Add a new check_locking script that checks spinlocks.
[smatch.git] / smatch_states.c
blob4c33fa80a6c516cfb0fb54547e17f2c5ea3a5125
1 /*
2 * sparse/smatch_states.c
4 * Copyright (C) 2006 Dan Carpenter.
6 * Licensed under the Open Software License version 1.1
8 */
11 * You have a lists of states. kernel = locked, foo = NULL, ...
12 * When you hit an if {} else {} statement then you swap the list
13 * of states for a different list of states. The lists are stored
14 * on stacks.
16 * At the beginning of this file there are list of the stacks that
17 * we use. Each function in this file does something to one of
18 * of the stacks.
20 * So the smatch_flow.c understands code but it doesn't understand states.
21 * smatch_flow calls functions in this file. This file calls functions
22 * in smatch_slist.c which just has boring generic plumbing for handling
23 * state lists. But really it's this file where all the magic happens.
27 #include <stdlib.h>
28 #include <stdio.h>
29 #include "smatch.h"
30 #include "smatch_slist.h"
32 struct smatch_state undefined = { .name = "undefined" };
33 struct smatch_state true_state = { .name = "true" };
34 struct smatch_state false_state = { .name = "false" };
36 static struct state_list *cur_slist; /* current states */
38 static struct state_list_stack *true_stack; /* states after a t/f branch */
39 static struct state_list_stack *false_stack;
40 static struct state_list_stack *pre_cond_stack; /* states before a t/f branch */
42 static struct state_list_stack *cond_true_stack; /* states affected by a branch */
43 static struct state_list_stack *cond_false_stack;
45 static struct state_list_stack *break_stack;
46 static struct state_list_stack *switch_stack;
47 static struct state_list_stack *default_stack;
48 static struct state_list_stack *continue_stack;
49 static struct state_list_stack *false_only_stack;
51 static struct slist_stack *goto_stack;
53 struct state_list_stack *implied_pools;
55 int debug_states;
57 void __print_cur_slist()
59 __print_slist(cur_slist);
62 void set_state(const char *name, int owner, struct symbol *sym,
63 struct smatch_state *state)
65 if (!name)
66 return;
68 if (debug_states) {
69 struct smatch_state *s;
71 s = get_state(name, owner, sym);
72 if (!s)
73 printf("%d new state. name='%s' owner=%d: %s\n",
74 get_lineno(), name, owner, show_state(state));
75 else
76 printf("%d state change name='%s' owner=%d: %s => %s\n",
77 get_lineno(), name, owner, show_state(s),
78 show_state(state));
80 set_state_slist(&cur_slist, name, owner, sym, state);
82 if (cond_true_stack) {
83 set_state_stack(&cond_true_stack, name, owner, sym, state);
84 set_state_stack(&cond_false_stack, name, owner, sym, state);
88 struct smatch_state *get_state(const char *name, int owner, struct symbol *sym)
90 return get_state_slist(cur_slist, name, owner, sym);
93 struct state_list *get_possible_states(const char *name, int owner,
94 struct symbol *sym)
96 struct sm_state *sms;
98 sms = get_sm_state_slist(cur_slist, name, owner, sym);
99 if (sms)
100 return sms->possible;
101 return NULL;
104 void __overwrite_cur_slist(struct state_list *slist)
106 overwrite_slist(slist, &cur_slist);
109 struct sm_state *__get_sm_state(const char *name, int owner, struct symbol *sym)
111 return get_sm_state_slist(cur_slist, name, owner, sym);
114 void delete_state(const char *name, int owner, struct symbol *sym)
116 delete_state_slist(&cur_slist, name, owner, sym);
119 struct state_list *get_all_states(int owner)
121 struct state_list *slist = NULL;
122 struct sm_state *tmp;
124 FOR_EACH_PTR(cur_slist, tmp) {
125 if (tmp->owner == owner) {
126 add_ptr_list(&slist, tmp);
128 } END_FOR_EACH_PTR(tmp);
130 return slist;
133 void set_true_false_states(const char *name, int owner, struct symbol *sym,
134 struct smatch_state *true_state,
135 struct smatch_state *false_state)
137 /* fixme. save history */
139 if (debug_states) {
140 struct smatch_state *tmp;
142 tmp = get_state(name, owner, sym);
143 SM_DEBUG("%d set_true_false '%s'. Was %s. Now T:%s F:%s\n",
144 get_lineno(), name, show_state(tmp),
145 show_state(true_state), show_state(false_state));
148 if (!cond_false_stack || !cond_true_stack) {
149 printf("Error: missing true/false stacks\n");
150 return;
153 if (true_state) {
154 set_state_slist(&cur_slist, name, owner, sym, true_state);
155 set_state_stack(&cond_true_stack, name, owner, sym, true_state);
157 if (false_state)
158 set_state_stack(&cond_false_stack, name, owner, sym, false_state);
161 void nullify_path()
163 del_slist(&cur_slist);
167 * At the start of every function we mark the path
168 * as unnull. That there is always at least one state
169 * in the cur_slist until nullify_path is called. This
170 * is used in merge_slist() for the first null check.
173 void __unnullify_path()
175 set_state("unnull_path", 0, NULL, &true_state);
178 void clear_all_states()
180 struct named_slist *named_slist;
182 nullify_path();
183 del_slist_stack(&true_stack);
184 del_slist_stack(&false_stack);
185 del_slist_stack(&false_only_stack);
186 del_slist_stack(&pre_cond_stack);
187 del_slist_stack(&cond_true_stack);
188 del_slist_stack(&cond_false_stack);
189 del_slist_stack(&break_stack);
190 del_slist_stack(&switch_stack);
191 del_slist_stack(&continue_stack);
192 del_slist_stack(&implied_pools);
194 FOR_EACH_PTR(goto_stack, named_slist) {
195 del_slist(&named_slist->slist);
196 } END_FOR_EACH_PTR(named_slist);
197 __free_ptr_list((struct ptr_list **)&goto_stack);
201 void __push_cond_stacks()
203 push_slist(&cond_true_stack, NULL);
204 push_slist(&cond_false_stack, NULL);
208 * This combines the pre cond states with either the true or false states.
209 * For example:
210 * a = kmalloc() ; if (a !! foo(a)
211 * In the pre state a is possibly null. In the true state it is non null.
212 * In the false state it is null. Combine the pre and the false to get
213 * that when we call 'foo', 'a' is null.
216 static void __use_cond_stack(struct state_list_stack **stack)
218 struct state_list *slist;
220 del_slist(&cur_slist);
222 cur_slist = pop_slist(&pre_cond_stack);
223 push_slist(&pre_cond_stack, clone_slist(cur_slist));
225 slist = pop_slist(stack);
226 overwrite_slist(slist, &cur_slist);
227 push_slist(stack, slist);
231 void __use_cond_true_states()
233 __use_cond_stack(&cond_true_stack);
236 void __use_cond_false_states()
238 __use_cond_stack(&cond_false_stack);
241 void __negate_cond_stacks()
243 struct state_list *old_false, *old_true;
245 old_false = pop_slist(&cond_false_stack);
246 old_true = pop_slist(&cond_true_stack);
248 overwrite_slist(old_false, &cur_slist);
250 push_slist(&cond_false_stack, old_true);
251 push_slist(&cond_true_stack, old_false);
254 void __and_cond_states()
256 and_slist_stack(&cond_true_stack);
257 or_slist_stack(&cond_false_stack);
260 void __or_cond_states()
262 or_slist_stack(&cond_true_stack);
263 and_slist_stack(&cond_false_stack);
266 void __save_pre_cond_states()
268 push_slist(&pre_cond_stack, clone_slist(cur_slist));
271 void __pop_pre_cond_states()
273 struct state_list *tmp;
275 tmp = pop_slist(&pre_cond_stack);
276 del_slist(&tmp);
279 void __use_false_only_stack()
281 struct state_list *slist;
283 slist = pop_slist(&false_only_stack);
284 overwrite_slist(slist, &cur_slist);
285 del_slist(&slist);
288 void __pop_false_only_stack()
290 struct state_list *slist;
292 slist = pop_slist(&false_only_stack);
293 del_slist(&slist);
296 void __use_cond_states()
298 struct state_list *pre, *pre_clone, *true_states, *false_states;
300 pre = pop_slist(&pre_cond_stack);
301 pre_clone = clone_slist(pre);
303 true_states = pop_slist(&cond_true_stack);
304 overwrite_slist(true_states, &pre);
305 /* we use the true states right away */
306 del_slist(&cur_slist);
307 cur_slist = pre;
310 false_states = pop_slist(&cond_false_stack);
311 push_slist(&false_only_stack, clone_slist(false_states));
312 overwrite_slist(false_states, &pre_clone);
313 push_slist(&false_stack, pre_clone);
316 void __push_true_states()
318 push_slist(&true_stack, clone_slist(cur_slist));
321 void __use_false_states()
323 del_slist(&cur_slist);
324 cur_slist = pop_slist(&false_stack);
327 void __pop_false_states()
329 struct state_list *slist;
331 slist = pop_slist(&false_stack);
332 del_slist(&slist);
335 void __merge_false_states()
337 struct state_list *slist;
339 slist = pop_slist(&false_stack);
340 merge_slist(&cur_slist, slist);
341 del_slist(&slist);
344 void __merge_true_states()
346 struct state_list *slist;
348 slist = pop_slist(&true_stack);
349 merge_slist(&cur_slist, slist);
350 del_slist(&slist);
353 void __push_continues()
355 push_slist(&continue_stack, NULL);
358 void __pop_continues()
360 struct state_list *slist;
362 slist = pop_slist(&continue_stack);
363 del_slist(&slist);
366 void __process_continues()
368 struct state_list *slist;
370 slist = pop_slist(&continue_stack);
371 if (!slist) {
372 overwrite_slist(cur_slist, &slist);
373 } else {
374 merge_slist(&slist, cur_slist);
376 push_slist(&continue_stack, slist);
379 void __merge_continues()
381 struct state_list *slist;
383 slist = pop_slist(&continue_stack);
384 merge_slist(&cur_slist, slist);
385 del_slist(&slist);
388 void __push_breaks()
390 push_slist(&break_stack, NULL);
393 void __process_breaks()
395 struct state_list *slist;
397 slist = pop_slist(&break_stack);
398 if (!slist) {
399 overwrite_slist(cur_slist, &slist);
400 } else {
401 merge_slist(&slist, cur_slist);
403 push_slist(&break_stack, slist);
406 void __merge_breaks()
408 struct state_list *slist;
410 slist = pop_slist(&break_stack);
411 merge_slist(&cur_slist, slist);
412 del_slist(&slist);
415 void __use_breaks()
417 del_slist(&cur_slist);
418 cur_slist = pop_slist(&break_stack);
421 void __save_switch_states()
423 push_slist(&switch_stack, clone_slist(cur_slist));
426 void __merge_switches()
428 struct state_list *slist;
430 slist = pop_slist(&switch_stack);
431 merge_slist(&cur_slist, slist);
432 push_slist(&switch_stack, slist);
435 void __pop_switches()
437 struct state_list *slist;
439 slist = pop_slist(&switch_stack);
440 del_slist(&slist);
443 void __push_default()
445 push_slist(&default_stack, NULL);
448 void __set_default()
450 set_state_stack(&default_stack, "has_default", 0, NULL, &true_state);
453 int __pop_default()
455 struct state_list *slist;
457 slist = pop_slist(&default_stack);
458 if (slist) {
459 del_slist(&slist);
460 return 1;
462 return 0;
465 static struct named_slist *alloc_named_slist(const char *name,
466 struct state_list *slist)
468 struct named_slist *named_slist = __alloc_named_slist(0);
470 named_slist->name = (char *)name;
471 named_slist->slist = slist;
472 return named_slist;
475 void __save_gotos(const char *name)
477 struct state_list **slist;
479 slist = get_slist_from_slist_stack(goto_stack, name);
480 if (slist) {
481 merge_slist(slist, cur_slist);
482 return;
483 } else {
484 struct state_list *slist;
485 struct named_slist *named_slist;
487 slist = clone_slist(cur_slist);
488 named_slist = alloc_named_slist(name, slist);
489 add_ptr_list(&goto_stack, named_slist);
493 void __merge_gotos(const char *name)
495 struct state_list **slist;
497 slist = get_slist_from_slist_stack(goto_stack, name);
498 if (slist)
499 merge_slist(&cur_slist, *slist);