Fix handling of continue inside do while statements.
[smatch.git] / smatch_states.c
blob17bae61410caba729b750b064b5d71d002dfcc9f
1 /*
2 * sparse/smatch_states.c
4 * Copyright (C) 2006 Dan Carpenter.
6 * Licensed under the Open Software License version 1.1
8 */
11 * You have a lists of states. kernel = locked, foo = NULL, ...
12 * When you hit an if {} else {} statement then you swap the list
13 * of states for a different list of states. The lists are stored
14 * on stacks.
16 * At the beginning of this file there are list of the stacks that
17 * we use. Each function in this file does something to one of
18 * of the stacks.
20 * So the smatch_flow.c understands code but it doesn't understand states.
21 * smatch_flow calls functions in this file. This file calls functions
22 * in smatch_slist.c which just has boring generic plumbing for handling
23 * state lists. But really it's this file where all the magic happens.
27 #include <stdlib.h>
28 #include <stdio.h>
29 #include "smatch.h"
30 #include "smatch_slist.h"
32 struct smatch_state undefined = { .name = "undefined" };
33 struct smatch_state merged = { .name = "merged" };
34 struct smatch_state true_state = { .name = "true" };
35 struct smatch_state false_state = { .name = "false" };
37 static struct state_list *cur_slist; /* current states */
39 static struct state_list_stack *true_stack; /* states after a t/f branch */
40 static struct state_list_stack *false_stack;
41 static struct state_list_stack *pre_cond_stack; /* states before a t/f branch */
43 static struct state_list_stack *cond_true_stack; /* states affected by a branch */
44 static struct state_list_stack *cond_false_stack;
46 static struct state_list_stack *break_stack;
47 static struct state_list_stack *switch_stack;
48 static struct state_list_stack *default_stack;
49 static struct state_list_stack *continue_stack;
50 static struct state_list_stack *false_only_stack;
52 static struct named_stack *goto_stack;
54 struct state_list_stack *implied_pools;
56 int debug_states;
58 void __print_cur_slist()
60 __print_slist(cur_slist);
63 static int unreachable()
65 static int reset_warnings = 1;
67 if (cur_slist) {
68 reset_warnings = 1;
69 return 0;
72 if (reset_warnings || debug_states)
73 smatch_msg("ignoring unreachable code.");
74 reset_warnings = 0;
75 return 1;
78 void set_state(const char *name, int owner, struct symbol *sym,
79 struct smatch_state *state)
81 if (!name)
82 return;
84 if (debug_states) {
85 struct smatch_state *s;
87 s = get_state(name, owner, sym);
88 if (!s)
89 printf("%d new state. name='%s' owner=%d: %s\n",
90 get_lineno(), name, owner, show_state(state));
91 else
92 printf("%d state change name='%s' owner=%d: %s => %s\n",
93 get_lineno(), name, owner, show_state(s),
94 show_state(state));
97 if (owner != -1 && unreachable())
98 return;
100 set_state_slist(&cur_slist, name, owner, sym, state);
102 if (cond_true_stack) {
103 set_state_stack(&cond_true_stack, name, owner, sym, state);
104 set_state_stack(&cond_false_stack, name, owner, sym, state);
108 struct smatch_state *get_state(const char *name, int owner, struct symbol *sym)
110 return get_state_slist(cur_slist, name, owner, sym);
113 struct state_list *get_possible_states(const char *name, int owner,
114 struct symbol *sym)
116 struct sm_state *sms;
118 sms = get_sm_state_slist(cur_slist, name, owner, sym);
119 if (sms)
120 return sms->possible;
121 return NULL;
124 struct sm_state *__get_sm_state(const char *name, int owner, struct symbol *sym)
126 return get_sm_state_slist(cur_slist, name, owner, sym);
129 void delete_state(const char *name, int owner, struct symbol *sym)
131 delete_state_slist(&cur_slist, name, owner, sym);
134 struct state_list *get_all_states(int owner)
136 struct state_list *slist = NULL;
137 struct sm_state *tmp;
139 FOR_EACH_PTR(cur_slist, tmp) {
140 if (tmp->owner == owner) {
141 add_ptr_list(&slist, tmp);
143 } END_FOR_EACH_PTR(tmp);
145 return slist;
148 struct state_list *__get_cur_slist()
150 return cur_slist;
153 void set_true_false_states(const char *name, int owner, struct symbol *sym,
154 struct smatch_state *true_state,
155 struct smatch_state *false_state)
157 /* fixme. save history */
159 if (debug_states) {
160 struct smatch_state *tmp;
162 tmp = get_state(name, owner, sym);
163 SM_DEBUG("%d set_true_false '%s'. Was %s. Now T:%s F:%s\n",
164 get_lineno(), name, show_state(tmp),
165 show_state(true_state), show_state(false_state));
168 if (unreachable())
169 return;
171 if (!cond_false_stack || !cond_true_stack) {
172 printf("Error: missing true/false stacks\n");
173 return;
176 if (true_state) {
177 set_state_slist(&cur_slist, name, owner, sym, true_state);
178 set_state_stack(&cond_true_stack, name, owner, sym, true_state);
180 if (false_state)
181 set_state_stack(&cond_false_stack, name, owner, sym, false_state);
184 void nullify_path()
186 del_slist(&cur_slist);
190 * At the start of every function we mark the path
191 * as unnull. That there is always at least one state
192 * in the cur_slist until nullify_path is called. This
193 * is used in merge_slist() for the first null check.
196 void __unnullify_path()
198 set_state("unnull_path", -1, NULL, &true_state);
201 int __path_is_null()
203 if (cur_slist)
204 return 0;
205 return 1;
208 void clear_all_states()
210 struct named_slist *named_slist;
212 nullify_path();
213 del_slist_stack(&true_stack);
214 del_slist_stack(&false_stack);
215 del_slist_stack(&false_only_stack);
216 del_slist_stack(&pre_cond_stack);
217 del_slist_stack(&cond_true_stack);
218 del_slist_stack(&cond_false_stack);
219 del_slist_stack(&break_stack);
220 del_slist_stack(&switch_stack);
221 del_slist_stack(&continue_stack);
222 del_slist_stack(&implied_pools);
224 FOR_EACH_PTR(goto_stack, named_slist) {
225 del_slist(&named_slist->slist);
226 } END_FOR_EACH_PTR(named_slist);
227 __free_ptr_list((struct ptr_list **)&goto_stack);
231 void __push_cond_stacks()
233 push_slist(&cond_true_stack, NULL);
234 push_slist(&cond_false_stack, NULL);
238 * This combines the pre cond states with either the true or false states.
239 * For example:
240 * a = kmalloc() ; if (a !! foo(a)
241 * In the pre state a is possibly null. In the true state it is non null.
242 * In the false state it is null. Combine the pre and the false to get
243 * that when we call 'foo', 'a' is null.
246 static void __use_cond_stack(struct state_list_stack **stack)
248 struct state_list *slist;
250 del_slist(&cur_slist);
252 cur_slist = pop_slist(&pre_cond_stack);
253 push_slist(&pre_cond_stack, clone_slist(cur_slist));
255 slist = pop_slist(stack);
256 overwrite_slist(slist, &cur_slist);
257 push_slist(stack, slist);
260 void __save_false_states_for_later()
262 struct state_list *pre_conditions;
263 struct state_list *false_states;
264 struct state_list *tmp;
266 pre_conditions = pop_slist(&pre_cond_stack);
267 false_states = pop_slist(&cond_false_stack);
268 tmp = clone_slist(pre_conditions);
270 overwrite_slist(false_states, &tmp);
272 push_slist(&pre_cond_stack, tmp);
273 push_slist(&pre_cond_stack, pre_conditions);
274 push_slist(&cond_false_stack, false_states);
277 void __use_previously_stored_false_states()
279 del_slist(&cur_slist);
280 cur_slist = pop_slist(&pre_cond_stack);
283 void __use_cond_true_states()
285 __use_cond_stack(&cond_true_stack);
288 void __use_cond_false_states()
290 __use_cond_stack(&cond_false_stack);
293 void __negate_cond_stacks()
295 struct state_list *old_false, *old_true;
297 old_false = pop_slist(&cond_false_stack);
298 old_true = pop_slist(&cond_true_stack);
300 overwrite_slist(old_false, &cur_slist);
302 push_slist(&cond_false_stack, old_true);
303 push_slist(&cond_true_stack, old_false);
306 void __and_cond_states()
308 and_slist_stack(&cond_true_stack);
309 or_slist_stack(&cond_false_stack);
312 void __or_cond_states()
314 or_slist_stack(&cond_true_stack);
315 and_slist_stack(&cond_false_stack);
318 void __save_pre_cond_states()
320 push_slist(&pre_cond_stack, clone_slist(cur_slist));
323 void __pop_pre_cond_states()
325 struct state_list *tmp;
327 tmp = pop_slist(&pre_cond_stack);
328 del_slist(&tmp);
331 void __use_false_only_stack()
333 struct state_list *slist;
335 slist = pop_slist(&false_only_stack);
336 overwrite_slist(slist, &cur_slist);
337 del_slist(&slist);
340 void __pop_false_only_stack()
342 struct state_list *slist;
344 slist = pop_slist(&false_only_stack);
345 del_slist(&slist);
348 void __use_cond_states()
350 struct state_list *pre, *pre_clone, *true_states, *false_states;
352 pre = pop_slist(&pre_cond_stack);
353 pre_clone = clone_slist(pre);
355 true_states = pop_slist(&cond_true_stack);
356 overwrite_slist(true_states, &pre);
357 /* we use the true states right away */
358 del_slist(&cur_slist);
359 cur_slist = pre;
362 false_states = pop_slist(&cond_false_stack);
363 push_slist(&false_only_stack, clone_slist(false_states));
364 overwrite_slist(false_states, &pre_clone);
365 push_slist(&false_stack, pre_clone);
368 void __push_true_states()
370 push_slist(&true_stack, clone_slist(cur_slist));
373 void __use_false_states()
375 del_slist(&cur_slist);
376 cur_slist = pop_slist(&false_stack);
379 void __pop_false_states()
381 struct state_list *slist;
383 slist = pop_slist(&false_stack);
384 del_slist(&slist);
387 void __merge_false_states()
389 struct state_list *slist;
391 slist = pop_slist(&false_stack);
392 merge_slist(&cur_slist, slist);
393 del_slist(&slist);
396 void __merge_true_states()
398 struct state_list *slist;
400 slist = pop_slist(&true_stack);
401 merge_slist(&cur_slist, slist);
402 del_slist(&slist);
405 void __push_continues()
407 push_slist(&continue_stack, NULL);
410 void __pop_continues()
412 struct state_list *slist;
414 slist = pop_slist(&continue_stack);
415 del_slist(&slist);
418 void __process_continues()
420 struct state_list *slist;
422 slist = pop_slist(&continue_stack);
423 if (!slist) {
424 slist = clone_slist(cur_slist);
425 } else {
426 merge_slist(&slist, cur_slist);
428 push_slist(&continue_stack, slist);
431 void __merge_continues()
433 struct state_list *slist;
435 slist = pop_slist(&continue_stack);
436 merge_slist(&cur_slist, slist);
437 del_slist(&slist);
440 void __push_breaks()
442 push_slist(&break_stack, NULL);
445 void __process_breaks()
447 struct state_list *slist;
449 slist = pop_slist(&break_stack);
450 if (!slist) {
451 slist = clone_slist(cur_slist);
452 } else {
453 merge_slist(&slist, cur_slist);
455 push_slist(&break_stack, slist);
458 void __merge_breaks()
460 struct state_list *slist;
462 slist = pop_slist(&break_stack);
463 merge_slist(&cur_slist, slist);
464 del_slist(&slist);
467 void __use_breaks()
469 del_slist(&cur_slist);
470 cur_slist = pop_slist(&break_stack);
473 void __save_switch_states()
475 push_slist(&switch_stack, clone_slist(cur_slist));
478 void __merge_switches()
480 struct state_list *slist;
482 slist = pop_slist(&switch_stack);
483 merge_slist(&cur_slist, slist);
484 push_slist(&switch_stack, slist);
487 void __pop_switches()
489 struct state_list *slist;
491 slist = pop_slist(&switch_stack);
492 del_slist(&slist);
495 void __push_default()
497 push_slist(&default_stack, NULL);
500 void __set_default()
502 set_state_stack(&default_stack, "has_default", 0, NULL, &true_state);
505 int __pop_default()
507 struct state_list *slist;
509 slist = pop_slist(&default_stack);
510 if (slist) {
511 del_slist(&slist);
512 return 1;
514 return 0;
517 static struct named_slist *alloc_named_slist(const char *name,
518 struct state_list *slist)
520 struct named_slist *named_slist = __alloc_named_slist(0);
522 named_slist->name = (char *)name;
523 named_slist->slist = slist;
524 return named_slist;
527 void __save_gotos(const char *name)
529 struct state_list **slist;
531 slist = get_slist_from_named_stack(goto_stack, name);
532 if (slist) {
533 merge_slist(slist, cur_slist);
534 return;
535 } else {
536 struct state_list *slist;
537 struct named_slist *named_slist;
539 slist = clone_slist(cur_slist);
540 named_slist = alloc_named_slist(name, slist);
541 add_ptr_list(&goto_stack, named_slist);
545 void __merge_gotos(const char *name)
547 struct state_list **slist;
549 slist = get_slist_from_named_stack(goto_stack, name);
550 if (slist)
551 merge_slist(&cur_slist, *slist);