* uintp.adb (Num_Bits): Handle Uint_Int_First specially.
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1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT COMPILER COMPONENTS --
4 -- --
5 -- U I N T P --
6 -- --
7 -- B o d y --
8 -- --
9 -- Copyright (C) 1992-2005, Free Software Foundation, Inc. --
10 -- --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 2, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING. If not, write --
19 -- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, --
20 -- Boston, MA 02110-1301, USA. --
21 -- --
22 -- As a special exception, if other files instantiate generics from this --
23 -- unit, or you link this unit with other files to produce an executable, --
24 -- this unit does not by itself cause the resulting executable to be --
25 -- covered by the GNU General Public License. This exception does not --
26 -- however invalidate any other reasons why the executable file might be --
27 -- covered by the GNU Public License. --
28 -- --
29 -- GNAT was originally developed by the GNAT team at New York University. --
30 -- Extensive contributions were provided by Ada Core Technologies Inc. --
31 -- --
32 ------------------------------------------------------------------------------
34 with Output; use Output;
35 with Tree_IO; use Tree_IO;
37 with GNAT.HTable; use GNAT.HTable;
39 package body Uintp is
41 ------------------------
42 -- Local Declarations --
43 ------------------------
45 Uint_Int_First : Uint := Uint_0;
46 -- Uint value containing Int'First value, set by Initialize. The initial
47 -- value of Uint_0 is used for an assertion check that ensures that this
48 -- value is not used before it is initialized. This value is used in the
49 -- UI_Is_In_Int_Range predicate, and it is right that this is a host
50 -- value, since the issue is host representation of integer values.
52 Uint_Int_Last : Uint;
53 -- Uint value containing Int'Last value set by Initialize
55 UI_Power_2 : array (Int range 0 .. 64) of Uint;
56 -- This table is used to memoize exponentiations by powers of 2. The Nth
57 -- entry, if set, contains the Uint value 2 ** N. Initially UI_Power_2_Set
58 -- is zero and only the 0'th entry is set, the invariant being that all
59 -- entries in the range 0 .. UI_Power_2_Set are initialized.
61 UI_Power_2_Set : Nat;
62 -- Number of entries set in UI_Power_2;
64 UI_Power_10 : array (Int range 0 .. 64) of Uint;
65 -- This table is used to memoize exponentiations by powers of 10 in the
66 -- same manner as described above for UI_Power_2.
68 UI_Power_10_Set : Nat;
69 -- Number of entries set in UI_Power_10;
71 Uints_Min : Uint;
72 Udigits_Min : Int;
73 -- These values are used to make sure that the mark/release mechanism
74 -- does not destroy values saved in the U_Power tables or in the hash
75 -- table used by UI_From_Int. Whenever an entry is made in either of
76 -- these tabls, Uints_Min and Udigits_Min are updated to protect the
77 -- entry, and Release never cuts back beyond these minimum values.
79 Int_0 : constant Int := 0;
80 Int_1 : constant Int := 1;
81 Int_2 : constant Int := 2;
82 -- These values are used in some cases where the use of numeric literals
83 -- would cause ambiguities (integer vs Uint).
85 ----------------------------
86 -- UI_From_Int Hash Table --
87 ----------------------------
89 -- UI_From_Int uses a hash table to avoid duplicating entries and
90 -- wasting storage. This is particularly important for complex cases
91 -- of back annotation.
93 subtype Hnum is Nat range 0 .. 1022;
95 function Hash_Num (F : Int) return Hnum;
96 -- Hashing function
98 package UI_Ints is new Simple_HTable (
99 Header_Num => Hnum,
100 Element => Uint,
101 No_Element => No_Uint,
102 Key => Int,
103 Hash => Hash_Num,
104 Equal => "=");
106 -----------------------
107 -- Local Subprograms --
108 -----------------------
110 function Direct (U : Uint) return Boolean;
111 pragma Inline (Direct);
112 -- Returns True if U is represented directly
114 function Direct_Val (U : Uint) return Int;
115 -- U is a Uint for is represented directly. The returned result
116 -- is the value represented.
118 function GCD (Jin, Kin : Int) return Int;
119 -- Compute GCD of two integers. Assumes that Jin >= Kin >= 0
121 procedure Image_Out
122 (Input : Uint;
123 To_Buffer : Boolean;
124 Format : UI_Format);
125 -- Common processing for UI_Image and UI_Write, To_Buffer is set
126 -- True for UI_Image, and false for UI_Write, and Format is copied
127 -- from the Format parameter to UI_Image or UI_Write.
129 procedure Init_Operand (UI : Uint; Vec : out UI_Vector);
130 pragma Inline (Init_Operand);
131 -- This procedure puts the value of UI into the vector in canonical
132 -- multiple precision format. The parameter should be of the correct
133 -- size as determined by a previous call to N_Digits (UI). The first
134 -- digit of Vec contains the sign, all other digits are always non-
135 -- negative. Note that the input may be directly represented, and in
136 -- this case Vec will contain the corresponding one or two digit value.
138 function Least_Sig_Digit (Arg : Uint) return Int;
139 pragma Inline (Least_Sig_Digit);
140 -- Returns the Least Significant Digit of Arg quickly. When the given
141 -- Uint is less than 2**15, the value returned is the input value, in
142 -- this case the result may be negative. It is expected that any use
143 -- will mask off unnecessary bits. This is used for finding Arg mod B
144 -- where B is a power of two. Hence the actual base is irrelevent as
145 -- long as it is a power of two.
147 procedure Most_Sig_2_Digits
148 (Left : Uint;
149 Right : Uint;
150 Left_Hat : out Int;
151 Right_Hat : out Int);
152 -- Returns leading two significant digits from the given pair of Uint's.
153 -- Mathematically: returns Left / (Base ** K) and Right / (Base ** K)
154 -- where K is as small as possible S.T. Right_Hat < Base * Base.
155 -- It is required that Left > Right for the algorithm to work.
157 function N_Digits (Input : Uint) return Int;
158 pragma Inline (N_Digits);
159 -- Returns number of "digits" in a Uint
161 function Sum_Digits (Left : Uint; Sign : Int) return Int;
162 -- If Sign = 1 return the sum of the "digits" of Abs (Left). If the
163 -- total has more then one digit then return Sum_Digits of total.
165 function Sum_Double_Digits (Left : Uint; Sign : Int) return Int;
166 -- Same as above but work in New_Base = Base * Base
168 function Vector_To_Uint
169 (In_Vec : UI_Vector;
170 Negative : Boolean)
171 return Uint;
172 -- Functions that calculate values in UI_Vectors, call this function
173 -- to create and return the Uint value. In_Vec contains the multiple
174 -- precision (Base) representation of a non-negative value. Leading
175 -- zeroes are permitted. Negative is set if the desired result is
176 -- the negative of the given value. The result will be either the
177 -- appropriate directly represented value, or a table entry in the
178 -- proper canonical format is created and returned.
180 -- Note that Init_Operand puts a signed value in the result vector,
181 -- but Vector_To_Uint is always presented with a non-negative value.
182 -- The processing of signs is something that is done by the caller
183 -- before calling Vector_To_Uint.
185 ------------
186 -- Direct --
187 ------------
189 function Direct (U : Uint) return Boolean is
190 begin
191 return Int (U) <= Int (Uint_Direct_Last);
192 end Direct;
194 ----------------
195 -- Direct_Val --
196 ----------------
198 function Direct_Val (U : Uint) return Int is
199 begin
200 pragma Assert (Direct (U));
201 return Int (U) - Int (Uint_Direct_Bias);
202 end Direct_Val;
204 ---------
205 -- GCD --
206 ---------
208 function GCD (Jin, Kin : Int) return Int is
209 J, K, Tmp : Int;
211 begin
212 pragma Assert (Jin >= Kin);
213 pragma Assert (Kin >= Int_0);
215 J := Jin;
216 K := Kin;
218 while K /= Uint_0 loop
219 Tmp := J mod K;
220 J := K;
221 K := Tmp;
222 end loop;
224 return J;
225 end GCD;
227 --------------
228 -- Hash_Num --
229 --------------
231 function Hash_Num (F : Int) return Hnum is
232 begin
233 return Standard."mod" (F, Hnum'Range_Length);
234 end Hash_Num;
236 ---------------
237 -- Image_Out --
238 ---------------
240 procedure Image_Out
241 (Input : Uint;
242 To_Buffer : Boolean;
243 Format : UI_Format)
245 Marks : constant Uintp.Save_Mark := Uintp.Mark;
246 Base : Uint;
247 Ainput : Uint;
249 Digs_Output : Natural := 0;
250 -- Counts digits output. In hex mode, but not in decimal mode, we
251 -- put an underline after every four hex digits that are output.
253 Exponent : Natural := 0;
254 -- If the number is too long to fit in the buffer, we switch to an
255 -- approximate output format with an exponent. This variable records
256 -- the exponent value.
258 function Better_In_Hex return Boolean;
259 -- Determines if it is better to generate digits in base 16 (result
260 -- is true) or base 10 (result is false). The choice is purely a
261 -- matter of convenience and aesthetics, so it does not matter which
262 -- value is returned from a correctness point of view.
264 procedure Image_Char (C : Character);
265 -- Internal procedure to output one character
267 procedure Image_Exponent (N : Natural);
268 -- Output non-zero exponent. Note that we only use the exponent
269 -- form in the buffer case, so we know that To_Buffer is true.
271 procedure Image_Uint (U : Uint);
272 -- Internal procedure to output characters of non-negative Uint
274 -------------------
275 -- Better_In_Hex --
276 -------------------
278 function Better_In_Hex return Boolean is
279 T16 : constant Uint := Uint_2 ** Int'(16);
280 A : Uint;
282 begin
283 A := UI_Abs (Input);
285 -- Small values up to 2**16 can always be in decimal
287 if A < T16 then
288 return False;
289 end if;
291 -- Otherwise, see if we are a power of 2 or one less than a power
292 -- of 2. For the moment these are the only cases printed in hex.
294 if A mod Uint_2 = Uint_1 then
295 A := A + Uint_1;
296 end if;
298 loop
299 if A mod T16 /= Uint_0 then
300 return False;
302 else
303 A := A / T16;
304 end if;
306 exit when A < T16;
307 end loop;
309 while A > Uint_2 loop
310 if A mod Uint_2 /= Uint_0 then
311 return False;
313 else
314 A := A / Uint_2;
315 end if;
316 end loop;
318 return True;
319 end Better_In_Hex;
321 ----------------
322 -- Image_Char --
323 ----------------
325 procedure Image_Char (C : Character) is
326 begin
327 if To_Buffer then
328 if UI_Image_Length + 6 > UI_Image_Max then
329 Exponent := Exponent + 1;
330 else
331 UI_Image_Length := UI_Image_Length + 1;
332 UI_Image_Buffer (UI_Image_Length) := C;
333 end if;
334 else
335 Write_Char (C);
336 end if;
337 end Image_Char;
339 --------------------
340 -- Image_Exponent --
341 --------------------
343 procedure Image_Exponent (N : Natural) is
344 begin
345 if N >= 10 then
346 Image_Exponent (N / 10);
347 end if;
349 UI_Image_Length := UI_Image_Length + 1;
350 UI_Image_Buffer (UI_Image_Length) :=
351 Character'Val (Character'Pos ('0') + N mod 10);
352 end Image_Exponent;
354 ----------------
355 -- Image_Uint --
356 ----------------
358 procedure Image_Uint (U : Uint) is
359 H : constant array (Int range 0 .. 15) of Character :=
360 "0123456789ABCDEF";
362 begin
363 if U >= Base then
364 Image_Uint (U / Base);
365 end if;
367 if Digs_Output = 4 and then Base = Uint_16 then
368 Image_Char ('_');
369 Digs_Output := 0;
370 end if;
372 Image_Char (H (UI_To_Int (U rem Base)));
374 Digs_Output := Digs_Output + 1;
375 end Image_Uint;
377 -- Start of processing for Image_Out
379 begin
380 if Input = No_Uint then
381 Image_Char ('?');
382 return;
383 end if;
385 UI_Image_Length := 0;
387 if Input < Uint_0 then
388 Image_Char ('-');
389 Ainput := -Input;
390 else
391 Ainput := Input;
392 end if;
394 if Format = Hex
395 or else (Format = Auto and then Better_In_Hex)
396 then
397 Base := Uint_16;
398 Image_Char ('1');
399 Image_Char ('6');
400 Image_Char ('#');
401 Image_Uint (Ainput);
402 Image_Char ('#');
404 else
405 Base := Uint_10;
406 Image_Uint (Ainput);
407 end if;
409 if Exponent /= 0 then
410 UI_Image_Length := UI_Image_Length + 1;
411 UI_Image_Buffer (UI_Image_Length) := 'E';
412 Image_Exponent (Exponent);
413 end if;
415 Uintp.Release (Marks);
416 end Image_Out;
418 -------------------
419 -- Init_Operand --
420 -------------------
422 procedure Init_Operand (UI : Uint; Vec : out UI_Vector) is
423 Loc : Int;
425 begin
426 if Direct (UI) then
427 Vec (1) := Direct_Val (UI);
429 if Vec (1) >= Base then
430 Vec (2) := Vec (1) rem Base;
431 Vec (1) := Vec (1) / Base;
432 end if;
434 else
435 Loc := Uints.Table (UI).Loc;
437 for J in 1 .. Uints.Table (UI).Length loop
438 Vec (J) := Udigits.Table (Loc + J - 1);
439 end loop;
440 end if;
441 end Init_Operand;
443 ----------------
444 -- Initialize --
445 ----------------
447 procedure Initialize is
448 begin
449 Uints.Init;
450 Udigits.Init;
452 Uint_Int_First := UI_From_Int (Int'First);
453 Uint_Int_Last := UI_From_Int (Int'Last);
455 UI_Power_2 (0) := Uint_1;
456 UI_Power_2_Set := 0;
458 UI_Power_10 (0) := Uint_1;
459 UI_Power_10_Set := 0;
461 Uints_Min := Uints.Last;
462 Udigits_Min := Udigits.Last;
464 UI_Ints.Reset;
465 end Initialize;
467 ---------------------
468 -- Least_Sig_Digit --
469 ---------------------
471 function Least_Sig_Digit (Arg : Uint) return Int is
472 V : Int;
474 begin
475 if Direct (Arg) then
476 V := Direct_Val (Arg);
478 if V >= Base then
479 V := V mod Base;
480 end if;
482 -- Note that this result may be negative
484 return V;
486 else
487 return
488 Udigits.Table
489 (Uints.Table (Arg).Loc + Uints.Table (Arg).Length - 1);
490 end if;
491 end Least_Sig_Digit;
493 ----------
494 -- Mark --
495 ----------
497 function Mark return Save_Mark is
498 begin
499 return (Save_Uint => Uints.Last, Save_Udigit => Udigits.Last);
500 end Mark;
502 -----------------------
503 -- Most_Sig_2_Digits --
504 -----------------------
506 procedure Most_Sig_2_Digits
507 (Left : Uint;
508 Right : Uint;
509 Left_Hat : out Int;
510 Right_Hat : out Int)
512 begin
513 pragma Assert (Left >= Right);
515 if Direct (Left) then
516 Left_Hat := Direct_Val (Left);
517 Right_Hat := Direct_Val (Right);
518 return;
520 else
521 declare
522 L1 : constant Int :=
523 Udigits.Table (Uints.Table (Left).Loc);
524 L2 : constant Int :=
525 Udigits.Table (Uints.Table (Left).Loc + 1);
527 begin
528 -- It is not so clear what to return when Arg is negative???
530 Left_Hat := abs (L1) * Base + L2;
531 end;
532 end if;
534 declare
535 Length_L : constant Int := Uints.Table (Left).Length;
536 Length_R : Int;
537 R1 : Int;
538 R2 : Int;
539 T : Int;
541 begin
542 if Direct (Right) then
543 T := Direct_Val (Left);
544 R1 := abs (T / Base);
545 R2 := T rem Base;
546 Length_R := 2;
548 else
549 R1 := abs (Udigits.Table (Uints.Table (Right).Loc));
550 R2 := Udigits.Table (Uints.Table (Right).Loc + 1);
551 Length_R := Uints.Table (Right).Length;
552 end if;
554 if Length_L = Length_R then
555 Right_Hat := R1 * Base + R2;
556 elsif Length_L = Length_R + Int_1 then
557 Right_Hat := R1;
558 else
559 Right_Hat := 0;
560 end if;
561 end;
562 end Most_Sig_2_Digits;
564 ---------------
565 -- N_Digits --
566 ---------------
568 -- Note: N_Digits returns 1 for No_Uint
570 function N_Digits (Input : Uint) return Int is
571 begin
572 if Direct (Input) then
573 if Direct_Val (Input) >= Base then
574 return 2;
575 else
576 return 1;
577 end if;
579 else
580 return Uints.Table (Input).Length;
581 end if;
582 end N_Digits;
584 --------------
585 -- Num_Bits --
586 --------------
588 function Num_Bits (Input : Uint) return Nat is
589 Bits : Nat;
590 Num : Nat;
592 begin
593 if Input = Uint_Int_First then
594 return Int'Size;
596 elsif UI_Is_In_Int_Range (Input) then
597 Num := abs (UI_To_Int (Input));
598 Bits := 0;
600 else
601 Bits := Base_Bits * (Uints.Table (Input).Length - 1);
602 Num := abs (Udigits.Table (Uints.Table (Input).Loc));
603 end if;
605 while Types.">" (Num, 0) loop
606 Num := Num / 2;
607 Bits := Bits + 1;
608 end loop;
610 return Bits;
611 end Num_Bits;
613 ---------
614 -- pid --
615 ---------
617 procedure pid (Input : Uint) is
618 begin
619 UI_Write (Input, Decimal);
620 Write_Eol;
621 end pid;
623 ---------
624 -- pih --
625 ---------
627 procedure pih (Input : Uint) is
628 begin
629 UI_Write (Input, Hex);
630 Write_Eol;
631 end pih;
633 -------------
634 -- Release --
635 -------------
637 procedure Release (M : Save_Mark) is
638 begin
639 Uints.Set_Last (Uint'Max (M.Save_Uint, Uints_Min));
640 Udigits.Set_Last (Int'Max (M.Save_Udigit, Udigits_Min));
641 end Release;
643 ----------------------
644 -- Release_And_Save --
645 ----------------------
647 procedure Release_And_Save (M : Save_Mark; UI : in out Uint) is
648 begin
649 if Direct (UI) then
650 Release (M);
652 else
653 declare
654 UE_Len : constant Pos := Uints.Table (UI).Length;
655 UE_Loc : constant Int := Uints.Table (UI).Loc;
657 UD : constant Udigits.Table_Type (1 .. UE_Len) :=
658 Udigits.Table (UE_Loc .. UE_Loc + UE_Len - 1);
660 begin
661 Release (M);
663 Uints.Increment_Last;
664 UI := Uints.Last;
666 Uints.Table (UI) := (UE_Len, Udigits.Last + 1);
668 for J in 1 .. UE_Len loop
669 Udigits.Increment_Last;
670 Udigits.Table (Udigits.Last) := UD (J);
671 end loop;
672 end;
673 end if;
674 end Release_And_Save;
676 procedure Release_And_Save (M : Save_Mark; UI1, UI2 : in out Uint) is
677 begin
678 if Direct (UI1) then
679 Release_And_Save (M, UI2);
681 elsif Direct (UI2) then
682 Release_And_Save (M, UI1);
684 else
685 declare
686 UE1_Len : constant Pos := Uints.Table (UI1).Length;
687 UE1_Loc : constant Int := Uints.Table (UI1).Loc;
689 UD1 : constant Udigits.Table_Type (1 .. UE1_Len) :=
690 Udigits.Table (UE1_Loc .. UE1_Loc + UE1_Len - 1);
692 UE2_Len : constant Pos := Uints.Table (UI2).Length;
693 UE2_Loc : constant Int := Uints.Table (UI2).Loc;
695 UD2 : constant Udigits.Table_Type (1 .. UE2_Len) :=
696 Udigits.Table (UE2_Loc .. UE2_Loc + UE2_Len - 1);
698 begin
699 Release (M);
701 Uints.Increment_Last;
702 UI1 := Uints.Last;
704 Uints.Table (UI1) := (UE1_Len, Udigits.Last + 1);
706 for J in 1 .. UE1_Len loop
707 Udigits.Increment_Last;
708 Udigits.Table (Udigits.Last) := UD1 (J);
709 end loop;
711 Uints.Increment_Last;
712 UI2 := Uints.Last;
714 Uints.Table (UI2) := (UE2_Len, Udigits.Last + 1);
716 for J in 1 .. UE2_Len loop
717 Udigits.Increment_Last;
718 Udigits.Table (Udigits.Last) := UD2 (J);
719 end loop;
720 end;
721 end if;
722 end Release_And_Save;
724 ----------------
725 -- Sum_Digits --
726 ----------------
728 -- This is done in one pass
730 -- Mathematically: assume base congruent to 1 and compute an equivelent
731 -- integer to Left.
733 -- If Sign = -1 return the alternating sum of the "digits"
735 -- D1 - D2 + D3 - D4 + D5 ...
737 -- (where D1 is Least Significant Digit)
739 -- Mathematically: assume base congruent to -1 and compute an equivelent
740 -- integer to Left.
742 -- This is used in Rem and Base is assumed to be 2 ** 15
744 -- Note: The next two functions are very similar, any style changes made
745 -- to one should be reflected in both. These would be simpler if we
746 -- worked base 2 ** 32.
748 function Sum_Digits (Left : Uint; Sign : Int) return Int is
749 begin
750 pragma Assert (Sign = Int_1 or Sign = Int (-1));
752 -- First try simple case;
754 if Direct (Left) then
755 declare
756 Tmp_Int : Int := Direct_Val (Left);
758 begin
759 if Tmp_Int >= Base then
760 Tmp_Int := (Tmp_Int / Base) +
761 Sign * (Tmp_Int rem Base);
763 -- Now Tmp_Int is in [-(Base - 1) .. 2 * (Base - 1)]
765 if Tmp_Int >= Base then
767 -- Sign must be 1
769 Tmp_Int := (Tmp_Int / Base) + 1;
771 end if;
773 -- Now Tmp_Int is in [-(Base - 1) .. (Base - 1)]
775 end if;
777 return Tmp_Int;
778 end;
780 -- Otherwise full circuit is needed
782 else
783 declare
784 L_Length : constant Int := N_Digits (Left);
785 L_Vec : UI_Vector (1 .. L_Length);
786 Tmp_Int : Int;
787 Carry : Int;
788 Alt : Int;
790 begin
791 Init_Operand (Left, L_Vec);
792 L_Vec (1) := abs L_Vec (1);
793 Tmp_Int := 0;
794 Carry := 0;
795 Alt := 1;
797 for J in reverse 1 .. L_Length loop
798 Tmp_Int := Tmp_Int + Alt * (L_Vec (J) + Carry);
800 -- Tmp_Int is now between [-2 * Base + 1 .. 2 * Base - 1],
801 -- since old Tmp_Int is between [-(Base - 1) .. Base - 1]
802 -- and L_Vec is in [0 .. Base - 1] and Carry in [-1 .. 1]
804 if Tmp_Int >= Base then
805 Tmp_Int := Tmp_Int - Base;
806 Carry := 1;
808 elsif Tmp_Int <= -Base then
809 Tmp_Int := Tmp_Int + Base;
810 Carry := -1;
812 else
813 Carry := 0;
814 end if;
816 -- Tmp_Int is now between [-Base + 1 .. Base - 1]
818 Alt := Alt * Sign;
819 end loop;
821 Tmp_Int := Tmp_Int + Alt * Carry;
823 -- Tmp_Int is now between [-Base .. Base]
825 if Tmp_Int >= Base then
826 Tmp_Int := Tmp_Int - Base + Alt * Sign * 1;
828 elsif Tmp_Int <= -Base then
829 Tmp_Int := Tmp_Int + Base + Alt * Sign * (-1);
830 end if;
832 -- Now Tmp_Int is in [-(Base - 1) .. (Base - 1)]
834 return Tmp_Int;
835 end;
836 end if;
837 end Sum_Digits;
839 -----------------------
840 -- Sum_Double_Digits --
841 -----------------------
843 -- Note: This is used in Rem, Base is assumed to be 2 ** 15
845 function Sum_Double_Digits (Left : Uint; Sign : Int) return Int is
846 begin
847 -- First try simple case;
849 pragma Assert (Sign = Int_1 or Sign = Int (-1));
851 if Direct (Left) then
852 return Direct_Val (Left);
854 -- Otherwise full circuit is needed
856 else
857 declare
858 L_Length : constant Int := N_Digits (Left);
859 L_Vec : UI_Vector (1 .. L_Length);
860 Most_Sig_Int : Int;
861 Least_Sig_Int : Int;
862 Carry : Int;
863 J : Int;
864 Alt : Int;
866 begin
867 Init_Operand (Left, L_Vec);
868 L_Vec (1) := abs L_Vec (1);
869 Most_Sig_Int := 0;
870 Least_Sig_Int := 0;
871 Carry := 0;
872 Alt := 1;
873 J := L_Length;
875 while J > Int_1 loop
876 Least_Sig_Int := Least_Sig_Int + Alt * (L_Vec (J) + Carry);
878 -- Least is in [-2 Base + 1 .. 2 * Base - 1]
879 -- Since L_Vec in [0 .. Base - 1] and Carry in [-1 .. 1]
880 -- and old Least in [-Base + 1 .. Base - 1]
882 if Least_Sig_Int >= Base then
883 Least_Sig_Int := Least_Sig_Int - Base;
884 Carry := 1;
886 elsif Least_Sig_Int <= -Base then
887 Least_Sig_Int := Least_Sig_Int + Base;
888 Carry := -1;
890 else
891 Carry := 0;
892 end if;
894 -- Least is now in [-Base + 1 .. Base - 1]
896 Most_Sig_Int := Most_Sig_Int + Alt * (L_Vec (J - 1) + Carry);
898 -- Most is in [-2 Base + 1 .. 2 * Base - 1]
899 -- Since L_Vec in [0 .. Base - 1] and Carry in [-1 .. 1]
900 -- and old Most in [-Base + 1 .. Base - 1]
902 if Most_Sig_Int >= Base then
903 Most_Sig_Int := Most_Sig_Int - Base;
904 Carry := 1;
906 elsif Most_Sig_Int <= -Base then
907 Most_Sig_Int := Most_Sig_Int + Base;
908 Carry := -1;
909 else
910 Carry := 0;
911 end if;
913 -- Most is now in [-Base + 1 .. Base - 1]
915 J := J - 2;
916 Alt := Alt * Sign;
917 end loop;
919 if J = Int_1 then
920 Least_Sig_Int := Least_Sig_Int + Alt * (L_Vec (J) + Carry);
921 else
922 Least_Sig_Int := Least_Sig_Int + Alt * Carry;
923 end if;
925 if Least_Sig_Int >= Base then
926 Least_Sig_Int := Least_Sig_Int - Base;
927 Most_Sig_Int := Most_Sig_Int + Alt * 1;
929 elsif Least_Sig_Int <= -Base then
930 Least_Sig_Int := Least_Sig_Int + Base;
931 Most_Sig_Int := Most_Sig_Int + Alt * (-1);
932 end if;
934 if Most_Sig_Int >= Base then
935 Most_Sig_Int := Most_Sig_Int - Base;
936 Alt := Alt * Sign;
937 Least_Sig_Int :=
938 Least_Sig_Int + Alt * 1; -- cannot overflow again
940 elsif Most_Sig_Int <= -Base then
941 Most_Sig_Int := Most_Sig_Int + Base;
942 Alt := Alt * Sign;
943 Least_Sig_Int :=
944 Least_Sig_Int + Alt * (-1); -- cannot overflow again.
945 end if;
947 return Most_Sig_Int * Base + Least_Sig_Int;
948 end;
949 end if;
950 end Sum_Double_Digits;
952 ---------------
953 -- Tree_Read --
954 ---------------
956 procedure Tree_Read is
957 begin
958 Uints.Tree_Read;
959 Udigits.Tree_Read;
961 Tree_Read_Int (Int (Uint_Int_First));
962 Tree_Read_Int (Int (Uint_Int_Last));
963 Tree_Read_Int (UI_Power_2_Set);
964 Tree_Read_Int (UI_Power_10_Set);
965 Tree_Read_Int (Int (Uints_Min));
966 Tree_Read_Int (Udigits_Min);
968 for J in 0 .. UI_Power_2_Set loop
969 Tree_Read_Int (Int (UI_Power_2 (J)));
970 end loop;
972 for J in 0 .. UI_Power_10_Set loop
973 Tree_Read_Int (Int (UI_Power_10 (J)));
974 end loop;
976 end Tree_Read;
978 ----------------
979 -- Tree_Write --
980 ----------------
982 procedure Tree_Write is
983 begin
984 Uints.Tree_Write;
985 Udigits.Tree_Write;
987 Tree_Write_Int (Int (Uint_Int_First));
988 Tree_Write_Int (Int (Uint_Int_Last));
989 Tree_Write_Int (UI_Power_2_Set);
990 Tree_Write_Int (UI_Power_10_Set);
991 Tree_Write_Int (Int (Uints_Min));
992 Tree_Write_Int (Udigits_Min);
994 for J in 0 .. UI_Power_2_Set loop
995 Tree_Write_Int (Int (UI_Power_2 (J)));
996 end loop;
998 for J in 0 .. UI_Power_10_Set loop
999 Tree_Write_Int (Int (UI_Power_10 (J)));
1000 end loop;
1002 end Tree_Write;
1004 -------------
1005 -- UI_Abs --
1006 -------------
1008 function UI_Abs (Right : Uint) return Uint is
1009 begin
1010 if Right < Uint_0 then
1011 return -Right;
1012 else
1013 return Right;
1014 end if;
1015 end UI_Abs;
1017 -------------
1018 -- UI_Add --
1019 -------------
1021 function UI_Add (Left : Int; Right : Uint) return Uint is
1022 begin
1023 return UI_Add (UI_From_Int (Left), Right);
1024 end UI_Add;
1026 function UI_Add (Left : Uint; Right : Int) return Uint is
1027 begin
1028 return UI_Add (Left, UI_From_Int (Right));
1029 end UI_Add;
1031 function UI_Add (Left : Uint; Right : Uint) return Uint is
1032 begin
1033 -- Simple cases of direct operands and addition of zero
1035 if Direct (Left) then
1036 if Direct (Right) then
1037 return UI_From_Int (Direct_Val (Left) + Direct_Val (Right));
1039 elsif Int (Left) = Int (Uint_0) then
1040 return Right;
1041 end if;
1043 elsif Direct (Right) and then Int (Right) = Int (Uint_0) then
1044 return Left;
1045 end if;
1047 -- Otherwise full circuit is needed
1049 declare
1050 L_Length : constant Int := N_Digits (Left);
1051 R_Length : constant Int := N_Digits (Right);
1052 L_Vec : UI_Vector (1 .. L_Length);
1053 R_Vec : UI_Vector (1 .. R_Length);
1054 Sum_Length : Int;
1055 Tmp_Int : Int;
1056 Carry : Int;
1057 Borrow : Int;
1058 X_Bigger : Boolean := False;
1059 Y_Bigger : Boolean := False;
1060 Result_Neg : Boolean := False;
1062 begin
1063 Init_Operand (Left, L_Vec);
1064 Init_Operand (Right, R_Vec);
1066 -- At least one of the two operands is in multi-digit form.
1067 -- Calculate the number of digits sufficient to hold result.
1069 if L_Length > R_Length then
1070 Sum_Length := L_Length + 1;
1071 X_Bigger := True;
1072 else
1073 Sum_Length := R_Length + 1;
1074 if R_Length > L_Length then Y_Bigger := True; end if;
1075 end if;
1077 -- Make copies of the absolute values of L_Vec and R_Vec into
1078 -- X and Y both with lengths equal to the maximum possibly
1079 -- needed. This makes looping over the digits much simpler.
1081 declare
1082 X : UI_Vector (1 .. Sum_Length);
1083 Y : UI_Vector (1 .. Sum_Length);
1084 Tmp_UI : UI_Vector (1 .. Sum_Length);
1086 begin
1087 for J in 1 .. Sum_Length - L_Length loop
1088 X (J) := 0;
1089 end loop;
1091 X (Sum_Length - L_Length + 1) := abs L_Vec (1);
1093 for J in 2 .. L_Length loop
1094 X (J + (Sum_Length - L_Length)) := L_Vec (J);
1095 end loop;
1097 for J in 1 .. Sum_Length - R_Length loop
1098 Y (J) := 0;
1099 end loop;
1101 Y (Sum_Length - R_Length + 1) := abs R_Vec (1);
1103 for J in 2 .. R_Length loop
1104 Y (J + (Sum_Length - R_Length)) := R_Vec (J);
1105 end loop;
1107 if (L_Vec (1) < Int_0) = (R_Vec (1) < Int_0) then
1109 -- Same sign so just add
1111 Carry := 0;
1112 for J in reverse 1 .. Sum_Length loop
1113 Tmp_Int := X (J) + Y (J) + Carry;
1115 if Tmp_Int >= Base then
1116 Tmp_Int := Tmp_Int - Base;
1117 Carry := 1;
1118 else
1119 Carry := 0;
1120 end if;
1122 X (J) := Tmp_Int;
1123 end loop;
1125 return Vector_To_Uint (X, L_Vec (1) < Int_0);
1127 else
1128 -- Find which one has bigger magnitude
1130 if not (X_Bigger or Y_Bigger) then
1131 for J in L_Vec'Range loop
1132 if abs L_Vec (J) > abs R_Vec (J) then
1133 X_Bigger := True;
1134 exit;
1135 elsif abs R_Vec (J) > abs L_Vec (J) then
1136 Y_Bigger := True;
1137 exit;
1138 end if;
1139 end loop;
1140 end if;
1142 -- If they have identical magnitude, just return 0, else
1143 -- swap if necessary so that X had the bigger magnitude.
1144 -- Determine if result is negative at this time.
1146 Result_Neg := False;
1148 if not (X_Bigger or Y_Bigger) then
1149 return Uint_0;
1151 elsif Y_Bigger then
1152 if R_Vec (1) < Int_0 then
1153 Result_Neg := True;
1154 end if;
1156 Tmp_UI := X;
1157 X := Y;
1158 Y := Tmp_UI;
1160 else
1161 if L_Vec (1) < Int_0 then
1162 Result_Neg := True;
1163 end if;
1164 end if;
1166 -- Subtract Y from the bigger X
1168 Borrow := 0;
1170 for J in reverse 1 .. Sum_Length loop
1171 Tmp_Int := X (J) - Y (J) + Borrow;
1173 if Tmp_Int < Int_0 then
1174 Tmp_Int := Tmp_Int + Base;
1175 Borrow := -1;
1176 else
1177 Borrow := 0;
1178 end if;
1180 X (J) := Tmp_Int;
1181 end loop;
1183 return Vector_To_Uint (X, Result_Neg);
1185 end if;
1186 end;
1187 end;
1188 end UI_Add;
1190 --------------------------
1191 -- UI_Decimal_Digits_Hi --
1192 --------------------------
1194 function UI_Decimal_Digits_Hi (U : Uint) return Nat is
1195 begin
1196 -- The maximum value of a "digit" is 32767, which is 5 decimal
1197 -- digits, so an N_Digit number could take up to 5 times this
1198 -- number of digits. This is certainly too high for large
1199 -- numbers but it is not worth worrying about.
1201 return 5 * N_Digits (U);
1202 end UI_Decimal_Digits_Hi;
1204 --------------------------
1205 -- UI_Decimal_Digits_Lo --
1206 --------------------------
1208 function UI_Decimal_Digits_Lo (U : Uint) return Nat is
1209 begin
1210 -- The maximum value of a "digit" is 32767, which is more than four
1211 -- decimal digits, but not a full five digits. The easily computed
1212 -- minimum number of decimal digits is thus 1 + 4 * the number of
1213 -- digits. This is certainly too low for large numbers but it is
1214 -- not worth worrying about.
1216 return 1 + 4 * (N_Digits (U) - 1);
1217 end UI_Decimal_Digits_Lo;
1219 ------------
1220 -- UI_Div --
1221 ------------
1223 function UI_Div (Left : Int; Right : Uint) return Uint is
1224 begin
1225 return UI_Div (UI_From_Int (Left), Right);
1226 end UI_Div;
1228 function UI_Div (Left : Uint; Right : Int) return Uint is
1229 begin
1230 return UI_Div (Left, UI_From_Int (Right));
1231 end UI_Div;
1233 function UI_Div (Left, Right : Uint) return Uint is
1234 begin
1235 pragma Assert (Right /= Uint_0);
1237 -- Cases where both operands are represented directly
1239 if Direct (Left) and then Direct (Right) then
1240 return UI_From_Int (Direct_Val (Left) / Direct_Val (Right));
1241 end if;
1243 declare
1244 L_Length : constant Int := N_Digits (Left);
1245 R_Length : constant Int := N_Digits (Right);
1246 Q_Length : constant Int := L_Length - R_Length + 1;
1247 L_Vec : UI_Vector (1 .. L_Length);
1248 R_Vec : UI_Vector (1 .. R_Length);
1249 D : Int;
1250 Remainder : Int;
1251 Tmp_Divisor : Int;
1252 Carry : Int;
1253 Tmp_Int : Int;
1254 Tmp_Dig : Int;
1256 begin
1257 -- Result is zero if left operand is shorter than right
1259 if L_Length < R_Length then
1260 return Uint_0;
1261 end if;
1263 Init_Operand (Left, L_Vec);
1264 Init_Operand (Right, R_Vec);
1266 -- Case of right operand is single digit. Here we can simply divide
1267 -- each digit of the left operand by the divisor, from most to least
1268 -- significant, carrying the remainder to the next digit (just like
1269 -- ordinary long division by hand).
1271 if R_Length = Int_1 then
1272 Remainder := 0;
1273 Tmp_Divisor := abs R_Vec (1);
1275 declare
1276 Quotient : UI_Vector (1 .. L_Length);
1278 begin
1279 for J in L_Vec'Range loop
1280 Tmp_Int := Remainder * Base + abs L_Vec (J);
1281 Quotient (J) := Tmp_Int / Tmp_Divisor;
1282 Remainder := Tmp_Int rem Tmp_Divisor;
1283 end loop;
1285 return
1286 Vector_To_Uint
1287 (Quotient, (L_Vec (1) < Int_0 xor R_Vec (1) < Int_0));
1288 end;
1289 end if;
1291 -- The possible simple cases have been exhausted. Now turn to the
1292 -- algorithm D from the section of Knuth mentioned at the top of
1293 -- this package.
1295 Algorithm_D : declare
1296 Dividend : UI_Vector (1 .. L_Length + 1);
1297 Divisor : UI_Vector (1 .. R_Length);
1298 Quotient : UI_Vector (1 .. Q_Length);
1299 Divisor_Dig1 : Int;
1300 Divisor_Dig2 : Int;
1301 Q_Guess : Int;
1303 begin
1304 -- [ NORMALIZE ] (step D1 in the algorithm). First calculate the
1305 -- scale d, and then multiply Left and Right (u and v in the book)
1306 -- by d to get the dividend and divisor to work with.
1308 D := Base / (abs R_Vec (1) + 1);
1310 Dividend (1) := 0;
1311 Dividend (2) := abs L_Vec (1);
1313 for J in 3 .. L_Length + Int_1 loop
1314 Dividend (J) := L_Vec (J - 1);
1315 end loop;
1317 Divisor (1) := abs R_Vec (1);
1319 for J in Int_2 .. R_Length loop
1320 Divisor (J) := R_Vec (J);
1321 end loop;
1323 if D > Int_1 then
1325 -- Multiply Dividend by D
1327 Carry := 0;
1328 for J in reverse Dividend'Range loop
1329 Tmp_Int := Dividend (J) * D + Carry;
1330 Dividend (J) := Tmp_Int rem Base;
1331 Carry := Tmp_Int / Base;
1332 end loop;
1334 -- Multiply Divisor by d
1336 Carry := 0;
1337 for J in reverse Divisor'Range loop
1338 Tmp_Int := Divisor (J) * D + Carry;
1339 Divisor (J) := Tmp_Int rem Base;
1340 Carry := Tmp_Int / Base;
1341 end loop;
1342 end if;
1344 -- Main loop of long division algorithm
1346 Divisor_Dig1 := Divisor (1);
1347 Divisor_Dig2 := Divisor (2);
1349 for J in Quotient'Range loop
1351 -- [ CALCULATE Q (hat) ] (step D3 in the algorithm)
1353 Tmp_Int := Dividend (J) * Base + Dividend (J + 1);
1355 -- Initial guess
1357 if Dividend (J) = Divisor_Dig1 then
1358 Q_Guess := Base - 1;
1359 else
1360 Q_Guess := Tmp_Int / Divisor_Dig1;
1361 end if;
1363 -- Refine the guess
1365 while Divisor_Dig2 * Q_Guess >
1366 (Tmp_Int - Q_Guess * Divisor_Dig1) * Base +
1367 Dividend (J + 2)
1368 loop
1369 Q_Guess := Q_Guess - 1;
1370 end loop;
1372 -- [ MULTIPLY & SUBTRACT] (step D4). Q_Guess * Divisor is
1373 -- subtracted from the remaining dividend.
1375 Carry := 0;
1376 for K in reverse Divisor'Range loop
1377 Tmp_Int := Dividend (J + K) - Q_Guess * Divisor (K) + Carry;
1378 Tmp_Dig := Tmp_Int rem Base;
1379 Carry := Tmp_Int / Base;
1381 if Tmp_Dig < Int_0 then
1382 Tmp_Dig := Tmp_Dig + Base;
1383 Carry := Carry - 1;
1384 end if;
1386 Dividend (J + K) := Tmp_Dig;
1387 end loop;
1389 Dividend (J) := Dividend (J) + Carry;
1391 -- [ TEST REMAINDER ] & [ ADD BACK ] (steps D5 and D6)
1392 -- Here there is a slight difference from the book: the last
1393 -- carry is always added in above and below (cancelling each
1394 -- other). In fact the dividend going negative is used as
1395 -- the test.
1397 -- If the Dividend went negative, then Q_Guess was off by
1398 -- one, so it is decremented, and the divisor is added back
1399 -- into the relevant portion of the dividend.
1401 if Dividend (J) < Int_0 then
1402 Q_Guess := Q_Guess - 1;
1404 Carry := 0;
1405 for K in reverse Divisor'Range loop
1406 Tmp_Int := Dividend (J + K) + Divisor (K) + Carry;
1408 if Tmp_Int >= Base then
1409 Tmp_Int := Tmp_Int - Base;
1410 Carry := 1;
1411 else
1412 Carry := 0;
1413 end if;
1415 Dividend (J + K) := Tmp_Int;
1416 end loop;
1418 Dividend (J) := Dividend (J) + Carry;
1419 end if;
1421 -- Finally we can get the next quotient digit
1423 Quotient (J) := Q_Guess;
1424 end loop;
1426 return Vector_To_Uint
1427 (Quotient, (L_Vec (1) < Int_0 xor R_Vec (1) < Int_0));
1429 end Algorithm_D;
1430 end;
1431 end UI_Div;
1433 ------------
1434 -- UI_Eq --
1435 ------------
1437 function UI_Eq (Left : Int; Right : Uint) return Boolean is
1438 begin
1439 return not UI_Ne (UI_From_Int (Left), Right);
1440 end UI_Eq;
1442 function UI_Eq (Left : Uint; Right : Int) return Boolean is
1443 begin
1444 return not UI_Ne (Left, UI_From_Int (Right));
1445 end UI_Eq;
1447 function UI_Eq (Left : Uint; Right : Uint) return Boolean is
1448 begin
1449 return not UI_Ne (Left, Right);
1450 end UI_Eq;
1452 --------------
1453 -- UI_Expon --
1454 --------------
1456 function UI_Expon (Left : Int; Right : Uint) return Uint is
1457 begin
1458 return UI_Expon (UI_From_Int (Left), Right);
1459 end UI_Expon;
1461 function UI_Expon (Left : Uint; Right : Int) return Uint is
1462 begin
1463 return UI_Expon (Left, UI_From_Int (Right));
1464 end UI_Expon;
1466 function UI_Expon (Left : Int; Right : Int) return Uint is
1467 begin
1468 return UI_Expon (UI_From_Int (Left), UI_From_Int (Right));
1469 end UI_Expon;
1471 function UI_Expon (Left : Uint; Right : Uint) return Uint is
1472 begin
1473 pragma Assert (Right >= Uint_0);
1475 -- Any value raised to power of 0 is 1
1477 if Right = Uint_0 then
1478 return Uint_1;
1480 -- 0 to any positive power is 0
1482 elsif Left = Uint_0 then
1483 return Uint_0;
1485 -- 1 to any power is 1
1487 elsif Left = Uint_1 then
1488 return Uint_1;
1490 -- Any value raised to power of 1 is that value
1492 elsif Right = Uint_1 then
1493 return Left;
1495 -- Cases which can be done by table lookup
1497 elsif Right <= Uint_64 then
1499 -- 2 ** N for N in 2 .. 64
1501 if Left = Uint_2 then
1502 declare
1503 Right_Int : constant Int := Direct_Val (Right);
1505 begin
1506 if Right_Int > UI_Power_2_Set then
1507 for J in UI_Power_2_Set + Int_1 .. Right_Int loop
1508 UI_Power_2 (J) := UI_Power_2 (J - Int_1) * Int_2;
1509 Uints_Min := Uints.Last;
1510 Udigits_Min := Udigits.Last;
1511 end loop;
1513 UI_Power_2_Set := Right_Int;
1514 end if;
1516 return UI_Power_2 (Right_Int);
1517 end;
1519 -- 10 ** N for N in 2 .. 64
1521 elsif Left = Uint_10 then
1522 declare
1523 Right_Int : constant Int := Direct_Val (Right);
1525 begin
1526 if Right_Int > UI_Power_10_Set then
1527 for J in UI_Power_10_Set + Int_1 .. Right_Int loop
1528 UI_Power_10 (J) := UI_Power_10 (J - Int_1) * Int (10);
1529 Uints_Min := Uints.Last;
1530 Udigits_Min := Udigits.Last;
1531 end loop;
1533 UI_Power_10_Set := Right_Int;
1534 end if;
1536 return UI_Power_10 (Right_Int);
1537 end;
1538 end if;
1539 end if;
1541 -- If we fall through, then we have the general case (see Knuth 4.6.3)
1543 declare
1544 N : Uint := Right;
1545 Squares : Uint := Left;
1546 Result : Uint := Uint_1;
1547 M : constant Uintp.Save_Mark := Uintp.Mark;
1549 begin
1550 loop
1551 if (Least_Sig_Digit (N) mod Int_2) = Int_1 then
1552 Result := Result * Squares;
1553 end if;
1555 N := N / Uint_2;
1556 exit when N = Uint_0;
1557 Squares := Squares * Squares;
1558 end loop;
1560 Uintp.Release_And_Save (M, Result);
1561 return Result;
1562 end;
1563 end UI_Expon;
1565 ----------------
1566 -- UI_From_CC --
1567 ----------------
1569 function UI_From_CC (Input : Char_Code) return Uint is
1570 begin
1571 return UI_From_Dint (Dint (Input));
1572 end UI_From_CC;
1574 ------------------
1575 -- UI_From_Dint --
1576 ------------------
1578 function UI_From_Dint (Input : Dint) return Uint is
1579 begin
1581 if Dint (Min_Direct) <= Input and then Input <= Dint (Max_Direct) then
1582 return Uint (Dint (Uint_Direct_Bias) + Input);
1584 -- For values of larger magnitude, compute digits into a vector and
1585 -- call Vector_To_Uint.
1587 else
1588 declare
1589 Max_For_Dint : constant := 5;
1590 -- Base is defined so that 5 Uint digits is sufficient
1591 -- to hold the largest possible Dint value.
1593 V : UI_Vector (1 .. Max_For_Dint);
1595 Temp_Integer : Dint;
1597 begin
1598 for J in V'Range loop
1599 V (J) := 0;
1600 end loop;
1602 Temp_Integer := Input;
1604 for J in reverse V'Range loop
1605 V (J) := Int (abs (Temp_Integer rem Dint (Base)));
1606 Temp_Integer := Temp_Integer / Dint (Base);
1607 end loop;
1609 return Vector_To_Uint (V, Input < Dint'(0));
1610 end;
1611 end if;
1612 end UI_From_Dint;
1614 -----------------
1615 -- UI_From_Int --
1616 -----------------
1618 function UI_From_Int (Input : Int) return Uint is
1619 U : Uint;
1621 begin
1622 if Min_Direct <= Input and then Input <= Max_Direct then
1623 return Uint (Int (Uint_Direct_Bias) + Input);
1624 end if;
1626 -- If already in the hash table, return entry
1628 U := UI_Ints.Get (Input);
1630 if U /= No_Uint then
1631 return U;
1632 end if;
1634 -- For values of larger magnitude, compute digits into a vector and
1635 -- call Vector_To_Uint.
1637 declare
1638 Max_For_Int : constant := 3;
1639 -- Base is defined so that 3 Uint digits is sufficient
1640 -- to hold the largest possible Int value.
1642 V : UI_Vector (1 .. Max_For_Int);
1644 Temp_Integer : Int;
1646 begin
1647 for J in V'Range loop
1648 V (J) := 0;
1649 end loop;
1651 Temp_Integer := Input;
1653 for J in reverse V'Range loop
1654 V (J) := abs (Temp_Integer rem Base);
1655 Temp_Integer := Temp_Integer / Base;
1656 end loop;
1658 U := Vector_To_Uint (V, Input < Int_0);
1659 UI_Ints.Set (Input, U);
1660 Uints_Min := Uints.Last;
1661 Udigits_Min := Udigits.Last;
1662 return U;
1663 end;
1664 end UI_From_Int;
1666 ------------
1667 -- UI_GCD --
1668 ------------
1670 -- Lehmer's algorithm for GCD
1672 -- The idea is to avoid using multiple precision arithmetic wherever
1673 -- possible, substituting Int arithmetic instead. See Knuth volume II,
1674 -- Algorithm L (page 329).
1676 -- We use the same notation as Knuth (U_Hat standing for the obvious!)
1678 function UI_GCD (Uin, Vin : Uint) return Uint is
1679 U, V : Uint;
1680 -- Copies of Uin and Vin
1682 U_Hat, V_Hat : Int;
1683 -- The most Significant digits of U,V
1685 A, B, C, D, T, Q, Den1, Den2 : Int;
1687 Tmp_UI : Uint;
1688 Marks : constant Uintp.Save_Mark := Uintp.Mark;
1689 Iterations : Integer := 0;
1691 begin
1692 pragma Assert (Uin >= Vin);
1693 pragma Assert (Vin >= Uint_0);
1695 U := Uin;
1696 V := Vin;
1698 loop
1699 Iterations := Iterations + 1;
1701 if Direct (V) then
1702 if V = Uint_0 then
1703 return U;
1704 else
1705 return
1706 UI_From_Int (GCD (Direct_Val (V), UI_To_Int (U rem V)));
1707 end if;
1708 end if;
1710 Most_Sig_2_Digits (U, V, U_Hat, V_Hat);
1711 A := 1;
1712 B := 0;
1713 C := 0;
1714 D := 1;
1716 loop
1717 -- We might overflow and get division by zero here. This just
1718 -- means we cannot take the single precision step
1720 Den1 := V_Hat + C;
1721 Den2 := V_Hat + D;
1722 exit when (Den1 * Den2) = Int_0;
1724 -- Compute Q, the trial quotient
1726 Q := (U_Hat + A) / Den1;
1728 exit when Q /= ((U_Hat + B) / Den2);
1730 -- A single precision step Euclid step will give same answer as
1731 -- a multiprecision one.
1733 T := A - (Q * C);
1734 A := C;
1735 C := T;
1737 T := B - (Q * D);
1738 B := D;
1739 D := T;
1741 T := U_Hat - (Q * V_Hat);
1742 U_Hat := V_Hat;
1743 V_Hat := T;
1745 end loop;
1747 -- Take a multiprecision Euclid step
1749 if B = Int_0 then
1751 -- No single precision steps take a regular Euclid step
1753 Tmp_UI := U rem V;
1754 U := V;
1755 V := Tmp_UI;
1757 else
1758 -- Use prior single precision steps to compute this Euclid step
1760 -- Fixed bug 1415-008 spends 80% of its time working on this
1761 -- step. Perhaps we need a special case Int / Uint dot
1762 -- product to speed things up. ???
1764 -- Alternatively we could increase the single precision
1765 -- iterations to handle Uint's of some small size ( <5
1766 -- digits?). Then we would have more iterations on small Uint.
1767 -- Fixed bug 1415-008 only gets 5 (on average) single
1768 -- precision iterations per large iteration. ???
1770 Tmp_UI := (UI_From_Int (A) * U) + (UI_From_Int (B) * V);
1771 V := (UI_From_Int (C) * U) + (UI_From_Int (D) * V);
1772 U := Tmp_UI;
1773 end if;
1775 -- If the operands are very different in magnitude, the loop
1776 -- will generate large amounts of short-lived data, which it is
1777 -- worth removing periodically.
1779 if Iterations > 100 then
1780 Release_And_Save (Marks, U, V);
1781 Iterations := 0;
1782 end if;
1783 end loop;
1784 end UI_GCD;
1786 ------------
1787 -- UI_Ge --
1788 ------------
1790 function UI_Ge (Left : Int; Right : Uint) return Boolean is
1791 begin
1792 return not UI_Lt (UI_From_Int (Left), Right);
1793 end UI_Ge;
1795 function UI_Ge (Left : Uint; Right : Int) return Boolean is
1796 begin
1797 return not UI_Lt (Left, UI_From_Int (Right));
1798 end UI_Ge;
1800 function UI_Ge (Left : Uint; Right : Uint) return Boolean is
1801 begin
1802 return not UI_Lt (Left, Right);
1803 end UI_Ge;
1805 ------------
1806 -- UI_Gt --
1807 ------------
1809 function UI_Gt (Left : Int; Right : Uint) return Boolean is
1810 begin
1811 return UI_Lt (Right, UI_From_Int (Left));
1812 end UI_Gt;
1814 function UI_Gt (Left : Uint; Right : Int) return Boolean is
1815 begin
1816 return UI_Lt (UI_From_Int (Right), Left);
1817 end UI_Gt;
1819 function UI_Gt (Left : Uint; Right : Uint) return Boolean is
1820 begin
1821 return UI_Lt (Right, Left);
1822 end UI_Gt;
1824 ---------------
1825 -- UI_Image --
1826 ---------------
1828 procedure UI_Image (Input : Uint; Format : UI_Format := Auto) is
1829 begin
1830 Image_Out (Input, True, Format);
1831 end UI_Image;
1833 -------------------------
1834 -- UI_Is_In_Int_Range --
1835 -------------------------
1837 function UI_Is_In_Int_Range (Input : Uint) return Boolean is
1838 begin
1839 -- Make sure we don't get called before Initialize
1841 pragma Assert (Uint_Int_First /= Uint_0);
1843 if Direct (Input) then
1844 return True;
1845 else
1846 return Input >= Uint_Int_First
1847 and then Input <= Uint_Int_Last;
1848 end if;
1849 end UI_Is_In_Int_Range;
1851 ------------
1852 -- UI_Le --
1853 ------------
1855 function UI_Le (Left : Int; Right : Uint) return Boolean is
1856 begin
1857 return not UI_Lt (Right, UI_From_Int (Left));
1858 end UI_Le;
1860 function UI_Le (Left : Uint; Right : Int) return Boolean is
1861 begin
1862 return not UI_Lt (UI_From_Int (Right), Left);
1863 end UI_Le;
1865 function UI_Le (Left : Uint; Right : Uint) return Boolean is
1866 begin
1867 return not UI_Lt (Right, Left);
1868 end UI_Le;
1870 ------------
1871 -- UI_Lt --
1872 ------------
1874 function UI_Lt (Left : Int; Right : Uint) return Boolean is
1875 begin
1876 return UI_Lt (UI_From_Int (Left), Right);
1877 end UI_Lt;
1879 function UI_Lt (Left : Uint; Right : Int) return Boolean is
1880 begin
1881 return UI_Lt (Left, UI_From_Int (Right));
1882 end UI_Lt;
1884 function UI_Lt (Left : Uint; Right : Uint) return Boolean is
1885 begin
1886 -- Quick processing for identical arguments
1888 if Int (Left) = Int (Right) then
1889 return False;
1891 -- Quick processing for both arguments directly represented
1893 elsif Direct (Left) and then Direct (Right) then
1894 return Int (Left) < Int (Right);
1896 -- At least one argument is more than one digit long
1898 else
1899 declare
1900 L_Length : constant Int := N_Digits (Left);
1901 R_Length : constant Int := N_Digits (Right);
1903 L_Vec : UI_Vector (1 .. L_Length);
1904 R_Vec : UI_Vector (1 .. R_Length);
1906 begin
1907 Init_Operand (Left, L_Vec);
1908 Init_Operand (Right, R_Vec);
1910 if L_Vec (1) < Int_0 then
1912 -- First argument negative, second argument non-negative
1914 if R_Vec (1) >= Int_0 then
1915 return True;
1917 -- Both arguments negative
1919 else
1920 if L_Length /= R_Length then
1921 return L_Length > R_Length;
1923 elsif L_Vec (1) /= R_Vec (1) then
1924 return L_Vec (1) < R_Vec (1);
1926 else
1927 for J in 2 .. L_Vec'Last loop
1928 if L_Vec (J) /= R_Vec (J) then
1929 return L_Vec (J) > R_Vec (J);
1930 end if;
1931 end loop;
1933 return False;
1934 end if;
1935 end if;
1937 else
1938 -- First argument non-negative, second argument negative
1940 if R_Vec (1) < Int_0 then
1941 return False;
1943 -- Both arguments non-negative
1945 else
1946 if L_Length /= R_Length then
1947 return L_Length < R_Length;
1948 else
1949 for J in L_Vec'Range loop
1950 if L_Vec (J) /= R_Vec (J) then
1951 return L_Vec (J) < R_Vec (J);
1952 end if;
1953 end loop;
1955 return False;
1956 end if;
1957 end if;
1958 end if;
1959 end;
1960 end if;
1961 end UI_Lt;
1963 ------------
1964 -- UI_Max --
1965 ------------
1967 function UI_Max (Left : Int; Right : Uint) return Uint is
1968 begin
1969 return UI_Max (UI_From_Int (Left), Right);
1970 end UI_Max;
1972 function UI_Max (Left : Uint; Right : Int) return Uint is
1973 begin
1974 return UI_Max (Left, UI_From_Int (Right));
1975 end UI_Max;
1977 function UI_Max (Left : Uint; Right : Uint) return Uint is
1978 begin
1979 if Left >= Right then
1980 return Left;
1981 else
1982 return Right;
1983 end if;
1984 end UI_Max;
1986 ------------
1987 -- UI_Min --
1988 ------------
1990 function UI_Min (Left : Int; Right : Uint) return Uint is
1991 begin
1992 return UI_Min (UI_From_Int (Left), Right);
1993 end UI_Min;
1995 function UI_Min (Left : Uint; Right : Int) return Uint is
1996 begin
1997 return UI_Min (Left, UI_From_Int (Right));
1998 end UI_Min;
2000 function UI_Min (Left : Uint; Right : Uint) return Uint is
2001 begin
2002 if Left <= Right then
2003 return Left;
2004 else
2005 return Right;
2006 end if;
2007 end UI_Min;
2009 -------------
2010 -- UI_Mod --
2011 -------------
2013 function UI_Mod (Left : Int; Right : Uint) return Uint is
2014 begin
2015 return UI_Mod (UI_From_Int (Left), Right);
2016 end UI_Mod;
2018 function UI_Mod (Left : Uint; Right : Int) return Uint is
2019 begin
2020 return UI_Mod (Left, UI_From_Int (Right));
2021 end UI_Mod;
2023 function UI_Mod (Left : Uint; Right : Uint) return Uint is
2024 Urem : constant Uint := Left rem Right;
2026 begin
2027 if (Left < Uint_0) = (Right < Uint_0)
2028 or else Urem = Uint_0
2029 then
2030 return Urem;
2031 else
2032 return Right + Urem;
2033 end if;
2034 end UI_Mod;
2036 ------------
2037 -- UI_Mul --
2038 ------------
2040 function UI_Mul (Left : Int; Right : Uint) return Uint is
2041 begin
2042 return UI_Mul (UI_From_Int (Left), Right);
2043 end UI_Mul;
2045 function UI_Mul (Left : Uint; Right : Int) return Uint is
2046 begin
2047 return UI_Mul (Left, UI_From_Int (Right));
2048 end UI_Mul;
2050 function UI_Mul (Left : Uint; Right : Uint) return Uint is
2051 begin
2052 -- Simple case of single length operands
2054 if Direct (Left) and then Direct (Right) then
2055 return
2056 UI_From_Dint
2057 (Dint (Direct_Val (Left)) * Dint (Direct_Val (Right)));
2058 end if;
2060 -- Otherwise we have the general case (Algorithm M in Knuth)
2062 declare
2063 L_Length : constant Int := N_Digits (Left);
2064 R_Length : constant Int := N_Digits (Right);
2065 L_Vec : UI_Vector (1 .. L_Length);
2066 R_Vec : UI_Vector (1 .. R_Length);
2067 Neg : Boolean;
2069 begin
2070 Init_Operand (Left, L_Vec);
2071 Init_Operand (Right, R_Vec);
2072 Neg := (L_Vec (1) < Int_0) xor (R_Vec (1) < Int_0);
2073 L_Vec (1) := abs (L_Vec (1));
2074 R_Vec (1) := abs (R_Vec (1));
2076 Algorithm_M : declare
2077 Product : UI_Vector (1 .. L_Length + R_Length);
2078 Tmp_Sum : Int;
2079 Carry : Int;
2081 begin
2082 for J in Product'Range loop
2083 Product (J) := 0;
2084 end loop;
2086 for J in reverse R_Vec'Range loop
2087 Carry := 0;
2088 for K in reverse L_Vec'Range loop
2089 Tmp_Sum :=
2090 L_Vec (K) * R_Vec (J) + Product (J + K) + Carry;
2091 Product (J + K) := Tmp_Sum rem Base;
2092 Carry := Tmp_Sum / Base;
2093 end loop;
2095 Product (J) := Carry;
2096 end loop;
2098 return Vector_To_Uint (Product, Neg);
2099 end Algorithm_M;
2100 end;
2101 end UI_Mul;
2103 ------------
2104 -- UI_Ne --
2105 ------------
2107 function UI_Ne (Left : Int; Right : Uint) return Boolean is
2108 begin
2109 return UI_Ne (UI_From_Int (Left), Right);
2110 end UI_Ne;
2112 function UI_Ne (Left : Uint; Right : Int) return Boolean is
2113 begin
2114 return UI_Ne (Left, UI_From_Int (Right));
2115 end UI_Ne;
2117 function UI_Ne (Left : Uint; Right : Uint) return Boolean is
2118 begin
2119 -- Quick processing for identical arguments. Note that this takes
2120 -- care of the case of two No_Uint arguments.
2122 if Int (Left) = Int (Right) then
2123 return False;
2124 end if;
2126 -- See if left operand directly represented
2128 if Direct (Left) then
2130 -- If right operand directly represented then compare
2132 if Direct (Right) then
2133 return Int (Left) /= Int (Right);
2135 -- Left operand directly represented, right not, must be unequal
2137 else
2138 return True;
2139 end if;
2141 -- Right operand directly represented, left not, must be unequal
2143 elsif Direct (Right) then
2144 return True;
2145 end if;
2147 -- Otherwise both multi-word, do comparison
2149 declare
2150 Size : constant Int := N_Digits (Left);
2151 Left_Loc : Int;
2152 Right_Loc : Int;
2154 begin
2155 if Size /= N_Digits (Right) then
2156 return True;
2157 end if;
2159 Left_Loc := Uints.Table (Left).Loc;
2160 Right_Loc := Uints.Table (Right).Loc;
2162 for J in Int_0 .. Size - Int_1 loop
2163 if Udigits.Table (Left_Loc + J) /=
2164 Udigits.Table (Right_Loc + J)
2165 then
2166 return True;
2167 end if;
2168 end loop;
2170 return False;
2171 end;
2172 end UI_Ne;
2174 ----------------
2175 -- UI_Negate --
2176 ----------------
2178 function UI_Negate (Right : Uint) return Uint is
2179 begin
2180 -- Case where input is directly represented. Note that since the
2181 -- range of Direct values is non-symmetrical, the result may not
2182 -- be directly represented, this is taken care of in UI_From_Int.
2184 if Direct (Right) then
2185 return UI_From_Int (-Direct_Val (Right));
2187 -- Full processing for multi-digit case. Note that we cannot just
2188 -- copy the value to the end of the table negating the first digit,
2189 -- since the range of Direct values is non-symmetrical, so we can
2190 -- have a negative value that is not Direct whose negation can be
2191 -- represented directly.
2193 else
2194 declare
2195 R_Length : constant Int := N_Digits (Right);
2196 R_Vec : UI_Vector (1 .. R_Length);
2197 Neg : Boolean;
2199 begin
2200 Init_Operand (Right, R_Vec);
2201 Neg := R_Vec (1) > Int_0;
2202 R_Vec (1) := abs R_Vec (1);
2203 return Vector_To_Uint (R_Vec, Neg);
2204 end;
2205 end if;
2206 end UI_Negate;
2208 -------------
2209 -- UI_Rem --
2210 -------------
2212 function UI_Rem (Left : Int; Right : Uint) return Uint is
2213 begin
2214 return UI_Rem (UI_From_Int (Left), Right);
2215 end UI_Rem;
2217 function UI_Rem (Left : Uint; Right : Int) return Uint is
2218 begin
2219 return UI_Rem (Left, UI_From_Int (Right));
2220 end UI_Rem;
2222 function UI_Rem (Left, Right : Uint) return Uint is
2223 Sign : Int;
2224 Tmp : Int;
2226 subtype Int1_12 is Integer range 1 .. 12;
2228 begin
2229 pragma Assert (Right /= Uint_0);
2231 if Direct (Right) then
2232 if Direct (Left) then
2233 return UI_From_Int (Direct_Val (Left) rem Direct_Val (Right));
2235 else
2236 -- Special cases when Right is less than 13 and Left is larger
2237 -- larger than one digit. All of these algorithms depend on the
2238 -- base being 2 ** 15 We work with Abs (Left) and Abs(Right)
2239 -- then multiply result by Sign (Left)
2241 if (Right <= Uint_12) and then (Right >= Uint_Minus_12) then
2243 if Left < Uint_0 then
2244 Sign := -1;
2245 else
2246 Sign := 1;
2247 end if;
2249 -- All cases are listed, grouped by mathematical method
2250 -- It is not inefficient to do have this case list out
2251 -- of order since GCC sorts the cases we list.
2253 case Int1_12 (abs (Direct_Val (Right))) is
2255 when 1 =>
2256 return Uint_0;
2258 -- Powers of two are simple AND's with LS Left Digit
2259 -- GCC will recognise these constants as powers of 2
2260 -- and replace the rem with simpler operations where
2261 -- possible.
2263 -- Least_Sig_Digit might return Negative numbers
2265 when 2 =>
2266 return UI_From_Int (
2267 Sign * (Least_Sig_Digit (Left) mod 2));
2269 when 4 =>
2270 return UI_From_Int (
2271 Sign * (Least_Sig_Digit (Left) mod 4));
2273 when 8 =>
2274 return UI_From_Int (
2275 Sign * (Least_Sig_Digit (Left) mod 8));
2277 -- Some number theoretical tricks:
2279 -- If B Rem Right = 1 then
2280 -- Left Rem Right = Sum_Of_Digits_Base_B (Left) Rem Right
2282 -- Note: 2^32 mod 3 = 1
2284 when 3 =>
2285 return UI_From_Int (
2286 Sign * (Sum_Double_Digits (Left, 1) rem Int (3)));
2288 -- Note: 2^15 mod 7 = 1
2290 when 7 =>
2291 return UI_From_Int (
2292 Sign * (Sum_Digits (Left, 1) rem Int (7)));
2294 -- Note: 2^32 mod 5 = -1
2295 -- Alternating sums might be negative, but rem is always
2296 -- positive hence we must use mod here.
2298 when 5 =>
2299 Tmp := Sum_Double_Digits (Left, -1) mod Int (5);
2300 return UI_From_Int (Sign * Tmp);
2302 -- Note: 2^15 mod 9 = -1
2303 -- Alternating sums might be negative, but rem is always
2304 -- positive hence we must use mod here.
2306 when 9 =>
2307 Tmp := Sum_Digits (Left, -1) mod Int (9);
2308 return UI_From_Int (Sign * Tmp);
2310 -- Note: 2^15 mod 11 = -1
2311 -- Alternating sums might be negative, but rem is always
2312 -- positive hence we must use mod here.
2314 when 11 =>
2315 Tmp := Sum_Digits (Left, -1) mod Int (11);
2316 return UI_From_Int (Sign * Tmp);
2318 -- Now resort to Chinese Remainder theorem
2319 -- to reduce 6, 10, 12 to previous special cases
2321 -- There is no reason we could not add more cases
2322 -- like these if it proves useful.
2324 -- Perhaps we should go up to 16, however
2325 -- I have no "trick" for 13.
2327 -- To find u mod m we:
2328 -- Pick m1, m2 S.T.
2329 -- GCD(m1, m2) = 1 AND m = (m1 * m2).
2330 -- Next we pick (Basis) M1, M2 small S.T.
2331 -- (M1 mod m1) = (M2 mod m2) = 1 AND
2332 -- (M1 mod m2) = (M2 mod m1) = 0
2334 -- So u mod m = (u1 * M1 + u2 * M2) mod m
2335 -- Where u1 = (u mod m1) AND u2 = (u mod m2);
2336 -- Under typical circumstances the last mod m
2337 -- can be done with a (possible) single subtraction.
2339 -- m1 = 2; m2 = 3; M1 = 3; M2 = 4;
2341 when 6 =>
2342 Tmp := 3 * (Least_Sig_Digit (Left) rem 2) +
2343 4 * (Sum_Double_Digits (Left, 1) rem 3);
2344 return UI_From_Int (Sign * (Tmp rem 6));
2346 -- m1 = 2; m2 = 5; M1 = 5; M2 = 6;
2348 when 10 =>
2349 Tmp := 5 * (Least_Sig_Digit (Left) rem 2) +
2350 6 * (Sum_Double_Digits (Left, -1) mod 5);
2351 return UI_From_Int (Sign * (Tmp rem 10));
2353 -- m1 = 3; m2 = 4; M1 = 4; M2 = 9;
2355 when 12 =>
2356 Tmp := 4 * (Sum_Double_Digits (Left, 1) rem 3) +
2357 9 * (Least_Sig_Digit (Left) rem 4);
2358 return UI_From_Int (Sign * (Tmp rem 12));
2359 end case;
2361 end if;
2363 -- Else fall through to general case
2365 -- ???This needs to be improved. We have the Rem when we do the
2366 -- Div. Div throws it away!
2368 -- The special case Length (Left) = Length(right) = 1 in Div
2369 -- looks slow. It uses UI_To_Int when Int should suffice. ???
2370 end if;
2371 end if;
2373 return Left - (Left / Right) * Right;
2374 end UI_Rem;
2376 ------------
2377 -- UI_Sub --
2378 ------------
2380 function UI_Sub (Left : Int; Right : Uint) return Uint is
2381 begin
2382 return UI_Add (Left, -Right);
2383 end UI_Sub;
2385 function UI_Sub (Left : Uint; Right : Int) return Uint is
2386 begin
2387 return UI_Add (Left, -Right);
2388 end UI_Sub;
2390 function UI_Sub (Left : Uint; Right : Uint) return Uint is
2391 begin
2392 if Direct (Left) and then Direct (Right) then
2393 return UI_From_Int (Direct_Val (Left) - Direct_Val (Right));
2394 else
2395 return UI_Add (Left, -Right);
2396 end if;
2397 end UI_Sub;
2399 --------------
2400 -- UI_To_CC --
2401 --------------
2403 function UI_To_CC (Input : Uint) return Char_Code is
2404 begin
2405 if Direct (Input) then
2406 return Char_Code (Direct_Val (Input));
2408 -- Case of input is more than one digit
2410 else
2411 declare
2412 In_Length : constant Int := N_Digits (Input);
2413 In_Vec : UI_Vector (1 .. In_Length);
2414 Ret_CC : Char_Code;
2416 begin
2417 Init_Operand (Input, In_Vec);
2419 -- We assume value is positive
2421 Ret_CC := 0;
2422 for Idx in In_Vec'Range loop
2423 Ret_CC := Ret_CC * Char_Code (Base) +
2424 Char_Code (abs In_Vec (Idx));
2425 end loop;
2427 return Ret_CC;
2428 end;
2429 end if;
2430 end UI_To_CC;
2432 ----------------
2433 -- UI_To_Int --
2434 ----------------
2436 function UI_To_Int (Input : Uint) return Int is
2437 begin
2438 if Direct (Input) then
2439 return Direct_Val (Input);
2441 -- Case of input is more than one digit
2443 else
2444 declare
2445 In_Length : constant Int := N_Digits (Input);
2446 In_Vec : UI_Vector (1 .. In_Length);
2447 Ret_Int : Int;
2449 begin
2450 -- Uints of more than one digit could be outside the range for
2451 -- Ints. Caller should have checked for this if not certain.
2452 -- Fatal error to attempt to convert from value outside Int'Range.
2454 pragma Assert (UI_Is_In_Int_Range (Input));
2456 -- Otherwise, proceed ahead, we are OK
2458 Init_Operand (Input, In_Vec);
2459 Ret_Int := 0;
2461 -- Calculate -|Input| and then negates if value is positive.
2462 -- This handles our current definition of Int (based on
2463 -- 2s complement). Is it secure enough?
2465 for Idx in In_Vec'Range loop
2466 Ret_Int := Ret_Int * Base - abs In_Vec (Idx);
2467 end loop;
2469 if In_Vec (1) < Int_0 then
2470 return Ret_Int;
2471 else
2472 return -Ret_Int;
2473 end if;
2474 end;
2475 end if;
2476 end UI_To_Int;
2478 --------------
2479 -- UI_Write --
2480 --------------
2482 procedure UI_Write (Input : Uint; Format : UI_Format := Auto) is
2483 begin
2484 Image_Out (Input, False, Format);
2485 end UI_Write;
2487 ---------------------
2488 -- Vector_To_Uint --
2489 ---------------------
2491 function Vector_To_Uint
2492 (In_Vec : UI_Vector;
2493 Negative : Boolean)
2494 return Uint
2496 Size : Int;
2497 Val : Int;
2499 begin
2500 -- The vector can contain leading zeros. These are not stored in the
2501 -- table, so loop through the vector looking for first non-zero digit
2503 for J in In_Vec'Range loop
2504 if In_Vec (J) /= Int_0 then
2506 -- The length of the value is the length of the rest of the vector
2508 Size := In_Vec'Last - J + 1;
2510 -- One digit value can always be represented directly
2512 if Size = Int_1 then
2513 if Negative then
2514 return Uint (Int (Uint_Direct_Bias) - In_Vec (J));
2515 else
2516 return Uint (Int (Uint_Direct_Bias) + In_Vec (J));
2517 end if;
2519 -- Positive two digit values may be in direct representation range
2521 elsif Size = Int_2 and then not Negative then
2522 Val := In_Vec (J) * Base + In_Vec (J + 1);
2524 if Val <= Max_Direct then
2525 return Uint (Int (Uint_Direct_Bias) + Val);
2526 end if;
2527 end if;
2529 -- The value is outside the direct representation range and
2530 -- must therefore be stored in the table. Expand the table
2531 -- to contain the count and tigis. The index of the new table
2532 -- entry will be returned as the result.
2534 Uints.Increment_Last;
2535 Uints.Table (Uints.Last).Length := Size;
2536 Uints.Table (Uints.Last).Loc := Udigits.Last + 1;
2538 Udigits.Increment_Last;
2540 if Negative then
2541 Udigits.Table (Udigits.Last) := -In_Vec (J);
2542 else
2543 Udigits.Table (Udigits.Last) := +In_Vec (J);
2544 end if;
2546 for K in 2 .. Size loop
2547 Udigits.Increment_Last;
2548 Udigits.Table (Udigits.Last) := In_Vec (J + K - 1);
2549 end loop;
2551 return Uints.Last;
2552 end if;
2553 end loop;
2555 -- Dropped through loop only if vector contained all zeros
2557 return Uint_0;
2558 end Vector_To_Uint;
2560 end Uintp;