2003-12-26 Guilhem Lavaux <guilhem@kaffe.org>
[official-gcc.git] / gcc / java / mangle_name.c
blobfb085842b412e175dccb54e8c38e238f672bda7a
1 /* Shared functions related to mangling names for the GNU compiler
2 for the Java(TM) language.
3 Copyright (C) 2001, 2002, 2003 Free Software Foundation, Inc.
5 This file is part of GCC.
7 GCC is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GCC is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GCC; see the file COPYING. If not, write to
19 the Free Software Foundation, 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA.
22 Java and all Java-based marks are trademarks or registered trademarks
23 of Sun Microsystems, Inc. in the United States and other countries.
24 The Free Software Foundation is independent of Sun Microsystems, Inc. */
26 /* Written by Alexandre Petit-Bianco <apbianco@cygnus.com> */
28 #include "config.h"
29 #include "system.h"
30 #include "coretypes.h"
31 #include "tm.h"
32 #include "jcf.h"
33 #include "tree.h"
34 #include "java-tree.h"
35 #include "obstack.h"
36 #include "toplev.h"
38 static void append_unicode_mangled_name (const char *, int);
39 #ifndef HAVE_AS_UTF8
40 static int unicode_mangling_length (const char *, int);
41 #endif
43 extern struct obstack *mangle_obstack;
45 /* If the assembler doesn't support UTF8 in symbol names, some
46 characters might need to be escaped. */
48 #ifndef HAVE_AS_UTF8
50 /* Assuming (NAME, LEN) is a Utf8-encoding string, emit the string
51 appropriately mangled (with Unicode escapes if needed) to
52 MANGLE_OBSTACK. Note that `java', `lang' and `Object' are used so
53 frequently that they could be cached. */
55 void
56 append_gpp_mangled_name (const char *name, int len)
58 int encoded_len = unicode_mangling_length (name, len);
59 int needs_escapes = encoded_len > 0;
60 char buf[6];
62 sprintf (buf, "%d", (needs_escapes ? encoded_len : len));
63 obstack_grow (mangle_obstack, buf, strlen (buf));
65 if (needs_escapes)
66 append_unicode_mangled_name (name, len);
67 else
68 obstack_grow (mangle_obstack, name, len);
71 /* Assuming (NAME, LEN) is a Utf8-encoded string, emit the string
72 appropriately mangled (with Unicode escapes) to MANGLE_OBSTACK.
73 Characters needing an escape are encoded `__UNN_' to `__UNNNN_', in
74 which case `__U' will be mangled `__U_'. */
76 static void
77 append_unicode_mangled_name (const char *name, int len)
79 const unsigned char *ptr;
80 const unsigned char *limit = (const unsigned char *)name + len;
81 int uuU = 0;
82 for (ptr = (const unsigned char *) name; ptr < limit; )
84 int ch = UTF8_GET(ptr, limit);
86 if ((ISALNUM (ch) && ch != 'U') || ch == '$')
87 obstack_1grow (mangle_obstack, ch);
88 /* Everything else needs encoding */
89 else
91 char buf [9];
92 if (ch == '_' || ch == 'U')
94 /* Prepare to recognize __U */
95 if (ch == '_' && (uuU < 3))
97 uuU++;
98 obstack_1grow (mangle_obstack, ch);
100 /* We recognize __U that we wish to encode
101 __U_. Finish the encoding. */
102 else if (ch == 'U' && (uuU == 2))
104 uuU = 0;
105 obstack_grow (mangle_obstack, "U_", 2);
107 /* Otherwise, just reset uuU and emit the character we
108 have. */
109 else
111 uuU = 0;
112 obstack_1grow (mangle_obstack, ch);
114 continue;
116 sprintf (buf, "__U%x_", ch);
117 obstack_grow (mangle_obstack, buf, strlen (buf));
118 uuU = 0;
123 /* Assuming (NAME, LEN) is a Utf8-encoding string, calculate the
124 length of the string as mangled (a la g++) including Unicode
125 escapes. If no escapes are needed, return 0. */
127 static int
128 unicode_mangling_length (const char *name, int len)
130 const unsigned char *ptr;
131 const unsigned char *limit = (const unsigned char *)name + len;
132 int need_escapes = 0; /* Whether we need an escape or not */
133 int num_chars = 0; /* Number of characters in the mangled name */
134 int uuU = 0; /* Help us to find __U. 0: '_', 1: '__' */
135 for (ptr = (const unsigned char *) name; ptr < limit; )
137 int ch = UTF8_GET(ptr, limit);
139 if (ch < 0)
140 error ("internal error - invalid Utf8 name");
141 if ((ISALNUM (ch) && ch != 'U') || ch == '$')
142 num_chars++;
143 /* Everything else needs encoding */
144 else
146 int encoding_length = 2;
148 if (ch == '_' || ch == 'U')
150 /* It's always at least one character. */
151 num_chars++;
153 /* Prepare to recognize __U */
154 if (ch == '_' && (uuU < 3))
155 uuU++;
157 /* We recognize __U that we wish to encode __U_, we
158 count one more character. */
159 else if (ch == 'U' && (uuU == 2))
161 num_chars++;
162 need_escapes = 1;
163 uuU = 0;
165 /* Otherwise, just reset uuU */
166 else
167 uuU = 0;
169 continue;
172 if (ch > 0xff)
173 encoding_length++;
174 if (ch > 0xfff)
175 encoding_length++;
177 num_chars += (4 + encoding_length);
178 need_escapes = 1;
179 uuU = 0;
182 if (need_escapes)
183 return num_chars;
184 else
185 return 0;
188 #else
190 /* The assembler supports UTF8, we don't use escapes. Mangling is
191 simply <N>NAME. <N> is the number of UTF8 encoded characters that
192 are found in NAME. Note that `java', `lang' and `Object' are used
193 so frequently that they could be cached. */
195 void
196 append_gpp_mangled_name (const char *name, int len)
198 const unsigned char *ptr;
199 const unsigned char *limit = (const unsigned char *)name + len;
200 int encoded_len;
201 char buf [6];
203 /* Compute the length of the string we wish to mangle. */
204 for (encoded_len = 0, ptr = (const unsigned char *) name;
205 ptr < limit; encoded_len++)
207 int ch = UTF8_GET(ptr, limit);
209 if (ch < 0)
210 error ("internal error - invalid Utf8 name");
213 sprintf (buf, "%d", encoded_len);
214 obstack_grow (mangle_obstack, buf, strlen (buf));
215 obstack_grow (mangle_obstack, name, len);
218 #endif /* HAVE_AS_UTF8 */