2003-12-26 Guilhem Lavaux <guilhem@kaffe.org>
[official-gcc.git] / gcc / ada / s-imgwch.ads
blobf6dc11fb477e5f6e892850eb0821dfc58fa38d9d
1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT RUNTIME COMPONENTS --
4 -- --
5 -- S Y S T E M . I M G _ W C H A R --
6 -- --
7 -- S p e c --
8 -- --
9 -- Copyright (C) 1992-2000 Free Software Foundation, Inc. --
10 -- --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 2, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING. If not, write --
19 -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
20 -- MA 02111-1307, USA. --
21 -- --
22 -- As a special exception, if other files instantiate generics from this --
23 -- unit, or you link this unit with other files to produce an executable, --
24 -- this unit does not by itself cause the resulting executable to be --
25 -- covered by the GNU General Public License. This exception does not --
26 -- however invalidate any other reasons why the executable file might be --
27 -- covered by the GNU Public License. --
28 -- --
29 -- GNAT was originally developed by the GNAT team at New York University. --
30 -- Extensive contributions were provided by Ada Core Technologies Inc. --
31 -- --
32 ------------------------------------------------------------------------------
34 -- Wide_Character'Image
36 with System.WCh_Con;
38 package System.Img_WChar is
39 pragma Pure (Img_WChar);
41 function Image_Wide_Character
42 (V : Wide_Character;
43 EM : System.WCh_Con.WC_Encoding_Method)
44 return String;
45 -- Computes Wode_Character'Image (V) and returns the computed result,
46 -- The argument EM is a constant representing the encoding method in use.
47 -- The encoding method used is guaranteed to be consistent across a
48 -- given program execution and to correspond to the method used in the
49 -- source programs.
51 end System.Img_WChar;