Initial revision
[official-gcc.git] / gcc / bitmap.h
bloba01e398c2876346e255431b4333d9b75311bbc79
1 /* Functions to support general ended bitmaps.
2 Copyright (C) 1997 Free Software Foundation, Inc.
4 This file is part of GNU CC.
6 GNU CC is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU CC is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU CC; see the file COPYING. If not, write to
18 the Free Software Foundation, 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
21 /* Number of words to use for each element in the linked list. */
23 #ifndef BITMAP_ELEMENT_WORDS
24 #define BITMAP_ELEMENT_WORDS 2
25 #endif
27 /* Number of bits in each actual element of a bitmap. We get slightly better
28 code for bit % BITMAP_ELEMENT_ALL_BITS and bit / BITMAP_ELEMENT_ALL_BITS if
29 bits is unsigned, assuming it is a power of 2. */
31 #define BITMAP_ELEMENT_ALL_BITS \
32 ((unsigned) (BITMAP_ELEMENT_WORDS * HOST_BITS_PER_WIDE_INT))
34 /* Bitmap set element. We use a linked list to hold only the bits that
35 are set. This allows for use to grow the bitset dynamically without
36 having to realloc and copy a giant bit array. The `prev' field is
37 undefined for an element on the free list. */
39 typedef struct bitmap_element_def
41 struct bitmap_element_def *next; /* Next element. */
42 struct bitmap_element_def *prev; /* Previous element. */
43 unsigned int indx; /* regno/BITMAP_ELEMENT_ALL_BITS. */
44 unsigned HOST_WIDE_INT bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set. */
45 } bitmap_element;
47 /* Head of bitmap linked list. */
48 typedef struct bitmap_head_def {
49 bitmap_element *first; /* First element in linked list. */
50 bitmap_element *current; /* Last element looked at. */
51 int indx; /* Index of last element looked at. */
52 } bitmap_head, *bitmap;
54 /* Enumeration giving the various operations we support. */
55 enum bitmap_bits {
56 BITMAP_AND, /* TO = FROM1 & FROM2 */
57 BITMAP_AND_COMPL, /* TO = FROM1 & ~ FROM2 */
58 BITMAP_IOR /* TO = FROM1 | FROM2 */
61 /* Global data */
62 extern bitmap_element *bitmap_free; /* Freelist of bitmap elements */
63 extern bitmap_element bitmap_zero; /* Zero bitmap element */
65 /* Clear a bitmap by freeing up the linked list. */
66 extern void bitmap_clear PROTO((bitmap));
68 /* Copy a bitmap to another bitmap. */
69 extern void bitmap_copy PROTO((bitmap, bitmap));
71 /* Perform an operation on two bitmaps, yielding a third. */
72 extern void bitmap_operation PROTO((bitmap, bitmap, bitmap, enum bitmap_bits));
74 /* `or' into one bitmap the `and' of a second bitmap witih the complement
75 of a third. */
76 extern void bitmap_ior_and_compl PROTO((bitmap, bitmap, bitmap));
78 /* Clear a single register in a register set. */
79 extern void bitmap_clear_bit PROTO((bitmap, int));
81 /* Set a single register in a register set. */
82 extern void bitmap_set_bit PROTO((bitmap, int));
84 /* Return true if a register is set in a register set. */
85 extern int bitmap_bit_p PROTO((bitmap, int));
87 /* Debug functions to print a bitmap linked list. */
88 extern void bitmap_debug PROTO((bitmap));
89 extern void bitmap_debug_file STDIO_PROTO((FILE *, bitmap));
91 /* Initialize a bitmap header. */
92 extern bitmap bitmap_initialize PROTO((bitmap));
94 /* Release all memory held by bitmaps. */
95 extern void bitmap_release_memory PROTO((void));
97 /* Allocate a bitmap with oballoc. */
98 #define BITMAP_OBSTACK_ALLOC(OBSTACK) \
99 bitmap_initialize ((bitmap) obstack_alloc (OBSTACK, sizeof (bitmap_head)))
101 /* Allocate a bitmap with alloca. */
102 #define BITMAP_ALLOCA() \
103 bitmap_initialize ((bitmap) alloca (sizeof (bitmap_head)))
105 /* Do any cleanup needed on a bitmap when it is no longer used. */
106 #define BITMAP_FREE(BITMAP) \
107 do { \
108 if (BITMAP) \
110 bitmap_clear (BITMAP); \
111 (BITMAP) = 0; \
113 } while (0)
115 /* Do any one-time initializations needed for bitmaps. */
116 #define BITMAP_INIT_ONCE()
118 /* Loop over all bits in BITMAP, starting with MIN, setting BITNUM to the
119 bit number and executing CODE for all bits that are set. */
121 #define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, CODE) \
122 do { \
123 bitmap_element *ptr_ = (BITMAP)->first; \
124 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
125 unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
126 unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
127 % BITMAP_ELEMENT_WORDS); \
130 /* Find the block the minimum bit is in. */ \
131 while (ptr_ != 0 && ptr_->indx < indx_) \
132 ptr_ = ptr_->next; \
134 if (ptr_ != 0 && ptr_->indx != indx_) \
136 bit_num_ = 0; \
137 word_num_ = 0; \
140 for (; ptr_ != 0; ptr_ = ptr_->next) \
142 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
144 unsigned HOST_WIDE_INT word_ = ptr_->bits[word_num_]; \
146 if (word_ != 0) \
148 for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
150 unsigned HOST_WIDE_INT mask_ \
151 = ((unsigned HOST_WIDE_INT) 1) << bit_num_; \
153 if ((word_ & mask_) != 0) \
155 word_ &= ~ mask_; \
156 (BITNUM) = (ptr_->indx * BITMAP_ELEMENT_ALL_BITS \
157 + word_num_ * HOST_BITS_PER_WIDE_INT \
158 + bit_num_); \
159 CODE; \
161 if (word_ == 0) \
162 break; \
167 bit_num_ = 0; \
170 word_num_ = 0; \
172 } while (0)
174 /* Loop over all bits in BITMAP1 and BITMAP2, starting with MIN, setting
175 BITNUM to the bit number and executing CODE for all bits that are set in
176 the first bitmap and not set in the second. */
178 #define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, CODE) \
179 do { \
180 bitmap_element *ptr1_ = (BITMAP1)->first; \
181 bitmap_element *ptr2_ = (BITMAP2)->first; \
182 unsigned int indx_ = (MIN) / BITMAP_ELEMENT_ALL_BITS; \
183 unsigned bit_num_ = (MIN) % ((unsigned) HOST_BITS_PER_WIDE_INT); \
184 unsigned word_num_ = (((MIN) / ((unsigned) HOST_BITS_PER_WIDE_INT)) \
185 % BITMAP_ELEMENT_WORDS); \
187 /* Find the block the minimum bit is in in the first bitmap. */ \
188 while (ptr1_ != 0 && ptr1_->indx < indx_) \
189 ptr1_ = ptr1_->next; \
191 if (ptr1_ != 0 && ptr1_->indx != indx_) \
193 bit_num_ = 0; \
194 word_num_ = 0; \
197 for (; ptr1_ != 0 ; ptr1_ = ptr1_->next) \
199 /* Advance BITMAP2 to the equivalent link, using an all \
200 zero element if an equavialent link doesn't exist. */ \
201 bitmap_element *tmp2_; \
203 while (ptr2_ != 0 && ptr2_->indx < ptr1_->indx) \
204 ptr2_ = ptr2_->next; \
206 tmp2_ = ((ptr2_ != 0 && ptr2_->indx == ptr1_->indx) \
207 ? ptr2_ : &bitmap_zero); \
209 for (; word_num_ < BITMAP_ELEMENT_WORDS; word_num_++) \
211 unsigned HOST_WIDE_INT word_ = (ptr1_->bits[word_num_] \
212 & ~ tmp2_->bits[word_num_]); \
213 if (word_ != 0) \
215 for (; bit_num_ < HOST_BITS_PER_WIDE_INT; bit_num_++) \
217 unsigned HOST_WIDE_INT mask_ \
218 = ((unsigned HOST_WIDE_INT)1) << bit_num_; \
220 if ((word_ & mask_) != 0) \
222 word_ &= ~ mask_; \
223 (BITNUM) = (ptr1_->indx * BITMAP_ELEMENT_ALL_BITS \
224 + word_num_ * HOST_BITS_PER_WIDE_INT \
225 + bit_num_); \
227 CODE; \
228 if (word_ == 0) \
229 break; \
234 bit_num_ = 0; \
237 word_num_ = 0; \
239 } while (0)