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[official-gcc.git] / libgo / go / net / rpc / client.go
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1 // Copyright 2009 The Go Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
5 package rpc
7 import (
8 "bufio"
9 "encoding/gob"
10 "errors"
11 "io"
12 "log"
13 "net"
14 "net/http"
15 "sync"
18 // ServerError represents an error that has been returned from
19 // the remote side of the RPC connection.
20 type ServerError string
22 func (e ServerError) Error() string {
23 return string(e)
26 var ErrShutdown = errors.New("connection is shut down")
28 // Call represents an active RPC.
29 type Call struct {
30 ServiceMethod string // The name of the service and method to call.
31 Args interface{} // The argument to the function (*struct).
32 Reply interface{} // The reply from the function (*struct).
33 Error error // After completion, the error status.
34 Done chan *Call // Strobes when call is complete.
37 // Client represents an RPC Client.
38 // There may be multiple outstanding Calls associated
39 // with a single Client, and a Client may be used by
40 // multiple goroutines simultaneously.
41 type Client struct {
42 codec ClientCodec
44 sending sync.Mutex
46 mutex sync.Mutex // protects following
47 request Request
48 seq uint64
49 pending map[uint64]*Call
50 closing bool // user has called Close
51 shutdown bool // server has told us to stop
54 // A ClientCodec implements writing of RPC requests and
55 // reading of RPC responses for the client side of an RPC session.
56 // The client calls WriteRequest to write a request to the connection
57 // and calls ReadResponseHeader and ReadResponseBody in pairs
58 // to read responses. The client calls Close when finished with the
59 // connection. ReadResponseBody may be called with a nil
60 // argument to force the body of the response to be read and then
61 // discarded.
62 type ClientCodec interface {
63 // WriteRequest must be safe for concurrent use by multiple goroutines.
64 WriteRequest(*Request, interface{}) error
65 ReadResponseHeader(*Response) error
66 ReadResponseBody(interface{}) error
68 Close() error
71 func (client *Client) send(call *Call) {
72 client.sending.Lock()
73 defer client.sending.Unlock()
75 // Register this call.
76 client.mutex.Lock()
77 if client.shutdown || client.closing {
78 call.Error = ErrShutdown
79 client.mutex.Unlock()
80 call.done()
81 return
83 seq := client.seq
84 client.seq++
85 client.pending[seq] = call
86 client.mutex.Unlock()
88 // Encode and send the request.
89 client.request.Seq = seq
90 client.request.ServiceMethod = call.ServiceMethod
91 err := client.codec.WriteRequest(&client.request, call.Args)
92 if err != nil {
93 client.mutex.Lock()
94 call = client.pending[seq]
95 delete(client.pending, seq)
96 client.mutex.Unlock()
97 if call != nil {
98 call.Error = err
99 call.done()
104 func (client *Client) input() {
105 var err error
106 var response Response
107 for err == nil {
108 response = Response{}
109 err = client.codec.ReadResponseHeader(&response)
110 if err != nil {
111 break
113 seq := response.Seq
114 client.mutex.Lock()
115 call := client.pending[seq]
116 delete(client.pending, seq)
117 client.mutex.Unlock()
119 switch {
120 case call == nil:
121 // We've got no pending call. That usually means that
122 // WriteRequest partially failed, and call was already
123 // removed; response is a server telling us about an
124 // error reading request body. We should still attempt
125 // to read error body, but there's no one to give it to.
126 err = client.codec.ReadResponseBody(nil)
127 if err != nil {
128 err = errors.New("reading error body: " + err.Error())
130 case response.Error != "":
131 // We've got an error response. Give this to the request;
132 // any subsequent requests will get the ReadResponseBody
133 // error if there is one.
134 call.Error = ServerError(response.Error)
135 err = client.codec.ReadResponseBody(nil)
136 if err != nil {
137 err = errors.New("reading error body: " + err.Error())
139 call.done()
140 default:
141 err = client.codec.ReadResponseBody(call.Reply)
142 if err != nil {
143 call.Error = errors.New("reading body " + err.Error())
145 call.done()
148 // Terminate pending calls.
149 client.sending.Lock()
150 client.mutex.Lock()
151 client.shutdown = true
152 closing := client.closing
153 if err == io.EOF {
154 if closing {
155 err = ErrShutdown
156 } else {
157 err = io.ErrUnexpectedEOF
160 for _, call := range client.pending {
161 call.Error = err
162 call.done()
164 client.mutex.Unlock()
165 client.sending.Unlock()
166 if debugLog && err != io.EOF && !closing {
167 log.Println("rpc: client protocol error:", err)
171 func (call *Call) done() {
172 select {
173 case call.Done <- call:
174 // ok
175 default:
176 // We don't want to block here. It is the caller's responsibility to make
177 // sure the channel has enough buffer space. See comment in Go().
178 if debugLog {
179 log.Println("rpc: discarding Call reply due to insufficient Done chan capacity")
184 // NewClient returns a new Client to handle requests to the
185 // set of services at the other end of the connection.
186 // It adds a buffer to the write side of the connection so
187 // the header and payload are sent as a unit.
188 func NewClient(conn io.ReadWriteCloser) *Client {
189 encBuf := bufio.NewWriter(conn)
190 client := &gobClientCodec{conn, gob.NewDecoder(conn), gob.NewEncoder(encBuf), encBuf}
191 return NewClientWithCodec(client)
194 // NewClientWithCodec is like NewClient but uses the specified
195 // codec to encode requests and decode responses.
196 func NewClientWithCodec(codec ClientCodec) *Client {
197 client := &Client{
198 codec: codec,
199 pending: make(map[uint64]*Call),
201 go client.input()
202 return client
205 type gobClientCodec struct {
206 rwc io.ReadWriteCloser
207 dec *gob.Decoder
208 enc *gob.Encoder
209 encBuf *bufio.Writer
212 func (c *gobClientCodec) WriteRequest(r *Request, body interface{}) (err error) {
213 if err = c.enc.Encode(r); err != nil {
214 return
216 if err = c.enc.Encode(body); err != nil {
217 return
219 return c.encBuf.Flush()
222 func (c *gobClientCodec) ReadResponseHeader(r *Response) error {
223 return c.dec.Decode(r)
226 func (c *gobClientCodec) ReadResponseBody(body interface{}) error {
227 return c.dec.Decode(body)
230 func (c *gobClientCodec) Close() error {
231 return c.rwc.Close()
234 // DialHTTP connects to an HTTP RPC server at the specified network address
235 // listening on the default HTTP RPC path.
236 func DialHTTP(network, address string) (*Client, error) {
237 return DialHTTPPath(network, address, DefaultRPCPath)
240 // DialHTTPPath connects to an HTTP RPC server
241 // at the specified network address and path.
242 func DialHTTPPath(network, address, path string) (*Client, error) {
243 var err error
244 conn, err := net.Dial(network, address)
245 if err != nil {
246 return nil, err
248 io.WriteString(conn, "CONNECT "+path+" HTTP/1.0\n\n")
250 // Require successful HTTP response
251 // before switching to RPC protocol.
252 resp, err := http.ReadResponse(bufio.NewReader(conn), &http.Request{Method: "CONNECT"})
253 if err == nil && resp.Status == connected {
254 return NewClient(conn), nil
256 if err == nil {
257 err = errors.New("unexpected HTTP response: " + resp.Status)
259 conn.Close()
260 return nil, &net.OpError{
261 Op: "dial-http",
262 Net: network + " " + address,
263 Addr: nil,
264 Err: err,
268 // Dial connects to an RPC server at the specified network address.
269 func Dial(network, address string) (*Client, error) {
270 conn, err := net.Dial(network, address)
271 if err != nil {
272 return nil, err
274 return NewClient(conn), nil
277 func (client *Client) Close() error {
278 client.mutex.Lock()
279 if client.closing {
280 client.mutex.Unlock()
281 return ErrShutdown
283 client.closing = true
284 client.mutex.Unlock()
285 return client.codec.Close()
288 // Go invokes the function asynchronously. It returns the Call structure representing
289 // the invocation. The done channel will signal when the call is complete by returning
290 // the same Call object. If done is nil, Go will allocate a new channel.
291 // If non-nil, done must be buffered or Go will deliberately crash.
292 func (client *Client) Go(serviceMethod string, args interface{}, reply interface{}, done chan *Call) *Call {
293 call := new(Call)
294 call.ServiceMethod = serviceMethod
295 call.Args = args
296 call.Reply = reply
297 if done == nil {
298 done = make(chan *Call, 10) // buffered.
299 } else {
300 // If caller passes done != nil, it must arrange that
301 // done has enough buffer for the number of simultaneous
302 // RPCs that will be using that channel. If the channel
303 // is totally unbuffered, it's best not to run at all.
304 if cap(done) == 0 {
305 log.Panic("rpc: done channel is unbuffered")
308 call.Done = done
309 client.send(call)
310 return call
313 // Call invokes the named function, waits for it to complete, and returns its error status.
314 func (client *Client) Call(serviceMethod string, args interface{}, reply interface{}) error {
315 call := <-client.Go(serviceMethod, args, reply, make(chan *Call, 1)).Done
316 return call.Error