PR rtl-optimization/82913
[official-gcc.git] / gcc / bb-reorder.c
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1 /* Basic block reordering routines for the GNU compiler.
2 Copyright (C) 2000-2017 Free Software Foundation, Inc.
4 This file is part of GCC.
6 GCC is free software; you can redistribute it and/or modify it
7 under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 3, or (at your option)
9 any later version.
11 GCC is distributed in the hope that it will be useful, but WITHOUT
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
14 License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GCC; see the file COPYING3. If not see
18 <http://www.gnu.org/licenses/>. */
20 /* This file contains the "reorder blocks" pass, which changes the control
21 flow of a function to encounter fewer branches; the "partition blocks"
22 pass, which divides the basic blocks into "hot" and "cold" partitions,
23 which are kept separate; and the "duplicate computed gotos" pass, which
24 duplicates blocks ending in an indirect jump.
26 There are two algorithms for "reorder blocks": the "simple" algorithm,
27 which just rearranges blocks, trying to minimize the number of executed
28 unconditional branches; and the "software trace cache" algorithm, which
29 also copies code, and in general tries a lot harder to have long linear
30 pieces of machine code executed. This algorithm is described next. */
32 /* This (greedy) algorithm constructs traces in several rounds.
33 The construction starts from "seeds". The seed for the first round
34 is the entry point of the function. When there are more than one seed,
35 the one with the lowest key in the heap is selected first (see bb_to_key).
36 Then the algorithm repeatedly adds the most probable successor to the end
37 of a trace. Finally it connects the traces.
39 There are two parameters: Branch Threshold and Exec Threshold.
40 If the probability of an edge to a successor of the current basic block is
41 lower than Branch Threshold or its frequency is lower than Exec Threshold,
42 then the successor will be the seed in one of the next rounds.
43 Each round has these parameters lower than the previous one.
44 The last round has to have these parameters set to zero so that the
45 remaining blocks are picked up.
47 The algorithm selects the most probable successor from all unvisited
48 successors and successors that have been added to this trace.
49 The other successors (that has not been "sent" to the next round) will be
50 other seeds for this round and the secondary traces will start from them.
51 If the successor has not been visited in this trace, it is added to the
52 trace (however, there is some heuristic for simple branches).
53 If the successor has been visited in this trace, a loop has been found.
54 If the loop has many iterations, the loop is rotated so that the source
55 block of the most probable edge going out of the loop is the last block
56 of the trace.
57 If the loop has few iterations and there is no edge from the last block of
58 the loop going out of the loop, the loop header is duplicated.
60 When connecting traces, the algorithm first checks whether there is an edge
61 from the last block of a trace to the first block of another trace.
62 When there are still some unconnected traces it checks whether there exists
63 a basic block BB such that BB is a successor of the last block of a trace
64 and BB is a predecessor of the first block of another trace. In this case,
65 BB is duplicated, added at the end of the first trace and the traces are
66 connected through it.
67 The rest of traces are simply connected so there will be a jump to the
68 beginning of the rest of traces.
70 The above description is for the full algorithm, which is used when the
71 function is optimized for speed. When the function is optimized for size,
72 in order to reduce long jumps and connect more fallthru edges, the
73 algorithm is modified as follows:
74 (1) Break long traces to short ones. A trace is broken at a block that has
75 multiple predecessors/ successors during trace discovery. When connecting
76 traces, only connect Trace n with Trace n + 1. This change reduces most
77 long jumps compared with the above algorithm.
78 (2) Ignore the edge probability and frequency for fallthru edges.
79 (3) Keep the original order of blocks when there is no chance to fall
80 through. We rely on the results of cfg_cleanup.
82 To implement the change for code size optimization, block's index is
83 selected as the key and all traces are found in one round.
85 References:
87 "Software Trace Cache"
88 A. Ramirez, J. Larriba-Pey, C. Navarro, J. Torrellas and M. Valero; 1999
89 http://citeseer.nj.nec.com/15361.html
93 #include "config.h"
94 #define INCLUDE_ALGORITHM /* stable_sort */
95 #include "system.h"
96 #include "coretypes.h"
97 #include "backend.h"
98 #include "target.h"
99 #include "rtl.h"
100 #include "tree.h"
101 #include "cfghooks.h"
102 #include "df.h"
103 #include "memmodel.h"
104 #include "optabs.h"
105 #include "regs.h"
106 #include "emit-rtl.h"
107 #include "output.h"
108 #include "expr.h"
109 #include "params.h"
110 #include "tree-pass.h"
111 #include "cfgrtl.h"
112 #include "cfganal.h"
113 #include "cfgbuild.h"
114 #include "cfgcleanup.h"
115 #include "bb-reorder.h"
116 #include "except.h"
117 #include "fibonacci_heap.h"
118 #include "stringpool.h"
119 #include "attribs.h"
121 /* The number of rounds. In most cases there will only be 4 rounds, but
122 when partitioning hot and cold basic blocks into separate sections of
123 the object file there will be an extra round. */
124 #define N_ROUNDS 5
126 struct target_bb_reorder default_target_bb_reorder;
127 #if SWITCHABLE_TARGET
128 struct target_bb_reorder *this_target_bb_reorder = &default_target_bb_reorder;
129 #endif
131 #define uncond_jump_length \
132 (this_target_bb_reorder->x_uncond_jump_length)
134 /* Branch thresholds in thousandths (per mille) of the REG_BR_PROB_BASE. */
135 static const int branch_threshold[N_ROUNDS] = {400, 200, 100, 0, 0};
137 /* Exec thresholds in thousandths (per mille) of the frequency of bb 0. */
138 static const int exec_threshold[N_ROUNDS] = {500, 200, 50, 0, 0};
140 /* If edge frequency is lower than DUPLICATION_THRESHOLD per mille of entry
141 block the edge destination is not duplicated while connecting traces. */
142 #define DUPLICATION_THRESHOLD 100
144 typedef fibonacci_heap <long, basic_block_def> bb_heap_t;
145 typedef fibonacci_node <long, basic_block_def> bb_heap_node_t;
147 /* Structure to hold needed information for each basic block. */
148 struct bbro_basic_block_data
150 /* Which trace is the bb start of (-1 means it is not a start of any). */
151 int start_of_trace;
153 /* Which trace is the bb end of (-1 means it is not an end of any). */
154 int end_of_trace;
156 /* Which trace is the bb in? */
157 int in_trace;
159 /* Which trace was this bb visited in? */
160 int visited;
162 /* Cached maximum frequency of interesting incoming edges.
163 Minus one means not yet computed. */
164 int priority;
166 /* Which heap is BB in (if any)? */
167 bb_heap_t *heap;
169 /* Which heap node is BB in (if any)? */
170 bb_heap_node_t *node;
173 /* The current size of the following dynamic array. */
174 static int array_size;
176 /* The array which holds needed information for basic blocks. */
177 static bbro_basic_block_data *bbd;
179 /* To avoid frequent reallocation the size of arrays is greater than needed,
180 the number of elements is (not less than) 1.25 * size_wanted. */
181 #define GET_ARRAY_SIZE(X) ((((X) / 4) + 1) * 5)
183 /* Free the memory and set the pointer to NULL. */
184 #define FREE(P) (gcc_assert (P), free (P), P = 0)
186 /* Structure for holding information about a trace. */
187 struct trace
189 /* First and last basic block of the trace. */
190 basic_block first, last;
192 /* The round of the STC creation which this trace was found in. */
193 int round;
195 /* The length (i.e. the number of basic blocks) of the trace. */
196 int length;
199 /* Maximum frequency and count of one of the entry blocks. */
200 static profile_count max_entry_count;
202 /* Local function prototypes. */
203 static void find_traces_1_round (int, profile_count, struct trace *, int *,
204 int, bb_heap_t **, int);
205 static basic_block copy_bb (basic_block, edge, basic_block, int);
206 static long bb_to_key (basic_block);
207 static bool better_edge_p (const_basic_block, const_edge, profile_probability,
208 int, profile_probability, int, const_edge);
209 static bool copy_bb_p (const_basic_block, int);
211 /* Return the trace number in which BB was visited. */
213 static int
214 bb_visited_trace (const_basic_block bb)
216 gcc_assert (bb->index < array_size);
217 return bbd[bb->index].visited;
220 /* This function marks BB that it was visited in trace number TRACE. */
222 static void
223 mark_bb_visited (basic_block bb, int trace)
225 bbd[bb->index].visited = trace;
226 if (bbd[bb->index].heap)
228 bbd[bb->index].heap->delete_node (bbd[bb->index].node);
229 bbd[bb->index].heap = NULL;
230 bbd[bb->index].node = NULL;
234 /* Check to see if bb should be pushed into the next round of trace
235 collections or not. Reasons for pushing the block forward are 1).
236 If the block is cold, we are doing partitioning, and there will be
237 another round (cold partition blocks are not supposed to be
238 collected into traces until the very last round); or 2). There will
239 be another round, and the basic block is not "hot enough" for the
240 current round of trace collection. */
242 static bool
243 push_to_next_round_p (const_basic_block bb, int round, int number_of_rounds,
244 profile_count count_th)
246 bool there_exists_another_round;
247 bool block_not_hot_enough;
249 there_exists_another_round = round < number_of_rounds - 1;
251 block_not_hot_enough = (bb->count < count_th
252 || probably_never_executed_bb_p (cfun, bb));
254 if (there_exists_another_round
255 && block_not_hot_enough)
256 return true;
257 else
258 return false;
261 /* Find the traces for Software Trace Cache. Chain each trace through
262 RBI()->next. Store the number of traces to N_TRACES and description of
263 traces to TRACES. */
265 static void
266 find_traces (int *n_traces, struct trace *traces)
268 int i;
269 int number_of_rounds;
270 edge e;
271 edge_iterator ei;
272 bb_heap_t *heap = new bb_heap_t (LONG_MIN);
274 /* Add one extra round of trace collection when partitioning hot/cold
275 basic blocks into separate sections. The last round is for all the
276 cold blocks (and ONLY the cold blocks). */
278 number_of_rounds = N_ROUNDS - 1;
280 /* Insert entry points of function into heap. */
281 max_entry_count = profile_count::zero ();
282 FOR_EACH_EDGE (e, ei, ENTRY_BLOCK_PTR_FOR_FN (cfun)->succs)
284 bbd[e->dest->index].heap = heap;
285 bbd[e->dest->index].node = heap->insert (bb_to_key (e->dest), e->dest);
286 if (e->dest->count > max_entry_count)
287 max_entry_count = e->dest->count;
290 /* Find the traces. */
291 for (i = 0; i < number_of_rounds; i++)
293 profile_count count_threshold;
295 if (dump_file)
296 fprintf (dump_file, "STC - round %d\n", i + 1);
298 count_threshold = max_entry_count.apply_scale (exec_threshold[i], 1000);
300 find_traces_1_round (REG_BR_PROB_BASE * branch_threshold[i] / 1000,
301 count_threshold, traces, n_traces, i, &heap,
302 number_of_rounds);
304 delete heap;
306 if (dump_file)
308 for (i = 0; i < *n_traces; i++)
310 basic_block bb;
311 fprintf (dump_file, "Trace %d (round %d): ", i + 1,
312 traces[i].round + 1);
313 for (bb = traces[i].first;
314 bb != traces[i].last;
315 bb = (basic_block) bb->aux)
316 fprintf (dump_file, "%d [%d] ", bb->index,
317 bb->count.to_frequency (cfun));
318 fprintf (dump_file, "%d [%d]\n", bb->index,
319 bb->count.to_frequency (cfun));
321 fflush (dump_file);
325 /* Rotate loop whose back edge is BACK_EDGE in the tail of trace TRACE
326 (with sequential number TRACE_N). */
328 static basic_block
329 rotate_loop (edge back_edge, struct trace *trace, int trace_n)
331 basic_block bb;
333 /* Information about the best end (end after rotation) of the loop. */
334 basic_block best_bb = NULL;
335 edge best_edge = NULL;
336 profile_count best_count = profile_count::uninitialized ();
337 /* The best edge is preferred when its destination is not visited yet
338 or is a start block of some trace. */
339 bool is_preferred = false;
341 /* Find the most frequent edge that goes out from current trace. */
342 bb = back_edge->dest;
345 edge e;
346 edge_iterator ei;
348 FOR_EACH_EDGE (e, ei, bb->succs)
349 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
350 && bb_visited_trace (e->dest) != trace_n
351 && (e->flags & EDGE_CAN_FALLTHRU)
352 && !(e->flags & EDGE_COMPLEX))
354 if (is_preferred)
356 /* The best edge is preferred. */
357 if (!bb_visited_trace (e->dest)
358 || bbd[e->dest->index].start_of_trace >= 0)
360 /* The current edge E is also preferred. */
361 if (e->count () > best_count)
363 best_count = e->count ();
364 best_edge = e;
365 best_bb = bb;
369 else
371 if (!bb_visited_trace (e->dest)
372 || bbd[e->dest->index].start_of_trace >= 0)
374 /* The current edge E is preferred. */
375 is_preferred = true;
376 best_count = e->count ();
377 best_edge = e;
378 best_bb = bb;
380 else
382 if (!best_edge || e->count () > best_count)
384 best_count = e->count ();
385 best_edge = e;
386 best_bb = bb;
391 bb = (basic_block) bb->aux;
393 while (bb != back_edge->dest);
395 if (best_bb)
397 /* Rotate the loop so that the BEST_EDGE goes out from the last block of
398 the trace. */
399 if (back_edge->dest == trace->first)
401 trace->first = (basic_block) best_bb->aux;
403 else
405 basic_block prev_bb;
407 for (prev_bb = trace->first;
408 prev_bb->aux != back_edge->dest;
409 prev_bb = (basic_block) prev_bb->aux)
411 prev_bb->aux = best_bb->aux;
413 /* Try to get rid of uncond jump to cond jump. */
414 if (single_succ_p (prev_bb))
416 basic_block header = single_succ (prev_bb);
418 /* Duplicate HEADER if it is a small block containing cond jump
419 in the end. */
420 if (any_condjump_p (BB_END (header)) && copy_bb_p (header, 0)
421 && !CROSSING_JUMP_P (BB_END (header)))
422 copy_bb (header, single_succ_edge (prev_bb), prev_bb, trace_n);
426 else
428 /* We have not found suitable loop tail so do no rotation. */
429 best_bb = back_edge->src;
431 best_bb->aux = NULL;
432 return best_bb;
435 /* One round of finding traces. Find traces for BRANCH_TH and EXEC_TH i.e. do
436 not include basic blocks whose probability is lower than BRANCH_TH or whose
437 frequency is lower than EXEC_TH into traces (or whose count is lower than
438 COUNT_TH). Store the new traces into TRACES and modify the number of
439 traces *N_TRACES. Set the round (which the trace belongs to) to ROUND.
440 The function expects starting basic blocks to be in *HEAP and will delete
441 *HEAP and store starting points for the next round into new *HEAP. */
443 static void
444 find_traces_1_round (int branch_th, profile_count count_th,
445 struct trace *traces, int *n_traces, int round,
446 bb_heap_t **heap, int number_of_rounds)
448 /* Heap for discarded basic blocks which are possible starting points for
449 the next round. */
450 bb_heap_t *new_heap = new bb_heap_t (LONG_MIN);
451 bool for_size = optimize_function_for_size_p (cfun);
453 while (!(*heap)->empty ())
455 basic_block bb;
456 struct trace *trace;
457 edge best_edge, e;
458 long key;
459 edge_iterator ei;
461 bb = (*heap)->extract_min ();
462 bbd[bb->index].heap = NULL;
463 bbd[bb->index].node = NULL;
465 if (dump_file)
466 fprintf (dump_file, "Getting bb %d\n", bb->index);
468 /* If the BB's frequency is too low, send BB to the next round. When
469 partitioning hot/cold blocks into separate sections, make sure all
470 the cold blocks (and ONLY the cold blocks) go into the (extra) final
471 round. When optimizing for size, do not push to next round. */
473 if (!for_size
474 && push_to_next_round_p (bb, round, number_of_rounds,
475 count_th))
477 int key = bb_to_key (bb);
478 bbd[bb->index].heap = new_heap;
479 bbd[bb->index].node = new_heap->insert (key, bb);
481 if (dump_file)
482 fprintf (dump_file,
483 " Possible start point of next round: %d (key: %d)\n",
484 bb->index, key);
485 continue;
488 trace = traces + *n_traces;
489 trace->first = bb;
490 trace->round = round;
491 trace->length = 0;
492 bbd[bb->index].in_trace = *n_traces;
493 (*n_traces)++;
497 profile_probability prob;
498 int freq;
499 bool ends_in_call;
501 /* The probability and frequency of the best edge. */
502 profile_probability best_prob = profile_probability::uninitialized ();
503 int best_freq = INT_MIN / 2;
505 best_edge = NULL;
506 mark_bb_visited (bb, *n_traces);
507 trace->length++;
509 if (dump_file)
510 fprintf (dump_file, "Basic block %d was visited in trace %d\n",
511 bb->index, *n_traces);
513 ends_in_call = block_ends_with_call_p (bb);
515 /* Select the successor that will be placed after BB. */
516 FOR_EACH_EDGE (e, ei, bb->succs)
518 gcc_assert (!(e->flags & EDGE_FAKE));
520 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
521 continue;
523 if (bb_visited_trace (e->dest)
524 && bb_visited_trace (e->dest) != *n_traces)
525 continue;
527 /* If partitioning hot/cold basic blocks, don't consider edges
528 that cross section boundaries. */
529 if (BB_PARTITION (e->dest) != BB_PARTITION (bb))
530 continue;
532 prob = e->probability;
533 freq = e->dest->count.to_frequency (cfun);
535 /* The only sensible preference for a call instruction is the
536 fallthru edge. Don't bother selecting anything else. */
537 if (ends_in_call)
539 if (e->flags & EDGE_CAN_FALLTHRU)
541 best_edge = e;
542 best_prob = prob;
543 best_freq = freq;
545 continue;
548 /* Edge that cannot be fallthru or improbable or infrequent
549 successor (i.e. it is unsuitable successor). When optimizing
550 for size, ignore the probability and frequency. */
551 if (!(e->flags & EDGE_CAN_FALLTHRU) || (e->flags & EDGE_COMPLEX)
552 || !prob.initialized_p ()
553 || ((prob.to_reg_br_prob_base () < branch_th
554 || e->count () < count_th) && (!for_size)))
555 continue;
557 if (better_edge_p (bb, e, prob, freq, best_prob, best_freq,
558 best_edge))
560 best_edge = e;
561 best_prob = prob;
562 best_freq = freq;
566 /* If the best destination has multiple predecessors and can be
567 duplicated cheaper than a jump, don't allow it to be added to
568 a trace; we'll duplicate it when connecting the traces later.
569 However, we need to check that this duplication wouldn't leave
570 the best destination with only crossing predecessors, because
571 this would change its effective partition from hot to cold. */
572 if (best_edge
573 && EDGE_COUNT (best_edge->dest->preds) >= 2
574 && copy_bb_p (best_edge->dest, 0))
576 bool only_crossing_preds = true;
577 edge e;
578 edge_iterator ei;
579 FOR_EACH_EDGE (e, ei, best_edge->dest->preds)
580 if (e != best_edge && !(e->flags & EDGE_CROSSING))
582 only_crossing_preds = false;
583 break;
585 if (!only_crossing_preds)
586 best_edge = NULL;
589 /* If the best destination has multiple successors or predecessors,
590 don't allow it to be added when optimizing for size. This makes
591 sure predecessors with smaller index are handled before the best
592 destinarion. It breaks long trace and reduces long jumps.
594 Take if-then-else as an example.
600 If we do not remove the best edge B->D/C->D, the final order might
601 be A B D ... C. C is at the end of the program. If D's successors
602 and D are complicated, might need long jumps for A->C and C->D.
603 Similar issue for order: A C D ... B.
605 After removing the best edge, the final result will be ABCD/ ACBD.
606 It does not add jump compared with the previous order. But it
607 reduces the possibility of long jumps. */
608 if (best_edge && for_size
609 && (EDGE_COUNT (best_edge->dest->succs) > 1
610 || EDGE_COUNT (best_edge->dest->preds) > 1))
611 best_edge = NULL;
613 /* Add all non-selected successors to the heaps. */
614 FOR_EACH_EDGE (e, ei, bb->succs)
616 if (e == best_edge
617 || e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
618 || bb_visited_trace (e->dest))
619 continue;
621 key = bb_to_key (e->dest);
623 if (bbd[e->dest->index].heap)
625 /* E->DEST is already in some heap. */
626 if (key != bbd[e->dest->index].node->get_key ())
628 if (dump_file)
630 fprintf (dump_file,
631 "Changing key for bb %d from %ld to %ld.\n",
632 e->dest->index,
633 (long) bbd[e->dest->index].node->get_key (),
634 key);
636 bbd[e->dest->index].heap->replace_key
637 (bbd[e->dest->index].node, key);
640 else
642 bb_heap_t *which_heap = *heap;
644 prob = e->probability;
646 if (!(e->flags & EDGE_CAN_FALLTHRU)
647 || (e->flags & EDGE_COMPLEX)
648 || !prob.initialized_p ()
649 || prob.to_reg_br_prob_base () < branch_th
650 || e->count () < count_th)
652 /* When partitioning hot/cold basic blocks, make sure
653 the cold blocks (and only the cold blocks) all get
654 pushed to the last round of trace collection. When
655 optimizing for size, do not push to next round. */
657 if (!for_size && push_to_next_round_p (e->dest, round,
658 number_of_rounds,
659 count_th))
660 which_heap = new_heap;
663 bbd[e->dest->index].heap = which_heap;
664 bbd[e->dest->index].node = which_heap->insert (key, e->dest);
666 if (dump_file)
668 fprintf (dump_file,
669 " Possible start of %s round: %d (key: %ld)\n",
670 (which_heap == new_heap) ? "next" : "this",
671 e->dest->index, (long) key);
677 if (best_edge) /* Suitable successor was found. */
679 if (bb_visited_trace (best_edge->dest) == *n_traces)
681 /* We do nothing with one basic block loops. */
682 if (best_edge->dest != bb)
684 if (best_edge->count ()
685 > best_edge->dest->count.apply_scale (4, 5))
687 /* The loop has at least 4 iterations. If the loop
688 header is not the first block of the function
689 we can rotate the loop. */
691 if (best_edge->dest
692 != ENTRY_BLOCK_PTR_FOR_FN (cfun)->next_bb)
694 if (dump_file)
696 fprintf (dump_file,
697 "Rotating loop %d - %d\n",
698 best_edge->dest->index, bb->index);
700 bb->aux = best_edge->dest;
701 bbd[best_edge->dest->index].in_trace =
702 (*n_traces) - 1;
703 bb = rotate_loop (best_edge, trace, *n_traces);
706 else
708 /* The loop has less than 4 iterations. */
710 if (single_succ_p (bb)
711 && copy_bb_p (best_edge->dest,
712 optimize_edge_for_speed_p
713 (best_edge)))
715 bb = copy_bb (best_edge->dest, best_edge, bb,
716 *n_traces);
717 trace->length++;
722 /* Terminate the trace. */
723 break;
725 else
727 /* Check for a situation
735 where
736 AB->count () + BC->count () >= AC->count ().
737 (i.e. 2 * B->count >= AC->count )
738 Best ordering is then A B C.
740 When optimizing for size, A B C is always the best order.
742 This situation is created for example by:
744 if (A) B;
749 FOR_EACH_EDGE (e, ei, bb->succs)
750 if (e != best_edge
751 && (e->flags & EDGE_CAN_FALLTHRU)
752 && !(e->flags & EDGE_COMPLEX)
753 && !bb_visited_trace (e->dest)
754 && single_pred_p (e->dest)
755 && !(e->flags & EDGE_CROSSING)
756 && single_succ_p (e->dest)
757 && (single_succ_edge (e->dest)->flags
758 & EDGE_CAN_FALLTHRU)
759 && !(single_succ_edge (e->dest)->flags & EDGE_COMPLEX)
760 && single_succ (e->dest) == best_edge->dest
761 && (e->dest->count.apply_scale (2, 1)
762 >= best_edge->count () || for_size))
764 best_edge = e;
765 if (dump_file)
766 fprintf (dump_file, "Selecting BB %d\n",
767 best_edge->dest->index);
768 break;
771 bb->aux = best_edge->dest;
772 bbd[best_edge->dest->index].in_trace = (*n_traces) - 1;
773 bb = best_edge->dest;
777 while (best_edge);
778 trace->last = bb;
779 bbd[trace->first->index].start_of_trace = *n_traces - 1;
780 if (bbd[trace->last->index].end_of_trace != *n_traces - 1)
782 bbd[trace->last->index].end_of_trace = *n_traces - 1;
783 /* Update the cached maximum frequency for interesting predecessor
784 edges for successors of the new trace end. */
785 FOR_EACH_EDGE (e, ei, trace->last->succs)
786 if (EDGE_FREQUENCY (e) > bbd[e->dest->index].priority)
787 bbd[e->dest->index].priority = EDGE_FREQUENCY (e);
790 /* The trace is terminated so we have to recount the keys in heap
791 (some block can have a lower key because now one of its predecessors
792 is an end of the trace). */
793 FOR_EACH_EDGE (e, ei, bb->succs)
795 if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
796 || bb_visited_trace (e->dest))
797 continue;
799 if (bbd[e->dest->index].heap)
801 key = bb_to_key (e->dest);
802 if (key != bbd[e->dest->index].node->get_key ())
804 if (dump_file)
806 fprintf (dump_file,
807 "Changing key for bb %d from %ld to %ld.\n",
808 e->dest->index,
809 (long) bbd[e->dest->index].node->get_key (), key);
811 bbd[e->dest->index].heap->replace_key
812 (bbd[e->dest->index].node, key);
818 delete (*heap);
820 /* "Return" the new heap. */
821 *heap = new_heap;
824 /* Create a duplicate of the basic block OLD_BB and redirect edge E to it, add
825 it to trace after BB, mark OLD_BB visited and update pass' data structures
826 (TRACE is a number of trace which OLD_BB is duplicated to). */
828 static basic_block
829 copy_bb (basic_block old_bb, edge e, basic_block bb, int trace)
831 basic_block new_bb;
833 new_bb = duplicate_block (old_bb, e, bb);
834 BB_COPY_PARTITION (new_bb, old_bb);
836 gcc_assert (e->dest == new_bb);
838 if (dump_file)
839 fprintf (dump_file,
840 "Duplicated bb %d (created bb %d)\n",
841 old_bb->index, new_bb->index);
843 if (new_bb->index >= array_size
844 || last_basic_block_for_fn (cfun) > array_size)
846 int i;
847 int new_size;
849 new_size = MAX (last_basic_block_for_fn (cfun), new_bb->index + 1);
850 new_size = GET_ARRAY_SIZE (new_size);
851 bbd = XRESIZEVEC (bbro_basic_block_data, bbd, new_size);
852 for (i = array_size; i < new_size; i++)
854 bbd[i].start_of_trace = -1;
855 bbd[i].end_of_trace = -1;
856 bbd[i].in_trace = -1;
857 bbd[i].visited = 0;
858 bbd[i].priority = -1;
859 bbd[i].heap = NULL;
860 bbd[i].node = NULL;
862 array_size = new_size;
864 if (dump_file)
866 fprintf (dump_file,
867 "Growing the dynamic array to %d elements.\n",
868 array_size);
872 gcc_assert (!bb_visited_trace (e->dest));
873 mark_bb_visited (new_bb, trace);
874 new_bb->aux = bb->aux;
875 bb->aux = new_bb;
877 bbd[new_bb->index].in_trace = trace;
879 return new_bb;
882 /* Compute and return the key (for the heap) of the basic block BB. */
884 static long
885 bb_to_key (basic_block bb)
887 edge e;
888 edge_iterator ei;
890 /* Use index as key to align with its original order. */
891 if (optimize_function_for_size_p (cfun))
892 return bb->index;
894 /* Do not start in probably never executed blocks. */
896 if (BB_PARTITION (bb) == BB_COLD_PARTITION
897 || probably_never_executed_bb_p (cfun, bb))
898 return BB_FREQ_MAX;
900 /* Prefer blocks whose predecessor is an end of some trace
901 or whose predecessor edge is EDGE_DFS_BACK. */
902 int priority = bbd[bb->index].priority;
903 if (priority == -1)
905 priority = 0;
906 FOR_EACH_EDGE (e, ei, bb->preds)
908 if ((e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
909 && bbd[e->src->index].end_of_trace >= 0)
910 || (e->flags & EDGE_DFS_BACK))
912 int edge_freq = EDGE_FREQUENCY (e);
914 if (edge_freq > priority)
915 priority = edge_freq;
918 bbd[bb->index].priority = priority;
921 if (priority)
922 /* The block with priority should have significantly lower key. */
923 return -(100 * BB_FREQ_MAX + 100 * priority + bb->count.to_frequency (cfun));
925 return -bb->count.to_frequency (cfun);
928 /* Return true when the edge E from basic block BB is better than the temporary
929 best edge (details are in function). The probability of edge E is PROB. The
930 frequency of the successor is FREQ. The current best probability is
931 BEST_PROB, the best frequency is BEST_FREQ.
932 The edge is considered to be equivalent when PROB does not differ much from
933 BEST_PROB; similarly for frequency. */
935 static bool
936 better_edge_p (const_basic_block bb, const_edge e, profile_probability prob,
937 int freq, profile_probability best_prob, int best_freq,
938 const_edge cur_best_edge)
940 bool is_better_edge;
942 /* The BEST_* values do not have to be best, but can be a bit smaller than
943 maximum values. */
944 profile_probability diff_prob = best_prob.apply_scale (1, 10);
945 int diff_freq = best_freq / 10;
947 /* The smaller one is better to keep the original order. */
948 if (optimize_function_for_size_p (cfun))
949 return !cur_best_edge
950 || cur_best_edge->dest->index > e->dest->index;
952 /* Those edges are so expensive that continuing a trace is not useful
953 performance wise. */
954 if (e->flags & (EDGE_ABNORMAL | EDGE_EH))
955 return false;
957 if (prob > best_prob + diff_prob
958 || (!best_prob.initialized_p ()
959 && prob > profile_probability::guessed_never ()))
960 /* The edge has higher probability than the temporary best edge. */
961 is_better_edge = true;
962 else if (prob < best_prob - diff_prob)
963 /* The edge has lower probability than the temporary best edge. */
964 is_better_edge = false;
965 else if (freq < best_freq - diff_freq)
966 /* The edge and the temporary best edge have almost equivalent
967 probabilities. The higher frequency of a successor now means
968 that there is another edge going into that successor.
969 This successor has lower frequency so it is better. */
970 is_better_edge = true;
971 else if (freq > best_freq + diff_freq)
972 /* This successor has higher frequency so it is worse. */
973 is_better_edge = false;
974 else if (e->dest->prev_bb == bb)
975 /* The edges have equivalent probabilities and the successors
976 have equivalent frequencies. Select the previous successor. */
977 is_better_edge = true;
978 else
979 is_better_edge = false;
981 return is_better_edge;
984 /* Return true when the edge E is better than the temporary best edge
985 CUR_BEST_EDGE. If SRC_INDEX_P is true, the function compares the src bb of
986 E and CUR_BEST_EDGE; otherwise it will compare the dest bb.
987 BEST_LEN is the trace length of src (or dest) bb in CUR_BEST_EDGE.
988 TRACES record the information about traces.
989 When optimizing for size, the edge with smaller index is better.
990 When optimizing for speed, the edge with bigger probability or longer trace
991 is better. */
993 static bool
994 connect_better_edge_p (const_edge e, bool src_index_p, int best_len,
995 const_edge cur_best_edge, struct trace *traces)
997 int e_index;
998 int b_index;
999 bool is_better_edge;
1001 if (!cur_best_edge)
1002 return true;
1004 if (optimize_function_for_size_p (cfun))
1006 e_index = src_index_p ? e->src->index : e->dest->index;
1007 b_index = src_index_p ? cur_best_edge->src->index
1008 : cur_best_edge->dest->index;
1009 /* The smaller one is better to keep the original order. */
1010 return b_index > e_index;
1013 if (src_index_p)
1015 e_index = e->src->index;
1017 if (e->probability > cur_best_edge->probability)
1018 /* The edge has higher probability than the temporary best edge. */
1019 is_better_edge = true;
1020 else if (e->probability < cur_best_edge->probability)
1021 /* The edge has lower probability than the temporary best edge. */
1022 is_better_edge = false;
1023 else if (traces[bbd[e_index].end_of_trace].length > best_len)
1024 /* The edge and the temporary best edge have equivalent probabilities.
1025 The edge with longer trace is better. */
1026 is_better_edge = true;
1027 else
1028 is_better_edge = false;
1030 else
1032 e_index = e->dest->index;
1034 if (e->probability > cur_best_edge->probability)
1035 /* The edge has higher probability than the temporary best edge. */
1036 is_better_edge = true;
1037 else if (e->probability < cur_best_edge->probability)
1038 /* The edge has lower probability than the temporary best edge. */
1039 is_better_edge = false;
1040 else if (traces[bbd[e_index].start_of_trace].length > best_len)
1041 /* The edge and the temporary best edge have equivalent probabilities.
1042 The edge with longer trace is better. */
1043 is_better_edge = true;
1044 else
1045 is_better_edge = false;
1048 return is_better_edge;
1051 /* Connect traces in array TRACES, N_TRACES is the count of traces. */
1053 static void
1054 connect_traces (int n_traces, struct trace *traces)
1056 int i;
1057 bool *connected;
1058 bool two_passes;
1059 int last_trace;
1060 int current_pass;
1061 int current_partition;
1062 profile_count count_threshold;
1063 bool for_size = optimize_function_for_size_p (cfun);
1065 count_threshold = max_entry_count.apply_scale (DUPLICATION_THRESHOLD, 1000);
1067 connected = XCNEWVEC (bool, n_traces);
1068 last_trace = -1;
1069 current_pass = 1;
1070 current_partition = BB_PARTITION (traces[0].first);
1071 two_passes = false;
1073 if (crtl->has_bb_partition)
1074 for (i = 0; i < n_traces && !two_passes; i++)
1075 if (BB_PARTITION (traces[0].first)
1076 != BB_PARTITION (traces[i].first))
1077 two_passes = true;
1079 for (i = 0; i < n_traces || (two_passes && current_pass == 1) ; i++)
1081 int t = i;
1082 int t2;
1083 edge e, best;
1084 int best_len;
1086 if (i >= n_traces)
1088 gcc_assert (two_passes && current_pass == 1);
1089 i = 0;
1090 t = i;
1091 current_pass = 2;
1092 if (current_partition == BB_HOT_PARTITION)
1093 current_partition = BB_COLD_PARTITION;
1094 else
1095 current_partition = BB_HOT_PARTITION;
1098 if (connected[t])
1099 continue;
1101 if (two_passes
1102 && BB_PARTITION (traces[t].first) != current_partition)
1103 continue;
1105 connected[t] = true;
1107 /* Find the predecessor traces. */
1108 for (t2 = t; t2 > 0;)
1110 edge_iterator ei;
1111 best = NULL;
1112 best_len = 0;
1113 FOR_EACH_EDGE (e, ei, traces[t2].first->preds)
1115 int si = e->src->index;
1117 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1118 && (e->flags & EDGE_CAN_FALLTHRU)
1119 && !(e->flags & EDGE_COMPLEX)
1120 && bbd[si].end_of_trace >= 0
1121 && !connected[bbd[si].end_of_trace]
1122 && (BB_PARTITION (e->src) == current_partition)
1123 && connect_better_edge_p (e, true, best_len, best, traces))
1125 best = e;
1126 best_len = traces[bbd[si].end_of_trace].length;
1129 if (best)
1131 best->src->aux = best->dest;
1132 t2 = bbd[best->src->index].end_of_trace;
1133 connected[t2] = true;
1135 if (dump_file)
1137 fprintf (dump_file, "Connection: %d %d\n",
1138 best->src->index, best->dest->index);
1141 else
1142 break;
1145 if (last_trace >= 0)
1146 traces[last_trace].last->aux = traces[t2].first;
1147 last_trace = t;
1149 /* Find the successor traces. */
1150 while (1)
1152 /* Find the continuation of the chain. */
1153 edge_iterator ei;
1154 best = NULL;
1155 best_len = 0;
1156 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1158 int di = e->dest->index;
1160 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1161 && (e->flags & EDGE_CAN_FALLTHRU)
1162 && !(e->flags & EDGE_COMPLEX)
1163 && bbd[di].start_of_trace >= 0
1164 && !connected[bbd[di].start_of_trace]
1165 && (BB_PARTITION (e->dest) == current_partition)
1166 && connect_better_edge_p (e, false, best_len, best, traces))
1168 best = e;
1169 best_len = traces[bbd[di].start_of_trace].length;
1173 if (for_size)
1175 if (!best)
1176 /* Stop finding the successor traces. */
1177 break;
1179 /* It is OK to connect block n with block n + 1 or a block
1180 before n. For others, only connect to the loop header. */
1181 if (best->dest->index > (traces[t].last->index + 1))
1183 int count = EDGE_COUNT (best->dest->preds);
1185 FOR_EACH_EDGE (e, ei, best->dest->preds)
1186 if (e->flags & EDGE_DFS_BACK)
1187 count--;
1189 /* If dest has multiple predecessors, skip it. We expect
1190 that one predecessor with smaller index connects with it
1191 later. */
1192 if (count != 1)
1193 break;
1196 /* Only connect Trace n with Trace n + 1. It is conservative
1197 to keep the order as close as possible to the original order.
1198 It also helps to reduce long jumps. */
1199 if (last_trace != bbd[best->dest->index].start_of_trace - 1)
1200 break;
1202 if (dump_file)
1203 fprintf (dump_file, "Connection: %d %d\n",
1204 best->src->index, best->dest->index);
1206 t = bbd[best->dest->index].start_of_trace;
1207 traces[last_trace].last->aux = traces[t].first;
1208 connected[t] = true;
1209 last_trace = t;
1211 else if (best)
1213 if (dump_file)
1215 fprintf (dump_file, "Connection: %d %d\n",
1216 best->src->index, best->dest->index);
1218 t = bbd[best->dest->index].start_of_trace;
1219 traces[last_trace].last->aux = traces[t].first;
1220 connected[t] = true;
1221 last_trace = t;
1223 else
1225 /* Try to connect the traces by duplication of 1 block. */
1226 edge e2;
1227 basic_block next_bb = NULL;
1228 bool try_copy = false;
1230 FOR_EACH_EDGE (e, ei, traces[t].last->succs)
1231 if (e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1232 && (e->flags & EDGE_CAN_FALLTHRU)
1233 && !(e->flags & EDGE_COMPLEX)
1234 && (!best || e->probability > best->probability))
1236 edge_iterator ei;
1237 edge best2 = NULL;
1238 int best2_len = 0;
1240 /* If the destination is a start of a trace which is only
1241 one block long, then no need to search the successor
1242 blocks of the trace. Accept it. */
1243 if (bbd[e->dest->index].start_of_trace >= 0
1244 && traces[bbd[e->dest->index].start_of_trace].length
1245 == 1)
1247 best = e;
1248 try_copy = true;
1249 continue;
1252 FOR_EACH_EDGE (e2, ei, e->dest->succs)
1254 int di = e2->dest->index;
1256 if (e2->dest == EXIT_BLOCK_PTR_FOR_FN (cfun)
1257 || ((e2->flags & EDGE_CAN_FALLTHRU)
1258 && !(e2->flags & EDGE_COMPLEX)
1259 && bbd[di].start_of_trace >= 0
1260 && !connected[bbd[di].start_of_trace]
1261 && BB_PARTITION (e2->dest) == current_partition
1262 && e2->count () >= count_threshold
1263 && (!best2
1264 || e2->probability > best2->probability
1265 || (e2->probability == best2->probability
1266 && traces[bbd[di].start_of_trace].length
1267 > best2_len))))
1269 best = e;
1270 best2 = e2;
1271 if (e2->dest != EXIT_BLOCK_PTR_FOR_FN (cfun))
1272 best2_len = traces[bbd[di].start_of_trace].length;
1273 else
1274 best2_len = INT_MAX;
1275 next_bb = e2->dest;
1276 try_copy = true;
1281 /* Copy tiny blocks always; copy larger blocks only when the
1282 edge is traversed frequently enough. */
1283 if (try_copy
1284 && BB_PARTITION (best->src) == BB_PARTITION (best->dest)
1285 && copy_bb_p (best->dest,
1286 optimize_edge_for_speed_p (best)
1287 && (!best->count ().initialized_p ()
1288 || best->count () >= count_threshold)))
1290 basic_block new_bb;
1292 if (dump_file)
1294 fprintf (dump_file, "Connection: %d %d ",
1295 traces[t].last->index, best->dest->index);
1296 if (!next_bb)
1297 fputc ('\n', dump_file);
1298 else if (next_bb == EXIT_BLOCK_PTR_FOR_FN (cfun))
1299 fprintf (dump_file, "exit\n");
1300 else
1301 fprintf (dump_file, "%d\n", next_bb->index);
1304 new_bb = copy_bb (best->dest, best, traces[t].last, t);
1305 traces[t].last = new_bb;
1306 if (next_bb && next_bb != EXIT_BLOCK_PTR_FOR_FN (cfun))
1308 t = bbd[next_bb->index].start_of_trace;
1309 traces[last_trace].last->aux = traces[t].first;
1310 connected[t] = true;
1311 last_trace = t;
1313 else
1314 break; /* Stop finding the successor traces. */
1316 else
1317 break; /* Stop finding the successor traces. */
1322 if (dump_file)
1324 basic_block bb;
1326 fprintf (dump_file, "Final order:\n");
1327 for (bb = traces[0].first; bb; bb = (basic_block) bb->aux)
1328 fprintf (dump_file, "%d ", bb->index);
1329 fprintf (dump_file, "\n");
1330 fflush (dump_file);
1333 FREE (connected);
1336 /* Return true when BB can and should be copied. CODE_MAY_GROW is true
1337 when code size is allowed to grow by duplication. */
1339 static bool
1340 copy_bb_p (const_basic_block bb, int code_may_grow)
1342 int size = 0;
1343 int max_size = uncond_jump_length;
1344 rtx_insn *insn;
1346 if (!bb->count.to_frequency (cfun))
1347 return false;
1348 if (EDGE_COUNT (bb->preds) < 2)
1349 return false;
1350 if (!can_duplicate_block_p (bb))
1351 return false;
1353 /* Avoid duplicating blocks which have many successors (PR/13430). */
1354 if (EDGE_COUNT (bb->succs) > 8)
1355 return false;
1357 if (code_may_grow && optimize_bb_for_speed_p (bb))
1358 max_size *= PARAM_VALUE (PARAM_MAX_GROW_COPY_BB_INSNS);
1360 FOR_BB_INSNS (bb, insn)
1362 if (INSN_P (insn))
1363 size += get_attr_min_length (insn);
1366 if (size <= max_size)
1367 return true;
1369 if (dump_file)
1371 fprintf (dump_file,
1372 "Block %d can't be copied because its size = %d.\n",
1373 bb->index, size);
1376 return false;
1379 /* Return the length of unconditional jump instruction. */
1382 get_uncond_jump_length (void)
1384 int length;
1386 start_sequence ();
1387 rtx_code_label *label = emit_label (gen_label_rtx ());
1388 rtx_insn *jump = emit_jump_insn (targetm.gen_jump (label));
1389 length = get_attr_min_length (jump);
1390 end_sequence ();
1392 return length;
1395 /* The landing pad OLD_LP, in block OLD_BB, has edges from both partitions.
1396 Duplicate the landing pad and split the edges so that no EH edge
1397 crosses partitions. */
1399 static void
1400 fix_up_crossing_landing_pad (eh_landing_pad old_lp, basic_block old_bb)
1402 eh_landing_pad new_lp;
1403 basic_block new_bb, last_bb, post_bb;
1404 rtx_insn *jump;
1405 unsigned new_partition;
1406 edge_iterator ei;
1407 edge e;
1409 /* Generate the new landing-pad structure. */
1410 new_lp = gen_eh_landing_pad (old_lp->region);
1411 new_lp->post_landing_pad = old_lp->post_landing_pad;
1412 new_lp->landing_pad = gen_label_rtx ();
1413 LABEL_PRESERVE_P (new_lp->landing_pad) = 1;
1415 /* Put appropriate instructions in new bb. */
1416 rtx_code_label *new_label = emit_label (new_lp->landing_pad);
1418 expand_dw2_landing_pad_for_region (old_lp->region);
1420 post_bb = BLOCK_FOR_INSN (old_lp->landing_pad);
1421 post_bb = single_succ (post_bb);
1422 rtx_code_label *post_label = block_label (post_bb);
1423 jump = emit_jump_insn (targetm.gen_jump (post_label));
1424 JUMP_LABEL (jump) = post_label;
1426 /* Create new basic block to be dest for lp. */
1427 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
1428 new_bb = create_basic_block (new_label, jump, last_bb);
1429 new_bb->aux = last_bb->aux;
1430 new_bb->count = post_bb->count;
1431 last_bb->aux = new_bb;
1433 emit_barrier_after_bb (new_bb);
1435 make_single_succ_edge (new_bb, post_bb, 0);
1437 /* Make sure new bb is in the other partition. */
1438 new_partition = BB_PARTITION (old_bb);
1439 new_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1440 BB_SET_PARTITION (new_bb, new_partition);
1442 /* Fix up the edges. */
1443 for (ei = ei_start (old_bb->preds); (e = ei_safe_edge (ei)) != NULL; )
1444 if (BB_PARTITION (e->src) == new_partition)
1446 rtx_insn *insn = BB_END (e->src);
1447 rtx note = find_reg_note (insn, REG_EH_REGION, NULL_RTX);
1449 gcc_assert (note != NULL);
1450 gcc_checking_assert (INTVAL (XEXP (note, 0)) == old_lp->index);
1451 XEXP (note, 0) = GEN_INT (new_lp->index);
1453 /* Adjust the edge to the new destination. */
1454 redirect_edge_succ (e, new_bb);
1456 else
1457 ei_next (&ei);
1461 /* Ensure that all hot bbs are included in a hot path through the
1462 procedure. This is done by calling this function twice, once
1463 with WALK_UP true (to look for paths from the entry to hot bbs) and
1464 once with WALK_UP false (to look for paths from hot bbs to the exit).
1465 Returns the updated value of COLD_BB_COUNT and adds newly-hot bbs
1466 to BBS_IN_HOT_PARTITION. */
1468 static unsigned int
1469 sanitize_hot_paths (bool walk_up, unsigned int cold_bb_count,
1470 vec<basic_block> *bbs_in_hot_partition)
1472 /* Callers check this. */
1473 gcc_checking_assert (cold_bb_count);
1475 /* Keep examining hot bbs while we still have some left to check
1476 and there are remaining cold bbs. */
1477 vec<basic_block> hot_bbs_to_check = bbs_in_hot_partition->copy ();
1478 while (! hot_bbs_to_check.is_empty ()
1479 && cold_bb_count)
1481 basic_block bb = hot_bbs_to_check.pop ();
1482 vec<edge, va_gc> *edges = walk_up ? bb->preds : bb->succs;
1483 edge e;
1484 edge_iterator ei;
1485 profile_probability highest_probability
1486 = profile_probability::uninitialized ();
1487 profile_count highest_count = profile_count::uninitialized ();
1488 bool found = false;
1490 /* Walk the preds/succs and check if there is at least one already
1491 marked hot. Keep track of the most frequent pred/succ so that we
1492 can mark it hot if we don't find one. */
1493 FOR_EACH_EDGE (e, ei, edges)
1495 basic_block reach_bb = walk_up ? e->src : e->dest;
1497 if (e->flags & EDGE_DFS_BACK)
1498 continue;
1500 /* Do not expect profile insanities when profile was not adjusted. */
1501 if (e->probability == profile_probability::never ()
1502 || e->count () == profile_count::zero ())
1503 continue;
1505 if (BB_PARTITION (reach_bb) != BB_COLD_PARTITION)
1507 found = true;
1508 break;
1510 /* The following loop will look for the hottest edge via
1511 the edge count, if it is non-zero, then fallback to the edge
1512 frequency and finally the edge probability. */
1513 if (!(e->count () > highest_count))
1514 highest_count = e->count ();
1515 if (!highest_probability.initialized_p ()
1516 || e->probability > highest_probability)
1517 highest_probability = e->probability;
1520 /* If bb is reached by (or reaches, in the case of !WALK_UP) another hot
1521 block (or unpartitioned, e.g. the entry block) then it is ok. If not,
1522 then the most frequent pred (or succ) needs to be adjusted. In the
1523 case where multiple preds/succs have the same frequency (e.g. a
1524 50-50 branch), then both will be adjusted. */
1525 if (found)
1526 continue;
1528 FOR_EACH_EDGE (e, ei, edges)
1530 if (e->flags & EDGE_DFS_BACK)
1531 continue;
1532 /* Do not expect profile insanities when profile was not adjusted. */
1533 if (e->probability == profile_probability::never ()
1534 || e->count () == profile_count::zero ())
1535 continue;
1536 /* Select the hottest edge using the edge count, if it is non-zero,
1537 then fallback to the edge frequency and finally the edge
1538 probability. */
1539 if (highest_count.initialized_p ())
1541 if (!(e->count () >= highest_count))
1542 continue;
1544 else if (!(e->probability >= highest_probability))
1545 continue;
1547 basic_block reach_bb = walk_up ? e->src : e->dest;
1549 /* We have a hot bb with an immediate dominator that is cold.
1550 The dominator needs to be re-marked hot. */
1551 BB_SET_PARTITION (reach_bb, BB_HOT_PARTITION);
1552 if (dump_file)
1553 fprintf (dump_file, "Promoting bb %i to hot partition to sanitize "
1554 "profile of bb %i in %s walk\n", reach_bb->index,
1555 bb->index, walk_up ? "backward" : "forward");
1556 cold_bb_count--;
1558 /* Now we need to examine newly-hot reach_bb to see if it is also
1559 dominated by a cold bb. */
1560 bbs_in_hot_partition->safe_push (reach_bb);
1561 hot_bbs_to_check.safe_push (reach_bb);
1565 return cold_bb_count;
1569 /* Find the basic blocks that are rarely executed and need to be moved to
1570 a separate section of the .o file (to cut down on paging and improve
1571 cache locality). Return a vector of all edges that cross. */
1573 static vec<edge>
1574 find_rarely_executed_basic_blocks_and_crossing_edges (void)
1576 vec<edge> crossing_edges = vNULL;
1577 basic_block bb;
1578 edge e;
1579 edge_iterator ei;
1580 unsigned int cold_bb_count = 0;
1581 auto_vec<basic_block> bbs_in_hot_partition;
1583 propagate_unlikely_bbs_forward ();
1585 /* Mark which partition (hot/cold) each basic block belongs in. */
1586 FOR_EACH_BB_FN (bb, cfun)
1588 bool cold_bb = false;
1590 if (probably_never_executed_bb_p (cfun, bb))
1592 /* Handle profile insanities created by upstream optimizations
1593 by also checking the incoming edge weights. If there is a non-cold
1594 incoming edge, conservatively prevent this block from being split
1595 into the cold section. */
1596 cold_bb = true;
1597 FOR_EACH_EDGE (e, ei, bb->preds)
1598 if (!probably_never_executed_edge_p (cfun, e))
1600 cold_bb = false;
1601 break;
1604 if (cold_bb)
1606 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1607 cold_bb_count++;
1609 else
1611 BB_SET_PARTITION (bb, BB_HOT_PARTITION);
1612 bbs_in_hot_partition.safe_push (bb);
1616 /* Ensure that hot bbs are included along a hot path from the entry to exit.
1617 Several different possibilities may include cold bbs along all paths
1618 to/from a hot bb. One is that there are edge weight insanities
1619 due to optimization phases that do not properly update basic block profile
1620 counts. The second is that the entry of the function may not be hot, because
1621 it is entered fewer times than the number of profile training runs, but there
1622 is a loop inside the function that causes blocks within the function to be
1623 above the threshold for hotness. This is fixed by walking up from hot bbs
1624 to the entry block, and then down from hot bbs to the exit, performing
1625 partitioning fixups as necessary. */
1626 if (cold_bb_count)
1628 mark_dfs_back_edges ();
1629 cold_bb_count = sanitize_hot_paths (true, cold_bb_count,
1630 &bbs_in_hot_partition);
1631 if (cold_bb_count)
1632 sanitize_hot_paths (false, cold_bb_count, &bbs_in_hot_partition);
1634 hash_set <basic_block> set;
1635 find_bbs_reachable_by_hot_paths (&set);
1636 FOR_EACH_BB_FN (bb, cfun)
1637 if (!set.contains (bb))
1638 BB_SET_PARTITION (bb, BB_COLD_PARTITION);
1641 /* The format of .gcc_except_table does not allow landing pads to
1642 be in a different partition as the throw. Fix this by either
1643 moving or duplicating the landing pads. */
1644 if (cfun->eh->lp_array)
1646 unsigned i;
1647 eh_landing_pad lp;
1649 FOR_EACH_VEC_ELT (*cfun->eh->lp_array, i, lp)
1651 bool all_same, all_diff;
1653 if (lp == NULL
1654 || lp->landing_pad == NULL_RTX
1655 || !LABEL_P (lp->landing_pad))
1656 continue;
1658 all_same = all_diff = true;
1659 bb = BLOCK_FOR_INSN (lp->landing_pad);
1660 FOR_EACH_EDGE (e, ei, bb->preds)
1662 gcc_assert (e->flags & EDGE_EH);
1663 if (BB_PARTITION (bb) == BB_PARTITION (e->src))
1664 all_diff = false;
1665 else
1666 all_same = false;
1669 if (all_same)
1671 else if (all_diff)
1673 int which = BB_PARTITION (bb);
1674 which ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
1675 BB_SET_PARTITION (bb, which);
1677 else
1678 fix_up_crossing_landing_pad (lp, bb);
1682 /* Mark every edge that crosses between sections. */
1684 FOR_EACH_BB_FN (bb, cfun)
1685 FOR_EACH_EDGE (e, ei, bb->succs)
1687 unsigned int flags = e->flags;
1689 /* We should never have EDGE_CROSSING set yet. */
1690 gcc_checking_assert ((flags & EDGE_CROSSING) == 0);
1692 if (e->src != ENTRY_BLOCK_PTR_FOR_FN (cfun)
1693 && e->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)
1694 && BB_PARTITION (e->src) != BB_PARTITION (e->dest))
1696 crossing_edges.safe_push (e);
1697 flags |= EDGE_CROSSING;
1700 /* Now that we've split eh edges as appropriate, allow landing pads
1701 to be merged with the post-landing pads. */
1702 flags &= ~EDGE_PRESERVE;
1704 e->flags = flags;
1707 return crossing_edges;
1710 /* Set the flag EDGE_CAN_FALLTHRU for edges that can be fallthru. */
1712 static void
1713 set_edge_can_fallthru_flag (void)
1715 basic_block bb;
1717 FOR_EACH_BB_FN (bb, cfun)
1719 edge e;
1720 edge_iterator ei;
1722 FOR_EACH_EDGE (e, ei, bb->succs)
1724 e->flags &= ~EDGE_CAN_FALLTHRU;
1726 /* The FALLTHRU edge is also CAN_FALLTHRU edge. */
1727 if (e->flags & EDGE_FALLTHRU)
1728 e->flags |= EDGE_CAN_FALLTHRU;
1731 /* If the BB ends with an invertible condjump all (2) edges are
1732 CAN_FALLTHRU edges. */
1733 if (EDGE_COUNT (bb->succs) != 2)
1734 continue;
1735 if (!any_condjump_p (BB_END (bb)))
1736 continue;
1738 rtx_jump_insn *bb_end_jump = as_a <rtx_jump_insn *> (BB_END (bb));
1739 if (!invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0))
1740 continue;
1741 invert_jump (bb_end_jump, JUMP_LABEL (bb_end_jump), 0);
1742 EDGE_SUCC (bb, 0)->flags |= EDGE_CAN_FALLTHRU;
1743 EDGE_SUCC (bb, 1)->flags |= EDGE_CAN_FALLTHRU;
1747 /* If any destination of a crossing edge does not have a label, add label;
1748 Convert any easy fall-through crossing edges to unconditional jumps. */
1750 static void
1751 add_labels_and_missing_jumps (vec<edge> crossing_edges)
1753 size_t i;
1754 edge e;
1756 FOR_EACH_VEC_ELT (crossing_edges, i, e)
1758 basic_block src = e->src;
1759 basic_block dest = e->dest;
1760 rtx_jump_insn *new_jump;
1762 if (dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
1763 continue;
1765 /* Make sure dest has a label. */
1766 rtx_code_label *label = block_label (dest);
1768 /* Nothing to do for non-fallthru edges. */
1769 if (src == ENTRY_BLOCK_PTR_FOR_FN (cfun))
1770 continue;
1771 if ((e->flags & EDGE_FALLTHRU) == 0)
1772 continue;
1774 /* If the block does not end with a control flow insn, then we
1775 can trivially add a jump to the end to fixup the crossing.
1776 Otherwise the jump will have to go in a new bb, which will
1777 be handled by fix_up_fall_thru_edges function. */
1778 if (control_flow_insn_p (BB_END (src)))
1779 continue;
1781 /* Make sure there's only one successor. */
1782 gcc_assert (single_succ_p (src));
1784 new_jump = emit_jump_insn_after (targetm.gen_jump (label), BB_END (src));
1785 BB_END (src) = new_jump;
1786 JUMP_LABEL (new_jump) = label;
1787 LABEL_NUSES (label) += 1;
1789 emit_barrier_after_bb (src);
1791 /* Mark edge as non-fallthru. */
1792 e->flags &= ~EDGE_FALLTHRU;
1796 /* Find any bb's where the fall-through edge is a crossing edge (note that
1797 these bb's must also contain a conditional jump or end with a call
1798 instruction; we've already dealt with fall-through edges for blocks
1799 that didn't have a conditional jump or didn't end with call instruction
1800 in the call to add_labels_and_missing_jumps). Convert the fall-through
1801 edge to non-crossing edge by inserting a new bb to fall-through into.
1802 The new bb will contain an unconditional jump (crossing edge) to the
1803 original fall through destination. */
1805 static void
1806 fix_up_fall_thru_edges (void)
1808 basic_block cur_bb;
1810 FOR_EACH_BB_FN (cur_bb, cfun)
1812 edge succ1;
1813 edge succ2;
1814 edge fall_thru = NULL;
1815 edge cond_jump = NULL;
1817 fall_thru = NULL;
1818 if (EDGE_COUNT (cur_bb->succs) > 0)
1819 succ1 = EDGE_SUCC (cur_bb, 0);
1820 else
1821 succ1 = NULL;
1823 if (EDGE_COUNT (cur_bb->succs) > 1)
1824 succ2 = EDGE_SUCC (cur_bb, 1);
1825 else
1826 succ2 = NULL;
1828 /* Find the fall-through edge. */
1830 if (succ1
1831 && (succ1->flags & EDGE_FALLTHRU))
1833 fall_thru = succ1;
1834 cond_jump = succ2;
1836 else if (succ2
1837 && (succ2->flags & EDGE_FALLTHRU))
1839 fall_thru = succ2;
1840 cond_jump = succ1;
1842 else if (succ2 && EDGE_COUNT (cur_bb->succs) > 2)
1843 fall_thru = find_fallthru_edge (cur_bb->succs);
1845 if (fall_thru && (fall_thru->dest != EXIT_BLOCK_PTR_FOR_FN (cfun)))
1847 /* Check to see if the fall-thru edge is a crossing edge. */
1849 if (fall_thru->flags & EDGE_CROSSING)
1851 /* The fall_thru edge crosses; now check the cond jump edge, if
1852 it exists. */
1854 bool cond_jump_crosses = true;
1855 int invert_worked = 0;
1856 rtx_insn *old_jump = BB_END (cur_bb);
1858 /* Find the jump instruction, if there is one. */
1860 if (cond_jump)
1862 if (!(cond_jump->flags & EDGE_CROSSING))
1863 cond_jump_crosses = false;
1865 /* We know the fall-thru edge crosses; if the cond
1866 jump edge does NOT cross, and its destination is the
1867 next block in the bb order, invert the jump
1868 (i.e. fix it so the fall through does not cross and
1869 the cond jump does). */
1871 if (!cond_jump_crosses)
1873 /* Find label in fall_thru block. We've already added
1874 any missing labels, so there must be one. */
1876 rtx_code_label *fall_thru_label
1877 = block_label (fall_thru->dest);
1879 if (old_jump && fall_thru_label)
1881 rtx_jump_insn *old_jump_insn
1882 = dyn_cast <rtx_jump_insn *> (old_jump);
1883 if (old_jump_insn)
1884 invert_worked = invert_jump (old_jump_insn,
1885 fall_thru_label, 0);
1888 if (invert_worked)
1890 fall_thru->flags &= ~EDGE_FALLTHRU;
1891 cond_jump->flags |= EDGE_FALLTHRU;
1892 update_br_prob_note (cur_bb);
1893 std::swap (fall_thru, cond_jump);
1894 cond_jump->flags |= EDGE_CROSSING;
1895 fall_thru->flags &= ~EDGE_CROSSING;
1900 if (cond_jump_crosses || !invert_worked)
1902 /* This is the case where both edges out of the basic
1903 block are crossing edges. Here we will fix up the
1904 fall through edge. The jump edge will be taken care
1905 of later. The EDGE_CROSSING flag of fall_thru edge
1906 is unset before the call to force_nonfallthru
1907 function because if a new basic-block is created
1908 this edge remains in the current section boundary
1909 while the edge between new_bb and the fall_thru->dest
1910 becomes EDGE_CROSSING. */
1912 fall_thru->flags &= ~EDGE_CROSSING;
1913 basic_block new_bb = force_nonfallthru (fall_thru);
1915 if (new_bb)
1917 new_bb->aux = cur_bb->aux;
1918 cur_bb->aux = new_bb;
1920 /* This is done by force_nonfallthru_and_redirect. */
1921 gcc_assert (BB_PARTITION (new_bb)
1922 == BB_PARTITION (cur_bb));
1924 single_succ_edge (new_bb)->flags |= EDGE_CROSSING;
1926 else
1928 /* If a new basic-block was not created; restore
1929 the EDGE_CROSSING flag. */
1930 fall_thru->flags |= EDGE_CROSSING;
1933 /* Add barrier after new jump */
1934 emit_barrier_after_bb (new_bb ? new_bb : cur_bb);
1941 /* This function checks the destination block of a "crossing jump" to
1942 see if it has any crossing predecessors that begin with a code label
1943 and end with an unconditional jump. If so, it returns that predecessor
1944 block. (This is to avoid creating lots of new basic blocks that all
1945 contain unconditional jumps to the same destination). */
1947 static basic_block
1948 find_jump_block (basic_block jump_dest)
1950 basic_block source_bb = NULL;
1951 edge e;
1952 rtx_insn *insn;
1953 edge_iterator ei;
1955 FOR_EACH_EDGE (e, ei, jump_dest->preds)
1956 if (e->flags & EDGE_CROSSING)
1958 basic_block src = e->src;
1960 /* Check each predecessor to see if it has a label, and contains
1961 only one executable instruction, which is an unconditional jump.
1962 If so, we can use it. */
1964 if (LABEL_P (BB_HEAD (src)))
1965 for (insn = BB_HEAD (src);
1966 !INSN_P (insn) && insn != NEXT_INSN (BB_END (src));
1967 insn = NEXT_INSN (insn))
1969 if (INSN_P (insn)
1970 && insn == BB_END (src)
1971 && JUMP_P (insn)
1972 && !any_condjump_p (insn))
1974 source_bb = src;
1975 break;
1979 if (source_bb)
1980 break;
1983 return source_bb;
1986 /* Find all BB's with conditional jumps that are crossing edges;
1987 insert a new bb and make the conditional jump branch to the new
1988 bb instead (make the new bb same color so conditional branch won't
1989 be a 'crossing' edge). Insert an unconditional jump from the
1990 new bb to the original destination of the conditional jump. */
1992 static void
1993 fix_crossing_conditional_branches (void)
1995 basic_block cur_bb;
1996 basic_block new_bb;
1997 basic_block dest;
1998 edge succ1;
1999 edge succ2;
2000 edge crossing_edge;
2001 edge new_edge;
2002 rtx set_src;
2003 rtx old_label = NULL_RTX;
2004 rtx_code_label *new_label;
2006 FOR_EACH_BB_FN (cur_bb, cfun)
2008 crossing_edge = NULL;
2009 if (EDGE_COUNT (cur_bb->succs) > 0)
2010 succ1 = EDGE_SUCC (cur_bb, 0);
2011 else
2012 succ1 = NULL;
2014 if (EDGE_COUNT (cur_bb->succs) > 1)
2015 succ2 = EDGE_SUCC (cur_bb, 1);
2016 else
2017 succ2 = NULL;
2019 /* We already took care of fall-through edges, so only one successor
2020 can be a crossing edge. */
2022 if (succ1 && (succ1->flags & EDGE_CROSSING))
2023 crossing_edge = succ1;
2024 else if (succ2 && (succ2->flags & EDGE_CROSSING))
2025 crossing_edge = succ2;
2027 if (crossing_edge)
2029 rtx_insn *old_jump = BB_END (cur_bb);
2031 /* Check to make sure the jump instruction is a
2032 conditional jump. */
2034 set_src = NULL_RTX;
2036 if (any_condjump_p (old_jump))
2038 if (GET_CODE (PATTERN (old_jump)) == SET)
2039 set_src = SET_SRC (PATTERN (old_jump));
2040 else if (GET_CODE (PATTERN (old_jump)) == PARALLEL)
2042 set_src = XVECEXP (PATTERN (old_jump), 0,0);
2043 if (GET_CODE (set_src) == SET)
2044 set_src = SET_SRC (set_src);
2045 else
2046 set_src = NULL_RTX;
2050 if (set_src && (GET_CODE (set_src) == IF_THEN_ELSE))
2052 rtx_jump_insn *old_jump_insn =
2053 as_a <rtx_jump_insn *> (old_jump);
2055 if (GET_CODE (XEXP (set_src, 1)) == PC)
2056 old_label = XEXP (set_src, 2);
2057 else if (GET_CODE (XEXP (set_src, 2)) == PC)
2058 old_label = XEXP (set_src, 1);
2060 /* Check to see if new bb for jumping to that dest has
2061 already been created; if so, use it; if not, create
2062 a new one. */
2064 new_bb = find_jump_block (crossing_edge->dest);
2066 if (new_bb)
2067 new_label = block_label (new_bb);
2068 else
2070 basic_block last_bb;
2071 rtx_code_label *old_jump_target;
2072 rtx_jump_insn *new_jump;
2074 /* Create new basic block to be dest for
2075 conditional jump. */
2077 /* Put appropriate instructions in new bb. */
2079 new_label = gen_label_rtx ();
2080 emit_label (new_label);
2082 gcc_assert (GET_CODE (old_label) == LABEL_REF);
2083 old_jump_target = old_jump_insn->jump_target ();
2084 new_jump = as_a <rtx_jump_insn *>
2085 (emit_jump_insn (targetm.gen_jump (old_jump_target)));
2086 new_jump->set_jump_target (old_jump_target);
2088 last_bb = EXIT_BLOCK_PTR_FOR_FN (cfun)->prev_bb;
2089 new_bb = create_basic_block (new_label, new_jump, last_bb);
2090 new_bb->aux = last_bb->aux;
2091 last_bb->aux = new_bb;
2093 emit_barrier_after_bb (new_bb);
2095 /* Make sure new bb is in same partition as source
2096 of conditional branch. */
2097 BB_COPY_PARTITION (new_bb, cur_bb);
2100 /* Make old jump branch to new bb. */
2102 redirect_jump (old_jump_insn, new_label, 0);
2104 /* Remove crossing_edge as predecessor of 'dest'. */
2106 dest = crossing_edge->dest;
2108 redirect_edge_succ (crossing_edge, new_bb);
2110 /* Make a new edge from new_bb to old dest; new edge
2111 will be a successor for new_bb and a predecessor
2112 for 'dest'. */
2114 if (EDGE_COUNT (new_bb->succs) == 0)
2115 new_edge = make_single_succ_edge (new_bb, dest, 0);
2116 else
2117 new_edge = EDGE_SUCC (new_bb, 0);
2119 crossing_edge->flags &= ~EDGE_CROSSING;
2120 new_edge->flags |= EDGE_CROSSING;
2126 /* Find any unconditional branches that cross between hot and cold
2127 sections. Convert them into indirect jumps instead. */
2129 static void
2130 fix_crossing_unconditional_branches (void)
2132 basic_block cur_bb;
2133 rtx_insn *last_insn;
2134 rtx label;
2135 rtx label_addr;
2136 rtx_insn *indirect_jump_sequence;
2137 rtx_insn *jump_insn = NULL;
2138 rtx new_reg;
2139 rtx_insn *cur_insn;
2140 edge succ;
2142 FOR_EACH_BB_FN (cur_bb, cfun)
2144 last_insn = BB_END (cur_bb);
2146 if (EDGE_COUNT (cur_bb->succs) < 1)
2147 continue;
2149 succ = EDGE_SUCC (cur_bb, 0);
2151 /* Check to see if bb ends in a crossing (unconditional) jump. At
2152 this point, no crossing jumps should be conditional. */
2154 if (JUMP_P (last_insn)
2155 && (succ->flags & EDGE_CROSSING))
2157 gcc_assert (!any_condjump_p (last_insn));
2159 /* Make sure the jump is not already an indirect or table jump. */
2161 if (!computed_jump_p (last_insn)
2162 && !tablejump_p (last_insn, NULL, NULL))
2164 /* We have found a "crossing" unconditional branch. Now
2165 we must convert it to an indirect jump. First create
2166 reference of label, as target for jump. */
2168 label = JUMP_LABEL (last_insn);
2169 label_addr = gen_rtx_LABEL_REF (Pmode, label);
2170 LABEL_NUSES (label) += 1;
2172 /* Get a register to use for the indirect jump. */
2174 new_reg = gen_reg_rtx (Pmode);
2176 /* Generate indirect the jump sequence. */
2178 start_sequence ();
2179 emit_move_insn (new_reg, label_addr);
2180 emit_indirect_jump (new_reg);
2181 indirect_jump_sequence = get_insns ();
2182 end_sequence ();
2184 /* Make sure every instruction in the new jump sequence has
2185 its basic block set to be cur_bb. */
2187 for (cur_insn = indirect_jump_sequence; cur_insn;
2188 cur_insn = NEXT_INSN (cur_insn))
2190 if (!BARRIER_P (cur_insn))
2191 BLOCK_FOR_INSN (cur_insn) = cur_bb;
2192 if (JUMP_P (cur_insn))
2193 jump_insn = cur_insn;
2196 /* Insert the new (indirect) jump sequence immediately before
2197 the unconditional jump, then delete the unconditional jump. */
2199 emit_insn_before (indirect_jump_sequence, last_insn);
2200 delete_insn (last_insn);
2202 JUMP_LABEL (jump_insn) = label;
2203 LABEL_NUSES (label)++;
2205 /* Make BB_END for cur_bb be the jump instruction (NOT the
2206 barrier instruction at the end of the sequence...). */
2208 BB_END (cur_bb) = jump_insn;
2214 /* Update CROSSING_JUMP_P flags on all jump insns. */
2216 static void
2217 update_crossing_jump_flags (void)
2219 basic_block bb;
2220 edge e;
2221 edge_iterator ei;
2223 FOR_EACH_BB_FN (bb, cfun)
2224 FOR_EACH_EDGE (e, ei, bb->succs)
2225 if (e->flags & EDGE_CROSSING)
2227 if (JUMP_P (BB_END (bb))
2228 /* Some flags were added during fix_up_fall_thru_edges, via
2229 force_nonfallthru_and_redirect. */
2230 && !CROSSING_JUMP_P (BB_END (bb)))
2231 CROSSING_JUMP_P (BB_END (bb)) = 1;
2232 break;
2236 /* Reorder basic blocks using the software trace cache (STC) algorithm. */
2238 static void
2239 reorder_basic_blocks_software_trace_cache (void)
2241 if (dump_file)
2242 fprintf (dump_file, "\nReordering with the STC algorithm.\n\n");
2244 int n_traces;
2245 int i;
2246 struct trace *traces;
2248 /* We are estimating the length of uncond jump insn only once since the code
2249 for getting the insn length always returns the minimal length now. */
2250 if (uncond_jump_length == 0)
2251 uncond_jump_length = get_uncond_jump_length ();
2253 /* We need to know some information for each basic block. */
2254 array_size = GET_ARRAY_SIZE (last_basic_block_for_fn (cfun));
2255 bbd = XNEWVEC (bbro_basic_block_data, array_size);
2256 for (i = 0; i < array_size; i++)
2258 bbd[i].start_of_trace = -1;
2259 bbd[i].end_of_trace = -1;
2260 bbd[i].in_trace = -1;
2261 bbd[i].visited = 0;
2262 bbd[i].priority = -1;
2263 bbd[i].heap = NULL;
2264 bbd[i].node = NULL;
2267 traces = XNEWVEC (struct trace, n_basic_blocks_for_fn (cfun));
2268 n_traces = 0;
2269 find_traces (&n_traces, traces);
2270 connect_traces (n_traces, traces);
2271 FREE (traces);
2272 FREE (bbd);
2275 /* Return true if edge E1 is more desirable as a fallthrough edge than
2276 edge E2 is. */
2278 static bool
2279 edge_order (edge e1, edge e2)
2281 return e1->count () > e2->count ();
2284 /* Reorder basic blocks using the "simple" algorithm. This tries to
2285 maximize the dynamic number of branches that are fallthrough, without
2286 copying instructions. The algorithm is greedy, looking at the most
2287 frequently executed branch first. */
2289 static void
2290 reorder_basic_blocks_simple (void)
2292 if (dump_file)
2293 fprintf (dump_file, "\nReordering with the \"simple\" algorithm.\n\n");
2295 edge *edges = new edge[2 * n_basic_blocks_for_fn (cfun)];
2297 /* First, collect all edges that can be optimized by reordering blocks:
2298 simple jumps and conditional jumps, as well as the function entry edge. */
2300 int n = 0;
2301 edges[n++] = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2303 basic_block bb;
2304 FOR_EACH_BB_FN (bb, cfun)
2306 rtx_insn *end = BB_END (bb);
2308 if (computed_jump_p (end) || tablejump_p (end, NULL, NULL))
2309 continue;
2311 /* We cannot optimize asm goto. */
2312 if (JUMP_P (end) && extract_asm_operands (end))
2313 continue;
2315 if (single_succ_p (bb))
2316 edges[n++] = EDGE_SUCC (bb, 0);
2317 else if (any_condjump_p (end))
2319 edge e0 = EDGE_SUCC (bb, 0);
2320 edge e1 = EDGE_SUCC (bb, 1);
2321 /* When optimizing for size it is best to keep the original
2322 fallthrough edges. */
2323 if (e1->flags & EDGE_FALLTHRU)
2324 std::swap (e0, e1);
2325 edges[n++] = e0;
2326 edges[n++] = e1;
2330 /* Sort the edges, the most desirable first. When optimizing for size
2331 all edges are equally desirable. */
2333 if (optimize_function_for_speed_p (cfun))
2334 std::stable_sort (edges, edges + n, edge_order);
2336 /* Now decide which of those edges to make fallthrough edges. We set
2337 BB_VISITED if a block already has a fallthrough successor assigned
2338 to it. We make ->AUX of an endpoint point to the opposite endpoint
2339 of a sequence of blocks that fall through, and ->AUX will be NULL
2340 for a block that is in such a sequence but not an endpoint anymore.
2342 To start with, everything points to itself, nothing is assigned yet. */
2344 FOR_ALL_BB_FN (bb, cfun)
2346 bb->aux = bb;
2347 bb->flags &= ~BB_VISITED;
2350 EXIT_BLOCK_PTR_FOR_FN (cfun)->aux = 0;
2352 /* Now for all edges, the most desirable first, see if that edge can
2353 connect two sequences. If it can, update AUX and BB_VISITED; if it
2354 cannot, zero out the edge in the table. */
2356 for (int j = 0; j < n; j++)
2358 edge e = edges[j];
2360 basic_block tail_a = e->src;
2361 basic_block head_b = e->dest;
2362 basic_block head_a = (basic_block) tail_a->aux;
2363 basic_block tail_b = (basic_block) head_b->aux;
2365 /* An edge cannot connect two sequences if:
2366 - it crosses partitions;
2367 - its src is not a current endpoint;
2368 - its dest is not a current endpoint;
2369 - or, it would create a loop. */
2371 if (e->flags & EDGE_CROSSING
2372 || tail_a->flags & BB_VISITED
2373 || !tail_b
2374 || (!(head_b->flags & BB_VISITED) && head_b != tail_b)
2375 || tail_a == tail_b)
2377 edges[j] = 0;
2378 continue;
2381 tail_a->aux = 0;
2382 head_b->aux = 0;
2383 head_a->aux = tail_b;
2384 tail_b->aux = head_a;
2385 tail_a->flags |= BB_VISITED;
2388 /* Put the pieces together, in the same order that the start blocks of
2389 the sequences already had. The hot/cold partitioning gives a little
2390 complication: as a first pass only do this for blocks in the same
2391 partition as the start block, and (if there is anything left to do)
2392 in a second pass handle the other partition. */
2394 basic_block last_tail = (basic_block) ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2396 int current_partition = BB_PARTITION (last_tail);
2397 bool need_another_pass = true;
2399 for (int pass = 0; pass < 2 && need_another_pass; pass++)
2401 need_another_pass = false;
2403 FOR_EACH_BB_FN (bb, cfun)
2404 if ((bb->flags & BB_VISITED && bb->aux) || bb->aux == bb)
2406 if (BB_PARTITION (bb) != current_partition)
2408 need_another_pass = true;
2409 continue;
2412 last_tail->aux = bb;
2413 last_tail = (basic_block) bb->aux;
2416 current_partition ^= BB_HOT_PARTITION | BB_COLD_PARTITION;
2419 last_tail->aux = 0;
2421 /* Finally, link all the chosen fallthrough edges. */
2423 for (int j = 0; j < n; j++)
2424 if (edges[j])
2425 edges[j]->src->aux = edges[j]->dest;
2427 delete[] edges;
2429 /* If the entry edge no longer falls through we have to make a new
2430 block so it can do so again. */
2432 edge e = EDGE_SUCC (ENTRY_BLOCK_PTR_FOR_FN (cfun), 0);
2433 if (e->dest != ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux)
2435 force_nonfallthru (e);
2436 e->src->aux = ENTRY_BLOCK_PTR_FOR_FN (cfun)->aux;
2437 BB_COPY_PARTITION (e->src, e->dest);
2441 /* Reorder basic blocks. The main entry point to this file. */
2443 static void
2444 reorder_basic_blocks (void)
2446 gcc_assert (current_ir_type () == IR_RTL_CFGLAYOUT);
2448 if (n_basic_blocks_for_fn (cfun) <= NUM_FIXED_BLOCKS + 1)
2449 return;
2451 set_edge_can_fallthru_flag ();
2452 mark_dfs_back_edges ();
2454 switch (flag_reorder_blocks_algorithm)
2456 case REORDER_BLOCKS_ALGORITHM_SIMPLE:
2457 reorder_basic_blocks_simple ();
2458 break;
2460 case REORDER_BLOCKS_ALGORITHM_STC:
2461 reorder_basic_blocks_software_trace_cache ();
2462 break;
2464 default:
2465 gcc_unreachable ();
2468 relink_block_chain (/*stay_in_cfglayout_mode=*/true);
2470 if (dump_file)
2472 if (dump_flags & TDF_DETAILS)
2473 dump_reg_info (dump_file);
2474 dump_flow_info (dump_file, dump_flags);
2477 /* Signal that rtl_verify_flow_info_1 can now verify that there
2478 is at most one switch between hot/cold sections. */
2479 crtl->bb_reorder_complete = true;
2482 /* Determine which partition the first basic block in the function
2483 belongs to, then find the first basic block in the current function
2484 that belongs to a different section, and insert a
2485 NOTE_INSN_SWITCH_TEXT_SECTIONS note immediately before it in the
2486 instruction stream. When writing out the assembly code,
2487 encountering this note will make the compiler switch between the
2488 hot and cold text sections. */
2490 void
2491 insert_section_boundary_note (void)
2493 basic_block bb;
2494 bool switched_sections = false;
2495 int current_partition = 0;
2497 if (!crtl->has_bb_partition)
2498 return;
2500 FOR_EACH_BB_FN (bb, cfun)
2502 if (!current_partition)
2503 current_partition = BB_PARTITION (bb);
2504 if (BB_PARTITION (bb) != current_partition)
2506 gcc_assert (!switched_sections);
2507 switched_sections = true;
2508 emit_note_before (NOTE_INSN_SWITCH_TEXT_SECTIONS, BB_HEAD (bb));
2509 current_partition = BB_PARTITION (bb);
2514 namespace {
2516 const pass_data pass_data_reorder_blocks =
2518 RTL_PASS, /* type */
2519 "bbro", /* name */
2520 OPTGROUP_NONE, /* optinfo_flags */
2521 TV_REORDER_BLOCKS, /* tv_id */
2522 0, /* properties_required */
2523 0, /* properties_provided */
2524 0, /* properties_destroyed */
2525 0, /* todo_flags_start */
2526 0, /* todo_flags_finish */
2529 class pass_reorder_blocks : public rtl_opt_pass
2531 public:
2532 pass_reorder_blocks (gcc::context *ctxt)
2533 : rtl_opt_pass (pass_data_reorder_blocks, ctxt)
2536 /* opt_pass methods: */
2537 virtual bool gate (function *)
2539 if (targetm.cannot_modify_jumps_p ())
2540 return false;
2541 return (optimize > 0
2542 && (flag_reorder_blocks || flag_reorder_blocks_and_partition));
2545 virtual unsigned int execute (function *);
2547 }; // class pass_reorder_blocks
2549 unsigned int
2550 pass_reorder_blocks::execute (function *fun)
2552 basic_block bb;
2554 /* Last attempt to optimize CFG, as scheduling, peepholing and insn
2555 splitting possibly introduced more crossjumping opportunities. */
2556 cfg_layout_initialize (CLEANUP_EXPENSIVE);
2558 reorder_basic_blocks ();
2559 cleanup_cfg (CLEANUP_EXPENSIVE);
2561 FOR_EACH_BB_FN (bb, fun)
2562 if (bb->next_bb != EXIT_BLOCK_PTR_FOR_FN (fun))
2563 bb->aux = bb->next_bb;
2564 cfg_layout_finalize ();
2566 return 0;
2569 } // anon namespace
2571 rtl_opt_pass *
2572 make_pass_reorder_blocks (gcc::context *ctxt)
2574 return new pass_reorder_blocks (ctxt);
2577 /* Duplicate a block (that we already know ends in a computed jump) into its
2578 predecessors, where possible. Return whether anything is changed. */
2579 static bool
2580 maybe_duplicate_computed_goto (basic_block bb, int max_size)
2582 if (single_pred_p (bb))
2583 return false;
2585 /* Make sure that the block is small enough. */
2586 rtx_insn *insn;
2587 FOR_BB_INSNS (bb, insn)
2588 if (INSN_P (insn))
2590 max_size -= get_attr_min_length (insn);
2591 if (max_size < 0)
2592 return false;
2595 bool changed = false;
2596 edge e;
2597 edge_iterator ei;
2598 for (ei = ei_start (bb->preds); (e = ei_safe_edge (ei)); )
2600 basic_block pred = e->src;
2602 /* Do not duplicate BB into PRED if that is the last predecessor, or if
2603 we cannot merge a copy of BB with PRED. */
2604 if (single_pred_p (bb)
2605 || !single_succ_p (pred)
2606 || e->flags & EDGE_COMPLEX
2607 || pred->index < NUM_FIXED_BLOCKS
2608 || (JUMP_P (BB_END (pred)) && !simplejump_p (BB_END (pred)))
2609 || (JUMP_P (BB_END (pred)) && CROSSING_JUMP_P (BB_END (pred))))
2611 ei_next (&ei);
2612 continue;
2615 if (dump_file)
2616 fprintf (dump_file, "Duplicating computed goto bb %d into bb %d\n",
2617 bb->index, e->src->index);
2619 /* Remember if PRED can be duplicated; if so, the copy of BB merged
2620 with PRED can be duplicated as well. */
2621 bool can_dup_more = can_duplicate_block_p (pred);
2623 /* Make a copy of BB, merge it into PRED. */
2624 basic_block copy = duplicate_block (bb, e, NULL);
2625 emit_barrier_after_bb (copy);
2626 reorder_insns_nobb (BB_HEAD (copy), BB_END (copy), BB_END (pred));
2627 merge_blocks (pred, copy);
2629 changed = true;
2631 /* Try to merge the resulting merged PRED into further predecessors. */
2632 if (can_dup_more)
2633 maybe_duplicate_computed_goto (pred, max_size);
2636 return changed;
2639 /* Duplicate the blocks containing computed gotos. This basically unfactors
2640 computed gotos that were factored early on in the compilation process to
2641 speed up edge based data flow. We used to not unfactor them again, which
2642 can seriously pessimize code with many computed jumps in the source code,
2643 such as interpreters. See e.g. PR15242. */
2644 static void
2645 duplicate_computed_gotos (function *fun)
2647 /* We are estimating the length of uncond jump insn only once
2648 since the code for getting the insn length always returns
2649 the minimal length now. */
2650 if (uncond_jump_length == 0)
2651 uncond_jump_length = get_uncond_jump_length ();
2653 /* Never copy a block larger than this. */
2654 int max_size
2655 = uncond_jump_length * PARAM_VALUE (PARAM_MAX_GOTO_DUPLICATION_INSNS);
2657 bool changed = false;
2659 /* Try to duplicate all blocks that end in a computed jump and that
2660 can be duplicated at all. */
2661 basic_block bb;
2662 FOR_EACH_BB_FN (bb, fun)
2663 if (computed_jump_p (BB_END (bb)) && can_duplicate_block_p (bb))
2664 changed |= maybe_duplicate_computed_goto (bb, max_size);
2666 /* Duplicating blocks will redirect edges and may cause hot blocks
2667 previously reached by both hot and cold blocks to become dominated
2668 only by cold blocks. */
2669 if (changed)
2670 fixup_partitions ();
2673 namespace {
2675 const pass_data pass_data_duplicate_computed_gotos =
2677 RTL_PASS, /* type */
2678 "compgotos", /* name */
2679 OPTGROUP_NONE, /* optinfo_flags */
2680 TV_REORDER_BLOCKS, /* tv_id */
2681 0, /* properties_required */
2682 0, /* properties_provided */
2683 0, /* properties_destroyed */
2684 0, /* todo_flags_start */
2685 0, /* todo_flags_finish */
2688 class pass_duplicate_computed_gotos : public rtl_opt_pass
2690 public:
2691 pass_duplicate_computed_gotos (gcc::context *ctxt)
2692 : rtl_opt_pass (pass_data_duplicate_computed_gotos, ctxt)
2695 /* opt_pass methods: */
2696 virtual bool gate (function *);
2697 virtual unsigned int execute (function *);
2699 }; // class pass_duplicate_computed_gotos
2701 bool
2702 pass_duplicate_computed_gotos::gate (function *fun)
2704 if (targetm.cannot_modify_jumps_p ())
2705 return false;
2706 return (optimize > 0
2707 && flag_expensive_optimizations
2708 && ! optimize_function_for_size_p (fun));
2711 unsigned int
2712 pass_duplicate_computed_gotos::execute (function *fun)
2714 duplicate_computed_gotos (fun);
2716 return 0;
2719 } // anon namespace
2721 rtl_opt_pass *
2722 make_pass_duplicate_computed_gotos (gcc::context *ctxt)
2724 return new pass_duplicate_computed_gotos (ctxt);
2727 /* This function is the main 'entrance' for the optimization that
2728 partitions hot and cold basic blocks into separate sections of the
2729 .o file (to improve performance and cache locality). Ideally it
2730 would be called after all optimizations that rearrange the CFG have
2731 been called. However part of this optimization may introduce new
2732 register usage, so it must be called before register allocation has
2733 occurred. This means that this optimization is actually called
2734 well before the optimization that reorders basic blocks (see
2735 function above).
2737 This optimization checks the feedback information to determine
2738 which basic blocks are hot/cold, updates flags on the basic blocks
2739 to indicate which section they belong in. This information is
2740 later used for writing out sections in the .o file. Because hot
2741 and cold sections can be arbitrarily large (within the bounds of
2742 memory), far beyond the size of a single function, it is necessary
2743 to fix up all edges that cross section boundaries, to make sure the
2744 instructions used can actually span the required distance. The
2745 fixes are described below.
2747 Fall-through edges must be changed into jumps; it is not safe or
2748 legal to fall through across a section boundary. Whenever a
2749 fall-through edge crossing a section boundary is encountered, a new
2750 basic block is inserted (in the same section as the fall-through
2751 source), and the fall through edge is redirected to the new basic
2752 block. The new basic block contains an unconditional jump to the
2753 original fall-through target. (If the unconditional jump is
2754 insufficient to cross section boundaries, that is dealt with a
2755 little later, see below).
2757 In order to deal with architectures that have short conditional
2758 branches (which cannot span all of memory) we take any conditional
2759 jump that attempts to cross a section boundary and add a level of
2760 indirection: it becomes a conditional jump to a new basic block, in
2761 the same section. The new basic block contains an unconditional
2762 jump to the original target, in the other section.
2764 For those architectures whose unconditional branch is also
2765 incapable of reaching all of memory, those unconditional jumps are
2766 converted into indirect jumps, through a register.
2768 IMPORTANT NOTE: This optimization causes some messy interactions
2769 with the cfg cleanup optimizations; those optimizations want to
2770 merge blocks wherever possible, and to collapse indirect jump
2771 sequences (change "A jumps to B jumps to C" directly into "A jumps
2772 to C"). Those optimizations can undo the jump fixes that
2773 partitioning is required to make (see above), in order to ensure
2774 that jumps attempting to cross section boundaries are really able
2775 to cover whatever distance the jump requires (on many architectures
2776 conditional or unconditional jumps are not able to reach all of
2777 memory). Therefore tests have to be inserted into each such
2778 optimization to make sure that it does not undo stuff necessary to
2779 cross partition boundaries. This would be much less of a problem
2780 if we could perform this optimization later in the compilation, but
2781 unfortunately the fact that we may need to create indirect jumps
2782 (through registers) requires that this optimization be performed
2783 before register allocation.
2785 Hot and cold basic blocks are partitioned and put in separate
2786 sections of the .o file, to reduce paging and improve cache
2787 performance (hopefully). This can result in bits of code from the
2788 same function being widely separated in the .o file. However this
2789 is not obvious to the current bb structure. Therefore we must take
2790 care to ensure that: 1). There are no fall_thru edges that cross
2791 between sections; 2). For those architectures which have "short"
2792 conditional branches, all conditional branches that attempt to
2793 cross between sections are converted to unconditional branches;
2794 and, 3). For those architectures which have "short" unconditional
2795 branches, all unconditional branches that attempt to cross between
2796 sections are converted to indirect jumps.
2798 The code for fixing up fall_thru edges that cross between hot and
2799 cold basic blocks does so by creating new basic blocks containing
2800 unconditional branches to the appropriate label in the "other"
2801 section. The new basic block is then put in the same (hot or cold)
2802 section as the original conditional branch, and the fall_thru edge
2803 is modified to fall into the new basic block instead. By adding
2804 this level of indirection we end up with only unconditional branches
2805 crossing between hot and cold sections.
2807 Conditional branches are dealt with by adding a level of indirection.
2808 A new basic block is added in the same (hot/cold) section as the
2809 conditional branch, and the conditional branch is retargeted to the
2810 new basic block. The new basic block contains an unconditional branch
2811 to the original target of the conditional branch (in the other section).
2813 Unconditional branches are dealt with by converting them into
2814 indirect jumps. */
2816 namespace {
2818 const pass_data pass_data_partition_blocks =
2820 RTL_PASS, /* type */
2821 "bbpart", /* name */
2822 OPTGROUP_NONE, /* optinfo_flags */
2823 TV_REORDER_BLOCKS, /* tv_id */
2824 PROP_cfglayout, /* properties_required */
2825 0, /* properties_provided */
2826 0, /* properties_destroyed */
2827 0, /* todo_flags_start */
2828 0, /* todo_flags_finish */
2831 class pass_partition_blocks : public rtl_opt_pass
2833 public:
2834 pass_partition_blocks (gcc::context *ctxt)
2835 : rtl_opt_pass (pass_data_partition_blocks, ctxt)
2838 /* opt_pass methods: */
2839 virtual bool gate (function *);
2840 virtual unsigned int execute (function *);
2842 }; // class pass_partition_blocks
2844 bool
2845 pass_partition_blocks::gate (function *fun)
2847 /* The optimization to partition hot/cold basic blocks into separate
2848 sections of the .o file does not work well with linkonce or with
2849 user defined section attributes. Don't call it if either case
2850 arises. */
2851 return (flag_reorder_blocks_and_partition
2852 && optimize
2853 /* See pass_reorder_blocks::gate. We should not partition if
2854 we are going to omit the reordering. */
2855 && optimize_function_for_speed_p (fun)
2856 && !DECL_COMDAT_GROUP (current_function_decl)
2857 && !lookup_attribute ("section", DECL_ATTRIBUTES (fun->decl)));
2860 unsigned
2861 pass_partition_blocks::execute (function *fun)
2863 vec<edge> crossing_edges;
2865 if (n_basic_blocks_for_fn (fun) <= NUM_FIXED_BLOCKS + 1)
2866 return 0;
2868 df_set_flags (DF_DEFER_INSN_RESCAN);
2870 crossing_edges = find_rarely_executed_basic_blocks_and_crossing_edges ();
2871 if (!crossing_edges.exists ())
2872 /* Make sure to process deferred rescans and clear changeable df flags. */
2873 return TODO_df_finish;
2875 crtl->has_bb_partition = true;
2877 /* Make sure the source of any crossing edge ends in a jump and the
2878 destination of any crossing edge has a label. */
2879 add_labels_and_missing_jumps (crossing_edges);
2881 /* Convert all crossing fall_thru edges to non-crossing fall
2882 thrus to unconditional jumps (that jump to the original fall
2883 through dest). */
2884 fix_up_fall_thru_edges ();
2886 /* If the architecture does not have conditional branches that can
2887 span all of memory, convert crossing conditional branches into
2888 crossing unconditional branches. */
2889 if (!HAS_LONG_COND_BRANCH)
2890 fix_crossing_conditional_branches ();
2892 /* If the architecture does not have unconditional branches that
2893 can span all of memory, convert crossing unconditional branches
2894 into indirect jumps. Since adding an indirect jump also adds
2895 a new register usage, update the register usage information as
2896 well. */
2897 if (!HAS_LONG_UNCOND_BRANCH)
2898 fix_crossing_unconditional_branches ();
2900 update_crossing_jump_flags ();
2902 /* Clear bb->aux fields that the above routines were using. */
2903 clear_aux_for_blocks ();
2905 crossing_edges.release ();
2907 /* ??? FIXME: DF generates the bb info for a block immediately.
2908 And by immediately, I mean *during* creation of the block.
2910 #0 df_bb_refs_collect
2911 #1 in df_bb_refs_record
2912 #2 in create_basic_block_structure
2914 Which means that the bb_has_eh_pred test in df_bb_refs_collect
2915 will *always* fail, because no edges can have been added to the
2916 block yet. Which of course means we don't add the right
2917 artificial refs, which means we fail df_verify (much) later.
2919 Cleanest solution would seem to make DF_DEFER_INSN_RESCAN imply
2920 that we also shouldn't grab data from the new blocks those new
2921 insns are in either. In this way one can create the block, link
2922 it up properly, and have everything Just Work later, when deferred
2923 insns are processed.
2925 In the meantime, we have no other option but to throw away all
2926 of the DF data and recompute it all. */
2927 if (fun->eh->lp_array)
2929 df_finish_pass (true);
2930 df_scan_alloc (NULL);
2931 df_scan_blocks ();
2932 /* Not all post-landing pads use all of the EH_RETURN_DATA_REGNO
2933 data. We blindly generated all of them when creating the new
2934 landing pad. Delete those assignments we don't use. */
2935 df_set_flags (DF_LR_RUN_DCE);
2936 df_analyze ();
2939 /* Make sure to process deferred rescans and clear changeable df flags. */
2940 return TODO_df_finish;
2943 } // anon namespace
2945 rtl_opt_pass *
2946 make_pass_partition_blocks (gcc::context *ctxt)
2948 return new pass_partition_blocks (ctxt);