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1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT RUN-TIME COMPONENTS --
4 -- --
5 -- S Y S T E M . A R I T H _ 6 4 --
6 -- --
7 -- B o d y --
8 -- --
9 -- Copyright (C) 1992-2006, Free Software Foundation, Inc. --
10 -- --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 2, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING. If not, write --
19 -- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, --
20 -- Boston, MA 02110-1301, USA. --
21 -- --
22 -- As a special exception, if other files instantiate generics from this --
23 -- unit, or you link this unit with other files to produce an executable, --
24 -- this unit does not by itself cause the resulting executable to be --
25 -- covered by the GNU General Public License. This exception does not --
26 -- however invalidate any other reasons why the executable file might be --
27 -- covered by the GNU Public License. --
28 -- --
29 -- GNAT was originally developed by the GNAT team at New York University. --
30 -- Extensive contributions were provided by Ada Core Technologies Inc. --
31 -- --
32 ------------------------------------------------------------------------------
34 with System.Pure_Exceptions; use System.Pure_Exceptions;
36 with Interfaces; use Interfaces;
37 with Unchecked_Conversion;
39 package body System.Arith_64 is
41 pragma Suppress (Overflow_Check);
42 pragma Suppress (Range_Check);
44 subtype Uns64 is Unsigned_64;
45 function To_Uns is new Unchecked_Conversion (Int64, Uns64);
46 function To_Int is new Unchecked_Conversion (Uns64, Int64);
48 subtype Uns32 is Unsigned_32;
50 -----------------------
51 -- Local Subprograms --
52 -----------------------
54 function "+" (A, B : Uns32) return Uns64;
55 function "+" (A : Uns64; B : Uns32) return Uns64;
56 pragma Inline ("+");
57 -- Length doubling additions
59 function "*" (A, B : Uns32) return Uns64;
60 pragma Inline ("*");
61 -- Length doubling multiplication
63 function "/" (A : Uns64; B : Uns32) return Uns64;
64 pragma Inline ("/");
65 -- Length doubling division
67 function "rem" (A : Uns64; B : Uns32) return Uns64;
68 pragma Inline ("rem");
69 -- Length doubling remainder
71 function "&" (Hi, Lo : Uns32) return Uns64;
72 pragma Inline ("&");
73 -- Concatenate hi, lo values to form 64-bit result
75 function Le3 (X1, X2, X3 : Uns32; Y1, Y2, Y3 : Uns32) return Boolean;
76 -- Determines if 96 bit value X1&X2&X3 <= Y1&Y2&Y3
78 function Lo (A : Uns64) return Uns32;
79 pragma Inline (Lo);
80 -- Low order half of 64-bit value
82 function Hi (A : Uns64) return Uns32;
83 pragma Inline (Hi);
84 -- High order half of 64-bit value
86 procedure Sub3 (X1, X2, X3 : in out Uns32; Y1, Y2, Y3 : Uns32);
87 -- Computes X1&X2&X3 := X1&X2&X3 - Y1&Y1&Y3 with mod 2**96 wrap
89 function To_Neg_Int (A : Uns64) return Int64;
90 -- Convert to negative integer equivalent. If the input is in the range
91 -- 0 .. 2 ** 63, then the corresponding negative signed integer (obtained
92 -- by negating the given value) is returned, otherwise constraint error
93 -- is raised.
95 function To_Pos_Int (A : Uns64) return Int64;
96 -- Convert to positive integer equivalent. If the input is in the range
97 -- 0 .. 2 ** 63-1, then the corresponding non-negative signed integer is
98 -- returned, otherwise constraint error is raised.
100 procedure Raise_Error;
101 pragma No_Return (Raise_Error);
102 -- Raise constraint error with appropriate message
104 ---------
105 -- "&" --
106 ---------
108 function "&" (Hi, Lo : Uns32) return Uns64 is
109 begin
110 return Shift_Left (Uns64 (Hi), 32) or Uns64 (Lo);
111 end "&";
113 ---------
114 -- "*" --
115 ---------
117 function "*" (A, B : Uns32) return Uns64 is
118 begin
119 return Uns64 (A) * Uns64 (B);
120 end "*";
122 ---------
123 -- "+" --
124 ---------
126 function "+" (A, B : Uns32) return Uns64 is
127 begin
128 return Uns64 (A) + Uns64 (B);
129 end "+";
131 function "+" (A : Uns64; B : Uns32) return Uns64 is
132 begin
133 return A + Uns64 (B);
134 end "+";
136 ---------
137 -- "/" --
138 ---------
140 function "/" (A : Uns64; B : Uns32) return Uns64 is
141 begin
142 return A / Uns64 (B);
143 end "/";
145 -----------
146 -- "rem" --
147 -----------
149 function "rem" (A : Uns64; B : Uns32) return Uns64 is
150 begin
151 return A rem Uns64 (B);
152 end "rem";
154 --------------------------
155 -- Add_With_Ovflo_Check --
156 --------------------------
158 function Add_With_Ovflo_Check (X, Y : Int64) return Int64 is
159 R : constant Int64 := To_Int (To_Uns (X) + To_Uns (Y));
161 begin
162 if X >= 0 then
163 if Y < 0 or else R >= 0 then
164 return R;
165 end if;
167 else -- X < 0
168 if Y > 0 or else R < 0 then
169 return R;
170 end if;
171 end if;
173 Raise_Error;
174 end Add_With_Ovflo_Check;
176 -------------------
177 -- Double_Divide --
178 -------------------
180 procedure Double_Divide
181 (X, Y, Z : Int64;
182 Q, R : out Int64;
183 Round : Boolean)
185 Xu : constant Uns64 := To_Uns (abs X);
186 Yu : constant Uns64 := To_Uns (abs Y);
188 Yhi : constant Uns32 := Hi (Yu);
189 Ylo : constant Uns32 := Lo (Yu);
191 Zu : constant Uns64 := To_Uns (abs Z);
192 Zhi : constant Uns32 := Hi (Zu);
193 Zlo : constant Uns32 := Lo (Zu);
195 T1, T2 : Uns64;
196 Du, Qu, Ru : Uns64;
197 Den_Pos : Boolean;
199 begin
200 if Yu = 0 or else Zu = 0 then
201 Raise_Error;
202 end if;
204 -- Compute Y * Z. Note that if the result overflows 64 bits unsigned,
205 -- then the rounded result is clearly zero (since the dividend is at
206 -- most 2**63 - 1, the extra bit of precision is nice here!)
208 if Yhi /= 0 then
209 if Zhi /= 0 then
210 Q := 0;
211 R := X;
212 return;
213 else
214 T2 := Yhi * Zlo;
215 end if;
217 else
218 if Zhi /= 0 then
219 T2 := Ylo * Zhi;
220 else
221 T2 := 0;
222 end if;
223 end if;
225 T1 := Ylo * Zlo;
226 T2 := T2 + Hi (T1);
228 if Hi (T2) /= 0 then
229 Q := 0;
230 R := X;
231 return;
232 end if;
234 Du := Lo (T2) & Lo (T1);
236 -- Set final signs (RM 4.5.5(27-30))
238 Den_Pos := (Y < 0) = (Z < 0);
240 -- Check overflow case of largest negative number divided by 1
242 if X = Int64'First and then Du = 1 and then not Den_Pos then
243 Raise_Error;
244 end if;
246 -- Perform the actual division
248 Qu := Xu / Du;
249 Ru := Xu rem Du;
251 -- Deal with rounding case
253 if Round and then Ru > (Du - Uns64'(1)) / Uns64'(2) then
254 Qu := Qu + Uns64'(1);
255 end if;
257 -- Case of dividend (X) sign positive
259 if X >= 0 then
260 R := To_Int (Ru);
262 if Den_Pos then
263 Q := To_Int (Qu);
264 else
265 Q := -To_Int (Qu);
266 end if;
268 -- Case of dividend (X) sign negative
270 else
271 R := -To_Int (Ru);
273 if Den_Pos then
274 Q := -To_Int (Qu);
275 else
276 Q := To_Int (Qu);
277 end if;
278 end if;
279 end Double_Divide;
281 --------
282 -- Hi --
283 --------
285 function Hi (A : Uns64) return Uns32 is
286 begin
287 return Uns32 (Shift_Right (A, 32));
288 end Hi;
290 ---------
291 -- Le3 --
292 ---------
294 function Le3 (X1, X2, X3 : Uns32; Y1, Y2, Y3 : Uns32) return Boolean is
295 begin
296 if X1 < Y1 then
297 return True;
298 elsif X1 > Y1 then
299 return False;
300 elsif X2 < Y2 then
301 return True;
302 elsif X2 > Y2 then
303 return False;
304 else
305 return X3 <= Y3;
306 end if;
307 end Le3;
309 --------
310 -- Lo --
311 --------
313 function Lo (A : Uns64) return Uns32 is
314 begin
315 return Uns32 (A and 16#FFFF_FFFF#);
316 end Lo;
318 -------------------------------
319 -- Multiply_With_Ovflo_Check --
320 -------------------------------
322 function Multiply_With_Ovflo_Check (X, Y : Int64) return Int64 is
323 Xu : constant Uns64 := To_Uns (abs X);
324 Xhi : constant Uns32 := Hi (Xu);
325 Xlo : constant Uns32 := Lo (Xu);
327 Yu : constant Uns64 := To_Uns (abs Y);
328 Yhi : constant Uns32 := Hi (Yu);
329 Ylo : constant Uns32 := Lo (Yu);
331 T1, T2 : Uns64;
333 begin
334 if Xhi /= 0 then
335 if Yhi /= 0 then
336 Raise_Error;
337 else
338 T2 := Xhi * Ylo;
339 end if;
341 elsif Yhi /= 0 then
342 T2 := Xlo * Yhi;
344 else -- Yhi = Xhi = 0
345 T2 := 0;
346 end if;
348 -- Here we have T2 set to the contribution to the upper half
349 -- of the result from the upper halves of the input values.
351 T1 := Xlo * Ylo;
352 T2 := T2 + Hi (T1);
354 if Hi (T2) /= 0 then
355 Raise_Error;
356 end if;
358 T2 := Lo (T2) & Lo (T1);
360 if X >= 0 then
361 if Y >= 0 then
362 return To_Pos_Int (T2);
363 else
364 return To_Neg_Int (T2);
365 end if;
366 else -- X < 0
367 if Y < 0 then
368 return To_Pos_Int (T2);
369 else
370 return To_Neg_Int (T2);
371 end if;
372 end if;
374 end Multiply_With_Ovflo_Check;
376 -----------------
377 -- Raise_Error --
378 -----------------
380 procedure Raise_Error is
381 begin
382 Raise_Exception (CE, "64-bit arithmetic overflow");
383 end Raise_Error;
385 -------------------
386 -- Scaled_Divide --
387 -------------------
389 procedure Scaled_Divide
390 (X, Y, Z : Int64;
391 Q, R : out Int64;
392 Round : Boolean)
394 Xu : constant Uns64 := To_Uns (abs X);
395 Xhi : constant Uns32 := Hi (Xu);
396 Xlo : constant Uns32 := Lo (Xu);
398 Yu : constant Uns64 := To_Uns (abs Y);
399 Yhi : constant Uns32 := Hi (Yu);
400 Ylo : constant Uns32 := Lo (Yu);
402 Zu : Uns64 := To_Uns (abs Z);
403 Zhi : Uns32 := Hi (Zu);
404 Zlo : Uns32 := Lo (Zu);
406 D : array (1 .. 4) of Uns32;
407 -- The dividend, four digits (D(1) is high order)
409 Qd : array (1 .. 2) of Uns32;
410 -- The quotient digits, two digits (Qd(1) is high order)
412 S1, S2, S3 : Uns32;
413 -- Value to subtract, three digits (S1 is high order)
415 Qu : Uns64;
416 Ru : Uns64;
417 -- Unsigned quotient and remainder
419 Scale : Natural;
420 -- Scaling factor used for multiple-precision divide. Dividend and
421 -- Divisor are multiplied by 2 ** Scale, and the final remainder
422 -- is divided by the scaling factor. The reason for this scaling
423 -- is to allow more accurate estimation of quotient digits.
425 T1, T2, T3 : Uns64;
426 -- Temporary values
428 begin
429 -- First do the multiplication, giving the four digit dividend
431 T1 := Xlo * Ylo;
432 D (4) := Lo (T1);
433 D (3) := Hi (T1);
435 if Yhi /= 0 then
436 T1 := Xlo * Yhi;
437 T2 := D (3) + Lo (T1);
438 D (3) := Lo (T2);
439 D (2) := Hi (T1) + Hi (T2);
441 if Xhi /= 0 then
442 T1 := Xhi * Ylo;
443 T2 := D (3) + Lo (T1);
444 D (3) := Lo (T2);
445 T3 := D (2) + Hi (T1);
446 T3 := T3 + Hi (T2);
447 D (2) := Lo (T3);
448 D (1) := Hi (T3);
450 T1 := (D (1) & D (2)) + Uns64'(Xhi * Yhi);
451 D (1) := Hi (T1);
452 D (2) := Lo (T1);
454 else
455 D (1) := 0;
456 end if;
458 else
459 if Xhi /= 0 then
460 T1 := Xhi * Ylo;
461 T2 := D (3) + Lo (T1);
462 D (3) := Lo (T2);
463 D (2) := Hi (T1) + Hi (T2);
465 else
466 D (2) := 0;
467 end if;
469 D (1) := 0;
470 end if;
472 -- Now it is time for the dreaded multiple precision division. First
473 -- an easy case, check for the simple case of a one digit divisor.
475 if Zhi = 0 then
476 if D (1) /= 0 or else D (2) >= Zlo then
477 Raise_Error;
479 -- Here we are dividing at most three digits by one digit
481 else
482 T1 := D (2) & D (3);
483 T2 := Lo (T1 rem Zlo) & D (4);
485 Qu := Lo (T1 / Zlo) & Lo (T2 / Zlo);
486 Ru := T2 rem Zlo;
487 end if;
489 -- If divisor is double digit and too large, raise error
491 elsif (D (1) & D (2)) >= Zu then
492 Raise_Error;
494 -- This is the complex case where we definitely have a double digit
495 -- divisor and a dividend of at least three digits. We use the classical
496 -- multiple division algorithm (see section (4.3.1) of Knuth's "The Art
497 -- of Computer Programming", Vol. 2 for a description (algorithm D).
499 else
500 -- First normalize the divisor so that it has the leading bit on.
501 -- We do this by finding the appropriate left shift amount.
503 Scale := 0;
505 if (Zhi and 16#FFFF0000#) = 0 then
506 Scale := 16;
507 Zu := Shift_Left (Zu, 16);
508 end if;
510 if (Hi (Zu) and 16#FF00_0000#) = 0 then
511 Scale := Scale + 8;
512 Zu := Shift_Left (Zu, 8);
513 end if;
515 if (Hi (Zu) and 16#F000_0000#) = 0 then
516 Scale := Scale + 4;
517 Zu := Shift_Left (Zu, 4);
518 end if;
520 if (Hi (Zu) and 16#C000_0000#) = 0 then
521 Scale := Scale + 2;
522 Zu := Shift_Left (Zu, 2);
523 end if;
525 if (Hi (Zu) and 16#8000_0000#) = 0 then
526 Scale := Scale + 1;
527 Zu := Shift_Left (Zu, 1);
528 end if;
530 Zhi := Hi (Zu);
531 Zlo := Lo (Zu);
533 -- Note that when we scale up the dividend, it still fits in four
534 -- digits, since we already tested for overflow, and scaling does
535 -- not change the invariant that (D (1) & D (2)) >= Zu.
537 T1 := Shift_Left (D (1) & D (2), Scale);
538 D (1) := Hi (T1);
539 T2 := Shift_Left (0 & D (3), Scale);
540 D (2) := Lo (T1) or Hi (T2);
541 T3 := Shift_Left (0 & D (4), Scale);
542 D (3) := Lo (T2) or Hi (T3);
543 D (4) := Lo (T3);
545 -- Loop to compute quotient digits, runs twice for Qd(1) and Qd(2)
547 for J in 0 .. 1 loop
549 -- Compute next quotient digit. We have to divide three digits by
550 -- two digits. We estimate the quotient by dividing the leading
551 -- two digits by the leading digit. Given the scaling we did above
552 -- which ensured the first bit of the divisor is set, this gives
553 -- an estimate of the quotient that is at most two too high.
555 if D (J + 1) = Zhi then
556 Qd (J + 1) := 2 ** 32 - 1;
557 else
558 Qd (J + 1) := Lo ((D (J + 1) & D (J + 2)) / Zhi);
559 end if;
561 -- Compute amount to subtract
563 T1 := Qd (J + 1) * Zlo;
564 T2 := Qd (J + 1) * Zhi;
565 S3 := Lo (T1);
566 T1 := Hi (T1) + Lo (T2);
567 S2 := Lo (T1);
568 S1 := Hi (T1) + Hi (T2);
570 -- Adjust quotient digit if it was too high
572 loop
573 exit when Le3 (S1, S2, S3, D (J + 1), D (J + 2), D (J + 3));
574 Qd (J + 1) := Qd (J + 1) - 1;
575 Sub3 (S1, S2, S3, 0, Zhi, Zlo);
576 end loop;
578 -- Now subtract S1&S2&S3 from D1&D2&D3 ready for next step
580 Sub3 (D (J + 1), D (J + 2), D (J + 3), S1, S2, S3);
581 end loop;
583 -- The two quotient digits are now set, and the remainder of the
584 -- scaled division is in D3&D4. To get the remainder for the
585 -- original unscaled division, we rescale this dividend.
587 -- We rescale the divisor as well, to make the proper comparison
588 -- for rounding below.
590 Qu := Qd (1) & Qd (2);
591 Ru := Shift_Right (D (3) & D (4), Scale);
592 Zu := Shift_Right (Zu, Scale);
593 end if;
595 -- Deal with rounding case
597 if Round and then Ru > (Zu - Uns64'(1)) / Uns64'(2) then
598 Qu := Qu + Uns64 (1);
599 end if;
601 -- Set final signs (RM 4.5.5(27-30))
603 -- Case of dividend (X * Y) sign positive
605 if (X >= 0 and then Y >= 0)
606 or else (X < 0 and then Y < 0)
607 then
608 R := To_Pos_Int (Ru);
610 if Z > 0 then
611 Q := To_Pos_Int (Qu);
612 else
613 Q := To_Neg_Int (Qu);
614 end if;
616 -- Case of dividend (X * Y) sign negative
618 else
619 R := To_Neg_Int (Ru);
621 if Z > 0 then
622 Q := To_Neg_Int (Qu);
623 else
624 Q := To_Pos_Int (Qu);
625 end if;
626 end if;
627 end Scaled_Divide;
629 ----------
630 -- Sub3 --
631 ----------
633 procedure Sub3 (X1, X2, X3 : in out Uns32; Y1, Y2, Y3 : Uns32) is
634 begin
635 if Y3 > X3 then
636 if X2 = 0 then
637 X1 := X1 - 1;
638 end if;
640 X2 := X2 - 1;
641 end if;
643 X3 := X3 - Y3;
645 if Y2 > X2 then
646 X1 := X1 - 1;
647 end if;
649 X2 := X2 - Y2;
650 X1 := X1 - Y1;
651 end Sub3;
653 -------------------------------
654 -- Subtract_With_Ovflo_Check --
655 -------------------------------
657 function Subtract_With_Ovflo_Check (X, Y : Int64) return Int64 is
658 R : constant Int64 := To_Int (To_Uns (X) - To_Uns (Y));
660 begin
661 if X >= 0 then
662 if Y > 0 or else R >= 0 then
663 return R;
664 end if;
666 else -- X < 0
667 if Y <= 0 or else R < 0 then
668 return R;
669 end if;
670 end if;
672 Raise_Error;
673 end Subtract_With_Ovflo_Check;
675 ----------------
676 -- To_Neg_Int --
677 ----------------
679 function To_Neg_Int (A : Uns64) return Int64 is
680 R : constant Int64 := -To_Int (A);
682 begin
683 if R <= 0 then
684 return R;
685 else
686 Raise_Error;
687 end if;
688 end To_Neg_Int;
690 ----------------
691 -- To_Pos_Int --
692 ----------------
694 function To_Pos_Int (A : Uns64) return Int64 is
695 R : constant Int64 := To_Int (A);
697 begin
698 if R >= 0 then
699 return R;
700 else
701 Raise_Error;
702 end if;
703 end To_Pos_Int;
705 end System.Arith_64;