Create embedded-5_0-branch branch for development on ARM embedded cores.
[official-gcc.git] / embedded-5_0-branch / libgo / go / runtime / rune.go
bloba9f6835818d22d53142bfca868dc97ef7fd330e2
1 /*
2 * The authors of this software are Rob Pike and Ken Thompson.
3 * Copyright (c) 2002 by Lucent Technologies.
4 * Portions Copyright 2009 The Go Authors. All rights reserved.
5 * Permission to use, copy, modify, and distribute this software for any
6 * purpose without fee is hereby granted, provided that this entire notice
7 * is included in all copies of any software which is or includes a copy
8 * or modification of this software and in all copies of the supporting
9 * documentation for such software.
10 * THIS SOFTWARE IS BEING PROVIDED "AS IS", WITHOUT ANY EXPRESS OR IMPLIED
11 * WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR LUCENT TECHNOLOGIES MAKE ANY
12 * REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY
13 * OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
17 * This code is copied, with slight editing due to type differences,
18 * from a subset of ../lib9/utf/rune.c
21 package runtime
23 const (
24 bit1 = 7
25 bitx = 6
26 bit2 = 5
27 bit3 = 4
28 bit4 = 3
29 bit5 = 2
31 t1 = ((1 << (bit1 + 1)) - 1) ^ 0xFF /* 0000 0000 */
32 tx = ((1 << (bitx + 1)) - 1) ^ 0xFF /* 1000 0000 */
33 t2 = ((1 << (bit2 + 1)) - 1) ^ 0xFF /* 1100 0000 */
34 t3 = ((1 << (bit3 + 1)) - 1) ^ 0xFF /* 1110 0000 */
35 t4 = ((1 << (bit4 + 1)) - 1) ^ 0xFF /* 1111 0000 */
36 t5 = ((1 << (bit5 + 1)) - 1) ^ 0xFF /* 1111 1000 */
38 rune1 = (1 << (bit1 + 0*bitx)) - 1 /* 0000 0000 0111 1111 */
39 rune2 = (1 << (bit2 + 1*bitx)) - 1 /* 0000 0111 1111 1111 */
40 rune3 = (1 << (bit3 + 2*bitx)) - 1 /* 1111 1111 1111 1111 */
41 rune4 = (1 << (bit4 + 3*bitx)) - 1 /* 0001 1111 1111 1111 1111 1111 */
43 maskx = (1 << bitx) - 1 /* 0011 1111 */
44 testx = maskx ^ 0xFF /* 1100 0000 */
46 runeerror = 0xFFFD
47 runeself = 0x80
49 surrogateMin = 0xD800
50 surrogateMax = 0xDFFF
52 bad = runeerror
54 runemax = 0x10FFFF /* maximum rune value */
58 * Modified by Wei-Hwa Huang, Google Inc., on 2004-09-24
59 * This is a slower but "safe" version of the old chartorune
60 * that works on strings that are not necessarily null-terminated.
62 * If you know for sure that your string is null-terminated,
63 * chartorune will be a bit faster.
65 * It is guaranteed not to attempt to access "length"
66 * past the incoming pointer. This is to avoid
67 * possible access violations. If the string appears to be
68 * well-formed but incomplete (i.e., to get the whole Rune
69 * we'd need to read past str+length) then we'll set the Rune
70 * to Bad and return 0.
72 * Note that if we have decoding problems for other
73 * reasons, we return 1 instead of 0.
75 func charntorune(s string) (rune, int) {
76 /* When we're not allowed to read anything */
77 if len(s) <= 0 {
78 return bad, 1
82 * one character sequence (7-bit value)
83 * 00000-0007F => T1
85 c := s[0]
86 if c < tx {
87 return rune(c), 1
90 // If we can't read more than one character we must stop
91 if len(s) <= 1 {
92 return bad, 1
96 * two character sequence (11-bit value)
97 * 0080-07FF => t2 tx
99 c1 := s[1] ^ tx
100 if (c1 & testx) != 0 {
101 return bad, 1
103 if c < t3 {
104 if c < t2 {
105 return bad, 1
107 l := ((rune(c) << bitx) | rune(c1)) & rune2
108 if l <= rune1 {
109 return bad, 1
111 return l, 2
114 // If we can't read more than two characters we must stop
115 if len(s) <= 2 {
116 return bad, 1
120 * three character sequence (16-bit value)
121 * 0800-FFFF => t3 tx tx
123 c2 := s[2] ^ tx
124 if (c2 & testx) != 0 {
125 return bad, 1
127 if c < t4 {
128 l := ((((rune(c) << bitx) | rune(c1)) << bitx) | rune(c2)) & rune3
129 if l <= rune2 {
130 return bad, 1
132 if surrogateMin <= l && l <= surrogateMax {
133 return bad, 1
135 return l, 3
138 if len(s) <= 3 {
139 return bad, 1
143 * four character sequence (21-bit value)
144 * 10000-1FFFFF => t4 tx tx tx
146 c3 := s[3] ^ tx
147 if (c3 & testx) != 0 {
148 return bad, 1
150 if c < t5 {
151 l := ((((((rune(c) << bitx) | rune(c1)) << bitx) | rune(c2)) << bitx) | rune(c3)) & rune4
152 if l <= rune3 || l > runemax {
153 return bad, 1
155 return l, 4
158 // Support for 5-byte or longer UTF-8 would go here, but
159 // since we don't have that, we'll just return bad.
160 return bad, 1
163 // runetochar converts r to bytes and writes the result to str.
164 // returns the number of bytes generated.
165 func runetochar(str []byte, r rune) int {
166 /* runes are signed, so convert to unsigned for range check. */
167 c := uint32(r)
169 * one character sequence
170 * 00000-0007F => 00-7F
172 if c <= rune1 {
173 str[0] = byte(c)
174 return 1
177 * two character sequence
178 * 0080-07FF => t2 tx
180 if c <= rune2 {
181 str[0] = byte(t2 | (c >> (1 * bitx)))
182 str[1] = byte(tx | (c & maskx))
183 return 2
187 * If the rune is out of range or a surrogate half, convert it to the error rune.
188 * Do this test here because the error rune encodes to three bytes.
189 * Doing it earlier would duplicate work, since an out of range
190 * rune wouldn't have fit in one or two bytes.
192 if c > runemax {
193 c = runeerror
195 if surrogateMin <= c && c <= surrogateMax {
196 c = runeerror
200 * three character sequence
201 * 0800-FFFF => t3 tx tx
203 if c <= rune3 {
204 str[0] = byte(t3 | (c >> (2 * bitx)))
205 str[1] = byte(tx | ((c >> (1 * bitx)) & maskx))
206 str[2] = byte(tx | (c & maskx))
207 return 3
211 * four character sequence (21-bit value)
212 * 10000-1FFFFF => t4 tx tx tx
214 str[0] = byte(t4 | (c >> (3 * bitx)))
215 str[1] = byte(tx | ((c >> (2 * bitx)) & maskx))
216 str[2] = byte(tx | ((c >> (1 * bitx)) & maskx))
217 str[3] = byte(tx | (c & maskx))
218 return 4