Merge from mainline (gomp-merge-2005-02-26).
[official-gcc.git] / gcc / testsuite / gcc.dg / compat / generate-random.c
blob00c422493dab001e9268c0ebf0f111aa8b93375c
1 /* Copyright (C) 1995, 2004 Free Software Foundation
3 The GNU C Library is free software; you can redistribute it and/or
4 modify it under the terms of the GNU Lesser General Public
5 License as published by the Free Software Foundation; either
6 version 2.1 of the License, or (at your option) any later version.
8 The GNU C Library is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
11 Lesser General Public License for more details.
13 You should have received a copy of the GNU Lesser General Public
14 License along with the GNU C Library; if not, write to the Free
15 Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
16 02111-1307 USA. */
19 * This is derived from the Berkeley source:
20 * @(#)random.c 5.5 (Berkeley) 7/6/88
21 * It was reworked for the GNU C Library by Roland McGrath.
22 * Rewritten to use reentrant functions by Ulrich Drepper, 1995.
26 Copyright (C) 1983 Regents of the University of California.
27 All rights reserved.
29 Redistribution and use in source and binary forms, with or without
30 modification, are permitted provided that the following conditions
31 are met:
33 1. Redistributions of source code must retain the above copyright
34 notice, this list of conditions and the following disclaimer.
35 2. Redistributions in binary form must reproduce the above copyright
36 notice, this list of conditions and the following disclaimer in the
37 documentation and/or other materials provided with the distribution.
38 4. Neither the name of the University nor the names of its contributors
39 may be used to endorse or promote products derived from this software
40 without specific prior written permission.
42 THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
43 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
44 IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
45 ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
46 FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
47 DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
48 OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
49 HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
50 LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
51 OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
52 SUCH DAMAGE.*/
54 #include "config.h"
55 #ifdef HAVE_LIMITS_H
56 #include <limits.h>
57 #endif
58 #include "libiberty.h"
59 #ifdef HAVE_STDLIB_H
60 #include <stdlib.h>
61 #endif
62 #include "generate-random.h"
65 /* An improved random number generation package. In addition to the standard
66 rand()/srand() like interface, this package also has a special state info
67 interface. The initstate() routine is called with a seed, an array of
68 bytes, and a count of how many bytes are being passed in; this array is
69 then initialized to contain information for random number generation with
70 that much state information. Good sizes for the amount of state
71 information are 32, 64, 128, and 256 bytes. The state can be switched by
72 calling the setstate() function with the same array as was initialized
73 with initstate(). By default, the package runs with 128 bytes of state
74 information and generates far better random numbers than a linear
75 congruential generator. If the amount of state information is less than
76 32 bytes, a simple linear congruential R.N.G. is used. Internally, the
77 state information is treated as an array of longs; the zeroth element of
78 the array is the type of R.N.G. being used (small integer); the remainder
79 of the array is the state information for the R.N.G. Thus, 32 bytes of
80 state information will give 7 longs worth of state information, which will
81 allow a degree seven polynomial. (Note: The zeroth word of state
82 information also has some other information stored in it; see setstate
83 for details). The random number generation technique is a linear feedback
84 shift register approach, employing trinomials (since there are fewer terms
85 to sum up that way). In this approach, the least significant bit of all
86 the numbers in the state table will act as a linear feedback shift register,
87 and will have period 2^deg - 1 (where deg is the degree of the polynomial
88 being used, assuming that the polynomial is irreducible and primitive).
89 The higher order bits will have longer periods, since their values are
90 also influenced by pseudo-random carries out of the lower bits. The
91 total period of the generator is approximately deg*(2**deg - 1); thus
92 doubling the amount of state information has a vast influence on the
93 period of the generator. Note: The deg*(2**deg - 1) is an approximation
94 only good for large deg, when the period of the shift register is the
95 dominant factor. With deg equal to seven, the period is actually much
96 longer than the 7*(2**7 - 1) predicted by this formula. */
100 /* For each of the currently supported random number generators, we have a
101 break value on the amount of state information (you need at least this many
102 bytes of state info to support this random number generator), a degree for
103 the polynomial (actually a trinomial) that the R.N.G. is based on, and
104 separation between the two lower order coefficients of the trinomial. */
106 /* Linear congruential. */
107 #define TYPE_0 0
108 #define BREAK_0 8
109 #define DEG_0 0
110 #define SEP_0 0
112 /* x**7 + x**3 + 1. */
113 #define TYPE_1 1
114 #define BREAK_1 32
115 #define DEG_1 7
116 #define SEP_1 3
118 /* x**15 + x + 1. */
119 #define TYPE_2 2
120 #define BREAK_2 64
121 #define DEG_2 15
122 #define SEP_2 1
124 /* x**31 + x**3 + 1. */
125 #define TYPE_3 3
126 #define BREAK_3 128
127 #define DEG_3 31
128 #define SEP_3 3
130 /* x**63 + x + 1. */
131 #define TYPE_4 4
132 #define BREAK_4 256
133 #define DEG_4 63
134 #define SEP_4 1
137 /* Array versions of the above information to make code run faster.
138 Relies on fact that TYPE_i == i. */
140 #define MAX_TYPES 5 /* Max number of types above. */
143 /* Initially, everything is set up as if from:
144 initstate(1, randtbl, 128);
145 Note that this initialization takes advantage of the fact that srandom
146 advances the front and rear pointers 10*rand_deg times, and hence the
147 rear pointer which starts at 0 will also end up at zero; thus the zeroth
148 element of the state information, which contains info about the current
149 position of the rear pointer is just
150 (MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3. */
152 static int randtbl[DEG_3 + 1] =
154 TYPE_3,
156 -1726662223, 379960547, 1735697613, 1040273694, 1313901226,
157 1627687941, -179304937, -2073333483, 1780058412, -1989503057,
158 -615974602, 344556628, 939512070, -1249116260, 1507946756,
159 -812545463, 154635395, 1388815473, -1926676823, 525320961,
160 -1009028674, 968117788, -123449607, 1284210865, 435012392,
161 -2017506339, -911064859, -370259173, 1132637927, 1398500161,
162 -205601318,
166 static struct generate_random_data unsafe_state =
168 /* FPTR and RPTR are two pointers into the state info, a front and a rear
169 pointer. These two pointers are always rand_sep places aparts, as they
170 cycle through the state information. (Yes, this does mean we could get
171 away with just one pointer, but the code for random is more efficient
172 this way). The pointers are left positioned as they would be from the call:
173 initstate(1, randtbl, 128);
174 (The position of the rear pointer, rptr, is really 0 (as explained above
175 in the initialization of randtbl) because the state table pointer is set
176 to point to randtbl[1] (as explained below).) */
178 &randtbl[SEP_3 + 1], /* fptr */
179 &randtbl[1], /* rptr */
181 /* The following things are the pointer to the state information table,
182 the type of the current generator, the degree of the current polynomial
183 being used, and the separation between the two pointers.
184 Note that for efficiency of random, we remember the first location of
185 the state information, not the zeroth. Hence it is valid to access
186 state[-1], which is used to store the type of the R.N.G.
187 Also, we remember the last location, since this is more efficient than
188 indexing every time to find the address of the last element to see if
189 the front and rear pointers have wrapped. */
191 &randtbl[1], /* state */
193 TYPE_3, /* rand_type */
194 DEG_3, /* rand_deg */
195 SEP_3, /* rand_sep */
197 &randtbl[sizeof (randtbl) / sizeof (randtbl[0])] /* end_ptr */
200 /* Initialize the random number generator based on the given seed. If the
201 type is the trivial no-state-information type, just remember the seed.
202 Otherwise, initializes state[] based on the given "seed" via a linear
203 congruential generator. Then, the pointers are set to known locations
204 that are exactly rand_sep places apart. Lastly, it cycles the state
205 information a given number of times to get rid of any initial dependencies
206 introduced by the L.C.R.N.G. Note that the initialization of randtbl[]
207 for default usage relies on values produced by this routine. */
208 void
209 generate_srandom (unsigned int x)
211 (void) generate_srandom_r (x, &unsafe_state);
214 /* Initialize the state information in the given array of N bytes for
215 future random number generation. Based on the number of bytes we
216 are given, and the break values for the different R.N.G.'s, we choose
217 the best (largest) one we can and set things up for it. srandom is
218 then called to initialize the state information. Note that on return
219 from srandom, we set state[-1] to be the type multiplexed with the current
220 value of the rear pointer; this is so successive calls to initstate won't
221 lose this information and will be able to restart with setstate.
222 Note: The first thing we do is save the current state, if any, just like
223 setstate so that it doesn't matter when initstate is called.
224 Returns a pointer to the old state. */
225 char *
226 generate_initstate (unsigned int seed, char *arg_state, size_t n)
228 int *ostate;
230 ostate = &unsafe_state.state[-1];
231 generate_initstate_r (seed, arg_state, n, &unsafe_state);
232 return (char *) ostate;
235 /* Restore the state from the given state array.
236 Note: It is important that we also remember the locations of the pointers
237 in the current state information, and restore the locations of the pointers
238 from the old state information. This is done by multiplexing the pointer
239 location into the zeroth word of the state information. Note that due
240 to the order in which things are done, it is OK to call setstate with the
241 same state as the current state
242 Returns a pointer to the old state information. */
243 char *
244 generate_setstate (char *arg_state)
246 int *ostate;
248 ostate = &unsafe_state.state[-1];
249 if (generate_setstate_r (arg_state, &unsafe_state) < 0)
250 ostate = NULL;
251 return (char *) ostate;
254 /* If we are using the trivial TYPE_0 R.N.G., just do the old linear
255 congruential bit. Otherwise, we do our fancy trinomial stuff, which is the
256 same in all the other cases due to all the global variables that have been
257 set up. The basic operation is to add the number at the rear pointer into
258 the one at the front pointer. Then both pointers are advanced to the next
259 location cyclically in the table. The value returned is the sum generated,
260 reduced to 31 bits by throwing away the "least random" low bit.
261 Note: The code takes advantage of the fact that both the front and
262 rear pointers can't wrap on the same call by not testing the rear
263 pointer if the front one has wrapped. Returns a 31-bit random number. */
265 long int
266 generate_random (void)
268 int retval;
269 (void) generate_random_r (&unsafe_state, &retval);
270 return retval;