Merge from mainline (gomp-merge-2005-02-26).
[official-gcc.git] / gcc / ada / uintp.adb
blob10b2b1367d9ed8abfaad5b55e66220ee61e296b1
1 ------------------------------------------------------------------------------
2 -- --
3 -- GNAT COMPILER COMPONENTS --
4 -- --
5 -- U I N T P --
6 -- --
7 -- B o d y --
8 -- --
9 -- Copyright (C) 1992-2005 Free Software Foundation, Inc. --
10 -- --
11 -- GNAT is free software; you can redistribute it and/or modify it under --
12 -- terms of the GNU General Public License as published by the Free Soft- --
13 -- ware Foundation; either version 2, or (at your option) any later ver- --
14 -- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
15 -- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
16 -- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
17 -- for more details. You should have received a copy of the GNU General --
18 -- Public License distributed with GNAT; see file COPYING. If not, write --
19 -- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
20 -- MA 02111-1307, USA. --
21 -- --
22 -- As a special exception, if other files instantiate generics from this --
23 -- unit, or you link this unit with other files to produce an executable, --
24 -- this unit does not by itself cause the resulting executable to be --
25 -- covered by the GNU General Public License. This exception does not --
26 -- however invalidate any other reasons why the executable file might be --
27 -- covered by the GNU Public License. --
28 -- --
29 -- GNAT was originally developed by the GNAT team at New York University. --
30 -- Extensive contributions were provided by Ada Core Technologies Inc. --
31 -- --
32 ------------------------------------------------------------------------------
34 with Output; use Output;
35 with Tree_IO; use Tree_IO;
37 with GNAT.HTable; use GNAT.HTable;
39 package body Uintp is
41 ------------------------
42 -- Local Declarations --
43 ------------------------
45 Uint_Int_First : Uint := Uint_0;
46 -- Uint value containing Int'First value, set by Initialize. The initial
47 -- value of Uint_0 is used for an assertion check that ensures that this
48 -- value is not used before it is initialized. This value is used in the
49 -- UI_Is_In_Int_Range predicate, and it is right that this is a host
50 -- value, since the issue is host representation of integer values.
52 Uint_Int_Last : Uint;
53 -- Uint value containing Int'Last value set by Initialize.
55 UI_Power_2 : array (Int range 0 .. 64) of Uint;
56 -- This table is used to memoize exponentiations by powers of 2. The Nth
57 -- entry, if set, contains the Uint value 2 ** N. Initially UI_Power_2_Set
58 -- is zero and only the 0'th entry is set, the invariant being that all
59 -- entries in the range 0 .. UI_Power_2_Set are initialized.
61 UI_Power_2_Set : Nat;
62 -- Number of entries set in UI_Power_2;
64 UI_Power_10 : array (Int range 0 .. 64) of Uint;
65 -- This table is used to memoize exponentiations by powers of 10 in the
66 -- same manner as described above for UI_Power_2.
68 UI_Power_10_Set : Nat;
69 -- Number of entries set in UI_Power_10;
71 Uints_Min : Uint;
72 Udigits_Min : Int;
73 -- These values are used to make sure that the mark/release mechanism
74 -- does not destroy values saved in the U_Power tables or in the hash
75 -- table used by UI_From_Int. Whenever an entry is made in either of
76 -- these tabls, Uints_Min and Udigits_Min are updated to protect the
77 -- entry, and Release never cuts back beyond these minimum values.
79 Int_0 : constant Int := 0;
80 Int_1 : constant Int := 1;
81 Int_2 : constant Int := 2;
82 -- These values are used in some cases where the use of numeric literals
83 -- would cause ambiguities (integer vs Uint).
85 ----------------------------
86 -- UI_From_Int Hash Table --
87 ----------------------------
89 -- UI_From_Int uses a hash table to avoid duplicating entries and
90 -- wasting storage. This is particularly important for complex cases
91 -- of back annotation.
93 subtype Hnum is Nat range 0 .. 1022;
95 function Hash_Num (F : Int) return Hnum;
96 -- Hashing function
98 package UI_Ints is new Simple_HTable (
99 Header_Num => Hnum,
100 Element => Uint,
101 No_Element => No_Uint,
102 Key => Int,
103 Hash => Hash_Num,
104 Equal => "=");
106 -----------------------
107 -- Local Subprograms --
108 -----------------------
110 function Direct (U : Uint) return Boolean;
111 pragma Inline (Direct);
112 -- Returns True if U is represented directly
114 function Direct_Val (U : Uint) return Int;
115 -- U is a Uint for is represented directly. The returned result
116 -- is the value represented.
118 function GCD (Jin, Kin : Int) return Int;
119 -- Compute GCD of two integers. Assumes that Jin >= Kin >= 0
121 procedure Image_Out
122 (Input : Uint;
123 To_Buffer : Boolean;
124 Format : UI_Format);
125 -- Common processing for UI_Image and UI_Write, To_Buffer is set
126 -- True for UI_Image, and false for UI_Write, and Format is copied
127 -- from the Format parameter to UI_Image or UI_Write.
129 procedure Init_Operand (UI : Uint; Vec : out UI_Vector);
130 pragma Inline (Init_Operand);
131 -- This procedure puts the value of UI into the vector in canonical
132 -- multiple precision format. The parameter should be of the correct
133 -- size as determined by a previous call to N_Digits (UI). The first
134 -- digit of Vec contains the sign, all other digits are always non-
135 -- negative. Note that the input may be directly represented, and in
136 -- this case Vec will contain the corresponding one or two digit value.
138 function Least_Sig_Digit (Arg : Uint) return Int;
139 pragma Inline (Least_Sig_Digit);
140 -- Returns the Least Significant Digit of Arg quickly. When the given
141 -- Uint is less than 2**15, the value returned is the input value, in
142 -- this case the result may be negative. It is expected that any use
143 -- will mask off unnecessary bits. This is used for finding Arg mod B
144 -- where B is a power of two. Hence the actual base is irrelevent as
145 -- long as it is a power of two.
147 procedure Most_Sig_2_Digits
148 (Left : Uint;
149 Right : Uint;
150 Left_Hat : out Int;
151 Right_Hat : out Int);
152 -- Returns leading two significant digits from the given pair of Uint's.
153 -- Mathematically: returns Left / (Base ** K) and Right / (Base ** K)
154 -- where K is as small as possible S.T. Right_Hat < Base * Base.
155 -- It is required that Left > Right for the algorithm to work.
157 function N_Digits (Input : Uint) return Int;
158 pragma Inline (N_Digits);
159 -- Returns number of "digits" in a Uint
161 function Sum_Digits (Left : Uint; Sign : Int) return Int;
162 -- If Sign = 1 return the sum of the "digits" of Abs (Left). If the
163 -- total has more then one digit then return Sum_Digits of total.
165 function Sum_Double_Digits (Left : Uint; Sign : Int) return Int;
166 -- Same as above but work in New_Base = Base * Base
168 function Vector_To_Uint
169 (In_Vec : UI_Vector;
170 Negative : Boolean)
171 return Uint;
172 -- Functions that calculate values in UI_Vectors, call this function
173 -- to create and return the Uint value. In_Vec contains the multiple
174 -- precision (Base) representation of a non-negative value. Leading
175 -- zeroes are permitted. Negative is set if the desired result is
176 -- the negative of the given value. The result will be either the
177 -- appropriate directly represented value, or a table entry in the
178 -- proper canonical format is created and returned.
180 -- Note that Init_Operand puts a signed value in the result vector,
181 -- but Vector_To_Uint is always presented with a non-negative value.
182 -- The processing of signs is something that is done by the caller
183 -- before calling Vector_To_Uint.
185 ------------
186 -- Direct --
187 ------------
189 function Direct (U : Uint) return Boolean is
190 begin
191 return Int (U) <= Int (Uint_Direct_Last);
192 end Direct;
194 ----------------
195 -- Direct_Val --
196 ----------------
198 function Direct_Val (U : Uint) return Int is
199 begin
200 pragma Assert (Direct (U));
201 return Int (U) - Int (Uint_Direct_Bias);
202 end Direct_Val;
204 ---------
205 -- GCD --
206 ---------
208 function GCD (Jin, Kin : Int) return Int is
209 J, K, Tmp : Int;
211 begin
212 pragma Assert (Jin >= Kin);
213 pragma Assert (Kin >= Int_0);
215 J := Jin;
216 K := Kin;
218 while K /= Uint_0 loop
219 Tmp := J mod K;
220 J := K;
221 K := Tmp;
222 end loop;
224 return J;
225 end GCD;
227 --------------
228 -- Hash_Num --
229 --------------
231 function Hash_Num (F : Int) return Hnum is
232 begin
233 return Standard."mod" (F, Hnum'Range_Length);
234 end Hash_Num;
236 ---------------
237 -- Image_Out --
238 ---------------
240 procedure Image_Out
241 (Input : Uint;
242 To_Buffer : Boolean;
243 Format : UI_Format)
245 Marks : constant Uintp.Save_Mark := Uintp.Mark;
246 Base : Uint;
247 Ainput : Uint;
249 Digs_Output : Natural := 0;
250 -- Counts digits output. In hex mode, but not in decimal mode, we
251 -- put an underline after every four hex digits that are output.
253 Exponent : Natural := 0;
254 -- If the number is too long to fit in the buffer, we switch to an
255 -- approximate output format with an exponent. This variable records
256 -- the exponent value.
258 function Better_In_Hex return Boolean;
259 -- Determines if it is better to generate digits in base 16 (result
260 -- is true) or base 10 (result is false). The choice is purely a
261 -- matter of convenience and aesthetics, so it does not matter which
262 -- value is returned from a correctness point of view.
264 procedure Image_Char (C : Character);
265 -- Internal procedure to output one character
267 procedure Image_Exponent (N : Natural);
268 -- Output non-zero exponent. Note that we only use the exponent
269 -- form in the buffer case, so we know that To_Buffer is true.
271 procedure Image_Uint (U : Uint);
272 -- Internal procedure to output characters of non-negative Uint
274 -------------------
275 -- Better_In_Hex --
276 -------------------
278 function Better_In_Hex return Boolean is
279 T16 : constant Uint := Uint_2 ** Int'(16);
280 A : Uint;
282 begin
283 A := UI_Abs (Input);
285 -- Small values up to 2**16 can always be in decimal
287 if A < T16 then
288 return False;
289 end if;
291 -- Otherwise, see if we are a power of 2 or one less than a power
292 -- of 2. For the moment these are the only cases printed in hex.
294 if A mod Uint_2 = Uint_1 then
295 A := A + Uint_1;
296 end if;
298 loop
299 if A mod T16 /= Uint_0 then
300 return False;
302 else
303 A := A / T16;
304 end if;
306 exit when A < T16;
307 end loop;
309 while A > Uint_2 loop
310 if A mod Uint_2 /= Uint_0 then
311 return False;
313 else
314 A := A / Uint_2;
315 end if;
316 end loop;
318 return True;
319 end Better_In_Hex;
321 ----------------
322 -- Image_Char --
323 ----------------
325 procedure Image_Char (C : Character) is
326 begin
327 if To_Buffer then
328 if UI_Image_Length + 6 > UI_Image_Max then
329 Exponent := Exponent + 1;
330 else
331 UI_Image_Length := UI_Image_Length + 1;
332 UI_Image_Buffer (UI_Image_Length) := C;
333 end if;
334 else
335 Write_Char (C);
336 end if;
337 end Image_Char;
339 --------------------
340 -- Image_Exponent --
341 --------------------
343 procedure Image_Exponent (N : Natural) is
344 begin
345 if N >= 10 then
346 Image_Exponent (N / 10);
347 end if;
349 UI_Image_Length := UI_Image_Length + 1;
350 UI_Image_Buffer (UI_Image_Length) :=
351 Character'Val (Character'Pos ('0') + N mod 10);
352 end Image_Exponent;
354 ----------------
355 -- Image_Uint --
356 ----------------
358 procedure Image_Uint (U : Uint) is
359 H : constant array (Int range 0 .. 15) of Character :=
360 "0123456789ABCDEF";
362 begin
363 if U >= Base then
364 Image_Uint (U / Base);
365 end if;
367 if Digs_Output = 4 and then Base = Uint_16 then
368 Image_Char ('_');
369 Digs_Output := 0;
370 end if;
372 Image_Char (H (UI_To_Int (U rem Base)));
374 Digs_Output := Digs_Output + 1;
375 end Image_Uint;
377 -- Start of processing for Image_Out
379 begin
380 if Input = No_Uint then
381 Image_Char ('?');
382 return;
383 end if;
385 UI_Image_Length := 0;
387 if Input < Uint_0 then
388 Image_Char ('-');
389 Ainput := -Input;
390 else
391 Ainput := Input;
392 end if;
394 if Format = Hex
395 or else (Format = Auto and then Better_In_Hex)
396 then
397 Base := Uint_16;
398 Image_Char ('1');
399 Image_Char ('6');
400 Image_Char ('#');
401 Image_Uint (Ainput);
402 Image_Char ('#');
404 else
405 Base := Uint_10;
406 Image_Uint (Ainput);
407 end if;
409 if Exponent /= 0 then
410 UI_Image_Length := UI_Image_Length + 1;
411 UI_Image_Buffer (UI_Image_Length) := 'E';
412 Image_Exponent (Exponent);
413 end if;
415 Uintp.Release (Marks);
416 end Image_Out;
418 -------------------
419 -- Init_Operand --
420 -------------------
422 procedure Init_Operand (UI : Uint; Vec : out UI_Vector) is
423 Loc : Int;
425 begin
426 if Direct (UI) then
427 Vec (1) := Direct_Val (UI);
429 if Vec (1) >= Base then
430 Vec (2) := Vec (1) rem Base;
431 Vec (1) := Vec (1) / Base;
432 end if;
434 else
435 Loc := Uints.Table (UI).Loc;
437 for J in 1 .. Uints.Table (UI).Length loop
438 Vec (J) := Udigits.Table (Loc + J - 1);
439 end loop;
440 end if;
441 end Init_Operand;
443 ----------------
444 -- Initialize --
445 ----------------
447 procedure Initialize is
448 begin
449 Uints.Init;
450 Udigits.Init;
452 Uint_Int_First := UI_From_Int (Int'First);
453 Uint_Int_Last := UI_From_Int (Int'Last);
455 UI_Power_2 (0) := Uint_1;
456 UI_Power_2_Set := 0;
458 UI_Power_10 (0) := Uint_1;
459 UI_Power_10_Set := 0;
461 Uints_Min := Uints.Last;
462 Udigits_Min := Udigits.Last;
464 UI_Ints.Reset;
465 end Initialize;
467 ---------------------
468 -- Least_Sig_Digit --
469 ---------------------
471 function Least_Sig_Digit (Arg : Uint) return Int is
472 V : Int;
474 begin
475 if Direct (Arg) then
476 V := Direct_Val (Arg);
478 if V >= Base then
479 V := V mod Base;
480 end if;
482 -- Note that this result may be negative
484 return V;
486 else
487 return
488 Udigits.Table
489 (Uints.Table (Arg).Loc + Uints.Table (Arg).Length - 1);
490 end if;
491 end Least_Sig_Digit;
493 ----------
494 -- Mark --
495 ----------
497 function Mark return Save_Mark is
498 begin
499 return (Save_Uint => Uints.Last, Save_Udigit => Udigits.Last);
500 end Mark;
502 -----------------------
503 -- Most_Sig_2_Digits --
504 -----------------------
506 procedure Most_Sig_2_Digits
507 (Left : Uint;
508 Right : Uint;
509 Left_Hat : out Int;
510 Right_Hat : out Int)
512 begin
513 pragma Assert (Left >= Right);
515 if Direct (Left) then
516 Left_Hat := Direct_Val (Left);
517 Right_Hat := Direct_Val (Right);
518 return;
520 else
521 declare
522 L1 : constant Int :=
523 Udigits.Table (Uints.Table (Left).Loc);
524 L2 : constant Int :=
525 Udigits.Table (Uints.Table (Left).Loc + 1);
527 begin
528 -- It is not so clear what to return when Arg is negative???
530 Left_Hat := abs (L1) * Base + L2;
531 end;
532 end if;
534 declare
535 Length_L : constant Int := Uints.Table (Left).Length;
536 Length_R : Int;
537 R1 : Int;
538 R2 : Int;
539 T : Int;
541 begin
542 if Direct (Right) then
543 T := Direct_Val (Left);
544 R1 := abs (T / Base);
545 R2 := T rem Base;
546 Length_R := 2;
548 else
549 R1 := abs (Udigits.Table (Uints.Table (Right).Loc));
550 R2 := Udigits.Table (Uints.Table (Right).Loc + 1);
551 Length_R := Uints.Table (Right).Length;
552 end if;
554 if Length_L = Length_R then
555 Right_Hat := R1 * Base + R2;
556 elsif Length_L = Length_R + Int_1 then
557 Right_Hat := R1;
558 else
559 Right_Hat := 0;
560 end if;
561 end;
562 end Most_Sig_2_Digits;
564 ---------------
565 -- N_Digits --
566 ---------------
568 -- Note: N_Digits returns 1 for No_Uint
570 function N_Digits (Input : Uint) return Int is
571 begin
572 if Direct (Input) then
573 if Direct_Val (Input) >= Base then
574 return 2;
575 else
576 return 1;
577 end if;
579 else
580 return Uints.Table (Input).Length;
581 end if;
582 end N_Digits;
584 --------------
585 -- Num_Bits --
586 --------------
588 function Num_Bits (Input : Uint) return Nat is
589 Bits : Nat;
590 Num : Nat;
592 begin
593 if UI_Is_In_Int_Range (Input) then
594 Num := abs (UI_To_Int (Input));
595 Bits := 0;
597 else
598 Bits := Base_Bits * (Uints.Table (Input).Length - 1);
599 Num := abs (Udigits.Table (Uints.Table (Input).Loc));
600 end if;
602 while Types.">" (Num, 0) loop
603 Num := Num / 2;
604 Bits := Bits + 1;
605 end loop;
607 return Bits;
608 end Num_Bits;
610 ---------
611 -- pid --
612 ---------
614 procedure pid (Input : Uint) is
615 begin
616 UI_Write (Input, Decimal);
617 Write_Eol;
618 end pid;
620 ---------
621 -- pih --
622 ---------
624 procedure pih (Input : Uint) is
625 begin
626 UI_Write (Input, Hex);
627 Write_Eol;
628 end pih;
630 -------------
631 -- Release --
632 -------------
634 procedure Release (M : Save_Mark) is
635 begin
636 Uints.Set_Last (Uint'Max (M.Save_Uint, Uints_Min));
637 Udigits.Set_Last (Int'Max (M.Save_Udigit, Udigits_Min));
638 end Release;
640 ----------------------
641 -- Release_And_Save --
642 ----------------------
644 procedure Release_And_Save (M : Save_Mark; UI : in out Uint) is
645 begin
646 if Direct (UI) then
647 Release (M);
649 else
650 declare
651 UE_Len : constant Pos := Uints.Table (UI).Length;
652 UE_Loc : constant Int := Uints.Table (UI).Loc;
654 UD : constant Udigits.Table_Type (1 .. UE_Len) :=
655 Udigits.Table (UE_Loc .. UE_Loc + UE_Len - 1);
657 begin
658 Release (M);
660 Uints.Increment_Last;
661 UI := Uints.Last;
663 Uints.Table (UI) := (UE_Len, Udigits.Last + 1);
665 for J in 1 .. UE_Len loop
666 Udigits.Increment_Last;
667 Udigits.Table (Udigits.Last) := UD (J);
668 end loop;
669 end;
670 end if;
671 end Release_And_Save;
673 procedure Release_And_Save (M : Save_Mark; UI1, UI2 : in out Uint) is
674 begin
675 if Direct (UI1) then
676 Release_And_Save (M, UI2);
678 elsif Direct (UI2) then
679 Release_And_Save (M, UI1);
681 else
682 declare
683 UE1_Len : constant Pos := Uints.Table (UI1).Length;
684 UE1_Loc : constant Int := Uints.Table (UI1).Loc;
686 UD1 : constant Udigits.Table_Type (1 .. UE1_Len) :=
687 Udigits.Table (UE1_Loc .. UE1_Loc + UE1_Len - 1);
689 UE2_Len : constant Pos := Uints.Table (UI2).Length;
690 UE2_Loc : constant Int := Uints.Table (UI2).Loc;
692 UD2 : constant Udigits.Table_Type (1 .. UE2_Len) :=
693 Udigits.Table (UE2_Loc .. UE2_Loc + UE2_Len - 1);
695 begin
696 Release (M);
698 Uints.Increment_Last;
699 UI1 := Uints.Last;
701 Uints.Table (UI1) := (UE1_Len, Udigits.Last + 1);
703 for J in 1 .. UE1_Len loop
704 Udigits.Increment_Last;
705 Udigits.Table (Udigits.Last) := UD1 (J);
706 end loop;
708 Uints.Increment_Last;
709 UI2 := Uints.Last;
711 Uints.Table (UI2) := (UE2_Len, Udigits.Last + 1);
713 for J in 1 .. UE2_Len loop
714 Udigits.Increment_Last;
715 Udigits.Table (Udigits.Last) := UD2 (J);
716 end loop;
717 end;
718 end if;
719 end Release_And_Save;
721 ----------------
722 -- Sum_Digits --
723 ----------------
725 -- This is done in one pass
727 -- Mathematically: assume base congruent to 1 and compute an equivelent
728 -- integer to Left.
730 -- If Sign = -1 return the alternating sum of the "digits".
732 -- D1 - D2 + D3 - D4 + D5 . . .
734 -- (where D1 is Least Significant Digit)
736 -- Mathematically: assume base congruent to -1 and compute an equivelent
737 -- integer to Left.
739 -- This is used in Rem and Base is assumed to be 2 ** 15
741 -- Note: The next two functions are very similar, any style changes made
742 -- to one should be reflected in both. These would be simpler if we
743 -- worked base 2 ** 32.
745 function Sum_Digits (Left : Uint; Sign : Int) return Int is
746 begin
747 pragma Assert (Sign = Int_1 or Sign = Int (-1));
749 -- First try simple case;
751 if Direct (Left) then
752 declare
753 Tmp_Int : Int := Direct_Val (Left);
755 begin
756 if Tmp_Int >= Base then
757 Tmp_Int := (Tmp_Int / Base) +
758 Sign * (Tmp_Int rem Base);
760 -- Now Tmp_Int is in [-(Base - 1) .. 2 * (Base - 1)]
762 if Tmp_Int >= Base then
764 -- Sign must be 1.
766 Tmp_Int := (Tmp_Int / Base) + 1;
768 end if;
770 -- Now Tmp_Int is in [-(Base - 1) .. (Base - 1)]
772 end if;
774 return Tmp_Int;
775 end;
777 -- Otherwise full circuit is needed
779 else
780 declare
781 L_Length : constant Int := N_Digits (Left);
782 L_Vec : UI_Vector (1 .. L_Length);
783 Tmp_Int : Int;
784 Carry : Int;
785 Alt : Int;
787 begin
788 Init_Operand (Left, L_Vec);
789 L_Vec (1) := abs L_Vec (1);
790 Tmp_Int := 0;
791 Carry := 0;
792 Alt := 1;
794 for J in reverse 1 .. L_Length loop
795 Tmp_Int := Tmp_Int + Alt * (L_Vec (J) + Carry);
797 -- Tmp_Int is now between [-2 * Base + 1 .. 2 * Base - 1],
798 -- since old Tmp_Int is between [-(Base - 1) .. Base - 1]
799 -- and L_Vec is in [0 .. Base - 1] and Carry in [-1 .. 1]
801 if Tmp_Int >= Base then
802 Tmp_Int := Tmp_Int - Base;
803 Carry := 1;
805 elsif Tmp_Int <= -Base then
806 Tmp_Int := Tmp_Int + Base;
807 Carry := -1;
809 else
810 Carry := 0;
811 end if;
813 -- Tmp_Int is now between [-Base + 1 .. Base - 1]
815 Alt := Alt * Sign;
816 end loop;
818 Tmp_Int := Tmp_Int + Alt * Carry;
820 -- Tmp_Int is now between [-Base .. Base]
822 if Tmp_Int >= Base then
823 Tmp_Int := Tmp_Int - Base + Alt * Sign * 1;
825 elsif Tmp_Int <= -Base then
826 Tmp_Int := Tmp_Int + Base + Alt * Sign * (-1);
827 end if;
829 -- Now Tmp_Int is in [-(Base - 1) .. (Base - 1)]
831 return Tmp_Int;
832 end;
833 end if;
834 end Sum_Digits;
836 -----------------------
837 -- Sum_Double_Digits --
838 -----------------------
840 -- Note: This is used in Rem, Base is assumed to be 2 ** 15
842 function Sum_Double_Digits (Left : Uint; Sign : Int) return Int is
843 begin
844 -- First try simple case;
846 pragma Assert (Sign = Int_1 or Sign = Int (-1));
848 if Direct (Left) then
849 return Direct_Val (Left);
851 -- Otherwise full circuit is needed
853 else
854 declare
855 L_Length : constant Int := N_Digits (Left);
856 L_Vec : UI_Vector (1 .. L_Length);
857 Most_Sig_Int : Int;
858 Least_Sig_Int : Int;
859 Carry : Int;
860 J : Int;
861 Alt : Int;
863 begin
864 Init_Operand (Left, L_Vec);
865 L_Vec (1) := abs L_Vec (1);
866 Most_Sig_Int := 0;
867 Least_Sig_Int := 0;
868 Carry := 0;
869 Alt := 1;
870 J := L_Length;
872 while J > Int_1 loop
873 Least_Sig_Int := Least_Sig_Int + Alt * (L_Vec (J) + Carry);
875 -- Least is in [-2 Base + 1 .. 2 * Base - 1]
876 -- Since L_Vec in [0 .. Base - 1] and Carry in [-1 .. 1]
877 -- and old Least in [-Base + 1 .. Base - 1]
879 if Least_Sig_Int >= Base then
880 Least_Sig_Int := Least_Sig_Int - Base;
881 Carry := 1;
883 elsif Least_Sig_Int <= -Base then
884 Least_Sig_Int := Least_Sig_Int + Base;
885 Carry := -1;
887 else
888 Carry := 0;
889 end if;
891 -- Least is now in [-Base + 1 .. Base - 1]
893 Most_Sig_Int := Most_Sig_Int + Alt * (L_Vec (J - 1) + Carry);
895 -- Most is in [-2 Base + 1 .. 2 * Base - 1]
896 -- Since L_Vec in [0 .. Base - 1] and Carry in [-1 .. 1]
897 -- and old Most in [-Base + 1 .. Base - 1]
899 if Most_Sig_Int >= Base then
900 Most_Sig_Int := Most_Sig_Int - Base;
901 Carry := 1;
903 elsif Most_Sig_Int <= -Base then
904 Most_Sig_Int := Most_Sig_Int + Base;
905 Carry := -1;
906 else
907 Carry := 0;
908 end if;
910 -- Most is now in [-Base + 1 .. Base - 1]
912 J := J - 2;
913 Alt := Alt * Sign;
914 end loop;
916 if J = Int_1 then
917 Least_Sig_Int := Least_Sig_Int + Alt * (L_Vec (J) + Carry);
918 else
919 Least_Sig_Int := Least_Sig_Int + Alt * Carry;
920 end if;
922 if Least_Sig_Int >= Base then
923 Least_Sig_Int := Least_Sig_Int - Base;
924 Most_Sig_Int := Most_Sig_Int + Alt * 1;
926 elsif Least_Sig_Int <= -Base then
927 Least_Sig_Int := Least_Sig_Int + Base;
928 Most_Sig_Int := Most_Sig_Int + Alt * (-1);
929 end if;
931 if Most_Sig_Int >= Base then
932 Most_Sig_Int := Most_Sig_Int - Base;
933 Alt := Alt * Sign;
934 Least_Sig_Int :=
935 Least_Sig_Int + Alt * 1; -- cannot overflow again
937 elsif Most_Sig_Int <= -Base then
938 Most_Sig_Int := Most_Sig_Int + Base;
939 Alt := Alt * Sign;
940 Least_Sig_Int :=
941 Least_Sig_Int + Alt * (-1); -- cannot overflow again.
942 end if;
944 return Most_Sig_Int * Base + Least_Sig_Int;
945 end;
946 end if;
947 end Sum_Double_Digits;
949 ---------------
950 -- Tree_Read --
951 ---------------
953 procedure Tree_Read is
954 begin
955 Uints.Tree_Read;
956 Udigits.Tree_Read;
958 Tree_Read_Int (Int (Uint_Int_First));
959 Tree_Read_Int (Int (Uint_Int_Last));
960 Tree_Read_Int (UI_Power_2_Set);
961 Tree_Read_Int (UI_Power_10_Set);
962 Tree_Read_Int (Int (Uints_Min));
963 Tree_Read_Int (Udigits_Min);
965 for J in 0 .. UI_Power_2_Set loop
966 Tree_Read_Int (Int (UI_Power_2 (J)));
967 end loop;
969 for J in 0 .. UI_Power_10_Set loop
970 Tree_Read_Int (Int (UI_Power_10 (J)));
971 end loop;
973 end Tree_Read;
975 ----------------
976 -- Tree_Write --
977 ----------------
979 procedure Tree_Write is
980 begin
981 Uints.Tree_Write;
982 Udigits.Tree_Write;
984 Tree_Write_Int (Int (Uint_Int_First));
985 Tree_Write_Int (Int (Uint_Int_Last));
986 Tree_Write_Int (UI_Power_2_Set);
987 Tree_Write_Int (UI_Power_10_Set);
988 Tree_Write_Int (Int (Uints_Min));
989 Tree_Write_Int (Udigits_Min);
991 for J in 0 .. UI_Power_2_Set loop
992 Tree_Write_Int (Int (UI_Power_2 (J)));
993 end loop;
995 for J in 0 .. UI_Power_10_Set loop
996 Tree_Write_Int (Int (UI_Power_10 (J)));
997 end loop;
999 end Tree_Write;
1001 -------------
1002 -- UI_Abs --
1003 -------------
1005 function UI_Abs (Right : Uint) return Uint is
1006 begin
1007 if Right < Uint_0 then
1008 return -Right;
1009 else
1010 return Right;
1011 end if;
1012 end UI_Abs;
1014 -------------
1015 -- UI_Add --
1016 -------------
1018 function UI_Add (Left : Int; Right : Uint) return Uint is
1019 begin
1020 return UI_Add (UI_From_Int (Left), Right);
1021 end UI_Add;
1023 function UI_Add (Left : Uint; Right : Int) return Uint is
1024 begin
1025 return UI_Add (Left, UI_From_Int (Right));
1026 end UI_Add;
1028 function UI_Add (Left : Uint; Right : Uint) return Uint is
1029 begin
1030 -- Simple cases of direct operands and addition of zero
1032 if Direct (Left) then
1033 if Direct (Right) then
1034 return UI_From_Int (Direct_Val (Left) + Direct_Val (Right));
1036 elsif Int (Left) = Int (Uint_0) then
1037 return Right;
1038 end if;
1040 elsif Direct (Right) and then Int (Right) = Int (Uint_0) then
1041 return Left;
1042 end if;
1044 -- Otherwise full circuit is needed
1046 declare
1047 L_Length : constant Int := N_Digits (Left);
1048 R_Length : constant Int := N_Digits (Right);
1049 L_Vec : UI_Vector (1 .. L_Length);
1050 R_Vec : UI_Vector (1 .. R_Length);
1051 Sum_Length : Int;
1052 Tmp_Int : Int;
1053 Carry : Int;
1054 Borrow : Int;
1055 X_Bigger : Boolean := False;
1056 Y_Bigger : Boolean := False;
1057 Result_Neg : Boolean := False;
1059 begin
1060 Init_Operand (Left, L_Vec);
1061 Init_Operand (Right, R_Vec);
1063 -- At least one of the two operands is in multi-digit form.
1064 -- Calculate the number of digits sufficient to hold result.
1066 if L_Length > R_Length then
1067 Sum_Length := L_Length + 1;
1068 X_Bigger := True;
1069 else
1070 Sum_Length := R_Length + 1;
1071 if R_Length > L_Length then Y_Bigger := True; end if;
1072 end if;
1074 -- Make copies of the absolute values of L_Vec and R_Vec into
1075 -- X and Y both with lengths equal to the maximum possibly
1076 -- needed. This makes looping over the digits much simpler.
1078 declare
1079 X : UI_Vector (1 .. Sum_Length);
1080 Y : UI_Vector (1 .. Sum_Length);
1081 Tmp_UI : UI_Vector (1 .. Sum_Length);
1083 begin
1084 for J in 1 .. Sum_Length - L_Length loop
1085 X (J) := 0;
1086 end loop;
1088 X (Sum_Length - L_Length + 1) := abs L_Vec (1);
1090 for J in 2 .. L_Length loop
1091 X (J + (Sum_Length - L_Length)) := L_Vec (J);
1092 end loop;
1094 for J in 1 .. Sum_Length - R_Length loop
1095 Y (J) := 0;
1096 end loop;
1098 Y (Sum_Length - R_Length + 1) := abs R_Vec (1);
1100 for J in 2 .. R_Length loop
1101 Y (J + (Sum_Length - R_Length)) := R_Vec (J);
1102 end loop;
1104 if (L_Vec (1) < Int_0) = (R_Vec (1) < Int_0) then
1106 -- Same sign so just add
1108 Carry := 0;
1109 for J in reverse 1 .. Sum_Length loop
1110 Tmp_Int := X (J) + Y (J) + Carry;
1112 if Tmp_Int >= Base then
1113 Tmp_Int := Tmp_Int - Base;
1114 Carry := 1;
1115 else
1116 Carry := 0;
1117 end if;
1119 X (J) := Tmp_Int;
1120 end loop;
1122 return Vector_To_Uint (X, L_Vec (1) < Int_0);
1124 else
1125 -- Find which one has bigger magnitude
1127 if not (X_Bigger or Y_Bigger) then
1128 for J in L_Vec'Range loop
1129 if abs L_Vec (J) > abs R_Vec (J) then
1130 X_Bigger := True;
1131 exit;
1132 elsif abs R_Vec (J) > abs L_Vec (J) then
1133 Y_Bigger := True;
1134 exit;
1135 end if;
1136 end loop;
1137 end if;
1139 -- If they have identical magnitude, just return 0, else
1140 -- swap if necessary so that X had the bigger magnitude.
1141 -- Determine if result is negative at this time.
1143 Result_Neg := False;
1145 if not (X_Bigger or Y_Bigger) then
1146 return Uint_0;
1148 elsif Y_Bigger then
1149 if R_Vec (1) < Int_0 then
1150 Result_Neg := True;
1151 end if;
1153 Tmp_UI := X;
1154 X := Y;
1155 Y := Tmp_UI;
1157 else
1158 if L_Vec (1) < Int_0 then
1159 Result_Neg := True;
1160 end if;
1161 end if;
1163 -- Subtract Y from the bigger X
1165 Borrow := 0;
1167 for J in reverse 1 .. Sum_Length loop
1168 Tmp_Int := X (J) - Y (J) + Borrow;
1170 if Tmp_Int < Int_0 then
1171 Tmp_Int := Tmp_Int + Base;
1172 Borrow := -1;
1173 else
1174 Borrow := 0;
1175 end if;
1177 X (J) := Tmp_Int;
1178 end loop;
1180 return Vector_To_Uint (X, Result_Neg);
1182 end if;
1183 end;
1184 end;
1185 end UI_Add;
1187 --------------------------
1188 -- UI_Decimal_Digits_Hi --
1189 --------------------------
1191 function UI_Decimal_Digits_Hi (U : Uint) return Nat is
1192 begin
1193 -- The maximum value of a "digit" is 32767, which is 5 decimal
1194 -- digits, so an N_Digit number could take up to 5 times this
1195 -- number of digits. This is certainly too high for large
1196 -- numbers but it is not worth worrying about.
1198 return 5 * N_Digits (U);
1199 end UI_Decimal_Digits_Hi;
1201 --------------------------
1202 -- UI_Decimal_Digits_Lo --
1203 --------------------------
1205 function UI_Decimal_Digits_Lo (U : Uint) return Nat is
1206 begin
1207 -- The maximum value of a "digit" is 32767, which is more than four
1208 -- decimal digits, but not a full five digits. The easily computed
1209 -- minimum number of decimal digits is thus 1 + 4 * the number of
1210 -- digits. This is certainly too low for large numbers but it is
1211 -- not worth worrying about.
1213 return 1 + 4 * (N_Digits (U) - 1);
1214 end UI_Decimal_Digits_Lo;
1216 ------------
1217 -- UI_Div --
1218 ------------
1220 function UI_Div (Left : Int; Right : Uint) return Uint is
1221 begin
1222 return UI_Div (UI_From_Int (Left), Right);
1223 end UI_Div;
1225 function UI_Div (Left : Uint; Right : Int) return Uint is
1226 begin
1227 return UI_Div (Left, UI_From_Int (Right));
1228 end UI_Div;
1230 function UI_Div (Left, Right : Uint) return Uint is
1231 begin
1232 pragma Assert (Right /= Uint_0);
1234 -- Cases where both operands are represented directly
1236 if Direct (Left) and then Direct (Right) then
1237 return UI_From_Int (Direct_Val (Left) / Direct_Val (Right));
1238 end if;
1240 declare
1241 L_Length : constant Int := N_Digits (Left);
1242 R_Length : constant Int := N_Digits (Right);
1243 Q_Length : constant Int := L_Length - R_Length + 1;
1244 L_Vec : UI_Vector (1 .. L_Length);
1245 R_Vec : UI_Vector (1 .. R_Length);
1246 D : Int;
1247 Remainder : Int;
1248 Tmp_Divisor : Int;
1249 Carry : Int;
1250 Tmp_Int : Int;
1251 Tmp_Dig : Int;
1253 begin
1254 -- Result is zero if left operand is shorter than right
1256 if L_Length < R_Length then
1257 return Uint_0;
1258 end if;
1260 Init_Operand (Left, L_Vec);
1261 Init_Operand (Right, R_Vec);
1263 -- Case of right operand is single digit. Here we can simply divide
1264 -- each digit of the left operand by the divisor, from most to least
1265 -- significant, carrying the remainder to the next digit (just like
1266 -- ordinary long division by hand).
1268 if R_Length = Int_1 then
1269 Remainder := 0;
1270 Tmp_Divisor := abs R_Vec (1);
1272 declare
1273 Quotient : UI_Vector (1 .. L_Length);
1275 begin
1276 for J in L_Vec'Range loop
1277 Tmp_Int := Remainder * Base + abs L_Vec (J);
1278 Quotient (J) := Tmp_Int / Tmp_Divisor;
1279 Remainder := Tmp_Int rem Tmp_Divisor;
1280 end loop;
1282 return
1283 Vector_To_Uint
1284 (Quotient, (L_Vec (1) < Int_0 xor R_Vec (1) < Int_0));
1285 end;
1286 end if;
1288 -- The possible simple cases have been exhausted. Now turn to the
1289 -- algorithm D from the section of Knuth mentioned at the top of
1290 -- this package.
1292 Algorithm_D : declare
1293 Dividend : UI_Vector (1 .. L_Length + 1);
1294 Divisor : UI_Vector (1 .. R_Length);
1295 Quotient : UI_Vector (1 .. Q_Length);
1296 Divisor_Dig1 : Int;
1297 Divisor_Dig2 : Int;
1298 Q_Guess : Int;
1300 begin
1301 -- [ NORMALIZE ] (step D1 in the algorithm). First calculate the
1302 -- scale d, and then multiply Left and Right (u and v in the book)
1303 -- by d to get the dividend and divisor to work with.
1305 D := Base / (abs R_Vec (1) + 1);
1307 Dividend (1) := 0;
1308 Dividend (2) := abs L_Vec (1);
1310 for J in 3 .. L_Length + Int_1 loop
1311 Dividend (J) := L_Vec (J - 1);
1312 end loop;
1314 Divisor (1) := abs R_Vec (1);
1316 for J in Int_2 .. R_Length loop
1317 Divisor (J) := R_Vec (J);
1318 end loop;
1320 if D > Int_1 then
1322 -- Multiply Dividend by D
1324 Carry := 0;
1325 for J in reverse Dividend'Range loop
1326 Tmp_Int := Dividend (J) * D + Carry;
1327 Dividend (J) := Tmp_Int rem Base;
1328 Carry := Tmp_Int / Base;
1329 end loop;
1331 -- Multiply Divisor by d.
1333 Carry := 0;
1334 for J in reverse Divisor'Range loop
1335 Tmp_Int := Divisor (J) * D + Carry;
1336 Divisor (J) := Tmp_Int rem Base;
1337 Carry := Tmp_Int / Base;
1338 end loop;
1339 end if;
1341 -- Main loop of long division algorithm.
1343 Divisor_Dig1 := Divisor (1);
1344 Divisor_Dig2 := Divisor (2);
1346 for J in Quotient'Range loop
1348 -- [ CALCULATE Q (hat) ] (step D3 in the algorithm).
1350 Tmp_Int := Dividend (J) * Base + Dividend (J + 1);
1352 -- Initial guess
1354 if Dividend (J) = Divisor_Dig1 then
1355 Q_Guess := Base - 1;
1356 else
1357 Q_Guess := Tmp_Int / Divisor_Dig1;
1358 end if;
1360 -- Refine the guess
1362 while Divisor_Dig2 * Q_Guess >
1363 (Tmp_Int - Q_Guess * Divisor_Dig1) * Base +
1364 Dividend (J + 2)
1365 loop
1366 Q_Guess := Q_Guess - 1;
1367 end loop;
1369 -- [ MULTIPLY & SUBTRACT] (step D4). Q_Guess * Divisor is
1370 -- subtracted from the remaining dividend.
1372 Carry := 0;
1373 for K in reverse Divisor'Range loop
1374 Tmp_Int := Dividend (J + K) - Q_Guess * Divisor (K) + Carry;
1375 Tmp_Dig := Tmp_Int rem Base;
1376 Carry := Tmp_Int / Base;
1378 if Tmp_Dig < Int_0 then
1379 Tmp_Dig := Tmp_Dig + Base;
1380 Carry := Carry - 1;
1381 end if;
1383 Dividend (J + K) := Tmp_Dig;
1384 end loop;
1386 Dividend (J) := Dividend (J) + Carry;
1388 -- [ TEST REMAINDER ] & [ ADD BACK ] (steps D5 and D6)
1389 -- Here there is a slight difference from the book: the last
1390 -- carry is always added in above and below (cancelling each
1391 -- other). In fact the dividend going negative is used as
1392 -- the test.
1394 -- If the Dividend went negative, then Q_Guess was off by
1395 -- one, so it is decremented, and the divisor is added back
1396 -- into the relevant portion of the dividend.
1398 if Dividend (J) < Int_0 then
1399 Q_Guess := Q_Guess - 1;
1401 Carry := 0;
1402 for K in reverse Divisor'Range loop
1403 Tmp_Int := Dividend (J + K) + Divisor (K) + Carry;
1405 if Tmp_Int >= Base then
1406 Tmp_Int := Tmp_Int - Base;
1407 Carry := 1;
1408 else
1409 Carry := 0;
1410 end if;
1412 Dividend (J + K) := Tmp_Int;
1413 end loop;
1415 Dividend (J) := Dividend (J) + Carry;
1416 end if;
1418 -- Finally we can get the next quotient digit
1420 Quotient (J) := Q_Guess;
1421 end loop;
1423 return Vector_To_Uint
1424 (Quotient, (L_Vec (1) < Int_0 xor R_Vec (1) < Int_0));
1426 end Algorithm_D;
1427 end;
1428 end UI_Div;
1430 ------------
1431 -- UI_Eq --
1432 ------------
1434 function UI_Eq (Left : Int; Right : Uint) return Boolean is
1435 begin
1436 return not UI_Ne (UI_From_Int (Left), Right);
1437 end UI_Eq;
1439 function UI_Eq (Left : Uint; Right : Int) return Boolean is
1440 begin
1441 return not UI_Ne (Left, UI_From_Int (Right));
1442 end UI_Eq;
1444 function UI_Eq (Left : Uint; Right : Uint) return Boolean is
1445 begin
1446 return not UI_Ne (Left, Right);
1447 end UI_Eq;
1449 --------------
1450 -- UI_Expon --
1451 --------------
1453 function UI_Expon (Left : Int; Right : Uint) return Uint is
1454 begin
1455 return UI_Expon (UI_From_Int (Left), Right);
1456 end UI_Expon;
1458 function UI_Expon (Left : Uint; Right : Int) return Uint is
1459 begin
1460 return UI_Expon (Left, UI_From_Int (Right));
1461 end UI_Expon;
1463 function UI_Expon (Left : Int; Right : Int) return Uint is
1464 begin
1465 return UI_Expon (UI_From_Int (Left), UI_From_Int (Right));
1466 end UI_Expon;
1468 function UI_Expon (Left : Uint; Right : Uint) return Uint is
1469 begin
1470 pragma Assert (Right >= Uint_0);
1472 -- Any value raised to power of 0 is 1
1474 if Right = Uint_0 then
1475 return Uint_1;
1477 -- 0 to any positive power is 0.
1479 elsif Left = Uint_0 then
1480 return Uint_0;
1482 -- 1 to any power is 1
1484 elsif Left = Uint_1 then
1485 return Uint_1;
1487 -- Any value raised to power of 1 is that value
1489 elsif Right = Uint_1 then
1490 return Left;
1492 -- Cases which can be done by table lookup
1494 elsif Right <= Uint_64 then
1496 -- 2 ** N for N in 2 .. 64
1498 if Left = Uint_2 then
1499 declare
1500 Right_Int : constant Int := Direct_Val (Right);
1502 begin
1503 if Right_Int > UI_Power_2_Set then
1504 for J in UI_Power_2_Set + Int_1 .. Right_Int loop
1505 UI_Power_2 (J) := UI_Power_2 (J - Int_1) * Int_2;
1506 Uints_Min := Uints.Last;
1507 Udigits_Min := Udigits.Last;
1508 end loop;
1510 UI_Power_2_Set := Right_Int;
1511 end if;
1513 return UI_Power_2 (Right_Int);
1514 end;
1516 -- 10 ** N for N in 2 .. 64
1518 elsif Left = Uint_10 then
1519 declare
1520 Right_Int : constant Int := Direct_Val (Right);
1522 begin
1523 if Right_Int > UI_Power_10_Set then
1524 for J in UI_Power_10_Set + Int_1 .. Right_Int loop
1525 UI_Power_10 (J) := UI_Power_10 (J - Int_1) * Int (10);
1526 Uints_Min := Uints.Last;
1527 Udigits_Min := Udigits.Last;
1528 end loop;
1530 UI_Power_10_Set := Right_Int;
1531 end if;
1533 return UI_Power_10 (Right_Int);
1534 end;
1535 end if;
1536 end if;
1538 -- If we fall through, then we have the general case (see Knuth 4.6.3)
1540 declare
1541 N : Uint := Right;
1542 Squares : Uint := Left;
1543 Result : Uint := Uint_1;
1544 M : constant Uintp.Save_Mark := Uintp.Mark;
1546 begin
1547 loop
1548 if (Least_Sig_Digit (N) mod Int_2) = Int_1 then
1549 Result := Result * Squares;
1550 end if;
1552 N := N / Uint_2;
1553 exit when N = Uint_0;
1554 Squares := Squares * Squares;
1555 end loop;
1557 Uintp.Release_And_Save (M, Result);
1558 return Result;
1559 end;
1560 end UI_Expon;
1562 ----------------
1563 -- UI_From_CC --
1564 ----------------
1566 function UI_From_CC (Input : Char_Code) return Uint is
1567 begin
1568 return UI_From_Dint (Dint (Input));
1569 end UI_From_CC;
1571 ------------------
1572 -- UI_From_Dint --
1573 ------------------
1575 function UI_From_Dint (Input : Dint) return Uint is
1576 begin
1578 if Dint (Min_Direct) <= Input and then Input <= Dint (Max_Direct) then
1579 return Uint (Dint (Uint_Direct_Bias) + Input);
1581 -- For values of larger magnitude, compute digits into a vector and
1582 -- call Vector_To_Uint.
1584 else
1585 declare
1586 Max_For_Dint : constant := 5;
1587 -- Base is defined so that 5 Uint digits is sufficient
1588 -- to hold the largest possible Dint value.
1590 V : UI_Vector (1 .. Max_For_Dint);
1592 Temp_Integer : Dint;
1594 begin
1595 for J in V'Range loop
1596 V (J) := 0;
1597 end loop;
1599 Temp_Integer := Input;
1601 for J in reverse V'Range loop
1602 V (J) := Int (abs (Temp_Integer rem Dint (Base)));
1603 Temp_Integer := Temp_Integer / Dint (Base);
1604 end loop;
1606 return Vector_To_Uint (V, Input < Dint'(0));
1607 end;
1608 end if;
1609 end UI_From_Dint;
1611 -----------------
1612 -- UI_From_Int --
1613 -----------------
1615 function UI_From_Int (Input : Int) return Uint is
1616 U : Uint;
1618 begin
1619 if Min_Direct <= Input and then Input <= Max_Direct then
1620 return Uint (Int (Uint_Direct_Bias) + Input);
1621 end if;
1623 -- If already in the hash table, return entry
1625 U := UI_Ints.Get (Input);
1627 if U /= No_Uint then
1628 return U;
1629 end if;
1631 -- For values of larger magnitude, compute digits into a vector and
1632 -- call Vector_To_Uint.
1634 declare
1635 Max_For_Int : constant := 3;
1636 -- Base is defined so that 3 Uint digits is sufficient
1637 -- to hold the largest possible Int value.
1639 V : UI_Vector (1 .. Max_For_Int);
1641 Temp_Integer : Int;
1643 begin
1644 for J in V'Range loop
1645 V (J) := 0;
1646 end loop;
1648 Temp_Integer := Input;
1650 for J in reverse V'Range loop
1651 V (J) := abs (Temp_Integer rem Base);
1652 Temp_Integer := Temp_Integer / Base;
1653 end loop;
1655 U := Vector_To_Uint (V, Input < Int_0);
1656 UI_Ints.Set (Input, U);
1657 Uints_Min := Uints.Last;
1658 Udigits_Min := Udigits.Last;
1659 return U;
1660 end;
1661 end UI_From_Int;
1663 ------------
1664 -- UI_GCD --
1665 ------------
1667 -- Lehmer's algorithm for GCD.
1669 -- The idea is to avoid using multiple precision arithmetic wherever
1670 -- possible, substituting Int arithmetic instead. See Knuth volume II,
1671 -- Algorithm L (page 329).
1673 -- We use the same notation as Knuth (U_Hat standing for the obvious!)
1675 function UI_GCD (Uin, Vin : Uint) return Uint is
1676 U, V : Uint;
1677 -- Copies of Uin and Vin
1679 U_Hat, V_Hat : Int;
1680 -- The most Significant digits of U,V
1682 A, B, C, D, T, Q, Den1, Den2 : Int;
1684 Tmp_UI : Uint;
1685 Marks : constant Uintp.Save_Mark := Uintp.Mark;
1686 Iterations : Integer := 0;
1688 begin
1689 pragma Assert (Uin >= Vin);
1690 pragma Assert (Vin >= Uint_0);
1692 U := Uin;
1693 V := Vin;
1695 loop
1696 Iterations := Iterations + 1;
1698 if Direct (V) then
1699 if V = Uint_0 then
1700 return U;
1701 else
1702 return
1703 UI_From_Int (GCD (Direct_Val (V), UI_To_Int (U rem V)));
1704 end if;
1705 end if;
1707 Most_Sig_2_Digits (U, V, U_Hat, V_Hat);
1708 A := 1;
1709 B := 0;
1710 C := 0;
1711 D := 1;
1713 loop
1714 -- We might overflow and get division by zero here. This just
1715 -- means we can not take the single precision step
1717 Den1 := V_Hat + C;
1718 Den2 := V_Hat + D;
1719 exit when (Den1 * Den2) = Int_0;
1721 -- Compute Q, the trial quotient
1723 Q := (U_Hat + A) / Den1;
1725 exit when Q /= ((U_Hat + B) / Den2);
1727 -- A single precision step Euclid step will give same answer as
1728 -- a multiprecision one.
1730 T := A - (Q * C);
1731 A := C;
1732 C := T;
1734 T := B - (Q * D);
1735 B := D;
1736 D := T;
1738 T := U_Hat - (Q * V_Hat);
1739 U_Hat := V_Hat;
1740 V_Hat := T;
1742 end loop;
1744 -- Take a multiprecision Euclid step
1746 if B = Int_0 then
1748 -- No single precision steps take a regular Euclid step.
1750 Tmp_UI := U rem V;
1751 U := V;
1752 V := Tmp_UI;
1754 else
1755 -- Use prior single precision steps to compute this Euclid step.
1757 -- Fixed bug 1415-008 spends 80% of its time working on this
1758 -- step. Perhaps we need a special case Int / Uint dot
1759 -- product to speed things up. ???
1761 -- Alternatively we could increase the single precision
1762 -- iterations to handle Uint's of some small size ( <5
1763 -- digits?). Then we would have more iterations on small Uint.
1764 -- Fixed bug 1415-008 only gets 5 (on average) single
1765 -- precision iterations per large iteration. ???
1767 Tmp_UI := (UI_From_Int (A) * U) + (UI_From_Int (B) * V);
1768 V := (UI_From_Int (C) * U) + (UI_From_Int (D) * V);
1769 U := Tmp_UI;
1770 end if;
1772 -- If the operands are very different in magnitude, the loop
1773 -- will generate large amounts of short-lived data, which it is
1774 -- worth removing periodically.
1776 if Iterations > 100 then
1777 Release_And_Save (Marks, U, V);
1778 Iterations := 0;
1779 end if;
1780 end loop;
1781 end UI_GCD;
1783 ------------
1784 -- UI_Ge --
1785 ------------
1787 function UI_Ge (Left : Int; Right : Uint) return Boolean is
1788 begin
1789 return not UI_Lt (UI_From_Int (Left), Right);
1790 end UI_Ge;
1792 function UI_Ge (Left : Uint; Right : Int) return Boolean is
1793 begin
1794 return not UI_Lt (Left, UI_From_Int (Right));
1795 end UI_Ge;
1797 function UI_Ge (Left : Uint; Right : Uint) return Boolean is
1798 begin
1799 return not UI_Lt (Left, Right);
1800 end UI_Ge;
1802 ------------
1803 -- UI_Gt --
1804 ------------
1806 function UI_Gt (Left : Int; Right : Uint) return Boolean is
1807 begin
1808 return UI_Lt (Right, UI_From_Int (Left));
1809 end UI_Gt;
1811 function UI_Gt (Left : Uint; Right : Int) return Boolean is
1812 begin
1813 return UI_Lt (UI_From_Int (Right), Left);
1814 end UI_Gt;
1816 function UI_Gt (Left : Uint; Right : Uint) return Boolean is
1817 begin
1818 return UI_Lt (Right, Left);
1819 end UI_Gt;
1821 ---------------
1822 -- UI_Image --
1823 ---------------
1825 procedure UI_Image (Input : Uint; Format : UI_Format := Auto) is
1826 begin
1827 Image_Out (Input, True, Format);
1828 end UI_Image;
1830 -------------------------
1831 -- UI_Is_In_Int_Range --
1832 -------------------------
1834 function UI_Is_In_Int_Range (Input : Uint) return Boolean is
1835 begin
1836 -- Make sure we don't get called before Initialize
1838 pragma Assert (Uint_Int_First /= Uint_0);
1840 if Direct (Input) then
1841 return True;
1842 else
1843 return Input >= Uint_Int_First
1844 and then Input <= Uint_Int_Last;
1845 end if;
1846 end UI_Is_In_Int_Range;
1848 ------------
1849 -- UI_Le --
1850 ------------
1852 function UI_Le (Left : Int; Right : Uint) return Boolean is
1853 begin
1854 return not UI_Lt (Right, UI_From_Int (Left));
1855 end UI_Le;
1857 function UI_Le (Left : Uint; Right : Int) return Boolean is
1858 begin
1859 return not UI_Lt (UI_From_Int (Right), Left);
1860 end UI_Le;
1862 function UI_Le (Left : Uint; Right : Uint) return Boolean is
1863 begin
1864 return not UI_Lt (Right, Left);
1865 end UI_Le;
1867 ------------
1868 -- UI_Lt --
1869 ------------
1871 function UI_Lt (Left : Int; Right : Uint) return Boolean is
1872 begin
1873 return UI_Lt (UI_From_Int (Left), Right);
1874 end UI_Lt;
1876 function UI_Lt (Left : Uint; Right : Int) return Boolean is
1877 begin
1878 return UI_Lt (Left, UI_From_Int (Right));
1879 end UI_Lt;
1881 function UI_Lt (Left : Uint; Right : Uint) return Boolean is
1882 begin
1883 -- Quick processing for identical arguments
1885 if Int (Left) = Int (Right) then
1886 return False;
1888 -- Quick processing for both arguments directly represented
1890 elsif Direct (Left) and then Direct (Right) then
1891 return Int (Left) < Int (Right);
1893 -- At least one argument is more than one digit long
1895 else
1896 declare
1897 L_Length : constant Int := N_Digits (Left);
1898 R_Length : constant Int := N_Digits (Right);
1900 L_Vec : UI_Vector (1 .. L_Length);
1901 R_Vec : UI_Vector (1 .. R_Length);
1903 begin
1904 Init_Operand (Left, L_Vec);
1905 Init_Operand (Right, R_Vec);
1907 if L_Vec (1) < Int_0 then
1909 -- First argument negative, second argument non-negative
1911 if R_Vec (1) >= Int_0 then
1912 return True;
1914 -- Both arguments negative
1916 else
1917 if L_Length /= R_Length then
1918 return L_Length > R_Length;
1920 elsif L_Vec (1) /= R_Vec (1) then
1921 return L_Vec (1) < R_Vec (1);
1923 else
1924 for J in 2 .. L_Vec'Last loop
1925 if L_Vec (J) /= R_Vec (J) then
1926 return L_Vec (J) > R_Vec (J);
1927 end if;
1928 end loop;
1930 return False;
1931 end if;
1932 end if;
1934 else
1935 -- First argument non-negative, second argument negative
1937 if R_Vec (1) < Int_0 then
1938 return False;
1940 -- Both arguments non-negative
1942 else
1943 if L_Length /= R_Length then
1944 return L_Length < R_Length;
1945 else
1946 for J in L_Vec'Range loop
1947 if L_Vec (J) /= R_Vec (J) then
1948 return L_Vec (J) < R_Vec (J);
1949 end if;
1950 end loop;
1952 return False;
1953 end if;
1954 end if;
1955 end if;
1956 end;
1957 end if;
1958 end UI_Lt;
1960 ------------
1961 -- UI_Max --
1962 ------------
1964 function UI_Max (Left : Int; Right : Uint) return Uint is
1965 begin
1966 return UI_Max (UI_From_Int (Left), Right);
1967 end UI_Max;
1969 function UI_Max (Left : Uint; Right : Int) return Uint is
1970 begin
1971 return UI_Max (Left, UI_From_Int (Right));
1972 end UI_Max;
1974 function UI_Max (Left : Uint; Right : Uint) return Uint is
1975 begin
1976 if Left >= Right then
1977 return Left;
1978 else
1979 return Right;
1980 end if;
1981 end UI_Max;
1983 ------------
1984 -- UI_Min --
1985 ------------
1987 function UI_Min (Left : Int; Right : Uint) return Uint is
1988 begin
1989 return UI_Min (UI_From_Int (Left), Right);
1990 end UI_Min;
1992 function UI_Min (Left : Uint; Right : Int) return Uint is
1993 begin
1994 return UI_Min (Left, UI_From_Int (Right));
1995 end UI_Min;
1997 function UI_Min (Left : Uint; Right : Uint) return Uint is
1998 begin
1999 if Left <= Right then
2000 return Left;
2001 else
2002 return Right;
2003 end if;
2004 end UI_Min;
2006 -------------
2007 -- UI_Mod --
2008 -------------
2010 function UI_Mod (Left : Int; Right : Uint) return Uint is
2011 begin
2012 return UI_Mod (UI_From_Int (Left), Right);
2013 end UI_Mod;
2015 function UI_Mod (Left : Uint; Right : Int) return Uint is
2016 begin
2017 return UI_Mod (Left, UI_From_Int (Right));
2018 end UI_Mod;
2020 function UI_Mod (Left : Uint; Right : Uint) return Uint is
2021 Urem : constant Uint := Left rem Right;
2023 begin
2024 if (Left < Uint_0) = (Right < Uint_0)
2025 or else Urem = Uint_0
2026 then
2027 return Urem;
2028 else
2029 return Right + Urem;
2030 end if;
2031 end UI_Mod;
2033 ------------
2034 -- UI_Mul --
2035 ------------
2037 function UI_Mul (Left : Int; Right : Uint) return Uint is
2038 begin
2039 return UI_Mul (UI_From_Int (Left), Right);
2040 end UI_Mul;
2042 function UI_Mul (Left : Uint; Right : Int) return Uint is
2043 begin
2044 return UI_Mul (Left, UI_From_Int (Right));
2045 end UI_Mul;
2047 function UI_Mul (Left : Uint; Right : Uint) return Uint is
2048 begin
2049 -- Simple case of single length operands
2051 if Direct (Left) and then Direct (Right) then
2052 return
2053 UI_From_Dint
2054 (Dint (Direct_Val (Left)) * Dint (Direct_Val (Right)));
2055 end if;
2057 -- Otherwise we have the general case (Algorithm M in Knuth)
2059 declare
2060 L_Length : constant Int := N_Digits (Left);
2061 R_Length : constant Int := N_Digits (Right);
2062 L_Vec : UI_Vector (1 .. L_Length);
2063 R_Vec : UI_Vector (1 .. R_Length);
2064 Neg : Boolean;
2066 begin
2067 Init_Operand (Left, L_Vec);
2068 Init_Operand (Right, R_Vec);
2069 Neg := (L_Vec (1) < Int_0) xor (R_Vec (1) < Int_0);
2070 L_Vec (1) := abs (L_Vec (1));
2071 R_Vec (1) := abs (R_Vec (1));
2073 Algorithm_M : declare
2074 Product : UI_Vector (1 .. L_Length + R_Length);
2075 Tmp_Sum : Int;
2076 Carry : Int;
2078 begin
2079 for J in Product'Range loop
2080 Product (J) := 0;
2081 end loop;
2083 for J in reverse R_Vec'Range loop
2084 Carry := 0;
2085 for K in reverse L_Vec'Range loop
2086 Tmp_Sum :=
2087 L_Vec (K) * R_Vec (J) + Product (J + K) + Carry;
2088 Product (J + K) := Tmp_Sum rem Base;
2089 Carry := Tmp_Sum / Base;
2090 end loop;
2092 Product (J) := Carry;
2093 end loop;
2095 return Vector_To_Uint (Product, Neg);
2096 end Algorithm_M;
2097 end;
2098 end UI_Mul;
2100 ------------
2101 -- UI_Ne --
2102 ------------
2104 function UI_Ne (Left : Int; Right : Uint) return Boolean is
2105 begin
2106 return UI_Ne (UI_From_Int (Left), Right);
2107 end UI_Ne;
2109 function UI_Ne (Left : Uint; Right : Int) return Boolean is
2110 begin
2111 return UI_Ne (Left, UI_From_Int (Right));
2112 end UI_Ne;
2114 function UI_Ne (Left : Uint; Right : Uint) return Boolean is
2115 begin
2116 -- Quick processing for identical arguments. Note that this takes
2117 -- care of the case of two No_Uint arguments.
2119 if Int (Left) = Int (Right) then
2120 return False;
2121 end if;
2123 -- See if left operand directly represented
2125 if Direct (Left) then
2127 -- If right operand directly represented then compare
2129 if Direct (Right) then
2130 return Int (Left) /= Int (Right);
2132 -- Left operand directly represented, right not, must be unequal
2134 else
2135 return True;
2136 end if;
2138 -- Right operand directly represented, left not, must be unequal
2140 elsif Direct (Right) then
2141 return True;
2142 end if;
2144 -- Otherwise both multi-word, do comparison
2146 declare
2147 Size : constant Int := N_Digits (Left);
2148 Left_Loc : Int;
2149 Right_Loc : Int;
2151 begin
2152 if Size /= N_Digits (Right) then
2153 return True;
2154 end if;
2156 Left_Loc := Uints.Table (Left).Loc;
2157 Right_Loc := Uints.Table (Right).Loc;
2159 for J in Int_0 .. Size - Int_1 loop
2160 if Udigits.Table (Left_Loc + J) /=
2161 Udigits.Table (Right_Loc + J)
2162 then
2163 return True;
2164 end if;
2165 end loop;
2167 return False;
2168 end;
2169 end UI_Ne;
2171 ----------------
2172 -- UI_Negate --
2173 ----------------
2175 function UI_Negate (Right : Uint) return Uint is
2176 begin
2177 -- Case where input is directly represented. Note that since the
2178 -- range of Direct values is non-symmetrical, the result may not
2179 -- be directly represented, this is taken care of in UI_From_Int.
2181 if Direct (Right) then
2182 return UI_From_Int (-Direct_Val (Right));
2184 -- Full processing for multi-digit case. Note that we cannot just
2185 -- copy the value to the end of the table negating the first digit,
2186 -- since the range of Direct values is non-symmetrical, so we can
2187 -- have a negative value that is not Direct whose negation can be
2188 -- represented directly.
2190 else
2191 declare
2192 R_Length : constant Int := N_Digits (Right);
2193 R_Vec : UI_Vector (1 .. R_Length);
2194 Neg : Boolean;
2196 begin
2197 Init_Operand (Right, R_Vec);
2198 Neg := R_Vec (1) > Int_0;
2199 R_Vec (1) := abs R_Vec (1);
2200 return Vector_To_Uint (R_Vec, Neg);
2201 end;
2202 end if;
2203 end UI_Negate;
2205 -------------
2206 -- UI_Rem --
2207 -------------
2209 function UI_Rem (Left : Int; Right : Uint) return Uint is
2210 begin
2211 return UI_Rem (UI_From_Int (Left), Right);
2212 end UI_Rem;
2214 function UI_Rem (Left : Uint; Right : Int) return Uint is
2215 begin
2216 return UI_Rem (Left, UI_From_Int (Right));
2217 end UI_Rem;
2219 function UI_Rem (Left, Right : Uint) return Uint is
2220 Sign : Int;
2221 Tmp : Int;
2223 subtype Int1_12 is Integer range 1 .. 12;
2225 begin
2226 pragma Assert (Right /= Uint_0);
2228 if Direct (Right) then
2229 if Direct (Left) then
2230 return UI_From_Int (Direct_Val (Left) rem Direct_Val (Right));
2232 else
2233 -- Special cases when Right is less than 13 and Left is larger
2234 -- larger than one digit. All of these algorithms depend on the
2235 -- base being 2 ** 15 We work with Abs (Left) and Abs(Right)
2236 -- then multiply result by Sign (Left)
2238 if (Right <= Uint_12) and then (Right >= Uint_Minus_12) then
2240 if Left < Uint_0 then
2241 Sign := -1;
2242 else
2243 Sign := 1;
2244 end if;
2246 -- All cases are listed, grouped by mathematical method
2247 -- It is not inefficient to do have this case list out
2248 -- of order since GCC sorts the cases we list.
2250 case Int1_12 (abs (Direct_Val (Right))) is
2252 when 1 =>
2253 return Uint_0;
2255 -- Powers of two are simple AND's with LS Left Digit
2256 -- GCC will recognise these constants as powers of 2
2257 -- and replace the rem with simpler operations where
2258 -- possible.
2260 -- Least_Sig_Digit might return Negative numbers.
2262 when 2 =>
2263 return UI_From_Int (
2264 Sign * (Least_Sig_Digit (Left) mod 2));
2266 when 4 =>
2267 return UI_From_Int (
2268 Sign * (Least_Sig_Digit (Left) mod 4));
2270 when 8 =>
2271 return UI_From_Int (
2272 Sign * (Least_Sig_Digit (Left) mod 8));
2274 -- Some number theoretical tricks:
2276 -- If B Rem Right = 1 then
2277 -- Left Rem Right = Sum_Of_Digits_Base_B (Left) Rem Right
2279 -- Note: 2^32 mod 3 = 1
2281 when 3 =>
2282 return UI_From_Int (
2283 Sign * (Sum_Double_Digits (Left, 1) rem Int (3)));
2285 -- Note: 2^15 mod 7 = 1
2287 when 7 =>
2288 return UI_From_Int (
2289 Sign * (Sum_Digits (Left, 1) rem Int (7)));
2291 -- Note: 2^32 mod 5 = -1
2292 -- Alternating sums might be negative, but rem is always
2293 -- positive hence we must use mod here.
2295 when 5 =>
2296 Tmp := Sum_Double_Digits (Left, -1) mod Int (5);
2297 return UI_From_Int (Sign * Tmp);
2299 -- Note: 2^15 mod 9 = -1
2300 -- Alternating sums might be negative, but rem is always
2301 -- positive hence we must use mod here.
2303 when 9 =>
2304 Tmp := Sum_Digits (Left, -1) mod Int (9);
2305 return UI_From_Int (Sign * Tmp);
2307 -- Note: 2^15 mod 11 = -1
2308 -- Alternating sums might be negative, but rem is always
2309 -- positive hence we must use mod here.
2311 when 11 =>
2312 Tmp := Sum_Digits (Left, -1) mod Int (11);
2313 return UI_From_Int (Sign * Tmp);
2315 -- Now resort to Chinese Remainder theorem
2316 -- to reduce 6, 10, 12 to previous special cases
2318 -- There is no reason we could not add more cases
2319 -- like these if it proves useful.
2321 -- Perhaps we should go up to 16, however
2322 -- I have no "trick" for 13.
2324 -- To find u mod m we:
2325 -- Pick m1, m2 S.T.
2326 -- GCD(m1, m2) = 1 AND m = (m1 * m2).
2327 -- Next we pick (Basis) M1, M2 small S.T.
2328 -- (M1 mod m1) = (M2 mod m2) = 1 AND
2329 -- (M1 mod m2) = (M2 mod m1) = 0
2331 -- So u mod m = (u1 * M1 + u2 * M2) mod m
2332 -- Where u1 = (u mod m1) AND u2 = (u mod m2);
2333 -- Under typical circumstances the last mod m
2334 -- can be done with a (possible) single subtraction.
2336 -- m1 = 2; m2 = 3; M1 = 3; M2 = 4;
2338 when 6 =>
2339 Tmp := 3 * (Least_Sig_Digit (Left) rem 2) +
2340 4 * (Sum_Double_Digits (Left, 1) rem 3);
2341 return UI_From_Int (Sign * (Tmp rem 6));
2343 -- m1 = 2; m2 = 5; M1 = 5; M2 = 6;
2345 when 10 =>
2346 Tmp := 5 * (Least_Sig_Digit (Left) rem 2) +
2347 6 * (Sum_Double_Digits (Left, -1) mod 5);
2348 return UI_From_Int (Sign * (Tmp rem 10));
2350 -- m1 = 3; m2 = 4; M1 = 4; M2 = 9;
2352 when 12 =>
2353 Tmp := 4 * (Sum_Double_Digits (Left, 1) rem 3) +
2354 9 * (Least_Sig_Digit (Left) rem 4);
2355 return UI_From_Int (Sign * (Tmp rem 12));
2356 end case;
2358 end if;
2360 -- Else fall through to general case.
2362 -- ???This needs to be improved. We have the Rem when we do the
2363 -- Div. Div throws it away!
2365 -- The special case Length (Left) = Length(right) = 1 in Div
2366 -- looks slow. It uses UI_To_Int when Int should suffice. ???
2367 end if;
2368 end if;
2370 return Left - (Left / Right) * Right;
2371 end UI_Rem;
2373 ------------
2374 -- UI_Sub --
2375 ------------
2377 function UI_Sub (Left : Int; Right : Uint) return Uint is
2378 begin
2379 return UI_Add (Left, -Right);
2380 end UI_Sub;
2382 function UI_Sub (Left : Uint; Right : Int) return Uint is
2383 begin
2384 return UI_Add (Left, -Right);
2385 end UI_Sub;
2387 function UI_Sub (Left : Uint; Right : Uint) return Uint is
2388 begin
2389 if Direct (Left) and then Direct (Right) then
2390 return UI_From_Int (Direct_Val (Left) - Direct_Val (Right));
2391 else
2392 return UI_Add (Left, -Right);
2393 end if;
2394 end UI_Sub;
2396 --------------
2397 -- UI_To_CC --
2398 --------------
2400 function UI_To_CC (Input : Uint) return Char_Code is
2401 begin
2402 if Direct (Input) then
2403 return Char_Code (Direct_Val (Input));
2405 -- Case of input is more than one digit
2407 else
2408 declare
2409 In_Length : constant Int := N_Digits (Input);
2410 In_Vec : UI_Vector (1 .. In_Length);
2411 Ret_CC : Char_Code;
2413 begin
2414 Init_Operand (Input, In_Vec);
2416 -- We assume value is positive
2418 Ret_CC := 0;
2419 for Idx in In_Vec'Range loop
2420 Ret_CC := Ret_CC * Char_Code (Base) +
2421 Char_Code (abs In_Vec (Idx));
2422 end loop;
2424 return Ret_CC;
2425 end;
2426 end if;
2427 end UI_To_CC;
2429 ----------------
2430 -- UI_To_Int --
2431 ----------------
2433 function UI_To_Int (Input : Uint) return Int is
2434 begin
2435 if Direct (Input) then
2436 return Direct_Val (Input);
2438 -- Case of input is more than one digit
2440 else
2441 declare
2442 In_Length : constant Int := N_Digits (Input);
2443 In_Vec : UI_Vector (1 .. In_Length);
2444 Ret_Int : Int;
2446 begin
2447 -- Uints of more than one digit could be outside the range for
2448 -- Ints. Caller should have checked for this if not certain.
2449 -- Fatal error to attempt to convert from value outside Int'Range.
2451 pragma Assert (UI_Is_In_Int_Range (Input));
2453 -- Otherwise, proceed ahead, we are OK
2455 Init_Operand (Input, In_Vec);
2456 Ret_Int := 0;
2458 -- Calculate -|Input| and then negates if value is positive.
2459 -- This handles our current definition of Int (based on
2460 -- 2s complement). Is it secure enough?
2462 for Idx in In_Vec'Range loop
2463 Ret_Int := Ret_Int * Base - abs In_Vec (Idx);
2464 end loop;
2466 if In_Vec (1) < Int_0 then
2467 return Ret_Int;
2468 else
2469 return -Ret_Int;
2470 end if;
2471 end;
2472 end if;
2473 end UI_To_Int;
2475 --------------
2476 -- UI_Write --
2477 --------------
2479 procedure UI_Write (Input : Uint; Format : UI_Format := Auto) is
2480 begin
2481 Image_Out (Input, False, Format);
2482 end UI_Write;
2484 ---------------------
2485 -- Vector_To_Uint --
2486 ---------------------
2488 function Vector_To_Uint
2489 (In_Vec : UI_Vector;
2490 Negative : Boolean)
2491 return Uint
2493 Size : Int;
2494 Val : Int;
2496 begin
2497 -- The vector can contain leading zeros. These are not stored in the
2498 -- table, so loop through the vector looking for first non-zero digit
2500 for J in In_Vec'Range loop
2501 if In_Vec (J) /= Int_0 then
2503 -- The length of the value is the length of the rest of the vector
2505 Size := In_Vec'Last - J + 1;
2507 -- One digit value can always be represented directly
2509 if Size = Int_1 then
2510 if Negative then
2511 return Uint (Int (Uint_Direct_Bias) - In_Vec (J));
2512 else
2513 return Uint (Int (Uint_Direct_Bias) + In_Vec (J));
2514 end if;
2516 -- Positive two digit values may be in direct representation range
2518 elsif Size = Int_2 and then not Negative then
2519 Val := In_Vec (J) * Base + In_Vec (J + 1);
2521 if Val <= Max_Direct then
2522 return Uint (Int (Uint_Direct_Bias) + Val);
2523 end if;
2524 end if;
2526 -- The value is outside the direct representation range and
2527 -- must therefore be stored in the table. Expand the table
2528 -- to contain the count and tigis. The index of the new table
2529 -- entry will be returned as the result.
2531 Uints.Increment_Last;
2532 Uints.Table (Uints.Last).Length := Size;
2533 Uints.Table (Uints.Last).Loc := Udigits.Last + 1;
2535 Udigits.Increment_Last;
2537 if Negative then
2538 Udigits.Table (Udigits.Last) := -In_Vec (J);
2539 else
2540 Udigits.Table (Udigits.Last) := +In_Vec (J);
2541 end if;
2543 for K in 2 .. Size loop
2544 Udigits.Increment_Last;
2545 Udigits.Table (Udigits.Last) := In_Vec (J + K - 1);
2546 end loop;
2548 return Uints.Last;
2549 end if;
2550 end loop;
2552 -- Dropped through loop only if vector contained all zeros
2554 return Uint_0;
2555 end Vector_To_Uint;
2557 end Uintp;