cleanup: remove NULL checks before free() all over the code
[mplayer/glamo.git] / libvo / vo_gl.c
blob8ffd82b6fd4b8df697f1097f76a51550653af080
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 * You can alternatively redistribute this file and/or
19 * modify it under the terms of the GNU Lesser General Public
20 * License as published by the Free Software Foundation; either
21 * version 2.1 of the License, or (at your option) any later version.
24 #include <stdio.h>
25 #include <stdlib.h>
26 #include <string.h>
27 #include <math.h>
29 #include "config.h"
30 #include "mp_msg.h"
31 #include "subopt-helper.h"
32 #include "video_out.h"
33 #include "video_out_internal.h"
34 #include "font_load.h"
35 #include "sub.h"
37 #include "gl_common.h"
38 #include "aspect.h"
39 #include "fastmemcpy.h"
40 #include "ass_mp.h"
42 #ifdef CONFIG_GL_SDL
43 #ifdef CONFIG_SDL_SDL_H
44 #include <SDL/SDL.h>
45 #else
46 #include <SDL.h>
47 #endif
48 #endif
50 static const vo_info_t info =
52 "OpenGL",
53 "gl",
54 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
58 const LIBVO_EXTERN(gl)
61 static const vo_info_t info_nosw =
63 "OpenGL no software rendering",
64 "gl_nosw",
65 "Reimar Doeffinger <Reimar.Doeffinger@gmx.de>",
68 static int preinit_nosw(const char *arg);
69 const struct vo_driver video_out_gl_nosw =
71 .is_new = 0,
72 .info = &info_nosw,
73 .preinit = old_vo_preinit,
74 .config = old_vo_config,
75 .control = old_vo_control,
76 .draw_slice = old_vo_draw_slice,
77 .draw_osd = old_vo_draw_osd,
78 .flip_page = old_vo_flip_page,
79 .check_events = old_vo_check_events,
80 .uninit = old_vo_uninit,
81 .old_functions = &(struct vo_old_functions){
82 preinit_nosw,
83 config,
84 control,
85 draw_frame,
86 draw_slice,
87 draw_osd,
88 flip_page,
89 check_events,
90 uninit,
94 static MPGLContext glctx;
96 static int use_osd;
97 static int scaled_osd;
98 //! How many parts the OSD may consist of at most
99 #define MAX_OSD_PARTS 20
100 //! Textures for OSD
101 static GLuint osdtex[MAX_OSD_PARTS];
102 #ifndef FAST_OSD
103 //! Alpha textures for OSD
104 static GLuint osdatex[MAX_OSD_PARTS];
105 #endif
106 static GLuint *eosdtex;
107 #define LARGE_EOSD_TEX_SIZE 512
108 #define TINYTEX_SIZE 16
109 #define TINYTEX_COLS (LARGE_EOSD_TEX_SIZE/TINYTEX_SIZE)
110 #define TINYTEX_MAX (TINYTEX_COLS*TINYTEX_COLS)
111 #define SMALLTEX_SIZE 32
112 #define SMALLTEX_COLS (LARGE_EOSD_TEX_SIZE/SMALLTEX_SIZE)
113 #define SMALLTEX_MAX (SMALLTEX_COLS*SMALLTEX_COLS)
114 static GLuint largeeosdtex[2];
115 //! Display lists that draw the OSD parts
116 static GLuint osdDispList[MAX_OSD_PARTS];
117 #ifndef FAST_OSD
118 static GLuint osdaDispList[MAX_OSD_PARTS];
119 #endif
120 static GLuint eosdDispList;
121 //! How many parts the OSD currently consists of
122 static int osdtexCnt;
123 static int eosdtexCnt;
124 static int osd_color;
126 static int use_aspect;
127 static int use_ycbcr;
128 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE))
129 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS)))
130 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT))
131 static int use_yuv;
132 static int colorspace;
133 static int levelconv;
134 static int is_yuv;
135 static int lscale;
136 static int cscale;
137 static float filter_strength;
138 static int yuvconvtype;
139 static int use_rectangle;
140 static int err_shown;
141 static uint32_t image_width;
142 static uint32_t image_height;
143 static uint32_t image_format;
144 static int many_fmts;
145 static int ati_hack;
146 static int force_pbo;
147 static int mesa_buffer;
148 static int use_glFinish;
149 static int swap_interval;
150 static GLenum gl_target;
151 static GLint gl_texfmt;
152 static GLenum gl_format;
153 static GLenum gl_type;
154 static GLuint gl_buffer;
155 static GLuint gl_buffer_uv[2];
156 static int gl_buffersize;
157 static int gl_buffersize_uv;
158 static void *gl_bufferptr;
159 static void *gl_bufferptr_uv[2];
160 static int mesa_buffersize;
161 static void *mesa_bufferptr;
162 static GLuint fragprog;
163 static GLuint default_texs[22];
164 static char *custom_prog;
165 static char *custom_tex;
166 static int custom_tlin;
167 static int custom_trect;
168 static int mipmap_gen;
169 static int stereo_mode;
171 static int int_pause;
172 static int eq_bri = 0;
173 static int eq_cont = 0;
174 static int eq_sat = 0;
175 static int eq_hue = 0;
176 static int eq_rgamma = 0;
177 static int eq_ggamma = 0;
178 static int eq_bgamma = 0;
180 static int texture_width;
181 static int texture_height;
182 static int mpi_flipped;
183 static int vo_flipped;
184 static int ass_border_x, ass_border_y;
186 static unsigned int slice_height = 1;
188 static void redraw(void);
190 static void resize(int x,int y){
191 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
192 if (WinID >= 0) {
193 int left = 0, top = 0, w = x, h = y;
194 geometry(&left, &top, &w, &h, vo_dwidth, vo_dheight);
195 top = y - h - top;
196 mpglViewport(left, top, w, h);
197 } else
198 mpglViewport( 0, 0, x, y );
200 mpglMatrixMode(GL_PROJECTION);
201 mpglLoadIdentity();
202 ass_border_x = ass_border_y = 0;
203 if (aspect_scaling() && use_aspect) {
204 int new_w, new_h;
205 GLdouble scale_x, scale_y;
206 aspect(&new_w, &new_h, A_WINZOOM);
207 panscan_calc_windowed();
208 new_w += vo_panscan_x;
209 new_h += vo_panscan_y;
210 scale_x = (GLdouble)new_w / (GLdouble)x;
211 scale_y = (GLdouble)new_h / (GLdouble)y;
212 mpglScaled(scale_x, scale_y, 1);
213 ass_border_x = (vo_dwidth - new_w) / 2;
214 ass_border_y = (vo_dheight - new_h) / 2;
216 mpglOrtho(0, image_width, image_height, 0, -1,1);
218 mpglMatrixMode(GL_MODELVIEW);
219 mpglLoadIdentity();
221 if (!scaled_osd) {
222 #ifdef CONFIG_FREETYPE
223 // adjust font size to display size
224 force_load_font = 1;
225 #endif
226 vo_osd_changed(OSDTYPE_OSD);
228 mpglClear(GL_COLOR_BUFFER_BIT);
229 redraw();
232 static void texSize(int w, int h, int *texw, int *texh) {
233 if (use_rectangle) {
234 *texw = w; *texh = h;
235 } else {
236 *texw = 32;
237 while (*texw < w)
238 *texw *= 2;
239 *texh = 32;
240 while (*texh < h)
241 *texh *= 2;
243 if (mesa_buffer) *texw = (*texw + 63) & ~63;
244 else if (ati_hack) *texw = (*texw + 511) & ~511;
247 //! maximum size of custom fragment program
248 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024)
249 static void update_yuvconv(void) {
250 int xs, ys;
251 float bri = eq_bri / 100.0;
252 float cont = (eq_cont + 100) / 100.0;
253 float hue = eq_hue / 100.0 * 3.1415927;
254 float sat = (eq_sat + 100) / 100.0;
255 float rgamma = exp(log(8.0) * eq_rgamma / 100.0);
256 float ggamma = exp(log(8.0) * eq_ggamma / 100.0);
257 float bgamma = exp(log(8.0) * eq_bgamma / 100.0);
258 gl_conversion_params_t params = {gl_target, yuvconvtype,
259 {colorspace, levelconv, bri, cont, hue, sat, rgamma, ggamma, bgamma},
260 texture_width, texture_height, 0, 0, filter_strength};
261 mp_get_chroma_shift(image_format, &xs, &ys);
262 params.chrom_texw = params.texw >> xs;
263 params.chrom_texh = params.texh >> ys;
264 glSetupYUVConversion(&params);
265 if (custom_prog) {
266 FILE *f = fopen(custom_prog, "rb");
267 if (!f) {
268 mp_msg(MSGT_VO, MSGL_WARN,
269 "[gl] Could not read customprog %s\n", custom_prog);
270 } else {
271 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1);
272 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f);
273 fclose(f);
274 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog);
275 free(prog);
277 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0,
278 1.0 / texture_width, 1.0 / texture_height,
279 texture_width, texture_height);
281 if (custom_tex) {
282 FILE *f = fopen(custom_tex, "rb");
283 if (!f) {
284 mp_msg(MSGT_VO, MSGL_WARN,
285 "[gl] Could not read customtex %s\n", custom_tex);
286 } else {
287 int width, height, maxval;
288 mpglActiveTexture(GL_TEXTURE3);
289 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0,
290 custom_tlin?GL_LINEAR:GL_NEAREST,
291 f, &width, &height, &maxval)) {
292 mpglProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1,
293 1.0 / width, 1.0 / height, width, height);
294 } else
295 mp_msg(MSGT_VO, MSGL_WARN,
296 "[gl] Error parsing customtex %s\n", custom_tex);
297 fclose(f);
298 mpglActiveTexture(GL_TEXTURE0);
304 * \brief remove all OSD textures and display-lists, thus clearing it.
306 static void clearOSD(void) {
307 int i;
308 if (!osdtexCnt)
309 return;
310 mpglDeleteTextures(osdtexCnt, osdtex);
311 #ifndef FAST_OSD
312 mpglDeleteTextures(osdtexCnt, osdatex);
313 for (i = 0; i < osdtexCnt; i++)
314 mpglDeleteLists(osdaDispList[i], 1);
315 #endif
316 for (i = 0; i < osdtexCnt; i++)
317 mpglDeleteLists(osdDispList[i], 1);
318 osdtexCnt = 0;
322 * \brief remove textures, display list and free memory used by EOSD
324 static void clearEOSD(void) {
325 if (eosdDispList)
326 mpglDeleteLists(eosdDispList, 1);
327 eosdDispList = 0;
328 if (eosdtexCnt)
329 mpglDeleteTextures(eosdtexCnt, eosdtex);
330 eosdtexCnt = 0;
331 free(eosdtex);
332 eosdtex = NULL;
335 static inline int is_tinytex(ASS_Image *i, int tinytexcur) {
336 return i->w < TINYTEX_SIZE && i->h < TINYTEX_SIZE && tinytexcur < TINYTEX_MAX;
339 static inline int is_smalltex(ASS_Image *i, int smalltexcur) {
340 return i->w < SMALLTEX_SIZE && i->h < SMALLTEX_SIZE && smalltexcur < SMALLTEX_MAX;
343 static inline void tinytex_pos(int tinytexcur, int *x, int *y) {
344 *x = (tinytexcur % TINYTEX_COLS) * TINYTEX_SIZE;
345 *y = (tinytexcur / TINYTEX_COLS) * TINYTEX_SIZE;
348 static inline void smalltex_pos(int smalltexcur, int *x, int *y) {
349 *x = (smalltexcur % SMALLTEX_COLS) * SMALLTEX_SIZE;
350 *y = (smalltexcur / SMALLTEX_COLS) * SMALLTEX_SIZE;
354 * \brief construct display list from ass image list
355 * \param img image list to create OSD from.
356 * A value of NULL has the same effect as clearEOSD()
358 static void genEOSD(mp_eosd_images_t *imgs) {
359 int sx, sy;
360 int tinytexcur = 0;
361 int smalltexcur = 0;
362 GLuint *curtex;
363 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
364 ASS_Image *img = imgs->imgs;
365 ASS_Image *i;
367 if (imgs->changed == 0) // there are elements, but they are unchanged
368 return;
369 if (img && imgs->changed == 1) // there are elements, but they just moved
370 goto skip_upload;
372 clearEOSD();
373 if (!img)
374 return;
375 if (!largeeosdtex[0]) {
376 mpglGenTextures(2, largeeosdtex);
377 mpglBindTexture(gl_target, largeeosdtex[0]);
378 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
379 mpglBindTexture(gl_target, largeeosdtex[1]);
380 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, LARGE_EOSD_TEX_SIZE, LARGE_EOSD_TEX_SIZE, 0);
382 for (i = img; i; i = i->next)
384 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
385 continue;
386 if (is_tinytex(i, tinytexcur))
387 tinytexcur++;
388 else if (is_smalltex(i, smalltexcur))
389 smalltexcur++;
390 else
391 eosdtexCnt++;
393 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n",
394 tinytexcur, smalltexcur, eosdtexCnt);
395 if (eosdtexCnt) {
396 eosdtex = calloc(eosdtexCnt, sizeof(GLuint));
397 mpglGenTextures(eosdtexCnt, eosdtex);
399 tinytexcur = smalltexcur = 0;
400 for (i = img, curtex = eosdtex; i; i = i->next) {
401 int x = 0, y = 0;
402 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) {
403 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
404 continue;
406 if (is_tinytex(i, tinytexcur)) {
407 tinytex_pos(tinytexcur, &x, &y);
408 mpglBindTexture(gl_target, largeeosdtex[0]);
409 tinytexcur++;
410 } else if (is_smalltex(i, smalltexcur)) {
411 smalltex_pos(smalltexcur, &x, &y);
412 mpglBindTexture(gl_target, largeeosdtex[1]);
413 smalltexcur++;
414 } else {
415 texSize(i->w, i->h, &sx, &sy);
416 mpglBindTexture(gl_target, *curtex++);
417 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
419 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride,
420 x, y, i->w, i->h, 0);
422 eosdDispList = mpglGenLists(1);
423 skip_upload:
424 mpglNewList(eosdDispList, GL_COMPILE);
425 tinytexcur = smalltexcur = 0;
426 for (i = img, curtex = eosdtex; i; i = i->next) {
427 int x = 0, y = 0;
428 if (i->w <= 0 || i->h <= 0 || i->stride < i->w)
429 continue;
430 mpglColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff));
431 if (is_tinytex(i, tinytexcur)) {
432 tinytex_pos(tinytexcur, &x, &y);
433 sx = sy = LARGE_EOSD_TEX_SIZE;
434 mpglBindTexture(gl_target, largeeosdtex[0]);
435 tinytexcur++;
436 } else if (is_smalltex(i, smalltexcur)) {
437 smalltex_pos(smalltexcur, &x, &y);
438 sx = sy = LARGE_EOSD_TEX_SIZE;
439 mpglBindTexture(gl_target, largeeosdtex[1]);
440 smalltexcur++;
441 } else {
442 texSize(i->w, i->h, &sx, &sy);
443 mpglBindTexture(gl_target, *curtex++);
445 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0);
447 mpglEndList();
448 mpglBindTexture(gl_target, 0);
452 * \brief uninitialize OpenGL context, freeing textures, buffers etc.
454 static void uninitGl(void) {
455 int i = 0;
456 if (mpglDeletePrograms && fragprog)
457 mpglDeletePrograms(1, &fragprog);
458 fragprog = 0;
459 while (default_texs[i] != 0)
460 i++;
461 if (i)
462 mpglDeleteTextures(i, default_texs);
463 default_texs[0] = 0;
464 clearOSD();
465 clearEOSD();
466 if (largeeosdtex[0])
467 mpglDeleteTextures(2, largeeosdtex);
468 largeeosdtex[0] = 0;
469 if (mpglDeleteBuffers && gl_buffer)
470 mpglDeleteBuffers(1, &gl_buffer);
471 gl_buffer = 0; gl_buffersize = 0;
472 gl_bufferptr = NULL;
473 if (mpglDeleteBuffers && gl_buffer_uv[0])
474 mpglDeleteBuffers(2, gl_buffer_uv);
475 gl_buffer_uv[0] = gl_buffer_uv[1] = 0; gl_buffersize_uv = 0;
476 gl_bufferptr_uv[0] = gl_bufferptr_uv[1] = 0;
477 #ifdef CONFIG_GL_X11
478 if (mesa_bufferptr)
479 mpglFreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
480 #endif
481 mesa_bufferptr = NULL;
482 err_shown = 0;
485 static int isSoftwareGl(void)
487 const char *renderer = mpglGetString(GL_RENDERER);
488 return !renderer || strcmp(renderer, "Software Rasterizer") == 0;
491 static void autodetectGlExtensions(void) {
492 const char *extensions = mpglGetString(GL_EXTENSIONS);
493 const char *vendor = mpglGetString(GL_VENDOR);
494 const char *version = mpglGetString(GL_VERSION);
495 const char *renderer = mpglGetString(GL_RENDERER);
496 int is_ati = vendor && strstr(vendor, "ATI") != NULL;
497 int ati_broken_pbo = 0;
498 mp_msg(MSGT_VO, MSGL_V, "[gl] Running on OpenGL '%s' by '%s', version '%s'\n", renderer, vendor, version);
499 if (is_ati && strncmp(version, "2.1.", 4) == 0) {
500 int ver = atoi(version + 4);
501 mp_msg(MSGT_VO, MSGL_V, "[gl] Detected ATI driver version: %i\n", ver);
502 ati_broken_pbo = ver && ver < 8395;
504 if (ati_hack == -1) ati_hack = ati_broken_pbo;
505 if (force_pbo == -1) {
506 force_pbo = 0;
507 if (extensions && strstr(extensions, "_pixel_buffer_object"))
508 force_pbo = is_ati;
510 if (use_rectangle == -1) {
511 use_rectangle = 0;
512 if (extensions) {
513 // if (strstr(extensions, "_texture_non_power_of_two"))
514 if (strstr(extensions, "_texture_rectangle"))
515 use_rectangle = renderer && strstr(renderer, "Mesa DRI R200") ? 1 : 0;
518 if (use_osd == -1)
519 use_osd = mpglBindTexture != NULL;
520 if (use_yuv == -1)
521 use_yuv = glAutodetectYUVConversion();
522 if (is_ati && (lscale == 1 || lscale == 2 || cscale == 1 || cscale == 2))
523 mp_msg(MSGT_VO, MSGL_WARN, "[gl] Selected scaling mode may be broken on ATI cards.\n"
524 "Tell _them_ to fix GL_REPEAT if you have issues.\n");
525 mp_msg(MSGT_VO, MSGL_V, "[gl] Settings after autodetection: ati-hack = %i, force-pbo = %i, rectangle = %i, yuv = %i\n",
526 ati_hack, force_pbo, use_rectangle, use_yuv);
529 static GLint get_scale_type(int chroma) {
530 int nearest = (chroma ? cscale : lscale) & 64;
531 if (nearest)
532 return mipmap_gen ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST;
533 return mipmap_gen ? GL_LINEAR_MIPMAP_NEAREST : GL_LINEAR;
537 * \brief Initialize a (new or reused) OpenGL context.
538 * set global gl-related variables to their default values
540 static int initGl(uint32_t d_width, uint32_t d_height) {
541 GLint scale_type = get_scale_type(0);
542 autodetectGlExtensions();
543 gl_target = use_rectangle == 1 ? GL_TEXTURE_RECTANGLE : GL_TEXTURE_2D;
544 yuvconvtype = SET_YUV_CONVERSION(use_yuv) |
545 SET_YUV_LUM_SCALER(lscale) |
546 SET_YUV_CHROM_SCALER(cscale);
548 texSize(image_width, image_height, &texture_width, &texture_height);
550 mpglDisable(GL_BLEND);
551 mpglDisable(GL_DEPTH_TEST);
552 mpglDepthMask(GL_FALSE);
553 mpglDisable(GL_CULL_FACE);
554 mpglEnable(gl_target);
555 mpglDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT);
556 mpglTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
558 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n",
559 texture_width, texture_height);
561 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
562 texture_width, texture_height, 0);
563 if (mipmap_gen)
564 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
566 if (is_yuv) {
567 int i;
568 int xs, ys;
569 scale_type = get_scale_type(1);
570 mp_get_chroma_shift(image_format, &xs, &ys);
571 mpglGenTextures(21, default_texs);
572 default_texs[21] = 0;
573 for (i = 0; i < 7; i++) {
574 mpglActiveTexture(GL_TEXTURE1 + i);
575 mpglBindTexture(GL_TEXTURE_2D, default_texs[i]);
576 mpglBindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]);
577 mpglBindTexture(GL_TEXTURE_3D, default_texs[i + 14]);
579 mpglActiveTexture(GL_TEXTURE1);
580 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
581 texture_width >> xs, texture_height >> ys, 128);
582 if (mipmap_gen)
583 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
584 mpglActiveTexture(GL_TEXTURE2);
585 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, scale_type,
586 texture_width >> xs, texture_height >> ys, 128);
587 if (mipmap_gen)
588 mpglTexParameteri(gl_target, GL_GENERATE_MIPMAP, GL_TRUE);
589 mpglActiveTexture(GL_TEXTURE0);
590 mpglBindTexture(gl_target, 0);
592 if (is_yuv || custom_prog)
594 if ((MASK_NOT_COMBINERS & (1 << use_yuv)) || custom_prog) {
595 if (!mpglGenPrograms || !mpglBindProgram) {
596 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n");
597 } else {
598 mpglGenPrograms(1, &fragprog);
599 mpglBindProgram(GL_FRAGMENT_PROGRAM, fragprog);
602 update_yuvconv();
605 resize(d_width, d_height);
607 mpglClearColor( 0.0f,0.0f,0.0f,0.0f );
608 mpglClear( GL_COLOR_BUFFER_BIT );
609 if (mpglSwapInterval && swap_interval >= 0)
610 mpglSwapInterval(swap_interval);
611 return 1;
614 static int create_window(uint32_t d_width, uint32_t d_height, uint32_t flags, const char *title)
616 if (stereo_mode == GL_3D_QUADBUFFER)
617 flags |= VOFLAG_STEREO;
618 #ifdef CONFIG_GL_WIN32
619 if (glctx.type == GLTYPE_W32 && !vo_w32_config(d_width, d_height, flags))
620 return -1;
621 #endif
622 #ifdef CONFIG_GL_X11
623 if (glctx.type == GLTYPE_X11) {
624 static int default_glx_attribs[] = {
625 GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1,
626 GLX_DOUBLEBUFFER, None
628 static int stereo_glx_attribs[] = {
629 GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1,
630 GLX_DOUBLEBUFFER, GLX_STEREO, None
632 XVisualInfo *vinfo = NULL;
633 if (stereo_mode == GL_3D_QUADBUFFER) {
634 vinfo = glXChooseVisual(mDisplay, mScreen, stereo_glx_attribs);
635 if (!vinfo)
636 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Could not find a stereo visual, "
637 "3D will probably not work!\n");
639 if (!vinfo)
640 vinfo = glXChooseVisual(mDisplay, mScreen, default_glx_attribs);
641 if (!vinfo) {
642 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n");
643 return -1;
645 mp_msg(MSGT_VO, MSGL_V, "[gl] GLX chose visual with ID 0x%x\n", (int)vinfo->visualid);
647 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags,
648 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone),
649 "gl", title);
651 #endif
652 #ifdef CONFIG_GL_SDL
653 if (glctx.type == GLTYPE_SDL) {
654 SDL_WM_SetCaption(title, NULL);
655 vo_dwidth = d_width;
656 vo_dheight = d_height;
658 #endif
659 return 0;
662 /* connect to server, create and map window,
663 * allocate colors and (shared) memory
665 static int
666 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format)
668 int xs, ys;
669 image_height = height;
670 image_width = width;
671 image_format = format;
672 is_yuv = mp_get_chroma_shift(image_format, &xs, &ys) > 0;
673 is_yuv |= (xs << 8) | (ys << 16);
674 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type);
676 vo_flipped = !!(flags & VOFLAG_FLIPPING);
678 if (create_window(d_width, d_height, flags, title) < 0)
679 return -1;
681 if (vo_config_count)
682 uninitGl();
683 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
684 return -1;
685 if (mesa_buffer && !mpglAllocateMemoryMESA) {
686 mp_msg(MSGT_VO, MSGL_ERR, "Can not enable mesa-buffer because AllocateMemoryMESA was not found\n");
687 mesa_buffer = 0;
689 initGl(vo_dwidth, vo_dheight);
691 return 0;
694 static void check_events(void)
696 int e=glctx.check_events();
697 if(e&VO_EVENT_REINIT) {
698 uninitGl();
699 initGl(vo_dwidth, vo_dheight);
701 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
702 if(e&VO_EVENT_EXPOSE && int_pause) redraw();
706 * Creates the textures and the display list needed for displaying
707 * an OSD part.
708 * Callback function for vo_draw_text().
710 static void create_osd_texture(int x0, int y0, int w, int h,
711 unsigned char *src, unsigned char *srca,
712 int stride)
714 // initialize to 8 to avoid special-casing on alignment
715 int sx = 8, sy = 8;
716 GLint scale_type = scaled_osd ? GL_LINEAR : GL_NEAREST;
718 if (w <= 0 || h <= 0 || stride < w) {
719 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n");
720 return;
722 texSize(w, h, &sx, &sy);
724 if (osdtexCnt >= MAX_OSD_PARTS) {
725 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n");
726 return;
729 // create Textures for OSD part
730 mpglGenTextures(1, &osdtex[osdtexCnt]);
731 mpglBindTexture(gl_target, osdtex[osdtexCnt]);
732 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
733 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride,
734 0, 0, w, h, 0);
736 #ifndef FAST_OSD
737 mpglGenTextures(1, &osdatex[osdtexCnt]);
738 mpglBindTexture(gl_target, osdatex[osdtexCnt]);
739 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0);
741 int i;
742 char *tmp = malloc(stride * h);
743 // convert alpha from weird MPlayer scale.
744 // in-place is not possible since it is reused for future OSDs
745 for (i = h * stride - 1; i >= 0; i--)
746 tmp[i] = -srca[i];
747 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride,
748 0, 0, w, h, 0);
749 free(tmp);
751 #endif
753 mpglBindTexture(gl_target, 0);
755 // Create a list for rendering this OSD part
756 #ifndef FAST_OSD
757 osdaDispList[osdtexCnt] = mpglGenLists(1);
758 mpglNewList(osdaDispList[osdtexCnt], GL_COMPILE);
759 // render alpha
760 mpglBindTexture(gl_target, osdatex[osdtexCnt]);
761 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
762 mpglEndList();
763 #endif
764 osdDispList[osdtexCnt] = mpglGenLists(1);
765 mpglNewList(osdDispList[osdtexCnt], GL_COMPILE);
766 // render OSD
767 mpglBindTexture(gl_target, osdtex[osdtexCnt]);
768 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0);
769 mpglEndList();
771 osdtexCnt++;
774 #define RENDER_OSD 1
775 #define RENDER_EOSD 2
778 * \param type bit 0: render OSD, bit 1: render EOSD
780 static void do_render_osd(int type) {
781 int draw_osd = (type & RENDER_OSD) && osdtexCnt > 0;
782 int draw_eosd = (type & RENDER_EOSD) && eosdDispList;
783 if (!draw_osd && !draw_eosd)
784 return;
785 // set special rendering parameters
786 if (!scaled_osd) {
787 mpglMatrixMode(GL_PROJECTION);
788 mpglPushMatrix();
789 mpglLoadIdentity();
790 mpglOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1);
792 mpglEnable(GL_BLEND);
793 if (draw_eosd) {
794 mpglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
795 mpglCallList(eosdDispList);
797 if (draw_osd) {
798 mpglColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24));
799 // draw OSD
800 #ifndef FAST_OSD
801 mpglBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
802 mpglCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList);
803 #endif
804 mpglBlendFunc(GL_SRC_ALPHA, GL_ONE);
805 mpglCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList);
807 // set rendering parameters back to defaults
808 mpglDisable(GL_BLEND);
809 if (!scaled_osd)
810 mpglPopMatrix();
811 mpglBindTexture(gl_target, 0);
814 static void draw_osd(void)
816 if (!use_osd) return;
817 if (vo_osd_changed(0)) {
818 int osd_h, osd_w;
819 clearOSD();
820 osd_w = scaled_osd ? image_width : vo_dwidth;
821 osd_h = scaled_osd ? image_height : vo_dheight;
822 vo_draw_text_ext(osd_w, osd_h, ass_border_x, ass_border_y, ass_border_x, ass_border_y,
823 image_width, image_height, create_osd_texture);
825 if (vo_doublebuffering) do_render_osd(RENDER_OSD);
828 static void do_render(void) {
829 // Enable(GL_TEXTURE_2D);
830 // BindTexture(GL_TEXTURE_2D, texture_id);
832 mpglColor3f(1,1,1);
833 if (is_yuv || custom_prog)
834 glEnableYUVConversion(gl_target, yuvconvtype);
835 if (stereo_mode) {
836 glEnable3DLeft(stereo_mode);
837 glDrawTex(0, 0, image_width, image_height,
838 0, 0, image_width >> 1, image_height,
839 texture_width, texture_height,
840 use_rectangle == 1, is_yuv,
841 mpi_flipped ^ vo_flipped);
842 glEnable3DRight(stereo_mode);
843 glDrawTex(0, 0, image_width, image_height,
844 image_width >> 1, 0, image_width >> 1, image_height,
845 texture_width, texture_height,
846 use_rectangle == 1, is_yuv,
847 mpi_flipped ^ vo_flipped);
848 glDisable3D(stereo_mode);
849 } else {
850 glDrawTex(0, 0, image_width, image_height,
851 0, 0, image_width, image_height,
852 texture_width, texture_height,
853 use_rectangle == 1, is_yuv,
854 mpi_flipped ^ vo_flipped);
856 if (is_yuv || custom_prog)
857 glDisableYUVConversion(gl_target, yuvconvtype);
860 static void flip_page(void) {
861 if (vo_doublebuffering) {
862 if (use_glFinish) mpglFinish();
863 glctx.swapGlBuffers(&glctx);
864 if (aspect_scaling() && use_aspect)
865 mpglClear(GL_COLOR_BUFFER_BIT);
866 } else {
867 do_render();
868 do_render_osd(RENDER_OSD | RENDER_EOSD);
869 if (use_glFinish) mpglFinish();
870 else mpglFlush();
874 static void redraw(void) {
875 if (vo_doublebuffering) { do_render(); do_render_osd(RENDER_OSD | RENDER_EOSD); }
876 flip_page();
879 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
881 mpi_flipped = stride[0] < 0;
882 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0],
883 x, y, w, h, slice_height);
884 if (is_yuv) {
885 int xs, ys;
886 mp_get_chroma_shift(image_format, &xs, &ys);
887 mpglActiveTexture(GL_TEXTURE1);
888 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1],
889 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
890 mpglActiveTexture(GL_TEXTURE2);
891 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2],
892 x >> xs, y >> ys, w >> xs, h >> ys, slice_height);
893 mpglActiveTexture(GL_TEXTURE0);
895 return 0;
898 static uint32_t get_image(mp_image_t *mpi) {
899 int needed_size;
900 if (!mpglGenBuffers || !mpglBindBuffer || !mpglBufferData || !mpglMapBuffer) {
901 if (!err_shown)
902 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n"
903 "Expect a _major_ speed penalty\n");
904 err_shown = 1;
905 return VO_FALSE;
907 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE;
908 if (mpi->type != MP_IMGTYPE_STATIC && mpi->type != MP_IMGTYPE_TEMP &&
909 (mpi->type != MP_IMGTYPE_NUMBERED || mpi->number))
910 return VO_FALSE;
911 if (mesa_buffer) mpi->width = texture_width;
912 else if (ati_hack) {
913 mpi->width = texture_width;
914 mpi->height = texture_height;
916 mpi->stride[0] = mpi->width * mpi->bpp / 8;
917 needed_size = mpi->stride[0] * mpi->height;
918 if (mesa_buffer) {
919 #ifdef CONFIG_GL_X11
920 if (mesa_bufferptr && needed_size > mesa_buffersize) {
921 mpglFreeMemoryMESA(mDisplay, mScreen, mesa_bufferptr);
922 mesa_bufferptr = NULL;
924 if (!mesa_bufferptr)
925 mesa_bufferptr = mpglAllocateMemoryMESA(mDisplay, mScreen, needed_size, 0, 1.0, 1.0);
926 mesa_buffersize = needed_size;
927 #endif
928 mpi->planes[0] = mesa_bufferptr;
929 } else {
930 if (!gl_buffer)
931 mpglGenBuffers(1, &gl_buffer);
932 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
933 if (needed_size > gl_buffersize) {
934 gl_buffersize = needed_size;
935 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, gl_buffersize,
936 NULL, GL_DYNAMIC_DRAW);
938 if (!gl_bufferptr)
939 gl_bufferptr = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
940 mpi->planes[0] = gl_bufferptr;
941 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
943 if (!mpi->planes[0]) {
944 if (!err_shown)
945 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n"
946 "Expect a _major_ speed penalty\n");
947 err_shown = 1;
948 return VO_FALSE;
950 if (is_yuv) {
951 // planar YUV
952 int xs, ys;
953 mp_get_chroma_shift(image_format, &xs, &ys);
954 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE;
955 mpi->stride[0] = mpi->width;
956 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height;
957 mpi->stride[1] = mpi->width >> xs;
958 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> ys);
959 mpi->stride[2] = mpi->width >> xs;
960 if (ati_hack && !mesa_buffer) {
961 mpi->flags &= ~MP_IMGFLAG_COMMON_PLANE;
962 if (!gl_buffer_uv[0]) mpglGenBuffers(2, gl_buffer_uv);
963 if (mpi->stride[1] * mpi->height > gl_buffersize_uv) {
964 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
965 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
966 NULL, GL_DYNAMIC_DRAW);
967 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
968 mpglBufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[1] * mpi->height,
969 NULL, GL_DYNAMIC_DRAW);
970 gl_buffersize_uv = mpi->stride[1] * mpi->height;
972 if (!gl_bufferptr_uv[0]) {
973 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
974 gl_bufferptr_uv[0] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
975 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
976 gl_bufferptr_uv[1] = mpglMapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
978 mpi->planes[1] = gl_bufferptr_uv[0];
979 mpi->planes[2] = gl_bufferptr_uv[1];
982 mpi->flags |= MP_IMGFLAG_DIRECT;
983 return VO_TRUE;
986 static void clear_border(uint8_t *dst, int start, int stride, int height, int full_height, int value) {
987 int right_border = stride - start;
988 int bottom_border = full_height - height;
989 while (height > 0) {
990 memset(dst + start, value, right_border);
991 dst += stride;
992 height--;
994 if (bottom_border > 0)
995 memset(dst, value, stride * bottom_border);
998 static uint32_t draw_image(mp_image_t *mpi) {
999 int slice = slice_height;
1000 int stride[3];
1001 unsigned char *planes[3];
1002 mp_image_t mpi2 = *mpi;
1003 int w = mpi->w, h = mpi->h;
1004 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
1005 goto skip_upload;
1006 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
1007 mpi2.width = mpi2.w; mpi2.height = mpi2.h;
1008 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
1009 int bpp = is_yuv ? 8 : mpi->bpp;
1010 int xs, ys;
1011 mp_get_chroma_shift(image_format, &xs, &ys);
1012 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]);
1013 if (is_yuv) {
1014 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> xs, mpi->h >> ys, mpi2.stride[1], mpi->stride[1]);
1015 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> xs, mpi->h >> ys, mpi2.stride[2], mpi->stride[2]);
1017 if (ati_hack) { // since we have to do a full upload we need to clear the borders
1018 clear_border(mpi2.planes[0], mpi->w * bpp / 8, mpi2.stride[0], mpi->h, mpi2.height, 0);
1019 if (is_yuv) {
1020 clear_border(mpi2.planes[1], mpi->w >> xs, mpi2.stride[1], mpi->h >> ys, mpi2.height >> ys, 128);
1021 clear_border(mpi2.planes[2], mpi->w >> xs, mpi2.stride[2], mpi->h >> ys, mpi2.height >> ys, 128);
1024 mpi = &mpi2;
1026 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2];
1027 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2];
1028 mpi_flipped = stride[0] < 0;
1029 if (mpi->flags & MP_IMGFLAG_DIRECT) {
1030 if (mesa_buffer) {
1031 mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 1);
1032 w = texture_width;
1033 } else {
1034 intptr_t base = (intptr_t)planes[0];
1035 if (ati_hack) { w = texture_width; h = texture_height; }
1036 if (mpi_flipped)
1037 base += (mpi->h - 1) * stride[0];
1038 planes[0] -= base;
1039 planes[1] -= base;
1040 planes[2] -= base;
1041 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer);
1042 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1043 gl_bufferptr = NULL;
1044 if (!(mpi->flags & MP_IMGFLAG_COMMON_PLANE))
1045 planes[0] = planes[1] = planes[2] = NULL;
1047 slice = 0; // always "upload" full texture
1049 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0],
1050 mpi->x, mpi->y, w, h, slice);
1051 if (is_yuv) {
1052 int xs, ys;
1053 mp_get_chroma_shift(image_format, &xs, &ys);
1054 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1055 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[0]);
1056 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1057 gl_bufferptr_uv[0] = NULL;
1059 mpglActiveTexture(GL_TEXTURE1);
1060 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1],
1061 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
1062 if ((mpi->flags & MP_IMGFLAG_DIRECT) && !(mpi->flags & MP_IMGFLAG_COMMON_PLANE)) {
1063 mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer_uv[1]);
1064 mpglUnmapBuffer(GL_PIXEL_UNPACK_BUFFER);
1065 gl_bufferptr_uv[1] = NULL;
1067 mpglActiveTexture(GL_TEXTURE2);
1068 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2],
1069 mpi->x >> xs, mpi->y >> ys, w >> xs, h >> ys, slice);
1070 mpglActiveTexture(GL_TEXTURE0);
1072 if (mpi->flags & MP_IMGFLAG_DIRECT) {
1073 if (mesa_buffer) mpglPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, 0);
1074 else mpglBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
1076 skip_upload:
1077 if (vo_doublebuffering) do_render();
1078 return VO_TRUE;
1081 static int
1082 draw_frame(uint8_t *src[])
1084 return VO_ERROR;
1087 static int
1088 query_format(uint32_t format)
1090 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW |
1091 VFCAP_FLIP |
1092 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE;
1093 if (use_osd)
1094 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED);
1095 if (format == IMGFMT_RGB24 || format == IMGFMT_RGBA)
1096 return caps;
1097 if (use_yuv && mp_get_chroma_shift(format, NULL, NULL) &&
1098 (IMGFMT_IS_YUVP16_NE(format) || !IMGFMT_IS_YUVP16(format)))
1099 return caps;
1100 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq)
1101 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice
1102 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800))
1103 return 0;
1104 if (!use_ycbcr && (format == IMGFMT_UYVY || format == IMGFMT_YUY2))
1105 return 0;
1106 if (many_fmts &&
1107 glFindFormat(format, NULL, NULL, NULL, NULL))
1108 return caps;
1109 return 0;
1113 static void
1114 uninit(void)
1116 uninitGl();
1117 free(custom_prog);
1118 custom_prog = NULL;
1119 free(custom_tex);
1120 custom_tex = NULL;
1121 uninit_mpglcontext(&glctx);
1124 static int valid_csp(void *p)
1126 int *csp = p;
1127 return *csp >= -1 && *csp < MP_CSP_COUNT;
1130 static int valid_csp_lvl(void *p)
1132 int *lvl = p;
1133 return *lvl >= -1 && *lvl < MP_CSP_LEVELCONV_COUNT;
1136 static const opt_t subopts[] = {
1137 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL},
1138 {"osd", OPT_ARG_BOOL, &use_osd, NULL},
1139 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL},
1140 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL},
1141 {"ycbcr", OPT_ARG_BOOL, &use_ycbcr, NULL},
1142 {"slice-height", OPT_ARG_INT, &slice_height, int_non_neg},
1143 {"rectangle", OPT_ARG_INT, &use_rectangle,int_non_neg},
1144 {"yuv", OPT_ARG_INT, &use_yuv, int_non_neg},
1145 {"colorspace", OPT_ARG_INT, &colorspace, valid_csp},
1146 {"levelconv", OPT_ARG_INT, &levelconv, valid_csp_lvl},
1147 {"lscale", OPT_ARG_INT, &lscale, int_non_neg},
1148 {"cscale", OPT_ARG_INT, &cscale, int_non_neg},
1149 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL},
1150 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL},
1151 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL},
1152 {"mesa-buffer", OPT_ARG_BOOL, &mesa_buffer, NULL},
1153 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL},
1154 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL},
1155 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL},
1156 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL},
1157 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL},
1158 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL},
1159 {"mipmapgen", OPT_ARG_BOOL, &mipmap_gen, NULL},
1160 {"osdcolor", OPT_ARG_INT, &osd_color, NULL},
1161 {"stereo", OPT_ARG_INT, &stereo_mode, NULL},
1162 {NULL}
1165 static int preinit_internal(const char *arg, int allow_sw)
1167 // set defaults
1168 enum MPGLType gltype = GLTYPE_AUTO;
1169 many_fmts = 1;
1170 use_osd = -1;
1171 scaled_osd = 0;
1172 use_aspect = 1;
1173 use_ycbcr = 0;
1174 use_yuv = -1;
1175 colorspace = -1;
1176 levelconv = -1;
1177 lscale = 0;
1178 cscale = 0;
1179 filter_strength = 0.5;
1180 use_rectangle = -1;
1181 use_glFinish = 0;
1182 ati_hack = -1;
1183 force_pbo = -1;
1184 mesa_buffer = 0;
1185 swap_interval = 1;
1186 slice_height = 0;
1187 custom_prog = NULL;
1188 custom_tex = NULL;
1189 custom_tlin = 1;
1190 custom_trect = 0;
1191 mipmap_gen = 0;
1192 osd_color = 0xffffff;
1193 stereo_mode = 0;
1194 if (subopt_parse(arg, subopts) != 0) {
1195 mp_msg(MSGT_VO, MSGL_FATAL,
1196 "\n-vo gl command line help:\n"
1197 "Example: mplayer -vo gl:slice-height=4\n"
1198 "\nOptions:\n"
1199 " nomanyfmts\n"
1200 " Disable extended color formats for OpenGL 1.2 and later\n"
1201 " slice-height=<0-...>\n"
1202 " Slice size for texture transfer, 0 for whole image\n"
1203 " noosd\n"
1204 " Do not use OpenGL OSD code\n"
1205 " scaled-osd\n"
1206 " Render OSD at movie resolution and scale it\n"
1207 " noaspect\n"
1208 " Do not do aspect scaling\n"
1209 " rectangle=<0,1,2>\n"
1210 " 0: use power-of-two textures\n"
1211 " 1: use texture_rectangle\n"
1212 " 2: use texture_non_power_of_two\n"
1213 " ati-hack\n"
1214 " Workaround ATI bug with PBOs\n"
1215 " force-pbo\n"
1216 " Force use of PBO even if this involves an extra memcpy\n"
1217 " glfinish\n"
1218 " Call glFinish() before swapping buffers\n"
1219 " swapinterval=<n>\n"
1220 " Interval in displayed frames between to buffer swaps.\n"
1221 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n"
1222 " Requires GLX_SGI_swap_control support to work.\n"
1223 " ycbcr\n"
1224 " also try to use the GL_MESA_ycbcr_texture extension\n"
1225 " yuv=<n>\n"
1226 " 0: use software YUV to RGB conversion.\n"
1227 " 1: use register combiners (nVidia only, for older cards).\n"
1228 " 2: use fragment program.\n"
1229 " 3: use fragment program with gamma correction.\n"
1230 " 4: use fragment program with gamma correction via lookup.\n"
1231 " 5: use ATI-specific method (for older cards).\n"
1232 " 6: use lookup via 3D texture.\n"
1233 " colorspace=<n>\n"
1234 " 0: MPlayer's default YUV to RGB conversion\n"
1235 " 1: YUV to RGB according to BT.601\n"
1236 " 2: YUV to RGB according to BT.709\n"
1237 " 3: YUV to RGB according to SMPT-240M\n"
1238 " 4: YUV to RGB according to EBU\n"
1239 " 5: XYZ to RGB\n"
1240 " levelconv=<n>\n"
1241 " 0: YUV to RGB converting TV to PC levels\n"
1242 " 1: YUV to RGB converting PC to TV levels\n"
1243 " 2: YUV to RGB without converting levels\n"
1244 " lscale=<n>\n"
1245 " 0: use standard bilinear scaling for luma.\n"
1246 " 1: use improved bicubic scaling for luma.\n"
1247 " 2: use cubic in X, linear in Y direction scaling for luma.\n"
1248 " 3: as 1 but without using a lookup texture.\n"
1249 " 4: experimental unsharp masking (sharpening).\n"
1250 " 5: experimental unsharp masking (sharpening) with larger radius.\n"
1251 " cscale=<n>\n"
1252 " as lscale but for chroma (2x slower with little visible effect).\n"
1253 " filter-strength=<value>\n"
1254 " set the effect strength for some lscale/cscale filters\n"
1255 " customprog=<filename>\n"
1256 " use a custom YUV conversion program\n"
1257 " customtex=<filename>\n"
1258 " use a custom YUV conversion lookup texture\n"
1259 " nocustomtlin\n"
1260 " use GL_NEAREST scaling for customtex texture\n"
1261 " customtrect\n"
1262 " use texture_rectangle for customtex texture\n"
1263 " mipmapgen\n"
1264 " generate mipmaps for the video image (use with TXB in customprog)\n"
1265 " osdcolor=<0xAARRGGBB>\n"
1266 " use the given color for the OSD\n"
1267 " stereo=<n>\n"
1268 " 0: normal display\n"
1269 " 1: side-by-side to red-cyan stereo\n"
1270 " 2: side-by-side to green-magenta stereo\n"
1271 " 3: side-by-side to quadbuffer stereo\n"
1272 "\n" );
1273 return -1;
1275 if (!init_mpglcontext(&glctx, gltype))
1276 goto err_out;
1277 if (use_yuv == -1 || !allow_sw) {
1278 if (create_window(320, 200, VOFLAG_HIDDEN, NULL) < 0)
1279 goto err_out;
1280 if (glctx.setGlWindow(&glctx) == SET_WINDOW_FAILED)
1281 goto err_out;
1282 if (!allow_sw && isSoftwareGl())
1283 goto err_out;
1284 autodetectGlExtensions();
1286 if (many_fmts)
1287 mp_msg(MSGT_VO, MSGL_INFO, "[gl] using extended formats. "
1288 "Use -vo gl:nomanyfmts if playback fails.\n");
1289 mp_msg(MSGT_VO, MSGL_V, "[gl] Using %d as slice height "
1290 "(0 means image height).\n", slice_height);
1292 return 0;
1294 err_out:
1295 uninit();
1296 return -1;
1299 static int preinit(const char *arg)
1301 return preinit_internal(arg, 1);
1304 static int preinit_nosw(const char *arg)
1306 return preinit_internal(arg, 0);
1309 static const struct {
1310 const char *name;
1311 int *value;
1312 int supportmask;
1313 } eq_map[] = {
1314 {"brightness", &eq_bri, MASK_NOT_COMBINERS},
1315 {"contrast", &eq_cont, MASK_NOT_COMBINERS},
1316 {"saturation", &eq_sat, MASK_ALL_YUV },
1317 {"hue", &eq_hue, MASK_ALL_YUV },
1318 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1319 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT},
1320 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT},
1321 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT},
1322 {NULL, NULL, 0 }
1325 static int control(uint32_t request, void *data)
1327 switch (request) {
1328 case VOCTRL_PAUSE:
1329 case VOCTRL_RESUME:
1330 int_pause = (request == VOCTRL_PAUSE);
1331 return VO_TRUE;
1332 case VOCTRL_QUERY_FORMAT:
1333 return query_format(*(uint32_t*)data);
1334 case VOCTRL_GET_IMAGE:
1335 return get_image(data);
1336 case VOCTRL_DRAW_IMAGE:
1337 return draw_image(data);
1338 case VOCTRL_DRAW_EOSD:
1339 if (!data)
1340 return VO_FALSE;
1341 genEOSD(data);
1342 if (vo_doublebuffering) do_render_osd(RENDER_EOSD);
1343 return VO_TRUE;
1344 case VOCTRL_GET_EOSD_RES:
1346 mp_eosd_res_t *r = data;
1347 r->w = vo_dwidth; r->h = vo_dheight;
1348 r->mt = r->mb = r->ml = r->mr = 0;
1349 if (scaled_osd) {r->w = image_width; r->h = image_height;}
1350 else if (aspect_scaling()) {
1351 r->ml = r->mr = ass_border_x;
1352 r->mt = r->mb = ass_border_y;
1355 return VO_TRUE;
1356 case VOCTRL_ONTOP:
1357 glctx.ontop();
1358 return VO_TRUE;
1359 case VOCTRL_FULLSCREEN:
1360 glctx.fullscreen();
1361 resize(vo_dwidth, vo_dheight);
1362 return VO_TRUE;
1363 case VOCTRL_BORDER:
1364 glctx.border();
1365 resize(vo_dwidth, vo_dheight);
1366 return VO_TRUE;
1367 case VOCTRL_GET_PANSCAN:
1368 if (!use_aspect) return VO_NOTIMPL;
1369 return VO_TRUE;
1370 case VOCTRL_SET_PANSCAN:
1371 if (!use_aspect) return VO_NOTIMPL;
1372 resize(vo_dwidth, vo_dheight);
1373 return VO_TRUE;
1374 case VOCTRL_GET_EQUALIZER:
1375 if (is_yuv) {
1376 struct voctrl_get_equalizer_args *args = data;
1377 int i;
1378 for (i = 0; eq_map[i].name; i++)
1379 if (strcmp(args->name, eq_map[i].name) == 0) break;
1380 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1381 break;
1382 *args->valueptr = *eq_map[i].value;
1383 return VO_TRUE;
1385 break;
1386 case VOCTRL_SET_EQUALIZER:
1387 if (is_yuv) {
1388 struct voctrl_set_equalizer_args *args = data;
1389 int i;
1390 for (i = 0; eq_map[i].name; i++)
1391 if (strcmp(args->name, eq_map[i].name) == 0) break;
1392 if (!(eq_map[i].supportmask & (1 << use_yuv)))
1393 break;
1394 *eq_map[i].value = args->value;
1395 update_yuvconv();
1396 return VO_TRUE;
1398 break;
1399 case VOCTRL_UPDATE_SCREENINFO:
1400 glctx.update_xinerama_info();
1401 return VO_TRUE;
1402 case VOCTRL_REDRAW_OSD:
1403 if (vo_doublebuffering)
1404 do_render();
1405 draw_osd();
1406 if (vo_doublebuffering)
1407 do_render_osd(2);
1408 flip_page();
1409 return VO_TRUE;
1411 return VO_NOTIMPL;