demux_real: fix some unaligned writes
[mplayer/glamo.git] / libao2 / ao_win32.c
blob55ed17b457f475aedc4903dadaac5684d98b945d
1 /*
2 * Windows waveOut interface
4 * Copyright (c) 2002 - 2004 Sascha Sommer <saschasommer@freenet.de>
6 * This file is part of MPlayer.
8 * MPlayer is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * MPlayer is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License along
19 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <windows.h>
26 #include <mmsystem.h>
28 #include "config.h"
29 #include "libaf/af_format.h"
30 #include "audio_out.h"
31 #include "audio_out_internal.h"
32 #include "mp_msg.h"
33 #include "libvo/fastmemcpy.h"
34 #include "osdep/timer.h"
36 #define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092
37 #define WAVE_FORMAT_EXTENSIBLE 0xFFFE
39 static const GUID KSDATAFORMAT_SUBTYPE_PCM = {
40 0x1,0x0000,0x0010,{0x80,0x00,0x00,0xaa,0x00,0x38,0x9b,0x71}
43 typedef struct {
44 WAVEFORMATEX Format;
45 union {
46 WORD wValidBitsPerSample;
47 WORD wSamplesPerBlock;
48 WORD wReserved;
49 } Samples;
50 DWORD dwChannelMask;
51 GUID SubFormat;
52 } WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
54 #define SPEAKER_FRONT_LEFT 0x1
55 #define SPEAKER_FRONT_RIGHT 0x2
56 #define SPEAKER_FRONT_CENTER 0x4
57 #define SPEAKER_LOW_FREQUENCY 0x8
58 #define SPEAKER_BACK_LEFT 0x10
59 #define SPEAKER_BACK_RIGHT 0x20
60 #define SPEAKER_FRONT_LEFT_OF_CENTER 0x40
61 #define SPEAKER_FRONT_RIGHT_OF_CENTER 0x80
62 #define SPEAKER_BACK_CENTER 0x100
63 #define SPEAKER_SIDE_LEFT 0x200
64 #define SPEAKER_SIDE_RIGHT 0x400
65 #define SPEAKER_TOP_CENTER 0x800
66 #define SPEAKER_TOP_FRONT_LEFT 0x1000
67 #define SPEAKER_TOP_FRONT_CENTER 0x2000
68 #define SPEAKER_TOP_FRONT_RIGHT 0x4000
69 #define SPEAKER_TOP_BACK_LEFT 0x8000
70 #define SPEAKER_TOP_BACK_CENTER 0x10000
71 #define SPEAKER_TOP_BACK_RIGHT 0x20000
73 static const int channel_mask[] = {
74 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY,
75 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY,
76 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_CENTER | SPEAKER_LOW_FREQUENCY,
77 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_LOW_FREQUENCY
82 #define SAMPLESIZE 1024
83 #define BUFFER_SIZE 4096
84 #define BUFFER_COUNT 16
87 static WAVEHDR* waveBlocks; //pointer to our ringbuffer memory
88 static HWAVEOUT hWaveOut; //handle to the waveout device
89 static unsigned int buf_write=0;
90 static volatile int buf_read=0;
93 static const ao_info_t info =
95 "Windows waveOut audio output",
96 "win32",
97 "Sascha Sommer <saschasommer@freenet.de>",
101 LIBAO_EXTERN(win32)
103 static void CALLBACK waveOutProc(HWAVEOUT hWaveOut,UINT uMsg,DWORD dwInstance,
104 DWORD dwParam1,DWORD dwParam2)
106 if(uMsg != WOM_DONE)
107 return;
108 buf_read = (buf_read + 1) % BUFFER_COUNT;
111 // to set/get/query special features/parameters
112 static int control(int cmd,void *arg)
114 DWORD volume;
115 switch (cmd)
117 case AOCONTROL_GET_VOLUME:
119 ao_control_vol_t* vol = (ao_control_vol_t*)arg;
120 waveOutGetVolume(hWaveOut,&volume);
121 vol->left = (float)(LOWORD(volume)/655.35);
122 vol->right = (float)(HIWORD(volume)/655.35);
123 mp_msg(MSGT_AO, MSGL_DBG2,"ao_win32: volume left:%f volume right:%f\n",vol->left,vol->right);
124 return CONTROL_OK;
126 case AOCONTROL_SET_VOLUME:
128 ao_control_vol_t* vol = (ao_control_vol_t*)arg;
129 volume = MAKELONG(vol->left*655.35,vol->right*655.35);
130 waveOutSetVolume(hWaveOut,volume);
131 return CONTROL_OK;
134 return -1;
137 // open & setup audio device
138 // return: 1=success 0=fail
139 static int init(int rate,int channels,int format,int flags)
141 WAVEFORMATEXTENSIBLE wformat;
142 MMRESULT result;
143 unsigned char* buffer;
144 int i;
146 if (AF_FORMAT_IS_AC3(format))
147 format = AF_FORMAT_AC3_NE;
148 switch(format){
149 case AF_FORMAT_AC3_NE:
150 case AF_FORMAT_S24_LE:
151 case AF_FORMAT_S16_LE:
152 case AF_FORMAT_U8:
153 break;
154 default:
155 mp_msg(MSGT_AO, MSGL_V,"ao_win32: format %s not supported defaulting to Signed 16-bit Little-Endian\n",af_fmt2str_short(format));
156 format=AF_FORMAT_S16_LE;
159 // FIXME multichannel mode is buggy
160 if(channels > 2)
161 channels = 2;
163 //fill global ao_data
164 ao_data.channels=channels;
165 ao_data.samplerate=rate;
166 ao_data.format=format;
167 ao_data.bps=channels*rate;
168 if(format != AF_FORMAT_U8 && format != AF_FORMAT_S8)
169 ao_data.bps*=2;
170 ao_data.outburst = BUFFER_SIZE;
171 if(ao_data.buffersize==-1)
173 ao_data.buffersize=af_fmt2bits(format)/8;
174 ao_data.buffersize*= channels;
175 ao_data.buffersize*= SAMPLESIZE;
177 mp_msg(MSGT_AO, MSGL_V,"ao_win32: Samplerate:%iHz Channels:%i Format:%s\n",rate, channels, af_fmt2str_short(format));
178 mp_msg(MSGT_AO, MSGL_V,"ao_win32: Buffersize:%d\n",ao_data.buffersize);
180 //fill waveformatex
181 ZeroMemory( &wformat, sizeof(WAVEFORMATEXTENSIBLE));
182 wformat.Format.cbSize = (channels>2)?sizeof(WAVEFORMATEXTENSIBLE)-sizeof(WAVEFORMATEX):0;
183 wformat.Format.nChannels = channels;
184 wformat.Format.nSamplesPerSec = rate;
185 if(AF_FORMAT_IS_AC3(format))
187 wformat.Format.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF;
188 wformat.Format.wBitsPerSample = 16;
189 wformat.Format.nBlockAlign = 4;
191 else
193 wformat.Format.wFormatTag = (channels>2)?WAVE_FORMAT_EXTENSIBLE:WAVE_FORMAT_PCM;
194 wformat.Format.wBitsPerSample = af_fmt2bits(format);
195 wformat.Format.nBlockAlign = wformat.Format.nChannels * (wformat.Format.wBitsPerSample >> 3);
197 if(channels>2)
199 wformat.dwChannelMask = channel_mask[channels-3];
200 wformat.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
201 wformat.Samples.wValidBitsPerSample=af_fmt2bits(format);
204 wformat.Format.nAvgBytesPerSec = wformat.Format.nSamplesPerSec * wformat.Format.nBlockAlign;
206 //open sound device
207 //WAVE_MAPPER always points to the default wave device on the system
208 result = waveOutOpen(&hWaveOut,WAVE_MAPPER,(WAVEFORMATEX*)&wformat,(DWORD_PTR)waveOutProc,0,CALLBACK_FUNCTION);
209 if(result == WAVERR_BADFORMAT)
211 mp_msg(MSGT_AO, MSGL_ERR,"ao_win32: format not supported switching to default\n");
212 ao_data.channels = wformat.Format.nChannels = 2;
213 ao_data.samplerate = wformat.Format.nSamplesPerSec = 44100;
214 ao_data.format = AF_FORMAT_S16_LE;
215 ao_data.bps=ao_data.channels * ao_data.samplerate*2;
216 wformat.Format.wBitsPerSample=16;
217 wformat.Format.wFormatTag=WAVE_FORMAT_PCM;
218 wformat.Format.nBlockAlign = wformat.Format.nChannels * (wformat.Format.wBitsPerSample >> 3);
219 wformat.Format.nAvgBytesPerSec = wformat.Format.nSamplesPerSec * wformat.Format.nBlockAlign;
220 ao_data.buffersize=(wformat.Format.wBitsPerSample>>3)*wformat.Format.nChannels*SAMPLESIZE;
221 result = waveOutOpen(&hWaveOut,WAVE_MAPPER,(WAVEFORMATEX*)&wformat,(DWORD_PTR)waveOutProc,0,CALLBACK_FUNCTION);
223 if(result != MMSYSERR_NOERROR)
225 mp_msg(MSGT_AO, MSGL_ERR,"ao_win32: unable to open wave mapper device (result=%i)\n",result);
226 return 0;
228 //allocate buffer memory as one big block
229 buffer = calloc(BUFFER_COUNT, BUFFER_SIZE + sizeof(WAVEHDR));
230 //and setup pointers to each buffer
231 waveBlocks = (WAVEHDR*)buffer;
232 buffer += sizeof(WAVEHDR) * BUFFER_COUNT;
233 for(i = 0; i < BUFFER_COUNT; i++) {
234 waveBlocks[i].lpData = buffer;
235 buffer += BUFFER_SIZE;
237 buf_write=0;
238 buf_read=0;
240 return 1;
243 // close audio device
244 static void uninit(int immed)
246 if(!immed)
247 usec_sleep(get_delay() * 1000 * 1000);
248 else
249 waveOutReset(hWaveOut);
250 while (waveOutClose(hWaveOut) == WAVERR_STILLPLAYING) usec_sleep(0);
251 mp_msg(MSGT_AO, MSGL_V,"waveOut device closed\n");
252 free(waveBlocks);
253 mp_msg(MSGT_AO, MSGL_V,"buffer memory freed\n");
256 // stop playing and empty buffers (for seeking/pause)
257 static void reset(void)
259 waveOutReset(hWaveOut);
260 buf_write=0;
261 buf_read=0;
264 // stop playing, keep buffers (for pause)
265 static void audio_pause(void)
267 waveOutPause(hWaveOut);
270 // resume playing, after audio_pause()
271 static void audio_resume(void)
273 waveOutRestart(hWaveOut);
276 // return: how many bytes can be played without blocking
277 static int get_space(void)
279 int free = buf_read - buf_write - 1;
280 if (free < 0) free += BUFFER_COUNT;
281 return free * BUFFER_SIZE;
284 //writes data into buffer, based on ringbuffer code in ao_sdl.c
285 static int write_waveOutBuffer(unsigned char* data,int len){
286 WAVEHDR* current;
287 int len2=0;
288 int x;
289 while(len>0){
290 int buf_next = (buf_write + 1) % BUFFER_COUNT;
291 current = &waveBlocks[buf_write];
292 if(buf_next == buf_read) break;
293 //unprepare the header if it is prepared
294 if(current->dwFlags & WHDR_PREPARED)
295 waveOutUnprepareHeader(hWaveOut, current, sizeof(WAVEHDR));
296 x=BUFFER_SIZE;
297 if(x>len) x=len;
298 fast_memcpy(current->lpData,data+len2,x);
299 len2+=x; len-=x;
300 //prepare header and write data to device
301 current->dwBufferLength = x;
302 waveOutPrepareHeader(hWaveOut, current, sizeof(WAVEHDR));
303 waveOutWrite(hWaveOut, current, sizeof(WAVEHDR));
305 buf_write = buf_next;
307 return len2;
310 // plays 'len' bytes of 'data'
311 // it should round it down to outburst*n
312 // return: number of bytes played
313 static int play(void* data,int len,int flags)
315 if (!(flags & AOPLAY_FINAL_CHUNK))
316 len = (len/ao_data.outburst)*ao_data.outburst;
317 return write_waveOutBuffer(data,len);
320 // return: delay in seconds between first and last sample in buffer
321 static float get_delay(void)
323 int used = buf_write - buf_read;
324 if (used < 0) used += BUFFER_COUNT;
325 return (float)(used * BUFFER_SIZE + ao_data.buffersize)/(float)ao_data.bps;