rpm: Remove MEncoder from rpm packaging
[mplayer/glamo.git] / playtree.c
blobd9b29e874ae49a4ca741625e8b9154cec8bf14bb
1 /*
2 * This file is part of MPlayer.
4 * MPlayer is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * MPlayer is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License along
15 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 /// \file
20 /// \ingroup Playtree
22 #include "config.h"
23 #include <stdlib.h>
24 #include <string.h>
25 #include <stdio.h>
26 #include <unistd.h>
27 #include <errno.h>
28 #ifdef MP_DEBUG
29 #include <assert.h>
30 #endif
31 #include "m_config.h"
32 #include "playtree.h"
33 #include "mp_msg.h"
35 static int
36 play_tree_is_valid(play_tree_t* pt);
38 play_tree_t*
39 play_tree_new(void) {
40 play_tree_t* r = calloc(1,sizeof(play_tree_t));
41 if(r == NULL) {
42 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_t));
43 return NULL;
45 r->entry_type = PLAY_TREE_ENTRY_NODE;
46 return r;
49 void
50 play_tree_free(play_tree_t* pt, int children) {
51 play_tree_t* iter;
53 #ifdef MP_DEBUG
54 assert(pt != NULL);
55 #endif
57 if(children) {
58 for(iter = pt->child; iter != NULL; ) {
59 play_tree_t* nxt=iter->next;
60 play_tree_free(iter,1);
61 iter = nxt;
63 pt->child = NULL;
66 play_tree_remove(pt,0,0);
68 for(iter = pt->child ; iter != NULL ; iter = iter->next)
69 iter->parent = NULL;
71 //free(pt->params);
72 if(pt->files) {
73 int i;
74 for(i = 0 ; pt->files[i] != NULL ; i++)
75 free(pt->files[i]);
76 free(pt->files);
79 free(pt);
82 void
83 play_tree_free_list(play_tree_t* pt, int children) {
84 play_tree_t* iter;
86 #ifdef MP_DEBUG
87 assert(pt != NULL);
88 #endif
90 for(iter = pt ; iter->prev != NULL ; iter = iter->prev)
91 /* NOTHING */;
93 while(iter) {
94 play_tree_t* nxt = iter->next;
95 play_tree_free(iter, children);
96 iter = nxt;
102 void
103 play_tree_append_entry(play_tree_t* pt, play_tree_t* entry) {
104 play_tree_t* iter;
106 #ifdef MP_DEBUG
107 assert(pt != NULL);
108 assert(entry != NULL);
109 #endif
111 if(pt == entry)
112 return;
114 for(iter = pt ; iter->next != NULL ; iter = iter->next)
115 /* NOTHING */;
117 entry->parent = iter->parent;
118 entry->prev = iter;
119 entry->next = NULL;
120 iter->next = entry;
123 void
124 play_tree_prepend_entry(play_tree_t* pt, play_tree_t* entry) {
125 play_tree_t* iter;
127 #ifdef MP_DEBUG
128 assert(pt != NULL);
129 assert(entry != NULL);
130 #endif
132 for(iter = pt ; iter->prev != NULL; iter = iter->prev)
133 /* NOTHING */;
135 entry->prev = NULL;
136 entry->next = iter;
137 entry->parent = iter->parent;
139 iter->prev = entry;
140 if(entry->parent) {
141 #ifdef MP_DEBUG
142 assert(entry->parent->child == iter);
143 #endif
144 entry->parent->child = entry;
148 void
149 play_tree_insert_entry(play_tree_t* pt, play_tree_t* entry) {
151 #ifdef MP_DEBUG
152 assert(pt != NULL);
153 assert(entry != NULL);
154 #endif
156 entry->parent = pt->parent;
157 entry->prev = pt;
158 if(pt->next) {
159 #ifdef MP_DEBUG
160 assert(pt->next->prev == pt);
161 #endif
162 entry->next = pt->next;
163 entry->next->prev = entry;
164 } else
165 entry->next = NULL;
166 pt->next = entry;
170 void
171 play_tree_remove(play_tree_t* pt, int free_it, int with_children) {
173 #ifdef MP_DEBUG
174 assert(pt != NULL);
175 #endif
177 // Middle of list
178 if(pt->prev && pt->next) {
179 #ifdef MP_DEBUG
180 assert(pt->prev->next == pt);
181 assert(pt->next->prev == pt);
182 #endif
183 pt->prev->next = pt->next;
184 pt->next->prev = pt->prev;
185 } // End of list
186 else if(pt->prev) {
187 #ifdef MP_DEBUG
188 assert(pt->prev->next == pt);
189 #endif
190 pt->prev->next = NULL;
191 } // Beginning of list
192 else if(pt->next) {
193 #ifdef MP_DEBUG
194 assert(pt->next->prev == pt);
195 #endif
196 pt->next->prev = NULL;
197 if(pt->parent) {
198 #ifdef MP_DEBUG
199 assert(pt->parent->child == pt);
200 #endif
201 pt->parent->child = pt->next;
203 } // The only one
204 else if(pt->parent) {
205 #ifdef MP_DEBUG
206 assert(pt->parent->child == pt);
207 #endif
208 pt->parent->child = NULL;
211 pt->prev = pt->next = pt->parent = NULL;
212 if(free_it)
213 play_tree_free(pt,with_children);
217 void
218 play_tree_set_child(play_tree_t* pt, play_tree_t* child) {
219 play_tree_t* iter;
221 /* Roughly validate input data. Both, pt and child are going to be
222 * dereferenced, hence assure they're not NULL.
224 if (!pt || !child) {
225 mp_msg(MSGT_PLAYTREE, MSGL_ERR, "Internal error, attempt to add an empty child or use empty playlist\n");
226 return;
229 #ifdef MP_DEBUG
230 assert(pt->entry_type == PLAY_TREE_ENTRY_NODE);
231 #endif
233 //DEBUG_FF: Where are the children freed?
234 // Attention in using this function!
235 for(iter = pt->child ; iter != NULL ; iter = iter->next)
236 iter->parent = NULL;
238 // Go back to first one
239 for(iter = child ; iter->prev != NULL ; iter = iter->prev)
240 /* NOTHING */;
242 pt->child = iter;
244 for( ; iter != NULL ; iter= iter->next)
245 iter->parent = pt;
249 void
250 play_tree_set_parent(play_tree_t* pt, play_tree_t* parent) {
251 play_tree_t* iter;
253 #ifdef MP_DEBUG
254 assert(pt != NULL);
255 #endif
257 if(pt->parent)
258 pt->parent->child = NULL;
260 for(iter = pt ; iter != NULL ; iter = iter->next)
261 iter->parent = parent;
263 if(pt->prev) {
264 for(iter = pt->prev ; iter->prev != NULL ; iter = iter->prev)
265 iter->parent = parent;
266 iter->parent = parent;
267 parent->child = iter;
268 } else
269 parent->child = pt;
274 void
275 play_tree_add_file(play_tree_t* pt,char* file) {
276 int n = 0;
277 char* e;
279 #ifdef MP_DEBUG
280 assert(pt != NULL);
281 assert(pt->child == NULL);
282 assert(file != NULL);
283 #endif
285 if(pt->entry_type != PLAY_TREE_ENTRY_NODE &&
286 pt->entry_type != PLAY_TREE_ENTRY_FILE)
287 return;
289 if(pt->files) {
290 for(n = 0 ; pt->files[n] != NULL ; n++)
291 /* NOTHING */;
293 pt->files = realloc(pt->files, (n + 2) * sizeof(char*));
294 if(pt->files ==NULL) {
295 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
296 return;
299 e = pt->files[n] = strdup(file);
300 pt->files[n+1] = NULL;
302 pt->entry_type = PLAY_TREE_ENTRY_FILE;
307 play_tree_remove_file(play_tree_t* pt,char* file) {
308 int n,f = -1;
310 #ifdef MP_DEBUG
311 assert(pt != NULL);
312 assert(file != NULL);
313 assert(pt->entry_type != PLAY_TREE_ENTRY_NODE);
314 #endif
316 for(n=0 ; pt->files[n] != NULL ; n++) {
317 if(strcmp(file,pt->files[n]) == 0)
318 f = n;
321 if(f < 0) // Not found
322 return 0;
324 #ifdef MP_DEBUG
325 assert(n > f);
326 #endif
328 free(pt->files[f]);
330 if(n > 1) {
331 memmove(&pt->files[f],&pt->files[f+1],(n-f)*sizeof(char*));
332 pt->files = realloc(pt->files, n * sizeof(char*));
333 if(pt->files == NULL) {
334 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(n+2)*(int)sizeof(char*));
335 return -1;
337 } else {
338 free(pt->files);
339 pt->files = NULL;
342 return 1;
345 void
346 play_tree_set_param(play_tree_t* pt, char* name, char* val) {
347 int n = 0;
349 #ifdef MP_DEBUG
350 assert(pt != NULL);
351 assert(name != NULL);
352 #endif
354 if(pt->params)
355 for ( ; pt->params[n].name != NULL ; n++ ) { }
357 pt->params = realloc(pt->params, (n + 2) * sizeof(play_tree_param_t));
358 if(pt->params == NULL) {
359 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't realloc params (%d bytes of memory)\n",(n+2)*(int)sizeof(play_tree_param_t));
360 return;
362 pt->params[n].name = strdup(name);
363 pt->params[n].value = val != NULL ? strdup(val) : NULL;
364 memset(&pt->params[n+1],0,sizeof(play_tree_param_t));
366 return;
370 play_tree_unset_param(play_tree_t* pt, char* name) {
371 int n,ni = -1;
373 #ifdef MP_DEBUG
374 assert(pt != NULL);
375 assert(name != NULL);
376 assert(pt->params != NULL);
377 #endif
379 for(n = 0 ; pt->params[n].name != NULL ; n++) {
380 if(strcasecmp(pt->params[n].name,name) == 0)
381 ni = n;
384 if(ni < 0)
385 return 0;
387 free(pt->params[ni].name);
388 free(pt->params[ni].value);
390 if(n > 1) {
391 memmove(&pt->params[ni],&pt->params[ni+1],(n-ni)*sizeof(play_tree_param_t));
392 pt->params = realloc(pt->params, n * sizeof(play_tree_param_t));
393 if(pt->params == NULL) {
394 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",n*(int)sizeof(play_tree_param_t));
395 return -1;
397 } else {
398 free(pt->params);
399 pt->params = NULL;
402 return 1;
405 void
406 play_tree_set_params_from(play_tree_t* dest,play_tree_t* src) {
407 int i;
409 #ifdef MP_DEBUG
410 assert(dest != NULL);
411 assert(src != NULL);
412 #endif
414 if(!src->params)
415 return;
417 for(i = 0; src->params[i].name != NULL ; i++)
418 play_tree_set_param(dest,src->params[i].name,src->params[i].value);
419 if(src->flags & PLAY_TREE_RND) // pass the random flag too
420 dest->flags |= PLAY_TREE_RND;
424 static void
425 play_tree_unset_flag(play_tree_t* pt, int flags , int deep) {
426 play_tree_t* i;
428 pt->flags &= ~flags;
430 if(deep && pt->child) {
431 if(deep > 0) deep--;
432 for(i = pt->child ; i ; i = i->next)
433 play_tree_unset_flag(i,flags,deep);
438 //////////////////////////////////// ITERATOR //////////////////////////////////////
440 static void
441 play_tree_iter_push_params(play_tree_iter_t* iter) {
442 int n;
443 play_tree_t* pt;
444 #ifdef MP_DEBUG
445 assert(iter != NULL);
446 assert(iter->config != NULL);
447 assert(iter->tree != NULL);
448 #endif
450 pt = iter->tree;
452 // We always push a config because we can set some option
453 // while playing
454 m_config_push(iter->config);
456 if(pt->params == NULL)
457 return;
460 for(n = 0; pt->params[n].name != NULL ; n++) {
461 int e;
462 if((e = m_config_set_option(iter->config,pt->params[n].name,pt->params[n].value)) < 0) {
463 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Error %d while setting option '%s' with value '%s'\n",e,
464 pt->params[n].name,pt->params[n].value);
468 if(!pt->child)
469 iter->entry_pushed = 1;
470 return;
473 play_tree_iter_t*
474 play_tree_iter_new(play_tree_t* pt,m_config_t* config) {
475 play_tree_iter_t* iter;
477 #ifdef MP_DEBUG
478 assert(pt != NULL);
479 assert(config != NULL);
480 #endif
482 if( ! play_tree_is_valid(pt))
483 return NULL;
485 iter = calloc(1,sizeof(play_tree_iter_t));
486 if(! iter) {
487 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate new iterator (%d bytes of memory)\n",(int)sizeof(play_tree_iter_t));
488 return NULL;
490 iter->root = pt;
491 iter->tree = NULL;
492 iter->config = config;
494 if(pt->parent)
495 iter->loop = pt->parent->loop;
497 return iter;
500 void
501 play_tree_iter_free(play_tree_iter_t* iter) {
503 #ifdef MP_DEBUG
504 assert(iter != NULL);
505 #endif
507 if(iter->status_stack) {
508 #ifdef MP_DEBUG
509 assert(iter->stack_size > 0);
510 #endif
511 free(iter->status_stack);
514 free(iter);
517 static play_tree_t*
518 play_tree_rnd_step(play_tree_t* pt) {
519 int count = 0;
520 int r;
521 play_tree_t *i,*head;
523 // Count how many free choice we have
524 for(i = pt ; i->prev ; i = i->prev)
525 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
526 head = i;
527 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
528 for(i = pt->next ; i ; i = i->next)
529 if(!(i->flags & PLAY_TREE_RND_PLAYED)) count++;
531 if(!count) return NULL;
533 r = (int)((float)(count) * rand() / (RAND_MAX + 1.0));
535 for(i = head ; i ; i=i->next) {
536 if(!(i->flags & PLAY_TREE_RND_PLAYED)) r--;
537 if(r < 0) return i;
540 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Random stepping error\n");
541 return NULL;
546 play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes) {
547 play_tree_t* pt;
549 if ( !iter ) return PLAY_TREE_ITER_ENTRY;
550 if ( !iter->root ) return PLAY_TREE_ITER_ENTRY;
552 #ifdef MP_DEBUG
553 assert(iter != NULL);
554 assert(iter->root != NULL);
555 //printf("PT : Stepping = %d\n",d);
556 #endif
558 if(iter->tree == NULL) {
559 iter->tree = iter->root;
560 return play_tree_iter_step(iter,0,with_nodes);
563 if(iter->config && iter->entry_pushed > 0) {
564 iter->entry_pushed = 0;
565 m_config_pop(iter->config);
568 if(iter->tree->parent && (iter->tree->parent->flags & PLAY_TREE_RND))
569 iter->mode = PLAY_TREE_ITER_RND;
570 else
571 iter->mode = PLAY_TREE_ITER_NORMAL;
573 iter->file = -1;
574 if(iter->mode == PLAY_TREE_ITER_RND)
575 pt = play_tree_rnd_step(iter->tree);
576 else if( d > 0 ) {
577 int i;
578 pt = iter->tree;
579 for(i = d ; i > 0 && pt ; i--)
580 pt = pt->next;
581 d = i ? i : 1;
582 } else if(d < 0) {
583 int i;
584 pt = iter->tree;
585 for(i = d ; i < 0 && pt ; i++)
586 pt = pt->prev;
587 d = i ? i : -1;
588 } else
589 pt = iter->tree;
591 if(pt == NULL) { // No next
592 // Must we loop?
593 if (iter->mode == PLAY_TREE_ITER_RND) {
594 if (iter->root->loop == 0)
595 return PLAY_TREE_ITER_END;
596 play_tree_unset_flag(iter->root, PLAY_TREE_RND_PLAYED, -1);
597 if (iter->root->loop > 0) iter->root->loop--;
598 // try again
599 return play_tree_iter_step(iter, 0, with_nodes);
600 } else
601 if(iter->tree->parent && iter->tree->parent->loop != 0 && ((d > 0 && iter->loop != 0) || ( d < 0 && (iter->loop < 0 || iter->loop < iter->tree->parent->loop) ) ) ) {
602 if(d > 0) { // Go back to the first one
603 for(pt = iter->tree ; pt->prev != NULL; pt = pt->prev)
604 /* NOTHNG */;
605 if(iter->loop > 0) iter->loop--;
606 } else if( d < 0 ) { // Or the last one
607 for(pt = iter->tree ; pt->next != NULL; pt = pt->next)
608 /* NOTHNG */;
609 if(iter->loop >= 0 && iter->loop < iter->tree->parent->loop) iter->loop++;
611 iter->tree = pt;
612 return play_tree_iter_step(iter,0,with_nodes);
614 // Go up one level
615 return play_tree_iter_up_step(iter,d,with_nodes);
619 // Is there any valid child?
620 if(pt->child && play_tree_is_valid(pt->child)) {
621 iter->tree = pt;
622 if(with_nodes) { // Stop on the node
623 return PLAY_TREE_ITER_NODE;
624 } else // Or follow it
625 return play_tree_iter_down_step(iter,d,with_nodes);
628 // Is it a valid entry?
629 if(! play_tree_is_valid(pt)) {
630 if(d == 0) { // Can this happen ? FF: Yes!
631 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"What to do now ???? Infinite loop if we continue\n");
632 return PLAY_TREE_ITER_ERROR;
633 } // Not a valid entry : go to next one
634 return play_tree_iter_step(iter,d,with_nodes);
637 #ifdef MP_DEBUG
638 assert(pt->files != NULL);
639 #endif
641 iter->tree = pt;
643 for(d = 0 ; iter->tree->files[d] != NULL ; d++)
644 /* NOTHING */;
645 iter->num_files = d;
647 if(iter->config) {
648 play_tree_iter_push_params(iter);
649 iter->entry_pushed = 1;
650 if(iter->mode == PLAY_TREE_ITER_RND)
651 pt->flags |= PLAY_TREE_RND_PLAYED;
654 return PLAY_TREE_ITER_ENTRY;
658 static int
659 play_tree_is_valid(play_tree_t* pt) {
660 play_tree_t* iter;
662 #ifdef MP_DEBUG
663 assert(pt != NULL);
664 #endif
666 if(pt->entry_type != PLAY_TREE_ENTRY_NODE) {
667 #ifdef MP_DEBUG
668 assert(pt->child == NULL);
669 #endif
670 return 1;
672 else if (pt->child != NULL) {
673 for(iter = pt->child ; iter != NULL ; iter = iter->next) {
674 if(play_tree_is_valid(iter))
675 return 1;
678 return 0;
682 play_tree_iter_up_step(play_tree_iter_t* iter, int d,int with_nodes) {
684 #ifdef MP_DEBUG
685 assert(iter != NULL);
686 assert(iter->tree != NULL);
687 //printf("PT : Go UP\n");
688 #endif
690 iter->file = -1;
691 if(iter->tree->parent == iter->root->parent)
692 return PLAY_TREE_ITER_END;
694 #ifdef MP_DEBUG
695 assert(iter->tree->parent != NULL);
696 assert(iter->stack_size > 0);
697 assert(iter->status_stack != NULL);
698 #endif
700 iter->stack_size--;
701 iter->loop = iter->status_stack[iter->stack_size];
702 if(iter->stack_size > 0)
703 iter->status_stack = realloc(iter->status_stack, iter->stack_size * sizeof(int));
704 else {
705 free(iter->status_stack);
706 iter->status_stack = NULL;
708 if(iter->stack_size > 0 && iter->status_stack == NULL) {
709 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(char*));
710 return PLAY_TREE_ITER_ERROR;
712 iter->tree = iter->tree->parent;
714 // Pop subtree params
715 if(iter->config) {
716 m_config_pop(iter->config);
717 if(iter->mode == PLAY_TREE_ITER_RND)
718 iter->tree->flags |= PLAY_TREE_RND_PLAYED;
721 return play_tree_iter_step(iter,d,with_nodes);
725 play_tree_iter_down_step(play_tree_iter_t* iter, int d,int with_nodes) {
727 #ifdef MP_DEBUG
728 assert(iter->tree->files == NULL);
729 assert(iter->tree->child != NULL);
730 assert(iter->tree->child->parent == iter->tree);
731 //printf("PT : Go DOWN\n");
732 #endif
734 iter->file = -1;
736 // Push subtree params
737 if(iter->config)
738 play_tree_iter_push_params(iter);
740 iter->stack_size++;
741 iter->status_stack = realloc(iter->status_stack, iter->stack_size * sizeof(int));
742 if(iter->status_stack == NULL) {
743 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",iter->stack_size*(int)sizeof(int));
744 return PLAY_TREE_ITER_ERROR;
746 iter->status_stack[iter->stack_size-1] = iter->loop;
747 // Set new status
748 iter->loop = iter->tree->loop-1;
749 if(d >= 0)
750 iter->tree = iter->tree->child;
751 else {
752 play_tree_t* pt;
753 for(pt = iter->tree->child ; pt->next != NULL ; pt = pt->next)
754 /*NOTING*/;
755 iter->tree = pt;
758 return play_tree_iter_step(iter,0,with_nodes);
761 char*
762 play_tree_iter_get_file(play_tree_iter_t* iter, int d) {
763 #ifdef MP_DEBUG
764 assert(iter != NULL);
765 assert(iter->tree->child == NULL);
766 #endif
768 if(iter->tree->files == NULL)
769 return NULL;
771 #ifdef MP_DEBUG
772 assert(iter->num_files > 0);
773 #endif
775 if(iter->file >= iter->num_files-1 || iter->file < -1)
776 return NULL;
778 if(d > 0) {
779 if(iter->file >= iter->num_files - 1)
780 iter->file = 0;
781 else
782 iter->file++;
783 } else if(d < 0) {
784 if(iter->file <= 0)
785 iter->file = iter->num_files - 1;
786 else
787 iter->file--;
789 return iter->tree->files[iter->file];
792 play_tree_t*
793 play_tree_cleanup(play_tree_t* pt) {
794 play_tree_t* iter, *tmp, *first;
796 #ifdef MP_DEBUG
797 assert(pt != NULL);
798 #endif
800 if( ! play_tree_is_valid(pt)) {
801 play_tree_remove(pt,1,1);
802 return NULL;
805 first = pt->child;
807 for(iter = pt->child ; iter != NULL ; ) {
808 tmp = iter;
809 iter = iter->next;
810 if(! play_tree_is_valid(tmp)) {
811 play_tree_remove(tmp,1,1);
812 if(tmp == first) first = iter;
816 for(iter = first ; iter != NULL ; ) {
817 tmp = iter;
818 iter = iter->next;
819 play_tree_cleanup(tmp);
822 return pt;
826 play_tree_iter_t*
827 play_tree_iter_new_copy(play_tree_iter_t* old) {
828 play_tree_iter_t* iter;
830 #ifdef MP_DEBUG
831 assert(old != NULL);
832 #endif
834 iter = malloc(sizeof(play_tree_iter_t));
835 if(iter == NULL) {
836 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",(int)sizeof(play_tree_iter_t));
837 return NULL;
840 memcpy(iter,old,sizeof(play_tree_iter_t));
841 if(old->status_stack) {
842 iter->status_stack = malloc(old->stack_size * sizeof(int));
843 if(iter->status_stack == NULL) {
844 mp_msg(MSGT_PLAYTREE,MSGL_ERR,"Can't allocate %d bytes of memory\n",old->stack_size * (int)sizeof(int));
845 free(iter);
846 return NULL;
848 memcpy(iter->status_stack,old->status_stack,iter->stack_size*sizeof(int));
850 iter->config = NULL;
852 return iter;
855 // HIGH Level API, by Fabian Franz (mplayer@fabian-franz.de)
857 play_tree_iter_t* pt_iter_create(play_tree_t** ppt, m_config_t* config)
859 play_tree_iter_t* r=NULL;
860 #ifdef MP_DEBUG
861 assert(*ppt!=NULL);
862 #endif
864 *ppt=play_tree_cleanup(*ppt);
866 if(*ppt) {
867 r = play_tree_iter_new(*ppt,config);
868 if (r && play_tree_iter_step(r,0,0) != PLAY_TREE_ITER_ENTRY)
870 play_tree_iter_free(r);
871 r = NULL;
875 return r;
878 void pt_iter_destroy(play_tree_iter_t** iter)
880 if (iter && *iter)
882 free(*iter);
883 iter=NULL;
887 char* pt_iter_get_file(play_tree_iter_t* iter, int d)
889 int i=0;
890 char* r;
892 if (iter==NULL)
893 return NULL;
895 r = play_tree_iter_get_file(iter,d);
897 while (!r && d!=0)
899 if (play_tree_iter_step(iter,d,0) != PLAY_TREE_ITER_ENTRY)
900 break;
901 r=play_tree_iter_get_file(iter,d);
902 i++;
905 return r;
908 void pt_iter_insert_entry(play_tree_iter_t* iter, play_tree_t* entry)
910 play_tree_t *pt = iter->tree;
911 #ifdef MP_DEBUG
912 assert(pt!=NULL);
913 assert(entry!=NULL);
914 assert(entry!=pt);
915 #endif
917 play_tree_insert_entry(pt, entry);
918 play_tree_set_params_from(entry,pt);
921 void pt_iter_replace_entry(play_tree_iter_t* iter, play_tree_t* entry)
923 play_tree_t *pt = iter->tree;
925 pt_iter_insert_entry(iter, entry);
926 play_tree_remove(pt, 1, 1);
927 iter->tree=entry;
930 //Add a new file as a new entry
931 void pt_add_file(play_tree_t** ppt, char* filename)
933 play_tree_t *pt = *ppt, *entry = play_tree_new();
934 #ifdef MP_DEBUG
935 assert(entry!=NULL);
936 #endif
938 play_tree_add_file(entry, filename);
939 if (pt)
940 play_tree_append_entry(pt, entry);
941 else
943 pt=entry;
944 *ppt=pt;
946 play_tree_set_params_from(entry,pt);
949 void pt_iter_goto_head(play_tree_iter_t* iter)
951 iter->tree=iter->root;
952 play_tree_iter_step(iter, 0, 0);