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[mplayer/glamo.git] / libass / ass_render.c
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1 // -*- c-basic-offset: 8; indent-tabs-mode: t -*-
2 // vim:ts=8:sw=8:noet:ai:
3 /*
4 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
6 * This file is part of libass.
8 * libass is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * libass is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License along
19 * with libass; if not, write to the Free Software Foundation, Inc.,
20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "config.h"
25 #include <assert.h>
26 #include <math.h>
27 #include <inttypes.h>
28 #include <ft2build.h>
29 #include FT_FREETYPE_H
30 #include FT_STROKER_H
31 #include FT_GLYPH_H
32 #include FT_SYNTHESIS_H
34 #include "mputils.h"
36 #include "ass.h"
37 #include "ass_font.h"
38 #include "ass_bitmap.h"
39 #include "ass_cache.h"
40 #include "ass_utils.h"
41 #include "ass_fontconfig.h"
42 #include "ass_library.h"
44 #define MAX_GLYPHS 3000
45 #define MAX_LINES 300
46 #define BLUR_MAX_RADIUS 50.0
47 #define MAX_BE 100
48 #define ROUND(x) ((int) ((x) + .5))
49 #define SUBPIXEL_MASK 56 // d6 bitmask for subpixel accuracy adjustment
51 static int last_render_id = 0;
53 typedef struct ass_settings_s {
54 int frame_width;
55 int frame_height;
56 double font_size_coeff; // font size multiplier
57 double line_spacing; // additional line spacing (in frame pixels)
58 int top_margin; // height of top margin. Everything except toptitles is shifted down by top_margin.
59 int bottom_margin; // height of bottom margin. (frame_height - top_margin - bottom_margin) is original video height.
60 int left_margin;
61 int right_margin;
62 int use_margins; // 0 - place all subtitles inside original frame
63 // 1 - use margins for placing toptitles and subtitles
64 double aspect; // frame aspect ratio, d_width / d_height.
65 ass_hinting_t hinting;
67 char* default_font;
68 char* default_family;
69 } ass_settings_t;
71 // a rendered event
72 typedef struct event_images_s {
73 ass_image_t* imgs;
74 int top, height;
75 int detect_collisions;
76 int shift_direction;
77 ass_event_t* event;
78 } event_images_t;
80 struct ass_renderer_s {
81 ass_library_t* library;
82 FT_Library ftlibrary;
83 fc_instance_t* fontconfig_priv;
84 ass_settings_t settings;
85 int render_id;
86 ass_synth_priv_t* synth_priv;
88 ass_image_t* images_root; // rendering result is stored here
89 ass_image_t* prev_images_root;
91 event_images_t* eimg; // temporary buffer for sorting rendered events
92 int eimg_size; // allocated buffer size
95 typedef enum {EF_NONE = 0, EF_KARAOKE, EF_KARAOKE_KF, EF_KARAOKE_KO} effect_t;
97 // describes a glyph
98 // glyph_info_t and text_info_t are used for text centering and word-wrapping operations
99 typedef struct glyph_info_s {
100 unsigned symbol;
101 FT_Glyph glyph;
102 FT_Glyph outline_glyph;
103 bitmap_t* bm; // glyph bitmap
104 bitmap_t* bm_o; // outline bitmap
105 bitmap_t* bm_s; // shadow bitmap
106 FT_BBox bbox;
107 FT_Vector pos;
108 char linebreak; // the first (leading) glyph of some line ?
109 uint32_t c[4]; // colors
110 FT_Vector advance; // 26.6
111 effect_t effect_type;
112 int effect_timing; // time duration of current karaoke word
113 // after process_karaoke_effects: distance in pixels from the glyph origin.
114 // part of the glyph to the left of it is displayed in a different color.
115 int effect_skip_timing; // delay after the end of last karaoke word
116 int asc, desc; // font max ascender and descender
117 // int height;
118 int be; // blur edges
119 double blur; // gaussian blur
120 double shadow;
121 double frx, fry, frz; // rotation
123 bitmap_hash_key_t hash_key;
124 } glyph_info_t;
126 typedef struct line_info_s {
127 int asc, desc;
128 } line_info_t;
130 typedef struct text_info_s {
131 glyph_info_t* glyphs;
132 int length;
133 line_info_t lines[MAX_LINES];
134 int n_lines;
135 int height;
136 } text_info_t;
139 // Renderer state.
140 // Values like current font face, color, screen position, clipping and so on are stored here.
141 typedef struct render_context_s {
142 ass_event_t* event;
143 ass_style_t* style;
145 ass_font_t* font;
146 char* font_path;
147 double font_size;
149 FT_Stroker stroker;
150 int alignment; // alignment overrides go here; if zero, style value will be used
151 double frx, fry, frz;
152 enum { EVENT_NORMAL, // "normal" top-, sub- or mid- title
153 EVENT_POSITIONED, // happens after pos(,), margins are ignored
154 EVENT_HSCROLL, // "Banner" transition effect, text_width is unlimited
155 EVENT_VSCROLL // "Scroll up", "Scroll down" transition effects
156 } evt_type;
157 double pos_x, pos_y; // position
158 double org_x, org_y; // origin
159 char have_origin; // origin is explicitly defined; if 0, get_base_point() is used
160 double scale_x, scale_y;
161 double hspacing; // distance between letters, in pixels
162 double border; // outline width
163 uint32_t c[4]; // colors(Primary, Secondary, so on) in RGBA
164 int clip_x0, clip_y0, clip_x1, clip_y1;
165 char detect_collisions;
166 uint32_t fade; // alpha from \fad
167 char be; // blur edges
168 double blur; // gaussian blur
169 double shadow;
170 int drawing_mode; // not implemented; when != 0 text is discarded, except for style override tags
172 effect_t effect_type;
173 int effect_timing;
174 int effect_skip_timing;
176 enum { SCROLL_LR, // left-to-right
177 SCROLL_RL,
178 SCROLL_TB, // top-to-bottom
179 SCROLL_BT
180 } scroll_direction; // for EVENT_HSCROLL, EVENT_VSCROLL
181 int scroll_shift;
183 // face properties
184 char* family;
185 unsigned bold;
186 unsigned italic;
187 int treat_family_as_pattern;
189 } render_context_t;
191 // frame-global data
192 typedef struct frame_context_s {
193 ass_renderer_t* ass_priv;
194 int width, height; // screen dimensions
195 int orig_height; // frame height ( = screen height - margins )
196 int orig_width; // frame width ( = screen width - margins )
197 int orig_height_nocrop; // frame height ( = screen height - margins + cropheight)
198 int orig_width_nocrop; // frame width ( = screen width - margins + cropwidth)
199 ass_track_t* track;
200 long long time; // frame's timestamp, ms
201 double font_scale;
202 double font_scale_x; // x scale applied to all glyphs to preserve text aspect ratio
203 double border_scale;
204 } frame_context_t;
206 static ass_renderer_t* ass_renderer;
207 static ass_settings_t* global_settings;
208 static text_info_t text_info;
209 static render_context_t render_context;
210 static frame_context_t frame_context;
212 struct render_priv_s {
213 int top, height;
214 int render_id;
217 static void ass_lazy_track_init(void)
219 ass_track_t* track = frame_context.track;
220 if (track->PlayResX && track->PlayResY)
221 return;
222 if (!track->PlayResX && !track->PlayResY) {
223 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NeitherPlayResXNorPlayResYDefined);
224 track->PlayResX = 384;
225 track->PlayResY = 288;
226 } else {
227 double orig_aspect = (global_settings->aspect * frame_context.height * frame_context.orig_width) /
228 frame_context.orig_height / frame_context.width;
229 if (!track->PlayResY && track->PlayResX == 1280) {
230 track->PlayResY = 1024;
231 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResYUndefinedSettingY, track->PlayResY);
232 } else if (!track->PlayResY) {
233 track->PlayResY = track->PlayResX / orig_aspect + .5;
234 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResYUndefinedSettingY, track->PlayResY);
235 } else if (!track->PlayResX && track->PlayResY == 1024) {
236 track->PlayResX = 1280;
237 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResXUndefinedSettingX, track->PlayResX);
238 } else if (!track->PlayResX) {
239 track->PlayResX = track->PlayResY * orig_aspect + .5;
240 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_PlayResXUndefinedSettingX, track->PlayResX);
245 ass_renderer_t* ass_renderer_init(ass_library_t* library)
247 int error;
248 FT_Library ft;
249 ass_renderer_t* priv = 0;
250 int vmajor, vminor, vpatch;
252 memset(&render_context, 0, sizeof(render_context));
253 memset(&frame_context, 0, sizeof(frame_context));
254 memset(&text_info, 0, sizeof(text_info));
256 error = FT_Init_FreeType( &ft );
257 if ( error ) {
258 mp_msg(MSGT_ASS, MSGL_FATAL, MSGTR_LIBASS_FT_Init_FreeTypeFailed);
259 goto ass_init_exit;
262 FT_Library_Version(ft, &vmajor, &vminor, &vpatch);
263 mp_msg(MSGT_ASS, MSGL_V, "FreeType library version: %d.%d.%d\n",
264 vmajor, vminor, vpatch);
265 mp_msg(MSGT_ASS, MSGL_V, "FreeType headers version: %d.%d.%d\n",
266 FREETYPE_MAJOR, FREETYPE_MINOR, FREETYPE_PATCH);
268 priv = calloc(1, sizeof(ass_renderer_t));
269 if (!priv) {
270 FT_Done_FreeType(ft);
271 goto ass_init_exit;
274 priv->synth_priv = ass_synth_init(BLUR_MAX_RADIUS);
276 priv->library = library;
277 priv->ftlibrary = ft;
278 // images_root and related stuff is zero-filled in calloc
280 ass_font_cache_init();
281 ass_bitmap_cache_init();
282 ass_composite_cache_init();
283 ass_glyph_cache_init();
285 text_info.glyphs = calloc(MAX_GLYPHS, sizeof(glyph_info_t));
287 ass_init_exit:
288 if (priv) mp_msg(MSGT_ASS, MSGL_INFO, MSGTR_LIBASS_Init);
289 else mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_InitFailed);
291 return priv;
294 void ass_renderer_done(ass_renderer_t* priv)
296 ass_font_cache_done();
297 ass_bitmap_cache_done();
298 ass_composite_cache_done();
299 ass_glyph_cache_done();
300 if (render_context.stroker) {
301 FT_Stroker_Done(render_context.stroker);
302 render_context.stroker = 0;
304 if (priv && priv->ftlibrary) FT_Done_FreeType(priv->ftlibrary);
305 if (priv && priv->fontconfig_priv) fontconfig_done(priv->fontconfig_priv);
306 if (priv && priv->synth_priv) ass_synth_done(priv->synth_priv);
307 if (priv && priv->eimg) free(priv->eimg);
308 if (priv) free(priv);
309 if (text_info.glyphs) free(text_info.glyphs);
313 * \brief Create a new ass_image_t
314 * Parameters are the same as ass_image_t fields.
316 static ass_image_t* my_draw_bitmap(unsigned char* bitmap, int bitmap_w, int bitmap_h, int stride, int dst_x, int dst_y, uint32_t color)
318 ass_image_t* img = calloc(1, sizeof(ass_image_t));
320 img->w = bitmap_w;
321 img->h = bitmap_h;
322 img->stride = stride;
323 img->bitmap = bitmap;
324 img->color = color;
325 img->dst_x = dst_x;
326 img->dst_y = dst_y;
328 return img;
332 * \brief convert bitmap glyph into ass_image_t struct(s)
333 * \param bit freetype bitmap glyph, FT_PIXEL_MODE_GRAY
334 * \param dst_x bitmap x coordinate in video frame
335 * \param dst_y bitmap y coordinate in video frame
336 * \param color first color, RGBA
337 * \param color2 second color, RGBA
338 * \param brk x coordinate relative to glyph origin, color is used to the left of brk, color2 - to the right
339 * \param tail pointer to the last image's next field, head of the generated list should be stored here
340 * \return pointer to the new list tail
341 * Performs clipping. Uses my_draw_bitmap for actual bitmap convertion.
343 static ass_image_t** render_glyph(bitmap_t* bm, int dst_x, int dst_y, uint32_t color, uint32_t color2, int brk, ass_image_t** tail)
345 // brk is relative to dst_x
346 // color = color left of brk
347 // color2 = color right of brk
348 int b_x0, b_y0, b_x1, b_y1; // visible part of the bitmap
349 int clip_x0, clip_y0, clip_x1, clip_y1;
350 int tmp;
351 ass_image_t* img;
353 dst_x += bm->left;
354 dst_y += bm->top;
355 brk -= bm->left;
357 // clipping
358 clip_x0 = render_context.clip_x0;
359 clip_y0 = render_context.clip_y0;
360 clip_x1 = render_context.clip_x1;
361 clip_y1 = render_context.clip_y1;
362 b_x0 = 0;
363 b_y0 = 0;
364 b_x1 = bm->w;
365 b_y1 = bm->h;
367 tmp = dst_x - clip_x0;
368 if (tmp < 0) {
369 mp_msg(MSGT_ASS, MSGL_DBG2, "clip left\n");
370 b_x0 = - tmp;
372 tmp = dst_y - clip_y0;
373 if (tmp < 0) {
374 mp_msg(MSGT_ASS, MSGL_DBG2, "clip top\n");
375 b_y0 = - tmp;
377 tmp = clip_x1 - dst_x - bm->w;
378 if (tmp < 0) {
379 mp_msg(MSGT_ASS, MSGL_DBG2, "clip right\n");
380 b_x1 = bm->w + tmp;
382 tmp = clip_y1 - dst_y - bm->h;
383 if (tmp < 0) {
384 mp_msg(MSGT_ASS, MSGL_DBG2, "clip bottom\n");
385 b_y1 = bm->h + tmp;
388 if ((b_y0 >= b_y1) || (b_x0 >= b_x1))
389 return tail;
391 if (brk > b_x0) { // draw left part
392 if (brk > b_x1) brk = b_x1;
393 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + b_x0,
394 brk - b_x0, b_y1 - b_y0, bm->w,
395 dst_x + b_x0, dst_y + b_y0, color);
396 *tail = img;
397 tail = &img->next;
399 if (brk < b_x1) { // draw right part
400 if (brk < b_x0) brk = b_x0;
401 img = my_draw_bitmap(bm->buffer + bm->w * b_y0 + brk,
402 b_x1 - brk, b_y1 - b_y0, bm->w,
403 dst_x + brk, dst_y + b_y0, color2);
404 *tail = img;
405 tail = &img->next;
407 return tail;
411 * \brief Calculate overlapping area of two consecutive bitmaps and in case they
412 * overlap, composite them together
413 * Mainly useful for translucent glyphs and especially borders, to avoid the
414 * luminance adding up where they overlap (which looks ugly)
416 static void render_overlap(ass_image_t** last_tail, ass_image_t** tail, bitmap_hash_key_t *last_hash, bitmap_hash_key_t* hash) {
417 int left, top, bottom, right;
418 int old_left, old_top, w, h, cur_left, cur_top;
419 int x, y, opos, cpos;
420 char m;
421 composite_hash_key_t hk;
422 composite_hash_val_t *hv;
423 composite_hash_key_t *nhk;
424 int ax = (*last_tail)->dst_x;
425 int ay = (*last_tail)->dst_y;
426 int aw = (*last_tail)->w;
427 int as = (*last_tail)->stride;
428 int ah = (*last_tail)->h;
429 int bx = (*tail)->dst_x;
430 int by = (*tail)->dst_y;
431 int bw = (*tail)->w;
432 int bs = (*tail)->stride;
433 int bh = (*tail)->h;
434 unsigned char* a;
435 unsigned char* b;
437 if ((*last_tail)->bitmap == (*tail)->bitmap)
438 return;
440 if ((*last_tail)->color != (*tail)->color)
441 return;
443 // Calculate overlap coordinates
444 left = (ax > bx) ? ax : bx;
445 top = (ay > by) ? ay : by;
446 right = ((ax+aw) < (bx+bw)) ? (ax+aw) : (bx+bw);
447 bottom = ((ay+ah) < (by+bh)) ? (ay+ah) : (by+bh);
448 if ((right <= left) || (bottom <= top))
449 return;
450 old_left = left-ax;
451 old_top = top-ay;
452 w = right-left;
453 h = bottom-top;
454 cur_left = left-bx;
455 cur_top = top-by;
457 // Query cache
458 memset(&hk, 0, sizeof(hk));
459 memcpy(&hk.a, last_hash, sizeof(*last_hash));
460 memcpy(&hk.b, hash, sizeof(*hash));
461 hk.aw = aw;
462 hk.ah = ah;
463 hk.bw = bw;
464 hk.bh = bh;
465 hk.ax = ax;
466 hk.ay = ay;
467 hk.bx = bx;
468 hk.by = by;
469 hv = cache_find_composite(&hk);
470 if (hv) {
471 (*last_tail)->bitmap = hv->a;
472 (*tail)->bitmap = hv->b;
473 return;
476 // Allocate new bitmaps and copy over data
477 a = (*last_tail)->bitmap;
478 b = (*tail)->bitmap;
479 (*last_tail)->bitmap = malloc(as*ah);
480 (*tail)->bitmap = malloc(bs*bh);
481 memcpy((*last_tail)->bitmap, a, as*ah);
482 memcpy((*tail)->bitmap, b, bs*bh);
484 // Composite overlapping area
485 for (y=0; y<h; y++)
486 for (x=0; x<w; x++) {
487 opos = (old_top+y)*(as) + (old_left+x);
488 cpos = (cur_top+y)*(bs) + (cur_left+x);
489 m = (a[opos] > b[cpos]) ? a[opos] : b[cpos];
490 (*last_tail)->bitmap[opos] = 0;
491 (*tail)->bitmap[cpos] = m;
494 // Insert bitmaps into the cache
495 nhk = calloc(1, sizeof(*nhk));
496 memcpy(nhk, &hk, sizeof(*nhk));
497 hv = calloc(1, sizeof(*hv));
498 hv->a = (*last_tail)->bitmap;
499 hv->b = (*tail)->bitmap;
500 cache_add_composite(nhk, hv);
504 * \brief Convert text_info_t struct to ass_image_t list
505 * Splits glyphs in halves when needed (for \kf karaoke).
507 static ass_image_t* render_text(text_info_t* text_info, int dst_x, int dst_y)
509 int pen_x, pen_y;
510 int i;
511 bitmap_t* bm;
512 ass_image_t* head;
513 ass_image_t** tail = &head;
514 ass_image_t** last_tail = 0;
515 ass_image_t** here_tail = 0;
516 bitmap_hash_key_t* last_hash = 0;
518 for (i = 0; i < text_info->length; ++i) {
519 glyph_info_t* info = text_info->glyphs + i;
520 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_s || (info->shadow == 0))
521 continue;
523 pen_x = dst_x + info->pos.x + ROUND(info->shadow * frame_context.border_scale);
524 pen_y = dst_y + info->pos.y + ROUND(info->shadow * frame_context.border_scale);
525 bm = info->bm_s;
527 here_tail = tail;
528 tail = render_glyph(bm, pen_x, pen_y, info->c[3], 0, 1000000, tail);
529 if (last_tail && tail != here_tail && ((info->c[3] & 0xff) > 0))
530 render_overlap(last_tail, here_tail, last_hash, &info->hash_key);
531 last_tail = here_tail;
532 last_hash = &info->hash_key;
535 last_tail = 0;
536 for (i = 0; i < text_info->length; ++i) {
537 glyph_info_t* info = text_info->glyphs + i;
538 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_o)
539 continue;
541 pen_x = dst_x + info->pos.x;
542 pen_y = dst_y + info->pos.y;
543 bm = info->bm_o;
545 if ((info->effect_type == EF_KARAOKE_KO) && (info->effect_timing <= info->bbox.xMax)) {
546 // do nothing
547 } else {
548 here_tail = tail;
549 tail = render_glyph(bm, pen_x, pen_y, info->c[2], 0, 1000000, tail);
550 if (last_tail && tail != here_tail && ((info->c[2] & 0xff) > 0))
551 render_overlap(last_tail, here_tail, last_hash, &info->hash_key);
552 last_tail = here_tail;
553 last_hash = &info->hash_key;
556 for (i = 0; i < text_info->length; ++i) {
557 glyph_info_t* info = text_info->glyphs + i;
558 if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm)
559 continue;
561 pen_x = dst_x + info->pos.x;
562 pen_y = dst_y + info->pos.y;
563 bm = info->bm;
565 if ((info->effect_type == EF_KARAOKE) || (info->effect_type == EF_KARAOKE_KO)) {
566 if (info->effect_timing > info->bbox.xMax)
567 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail);
568 else
569 tail = render_glyph(bm, pen_x, pen_y, info->c[1], 0, 1000000, tail);
570 } else if (info->effect_type == EF_KARAOKE_KF) {
571 tail = render_glyph(bm, pen_x, pen_y, info->c[0], info->c[1], info->effect_timing, tail);
572 } else
573 tail = render_glyph(bm, pen_x, pen_y, info->c[0], 0, 1000000, tail);
576 *tail = 0;
577 return head;
581 * \brief Mapping between script and screen coordinates
583 static int x2scr(double x) {
584 return x*frame_context.orig_width_nocrop / frame_context.track->PlayResX +
585 FFMAX(global_settings->left_margin, 0);
587 static double x2scr_pos(double x) {
588 return x*frame_context.orig_width / frame_context.track->PlayResX +
589 global_settings->left_margin;
592 * \brief Mapping between script and screen coordinates
594 static double y2scr(double y) {
595 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY +
596 FFMAX(global_settings->top_margin, 0);
598 static double y2scr_pos(double y) {
599 return y * frame_context.orig_height / frame_context.track->PlayResY +
600 global_settings->top_margin;
603 // the same for toptitles
604 static int y2scr_top(double y) {
605 if (global_settings->use_margins)
606 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY;
607 else
608 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY +
609 FFMAX(global_settings->top_margin, 0);
611 // the same for subtitles
612 static int y2scr_sub(double y) {
613 if (global_settings->use_margins)
614 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY +
615 FFMAX(global_settings->top_margin, 0) +
616 FFMAX(global_settings->bottom_margin, 0);
617 else
618 return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY +
619 FFMAX(global_settings->top_margin, 0);
622 static void compute_string_bbox( text_info_t* info, FT_BBox *abbox ) {
623 FT_BBox bbox;
624 int i;
626 if (text_info.length > 0) {
627 bbox.xMin = 32000;
628 bbox.xMax = -32000;
629 bbox.yMin = - d6_to_int(text_info.lines[0].asc) + text_info.glyphs[0].pos.y;
630 bbox.yMax = d6_to_int(text_info.height - text_info.lines[0].asc) + text_info.glyphs[0].pos.y;
632 for (i = 0; i < text_info.length; ++i) {
633 int s = text_info.glyphs[i].pos.x;
634 int e = s + d6_to_int(text_info.glyphs[i].advance.x);
635 bbox.xMin = FFMIN(bbox.xMin, s);
636 bbox.xMax = FFMAX(bbox.xMax, e);
638 } else
639 bbox.xMin = bbox.xMax = bbox.yMin = bbox.yMax = 0;
641 /* return string bbox */
642 *abbox = bbox;
647 * \brief Check if starting part of (*p) matches sample. If true, shift p to the first symbol after the matching part.
649 static inline int mystrcmp(char** p, const char* sample) {
650 int len = strlen(sample);
651 if (strncmp(*p, sample, len) == 0) {
652 (*p) += len;
653 return 1;
654 } else
655 return 0;
658 static void change_font_size(double sz)
660 double size = sz * frame_context.font_scale;
662 if (size < 1)
663 size = 1;
664 else if (size > frame_context.height * 2)
665 size = frame_context.height * 2;
667 ass_font_set_size(render_context.font, size);
669 render_context.font_size = sz;
673 * \brief Change current font, using setting from render_context.
675 static void update_font(void)
677 unsigned val;
678 ass_renderer_t* priv = frame_context.ass_priv;
679 ass_font_desc_t desc;
680 desc.family = strdup(render_context.family);
681 desc.treat_family_as_pattern = render_context.treat_family_as_pattern;
683 val = render_context.bold;
684 // 0 = normal, 1 = bold, >1 = exact weight
685 if (val == 0) val = 80; // normal
686 else if (val == 1) val = 200; // bold
687 desc.bold = val;
689 val = render_context.italic;
690 if (val == 0) val = 0; // normal
691 else if (val == 1) val = 110; //italic
692 desc.italic = val;
694 render_context.font = ass_font_new(priv->library, priv->ftlibrary, priv->fontconfig_priv, &desc);
695 free(desc.family);
697 if (render_context.font)
698 change_font_size(render_context.font_size);
702 * \brief Change border width
703 * negative value resets border to style value
705 static void change_border(double border)
707 int b;
708 if (!render_context.font) return;
710 if (border < 0) {
711 if (render_context.style->BorderStyle == 1)
712 border = render_context.style->Outline;
713 else
714 border = 1.;
716 render_context.border = border;
718 b = 64 * border * frame_context.border_scale;
719 if (b > 0) {
720 if (!render_context.stroker) {
721 int error;
722 #if (FREETYPE_MAJOR > 2) || ((FREETYPE_MAJOR == 2) && (FREETYPE_MINOR > 1))
723 error = FT_Stroker_New( ass_renderer->ftlibrary, &render_context.stroker );
724 #else // < 2.2
725 error = FT_Stroker_New( render_context.font->faces[0]->memory, &render_context.stroker );
726 #endif
727 if (error) {
728 mp_msg(MSGT_ASS, MSGL_V, "failed to get stroker\n");
729 render_context.stroker = 0;
732 if (render_context.stroker)
733 FT_Stroker_Set( render_context.stroker, b,
734 FT_STROKER_LINECAP_ROUND,
735 FT_STROKER_LINEJOIN_ROUND,
736 0 );
737 } else {
738 FT_Stroker_Done(render_context.stroker);
739 render_context.stroker = 0;
743 #define _r(c) ((c)>>24)
744 #define _g(c) (((c)>>16)&0xFF)
745 #define _b(c) (((c)>>8)&0xFF)
746 #define _a(c) ((c)&0xFF)
749 * \brief Calculate a weighted average of two colors
750 * calculates c1*(1-a) + c2*a, but separately for each component except alpha
752 static void change_color(uint32_t* var, uint32_t new, double pwr)
754 (*var)= ((uint32_t)(_r(*var) * (1 - pwr) + _r(new) * pwr) << 24) +
755 ((uint32_t)(_g(*var) * (1 - pwr) + _g(new) * pwr) << 16) +
756 ((uint32_t)(_b(*var) * (1 - pwr) + _b(new) * pwr) << 8) +
757 _a(*var);
760 // like change_color, but for alpha component only
761 static void change_alpha(uint32_t* var, uint32_t new, double pwr)
763 *var = (_r(*var) << 24) + (_g(*var) << 16) + (_b(*var) << 8) + (_a(*var) * (1 - pwr) + _a(new) * pwr);
767 * \brief Multiply two alpha values
768 * \param a first value
769 * \param b second value
770 * \return result of multiplication
771 * Parameters and result are limited by 0xFF.
773 static uint32_t mult_alpha(uint32_t a, uint32_t b)
775 return 0xFF - (0xFF - a) * (0xFF - b) / 0xFF;
779 * \brief Calculate alpha value by piecewise linear function
780 * Used for \fad, \fade implementation.
782 static unsigned interpolate_alpha(long long now,
783 long long t1, long long t2, long long t3, long long t4,
784 unsigned a1, unsigned a2, unsigned a3)
786 unsigned a;
787 double cf;
788 if (now <= t1) {
789 a = a1;
790 } else if (now >= t4) {
791 a = a3;
792 } else if (now < t2) { // and > t1
793 cf = ((double)(now - t1)) / (t2 - t1);
794 a = a1 * (1 - cf) + a2 * cf;
795 } else if (now > t3) {
796 cf = ((double)(now - t3)) / (t4 - t3);
797 a = a2 * (1 - cf) + a3 * cf;
798 } else { // t2 <= now <= t3
799 a = a2;
802 return a;
805 static void reset_render_context(void);
808 * \brief Parse style override tag.
809 * \param p string to parse
810 * \param pwr multiplier for some tag effects (comes from \t tags)
812 static char* parse_tag(char* p, double pwr) {
813 #define skip_to(x) while ((*p != (x)) && (*p != '}') && (*p != 0)) { ++p;}
814 #define skip(x) if (*p == (x)) ++p; else { return p; }
816 skip_to('\\');
817 skip('\\');
818 if ((*p == '}') || (*p == 0))
819 return p;
821 // New tags introduced in vsfilter 2.39
822 if (mystrcmp(&p, "xbord")) {
823 double val;
824 if (mystrtod(&p, &val))
825 mp_msg(MSGT_ASS, MSGL_V, "stub: \\xbord%.2f\n", val);
826 } else if (mystrcmp(&p, "ybord")) {
827 double val;
828 if (mystrtod(&p, &val))
829 mp_msg(MSGT_ASS, MSGL_V, "stub: \\ybord%.2f\n", val);
830 } else if (mystrcmp(&p, "xshad")) {
831 int val;
832 if (mystrtoi(&p, &val))
833 mp_msg(MSGT_ASS, MSGL_V, "stub: \\xshad%d\n", val);
834 } else if (mystrcmp(&p, "yshad")) {
835 int val;
836 if (mystrtoi(&p, &val))
837 mp_msg(MSGT_ASS, MSGL_V, "stub: \\yshad%d\n", val);
838 } else if (mystrcmp(&p, "fax")) {
839 int val;
840 if (mystrtoi(&p, &val))
841 mp_msg(MSGT_ASS, MSGL_V, "stub: \\fax%d\n", val);
842 } else if (mystrcmp(&p, "fay")) {
843 int val;
844 if (mystrtoi(&p, &val))
845 mp_msg(MSGT_ASS, MSGL_V, "stub: \\fay%d\n", val);
846 } else if (mystrcmp(&p, "iclip")) {
847 int x0, y0, x1, y1;
848 int res = 1;
849 skip('(');
850 res &= mystrtoi(&p, &x0);
851 skip(',');
852 res &= mystrtoi(&p, &y0);
853 skip(',');
854 res &= mystrtoi(&p, &x1);
855 skip(',');
856 res &= mystrtoi(&p, &y1);
857 skip(')');
858 mp_msg(MSGT_ASS, MSGL_V, "stub: \\iclip(%d,%d,%d,%d)\n", x0, y0, x1, y1);
859 } else if (mystrcmp(&p, "blur")) {
860 double val;
861 if (mystrtod(&p, &val)) {
862 val = (val < 0) ? 0 : val;
863 val = (val > BLUR_MAX_RADIUS) ? BLUR_MAX_RADIUS : val;
864 render_context.blur = val;
865 } else
866 render_context.blur = 0.0;
867 // ASS standard tags
868 } else if (mystrcmp(&p, "fsc")) {
869 char tp = *p++;
870 double val;
871 if (tp == 'x') {
872 if (mystrtod(&p, &val)) {
873 val /= 100;
874 render_context.scale_x = render_context.scale_x * ( 1 - pwr) + val * pwr;
875 } else
876 render_context.scale_x = render_context.style->ScaleX;
877 } else if (tp == 'y') {
878 if (mystrtod(&p, &val)) {
879 val /= 100;
880 render_context.scale_y = render_context.scale_y * ( 1 - pwr) + val * pwr;
881 } else
882 render_context.scale_y = render_context.style->ScaleY;
884 } else if (mystrcmp(&p, "fsp")) {
885 double val;
886 if (mystrtod(&p, &val))
887 render_context.hspacing = render_context.hspacing * ( 1 - pwr ) + val * pwr;
888 else
889 render_context.hspacing = render_context.style->Spacing;
890 } else if (mystrcmp(&p, "fs")) {
891 double val;
892 if (mystrtod(&p, &val))
893 val = render_context.font_size * ( 1 - pwr ) + val * pwr;
894 else
895 val = render_context.style->FontSize;
896 if (render_context.font)
897 change_font_size(val);
898 } else if (mystrcmp(&p, "bord")) {
899 double val;
900 if (mystrtod(&p, &val))
901 val = render_context.border * ( 1 - pwr ) + val * pwr;
902 else
903 val = -1.; // reset to default
904 change_border(val);
905 } else if (mystrcmp(&p, "move")) {
906 double x1, x2, y1, y2;
907 long long t1, t2, delta_t, t;
908 double x, y;
909 double k;
910 skip('(');
911 mystrtod(&p, &x1);
912 skip(',');
913 mystrtod(&p, &y1);
914 skip(',');
915 mystrtod(&p, &x2);
916 skip(',');
917 mystrtod(&p, &y2);
918 if (*p == ',') {
919 skip(',');
920 mystrtoll(&p, &t1);
921 skip(',');
922 mystrtoll(&p, &t2);
923 mp_msg(MSGT_ASS, MSGL_DBG2, "movement6: (%f, %f) -> (%f, %f), (%" PRId64 " .. %" PRId64 ")\n",
924 x1, y1, x2, y2, (int64_t)t1, (int64_t)t2);
925 } else {
926 t1 = 0;
927 t2 = render_context.event->Duration;
928 mp_msg(MSGT_ASS, MSGL_DBG2, "movement: (%f, %f) -> (%f, %f)\n", x1, y1, x2, y2);
930 skip(')');
931 delta_t = t2 - t1;
932 t = frame_context.time - render_context.event->Start;
933 if (t < t1)
934 k = 0.;
935 else if (t > t2)
936 k = 1.;
937 else k = ((double)(t - t1)) / delta_t;
938 x = k * (x2 - x1) + x1;
939 y = k * (y2 - y1) + y1;
940 if (render_context.evt_type != EVENT_POSITIONED) {
941 render_context.pos_x = x;
942 render_context.pos_y = y;
943 render_context.detect_collisions = 0;
944 render_context.evt_type = EVENT_POSITIONED;
946 } else if (mystrcmp(&p, "frx")) {
947 double val;
948 if (mystrtod(&p, &val)) {
949 val *= M_PI / 180;
950 render_context.frx = val * pwr + render_context.frx * (1-pwr);
951 } else
952 render_context.frx = 0.;
953 } else if (mystrcmp(&p, "fry")) {
954 double val;
955 if (mystrtod(&p, &val)) {
956 val *= M_PI / 180;
957 render_context.fry = val * pwr + render_context.fry * (1-pwr);
958 } else
959 render_context.fry = 0.;
960 } else if (mystrcmp(&p, "frz") || mystrcmp(&p, "fr")) {
961 double val;
962 if (mystrtod(&p, &val)) {
963 val *= M_PI / 180;
964 render_context.frz = val * pwr + render_context.frz * (1-pwr);
965 } else
966 render_context.frz = M_PI * render_context.style->Angle / 180.;
967 } else if (mystrcmp(&p, "fn")) {
968 char* start = p;
969 char* family;
970 skip_to('\\');
971 if (p > start) {
972 family = malloc(p - start + 1);
973 strncpy(family, start, p - start);
974 family[p - start] = '\0';
975 } else
976 family = strdup(render_context.style->FontName);
977 if (render_context.family)
978 free(render_context.family);
979 render_context.family = family;
980 update_font();
981 } else if (mystrcmp(&p, "alpha")) {
982 uint32_t val;
983 int i;
984 if (strtocolor(&p, &val)) {
985 unsigned char a = val >> 24;
986 for (i = 0; i < 4; ++i)
987 change_alpha(&render_context.c[i], a, pwr);
988 } else {
989 change_alpha(&render_context.c[0], render_context.style->PrimaryColour, pwr);
990 change_alpha(&render_context.c[1], render_context.style->SecondaryColour, pwr);
991 change_alpha(&render_context.c[2], render_context.style->OutlineColour, pwr);
992 change_alpha(&render_context.c[3], render_context.style->BackColour, pwr);
994 // FIXME: simplify
995 } else if (mystrcmp(&p, "an")) {
996 int val;
997 if (mystrtoi(&p, &val) && val) {
998 int v = (val - 1) / 3; // 0, 1 or 2 for vertical alignment
999 mp_msg(MSGT_ASS, MSGL_DBG2, "an %d\n", val);
1000 if (v != 0) v = 3 - v;
1001 val = ((val - 1) % 3) + 1; // horizontal alignment
1002 val += v*4;
1003 mp_msg(MSGT_ASS, MSGL_DBG2, "align %d\n", val);
1004 render_context.alignment = val;
1005 } else
1006 render_context.alignment = render_context.style->Alignment;
1007 } else if (mystrcmp(&p, "a")) {
1008 int val;
1009 if (mystrtoi(&p, &val) && val)
1010 render_context.alignment = val;
1011 else
1012 render_context.alignment = render_context.style->Alignment;
1013 } else if (mystrcmp(&p, "pos")) {
1014 double v1, v2;
1015 skip('(');
1016 mystrtod(&p, &v1);
1017 skip(',');
1018 mystrtod(&p, &v2);
1019 skip(')');
1020 mp_msg(MSGT_ASS, MSGL_DBG2, "pos(%f, %f)\n", v1, v2);
1021 if (render_context.evt_type != EVENT_POSITIONED) {
1022 render_context.evt_type = EVENT_POSITIONED;
1023 render_context.detect_collisions = 0;
1024 render_context.pos_x = v1;
1025 render_context.pos_y = v2;
1027 } else if (mystrcmp(&p, "fad")) {
1028 int a1, a2, a3;
1029 long long t1, t2, t3, t4;
1030 if (*p == 'e') ++p; // either \fad or \fade
1031 skip('(');
1032 mystrtoi(&p, &a1);
1033 skip(',');
1034 mystrtoi(&p, &a2);
1035 if (*p == ')') {
1036 // 2-argument version (\fad, according to specs)
1037 // a1 and a2 are fade-in and fade-out durations
1038 t1 = 0;
1039 t4 = render_context.event->Duration;
1040 t2 = a1;
1041 t3 = t4 - a2;
1042 a1 = 0xFF;
1043 a2 = 0;
1044 a3 = 0xFF;
1045 } else {
1046 // 6-argument version (\fade)
1047 // a1 and a2 (and a3) are opacity values
1048 skip(',');
1049 mystrtoi(&p, &a3);
1050 skip(',');
1051 mystrtoll(&p, &t1);
1052 skip(',');
1053 mystrtoll(&p, &t2);
1054 skip(',');
1055 mystrtoll(&p, &t3);
1056 skip(',');
1057 mystrtoll(&p, &t4);
1059 skip(')');
1060 render_context.fade = interpolate_alpha(frame_context.time - render_context.event->Start, t1, t2, t3, t4, a1, a2, a3);
1061 } else if (mystrcmp(&p, "org")) {
1062 int v1, v2;
1063 skip('(');
1064 mystrtoi(&p, &v1);
1065 skip(',');
1066 mystrtoi(&p, &v2);
1067 skip(')');
1068 mp_msg(MSGT_ASS, MSGL_DBG2, "org(%d, %d)\n", v1, v2);
1069 // render_context.evt_type = EVENT_POSITIONED;
1070 if (!render_context.have_origin) {
1071 render_context.org_x = v1;
1072 render_context.org_y = v2;
1073 render_context.have_origin = 1;
1074 render_context.detect_collisions = 0;
1076 } else if (mystrcmp(&p, "t")) {
1077 double v[3];
1078 int v1, v2;
1079 double v3;
1080 int cnt;
1081 long long t1, t2, t, delta_t;
1082 double k;
1083 skip('(');
1084 for (cnt = 0; cnt < 3; ++cnt) {
1085 if (*p == '\\')
1086 break;
1087 v[cnt] = strtod(p, &p);
1088 skip(',');
1090 if (cnt == 3) {
1091 v1 = v[0]; v2 = v[1]; v3 = v[2];
1092 } else if (cnt == 2) {
1093 v1 = v[0]; v2 = v[1]; v3 = 1.;
1094 } else if (cnt == 1) {
1095 v1 = 0; v2 = render_context.event->Duration; v3 = v[0];
1096 } else { // cnt == 0
1097 v1 = 0; v2 = render_context.event->Duration; v3 = 1.;
1099 render_context.detect_collisions = 0;
1100 t1 = v1;
1101 t2 = v2;
1102 delta_t = v2 - v1;
1103 if (v3 < 0.)
1104 v3 = 0.;
1105 t = frame_context.time - render_context.event->Start; // FIXME: move to render_context
1106 if (t <= t1)
1107 k = 0.;
1108 else if (t >= t2)
1109 k = 1.;
1110 else {
1111 assert(delta_t != 0.);
1112 k = pow(((double)(t - t1)) / delta_t, v3);
1114 while (*p == '\\')
1115 p = parse_tag(p, k); // maybe k*pwr ? no, specs forbid nested \t's
1116 skip_to(')'); // in case there is some unknown tag or a comment
1117 skip(')');
1118 } else if (mystrcmp(&p, "clip")) {
1119 int x0, y0, x1, y1;
1120 int res = 1;
1121 skip('(');
1122 res &= mystrtoi(&p, &x0);
1123 skip(',');
1124 res &= mystrtoi(&p, &y0);
1125 skip(',');
1126 res &= mystrtoi(&p, &x1);
1127 skip(',');
1128 res &= mystrtoi(&p, &y1);
1129 skip(')');
1130 if (res) {
1131 render_context.clip_x0 = render_context.clip_x0 * (1-pwr) + x0 * pwr;
1132 render_context.clip_x1 = render_context.clip_x1 * (1-pwr) + x1 * pwr;
1133 render_context.clip_y0 = render_context.clip_y0 * (1-pwr) + y0 * pwr;
1134 render_context.clip_y1 = render_context.clip_y1 * (1-pwr) + y1 * pwr;
1135 } else {
1136 render_context.clip_x0 = 0;
1137 render_context.clip_y0 = 0;
1138 render_context.clip_x1 = frame_context.track->PlayResX;
1139 render_context.clip_y1 = frame_context.track->PlayResY;
1141 } else if (mystrcmp(&p, "c")) {
1142 uint32_t val;
1143 if (!strtocolor(&p, &val))
1144 val = render_context.style->PrimaryColour;
1145 mp_msg(MSGT_ASS, MSGL_DBG2, "color: %X\n", val);
1146 change_color(&render_context.c[0], val, pwr);
1147 } else if ((*p >= '1') && (*p <= '4') && (++p) && (mystrcmp(&p, "c") || mystrcmp(&p, "a"))) {
1148 char n = *(p-2);
1149 int cidx = n - '1';
1150 char cmd = *(p-1);
1151 uint32_t val;
1152 assert((n >= '1') && (n <= '4'));
1153 if (!strtocolor(&p, &val))
1154 switch(n) {
1155 case '1': val = render_context.style->PrimaryColour; break;
1156 case '2': val = render_context.style->SecondaryColour; break;
1157 case '3': val = render_context.style->OutlineColour; break;
1158 case '4': val = render_context.style->BackColour; break;
1159 default : val = 0; break; // impossible due to assert; avoid compilation warning
1161 switch (cmd) {
1162 case 'c': change_color(render_context.c + cidx, val, pwr); break;
1163 case 'a': change_alpha(render_context.c + cidx, val >> 24, pwr); break;
1164 default: mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_BadCommand, n, cmd); break;
1166 mp_msg(MSGT_ASS, MSGL_DBG2, "single c/a at %f: %c%c = %X \n", pwr, n, cmd, render_context.c[cidx]);
1167 } else if (mystrcmp(&p, "r")) {
1168 reset_render_context();
1169 } else if (mystrcmp(&p, "be")) {
1170 int val;
1171 if (mystrtoi(&p, &val)) {
1172 // Clamp to a safe upper limit, since high values need excessive CPU
1173 val = (val < 0) ? 0 : val;
1174 val = (val > MAX_BE) ? MAX_BE : val;
1175 render_context.be = val;
1176 } else
1177 render_context.be = 0;
1178 } else if (mystrcmp(&p, "b")) {
1179 int b;
1180 if (mystrtoi(&p, &b)) {
1181 if (pwr >= .5)
1182 render_context.bold = b;
1183 } else
1184 render_context.bold = render_context.style->Bold;
1185 update_font();
1186 } else if (mystrcmp(&p, "i")) {
1187 int i;
1188 if (mystrtoi(&p, &i)) {
1189 if (pwr >= .5)
1190 render_context.italic = i;
1191 } else
1192 render_context.italic = render_context.style->Italic;
1193 update_font();
1194 } else if (mystrcmp(&p, "kf") || mystrcmp(&p, "K")) {
1195 int val = 0;
1196 mystrtoi(&p, &val);
1197 render_context.effect_type = EF_KARAOKE_KF;
1198 if (render_context.effect_timing)
1199 render_context.effect_skip_timing += render_context.effect_timing;
1200 render_context.effect_timing = val * 10;
1201 } else if (mystrcmp(&p, "ko")) {
1202 int val = 0;
1203 mystrtoi(&p, &val);
1204 render_context.effect_type = EF_KARAOKE_KO;
1205 if (render_context.effect_timing)
1206 render_context.effect_skip_timing += render_context.effect_timing;
1207 render_context.effect_timing = val * 10;
1208 } else if (mystrcmp(&p, "k")) {
1209 int val = 0;
1210 mystrtoi(&p, &val);
1211 render_context.effect_type = EF_KARAOKE;
1212 if (render_context.effect_timing)
1213 render_context.effect_skip_timing += render_context.effect_timing;
1214 render_context.effect_timing = val * 10;
1215 } else if (mystrcmp(&p, "shad")) {
1216 int val;
1217 if (mystrtoi(&p, &val))
1218 render_context.shadow = val;
1219 else
1220 render_context.shadow = render_context.style->Shadow;
1221 } else if (mystrcmp(&p, "pbo")) {
1222 int val = 0;
1223 mystrtoi(&p, &val); // ignored
1224 } else if (mystrcmp(&p, "p")) {
1225 int val;
1226 if (!mystrtoi(&p, &val))
1227 val = 0;
1228 render_context.drawing_mode = !!val;
1231 return p;
1233 #undef skip
1234 #undef skip_to
1238 * \brief Get next ucs4 char from string, parsing and executing style overrides
1239 * \param str string pointer
1240 * \return ucs4 code of the next char
1241 * On return str points to the unparsed part of the string
1243 static unsigned get_next_char(char** str)
1245 char* p = *str;
1246 unsigned chr;
1247 if (*p == '{') { // '\0' goes here
1248 p++;
1249 while (1) {
1250 p = parse_tag(p, 1.);
1251 if (*p == '}') { // end of tag
1252 p++;
1253 if (*p == '{') {
1254 p++;
1255 continue;
1256 } else
1257 break;
1258 } else if (*p != '\\')
1259 mp_msg(MSGT_ASS, MSGL_V, "Unable to parse: \"%s\" \n", p);
1260 if (*p == 0)
1261 break;
1264 if (*p == '\t') {
1265 ++p;
1266 *str = p;
1267 return ' ';
1269 if (*p == '\\') {
1270 if ((*(p+1) == 'N') || ((*(p+1) == 'n') && (frame_context.track->WrapStyle == 2))) {
1271 p += 2;
1272 *str = p;
1273 return '\n';
1274 } else if ((*(p+1) == 'n') || (*(p+1) == 'h')) {
1275 p += 2;
1276 *str = p;
1277 return ' ';
1280 chr = utf8_get_char((const char **)&p);
1281 *str = p;
1282 return chr;
1285 static void apply_transition_effects(ass_event_t* event)
1287 int v[4];
1288 int cnt;
1289 char* p = event->Effect;
1291 if (!p || !*p) return;
1293 cnt = 0;
1294 while (cnt < 4 && (p = strchr(p, ';'))) {
1295 v[cnt++] = atoi(++p);
1298 if (strncmp(event->Effect, "Banner;", 7) == 0) {
1299 int delay;
1300 if (cnt < 1) {
1301 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect);
1302 return;
1304 if (cnt >= 2 && v[1] == 0) // right-to-left
1305 render_context.scroll_direction = SCROLL_RL;
1306 else // left-to-right
1307 render_context.scroll_direction = SCROLL_LR;
1309 delay = v[0];
1310 if (delay == 0) delay = 1; // ?
1311 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay;
1312 render_context.evt_type = EVENT_HSCROLL;
1313 return;
1316 if (strncmp(event->Effect, "Scroll up;", 10) == 0) {
1317 render_context.scroll_direction = SCROLL_BT;
1318 } else if (strncmp(event->Effect, "Scroll down;", 12) == 0) {
1319 render_context.scroll_direction = SCROLL_TB;
1320 } else {
1321 mp_msg(MSGT_ASS, MSGL_V, "Unknown transition effect: %s \n", event->Effect);
1322 return;
1324 // parse scroll up/down parameters
1326 int delay;
1327 int y0, y1;
1328 if (cnt < 3) {
1329 mp_msg(MSGT_ASS, MSGL_V, "Error parsing effect: %s \n", event->Effect);
1330 return;
1332 delay = v[2];
1333 if (delay == 0) delay = 1; // ?
1334 render_context.scroll_shift = (frame_context.time - render_context.event->Start) / delay;
1335 if (v[0] < v[1]) {
1336 y0 = v[0]; y1 = v[1];
1337 } else {
1338 y0 = v[1]; y1 = v[0];
1340 if (y1 == 0)
1341 y1 = frame_context.track->PlayResY; // y0=y1=0 means fullscreen scrolling
1342 render_context.clip_y0 = y0;
1343 render_context.clip_y1 = y1;
1344 render_context.evt_type = EVENT_VSCROLL;
1345 render_context.detect_collisions = 0;
1351 * \brief partially reset render_context to style values
1352 * Works like {\r}: resets some style overrides
1354 static void reset_render_context(void)
1356 render_context.c[0] = render_context.style->PrimaryColour;
1357 render_context.c[1] = render_context.style->SecondaryColour;
1358 render_context.c[2] = render_context.style->OutlineColour;
1359 render_context.c[3] = render_context.style->BackColour;
1360 render_context.font_size = render_context.style->FontSize;
1362 if (render_context.family)
1363 free(render_context.family);
1364 render_context.family = strdup(render_context.style->FontName);
1365 render_context.treat_family_as_pattern = render_context.style->treat_fontname_as_pattern;
1366 render_context.bold = render_context.style->Bold;
1367 render_context.italic = render_context.style->Italic;
1368 update_font();
1370 change_border(-1.);
1371 render_context.scale_x = render_context.style->ScaleX;
1372 render_context.scale_y = render_context.style->ScaleY;
1373 render_context.hspacing = render_context.style->Spacing;
1374 render_context.be = 0;
1375 render_context.blur = 0.0;
1376 render_context.shadow = render_context.style->Shadow;
1377 render_context.frx = render_context.fry = 0.;
1378 render_context.frz = M_PI * render_context.style->Angle / 180.;
1380 // FIXME: does not reset unsupported attributes.
1384 * \brief Start new event. Reset render_context.
1386 static void init_render_context(ass_event_t* event)
1388 render_context.event = event;
1389 render_context.style = frame_context.track->styles + event->Style;
1391 reset_render_context();
1393 render_context.evt_type = EVENT_NORMAL;
1394 render_context.alignment = render_context.style->Alignment;
1395 render_context.pos_x = 0;
1396 render_context.pos_y = 0;
1397 render_context.org_x = 0;
1398 render_context.org_y = 0;
1399 render_context.have_origin = 0;
1400 render_context.clip_x0 = 0;
1401 render_context.clip_y0 = 0;
1402 render_context.clip_x1 = frame_context.track->PlayResX;
1403 render_context.clip_y1 = frame_context.track->PlayResY;
1404 render_context.detect_collisions = 1;
1405 render_context.fade = 0;
1406 render_context.drawing_mode = 0;
1407 render_context.effect_type = EF_NONE;
1408 render_context.effect_timing = 0;
1409 render_context.effect_skip_timing = 0;
1411 apply_transition_effects(event);
1414 static void free_render_context(void)
1419 * \brief Get normal and outline (border) glyphs
1420 * \param symbol ucs4 char
1421 * \param info out: struct filled with extracted data
1422 * \param advance subpixel shift vector used for cache lookup
1423 * Tries to get both glyphs from cache.
1424 * If they can't be found, gets a glyph from font face, generates outline with FT_Stroker,
1425 * and add them to cache.
1426 * The glyphs are returned in info->glyph and info->outline_glyph
1428 static void get_outline_glyph(int symbol, glyph_info_t* info, FT_Vector* advance)
1430 int error;
1431 glyph_hash_val_t* val;
1432 glyph_hash_key_t key;
1433 memset(&key, 0, sizeof(key));
1434 key.font = render_context.font;
1435 key.size = render_context.font_size;
1436 key.ch = symbol;
1437 key.scale_x = (render_context.scale_x * 0xFFFF);
1438 key.scale_y = (render_context.scale_y * 0xFFFF);
1439 key.advance = *advance;
1440 key.bold = render_context.bold;
1441 key.italic = render_context.italic;
1442 key.outline = render_context.border * 0xFFFF;
1444 memset(info, 0, sizeof(glyph_info_t));
1446 val = cache_find_glyph(&key);
1447 if (val) {
1448 FT_Glyph_Copy(val->glyph, &info->glyph);
1449 if (val->outline_glyph)
1450 FT_Glyph_Copy(val->outline_glyph, &info->outline_glyph);
1451 info->bbox = val->bbox_scaled;
1452 info->advance.x = val->advance.x;
1453 info->advance.y = val->advance.y;
1454 } else {
1455 glyph_hash_val_t v;
1456 info->glyph = ass_font_get_glyph(frame_context.ass_priv->fontconfig_priv, render_context.font, symbol, global_settings->hinting);
1457 if (!info->glyph)
1458 return;
1459 info->advance.x = d16_to_d6(info->glyph->advance.x);
1460 info->advance.y = d16_to_d6(info->glyph->advance.y);
1461 FT_Glyph_Get_CBox( info->glyph, FT_GLYPH_BBOX_PIXELS, &info->bbox);
1463 if (render_context.stroker) {
1464 info->outline_glyph = info->glyph;
1465 error = FT_Glyph_StrokeBorder( &(info->outline_glyph), render_context.stroker, 0 , 0 ); // don't destroy original
1466 if (error) {
1467 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_FT_Glyph_Stroke_Error, error);
1471 memset(&v, 0, sizeof(v));
1472 FT_Glyph_Copy(info->glyph, &v.glyph);
1473 if (info->outline_glyph)
1474 FT_Glyph_Copy(info->outline_glyph, &v.outline_glyph);
1475 v.advance = info->advance;
1476 v.bbox_scaled = info->bbox;
1477 cache_add_glyph(&key, &v);
1481 static void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz);
1484 * \brief Get bitmaps for a glyph
1485 * \param info glyph info
1486 * Tries to get glyph bitmaps from bitmap cache.
1487 * If they can't be found, they are generated by rotating and rendering the glyph.
1488 * After that, bitmaps are added to the cache.
1489 * They are returned in info->bm (glyph), info->bm_o (outline) and info->bm_s (shadow).
1491 static void get_bitmap_glyph(glyph_info_t* info)
1493 bitmap_hash_val_t* val;
1494 bitmap_hash_key_t* key = &info->hash_key;
1496 val = cache_find_bitmap(key);
1497 /* val = 0; */
1499 if (val) {
1500 info->bm = val->bm;
1501 info->bm_o = val->bm_o;
1502 info->bm_s = val->bm_s;
1503 } else {
1504 FT_Vector shift;
1505 bitmap_hash_val_t hash_val;
1506 int error;
1507 info->bm = info->bm_o = info->bm_s = 0;
1508 if (info->glyph && info->symbol != '\n' && info->symbol != 0) {
1509 // calculating rotation shift vector (from rotation origin to the glyph basepoint)
1510 shift.x = int_to_d6(info->hash_key.shift_x);
1511 shift.y = int_to_d6(info->hash_key.shift_y);
1512 // apply rotation
1513 transform_3d(shift, &info->glyph, &info->outline_glyph, info->frx, info->fry, info->frz);
1515 // render glyph
1516 error = glyph_to_bitmap(ass_renderer->synth_priv,
1517 info->glyph, info->outline_glyph,
1518 &info->bm, &info->bm_o,
1519 &info->bm_s, info->be, info->blur * frame_context.border_scale);
1520 if (error)
1521 info->symbol = 0;
1523 // add bitmaps to cache
1524 hash_val.bm_o = info->bm_o;
1525 hash_val.bm = info->bm;
1526 hash_val.bm_s = info->bm_s;
1527 cache_add_bitmap(&(info->hash_key), &hash_val);
1530 // deallocate glyphs
1531 if (info->glyph)
1532 FT_Done_Glyph(info->glyph);
1533 if (info->outline_glyph)
1534 FT_Done_Glyph(info->outline_glyph);
1538 * This function goes through text_info and calculates text parameters.
1539 * The following text_info fields are filled:
1540 * height
1541 * lines[].height
1542 * lines[].asc
1543 * lines[].desc
1545 static void measure_text(void)
1547 int cur_line = 0, max_asc = 0, max_desc = 0;
1548 int i;
1549 text_info.height = 0;
1550 for (i = 0; i < text_info.length + 1; ++i) {
1551 if ((i == text_info.length) || text_info.glyphs[i].linebreak) {
1552 text_info.lines[cur_line].asc = max_asc;
1553 text_info.lines[cur_line].desc = max_desc;
1554 text_info.height += max_asc + max_desc;
1555 cur_line ++;
1556 max_asc = max_desc = 0;
1558 if (i < text_info.length) {
1559 glyph_info_t* cur = text_info.glyphs + i;
1560 if (cur->asc > max_asc)
1561 max_asc = cur->asc;
1562 if (cur->desc > max_desc)
1563 max_desc = cur->desc;
1566 text_info.height += (text_info.n_lines - 1) * double_to_d6(global_settings->line_spacing);
1570 * \brief rearrange text between lines
1571 * \param max_text_width maximal text line width in pixels
1572 * The algo is similar to the one in libvo/sub.c:
1573 * 1. Place text, wrapping it when current line is full
1574 * 2. Try moving words from the end of a line to the beginning of the next one while it reduces
1575 * the difference in lengths between this two lines.
1576 * The result may not be optimal, but usually is good enough.
1578 static void wrap_lines_smart(int max_text_width)
1580 int i, j;
1581 glyph_info_t *cur, *s1, *e1, *s2, *s3, *w;
1582 int last_space;
1583 int break_type;
1584 int exit;
1585 int pen_shift_x;
1586 int pen_shift_y;
1587 int cur_line;
1589 last_space = -1;
1590 text_info.n_lines = 1;
1591 break_type = 0;
1592 s1 = text_info.glyphs; // current line start
1593 for (i = 0; i < text_info.length; ++i) {
1594 int break_at, s_offset, len;
1595 cur = text_info.glyphs + i;
1596 break_at = -1;
1597 s_offset = s1->bbox.xMin + s1->pos.x;
1598 len = (cur->bbox.xMax + cur->pos.x) - s_offset;
1600 if (cur->symbol == '\n') {
1601 break_type = 2;
1602 break_at = i;
1603 mp_msg(MSGT_ASS, MSGL_DBG2, "forced line break at %d\n", break_at);
1606 if ((len >= max_text_width) && (frame_context.track->WrapStyle != 2)) {
1607 break_type = 1;
1608 break_at = last_space;
1609 if (break_at == -1)
1610 break_at = i - 1;
1611 if (break_at == -1)
1612 break_at = 0;
1613 mp_msg(MSGT_ASS, MSGL_DBG2, "overfill at %d\n", i);
1614 mp_msg(MSGT_ASS, MSGL_DBG2, "line break at %d\n", break_at);
1617 if (break_at != -1) {
1618 // need to use one more line
1619 // marking break_at+1 as start of a new line
1620 int lead = break_at + 1; // the first symbol of the new line
1621 if (text_info.n_lines >= MAX_LINES) {
1622 // to many lines !
1623 // no more linebreaks
1624 for (j = lead; j < text_info.length; ++j)
1625 text_info.glyphs[j].linebreak = 0;
1626 break;
1628 if (lead < text_info.length)
1629 text_info.glyphs[lead].linebreak = break_type;
1630 last_space = -1;
1631 s1 = text_info.glyphs + lead;
1632 s_offset = s1->bbox.xMin + s1->pos.x;
1633 text_info.n_lines ++;
1636 if (cur->symbol == ' ')
1637 last_space = i;
1639 // make sure the hard linebreak is not forgotten when
1640 // there was a new soft linebreak just inserted
1641 if (cur->symbol == '\n' && break_type == 1)
1642 i--;
1644 #define DIFF(x,y) (((x) < (y)) ? (y - x) : (x - y))
1645 exit = 0;
1646 while (!exit) {
1647 exit = 1;
1648 w = s3 = text_info.glyphs;
1649 s1 = s2 = 0;
1650 for (i = 0; i <= text_info.length; ++i) {
1651 cur = text_info.glyphs + i;
1652 if ((i == text_info.length) || cur->linebreak) {
1653 s1 = s2;
1654 s2 = s3;
1655 s3 = cur;
1656 if (s1 && (s2->linebreak == 1)) { // have at least 2 lines, and linebreak is 'soft'
1657 int l1, l2, l1_new, l2_new;
1659 w = s2;
1660 do { --w; } while ((w > s1) && (w->symbol == ' '));
1661 while ((w > s1) && (w->symbol != ' ')) { --w; }
1662 e1 = w;
1663 while ((e1 > s1) && (e1->symbol == ' ')) { --e1; }
1664 if (w->symbol == ' ') ++w;
1666 l1 = ((s2-1)->bbox.xMax + (s2-1)->pos.x) - (s1->bbox.xMin + s1->pos.x);
1667 l2 = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (s2->bbox.xMin + s2->pos.x);
1668 l1_new = (e1->bbox.xMax + e1->pos.x) - (s1->bbox.xMin + s1->pos.x);
1669 l2_new = ((s3-1)->bbox.xMax + (s3-1)->pos.x) - (w->bbox.xMin + w->pos.x);
1671 if (DIFF(l1_new, l2_new) < DIFF(l1, l2)) {
1672 w->linebreak = 1;
1673 s2->linebreak = 0;
1674 exit = 0;
1678 if (i == text_info.length)
1679 break;
1683 assert(text_info.n_lines >= 1);
1684 #undef DIFF
1686 measure_text();
1688 pen_shift_x = 0;
1689 pen_shift_y = 0;
1690 cur_line = 1;
1691 for (i = 0; i < text_info.length; ++i) {
1692 cur = text_info.glyphs + i;
1693 if (cur->linebreak) {
1694 int height = text_info.lines[cur_line - 1].desc + text_info.lines[cur_line].asc;
1695 cur_line ++;
1696 pen_shift_x = - cur->pos.x;
1697 pen_shift_y += d6_to_int(height + double_to_d6(global_settings->line_spacing));
1698 mp_msg(MSGT_ASS, MSGL_DBG2, "shifting from %d to %d by (%d, %d)\n", i, text_info.length - 1, pen_shift_x, pen_shift_y);
1700 cur->pos.x += pen_shift_x;
1701 cur->pos.y += pen_shift_y;
1706 * \brief determine karaoke effects
1707 * Karaoke effects cannot be calculated during parse stage (get_next_char()),
1708 * so they are done in a separate step.
1709 * Parse stage: when karaoke style override is found, its parameters are stored in the next glyph's
1710 * (the first glyph of the karaoke word)'s effect_type and effect_timing.
1711 * This function:
1712 * 1. sets effect_type for all glyphs in the word (_karaoke_ word)
1713 * 2. sets effect_timing for all glyphs to x coordinate of the border line between the left and right karaoke parts
1714 * (left part is filled with PrimaryColour, right one - with SecondaryColour).
1716 static void process_karaoke_effects(void)
1718 glyph_info_t *cur, *cur2;
1719 glyph_info_t *s1, *e1; // start and end of the current word
1720 glyph_info_t *s2; // start of the next word
1721 int i;
1722 int timing; // current timing
1723 int tm_start, tm_end; // timings at start and end of the current word
1724 int tm_current;
1725 double dt;
1726 int x;
1727 int x_start, x_end;
1729 tm_current = frame_context.time - render_context.event->Start;
1730 timing = 0;
1731 s1 = s2 = 0;
1732 for (i = 0; i <= text_info.length; ++i) {
1733 cur = text_info.glyphs + i;
1734 if ((i == text_info.length) || (cur->effect_type != EF_NONE)) {
1735 s1 = s2;
1736 s2 = cur;
1737 if (s1) {
1738 e1 = s2 - 1;
1739 tm_start = timing + s1->effect_skip_timing;
1740 tm_end = tm_start + s1->effect_timing;
1741 timing = tm_end;
1742 x_start = 1000000;
1743 x_end = -1000000;
1744 for (cur2 = s1; cur2 <= e1; ++cur2) {
1745 x_start = FFMIN(x_start, cur2->bbox.xMin + cur2->pos.x);
1746 x_end = FFMAX(x_end, cur2->bbox.xMax + cur2->pos.x);
1749 dt = (tm_current - tm_start);
1750 if ((s1->effect_type == EF_KARAOKE) || (s1->effect_type == EF_KARAOKE_KO)) {
1751 if (dt > 0)
1752 x = x_end + 1;
1753 else
1754 x = x_start;
1755 } else if (s1->effect_type == EF_KARAOKE_KF) {
1756 dt /= (tm_end - tm_start);
1757 x = x_start + (x_end - x_start) * dt;
1758 } else {
1759 mp_msg(MSGT_ASS, MSGL_ERR, MSGTR_LIBASS_UnknownEffectType_InternalError);
1760 continue;
1763 for (cur2 = s1; cur2 <= e1; ++cur2) {
1764 cur2->effect_type = s1->effect_type;
1765 cur2->effect_timing = x - cur2->pos.x;
1773 * \brief Calculate base point for positioning and rotation
1774 * \param bbox text bbox
1775 * \param alignment alignment
1776 * \param bx, by out: base point coordinates
1778 static void get_base_point(FT_BBox bbox, int alignment, int* bx, int* by)
1780 const int halign = alignment & 3;
1781 const int valign = alignment & 12;
1782 if (bx)
1783 switch(halign) {
1784 case HALIGN_LEFT:
1785 *bx = bbox.xMin;
1786 break;
1787 case HALIGN_CENTER:
1788 *bx = (bbox.xMax + bbox.xMin) / 2;
1789 break;
1790 case HALIGN_RIGHT:
1791 *bx = bbox.xMax;
1792 break;
1794 if (by)
1795 switch(valign) {
1796 case VALIGN_TOP:
1797 *by = bbox.yMin;
1798 break;
1799 case VALIGN_CENTER:
1800 *by = (bbox.yMax + bbox.yMin) / 2;
1801 break;
1802 case VALIGN_SUB:
1803 *by = bbox.yMax;
1804 break;
1809 * \brief Apply transformation to outline points of a glyph
1810 * Applies rotations given by frx, fry and frz and projects the points back
1811 * onto the screen plane.
1813 static void transform_3d_points(FT_Vector shift, FT_Glyph glyph, double frx, double fry, double frz) {
1814 double sx = sin(frx);
1815 double sy = sin(fry);
1816 double sz = sin(frz);
1817 double cx = cos(frx);
1818 double cy = cos(fry);
1819 double cz = cos(frz);
1820 FT_Outline *outline = &((FT_OutlineGlyph) glyph)->outline;
1821 FT_Vector* p = outline->points;
1822 double x, y, z, xx, yy, zz;
1823 int i;
1825 for (i=0; i<outline->n_points; i++) {
1826 x = p[i].x + shift.x;
1827 y = p[i].y + shift.y;
1828 z = 0.;
1830 xx = x*cz + y*sz;
1831 yy = -(x*sz - y*cz);
1832 zz = z;
1834 x = xx;
1835 y = yy*cx + zz*sx;
1836 z = yy*sx - zz*cx;
1838 xx = x*cy + z*sy;
1839 yy = y;
1840 zz = x*sy - z*cy;
1842 zz = FFMAX(zz, -19000);
1844 x = (xx * 20000) / (zz + 20000);
1845 y = (yy * 20000) / (zz + 20000);
1846 p[i].x = x - shift.x + 0.5;
1847 p[i].y = y - shift.y + 0.5;
1852 * \brief Apply 3d transformation to several objects
1853 * \param shift FreeType vector
1854 * \param glyph FreeType glyph
1855 * \param glyph2 FreeType glyph
1856 * \param frx x-axis rotation angle
1857 * \param fry y-axis rotation angle
1858 * \param frz z-axis rotation angle
1859 * Rotates both glyphs by frx, fry and frz. Shift vector is added before rotation and subtracted after it.
1861 static void transform_3d(FT_Vector shift, FT_Glyph* glyph, FT_Glyph* glyph2, double frx, double fry, double frz)
1863 frx = - frx;
1864 frz = - frz;
1865 if (frx != 0. || fry != 0. || frz != 0.) {
1866 if (glyph && *glyph)
1867 transform_3d_points(shift, *glyph, frx, fry, frz);
1869 if (glyph2 && *glyph2)
1870 transform_3d_points(shift, *glyph2, frx, fry, frz);
1876 * \brief Main ass rendering function, glues everything together
1877 * \param event event to render
1878 * \param event_images struct containing resulting images, will also be initialized
1879 * Process event, appending resulting ass_image_t's to images_root.
1881 static int ass_render_event(ass_event_t* event, event_images_t* event_images)
1883 char* p;
1884 FT_UInt previous;
1885 FT_UInt num_glyphs;
1886 FT_Vector pen;
1887 unsigned code;
1888 FT_BBox bbox;
1889 int i, j;
1890 FT_Vector shift;
1891 int MarginL, MarginR, MarginV;
1892 int last_break;
1893 int alignment, halign, valign;
1894 int device_x = 0, device_y = 0;
1896 if (event->Style >= frame_context.track->n_styles) {
1897 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_NoStyleFound);
1898 return 1;
1900 if (!event->Text) {
1901 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EmptyEvent);
1902 return 1;
1905 init_render_context(event);
1907 text_info.length = 0;
1908 pen.x = 0;
1909 pen.y = 0;
1910 previous = 0;
1911 num_glyphs = 0;
1912 p = event->Text;
1913 // Event parsing.
1914 while (1) {
1915 // get next char, executing style override
1916 // this affects render_context
1917 do {
1918 code = get_next_char(&p);
1919 } while (code && render_context.drawing_mode); // skip everything in drawing mode
1921 // face could have been changed in get_next_char
1922 if (!render_context.font) {
1923 free_render_context();
1924 return 1;
1927 if (code == 0)
1928 break;
1930 if (text_info.length >= MAX_GLYPHS) {
1931 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_MAX_GLYPHS_Reached,
1932 (int)(event - frame_context.track->events), event->Start, event->Duration, event->Text);
1933 break;
1936 if ( previous && code ) {
1937 FT_Vector delta;
1938 delta = ass_font_get_kerning(render_context.font, previous, code);
1939 pen.x += delta.x * render_context.scale_x;
1940 pen.y += delta.y * render_context.scale_y;
1943 shift.x = pen.x & SUBPIXEL_MASK;
1944 shift.y = pen.y & SUBPIXEL_MASK;
1946 if (render_context.evt_type == EVENT_POSITIONED) {
1947 shift.x += double_to_d6(x2scr_pos(render_context.pos_x)) & SUBPIXEL_MASK;
1948 shift.y -= double_to_d6(y2scr_pos(render_context.pos_y)) & SUBPIXEL_MASK;
1951 ass_font_set_transform(render_context.font,
1952 render_context.scale_x * frame_context.font_scale_x,
1953 render_context.scale_y,
1954 &shift );
1956 get_outline_glyph(code, text_info.glyphs + text_info.length, &shift);
1958 text_info.glyphs[text_info.length].pos.x = pen.x >> 6;
1959 text_info.glyphs[text_info.length].pos.y = pen.y >> 6;
1961 pen.x += text_info.glyphs[text_info.length].advance.x;
1962 pen.x += double_to_d6(render_context.hspacing);
1963 pen.y += text_info.glyphs[text_info.length].advance.y;
1965 previous = code;
1967 text_info.glyphs[text_info.length].symbol = code;
1968 text_info.glyphs[text_info.length].linebreak = 0;
1969 for (i = 0; i < 4; ++i) {
1970 uint32_t clr = render_context.c[i];
1971 change_alpha(&clr, mult_alpha(_a(clr), render_context.fade), 1.);
1972 text_info.glyphs[text_info.length].c[i] = clr;
1974 text_info.glyphs[text_info.length].effect_type = render_context.effect_type;
1975 text_info.glyphs[text_info.length].effect_timing = render_context.effect_timing;
1976 text_info.glyphs[text_info.length].effect_skip_timing = render_context.effect_skip_timing;
1977 text_info.glyphs[text_info.length].be = render_context.be;
1978 text_info.glyphs[text_info.length].blur = render_context.blur;
1979 text_info.glyphs[text_info.length].shadow = render_context.shadow;
1980 text_info.glyphs[text_info.length].frx = render_context.frx;
1981 text_info.glyphs[text_info.length].fry = render_context.fry;
1982 text_info.glyphs[text_info.length].frz = render_context.frz;
1983 ass_font_get_asc_desc(render_context.font, code,
1984 &text_info.glyphs[text_info.length].asc,
1985 &text_info.glyphs[text_info.length].desc);
1986 text_info.glyphs[text_info.length].asc *= render_context.scale_y;
1987 text_info.glyphs[text_info.length].desc *= render_context.scale_y;
1989 // fill bitmap_hash_key
1990 text_info.glyphs[text_info.length].hash_key.font = render_context.font;
1991 text_info.glyphs[text_info.length].hash_key.size = render_context.font_size;
1992 text_info.glyphs[text_info.length].hash_key.outline = render_context.border * 0xFFFF;
1993 text_info.glyphs[text_info.length].hash_key.scale_x = render_context.scale_x * 0xFFFF;
1994 text_info.glyphs[text_info.length].hash_key.scale_y = render_context.scale_y * 0xFFFF;
1995 text_info.glyphs[text_info.length].hash_key.frx = render_context.frx * 0xFFFF;
1996 text_info.glyphs[text_info.length].hash_key.fry = render_context.fry * 0xFFFF;
1997 text_info.glyphs[text_info.length].hash_key.frz = render_context.frz * 0xFFFF;
1998 text_info.glyphs[text_info.length].hash_key.bold = render_context.bold;
1999 text_info.glyphs[text_info.length].hash_key.italic = render_context.italic;
2000 text_info.glyphs[text_info.length].hash_key.ch = code;
2001 text_info.glyphs[text_info.length].hash_key.advance = shift;
2002 text_info.glyphs[text_info.length].hash_key.be = render_context.be;
2003 text_info.glyphs[text_info.length].hash_key.blur = render_context.blur;
2005 text_info.length++;
2007 render_context.effect_type = EF_NONE;
2008 render_context.effect_timing = 0;
2009 render_context.effect_skip_timing = 0;
2012 if (text_info.length == 0) {
2013 // no valid symbols in the event; this can be smth like {comment}
2014 free_render_context();
2015 return 1;
2018 // depends on glyph x coordinates being monotonous, so it should be done before line wrap
2019 process_karaoke_effects();
2021 // alignments
2022 alignment = render_context.alignment;
2023 halign = alignment & 3;
2024 valign = alignment & 12;
2026 MarginL = (event->MarginL) ? event->MarginL : render_context.style->MarginL;
2027 MarginR = (event->MarginR) ? event->MarginR : render_context.style->MarginR;
2028 MarginV = (event->MarginV) ? event->MarginV : render_context.style->MarginV;
2030 if (render_context.evt_type != EVENT_HSCROLL) {
2031 int max_text_width;
2033 // calculate max length of a line
2034 max_text_width = x2scr(frame_context.track->PlayResX - MarginR) - x2scr(MarginL);
2036 // rearrange text in several lines
2037 wrap_lines_smart(max_text_width);
2039 // align text
2040 last_break = -1;
2041 for (i = 1; i < text_info.length + 1; ++i) { // (text_info.length + 1) is the end of the last line
2042 if ((i == text_info.length) || text_info.glyphs[i].linebreak) {
2043 int width, shift = 0;
2044 glyph_info_t* first_glyph = text_info.glyphs + last_break + 1;
2045 glyph_info_t* last_glyph = text_info.glyphs + i - 1;
2047 while ((last_glyph > first_glyph) && ((last_glyph->symbol == '\n') || (last_glyph->symbol == 0)))
2048 last_glyph --;
2050 width = last_glyph->pos.x + d6_to_int(last_glyph->advance.x) - first_glyph->pos.x;
2051 if (halign == HALIGN_LEFT) { // left aligned, no action
2052 shift = 0;
2053 } else if (halign == HALIGN_RIGHT) { // right aligned
2054 shift = max_text_width - width;
2055 } else if (halign == HALIGN_CENTER) { // centered
2056 shift = (max_text_width - width) / 2;
2058 for (j = last_break + 1; j < i; ++j) {
2059 text_info.glyphs[j].pos.x += shift;
2061 last_break = i - 1;
2064 } else { // render_context.evt_type == EVENT_HSCROLL
2065 measure_text();
2068 // determing text bounding box
2069 compute_string_bbox(&text_info, &bbox);
2071 // determine device coordinates for text
2073 // x coordinate for everything except positioned events
2074 if (render_context.evt_type == EVENT_NORMAL ||
2075 render_context.evt_type == EVENT_VSCROLL) {
2076 device_x = x2scr(MarginL);
2077 } else if (render_context.evt_type == EVENT_HSCROLL) {
2078 if (render_context.scroll_direction == SCROLL_RL)
2079 device_x = x2scr(frame_context.track->PlayResX - render_context.scroll_shift);
2080 else if (render_context.scroll_direction == SCROLL_LR)
2081 device_x = x2scr(render_context.scroll_shift) - (bbox.xMax - bbox.xMin);
2084 // y coordinate for everything except positioned events
2085 if (render_context.evt_type == EVENT_NORMAL ||
2086 render_context.evt_type == EVENT_HSCROLL) {
2087 if (valign == VALIGN_TOP) { // toptitle
2088 device_y = y2scr_top(MarginV) + d6_to_int(text_info.lines[0].asc);
2089 } else if (valign == VALIGN_CENTER) { // midtitle
2090 int scr_y = y2scr(frame_context.track->PlayResY / 2);
2091 device_y = scr_y - (bbox.yMax - bbox.yMin) / 2;
2092 } else { // subtitle
2093 int scr_y;
2094 if (valign != VALIGN_SUB)
2095 mp_msg(MSGT_ASS, MSGL_V, "Invalid valign, supposing 0 (subtitle)\n");
2096 scr_y = y2scr_sub(frame_context.track->PlayResY - MarginV);
2097 device_y = scr_y;
2098 device_y -= d6_to_int(text_info.height);
2099 device_y += d6_to_int(text_info.lines[0].asc);
2101 } else if (render_context.evt_type == EVENT_VSCROLL) {
2102 if (render_context.scroll_direction == SCROLL_TB)
2103 device_y = y2scr(render_context.clip_y0 + render_context.scroll_shift) - (bbox.yMax - bbox.yMin);
2104 else if (render_context.scroll_direction == SCROLL_BT)
2105 device_y = y2scr(render_context.clip_y1 - render_context.scroll_shift);
2108 // positioned events are totally different
2109 if (render_context.evt_type == EVENT_POSITIONED) {
2110 int base_x = 0;
2111 int base_y = 0;
2112 mp_msg(MSGT_ASS, MSGL_DBG2, "positioned event at %f, %f\n", render_context.pos_x, render_context.pos_y);
2113 get_base_point(bbox, alignment, &base_x, &base_y);
2114 device_x = x2scr_pos(render_context.pos_x) - base_x;
2115 device_y = y2scr_pos(render_context.pos_y) - base_y;
2118 // fix clip coordinates (they depend on alignment)
2119 if (render_context.evt_type == EVENT_NORMAL ||
2120 render_context.evt_type == EVENT_HSCROLL ||
2121 render_context.evt_type == EVENT_VSCROLL) {
2122 render_context.clip_x0 = x2scr(render_context.clip_x0);
2123 render_context.clip_x1 = x2scr(render_context.clip_x1);
2124 if (valign == VALIGN_TOP) {
2125 render_context.clip_y0 = y2scr_top(render_context.clip_y0);
2126 render_context.clip_y1 = y2scr_top(render_context.clip_y1);
2127 } else if (valign == VALIGN_CENTER) {
2128 render_context.clip_y0 = y2scr(render_context.clip_y0);
2129 render_context.clip_y1 = y2scr(render_context.clip_y1);
2130 } else if (valign == VALIGN_SUB) {
2131 render_context.clip_y0 = y2scr_sub(render_context.clip_y0);
2132 render_context.clip_y1 = y2scr_sub(render_context.clip_y1);
2134 } else if (render_context.evt_type == EVENT_POSITIONED) {
2135 render_context.clip_x0 = x2scr_pos(render_context.clip_x0);
2136 render_context.clip_x1 = x2scr_pos(render_context.clip_x1);
2137 render_context.clip_y0 = y2scr_pos(render_context.clip_y0);
2138 render_context.clip_y1 = y2scr_pos(render_context.clip_y1);
2141 // calculate rotation parameters
2143 FT_Vector center;
2145 if (render_context.have_origin) {
2146 center.x = x2scr(render_context.org_x);
2147 center.y = y2scr(render_context.org_y);
2148 } else {
2149 int bx = 0, by = 0;
2150 get_base_point(bbox, alignment, &bx, &by);
2151 center.x = device_x + bx;
2152 center.y = device_y + by;
2155 for (i = 0; i < text_info.length; ++i) {
2156 glyph_info_t* info = text_info.glyphs + i;
2158 if (info->hash_key.frx || info->hash_key.fry || info->hash_key.frz) {
2159 info->hash_key.shift_x = info->pos.x + device_x - center.x;
2160 info->hash_key.shift_y = - (info->pos.y + device_y - center.y);
2161 } else {
2162 info->hash_key.shift_x = 0;
2163 info->hash_key.shift_y = 0;
2168 // convert glyphs to bitmaps
2169 for (i = 0; i < text_info.length; ++i)
2170 get_bitmap_glyph(text_info.glyphs + i);
2172 memset(event_images, 0, sizeof(*event_images));
2173 event_images->top = device_y - d6_to_int(text_info.lines[0].asc);
2174 event_images->height = d6_to_int(text_info.height);
2175 event_images->detect_collisions = render_context.detect_collisions;
2176 event_images->shift_direction = (valign == VALIGN_TOP) ? 1 : -1;
2177 event_images->event = event;
2178 event_images->imgs = render_text(&text_info, device_x, device_y);
2180 free_render_context();
2182 return 0;
2186 * \brief deallocate image list
2187 * \param img list pointer
2189 void ass_free_images(ass_image_t* img)
2191 while (img) {
2192 ass_image_t* next = img->next;
2193 free(img);
2194 img = next;
2198 static void ass_reconfigure(ass_renderer_t* priv)
2200 priv->render_id = ++last_render_id;
2201 ass_glyph_cache_reset();
2202 ass_bitmap_cache_reset();
2203 ass_composite_cache_reset();
2204 ass_free_images(priv->prev_images_root);
2205 priv->prev_images_root = 0;
2208 void ass_set_frame_size(ass_renderer_t* priv, int w, int h)
2210 if (priv->settings.frame_width != w || priv->settings.frame_height != h) {
2211 priv->settings.frame_width = w;
2212 priv->settings.frame_height = h;
2213 if (priv->settings.aspect == 0.)
2214 priv->settings.aspect = ((double)w) / h;
2215 ass_reconfigure(priv);
2219 void ass_set_margins(ass_renderer_t* priv, int t, int b, int l, int r)
2221 if (priv->settings.left_margin != l ||
2222 priv->settings.right_margin != r ||
2223 priv->settings.top_margin != t ||
2224 priv->settings.bottom_margin != b) {
2225 priv->settings.left_margin = l;
2226 priv->settings.right_margin = r;
2227 priv->settings.top_margin = t;
2228 priv->settings.bottom_margin = b;
2229 ass_reconfigure(priv);
2233 void ass_set_use_margins(ass_renderer_t* priv, int use)
2235 priv->settings.use_margins = use;
2238 void ass_set_aspect_ratio(ass_renderer_t* priv, double ar)
2240 if (priv->settings.aspect != ar) {
2241 priv->settings.aspect = ar;
2242 ass_reconfigure(priv);
2246 void ass_set_font_scale(ass_renderer_t* priv, double font_scale)
2248 if (priv->settings.font_size_coeff != font_scale) {
2249 priv->settings.font_size_coeff = font_scale;
2250 ass_reconfigure(priv);
2254 void ass_set_hinting(ass_renderer_t* priv, ass_hinting_t ht)
2256 if (priv->settings.hinting != ht) {
2257 priv->settings.hinting = ht;
2258 ass_reconfigure(priv);
2262 void ass_set_line_spacing(ass_renderer_t* priv, double line_spacing)
2264 priv->settings.line_spacing = line_spacing;
2267 static int ass_set_fonts_(ass_renderer_t* priv, const char* default_font, const char* default_family, int fc)
2269 if (priv->settings.default_font)
2270 free(priv->settings.default_font);
2271 if (priv->settings.default_family)
2272 free(priv->settings.default_family);
2274 priv->settings.default_font = default_font ? strdup(default_font) : 0;
2275 priv->settings.default_family = default_family ? strdup(default_family) : 0;
2277 if (priv->fontconfig_priv)
2278 fontconfig_done(priv->fontconfig_priv);
2279 priv->fontconfig_priv = fontconfig_init(priv->library, priv->ftlibrary, default_family, default_font, fc);
2281 return !!priv->fontconfig_priv;
2284 int ass_set_fonts(ass_renderer_t* priv, const char* default_font, const char* default_family)
2286 return ass_set_fonts_(priv, default_font, default_family, 1);
2289 int ass_set_fonts_nofc(ass_renderer_t* priv, const char* default_font, const char* default_family)
2291 return ass_set_fonts_(priv, default_font, default_family, 0);
2295 * \brief Start a new frame
2297 static int ass_start_frame(ass_renderer_t *priv, ass_track_t* track, long long now)
2299 ass_renderer = priv;
2300 global_settings = &priv->settings;
2302 if (!priv->settings.frame_width && !priv->settings.frame_height)
2303 return 1; // library not initialized
2305 if (track->n_events == 0)
2306 return 1; // nothing to do
2308 frame_context.ass_priv = priv;
2309 frame_context.width = global_settings->frame_width;
2310 frame_context.height = global_settings->frame_height;
2311 frame_context.orig_width = global_settings->frame_width - global_settings->left_margin - global_settings->right_margin;
2312 frame_context.orig_height = global_settings->frame_height - global_settings->top_margin - global_settings->bottom_margin;
2313 frame_context.orig_width_nocrop = global_settings->frame_width -
2314 FFMAX(global_settings->left_margin, 0) -
2315 FFMAX(global_settings->right_margin, 0);
2316 frame_context.orig_height_nocrop = global_settings->frame_height -
2317 FFMAX(global_settings->top_margin, 0) -
2318 FFMAX(global_settings->bottom_margin, 0);
2319 frame_context.track = track;
2320 frame_context.time = now;
2322 ass_lazy_track_init();
2324 frame_context.font_scale = global_settings->font_size_coeff *
2325 frame_context.orig_height / frame_context.track->PlayResY;
2326 if (frame_context.track->ScaledBorderAndShadow)
2327 frame_context.border_scale = ((double)frame_context.orig_height) / frame_context.track->PlayResY;
2328 else
2329 frame_context.border_scale = 1.;
2331 frame_context.font_scale_x = 1.;
2333 priv->prev_images_root = priv->images_root;
2334 priv->images_root = 0;
2336 return 0;
2339 static int cmp_event_layer(const void* p1, const void* p2)
2341 ass_event_t* e1 = ((event_images_t*)p1)->event;
2342 ass_event_t* e2 = ((event_images_t*)p2)->event;
2343 if (e1->Layer < e2->Layer)
2344 return -1;
2345 if (e1->Layer > e2->Layer)
2346 return 1;
2347 if (e1->ReadOrder < e2->ReadOrder)
2348 return -1;
2349 if (e1->ReadOrder > e2->ReadOrder)
2350 return 1;
2351 return 0;
2354 #define MAX_EVENTS 100
2356 static render_priv_t* get_render_priv(ass_event_t* event)
2358 if (!event->render_priv)
2359 event->render_priv = calloc(1, sizeof(render_priv_t));
2360 // FIXME: check render_id
2361 if (ass_renderer->render_id != event->render_priv->render_id) {
2362 memset(event->render_priv, 0, sizeof(render_priv_t));
2363 event->render_priv->render_id = ass_renderer->render_id;
2365 return event->render_priv;
2368 typedef struct segment_s {
2369 int a, b; // top and height
2370 } segment_t;
2372 static int overlap(segment_t* s1, segment_t* s2)
2374 if (s1->a >= s2->b || s2->a >= s1->b)
2375 return 0;
2376 return 1;
2379 static int cmp_segment(const void* p1, const void* p2)
2381 return ((segment_t*)p1)->a - ((segment_t*)p2)->a;
2384 static void shift_event(event_images_t* ei, int shift)
2386 ass_image_t* cur = ei->imgs;
2387 while (cur) {
2388 cur->dst_y += shift;
2389 // clip top and bottom
2390 if (cur->dst_y < 0) {
2391 int clip = - cur->dst_y;
2392 cur->h -= clip;
2393 cur->bitmap += clip * cur->stride;
2394 cur->dst_y = 0;
2396 if (cur->dst_y + cur->h >= frame_context.height) {
2397 int clip = cur->dst_y + cur->h - frame_context.height;
2398 cur->h -= clip;
2400 if (cur->h <= 0) {
2401 cur->h = 0;
2402 cur->dst_y = 0;
2404 cur = cur->next;
2406 ei->top += shift;
2409 // dir: 1 - move down
2410 // -1 - move up
2411 static int fit_segment(segment_t* s, segment_t* fixed, int* cnt, int dir)
2413 int i;
2414 int shift = 0;
2416 if (dir == 1) // move down
2417 for (i = 0; i < *cnt; ++i) {
2418 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b)
2419 continue;
2420 shift = fixed[i].b - s->a;
2422 else // dir == -1, move up
2423 for (i = *cnt-1; i >= 0; --i) {
2424 if (s->b + shift <= fixed[i].a || s->a + shift >= fixed[i].b)
2425 continue;
2426 shift = fixed[i].a - s->b;
2429 fixed[*cnt].a = s->a + shift;
2430 fixed[*cnt].b = s->b + shift;
2431 (*cnt)++;
2432 qsort(fixed, *cnt, sizeof(segment_t), cmp_segment);
2434 return shift;
2437 static void fix_collisions(event_images_t* imgs, int cnt)
2439 segment_t used[MAX_EVENTS];
2440 int cnt_used = 0;
2441 int i, j;
2443 // fill used[] with fixed events
2444 for (i = 0; i < cnt; ++i) {
2445 render_priv_t* priv;
2446 if (!imgs[i].detect_collisions) continue;
2447 priv = get_render_priv(imgs[i].event);
2448 if (priv->height > 0) { // it's a fixed event
2449 segment_t s;
2450 s.a = priv->top;
2451 s.b = priv->top + priv->height;
2452 if (priv->height != imgs[i].height) { // no, it's not
2453 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_EventHeightHasChanged);
2454 priv->top = 0;
2455 priv->height = 0;
2457 for (j = 0; j < cnt_used; ++j)
2458 if (overlap(&s, used + j)) { // no, it's not
2459 priv->top = 0;
2460 priv->height = 0;
2462 if (priv->height > 0) { // still a fixed event
2463 used[cnt_used].a = priv->top;
2464 used[cnt_used].b = priv->top + priv->height;
2465 cnt_used ++;
2466 shift_event(imgs + i, priv->top - imgs[i].top);
2470 qsort(used, cnt_used, sizeof(segment_t), cmp_segment);
2472 // try to fit other events in free spaces
2473 for (i = 0; i < cnt; ++i) {
2474 render_priv_t* priv;
2475 if (!imgs[i].detect_collisions) continue;
2476 priv = get_render_priv(imgs[i].event);
2477 if (priv->height == 0) { // not a fixed event
2478 int shift;
2479 segment_t s;
2480 s.a = imgs[i].top;
2481 s.b = imgs[i].top + imgs[i].height;
2482 shift = fit_segment(&s, used, &cnt_used, imgs[i].shift_direction);
2483 if (shift) shift_event(imgs + i, shift);
2484 // make it fixed
2485 priv->top = imgs[i].top;
2486 priv->height = imgs[i].height;
2493 * \brief compare two images
2494 * \param i1 first image
2495 * \param i2 second image
2496 * \return 0 if identical, 1 if different positions, 2 if different content
2498 int ass_image_compare(ass_image_t *i1, ass_image_t *i2)
2500 if (i1->w != i2->w) return 2;
2501 if (i1->h != i2->h) return 2;
2502 if (i1->stride != i2->stride) return 2;
2503 if (i1->color != i2->color) return 2;
2504 if (i1->bitmap != i2->bitmap)
2505 return 2;
2506 if (i1->dst_x != i2->dst_x) return 1;
2507 if (i1->dst_y != i2->dst_y) return 1;
2508 return 0;
2512 * \brief compare current and previous image list
2513 * \param priv library handle
2514 * \return 0 if identical, 1 if different positions, 2 if different content
2516 int ass_detect_change(ass_renderer_t *priv)
2518 ass_image_t* img, *img2;
2519 int diff;
2521 img = priv->prev_images_root;
2522 img2 = priv->images_root;
2523 diff = 0;
2524 while (img && diff < 2) {
2525 ass_image_t* next, *next2;
2526 next = img->next;
2527 if (img2) {
2528 int d = ass_image_compare(img, img2);
2529 if (d > diff) diff = d;
2530 next2 = img2->next;
2531 } else {
2532 // previous list is shorter
2533 diff = 2;
2534 break;
2536 img = next;
2537 img2 = next2;
2540 // is the previous list longer?
2541 if (img2)
2542 diff = 2;
2544 return diff;
2548 * \brief render a frame
2549 * \param priv library handle
2550 * \param track track
2551 * \param now current video timestamp (ms)
2552 * \param detect_change a value describing how the new images differ from the previous ones will be written here:
2553 * 0 if identical, 1 if different positions, 2 if different content.
2554 * Can be NULL, in that case no detection is performed.
2556 ass_image_t* ass_render_frame(ass_renderer_t *priv, ass_track_t* track, long long now, int* detect_change)
2558 int i, cnt, rc;
2559 event_images_t* last;
2560 ass_image_t** tail;
2562 // init frame
2563 rc = ass_start_frame(priv, track, now);
2564 if (rc != 0)
2565 return 0;
2567 // render events separately
2568 cnt = 0;
2569 for (i = 0; i < track->n_events; ++i) {
2570 ass_event_t* event = track->events + i;
2571 if ( (event->Start <= now) && (now < (event->Start + event->Duration)) ) {
2572 if (cnt >= priv->eimg_size) {
2573 priv->eimg_size += 100;
2574 priv->eimg = realloc(priv->eimg, priv->eimg_size * sizeof(event_images_t));
2576 rc = ass_render_event(event, priv->eimg + cnt);
2577 if (!rc) ++cnt;
2581 // sort by layer
2582 qsort(priv->eimg, cnt, sizeof(event_images_t), cmp_event_layer);
2584 // call fix_collisions for each group of events with the same layer
2585 last = priv->eimg;
2586 for (i = 1; i < cnt; ++i)
2587 if (last->event->Layer != priv->eimg[i].event->Layer) {
2588 fix_collisions(last, priv->eimg + i - last);
2589 last = priv->eimg + i;
2591 if (cnt > 0)
2592 fix_collisions(last, priv->eimg + cnt - last);
2594 // concat lists
2595 tail = &ass_renderer->images_root;
2596 for (i = 0; i < cnt; ++i) {
2597 ass_image_t* cur = priv->eimg[i].imgs;
2598 while (cur) {
2599 *tail = cur;
2600 tail = &cur->next;
2601 cur = cur->next;
2605 if (detect_change)
2606 *detect_change = ass_detect_change(priv);
2608 // free the previous image list
2609 ass_free_images(priv->prev_images_root);
2610 priv->prev_images_root = 0;
2612 return ass_renderer->images_root;