overkill 32 bits avx2 assembly code
[mini2dgl.git] / libgl.map
blob70371eb3300d1f49a3979ddb57ca7210e4cdcc42
2 global:
3         glXChooseFBConfig;
4         glXGetVisualFromFBConfig;
5         glXGetCurrentDisplay;
6         glXGetCurrentDrawable;
7         glXGetCurrentContext;
8         glXChooseVisual;
9         glXCreateContext;
10         glXMakeCurrent;
11         glXMakeContextCurrent;
12         glScalef;
13         glGetFloatv;
14         glGetDoublev;
15         glPixelZoom;
16         glPushClientAttrib;
17         glPushAttrib;
18         glLoadMatrixf;
19         glPopAttrib;
20         glPopClientAttrib;
21         glPolygonMode;
22         glDepthMask;
23         glDepthRange;
24         glVertex3f;
25         glTexCoord2d;
26         glDrawElements;
27         glTexCoord2i;
28         glDrawArrays;
29         glColorMask;
30         glGetBooleanv;
31         glGetString;
32         glGetIntegerv;
33         glXDestroyContext;
34         glDeleteTextures;
35         glGenTextures;
36         glBindTexture;
37         glTexImage2D;
38         glXGetProcAddress;
39         glEnable;
40         glIsEnabled;
41         glMatrixMode;
42         glLoadIdentity;
43         glOrtho;
44         glDisable;
45         glTexEnvf;
46         glColor4f;
47         glReadBuffer;
48         glPixelStorei;
49         glTexParameteri;
50         glReadPixels;
51         glViewport;
52         glBegin;
53         glTexCoord2f;
54         glVertex2f;
55         glEnd;
56         glTexSubImage2D;
57         glColor4ub;
58         glClearColor;
59         glClear;
60         glGetError;
61         glTranslatef;
62         glBlendFunc;
63         glRenderMode;
64         glDisableClientState;
65         glShadeModel;
66         glXIsDirect;
67         glXSwapBuffers;
68         glColor4fv;
69         glXQueryExtension;
70         glTexParameterf;
71         glIsTexture;
72         glLineWidth;
73 local:
74         *;