description | mini, 2D only, glx/gl library using libX11 for the 32 bits part of the steam client |
owner | sylvain.bertrand@legeek.net |
last change | Fri, 7 Jan 2022 16:12:37 +0000 (7 16:12 +0000) |
URL | git://repo.or.cz/mini2dgl.git |
| https://repo.or.cz/mini2dgl.git |
push URL | ssh://repo.or.cz/mini2dgl.git |
| https://repo.or.cz/mini2dgl.git (learn more) |
bundle info | mini2dgl.git downloadable bundles |
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README
This is a mini, 2D only, glx/gl library using libX11 for the remaining 32 bits
part of the steam client.
There is also a libdrm stub, since the remaining 32 bits part of the steam
client expects an hardware driver based on the drm (probably a bug though).
This is beyond fast enough on our CPUs. But it should be faster with avx2
assembly and/or server side image blending (using the 64 bits GPU driver).
Of course, it might evolve towards a full software GL implementation if needed.