Bump garglk to 2011.1
[gentoo-interactive-fiction.git] / dev-games / garglk / files / garglk-2011.1-Makefile.am
blobe9209155621578ca3ef879906e3eaad85554ff28
1 # Source: dleverton
2 # Upstream: presumably happy with jam
3 # Reason: use autotools to build a proper shared library on amd64
5 B = ../support/babel
6 lib_LTLIBRARIES = libgarglk.la
7 libgarglk_la_SOURCES = \
8         gi_blorb.c gi_dispa.c \
9         cggestal.c cgblorb.c cgfref.c cgmisc.c \
10         cgstyle.c cgstream.c cgunicod.c cgdate.c \
11         window.c winblank.c winpair.c wingrid.c \
12         wintext.c wingfx.c winmask.c \
13         event.c draw.c config.c \
14         imgload.c imgscale.c \
15         fontdata.c babeldata.c \
16         sysgtk.c fontgtk.c main.c \
17         $B/babel_handler.c $B/ifiction.c $B/md5.c $B/misc.c $B/register.c $B/register_ifiction.c \
18         $B/adrift.c $B/advsys.c $B/agt.c $B/alan.c $B/blorb.c $B/executable.c $B/glulx.c $B/hugo.c \
19         $B/level9.c $B/magscrolls.c $B/tads.c $B/tads2.c $B/tads3.c $B/zcode.c
20 if WITH_SDL
21 libgarglk_la_SOURCES += sndsdl.c
22 else
23 libgarglk_la_SOURCES += sndnull.c
24 endif
25 libgarglk_la_LIBADD = -ljpeg
27 glk_includedir = $(includedir)/glk
28 glk_include_HEADERS = Make.garglk
29 AM_CPPFLAGS = -I$(glk_includedir) -I$B -DGARGLKINI=\"/etc/garglk.ini\" -DBABEL_HANDLER
31 Make.garglk:
32         echo LINKLIBS = >Make.garglk
33         echo GLKLIB = -lgarglk >>Make.garglk