Import SDL 1.2
[yari.git] / SDL-1.2 / src / video / fbcon / SDL_fbelo.h
blob00466452073c4130a80ea716775ccc66ec496a73
1 /*
2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2006 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
19 Sam Lantinga
20 slouken@libsdl.org
22 #include "SDL_config.h"
24 #ifndef SDL_fbelo_h
25 #define SDL_fbelo_h
27 #include "SDL_fbvideo.h"
29 /* ELO */
30 #define ELO_PACKET_SIZE 10
31 #define ELO_START_BYTE 'U'
33 /* eloConvertXY
34 Convert the raw coordinates from the ELO controller
35 to a screen position.
37 void eloConvertXY(_THIS, int *dx, int *dy);
39 /* eloInitController(int fd)
40 Initialize the ELO serial touchscreen controller
42 int eloInitController(int fd);
44 /* eloParsePacket
45 extract position and button state from a packet
47 int eloParsePacket(unsigned char* mousebuf, int* dx, int* dy, int* button_state);
49 /* eloReadPosition
50 read a packet and get the cursor position
53 int eloReadPosition(_THIS, int fd, int* x, int* y, int* button_state, int* realx, int* realy);
55 #endif /* SDL_fbelo_h */