2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2006 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #include "SDL_config.h"
27 #include "SDL_fbvideo.h"
30 #define ELO_PACKET_SIZE 10
31 #define ELO_START_BYTE 'U'
34 Convert the raw coordinates from the ELO controller
37 void eloConvertXY(_THIS
, int *dx
, int *dy
);
39 /* eloInitController(int fd)
40 Initialize the ELO serial touchscreen controller
42 int eloInitController(int fd
);
45 extract position and button state from a packet
47 int eloParsePacket(unsigned char* mousebuf
, int* dx
, int* dy
, int* button_state
);
50 read a packet and get the cursor position
53 int eloReadPosition(_THIS
, int fd
, int* x
, int* y
, int* button_state
, int* realx
, int* realy
);
55 #endif /* SDL_fbelo_h */