2 * Worldvisions Weaver Software:
3 * Copyright (C) 1997-2002 Net Integration Technologies, Inc.
5 * Implementation of a simple and efficient printable-string class.
7 * It leaves out many of the notational conveniences provided by other
8 * string classes, because they waste too much CPU time and space.
9 * It does the one thing really missing from char* strings, that is,
10 * dynamic buffer management.
12 * The 'str' member is the actual (char*) string. You should never
13 * need to access it directly.
21 #include <string> // no code is actually used from here
24 /* 1 byte for terminating NUL */
25 #define WVSTRING_EXTRA 1
28 #define __WVS_F(n) WvStringParm __wvs_##n
29 #define __WVS_FORM(n) WvStringParm __wvs_##n = WvFastString::null
30 #define WVSTRING_FORMAT_DECL WvStringParm __wvs_format, \
31 WvStringParm __wvs_a0, \
32 __WVS_FORM( a1), __WVS_FORM( a2), __WVS_FORM( a3), \
33 __WVS_FORM( a4), __WVS_FORM( a5), __WVS_FORM( a6), \
34 __WVS_FORM( a7), __WVS_FORM( a8), __WVS_FORM( a9), \
35 __WVS_FORM(a10), __WVS_FORM(a11), __WVS_FORM(a12), \
36 __WVS_FORM(a13), __WVS_FORM(a14), __WVS_FORM(a15), \
37 __WVS_FORM(a16), __WVS_FORM(a17), __WVS_FORM(a18), \
39 #define WVSTRING_FORMAT_DEFN WvStringParm __wvs_format, \
40 WvStringParm __wvs_a0, \
41 __WVS_F( a1), __WVS_F( a2), __WVS_F( a3), \
42 __WVS_F( a4), __WVS_F( a5), __WVS_F( a6), \
43 __WVS_F( a7), __WVS_F( a8), __WVS_F( a9), \
44 __WVS_F(a10), __WVS_F(a11), __WVS_F(a12), \
45 __WVS_F(a13), __WVS_F(a14), __WVS_F(a15), \
46 __WVS_F(a16), __WVS_F(a17), __WVS_F(a18), \
48 #define WVSTRING_FORMAT_CALL __wvs_format, __wvs_a0, \
49 __wvs_a1, __wvs_a2, __wvs_a3, __wvs_a4, __wvs_a5, \
50 __wvs_a6, __wvs_a7, __wvs_a8, __wvs_a9, __wvs_a10, \
51 __wvs_a11, __wvs_a12, __wvs_a13, __wvs_a14, __wvs_a15, \
52 __wvs_a16, __wvs_a17, __wvs_a18, __wvs_a19
57 class QString
; // for operator QString()
60 // all WvFastString objects are const - they should _only_ be created
61 // automatically by automatic typecasting in parameter passing. So let's
62 // create a handy alias.
63 typedef const WvFastString
& WvStringParm
;
69 size_t size
; // string length - if zero, use strlen!!
70 unsigned links
; // number of WvStrings using this buf.
71 char data
[1]; // optional room for extra string data
75 // the _actual_ space taken by a WvStringBuf, without the data[] array
76 // (which is variable-sized, not really 1 byte)
77 #define WVSTRINGBUF_SIZE(s) (s->data - (char *)s)
80 * A WvFastString acts exactly like a WvString, but can take (const char *)
81 * strings without needing to allocate any memory, thus making it faster.
83 * When we copy to a normal WvString object, _then_ we allocate the memory.
84 * If that never happens, we never need to allocate.
86 * DON'T CREATE INSTANCES OF THIS! It's mostly useful for parameter passing,
87 * and for that you should use WvStringParm. You can get yourself into _big_
88 * trouble if you have an instance of a WvFastString created from a (char *)
89 * object and then you modify the original (char *).
91 * For almost all purposes, use WvString instead. At worst, it's a bit slower.
95 friend class WvString
; // so WvString can access members of _other_ objects
101 // WvStringBuf used for char* strings that have not been cloned.
102 static WvStringBuf nullbuf
;
105 // a null string, converted to char* as "(nil)"
106 static const WvFastString null
;
109 * Create an empty, NULL string. In the past, these were dangerous
110 * and could only be filled with operator= or setsize(); nowadays, NULL
111 * strings are explicitly allowed, since it's useful to express the
112 * difference between a zero-length string and a NULL result.
115 void setsize(size_t i
);
118 * Returns a copy of string pointed i bytes into this. Will not make it point
119 * past the trailing null byte.
121 WvFastString
offset(size_t i
) const;
124 * Copy constructor. We can safely copy from a normal WvString like this
125 * too, since no special behaviour is required in this direction. (Note
126 * that copying from a WvFastString to a WvString _does_ require special
129 WvFastString(const WvFastString
&s
);
130 WvFastString(const WvString
&s
);
133 * Create a string out of a (char *)-style string _without_ copying any
134 * memory. It's fast, but we have to trust that the _str won't change
135 * for the lifetime of our WvFastString. That's usually safe, if you
136 * didn't use WvFastString where you should have used a WvString.
138 WvFastString(const char *_str
);
141 * Create a string out of a Qt library QString. If you use this,
142 * you need to link with libwvqt.so.
144 WvFastString(const QString
&s
);
145 WvFastString(const QCString
&s
);
148 * Create a string out of a stdc++ string. To use this, #include
151 inline WvFastString(const std::string
&s
);
154 * NOTE: make sure that 32 bytes is big enough for your longest
155 * int. This is true up to at least 64 bits.
157 WvFastString(short i
);
158 WvFastString(unsigned short i
);
160 WvFastString(unsigned int i
);
161 WvFastString(long i
);
162 WvFastString(unsigned long i
);
163 WvFastString(long long i
);
164 WvFastString(unsigned long long i
);
165 WvFastString(double i
);
167 /** when this is called, we assume output.str == NULL; it will be filled. */
168 static void do_format(WvFastString
&output
, const char *format
,
169 const WvFastString
* const *a
);
173 * Now, you're probably thinking to yourself: Boy, does this ever
174 * look ridiculous. And indeed it does. However, it is
175 * completely type-safe and when functions are enabled, it
176 * reduces automatically to its minimum possible implementation.
177 * (ie. all extra comparisons with wv_null go away if the
178 * parameter really _is_ wv_null, and that is the default!)
180 * I failed to find a way to optimize out the comparisons for
181 * parameters that _are_ provided, however.
183 * There is a small problem, which is that only up to 20 (numbers
184 * 0 to 19) additional arguments are allowed. Luckily, no one has
185 * ever used that many on one "printf"-type line in the history of
188 WvFastString(WVSTRING_FORMAT_DECL
)
190 const WvFastString
*x
[20];
192 x
[ 0] = (&__wvs_a0
!= &null
)? &__wvs_a0
: 0;
193 x
[ 1] = (&__wvs_a1
!= &null
)? &__wvs_a1
: 0;
194 x
[ 2] = (&__wvs_a2
!= &null
)? &__wvs_a2
: 0;
195 x
[ 3] = (&__wvs_a3
!= &null
)? &__wvs_a3
: 0;
196 x
[ 4] = (&__wvs_a4
!= &null
)? &__wvs_a4
: 0;
197 x
[ 5] = (&__wvs_a5
!= &null
)? &__wvs_a5
: 0;
198 x
[ 6] = (&__wvs_a6
!= &null
)? &__wvs_a6
: 0;
199 x
[ 7] = (&__wvs_a7
!= &null
)? &__wvs_a7
: 0;
200 x
[ 8] = (&__wvs_a8
!= &null
)? &__wvs_a8
: 0;
201 x
[ 9] = (&__wvs_a9
!= &null
)? &__wvs_a9
: 0;
202 x
[10] = (&__wvs_a10
!= &null
)? &__wvs_a10
: 0;
203 x
[11] = (&__wvs_a11
!= &null
)? &__wvs_a11
: 0;
204 x
[12] = (&__wvs_a12
!= &null
)? &__wvs_a12
: 0;
205 x
[13] = (&__wvs_a13
!= &null
)? &__wvs_a13
: 0;
206 x
[14] = (&__wvs_a14
!= &null
)? &__wvs_a14
: 0;
207 x
[15] = (&__wvs_a15
!= &null
)? &__wvs_a15
: 0;
208 x
[16] = (&__wvs_a16
!= &null
)? &__wvs_a16
: 0;
209 x
[17] = (&__wvs_a17
!= &null
)? &__wvs_a17
: 0;
210 x
[18] = (&__wvs_a18
!= &null
)? &__wvs_a18
: 0;
211 x
[19] = (&__wvs_a19
!= &null
)? &__wvs_a19
: 0;
213 link(&nullbuf
, NULL
);
214 do_format(*this, __wvs_format
.str
, x
);
220 * Figure out the length of this string. ==0 if NULL or empty.
225 void construct(const char *_str
);
227 // this doesn't exist - it's just here to keep it from being auto-created
229 WvFastString
&operator= (const WvFastString
&s2
);
231 // connect/disconnect ourselves from a WvStringBuf.
232 void link(WvStringBuf
*_buf
, const char *_str
);
235 // allocate new space for buffers - needed only by the (int i) constructor,
237 WvStringBuf
*alloc(size_t size
);
238 void newbuf(size_t size
);
242 bool operator== (WvStringParm s2
) const;
243 bool operator!= (WvStringParm s2
) const;
244 bool operator< (WvStringParm s2
) const;
245 bool operator== (const char *s2
) const;
246 bool operator!= (const char *s2
) const;
247 bool operator< (const char *s2
) const;
249 /** the not operator is 'true' if string is empty */
250 bool operator! () const;
252 // pointer arithmetic
253 const char *operator+ (int i
) const
255 const char *operator- (int i
) const
258 /** auto-convert WvString to (const char *), when needed. */
259 operator const char*() const
263 * return a (const char *) for this string. The typecast operator does
264 * this automatically when needed, but sometimes (especially with varargs
265 * like in printf()) that isn't convenient enough.
267 const char *cstr() const
271 * return a Qt library QString containing the contents of this string.
272 * You need to link to libwvqt.so if you use this.
274 operator QString() const;
277 * Return a stdc++ string with the contents of this string. To use
278 * this, #include wvstdstring.h.
280 //inline operator std::string() const;
283 * used to convert WvString to int, when needed.
284 * we no longer provide a typecast, because it causes annoyance.
287 { return str
? atoi(str
) : 0; }
289 /** returns true if this string is null */
291 { return str
== NULL
; }
293 /** returns either this string, or, if isnull(), the given string. */
294 const WvFastString
&ifnull(WvStringParm defval
) const
295 { return isnull() ? defval
: *this; }
300 * WvString is an implementation of a simple and efficient
301 * printable-string class. It leaves out many of the notational
302 * conveniences provided by other string classes, because they waste
303 * too much CPU time and space.
305 * It does the one thing really missing from char* strings, that is,
306 * dynamic buffer management.
308 * When you copy one WvString to another, it does _not_ duplicate the
309 * buffer; it just creates another pointer to it. To really duplicate
310 * the buffer, call the unique() member function.
312 * To change the contents of a WvString, you need to run its edit()
313 * member function, which executes unique() and then returns a char*
314 * pointer to the WvString contents.
316 * The most annoying side-effect of this implementation is that if you
317 * construct a WvString from a char* buffer or static string, WvString
318 * won't duplicate it. Usually this is okay and much faster (for
319 * example, if you just want to print a static string). However, if
320 * you construct a WvString from a dynamic variable, changing the
321 * dynamic variable will change the WvString unless you run unique()
322 * or edit(). Worse still, deleting the dynamic variable will make
323 * WvString act unpredictably.
325 * But it does cut out extra dynamic memory allocation for the most
326 * common cases, and it almost always avoids manual 'new' and 'delete'
329 class WvString
: public WvFastString
332 // an empty string, converted to char* as ""
333 static const WvString empty
;
335 WvString() {} // nothing special needed
336 WvString(short i
) : WvFastString(i
) { } // nothing special
337 WvString(unsigned short i
) : WvFastString(i
) { } // nothing special
338 WvString(int i
) : WvFastString(i
) { } // nothing special
339 WvString(unsigned int i
) : WvFastString(i
) { } // nothing special
340 WvString(long i
) : WvFastString(i
) { } // nothing special
341 WvString(unsigned long i
) : WvFastString(i
) { } // nothing special
342 WvString(long long i
) : WvFastString(i
) { } // nothing special
343 WvString(unsigned long long i
) : WvFastString(i
) { } // nothing special
344 WvString(double i
) : WvFastString(i
) { } // nothing special
347 * Magic copy constructor for "fast" char* strings. When we copy from
348 * a "fast" string to a real WvString, we might need to allocate memory
349 * (equivalent to unique()) so the original char* can be safely changed
352 WvString(const WvString
&s
)
353 { copy_constructor(s
); }
354 WvString(const WvFastString
&s
)
355 { copy_constructor(s
); }
358 * Create a WvString out of a char* string. We always allocate memory
359 * and make a copy here. To avoid memory copies, you can (carefully)
360 * use a WvFastString. To just have quick parameter passing, use a
361 * WvStringParm instead.
363 WvString(const char *_str
);
366 * Create a WvString out of a Qt library QString. You have to link with
367 * libwvqt.so if you want to use this.
369 WvString(const QString
&);
370 WvString(const QCString
&);
373 * Create a string out of a stdc++ string. To use this, #include
376 inline WvString(const std::string
&s
);
378 WvString(WVSTRING_FORMAT_DECL
) : WvFastString(WVSTRING_FORMAT_CALL
)
381 WvString
&append(WvStringParm s
);
382 WvString
&append(WVSTRING_FORMAT_DECL
)
383 { return append(WvString(WVSTRING_FORMAT_CALL
)); }
385 WvString
&operator= (int i
);
386 WvString
&operator= (const WvFastString
&s2
);
387 WvString
&operator= (const char *s2
)
388 { return *this = WvFastString(s2
); }
390 /** make the buf and str pointers owned only by this WvString. */
393 /** returns true if this string is already unique() */
394 bool is_unique() const;
396 /** make the string editable, and return a non-const (char*) */
398 { return unique().str
; }
401 void copy_constructor(const WvFastString
&s
);
402 inline void construct(const char *_str
)
404 link(&nullbuf
, _str
);
406 // apenwarr (2002/04/24): from now on, all WvString objects are created
407 // with unique(), so you should _never_ have to call it explicitly. We
408 // still can (and should!) use fast parameter passing via WvFastString.
415 * A ridiculous class needed because UniConf::operator->() needs to return
416 * a pointer, even though that pointer is going to be dereferenced
417 * immediately anyway. We can instantiate a temporary WvStringStar, which
418 * can then return its 'this' pointer.
420 class WvStringStar
: public WvFastString
423 WvStringStar(WvStringParm s
) : WvFastString(s
)
425 WvFastString
*operator -> ()
430 inline bool operator== (const char *s1
, WvStringParm s2
)
436 inline bool operator!= (const char *s1
, WvStringParm s2
)
441 #endif // __WVSTRING_H