wvdbusserver: implement NameHasOwner request.
[wvstreams.git] / include / wvencoderstream.h
blob48c4d1d8e9355b1aa40df3153389df217c804999
1 /* -*- Mode: C++ -*-
2 * Worldvisions Tunnel Vision Software:
3 * Copyright (C) 1997-2002 Net Integration Technologies, Inc.
5 * An stream wrapper for encoders.
6 */
7 #ifndef __WVENCODERSTREAM_H
8 #define __WVENCODERSTREAM_H
10 #include "wvstream.h"
11 #include "wvstreamclone.h"
12 #include "wvencoder.h"
14 /**
15 * WvEncoderStream chains a series of encoders on the input and
16 * output ports of the underlying stream to effect on-the-fly data
17 * transformations.
19 * Notice that the value of WvEncoderStream's auto_flush flag becomes
20 * important when working with encoders that treat explicit buffer
21 * flushing in a special manner. For instance, on flush() the Gzip
22 * encoder synchronizes its output. Were auto_flush to remain true,
23 * each incremental write to the stream would cause the Gzip encoder
24 * to flush its dictionary thereby resulting in poor compression.
26 * See WvStream::auto_flush(bool).
28 * WARNING: it is possible to add to the readchain and/or writechain in the
29 * middle of a session, for example to add gzip compression after first
30 * negotiating it with the remote end. If you plan to do this, be very
31 * careful with buffering. Never read() or getline() more bytes than
32 * you're sure will exist with the old encoding. Even then, only ever
33 * append things to the readchain, not prepend. (Therefore only prepend
34 * things to the writechain.) Always flush() or flush_write() before
35 * adding to the writechain. See also min_readsize.
37 class WvEncoderStream : public WvStreamClone
39 bool is_closing;
40 WvDynBuf readinbuf;
41 WvDynBuf readoutbuf;
42 WvDynBuf writeinbuf;
43 //WvDynBuf writeoutbuf;
45 public:
46 /** Encoder chain through which input data is passed. */
47 WvEncoderChain readchain;
49 /** Encoder chain through which output data is passed. */
50 WvEncoderChain writechain;
52 /**
53 * Controls the minimum number of unencoded bytes the encoder
54 * should try to read at once from the underlying stream,
55 * to optimize performance of block-oriented protocols.
56 * This is not the same as queuemin() which guarantees how much
57 * encoded input must be generated before select() returns true.
58 * if 0, the encoder will only read whatever is specified in uread().
60 * NOTE: if you plan to append a new encoder to the readchain after
61 * doing read(), you should always use read() with only 1 byte at a
62 * time, or some extra data will end up in inbuf and not pass through
63 * the newly- added encoder. Remember that getline() also calls
64 * read(). The purpose of min_readsize is to make these one-byte
65 * read() calls more efficient, because the *underlying* stream can
66 * still read lots of bytes, as long as we only pass single bytes down
67 * to the WvEncoderStream.
69 * If you don't plan to add new encoders to readchain from now on, you
70 * can give larger sizes to read() or getline(), and thus min_readsize
71 * is unnecessary.
73 size_t min_readsize;
75 /**
76 * Creates an encoder stream.
78 * "cloned" is the stream to wrap
80 WvEncoderStream(WvStream *cloned);
81 virtual ~WvEncoderStream();
83 /**
84 * Safely shuts down the stream.
86 * Does the following in sequence:
88 * - Flushes and finishes the read chain
89 * - Flushes and finishes the write chain
90 * - Flushes the stream output buffers
91 * - Closes the underlying stream
93 virtual void close();
95 /**
96 * Flushes the read chain through to the stream's input buffer.
98 * The regular stream flush() only operates on the write chain.
100 * Returns: true if the encoder chain returned true
102 bool flush_read();
105 * Flushes the write chain through to the stream's output buffer.
107 * The regular stream flush() invokes this, then attempts to
108 * synchronously push the buffered data to the stream, which
109 * may not always be desirable since it can be quite costly.
111 * To simply cause the write chain to be flushed but allow
112 * WvStreams to drain the encoded output buffer at its leisure,
113 * use this function.
115 * Returns: true if the encoder chain returned true
117 bool flush_write();
120 * Calls flush() then finish() on the read chain of encoders.
122 * Returns: true if the encoder chain returned true
124 bool finish_read();
127 * Calls flush() then finish() on the write chain of encoders.
129 * Does not flush() the stream.
131 * Returns: true if the encoder chain returned true.
133 bool finish_write();
136 * Defines isok() semantics for encoders.
138 * Returns false on error or after all data has been read from
139 * the internal buffers and readchain.isfinished() or
140 * ! writechain.isok().
142 * Returns: true if it is still possible to read and write data
144 virtual bool isok() const;
146 virtual size_t uread(void *buf, size_t size);
147 virtual size_t uwrite(const void *buf, size_t size);
149 protected:
150 void pre_select(SelectInfo &si);
151 bool post_select(SelectInfo &si);
152 virtual bool flush_internal(time_t msec_timeout);
154 private:
155 void checkreadisok();
156 void checkwriteisok();
158 // pulls a chunk of specified size from the underlying stream
159 void pull(size_t size);
161 // pushes a chunk to the underlying stream
162 bool push(bool flush, bool finish);
164 public:
165 const char *wstype() const { return "WvEncoderStream"; }
168 #endif // __WVENCODERSTREAM_H