1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include <X11/Xutil.h>
33 #include "WindowMaker.h"
39 #include "application.h"
45 #include "winspector.h"
46 #include "workspace.h"
49 #include "placement.h"
52 /****** Global Variables ******/
54 int ignore_wks_change
= 0;
55 extern Time LastTimestamp
;
56 extern Time LastFocusChange
;
57 extern WPreferences wPreferences
;
58 extern Atom _XA_WM_TAKE_FOCUS
;
60 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
61 unsigned int *new_width
, unsigned int *new_height
);
62 static void save_old_geometry(WWindow
*wwin
, int directions
);
64 /******* Local Variables *******/
70 SHADE_STEPS_UF
, SHADE_DELAY_UF
}, {
71 SHADE_STEPS_F
, SHADE_DELAY_F
}, {
72 SHADE_STEPS_M
, SHADE_DELAY_M
}, {
73 SHADE_STEPS_S
, SHADE_DELAY_S
}, {
74 SHADE_STEPS_US
, SHADE_DELAY_US
}};
78 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
79 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
81 static int compareTimes(Time t1
, Time t2
)
87 return (diff
< 60000) ? 1 : -1;
91 static void shade_animate(WWindow
*wwin
, Bool what
);
93 static void shade_animate(WWindow
*wwin
, Bool what
) { }
97 *----------------------------------------------------------------------
99 * Changes the window focus to the one passed as argument.
100 * If the window to focus is not already focused, it will be brought
101 * to the head of the list of windows. Previously focused window is
105 * Window list may be reordered and the window focus is changed.
107 *----------------------------------------------------------------------
109 void wSetFocusTo(WScreen
*scr
, WWindow
*wwin
)
111 static WScreen
*old_scr
= NULL
;
113 WWindow
*old_focused
;
114 WWindow
*focused
= scr
->focused_window
;
115 Time timestamp
= LastTimestamp
;
116 WApplication
*oapp
= NULL
, *napp
= NULL
;
119 if (scr
->flags
.ignore_focus_events
|| compareTimes(LastFocusChange
, timestamp
) > 0)
125 old_focused
= old_scr
->focused_window
;
127 LastFocusChange
= timestamp
;
130 oapp
= wApplicationOf(old_focused
->main_window
);
133 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
135 wWindowUnfocus(old_focused
);
138 wAppMenuUnmap(oapp
->menu
);
139 if (wPreferences
.highlight_active_app
)
140 wApplicationDeactivate(oapp
);
143 WMPostNotificationName(WMNChangedFocus
, NULL
, (void *)True
);
147 if (old_scr
!= scr
&& old_focused
)
148 wWindowUnfocus(old_focused
);
150 wasfocused
= wwin
->flags
.focused
;
151 napp
= wApplicationOf(wwin
->main_window
);
153 /* remember last workspace where the app has been */
155 napp
->last_workspace
= wwin
->frame
->workspace
;
157 if (wwin
->flags
.mapped
&& !WFLAGP(wwin
, no_focusable
)) {
158 /* install colormap if colormap mode is lock mode */
159 if (wPreferences
.colormap_mode
== WCM_CLICK
)
160 wColormapInstallForWindow(scr
, wwin
);
162 /* set input focus */
163 switch (wwin
->focus_mode
) {
165 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
168 case WFM_LOCALLY_ACTIVE
:
169 XSetInputFocus(dpy
, wwin
->client_win
, RevertToParent
, CurrentTime
);
171 case WFM_GLOBALLY_ACTIVE
:
176 if (wwin
->protocols
.TAKE_FOCUS
)
177 wClientSendProtocol(wwin
, _XA_WM_TAKE_FOCUS
, timestamp
);
181 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
184 if (WFLAGP(wwin
, no_focusable
))
187 /* if this is not the focused window focus it */
188 if (focused
!= wwin
) {
189 /* change the focus window list order */
191 wwin
->prev
->next
= wwin
->next
;
194 wwin
->next
->prev
= wwin
->prev
;
196 wwin
->prev
= focused
;
197 focused
->next
= wwin
;
199 scr
->focused_window
= wwin
;
201 if (oapp
&& oapp
!= napp
) {
202 wAppMenuUnmap(oapp
->menu
);
203 if (wPreferences
.highlight_active_app
)
204 wApplicationDeactivate(oapp
);
208 wWindowFocus(wwin
, focused
);
210 if (napp
&& !wasfocused
) {
212 wUserMenuRefreshInstances(napp
->menu
, wwin
);
213 #endif /* USER_MENU */
215 if (wwin
->flags
.mapped
)
216 wAppMenuMap(napp
->menu
, wwin
);
218 if (napp
&& wPreferences
.highlight_active_app
)
219 wApplicationActivate(napp
);
225 void wShadeWindow(WWindow
*wwin
)
228 if (wwin
->flags
.shaded
)
231 XLowerWindow(dpy
, wwin
->client_win
);
232 shade_animate(wwin
, SHADE
);
234 wwin
->flags
.skip_next_animation
= 0;
235 wwin
->flags
.shaded
= 1;
236 wwin
->flags
.mapped
= 0;
237 /* prevent window withdrawal when getting UnmapNotify */
238 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
& ~StructureNotifyMask
);
239 XUnmapWindow(dpy
, wwin
->client_win
);
240 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
);
242 /* for the client it's just like iconification */
243 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
, wwin
->frame
->top_width
- 1);
245 wwin
->client
.y
= wwin
->frame_y
- wwin
->client
.height
+ wwin
->frame
->top_width
;
246 wWindowSynthConfigureNotify(wwin
);
249 wClientSetState(wwin, IconicState, None);
252 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
255 if (!wwin
->screen_ptr
->flags
.startup
) {
256 /* Catch up with events not processed while animation was running */
257 ProcessPendingEvents();
262 void wUnshadeWindow(WWindow
*wwin
)
265 if (!wwin
->flags
.shaded
)
268 wwin
->flags
.shaded
= 0;
269 wwin
->flags
.mapped
= 1;
270 XMapWindow(dpy
, wwin
->client_win
);
272 shade_animate(wwin
, UNSHADE
);
274 wwin
->flags
.skip_next_animation
= 0;
275 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
,
276 wwin
->frame
->top_width
+ wwin
->client
.height
+ wwin
->frame
->bottom_width
);
278 wwin
->client
.y
= wwin
->frame_y
+ wwin
->frame
->top_width
;
279 wWindowSynthConfigureNotify(wwin
);
281 /* if the window is focused, set the focus again as it was disabled during
283 if (wwin
->flags
.focused
)
284 wSetFocusTo(wwin
->screen_ptr
, wwin
);
286 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
289 /* Set the old coordinates using the current values */
290 static void save_old_geometry(WWindow
*wwin
, int directions
)
292 /* never been saved? */
293 if (! wwin
->old_geometry
.width
)
294 directions
|= SAVE_GEOMETRY_X
| SAVE_GEOMETRY_WIDTH
;
295 if (! wwin
->old_geometry
.height
)
296 directions
|= SAVE_GEOMETRY_Y
| SAVE_GEOMETRY_HEIGHT
;
298 if (directions
& SAVE_GEOMETRY_X
)
299 wwin
->old_geometry
.x
= wwin
->frame_x
;
300 if (directions
& SAVE_GEOMETRY_Y
)
301 wwin
->old_geometry
.y
= wwin
->frame_y
;
302 if (directions
& SAVE_GEOMETRY_WIDTH
)
303 wwin
->old_geometry
.width
= wwin
->client
.width
;
304 if (directions
& SAVE_GEOMETRY_HEIGHT
)
305 wwin
->old_geometry
.height
= wwin
->client
.height
;
308 static void remember_geometry(WWindow
*wwin
, int *x
, int *y
, int *w
, int *h
)
310 WMRect old_geom_rect
;
314 old_geom_rect
= wmkrect(wwin
->old_geometry
.x
, wwin
->old_geometry
.y
, wwin
->old_geometry
.width
, wwin
->old_geometry
.height
);
315 old_head
= wGetHeadForRect(wwin
->screen_ptr
, old_geom_rect
);
316 same_head
= (wGetHeadForWindow(wwin
) == old_head
);
317 *x
= ((wwin
->old_geometry
.x
|| wwin
->old_geometry
.width
) && same_head
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
318 *y
= ((wwin
->old_geometry
.y
|| wwin
->old_geometry
.height
) && same_head
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
319 *w
= wwin
->old_geometry
.width
? wwin
->old_geometry
.width
: wwin
->client
.width
;
320 *h
= wwin
->old_geometry
.height
? wwin
->old_geometry
.height
: wwin
->client
.height
;
323 /* Remember geometry for unmaximizing */
324 void update_saved_geometry(WWindow
*wwin
)
326 /* NOT if we aren't already maximized
327 * we'll save geometry when maximizing */
328 if (!wwin
->flags
.maximized
)
331 /* NOT if we are fully maximized */
332 if ((wwin
->flags
.maximized
& MAX_MAXIMUS
) ||
333 ((wwin
->flags
.maximized
& MAX_HORIZONTAL
) &&
334 (wwin
->flags
.maximized
& MAX_VERTICAL
)))
337 /* save the co-ordinate in the axis in which we AREN'T maximized */
338 if (wwin
->flags
.maximized
& MAX_HORIZONTAL
)
339 save_old_geometry(wwin
, SAVE_GEOMETRY_Y
);
340 if (wwin
->flags
.maximized
& MAX_VERTICAL
)
341 save_old_geometry(wwin
, SAVE_GEOMETRY_X
);
344 void wMaximizeWindow(WWindow
*wwin
, int directions
)
346 unsigned int new_width
, new_height
, half_scr_width
, half_scr_height
;
351 unsigned int maximus_width
= 0;
352 unsigned int maximus_height
= 0;
353 WArea usableArea
, totalArea
;
357 if (!IS_RESIZABLE(wwin
))
360 if (!HAS_BORDER(wwin
))
363 /* the size to adjust the geometry */
364 adj_size
= wwin
->screen_ptr
->frame_border_width
* 2 * has_border
;
366 /* save old coordinates before we change the current values */
367 if (!wwin
->flags
.maximized
)
368 save_old_geometry(wwin
, SAVE_GEOMETRY_ALL
);
370 totalArea
.x2
= wwin
->screen_ptr
->scr_width
;
371 totalArea
.y2
= wwin
->screen_ptr
->scr_height
;
374 usableArea
= totalArea
;
376 if (!(directions
& MAX_IGNORE_XINERAMA
)) {
377 WScreen
*scr
= wwin
->screen_ptr
;
380 if (directions
& MAX_KEYBOARD
)
381 head
= wGetHeadForWindow(wwin
);
383 head
= wGetHeadForPointerLocation(scr
);
385 usableArea
= wGetUsableAreaForHead(scr
, head
, &totalArea
, True
);
388 /* Only save directions, not kbd or xinerama hints */
389 directions
&= (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
391 if (WFLAGP(wwin
, full_maximize
)) {
392 usableArea
= totalArea
;
394 half_scr_width
= (usableArea
.x2
- usableArea
.x1
)/2;
395 half_scr_height
= (usableArea
.y2
- usableArea
.y1
)/2;
397 if (wwin
->flags
.shaded
) {
398 wwin
->flags
.skip_next_animation
= 1;
399 wUnshadeWindow(wwin
);
402 if (directions
& MAX_MAXIMUS
) {
403 find_Maximus_geometry(wwin
, usableArea
, &maximus_x
, &maximus_y
, &maximus_width
, &maximus_height
);
404 new_width
= maximus_width
- adj_size
;
405 new_height
= maximus_height
- adj_size
;
408 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0)) {
409 new_height
+= wwin
->frame
->bottom_width
- 1;
410 new_y
-= wwin
->frame
->top_width
;
412 /* HACK: this will be subtracted again below */
413 new_height
+= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
415 wwin
->maximus_x
= new_x
;
416 wwin
->maximus_y
= new_y
;
417 wwin
->flags
.old_maximized
|= MAX_MAXIMUS
;
419 /* set default values if no option set then */
420 if (!(directions
& (MAX_HORIZONTAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_MAXIMUS
))) {
421 new_width
= (wwin
->old_geometry
.width
) ? wwin
->old_geometry
.width
: wwin
->frame
->core
->width
;
422 new_x
= (wwin
->old_geometry
.x
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
424 if (!(directions
& (MAX_VERTICAL
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
))) {
425 new_height
= (wwin
->old_geometry
.height
) ? wwin
->old_geometry
.height
: wwin
->frame
->core
->height
;
426 new_y
= (wwin
->old_geometry
.y
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
429 /* left|right position */
430 if (directions
& MAX_LEFTHALF
) {
431 new_width
= half_scr_width
- adj_size
;
432 new_x
= usableArea
.x1
;
433 } else if (directions
& MAX_RIGHTHALF
) {
434 new_width
= half_scr_width
- adj_size
;
435 new_x
= usableArea
.x1
+ half_scr_width
;
437 /* top|bottom position */
438 if (directions
& MAX_TOPHALF
) {
439 new_height
= half_scr_height
- adj_size
;
440 new_y
= usableArea
.y1
;
441 } else if (directions
& MAX_BOTTOMHALF
) {
442 new_height
= half_scr_height
- adj_size
;
443 new_y
= usableArea
.y1
+ half_scr_height
;
446 /* vertical|horizontal position */
447 if (directions
& MAX_HORIZONTAL
) {
448 new_width
= usableArea
.x2
- usableArea
.x1
- adj_size
;
449 new_x
= usableArea
.x1
;
451 if (directions
& MAX_VERTICAL
) {
452 new_height
= usableArea
.y2
- usableArea
.y1
- adj_size
;
453 new_y
= usableArea
.y1
;
454 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0))
455 new_y
-= wwin
->frame
->top_width
;
459 if (!WFLAGP(wwin
, full_maximize
))
460 new_height
-= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
462 /* set maximization state */
463 wwin
->flags
.maximized
= directions
;
464 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) && !wwin
->flags
.maximized
)
465 wwin
->flags
.maximized
= MAX_MAXIMUS
;
467 wWindowConstrainSize(wwin
, &new_width
, &new_height
);
469 wWindowCropSize(wwin
, usableArea
.x2
- usableArea
.x1
,
470 usableArea
.y2
- usableArea
.y1
, &new_width
, &new_height
);
472 wWindowConfigure(wwin
, new_x
, new_y
, new_width
, new_height
);
473 wWindowSynthConfigureNotify(wwin
);
475 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
478 /* generic (un)maximizer */
479 void handleMaximize(WWindow
*wwin
, int directions
)
481 int current
= wwin
->flags
.maximized
;
482 int requested
= directions
& (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
483 int effective
= requested
^ current
;
484 int flags
= directions
& ~requested
;
487 /* allow wMaximizeWindow to restore the Maximusized size */
488 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) &&
489 !(requested
& MAX_MAXIMUS
))
490 wMaximizeWindow(wwin
, flags
);
492 wUnmaximizeWindow(wwin
);
493 /* these alone mean vertical|horizontal toggle */
494 } else if ((effective
== MAX_LEFTHALF
) ||
495 (effective
== MAX_RIGHTHALF
) ||
496 (effective
== MAX_TOPHALF
) ||
497 (effective
== MAX_BOTTOMHALF
))
498 wUnmaximizeWindow(wwin
);
500 if ((requested
== (MAX_HORIZONTAL
| MAX_VERTICAL
)) ||
501 (requested
== MAX_MAXIMUS
))
502 effective
= requested
;
504 if (requested
& MAX_LEFTHALF
) {
505 effective
|= MAX_VERTICAL
;
506 effective
&= ~(MAX_HORIZONTAL
| MAX_RIGHTHALF
);
507 } else if (requested
& MAX_RIGHTHALF
) {
508 effective
|= MAX_VERTICAL
;
509 effective
&= ~(MAX_HORIZONTAL
| MAX_LEFTHALF
);
511 if (requested
& MAX_TOPHALF
) {
512 effective
|= MAX_HORIZONTAL
;
513 effective
&= ~(MAX_VERTICAL
| MAX_BOTTOMHALF
);
514 } else if (requested
& MAX_BOTTOMHALF
) {
515 effective
|= MAX_HORIZONTAL
;
516 effective
&= ~(MAX_VERTICAL
| MAX_TOPHALF
);
518 if (requested
& MAX_HORIZONTAL
)
519 effective
&= ~(MAX_LEFTHALF
| MAX_RIGHTHALF
);
520 if (requested
& MAX_VERTICAL
)
521 effective
&= ~(MAX_TOPHALF
| MAX_BOTTOMHALF
);
522 effective
&= ~MAX_MAXIMUS
;
524 wMaximizeWindow(wwin
, effective
| flags
);
528 /* the window boundary coordinates */
538 static void set_window_coords(WWindow
*wwin
, win_coords
*obs
)
540 obs
->left
= wwin
->frame_x
;
541 obs
->top
= wwin
->frame_y
;
542 obs
->width
= wwin
->frame
->core
->width
;
543 obs
->height
= wwin
->frame
->core
->height
;
544 obs
->bottom
= obs
->top
+ obs
->height
;
545 obs
->right
= obs
->left
+ obs
->width
;
549 * Maximus: tiled maximization (maximize without overlapping other windows)
551 * The original window 'orig' will be maximized to new coordinates 'new'.
552 * The windows obstructing the maximization of 'orig' are denoted 'obs'.
554 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
555 unsigned int *new_width
, unsigned int *new_height
)
558 short int tbar_height_0
= 0, rbar_height_0
= 0, bd_width_0
= 0;
559 short int adjust_height
;
560 int x_intsect
, y_intsect
;
561 /* the obstructing, original and new windows */
562 win_coords obs
, orig
, new;
564 /* set the original coordinate positions of the window to be Maximumized */
565 if (wwin
->flags
.maximized
) {
566 /* window is already maximized; consider original geometry */
567 remember_geometry(wwin
, &orig
.left
, &orig
.top
, &orig
.width
, &orig
.height
);
568 orig
.bottom
= orig
.top
+ orig
.height
;
569 orig
.right
= orig
.left
+ orig
.width
;
572 set_window_coords(wwin
, &orig
);
574 /* Try to fully maximize first, then readjust later */
575 new.left
= usableArea
.x1
;
576 new.right
= usableArea
.x2
;
577 new.top
= usableArea
.y1
;
578 new.bottom
= usableArea
.y2
;
580 if (HAS_TITLEBAR(wwin
))
581 tbar_height_0
= TITLEBAR_HEIGHT
;
582 if (HAS_RESIZEBAR(wwin
))
583 rbar_height_0
= RESIZEBAR_HEIGHT
;
584 if (HAS_BORDER(wwin
))
585 bd_width_0
= wwin
->screen_ptr
->frame_border_width
;
587 /* the length to be subtracted if the window has titlebar, etc */
588 adjust_height
= tbar_height_0
+ 2 * bd_width_0
+ rbar_height_0
;
591 /* The focused window is always the last in the list */
593 /* ignore windows in other workspaces etc */
594 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
595 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
601 /* Set the coordinates of obstructing window */
602 set_window_coords(tmp
, &obs
);
604 /* Try to maximize in the y direction first */
605 x_intsect
= calcIntersectionLength(orig
.left
, orig
.width
, obs
.left
, obs
.width
);
606 if (x_intsect
!= 0) {
607 /* TODO: Consider the case when coords are equal */
608 if (obs
.bottom
< orig
.top
&& obs
.bottom
> new.top
) {
609 /* w_0 is below the bottom of w_j */
610 new.top
= obs
.bottom
+ 1;
612 if (orig
.bottom
< obs
.top
&& obs
.top
< new.bottom
) {
613 /* The bottom of w_0 is above the top of w_j */
614 new.bottom
= obs
.top
- 1;
621 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
622 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
628 set_window_coords(tmp
, &obs
);
631 * Use the new.top and new.height instead of original values
632 * as they may have different intersections with the obstructing windows
634 new.height
= new.bottom
- new.top
- adjust_height
;
635 y_intsect
= calcIntersectionLength(new.top
, new.height
, obs
.top
, obs
.height
);
636 if (y_intsect
!= 0) {
637 if (obs
.right
< orig
.left
&& obs
.right
> new.left
) {
638 /* w_0 is completely to the right of w_j */
639 new.left
= obs
.right
+ 1;
641 if (orig
.right
< obs
.left
&& obs
.left
< new.right
) {
642 /* w_0 is completely to the left of w_j */
643 new.right
= obs
.left
- 1;
650 /* xcalc needs -7 here, but other apps don't */
651 *new_height
= new.bottom
- new.top
- adjust_height
- 1;;
652 *new_width
= new.right
- new.left
;
655 void wUnmaximizeWindow(WWindow
*wwin
)
659 if (!wwin
->flags
.maximized
)
662 if (wwin
->flags
.shaded
) {
663 wwin
->flags
.skip_next_animation
= 1;
664 wUnshadeWindow(wwin
);
667 /* Use old coordinates if they are set, current values otherwise */
668 remember_geometry(wwin
, &x
, &y
, &w
, &h
);
670 /* unMaximusize relative to original position */
671 if (wwin
->flags
.maximized
& MAX_MAXIMUS
) {
672 x
+= wwin
->frame_x
- wwin
->maximus_x
;
673 y
+= wwin
->frame_y
- wwin
->maximus_y
;
676 wwin
->flags
.maximized
= 0;
677 wwin
->flags
.old_maximized
= 0;
678 wWindowConfigure(wwin
, x
, y
, w
, h
);
679 wWindowSynthConfigureNotify(wwin
);
681 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
684 void wFullscreenWindow(WWindow
*wwin
)
689 if (wwin
->flags
.fullscreen
)
692 wwin
->flags
.fullscreen
= True
;
694 wWindowConfigureBorders(wwin
);
696 ChangeStackingLevel(wwin
->frame
->core
, WMFullscreenLevel
);
698 wwin
->bfs_geometry
.x
= wwin
->frame_x
;
699 wwin
->bfs_geometry
.y
= wwin
->frame_y
;
700 wwin
->bfs_geometry
.width
= wwin
->frame
->core
->width
;
701 wwin
->bfs_geometry
.height
= wwin
->frame
->core
->height
;
703 head
= wGetHeadForWindow(wwin
);
704 rect
= wGetRectForHead(wwin
->screen_ptr
, head
);
705 wWindowConfigure(wwin
, rect
.pos
.x
, rect
.pos
.y
, rect
.size
.width
, rect
.size
.height
);
707 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
710 void wUnfullscreenWindow(WWindow
*wwin
)
712 if (!wwin
->flags
.fullscreen
)
715 wwin
->flags
.fullscreen
= False
;
717 if (wwin
->frame
->core
->stacking
->window_level
== WMFullscreenLevel
) {
718 if (WFLAGP(wwin
, sunken
)) {
719 ChangeStackingLevel(wwin
->frame
->core
, WMSunkenLevel
);
720 } else if (WFLAGP(wwin
, floating
)) {
721 ChangeStackingLevel(wwin
->frame
->core
, WMFloatingLevel
);
723 ChangeStackingLevel(wwin
->frame
->core
, WMNormalLevel
);
727 wWindowConfigure(wwin
, wwin
->bfs_geometry
.x
, wwin
->bfs_geometry
.y
,
728 wwin
->bfs_geometry
.width
, wwin
->bfs_geometry
.height
);
730 wWindowConfigureBorders(wwin
);
732 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
733 wFrameWindowPaint(wwin->frame);
736 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
740 static void animateResizeFlip(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
742 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
743 float cx
, cy
, cw
, ch
;
744 float xstep
, ystep
, wstep
, hstep
;
747 float angle
, final_angle
, delta
;
749 xstep
= (float)(fx
- x
) / steps
;
750 ystep
= (float)(fy
- y
) / steps
;
751 wstep
= (float)(fw
- w
) / steps
;
752 hstep
= (float)(fh
- h
) / steps
;
759 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_F
;
760 delta
= (float)(final_angle
/ FRAMES
);
761 for (angle
= 0;; angle
+= delta
) {
762 if (angle
> final_angle
)
765 dx
= (cw
/ 10) - ((cw
/ 5) * sin(angle
));
766 dch
= (ch
/ 2) * cos(angle
);
767 midy
= cy
+ (ch
/ 2);
769 points
[0].x
= cx
+ dx
;
770 points
[0].y
= midy
- dch
;
771 points
[1].x
= cx
+ cw
- dx
;
772 points
[1].y
= points
[0].y
;
773 points
[2].x
= cx
+ cw
+ dx
;
774 points
[2].y
= midy
+ dch
;
775 points
[3].x
= cx
- dx
;
776 points
[3].y
= points
[2].y
;
777 points
[4].x
= points
[0].x
;
778 points
[4].y
= points
[0].y
;
781 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
783 wusleep(MINIATURIZE_ANIMATION_DELAY_F
);
785 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
791 if (angle
>= final_angle
)
801 animateResizeTwist(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
803 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
804 float cx
, cy
, cw
, ch
;
805 float xstep
, ystep
, wstep
, hstep
;
807 float angle
, final_angle
, a
, d
, delta
;
814 xstep
= (float)(fx
- x
) / steps
;
815 ystep
= (float)(fy
- y
) / steps
;
816 wstep
= (float)(fw
- w
) / steps
;
817 hstep
= (float)(fh
- h
) / steps
;
824 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_T
;
825 delta
= (float)(final_angle
/ FRAMES
);
826 for (angle
= 0;; angle
+= delta
) {
827 if (angle
> final_angle
)
831 d
= sqrt((cw
/ 2) * (cw
/ 2) + (ch
/ 2) * (ch
/ 2));
833 points
[0].x
= cx
+ cos(angle
- a
) * d
;
834 points
[0].y
= cy
+ sin(angle
- a
) * d
;
835 points
[1].x
= cx
+ cos(angle
+ a
) * d
;
836 points
[1].y
= cy
+ sin(angle
+ a
) * d
;
837 points
[2].x
= cx
+ cos(angle
- a
+ WM_PI
) * d
;
838 points
[2].y
= cy
+ sin(angle
- a
+ WM_PI
) * d
;
839 points
[3].x
= cx
+ cos(angle
+ a
+ WM_PI
) * d
;
840 points
[3].y
= cy
+ sin(angle
+ a
+ WM_PI
) * d
;
841 points
[4].x
= cx
+ cos(angle
- a
) * d
;
842 points
[4].y
= cy
+ sin(angle
- a
) * d
;
844 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
846 wusleep(MINIATURIZE_ANIMATION_DELAY_T
);
848 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
854 if (angle
>= final_angle
)
863 static void animateResizeZoom(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
865 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
866 float cx
[FRAMES
], cy
[FRAMES
], cw
[FRAMES
], ch
[FRAMES
];
867 float xstep
, ystep
, wstep
, hstep
;
870 xstep
= (float)(fx
- x
) / steps
;
871 ystep
= (float)(fy
- y
) / steps
;
872 wstep
= (float)(fw
- w
) / steps
;
873 hstep
= (float)(fh
- h
) / steps
;
875 for (j
= 0; j
< FRAMES
; j
++) {
882 for (i
= 0; i
< steps
; i
++) {
883 for (j
= 0; j
< FRAMES
; j
++) {
884 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
885 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
888 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
890 for (j
= 0; j
< FRAMES
; j
++) {
891 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
892 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
893 if (j
< FRAMES
- 1) {
907 for (j
= 0; j
< FRAMES
; j
++) {
908 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
911 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
913 for (j
= 0; j
< FRAMES
; j
++) {
914 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
922 void animateResize(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
)
924 int style
= wPreferences
.iconification_style
; /* Catch the value */
927 if (style
== WIS_NONE
)
930 if (style
== WIS_RANDOM
) {
936 steps
= MINIATURIZE_ANIMATION_STEPS_T
;
938 animateResizeTwist(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
941 steps
= MINIATURIZE_ANIMATION_STEPS_F
;
943 animateResizeFlip(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
947 steps
= MINIATURIZE_ANIMATION_STEPS_Z
;
949 animateResizeZoom(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
953 #endif /* ANIMATIONS */
955 static void flushExpose(void)
959 while (XCheckTypedEvent(dpy
, Expose
, &tmpev
))
960 WMHandleEvent(&tmpev
);
964 static void unmapTransientsFor(WWindow
*wwin
)
968 tmp
= wwin
->screen_ptr
->focused_window
;
970 /* unmap the transients for this transient */
971 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
972 && (tmp
->flags
.mapped
|| wwin
->screen_ptr
->flags
.startup
|| tmp
->flags
.shaded
)) {
973 unmapTransientsFor(tmp
);
974 tmp
->flags
.miniaturized
= 1;
975 if (!tmp
->flags
.shaded
) {
978 XUnmapWindow(dpy
, tmp
->frame
->core
->window
);
981 if (!tmp->flags.shaded)
983 wClientSetState(tmp
, IconicState
, None
);
985 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
991 static void mapTransientsFor(WWindow
*wwin
)
995 tmp
= wwin
->screen_ptr
->focused_window
;
997 /* recursively map the transients for this transient */
998 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
&& /*!tmp->flags.mapped */ tmp
->flags
.miniaturized
999 && tmp
->icon
== NULL
) {
1000 mapTransientsFor(tmp
);
1001 tmp
->flags
.miniaturized
= 0;
1002 if (!tmp
->flags
.shaded
) {
1005 XMapWindow(dpy
, tmp
->frame
->core
->window
);
1007 tmp
->flags
.semi_focused
= 0;
1009 if (!tmp->flags.shaded)
1011 wClientSetState(tmp
, NormalState
, None
);
1013 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1019 static WWindow
*recursiveTransientFor(WWindow
* wwin
)
1026 /* hackish way to detect transient_for cycle */
1027 i
= wwin
->screen_ptr
->window_count
+ 1;
1029 while (wwin
&& wwin
->transient_for
!= None
&& i
> 0) {
1030 wwin
= wWindowFor(wwin
->transient_for
);
1033 if (i
== 0 && wwin
) {
1034 wwarning("%s has a severely broken WM_TRANSIENT_FOR hint.", wwin
->frame
->title
);
1041 void wIconifyWindow(WWindow
* wwin
)
1043 XWindowAttributes attribs
;
1046 if (!XGetWindowAttributes(dpy
, wwin
->client_win
, &attribs
))
1047 return; /* the window doesn't exist anymore */
1049 if (wwin
->flags
.miniaturized
)
1050 return; /* already miniaturized */
1052 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1053 WWindow
*owner
= wWindowFor(wwin
->transient_for
);
1055 if (owner
&& owner
->flags
.miniaturized
)
1059 present
= wwin
->frame
->workspace
== wwin
->screen_ptr
->current_workspace
;
1061 /* if the window is in another workspace, simplify process */
1063 /* icon creation may take a while */
1064 XGrabPointer(dpy
, wwin
->screen_ptr
->root_win
, False
,
1065 ButtonMotionMask
| ButtonReleaseMask
, GrabModeAsync
,
1066 GrabModeAsync
, None
, None
, CurrentTime
);
1069 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1070 if (!wwin
->flags
.icon_moved
)
1071 PlaceIcon(wwin
->screen_ptr
, &wwin
->icon_x
, &wwin
->icon_y
, wGetHeadForWindow(wwin
));
1073 wwin
->icon
= icon_create_for_wwindow(wwin
);
1074 wwin
->icon
->mapped
= 1;
1077 wwin
->flags
.miniaturized
= 1;
1078 wwin
->flags
.mapped
= 0;
1080 /* unmap transients */
1081 unmapTransientsFor(wwin
);
1084 XUngrabPointer(dpy
, CurrentTime
);
1086 /* let all Expose events arrive so that we can repaint
1087 * something before the animation starts (and the server is grabbed) */
1090 if (wPreferences
.disable_miniwindows
|| wwin
->flags
.net_handle_icon
)
1091 wClientSetState(wwin
, IconicState
, None
);
1093 wClientSetState(wwin
, IconicState
, wwin
->icon
->icon_win
);
1097 if (!wwin
->screen_ptr
->flags
.startup
&& !wwin
->flags
.skip_next_animation
1098 && !wPreferences
.no_animations
) {
1101 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1104 iw
= wwin
->icon
->core
->width
;
1105 ih
= wwin
->icon
->core
->height
;
1107 if (wwin
->flags
.net_handle_icon
) {
1115 iw
= wwin
->screen_ptr
->scr_width
;
1116 ih
= wwin
->screen_ptr
->scr_height
;
1119 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1120 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
, ix
, iy
, iw
, ih
);
1125 wwin
->flags
.skip_next_animation
= 0;
1127 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1128 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
||
1129 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)
1130 XMapWindow(dpy
, wwin
->icon
->core
->window
);
1132 AddToStackList(wwin
->icon
->core
);
1133 wLowerFrame(wwin
->icon
->core
);
1137 WWindow
*owner
= recursiveTransientFor(wwin
->screen_ptr
->focused_window
);
1140 * It doesn't seem to be working and causes button event hangup
1141 * when deiconifying a transient window.
1142 setupIconGrabs(wwin->icon);
1144 if ((wwin
->flags
.focused
|| (owner
&& wwin
->client_win
== owner
->client_win
))
1145 && wPreferences
.focus_mode
== WKF_CLICK
) {
1150 if (!WFLAGP(tmp
, no_focusable
)
1151 && !(tmp
->flags
.hidden
|| tmp
->flags
.miniaturized
)
1152 && (wwin
->frame
->workspace
== tmp
->frame
->workspace
))
1156 wSetFocusTo(wwin
->screen_ptr
, tmp
);
1157 } else if (wPreferences
.focus_mode
!= WKF_CLICK
) {
1158 wSetFocusTo(wwin
->screen_ptr
, NULL
);
1161 if (!wwin
->screen_ptr
->flags
.startup
) {
1162 /* Catch up with events not processed while animation was running */
1163 Window clientwin
= wwin
->client_win
;
1165 ProcessPendingEvents();
1167 /* the window can disappear while ProcessPendingEvents() runs */
1168 if (!wWindowFor(clientwin
)) {
1175 /* maybe we want to do this regardless of net_handle_icon
1176 * it seems to me we might break behaviour this way.
1178 if (wwin
->flags
.selected
&& !wPreferences
.disable_miniwindows
1179 && !wwin
->flags
.net_handle_icon
)
1180 wIconSelect(wwin
->icon
);
1182 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1184 if (wPreferences
.auto_arrange_icons
)
1185 wArrangeIcons(wwin
->screen_ptr
, True
);
1188 void wDeiconifyWindow(WWindow
*wwin
)
1190 /* Let's avoid changing workspace while deiconifying */
1191 ignore_wks_change
= 1;
1193 /* we're hiding for show_desktop */
1194 int netwm_hidden
= wwin
->flags
.net_show_desktop
&&
1195 wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
;
1198 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1200 if (!wwin
->flags
.miniaturized
)
1203 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1204 WWindow
*owner
= recursiveTransientFor(wwin
);
1206 if (owner
&& owner
->flags
.miniaturized
) {
1207 wDeiconifyWindow(owner
);
1208 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1209 wRaiseFrame(wwin
->frame
->core
);
1214 wwin
->flags
.miniaturized
= 0;
1216 if (!netwm_hidden
&& !wwin
->flags
.shaded
)
1217 wwin
->flags
.mapped
= 1;
1219 if (!netwm_hidden
|| wPreferences
.sticky_icons
) {
1220 /* maybe we want to do this regardless of net_handle_icon
1221 * it seems to me we might break behaviour this way.
1223 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
1224 && wwin
->icon
!= NULL
) {
1225 if (wwin
->icon
->selected
)
1226 wIconSelect(wwin
->icon
);
1228 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1232 /* if the window is in another workspace, do it silently */
1233 if (!netwm_hidden
) {
1235 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
1236 && !wwin
->flags
.skip_next_animation
&& wwin
->icon
!= NULL
) {
1239 if (!wPreferences
.disable_miniwindows
1240 && !wwin
->flags
.net_handle_icon
) {
1243 iw
= wwin
->icon
->core
->width
;
1244 ih
= wwin
->icon
->core
->height
;
1246 if (wwin
->flags
.net_handle_icon
) {
1254 iw
= wwin
->screen_ptr
->scr_width
;
1255 ih
= wwin
->screen_ptr
->scr_height
;
1258 animateResize(wwin
->screen_ptr
, ix
, iy
, iw
, ih
,
1259 wwin
->frame_x
, wwin
->frame_y
,
1260 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1262 #endif /* ANIMATIONS */
1263 wwin
->flags
.skip_next_animation
= 0;
1265 if (!wwin
->flags
.shaded
)
1266 XMapWindow(dpy
, wwin
->client_win
);
1268 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1269 wRaiseFrame(wwin
->frame
->core
);
1270 if (!wwin
->flags
.shaded
)
1271 wClientSetState(wwin
, NormalState
, None
);
1273 mapTransientsFor(wwin
);
1276 if (!wPreferences
.disable_miniwindows
&& wwin
->icon
!= NULL
1277 && !wwin
->flags
.net_handle_icon
) {
1278 RemoveFromStackList(wwin
->icon
->core
);
1279 /* removeIconGrabs(wwin->icon); */
1280 wIconDestroy(wwin
->icon
);
1284 if (!netwm_hidden
) {
1287 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1290 if (!wwin
->screen_ptr
->flags
.startup
) {
1291 /* Catch up with events not processed while animation was running */
1292 Window clientwin
= wwin
->client_win
;
1294 ProcessPendingEvents();
1296 /* the window can disappear while ProcessPendingEvents() runs */
1297 if (!wWindowFor(clientwin
))
1303 if (wPreferences
.auto_arrange_icons
)
1304 wArrangeIcons(wwin
->screen_ptr
, True
);
1306 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1308 /* In case we were shaded and iconified, also unshade */
1310 wUnshadeWindow(wwin
);
1312 ignore_wks_change
= 0;
1315 static void hideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
)
1317 if (wwin
->flags
.miniaturized
) {
1319 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1320 wwin
->icon
->mapped
= 0;
1322 wwin
->flags
.hidden
= 1;
1324 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1328 if (wwin
->flags
.inspector_open
) {
1329 wHideInspectorForWindow(wwin
);
1332 wwin
->flags
.hidden
= 1;
1335 wClientSetState(wwin
, IconicState
, icon
->icon_win
);
1339 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&&
1340 !wwin
->flags
.skip_next_animation
&& animate
) {
1341 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1342 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1343 icon_x
, icon_y
, icon
->core
->width
, icon
->core
->height
);
1346 wwin
->flags
.skip_next_animation
= 0;
1348 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1351 void wHideAll(WScreen
*scr
)
1356 unsigned int wcount
= 0;
1362 menu
= scr
->switch_menu
;
1364 windows
= wmalloc(sizeof(WWindow
*));
1367 for (i
= 0; i
< menu
->entry_no
; i
++) {
1368 windows
[wcount
] = (WWindow
*) menu
->entries
[i
]->clientdata
;
1370 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1373 wwin
= scr
->focused_window
;
1376 windows
[wcount
] = wwin
;
1378 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1384 for (i
= 0; i
< wcount
; i
++) {
1386 if (wwin
->frame
->workspace
== scr
->current_workspace
1387 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1388 && !wwin
->flags
.internal_window
1389 && !WFLAGP(wwin
, no_miniaturizable
)
1391 wwin
->flags
.skip_next_animation
= 1;
1392 wIconifyWindow(wwin
);
1399 void wHideOtherApplications(WWindow
*awin
)
1406 wwin
= awin
->screen_ptr
->focused_window
;
1410 && wwin
->frame
->workspace
== awin
->screen_ptr
->current_workspace
1411 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1412 && !wwin
->flags
.internal_window
1413 && wGetWindowOfInspectorForWindow(wwin
) != awin
&& !WFLAGP(wwin
, no_hide_others
)) {
1415 if (wwin
->main_window
== None
|| WFLAGP(wwin
, no_appicon
)) {
1416 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1417 wwin
->flags
.skip_next_animation
= 1;
1418 wIconifyWindow(wwin
);
1420 } else if (wwin
->main_window
!= None
&& awin
->main_window
!= wwin
->main_window
) {
1421 tapp
= wApplicationOf(wwin
->main_window
);
1423 tapp
->flags
.skip_next_animation
= 1;
1424 wHideApplication(tapp
);
1426 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1427 wwin
->flags
.skip_next_animation
= 1;
1428 wIconifyWindow(wwin
);
1436 wSetFocusTo(awin->screen_ptr, awin);
1440 void wHideApplication(WApplication
*wapp
)
1448 wwarning("trying to hide a non grouped window");
1451 if (!wapp
->main_window_desc
) {
1452 wwarning("group leader not found for window group");
1455 scr
= wapp
->main_window_desc
->screen_ptr
;
1457 wlist
= scr
->focused_window
;
1461 if (wlist
->main_window
== wapp
->main_window
)
1462 wapp
->last_focused
= wlist
;
1464 wapp
->last_focused
= NULL
;
1466 animate
= !wapp
->flags
.skip_next_animation
;
1469 if (wlist
->main_window
== wapp
->main_window
) {
1470 if (wlist
->flags
.focused
) {
1473 if (wapp
->app_icon
) {
1474 hideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1475 wapp
->app_icon
->y_pos
, wlist
, animate
);
1479 wlist
= wlist
->prev
;
1482 wapp
->flags
.skip_next_animation
= 0;
1485 if (wPreferences
.focus_mode
== WKF_CLICK
) {
1486 wlist
= scr
->focused_window
;
1488 if (!WFLAGP(wlist
, no_focusable
) && !wlist
->flags
.hidden
1489 && (wlist
->flags
.mapped
|| wlist
->flags
.shaded
))
1491 wlist
= wlist
->prev
;
1493 wSetFocusTo(scr
, wlist
);
1495 wSetFocusTo(scr
, NULL
);
1499 wapp
->flags
.hidden
= 1;
1501 if (wPreferences
.auto_arrange_icons
)
1502 wArrangeIcons(scr
, True
);
1506 wAppIconPaint(wapp
->app_icon
);
1510 static void unhideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
, int bringToCurrentWS
)
1512 if (bringToCurrentWS
)
1513 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1515 wwin
->flags
.hidden
= 0;
1518 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&& animate
) {
1519 animateResize(wwin
->screen_ptr
, icon_x
, icon_y
,
1520 icon
->core
->width
, icon
->core
->height
,
1521 wwin
->frame_x
, wwin
->frame_y
,
1522 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1525 wwin
->flags
.skip_next_animation
= 0;
1526 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
) {
1527 XMapWindow(dpy
, wwin
->client_win
);
1528 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1529 wClientSetState(wwin
, NormalState
, None
);
1530 wwin
->flags
.mapped
= 1;
1531 wRaiseFrame(wwin
->frame
->core
);
1533 if (wwin
->flags
.inspector_open
) {
1534 wUnhideInspectorForWindow(wwin
);
1537 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1540 void wUnhideApplication(WApplication
*wapp
, Bool miniwindows
, Bool bringToCurrentWS
)
1543 WWindow
*wlist
, *next
;
1544 WWindow
*focused
= NULL
;
1550 scr
= wapp
->main_window_desc
->screen_ptr
;
1551 wlist
= scr
->focused_window
;
1555 /* goto beginning of list */
1557 wlist
= wlist
->prev
;
1559 animate
= !wapp
->flags
.skip_next_animation
;
1564 if (wlist
->main_window
== wapp
->main_window
) {
1565 if (wlist
->flags
.focused
)
1567 else if (!focused
|| !focused
->flags
.focused
)
1570 if (wlist
->flags
.miniaturized
) {
1571 if ((bringToCurrentWS
|| wPreferences
.sticky_icons
||
1572 wlist
->frame
->workspace
== scr
->current_workspace
) && wlist
->icon
) {
1573 if (!wlist
->icon
->mapped
) {
1576 PlaceIcon(scr
, &x
, &y
, wGetHeadForWindow(wlist
));
1577 if (wlist
->icon_x
!= x
|| wlist
->icon_y
!= y
) {
1578 XMoveWindow(dpy
, wlist
->icon
->core
->window
, x
, y
);
1582 XMapWindow(dpy
, wlist
->icon
->core
->window
);
1583 wlist
->icon
->mapped
= 1;
1585 wRaiseFrame(wlist
->icon
->core
);
1587 if (bringToCurrentWS
)
1588 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1589 wlist
->flags
.hidden
= 0;
1590 if (miniwindows
&& wlist
->frame
->workspace
== scr
->current_workspace
) {
1591 wDeiconifyWindow(wlist
);
1593 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1594 } else if (wlist
->flags
.shaded
) {
1595 if (bringToCurrentWS
)
1596 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1597 wlist
->flags
.hidden
= 0;
1598 wRaiseFrame(wlist
->frame
->core
);
1599 if (wlist
->frame
->workspace
== scr
->current_workspace
) {
1600 XMapWindow(dpy
, wlist
->frame
->core
->window
);
1602 wUnshadeWindow(wlist
);
1605 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1606 } else if (wlist
->flags
.hidden
) {
1607 unhideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1608 wapp
->app_icon
->y_pos
, wlist
, animate
, bringToCurrentWS
);
1611 if (bringToCurrentWS
&& wlist
->frame
->workspace
!= scr
->current_workspace
) {
1612 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1614 wRaiseFrame(wlist
->frame
->core
);
1620 wapp
->flags
.skip_next_animation
= 0;
1621 wapp
->flags
.hidden
= 0;
1623 if (wapp
->last_focused
&& wapp
->last_focused
->flags
.mapped
) {
1624 wRaiseFrame(wapp
->last_focused
->frame
->core
);
1625 wSetFocusTo(scr
, wapp
->last_focused
);
1626 } else if (focused
) {
1627 wSetFocusTo(scr
, focused
);
1629 wapp
->last_focused
= NULL
;
1630 if (wPreferences
.auto_arrange_icons
)
1631 wArrangeIcons(scr
, True
);
1634 wAppIconPaint(wapp
->app_icon
);
1638 void wShowAllWindows(WScreen
*scr
)
1640 WWindow
*wwin
, *old_foc
;
1643 old_foc
= wwin
= scr
->focused_window
;
1645 if (!wwin
->flags
.internal_window
&&
1646 (scr
->current_workspace
== wwin
->frame
->workspace
|| IS_OMNIPRESENT(wwin
))) {
1647 if (wwin
->flags
.miniaturized
) {
1648 wwin
->flags
.skip_next_animation
= 1;
1649 wDeiconifyWindow(wwin
);
1650 } else if (wwin
->flags
.hidden
) {
1651 wapp
= wApplicationOf(wwin
->main_window
);
1653 wUnhideApplication(wapp
, False
, False
);
1655 wwin
->flags
.skip_next_animation
= 1;
1656 wDeiconifyWindow(wwin
);
1662 wSetFocusTo(scr
, old_foc
);
1663 /*wRaiseFrame(old_foc->frame->core); */
1666 void wRefreshDesktop(WScreen
*scr
)
1669 XSetWindowAttributes attr
;
1671 attr
.backing_store
= NotUseful
;
1672 attr
.save_under
= False
;
1673 win
= XCreateWindow(dpy
, scr
->root_win
, 0, 0, scr
->scr_width
,
1674 scr
->scr_height
, 0, CopyFromParent
, CopyFromParent
,
1675 (Visual
*) CopyFromParent
, CWBackingStore
| CWSaveUnder
, &attr
);
1676 XMapRaised(dpy
, win
);
1677 XDestroyWindow(dpy
, win
);
1681 void wArrangeIcons(WScreen
*scr
, Bool arrangeAll
)
1687 const int heads
= wXineramaHeads(scr
);
1690 int pf
; /* primary axis */
1691 int sf
; /* secondary axis */
1695 int sx1
, sx2
, sy1
, sy2
; /* screen boundary */
1701 int isize
= wPreferences
.icon_size
;
1703 vars
= (struct HeadVars
*)wmalloc(sizeof(struct HeadVars
) * heads
);
1705 for (head
= 0; head
< heads
; ++head
) {
1706 WArea area
= wGetUsableAreaForHead(scr
, head
, NULL
, False
);
1707 WMRect rect
= wmkrect(area
.x1
, area
.y1
, area
.x2
- area
.x1
, area
.y2
- area
.y1
);
1708 vars
[head
].pi
= vars
[head
].si
= 0;
1709 vars
[head
].sx1
= rect
.pos
.x
;
1710 vars
[head
].sy1
= rect
.pos
.y
;
1711 vars
[head
].sw
= rect
.size
.width
;
1712 vars
[head
].sh
= rect
.size
.height
;
1713 vars
[head
].sx2
= vars
[head
].sx1
+ vars
[head
].sw
;
1714 vars
[head
].sy2
= vars
[head
].sy1
+ vars
[head
].sh
;
1715 vars
[head
].sw
= isize
* (vars
[head
].sw
/ isize
);
1716 vars
[head
].sh
= isize
* (vars
[head
].sh
/ isize
);
1717 vars
[head
].fullW
= (vars
[head
].sx2
- vars
[head
].sx1
) / isize
;
1718 vars
[head
].fullH
= (vars
[head
].sy2
- vars
[head
].sy1
) / isize
;
1720 /* icon yard boundaries */
1721 if (wPreferences
.icon_yard
& IY_VERT
) {
1722 vars
[head
].pf
= vars
[head
].fullH
;
1723 vars
[head
].sf
= vars
[head
].fullW
;
1725 vars
[head
].pf
= vars
[head
].fullW
;
1726 vars
[head
].sf
= vars
[head
].fullH
;
1728 if (wPreferences
.icon_yard
& IY_RIGHT
) {
1729 vars
[head
].xo
= vars
[head
].sx2
- isize
;
1732 vars
[head
].xo
= vars
[head
].sx1
;
1735 if (wPreferences
.icon_yard
& IY_TOP
) {
1736 vars
[head
].yo
= vars
[head
].sy1
;
1739 vars
[head
].yo
= vars
[head
].sy2
- isize
;
1744 #define X ((wPreferences.icon_yard & IY_VERT) \
1745 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
1746 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
1748 #define Y ((wPreferences.icon_yard & IY_VERT) \
1749 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
1750 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
1752 /* arrange application icons */
1753 aicon
= scr
->app_icon_list
;
1754 /* reverse them to avoid unnecessarily sliding of icons */
1755 while (aicon
&& aicon
->next
)
1756 aicon
= aicon
->next
;
1759 if (!aicon
->docked
) {
1760 /* CHECK: can icon be NULL here ? */
1761 /* The intention here is to place the AppIcon on the head that
1762 * contains most of the applications _main_ window. */
1763 head
= wGetHeadForWindow(aicon
->icon
->owner
);
1765 if (aicon
->x_pos
!= X
|| aicon
->y_pos
!= Y
) {
1767 if (!wPreferences
.no_animations
)
1768 SlideWindow(aicon
->icon
->core
->window
, aicon
->x_pos
, aicon
->y_pos
, X
, Y
);
1769 #endif /* ANIMATIONS */
1771 wAppIconMove(aicon
, X
, Y
);
1773 if (vars
[head
].pi
>= vars
[head
].pf
) {
1778 aicon
= aicon
->prev
;
1781 /* arrange miniwindows */
1782 wwin
= scr
->focused_window
;
1783 /* reverse them to avoid unnecessarily shuffling */
1784 while (wwin
&& wwin
->prev
)
1788 if (wwin
->icon
&& wwin
->flags
.miniaturized
&& !wwin
->flags
.hidden
&&
1789 (wwin
->frame
->workspace
== scr
->current_workspace
||
1790 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)) {
1792 head
= wGetHeadForWindow(wwin
);
1794 if (arrangeAll
|| !wwin
->flags
.icon_moved
) {
1795 if (wwin
->icon_x
!= X
|| wwin
->icon_y
!= Y
)
1796 move_window(wwin
->icon
->core
->window
, wwin
->icon_x
, wwin
->icon_y
, X
, Y
);
1802 if (vars
[head
].pi
>= vars
[head
].pf
) {
1809 wwin
->flags
.icon_moved
= 0;
1811 /* we reversed the order, so we use next */
1818 void wSelectWindow(WWindow
*wwin
, Bool flag
)
1820 WScreen
*scr
= wwin
->screen_ptr
;
1823 wwin
->flags
.selected
= 1;
1824 if (wwin
->frame
->selected_border_pixel
)
1825 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->selected_border_pixel
);
1827 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->white_pixel
);
1829 if (!HAS_BORDER(wwin
)) {
1830 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, wwin
->screen_ptr
->frame_border_width
);
1833 if (!scr
->selected_windows
)
1834 scr
->selected_windows
= WMCreateArray(4);
1835 WMAddToArray(scr
->selected_windows
, wwin
);
1837 wwin
->flags
.selected
= 0;
1838 if (wwin
->frame
->border_pixel
)
1839 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->border_pixel
);
1841 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->frame_border_pixel
);
1843 if (!HAS_BORDER(wwin
)) {
1844 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, 0);
1847 if (scr
->selected_windows
) {
1848 WMRemoveFromArray(scr
->selected_windows
, wwin
);
1853 void wMakeWindowVisible(WWindow
*wwin
)
1855 if (wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
)
1856 wWorkspaceChange(wwin
->screen_ptr
, wwin
->frame
->workspace
);
1858 if (wwin
->flags
.shaded
) {
1859 wUnshadeWindow(wwin
);
1861 if (wwin
->flags
.hidden
) {
1864 app
= wApplicationOf(wwin
->main_window
);
1866 /* trick to get focus to this window */
1867 app
->last_focused
= wwin
;
1868 wUnhideApplication(app
, False
, False
);
1871 if (wwin
->flags
.miniaturized
) {
1872 wDeiconifyWindow(wwin
);
1874 if (!WFLAGP(wwin
, no_focusable
))
1875 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1876 wRaiseFrame(wwin
->frame
->core
);
1881 * Do the animation while shading (called with what = SHADE)
1882 * or unshading (what = UNSHADE).
1885 static void shade_animate(WWindow
*wwin
, Bool what
)
1888 time_t time0
= time(NULL
);
1890 if (wwin
->flags
.skip_next_animation
|| wPreferences
.no_animations
)
1895 if (!wwin
->screen_ptr
->flags
.startup
) {
1896 /* do the shading animation */
1897 h
= wwin
->frame
->core
->height
;
1898 s
= h
/ SHADE_STEPS
;
1901 w
= wwin
->frame
->core
->width
;
1902 y
= wwin
->frame
->top_width
;
1903 while (h
> wwin
->frame
->top_width
+ 1) {
1904 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1905 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1908 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1911 if (SHADE_DELAY
> 0) {
1912 wusleep(SHADE_DELAY
* 1000L);
1919 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);
1924 h
= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
1925 y
= wwin
->frame
->top_width
- wwin
->client
.height
;
1926 s
= abs(y
) / SHADE_STEPS
;
1929 w
= wwin
->frame
->core
->width
;
1930 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1932 while (h
< wwin
->client
.height
+ wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
) {
1933 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1934 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1936 if (SHADE_DELAY
> 0) {
1937 wusleep(SHADE_DELAY
* 2000L / 3);
1944 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1948 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);