wmaker: add miniwindow apercu
[wmaker-crm.git] / src / actions.c
blobae326a11393398145efcc3ff6f7c7f160f0c99f3
1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "wconfig.h"
25 #include <X11/Xlib.h>
26 #include <X11/Xutil.h>
27 #include <stdlib.h>
28 #include <stdio.h>
29 #include <unistd.h>
30 #include <math.h>
31 #include <time.h>
33 #include "WindowMaker.h"
34 #include "framewin.h"
35 #include "window.h"
36 #include "client.h"
37 #include "icon.h"
38 #include "colormap.h"
39 #include "application.h"
40 #include "actions.h"
41 #include "stacking.h"
42 #include "appicon.h"
43 #include "dock.h"
44 #include "appmenu.h"
45 #include "winspector.h"
46 #include "workspace.h"
47 #include "xinerama.h"
48 #include "usermenu.h"
49 #include "placement.h"
50 #include "misc.h"
51 #include "event.h"
54 static void find_Maximus_geometry(WWindow *wwin, WArea usableArea, int *new_x, int *new_y,
55 unsigned int *new_width, unsigned int *new_height);
56 static void save_old_geometry(WWindow *wwin, int directions);
58 /******* Local Variables *******/
59 static struct {
60 int steps;
61 int delay;
62 } shadePars[5] = {
64 SHADE_STEPS_UF, SHADE_DELAY_UF}, {
65 SHADE_STEPS_F, SHADE_DELAY_F}, {
66 SHADE_STEPS_M, SHADE_DELAY_M}, {
67 SHADE_STEPS_S, SHADE_DELAY_S}, {
68 SHADE_STEPS_US, SHADE_DELAY_US}};
70 #define UNSHADE 0
71 #define SHADE 1
72 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
73 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
75 static int compareTimes(Time t1, Time t2)
77 Time diff;
78 if (t1 == t2)
79 return 0;
80 diff = t1 - t2;
81 return (diff < 60000) ? 1 : -1;
84 #ifdef ANIMATIONS
85 static void shade_animate(WWindow *wwin, Bool what);
86 #else
87 static inline void shade_animate(WWindow *wwin, Bool what) {
89 * This function is empty on purpose, so tell the compiler
90 * to not warn about parameters being not used
92 (void) wwin;
93 (void) what;
95 #endif
98 *----------------------------------------------------------------------
99 * wSetFocusTo--
100 * Changes the window focus to the one passed as argument.
101 * If the window to focus is not already focused, it will be brought
102 * to the head of the list of windows. Previously focused window is
103 * unfocused.
105 * Side effects:
106 * Window list may be reordered and the window focus is changed.
108 *----------------------------------------------------------------------
110 void wSetFocusTo(WScreen *scr, WWindow *wwin)
112 static WScreen *old_scr = NULL;
114 WWindow *old_focused;
115 WWindow *focused = scr->focused_window;
116 Time timestamp = w_global.timestamp.last_event;
117 WApplication *oapp = NULL, *napp = NULL;
118 int wasfocused;
120 if (scr->flags.ignore_focus_events || compareTimes(w_global.timestamp.focus_change, timestamp) > 0)
121 return;
123 if (!old_scr)
124 old_scr = scr;
126 old_focused = old_scr->focused_window;
128 w_global.timestamp.focus_change = timestamp;
130 if (old_focused)
131 oapp = wApplicationOf(old_focused->main_window);
133 if (wwin == NULL) {
134 XSetInputFocus(dpy, scr->no_focus_win, RevertToParent, CurrentTime);
135 if (old_focused)
136 wWindowUnfocus(old_focused);
138 if (oapp) {
139 wAppMenuUnmap(oapp->menu);
140 if (wPreferences.highlight_active_app)
141 wApplicationDeactivate(oapp);
144 WMPostNotificationName(WMNChangedFocus, NULL, (void *)True);
145 return;
148 if (old_scr != scr && old_focused)
149 wWindowUnfocus(old_focused);
151 wasfocused = wwin->flags.focused;
152 napp = wApplicationOf(wwin->main_window);
154 /* remember last workspace where the app has been */
155 if (napp)
156 napp->last_workspace = wwin->frame->workspace;
158 if (wwin->flags.mapped && !WFLAGP(wwin, no_focusable)) {
159 /* install colormap if colormap mode is lock mode */
160 if (wPreferences.colormap_mode == WCM_CLICK)
161 wColormapInstallForWindow(scr, wwin);
163 /* set input focus */
164 switch (wwin->focus_mode) {
165 case WFM_NO_INPUT:
166 XSetInputFocus(dpy, scr->no_focus_win, RevertToParent, CurrentTime);
167 break;
168 case WFM_PASSIVE:
169 case WFM_LOCALLY_ACTIVE:
170 XSetInputFocus(dpy, wwin->client_win, RevertToParent, CurrentTime);
171 break;
172 case WFM_GLOBALLY_ACTIVE:
173 break;
176 XFlush(dpy);
177 if (wwin->protocols.TAKE_FOCUS)
178 wClientSendProtocol(wwin, w_global.atom.wm.take_focus, timestamp);
180 XSync(dpy, False);
181 } else {
182 XSetInputFocus(dpy, scr->no_focus_win, RevertToParent, CurrentTime);
185 if (WFLAGP(wwin, no_focusable))
186 return;
188 /* if this is not the focused window focus it */
189 if (focused != wwin) {
190 /* change the focus window list order */
191 if (wwin->prev)
192 wwin->prev->next = wwin->next;
194 if (wwin->next)
195 wwin->next->prev = wwin->prev;
197 wwin->prev = focused;
198 focused->next = wwin;
199 wwin->next = NULL;
200 scr->focused_window = wwin;
202 if (oapp && oapp != napp) {
203 wAppMenuUnmap(oapp->menu);
204 if (wPreferences.highlight_active_app)
205 wApplicationDeactivate(oapp);
209 wWindowFocus(wwin, focused);
211 if (napp && !wasfocused) {
212 #ifdef USER_MENU
213 wUserMenuRefreshInstances(napp->menu, wwin);
214 #endif /* USER_MENU */
216 if (wwin->flags.mapped)
217 wAppMenuMap(napp->menu, wwin);
219 if (napp && wPreferences.highlight_active_app)
220 wApplicationActivate(napp);
222 XFlush(dpy);
223 old_scr = scr;
226 void wShadeWindow(WWindow *wwin)
229 if (wwin->flags.shaded)
230 return;
232 XLowerWindow(dpy, wwin->client_win);
233 shade_animate(wwin, SHADE);
235 wwin->flags.skip_next_animation = 0;
236 wwin->flags.shaded = 1;
237 wwin->flags.mapped = 0;
238 /* prevent window withdrawal when getting UnmapNotify */
239 XSelectInput(dpy, wwin->client_win, wwin->event_mask & ~StructureNotifyMask);
240 XUnmapWindow(dpy, wwin->client_win);
241 XSelectInput(dpy, wwin->client_win, wwin->event_mask);
243 /* for the client it's just like iconification */
244 wFrameWindowResize(wwin->frame, wwin->frame->core->width, wwin->frame->top_width - 1);
246 wwin->client.y = wwin->frame_y - wwin->client.height + wwin->frame->top_width;
247 wWindowSynthConfigureNotify(wwin);
250 wClientSetState(wwin, IconicState, None);
253 WMPostNotificationName(WMNChangedState, wwin, "shade");
255 #ifdef ANIMATIONS
256 if (!wwin->screen_ptr->flags.startup) {
257 /* Catch up with events not processed while animation was running */
258 ProcessPendingEvents();
260 #endif
263 void wUnshadeWindow(WWindow *wwin)
266 if (!wwin->flags.shaded)
267 return;
269 wwin->flags.shaded = 0;
270 wwin->flags.mapped = 1;
271 XMapWindow(dpy, wwin->client_win);
273 shade_animate(wwin, UNSHADE);
275 wwin->flags.skip_next_animation = 0;
276 wFrameWindowResize(wwin->frame, wwin->frame->core->width,
277 wwin->frame->top_width + wwin->client.height + wwin->frame->bottom_width);
279 wwin->client.y = wwin->frame_y + wwin->frame->top_width;
280 wWindowSynthConfigureNotify(wwin);
282 /* if the window is focused, set the focus again as it was disabled during
283 * shading */
284 if (wwin->flags.focused)
285 wSetFocusTo(wwin->screen_ptr, wwin);
287 WMPostNotificationName(WMNChangedState, wwin, "shade");
290 /* Set the old coordinates using the current values */
291 static void save_old_geometry(WWindow *wwin, int directions)
293 /* never been saved? */
294 if (! wwin->old_geometry.width)
295 directions |= SAVE_GEOMETRY_X | SAVE_GEOMETRY_WIDTH;
296 if (! wwin->old_geometry.height)
297 directions |= SAVE_GEOMETRY_Y | SAVE_GEOMETRY_HEIGHT;
299 if (directions & SAVE_GEOMETRY_X)
300 wwin->old_geometry.x = wwin->frame_x;
301 if (directions & SAVE_GEOMETRY_Y)
302 wwin->old_geometry.y = wwin->frame_y;
303 if (directions & SAVE_GEOMETRY_WIDTH)
304 wwin->old_geometry.width = wwin->client.width;
305 if (directions & SAVE_GEOMETRY_HEIGHT)
306 wwin->old_geometry.height = wwin->client.height;
309 static void remember_geometry(WWindow *wwin, int *x, int *y, int *w, int *h)
311 WMRect old_geom_rect;
312 int old_head;
313 Bool same_head;
315 old_geom_rect = wmkrect(wwin->old_geometry.x, wwin->old_geometry.y, wwin->old_geometry.width, wwin->old_geometry.height);
316 old_head = wGetHeadForRect(wwin->screen_ptr, old_geom_rect);
317 same_head = (wGetHeadForWindow(wwin) == old_head);
318 *x = ((wwin->old_geometry.x || wwin->old_geometry.width) && same_head) ? wwin->old_geometry.x : wwin->frame_x;
319 *y = ((wwin->old_geometry.y || wwin->old_geometry.height) && same_head) ? wwin->old_geometry.y : wwin->frame_y;
320 *w = wwin->old_geometry.width ? wwin->old_geometry.width : wwin->client.width;
321 *h = wwin->old_geometry.height ? wwin->old_geometry.height : wwin->client.height;
324 /* Remember geometry for unmaximizing */
325 void update_saved_geometry(WWindow *wwin)
327 /* NOT if we aren't already maximized
328 * we'll save geometry when maximizing */
329 if (!wwin->flags.maximized)
330 return;
332 /* NOT if we are fully maximized */
333 if ((wwin->flags.maximized & MAX_MAXIMUS) ||
334 ((wwin->flags.maximized & MAX_HORIZONTAL) &&
335 (wwin->flags.maximized & MAX_VERTICAL)))
336 return;
338 /* save the co-ordinate in the axis in which we AREN'T maximized */
339 if (wwin->flags.maximized & MAX_HORIZONTAL)
340 save_old_geometry(wwin, SAVE_GEOMETRY_Y);
341 if (wwin->flags.maximized & MAX_VERTICAL)
342 save_old_geometry(wwin, SAVE_GEOMETRY_X);
345 void wMaximizeWindow(WWindow *wwin, int directions)
347 unsigned int new_width, new_height, half_scr_width, half_scr_height;
348 int new_x = 0;
349 int new_y = 0;
350 int maximus_x = 0;
351 int maximus_y = 0;
352 unsigned int maximus_width = 0;
353 unsigned int maximus_height = 0;
354 WArea usableArea, totalArea;
355 Bool has_border = 1;
356 int adj_size;
357 WScreen *scr = wwin->screen_ptr;
359 if (!IS_RESIZABLE(wwin))
360 return;
362 if (!HAS_BORDER(wwin))
363 has_border = 0;
365 /* the size to adjust the geometry */
366 adj_size = scr->frame_border_width * 2 * has_border;
368 /* save old coordinates before we change the current values */
369 if (!wwin->flags.maximized)
370 save_old_geometry(wwin, SAVE_GEOMETRY_ALL);
372 totalArea.x2 = scr->scr_width;
373 totalArea.y2 = scr->scr_height;
374 totalArea.x1 = 0;
375 totalArea.y1 = 0;
376 usableArea = totalArea;
378 if (!(directions & MAX_IGNORE_XINERAMA)) {
379 WScreen *scr = wwin->screen_ptr;
380 int head;
382 if (directions & MAX_KEYBOARD)
383 head = wGetHeadForWindow(wwin);
384 else
385 head = wGetHeadForPointerLocation(scr);
387 usableArea = wGetUsableAreaForHead(scr, head, &totalArea, True);
391 /* Only save directions, not kbd or xinerama hints */
392 directions &= (MAX_HORIZONTAL | MAX_VERTICAL | MAX_LEFTHALF | MAX_RIGHTHALF | MAX_TOPHALF | MAX_BOTTOMHALF | MAX_MAXIMUS);
394 if (WFLAGP(wwin, full_maximize)) {
395 usableArea = totalArea;
397 half_scr_width = (usableArea.x2 - usableArea.x1)/2;
398 half_scr_height = (usableArea.y2 - usableArea.y1)/2;
400 if (wwin->flags.shaded) {
401 wwin->flags.skip_next_animation = 1;
402 wUnshadeWindow(wwin);
405 if (directions & MAX_MAXIMUS) {
406 find_Maximus_geometry(wwin, usableArea, &maximus_x, &maximus_y, &maximus_width, &maximus_height);
407 new_width = maximus_width - adj_size;
408 new_height = maximus_height - adj_size;
409 new_x = maximus_x;
410 new_y = maximus_y;
411 if (WFLAGP(wwin, full_maximize) && (new_y == 0)) {
412 new_height += wwin->frame->bottom_width - 1;
413 new_y -= wwin->frame->top_width;
416 wwin->maximus_x = new_x;
417 wwin->maximus_y = new_y;
418 wwin->flags.old_maximized |= MAX_MAXIMUS;
419 } else {
420 /* set default values if no option set then */
421 if (!(directions & (MAX_HORIZONTAL | MAX_LEFTHALF | MAX_RIGHTHALF | MAX_MAXIMUS))) {
422 new_width = (wwin->old_geometry.width) ? wwin->old_geometry.width : wwin->frame->core->width;
423 new_x = (wwin->old_geometry.x) ? wwin->old_geometry.x : wwin->frame_x;
425 if (!(directions & (MAX_VERTICAL | MAX_TOPHALF | MAX_BOTTOMHALF | MAX_MAXIMUS))) {
426 new_height = (wwin->old_geometry.height) ? wwin->old_geometry.height : wwin->frame->core->height;
427 new_y = (wwin->old_geometry.y) ? wwin->old_geometry.y : wwin->frame_y;
430 /* left|right position */
431 if (directions & MAX_LEFTHALF) {
432 new_width = half_scr_width - adj_size;
433 new_x = usableArea.x1;
434 } else if (directions & MAX_RIGHTHALF) {
435 new_width = half_scr_width - adj_size;
436 new_x = usableArea.x1 + half_scr_width;
438 /* top|bottom position */
439 if (directions & MAX_TOPHALF) {
440 new_height = half_scr_height - adj_size;
441 new_y = usableArea.y1;
442 } else if (directions & MAX_BOTTOMHALF) {
443 new_height = half_scr_height - adj_size;
444 new_y = usableArea.y1 + half_scr_height;
447 /* vertical|horizontal position */
448 if (directions & MAX_HORIZONTAL) {
449 new_width = usableArea.x2 - usableArea.x1 - adj_size;
450 new_x = usableArea.x1;
452 if (directions & MAX_VERTICAL) {
453 new_height = usableArea.y2 - usableArea.y1 - adj_size;
454 new_y = usableArea.y1;
455 if (WFLAGP(wwin, full_maximize) && (new_y == 0))
456 new_y -= wwin->frame->top_width;
460 if (!WFLAGP(wwin, full_maximize) && !(directions == MAX_MAXIMUS || directions == MAX_HORIZONTAL))
461 new_height -= wwin->frame->top_width + wwin->frame->bottom_width;
463 /* set maximization state */
464 wwin->flags.maximized = directions;
465 if ((wwin->flags.old_maximized & MAX_MAXIMUS) && !wwin->flags.maximized)
466 wwin->flags.maximized = MAX_MAXIMUS;
468 wWindowConstrainSize(wwin, &new_width, &new_height);
470 wWindowCropSize(wwin, usableArea.x2 - usableArea.x1,
471 usableArea.y2 - usableArea.y1, &new_width, &new_height);
473 wWindowConfigure(wwin, new_x, new_y, new_width, new_height);
474 wWindowSynthConfigureNotify(wwin);
476 WMPostNotificationName(WMNChangedState, wwin, "maximize");
479 /* generic (un)maximizer */
480 void handleMaximize(WWindow *wwin, int directions)
482 int current = wwin->flags.maximized;
483 int requested = directions & (MAX_HORIZONTAL | MAX_VERTICAL | MAX_LEFTHALF | MAX_RIGHTHALF | MAX_TOPHALF | MAX_BOTTOMHALF | MAX_MAXIMUS);
484 int effective = requested ^ current;
485 int flags = directions & ~requested;
487 if (!effective) {
488 /* allow wMaximizeWindow to restore the Maximusized size */
489 if ((wwin->flags.old_maximized & MAX_MAXIMUS) &&
490 !(requested & MAX_MAXIMUS))
491 wMaximizeWindow(wwin, MAX_MAXIMUS | flags);
492 else
493 wUnmaximizeWindow(wwin);
494 /* these alone mean vertical|horizontal toggle */
495 } else if ((effective == MAX_LEFTHALF) ||
496 (effective == MAX_RIGHTHALF) ||
497 (effective == MAX_TOPHALF) ||
498 (effective == MAX_BOTTOMHALF))
499 wUnmaximizeWindow(wwin);
500 else {
501 if ((requested == (MAX_HORIZONTAL | MAX_VERTICAL)) ||
502 (requested == MAX_MAXIMUS))
503 effective = requested;
504 else {
505 if (requested & MAX_LEFTHALF) {
506 if (!(requested & (MAX_TOPHALF | MAX_BOTTOMHALF)))
507 effective |= MAX_VERTICAL;
508 else
509 effective |= requested & (MAX_TOPHALF | MAX_BOTTOMHALF);
510 effective |= MAX_LEFTHALF;
511 effective &= ~(MAX_HORIZONTAL | MAX_RIGHTHALF);
512 } else if (requested & MAX_RIGHTHALF) {
513 if (!(requested & (MAX_TOPHALF | MAX_BOTTOMHALF)))
514 effective |= MAX_VERTICAL;
515 else
516 effective |= requested & (MAX_TOPHALF | MAX_BOTTOMHALF);
517 effective |= MAX_RIGHTHALF;
518 effective &= ~(MAX_HORIZONTAL | MAX_LEFTHALF);
520 if (requested & MAX_TOPHALF) {
521 if (!(requested & (MAX_LEFTHALF | MAX_RIGHTHALF)))
522 effective |= MAX_HORIZONTAL;
523 else
524 effective |= requested & (MAX_LEFTHALF | MAX_RIGHTHALF);
525 effective |= MAX_TOPHALF;
526 effective &= ~(MAX_VERTICAL | MAX_BOTTOMHALF);
527 } else if (requested & MAX_BOTTOMHALF) {
528 if (!(requested & (MAX_LEFTHALF | MAX_RIGHTHALF)))
529 effective |= MAX_HORIZONTAL;
530 else
531 effective |= requested & (MAX_LEFTHALF | MAX_RIGHTHALF);
532 effective |= MAX_BOTTOMHALF;
533 effective &= ~(MAX_VERTICAL | MAX_TOPHALF);
535 if (requested & MAX_HORIZONTAL)
536 effective &= ~(MAX_LEFTHALF | MAX_RIGHTHALF);
537 if (requested & MAX_VERTICAL)
538 effective &= ~(MAX_TOPHALF | MAX_BOTTOMHALF);
539 effective &= ~MAX_MAXIMUS;
541 wMaximizeWindow(wwin, effective | flags);
545 /* the window boundary coordinates */
546 typedef struct {
547 int left;
548 int right;
549 int bottom;
550 int top;
551 int width;
552 int height;
553 } win_coords;
555 static void set_window_coords(WWindow *wwin, win_coords *obs)
557 obs->left = wwin->frame_x;
558 obs->top = wwin->frame_y;
559 obs->width = wwin->frame->core->width;
560 obs->height = wwin->frame->core->height;
561 obs->bottom = obs->top + obs->height;
562 obs->right = obs->left + obs->width;
566 * Maximus: tiled maximization (maximize without overlapping other windows)
568 * The original window 'orig' will be maximized to new coordinates 'new'.
569 * The windows obstructing the maximization of 'orig' are denoted 'obs'.
571 static void find_Maximus_geometry(WWindow *wwin, WArea usableArea, int *new_x, int *new_y,
572 unsigned int *new_width, unsigned int *new_height)
574 WWindow *tmp;
575 short int tbar_height_0 = 0, rbar_height_0 = 0, bd_width_0 = 0;
576 short int adjust_height;
577 int x_intsect, y_intsect;
578 /* the obstructing, original and new windows */
579 win_coords obs, orig, new;
581 /* set the original coordinate positions of the window to be Maximumized */
582 if (wwin->flags.maximized) {
583 /* window is already maximized; consider original geometry */
584 remember_geometry(wwin, &orig.left, &orig.top, &orig.width, &orig.height);
585 orig.bottom = orig.top + orig.height;
586 orig.right = orig.left + orig.width;
588 else
589 set_window_coords(wwin, &orig);
591 /* Try to fully maximize first, then readjust later */
592 new.left = usableArea.x1;
593 new.right = usableArea.x2;
594 new.top = usableArea.y1;
595 new.bottom = usableArea.y2;
597 if (HAS_TITLEBAR(wwin))
598 tbar_height_0 = TITLEBAR_HEIGHT;
599 if (HAS_RESIZEBAR(wwin))
600 rbar_height_0 = RESIZEBAR_HEIGHT;
601 if (HAS_BORDER(wwin))
602 bd_width_0 = wwin->screen_ptr->frame_border_width;
604 /* the length to be subtracted if the window has titlebar, etc */
605 adjust_height = tbar_height_0 + 2 * bd_width_0 + rbar_height_0;
607 tmp = wwin;
608 /* The focused window is always the last in the list */
609 while (tmp->prev) {
610 /* ignore windows in other workspaces etc */
611 if (tmp->prev->frame->workspace != w_global.workspace.current ||
612 tmp->prev->flags.miniaturized || tmp->prev->flags.hidden) {
613 tmp = tmp->prev;
614 continue;
616 tmp = tmp->prev;
618 /* Set the coordinates of obstructing window */
619 set_window_coords(tmp, &obs);
621 /* Try to maximize in the y direction first */
622 x_intsect = calcIntersectionLength(orig.left, orig.width, obs.left, obs.width);
623 if (x_intsect != 0) {
624 /* TODO: Consider the case when coords are equal */
625 if (obs.bottom < orig.top && obs.bottom > new.top) {
626 /* w_0 is below the bottom of w_j */
627 new.top = obs.bottom + 1;
629 if (orig.bottom < obs.top && obs.top < new.bottom) {
630 /* The bottom of w_0 is above the top of w_j */
631 new.bottom = obs.top - 1;
636 tmp = wwin;
637 while (tmp->prev) {
638 if (tmp->prev->frame->workspace != w_global.workspace.current ||
639 tmp->prev->flags.miniaturized || tmp->prev->flags.hidden) {
640 tmp = tmp->prev;
641 continue;
643 tmp = tmp->prev;
645 set_window_coords(tmp, &obs);
648 * Use the new.top and new.height instead of original values
649 * as they may have different intersections with the obstructing windows
651 new.height = new.bottom - new.top - adjust_height;
652 y_intsect = calcIntersectionLength(new.top, new.height, obs.top, obs.height);
653 if (y_intsect != 0) {
654 if (obs.right < orig.left && obs.right > new.left) {
655 /* w_0 is completely to the right of w_j */
656 new.left = obs.right + 1;
658 if (orig.right < obs.left && obs.left < new.right) {
659 /* w_0 is completely to the left of w_j */
660 new.right = obs.left - 1;
665 *new_x = new.left;
666 *new_y = new.top;
667 /* xcalc needs -7 here, but other apps don't */
668 *new_height = new.bottom - new.top - adjust_height - 1;;
669 *new_width = new.right - new.left;
672 void wUnmaximizeWindow(WWindow *wwin)
674 int x, y, w, h;
676 if (!wwin->flags.maximized)
677 return;
679 if (wwin->flags.shaded) {
680 wwin->flags.skip_next_animation = 1;
681 wUnshadeWindow(wwin);
684 /* Use old coordinates if they are set, current values otherwise */
685 remember_geometry(wwin, &x, &y, &w, &h);
687 /* unMaximusize relative to original position */
688 if (wwin->flags.maximized & MAX_MAXIMUS) {
689 x += wwin->frame_x - wwin->maximus_x;
690 y += wwin->frame_y - wwin->maximus_y;
693 wwin->flags.maximized = 0;
694 wwin->flags.old_maximized = 0;
695 wWindowConfigure(wwin, x, y, w, h);
696 wWindowSynthConfigureNotify(wwin);
698 WMPostNotificationName(WMNChangedState, wwin, "maximize");
701 void wFullscreenWindow(WWindow *wwin)
703 int head;
704 WMRect rect;
706 if (wwin->flags.fullscreen)
707 return;
709 wwin->flags.fullscreen = True;
711 wWindowConfigureBorders(wwin);
713 ChangeStackingLevel(wwin->frame->core, WMNormalLevel);
714 wRaiseFrame(wwin->frame->core);
716 wwin->bfs_geometry.x = wwin->frame_x;
717 wwin->bfs_geometry.y = wwin->frame_y;
718 wwin->bfs_geometry.width = wwin->frame->core->width;
719 wwin->bfs_geometry.height = wwin->frame->core->height;
721 head = wGetHeadForWindow(wwin);
722 rect = wGetRectForHead(wwin->screen_ptr, head);
723 wWindowConfigure(wwin, rect.pos.x, rect.pos.y, rect.size.width, rect.size.height);
725 wwin->screen_ptr->bfs_focused_window = wwin->screen_ptr->focused_window;
726 wSetFocusTo(wwin->screen_ptr, wwin);
728 WMPostNotificationName(WMNChangedState, wwin, "fullscreen");
731 void wUnfullscreenWindow(WWindow *wwin)
733 if (!wwin->flags.fullscreen)
734 return;
736 wwin->flags.fullscreen = False;
738 if (WFLAGP(wwin, sunken)) {
739 ChangeStackingLevel(wwin->frame->core, WMSunkenLevel);
740 } else if (WFLAGP(wwin, floating)) {
741 ChangeStackingLevel(wwin->frame->core, WMFloatingLevel);
744 wWindowConfigure(wwin, wwin->bfs_geometry.x, wwin->bfs_geometry.y,
745 wwin->bfs_geometry.width, wwin->bfs_geometry.height);
747 wWindowConfigureBorders(wwin);
749 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
750 wFrameWindowPaint(wwin->frame);
753 WMPostNotificationName(WMNChangedState, wwin, "fullscreen");
755 if (wwin->screen_ptr->bfs_focused_window) {
756 wSetFocusTo(wwin->screen_ptr, wwin->screen_ptr->bfs_focused_window);
757 wwin->screen_ptr->bfs_focused_window = NULL;
761 #ifdef ANIMATIONS
762 static void animateResizeFlip(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh, int steps)
764 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
765 float cx, cy, cw, ch;
766 float xstep, ystep, wstep, hstep;
767 XPoint points[5];
768 float dx, dch, midy;
769 float angle, final_angle, delta;
771 xstep = (float)(fx - x) / steps;
772 ystep = (float)(fy - y) / steps;
773 wstep = (float)(fw - w) / steps;
774 hstep = (float)(fh - h) / steps;
776 cx = (float)x;
777 cy = (float)y;
778 cw = (float)w;
779 ch = (float)h;
781 final_angle = 2 * WM_PI * MINIATURIZE_ANIMATION_TWIST_F;
782 delta = (float)(final_angle / FRAMES);
783 for (angle = 0;; angle += delta) {
784 if (angle > final_angle)
785 angle = final_angle;
787 dx = (cw / 10) - ((cw / 5) * sin(angle));
788 dch = (ch / 2) * cos(angle);
789 midy = cy + (ch / 2);
791 points[0].x = cx + dx;
792 points[0].y = midy - dch;
793 points[1].x = cx + cw - dx;
794 points[1].y = points[0].y;
795 points[2].x = cx + cw + dx;
796 points[2].y = midy + dch;
797 points[3].x = cx - dx;
798 points[3].y = points[2].y;
799 points[4].x = points[0].x;
800 points[4].y = points[0].y;
802 XGrabServer(dpy);
803 XDrawLines(dpy, scr->root_win, scr->frame_gc, points, 5, CoordModeOrigin);
804 XFlush(dpy);
805 wusleep(MINIATURIZE_ANIMATION_DELAY_F);
807 XDrawLines(dpy, scr->root_win, scr->frame_gc, points, 5, CoordModeOrigin);
808 XUngrabServer(dpy);
809 cx += xstep;
810 cy += ystep;
811 cw += wstep;
812 ch += hstep;
813 if (angle >= final_angle)
814 break;
817 XFlush(dpy);
820 #undef FRAMES
822 static void
823 animateResizeTwist(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh, int steps)
825 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
826 float cx, cy, cw, ch;
827 float xstep, ystep, wstep, hstep;
828 XPoint points[5];
829 float angle, final_angle, a, d, delta;
831 x += w / 2;
832 y += h / 2;
833 fx += fw / 2;
834 fy += fh / 2;
836 xstep = (float)(fx - x) / steps;
837 ystep = (float)(fy - y) / steps;
838 wstep = (float)(fw - w) / steps;
839 hstep = (float)(fh - h) / steps;
841 cx = (float)x;
842 cy = (float)y;
843 cw = (float)w;
844 ch = (float)h;
846 final_angle = 2 * WM_PI * MINIATURIZE_ANIMATION_TWIST_T;
847 delta = (float)(final_angle / FRAMES);
848 for (angle = 0;; angle += delta) {
849 if (angle > final_angle)
850 angle = final_angle;
852 a = atan(ch / cw);
853 d = sqrt((cw / 2) * (cw / 2) + (ch / 2) * (ch / 2));
855 points[0].x = cx + cos(angle - a) * d;
856 points[0].y = cy + sin(angle - a) * d;
857 points[1].x = cx + cos(angle + a) * d;
858 points[1].y = cy + sin(angle + a) * d;
859 points[2].x = cx + cos(angle - a + WM_PI) * d;
860 points[2].y = cy + sin(angle - a + WM_PI) * d;
861 points[3].x = cx + cos(angle + a + WM_PI) * d;
862 points[3].y = cy + sin(angle + a + WM_PI) * d;
863 points[4].x = cx + cos(angle - a) * d;
864 points[4].y = cy + sin(angle - a) * d;
865 XGrabServer(dpy);
866 XDrawLines(dpy, scr->root_win, scr->frame_gc, points, 5, CoordModeOrigin);
867 XFlush(dpy);
868 wusleep(MINIATURIZE_ANIMATION_DELAY_T);
870 XDrawLines(dpy, scr->root_win, scr->frame_gc, points, 5, CoordModeOrigin);
871 XUngrabServer(dpy);
872 cx += xstep;
873 cy += ystep;
874 cw += wstep;
875 ch += hstep;
876 if (angle >= final_angle)
877 break;
880 XFlush(dpy);
883 #undef FRAMES
885 static void animateResizeZoom(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh, int steps)
887 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
888 float cx[FRAMES], cy[FRAMES], cw[FRAMES], ch[FRAMES];
889 float xstep, ystep, wstep, hstep;
890 int i, j;
892 xstep = (float)(fx - x) / steps;
893 ystep = (float)(fy - y) / steps;
894 wstep = (float)(fw - w) / steps;
895 hstep = (float)(fh - h) / steps;
897 for (j = 0; j < FRAMES; j++) {
898 cx[j] = (float)x;
899 cy[j] = (float)y;
900 cw[j] = (float)w;
901 ch[j] = (float)h;
903 XGrabServer(dpy);
904 for (i = 0; i < steps; i++) {
905 for (j = 0; j < FRAMES; j++) {
906 XDrawRectangle(dpy, scr->root_win, scr->frame_gc,
907 (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
909 XFlush(dpy);
910 wusleep(MINIATURIZE_ANIMATION_DELAY_Z);
912 for (j = 0; j < FRAMES; j++) {
913 XDrawRectangle(dpy, scr->root_win, scr->frame_gc,
914 (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
915 if (j < FRAMES - 1) {
916 cx[j] = cx[j + 1];
917 cy[j] = cy[j + 1];
918 cw[j] = cw[j + 1];
919 ch[j] = ch[j + 1];
920 } else {
921 cx[j] += xstep;
922 cy[j] += ystep;
923 cw[j] += wstep;
924 ch[j] += hstep;
929 for (j = 0; j < FRAMES; j++) {
930 XDrawRectangle(dpy, scr->root_win, scr->frame_gc, (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
932 XFlush(dpy);
933 wusleep(MINIATURIZE_ANIMATION_DELAY_Z);
935 for (j = 0; j < FRAMES; j++) {
936 XDrawRectangle(dpy, scr->root_win, scr->frame_gc, (int)cx[j], (int)cy[j], (int)cw[j], (int)ch[j]);
939 XUngrabServer(dpy);
942 #undef FRAMES
944 void animateResize(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh)
946 int style = wPreferences.iconification_style; /* Catch the value */
947 int steps;
949 if (style == WIS_NONE)
950 return;
952 if (style == WIS_RANDOM) {
953 style = rand() % 3;
956 switch (style) {
957 case WIS_TWIST:
958 steps = MINIATURIZE_ANIMATION_STEPS_T;
959 if (steps > 0)
960 animateResizeTwist(scr, x, y, w, h, fx, fy, fw, fh, steps);
961 break;
962 case WIS_FLIP:
963 steps = MINIATURIZE_ANIMATION_STEPS_F;
964 if (steps > 0)
965 animateResizeFlip(scr, x, y, w, h, fx, fy, fw, fh, steps);
966 break;
967 case WIS_ZOOM:
968 default:
969 steps = MINIATURIZE_ANIMATION_STEPS_Z;
970 if (steps > 0)
971 animateResizeZoom(scr, x, y, w, h, fx, fy, fw, fh, steps);
972 break;
975 #endif /* ANIMATIONS */
977 static void flushExpose(void)
979 XEvent tmpev;
981 while (XCheckTypedEvent(dpy, Expose, &tmpev))
982 WMHandleEvent(&tmpev);
983 XSync(dpy, 0);
986 static void unmapTransientsFor(WWindow *wwin)
988 WWindow *tmp;
990 tmp = wwin->screen_ptr->focused_window;
991 while (tmp) {
992 /* unmap the transients for this transient */
993 if (tmp != wwin && tmp->transient_for == wwin->client_win
994 && (tmp->flags.mapped || wwin->screen_ptr->flags.startup || tmp->flags.shaded)) {
995 unmapTransientsFor(tmp);
996 tmp->flags.miniaturized = 1;
997 if (!tmp->flags.shaded) {
998 wWindowUnmap(tmp);
999 } else {
1000 XUnmapWindow(dpy, tmp->frame->core->window);
1003 if (!tmp->flags.shaded)
1005 wClientSetState(tmp, IconicState, None);
1007 WMPostNotificationName(WMNChangedState, tmp, "iconify-transient");
1009 tmp = tmp->prev;
1013 static void mapTransientsFor(WWindow *wwin)
1015 WWindow *tmp;
1017 tmp = wwin->screen_ptr->focused_window;
1018 while (tmp) {
1019 /* recursively map the transients for this transient */
1020 if (tmp != wwin && tmp->transient_for == wwin->client_win && /*!tmp->flags.mapped */ tmp->flags.miniaturized
1021 && tmp->icon == NULL) {
1022 mapTransientsFor(tmp);
1023 tmp->flags.miniaturized = 0;
1024 if (!tmp->flags.shaded) {
1025 wWindowMap(tmp);
1026 } else {
1027 XMapWindow(dpy, tmp->frame->core->window);
1029 tmp->flags.semi_focused = 0;
1031 if (!tmp->flags.shaded)
1033 wClientSetState(tmp, NormalState, None);
1035 WMPostNotificationName(WMNChangedState, tmp, "iconify-transient");
1037 tmp = tmp->prev;
1041 static WWindow *recursiveTransientFor(WWindow * wwin)
1043 int i;
1045 if (!wwin)
1046 return None;
1048 /* hackish way to detect transient_for cycle */
1049 i = wwin->screen_ptr->window_count + 1;
1051 while (wwin && wwin->transient_for != None && i > 0) {
1052 wwin = wWindowFor(wwin->transient_for);
1053 i--;
1055 if (i == 0 && wwin) {
1056 wwarning("%s has a severely broken WM_TRANSIENT_FOR hint.", wwin->frame->title);
1057 return NULL;
1060 return wwin;
1063 void wIconifyWindow(WWindow * wwin)
1065 XWindowAttributes attribs;
1066 int present;
1068 if (!XGetWindowAttributes(dpy, wwin->client_win, &attribs))
1069 return; /* the window doesn't exist anymore */
1071 if (wwin->flags.miniaturized)
1072 return; /* already miniaturized */
1074 if (wwin->transient_for != None && wwin->transient_for != wwin->screen_ptr->root_win) {
1075 WWindow *owner = wWindowFor(wwin->transient_for);
1077 if (owner && owner->flags.miniaturized)
1078 return;
1081 present = wwin->frame->workspace == w_global.workspace.current;
1083 /* if the window is in another workspace, simplify process */
1084 if (present) {
1085 /* icon creation may take a while */
1086 XGrabPointer(dpy, wwin->screen_ptr->root_win, False,
1087 ButtonMotionMask | ButtonReleaseMask, GrabModeAsync,
1088 GrabModeAsync, None, None, CurrentTime);
1091 if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon) {
1092 if (!wwin->flags.icon_moved)
1093 PlaceIcon(wwin->screen_ptr, &wwin->icon_x, &wwin->icon_y, wGetHeadForWindow(wwin));
1095 wwin->icon = icon_create_for_wwindow(wwin);
1096 wwin->icon->mapped = 1;
1098 /* extract the window screenshot everytime, as the option can be enable anytime */
1099 if (wwin->client_win && wwin->flags.mapped) {
1100 RImage *apercu;
1101 XImage *pimg;
1102 unsigned int w, h;
1103 int x, y;
1104 Window baz;
1106 XRaiseWindow(dpy, wwin->frame->core->window);
1107 XTranslateCoordinates(dpy, wwin->client_win, wwin->screen_ptr->root_win, 0, 0, &x, &y, &baz);
1109 w = attribs.width;
1110 h = attribs.height;
1112 if (x - attribs.x + attribs.width > wwin->screen_ptr->scr_width)
1113 w = wwin->screen_ptr->scr_width - x + attribs.x;
1115 if (y - attribs.y + attribs.height > wwin->screen_ptr->scr_height)
1116 h = wwin->screen_ptr->scr_height - y + attribs.y;
1118 pimg = XGetImage(dpy, wwin->client_win, 0, 0, w, h, AllPlanes, ZPixmap);
1119 if (pimg) {
1120 apercu = RCreateImageFromXImage(wwin->screen_ptr->rcontext, pimg, NULL);
1121 XDestroyImage(pimg);
1123 if (apercu) {
1124 set_icon_apercu(wwin->icon, apercu);
1125 RReleaseImage(apercu);
1126 } else {
1127 wwarning("window apercu creation failed");
1133 wwin->flags.miniaturized = 1;
1134 wwin->flags.mapped = 0;
1136 /* unmap transients */
1137 unmapTransientsFor(wwin);
1139 if (present) {
1140 XUngrabPointer(dpy, CurrentTime);
1141 wWindowUnmap(wwin);
1142 /* let all Expose events arrive so that we can repaint
1143 * something before the animation starts (and the server is grabbed) */
1144 XSync(dpy, 0);
1146 if (wPreferences.disable_miniwindows || wwin->flags.net_handle_icon)
1147 wClientSetState(wwin, IconicState, None);
1148 else
1149 wClientSetState(wwin, IconicState, wwin->icon->icon_win);
1151 flushExpose();
1152 #ifdef ANIMATIONS
1153 if (!wwin->screen_ptr->flags.startup && !wwin->flags.skip_next_animation
1154 && !wPreferences.no_animations) {
1155 int ix, iy, iw, ih;
1157 if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon) {
1158 ix = wwin->icon_x;
1159 iy = wwin->icon_y;
1160 iw = wwin->icon->core->width;
1161 ih = wwin->icon->core->height;
1162 } else {
1163 if (wwin->flags.net_handle_icon) {
1164 ix = wwin->icon_x;
1165 iy = wwin->icon_y;
1166 iw = wwin->icon_w;
1167 ih = wwin->icon_h;
1168 } else {
1169 ix = 0;
1170 iy = 0;
1171 iw = wwin->screen_ptr->scr_width;
1172 ih = wwin->screen_ptr->scr_height;
1175 animateResize(wwin->screen_ptr, wwin->frame_x, wwin->frame_y,
1176 wwin->frame->core->width, wwin->frame->core->height, ix, iy, iw, ih);
1178 #endif
1181 wwin->flags.skip_next_animation = 0;
1183 if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon) {
1184 if (w_global.workspace.current == wwin->frame->workspace ||
1185 IS_OMNIPRESENT(wwin) || wPreferences.sticky_icons)
1186 XMapWindow(dpy, wwin->icon->core->window);
1188 AddToStackList(wwin->icon->core);
1189 wLowerFrame(wwin->icon->core);
1192 if (present) {
1193 WWindow *owner = recursiveTransientFor(wwin->screen_ptr->focused_window);
1196 * It doesn't seem to be working and causes button event hangup
1197 * when deiconifying a transient window.
1198 setupIconGrabs(wwin->icon);
1200 if ((wwin->flags.focused || (owner && wwin->client_win == owner->client_win))
1201 && wPreferences.focus_mode == WKF_CLICK) {
1202 WWindow *tmp;
1204 tmp = wwin->prev;
1205 while (tmp) {
1206 if (!WFLAGP(tmp, no_focusable)
1207 && !(tmp->flags.hidden || tmp->flags.miniaturized)
1208 && (wwin->frame->workspace == tmp->frame->workspace))
1209 break;
1210 tmp = tmp->prev;
1212 wSetFocusTo(wwin->screen_ptr, tmp);
1213 } else if (wPreferences.focus_mode != WKF_CLICK) {
1214 wSetFocusTo(wwin->screen_ptr, NULL);
1216 #ifdef ANIMATIONS
1217 if (!wwin->screen_ptr->flags.startup) {
1218 /* Catch up with events not processed while animation was running */
1219 Window clientwin = wwin->client_win;
1221 ProcessPendingEvents();
1223 /* the window can disappear while ProcessPendingEvents() runs */
1224 if (!wWindowFor(clientwin)) {
1225 return;
1228 #endif
1231 /* maybe we want to do this regardless of net_handle_icon
1232 * it seems to me we might break behaviour this way.
1234 if (wwin->flags.selected && !wPreferences.disable_miniwindows
1235 && !wwin->flags.net_handle_icon)
1236 wIconSelect(wwin->icon);
1238 WMPostNotificationName(WMNChangedState, wwin, "iconify");
1240 if (wPreferences.auto_arrange_icons)
1241 wArrangeIcons(wwin->screen_ptr, True);
1244 void wDeiconifyWindow(WWindow *wwin)
1246 /* Let's avoid changing workspace while deiconifying */
1247 w_global.workspace.ignore_change = True;
1249 /* we're hiding for show_desktop */
1250 int netwm_hidden = wwin->flags.net_show_desktop &&
1251 wwin->frame->workspace != w_global.workspace.current;
1253 if (!netwm_hidden)
1254 wWindowChangeWorkspace(wwin, w_global.workspace.current);
1256 if (!wwin->flags.miniaturized) {
1257 w_global.workspace.ignore_change = False;
1258 return;
1261 if (wwin->transient_for != None && wwin->transient_for != wwin->screen_ptr->root_win) {
1262 WWindow *owner = recursiveTransientFor(wwin);
1264 if (owner && owner->flags.miniaturized) {
1265 wDeiconifyWindow(owner);
1266 wSetFocusTo(wwin->screen_ptr, wwin);
1267 wRaiseFrame(wwin->frame->core);
1268 w_global.workspace.ignore_change = False;
1269 return;
1273 wwin->flags.miniaturized = 0;
1275 if (!netwm_hidden && !wwin->flags.shaded)
1276 wwin->flags.mapped = 1;
1278 if (!netwm_hidden || wPreferences.sticky_icons) {
1279 /* maybe we want to do this regardless of net_handle_icon
1280 * it seems to me we might break behaviour this way.
1282 if (!wPreferences.disable_miniwindows && !wwin->flags.net_handle_icon
1283 && wwin->icon != NULL) {
1284 if (wwin->icon->selected)
1285 wIconSelect(wwin->icon);
1287 XUnmapWindow(dpy, wwin->icon->core->window);
1291 /* if the window is in another workspace, do it silently */
1292 if (!netwm_hidden) {
1293 #ifdef ANIMATIONS
1294 if (!wwin->screen_ptr->flags.startup && !wPreferences.no_animations
1295 && !wwin->flags.skip_next_animation && wwin->icon != NULL) {
1296 int ix, iy, iw, ih;
1298 if (!wPreferences.disable_miniwindows
1299 && !wwin->flags.net_handle_icon) {
1300 ix = wwin->icon_x;
1301 iy = wwin->icon_y;
1302 iw = wwin->icon->core->width;
1303 ih = wwin->icon->core->height;
1304 } else {
1305 if (wwin->flags.net_handle_icon) {
1306 ix = wwin->icon_x;
1307 iy = wwin->icon_y;
1308 iw = wwin->icon_w;
1309 ih = wwin->icon_h;
1310 } else {
1311 ix = 0;
1312 iy = 0;
1313 iw = wwin->screen_ptr->scr_width;
1314 ih = wwin->screen_ptr->scr_height;
1317 animateResize(wwin->screen_ptr, ix, iy, iw, ih,
1318 wwin->frame_x, wwin->frame_y,
1319 wwin->frame->core->width, wwin->frame->core->height);
1321 #endif /* ANIMATIONS */
1322 wwin->flags.skip_next_animation = 0;
1323 XGrabServer(dpy);
1324 if (!wwin->flags.shaded)
1325 XMapWindow(dpy, wwin->client_win);
1327 XMapWindow(dpy, wwin->frame->core->window);
1328 wRaiseFrame(wwin->frame->core);
1329 if (!wwin->flags.shaded)
1330 wClientSetState(wwin, NormalState, None);
1332 mapTransientsFor(wwin);
1335 if (!wPreferences.disable_miniwindows && wwin->icon != NULL
1336 && !wwin->flags.net_handle_icon) {
1337 RemoveFromStackList(wwin->icon->core);
1338 /* removeIconGrabs(wwin->icon); */
1339 wIconDestroy(wwin->icon);
1340 wwin->icon = NULL;
1343 if (!netwm_hidden) {
1344 XUngrabServer(dpy);
1346 wSetFocusTo(wwin->screen_ptr, wwin);
1348 #ifdef ANIMATIONS
1349 if (!wwin->screen_ptr->flags.startup) {
1350 /* Catch up with events not processed while animation was running */
1351 Window clientwin = wwin->client_win;
1353 ProcessPendingEvents();
1355 /* the window can disappear while ProcessPendingEvents() runs */
1356 if (!wWindowFor(clientwin)) {
1357 w_global.workspace.ignore_change = False;
1358 return;
1361 #endif
1364 if (wPreferences.auto_arrange_icons)
1365 wArrangeIcons(wwin->screen_ptr, True);
1367 WMPostNotificationName(WMNChangedState, wwin, "iconify");
1369 /* In case we were shaded and iconified, also unshade */
1370 if (!netwm_hidden)
1371 wUnshadeWindow(wwin);
1373 w_global.workspace.ignore_change = False;
1376 static void hideWindow(WIcon *icon, int icon_x, int icon_y, WWindow *wwin, int animate)
1378 if (wwin->flags.miniaturized) {
1379 if (wwin->icon) {
1380 XUnmapWindow(dpy, wwin->icon->core->window);
1381 wwin->icon->mapped = 0;
1383 wwin->flags.hidden = 1;
1385 WMPostNotificationName(WMNChangedState, wwin, "hide");
1386 return;
1389 if (wwin->flags.inspector_open) {
1390 wHideInspectorForWindow(wwin);
1393 wwin->flags.hidden = 1;
1394 wWindowUnmap(wwin);
1396 wClientSetState(wwin, IconicState, icon->icon_win);
1397 flushExpose();
1399 #ifdef ANIMATIONS
1400 if (!wwin->screen_ptr->flags.startup && !wPreferences.no_animations &&
1401 !wwin->flags.skip_next_animation && animate) {
1402 animateResize(wwin->screen_ptr, wwin->frame_x, wwin->frame_y,
1403 wwin->frame->core->width, wwin->frame->core->height,
1404 icon_x, icon_y, icon->core->width, icon->core->height);
1406 #endif
1407 wwin->flags.skip_next_animation = 0;
1409 WMPostNotificationName(WMNChangedState, wwin, "hide");
1412 void wHideAll(WScreen *scr)
1414 WWindow *wwin;
1415 WWindow **windows;
1416 WMenu *menu;
1417 unsigned int wcount = 0;
1418 int i;
1420 if (!scr)
1421 return;
1423 menu = scr->switch_menu;
1425 windows = wmalloc(sizeof(WWindow *));
1427 if (menu != NULL) {
1428 for (i = 0; i < menu->entry_no; i++) {
1429 windows[wcount] = (WWindow *) menu->entries[i]->clientdata;
1430 wcount++;
1431 windows = wrealloc(windows, sizeof(WWindow *) * (wcount + 1));
1433 } else {
1434 wwin = scr->focused_window;
1436 while (wwin) {
1437 windows[wcount] = wwin;
1438 wcount++;
1439 windows = wrealloc(windows, sizeof(WWindow *) * (wcount + 1));
1440 wwin = wwin->prev;
1445 for (i = 0; i < wcount; i++) {
1446 wwin = windows[i];
1447 if (wwin->frame->workspace == w_global.workspace.current
1448 && !(wwin->flags.miniaturized || wwin->flags.hidden)
1449 && !wwin->flags.internal_window
1450 && !WFLAGP(wwin, no_miniaturizable)
1452 wwin->flags.skip_next_animation = 1;
1453 wIconifyWindow(wwin);
1457 wfree(windows);
1460 void wHideOtherApplications(WWindow *awin)
1462 WWindow *wwin;
1463 WApplication *tapp;
1465 if (!awin)
1466 return;
1467 wwin = awin->screen_ptr->focused_window;
1469 while (wwin) {
1470 if (wwin != awin
1471 && wwin->frame->workspace == w_global.workspace.current
1472 && !(wwin->flags.miniaturized || wwin->flags.hidden)
1473 && !wwin->flags.internal_window
1474 && wGetWindowOfInspectorForWindow(wwin) != awin && !WFLAGP(wwin, no_hide_others)) {
1476 if (wwin->main_window == None || WFLAGP(wwin, no_appicon)) {
1477 if (!WFLAGP(wwin, no_miniaturizable)) {
1478 wwin->flags.skip_next_animation = 1;
1479 wIconifyWindow(wwin);
1481 } else if (wwin->main_window != None && awin->main_window != wwin->main_window) {
1482 tapp = wApplicationOf(wwin->main_window);
1483 if (tapp) {
1484 tapp->flags.skip_next_animation = 1;
1485 wHideApplication(tapp);
1486 } else {
1487 if (!WFLAGP(wwin, no_miniaturizable)) {
1488 wwin->flags.skip_next_animation = 1;
1489 wIconifyWindow(wwin);
1494 wwin = wwin->prev;
1497 wSetFocusTo(awin->screen_ptr, awin);
1501 void wHideApplication(WApplication *wapp)
1503 WScreen *scr;
1504 WWindow *wlist;
1505 int hadfocus;
1506 int animate;
1508 if (!wapp) {
1509 wwarning("trying to hide a non grouped window");
1510 return;
1512 if (!wapp->main_window_desc) {
1513 wwarning("group leader not found for window group");
1514 return;
1516 scr = wapp->main_window_desc->screen_ptr;
1517 hadfocus = 0;
1518 wlist = scr->focused_window;
1519 if (!wlist)
1520 return;
1522 if (wlist->main_window == wapp->main_window)
1523 wapp->last_focused = wlist;
1524 else
1525 wapp->last_focused = NULL;
1527 animate = !wapp->flags.skip_next_animation;
1529 while (wlist) {
1530 if (wlist->main_window == wapp->main_window) {
1531 if (wlist->flags.focused) {
1532 hadfocus = 1;
1534 if (wapp->app_icon) {
1535 hideWindow(wapp->app_icon->icon, wapp->app_icon->x_pos,
1536 wapp->app_icon->y_pos, wlist, animate);
1537 animate = False;
1540 wlist = wlist->prev;
1543 wapp->flags.skip_next_animation = 0;
1545 if (hadfocus) {
1546 if (wPreferences.focus_mode == WKF_CLICK) {
1547 wlist = scr->focused_window;
1548 while (wlist) {
1549 if (!WFLAGP(wlist, no_focusable) && !wlist->flags.hidden
1550 && (wlist->flags.mapped || wlist->flags.shaded))
1551 break;
1552 wlist = wlist->prev;
1554 wSetFocusTo(scr, wlist);
1555 } else {
1556 wSetFocusTo(scr, NULL);
1560 wapp->flags.hidden = 1;
1562 if (wPreferences.auto_arrange_icons)
1563 wArrangeIcons(scr, True);
1565 #ifdef HIDDENDOT
1566 if (wapp->app_icon)
1567 wAppIconPaint(wapp->app_icon);
1568 #endif
1571 static void unhideWindow(WIcon *icon, int icon_x, int icon_y, WWindow *wwin, int animate, int bringToCurrentWS)
1573 if (bringToCurrentWS)
1574 wWindowChangeWorkspace(wwin, w_global.workspace.current);
1576 wwin->flags.hidden = 0;
1578 #ifdef ANIMATIONS
1579 if (!wwin->screen_ptr->flags.startup && !wPreferences.no_animations && animate) {
1580 animateResize(wwin->screen_ptr, icon_x, icon_y,
1581 icon->core->width, icon->core->height,
1582 wwin->frame_x, wwin->frame_y,
1583 wwin->frame->core->width, wwin->frame->core->height);
1585 #endif
1586 wwin->flags.skip_next_animation = 0;
1587 if (w_global.workspace.current == wwin->frame->workspace) {
1588 XMapWindow(dpy, wwin->client_win);
1589 XMapWindow(dpy, wwin->frame->core->window);
1590 wClientSetState(wwin, NormalState, None);
1591 wwin->flags.mapped = 1;
1592 wRaiseFrame(wwin->frame->core);
1594 if (wwin->flags.inspector_open) {
1595 wUnhideInspectorForWindow(wwin);
1598 WMPostNotificationName(WMNChangedState, wwin, "hide");
1601 void wUnhideApplication(WApplication *wapp, Bool miniwindows, Bool bringToCurrentWS)
1603 WScreen *scr;
1604 WWindow *wlist, *next;
1605 WWindow *focused = NULL;
1606 int animate;
1608 if (!wapp)
1609 return;
1611 scr = wapp->main_window_desc->screen_ptr;
1612 wlist = scr->focused_window;
1613 if (!wlist)
1614 return;
1616 /* goto beginning of list */
1617 while (wlist->prev)
1618 wlist = wlist->prev;
1620 animate = !wapp->flags.skip_next_animation;
1622 while (wlist) {
1623 next = wlist->next;
1625 if (wlist->main_window == wapp->main_window) {
1626 if (wlist->flags.focused)
1627 focused = wlist;
1628 else if (!focused || !focused->flags.focused)
1629 focused = wlist;
1631 if (wlist->flags.miniaturized) {
1632 if ((bringToCurrentWS || wPreferences.sticky_icons ||
1633 wlist->frame->workspace == w_global.workspace.current) && wlist->icon) {
1634 if (!wlist->icon->mapped) {
1635 int x, y;
1637 PlaceIcon(scr, &x, &y, wGetHeadForWindow(wlist));
1638 if (wlist->icon_x != x || wlist->icon_y != y) {
1639 XMoveWindow(dpy, wlist->icon->core->window, x, y);
1641 wlist->icon_x = x;
1642 wlist->icon_y = y;
1643 XMapWindow(dpy, wlist->icon->core->window);
1644 wlist->icon->mapped = 1;
1646 wRaiseFrame(wlist->icon->core);
1648 if (bringToCurrentWS)
1649 wWindowChangeWorkspace(wlist, w_global.workspace.current);
1650 wlist->flags.hidden = 0;
1651 if (miniwindows && wlist->frame->workspace == w_global.workspace.current) {
1652 wDeiconifyWindow(wlist);
1654 WMPostNotificationName(WMNChangedState, wlist, "hide");
1655 } else if (wlist->flags.shaded) {
1656 if (bringToCurrentWS)
1657 wWindowChangeWorkspace(wlist, w_global.workspace.current);
1658 wlist->flags.hidden = 0;
1659 wRaiseFrame(wlist->frame->core);
1660 if (wlist->frame->workspace == w_global.workspace.current) {
1661 XMapWindow(dpy, wlist->frame->core->window);
1662 if (miniwindows) {
1663 wUnshadeWindow(wlist);
1666 WMPostNotificationName(WMNChangedState, wlist, "hide");
1667 } else if (wlist->flags.hidden) {
1668 unhideWindow(wapp->app_icon->icon, wapp->app_icon->x_pos,
1669 wapp->app_icon->y_pos, wlist, animate, bringToCurrentWS);
1670 animate = False;
1671 } else {
1672 if (bringToCurrentWS && wlist->frame->workspace != w_global.workspace.current)
1673 wWindowChangeWorkspace(wlist, w_global.workspace.current);
1675 wRaiseFrame(wlist->frame->core);
1678 wlist = next;
1681 wapp->flags.skip_next_animation = 0;
1682 wapp->flags.hidden = 0;
1684 if (wapp->last_focused && wapp->last_focused->flags.mapped) {
1685 wRaiseFrame(wapp->last_focused->frame->core);
1686 wSetFocusTo(scr, wapp->last_focused);
1687 } else if (focused) {
1688 wSetFocusTo(scr, focused);
1690 wapp->last_focused = NULL;
1691 if (wPreferences.auto_arrange_icons)
1692 wArrangeIcons(scr, True);
1694 #ifdef HIDDENDOT
1695 wAppIconPaint(wapp->app_icon);
1696 #endif
1699 void wShowAllWindows(WScreen *scr)
1701 WWindow *wwin, *old_foc;
1702 WApplication *wapp;
1704 old_foc = wwin = scr->focused_window;
1705 while (wwin) {
1706 if (!wwin->flags.internal_window &&
1707 (w_global.workspace.current == wwin->frame->workspace || IS_OMNIPRESENT(wwin))) {
1708 if (wwin->flags.miniaturized) {
1709 wwin->flags.skip_next_animation = 1;
1710 wDeiconifyWindow(wwin);
1711 } else if (wwin->flags.hidden) {
1712 wapp = wApplicationOf(wwin->main_window);
1713 if (wapp) {
1714 wUnhideApplication(wapp, False, False);
1715 } else {
1716 wwin->flags.skip_next_animation = 1;
1717 wDeiconifyWindow(wwin);
1721 wwin = wwin->prev;
1723 wSetFocusTo(scr, old_foc);
1724 /*wRaiseFrame(old_foc->frame->core); */
1727 void wRefreshDesktop(WScreen *scr)
1729 Window win;
1730 XSetWindowAttributes attr;
1732 attr.backing_store = NotUseful;
1733 attr.save_under = False;
1734 win = XCreateWindow(dpy, scr->root_win, 0, 0, scr->scr_width,
1735 scr->scr_height, 0, CopyFromParent, CopyFromParent,
1736 (Visual *) CopyFromParent, CWBackingStore | CWSaveUnder, &attr);
1737 XMapRaised(dpy, win);
1738 XDestroyWindow(dpy, win);
1739 XFlush(dpy);
1742 void wArrangeIcons(WScreen *scr, Bool arrangeAll)
1744 WWindow *wwin;
1745 WAppIcon *aicon;
1747 int head;
1748 const int heads = wXineramaHeads(scr);
1750 struct HeadVars {
1751 int pf; /* primary axis */
1752 int sf; /* secondary axis */
1753 int fullW;
1754 int fullH;
1755 int pi, si;
1756 int sx1, sx2, sy1, sy2; /* screen boundary */
1757 int sw, sh;
1758 int xo, yo;
1759 int xs, ys;
1760 } *vars;
1762 int isize = wPreferences.icon_size;
1764 vars = (struct HeadVars *)wmalloc(sizeof(struct HeadVars) * heads);
1766 for (head = 0; head < heads; ++head) {
1767 WArea area = wGetUsableAreaForHead(scr, head, NULL, False);
1768 WMRect rect;
1770 if (scr->dock) {
1771 int offset = wPreferences.icon_size + DOCK_EXTRA_SPACE;
1773 if (scr->dock->on_right_side)
1774 area.x2 -= offset;
1775 else
1776 area.x1 += offset;
1779 rect = wmkrect(area.x1, area.y1, area.x2 - area.x1, area.y2 - area.y1);
1781 vars[head].pi = vars[head].si = 0;
1782 vars[head].sx1 = rect.pos.x;
1783 vars[head].sy1 = rect.pos.y;
1784 vars[head].sw = rect.size.width;
1785 vars[head].sh = rect.size.height;
1786 vars[head].sx2 = vars[head].sx1 + vars[head].sw;
1787 vars[head].sy2 = vars[head].sy1 + vars[head].sh;
1788 vars[head].sw = isize * (vars[head].sw / isize);
1789 vars[head].sh = isize * (vars[head].sh / isize);
1790 vars[head].fullW = (vars[head].sx2 - vars[head].sx1) / isize;
1791 vars[head].fullH = (vars[head].sy2 - vars[head].sy1) / isize;
1793 /* icon yard boundaries */
1794 if (wPreferences.icon_yard & IY_VERT) {
1795 vars[head].pf = vars[head].fullH;
1796 vars[head].sf = vars[head].fullW;
1797 } else {
1798 vars[head].pf = vars[head].fullW;
1799 vars[head].sf = vars[head].fullH;
1801 if (wPreferences.icon_yard & IY_RIGHT) {
1802 vars[head].xo = vars[head].sx2 - isize;
1803 vars[head].xs = -1;
1804 } else {
1805 vars[head].xo = vars[head].sx1;
1806 vars[head].xs = 1;
1808 if (wPreferences.icon_yard & IY_TOP) {
1809 vars[head].yo = vars[head].sy1;
1810 vars[head].ys = 1;
1811 } else {
1812 vars[head].yo = vars[head].sy2 - isize;
1813 vars[head].ys = -1;
1817 #define X ((wPreferences.icon_yard & IY_VERT) \
1818 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
1819 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
1821 #define Y ((wPreferences.icon_yard & IY_VERT) \
1822 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
1823 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
1825 /* arrange application icons */
1826 aicon = w_global.app_icon_list;
1827 /* reverse them to avoid unnecessarily sliding of icons */
1828 while (aicon && aicon->next)
1829 aicon = aicon->next;
1831 while (aicon) {
1832 if (!aicon->docked) {
1833 /* CHECK: can icon be NULL here ? */
1834 /* The intention here is to place the AppIcon on the head that
1835 * contains most of the applications _main_ window. */
1836 head = wGetHeadForWindow(aicon->icon->owner);
1838 if (aicon->x_pos != X || aicon->y_pos != Y) {
1839 #ifdef ANIMATIONS
1840 if (!wPreferences.no_animations)
1841 SlideWindow(aicon->icon->core->window, aicon->x_pos, aicon->y_pos, X, Y);
1842 #endif /* ANIMATIONS */
1844 wAppIconMove(aicon, X, Y);
1845 vars[head].pi++;
1846 if (vars[head].pi >= vars[head].pf) {
1847 vars[head].pi = 0;
1848 vars[head].si++;
1851 aicon = aicon->prev;
1854 /* arrange miniwindows */
1855 wwin = scr->focused_window;
1856 /* reverse them to avoid unnecessarily shuffling */
1857 while (wwin && wwin->prev)
1858 wwin = wwin->prev;
1860 while (wwin) {
1861 if (wwin->icon && wwin->flags.miniaturized && !wwin->flags.hidden &&
1862 (wwin->frame->workspace == w_global.workspace.current ||
1863 IS_OMNIPRESENT(wwin) || wPreferences.sticky_icons)) {
1865 head = wGetHeadForWindow(wwin);
1867 if (arrangeAll || !wwin->flags.icon_moved) {
1868 if (wwin->icon_x != X || wwin->icon_y != Y)
1869 move_window(wwin->icon->core->window, wwin->icon_x, wwin->icon_y, X, Y);
1871 wwin->icon_x = X;
1872 wwin->icon_y = Y;
1874 vars[head].pi++;
1875 if (vars[head].pi >= vars[head].pf) {
1876 vars[head].pi = 0;
1877 vars[head].si++;
1881 if (arrangeAll) {
1882 wwin->flags.icon_moved = 0;
1884 /* we reversed the order, so we use next */
1885 wwin = wwin->next;
1888 wfree(vars);
1891 void wSelectWindow(WWindow *wwin, Bool flag)
1893 WScreen *scr = wwin->screen_ptr;
1895 if (flag) {
1896 wwin->flags.selected = 1;
1897 if (wwin->frame->selected_border_pixel)
1898 XSetWindowBorder(dpy, wwin->frame->core->window, *wwin->frame->selected_border_pixel);
1899 else
1900 XSetWindowBorder(dpy, wwin->frame->core->window, scr->white_pixel);
1902 if (!HAS_BORDER(wwin)) {
1903 XSetWindowBorderWidth(dpy, wwin->frame->core->window, wwin->screen_ptr->frame_border_width);
1906 if (!scr->selected_windows)
1907 scr->selected_windows = WMCreateArray(4);
1908 WMAddToArray(scr->selected_windows, wwin);
1909 } else {
1910 wwin->flags.selected = 0;
1911 if (wwin->flags.focused) {
1912 if (wwin->frame->focused_border_pixel)
1913 XSetWindowBorder(dpy, wwin->frame->core->window, *wwin->frame->focused_border_pixel);
1914 else
1915 XSetWindowBorder(dpy, wwin->frame->core->window, scr->frame_focused_border_pixel);
1916 } else {
1917 if (wwin->frame->border_pixel)
1918 XSetWindowBorder(dpy, wwin->frame->core->window, *wwin->frame->border_pixel);
1919 else
1920 XSetWindowBorder(dpy, wwin->frame->core->window, scr->frame_border_pixel);
1923 if (!HAS_BORDER(wwin)) {
1924 XSetWindowBorderWidth(dpy, wwin->frame->core->window, 0);
1927 if (scr->selected_windows) {
1928 WMRemoveFromArray(scr->selected_windows, wwin);
1933 void wMakeWindowVisible(WWindow *wwin)
1935 if (wwin->frame->workspace != w_global.workspace.current)
1936 wWorkspaceChange(wwin->screen_ptr, wwin->frame->workspace);
1938 if (wwin->flags.shaded)
1939 wUnshadeWindow(wwin);
1941 if (wwin->flags.hidden) {
1942 WApplication *app;
1944 app = wApplicationOf(wwin->main_window);
1945 if (app) {
1946 /* trick to get focus to this window */
1947 app->last_focused = wwin;
1948 wUnhideApplication(app, False, False);
1951 if (wwin->flags.miniaturized) {
1952 wDeiconifyWindow(wwin);
1953 } else {
1954 if (!WFLAGP(wwin, no_focusable))
1955 wSetFocusTo(wwin->screen_ptr, wwin);
1956 wRaiseFrame(wwin->frame->core);
1961 * Do the animation while shading (called with what = SHADE)
1962 * or unshading (what = UNSHADE).
1964 #ifdef ANIMATIONS
1965 static void shade_animate(WWindow *wwin, Bool what)
1967 int y, s, w, h;
1968 time_t time0 = time(NULL);
1970 if (wwin->flags.skip_next_animation || wPreferences.no_animations)
1971 return;
1973 switch(what) {
1974 case SHADE:
1975 if (!wwin->screen_ptr->flags.startup) {
1976 /* do the shading animation */
1977 h = wwin->frame->core->height;
1978 s = h / SHADE_STEPS;
1979 if (s < 1)
1980 s = 1;
1981 w = wwin->frame->core->width;
1982 y = wwin->frame->top_width;
1983 while (h > wwin->frame->top_width + 1) {
1984 XMoveWindow(dpy, wwin->client_win, 0, y);
1985 XResizeWindow(dpy, wwin->frame->core->window, w, h);
1986 XFlush(dpy);
1988 if (time(NULL) - time0 > MAX_ANIMATION_TIME)
1989 break;
1991 if (SHADE_DELAY > 0) {
1992 wusleep(SHADE_DELAY * 1000L);
1993 } else {
1994 wusleep(10);
1996 h -= s;
1997 y -= s;
1999 XMoveWindow(dpy, wwin->client_win, 0, wwin->frame->top_width);
2001 break;
2003 case UNSHADE:
2004 h = wwin->frame->top_width + wwin->frame->bottom_width;
2005 y = wwin->frame->top_width - wwin->client.height;
2006 s = abs(y) / SHADE_STEPS;
2007 if (s < 1)
2008 s = 1;
2009 w = wwin->frame->core->width;
2010 XMoveWindow(dpy, wwin->client_win, 0, y);
2011 if (s > 0) {
2012 while (h < wwin->client.height + wwin->frame->top_width + wwin->frame->bottom_width) {
2013 XResizeWindow(dpy, wwin->frame->core->window, w, h);
2014 XMoveWindow(dpy, wwin->client_win, 0, y);
2015 XFlush(dpy);
2016 if (SHADE_DELAY > 0) {
2017 wusleep(SHADE_DELAY * 2000L / 3);
2018 } else {
2019 wusleep(10);
2021 h += s;
2022 y += s;
2024 if (time(NULL) - time0 > MAX_ANIMATION_TIME)
2025 break;
2028 XMoveWindow(dpy, wwin->client_win, 0, wwin->frame->top_width);
2029 break;
2032 #endif