2 * Window Maker window manager
4 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
28 #define MI_MINIWINDOW 2
32 typedef struct WMenuEntry
{
34 char *text
; /* entry text */
35 char *rtext
; /* text to show in the right part */
36 void (*callback
)(struct WMenu
*menu
, struct WMenuEntry
*entry
);
37 void (*free_cdata
)(void *data
); /* proc to be used to free clientdata */
38 void *clientdata
; /* data to pass to callback */
39 int cascade
; /* cascade menu index */
41 WMPropList
*instances
; /* allowed instances */
42 #endif /* USER_MENU */
44 unsigned int enabled
:1; /* entry is selectable */
45 unsigned int indicator
:1; /* left indicator */
46 unsigned int indicator_on
:1;
47 unsigned int indicator_type
:3;
48 unsigned int editable
:1;
53 typedef struct WMenu
{
55 struct WMenu
*brother
;
57 time_t timestamp
; /* for the root menu. Last time
58 * menu was reloaded */
61 struct WFrameWindow
*frame
;
62 WCoreWindow
*menu
; /* the window menu */
63 Pixmap menu_texture_data
;
64 int frame_x
, frame_y
; /* position of the frame in root*/
66 WMenuEntry
**entries
; /* array of entries. This is shared
67 * by the menu and it's "brother" */
68 short alloced_entries
; /* number of entries allocated in
70 struct WMenu
**cascades
; /* array of cascades */
73 short entry_no
; /* number of entries */
76 short entry_height
; /* height of each entry */
78 WMHandlerID timer
; /* timer for the autoscroll */
80 void *jump_back
; /* jump back data */
82 /* to be called when some entry is edited */
83 void (*on_edit
)(struct WMenu
*menu
, struct WMenuEntry
*entry
);
84 /* to be called when destroyed */
85 void (*on_destroy
)(struct WMenu
*menu
);
88 unsigned int titled
:1;
89 unsigned int realized
:1; /* whether the window was configured */
90 unsigned int app_menu
:1; /* this is a application or root menu */
91 unsigned int mapped
:1; /* if menu is already mapped on screen*/
92 unsigned int buttoned
:1; /* if the close button is visible
93 * (menu was torn off) */
94 unsigned int open_to_left
:1; /* direction to open submenus */
95 unsigned int lowered
:1;
97 unsigned int brother
:1; /* if this is a copy of the menu*/
98 unsigned int editing
:1;
99 unsigned int jump_back_pending
:1;
101 unsigned int inside_handler
:1;
106 void wMenuPaint(WMenu
*menu
);
107 void wMenuDestroy(WMenu
*menu
, int recurse
);
108 void wMenuRealize(WMenu
*menu
);
109 WMenuEntry
*wMenuInsertCascade(WMenu
*menu
, int index
, char *text
,
111 WMenuEntry
*wMenuInsertCallback(WMenu
*menu
, int index
, char *text
,
112 void (*callback
)(WMenu
*menu
, WMenuEntry
*entry
),
115 void wMenuEntrySetCascade(WMenu
*menu
, WMenuEntry
*entry
, WMenu
*cascade
);
117 #define wMenuAddCallback(menu, text, callback, data) \
118 wMenuInsertCallback(menu, -1, text, callback, data)
120 void wMenuRemoveItem(WMenu
*menu
, int index
);
122 WMenu
*wMenuCreate(WScreen
*screen
, char *title
, int main_menu
);
123 WMenu
*wMenuCreateForApp(WScreen
*screen
, char *title
, int main_menu
);
124 void wMenuMap(WMenu
*menu
);
125 void wMenuMapAt(WMenu
*menu
, int x
, int y
, int keyboard
);
126 #define wMenuMapCopyAt(menu, x, y) wMenuMapAt((menu)->brother, (x), (y), False)
127 void wMenuUnmap(WMenu
*menu
);
128 void wMenuSetEnabled(WMenu
*menu
, int index
, int enable
);
129 void wMenuMove(WMenu
*menu
, int x
, int y
, int submenus
);
130 void wMenuEntryRemoveCascade(WMenu
*menu
, WMenuEntry
*entry
);
131 void wMenuScroll(WMenu
*menu
, XEvent
*event
);
132 WMenu
*wMenuUnderPointer(WScreen
*screen
);
133 void wMenuSaveState(WScreen
*scr
);
134 void wMenuRestoreState(WScreen
*scr
);