2 * Window Maker window manager
4 * Copyright (c) 1997, 1998 Alfredo K. Kojima
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
29 #define MI_MINIWINDOW 2
33 typedef struct WMenuEntry
{
35 char *text
; /* entry text */
36 char *rtext
; /* text to show in the right part */
37 void (*callback
)(struct WMenu
*menu
, struct WMenuEntry
*entry
);
38 void (*free_cdata
)(void *data
); /* proc to be used to free clientdata */
39 void *clientdata
; /* data to pass to callback */
40 int cascade
; /* cascade menu index */
42 proplist_t instances
; /* allowed instances */
43 #endif /* USER_MENU */
45 unsigned int enabled
:1; /* entry is selectable */
46 unsigned int indicator
:1; /* left indicator */
47 unsigned int indicator_on
:1;
48 unsigned int indicator_type
:3;
49 unsigned int editable
:1;
54 typedef struct WMenu
{
56 struct WMenu
*brother
;
58 time_t timestamp
; /* for the root menu. Last time
59 * menu was reloaded */
62 struct WFrameWindow
*frame
;
63 WCoreWindow
*menu
; /* the window menu */
64 Pixmap menu_texture_data
;
65 int frame_x
, frame_y
; /* position of the frame in root*/
67 WMenuEntry
**entries
; /* array of entries. This is shared
68 * by the menu and it's "brother" */
69 short alloced_entries
; /* number of entries allocated in
71 struct WMenu
**cascades
; /* array of cascades */
74 short entry_no
; /* number of entries */
77 short entry_height
; /* height of each entry */
79 WMHandlerID timer
; /* timer for the autoscroll */
81 void *jump_back
; /* jump back data */
83 /* to be called when some entry is edited */
84 void (*on_edit
)(struct WMenu
*menu
, struct WMenuEntry
*entry
);
85 /* to be called when destroyed */
86 void (*on_destroy
)(struct WMenu
*menu
);
89 unsigned int titled
:1;
90 unsigned int realized
:1; /* whether the window was configured */
91 unsigned int app_menu
:1; /* this is a application or root menu */
92 unsigned int mapped
:1; /* if menu is already mapped on screen*/
93 unsigned int buttoned
:1; /* if the close button is visible
94 * (menu was torn off) */
95 unsigned int open_to_left
:1; /* direction to open submenus */
96 unsigned int lowered
:1;
98 unsigned int brother
:1; /* if this is a copy of the menu*/
99 unsigned int editing
:1;
100 unsigned int jump_back_pending
:1;
105 void wMenuPaint(WMenu
*menu
);
106 void wMenuDestroy(WMenu
*menu
, int recurse
);
107 void wMenuRealize(WMenu
*menu
);
108 WMenuEntry
*wMenuInsertCascade(WMenu
*menu
, int index
, char *text
,
110 WMenuEntry
*wMenuInsertCallback(WMenu
*menu
, int index
, char *text
,
111 void (*callback
)(WMenu
*menu
, WMenuEntry
*entry
),
114 void wMenuEntrySetCascade(WMenu
*menu
, WMenuEntry
*entry
, WMenu
*cascade
);
116 #define wMenuAddCallback(menu, text, callback, data) \
117 wMenuInsertCallback(menu, -1, text, callback, data)
119 void wMenuRemoveItem(WMenu
*menu
, int index
);
121 WMenu
*wMenuCreate(WScreen
*screen
, char *title
, int main_menu
);
122 WMenu
*wMenuCreateForApp(WScreen
*screen
, char *title
, int main_menu
);
123 void wMenuMap(WMenu
*menu
);
124 void wMenuMapAt(WMenu
*menu
, int x
, int y
, int keyboard
);
125 #define wMenuMapCopyAt(menu, x, y) wMenuMapAt((menu)->brother, (x), (y), False)
126 void wMenuUnmap(WMenu
*menu
);
127 void wMenuSetEnabled(WMenu
*menu
, int index
, int enable
);
128 void wMenuMove(WMenu
*menu
, int x
, int y
, int submenus
);
129 void wMenuEntryRemoveCascade(WMenu
*menu
, WMenuEntry
*entry
);
130 void wMenuScroll(WMenu
*menu
, XEvent
*event
);
131 WMenu
*wMenuUnderPointer(WScreen
*screen
);
132 void wMenuSaveState(WScreen
*scr
);
133 void wMenuRestoreState(WScreen
*scr
);