1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include <X11/Xutil.h>
33 #include "WindowMaker.h"
39 #include "application.h"
45 #include "winspector.h"
46 #include "workspace.h"
49 #include "placement.h"
53 /****** Global Variables ******/
55 int ignore_wks_change
= 0;
56 extern Time LastTimestamp
;
57 extern Time LastFocusChange
;
58 extern Atom _XA_WM_TAKE_FOCUS
;
60 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
61 unsigned int *new_width
, unsigned int *new_height
);
62 static void save_old_geometry(WWindow
*wwin
, int directions
);
64 /******* Local Variables *******/
70 SHADE_STEPS_UF
, SHADE_DELAY_UF
}, {
71 SHADE_STEPS_F
, SHADE_DELAY_F
}, {
72 SHADE_STEPS_M
, SHADE_DELAY_M
}, {
73 SHADE_STEPS_S
, SHADE_DELAY_S
}, {
74 SHADE_STEPS_US
, SHADE_DELAY_US
}};
78 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
79 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
81 static int compareTimes(Time t1
, Time t2
)
87 return (diff
< 60000) ? 1 : -1;
91 static void shade_animate(WWindow
*wwin
, Bool what
);
93 static void shade_animate(WWindow
*wwin
, Bool what
) { }
97 *----------------------------------------------------------------------
99 * Changes the window focus to the one passed as argument.
100 * If the window to focus is not already focused, it will be brought
101 * to the head of the list of windows. Previously focused window is
105 * Window list may be reordered and the window focus is changed.
107 *----------------------------------------------------------------------
109 void wSetFocusTo(WScreen
*scr
, WWindow
*wwin
)
111 static WScreen
*old_scr
= NULL
;
113 WWindow
*old_focused
;
114 WWindow
*focused
= scr
->focused_window
;
115 Time timestamp
= LastTimestamp
;
116 WApplication
*oapp
= NULL
, *napp
= NULL
;
119 if (scr
->flags
.ignore_focus_events
|| compareTimes(LastFocusChange
, timestamp
) > 0)
125 old_focused
= old_scr
->focused_window
;
127 LastFocusChange
= timestamp
;
130 oapp
= wApplicationOf(old_focused
->main_window
);
133 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
135 wWindowUnfocus(old_focused
);
138 wAppMenuUnmap(oapp
->menu
);
139 if (wPreferences
.highlight_active_app
)
140 wApplicationDeactivate(oapp
);
143 WMPostNotificationName(WMNChangedFocus
, NULL
, (void *)True
);
147 if (old_scr
!= scr
&& old_focused
)
148 wWindowUnfocus(old_focused
);
150 wasfocused
= wwin
->flags
.focused
;
151 napp
= wApplicationOf(wwin
->main_window
);
153 /* remember last workspace where the app has been */
155 napp
->last_workspace
= wwin
->frame
->workspace
;
157 if (wwin
->flags
.mapped
&& !WFLAGP(wwin
, no_focusable
)) {
158 /* install colormap if colormap mode is lock mode */
159 if (wPreferences
.colormap_mode
== WCM_CLICK
)
160 wColormapInstallForWindow(scr
, wwin
);
162 /* set input focus */
163 switch (wwin
->focus_mode
) {
165 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
168 case WFM_LOCALLY_ACTIVE
:
169 XSetInputFocus(dpy
, wwin
->client_win
, RevertToParent
, CurrentTime
);
171 case WFM_GLOBALLY_ACTIVE
:
176 if (wwin
->protocols
.TAKE_FOCUS
)
177 wClientSendProtocol(wwin
, _XA_WM_TAKE_FOCUS
, timestamp
);
181 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
184 if (WFLAGP(wwin
, no_focusable
))
187 /* if this is not the focused window focus it */
188 if (focused
!= wwin
) {
189 /* change the focus window list order */
191 wwin
->prev
->next
= wwin
->next
;
194 wwin
->next
->prev
= wwin
->prev
;
196 wwin
->prev
= focused
;
197 focused
->next
= wwin
;
199 scr
->focused_window
= wwin
;
201 if (oapp
&& oapp
!= napp
) {
202 wAppMenuUnmap(oapp
->menu
);
203 if (wPreferences
.highlight_active_app
)
204 wApplicationDeactivate(oapp
);
208 wWindowFocus(wwin
, focused
);
210 if (napp
&& !wasfocused
) {
212 wUserMenuRefreshInstances(napp
->menu
, wwin
);
213 #endif /* USER_MENU */
215 if (wwin
->flags
.mapped
)
216 wAppMenuMap(napp
->menu
, wwin
);
218 if (napp
&& wPreferences
.highlight_active_app
)
219 wApplicationActivate(napp
);
225 void wShadeWindow(WWindow
*wwin
)
228 if (wwin
->flags
.shaded
)
231 XLowerWindow(dpy
, wwin
->client_win
);
232 shade_animate(wwin
, SHADE
);
234 wwin
->flags
.skip_next_animation
= 0;
235 wwin
->flags
.shaded
= 1;
236 wwin
->flags
.mapped
= 0;
237 /* prevent window withdrawal when getting UnmapNotify */
238 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
& ~StructureNotifyMask
);
239 XUnmapWindow(dpy
, wwin
->client_win
);
240 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
);
242 /* for the client it's just like iconification */
243 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
, wwin
->frame
->top_width
- 1);
245 wwin
->client
.y
= wwin
->frame_y
- wwin
->client
.height
+ wwin
->frame
->top_width
;
246 wWindowSynthConfigureNotify(wwin
);
249 wClientSetState(wwin, IconicState, None);
252 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
255 if (!wwin
->screen_ptr
->flags
.startup
) {
256 /* Catch up with events not processed while animation was running */
257 ProcessPendingEvents();
262 void wUnshadeWindow(WWindow
*wwin
)
265 if (!wwin
->flags
.shaded
)
268 wwin
->flags
.shaded
= 0;
269 wwin
->flags
.mapped
= 1;
270 XMapWindow(dpy
, wwin
->client_win
);
272 shade_animate(wwin
, UNSHADE
);
274 wwin
->flags
.skip_next_animation
= 0;
275 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
,
276 wwin
->frame
->top_width
+ wwin
->client
.height
+ wwin
->frame
->bottom_width
);
278 wwin
->client
.y
= wwin
->frame_y
+ wwin
->frame
->top_width
;
279 wWindowSynthConfigureNotify(wwin
);
281 /* if the window is focused, set the focus again as it was disabled during
283 if (wwin
->flags
.focused
)
284 wSetFocusTo(wwin
->screen_ptr
, wwin
);
286 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
289 /* Set the old coordinates using the current values */
290 static void save_old_geometry(WWindow
*wwin
, int directions
)
292 /* never been saved? */
293 if (! wwin
->old_geometry
.width
)
294 directions
|= SAVE_GEOMETRY_X
| SAVE_GEOMETRY_WIDTH
;
295 if (! wwin
->old_geometry
.height
)
296 directions
|= SAVE_GEOMETRY_Y
| SAVE_GEOMETRY_HEIGHT
;
298 if (directions
& SAVE_GEOMETRY_X
)
299 wwin
->old_geometry
.x
= wwin
->frame_x
;
300 if (directions
& SAVE_GEOMETRY_Y
)
301 wwin
->old_geometry
.y
= wwin
->frame_y
;
302 if (directions
& SAVE_GEOMETRY_WIDTH
)
303 wwin
->old_geometry
.width
= wwin
->client
.width
;
304 if (directions
& SAVE_GEOMETRY_HEIGHT
)
305 wwin
->old_geometry
.height
= wwin
->client
.height
;
308 static void remember_geometry(WWindow
*wwin
, int *x
, int *y
, int *w
, int *h
)
310 WMRect old_geom_rect
;
314 old_geom_rect
= wmkrect(wwin
->old_geometry
.x
, wwin
->old_geometry
.y
, wwin
->old_geometry
.width
, wwin
->old_geometry
.height
);
315 old_head
= wGetHeadForRect(wwin
->screen_ptr
, old_geom_rect
);
316 same_head
= (wGetHeadForWindow(wwin
) == old_head
);
317 *x
= ((wwin
->old_geometry
.x
|| wwin
->old_geometry
.width
) && same_head
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
318 *y
= ((wwin
->old_geometry
.y
|| wwin
->old_geometry
.height
) && same_head
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
319 *w
= wwin
->old_geometry
.width
? wwin
->old_geometry
.width
: wwin
->client
.width
;
320 *h
= wwin
->old_geometry
.height
? wwin
->old_geometry
.height
: wwin
->client
.height
;
323 /* Remember geometry for unmaximizing */
324 void update_saved_geometry(WWindow
*wwin
)
326 /* NOT if we aren't already maximized
327 * we'll save geometry when maximizing */
328 if (!wwin
->flags
.maximized
)
331 /* NOT if we are fully maximized */
332 if ((wwin
->flags
.maximized
& MAX_MAXIMUS
) ||
333 ((wwin
->flags
.maximized
& MAX_HORIZONTAL
) &&
334 (wwin
->flags
.maximized
& MAX_VERTICAL
)))
337 /* save the co-ordinate in the axis in which we AREN'T maximized */
338 if (wwin
->flags
.maximized
& MAX_HORIZONTAL
)
339 save_old_geometry(wwin
, SAVE_GEOMETRY_Y
);
340 if (wwin
->flags
.maximized
& MAX_VERTICAL
)
341 save_old_geometry(wwin
, SAVE_GEOMETRY_X
);
344 void wMaximizeWindow(WWindow
*wwin
, int directions
)
346 unsigned int new_width
, new_height
, half_scr_width
, half_scr_height
;
351 unsigned int maximus_width
= 0;
352 unsigned int maximus_height
= 0;
353 WArea usableArea
, totalArea
;
357 if (!IS_RESIZABLE(wwin
))
360 if (!HAS_BORDER(wwin
))
363 /* the size to adjust the geometry */
364 adj_size
= wwin
->screen_ptr
->frame_border_width
* 2 * has_border
;
366 /* save old coordinates before we change the current values */
367 if (!wwin
->flags
.maximized
)
368 save_old_geometry(wwin
, SAVE_GEOMETRY_ALL
);
370 totalArea
.x2
= wwin
->screen_ptr
->scr_width
;
371 totalArea
.y2
= wwin
->screen_ptr
->scr_height
;
374 usableArea
= totalArea
;
376 if (!(directions
& MAX_IGNORE_XINERAMA
)) {
377 WScreen
*scr
= wwin
->screen_ptr
;
380 if (directions
& MAX_KEYBOARD
)
381 head
= wGetHeadForWindow(wwin
);
383 head
= wGetHeadForPointerLocation(scr
);
385 usableArea
= wGetUsableAreaForHead(scr
, head
, &totalArea
, True
);
388 /* Only save directions, not kbd or xinerama hints */
389 directions
&= (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
391 if (WFLAGP(wwin
, full_maximize
)) {
392 usableArea
= totalArea
;
394 half_scr_width
= (usableArea
.x2
- usableArea
.x1
)/2;
395 half_scr_height
= (usableArea
.y2
- usableArea
.y1
)/2;
397 if (wwin
->flags
.shaded
) {
398 wwin
->flags
.skip_next_animation
= 1;
399 wUnshadeWindow(wwin
);
402 if (directions
& MAX_MAXIMUS
) {
403 find_Maximus_geometry(wwin
, usableArea
, &maximus_x
, &maximus_y
, &maximus_width
, &maximus_height
);
404 new_width
= maximus_width
- adj_size
;
405 new_height
= maximus_height
- adj_size
;
408 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0)) {
409 new_height
+= wwin
->frame
->bottom_width
- 1;
410 new_y
-= wwin
->frame
->top_width
;
413 wwin
->maximus_x
= new_x
;
414 wwin
->maximus_y
= new_y
;
415 wwin
->flags
.old_maximized
|= MAX_MAXIMUS
;
417 /* set default values if no option set then */
418 if (!(directions
& (MAX_HORIZONTAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_MAXIMUS
))) {
419 new_width
= (wwin
->old_geometry
.width
) ? wwin
->old_geometry
.width
: wwin
->frame
->core
->width
;
420 new_x
= (wwin
->old_geometry
.x
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
422 if (!(directions
& (MAX_VERTICAL
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
))) {
423 new_height
= (wwin
->old_geometry
.height
) ? wwin
->old_geometry
.height
: wwin
->frame
->core
->height
;
424 new_y
= (wwin
->old_geometry
.y
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
427 /* left|right position */
428 if (directions
& MAX_LEFTHALF
) {
429 new_width
= half_scr_width
- adj_size
;
430 new_x
= usableArea
.x1
;
431 } else if (directions
& MAX_RIGHTHALF
) {
432 new_width
= half_scr_width
- adj_size
;
433 new_x
= usableArea
.x1
+ half_scr_width
;
435 /* top|bottom position */
436 if (directions
& MAX_TOPHALF
) {
437 new_height
= half_scr_height
- adj_size
;
438 new_y
= usableArea
.y1
;
439 } else if (directions
& MAX_BOTTOMHALF
) {
440 new_height
= half_scr_height
- adj_size
;
441 new_y
= usableArea
.y1
+ half_scr_height
;
444 /* vertical|horizontal position */
445 if (directions
& MAX_HORIZONTAL
) {
446 new_width
= usableArea
.x2
- usableArea
.x1
- adj_size
;
447 new_x
= usableArea
.x1
;
449 if (directions
& MAX_VERTICAL
) {
450 new_height
= usableArea
.y2
- usableArea
.y1
- adj_size
;
451 new_y
= usableArea
.y1
;
452 if (WFLAGP(wwin
, full_maximize
) && (new_y
== 0))
453 new_y
-= wwin
->frame
->top_width
;
457 if (!WFLAGP(wwin
, full_maximize
) && !(directions
== MAX_MAXIMUS
|| directions
== MAX_HORIZONTAL
))
458 new_height
-= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
460 /* set maximization state */
461 wwin
->flags
.maximized
= directions
;
462 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) && !wwin
->flags
.maximized
)
463 wwin
->flags
.maximized
= MAX_MAXIMUS
;
465 wWindowConstrainSize(wwin
, &new_width
, &new_height
);
467 wWindowCropSize(wwin
, usableArea
.x2
- usableArea
.x1
,
468 usableArea
.y2
- usableArea
.y1
, &new_width
, &new_height
);
470 wWindowConfigure(wwin
, new_x
, new_y
, new_width
, new_height
);
471 wWindowSynthConfigureNotify(wwin
);
473 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
476 /* generic (un)maximizer */
477 void handleMaximize(WWindow
*wwin
, int directions
)
479 int current
= wwin
->flags
.maximized
;
480 int requested
= directions
& (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_TOPHALF
| MAX_BOTTOMHALF
| MAX_MAXIMUS
);
481 int effective
= requested
^ current
;
482 int flags
= directions
& ~requested
;
485 /* allow wMaximizeWindow to restore the Maximusized size */
486 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) &&
487 !(requested
& MAX_MAXIMUS
))
488 wMaximizeWindow(wwin
, MAX_MAXIMUS
| flags
);
490 wUnmaximizeWindow(wwin
);
491 /* these alone mean vertical|horizontal toggle */
492 } else if ((effective
== MAX_LEFTHALF
) ||
493 (effective
== MAX_RIGHTHALF
) ||
494 (effective
== MAX_TOPHALF
) ||
495 (effective
== MAX_BOTTOMHALF
))
496 wUnmaximizeWindow(wwin
);
498 if ((requested
== (MAX_HORIZONTAL
| MAX_VERTICAL
)) ||
499 (requested
== MAX_MAXIMUS
))
500 effective
= requested
;
502 if (requested
& MAX_LEFTHALF
) {
503 if (!(requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
)))
504 effective
|= MAX_VERTICAL
;
506 effective
|= requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
);
507 effective
|= MAX_LEFTHALF
;
508 effective
&= ~(MAX_HORIZONTAL
| MAX_RIGHTHALF
);
509 } else if (requested
& MAX_RIGHTHALF
) {
510 if (!(requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
)))
511 effective
|= MAX_VERTICAL
;
513 effective
|= requested
& (MAX_TOPHALF
| MAX_BOTTOMHALF
);
514 effective
|= MAX_RIGHTHALF
;
515 effective
&= ~(MAX_HORIZONTAL
| MAX_LEFTHALF
);
517 if (requested
& MAX_TOPHALF
) {
518 if (!(requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
)))
519 effective
|= MAX_HORIZONTAL
;
521 effective
|= requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
);
522 effective
|= MAX_TOPHALF
;
523 effective
&= ~(MAX_VERTICAL
| MAX_BOTTOMHALF
);
524 } else if (requested
& MAX_BOTTOMHALF
) {
525 if (!(requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
)))
526 effective
|= MAX_HORIZONTAL
;
528 effective
|= requested
& (MAX_LEFTHALF
| MAX_RIGHTHALF
);
529 effective
|= MAX_BOTTOMHALF
;
530 effective
&= ~(MAX_VERTICAL
| MAX_TOPHALF
);
532 if (requested
& MAX_HORIZONTAL
)
533 effective
&= ~(MAX_LEFTHALF
| MAX_RIGHTHALF
);
534 if (requested
& MAX_VERTICAL
)
535 effective
&= ~(MAX_TOPHALF
| MAX_BOTTOMHALF
);
536 effective
&= ~MAX_MAXIMUS
;
538 wMaximizeWindow(wwin
, effective
| flags
);
542 /* the window boundary coordinates */
552 static void set_window_coords(WWindow
*wwin
, win_coords
*obs
)
554 obs
->left
= wwin
->frame_x
;
555 obs
->top
= wwin
->frame_y
;
556 obs
->width
= wwin
->frame
->core
->width
;
557 obs
->height
= wwin
->frame
->core
->height
;
558 obs
->bottom
= obs
->top
+ obs
->height
;
559 obs
->right
= obs
->left
+ obs
->width
;
563 * Maximus: tiled maximization (maximize without overlapping other windows)
565 * The original window 'orig' will be maximized to new coordinates 'new'.
566 * The windows obstructing the maximization of 'orig' are denoted 'obs'.
568 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
569 unsigned int *new_width
, unsigned int *new_height
)
572 short int tbar_height_0
= 0, rbar_height_0
= 0, bd_width_0
= 0;
573 short int adjust_height
;
574 int x_intsect
, y_intsect
;
575 /* the obstructing, original and new windows */
576 win_coords obs
, orig
, new;
578 /* set the original coordinate positions of the window to be Maximumized */
579 if (wwin
->flags
.maximized
) {
580 /* window is already maximized; consider original geometry */
581 remember_geometry(wwin
, &orig
.left
, &orig
.top
, &orig
.width
, &orig
.height
);
582 orig
.bottom
= orig
.top
+ orig
.height
;
583 orig
.right
= orig
.left
+ orig
.width
;
586 set_window_coords(wwin
, &orig
);
588 /* Try to fully maximize first, then readjust later */
589 new.left
= usableArea
.x1
;
590 new.right
= usableArea
.x2
;
591 new.top
= usableArea
.y1
;
592 new.bottom
= usableArea
.y2
;
594 if (HAS_TITLEBAR(wwin
))
595 tbar_height_0
= TITLEBAR_HEIGHT
;
596 if (HAS_RESIZEBAR(wwin
))
597 rbar_height_0
= RESIZEBAR_HEIGHT
;
598 if (HAS_BORDER(wwin
))
599 bd_width_0
= wwin
->screen_ptr
->frame_border_width
;
601 /* the length to be subtracted if the window has titlebar, etc */
602 adjust_height
= tbar_height_0
+ 2 * bd_width_0
+ rbar_height_0
;
605 /* The focused window is always the last in the list */
607 /* ignore windows in other workspaces etc */
608 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
609 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
615 /* Set the coordinates of obstructing window */
616 set_window_coords(tmp
, &obs
);
618 /* Try to maximize in the y direction first */
619 x_intsect
= calcIntersectionLength(orig
.left
, orig
.width
, obs
.left
, obs
.width
);
620 if (x_intsect
!= 0) {
621 /* TODO: Consider the case when coords are equal */
622 if (obs
.bottom
< orig
.top
&& obs
.bottom
> new.top
) {
623 /* w_0 is below the bottom of w_j */
624 new.top
= obs
.bottom
+ 1;
626 if (orig
.bottom
< obs
.top
&& obs
.top
< new.bottom
) {
627 /* The bottom of w_0 is above the top of w_j */
628 new.bottom
= obs
.top
- 1;
635 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
636 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
642 set_window_coords(tmp
, &obs
);
645 * Use the new.top and new.height instead of original values
646 * as they may have different intersections with the obstructing windows
648 new.height
= new.bottom
- new.top
- adjust_height
;
649 y_intsect
= calcIntersectionLength(new.top
, new.height
, obs
.top
, obs
.height
);
650 if (y_intsect
!= 0) {
651 if (obs
.right
< orig
.left
&& obs
.right
> new.left
) {
652 /* w_0 is completely to the right of w_j */
653 new.left
= obs
.right
+ 1;
655 if (orig
.right
< obs
.left
&& obs
.left
< new.right
) {
656 /* w_0 is completely to the left of w_j */
657 new.right
= obs
.left
- 1;
664 /* xcalc needs -7 here, but other apps don't */
665 *new_height
= new.bottom
- new.top
- adjust_height
- 1;;
666 *new_width
= new.right
- new.left
;
669 void wUnmaximizeWindow(WWindow
*wwin
)
673 if (!wwin
->flags
.maximized
)
676 if (wwin
->flags
.shaded
) {
677 wwin
->flags
.skip_next_animation
= 1;
678 wUnshadeWindow(wwin
);
681 /* Use old coordinates if they are set, current values otherwise */
682 remember_geometry(wwin
, &x
, &y
, &w
, &h
);
684 /* unMaximusize relative to original position */
685 if (wwin
->flags
.maximized
& MAX_MAXIMUS
) {
686 x
+= wwin
->frame_x
- wwin
->maximus_x
;
687 y
+= wwin
->frame_y
- wwin
->maximus_y
;
690 wwin
->flags
.maximized
= 0;
691 wwin
->flags
.old_maximized
= 0;
692 wWindowConfigure(wwin
, x
, y
, w
, h
);
693 wWindowSynthConfigureNotify(wwin
);
695 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
698 void wFullscreenWindow(WWindow
*wwin
)
703 if (wwin
->flags
.fullscreen
)
706 wwin
->flags
.fullscreen
= True
;
708 wWindowConfigureBorders(wwin
);
710 ChangeStackingLevel(wwin
->frame
->core
, WMFullscreenLevel
);
712 wwin
->bfs_geometry
.x
= wwin
->frame_x
;
713 wwin
->bfs_geometry
.y
= wwin
->frame_y
;
714 wwin
->bfs_geometry
.width
= wwin
->frame
->core
->width
;
715 wwin
->bfs_geometry
.height
= wwin
->frame
->core
->height
;
717 head
= wGetHeadForWindow(wwin
);
718 rect
= wGetRectForHead(wwin
->screen_ptr
, head
);
719 wWindowConfigure(wwin
, rect
.pos
.x
, rect
.pos
.y
, rect
.size
.width
, rect
.size
.height
);
721 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
724 void wUnfullscreenWindow(WWindow
*wwin
)
726 if (!wwin
->flags
.fullscreen
)
729 wwin
->flags
.fullscreen
= False
;
731 if (wwin
->frame
->core
->stacking
->window_level
== WMFullscreenLevel
) {
732 if (WFLAGP(wwin
, sunken
)) {
733 ChangeStackingLevel(wwin
->frame
->core
, WMSunkenLevel
);
734 } else if (WFLAGP(wwin
, floating
)) {
735 ChangeStackingLevel(wwin
->frame
->core
, WMFloatingLevel
);
737 ChangeStackingLevel(wwin
->frame
->core
, WMNormalLevel
);
741 wWindowConfigure(wwin
, wwin
->bfs_geometry
.x
, wwin
->bfs_geometry
.y
,
742 wwin
->bfs_geometry
.width
, wwin
->bfs_geometry
.height
);
744 wWindowConfigureBorders(wwin
);
746 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
747 wFrameWindowPaint(wwin->frame);
750 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
754 static void animateResizeFlip(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
756 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
757 float cx
, cy
, cw
, ch
;
758 float xstep
, ystep
, wstep
, hstep
;
761 float angle
, final_angle
, delta
;
763 xstep
= (float)(fx
- x
) / steps
;
764 ystep
= (float)(fy
- y
) / steps
;
765 wstep
= (float)(fw
- w
) / steps
;
766 hstep
= (float)(fh
- h
) / steps
;
773 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_F
;
774 delta
= (float)(final_angle
/ FRAMES
);
775 for (angle
= 0;; angle
+= delta
) {
776 if (angle
> final_angle
)
779 dx
= (cw
/ 10) - ((cw
/ 5) * sin(angle
));
780 dch
= (ch
/ 2) * cos(angle
);
781 midy
= cy
+ (ch
/ 2);
783 points
[0].x
= cx
+ dx
;
784 points
[0].y
= midy
- dch
;
785 points
[1].x
= cx
+ cw
- dx
;
786 points
[1].y
= points
[0].y
;
787 points
[2].x
= cx
+ cw
+ dx
;
788 points
[2].y
= midy
+ dch
;
789 points
[3].x
= cx
- dx
;
790 points
[3].y
= points
[2].y
;
791 points
[4].x
= points
[0].x
;
792 points
[4].y
= points
[0].y
;
795 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
797 wusleep(MINIATURIZE_ANIMATION_DELAY_F
);
799 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
805 if (angle
>= final_angle
)
815 animateResizeTwist(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
817 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
818 float cx
, cy
, cw
, ch
;
819 float xstep
, ystep
, wstep
, hstep
;
821 float angle
, final_angle
, a
, d
, delta
;
828 xstep
= (float)(fx
- x
) / steps
;
829 ystep
= (float)(fy
- y
) / steps
;
830 wstep
= (float)(fw
- w
) / steps
;
831 hstep
= (float)(fh
- h
) / steps
;
838 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_T
;
839 delta
= (float)(final_angle
/ FRAMES
);
840 for (angle
= 0;; angle
+= delta
) {
841 if (angle
> final_angle
)
845 d
= sqrt((cw
/ 2) * (cw
/ 2) + (ch
/ 2) * (ch
/ 2));
847 points
[0].x
= cx
+ cos(angle
- a
) * d
;
848 points
[0].y
= cy
+ sin(angle
- a
) * d
;
849 points
[1].x
= cx
+ cos(angle
+ a
) * d
;
850 points
[1].y
= cy
+ sin(angle
+ a
) * d
;
851 points
[2].x
= cx
+ cos(angle
- a
+ WM_PI
) * d
;
852 points
[2].y
= cy
+ sin(angle
- a
+ WM_PI
) * d
;
853 points
[3].x
= cx
+ cos(angle
+ a
+ WM_PI
) * d
;
854 points
[3].y
= cy
+ sin(angle
+ a
+ WM_PI
) * d
;
855 points
[4].x
= cx
+ cos(angle
- a
) * d
;
856 points
[4].y
= cy
+ sin(angle
- a
) * d
;
858 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
860 wusleep(MINIATURIZE_ANIMATION_DELAY_T
);
862 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
868 if (angle
>= final_angle
)
877 static void animateResizeZoom(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
879 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
880 float cx
[FRAMES
], cy
[FRAMES
], cw
[FRAMES
], ch
[FRAMES
];
881 float xstep
, ystep
, wstep
, hstep
;
884 xstep
= (float)(fx
- x
) / steps
;
885 ystep
= (float)(fy
- y
) / steps
;
886 wstep
= (float)(fw
- w
) / steps
;
887 hstep
= (float)(fh
- h
) / steps
;
889 for (j
= 0; j
< FRAMES
; j
++) {
896 for (i
= 0; i
< steps
; i
++) {
897 for (j
= 0; j
< FRAMES
; j
++) {
898 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
899 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
902 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
904 for (j
= 0; j
< FRAMES
; j
++) {
905 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
906 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
907 if (j
< FRAMES
- 1) {
921 for (j
= 0; j
< FRAMES
; j
++) {
922 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
925 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
927 for (j
= 0; j
< FRAMES
; j
++) {
928 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
936 void animateResize(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
)
938 int style
= wPreferences
.iconification_style
; /* Catch the value */
941 if (style
== WIS_NONE
)
944 if (style
== WIS_RANDOM
) {
950 steps
= MINIATURIZE_ANIMATION_STEPS_T
;
952 animateResizeTwist(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
955 steps
= MINIATURIZE_ANIMATION_STEPS_F
;
957 animateResizeFlip(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
961 steps
= MINIATURIZE_ANIMATION_STEPS_Z
;
963 animateResizeZoom(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
967 #endif /* ANIMATIONS */
969 static void flushExpose(void)
973 while (XCheckTypedEvent(dpy
, Expose
, &tmpev
))
974 WMHandleEvent(&tmpev
);
978 static void unmapTransientsFor(WWindow
*wwin
)
982 tmp
= wwin
->screen_ptr
->focused_window
;
984 /* unmap the transients for this transient */
985 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
986 && (tmp
->flags
.mapped
|| wwin
->screen_ptr
->flags
.startup
|| tmp
->flags
.shaded
)) {
987 unmapTransientsFor(tmp
);
988 tmp
->flags
.miniaturized
= 1;
989 if (!tmp
->flags
.shaded
) {
992 XUnmapWindow(dpy
, tmp
->frame
->core
->window
);
995 if (!tmp->flags.shaded)
997 wClientSetState(tmp
, IconicState
, None
);
999 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1005 static void mapTransientsFor(WWindow
*wwin
)
1009 tmp
= wwin
->screen_ptr
->focused_window
;
1011 /* recursively map the transients for this transient */
1012 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
&& /*!tmp->flags.mapped */ tmp
->flags
.miniaturized
1013 && tmp
->icon
== NULL
) {
1014 mapTransientsFor(tmp
);
1015 tmp
->flags
.miniaturized
= 0;
1016 if (!tmp
->flags
.shaded
) {
1019 XMapWindow(dpy
, tmp
->frame
->core
->window
);
1021 tmp
->flags
.semi_focused
= 0;
1023 if (!tmp->flags.shaded)
1025 wClientSetState(tmp
, NormalState
, None
);
1027 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1033 static WWindow
*recursiveTransientFor(WWindow
* wwin
)
1040 /* hackish way to detect transient_for cycle */
1041 i
= wwin
->screen_ptr
->window_count
+ 1;
1043 while (wwin
&& wwin
->transient_for
!= None
&& i
> 0) {
1044 wwin
= wWindowFor(wwin
->transient_for
);
1047 if (i
== 0 && wwin
) {
1048 wwarning("%s has a severely broken WM_TRANSIENT_FOR hint.", wwin
->frame
->title
);
1055 void wIconifyWindow(WWindow
* wwin
)
1057 XWindowAttributes attribs
;
1060 if (!XGetWindowAttributes(dpy
, wwin
->client_win
, &attribs
))
1061 return; /* the window doesn't exist anymore */
1063 if (wwin
->flags
.miniaturized
)
1064 return; /* already miniaturized */
1066 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1067 WWindow
*owner
= wWindowFor(wwin
->transient_for
);
1069 if (owner
&& owner
->flags
.miniaturized
)
1073 present
= wwin
->frame
->workspace
== wwin
->screen_ptr
->current_workspace
;
1075 /* if the window is in another workspace, simplify process */
1077 /* icon creation may take a while */
1078 XGrabPointer(dpy
, wwin
->screen_ptr
->root_win
, False
,
1079 ButtonMotionMask
| ButtonReleaseMask
, GrabModeAsync
,
1080 GrabModeAsync
, None
, None
, CurrentTime
);
1083 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1084 if (!wwin
->flags
.icon_moved
)
1085 PlaceIcon(wwin
->screen_ptr
, &wwin
->icon_x
, &wwin
->icon_y
, wGetHeadForWindow(wwin
));
1087 wwin
->icon
= icon_create_for_wwindow(wwin
);
1088 wwin
->icon
->mapped
= 1;
1091 wwin
->flags
.miniaturized
= 1;
1092 wwin
->flags
.mapped
= 0;
1094 /* unmap transients */
1095 unmapTransientsFor(wwin
);
1098 XUngrabPointer(dpy
, CurrentTime
);
1100 /* let all Expose events arrive so that we can repaint
1101 * something before the animation starts (and the server is grabbed) */
1104 if (wPreferences
.disable_miniwindows
|| wwin
->flags
.net_handle_icon
)
1105 wClientSetState(wwin
, IconicState
, None
);
1107 wClientSetState(wwin
, IconicState
, wwin
->icon
->icon_win
);
1111 if (!wwin
->screen_ptr
->flags
.startup
&& !wwin
->flags
.skip_next_animation
1112 && !wPreferences
.no_animations
) {
1115 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1118 iw
= wwin
->icon
->core
->width
;
1119 ih
= wwin
->icon
->core
->height
;
1121 if (wwin
->flags
.net_handle_icon
) {
1129 iw
= wwin
->screen_ptr
->scr_width
;
1130 ih
= wwin
->screen_ptr
->scr_height
;
1133 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1134 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
, ix
, iy
, iw
, ih
);
1139 wwin
->flags
.skip_next_animation
= 0;
1141 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1142 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
||
1143 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)
1144 XMapWindow(dpy
, wwin
->icon
->core
->window
);
1146 AddToStackList(wwin
->icon
->core
);
1147 wLowerFrame(wwin
->icon
->core
);
1151 WWindow
*owner
= recursiveTransientFor(wwin
->screen_ptr
->focused_window
);
1154 * It doesn't seem to be working and causes button event hangup
1155 * when deiconifying a transient window.
1156 setupIconGrabs(wwin->icon);
1158 if ((wwin
->flags
.focused
|| (owner
&& wwin
->client_win
== owner
->client_win
))
1159 && wPreferences
.focus_mode
== WKF_CLICK
) {
1164 if (!WFLAGP(tmp
, no_focusable
)
1165 && !(tmp
->flags
.hidden
|| tmp
->flags
.miniaturized
)
1166 && (wwin
->frame
->workspace
== tmp
->frame
->workspace
))
1170 wSetFocusTo(wwin
->screen_ptr
, tmp
);
1171 } else if (wPreferences
.focus_mode
!= WKF_CLICK
) {
1172 wSetFocusTo(wwin
->screen_ptr
, NULL
);
1175 if (!wwin
->screen_ptr
->flags
.startup
) {
1176 /* Catch up with events not processed while animation was running */
1177 Window clientwin
= wwin
->client_win
;
1179 ProcessPendingEvents();
1181 /* the window can disappear while ProcessPendingEvents() runs */
1182 if (!wWindowFor(clientwin
)) {
1189 /* maybe we want to do this regardless of net_handle_icon
1190 * it seems to me we might break behaviour this way.
1192 if (wwin
->flags
.selected
&& !wPreferences
.disable_miniwindows
1193 && !wwin
->flags
.net_handle_icon
)
1194 wIconSelect(wwin
->icon
);
1196 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1198 if (wPreferences
.auto_arrange_icons
)
1199 wArrangeIcons(wwin
->screen_ptr
, True
);
1202 void wDeiconifyWindow(WWindow
*wwin
)
1204 /* Let's avoid changing workspace while deiconifying */
1205 ignore_wks_change
= 1;
1207 /* we're hiding for show_desktop */
1208 int netwm_hidden
= wwin
->flags
.net_show_desktop
&&
1209 wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
;
1212 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1214 if (!wwin
->flags
.miniaturized
)
1217 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1218 WWindow
*owner
= recursiveTransientFor(wwin
);
1220 if (owner
&& owner
->flags
.miniaturized
) {
1221 wDeiconifyWindow(owner
);
1222 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1223 wRaiseFrame(wwin
->frame
->core
);
1228 wwin
->flags
.miniaturized
= 0;
1230 if (!netwm_hidden
&& !wwin
->flags
.shaded
)
1231 wwin
->flags
.mapped
= 1;
1233 if (!netwm_hidden
|| wPreferences
.sticky_icons
) {
1234 /* maybe we want to do this regardless of net_handle_icon
1235 * it seems to me we might break behaviour this way.
1237 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
1238 && wwin
->icon
!= NULL
) {
1239 if (wwin
->icon
->selected
)
1240 wIconSelect(wwin
->icon
);
1242 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1246 /* if the window is in another workspace, do it silently */
1247 if (!netwm_hidden
) {
1249 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
1250 && !wwin
->flags
.skip_next_animation
&& wwin
->icon
!= NULL
) {
1253 if (!wPreferences
.disable_miniwindows
1254 && !wwin
->flags
.net_handle_icon
) {
1257 iw
= wwin
->icon
->core
->width
;
1258 ih
= wwin
->icon
->core
->height
;
1260 if (wwin
->flags
.net_handle_icon
) {
1268 iw
= wwin
->screen_ptr
->scr_width
;
1269 ih
= wwin
->screen_ptr
->scr_height
;
1272 animateResize(wwin
->screen_ptr
, ix
, iy
, iw
, ih
,
1273 wwin
->frame_x
, wwin
->frame_y
,
1274 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1276 #endif /* ANIMATIONS */
1277 wwin
->flags
.skip_next_animation
= 0;
1279 if (!wwin
->flags
.shaded
)
1280 XMapWindow(dpy
, wwin
->client_win
);
1282 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1283 wRaiseFrame(wwin
->frame
->core
);
1284 if (!wwin
->flags
.shaded
)
1285 wClientSetState(wwin
, NormalState
, None
);
1287 mapTransientsFor(wwin
);
1290 if (!wPreferences
.disable_miniwindows
&& wwin
->icon
!= NULL
1291 && !wwin
->flags
.net_handle_icon
) {
1292 RemoveFromStackList(wwin
->icon
->core
);
1293 /* removeIconGrabs(wwin->icon); */
1294 wIconDestroy(wwin
->icon
);
1298 if (!netwm_hidden
) {
1301 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1304 if (!wwin
->screen_ptr
->flags
.startup
) {
1305 /* Catch up with events not processed while animation was running */
1306 Window clientwin
= wwin
->client_win
;
1308 ProcessPendingEvents();
1310 /* the window can disappear while ProcessPendingEvents() runs */
1311 if (!wWindowFor(clientwin
))
1317 if (wPreferences
.auto_arrange_icons
)
1318 wArrangeIcons(wwin
->screen_ptr
, True
);
1320 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1322 /* In case we were shaded and iconified, also unshade */
1324 wUnshadeWindow(wwin
);
1326 ignore_wks_change
= 0;
1329 static void hideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
)
1331 if (wwin
->flags
.miniaturized
) {
1333 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1334 wwin
->icon
->mapped
= 0;
1336 wwin
->flags
.hidden
= 1;
1338 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1342 if (wwin
->flags
.inspector_open
) {
1343 wHideInspectorForWindow(wwin
);
1346 wwin
->flags
.hidden
= 1;
1349 wClientSetState(wwin
, IconicState
, icon
->icon_win
);
1353 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&&
1354 !wwin
->flags
.skip_next_animation
&& animate
) {
1355 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1356 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1357 icon_x
, icon_y
, icon
->core
->width
, icon
->core
->height
);
1360 wwin
->flags
.skip_next_animation
= 0;
1362 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1365 void wHideAll(WScreen
*scr
)
1370 unsigned int wcount
= 0;
1376 menu
= scr
->switch_menu
;
1378 windows
= wmalloc(sizeof(WWindow
*));
1381 for (i
= 0; i
< menu
->entry_no
; i
++) {
1382 windows
[wcount
] = (WWindow
*) menu
->entries
[i
]->clientdata
;
1384 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1387 wwin
= scr
->focused_window
;
1390 windows
[wcount
] = wwin
;
1392 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1398 for (i
= 0; i
< wcount
; i
++) {
1400 if (wwin
->frame
->workspace
== scr
->current_workspace
1401 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1402 && !wwin
->flags
.internal_window
1403 && !WFLAGP(wwin
, no_miniaturizable
)
1405 wwin
->flags
.skip_next_animation
= 1;
1406 wIconifyWindow(wwin
);
1413 void wHideOtherApplications(WWindow
*awin
)
1420 wwin
= awin
->screen_ptr
->focused_window
;
1424 && wwin
->frame
->workspace
== awin
->screen_ptr
->current_workspace
1425 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1426 && !wwin
->flags
.internal_window
1427 && wGetWindowOfInspectorForWindow(wwin
) != awin
&& !WFLAGP(wwin
, no_hide_others
)) {
1429 if (wwin
->main_window
== None
|| WFLAGP(wwin
, no_appicon
)) {
1430 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1431 wwin
->flags
.skip_next_animation
= 1;
1432 wIconifyWindow(wwin
);
1434 } else if (wwin
->main_window
!= None
&& awin
->main_window
!= wwin
->main_window
) {
1435 tapp
= wApplicationOf(wwin
->main_window
);
1437 tapp
->flags
.skip_next_animation
= 1;
1438 wHideApplication(tapp
);
1440 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1441 wwin
->flags
.skip_next_animation
= 1;
1442 wIconifyWindow(wwin
);
1450 wSetFocusTo(awin->screen_ptr, awin);
1454 void wHideApplication(WApplication
*wapp
)
1462 wwarning("trying to hide a non grouped window");
1465 if (!wapp
->main_window_desc
) {
1466 wwarning("group leader not found for window group");
1469 scr
= wapp
->main_window_desc
->screen_ptr
;
1471 wlist
= scr
->focused_window
;
1475 if (wlist
->main_window
== wapp
->main_window
)
1476 wapp
->last_focused
= wlist
;
1478 wapp
->last_focused
= NULL
;
1480 animate
= !wapp
->flags
.skip_next_animation
;
1483 if (wlist
->main_window
== wapp
->main_window
) {
1484 if (wlist
->flags
.focused
) {
1487 if (wapp
->app_icon
) {
1488 hideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1489 wapp
->app_icon
->y_pos
, wlist
, animate
);
1493 wlist
= wlist
->prev
;
1496 wapp
->flags
.skip_next_animation
= 0;
1499 if (wPreferences
.focus_mode
== WKF_CLICK
) {
1500 wlist
= scr
->focused_window
;
1502 if (!WFLAGP(wlist
, no_focusable
) && !wlist
->flags
.hidden
1503 && (wlist
->flags
.mapped
|| wlist
->flags
.shaded
))
1505 wlist
= wlist
->prev
;
1507 wSetFocusTo(scr
, wlist
);
1509 wSetFocusTo(scr
, NULL
);
1513 wapp
->flags
.hidden
= 1;
1515 if (wPreferences
.auto_arrange_icons
)
1516 wArrangeIcons(scr
, True
);
1520 wAppIconPaint(wapp
->app_icon
);
1524 static void unhideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
, int bringToCurrentWS
)
1526 if (bringToCurrentWS
)
1527 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1529 wwin
->flags
.hidden
= 0;
1532 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&& animate
) {
1533 animateResize(wwin
->screen_ptr
, icon_x
, icon_y
,
1534 icon
->core
->width
, icon
->core
->height
,
1535 wwin
->frame_x
, wwin
->frame_y
,
1536 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1539 wwin
->flags
.skip_next_animation
= 0;
1540 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
) {
1541 XMapWindow(dpy
, wwin
->client_win
);
1542 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1543 wClientSetState(wwin
, NormalState
, None
);
1544 wwin
->flags
.mapped
= 1;
1545 wRaiseFrame(wwin
->frame
->core
);
1547 if (wwin
->flags
.inspector_open
) {
1548 wUnhideInspectorForWindow(wwin
);
1551 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1554 void wUnhideApplication(WApplication
*wapp
, Bool miniwindows
, Bool bringToCurrentWS
)
1557 WWindow
*wlist
, *next
;
1558 WWindow
*focused
= NULL
;
1564 scr
= wapp
->main_window_desc
->screen_ptr
;
1565 wlist
= scr
->focused_window
;
1569 /* goto beginning of list */
1571 wlist
= wlist
->prev
;
1573 animate
= !wapp
->flags
.skip_next_animation
;
1578 if (wlist
->main_window
== wapp
->main_window
) {
1579 if (wlist
->flags
.focused
)
1581 else if (!focused
|| !focused
->flags
.focused
)
1584 if (wlist
->flags
.miniaturized
) {
1585 if ((bringToCurrentWS
|| wPreferences
.sticky_icons
||
1586 wlist
->frame
->workspace
== scr
->current_workspace
) && wlist
->icon
) {
1587 if (!wlist
->icon
->mapped
) {
1590 PlaceIcon(scr
, &x
, &y
, wGetHeadForWindow(wlist
));
1591 if (wlist
->icon_x
!= x
|| wlist
->icon_y
!= y
) {
1592 XMoveWindow(dpy
, wlist
->icon
->core
->window
, x
, y
);
1596 XMapWindow(dpy
, wlist
->icon
->core
->window
);
1597 wlist
->icon
->mapped
= 1;
1599 wRaiseFrame(wlist
->icon
->core
);
1601 if (bringToCurrentWS
)
1602 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1603 wlist
->flags
.hidden
= 0;
1604 if (miniwindows
&& wlist
->frame
->workspace
== scr
->current_workspace
) {
1605 wDeiconifyWindow(wlist
);
1607 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1608 } else if (wlist
->flags
.shaded
) {
1609 if (bringToCurrentWS
)
1610 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1611 wlist
->flags
.hidden
= 0;
1612 wRaiseFrame(wlist
->frame
->core
);
1613 if (wlist
->frame
->workspace
== scr
->current_workspace
) {
1614 XMapWindow(dpy
, wlist
->frame
->core
->window
);
1616 wUnshadeWindow(wlist
);
1619 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1620 } else if (wlist
->flags
.hidden
) {
1621 unhideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1622 wapp
->app_icon
->y_pos
, wlist
, animate
, bringToCurrentWS
);
1625 if (bringToCurrentWS
&& wlist
->frame
->workspace
!= scr
->current_workspace
) {
1626 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1628 wRaiseFrame(wlist
->frame
->core
);
1634 wapp
->flags
.skip_next_animation
= 0;
1635 wapp
->flags
.hidden
= 0;
1637 if (wapp
->last_focused
&& wapp
->last_focused
->flags
.mapped
) {
1638 wRaiseFrame(wapp
->last_focused
->frame
->core
);
1639 wSetFocusTo(scr
, wapp
->last_focused
);
1640 } else if (focused
) {
1641 wSetFocusTo(scr
, focused
);
1643 wapp
->last_focused
= NULL
;
1644 if (wPreferences
.auto_arrange_icons
)
1645 wArrangeIcons(scr
, True
);
1648 wAppIconPaint(wapp
->app_icon
);
1652 void wShowAllWindows(WScreen
*scr
)
1654 WWindow
*wwin
, *old_foc
;
1657 old_foc
= wwin
= scr
->focused_window
;
1659 if (!wwin
->flags
.internal_window
&&
1660 (scr
->current_workspace
== wwin
->frame
->workspace
|| IS_OMNIPRESENT(wwin
))) {
1661 if (wwin
->flags
.miniaturized
) {
1662 wwin
->flags
.skip_next_animation
= 1;
1663 wDeiconifyWindow(wwin
);
1664 } else if (wwin
->flags
.hidden
) {
1665 wapp
= wApplicationOf(wwin
->main_window
);
1667 wUnhideApplication(wapp
, False
, False
);
1669 wwin
->flags
.skip_next_animation
= 1;
1670 wDeiconifyWindow(wwin
);
1676 wSetFocusTo(scr
, old_foc
);
1677 /*wRaiseFrame(old_foc->frame->core); */
1680 void wRefreshDesktop(WScreen
*scr
)
1683 XSetWindowAttributes attr
;
1685 attr
.backing_store
= NotUseful
;
1686 attr
.save_under
= False
;
1687 win
= XCreateWindow(dpy
, scr
->root_win
, 0, 0, scr
->scr_width
,
1688 scr
->scr_height
, 0, CopyFromParent
, CopyFromParent
,
1689 (Visual
*) CopyFromParent
, CWBackingStore
| CWSaveUnder
, &attr
);
1690 XMapRaised(dpy
, win
);
1691 XDestroyWindow(dpy
, win
);
1695 void wArrangeIcons(WScreen
*scr
, Bool arrangeAll
)
1701 const int heads
= wXineramaHeads(scr
);
1704 int pf
; /* primary axis */
1705 int sf
; /* secondary axis */
1709 int sx1
, sx2
, sy1
, sy2
; /* screen boundary */
1715 int isize
= wPreferences
.icon_size
;
1717 vars
= (struct HeadVars
*)wmalloc(sizeof(struct HeadVars
) * heads
);
1719 for (head
= 0; head
< heads
; ++head
) {
1720 WArea area
= wGetUsableAreaForHead(scr
, head
, NULL
, False
);
1721 WMRect rect
= wmkrect(area
.x1
, area
.y1
, area
.x2
- area
.x1
, area
.y2
- area
.y1
);
1722 vars
[head
].pi
= vars
[head
].si
= 0;
1723 vars
[head
].sx1
= rect
.pos
.x
;
1724 vars
[head
].sy1
= rect
.pos
.y
;
1725 vars
[head
].sw
= rect
.size
.width
;
1726 vars
[head
].sh
= rect
.size
.height
;
1727 vars
[head
].sx2
= vars
[head
].sx1
+ vars
[head
].sw
;
1728 vars
[head
].sy2
= vars
[head
].sy1
+ vars
[head
].sh
;
1729 vars
[head
].sw
= isize
* (vars
[head
].sw
/ isize
);
1730 vars
[head
].sh
= isize
* (vars
[head
].sh
/ isize
);
1731 vars
[head
].fullW
= (vars
[head
].sx2
- vars
[head
].sx1
) / isize
;
1732 vars
[head
].fullH
= (vars
[head
].sy2
- vars
[head
].sy1
) / isize
;
1734 /* icon yard boundaries */
1735 if (wPreferences
.icon_yard
& IY_VERT
) {
1736 vars
[head
].pf
= vars
[head
].fullH
;
1737 vars
[head
].sf
= vars
[head
].fullW
;
1739 vars
[head
].pf
= vars
[head
].fullW
;
1740 vars
[head
].sf
= vars
[head
].fullH
;
1742 if (wPreferences
.icon_yard
& IY_RIGHT
) {
1743 vars
[head
].xo
= vars
[head
].sx2
- isize
;
1746 vars
[head
].xo
= vars
[head
].sx1
;
1749 if (wPreferences
.icon_yard
& IY_TOP
) {
1750 vars
[head
].yo
= vars
[head
].sy1
;
1753 vars
[head
].yo
= vars
[head
].sy2
- isize
;
1758 #define X ((wPreferences.icon_yard & IY_VERT) \
1759 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
1760 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
1762 #define Y ((wPreferences.icon_yard & IY_VERT) \
1763 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
1764 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
1766 /* arrange application icons */
1767 aicon
= scr
->app_icon_list
;
1768 /* reverse them to avoid unnecessarily sliding of icons */
1769 while (aicon
&& aicon
->next
)
1770 aicon
= aicon
->next
;
1773 if (!aicon
->docked
) {
1774 /* CHECK: can icon be NULL here ? */
1775 /* The intention here is to place the AppIcon on the head that
1776 * contains most of the applications _main_ window. */
1777 head
= wGetHeadForWindow(aicon
->icon
->owner
);
1779 if (aicon
->x_pos
!= X
|| aicon
->y_pos
!= Y
) {
1781 if (!wPreferences
.no_animations
)
1782 SlideWindow(aicon
->icon
->core
->window
, aicon
->x_pos
, aicon
->y_pos
, X
, Y
);
1783 #endif /* ANIMATIONS */
1785 wAppIconMove(aicon
, X
, Y
);
1787 if (vars
[head
].pi
>= vars
[head
].pf
) {
1792 aicon
= aicon
->prev
;
1795 /* arrange miniwindows */
1796 wwin
= scr
->focused_window
;
1797 /* reverse them to avoid unnecessarily shuffling */
1798 while (wwin
&& wwin
->prev
)
1802 if (wwin
->icon
&& wwin
->flags
.miniaturized
&& !wwin
->flags
.hidden
&&
1803 (wwin
->frame
->workspace
== scr
->current_workspace
||
1804 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)) {
1806 head
= wGetHeadForWindow(wwin
);
1808 if (arrangeAll
|| !wwin
->flags
.icon_moved
) {
1809 if (wwin
->icon_x
!= X
|| wwin
->icon_y
!= Y
)
1810 move_window(wwin
->icon
->core
->window
, wwin
->icon_x
, wwin
->icon_y
, X
, Y
);
1816 if (vars
[head
].pi
>= vars
[head
].pf
) {
1823 wwin
->flags
.icon_moved
= 0;
1825 /* we reversed the order, so we use next */
1832 void wSelectWindow(WWindow
*wwin
, Bool flag
)
1834 WScreen
*scr
= wwin
->screen_ptr
;
1837 wwin
->flags
.selected
= 1;
1838 if (wwin
->frame
->selected_border_pixel
)
1839 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->selected_border_pixel
);
1841 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->white_pixel
);
1843 if (!HAS_BORDER(wwin
)) {
1844 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, wwin
->screen_ptr
->frame_border_width
);
1847 if (!scr
->selected_windows
)
1848 scr
->selected_windows
= WMCreateArray(4);
1849 WMAddToArray(scr
->selected_windows
, wwin
);
1851 wwin
->flags
.selected
= 0;
1852 if (wwin
->frame
->border_pixel
)
1853 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->border_pixel
);
1855 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->frame_border_pixel
);
1857 if (!HAS_BORDER(wwin
)) {
1858 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, 0);
1861 if (scr
->selected_windows
) {
1862 WMRemoveFromArray(scr
->selected_windows
, wwin
);
1867 void wMakeWindowVisible(WWindow
*wwin
)
1869 if (wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
)
1870 wWorkspaceChange(wwin
->screen_ptr
, wwin
->frame
->workspace
);
1872 if (wwin
->flags
.shaded
) {
1873 wUnshadeWindow(wwin
);
1875 if (wwin
->flags
.hidden
) {
1878 app
= wApplicationOf(wwin
->main_window
);
1880 /* trick to get focus to this window */
1881 app
->last_focused
= wwin
;
1882 wUnhideApplication(app
, False
, False
);
1885 if (wwin
->flags
.miniaturized
) {
1886 wDeiconifyWindow(wwin
);
1888 if (!WFLAGP(wwin
, no_focusable
))
1889 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1890 wRaiseFrame(wwin
->frame
->core
);
1895 * Do the animation while shading (called with what = SHADE)
1896 * or unshading (what = UNSHADE).
1899 static void shade_animate(WWindow
*wwin
, Bool what
)
1902 time_t time0
= time(NULL
);
1904 if (wwin
->flags
.skip_next_animation
|| wPreferences
.no_animations
)
1909 if (!wwin
->screen_ptr
->flags
.startup
) {
1910 /* do the shading animation */
1911 h
= wwin
->frame
->core
->height
;
1912 s
= h
/ SHADE_STEPS
;
1915 w
= wwin
->frame
->core
->width
;
1916 y
= wwin
->frame
->top_width
;
1917 while (h
> wwin
->frame
->top_width
+ 1) {
1918 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1919 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1922 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1925 if (SHADE_DELAY
> 0) {
1926 wusleep(SHADE_DELAY
* 1000L);
1933 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);
1938 h
= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
1939 y
= wwin
->frame
->top_width
- wwin
->client
.height
;
1940 s
= abs(y
) / SHADE_STEPS
;
1943 w
= wwin
->frame
->core
->width
;
1944 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1946 while (h
< wwin
->client
.height
+ wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
) {
1947 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1948 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1950 if (SHADE_DELAY
> 0) {
1951 wusleep(SHADE_DELAY
* 2000L / 3);
1958 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1962 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);