1 /* action.c- misc. window commands (miniaturize, hide etc.)
3 * Window Maker window manager
5 * Copyright (c) 1997-2003 Alfredo K. Kojima
6 * Copyright (c) 1998-2003 Dan Pascu
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
26 #include <X11/Xutil.h>
33 #include "WindowMaker.h"
39 #include "application.h"
45 #include "winspector.h"
46 #include "workspace.h"
50 /****** Global Variables ******/
52 int ignore_wks_change
= 0;
53 extern Time LastTimestamp
;
54 extern Time LastFocusChange
;
55 extern WPreferences wPreferences
;
56 extern Atom _XA_WM_TAKE_FOCUS
;
57 extern void ProcessPendingEvents();
58 extern int calcIntersectionLength(int p1
, int l1
, int p2
, int l2
);
60 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
61 unsigned int *new_width
, unsigned int *new_height
);
62 static void save_old_geometry(WWindow
*wwin
, int directions
);
64 /******* Local Variables *******/
70 SHADE_STEPS_UF
, SHADE_DELAY_UF
}, {
71 SHADE_STEPS_F
, SHADE_DELAY_F
}, {
72 SHADE_STEPS_M
, SHADE_DELAY_M
}, {
73 SHADE_STEPS_S
, SHADE_DELAY_S
}, {
74 SHADE_STEPS_US
, SHADE_DELAY_US
}};
78 #define SHADE_STEPS shadePars[(int)wPreferences.shade_speed].steps
79 #define SHADE_DELAY shadePars[(int)wPreferences.shade_speed].delay
81 static int compareTimes(Time t1
, Time t2
)
87 return (diff
< 60000) ? 1 : -1;
91 static void shade_animate(WWindow
*wwin
, Bool what
);
93 static void shade_animate(WWindow
*wwin
, Bool what
) { }
97 *----------------------------------------------------------------------
99 * Changes the window focus to the one passed as argument.
100 * If the window to focus is not already focused, it will be brought
101 * to the head of the list of windows. Previously focused window is
105 * Window list may be reordered and the window focus is changed.
107 *----------------------------------------------------------------------
109 void wSetFocusTo(WScreen
*scr
, WWindow
*wwin
)
111 static WScreen
*old_scr
= NULL
;
113 WWindow
*old_focused
;
114 WWindow
*focused
= scr
->focused_window
;
115 Time timestamp
= LastTimestamp
;
116 WApplication
*oapp
= NULL
, *napp
= NULL
;
119 if (scr
->flags
.ignore_focus_events
|| compareTimes(LastFocusChange
, timestamp
) > 0)
125 old_focused
= old_scr
->focused_window
;
127 LastFocusChange
= timestamp
;
130 oapp
= wApplicationOf(old_focused
->main_window
);
133 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
135 wWindowUnfocus(old_focused
);
138 wAppMenuUnmap(oapp
->menu
);
139 if (wPreferences
.highlight_active_app
)
140 wApplicationDeactivate(oapp
);
143 WMPostNotificationName(WMNChangedFocus
, NULL
, (void *)True
);
147 if (old_scr
!= scr
&& old_focused
)
148 wWindowUnfocus(old_focused
);
150 wasfocused
= wwin
->flags
.focused
;
151 napp
= wApplicationOf(wwin
->main_window
);
153 /* remember last workspace where the app has been */
155 napp
->last_workspace
= wwin
->frame
->workspace
;
157 if (wwin
->flags
.mapped
&& !WFLAGP(wwin
, no_focusable
)) {
158 /* install colormap if colormap mode is lock mode */
159 if (wPreferences
.colormap_mode
== WCM_CLICK
)
160 wColormapInstallForWindow(scr
, wwin
);
162 /* set input focus */
163 switch (wwin
->focus_mode
) {
165 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
168 case WFM_LOCALLY_ACTIVE
:
169 XSetInputFocus(dpy
, wwin
->client_win
, RevertToParent
, CurrentTime
);
171 case WFM_GLOBALLY_ACTIVE
:
176 if (wwin
->protocols
.TAKE_FOCUS
)
177 wClientSendProtocol(wwin
, _XA_WM_TAKE_FOCUS
, timestamp
);
181 XSetInputFocus(dpy
, scr
->no_focus_win
, RevertToParent
, CurrentTime
);
184 if (WFLAGP(wwin
, no_focusable
))
187 /* if this is not the focused window focus it */
188 if (focused
!= wwin
) {
189 /* change the focus window list order */
191 wwin
->prev
->next
= wwin
->next
;
194 wwin
->next
->prev
= wwin
->prev
;
196 wwin
->prev
= focused
;
197 focused
->next
= wwin
;
199 scr
->focused_window
= wwin
;
201 if (oapp
&& oapp
!= napp
) {
202 wAppMenuUnmap(oapp
->menu
);
203 if (wPreferences
.highlight_active_app
)
204 wApplicationDeactivate(oapp
);
208 wWindowFocus(wwin
, focused
);
210 if (napp
&& !wasfocused
) {
212 wUserMenuRefreshInstances(napp
->menu
, wwin
);
213 #endif /* USER_MENU */
215 if (wwin
->flags
.mapped
)
216 wAppMenuMap(napp
->menu
, wwin
);
218 if (napp
&& wPreferences
.highlight_active_app
)
219 wApplicationActivate(napp
);
225 void wShadeWindow(WWindow
*wwin
)
228 if (wwin
->flags
.shaded
)
231 XLowerWindow(dpy
, wwin
->client_win
);
232 shade_animate(wwin
, SHADE
);
234 wwin
->flags
.skip_next_animation
= 0;
235 wwin
->flags
.shaded
= 1;
236 wwin
->flags
.mapped
= 0;
237 /* prevent window withdrawal when getting UnmapNotify */
238 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
& ~StructureNotifyMask
);
239 XUnmapWindow(dpy
, wwin
->client_win
);
240 XSelectInput(dpy
, wwin
->client_win
, wwin
->event_mask
);
242 /* for the client it's just like iconification */
243 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
, wwin
->frame
->top_width
- 1);
245 wwin
->client
.y
= wwin
->frame_y
- wwin
->client
.height
+ wwin
->frame
->top_width
;
246 wWindowSynthConfigureNotify(wwin
);
249 wClientSetState(wwin, IconicState, None);
252 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
255 if (!wwin
->screen_ptr
->flags
.startup
) {
256 /* Catch up with events not processed while animation was running */
257 ProcessPendingEvents();
262 void wUnshadeWindow(WWindow
*wwin
)
265 if (!wwin
->flags
.shaded
)
268 wwin
->flags
.shaded
= 0;
269 wwin
->flags
.mapped
= 1;
270 XMapWindow(dpy
, wwin
->client_win
);
272 shade_animate(wwin
, UNSHADE
);
274 wwin
->flags
.skip_next_animation
= 0;
275 wFrameWindowResize(wwin
->frame
, wwin
->frame
->core
->width
,
276 wwin
->frame
->top_width
+ wwin
->client
.height
+ wwin
->frame
->bottom_width
);
278 wwin
->client
.y
= wwin
->frame_y
+ wwin
->frame
->top_width
;
279 wWindowSynthConfigureNotify(wwin
);
281 /* if the window is focused, set the focus again as it was disabled during
283 if (wwin
->flags
.focused
)
284 wSetFocusTo(wwin
->screen_ptr
, wwin
);
286 WMPostNotificationName(WMNChangedState
, wwin
, "shade");
289 /* Set the old coordinates using the current values */
290 static void save_old_geometry(WWindow
*wwin
, int directions
)
292 /* never been saved? */
293 if (! wwin
->old_geometry
.width
)
294 directions
|= SAVE_GEOMETRY_X
| SAVE_GEOMETRY_WIDTH
;
295 if (! wwin
->old_geometry
.height
)
296 directions
|= SAVE_GEOMETRY_Y
| SAVE_GEOMETRY_HEIGHT
;
298 if (directions
& SAVE_GEOMETRY_X
)
299 wwin
->old_geometry
.x
= wwin
->frame_x
;
300 if (directions
& SAVE_GEOMETRY_Y
)
301 wwin
->old_geometry
.y
= wwin
->frame_y
;
302 if (directions
& SAVE_GEOMETRY_WIDTH
)
303 wwin
->old_geometry
.width
= wwin
->client
.width
;
304 if (directions
& SAVE_GEOMETRY_HEIGHT
)
305 wwin
->old_geometry
.height
= wwin
->client
.height
;
308 static void remember_geometry(WWindow
*wwin
, int *x
, int *y
, int *w
, int *h
)
310 WMRect old_geom_rect
;
314 old_geom_rect
= wmkrect(wwin
->old_geometry
.x
, wwin
->old_geometry
.y
, wwin
->old_geometry
.width
, wwin
->old_geometry
.height
);
315 old_head
= wGetHeadForRect(wwin
->screen_ptr
, old_geom_rect
);
316 same_head
= (wGetHeadForWindow(wwin
) == old_head
);
317 *x
= (wwin
->old_geometry
.x
&& same_head
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
318 *y
= (wwin
->old_geometry
.y
&& same_head
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
319 *w
= wwin
->old_geometry
.width
? wwin
->old_geometry
.width
: wwin
->client
.width
;
320 *h
= wwin
->old_geometry
.height
? wwin
->old_geometry
.height
: wwin
->client
.height
;
323 /* Remember geometry for unmaximizing */
324 void update_saved_geometry(WWindow
*wwin
)
326 /* NOT if we aren't already maximized
327 * we'll save geometry when maximizing */
328 if (!wwin
->flags
.maximized
)
331 /* NOT if we are fully maximized */
332 if ((wwin
->flags
.maximized
& MAX_MAXIMUS
) ||
333 ((wwin
->flags
.maximized
& MAX_HORIZONTAL
) &&
334 (wwin
->flags
.maximized
& MAX_VERTICAL
)))
337 /* save the co-ordinate in the axis in which we AREN'T maximized */
338 if (wwin
->flags
.maximized
& MAX_HORIZONTAL
)
339 save_old_geometry(wwin
, SAVE_GEOMETRY_Y
);
340 if (wwin
->flags
.maximized
& MAX_VERTICAL
)
341 save_old_geometry(wwin
, SAVE_GEOMETRY_X
);
344 #define IS_MAX_HORIZONTALLY(directions) ((directions & MAX_HORIZONTAL) | (directions & MAX_LEFTHALF) | (directions & MAX_RIGHTHALF))
345 void wMaximizeWindow(WWindow
*wwin
, int directions
)
348 unsigned int new_width
, new_height
, half_scr_width
;
351 unsigned int maximus_width
= 0;
352 unsigned int maximus_height
= 0;
353 WArea usableArea
, totalArea
;
355 int save_directions
= 0;
358 if (!IS_RESIZABLE(wwin
))
361 if (!HAS_BORDER(wwin
))
364 /* the size to adjust the geometry */
365 adj_size
= FRAME_BORDER_WIDTH
* 2 * has_border
;
367 /* save old coordinates before we change the current values
368 * always if the window is not currently maximized at all
369 * but never if the window has been Maximusized */
370 if (!wwin
->flags
.maximized
)
371 save_directions
|= SAVE_GEOMETRY_ALL
;
372 else if (!(wwin
->flags
.old_maximized
& MAX_MAXIMUS
)) {
373 if ((directions
& MAX_VERTICAL
) &&
374 !(wwin
->flags
.maximized
& MAX_VERTICAL
))
375 save_directions
|= SAVE_GEOMETRY_Y
| SAVE_GEOMETRY_HEIGHT
;
376 if (IS_MAX_HORIZONTALLY(directions
) &&
377 !IS_MAX_HORIZONTALLY(wwin
->flags
.maximized
))
378 save_directions
|= SAVE_GEOMETRY_X
| SAVE_GEOMETRY_WIDTH
;
380 if ((directions
& MAX_MAXIMUS
) && !wwin
->flags
.maximized
)
381 save_directions
|= SAVE_GEOMETRY_ALL
;
382 save_old_geometry(wwin
, save_directions
);
386 totalArea
.x2
= wwin
->screen_ptr
->scr_width
;
387 totalArea
.y2
= wwin
->screen_ptr
->scr_height
;
388 usableArea
= totalArea
;
390 if (!(directions
& MAX_IGNORE_XINERAMA
)) {
391 WScreen
*scr
= wwin
->screen_ptr
;
394 if (directions
& MAX_KEYBOARD
)
395 head
= wGetHeadForWindow(wwin
);
397 head
= wGetHeadForPointerLocation(scr
);
399 usableArea
= wGetUsableAreaForHead(scr
, head
, &totalArea
, True
);
402 /* remember Maximus geometry if we'll need it later */
403 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) || (directions
& MAX_MAXIMUS
))
404 find_Maximus_geometry(wwin
, usableArea
, &maximus_x
, &maximus_y
, &maximus_width
, &maximus_height
);
406 /* Only save directions, not kbd or xinerama hints */
407 directions
&= (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_MAXIMUS
);
409 if (WFLAGP(wwin
, full_maximize
)) {
410 usableArea
= totalArea
;
412 half_scr_width
= (usableArea
.x2
- usableArea
.x1
)/2;
414 if (wwin
->flags
.shaded
) {
415 wwin
->flags
.skip_next_animation
= 1;
416 wUnshadeWindow(wwin
);
419 if (directions
& MAX_HORIZONTAL
) {
420 new_width
= usableArea
.x2
- usableArea
.x1
- adj_size
;
421 new_x
= usableArea
.x1
;
422 } else if (directions
& MAX_LEFTHALF
) {
423 new_width
= half_scr_width
- adj_size
;
424 new_x
= usableArea
.x1
;
425 wwin
->flags
.old_maximized
|= MAX_LEFTHALF
;
426 wwin
->flags
.old_maximized
&= ~MAX_RIGHTHALF
;
427 } else if (directions
& MAX_RIGHTHALF
) {
428 new_width
= half_scr_width
- adj_size
;
429 new_x
= usableArea
.x1
+ half_scr_width
;
430 wwin
->flags
.old_maximized
|= MAX_RIGHTHALF
;
431 wwin
->flags
.old_maximized
&= ~MAX_LEFTHALF
;
432 } else if (wwin
->flags
.old_maximized
& MAX_MAXIMUS
) {
434 new_width
= maximus_width
- adj_size
;
435 } else if (IS_MAX_HORIZONTALLY(wwin
->flags
.maximized
)) {
436 new_x
= (wwin
->old_geometry
.x
) ? wwin
->old_geometry
.x
: wwin
->frame_x
;
437 new_width
= (wwin
->old_geometry
.width
) ? wwin
->old_geometry
.width
: wwin
->frame
->core
->width
;
439 wwin
->flags
.old_maximized
&= ~(MAX_LEFTHALF
| MAX_RIGHTHALF
);
440 new_x
= wwin
->frame_x
;
441 new_width
= wwin
->frame
->core
->width
;
444 if (directions
& MAX_VERTICAL
) {
445 new_height
= usableArea
.y2
- usableArea
.y1
- adj_size
;
446 new_y
= usableArea
.y1
;
447 if (WFLAGP(wwin
, full_maximize
)) {
448 new_y
-= wwin
->frame
->top_width
;
449 new_height
+= wwin
->frame
->bottom_width
- 1;
451 } else if (wwin
->flags
.old_maximized
& MAX_MAXIMUS
) {
453 new_height
= maximus_height
- adj_size
;
454 /* HACK: this will be subtracted again below */
455 new_height
+= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
456 } else if (wwin
->flags
.maximized
& MAX_VERTICAL
) {
457 new_y
= (wwin
->old_geometry
.y
) ? wwin
->old_geometry
.y
: wwin
->frame_y
;
458 new_height
= (wwin
->old_geometry
.height
) ? wwin
->old_geometry
.height
: wwin
->frame
->core
->height
;
459 /* HACK: this will be subtracted again below */
460 new_height
+= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
461 wwin
->flags
.old_maximized
&= ~(MAX_LEFTHALF
| MAX_RIGHTHALF
);
463 new_y
= wwin
->frame_y
;
464 new_height
= wwin
->frame
->core
->height
;
467 if (!WFLAGP(wwin
, full_maximize
)) {
468 new_height
-= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
471 if (directions
& MAX_MAXIMUS
) {
474 new_width
= maximus_width
- adj_size
;
475 new_height
= maximus_height
- adj_size
;
476 if (WFLAGP(wwin
, full_maximize
) && new_y
== 0) {
477 new_y
-= wwin
->frame
->top_width
;
478 new_height
+= wwin
->frame
->top_width
- 1;
480 wwin
->maximus_x
= new_x
;
481 wwin
->maximus_y
= new_y
;
482 wwin
->flags
.old_maximized
|= MAX_MAXIMUS
;
485 wWindowConstrainSize(wwin
, &new_width
, &new_height
);
487 wWindowCropSize(wwin
, usableArea
.x2
- usableArea
.x1
,
488 usableArea
.y2
- usableArea
.y1
, &new_width
, &new_height
);
490 wWindowConfigure(wwin
, new_x
, new_y
, new_width
, new_height
);
491 wWindowSynthConfigureNotify(wwin
);
493 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
495 /* set maximization state */
496 wwin
->flags
.maximized
= directions
;
497 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) && !wwin
->flags
.maximized
)
498 wwin
->flags
.maximized
= MAX_MAXIMUS
;
501 /* generic (un)maximizer */
502 void handleMaximize(WWindow
*wwin
, int directions
)
504 int current
= wwin
->flags
.maximized
;
505 int requested
= directions
& (MAX_HORIZONTAL
| MAX_VERTICAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_MAXIMUS
);
506 int effective
= requested
^ current
;
507 int flags
= directions
& ~requested
;
510 /* allow wMaximizeWindow to restore the Maximusized size */
511 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) &&
512 !(requested
& MAX_MAXIMUS
))
513 wMaximizeWindow(wwin
, flags
);
515 wUnmaximizeWindow(wwin
);
518 /* MAX_MAXIMUS takes precedence */
519 effective
&= ~MAX_MAXIMUS
;
520 if (requested
& MAX_MAXIMUS
) {
521 /* window was previously Maximusized then maximized */
522 if ((wwin
->flags
.old_maximized
& MAX_MAXIMUS
) && !current
) {
523 wUnmaximizeWindow(wwin
);
527 effective
= MAX_MAXIMUS
;
529 else if (requested
== (MAX_HORIZONTAL
| MAX_VERTICAL
))
530 effective
= requested
;
532 /* handle MAX_HORIZONTAL -> MAX_(LEFT|RIGHT)HALF */
533 if (IS_MAX_HORIZONTALLY(current
)) {
534 if (IS_MAX_HORIZONTALLY(requested
)) {
535 effective
&= ~(MAX_HORIZONTAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
);
536 effective
|= (requested
& (MAX_HORIZONTAL
| MAX_LEFTHALF
| MAX_RIGHTHALF
));
537 if (requested
& MAX_HORIZONTAL
) {
538 /* restore to half maximization */
539 if (wwin
->flags
.old_maximized
& MAX_LEFTHALF
)
540 effective
|= MAX_LEFTHALF
;
541 else if (wwin
->flags
.old_maximized
& MAX_RIGHTHALF
)
542 effective
|= MAX_RIGHTHALF
;
544 /* MAX_VERTICAL is implicit with MAX_(LEFT|RIGHT)HALF */
546 effective
|= MAX_VERTICAL
;
548 /* toggling MAX_VERTICAL */
549 if ((requested
& MAX_VERTICAL
) &&
550 (current
& MAX_VERTICAL
)) {
551 effective
&= ~(MAX_LEFTHALF
| MAX_RIGHTHALF
| MAX_VERTICAL
);
555 /* handle MAX_VERTICAL -> MAX_(LEFT|RIGHT)HALF */
556 if (current
& MAX_VERTICAL
) {
557 if ((requested
& MAX_LEFTHALF
) ||
558 (requested
& MAX_RIGHTHALF
)) {
559 effective
|= MAX_VERTICAL
;
562 /* toggling MAX_HORIZONTAL */
563 if ((requested
& MAX_HORIZONTAL
) &&
564 (current
& MAX_HORIZONTAL
))
565 effective
&= ~MAX_HORIZONTAL
;
567 wMaximizeWindow(wwin
, effective
| flags
);
572 /* the window boundary coordinates */
582 static void set_window_coords(WWindow
*wwin
, win_coords
*obs
)
584 obs
->left
= wwin
->frame_x
;
585 obs
->top
= wwin
->frame_y
;
586 obs
->width
= wwin
->frame
->core
->width
;
587 obs
->height
= wwin
->frame
->core
->height
;
588 obs
->bottom
= obs
->top
+ obs
->height
;
589 obs
->right
= obs
->left
+ obs
->width
;
593 * Maximus: tiled maximization (maximize without overlapping other windows)
595 * The original window 'orig' will be maximized to new coordinates 'new'.
596 * The windows obstructing the maximization of 'orig' are denoted 'obs'.
598 static void find_Maximus_geometry(WWindow
*wwin
, WArea usableArea
, int *new_x
, int *new_y
,
599 unsigned int *new_width
, unsigned int *new_height
)
602 short int tbar_height_0
= 0, rbar_height_0
= 0, bd_width_0
= 0;
603 short int adjust_height
;
604 int x_intsect
, y_intsect
;
605 /* the obstructing, original and new windows */
606 win_coords obs
, orig
, new;
608 /* set the original coordinate positions of the window to be Maximumized */
609 if (wwin
->flags
.maximized
) {
610 /* window is already maximized; consider original geometry */
611 remember_geometry(wwin
, &orig
.left
, &orig
.top
, &orig
.width
, &orig
.height
);
612 orig
.bottom
= orig
.top
+ orig
.height
;
613 orig
.right
= orig
.left
+ orig
.width
;
616 set_window_coords(wwin
, &orig
);
618 /* Try to fully maximize first, then readjust later */
619 new.left
= usableArea
.x1
;
620 new.right
= usableArea
.x2
;
621 new.top
= usableArea
.y1
;
622 new.bottom
= usableArea
.y2
;
624 if (HAS_TITLEBAR(wwin
))
625 tbar_height_0
= TITLEBAR_HEIGHT
;
626 if (HAS_RESIZEBAR(wwin
))
627 rbar_height_0
= RESIZEBAR_HEIGHT
;
628 if (HAS_BORDER(wwin
))
629 bd_width_0
= FRAME_BORDER_WIDTH
;
631 /* the length to be subtracted if the window has titlebar, etc */
632 adjust_height
= tbar_height_0
+ 2 * bd_width_0
+ rbar_height_0
;
635 /* The focused window is always the last in the list */
637 /* ignore windows in other workspaces etc */
638 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
639 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
645 /* Set the coordinates of obstructing window */
646 set_window_coords(tmp
, &obs
);
648 /* Try to maximize in the y direction first */
649 x_intsect
= calcIntersectionLength(orig
.left
, orig
.width
, obs
.left
, obs
.width
);
650 if (x_intsect
!= 0) {
651 /* TODO: Consider the case when coords are equal */
652 if (obs
.bottom
< orig
.top
&& obs
.bottom
> new.top
) {
653 /* w_0 is below the bottom of w_j */
654 new.top
= obs
.bottom
+ 1;
656 if (orig
.bottom
< obs
.top
&& obs
.top
< new.bottom
) {
657 /* The bottom of w_0 is above the top of w_j */
658 new.bottom
= obs
.top
- 1;
665 if (tmp
->prev
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
666 || tmp
->prev
->flags
.miniaturized
|| tmp
->prev
->flags
.hidden
) {
672 set_window_coords(tmp
, &obs
);
675 * Use the new.top and new.height instead of original values
676 * as they may have different intersections with the obstructing windows
678 new.height
= new.bottom
- new.top
- adjust_height
;
679 y_intsect
= calcIntersectionLength(new.top
, new.height
, obs
.top
, obs
.height
);
680 if (y_intsect
!= 0) {
681 if (obs
.right
< orig
.left
&& obs
.right
> new.left
) {
682 /* w_0 is completely to the right of w_j */
683 new.left
= obs
.right
+ 1;
685 if (orig
.right
< obs
.left
&& obs
.left
< new.right
) {
686 /* w_0 is completely to the left of w_j */
687 new.right
= obs
.left
- 1;
694 /* xcalc needs -7 here, but other apps don't */
695 *new_height
= new.bottom
- new.top
- adjust_height
- 1;;
696 *new_width
= new.right
- new.left
;
699 void wUnmaximizeWindow(WWindow
*wwin
)
703 if (!wwin
->flags
.maximized
)
706 if (wwin
->flags
.shaded
) {
707 wwin
->flags
.skip_next_animation
= 1;
708 wUnshadeWindow(wwin
);
711 /* Use old coordinates if they are set, current values otherwise */
712 remember_geometry(wwin
, &x
, &y
, &w
, &h
);
714 /* unMaximusize relative to original position */
715 if (wwin
->flags
.maximized
& MAX_MAXIMUS
) {
716 x
+= wwin
->frame_x
- wwin
->maximus_x
;
717 y
+= wwin
->frame_y
- wwin
->maximus_y
;
720 wwin
->flags
.maximized
= 0;
721 wwin
->flags
.old_maximized
= 0;
722 wWindowConfigure(wwin
, x
, y
, w
, h
);
723 wWindowSynthConfigureNotify(wwin
);
725 WMPostNotificationName(WMNChangedState
, wwin
, "maximize");
728 void wFullscreenWindow(WWindow
*wwin
)
733 if (wwin
->flags
.fullscreen
)
736 wwin
->flags
.fullscreen
= True
;
738 wWindowConfigureBorders(wwin
);
740 ChangeStackingLevel(wwin
->frame
->core
, WMFullscreenLevel
);
742 wwin
->bfs_geometry
.x
= wwin
->frame_x
;
743 wwin
->bfs_geometry
.y
= wwin
->frame_y
;
744 wwin
->bfs_geometry
.width
= wwin
->frame
->core
->width
;
745 wwin
->bfs_geometry
.height
= wwin
->frame
->core
->height
;
747 head
= wGetHeadForWindow(wwin
);
748 rect
= wGetRectForHead(wwin
->screen_ptr
, head
);
749 wWindowConfigure(wwin
, rect
.pos
.x
, rect
.pos
.y
, rect
.size
.width
, rect
.size
.height
);
751 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
754 void wUnfullscreenWindow(WWindow
*wwin
)
756 if (!wwin
->flags
.fullscreen
)
759 wwin
->flags
.fullscreen
= False
;
761 if (wwin
->frame
->core
->stacking
->window_level
== WMFullscreenLevel
) {
762 if (WFLAGP(wwin
, sunken
)) {
763 ChangeStackingLevel(wwin
->frame
->core
, WMSunkenLevel
);
764 } else if (WFLAGP(wwin
, floating
)) {
765 ChangeStackingLevel(wwin
->frame
->core
, WMFloatingLevel
);
767 ChangeStackingLevel(wwin
->frame
->core
, WMNormalLevel
);
771 wWindowConfigure(wwin
, wwin
->bfs_geometry
.x
, wwin
->bfs_geometry
.y
,
772 wwin
->bfs_geometry
.width
, wwin
->bfs_geometry
.height
);
774 wWindowConfigureBorders(wwin
);
776 // seems unnecessary, but also harmless (doesn't generate flicker) -Dan
777 wFrameWindowPaint(wwin->frame);
780 WMPostNotificationName(WMNChangedState
, wwin
, "fullscreen");
784 static void animateResizeFlip(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
786 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_F)
787 float cx
, cy
, cw
, ch
;
788 float xstep
, ystep
, wstep
, hstep
;
791 float angle
, final_angle
, delta
;
793 xstep
= (float)(fx
- x
) / steps
;
794 ystep
= (float)(fy
- y
) / steps
;
795 wstep
= (float)(fw
- w
) / steps
;
796 hstep
= (float)(fh
- h
) / steps
;
803 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_F
;
804 delta
= (float)(final_angle
/ FRAMES
);
805 for (angle
= 0;; angle
+= delta
) {
806 if (angle
> final_angle
)
809 dx
= (cw
/ 10) - ((cw
/ 5) * sin(angle
));
810 dch
= (ch
/ 2) * cos(angle
);
811 midy
= cy
+ (ch
/ 2);
813 points
[0].x
= cx
+ dx
;
814 points
[0].y
= midy
- dch
;
815 points
[1].x
= cx
+ cw
- dx
;
816 points
[1].y
= points
[0].y
;
817 points
[2].x
= cx
+ cw
+ dx
;
818 points
[2].y
= midy
+ dch
;
819 points
[3].x
= cx
- dx
;
820 points
[3].y
= points
[2].y
;
821 points
[4].x
= points
[0].x
;
822 points
[4].y
= points
[0].y
;
825 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
827 wusleep(MINIATURIZE_ANIMATION_DELAY_F
);
829 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
835 if (angle
>= final_angle
)
845 animateResizeTwist(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
847 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_T)
848 float cx
, cy
, cw
, ch
;
849 float xstep
, ystep
, wstep
, hstep
;
851 float angle
, final_angle
, a
, d
, delta
;
858 xstep
= (float)(fx
- x
) / steps
;
859 ystep
= (float)(fy
- y
) / steps
;
860 wstep
= (float)(fw
- w
) / steps
;
861 hstep
= (float)(fh
- h
) / steps
;
868 final_angle
= 2 * WM_PI
* MINIATURIZE_ANIMATION_TWIST_T
;
869 delta
= (float)(final_angle
/ FRAMES
);
870 for (angle
= 0;; angle
+= delta
) {
871 if (angle
> final_angle
)
875 d
= sqrt((cw
/ 2) * (cw
/ 2) + (ch
/ 2) * (ch
/ 2));
877 points
[0].x
= cx
+ cos(angle
- a
) * d
;
878 points
[0].y
= cy
+ sin(angle
- a
) * d
;
879 points
[1].x
= cx
+ cos(angle
+ a
) * d
;
880 points
[1].y
= cy
+ sin(angle
+ a
) * d
;
881 points
[2].x
= cx
+ cos(angle
- a
+ WM_PI
) * d
;
882 points
[2].y
= cy
+ sin(angle
- a
+ WM_PI
) * d
;
883 points
[3].x
= cx
+ cos(angle
+ a
+ WM_PI
) * d
;
884 points
[3].y
= cy
+ sin(angle
+ a
+ WM_PI
) * d
;
885 points
[4].x
= cx
+ cos(angle
- a
) * d
;
886 points
[4].y
= cy
+ sin(angle
- a
) * d
;
888 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
890 wusleep(MINIATURIZE_ANIMATION_DELAY_T
);
892 XDrawLines(dpy
, scr
->root_win
, scr
->frame_gc
, points
, 5, CoordModeOrigin
);
898 if (angle
>= final_angle
)
907 static void animateResizeZoom(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
, int steps
)
909 #define FRAMES (MINIATURIZE_ANIMATION_FRAMES_Z)
910 float cx
[FRAMES
], cy
[FRAMES
], cw
[FRAMES
], ch
[FRAMES
];
911 float xstep
, ystep
, wstep
, hstep
;
914 xstep
= (float)(fx
- x
) / steps
;
915 ystep
= (float)(fy
- y
) / steps
;
916 wstep
= (float)(fw
- w
) / steps
;
917 hstep
= (float)(fh
- h
) / steps
;
919 for (j
= 0; j
< FRAMES
; j
++) {
926 for (i
= 0; i
< steps
; i
++) {
927 for (j
= 0; j
< FRAMES
; j
++) {
928 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
929 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
932 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
934 for (j
= 0; j
< FRAMES
; j
++) {
935 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
,
936 (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
937 if (j
< FRAMES
- 1) {
951 for (j
= 0; j
< FRAMES
; j
++) {
952 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
955 wusleep(MINIATURIZE_ANIMATION_DELAY_Z
);
957 for (j
= 0; j
< FRAMES
; j
++) {
958 XDrawRectangle(dpy
, scr
->root_win
, scr
->frame_gc
, (int)cx
[j
], (int)cy
[j
], (int)cw
[j
], (int)ch
[j
]);
966 void animateResize(WScreen
*scr
, int x
, int y
, int w
, int h
, int fx
, int fy
, int fw
, int fh
)
968 int style
= wPreferences
.iconification_style
; /* Catch the value */
971 if (style
== WIS_NONE
)
974 if (style
== WIS_RANDOM
) {
980 steps
= MINIATURIZE_ANIMATION_STEPS_T
;
982 animateResizeTwist(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
985 steps
= MINIATURIZE_ANIMATION_STEPS_F
;
987 animateResizeFlip(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
991 steps
= MINIATURIZE_ANIMATION_STEPS_Z
;
993 animateResizeZoom(scr
, x
, y
, w
, h
, fx
, fy
, fw
, fh
, steps
);
997 #endif /* ANIMATIONS */
999 static void flushExpose(void)
1003 while (XCheckTypedEvent(dpy
, Expose
, &tmpev
))
1004 WMHandleEvent(&tmpev
);
1008 static void unmapTransientsFor(WWindow
*wwin
)
1012 tmp
= wwin
->screen_ptr
->focused_window
;
1014 /* unmap the transients for this transient */
1015 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
1016 && (tmp
->flags
.mapped
|| wwin
->screen_ptr
->flags
.startup
|| tmp
->flags
.shaded
)) {
1017 unmapTransientsFor(tmp
);
1018 tmp
->flags
.miniaturized
= 1;
1019 if (!tmp
->flags
.shaded
) {
1022 XUnmapWindow(dpy
, tmp
->frame
->core
->window
);
1025 if (!tmp->flags.shaded)
1027 wClientSetState(tmp
, IconicState
, None
);
1029 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1035 static void mapTransientsFor(WWindow
*wwin
)
1039 tmp
= wwin
->screen_ptr
->focused_window
;
1041 /* recursively map the transients for this transient */
1042 if (tmp
!= wwin
&& tmp
->transient_for
== wwin
->client_win
&& /*!tmp->flags.mapped */ tmp
->flags
.miniaturized
1043 && tmp
->icon
== NULL
) {
1044 mapTransientsFor(tmp
);
1045 tmp
->flags
.miniaturized
= 0;
1046 if (!tmp
->flags
.shaded
) {
1049 XMapWindow(dpy
, tmp
->frame
->core
->window
);
1051 tmp
->flags
.semi_focused
= 0;
1053 if (!tmp->flags.shaded)
1055 wClientSetState(tmp
, NormalState
, None
);
1057 WMPostNotificationName(WMNChangedState
, tmp
, "iconify-transient");
1063 static WWindow
*recursiveTransientFor(WWindow
* wwin
)
1070 /* hackish way to detect transient_for cycle */
1071 i
= wwin
->screen_ptr
->window_count
+ 1;
1073 while (wwin
&& wwin
->transient_for
!= None
&& i
> 0) {
1074 wwin
= wWindowFor(wwin
->transient_for
);
1077 if (i
== 0 && wwin
) {
1078 wwarning("%s has a severely broken WM_TRANSIENT_FOR hint.", wwin
->frame
->title
);
1085 void wIconifyWindow(WWindow
* wwin
)
1087 XWindowAttributes attribs
;
1090 if (!XGetWindowAttributes(dpy
, wwin
->client_win
, &attribs
))
1091 return; /* the window doesn't exist anymore */
1093 if (wwin
->flags
.miniaturized
)
1094 return; /* already miniaturized */
1096 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1097 WWindow
*owner
= wWindowFor(wwin
->transient_for
);
1099 if (owner
&& owner
->flags
.miniaturized
)
1103 present
= wwin
->frame
->workspace
== wwin
->screen_ptr
->current_workspace
;
1105 /* if the window is in another workspace, simplify process */
1107 /* icon creation may take a while */
1108 XGrabPointer(dpy
, wwin
->screen_ptr
->root_win
, False
,
1109 ButtonMotionMask
| ButtonReleaseMask
, GrabModeAsync
,
1110 GrabModeAsync
, None
, None
, CurrentTime
);
1113 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1114 if (!wwin
->flags
.icon_moved
)
1115 PlaceIcon(wwin
->screen_ptr
, &wwin
->icon_x
, &wwin
->icon_y
, wGetHeadForWindow(wwin
));
1117 wwin
->icon
= icon_create_for_wwindow(wwin
);
1118 wwin
->icon
->mapped
= 1;
1121 wwin
->flags
.miniaturized
= 1;
1122 wwin
->flags
.mapped
= 0;
1124 /* unmap transients */
1125 unmapTransientsFor(wwin
);
1128 XUngrabPointer(dpy
, CurrentTime
);
1130 /* let all Expose events arrive so that we can repaint
1131 * something before the animation starts (and the server is grabbed) */
1134 if (wPreferences
.disable_miniwindows
|| wwin
->flags
.net_handle_icon
)
1135 wClientSetState(wwin
, IconicState
, None
);
1137 wClientSetState(wwin
, IconicState
, wwin
->icon
->icon_win
);
1141 if (!wwin
->screen_ptr
->flags
.startup
&& !wwin
->flags
.skip_next_animation
1142 && !wPreferences
.no_animations
) {
1145 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1148 iw
= wwin
->icon
->core
->width
;
1149 ih
= wwin
->icon
->core
->height
;
1151 if (wwin
->flags
.net_handle_icon
) {
1159 iw
= wwin
->screen_ptr
->scr_width
;
1160 ih
= wwin
->screen_ptr
->scr_height
;
1163 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1164 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
, ix
, iy
, iw
, ih
);
1169 wwin
->flags
.skip_next_animation
= 0;
1171 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
) {
1172 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
||
1173 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)
1174 XMapWindow(dpy
, wwin
->icon
->core
->window
);
1176 AddToStackList(wwin
->icon
->core
);
1177 wLowerFrame(wwin
->icon
->core
);
1181 WWindow
*owner
= recursiveTransientFor(wwin
->screen_ptr
->focused_window
);
1184 * It doesn't seem to be working and causes button event hangup
1185 * when deiconifying a transient window.
1186 setupIconGrabs(wwin->icon);
1188 if ((wwin
->flags
.focused
|| (owner
&& wwin
->client_win
== owner
->client_win
))
1189 && wPreferences
.focus_mode
== WKF_CLICK
) {
1194 if (!WFLAGP(tmp
, no_focusable
)
1195 && !(tmp
->flags
.hidden
|| tmp
->flags
.miniaturized
)
1196 && (wwin
->frame
->workspace
== tmp
->frame
->workspace
))
1200 wSetFocusTo(wwin
->screen_ptr
, tmp
);
1201 } else if (wPreferences
.focus_mode
!= WKF_CLICK
) {
1202 wSetFocusTo(wwin
->screen_ptr
, NULL
);
1205 if (!wwin
->screen_ptr
->flags
.startup
) {
1206 /* Catch up with events not processed while animation was running */
1207 Window clientwin
= wwin
->client_win
;
1209 ProcessPendingEvents();
1211 /* the window can disappear while ProcessPendingEvents() runs */
1212 if (!wWindowFor(clientwin
)) {
1219 /* maybe we want to do this regardless of net_handle_icon
1220 * it seems to me we might break behaviour this way.
1222 if (wwin
->flags
.selected
&& !wPreferences
.disable_miniwindows
1223 && !wwin
->flags
.net_handle_icon
)
1224 wIconSelect(wwin
->icon
);
1226 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1228 if (wPreferences
.auto_arrange_icons
)
1229 wArrangeIcons(wwin
->screen_ptr
, True
);
1232 void wDeiconifyWindow(WWindow
*wwin
)
1234 /* Let's avoid changing workspace while deiconifying */
1235 ignore_wks_change
= 1;
1237 /* we're hiding for show_desktop */
1238 int netwm_hidden
= wwin
->flags
.net_show_desktop
&&
1239 wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
;
1242 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1244 if (!wwin
->flags
.miniaturized
)
1247 if (wwin
->transient_for
!= None
&& wwin
->transient_for
!= wwin
->screen_ptr
->root_win
) {
1248 WWindow
*owner
= recursiveTransientFor(wwin
);
1250 if (owner
&& owner
->flags
.miniaturized
) {
1251 wDeiconifyWindow(owner
);
1252 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1253 wRaiseFrame(wwin
->frame
->core
);
1258 wwin
->flags
.miniaturized
= 0;
1260 if (!netwm_hidden
&& !wwin
->flags
.shaded
)
1261 wwin
->flags
.mapped
= 1;
1263 if (!netwm_hidden
|| wPreferences
.sticky_icons
) {
1264 /* maybe we want to do this regardless of net_handle_icon
1265 * it seems to me we might break behaviour this way.
1267 if (!wPreferences
.disable_miniwindows
&& !wwin
->flags
.net_handle_icon
1268 && wwin
->icon
!= NULL
) {
1269 if (wwin
->icon
->selected
)
1270 wIconSelect(wwin
->icon
);
1272 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1276 /* if the window is in another workspace, do it silently */
1277 if (!netwm_hidden
) {
1279 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
1280 && !wwin
->flags
.skip_next_animation
&& wwin
->icon
!= NULL
) {
1283 if (!wPreferences
.disable_miniwindows
1284 && !wwin
->flags
.net_handle_icon
) {
1287 iw
= wwin
->icon
->core
->width
;
1288 ih
= wwin
->icon
->core
->height
;
1290 if (wwin
->flags
.net_handle_icon
) {
1298 iw
= wwin
->screen_ptr
->scr_width
;
1299 ih
= wwin
->screen_ptr
->scr_height
;
1302 animateResize(wwin
->screen_ptr
, ix
, iy
, iw
, ih
,
1303 wwin
->frame_x
, wwin
->frame_y
,
1304 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1306 #endif /* ANIMATIONS */
1307 wwin
->flags
.skip_next_animation
= 0;
1309 if (!wwin
->flags
.shaded
)
1310 XMapWindow(dpy
, wwin
->client_win
);
1312 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1313 wRaiseFrame(wwin
->frame
->core
);
1314 if (!wwin
->flags
.shaded
)
1315 wClientSetState(wwin
, NormalState
, None
);
1317 mapTransientsFor(wwin
);
1320 if (!wPreferences
.disable_miniwindows
&& wwin
->icon
!= NULL
1321 && !wwin
->flags
.net_handle_icon
) {
1322 RemoveFromStackList(wwin
->icon
->core
);
1323 /* removeIconGrabs(wwin->icon); */
1324 wIconDestroy(wwin
->icon
);
1328 if (!netwm_hidden
) {
1331 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1334 if (!wwin
->screen_ptr
->flags
.startup
) {
1335 /* Catch up with events not processed while animation was running */
1336 Window clientwin
= wwin
->client_win
;
1338 ProcessPendingEvents();
1340 /* the window can disappear while ProcessPendingEvents() runs */
1341 if (!wWindowFor(clientwin
))
1347 if (wPreferences
.auto_arrange_icons
)
1348 wArrangeIcons(wwin
->screen_ptr
, True
);
1350 WMPostNotificationName(WMNChangedState
, wwin
, "iconify");
1352 /* In case we were shaded and iconified, also unshade */
1354 wUnshadeWindow(wwin
);
1356 ignore_wks_change
= 0;
1359 static void hideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
)
1361 if (wwin
->flags
.miniaturized
) {
1363 XUnmapWindow(dpy
, wwin
->icon
->core
->window
);
1364 wwin
->icon
->mapped
= 0;
1366 wwin
->flags
.hidden
= 1;
1368 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1372 if (wwin
->flags
.inspector_open
) {
1373 wHideInspectorForWindow(wwin
);
1376 wwin
->flags
.hidden
= 1;
1379 wClientSetState(wwin
, IconicState
, icon
->icon_win
);
1383 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&&
1384 !wwin
->flags
.skip_next_animation
&& animate
) {
1385 animateResize(wwin
->screen_ptr
, wwin
->frame_x
, wwin
->frame_y
,
1386 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
,
1387 icon_x
, icon_y
, icon
->core
->width
, icon
->core
->height
);
1390 wwin
->flags
.skip_next_animation
= 0;
1392 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1395 void wHideAll(WScreen
*scr
)
1400 unsigned int wcount
= 0;
1406 menu
= scr
->switch_menu
;
1408 windows
= wmalloc(sizeof(WWindow
*));
1411 for (i
= 0; i
< menu
->entry_no
; i
++) {
1412 windows
[wcount
] = (WWindow
*) menu
->entries
[i
]->clientdata
;
1414 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1417 wwin
= scr
->focused_window
;
1420 windows
[wcount
] = wwin
;
1422 windows
= wrealloc(windows
, sizeof(WWindow
*) * (wcount
+ 1));
1428 for (i
= 0; i
< wcount
; i
++) {
1430 if (wwin
->frame
->workspace
== scr
->current_workspace
1431 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1432 && !wwin
->flags
.internal_window
1433 && !WFLAGP(wwin
, no_miniaturizable
)
1435 wwin
->flags
.skip_next_animation
= 1;
1436 wIconifyWindow(wwin
);
1443 void wHideOtherApplications(WWindow
*awin
)
1450 wwin
= awin
->screen_ptr
->focused_window
;
1454 && wwin
->frame
->workspace
== awin
->screen_ptr
->current_workspace
1455 && !(wwin
->flags
.miniaturized
|| wwin
->flags
.hidden
)
1456 && !wwin
->flags
.internal_window
1457 && wGetWindowOfInspectorForWindow(wwin
) != awin
&& !WFLAGP(wwin
, no_hide_others
)) {
1459 if (wwin
->main_window
== None
|| WFLAGP(wwin
, no_appicon
)) {
1460 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1461 wwin
->flags
.skip_next_animation
= 1;
1462 wIconifyWindow(wwin
);
1464 } else if (wwin
->main_window
!= None
&& awin
->main_window
!= wwin
->main_window
) {
1465 tapp
= wApplicationOf(wwin
->main_window
);
1467 tapp
->flags
.skip_next_animation
= 1;
1468 wHideApplication(tapp
);
1470 if (!WFLAGP(wwin
, no_miniaturizable
)) {
1471 wwin
->flags
.skip_next_animation
= 1;
1472 wIconifyWindow(wwin
);
1480 wSetFocusTo(awin->screen_ptr, awin);
1484 void wHideApplication(WApplication
*wapp
)
1492 wwarning("trying to hide a non grouped window");
1495 if (!wapp
->main_window_desc
) {
1496 wwarning("group leader not found for window group");
1499 scr
= wapp
->main_window_desc
->screen_ptr
;
1501 wlist
= scr
->focused_window
;
1505 if (wlist
->main_window
== wapp
->main_window
)
1506 wapp
->last_focused
= wlist
;
1508 wapp
->last_focused
= NULL
;
1510 animate
= !wapp
->flags
.skip_next_animation
;
1513 if (wlist
->main_window
== wapp
->main_window
) {
1514 if (wlist
->flags
.focused
) {
1517 if (wapp
->app_icon
) {
1518 hideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1519 wapp
->app_icon
->y_pos
, wlist
, animate
);
1523 wlist
= wlist
->prev
;
1526 wapp
->flags
.skip_next_animation
= 0;
1529 if (wPreferences
.focus_mode
== WKF_CLICK
) {
1530 wlist
= scr
->focused_window
;
1532 if (!WFLAGP(wlist
, no_focusable
) && !wlist
->flags
.hidden
1533 && (wlist
->flags
.mapped
|| wlist
->flags
.shaded
))
1535 wlist
= wlist
->prev
;
1537 wSetFocusTo(scr
, wlist
);
1539 wSetFocusTo(scr
, NULL
);
1543 wapp
->flags
.hidden
= 1;
1545 if (wPreferences
.auto_arrange_icons
)
1546 wArrangeIcons(scr
, True
);
1550 wAppIconPaint(wapp
->app_icon
);
1554 static void unhideWindow(WIcon
*icon
, int icon_x
, int icon_y
, WWindow
*wwin
, int animate
, int bringToCurrentWS
)
1556 if (bringToCurrentWS
)
1557 wWindowChangeWorkspace(wwin
, wwin
->screen_ptr
->current_workspace
);
1559 wwin
->flags
.hidden
= 0;
1562 if (!wwin
->screen_ptr
->flags
.startup
&& !wPreferences
.no_animations
&& animate
) {
1563 animateResize(wwin
->screen_ptr
, icon_x
, icon_y
,
1564 icon
->core
->width
, icon
->core
->height
,
1565 wwin
->frame_x
, wwin
->frame_y
,
1566 wwin
->frame
->core
->width
, wwin
->frame
->core
->height
);
1569 wwin
->flags
.skip_next_animation
= 0;
1570 if (wwin
->screen_ptr
->current_workspace
== wwin
->frame
->workspace
) {
1571 XMapWindow(dpy
, wwin
->client_win
);
1572 XMapWindow(dpy
, wwin
->frame
->core
->window
);
1573 wClientSetState(wwin
, NormalState
, None
);
1574 wwin
->flags
.mapped
= 1;
1575 wRaiseFrame(wwin
->frame
->core
);
1577 if (wwin
->flags
.inspector_open
) {
1578 wUnhideInspectorForWindow(wwin
);
1581 WMPostNotificationName(WMNChangedState
, wwin
, "hide");
1584 void wUnhideApplication(WApplication
*wapp
, Bool miniwindows
, Bool bringToCurrentWS
)
1587 WWindow
*wlist
, *next
;
1588 WWindow
*focused
= NULL
;
1594 scr
= wapp
->main_window_desc
->screen_ptr
;
1595 wlist
= scr
->focused_window
;
1599 /* goto beginning of list */
1601 wlist
= wlist
->prev
;
1603 animate
= !wapp
->flags
.skip_next_animation
;
1608 if (wlist
->main_window
== wapp
->main_window
) {
1609 if (wlist
->flags
.focused
)
1611 else if (!focused
|| !focused
->flags
.focused
)
1614 if (wlist
->flags
.miniaturized
) {
1615 if ((bringToCurrentWS
|| wPreferences
.sticky_icons
||
1616 wlist
->frame
->workspace
== scr
->current_workspace
) && wlist
->icon
) {
1617 if (!wlist
->icon
->mapped
) {
1620 PlaceIcon(scr
, &x
, &y
, wGetHeadForWindow(wlist
));
1621 if (wlist
->icon_x
!= x
|| wlist
->icon_y
!= y
) {
1622 XMoveWindow(dpy
, wlist
->icon
->core
->window
, x
, y
);
1626 XMapWindow(dpy
, wlist
->icon
->core
->window
);
1627 wlist
->icon
->mapped
= 1;
1629 wRaiseFrame(wlist
->icon
->core
);
1631 if (bringToCurrentWS
)
1632 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1633 wlist
->flags
.hidden
= 0;
1634 if (miniwindows
&& wlist
->frame
->workspace
== scr
->current_workspace
) {
1635 wDeiconifyWindow(wlist
);
1637 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1638 } else if (wlist
->flags
.shaded
) {
1639 if (bringToCurrentWS
)
1640 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1641 wlist
->flags
.hidden
= 0;
1642 wRaiseFrame(wlist
->frame
->core
);
1643 if (wlist
->frame
->workspace
== scr
->current_workspace
) {
1644 XMapWindow(dpy
, wlist
->frame
->core
->window
);
1646 wUnshadeWindow(wlist
);
1649 WMPostNotificationName(WMNChangedState
, wlist
, "hide");
1650 } else if (wlist
->flags
.hidden
) {
1651 unhideWindow(wapp
->app_icon
->icon
, wapp
->app_icon
->x_pos
,
1652 wapp
->app_icon
->y_pos
, wlist
, animate
, bringToCurrentWS
);
1655 if (bringToCurrentWS
&& wlist
->frame
->workspace
!= scr
->current_workspace
) {
1656 wWindowChangeWorkspace(wlist
, scr
->current_workspace
);
1658 wRaiseFrame(wlist
->frame
->core
);
1664 wapp
->flags
.skip_next_animation
= 0;
1665 wapp
->flags
.hidden
= 0;
1667 if (wapp
->last_focused
&& wapp
->last_focused
->flags
.mapped
) {
1668 wRaiseFrame(wapp
->last_focused
->frame
->core
);
1669 wSetFocusTo(scr
, wapp
->last_focused
);
1670 } else if (focused
) {
1671 wSetFocusTo(scr
, focused
);
1673 wapp
->last_focused
= NULL
;
1674 if (wPreferences
.auto_arrange_icons
)
1675 wArrangeIcons(scr
, True
);
1678 wAppIconPaint(wapp
->app_icon
);
1682 void wShowAllWindows(WScreen
*scr
)
1684 WWindow
*wwin
, *old_foc
;
1687 old_foc
= wwin
= scr
->focused_window
;
1689 if (!wwin
->flags
.internal_window
&&
1690 (scr
->current_workspace
== wwin
->frame
->workspace
|| IS_OMNIPRESENT(wwin
))) {
1691 if (wwin
->flags
.miniaturized
) {
1692 wwin
->flags
.skip_next_animation
= 1;
1693 wDeiconifyWindow(wwin
);
1694 } else if (wwin
->flags
.hidden
) {
1695 wapp
= wApplicationOf(wwin
->main_window
);
1697 wUnhideApplication(wapp
, False
, False
);
1699 wwin
->flags
.skip_next_animation
= 1;
1700 wDeiconifyWindow(wwin
);
1706 wSetFocusTo(scr
, old_foc
);
1707 /*wRaiseFrame(old_foc->frame->core); */
1710 void wRefreshDesktop(WScreen
*scr
)
1713 XSetWindowAttributes attr
;
1715 attr
.backing_store
= NotUseful
;
1716 attr
.save_under
= False
;
1717 win
= XCreateWindow(dpy
, scr
->root_win
, 0, 0, scr
->scr_width
,
1718 scr
->scr_height
, 0, CopyFromParent
, CopyFromParent
,
1719 (Visual
*) CopyFromParent
, CWBackingStore
| CWSaveUnder
, &attr
);
1720 XMapRaised(dpy
, win
);
1721 XDestroyWindow(dpy
, win
);
1725 void wArrangeIcons(WScreen
*scr
, Bool arrangeAll
)
1731 const int heads
= wXineramaHeads(scr
);
1734 int pf
; /* primary axis */
1735 int sf
; /* secondary axis */
1739 int sx1
, sx2
, sy1
, sy2
; /* screen boundary */
1745 int isize
= wPreferences
.icon_size
;
1747 vars
= (struct HeadVars
*)wmalloc(sizeof(struct HeadVars
) * heads
);
1749 for (head
= 0; head
< heads
; ++head
) {
1750 WArea area
= wGetUsableAreaForHead(scr
, head
, NULL
, False
);
1751 WMRect rect
= wmkrect(area
.x1
, area
.y1
, area
.x2
- area
.x1
, area
.y2
- area
.y1
);
1752 vars
[head
].pi
= vars
[head
].si
= 0;
1753 vars
[head
].sx1
= rect
.pos
.x
;
1754 vars
[head
].sy1
= rect
.pos
.y
;
1755 vars
[head
].sw
= rect
.size
.width
;
1756 vars
[head
].sh
= rect
.size
.height
;
1757 vars
[head
].sx2
= vars
[head
].sx1
+ vars
[head
].sw
;
1758 vars
[head
].sy2
= vars
[head
].sy1
+ vars
[head
].sh
;
1759 vars
[head
].sw
= isize
* (vars
[head
].sw
/ isize
);
1760 vars
[head
].sh
= isize
* (vars
[head
].sh
/ isize
);
1761 vars
[head
].fullW
= (vars
[head
].sx2
- vars
[head
].sx1
) / isize
;
1762 vars
[head
].fullH
= (vars
[head
].sy2
- vars
[head
].sy1
) / isize
;
1764 /* icon yard boundaries */
1765 if (wPreferences
.icon_yard
& IY_VERT
) {
1766 vars
[head
].pf
= vars
[head
].fullH
;
1767 vars
[head
].sf
= vars
[head
].fullW
;
1769 vars
[head
].pf
= vars
[head
].fullW
;
1770 vars
[head
].sf
= vars
[head
].fullH
;
1772 if (wPreferences
.icon_yard
& IY_RIGHT
) {
1773 vars
[head
].xo
= vars
[head
].sx2
- isize
;
1776 vars
[head
].xo
= vars
[head
].sx1
;
1779 if (wPreferences
.icon_yard
& IY_TOP
) {
1780 vars
[head
].yo
= vars
[head
].sy1
;
1783 vars
[head
].yo
= vars
[head
].sy2
- isize
;
1788 #define X ((wPreferences.icon_yard & IY_VERT) \
1789 ? vars[head].xo + vars[head].xs*(vars[head].si*isize) \
1790 : vars[head].xo + vars[head].xs*(vars[head].pi*isize))
1792 #define Y ((wPreferences.icon_yard & IY_VERT) \
1793 ? vars[head].yo + vars[head].ys*(vars[head].pi*isize) \
1794 : vars[head].yo + vars[head].ys*(vars[head].si*isize))
1796 /* arrange application icons */
1797 aicon
= scr
->app_icon_list
;
1798 /* reverse them to avoid unnecessarily sliding of icons */
1799 while (aicon
&& aicon
->next
)
1800 aicon
= aicon
->next
;
1803 if (!aicon
->docked
) {
1804 /* CHECK: can icon be NULL here ? */
1805 /* The intention here is to place the AppIcon on the head that
1806 * contains most of the applications _main_ window. */
1807 head
= wGetHeadForWindow(aicon
->icon
->owner
);
1809 if (aicon
->x_pos
!= X
|| aicon
->y_pos
!= Y
) {
1811 if (!wPreferences
.no_animations
)
1812 SlideWindow(aicon
->icon
->core
->window
, aicon
->x_pos
, aicon
->y_pos
, X
, Y
);
1813 #endif /* ANIMATIONS */
1815 wAppIconMove(aicon
, X
, Y
);
1817 if (vars
[head
].pi
>= vars
[head
].pf
) {
1822 aicon
= aicon
->prev
;
1825 /* arrange miniwindows */
1826 wwin
= scr
->focused_window
;
1827 /* reverse them to avoid unnecessarily shuffling */
1828 while (wwin
&& wwin
->prev
)
1832 if (wwin
->icon
&& wwin
->flags
.miniaturized
&& !wwin
->flags
.hidden
&&
1833 (wwin
->frame
->workspace
== scr
->current_workspace
||
1834 IS_OMNIPRESENT(wwin
) || wPreferences
.sticky_icons
)) {
1836 head
= wGetHeadForWindow(wwin
);
1838 if (arrangeAll
|| !wwin
->flags
.icon_moved
) {
1839 if (wwin
->icon_x
!= X
|| wwin
->icon_y
!= Y
)
1840 move_window(wwin
->icon
->core
->window
, wwin
->icon_x
, wwin
->icon_y
, X
, Y
);
1846 if (vars
[head
].pi
>= vars
[head
].pf
) {
1853 wwin
->flags
.icon_moved
= 0;
1855 /* we reversed the order, so we use next */
1862 void wSelectWindow(WWindow
*wwin
, Bool flag
)
1864 WScreen
*scr
= wwin
->screen_ptr
;
1867 wwin
->flags
.selected
= 1;
1868 if (wwin
->frame
->selected_border_pixel
)
1869 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->selected_border_pixel
);
1871 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->white_pixel
);
1873 if (!HAS_BORDER(wwin
)) {
1874 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, FRAME_BORDER_WIDTH
);
1877 if (!scr
->selected_windows
)
1878 scr
->selected_windows
= WMCreateArray(4);
1879 WMAddToArray(scr
->selected_windows
, wwin
);
1881 wwin
->flags
.selected
= 0;
1882 if (wwin
->frame
->border_pixel
)
1883 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, *wwin
->frame
->border_pixel
);
1885 XSetWindowBorder(dpy
, wwin
->frame
->core
->window
, scr
->frame_border_pixel
);
1887 if (!HAS_BORDER(wwin
)) {
1888 XSetWindowBorderWidth(dpy
, wwin
->frame
->core
->window
, 0);
1891 if (scr
->selected_windows
) {
1892 WMRemoveFromArray(scr
->selected_windows
, wwin
);
1897 void wMakeWindowVisible(WWindow
*wwin
)
1899 if (wwin
->frame
->workspace
!= wwin
->screen_ptr
->current_workspace
)
1900 wWorkspaceChange(wwin
->screen_ptr
, wwin
->frame
->workspace
);
1902 if (wwin
->flags
.shaded
) {
1903 wUnshadeWindow(wwin
);
1905 if (wwin
->flags
.hidden
) {
1908 app
= wApplicationOf(wwin
->main_window
);
1910 /* trick to get focus to this window */
1911 app
->last_focused
= wwin
;
1912 wUnhideApplication(app
, False
, False
);
1915 if (wwin
->flags
.miniaturized
) {
1916 wDeiconifyWindow(wwin
);
1918 if (!WFLAGP(wwin
, no_focusable
))
1919 wSetFocusTo(wwin
->screen_ptr
, wwin
);
1920 wRaiseFrame(wwin
->frame
->core
);
1925 * Do the animation while shading (called with what = SHADE)
1926 * or unshading (what = UNSHADE).
1929 static void shade_animate(WWindow
*wwin
, Bool what
)
1932 time_t time0
= time(NULL
);
1934 if (wwin
->flags
.skip_next_animation
|| wPreferences
.no_animations
)
1939 if (!wwin
->screen_ptr
->flags
.startup
) {
1940 /* do the shading animation */
1941 h
= wwin
->frame
->core
->height
;
1942 s
= h
/ SHADE_STEPS
;
1945 w
= wwin
->frame
->core
->width
;
1946 y
= wwin
->frame
->top_width
;
1947 while (h
> wwin
->frame
->top_width
+ 1) {
1948 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1949 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1952 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1955 if (SHADE_DELAY
> 0) {
1956 wusleep(SHADE_DELAY
* 1000L);
1963 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);
1968 h
= wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
;
1969 y
= wwin
->frame
->top_width
- wwin
->client
.height
;
1970 s
= abs(y
) / SHADE_STEPS
;
1973 w
= wwin
->frame
->core
->width
;
1974 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1976 while (h
< wwin
->client
.height
+ wwin
->frame
->top_width
+ wwin
->frame
->bottom_width
) {
1977 XResizeWindow(dpy
, wwin
->frame
->core
->window
, w
, h
);
1978 XMoveWindow(dpy
, wwin
->client_win
, 0, y
);
1980 if (SHADE_DELAY
> 0) {
1981 wusleep(SHADE_DELAY
* 2000L / 3);
1988 if (time(NULL
) - time0
> MAX_ANIMATION_TIME
)
1992 XMoveWindow(dpy
, wwin
->client_win
, 0, wwin
->frame
->top_width
);