2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/port.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl
);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl
);
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps
);
70 typedef struct wine_glextension
{
79 const char *glVersion
;
80 const char *glExtensions
;
84 const char *glxServerVersion
;
85 const char *glxServerExtensions
;
87 const char *glxClientVersion
;
88 const char *glxClientExtensions
;
90 const char *glxExtensions
;
93 char wglExtensions
[4096];
96 typedef struct wine_glpixelformat
{
104 typedef struct wine_glcontext
{
107 WineGLPixelFormat
*fmt
;
110 X11DRV_PDEVICE
*physDev
;
113 BOOL scissor_enabled
;
114 struct wine_glcontext
*next
;
115 struct wine_glcontext
*prev
;
118 typedef struct wine_glpbuffer
{
121 WineGLPixelFormat
* fmt
;
127 int use_render_texture
; /* This is also the internal texture format */
128 int texture_bind_target
;
130 GLint texture_format
;
131 GLuint texture_target
;
137 static Wine_GLContext
*context_list
;
138 static struct WineGLInfo WineGLInfo
= { 0 };
139 static int use_render_texture_emulation
= 1;
140 static int use_render_texture_ati
= 0;
141 static int swap_interval
= 1;
143 #define MAX_EXTENSIONS 16
144 static const WineGLExtension
*WineGLExtensionList
[MAX_EXTENSIONS
];
145 static int WineGLExtensionListSize
;
147 static WineGLPixelFormat
*WineGLPixelFormatList
;
148 static int WineGLPixelFormatListSize
= 0;
150 static void X11DRV_WineGL_LoadExtensions(void);
152 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR
*ppfd
) {
153 TRACE(" - size / version : %d / %d\n", ppfd
->nSize
, ppfd
->nVersion
);
154 TRACE(" - dwFlags : ");
155 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
156 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DEPTH_DONTCARE
);
157 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER
);
158 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DOUBLEBUFFER_DONTCARE
);
159 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_WINDOW
);
160 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_DRAW_TO_BITMAP
);
161 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_ACCELERATED
);
162 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_GENERIC_FORMAT
);
163 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_PALETTE
);
164 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_NEED_SYSTEM_PALETTE
);
165 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO
);
166 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_STEREO_DONTCARE
);
167 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_GDI
);
168 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SUPPORT_OPENGL
);
169 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_COPY
);
170 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_EXCHANGE
);
171 TEST_AND_DUMP(ppfd
->dwFlags
, PFD_SWAP_LAYER_BUFFERS
);
175 TRACE(" - iPixelType : ");
176 switch (ppfd
->iPixelType
) {
177 case PFD_TYPE_RGBA
: TRACE("PFD_TYPE_RGBA"); break;
178 case PFD_TYPE_COLORINDEX
: TRACE("PFD_TYPE_COLORINDEX"); break;
182 TRACE(" - Color : %d\n", ppfd
->cColorBits
);
183 TRACE(" - Red : %d\n", ppfd
->cRedBits
);
184 TRACE(" - Green : %d\n", ppfd
->cGreenBits
);
185 TRACE(" - Blue : %d\n", ppfd
->cBlueBits
);
186 TRACE(" - Alpha : %d\n", ppfd
->cAlphaBits
);
187 TRACE(" - Accum : %d\n", ppfd
->cAccumBits
);
188 TRACE(" - Depth : %d\n", ppfd
->cDepthBits
);
189 TRACE(" - Stencil : %d\n", ppfd
->cStencilBits
);
190 TRACE(" - Aux : %d\n", ppfd
->cAuxBuffers
);
192 TRACE(" - iLayerType : ");
193 switch (ppfd
->iLayerType
) {
194 case PFD_MAIN_PLANE
: TRACE("PFD_MAIN_PLANE"); break;
195 case PFD_OVERLAY_PLANE
: TRACE("PFD_OVERLAY_PLANE"); break;
196 case (BYTE
)PFD_UNDERLAY_PLANE
: TRACE("PFD_UNDERLAY_PLANE"); break;
201 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
202 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
204 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
206 MAKE_FUNCPTR(glXChooseVisual
)
207 MAKE_FUNCPTR(glXCreateContext
)
208 MAKE_FUNCPTR(glXCreateGLXPixmap
)
209 MAKE_FUNCPTR(glXGetCurrentContext
)
210 MAKE_FUNCPTR(glXGetCurrentDrawable
)
211 MAKE_FUNCPTR(glXDestroyContext
)
212 MAKE_FUNCPTR(glXDestroyGLXPixmap
)
213 MAKE_FUNCPTR(glXGetConfig
)
214 MAKE_FUNCPTR(glXIsDirect
)
215 MAKE_FUNCPTR(glXMakeCurrent
)
216 MAKE_FUNCPTR(glXSwapBuffers
)
217 MAKE_FUNCPTR(glXQueryExtension
)
218 MAKE_FUNCPTR(glXQueryVersion
)
219 MAKE_FUNCPTR(glXUseXFont
)
222 MAKE_FUNCPTR(glXGetClientString
)
223 MAKE_FUNCPTR(glXQueryExtensionsString
)
224 MAKE_FUNCPTR(glXQueryServerString
)
227 MAKE_FUNCPTR(glXGetFBConfigs
)
228 MAKE_FUNCPTR(glXChooseFBConfig
)
229 MAKE_FUNCPTR(glXCreatePbuffer
)
230 MAKE_FUNCPTR(glXCreateNewContext
)
231 MAKE_FUNCPTR(glXDestroyPbuffer
)
232 MAKE_FUNCPTR(glXGetFBConfigAttrib
)
233 MAKE_FUNCPTR(glXGetVisualFromFBConfig
)
234 MAKE_FUNCPTR(glXMakeContextCurrent
)
235 MAKE_FUNCPTR(glXQueryDrawable
)
236 MAKE_FUNCPTR(glXGetCurrentReadDrawable
)
239 static void* (*pglXGetProcAddressARB
)(const GLubyte
*);
240 static BOOL (*pglXBindTexImageARB
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
241 static BOOL (*pglXReleaseTexImageARB
)(Display
*dpy
, GLXPbuffer pbuffer
, int buffer
);
242 static BOOL (*pglXDrawableAttribARB
)(Display
*dpy
, GLXDrawable draw
, const int *attribList
);
243 static int (*pglXSwapIntervalSGI
)(int);
245 /* NV GLX Extension */
246 static void* (*pglXAllocateMemoryNV
)(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
);
247 static void (*pglXFreeMemoryNV
)(GLvoid
*pointer
);
249 /* Standard OpenGL */
250 MAKE_FUNCPTR(glBindTexture
)
251 MAKE_FUNCPTR(glBitmap
)
252 MAKE_FUNCPTR(glCopyTexSubImage1D
)
253 MAKE_FUNCPTR(glCopyTexImage2D
)
254 MAKE_FUNCPTR(glCopyTexSubImage2D
)
255 MAKE_FUNCPTR(glDisable
)
256 MAKE_FUNCPTR(glDrawBuffer
)
257 MAKE_FUNCPTR(glEnable
)
258 MAKE_FUNCPTR(glEndList
)
259 MAKE_FUNCPTR(glGetError
)
260 MAKE_FUNCPTR(glGetIntegerv
)
261 MAKE_FUNCPTR(glGetString
)
262 MAKE_FUNCPTR(glIsEnabled
)
263 MAKE_FUNCPTR(glNewList
)
264 MAKE_FUNCPTR(glPixelStorei
)
265 MAKE_FUNCPTR(glReadPixels
)
266 MAKE_FUNCPTR(glScissor
)
267 MAKE_FUNCPTR(glTexImage2D
)
268 MAKE_FUNCPTR(glViewport
)
271 static BOOL
X11DRV_WineGL_InitOpenglInfo(void)
273 static BOOL infoInitialized
= FALSE
;
275 int screen
= DefaultScreen(gdi_display
);
276 Window win
= RootWindow(gdi_display
, screen
);
278 XVisualInfo
template;
281 GLXContext ctx
= NULL
;
285 infoInitialized
= TRUE
;
289 visual
= DefaultVisual(gdi_display
, screen
);
290 template.visualid
= XVisualIDFromVisual(visual
);
291 vis
= XGetVisualInfo(gdi_display
, VisualIDMask
, &template, &num
);
293 WORD old_fs
= wine_get_fs();
294 /* Create a GLX Context. Without one we can't query GL information */
295 ctx
= pglXCreateContext(gdi_display
, vis
, None
, GL_TRUE
);
296 if (wine_get_fs() != old_fs
)
298 wine_set_fs( old_fs
);
300 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
301 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
307 pglXMakeCurrent(gdi_display
, win
, ctx
);
309 ERR(" couldn't initialize OpenGL, expect problems\n");
314 WineGLInfo
.glVersion
= (const char *) pglGetString(GL_VERSION
);
315 WineGLInfo
.glExtensions
= strdup((const char *) pglGetString(GL_EXTENSIONS
));
317 /* Get the common GLX version supported by GLX client and server ( major/minor) */
318 pglXQueryVersion(gdi_display
, &WineGLInfo
.glxVersion
[0], &WineGLInfo
.glxVersion
[1]);
320 WineGLInfo
.glxServerVersion
= pglXQueryServerString(gdi_display
, screen
, GLX_VERSION
);
321 WineGLInfo
.glxServerExtensions
= pglXQueryServerString(gdi_display
, screen
, GLX_EXTENSIONS
);
323 WineGLInfo
.glxClientVersion
= pglXGetClientString(gdi_display
, GLX_VERSION
);
324 WineGLInfo
.glxClientExtensions
= pglXGetClientString(gdi_display
, GLX_EXTENSIONS
);
326 WineGLInfo
.glxExtensions
= pglXQueryExtensionsString(gdi_display
, screen
);
327 WineGLInfo
.glxDirect
= pglXIsDirect(gdi_display
, ctx
);
329 TRACE("GL version : %s.\n", WineGLInfo
.glVersion
);
330 TRACE("GL renderer : %s.\n", pglGetString(GL_RENDERER
));
331 TRACE("GLX version : %d.%d.\n", WineGLInfo
.glxVersion
[0], WineGLInfo
.glxVersion
[1]);
332 TRACE("Server GLX version : %s.\n", WineGLInfo
.glxServerVersion
);
333 TRACE("Server GLX vendor: : %s.\n", pglXQueryServerString(gdi_display
, screen
, GLX_VENDOR
));
334 TRACE("Client GLX version : %s.\n", WineGLInfo
.glxClientVersion
);
335 TRACE("Client GLX vendor: : %s.\n", pglXGetClientString(gdi_display
, GLX_VENDOR
));
336 TRACE("Direct rendering enabled: %s\n", WineGLInfo
.glxDirect
? "True" : "False");
340 pglXMakeCurrent(gdi_display
, None
, NULL
);
341 pglXDestroyContext(gdi_display
, ctx
);
347 static BOOL
has_opengl(void)
349 static int init_done
;
350 static void *opengl_handle
;
351 const char *glx_extensions
;
353 int error_base
, event_base
;
355 if (init_done
) return (opengl_handle
!= NULL
);
358 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
359 and include all dependencies */
360 opengl_handle
= wine_dlopen(SONAME_LIBGL
, RTLD_NOW
|RTLD_GLOBAL
, NULL
, 0);
361 if (opengl_handle
== NULL
) return FALSE
;
363 pglXGetProcAddressARB
= wine_dlsym(opengl_handle
, "glXGetProcAddressARB", NULL
, 0);
364 if (pglXGetProcAddressARB
== NULL
) {
365 ERR("could not find glXGetProcAddressARB in libGL.\n");
369 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
371 LOAD_FUNCPTR(glXChooseVisual
)
372 LOAD_FUNCPTR(glXCreateContext
)
373 LOAD_FUNCPTR(glXCreateGLXPixmap
)
374 LOAD_FUNCPTR(glXGetCurrentContext
)
375 LOAD_FUNCPTR(glXGetCurrentDrawable
)
376 LOAD_FUNCPTR(glXDestroyContext
)
377 LOAD_FUNCPTR(glXDestroyGLXPixmap
)
378 LOAD_FUNCPTR(glXGetConfig
)
379 LOAD_FUNCPTR(glXIsDirect
)
380 LOAD_FUNCPTR(glXMakeCurrent
)
381 LOAD_FUNCPTR(glXSwapBuffers
)
382 LOAD_FUNCPTR(glXQueryExtension
)
383 LOAD_FUNCPTR(glXQueryVersion
)
384 LOAD_FUNCPTR(glXUseXFont
)
387 LOAD_FUNCPTR(glXGetClientString
)
388 LOAD_FUNCPTR(glXQueryExtensionsString
)
389 LOAD_FUNCPTR(glXQueryServerString
)
392 LOAD_FUNCPTR(glXCreatePbuffer
)
393 LOAD_FUNCPTR(glXCreateNewContext
)
394 LOAD_FUNCPTR(glXDestroyPbuffer
)
395 LOAD_FUNCPTR(glXMakeContextCurrent
)
396 LOAD_FUNCPTR(glXGetCurrentReadDrawable
)
397 LOAD_FUNCPTR(glXGetFBConfigs
)
399 /* Standard OpenGL calls */
400 LOAD_FUNCPTR(glBindTexture
)
401 LOAD_FUNCPTR(glBitmap
)
402 LOAD_FUNCPTR(glCopyTexSubImage1D
)
403 LOAD_FUNCPTR(glCopyTexImage2D
)
404 LOAD_FUNCPTR(glCopyTexSubImage2D
)
405 LOAD_FUNCPTR(glDisable
)
406 LOAD_FUNCPTR(glDrawBuffer
)
407 LOAD_FUNCPTR(glEnable
)
408 LOAD_FUNCPTR(glEndList
)
409 LOAD_FUNCPTR(glGetError
)
410 LOAD_FUNCPTR(glGetIntegerv
)
411 LOAD_FUNCPTR(glGetString
)
412 LOAD_FUNCPTR(glIsEnabled
)
413 LOAD_FUNCPTR(glNewList
)
414 LOAD_FUNCPTR(glPixelStorei
)
415 LOAD_FUNCPTR(glReadPixels
)
416 LOAD_FUNCPTR(glScissor
)
417 LOAD_FUNCPTR(glTexImage2D
)
418 LOAD_FUNCPTR(glViewport
)
421 /* It doesn't matter if these fail. They'll only be used if the driver reports
422 the associated extension is available (and if a driver reports the extension
423 is available but fails to provide the functions, it's quite broken) */
424 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
425 /* NV GLX Extension */
426 LOAD_FUNCPTR(glXAllocateMemoryNV
)
427 LOAD_FUNCPTR(glXFreeMemoryNV
)
430 if(!X11DRV_WineGL_InitOpenglInfo()) {
431 wine_dlclose(opengl_handle
, NULL
, 0);
432 opengl_handle
= NULL
;
437 if (pglXQueryExtension(gdi_display
, &error_base
, &event_base
) == True
) {
438 TRACE("GLX is up and running error_base = %d\n", error_base
);
440 wine_dlclose(opengl_handle
, NULL
, 0);
441 opengl_handle
= NULL
;
444 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
445 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
448 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
449 * depends on the reported GLX client / server version and on the client / server extension list.
450 * Those don't have to be the same.
452 * In general the server GLX information should be used in case of indirect rendering. When direct
453 * rendering is used, the OpenGL client library is responsible for which GLX calls are available.
454 * Nvidia's OpenGL drivers are the best in terms of GLX features. At the moment of writing their
455 * 8762 drivers support 1.3 for the server and 1.4 for the client and they support lots of extensions.
456 * Unfortunately it is much more complicated for Mesa/DRI-based drivers and ATI's drivers.
457 * Both sets of drivers report a server version of 1.2 and the client version can be 1.3 or 1.4.
458 * Further, in case of at least ATI's drivers, one crucial extension needed for our pixel format code
459 * is only available in the list of server extensions and not in the client list.
461 * The versioning checks below try to take into account the comments from above.
464 /* Depending on the use of direct or indirect rendering we need either the list of extensions
465 * exported by the client or by the server.
467 if(WineGLInfo
.glxDirect
)
468 glx_extensions
= WineGLInfo
.glxClientExtensions
;
470 glx_extensions
= WineGLInfo
.glxServerExtensions
;
472 /* Based on the default opengl context we decide whether direct or indirect rendering is used.
473 * In case of indirect rendering we check if the GLX version of the server is 1.2 and else
474 * the client version is checked.
476 if ((!WineGLInfo
.glxDirect
&& !strcmp("1.2", WineGLInfo
.glxServerVersion
)) ||
477 (WineGLInfo
.glxDirect
&& !strcmp("1.2", WineGLInfo
.glxClientVersion
)))
479 if (NULL
!= strstr(glx_extensions
, "GLX_SGIX_fbconfig")) {
480 pglXChooseFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfigSGIX");
481 pglXGetFBConfigAttrib
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttribSGIX");
482 pglXGetVisualFromFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfigSGIX");
484 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo
.glxClientVersion
);
487 pglXChooseFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXChooseFBConfig");
488 pglXGetFBConfigAttrib
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetFBConfigAttrib");
489 pglXGetVisualFromFBConfig
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXGetVisualFromFBConfig");
492 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
493 * enable this function when the Xserver understand GLX 1.3 or newer
495 if (!strcmp("1.2", WineGLInfo
.glxServerVersion
))
496 pglXQueryDrawable
= NULL
;
498 pglXQueryDrawable
= wine_dlsym(RTLD_DEFAULT
, "glXQueryDrawable", NULL
, 0);
500 if (NULL
!= strstr(glx_extensions
, "GLX_ATI_render_texture")) {
501 pglXBindTexImageARB
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXBindTexImageARB");
502 pglXReleaseTexImageARB
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXReleaseTexImageARB");
503 pglXDrawableAttribARB
= (void*)pglXGetProcAddressARB((const GLubyte
*) "glXDrawableAttribARB");
506 X11DRV_WineGL_LoadExtensions();
509 return (opengl_handle
!= NULL
);
512 wine_dlclose(opengl_handle
, NULL
, 0);
513 opengl_handle
= NULL
;
517 static inline Wine_GLContext
*alloc_context(void)
521 if ((ret
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLContext
))))
523 ret
->next
= context_list
;
524 if (context_list
) context_list
->prev
= ret
;
530 static inline void free_context(Wine_GLContext
*context
)
532 if (context
->next
!= NULL
) context
->next
->prev
= context
->prev
;
533 if (context
->prev
!= NULL
) context
->prev
->next
= context
->next
;
534 else context_list
= context
->next
;
536 HeapFree(GetProcessHeap(), 0, context
);
539 static inline Wine_GLContext
*get_context_from_GLXContext(GLXContext ctx
)
542 if (!ctx
) return NULL
;
543 for (ret
= context_list
; ret
; ret
= ret
->next
) if (ctx
== ret
->ctx
) break;
548 * get_hdc_from_Drawable (internal)
550 * For use by wglGetCurrentReadDCARB.
552 static inline HDC
get_hdc_from_Drawable(GLXDrawable d
)
555 for (ret
= context_list
; ret
; ret
= ret
->next
) {
556 if (d
== ret
->physDev
->drawable
) {
563 static inline BOOL
is_valid_context( Wine_GLContext
*ctx
)
566 for (ptr
= context_list
; ptr
; ptr
= ptr
->next
) if (ptr
== ctx
) break;
567 return (ptr
!= NULL
);
570 static int describeContext(Wine_GLContext
* ctx
) {
573 TRACE(" Context %p have (vis:%p):\n", ctx
, ctx
->vis
);
574 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_FBCONFIG_ID
, &tmp
);
575 TRACE(" - FBCONFIG_ID 0x%x\n", tmp
);
576 pglXGetFBConfigAttrib(gdi_display
, ctx
->fmt
->fbconfig
, GLX_VISUAL_ID
, &tmp
);
577 TRACE(" - VISUAL_ID 0x%x\n", tmp
);
582 static int describeDrawable(Wine_GLContext
* ctx
, Drawable drawable
) {
585 int attribList
[3] = { GLX_FBCONFIG_ID
, 0, None
};
588 if (pglXQueryDrawable
== NULL
) {
589 /** glXQueryDrawable not available so returns not supported */
593 TRACE(" Drawable %p have :\n", (void*) drawable
);
594 pglXQueryDrawable(gdi_display
, drawable
, GLX_WIDTH
, (unsigned int*) &tmp
);
595 TRACE(" - WIDTH as %d\n", tmp
);
596 pglXQueryDrawable(gdi_display
, drawable
, GLX_HEIGHT
, (unsigned int*) &tmp
);
597 TRACE(" - HEIGHT as %d\n", tmp
);
598 pglXQueryDrawable(gdi_display
, drawable
, GLX_FBCONFIG_ID
, (unsigned int*) &tmp
);
599 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp
);
602 fbCfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribList
, &nElements
);
603 if (fbCfgs
== NULL
) {
607 pglXGetFBConfigAttrib(gdi_display
, fbCfgs
[0], GLX_VISUAL_ID
, &tmp
);
608 TRACE(" - VISUAL_ID as 0x%x\n", tmp
);
615 static int ConvertAttribWGLtoGLX(const int* iWGLAttr
, int* oGLXAttr
, Wine_GLPBuffer
* pbuf
) {
621 int wantColorBits
= 0;
624 /* The list of WGL attributes is allowed to be NULL, so don't return -1 (error) but just 0 */
628 while (0 != iWGLAttr
[cur
]) {
629 TRACE("pAttr[%d] = %x\n", cur
, iWGLAttr
[cur
]);
631 switch (iWGLAttr
[cur
]) {
632 case WGL_COLOR_BITS_ARB
:
633 pop
= iWGLAttr
[++cur
];
634 wantColorBits
= pop
; /** see end */
636 case WGL_BLUE_BITS_ARB
:
637 pop
= iWGLAttr
[++cur
];
638 PUSH2(oGLXAttr
, GLX_BLUE_SIZE
, pop
);
639 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur
, pop
);
641 case WGL_RED_BITS_ARB
:
642 pop
= iWGLAttr
[++cur
];
643 PUSH2(oGLXAttr
, GLX_RED_SIZE
, pop
);
644 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur
, pop
);
646 case WGL_GREEN_BITS_ARB
:
647 pop
= iWGLAttr
[++cur
];
648 PUSH2(oGLXAttr
, GLX_GREEN_SIZE
, pop
);
649 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur
, pop
);
651 case WGL_ALPHA_BITS_ARB
:
652 pop
= iWGLAttr
[++cur
];
654 PUSH2(oGLXAttr
, GLX_ALPHA_SIZE
, pop
);
655 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur
, pop
);
657 case WGL_DEPTH_BITS_ARB
:
658 pop
= iWGLAttr
[++cur
];
659 PUSH2(oGLXAttr
, GLX_DEPTH_SIZE
, pop
);
660 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur
, pop
);
662 case WGL_STENCIL_BITS_ARB
:
663 pop
= iWGLAttr
[++cur
];
664 PUSH2(oGLXAttr
, GLX_STENCIL_SIZE
, pop
);
665 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur
, pop
);
667 case WGL_DOUBLE_BUFFER_ARB
:
668 pop
= iWGLAttr
[++cur
];
669 PUSH2(oGLXAttr
, GLX_DOUBLEBUFFER
, pop
);
670 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur
, pop
);
673 case WGL_PIXEL_TYPE_ARB
:
674 pop
= iWGLAttr
[++cur
];
676 case WGL_TYPE_COLORINDEX_ARB
: pop
= GLX_COLOR_INDEX_BIT
; isColor
= 1; break ;
677 case WGL_TYPE_RGBA_ARB
: pop
= GLX_RGBA_BIT
; break ;
678 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
679 case WGL_TYPE_RGBA_FLOAT_ATI
: pop
= GLX_RGBA_FLOAT_BIT
; break ;
681 ERR("unexpected PixelType(%x)\n", pop
);
684 PUSH2(oGLXAttr
, GLX_RENDER_TYPE
, pop
);
685 TRACE("pAttr[%d] = GLX_RENDER_TYPE: %d\n", cur
, pop
);
688 case WGL_SUPPORT_GDI_ARB
:
689 pop
= iWGLAttr
[++cur
];
690 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
691 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur
, pop
);
694 case WGL_DRAW_TO_BITMAP_ARB
:
695 pop
= iWGLAttr
[++cur
];
696 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur
, pop
);
697 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
699 drawattrib
|= GLX_PIXMAP_BIT
;
703 case WGL_DRAW_TO_WINDOW_ARB
:
704 pop
= iWGLAttr
[++cur
];
705 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur
, pop
);
706 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
708 drawattrib
|= GLX_WINDOW_BIT
;
712 case WGL_DRAW_TO_PBUFFER_ARB
:
713 pop
= iWGLAttr
[++cur
];
714 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur
, pop
);
715 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
717 drawattrib
|= GLX_PBUFFER_BIT
;
721 case WGL_ACCELERATION_ARB
:
722 case WGL_SUPPORT_OPENGL_ARB
:
723 pop
= iWGLAttr
[++cur
];
724 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
725 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur
, pop
);
728 case WGL_PBUFFER_LARGEST_ARB
:
729 pop
= iWGLAttr
[++cur
];
730 PUSH2(oGLXAttr
, GLX_LARGEST_PBUFFER
, pop
);
731 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur
, pop
);
734 case WGL_SAMPLE_BUFFERS_ARB
:
735 pop
= iWGLAttr
[++cur
];
736 PUSH2(oGLXAttr
, GLX_SAMPLE_BUFFERS_ARB
, pop
);
737 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur
, pop
);
740 case WGL_SAMPLES_ARB
:
741 pop
= iWGLAttr
[++cur
];
742 PUSH2(oGLXAttr
, GLX_SAMPLES_ARB
, pop
);
743 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur
, pop
);
746 case WGL_TEXTURE_FORMAT_ARB
:
747 case WGL_TEXTURE_TARGET_ARB
:
748 case WGL_MIPMAP_TEXTURE_ARB
:
749 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr
[cur
], iWGLAttr
[cur
+ 1]);
750 pop
= iWGLAttr
[++cur
];
752 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr
[cur
]);
754 if (use_render_texture_ati
) {
755 /** nothing to do here */
757 else if (!use_render_texture_emulation
) {
758 if (WGL_NO_TEXTURE_ARB
!= pop
) {
759 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr
[cur
]);
760 return -1; /** error: don't support it */
762 PUSH2(oGLXAttr
, GLX_X_RENDERABLE
, pop
);
763 drawattrib
|= GLX_PBUFFER_BIT
;
767 case WGL_FLOAT_COMPONENTS_NV
:
768 pop
= iWGLAttr
[++cur
];
769 PUSH2(oGLXAttr
, GLX_FLOAT_COMPONENTS_NV
, pop
);
770 TRACE("pAttr[%d] = GLX_FLOAT_COMPONENTS_NV: %x\n", cur
, pop
);
772 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
773 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
774 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV
:
775 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV
:
776 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV
:
777 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV
:
778 pop
= iWGLAttr
[++cur
];
779 /** cannot be converted, see direct handling on
780 * - wglGetPixelFormatAttribivARB
781 * TODO: wglChoosePixelFormat
786 FIXME("unsupported %x WGL Attribute\n", iWGLAttr
[cur
]);
793 * Trick as WGL_COLOR_BITS_ARB != GLX_BUFFER_SIZE
794 * WGL_COLOR_BITS_ARB + WGL_ALPHA_BITS_ARB == GLX_BUFFER_SIZE
797 * The number of color bitplanes in each color buffer. For RGBA
798 * pixel types, it is the size of the color buffer, excluding the
799 * alpha bitplanes. For color-index pixels, it is the size of the
800 * color index buffer.
803 * This attribute defines the number of bits per color buffer.
804 * For GLX FBConfigs that correspond to a PseudoColor or StaticColor visual,
805 * this is equal to the depth value reported in the X11 visual.
806 * For GLX FBConfigs that correspond to TrueColor or DirectColor visual,
807 * this is the sum of GLX_RED_SIZE, GLX_GREEN_SIZE, GLX_BLUE_SIZE, and GLX_ALPHA_SIZE.
810 if (0 < wantColorBits
) {
812 wantColorBits
+= sz_alpha
;
814 if (32 < wantColorBits
) {
815 ERR("buggy %d GLX_BUFFER_SIZE default to 32\n", wantColorBits
);
818 PUSH2(oGLXAttr
, GLX_BUFFER_SIZE
, wantColorBits
);
819 TRACE("pAttr[%d] = WGL_COLOR_BITS_ARB: %d\n", cur
, wantColorBits
);
822 /* Apply the OR'd drawable type bitmask now. */
824 PUSH2(oGLXAttr
, GLX_DRAWABLE_TYPE
, drawattrib
);
825 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib
);
831 static int get_render_type_from_fbconfig(Display
*display
, GLXFBConfig fbconfig
)
833 int render_type
=0, render_type_bit
;
834 pglXGetFBConfigAttrib(display
, fbconfig
, GLX_RENDER_TYPE
, &render_type_bit
);
835 switch(render_type_bit
)
838 render_type
= GLX_RGBA_TYPE
;
840 case GLX_COLOR_INDEX_BIT
:
841 render_type
= GLX_COLOR_INDEX_TYPE
;
843 case GLX_RGBA_FLOAT_BIT
:
844 render_type
= GLX_RGBA_FLOAT_TYPE
;
847 ERR("Unknown render_type: %x\n", render_type
);
852 static BOOL
get_fbconfig_from_visualid(Display
*display
, Visual
*visual
, GLXFBConfig
*fbconfig
, int *fmt_id
)
854 GLXFBConfig
* cfgs
= NULL
;
861 if(!display
|| !visual
) {
862 ERR("Invalid display or visual\n");
865 visualid
= XVisualIDFromVisual(visual
);
867 /* Get a list of all available framebuffer configurations */
868 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
869 if (NULL
== cfgs
|| 0 == nCfgs
) {
870 ERR("glXChooseFBConfig returns NULL\n");
871 if(cfgs
!= NULL
) XFree(cfgs
);
875 /* Find the requested offscreen format and count the number of offscreen formats */
876 for(i
=0; i
<nCfgs
; i
++) {
877 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_VISUAL_ID
, &tmp_vis_id
);
878 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &tmp_fmt_id
);
880 /* We are looking up the GLX index of our main visual and have found it :) */
881 if(visualid
== tmp_vis_id
) {
882 TRACE("Found FBCONFIG_ID 0x%x at index %d for VISUAL_ID 0x%x\n", tmp_fmt_id
, i
, tmp_vis_id
);
884 *fmt_id
= tmp_fmt_id
;
890 ERR("No fbconfig found for Wine's main visual (0x%lx), expect problems!\n", visualid
);
895 static BOOL
init_formats(Display
*display
, int screen
, Visual
*visual
)
897 int fmt_id
, tmp_vis_id
, tmp_fmt_id
, nCfgs
, i
;
899 GLXFBConfig fbconfig
;
900 int nOffscreenFormats
= 0;
902 /* Locate the fbconfig correspondig to our main visual */
903 if(!get_fbconfig_from_visualid(display
, visual
, &fbconfig
, &fmt_id
)) {
904 ERR("Can't get the FBCONFIG_ID for the main visual, expect problems!\n");
908 /* As mentioned in various parts of the code only the format of the main visual can be used for onscreen rendering.
909 * Next to this format there are also so called offscreen rendering formats (used for pbuffers) which can be supported
910 * because they don't need a visual. Below we use glXGetFBConfigs instead of glXChooseFBConfig to enumerate the fb configurations
911 * because this call lists both types of formats instead of only onscreen ones. */
912 cfgs
= pglXGetFBConfigs(display
, DefaultScreen(display
), &nCfgs
);
913 if (NULL
== cfgs
|| 0 == nCfgs
) {
914 WARN("glXChooseFBConfig returns NULL\n");
915 if(cfgs
!= NULL
) XFree(cfgs
);
917 /* We only have the single format of Wine's main visual */
918 WineGLPixelFormatList
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WineGLPixelFormat
));
919 WineGLPixelFormatList
[0].iPixelFormat
= 1;
920 WineGLPixelFormatList
[0].fbconfig
= fbconfig
;
921 WineGLPixelFormatList
[0].fmt_id
= fmt_id
;
922 WineGLPixelFormatList
[0].render_type
= get_render_type_from_fbconfig(display
, fbconfig
);
923 WineGLPixelFormatList
[0].offscreenOnly
= FALSE
;
924 WineGLPixelFormatListSize
= 1;
927 /* Count the number of offscreen formats to determine the size for our pixelformat list */
928 for(i
=0; i
<nCfgs
; i
++) {
929 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_VISUAL_ID
, &tmp_vis_id
);
931 /* We have found an offscreen rendering format :) */
932 if(tmp_vis_id
== 0) {
936 TRACE("Number of offscreen formats: %d\n", nOffscreenFormats
);
938 /* Allocate memory for all the offscreen pixelformats and the format of Wine's main visual */
939 WineGLPixelFormatList
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, (1+nOffscreenFormats
)*sizeof(WineGLPixelFormat
));
940 WineGLPixelFormatList
[0].iPixelFormat
= 1;
941 WineGLPixelFormatList
[0].fbconfig
= fbconfig
;
942 WineGLPixelFormatList
[0].fmt_id
= fmt_id
;
943 WineGLPixelFormatList
[0].render_type
= get_render_type_from_fbconfig(display
, fbconfig
);
944 WineGLPixelFormatList
[0].offscreenOnly
= FALSE
;
945 WineGLPixelFormatListSize
= 1;
947 /* Fill the list with offscreen formats */
948 for(i
=0; i
<nCfgs
; i
++) {
949 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_VISUAL_ID
, &tmp_vis_id
);
950 pglXGetFBConfigAttrib(display
, cfgs
[i
], GLX_FBCONFIG_ID
, &tmp_fmt_id
);
952 /* We have found an offscreen rendering format :) */
953 if(tmp_vis_id
== 0) {
954 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", tmp_fmt_id
, WineGLPixelFormatListSize
+1, i
);
955 WineGLPixelFormatList
[WineGLPixelFormatListSize
].iPixelFormat
= WineGLPixelFormatListSize
+1; /* The index starts at 1 */
956 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fbconfig
= cfgs
[i
];
957 WineGLPixelFormatList
[WineGLPixelFormatListSize
].fmt_id
= tmp_fmt_id
;
958 WineGLPixelFormatList
[WineGLPixelFormatListSize
].render_type
= get_render_type_from_fbconfig(display
, cfgs
[i
]);
959 WineGLPixelFormatList
[WineGLPixelFormatListSize
].offscreenOnly
= TRUE
;
960 WineGLPixelFormatListSize
++;
965 if(cfgs
!= NULL
) XFree(cfgs
);
970 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
971 * In our WGL implementation we only support a subset of these formats namely the format of
972 * Wine's main visual and offscreen formats (if they are available).
973 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
974 * and it returns the number of supported WGL formats in fmt_count.
976 static WineGLPixelFormat
* ConvertPixelFormatWGLtoGLX(Display
*display
, int iPixelFormat
, BOOL AllowOffscreen
, int *fmt_count
)
978 WineGLPixelFormat
*res
= NULL
;
980 /* Init the list of pixel formats when we need it */
981 if(!WineGLPixelFormatListSize
)
982 init_formats(display
, DefaultScreen(display
), visual
);
984 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
985 * iPixelFormat in case of probing the number of pixelformats.
987 if((iPixelFormat
<= 0) || (iPixelFormat
> WineGLPixelFormatListSize
)) {
989 *fmt_count
= WineGLPixelFormatListSize
;
991 *fmt_count
= 1; /* Only show the format of our main visual */
993 else if(iPixelFormat
== 1) {
994 res
= &WineGLPixelFormatList
[0];
995 *fmt_count
= 1; /* Only show the format of our main visual */
997 else if((WineGLPixelFormatList
[iPixelFormat
-1].offscreenOnly
== TRUE
) && AllowOffscreen
) {
998 res
= &WineGLPixelFormatList
[iPixelFormat
-1];
999 *fmt_count
= WineGLPixelFormatListSize
;
1000 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res
->fbconfig
, iPixelFormat
);
1003 TRACE("Number of returned pixelformats=%d\n", *fmt_count
);
1008 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
1009 static int ConvertPixelFormatGLXtoWGL(Display
*display
, int fmt_id
)
1013 /* Init the list of pixel formats when we need it */
1014 if(!WineGLPixelFormatListSize
)
1015 init_formats(display
, DefaultScreen(display
), visual
);
1017 for(i
=0; i
<WineGLPixelFormatListSize
; i
++) {
1018 if(WineGLPixelFormatList
[i
].fmt_id
== fmt_id
) {
1019 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList
[i
].iPixelFormat
, fmt_id
);
1020 return WineGLPixelFormatList
[i
].iPixelFormat
;
1023 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id
);
1028 * X11DRV_ChoosePixelFormat
1030 * Equivalent to glXChooseVisual.
1032 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
1033 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1034 WineGLPixelFormat
*fmt
;
1038 if (!has_opengl()) {
1039 ERR("No libGL on this box - disabling OpenGL support !\n");
1043 if (TRACE_ON(opengl
)) {
1044 TRACE("(%p,%p)\n", physDev
, ppfd
);
1046 dump_PIXELFORMATDESCRIPTOR((const PIXELFORMATDESCRIPTOR
*) ppfd
);
1051 ERR("Can't get an opengl visual!\n");
1055 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, 1 /* main visual */, FALSE
/* offscreen */, &value
);
1056 /* In case an fbconfig was found, check if it matches to the requirements of the ppfd */
1058 ERR("Can't find a matching FBCONFIG_ID for VISUAL_ID 0x%lx!\n", visual
->visualid
);
1065 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1066 if (value
& GLX_RGBA_BIT
)
1067 iPixelType
= PFD_TYPE_RGBA
;
1069 iPixelType
= PFD_TYPE_COLORINDEX
;
1071 if (ppfd
->iPixelType
!= iPixelType
) {
1072 TRACE("pixel type mismatch\n");
1077 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
); if (value
) dwFlags
|= PFD_DOUBLEBUFFER
;
1078 if (!(ppfd
->dwFlags
& PFD_DOUBLEBUFFER_DONTCARE
) && (ppfd
->dwFlags
& PFD_DOUBLEBUFFER
)) {
1079 if (!(dwFlags
& PFD_DOUBLEBUFFER
)) {
1080 TRACE("dbl buffer mismatch\n");
1086 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) dwFlags
|= PFD_STEREO
;
1087 if (!(ppfd
->dwFlags
& PFD_STEREO_DONTCARE
) && (ppfd
->dwFlags
& PFD_STEREO
)) {
1088 if (!(dwFlags
& PFD_STEREO
)) {
1089 TRACE("stereo mismatch\n");
1095 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &value
);
1096 if (ppfd
->iPixelType
==PFD_TYPE_RGBA
&& ppfd
->cAlphaBits
&& !value
) {
1097 TRACE("alpha mismatch\n");
1102 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1103 if (ppfd
->cDepthBits
&& !value
) {
1104 TRACE("depth mismatch\n");
1109 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1110 if (ppfd
->cStencilBits
&& !value
) {
1111 TRACE("stencil mismatch\n");
1116 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_AUX_BUFFERS
, &value
);
1117 if (ppfd
->cAuxBuffers
&& !value
) {
1118 TRACE("aux mismatch\n");
1122 /* When we pass all the checks we have found a matching format :) */
1124 TRACE("Successfully found a matching mode, returning index: %d\n", ret
);
1129 TRACE("No matching mode was found returning 0\n");
1131 wine_tsx11_unlock();
1136 * X11DRV_DescribePixelFormat
1138 * Get the pixel-format descriptor associated to the given id
1140 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
1143 PIXELFORMATDESCRIPTOR
*ppfd
) {
1144 /*XVisualInfo *vis;*/
1147 WineGLPixelFormat
*fmt
;
1151 if (!has_opengl()) {
1152 ERR("No libGL on this box - disabling OpenGL support !\n");
1156 TRACE("(%p,%d,%d,%p)\n", physDev
, iPixelFormat
, nBytes
, ppfd
);
1158 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1159 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &fmt_count
);
1161 /* The application is only querying the number of pixelformats */
1163 } else if(fmt
== NULL
) {
1164 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat
, fmt_count
);
1168 if (nBytes
< sizeof(PIXELFORMATDESCRIPTOR
)) {
1169 ERR("Wrong structure size !\n");
1170 /* Should set error */
1176 memset(ppfd
, 0, sizeof(PIXELFORMATDESCRIPTOR
));
1177 ppfd
->nSize
= sizeof(PIXELFORMATDESCRIPTOR
);
1180 /* These flags are always the same... */
1181 ppfd
->dwFlags
= PFD_DRAW_TO_WINDOW
| PFD_SUPPORT_OPENGL
;
1182 /* Now the flags extracted from the Visual */
1186 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_CONFIG_CAVEAT
, &value
);
1187 if(value
== GLX_SLOW_CONFIG
)
1188 ppfd
->dwFlags
|= PFD_GENERIC_ACCELERATED
;
1190 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DOUBLEBUFFER
, &value
); if (value
) ppfd
->dwFlags
|= PFD_DOUBLEBUFFER
;
1191 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STEREO
, &value
); if (value
) ppfd
->dwFlags
|= PFD_STEREO
;
1194 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RENDER_TYPE
, &value
);
1195 if (value
& GLX_RGBA_BIT
)
1196 ppfd
->iPixelType
= PFD_TYPE_RGBA
;
1198 ppfd
->iPixelType
= PFD_TYPE_COLORINDEX
;
1201 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, &value
);
1202 ppfd
->cColorBits
= value
;
1204 /* Red, green, blue and alpha bits / shifts */
1205 if (ppfd
->iPixelType
== PFD_TYPE_RGBA
) {
1206 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_RED_SIZE
, &rb
);
1207 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_GREEN_SIZE
, &gb
);
1208 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BLUE_SIZE
, &bb
);
1209 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &ab
);
1211 ppfd
->cRedBits
= rb
;
1212 ppfd
->cRedShift
= gb
+ bb
+ ab
;
1213 ppfd
->cBlueBits
= bb
;
1214 ppfd
->cBlueShift
= ab
;
1215 ppfd
->cGreenBits
= gb
;
1216 ppfd
->cGreenShift
= bb
+ ab
;
1217 ppfd
->cAlphaBits
= ab
;
1218 ppfd
->cAlphaShift
= 0;
1221 ppfd
->cRedShift
= 0;
1222 ppfd
->cBlueBits
= 0;
1223 ppfd
->cBlueShift
= 0;
1224 ppfd
->cGreenBits
= 0;
1225 ppfd
->cGreenShift
= 0;
1226 ppfd
->cAlphaBits
= 0;
1227 ppfd
->cAlphaShift
= 0;
1229 /* Accums : to do ... */
1232 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DEPTH_SIZE
, &value
);
1233 ppfd
->cDepthBits
= value
;
1236 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_STENCIL_SIZE
, &value
);
1237 ppfd
->cStencilBits
= value
;
1239 wine_tsx11_unlock();
1241 /* Aux : to do ... */
1243 ppfd
->iLayerType
= PFD_MAIN_PLANE
;
1245 if (TRACE_ON(opengl
)) {
1246 dump_PIXELFORMATDESCRIPTOR(ppfd
);
1253 * X11DRV_GetPixelFormat
1255 * Get the pixel-format id used by this DC
1257 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
1258 WineGLPixelFormat
*fmt
;
1260 TRACE("(%p)\n", physDev
);
1262 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, physDev
->current_pf
, TRUE
, &tmp
);
1265 /* This happens on HDCs on which SetPixelFormat wasn't called yet */
1266 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", physDev
->current_pf
);
1269 else if(fmt
->offscreenOnly
)
1271 /* Offscreen formats can't be used with traditional WGL calls.
1272 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1273 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt
->iPixelFormat
);
1277 return physDev
->current_pf
;
1278 TRACE("(%p): returns %d\n", physDev
, physDev
->current_pf
);
1282 * X11DRV_SetPixelFormat
1284 * Set the pixel-format id used by this DC
1286 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
1288 const PIXELFORMATDESCRIPTOR
*ppfd
) {
1289 WineGLPixelFormat
*fmt
;
1292 TRACE("(%p,%d,%p)\n", physDev
, iPixelFormat
, ppfd
);
1294 if (!has_opengl()) {
1295 ERR("No libGL on this box - disabling OpenGL support !\n");
1299 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1300 if(get_glxdrawable(physDev
) == root_window
)
1302 ERR("Invalid operation on root_window\n");
1306 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1307 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, FALSE
/* Offscreen */, &value
);
1309 ERR("Invalid iPixelFormat: %d\n", iPixelFormat
);
1313 physDev
->current_pf
= iPixelFormat
;
1315 if (TRACE_ON(opengl
)) {
1319 * How to test if hdc current drawable is compatible (visual/FBConfig) ?
1321 * in case of root window created HDCs we crash here :(
1323 Drawable drawable = get_drawable( physDev->hdc );
1324 TRACE(" drawable (%p,%p) have :\n", drawable, root_window);
1325 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &value);
1326 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
1327 pglXQueryDrawable(gdi_display, drawable, GLX_VISUAL_ID, (unsigned int*) &value);
1328 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
1329 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &value);
1330 TRACE(" - WIDTH as %d\n", tmp);
1331 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &value);
1332 TRACE(" - HEIGHT as %d\n", tmp);
1334 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1336 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1338 TRACE(" FBConfig have :\n");
1339 TRACE(" - FBCONFIG_ID 0x%x\n", value
);
1340 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_VISUAL_ID
, &value
);
1341 TRACE(" - VISUAL_ID 0x%x\n", value
);
1342 pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &value
);
1343 TRACE(" - DRAWABLE_TYPE 0x%x\n", value
);
1350 * X11DRV_wglCreateContext
1352 * For OpenGL32 wglCreateContext.
1354 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
)
1356 Wine_GLContext
*ret
;
1357 WineGLPixelFormat
*fmt
;
1358 int hdcPF
= physDev
->current_pf
;
1362 HDC hdc
= physDev
->hdc
;
1364 TRACE("(%p)->(PF:%d)\n", hdc
, hdcPF
);
1366 if (!has_opengl()) {
1367 ERR("No libGL on this box - disabling OpenGL support !\n");
1371 /* First, get the visual in use by the X11DRV */
1372 if (!gdi_display
) return 0;
1374 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, hdcPF
, TRUE
/* Offscreen */, &fmt_count
);
1375 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1376 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1377 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1378 * If this fails something is very wrong on the system. */
1380 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF
);
1381 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1385 if (fmt_count
< hdcPF
) {
1386 ERR("(%p): unexpected pixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, hdcPF
, fmt_count
);
1387 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1391 gl_test
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_FBCONFIG_ID
, &value
);
1393 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1394 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
1398 /* The context will be allocated in the wglMakeCurrent call */
1400 ret
= alloc_context();
1401 wine_tsx11_unlock();
1403 ret
->physDev
= physDev
;
1407 ret
->vis
= pglXGetVisualFromFBConfig(gdi_display
, fmt
->fbconfig
);
1409 TRACE(" creating context %p (GL context creation delayed)\n", ret
);
1414 * X11DRV_wglDeleteContext
1416 * For OpenGL32 wglDeleteContext.
1418 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
)
1420 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1423 TRACE("(%p)\n", hglrc
);
1425 if (!has_opengl()) {
1426 ERR("No libGL on this box - disabling OpenGL support !\n");
1431 /* A game (Half Life not to name it) deletes twice the same context,
1432 * so make sure it is valid first */
1433 if (is_valid_context( ctx
))
1435 if (ctx
->ctx
) pglXDestroyContext(gdi_display
, ctx
->ctx
);
1440 WARN("Error deleting context !\n");
1441 SetLastError(ERROR_INVALID_HANDLE
);
1444 wine_tsx11_unlock();
1450 * X11DRV_wglGetCurrentReadDCARB
1452 * For OpenGL32 wglGetCurrentReadDCARB.
1454 static HDC WINAPI
X11DRV_wglGetCurrentReadDCARB(void)
1462 gl_d
= pglXGetCurrentReadDrawable();
1463 ret
= get_hdc_from_Drawable(gl_d
);
1464 wine_tsx11_unlock();
1466 TRACE(" returning %p (GL drawable %lu)\n", ret
, gl_d
);
1471 * X11DRV_wglGetProcAddress
1473 * For OpenGL32 wglGetProcAddress.
1475 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
)
1478 const WineGLExtension
*ext
;
1480 int padding
= 32 - strlen(lpszProc
);
1484 if (!has_opengl()) {
1485 ERR("No libGL on this box - disabling OpenGL support !\n");
1489 /* Check the table of WGL extensions to see if we need to return a WGL extension
1490 * or a function pointer to a native OpenGL function. */
1491 if(strncmp(lpszProc
, "wgl", 3) != 0) {
1492 return pglXGetProcAddressARB((const GLubyte
*)lpszProc
);
1494 TRACE("('%s'):%*s", lpszProc
, padding
, " ");
1495 for (i
= 0; i
< WineGLExtensionListSize
; ++i
) {
1496 ext
= WineGLExtensionList
[i
];
1497 for (j
= 0; ext
->extEntryPoints
[j
].funcName
; ++j
) {
1498 if (strcmp(ext
->extEntryPoints
[j
].funcName
, lpszProc
) == 0) {
1499 TRACE("(%p) - WineGL\n", ext
->extEntryPoints
[j
].funcAddress
);
1500 return ext
->extEntryPoints
[j
].funcAddress
;
1506 ERR("(%s) - not found\n", lpszProc
);
1510 /***********************************************************************
1511 * sync_current_drawable
1513 * Adjust the current viewport and scissor in order to position
1514 * and size the current drawable correctly on the parent window.
1516 static void sync_current_drawable(BOOL updatedc
)
1522 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
1526 if (ctx
&& ctx
->physDev
)
1529 GetClipBox(ctx
->physDev
->hdc
, &rc
); /* Make sure physDev is up to date */
1531 dy
= ctx
->physDev
->drawable_rect
.bottom
- ctx
->physDev
->drawable_rect
.top
-
1532 ctx
->physDev
->dc_rect
.bottom
;
1533 width
= ctx
->physDev
->dc_rect
.right
- ctx
->physDev
->dc_rect
.left
;
1534 height
= ctx
->physDev
->dc_rect
.bottom
- ctx
->physDev
->dc_rect
.top
;
1538 pglViewport(ctx
->physDev
->dc_rect
.left
+ ctx
->viewport
.left
,
1539 dy
+ ctx
->viewport
.top
,
1540 ctx
->viewport
.right
? (ctx
->viewport
.right
- ctx
->viewport
.left
) : width
,
1541 ctx
->viewport
.bottom
? (ctx
->viewport
.bottom
- ctx
->viewport
.top
) : height
);
1543 pglEnable(GL_SCISSOR_TEST
);
1545 if (ctx
->scissor_enabled
)
1546 pglScissor(ctx
->physDev
->dc_rect
.left
+ min(width
, max(0, ctx
->scissor
.left
)),
1547 dy
+ min(height
, max(0, ctx
->scissor
.top
)),
1548 min(width
, max(0, ctx
->scissor
.right
- ctx
->scissor
.left
)),
1549 min(height
, max(0, ctx
->scissor
.bottom
- ctx
->scissor
.top
)));
1551 pglScissor(ctx
->physDev
->dc_rect
.left
, dy
, width
, height
);
1553 wine_tsx11_unlock();
1558 * X11DRV_wglMakeCurrent
1560 * For OpenGL32 wglMakeCurrent.
1562 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
1564 HDC hdc
= physDev
->hdc
;
1565 DWORD type
= GetObjectType(hdc
);
1567 TRACE("(%p,%p)\n", hdc
, hglrc
);
1569 if (!has_opengl()) {
1570 ERR("No libGL on this box - disabling OpenGL support !\n");
1575 if (hglrc
== NULL
) {
1576 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1577 NtCurrentTeb()->glContext
= NULL
;
1579 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1580 Drawable drawable
= get_glxdrawable(physDev
);
1581 if (ctx
->ctx
== NULL
) {
1582 /* The describe lines below are for debugging purposes only */
1583 if (TRACE_ON(wgl
)) {
1584 describeDrawable(ctx
, drawable
);
1585 describeContext(ctx
);
1588 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1589 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1591 TRACE(" Creating GLX Context\n");
1593 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, type
== OBJ_MEMDC
? False
: True
);
1594 else /* Create a GLX Context for a pbuffer */
1595 ctx
->ctx
= pglXCreateNewContext(gdi_display
, ctx
->fmt
->fbconfig
, ctx
->fmt
->render_type
, NULL
, True
);
1597 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1599 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display
, (void*) drawable
, ctx
->ctx
);
1600 ret
= pglXMakeCurrent(gdi_display
, drawable
, ctx
->ctx
);
1601 NtCurrentTeb()->glContext
= ctx
;
1604 ctx
->physDev
= physDev
;
1606 if (type
== OBJ_MEMDC
)
1608 ctx
->do_escape
= TRUE
;
1609 pglDrawBuffer(GL_FRONT_LEFT
);
1613 sync_current_drawable(FALSE
);
1617 wine_tsx11_unlock();
1618 TRACE(" returning %s\n", (ret
? "True" : "False"));
1623 * X11DRV_wglMakeContextCurrentARB
1625 * For OpenGL32 wglMakeContextCurrentARB
1627 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
)
1630 TRACE("(%p,%p,%p)\n", hDrawDev
, hReadDev
, hglrc
);
1632 if (!has_opengl()) {
1633 ERR("No libGL on this box - disabling OpenGL support !\n");
1638 if (hglrc
== NULL
) {
1639 ret
= pglXMakeCurrent(gdi_display
, None
, NULL
);
1640 NtCurrentTeb()->glContext
= NULL
;
1642 if (NULL
== pglXMakeContextCurrent
) {
1645 Wine_GLContext
*ctx
= (Wine_GLContext
*) hglrc
;
1646 Drawable d_draw
= get_glxdrawable(hDrawDev
);
1647 Drawable d_read
= get_glxdrawable(hReadDev
);
1649 if (ctx
->ctx
== NULL
) {
1650 ctx
->ctx
= pglXCreateContext(gdi_display
, ctx
->vis
, NULL
, GetObjectType(hDrawDev
->hdc
) == OBJ_MEMDC
? False
: True
);
1651 TRACE(" created a delayed OpenGL context (%p)\n", ctx
->ctx
);
1653 ret
= pglXMakeContextCurrent(gdi_display
, d_draw
, d_read
, ctx
->ctx
);
1654 NtCurrentTeb()->glContext
= ctx
;
1657 wine_tsx11_unlock();
1659 TRACE(" returning %s\n", (ret
? "True" : "False"));
1664 * X11DRV_wglShareLists
1666 * For OpenGL32 wglShaderLists.
1668 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
1669 Wine_GLContext
*org
= (Wine_GLContext
*) hglrc1
;
1670 Wine_GLContext
*dest
= (Wine_GLContext
*) hglrc2
;
1672 TRACE("(%p, %p)\n", org
, dest
);
1674 if (!has_opengl()) {
1675 ERR("No libGL on this box - disabling OpenGL support !\n");
1679 if (NULL
!= dest
&& dest
->ctx
!= NULL
) {
1680 ERR("Could not share display lists, context already created !\n");
1683 if (org
->ctx
== NULL
) {
1685 describeContext(org
);
1688 org
->ctx
= pglXCreateContext(gdi_display
, org
->vis
, NULL
, GetObjectType(org
->physDev
->hdc
) == OBJ_MEMDC
? False
: True
);
1689 else /* Create a GLX Context for a pbuffer */
1690 org
->ctx
= pglXCreateNewContext(gdi_display
, org
->fmt
->fbconfig
, org
->fmt
->render_type
, NULL
, True
);
1691 wine_tsx11_unlock();
1692 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org
->ctx
, org
);
1696 describeContext(dest
);
1697 /* Create the destination context with display lists shared */
1699 dest
->ctx
= pglXCreateContext(gdi_display
, dest
->vis
, org
->ctx
, GetObjectType(org
->physDev
->hdc
) == OBJ_MEMDC
? False
: True
);
1700 else /* Create a GLX Context for a pbuffer */
1701 dest
->ctx
= pglXCreateNewContext(gdi_display
, dest
->fmt
->fbconfig
, dest
->fmt
->render_type
, org
->ctx
, True
);
1702 wine_tsx11_unlock();
1703 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest
->ctx
, dest
, org
->ctx
);
1710 static BOOL
internal_wglUseFontBitmaps(HDC hdc
, DWORD first
, DWORD count
, DWORD listBase
, DWORD (WINAPI
*GetGlyphOutline_ptr
)(HDC
,UINT
,UINT
,LPGLYPHMETRICS
,DWORD
,LPVOID
,const MAT2
*))
1712 /* We are running using client-side rendering fonts... */
1716 void *bitmap
= NULL
, *gl_bitmap
= NULL
;
1720 pglGetIntegerv(GL_UNPACK_ALIGNMENT
, &org_alignment
);
1721 pglPixelStorei(GL_UNPACK_ALIGNMENT
, 4);
1722 wine_tsx11_unlock();
1724 for (glyph
= first
; glyph
< first
+ count
; glyph
++) {
1725 unsigned int needed_size
= GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, 0, NULL
, NULL
);
1726 int height
, width_int
;
1728 TRACE("Glyph : %3d / List : %d\n", glyph
, listBase
);
1729 if (needed_size
== GDI_ERROR
) {
1730 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size
);
1733 TRACE(" - needed size : %d\n", needed_size
);
1736 if (needed_size
> size
) {
1738 HeapFree(GetProcessHeap(), 0, bitmap
);
1739 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1740 bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1741 gl_bitmap
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
1743 if (GetGlyphOutline_ptr(hdc
, glyph
, GGO_BITMAP
, &gm
, size
, bitmap
, NULL
) == GDI_ERROR
) goto error
;
1744 if (TRACE_ON(opengl
)) {
1745 unsigned int height
, width
, bitmask
;
1746 unsigned char *bitmap_
= (unsigned char *) bitmap
;
1748 TRACE(" - bbox : %d x %d\n", gm
.gmBlackBoxX
, gm
.gmBlackBoxY
);
1749 TRACE(" - origin : (%d , %d)\n", gm
.gmptGlyphOrigin
.x
, gm
.gmptGlyphOrigin
.y
);
1750 TRACE(" - increment : %d - %d\n", gm
.gmCellIncX
, gm
.gmCellIncY
);
1751 if (needed_size
!= 0) {
1752 TRACE(" - bitmap :\n");
1753 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1755 for (width
= 0, bitmask
= 0x80; width
< gm
.gmBlackBoxX
; width
++, bitmask
>>= 1) {
1760 if (*bitmap_
& bitmask
)
1765 bitmap_
+= (4 - ((UINT_PTR
)bitmap_
& 0x03));
1771 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1772 * glyph for it to be drawn properly.
1774 if (needed_size
!= 0) {
1775 width_int
= (gm
.gmBlackBoxX
+ 31) / 32;
1776 for (height
= 0; height
< gm
.gmBlackBoxY
; height
++) {
1778 for (width
= 0; width
< width_int
; width
++) {
1779 ((int *) gl_bitmap
)[(gm
.gmBlackBoxY
- height
- 1) * width_int
+ width
] =
1780 ((int *) bitmap
)[height
* width_int
+ width
];
1786 pglNewList(listBase
++, GL_COMPILE
);
1787 if (needed_size
!= 0) {
1788 pglBitmap(gm
.gmBlackBoxX
, gm
.gmBlackBoxY
,
1789 0 - (int) gm
.gmptGlyphOrigin
.x
, (int) gm
.gmBlackBoxY
- (int) gm
.gmptGlyphOrigin
.y
,
1790 gm
.gmCellIncX
, gm
.gmCellIncY
,
1793 /* This is the case of 'empty' glyphs like the space character */
1794 pglBitmap(0, 0, 0, 0, gm
.gmCellIncX
, gm
.gmCellIncY
, NULL
);
1797 wine_tsx11_unlock();
1801 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1802 wine_tsx11_unlock();
1804 HeapFree(GetProcessHeap(), 0, bitmap
);
1805 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1810 pglPixelStorei(GL_UNPACK_ALIGNMENT
, org_alignment
);
1811 wine_tsx11_unlock();
1813 HeapFree(GetProcessHeap(), 0, bitmap
);
1814 HeapFree(GetProcessHeap(), 0, gl_bitmap
);
1819 * X11DRV_wglUseFontBitmapsA
1821 * For OpenGL32 wglUseFontBitmapsA.
1823 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
1825 Font fid
= physDev
->font
;
1827 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
1829 if (!has_opengl()) {
1830 ERR("No libGL on this box - disabling OpenGL support !\n");
1835 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineA
);
1839 /* I assume that the glyphs are at the same position for X and for Windows */
1840 pglXUseXFont(fid
, first
, count
, listBase
);
1841 wine_tsx11_unlock();
1846 * X11DRV_wglUseFontBitmapsW
1848 * For OpenGL32 wglUseFontBitmapsW.
1850 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
1852 Font fid
= physDev
->font
;
1854 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev
->hdc
, first
, count
, listBase
, fid
);
1856 if (!has_opengl()) {
1857 ERR("No libGL on this box - disabling OpenGL support !\n");
1862 return internal_wglUseFontBitmaps(physDev
->hdc
, first
, count
, listBase
, GetGlyphOutlineW
);
1865 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1868 /* I assume that the glyphs are at the same position for X and for Windows */
1869 pglXUseXFont(fid
, first
, count
, listBase
);
1870 wine_tsx11_unlock();
1874 static void WINAPI
X11DRV_wglDisable(GLenum cap
)
1876 if (cap
== GL_SCISSOR_TEST
)
1878 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
1881 ctx
->scissor_enabled
= FALSE
;
1887 wine_tsx11_unlock();
1891 static void WINAPI
X11DRV_wglEnable(GLenum cap
)
1893 if (cap
== GL_SCISSOR_TEST
)
1895 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
1898 ctx
->scissor_enabled
= TRUE
;
1904 wine_tsx11_unlock();
1908 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1909 static void WINAPI
X11DRV_wglGetIntegerv(GLenum pname
, GLint
* params
)
1916 GLXContext gl_ctx
= pglXGetCurrentContext();
1917 Wine_GLContext
* ret
= get_context_from_GLXContext(gl_ctx
);
1919 pglGetIntegerv(pname
, params
);
1921 * if we cannot find a Wine Context
1922 * we only have the default wine desktop context,
1923 * so if we have only a 24 depth say we have 32
1925 if (NULL
== ret
&& 24 == *params
) {
1928 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params
);
1933 GLXContext gl_ctx
= pglXGetCurrentContext();
1934 Wine_GLContext
* ret
= get_context_from_GLXContext(gl_ctx
);
1936 pglXGetFBConfigAttrib(gdi_display
, ret
->fmt
->fbconfig
, GLX_ALPHA_SIZE
, params
);
1937 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params
);
1941 pglGetIntegerv(pname
, params
);
1944 wine_tsx11_unlock();
1947 static GLboolean WINAPI
X11DRV_wglIsEnabled(GLenum cap
)
1949 GLboolean enabled
= False
;
1951 if (cap
== GL_SCISSOR_TEST
)
1953 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
1956 enabled
= ctx
->scissor_enabled
;
1961 enabled
= pglIsEnabled(cap
);
1962 wine_tsx11_unlock();
1967 static void WINAPI
X11DRV_wglScissor(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
1969 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
1973 ctx
->scissor
.left
= x
;
1974 ctx
->scissor
.top
= y
;
1975 ctx
->scissor
.right
= x
+ width
;
1976 ctx
->scissor
.bottom
= y
+ height
;
1978 sync_current_drawable(TRUE
);
1982 static void WINAPI
X11DRV_wglViewport(GLint x
, GLint y
, GLsizei width
, GLsizei height
)
1984 Wine_GLContext
*ctx
= (Wine_GLContext
*) NtCurrentTeb()->glContext
;
1988 ctx
->viewport
.left
= x
;
1989 ctx
->viewport
.top
= y
;
1990 ctx
->viewport
.right
= x
+ width
;
1991 ctx
->viewport
.bottom
= y
+ height
;
1993 sync_current_drawable(TRUE
);
1998 * X11DRV_wglGetExtensionsStringARB
2000 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
2002 static const char * WINAPI
X11DRV_wglGetExtensionsStringARB(HDC hdc
) {
2003 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2004 return WineGLInfo
.wglExtensions
;
2008 * X11DRV_wglCreatePbufferARB
2010 * WGL_ARB_pbuffer: wglCreatePbufferARB
2012 static HPBUFFERARB WINAPI
X11DRV_wglCreatePbufferARB(HDC hdc
, int iPixelFormat
, int iWidth
, int iHeight
, const int *piAttribList
)
2014 Wine_GLPBuffer
* object
= NULL
;
2015 WineGLPixelFormat
*fmt
= NULL
;
2020 TRACE("(%p, %d, %d, %d, %p)\n", hdc
, iPixelFormat
, iWidth
, iHeight
, piAttribList
);
2022 if (0 >= iPixelFormat
) {
2023 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc
, iPixelFormat
);
2024 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2025 return NULL
; /* unexpected error */
2028 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2029 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nCfgs
);
2031 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc
, iPixelFormat
, nCfgs
);
2032 SetLastError(ERROR_INVALID_PIXEL_FORMAT
);
2033 goto create_failed
; /* unexpected error */
2036 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(Wine_GLPBuffer
));
2037 if (NULL
== object
) {
2038 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2039 goto create_failed
; /* unexpected error */
2042 object
->display
= gdi_display
;
2043 object
->width
= iWidth
;
2044 object
->height
= iHeight
;
2047 nAttribs
= ConvertAttribWGLtoGLX(piAttribList
, attribs
, object
);
2048 if (-1 == nAttribs
) {
2049 WARN("Cannot convert WGL to GLX attributes\n");
2052 PUSH2(attribs
, GLX_PBUFFER_WIDTH
, iWidth
);
2053 PUSH2(attribs
, GLX_PBUFFER_HEIGHT
, iHeight
);
2054 while (piAttribList
&& 0 != *piAttribList
) {
2056 switch (*piAttribList
) {
2057 case WGL_TEXTURE_FORMAT_ARB
: {
2059 attr_v
= *piAttribList
;
2060 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v
);
2061 if (use_render_texture_ati
) {
2064 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2065 case WGL_TEXTURE_RGB_ARB
: type
= GLX_TEXTURE_RGB_ATI
; break ;
2066 case WGL_TEXTURE_RGBA_ARB
: type
= GLX_TEXTURE_RGBA_ATI
; break ;
2068 SetLastError(ERROR_INVALID_DATA
);
2071 object
->use_render_texture
= 1;
2072 PUSH2(attribs
, GLX_TEXTURE_FORMAT_ATI
, type
);
2074 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2075 object
->use_render_texture
= 0;
2077 if (!use_render_texture_emulation
) {
2078 SetLastError(ERROR_INVALID_DATA
);
2082 case WGL_TEXTURE_RGB_ARB
:
2083 object
->use_render_texture
= GL_RGB
;
2084 object
->texture_bpp
= 3;
2085 object
->texture_format
= GL_RGB
;
2086 object
->texture_type
= GL_UNSIGNED_BYTE
;
2088 case WGL_TEXTURE_RGBA_ARB
:
2089 object
->use_render_texture
= GL_RGBA
;
2090 object
->texture_bpp
= 4;
2091 object
->texture_format
= GL_RGBA
;
2092 object
->texture_type
= GL_UNSIGNED_BYTE
;
2095 /* WGL_FLOAT_COMPONENTS_NV */
2096 case WGL_TEXTURE_FLOAT_R_NV
:
2097 object
->use_render_texture
= GL_FLOAT_R_NV
;
2098 object
->texture_bpp
= 4;
2099 object
->texture_format
= GL_RED
;
2100 object
->texture_type
= GL_FLOAT
;
2102 case WGL_TEXTURE_FLOAT_RG_NV
:
2103 object
->use_render_texture
= GL_FLOAT_RG_NV
;
2104 object
->texture_bpp
= 8;
2105 object
->texture_format
= GL_LUMINANCE_ALPHA
;
2106 object
->texture_type
= GL_FLOAT
;
2108 case WGL_TEXTURE_FLOAT_RGB_NV
:
2109 object
->use_render_texture
= GL_FLOAT_RGB_NV
;
2110 object
->texture_bpp
= 12;
2111 object
->texture_format
= GL_RGB
;
2112 object
->texture_type
= GL_FLOAT
;
2114 case WGL_TEXTURE_FLOAT_RGBA_NV
:
2115 object
->use_render_texture
= GL_FLOAT_RGBA_NV
;
2116 object
->texture_bpp
= 16;
2117 object
->texture_format
= GL_RGBA
;
2118 object
->texture_type
= GL_FLOAT
;
2121 ERR("Unknown texture format: %x\n", attr_v
);
2122 SetLastError(ERROR_INVALID_DATA
);
2130 case WGL_TEXTURE_TARGET_ARB
: {
2132 attr_v
= *piAttribList
;
2133 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v
);
2134 if (use_render_texture_ati
) {
2137 case WGL_NO_TEXTURE_ARB
: type
= GLX_NO_TEXTURE_ATI
; break ;
2138 case WGL_TEXTURE_CUBE_MAP_ARB
: type
= GLX_TEXTURE_CUBE_MAP_ATI
; break ;
2139 case WGL_TEXTURE_1D_ARB
: type
= GLX_TEXTURE_1D_ATI
; break ;
2140 case WGL_TEXTURE_2D_ARB
: type
= GLX_TEXTURE_2D_ATI
; break ;
2142 SetLastError(ERROR_INVALID_DATA
);
2145 PUSH2(attribs
, GLX_TEXTURE_TARGET_ATI
, type
);
2147 if (WGL_NO_TEXTURE_ARB
== attr_v
) {
2148 object
->texture_target
= 0;
2150 if (!use_render_texture_emulation
) {
2151 SetLastError(ERROR_INVALID_DATA
);
2155 case WGL_TEXTURE_CUBE_MAP_ARB
: {
2156 if (iWidth
!= iHeight
) {
2157 SetLastError(ERROR_INVALID_DATA
);
2160 object
->texture_target
= GL_TEXTURE_CUBE_MAP
;
2161 object
->texture_bind_target
= GL_TEXTURE_BINDING_CUBE_MAP
;
2164 case WGL_TEXTURE_1D_ARB
: {
2166 SetLastError(ERROR_INVALID_DATA
);
2169 object
->texture_target
= GL_TEXTURE_1D
;
2170 object
->texture_bind_target
= GL_TEXTURE_BINDING_1D
;
2173 case WGL_TEXTURE_2D_ARB
: {
2174 object
->texture_target
= GL_TEXTURE_2D
;
2175 object
->texture_bind_target
= GL_TEXTURE_BINDING_2D
;
2178 case WGL_TEXTURE_RECTANGLE_NV
: {
2179 object
->texture_target
= GL_TEXTURE_RECTANGLE_NV
;
2180 object
->texture_bind_target
= GL_TEXTURE_BINDING_RECTANGLE_NV
;
2184 ERR("Unknown texture target: %x\n", attr_v
);
2185 SetLastError(ERROR_INVALID_DATA
);
2193 case WGL_MIPMAP_TEXTURE_ARB
: {
2195 attr_v
= *piAttribList
;
2196 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v
);
2197 if (use_render_texture_ati
) {
2198 PUSH2(attribs
, GLX_MIPMAP_TEXTURE_ATI
, attr_v
);
2200 if (!use_render_texture_emulation
) {
2201 SetLastError(ERROR_INVALID_DATA
);
2211 PUSH1(attribs
, None
);
2212 object
->drawable
= pglXCreatePbuffer(gdi_display
, fmt
->fbconfig
, attribs
);
2213 TRACE("new Pbuffer drawable as %p\n", (void*) object
->drawable
);
2214 if (!object
->drawable
) {
2215 SetLastError(ERROR_NO_SYSTEM_RESOURCES
);
2216 goto create_failed
; /* unexpected error */
2218 TRACE("->(%p)\n", object
);
2219 return (HPBUFFERARB
) object
;
2222 HeapFree(GetProcessHeap(), 0, object
);
2223 TRACE("->(FAILED)\n");
2224 return (HPBUFFERARB
) NULL
;
2228 * X11DRV_wglDestroyPbufferARB
2230 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2232 static GLboolean WINAPI
X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer
)
2234 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2235 TRACE("(%p)\n", hPbuffer
);
2236 if (NULL
== object
) {
2237 SetLastError(ERROR_INVALID_HANDLE
);
2240 pglXDestroyPbuffer(object
->display
, object
->drawable
);
2241 HeapFree(GetProcessHeap(), 0, object
);
2246 * X11DRV_wglGetPbufferDCARB
2248 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2249 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2250 * Gdi32 implements the part of this function which creates a device context.
2251 * This part associates the physDev with the X drawable of the pbuffer.
2253 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*physDev
, HPBUFFERARB hPbuffer
)
2255 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2256 if (NULL
== object
) {
2257 SetLastError(ERROR_INVALID_HANDLE
);
2261 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2262 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2263 physDev
->current_pf
= object
->fmt
->iPixelFormat
;
2264 physDev
->drawable
= object
->drawable
;
2265 SetRect( &physDev
->drawable_rect
, 0, 0, object
->width
, object
->height
);
2266 physDev
->dc_rect
= physDev
->drawable_rect
;
2268 TRACE("(%p)->(%p)\n", hPbuffer
, physDev
->hdc
);
2269 return physDev
->hdc
;
2273 * X11DRV_wglQueryPbufferARB
2275 * WGL_ARB_pbuffer: wglQueryPbufferARB
2277 static GLboolean WINAPI
X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer
, int iAttribute
, int *piValue
)
2279 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2280 TRACE("(%p, 0x%x, %p)\n", hPbuffer
, iAttribute
, piValue
);
2281 if (NULL
== object
) {
2282 SetLastError(ERROR_INVALID_HANDLE
);
2285 switch (iAttribute
) {
2286 case WGL_PBUFFER_WIDTH_ARB
:
2287 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_WIDTH
, (unsigned int*) piValue
);
2289 case WGL_PBUFFER_HEIGHT_ARB
:
2290 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_HEIGHT
, (unsigned int*) piValue
);
2293 case WGL_PBUFFER_LOST_ARB
:
2294 FIXME("unsupported WGL_PBUFFER_LOST_ARB (need glXSelectEvent/GLX_DAMAGED work)\n");
2297 case WGL_TEXTURE_FORMAT_ARB
:
2298 if (use_render_texture_ati
) {
2300 int type
= WGL_NO_TEXTURE_ARB
;
2301 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_FORMAT_ATI
, &tmp
);
2303 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2304 case GLX_TEXTURE_RGB_ATI
: type
= WGL_TEXTURE_RGB_ARB
; break ;
2305 case GLX_TEXTURE_RGBA_ATI
: type
= WGL_TEXTURE_RGBA_ARB
; break ;
2309 if (!object
->use_render_texture
) {
2310 *piValue
= WGL_NO_TEXTURE_ARB
;
2312 if (!use_render_texture_emulation
) {
2313 SetLastError(ERROR_INVALID_HANDLE
);
2316 switch(object
->use_render_texture
) {
2318 *piValue
= WGL_TEXTURE_RGB_ARB
;
2321 *piValue
= WGL_TEXTURE_RGBA_ARB
;
2323 /* WGL_FLOAT_COMPONENTS_NV */
2325 *piValue
= WGL_TEXTURE_FLOAT_R_NV
;
2327 case GL_FLOAT_RG_NV
:
2328 *piValue
= WGL_TEXTURE_FLOAT_RG_NV
;
2330 case GL_FLOAT_RGB_NV
:
2331 *piValue
= WGL_TEXTURE_FLOAT_RGB_NV
;
2333 case GL_FLOAT_RGBA_NV
:
2334 *piValue
= WGL_TEXTURE_FLOAT_RGBA_NV
;
2337 ERR("Unknown texture format: %x\n", object
->use_render_texture
);
2343 case WGL_TEXTURE_TARGET_ARB
:
2344 if (use_render_texture_ati
) {
2346 int type
= WGL_NO_TEXTURE_ARB
;
2347 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_TEXTURE_TARGET_ATI
, &tmp
);
2349 case GLX_NO_TEXTURE_ATI
: type
= WGL_NO_TEXTURE_ARB
; break ;
2350 case GLX_TEXTURE_CUBE_MAP_ATI
: type
= WGL_TEXTURE_CUBE_MAP_ARB
; break ;
2351 case GLX_TEXTURE_1D_ATI
: type
= WGL_TEXTURE_1D_ARB
; break ;
2352 case GLX_TEXTURE_2D_ATI
: type
= WGL_TEXTURE_2D_ARB
; break ;
2356 if (!object
->texture_target
) {
2357 *piValue
= WGL_NO_TEXTURE_ARB
;
2359 if (!use_render_texture_emulation
) {
2360 SetLastError(ERROR_INVALID_DATA
);
2363 switch (object
->texture_target
) {
2364 case GL_TEXTURE_1D
: *piValue
= WGL_TEXTURE_1D_ARB
; break;
2365 case GL_TEXTURE_2D
: *piValue
= WGL_TEXTURE_2D_ARB
; break;
2366 case GL_TEXTURE_CUBE_MAP
: *piValue
= WGL_TEXTURE_CUBE_MAP_ARB
; break;
2367 case GL_TEXTURE_RECTANGLE_NV
: *piValue
= WGL_TEXTURE_RECTANGLE_NV
; break;
2373 case WGL_MIPMAP_TEXTURE_ARB
:
2374 if (use_render_texture_ati
) {
2375 pglXQueryDrawable(object
->display
, object
->drawable
, GLX_MIPMAP_TEXTURE_ATI
, (unsigned int*) piValue
);
2377 *piValue
= GL_FALSE
; /** don't support that */
2378 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute
);
2383 FIXME("unexpected attribute %x\n", iAttribute
);
2391 * X11DRV_wglReleasePbufferDCARB
2393 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2395 static int WINAPI
X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer
, HDC hdc
)
2397 TRACE("(%p, %p)\n", hPbuffer
, hdc
);
2403 * X11DRV_wglSetPbufferAttribARB
2405 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2407 static GLboolean WINAPI
X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer
, const int *piAttribList
)
2409 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2410 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer
, piAttribList
);
2411 if (NULL
== object
) {
2412 SetLastError(ERROR_INVALID_HANDLE
);
2415 if (!object
->use_render_texture
) {
2416 SetLastError(ERROR_INVALID_HANDLE
);
2419 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2422 if (NULL
!= pglXDrawableAttribARB
) {
2423 if (use_render_texture_ati
) {
2424 FIXME("Need conversion for GLX_ATI_render_texture\n");
2426 return pglXDrawableAttribARB(object
->display
, object
->drawable
, piAttribList
);
2432 * X11DRV_wglChoosePixelFormatARB
2434 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2436 static GLboolean WINAPI
X11DRV_wglChoosePixelFormatARB(HDC hdc
, const int *piAttribIList
, const FLOAT
*pfAttribFList
, UINT nMaxFormats
, int *piFormats
, UINT
*nNumFormats
)
2441 GLXFBConfig
* cfgs
= NULL
;
2446 GLXFBConfig
* cfgs_fmt
= NULL
;
2452 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc
, piAttribIList
, pfAttribFList
, nMaxFormats
, piFormats
, nNumFormats
);
2453 if (NULL
!= pfAttribFList
) {
2454 FIXME("unused pfAttribFList\n");
2457 nAttribs
= ConvertAttribWGLtoGLX(piAttribIList
, attribs
, NULL
);
2458 if (-1 == nAttribs
) {
2459 WARN("Cannot convert WGL to GLX attributes\n");
2462 PUSH1(attribs
, None
);
2464 /* Search for FB configurations matching the requirements in attribs */
2465 cfgs
= pglXChooseFBConfig(gdi_display
, DefaultScreen(gdi_display
), attribs
, &nCfgs
);
2467 WARN("Compatible Pixel Format not found\n");
2471 /* Get a list of all FB configurations */
2472 cfgs_fmt
= pglXGetFBConfigs(gdi_display
, DefaultScreen(gdi_display
), &nCfgs_fmt
);
2473 if (NULL
== cfgs_fmt
) {
2474 ERR("Failed to get All FB Configs\n");
2479 /* Loop through all matching formats and check if they are suitable.
2480 * Note that this function should at max return nMaxFormats different formats */
2481 for (it
= 0; pfmt_it
< nMaxFormats
&& it
< nCfgs
; ++it
) {
2482 gl_test
= pglXGetFBConfigAttrib(gdi_display
, cfgs
[it
], GLX_FBCONFIG_ID
, &fmt_id
);
2484 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2488 /* Search for the format in our list of compatible formats */
2489 fmt
= ConvertPixelFormatGLXtoWGL(gdi_display
, fmt_id
);
2493 piFormats
[pfmt_it
] = fmt
;
2494 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d/%d)\n", it
+ 1, nCfgs
, fmt_id
, piFormats
[pfmt_it
], nCfgs_fmt
);
2498 *nNumFormats
= pfmt_it
;
2506 * X11DRV_wglGetPixelFormatAttribivARB
2508 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2510 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribivARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, int *piValues
)
2513 WineGLPixelFormat
*fmt
= NULL
;
2517 int nWGLFormats
= 0;
2519 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, piValues
);
2521 if (0 < iLayerPlane
) {
2522 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane
);
2526 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted.
2527 * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query
2528 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2529 fmt
= ConvertPixelFormatWGLtoGLX(gdi_display
, iPixelFormat
, TRUE
/* Offscreen */, &nWGLFormats
);
2531 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat
);
2534 for (i
= 0; i
< nAttributes
; ++i
) {
2535 const int curWGLAttr
= piAttributes
[i
];
2536 TRACE("pAttr[%d] = %x\n", i
, curWGLAttr
);
2538 switch (curWGLAttr
) {
2539 case WGL_NUMBER_PIXEL_FORMATS_ARB
:
2540 piValues
[i
] = nWGLFormats
;
2543 case WGL_SUPPORT_OPENGL_ARB
:
2544 piValues
[i
] = GL_TRUE
;
2547 case WGL_ACCELERATION_ARB
:
2548 curGLXAttr
= GLX_CONFIG_CAVEAT
;
2549 if (!fmt
) goto pix_error
;
2550 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2551 if (hTest
) goto get_error
;
2553 case GLX_NONE
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2554 case GLX_SLOW_CONFIG
: piValues
[i
] = WGL_NO_ACCELERATION_ARB
; break;
2555 case GLX_NON_CONFORMANT_CONFIG
: piValues
[i
] = WGL_FULL_ACCELERATION_ARB
; break;
2557 ERR("unexpected Config Caveat(%x)\n", tmp
);
2558 piValues
[i
] = WGL_NO_ACCELERATION_ARB
;
2562 case WGL_TRANSPARENT_ARB
:
2563 curGLXAttr
= GLX_TRANSPARENT_TYPE
;
2564 if (!fmt
) goto pix_error
;
2565 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2566 if (hTest
) goto get_error
;
2567 piValues
[i
] = GL_FALSE
;
2568 if (GLX_NONE
!= tmp
) piValues
[i
] = GL_TRUE
;
2571 case WGL_PIXEL_TYPE_ARB
:
2572 curGLXAttr
= GLX_RENDER_TYPE
;
2573 if (!fmt
) goto pix_error
;
2574 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2575 if (hTest
) goto get_error
;
2576 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp
);
2577 if (tmp
& GLX_RGBA_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_ARB
; }
2578 else if (tmp
& GLX_COLOR_INDEX_BIT
) { piValues
[i
] = WGL_TYPE_COLORINDEX_ARB
; }
2579 else if (tmp
& GLX_RGBA_FLOAT_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2580 else if (tmp
& GLX_RGBA_FLOAT_ATI_BIT
) { piValues
[i
] = WGL_TYPE_RGBA_FLOAT_ATI
; }
2582 ERR("unexpected RenderType(%x)\n", tmp
);
2583 piValues
[i
] = WGL_TYPE_RGBA_ARB
;
2587 case WGL_COLOR_BITS_ARB
:
2588 /** see ConvertAttribWGLtoGLX for explain */
2589 if (!fmt
) goto pix_error
;
2590 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_BUFFER_SIZE
, piValues
+ i
);
2591 if (hTest
) goto get_error
;
2592 TRACE("WGL_COLOR_BITS_ARB: GLX_BUFFER_SIZE = %d\n", piValues
[i
]);
2593 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_ALPHA_SIZE
, &tmp
);
2594 if (hTest
) goto get_error
;
2595 TRACE("WGL_COLOR_BITS_ARB: GLX_ALPHA_SIZE = %d\n", tmp
);
2596 piValues
[i
] = piValues
[i
] - tmp
;
2599 case WGL_BIND_TO_TEXTURE_RGB_ARB
:
2600 if (use_render_texture_ati
) {
2601 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGB_ATI
;
2604 case WGL_BIND_TO_TEXTURE_RGBA_ARB
:
2605 if (use_render_texture_ati
) {
2606 curGLXAttr
= GLX_BIND_TO_TEXTURE_RGBA_ATI
;
2609 if (!use_render_texture_emulation
) {
2610 piValues
[i
] = GL_FALSE
;
2613 curGLXAttr
= GLX_RENDER_TYPE
;
2614 if (!fmt
) goto pix_error
;
2615 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, &tmp
);
2616 if (hTest
) goto get_error
;
2617 if (GLX_COLOR_INDEX_BIT
== tmp
) {
2618 piValues
[i
] = GL_FALSE
;
2621 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2622 if (hTest
) goto get_error
;
2623 piValues
[i
] = (tmp
& GLX_PBUFFER_BIT
) ? GL_TRUE
: GL_FALSE
;
2626 case WGL_BLUE_BITS_ARB
:
2627 curGLXAttr
= GLX_BLUE_SIZE
;
2629 case WGL_RED_BITS_ARB
:
2630 curGLXAttr
= GLX_RED_SIZE
;
2632 case WGL_GREEN_BITS_ARB
:
2633 curGLXAttr
= GLX_GREEN_SIZE
;
2635 case WGL_ALPHA_BITS_ARB
:
2636 curGLXAttr
= GLX_ALPHA_SIZE
;
2638 case WGL_DEPTH_BITS_ARB
:
2639 curGLXAttr
= GLX_DEPTH_SIZE
;
2641 case WGL_STENCIL_BITS_ARB
:
2642 curGLXAttr
= GLX_STENCIL_SIZE
;
2644 case WGL_DOUBLE_BUFFER_ARB
:
2645 curGLXAttr
= GLX_DOUBLEBUFFER
;
2647 case WGL_STEREO_ARB
:
2648 curGLXAttr
= GLX_STEREO
;
2650 case WGL_AUX_BUFFERS_ARB
:
2651 curGLXAttr
= GLX_AUX_BUFFERS
;
2654 case WGL_SUPPORT_GDI_ARB
:
2655 curGLXAttr
= GLX_X_RENDERABLE
;
2658 case WGL_DRAW_TO_WINDOW_ARB
:
2659 case WGL_DRAW_TO_BITMAP_ARB
:
2660 case WGL_DRAW_TO_PBUFFER_ARB
:
2661 if (!fmt
) goto pix_error
;
2662 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, GLX_DRAWABLE_TYPE
, &tmp
);
2663 if (hTest
) goto get_error
;
2664 if((curWGLAttr
== WGL_DRAW_TO_WINDOW_ARB
&& (tmp
&GLX_WINDOW_BIT
)) ||
2665 (curWGLAttr
== WGL_DRAW_TO_BITMAP_ARB
&& (tmp
&GLX_PIXMAP_BIT
)) ||
2666 (curWGLAttr
== WGL_DRAW_TO_PBUFFER_ARB
&& (tmp
&GLX_PBUFFER_BIT
)))
2667 piValues
[i
] = GL_TRUE
;
2669 piValues
[i
] = GL_FALSE
;
2672 case WGL_PBUFFER_LARGEST_ARB
:
2673 curGLXAttr
= GLX_LARGEST_PBUFFER
;
2676 case WGL_SAMPLE_BUFFERS_ARB
:
2677 curGLXAttr
= GLX_SAMPLE_BUFFERS_ARB
;
2680 case WGL_SAMPLES_ARB
:
2681 curGLXAttr
= GLX_SAMPLES_ARB
;
2684 case WGL_FLOAT_COMPONENTS_NV
:
2685 curGLXAttr
= GLX_FLOAT_COMPONENTS_NV
;
2689 FIXME("unsupported %x WGL Attribute\n", curWGLAttr
);
2692 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2693 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2694 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2696 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2697 * and check which options can work using iPixelFormat=0 and which not.
2698 * A problem would be that this function is an extension. This would
2699 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2701 if (0 != curGLXAttr
&& iPixelFormat
!= 0) {
2702 if (!fmt
) goto pix_error
;
2703 hTest
= pglXGetFBConfigAttrib(gdi_display
, fmt
->fbconfig
, curGLXAttr
, piValues
+ i
);
2704 if (hTest
) goto get_error
;
2707 piValues
[i
] = GL_FALSE
;
2713 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc
, curGLXAttr
);
2717 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc
, iPixelFormat
, nWGLFormats
);
2722 * X11DRV_wglGetPixelFormatAttribfvARB
2724 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2726 static GLboolean WINAPI
X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc
, int iPixelFormat
, int iLayerPlane
, UINT nAttributes
, const int *piAttributes
, FLOAT
*pfValues
)
2732 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, pfValues
);
2734 /* Allocate a temporary array to store integer values */
2735 attr
= HeapAlloc(GetProcessHeap(), 0, nAttributes
* sizeof(int));
2737 ERR("couldn't allocate %d array\n", nAttributes
);
2741 /* Piggy-back on wglGetPixelFormatAttribivARB */
2742 ret
= X11DRV_wglGetPixelFormatAttribivARB(hdc
, iPixelFormat
, iLayerPlane
, nAttributes
, piAttributes
, attr
);
2744 /* Convert integer values to float. Should also check for attributes
2745 that can give decimal values here */
2746 for (i
=0; i
<nAttributes
;i
++) {
2747 pfValues
[i
] = attr
[i
];
2751 HeapFree(GetProcessHeap(), 0, attr
);
2756 * X11DRV_wglBindTexImageARB
2758 * WGL_ARB_render_texture: wglBindTexImageARB
2760 static GLboolean WINAPI
X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2762 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2763 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2764 if (NULL
== object
) {
2765 SetLastError(ERROR_INVALID_HANDLE
);
2768 if (!object
->use_render_texture
) {
2769 SetLastError(ERROR_INVALID_HANDLE
);
2773 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2774 static int init
= 0;
2775 int prev_binded_texture
= 0;
2776 GLXContext prev_context
= pglXGetCurrentContext();
2777 Drawable prev_drawable
= pglXGetCurrentDrawable();
2778 GLXContext tmp_context
;
2780 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2781 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2782 isn't ideal performance wise but I wasn't able to get other ways working.
2785 init
= 1; /* Only show the FIXME once for performance reasons */
2786 FIXME("partial stub!\n");
2789 TRACE("drawable=%p, context=%p\n", (void*)object
->drawable
, prev_context
);
2790 tmp_context
= pglXCreateNewContext(gdi_display
, object
->fmt
->fbconfig
, object
->fmt
->render_type
, prev_context
, True
);
2792 pglGetIntegerv(object
->texture_bind_target
, &prev_binded_texture
);
2794 /* Switch to our pbuffer */
2795 pglXMakeCurrent(gdi_display
, object
->drawable
, tmp_context
);
2797 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2798 * After that upload the pbuffer texture data. */
2799 pglBindTexture(object
->texture_target
, prev_binded_texture
);
2800 pglCopyTexImage2D(object
->texture_target
, 0, object
->use_render_texture
, 0, 0, object
->width
, object
->height
, 0);
2802 /* Switch back to the original drawable and upload the pbuffer-texture */
2803 pglXMakeCurrent(object
->display
, prev_drawable
, prev_context
);
2804 pglXDestroyContext(gdi_display
, tmp_context
);
2808 if (NULL
!= pglXBindTexImageARB
) {
2809 return pglXBindTexImageARB(object
->display
, object
->drawable
, iBuffer
);
2815 * X11DRV_wglReleaseTexImageARB
2817 * WGL_ARB_render_texture: wglReleaseTexImageARB
2819 static GLboolean WINAPI
X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer
, int iBuffer
)
2821 Wine_GLPBuffer
* object
= (Wine_GLPBuffer
*) hPbuffer
;
2822 TRACE("(%p, %d)\n", hPbuffer
, iBuffer
);
2823 if (NULL
== object
) {
2824 SetLastError(ERROR_INVALID_HANDLE
);
2827 if (!object
->use_render_texture
) {
2828 SetLastError(ERROR_INVALID_HANDLE
);
2831 if (!use_render_texture_ati
&& 1 == use_render_texture_emulation
) {
2834 if (NULL
!= pglXReleaseTexImageARB
) {
2835 return pglXReleaseTexImageARB(object
->display
, object
->drawable
, iBuffer
);
2841 * X11DRV_wglGetExtensionsStringEXT
2843 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2845 static const char * WINAPI
X11DRV_wglGetExtensionsStringEXT(void) {
2846 TRACE("() returning \"%s\"\n", WineGLInfo
.wglExtensions
);
2847 return WineGLInfo
.wglExtensions
;
2851 * X11DRV_wglGetSwapIntervalEXT
2853 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2855 static int WINAPI
X11DRV_wglGetSwapIntervalEXT(VOID
) {
2856 FIXME("(),stub!\n");
2857 return swap_interval
;
2861 * X11DRV_wglSwapIntervalEXT
2863 * WGL_EXT_swap_control: wglSwapIntervalEXT
2865 static BOOL WINAPI
X11DRV_wglSwapIntervalEXT(int interval
) {
2866 TRACE("(%d)\n", interval
);
2867 swap_interval
= interval
;
2868 if (NULL
!= pglXSwapIntervalSGI
) {
2869 return 0 == pglXSwapIntervalSGI(interval
);
2871 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
2876 * X11DRV_wglAllocateMemoryNV
2878 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
2880 static void* WINAPI
X11DRV_wglAllocateMemoryNV(GLsizei size
, GLfloat readfreq
, GLfloat writefreq
, GLfloat priority
) {
2881 TRACE("(%d, %f, %f, %f)\n", size
, readfreq
, writefreq
, priority
);
2882 if (pglXAllocateMemoryNV
== NULL
)
2885 return pglXAllocateMemoryNV(size
, readfreq
, writefreq
, priority
);
2889 * X11DRV_wglFreeMemoryNV
2891 * WGL_NV_vertex_array_range: wglFreeMemoryNV
2893 static void WINAPI
X11DRV_wglFreeMemoryNV(GLvoid
* pointer
) {
2894 TRACE("(%p)\n", pointer
);
2895 if (pglXFreeMemoryNV
== NULL
)
2898 pglXFreeMemoryNV(pointer
);
2902 * glxRequireVersion (internal)
2904 * Check if the supported GLX version matches requiredVersion.
2906 static BOOL
glxRequireVersion(int requiredVersion
)
2908 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
2909 if(requiredVersion
<= WineGLInfo
.glxVersion
[1])
2915 static BOOL
glxRequireExtension(const char *requiredExtension
)
2917 if (strstr(WineGLInfo
.glxClientExtensions
, requiredExtension
) == NULL
) {
2924 static void register_extension_string(const char *ext
)
2926 strcat(WineGLInfo
.wglExtensions
, " ");
2927 strcat(WineGLInfo
.wglExtensions
, ext
);
2929 TRACE("'%s'\n", ext
);
2932 static BOOL
register_extension(const WineGLExtension
* ext
)
2936 assert( WineGLExtensionListSize
< MAX_EXTENSIONS
);
2937 WineGLExtensionList
[WineGLExtensionListSize
++] = ext
;
2939 strcat(WineGLInfo
.wglExtensions
, " ");
2940 strcat(WineGLInfo
.wglExtensions
, ext
->extName
);
2942 TRACE("'%s'\n", ext
->extName
);
2944 for (i
= 0; ext
->extEntryPoints
[i
].funcName
; ++i
)
2945 TRACE(" - '%s'\n", ext
->extEntryPoints
[i
].funcName
);
2950 static const WineGLExtension WGL_internal_functions
=
2954 { "wglDisable", X11DRV_wglDisable
},
2955 { "wglEnable", X11DRV_wglEnable
},
2956 { "wglGetIntegerv", X11DRV_wglGetIntegerv
},
2957 { "wglIsEnabled", X11DRV_wglIsEnabled
},
2958 { "wglScissor", X11DRV_wglScissor
},
2959 { "wglViewport", X11DRV_wglViewport
},
2964 static const WineGLExtension WGL_ARB_extensions_string
=
2966 "WGL_ARB_extensions_string",
2968 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB
},
2972 static const WineGLExtension WGL_ARB_make_current_read
=
2974 "WGL_ARB_make_current_read",
2976 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB
},
2977 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB
},
2981 static const WineGLExtension WGL_ARB_multisample
=
2983 "WGL_ARB_multisample",
2986 static const WineGLExtension WGL_ARB_pbuffer
=
2990 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB
},
2991 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB
},
2992 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB
},
2993 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB
},
2994 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB
},
2995 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB
},
2999 static const WineGLExtension WGL_ARB_pixel_format
=
3001 "WGL_ARB_pixel_format",
3003 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB
},
3004 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB
},
3005 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB
},
3009 static const WineGLExtension WGL_ARB_render_texture
=
3011 "WGL_ARB_render_texture",
3013 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB
},
3014 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB
},
3018 static const WineGLExtension WGL_EXT_extensions_string
=
3020 "WGL_EXT_extensions_string",
3022 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT
},
3026 static const WineGLExtension WGL_EXT_swap_control
=
3028 "WGL_EXT_swap_control",
3030 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT
},
3031 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT
},
3035 static const WineGLExtension WGL_NV_vertex_array_range
=
3037 "WGL_NV_vertex_array_range",
3039 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV
},
3040 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV
},
3045 * X11DRV_WineGL_LoadExtensions
3047 static void X11DRV_WineGL_LoadExtensions(void)
3049 WineGLInfo
.wglExtensions
[0] = 0;
3051 /* Load Wine internal functions */
3052 register_extension(&WGL_internal_functions
);
3054 /* ARB Extensions */
3056 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3058 register_extension_string("WGL_ARB_pixel_format_float");
3059 register_extension_string("WGL_ATI_pixel_format_float");
3062 register_extension(&WGL_ARB_extensions_string
);
3064 if (glxRequireVersion(3))
3065 register_extension(&WGL_ARB_make_current_read
);
3067 if (glxRequireExtension("GLX_ARB_multisample"))
3068 register_extension(&WGL_ARB_multisample
);
3070 /* In general pbuffer functionality requires support in the X-server. The functionality is
3071 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3072 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3073 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3075 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3076 * without support in the X-server (which other Mesa based drivers require).
3078 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3079 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3080 * is available pbuffers must be available too. */
3081 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3082 register_extension(&WGL_ARB_pbuffer
);
3084 register_extension(&WGL_ARB_pixel_format
);
3086 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3087 if (glxRequireExtension("GLX_ATI_render_texture") ||
3088 glxRequireExtension("GLX_ARB_render_texture") ||
3089 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation
))
3091 register_extension(&WGL_ARB_render_texture
);
3093 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3094 if(glxRequireExtension("GLX_NV_float_buffer"))
3095 register_extension_string("WGL_NV_float_buffer");
3097 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3098 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_texture_rectangle") != NULL
)
3099 register_extension_string("WGL_NV_texture_rectangle");
3102 /* EXT Extensions */
3104 register_extension(&WGL_EXT_extensions_string
);
3106 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3107 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3108 register_extension(&WGL_EXT_swap_control
);
3110 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3111 if(strstr(WineGLInfo
.glExtensions
, "GL_NV_vertex_array_range") != NULL
)
3112 register_extension(&WGL_NV_vertex_array_range
);
3116 static XID
create_glxpixmap(X11DRV_PDEVICE
*physDev
)
3120 XVisualInfo
template;
3125 /* Retrieve the visualid from our main visual which is the only visual we can use */
3126 template.visualid
= XVisualIDFromVisual(visual
);
3127 vis
= XGetVisualInfo(gdi_display
, VisualIDMask
, &template, &num
);
3129 ret
= pglXCreateGLXPixmap(gdi_display
, vis
, physDev
->bitmap
->pixmap
);
3131 wine_tsx11_unlock();
3132 TRACE("return %lx\n", ret
);
3136 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3142 if (physDev
->bitmap
->hbitmap
== BITMAP_stock_phys_bitmap
.hbitmap
)
3143 ret
= physDev
->drawable
; /* PBuffer */
3146 if(!physDev
->bitmap
->glxpixmap
)
3147 physDev
->bitmap
->glxpixmap
= create_glxpixmap(physDev
);
3148 ret
= physDev
->bitmap
->glxpixmap
;
3152 ret
= physDev
->drawable
;
3156 BOOL
destroy_glxpixmap(XID glxpixmap
)
3159 pglXDestroyGLXPixmap(gdi_display
, glxpixmap
);
3160 wine_tsx11_unlock();
3165 * X11DRV_SwapBuffers
3167 * Swap the buffers of this DC
3169 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
)
3171 GLXDrawable drawable
;
3172 if (!has_opengl()) {
3173 ERR("No libGL on this box - disabling OpenGL support !\n");
3177 TRACE_(opengl
)("(%p)\n", physDev
);
3179 drawable
= get_glxdrawable(physDev
);
3181 pglXSwapBuffers(gdi_display
, drawable
);
3182 wine_tsx11_unlock();
3187 static long prev_time
, frames
;
3189 DWORD time
= GetTickCount();
3191 /* every 1.5 seconds */
3192 if (time
- prev_time
> 1500) {
3193 TRACE_(fps
)("@ approx %.2ffps\n", 1000.0*frames
/(time
- prev_time
));
3202 /***********************************************************************
3203 * X11DRV_setup_opengl_visual
3205 * Setup the default visual used for OpenGL and Direct3D, and the desktop
3206 * window (if it exists). If OpenGL isn't available, the visual is simply
3207 * set to the default visual for the display
3209 XVisualInfo
*X11DRV_setup_opengl_visual( Display
*display
)
3211 XVisualInfo
*visual
= NULL
;
3214 /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support,
3215 * D3D and some applications can make use of aux buffers.
3217 int visualProperties
[][11] = {
3218 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 24, GLX_STENCIL_SIZE
, 8, GLX_ALPHA_SIZE
, 8, GLX_AUX_BUFFERS
, 1, None
},
3219 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 24, GLX_STENCIL_SIZE
, 8, GLX_ALPHA_SIZE
, 8, None
},
3220 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 16, GLX_STENCIL_SIZE
, 8, None
},
3221 { GLX_RGBA
, GLX_DOUBLEBUFFER
, GLX_DEPTH_SIZE
, 16, None
},
3228 for (i
= 0; i
< sizeof(visualProperties
)/sizeof(visualProperties
[0]); ++i
) {
3229 visual
= pglXChooseVisual(display
, DefaultScreen(display
), visualProperties
[i
]);
3233 wine_tsx11_unlock();
3236 TRACE("Visual ID %lx Chosen\n", visual
->visualid
);
3238 WARN("No suitable visual found\n");
3243 #else /* no OpenGL includes */
3245 /***********************************************************************
3246 * ChoosePixelFormat (X11DRV.@)
3248 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE
*physDev
,
3249 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3250 ERR("No OpenGL support compiled in.\n");
3255 /***********************************************************************
3256 * DescribePixelFormat (X11DRV.@)
3258 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE
*physDev
,
3261 PIXELFORMATDESCRIPTOR
*ppfd
) {
3262 ERR("No OpenGL support compiled in.\n");
3267 /***********************************************************************
3268 * GetPixelFormat (X11DRV.@)
3270 int X11DRV_GetPixelFormat(X11DRV_PDEVICE
*physDev
) {
3271 ERR("No OpenGL support compiled in.\n");
3276 /***********************************************************************
3277 * SetPixelFormat (X11DRV.@)
3279 BOOL
X11DRV_SetPixelFormat(X11DRV_PDEVICE
*physDev
,
3281 const PIXELFORMATDESCRIPTOR
*ppfd
) {
3282 ERR("No OpenGL support compiled in.\n");
3287 /***********************************************************************
3288 * SwapBuffers (X11DRV.@)
3290 BOOL
X11DRV_SwapBuffers(X11DRV_PDEVICE
*physDev
) {
3291 ERR_(opengl
)("No OpenGL support compiled in.\n");
3297 * X11DRV_wglCreateContext
3299 * For OpenGL32 wglCreateContext.
3301 HGLRC
X11DRV_wglCreateContext(X11DRV_PDEVICE
*physDev
) {
3302 ERR_(opengl
)("No OpenGL support compiled in.\n");
3307 * X11DRV_wglDeleteContext
3309 * For OpenGL32 wglDeleteContext.
3311 BOOL
X11DRV_wglDeleteContext(HGLRC hglrc
) {
3312 ERR_(opengl
)("No OpenGL support compiled in.\n");
3317 * X11DRV_wglGetProcAddress
3319 * For OpenGL32 wglGetProcAddress.
3321 PROC
X11DRV_wglGetProcAddress(LPCSTR lpszProc
) {
3322 ERR_(opengl
)("No OpenGL support compiled in.\n");
3326 HDC
X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE
*hDevice
, void *hPbuffer
)
3328 ERR_(opengl
)("No OpenGL support compiled in.\n");
3332 BOOL
X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE
* hDrawDev
, X11DRV_PDEVICE
* hReadDev
, HGLRC hglrc
) {
3333 ERR_(opengl
)("No OpenGL support compiled in.\n");
3338 * X11DRV_wglMakeCurrent
3340 * For OpenGL32 wglMakeCurrent.
3342 BOOL
X11DRV_wglMakeCurrent(X11DRV_PDEVICE
*physDev
, HGLRC hglrc
) {
3343 ERR_(opengl
)("No OpenGL support compiled in.\n");
3348 * X11DRV_wglShareLists
3350 * For OpenGL32 wglShaderLists.
3352 BOOL
X11DRV_wglShareLists(HGLRC hglrc1
, HGLRC hglrc2
) {
3353 ERR_(opengl
)("No OpenGL support compiled in.\n");
3358 * X11DRV_wglUseFontBitmapsA
3360 * For OpenGL32 wglUseFontBitmapsA.
3362 BOOL
X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3364 ERR_(opengl
)("No OpenGL support compiled in.\n");
3369 * X11DRV_wglUseFontBitmapsW
3371 * For OpenGL32 wglUseFontBitmapsW.
3373 BOOL
X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE
*physDev
, DWORD first
, DWORD count
, DWORD listBase
)
3375 ERR_(opengl
)("No OpenGL support compiled in.\n");
3379 XVisualInfo
*X11DRV_setup_opengl_visual( Display
*display
)
3384 Drawable
get_glxdrawable(X11DRV_PDEVICE
*physDev
)
3389 BOOL
destroy_glxpixmap(XID glxpixmap
)
3394 #endif /* defined(HAVE_OPENGL) */