user32: Remove unneeded casts.
[wine/winequartzdrv.git] / dlls / ntdll / rtlbitmap.c
blob55f80488f456b4183640725b0d375ed580c2454b
1 /*
2 * NTDLL bitmap functions
4 * Copyright 2002 Jon Griffiths
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 * NOTES
21 * Bitmaps are an efficient type for manipulating large arrays of bits. They
22 * are commonly used by device drivers (e.g. For holding dirty/free blocks),
23 * but are also available to applications that need this functionality.
25 * Bits are set LSB to MSB in each consecutive byte, making this implementation
26 * binary compatible with Win32.
28 * Note that to avoid unexpected behaviour, the size of a bitmap should be set
29 * to a multiple of 32.
31 #include <stdarg.h>
32 #include <stdlib.h>
33 #include <string.h>
34 #include "windef.h"
35 #include "winternl.h"
36 #include "wine/debug.h"
38 WINE_DEFAULT_DEBUG_CHANNEL(ntdll);
40 /* Bits set from LSB to MSB; used as mask for runs < 8 bits */
41 static const BYTE NTDLL_maskBits[8] = { 0, 1, 3, 7, 15, 31, 63, 127 };
43 /* Number of set bits for each value of a nibble; used for counting */
44 static const BYTE NTDLL_nibbleBitCount[16] = {
45 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4
48 /* First set bit in a nibble; used for determining least significant bit */
49 static const BYTE NTDLL_leastSignificant[16] = {
50 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0
53 /* Last set bit in a nibble; used for determining most significant bit */
54 static const signed char NTDLL_mostSignificant[16] = {
55 -1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3
58 /*************************************************************************
59 * RtlInitializeBitMap [NTDLL.@]
61 * Initialise a new bitmap.
63 * PARAMS
64 * lpBits [I] Bitmap pointer
65 * lpBuff [I] Memory for the bitmap
66 * ulSize [I] Size of lpBuff in bits
68 * RETURNS
69 * Nothing.
71 * NOTES
72 * lpBuff must be aligned on a ULONG suitable boundary, to a multiple of 32 bytes
73 * in size (irrespective of ulSize given).
75 VOID WINAPI RtlInitializeBitMap(PRTL_BITMAP lpBits, PULONG lpBuff, ULONG ulSize)
77 TRACE("(%p,%p,%d)\n", lpBits,lpBuff,ulSize);
78 lpBits->SizeOfBitMap = ulSize;
79 lpBits->Buffer = lpBuff;
82 /*************************************************************************
83 * RtlSetAllBits [NTDLL.@]
85 * Set all bits in a bitmap.
87 * PARAMS
88 * lpBits [I] Bitmap pointer
90 * RETURNS
91 * Nothing.
93 VOID WINAPI RtlSetAllBits(PRTL_BITMAP lpBits)
95 TRACE("(%p)\n", lpBits);
96 memset(lpBits->Buffer, 0xff, ((lpBits->SizeOfBitMap + 31) & ~31) >> 3);
99 /*************************************************************************
100 * RtlClearAllBits [NTDLL.@]
102 * Clear all bits in a bitmap.
104 * PARAMS
105 * lpBit [I] Bitmap pointer
107 * RETURNS
108 * Nothing.
110 VOID WINAPI RtlClearAllBits(PRTL_BITMAP lpBits)
112 TRACE("(%p)\n", lpBits);
113 memset(lpBits->Buffer, 0, ((lpBits->SizeOfBitMap + 31) & ~31) >> 3);
116 /*************************************************************************
117 * RtlSetBits [NTDLL.@]
119 * Set a range of bits in a bitmap.
121 * PARAMS
122 * lpBits [I] Bitmap pointer
123 * ulStart [I] First bit to set
124 * ulCount [I] Number of consecutive bits to set
126 * RETURNS
127 * Nothing.
129 VOID WINAPI RtlSetBits(PRTL_BITMAP lpBits, ULONG ulStart, ULONG ulCount)
131 LPBYTE lpOut;
133 TRACE("(%p,%d,%d)\n", lpBits, ulStart, ulCount);
135 if (!lpBits || !ulCount ||
136 ulStart >= lpBits->SizeOfBitMap ||
137 ulCount > lpBits->SizeOfBitMap - ulStart)
138 return;
140 /* FIXME: It might be more efficient/cleaner to manipulate four bytes
141 * at a time. But beware of the pointer arithmetics...
143 lpOut = ((BYTE*)lpBits->Buffer) + (ulStart >> 3u);
145 /* Set bits in first byte, if ulStart isn't a byte boundary */
146 if (ulStart & 7)
148 if (ulCount > 7)
150 /* Set from start bit to the end of the byte */
151 *lpOut++ |= 0xff << (ulStart & 7);
152 ulCount -= (8 - (ulStart & 7));
154 else
156 /* Set from the start bit, possibly into the next byte also */
157 USHORT initialWord = NTDLL_maskBits[ulCount] << (ulStart & 7);
159 *lpOut++ |= (initialWord & 0xff);
160 *lpOut |= (initialWord >> 8);
161 return;
165 /* Set bits up to complete byte count */
166 if (ulCount >> 3)
168 memset(lpOut, 0xff, ulCount >> 3);
169 lpOut = lpOut + (ulCount >> 3);
172 /* Set remaining bits, if any */
173 *lpOut |= NTDLL_maskBits[ulCount & 0x7];
176 /*************************************************************************
177 * RtlClearBits [NTDLL.@]
179 * Clear bits in a bitmap.
181 * PARAMS
182 * lpBits [I] Bitmap pointer
183 * ulStart [I] First bit to set
184 * ulCount [I] Number of consecutive bits to clear
186 * RETURNS
187 * Nothing.
189 VOID WINAPI RtlClearBits(PRTL_BITMAP lpBits, ULONG ulStart, ULONG ulCount)
191 LPBYTE lpOut;
193 TRACE("(%p,%d,%d)\n", lpBits, ulStart, ulCount);
195 if (!lpBits || !ulCount ||
196 ulStart >= lpBits->SizeOfBitMap ||
197 ulCount > lpBits->SizeOfBitMap - ulStart)
198 return;
200 /* FIXME: It might be more efficient/cleaner to manipulate four bytes
201 * at a time. But beware of the pointer arithmetics...
203 lpOut = ((BYTE*)lpBits->Buffer) + (ulStart >> 3u);
205 /* Clear bits in first byte, if ulStart isn't a byte boundary */
206 if (ulStart & 7)
208 if (ulCount > 7)
210 /* Clear from start bit to the end of the byte */
211 *lpOut++ &= ~(0xff << (ulStart & 7));
212 ulCount -= (8 - (ulStart & 7));
214 else
216 /* Clear from the start bit, possibly into the next byte also */
217 USHORT initialWord = ~(NTDLL_maskBits[ulCount] << (ulStart & 7));
219 *lpOut++ &= (initialWord & 0xff);
220 *lpOut &= (initialWord >> 8);
221 return;
225 /* Clear bits (in blocks of 8) on whole byte boundaries */
226 if (ulCount >> 3)
228 memset(lpOut, 0, ulCount >> 3);
229 lpOut = lpOut + (ulCount >> 3);
232 /* Clear remaining bits, if any */
233 if (ulCount & 0x7)
234 *lpOut &= ~NTDLL_maskBits[ulCount & 0x7];
237 /*************************************************************************
238 * RtlAreBitsSet [NTDLL.@]
240 * Determine if part of a bitmap is set.
242 * PARAMS
243 * lpBits [I] Bitmap pointer
244 * ulStart [I] First bit to check from
245 * ulCount [I] Number of consecutive bits to check
247 * RETURNS
248 * TRUE, If ulCount bits from ulStart are set.
249 * FALSE, Otherwise.
251 BOOLEAN WINAPI RtlAreBitsSet(PCRTL_BITMAP lpBits, ULONG ulStart, ULONG ulCount)
253 LPBYTE lpOut;
254 ULONG ulRemainder;
256 TRACE("(%p,%d,%d)\n", lpBits, ulStart, ulCount);
258 if (!lpBits || !ulCount ||
259 ulStart >= lpBits->SizeOfBitMap ||
260 ulCount > lpBits->SizeOfBitMap - ulStart)
261 return FALSE;
263 /* FIXME: It might be more efficient/cleaner to manipulate four bytes
264 * at a time. But beware of the pointer arithmetics...
266 lpOut = ((BYTE*)lpBits->Buffer) + (ulStart >> 3u);
268 /* Check bits in first byte, if ulStart isn't a byte boundary */
269 if (ulStart & 7)
271 if (ulCount > 7)
273 /* Check from start bit to the end of the byte */
274 if ((*lpOut &
275 ((0xff << (ulStart & 7))) & 0xff) != ((0xff << (ulStart & 7) & 0xff)))
276 return FALSE;
277 lpOut++;
278 ulCount -= (8 - (ulStart & 7));
280 else
282 /* Check from the start bit, possibly into the next byte also */
283 USHORT initialWord = NTDLL_maskBits[ulCount] << (ulStart & 7);
285 if ((*lpOut & (initialWord & 0xff)) != (initialWord & 0xff))
286 return FALSE;
287 if ((initialWord & 0xff00) &&
288 ((lpOut[1] & (initialWord >> 8)) != (initialWord >> 8)))
289 return FALSE;
290 return TRUE;
294 /* Check bits in blocks of 8 bytes */
295 ulRemainder = ulCount & 7;
296 ulCount >>= 3;
297 while (ulCount--)
299 if (*lpOut++ != 0xff)
300 return FALSE;
303 /* Check remaining bits, if any */
304 if (ulRemainder &&
305 (*lpOut & NTDLL_maskBits[ulRemainder]) != NTDLL_maskBits[ulRemainder])
306 return FALSE;
307 return TRUE;
310 /*************************************************************************
311 * RtlAreBitsClear [NTDLL.@]
313 * Determine if part of a bitmap is clear.
315 * PARAMS
316 * lpBits [I] Bitmap pointer
317 * ulStart [I] First bit to check from
318 * ulCount [I] Number of consecutive bits to check
320 * RETURNS
321 * TRUE, If ulCount bits from ulStart are clear.
322 * FALSE, Otherwise.
324 BOOLEAN WINAPI RtlAreBitsClear(PCRTL_BITMAP lpBits, ULONG ulStart, ULONG ulCount)
326 LPBYTE lpOut;
327 ULONG ulRemainder;
329 TRACE("(%p,%d,%d)\n", lpBits, ulStart, ulCount);
331 if (!lpBits || !ulCount ||
332 ulStart >= lpBits->SizeOfBitMap ||
333 ulCount > lpBits->SizeOfBitMap - ulStart)
334 return FALSE;
336 /* FIXME: It might be more efficient/cleaner to manipulate four bytes
337 * at a time. But beware of the pointer arithmetics...
339 lpOut = ((BYTE*)lpBits->Buffer) + (ulStart >> 3u);
341 /* Check bits in first byte, if ulStart isn't a byte boundary */
342 if (ulStart & 7)
344 if (ulCount > 7)
346 /* Check from start bit to the end of the byte */
347 if (*lpOut & ((0xff << (ulStart & 7)) & 0xff))
348 return FALSE;
349 lpOut++;
350 ulCount -= (8 - (ulStart & 7));
352 else
354 /* Check from the start bit, possibly into the next byte also */
355 USHORT initialWord = NTDLL_maskBits[ulCount] << (ulStart & 7);
357 if (*lpOut & (initialWord & 0xff))
358 return FALSE;
359 if ((initialWord & 0xff00) && (lpOut[1] & (initialWord >> 8)))
360 return FALSE;
361 return TRUE;
365 /* Check bits in blocks of 8 bytes */
366 ulRemainder = ulCount & 7;
367 ulCount >>= 3;
368 while (ulCount--)
370 if (*lpOut++)
371 return FALSE;
374 /* Check remaining bits, if any */
375 if (ulRemainder && *lpOut & NTDLL_maskBits[ulRemainder])
376 return FALSE;
377 return TRUE;
380 /*************************************************************************
381 * RtlFindSetBits [NTDLL.@]
383 * Find a block of set bits in a bitmap.
385 * PARAMS
386 * lpBits [I] Bitmap pointer
387 * ulCount [I] Number of consecutive set bits to find
388 * ulHint [I] Suggested starting position for set bits
390 * RETURNS
391 * The bit at which the match was found, or -1 if no match was found.
393 ULONG WINAPI RtlFindSetBits(PCRTL_BITMAP lpBits, ULONG ulCount, ULONG ulHint)
395 ULONG ulPos, ulEnd;
397 TRACE("(%p,%d,%d)\n", lpBits, ulCount, ulHint);
399 if (!lpBits || !ulCount || ulCount > lpBits->SizeOfBitMap)
400 return ~0U;
402 ulEnd = lpBits->SizeOfBitMap;
404 if (ulHint + ulCount > lpBits->SizeOfBitMap)
405 ulHint = 0;
407 ulPos = ulHint;
409 while (ulPos < ulEnd)
411 /* FIXME: This could be made a _lot_ more efficient */
412 if (RtlAreBitsSet(lpBits, ulPos, ulCount))
413 return ulPos;
415 /* Start from the beginning if we hit the end and had a hint */
416 if (ulPos == ulEnd - 1 && ulHint)
418 ulEnd = ulHint;
419 ulPos = ulHint = 0;
421 else
422 ulPos++;
424 return ~0U;
427 /*************************************************************************
428 * RtlFindClearBits [NTDLL.@]
430 * Find a block of clear bits in a bitmap.
432 * PARAMS
433 * lpBits [I] Bitmap pointer
434 * ulCount [I] Number of consecutive clear bits to find
435 * ulHint [I] Suggested starting position for clear bits
437 * RETURNS
438 * The bit at which the match was found, or -1 if no match was found.
440 ULONG WINAPI RtlFindClearBits(PCRTL_BITMAP lpBits, ULONG ulCount, ULONG ulHint)
442 ULONG ulPos, ulEnd;
444 TRACE("(%p,%d,%d)\n", lpBits, ulCount, ulHint);
446 if (!lpBits || !ulCount || ulCount > lpBits->SizeOfBitMap)
447 return ~0U;
449 ulEnd = lpBits->SizeOfBitMap;
451 if (ulHint + ulCount > lpBits->SizeOfBitMap)
452 ulHint = 0;
454 ulPos = ulHint;
456 while (ulPos < ulEnd)
458 /* FIXME: This could be made a _lot_ more efficient */
459 if (RtlAreBitsClear(lpBits, ulPos, ulCount))
460 return ulPos;
462 /* Start from the beginning if we hit the end and started from ulHint */
463 if (ulPos == ulEnd - 1 && ulHint)
465 ulEnd = ulHint;
466 ulPos = ulHint = 0;
468 else
469 ulPos++;
471 return ~0U;
474 /*************************************************************************
475 * RtlFindSetBitsAndClear [NTDLL.@]
477 * Find a block of set bits in a bitmap, and clear them if found.
479 * PARAMS
480 * lpBits [I] Bitmap pointer
481 * ulCount [I] Number of consecutive set bits to find
482 * ulHint [I] Suggested starting position for set bits
484 * RETURNS
485 * The bit at which the match was found, or -1 if no match was found.
487 ULONG WINAPI RtlFindSetBitsAndClear(PRTL_BITMAP lpBits, ULONG ulCount, ULONG ulHint)
489 ULONG ulPos;
491 TRACE("(%p,%d,%d)\n", lpBits, ulCount, ulHint);
493 ulPos = RtlFindSetBits(lpBits, ulCount, ulHint);
494 if (ulPos != ~0U)
495 RtlClearBits(lpBits, ulPos, ulCount);
496 return ulPos;
499 /*************************************************************************
500 * RtlFindClearBitsAndSet [NTDLL.@]
502 * Find a block of clear bits in a bitmap, and set them if found.
504 * PARAMS
505 * lpBits [I] Bitmap pointer
506 * ulCount [I] Number of consecutive clear bits to find
507 * ulHint [I] Suggested starting position for clear bits
509 * RETURNS
510 * The bit at which the match was found, or -1 if no match was found.
512 ULONG WINAPI RtlFindClearBitsAndSet(PRTL_BITMAP lpBits, ULONG ulCount, ULONG ulHint)
514 ULONG ulPos;
516 TRACE("(%p,%d,%d)\n", lpBits, ulCount, ulHint);
518 ulPos = RtlFindClearBits(lpBits, ulCount, ulHint);
519 if (ulPos != ~0U)
520 RtlSetBits(lpBits, ulPos, ulCount);
521 return ulPos;
524 /*************************************************************************
525 * RtlNumberOfSetBits [NTDLL.@]
527 * Find the number of set bits in a bitmap.
529 * PARAMS
530 * lpBits [I] Bitmap pointer
532 * RETURNS
533 * The number of set bits.
535 ULONG WINAPI RtlNumberOfSetBits(PCRTL_BITMAP lpBits)
537 ULONG ulSet = 0;
539 TRACE("(%p)\n", lpBits);
541 if (lpBits)
543 LPBYTE lpOut = (BYTE *)lpBits->Buffer;
544 ULONG ulCount, ulRemainder;
545 BYTE bMasked;
547 ulCount = lpBits->SizeOfBitMap >> 3;
548 ulRemainder = lpBits->SizeOfBitMap & 0x7;
550 while (ulCount--)
552 ulSet += NTDLL_nibbleBitCount[*lpOut >> 4];
553 ulSet += NTDLL_nibbleBitCount[*lpOut & 0xf];
554 lpOut++;
557 bMasked = *lpOut & NTDLL_maskBits[ulRemainder];
558 ulSet += NTDLL_nibbleBitCount[bMasked >> 4];
559 ulSet += NTDLL_nibbleBitCount[bMasked & 0xf];
561 return ulSet;
564 /*************************************************************************
565 * RtlNumberOfClearBits [NTDLL.@]
567 * Find the number of clear bits in a bitmap.
569 * PARAMS
570 * lpBits [I] Bitmap pointer
572 * RETURNS
573 * The number of clear bits.
575 ULONG WINAPI RtlNumberOfClearBits(PCRTL_BITMAP lpBits)
577 TRACE("(%p)\n", lpBits);
579 if (lpBits)
580 return lpBits->SizeOfBitMap - RtlNumberOfSetBits(lpBits);
581 return 0;
584 /*************************************************************************
585 * RtlFindMostSignificantBit [NTDLL.@]
587 * Find the most significant bit in a 64 bit integer.
589 * RETURNS
590 * The position of the most significant bit.
592 CCHAR WINAPI RtlFindMostSignificantBit(ULONGLONG ulLong)
594 signed char ret = 32;
595 DWORD dw;
597 if (!(dw = (ulLong >> 32)))
599 ret = 0;
600 dw = (DWORD)ulLong;
602 if (dw & 0xffff0000)
604 dw >>= 16;
605 ret += 16;
607 if (dw & 0xff00)
609 dw >>= 8;
610 ret += 8;
612 if (dw & 0xf0)
614 dw >>= 4;
615 ret += 4;
617 return ret + NTDLL_mostSignificant[dw];
620 /*************************************************************************
621 * RtlFindLeastSignificantBit [NTDLL.@]
623 * Find the least significant bit in a 64 bit integer.
625 * RETURNS
626 * The position of the least significant bit.
628 CCHAR WINAPI RtlFindLeastSignificantBit(ULONGLONG ulLong)
630 signed char ret = 0;
631 DWORD dw;
633 if (!(dw = (DWORD)ulLong))
635 ret = 32;
636 if (!(dw = ulLong >> 32)) return -1;
638 if (!(dw & 0xffff))
640 dw >>= 16;
641 ret += 16;
643 if (!(dw & 0xff))
645 dw >>= 8;
646 ret += 8;
648 if (!(dw & 0x0f))
650 dw >>= 4;
651 ret += 4;
653 return ret + NTDLL_leastSignificant[dw & 0x0f];
656 /*************************************************************************
657 * NTDLL_RunSortFn
659 * Internal helper: qsort comparison function for RTL_BITMAP_RUN arrays
661 static int NTDLL_RunSortFn(const void *lhs, const void *rhs)
663 if (((const RTL_BITMAP_RUN*)lhs)->NumberOfBits > ((const RTL_BITMAP_RUN*)rhs)->NumberOfBits)
664 return -1;
665 return 1;
668 /*************************************************************************
669 * NTDLL_FindSetRun
671 * Internal helper: Find the next run of set bits in a bitmap.
673 static ULONG NTDLL_FindSetRun(PCRTL_BITMAP lpBits, ULONG ulStart, PULONG lpSize)
675 LPBYTE lpOut;
676 ULONG ulFoundAt = 0, ulCount = 0;
678 /* FIXME: It might be more efficient/cleaner to manipulate four bytes
679 * at a time. But beware of the pointer arithmetics...
681 lpOut = ((BYTE*)lpBits->Buffer) + (ulStart >> 3u);
683 while (1)
685 /* Check bits in first byte */
686 const BYTE bMask = (0xff << (ulStart & 7)) & 0xff;
687 const BYTE bFirst = *lpOut & bMask;
689 if (bFirst)
691 /* Have a set bit in first byte */
692 if (bFirst != bMask)
694 /* Not every bit is set */
695 ULONG ulOffset;
697 if (bFirst & 0x0f)
698 ulOffset = NTDLL_leastSignificant[bFirst & 0x0f];
699 else
700 ulOffset = 4 + NTDLL_leastSignificant[bFirst >> 4];
701 ulStart += ulOffset;
702 ulFoundAt = ulStart;
703 for (;ulOffset < 8; ulOffset++)
705 if (!(bFirst & (1 << ulOffset)))
707 *lpSize = ulCount;
708 return ulFoundAt; /* Set from start, but not until the end */
710 ulCount++;
711 ulStart++;
713 /* Set to the end - go on to count further bits */
714 lpOut++;
715 break;
717 /* every bit from start until the end of the byte is set */
718 ulFoundAt = ulStart;
719 ulCount = 8 - (ulStart & 7);
720 ulStart = (ulStart & ~7u) + 8;
721 lpOut++;
722 break;
724 ulStart = (ulStart & ~7u) + 8;
725 lpOut++;
726 if (ulStart >= lpBits->SizeOfBitMap)
727 return ~0U;
730 /* Count blocks of 8 set bits */
731 while (*lpOut == 0xff)
733 ulCount += 8;
734 ulStart += 8;
735 if (ulStart >= lpBits->SizeOfBitMap)
737 *lpSize = ulCount - (ulStart - lpBits->SizeOfBitMap);
738 return ulFoundAt;
740 lpOut++;
743 /* Count remaining contiguous bits, if any */
744 if (*lpOut & 1)
746 ULONG ulOffset = 0;
748 for (;ulOffset < 7u; ulOffset++)
750 if (!(*lpOut & (1 << ulOffset)))
751 break;
752 ulCount++;
755 *lpSize = ulCount;
756 return ulFoundAt;
759 /*************************************************************************
760 * NTDLL_FindClearRun
762 * Internal helper: Find the next run of set bits in a bitmap.
764 static ULONG NTDLL_FindClearRun(PCRTL_BITMAP lpBits, ULONG ulStart, PULONG lpSize)
766 LPBYTE lpOut;
767 ULONG ulFoundAt = 0, ulCount = 0;
769 /* FIXME: It might be more efficient/cleaner to manipulate four bytes
770 * at a time. But beware of the pointer arithmetics...
772 lpOut = ((BYTE*)lpBits->Buffer) + (ulStart >> 3u);
774 while (1)
776 /* Check bits in first byte */
777 const BYTE bMask = (0xff << (ulStart & 7)) & 0xff;
778 const BYTE bFirst = (~*lpOut) & bMask;
780 if (bFirst)
782 /* Have a clear bit in first byte */
783 if (bFirst != bMask)
785 /* Not every bit is clear */
786 ULONG ulOffset;
788 if (bFirst & 0x0f)
789 ulOffset = NTDLL_leastSignificant[bFirst & 0x0f];
790 else
791 ulOffset = 4 + NTDLL_leastSignificant[bFirst >> 4];
792 ulStart += ulOffset;
793 ulFoundAt = ulStart;
794 for (;ulOffset < 8; ulOffset++)
796 if (!(bFirst & (1 << ulOffset)))
798 *lpSize = ulCount;
799 return ulFoundAt; /* Clear from start, but not until the end */
801 ulCount++;
802 ulStart++;
804 /* Clear to the end - go on to count further bits */
805 lpOut++;
806 break;
808 /* Every bit from start until the end of the byte is clear */
809 ulFoundAt = ulStart;
810 ulCount = 8 - (ulStart & 7);
811 ulStart = (ulStart & ~7u) + 8;
812 lpOut++;
813 break;
815 ulStart = (ulStart & ~7u) + 8;
816 lpOut++;
817 if (ulStart >= lpBits->SizeOfBitMap)
818 return ~0U;
821 /* Count blocks of 8 clear bits */
822 while (!*lpOut)
824 ulCount += 8;
825 ulStart += 8;
826 if (ulStart >= lpBits->SizeOfBitMap)
828 *lpSize = ulCount - (ulStart - lpBits->SizeOfBitMap);
829 return ulFoundAt;
831 lpOut++;
834 /* Count remaining contiguous bits, if any */
835 if (!(*lpOut & 1))
837 ULONG ulOffset = 0;
839 for (;ulOffset < 7u; ulOffset++)
841 if (*lpOut & (1 << ulOffset))
842 break;
843 ulCount++;
846 *lpSize = ulCount;
847 return ulFoundAt;
850 /*************************************************************************
851 * RtlFindNextForwardRunSet [NTDLL.@]
853 * Find the next run of set bits in a bitmap.
855 * PARAMS
856 * lpBits [I] Bitmap pointer
857 * ulStart [I] Bit position to start searching from
858 * lpPos [O] Start of run
860 * RETURNS
861 * Success: The length of the next set run in the bitmap. lpPos is set to
862 * the start of the run.
863 * Failure: 0, if no run is found or any parameters are invalid.
865 ULONG WINAPI RtlFindNextForwardRunSet(PCRTL_BITMAP lpBits, ULONG ulStart, PULONG lpPos)
867 ULONG ulSize = 0;
869 TRACE("(%p,%d,%p)\n", lpBits, ulStart, lpPos);
871 if (lpBits && ulStart < lpBits->SizeOfBitMap && lpPos)
872 *lpPos = NTDLL_FindSetRun(lpBits, ulStart, &ulSize);
874 return ulSize;
877 /*************************************************************************
878 * RtlFindNextForwardRunClear [NTDLL.@]
880 * Find the next run of clear bits in a bitmap.
882 * PARAMS
883 * lpBits [I] Bitmap pointer
884 * ulStart [I] Bit position to start searching from
885 * lpPos [O] Start of run
887 * RETURNS
888 * Success: The length of the next clear run in the bitmap. lpPos is set to
889 * the start of the run.
890 * Failure: 0, if no run is found or any parameters are invalid.
892 ULONG WINAPI RtlFindNextForwardRunClear(PCRTL_BITMAP lpBits, ULONG ulStart, PULONG lpPos)
894 ULONG ulSize = 0;
896 TRACE("(%p,%d,%p)\n", lpBits, ulStart, lpPos);
898 if (lpBits && ulStart < lpBits->SizeOfBitMap && lpPos)
899 *lpPos = NTDLL_FindClearRun(lpBits, ulStart, &ulSize);
901 return ulSize;
904 /*************************************************************************
905 * RtlFindLastBackwardRunSet [NTDLL.@]
907 * Find a previous run of set bits in a bitmap.
909 * PARAMS
910 * lpBits [I] Bitmap pointer
911 * ulStart [I] Bit position to start searching from
912 * lpPos [O] Start of run
914 * RETURNS
915 * Success: The length of the previous set run in the bitmap. lpPos is set to
916 * the start of the run.
917 * Failure: 0, if no run is found or any parameters are invalid.
919 ULONG WINAPI RtlFindLastBackwardRunSet(PCRTL_BITMAP lpBits, ULONG ulStart, PULONG lpPos)
921 FIXME("(%p,%d,%p)-stub!\n", lpBits, ulStart, lpPos);
922 return 0;
925 /*************************************************************************
926 * RtlFindLastBackwardRunClear [NTDLL.@]
928 * Find a previous run of clear bits in a bitmap.
930 * PARAMS
931 * lpBits [I] Bitmap pointer
932 * ulStart [I] Bit position to start searching from
933 * lpPos [O] Start of run
935 * RETURNS
936 * Success: The length of the previous clear run in the bitmap. lpPos is set
937 * to the start of the run.
938 * Failure: 0, if no run is found or any parameters are invalid.
940 ULONG WINAPI RtlFindLastBackwardRunClear(PCRTL_BITMAP lpBits, ULONG ulStart, PULONG lpPos)
942 FIXME("(%p,%d,%p)-stub!\n", lpBits, ulStart, lpPos);
943 return 0;
946 /*************************************************************************
947 * NTDLL_FindRuns
949 * Internal implementation of RtlFindSetRuns/RtlFindClearRuns.
951 static ULONG WINAPI NTDLL_FindRuns(PCRTL_BITMAP lpBits, PRTL_BITMAP_RUN lpSeries,
952 ULONG ulCount, BOOLEAN bLongest,
953 ULONG (*fn)(PCRTL_BITMAP,ULONG,PULONG))
955 BOOL bNeedSort = ulCount > 1 ? TRUE : FALSE;
956 ULONG ulPos = 0, ulRuns = 0;
958 TRACE("(%p,%p,%d,%d)\n", lpBits, lpSeries, ulCount, bLongest);
960 if (!ulCount)
961 return ~0U;
963 while (ulPos < lpBits->SizeOfBitMap)
965 /* Find next set/clear run */
966 ULONG ulSize, ulNextPos = fn(lpBits, ulPos, &ulSize);
968 if (ulNextPos == ~0U)
969 break;
971 if (bLongest && ulRuns == ulCount)
973 /* Sort runs with shortest at end, if they are out of order */
974 if (bNeedSort)
975 qsort(lpSeries, ulRuns, sizeof(RTL_BITMAP_RUN), NTDLL_RunSortFn);
977 /* Replace last run if this one is bigger */
978 if (ulSize > lpSeries[ulRuns - 1].NumberOfBits)
980 lpSeries[ulRuns - 1].StartingIndex = ulNextPos;
981 lpSeries[ulRuns - 1].NumberOfBits = ulSize;
983 /* We need to re-sort the array, _if_ we didn't leave it sorted */
984 if (ulRuns > 1 && ulSize > lpSeries[ulRuns - 2].NumberOfBits)
985 bNeedSort = TRUE;
988 else
990 /* Append to found runs */
991 lpSeries[ulRuns].StartingIndex = ulNextPos;
992 lpSeries[ulRuns].NumberOfBits = ulSize;
993 ulRuns++;
995 if (!bLongest && ulRuns == ulCount)
996 break;
998 ulPos = ulNextPos + ulSize;
1000 return ulRuns;
1003 /*************************************************************************
1004 * RtlFindSetRuns [NTDLL.@]
1006 * Find a series of set runs in a bitmap.
1008 * PARAMS
1009 * lpBits [I] Bitmap pointer
1010 * lpSeries [O] Array for each run found
1011 * ulCount [I] Number of runs to find
1012 * bLongest [I] Whether to find the very longest runs or not
1014 * RETURNS
1015 * The number of set runs found.
1017 ULONG WINAPI RtlFindSetRuns(PCRTL_BITMAP lpBits, PRTL_BITMAP_RUN lpSeries,
1018 ULONG ulCount, BOOLEAN bLongest)
1020 TRACE("(%p,%p,%d,%d)\n", lpBits, lpSeries, ulCount, bLongest);
1022 return NTDLL_FindRuns(lpBits, lpSeries, ulCount, bLongest, NTDLL_FindSetRun);
1025 /*************************************************************************
1026 * RtlFindClearRuns [NTDLL.@]
1028 * Find a series of clear runs in a bitmap.
1030 * PARAMS
1031 * lpBits [I] Bitmap pointer
1032 * ulSeries [O] Array for each run found
1033 * ulCount [I] Number of runs to find
1034 * bLongest [I] Whether to find the very longest runs or not
1036 * RETURNS
1037 * The number of clear runs found.
1039 ULONG WINAPI RtlFindClearRuns(PCRTL_BITMAP lpBits, PRTL_BITMAP_RUN lpSeries,
1040 ULONG ulCount, BOOLEAN bLongest)
1042 TRACE("(%p,%p,%d,%d)\n", lpBits, lpSeries, ulCount, bLongest);
1044 return NTDLL_FindRuns(lpBits, lpSeries, ulCount, bLongest, NTDLL_FindClearRun);
1047 /*************************************************************************
1048 * RtlFindLongestRunSet [NTDLL.@]
1050 * Find the longest set run in a bitmap.
1052 * PARAMS
1053 * lpBits [I] Bitmap pointer
1054 * pulStart [O] Destination for start of run
1056 * RETURNS
1057 * The length of the run found, or 0 if no run is found.
1059 ULONG WINAPI RtlFindLongestRunSet(PCRTL_BITMAP lpBits, PULONG pulStart)
1061 RTL_BITMAP_RUN br;
1063 TRACE("(%p,%p)\n", lpBits, pulStart);
1065 if (RtlFindSetRuns(lpBits, &br, 1, TRUE) == 1)
1067 if (pulStart)
1068 *pulStart = br.StartingIndex;
1069 return br.NumberOfBits;
1071 return 0;
1074 /*************************************************************************
1075 * RtlFindLongestRunClear [NTDLL.@]
1077 * Find the longest clear run in a bitmap.
1079 * PARAMS
1080 * lpBits [I] Bitmap pointer
1081 * pulStart [O] Destination for start of run
1083 * RETURNS
1084 * The length of the run found, or 0 if no run is found.
1086 ULONG WINAPI RtlFindLongestRunClear(PCRTL_BITMAP lpBits, PULONG pulStart)
1088 RTL_BITMAP_RUN br;
1090 TRACE("(%p,%p)\n", lpBits, pulStart);
1092 if (RtlFindClearRuns(lpBits, &br, 1, TRUE) == 1)
1094 if (pulStart)
1095 *pulStart = br.StartingIndex;
1096 return br.NumberOfBits;
1098 return 0;