d3d8: Moved the remaining code over to WineD3D (based on patches by
commitd13469c1d889e2ebe2003a2db6d70a69feb2c1ee
authorRoderick Colenbrander <thunderbird2k@gmx.net>
Sat, 25 Feb 2006 12:15:08 +0000 (25 13:15 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 27 Feb 2006 11:20:03 +0000 (27 12:20 +0100)
tree95e138df2f4951d5b82838d07d51fdb001b63082
parent4a8961ce3dc3321fbdea0bcd3fa8423586df552d
d3d8: Moved the remaining code over to WineD3D (based on patches by
Oliver Stieber).
20 files changed:
dlls/d3d8/Makefile.in
dlls/d3d8/basetexture.c
dlls/d3d8/d3d8_main.c
dlls/d3d8/d3d8_private.h
dlls/d3d8/device.c
dlls/d3d8/directx.c
dlls/d3d8/drawprim.c [deleted file]
dlls/d3d8/indexbuffer.c
dlls/d3d8/pixelshader.c [new file with mode: 0644]
dlls/d3d8/resource.c
dlls/d3d8/shader.c [deleted file]
dlls/d3d8/stateblock.c
dlls/d3d8/swapchain.c
dlls/d3d8/texture.c
dlls/d3d8/utils.c [deleted file]
dlls/d3d8/vertexbuffer.c
dlls/d3d8/vertexshader.c [new file with mode: 0644]
dlls/d3d8/vshaderdeclaration.c [deleted file]
dlls/wined3d/device.c
dlls/wined3d/directx.c