Move into wined3d and call from d3d9 the GetAdapterId function and
commitc3421ea434092b6db7d6147bdb4073f7d5e8691e
authorJason Edmeades <us@the-edmeades.demon.co.uk>
Wed, 29 Sep 2004 21:26:47 +0000 (29 21:26 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 29 Sep 2004 21:26:47 +0000 (29 21:26 +0000)
treeb4302a36f09db3a4ba70eefee523b4a426fb6fc0
parent72c9008e738cd1c87531dec9476a8079ad92ebb0
Move into wined3d and call from d3d9 the GetAdapterId function and
copy all the gl declarations into the more global wined3d_gl header
file.
dlls/d3d8/directx.c
dlls/d3d9/directx.c
dlls/wined3d/directx.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d_gl.h
include/wine/wined3d_interface.h