2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int error
; /* error code to pass back to sender */
60 unsigned long result
; /* reply result */
61 struct message
*callback_msg
; /* message to queue for callback */
62 void *data
; /* message reply data */
63 unsigned int data_size
; /* size of message reply data */
64 struct timeout_user
*timeout
; /* result timeout */
69 struct list entry
; /* entry in message list */
70 enum message_type type
; /* message type */
71 user_handle_t win
; /* window handle */
72 unsigned int msg
; /* message code */
73 unsigned long wparam
; /* parameters */
74 unsigned long lparam
; /* parameters */
75 unsigned long info
; /* extra info */
76 int x
; /* x position */
77 int y
; /* y position */
78 unsigned int time
; /* message time */
79 void *data
; /* message data for sent messages */
80 unsigned int data_size
; /* size of message data */
81 unsigned int unique_id
; /* unique id for nested hw message waits */
82 struct message_result
*result
; /* result in sender queue */
87 struct list entry
; /* entry in timer list */
88 timeout_t when
; /* next expiration */
89 unsigned int rate
; /* timer rate in ms */
90 user_handle_t win
; /* window handle */
91 unsigned int msg
; /* message to post */
92 unsigned long id
; /* timer id */
93 unsigned long lparam
; /* lparam for message */
98 struct object obj
; /* object header */
99 struct desktop
*desktop
; /* desktop that this thread input belongs to */
100 user_handle_t focus
; /* focus window */
101 user_handle_t capture
; /* capture window */
102 user_handle_t active
; /* active window */
103 user_handle_t menu_owner
; /* current menu owner window */
104 user_handle_t move_size
; /* current moving/resizing window */
105 user_handle_t caret
; /* caret window */
106 rectangle_t caret_rect
; /* caret rectangle */
107 int caret_hide
; /* caret hide count */
108 int caret_state
; /* caret on/off state */
109 struct list msg_list
; /* list of hardware messages */
110 unsigned char keystate
[256]; /* state of each key */
115 struct object obj
; /* object header */
116 struct fd
*fd
; /* optional file descriptor to poll */
117 unsigned int wake_bits
; /* wakeup bits */
118 unsigned int wake_mask
; /* wakeup mask */
119 unsigned int changed_bits
; /* changed wakeup bits */
120 unsigned int changed_mask
; /* changed wakeup mask */
121 int paint_count
; /* pending paint messages count */
122 int quit_message
; /* is there a pending quit message? */
123 int exit_code
; /* exit code of pending quit message */
124 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
125 struct list send_result
; /* stack of sent messages waiting for result */
126 struct list callback_result
; /* list of callback messages waiting for result */
127 struct message_result
*recv_result
; /* stack of received messages waiting for result */
128 struct list pending_timers
; /* list of pending timers */
129 struct list expired_timers
; /* list of expired timers */
130 unsigned long next_timer_id
; /* id for the next timer with a 0 window */
131 struct timeout_user
*timeout
; /* timeout for next timer to expire */
132 struct thread_input
*input
; /* thread input descriptor */
133 struct hook_table
*hooks
; /* hook table */
134 timeout_t last_get_msg
; /* time of last get message call */
137 static void msg_queue_dump( struct object
*obj
, int verbose
);
138 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
139 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
140 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
141 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
142 static void msg_queue_destroy( struct object
*obj
);
143 static void msg_queue_poll_event( struct fd
*fd
, int event
);
144 static void thread_input_dump( struct object
*obj
, int verbose
);
145 static void thread_input_destroy( struct object
*obj
);
146 static void timer_callback( void *private );
148 static const struct object_ops msg_queue_ops
=
150 sizeof(struct msg_queue
), /* size */
151 msg_queue_dump
, /* dump */
152 no_get_type
, /* get_type */
153 msg_queue_add_queue
, /* add_queue */
154 msg_queue_remove_queue
, /* remove_queue */
155 msg_queue_signaled
, /* signaled */
156 msg_queue_satisfied
, /* satisfied */
157 no_signal
, /* signal */
158 no_get_fd
, /* get_fd */
159 no_map_access
, /* map_access */
160 default_get_sd
, /* get_sd */
161 default_set_sd
, /* set_sd */
162 no_lookup_name
, /* lookup_name */
163 no_open_file
, /* open_file */
164 no_close_handle
, /* close_handle */
165 msg_queue_destroy
/* destroy */
168 static const struct fd_ops msg_queue_fd_ops
=
170 NULL
, /* get_poll_events */
171 msg_queue_poll_event
, /* poll_event */
173 NULL
, /* get_fd_type */
175 NULL
, /* queue_async */
176 NULL
, /* reselect_async */
177 NULL
/* cancel async */
181 static const struct object_ops thread_input_ops
=
183 sizeof(struct thread_input
), /* size */
184 thread_input_dump
, /* dump */
185 no_get_type
, /* get_type */
186 no_add_queue
, /* add_queue */
187 NULL
, /* remove_queue */
189 NULL
, /* satisfied */
190 no_signal
, /* signal */
191 no_get_fd
, /* get_fd */
192 no_map_access
, /* map_access */
193 default_get_sd
, /* get_sd */
194 default_set_sd
, /* set_sd */
195 no_lookup_name
, /* lookup_name */
196 no_open_file
, /* open_file */
197 no_close_handle
, /* close_handle */
198 thread_input_destroy
/* destroy */
201 /* pointer to input structure of foreground thread */
202 static struct thread_input
*foreground_input
;
203 static unsigned int last_input_time
;
205 static void free_message( struct message
*msg
);
207 /* set the caret window in a given thread input */
208 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
210 if (!win
|| win
!= input
->caret
)
212 input
->caret_rect
.left
= 0;
213 input
->caret_rect
.top
= 0;
214 input
->caret_rect
.right
= 0;
215 input
->caret_rect
.bottom
= 0;
218 input
->caret_hide
= 1;
219 input
->caret_state
= 0;
222 /* create a thread input object */
223 static struct thread_input
*create_thread_input( struct thread
*thread
)
225 struct thread_input
*input
;
227 if ((input
= alloc_object( &thread_input_ops
)))
232 input
->menu_owner
= 0;
233 input
->move_size
= 0;
234 list_init( &input
->msg_list
);
235 set_caret_window( input
, 0 );
236 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
238 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
240 release_object( input
);
247 /* release the thread input data of a given thread */
248 static inline void release_thread_input( struct thread
*thread
)
250 struct thread_input
*input
= thread
->queue
->input
;
253 release_object( input
);
254 thread
->queue
->input
= NULL
;
257 /* create a message queue object */
258 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
260 struct msg_queue
*queue
;
263 if (!input
&& !(input
= create_thread_input( thread
))) return NULL
;
264 if ((queue
= alloc_object( &msg_queue_ops
)))
267 queue
->wake_bits
= 0;
268 queue
->wake_mask
= 0;
269 queue
->changed_bits
= 0;
270 queue
->changed_mask
= 0;
271 queue
->paint_count
= 0;
272 queue
->quit_message
= 0;
273 queue
->recv_result
= NULL
;
274 queue
->next_timer_id
= 0x7fff;
275 queue
->timeout
= NULL
;
276 queue
->input
= (struct thread_input
*)grab_object( input
);
278 queue
->last_get_msg
= current_time
;
279 list_init( &queue
->send_result
);
280 list_init( &queue
->callback_result
);
281 list_init( &queue
->pending_timers
);
282 list_init( &queue
->expired_timers
);
283 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
285 thread
->queue
= queue
;
286 if (!thread
->process
->queue
)
287 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
289 release_object( input
);
293 /* free the message queue of a thread at thread exit */
294 void free_msg_queue( struct thread
*thread
)
296 struct process
*process
= thread
->process
;
298 remove_thread_hooks( thread
);
299 if (!thread
->queue
) return;
300 if (process
->queue
== thread
->queue
) /* is it the process main queue? */
302 release_object( process
->queue
);
303 process
->queue
= NULL
;
304 if (process
->idle_event
)
306 set_event( process
->idle_event
);
307 release_object( process
->idle_event
);
308 process
->idle_event
= NULL
;
311 release_object( thread
->queue
);
312 thread
->queue
= NULL
;
315 /* get the hook table for a given thread */
316 struct hook_table
*get_queue_hooks( struct thread
*thread
)
318 if (!thread
->queue
) return NULL
;
319 return thread
->queue
->hooks
;
322 /* set the hook table for a given thread, allocating the queue if needed */
323 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
325 struct msg_queue
*queue
= thread
->queue
;
326 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
327 if (queue
->hooks
) release_object( queue
->hooks
);
328 queue
->hooks
= hooks
;
331 /* check the queue status */
332 static inline int is_signaled( struct msg_queue
*queue
)
334 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
337 /* set some queue bits */
338 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
340 queue
->wake_bits
|= bits
;
341 queue
->changed_bits
|= bits
;
342 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
345 /* clear some queue bits */
346 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
348 queue
->wake_bits
&= ~bits
;
349 queue
->changed_bits
&= ~bits
;
352 /* check whether msg is a keyboard message */
353 static inline int is_keyboard_msg( struct message
*msg
)
355 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
358 /* check if message is matched by the filter */
359 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
361 return (msg
>= first
&& msg
<= last
);
364 /* check whether a message filter contains at least one potential hardware message */
365 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
367 /* hardware message ranges are (in numerical order):
368 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
369 * WM_KEYFIRST .. WM_KEYLAST
370 * WM_MOUSEFIRST .. WM_MOUSELAST
372 if (last
< WM_NCMOUSEFIRST
) return 0;
373 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
374 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
375 if (first
> WM_MOUSELAST
) return 0;
379 /* get the QS_* bit corresponding to a given hardware message */
380 static inline int get_hardware_msg_bit( struct message
*msg
)
382 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
383 if (is_keyboard_msg( msg
)) return QS_KEY
;
384 return QS_MOUSEBUTTON
;
387 /* get the current thread queue, creating it if needed */
388 static inline struct msg_queue
*get_current_queue(void)
390 struct msg_queue
*queue
= current
->queue
;
391 if (!queue
) queue
= create_msg_queue( current
, NULL
);
395 /* get a (pseudo-)unique id to tag hardware messages */
396 static inline unsigned int get_unique_id(void)
398 static unsigned int id
;
399 if (!++id
) id
= 1; /* avoid an id of 0 */
403 /* try to merge a message with the last in the list; return 1 if successful */
404 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
406 struct message
*prev
;
407 struct list
*ptr
= list_tail( &input
->msg_list
);
410 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
411 if (prev
->result
) return 0;
412 if (prev
->win
&& msg
->win
&& prev
->win
!= msg
->win
) return 0;
413 if (prev
->msg
!= msg
->msg
) return 0;
414 if (prev
->type
!= msg
->type
) return 0;
415 /* now we can merge it */
416 prev
->wparam
= msg
->wparam
;
417 prev
->lparam
= msg
->lparam
;
420 prev
->time
= msg
->time
;
421 prev
->info
= msg
->info
;
425 /* free a result structure */
426 static void free_result( struct message_result
*result
)
428 if (result
->timeout
) remove_timeout_user( result
->timeout
);
429 free( result
->data
);
430 if (result
->callback_msg
) free_message( result
->callback_msg
);
434 /* remove the result from the sender list it is on */
435 static inline void remove_result_from_sender( struct message_result
*result
)
437 assert( result
->sender
);
439 list_remove( &result
->sender_entry
);
440 result
->sender
= NULL
;
441 if (!result
->receiver
) free_result( result
);
444 /* store the message result in the appropriate structure */
445 static void store_message_result( struct message_result
*res
, unsigned long result
,
448 res
->result
= result
;
453 remove_timeout_user( res
->timeout
);
458 if (res
->callback_msg
)
460 /* queue the callback message in the sender queue */
461 struct callback_msg_data
*data
= res
->callback_msg
->data
;
462 data
->result
= result
;
463 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
464 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
465 res
->callback_msg
= NULL
;
466 remove_result_from_sender( res
);
470 /* wake sender queue if waiting on this result */
471 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
472 set_queue_bits( res
->sender
, QS_SMRESULT
);
478 /* free a message when deleting a queue or window */
479 static void free_message( struct message
*msg
)
481 struct message_result
*result
= msg
->result
;
487 result
->receiver
= NULL
;
488 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
490 else free_result( result
);
496 /* remove (and free) a message from a message list */
497 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
498 enum message_kind kind
)
500 list_remove( &msg
->entry
);
504 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
507 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
508 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
514 /* message timed out without getting a reply */
515 static void result_timeout( void *private )
517 struct message_result
*result
= private;
519 assert( !result
->replied
);
521 result
->timeout
= NULL
;
523 if (result
->msg
) /* not received yet */
525 struct message
*msg
= result
->msg
;
529 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
530 result
->receiver
= NULL
;
533 free_result( result
);
538 store_message_result( result
, 0, STATUS_TIMEOUT
);
541 /* allocate and fill a message result structure */
542 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
543 struct msg_queue
*recv_queue
,
544 struct message
*msg
, timeout_t timeout
)
546 struct message_result
*result
= mem_alloc( sizeof(*result
) );
550 result
->sender
= send_queue
;
551 result
->receiver
= recv_queue
;
554 result
->data_size
= 0;
555 result
->timeout
= NULL
;
557 if (msg
->type
== MSG_CALLBACK
)
559 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
566 callback_msg
->type
= MSG_CALLBACK_RESULT
;
567 callback_msg
->win
= msg
->win
;
568 callback_msg
->msg
= msg
->msg
;
569 callback_msg
->wparam
= 0;
570 callback_msg
->lparam
= 0;
571 callback_msg
->time
= get_tick_count();
574 callback_msg
->info
= 0;
575 callback_msg
->result
= NULL
;
576 /* steal the data from the original message */
577 callback_msg
->data
= msg
->data
;
578 callback_msg
->data_size
= msg
->data_size
;
582 result
->callback_msg
= callback_msg
;
583 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
587 result
->callback_msg
= NULL
;
588 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
591 if (timeout
!= TIMEOUT_INFINITE
)
592 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
597 /* receive a message, removing it from the sent queue */
598 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
599 struct get_message_reply
*reply
)
601 struct message_result
*result
= msg
->result
;
603 reply
->total
= msg
->data_size
;
604 if (msg
->data_size
> get_reply_max_size())
606 set_error( STATUS_BUFFER_OVERFLOW
);
609 reply
->type
= msg
->type
;
610 reply
->win
= msg
->win
;
611 reply
->msg
= msg
->msg
;
612 reply
->wparam
= msg
->wparam
;
613 reply
->lparam
= msg
->lparam
;
616 reply
->time
= msg
->time
;
617 reply
->info
= msg
->info
;
619 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
621 list_remove( &msg
->entry
);
622 /* put the result on the receiver result stack */
626 result
->recv_next
= queue
->recv_result
;
627 queue
->recv_result
= result
;
630 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
633 /* set the result of the current received message */
634 static void reply_message( struct msg_queue
*queue
, unsigned long result
,
635 unsigned int error
, int remove
, const void *data
, data_size_t len
)
637 struct message_result
*res
= queue
->recv_result
;
641 queue
->recv_result
= res
->recv_next
;
642 res
->receiver
= NULL
;
643 if (!res
->sender
) /* no one waiting for it */
651 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
652 store_message_result( res
, result
, error
);
656 /* retrieve a posted message */
657 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
658 unsigned int first
, unsigned int last
, unsigned int flags
,
659 struct get_message_reply
*reply
)
663 /* check against the filters */
664 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
666 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
667 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
668 goto found
; /* found one */
672 /* return it to the app */
674 reply
->total
= msg
->data_size
;
675 if (msg
->data_size
> get_reply_max_size())
677 set_error( STATUS_BUFFER_OVERFLOW
);
680 reply
->type
= msg
->type
;
681 reply
->win
= msg
->win
;
682 reply
->msg
= msg
->msg
;
683 reply
->wparam
= msg
->wparam
;
684 reply
->lparam
= msg
->lparam
;
687 reply
->time
= msg
->time
;
688 reply
->info
= msg
->info
;
690 if (flags
& PM_REMOVE
)
694 set_reply_data_ptr( msg
->data
, msg
->data_size
);
698 remove_queue_message( queue
, msg
, POST_MESSAGE
);
700 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
705 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
706 struct get_message_reply
*reply
)
708 if (queue
->quit_message
)
711 reply
->type
= MSG_POSTED
;
713 reply
->msg
= WM_QUIT
;
714 reply
->wparam
= queue
->exit_code
;
718 reply
->time
= get_tick_count();
721 if (flags
& PM_REMOVE
)
723 queue
->quit_message
= 0;
724 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
725 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
733 /* empty a message list and free all the messages */
734 static void empty_msg_list( struct list
*list
)
738 while ((ptr
= list_head( list
)) != NULL
)
740 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
741 list_remove( &msg
->entry
);
746 /* cleanup all pending results when deleting a queue */
747 static void cleanup_results( struct msg_queue
*queue
)
751 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
753 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
756 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
758 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
761 while (queue
->recv_result
)
762 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
765 /* check if the thread owning the queue is hung (not checking for messages) */
766 static int is_queue_hung( struct msg_queue
*queue
)
768 struct wait_queue_entry
*entry
;
770 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
771 return 0; /* less than 5 seconds since last get message -> not hung */
773 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
775 if (entry
->thread
->queue
== queue
)
776 return 0; /* thread is waiting on queue -> not hung */
781 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
783 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
784 struct process
*process
= entry
->thread
->process
;
786 /* a thread can only wait on its own queue */
787 if (entry
->thread
->queue
!= queue
)
789 set_error( STATUS_ACCESS_DENIED
);
792 /* if waiting on the main process queue, set the idle event */
793 if (process
->queue
== queue
)
795 if (process
->idle_event
) set_event( process
->idle_event
);
797 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
798 set_fd_events( queue
->fd
, POLLIN
);
799 add_queue( obj
, entry
);
803 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
805 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
806 struct process
*process
= entry
->thread
->process
;
808 remove_queue( obj
, entry
);
809 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
810 set_fd_events( queue
->fd
, 0 );
812 assert( entry
->thread
->queue
== queue
);
814 /* if waiting on the main process queue, reset the idle event */
815 if (process
->queue
== queue
)
817 if (process
->idle_event
) reset_event( process
->idle_event
);
821 static void msg_queue_dump( struct object
*obj
, int verbose
)
823 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
824 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
825 queue
->wake_bits
, queue
->wake_mask
);
828 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
830 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
835 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
836 /* stop waiting on select() if we are signaled */
837 set_fd_events( queue
->fd
, 0 );
838 else if (!list_empty( &obj
->wait_queue
))
839 /* restart waiting on poll() if we are no longer signaled */
840 set_fd_events( queue
->fd
, POLLIN
);
842 return ret
|| is_signaled( queue
);
845 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
847 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
848 queue
->wake_mask
= 0;
849 queue
->changed_mask
= 0;
850 return 0; /* Not abandoned */
853 static void msg_queue_destroy( struct object
*obj
)
855 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
859 cleanup_results( queue
);
860 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
862 while ((ptr
= list_head( &queue
->pending_timers
)))
864 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
865 list_remove( &timer
->entry
);
868 while ((ptr
= list_head( &queue
->expired_timers
)))
870 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
871 list_remove( &timer
->entry
);
874 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
875 if (queue
->input
) release_object( queue
->input
);
876 if (queue
->hooks
) release_object( queue
->hooks
);
877 if (queue
->fd
) release_object( queue
->fd
);
880 static void msg_queue_poll_event( struct fd
*fd
, int event
)
882 struct msg_queue
*queue
= get_fd_user( fd
);
883 assert( queue
->obj
.ops
== &msg_queue_ops
);
885 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
886 wake_up( &queue
->obj
, 0 );
889 static void thread_input_dump( struct object
*obj
, int verbose
)
891 struct thread_input
*input
= (struct thread_input
*)obj
;
892 fprintf( stderr
, "Thread input focus=%p capture=%p active=%p\n",
893 input
->focus
, input
->capture
, input
->active
);
896 static void thread_input_destroy( struct object
*obj
)
898 struct thread_input
*input
= (struct thread_input
*)obj
;
900 if (foreground_input
== input
) foreground_input
= NULL
;
901 empty_msg_list( &input
->msg_list
);
902 if (input
->desktop
) release_object( input
->desktop
);
905 /* fix the thread input data when a window is destroyed */
906 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
908 struct thread_input
*input
= queue
->input
;
910 if (window
== input
->focus
) input
->focus
= 0;
911 if (window
== input
->capture
) input
->capture
= 0;
912 if (window
== input
->active
) input
->active
= 0;
913 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
914 if (window
== input
->move_size
) input
->move_size
= 0;
915 if (window
== input
->caret
) set_caret_window( input
, 0 );
918 /* check if the specified window can be set in the input data of a given queue */
919 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
921 struct thread
*thread
;
924 if (!window
) return 1; /* we can always clear the data */
926 if ((thread
= get_window_thread( window
)))
928 ret
= (queue
->input
== thread
->queue
->input
);
929 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
930 release_object( thread
);
932 else set_error( STATUS_INVALID_HANDLE
);
937 /* make sure the specified thread has a queue */
938 int init_thread_queue( struct thread
*thread
)
940 if (thread
->queue
) return 1;
941 return (create_msg_queue( thread
, NULL
) != NULL
);
944 /* attach two thread input data structures */
945 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
947 struct desktop
*desktop
;
948 struct thread_input
*input
;
950 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
951 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
952 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
953 if (input
->desktop
!= desktop
)
955 set_error( STATUS_ACCESS_DENIED
);
956 release_object( input
);
957 release_object( desktop
);
960 release_object( desktop
);
962 if (thread_from
->queue
)
964 release_thread_input( thread_from
);
965 thread_from
->queue
->input
= input
;
969 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
971 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
975 /* detach two thread input data structures */
976 void detach_thread_input( struct thread
*thread_from
)
978 struct thread_input
*input
;
980 if ((input
= create_thread_input( thread_from
)))
982 release_thread_input( thread_from
);
983 thread_from
->queue
->input
= input
;
988 /* set the next timer to expire */
989 static void set_next_timer( struct msg_queue
*queue
)
995 remove_timeout_user( queue
->timeout
);
996 queue
->timeout
= NULL
;
998 if ((ptr
= list_head( &queue
->pending_timers
)))
1000 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1001 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
1003 /* set/clear QS_TIMER bit */
1004 if (list_empty( &queue
->expired_timers
))
1005 clear_queue_bits( queue
, QS_TIMER
);
1007 set_queue_bits( queue
, QS_TIMER
);
1010 /* find a timer from its window and id */
1011 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1012 unsigned int msg
, unsigned long id
)
1016 /* we need to search both lists */
1018 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1020 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1021 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1023 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1025 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1026 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1031 /* callback for the next timer expiration */
1032 static void timer_callback( void *private )
1034 struct msg_queue
*queue
= private;
1037 queue
->timeout
= NULL
;
1038 /* move on to the next timer */
1039 ptr
= list_head( &queue
->pending_timers
);
1041 list_add_tail( &queue
->expired_timers
, ptr
);
1042 set_next_timer( queue
);
1045 /* link a timer at its rightful place in the queue list */
1046 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1050 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1052 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1053 if (t
->when
>= timer
->when
) break;
1055 list_add_before( ptr
, &timer
->entry
);
1058 /* remove a timer from the queue timer list and free it */
1059 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1061 list_remove( &timer
->entry
);
1063 set_next_timer( queue
);
1066 /* restart an expired timer */
1067 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1069 list_remove( &timer
->entry
);
1070 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1071 link_timer( queue
, timer
);
1072 set_next_timer( queue
);
1075 /* find an expired timer matching the filtering parameters */
1076 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1077 unsigned int get_first
, unsigned int get_last
,
1082 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1084 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1085 if (win
&& timer
->win
!= win
) continue;
1086 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1088 if (remove
) restart_timer( queue
, timer
);
1096 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1098 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1101 timer
->rate
= max( rate
, 1 );
1102 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1103 link_timer( queue
, timer
);
1104 /* check if we replaced the next timer */
1105 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1110 /* change the input key state for a given key */
1111 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
1115 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
1116 input
->keystate
[key
] |= 0x80;
1118 else input
->keystate
[key
] &= ~0x80;
1121 /* update the input key state for a keyboard message */
1122 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
1129 case WM_LBUTTONDOWN
:
1133 set_input_key_state( input
, VK_LBUTTON
, down
);
1135 case WM_MBUTTONDOWN
:
1139 set_input_key_state( input
, VK_MBUTTON
, down
);
1141 case WM_RBUTTONDOWN
:
1145 set_input_key_state( input
, VK_RBUTTON
, down
);
1147 case WM_XBUTTONDOWN
:
1151 if (msg
->wparam
== XBUTTON1
) set_input_key_state( input
, VK_XBUTTON1
, down
);
1152 else if (msg
->wparam
== XBUTTON2
) set_input_key_state( input
, VK_XBUTTON2
, down
);
1160 key
= (unsigned char)msg
->wparam
;
1161 set_input_key_state( input
, key
, down
);
1166 down
= (input
->keystate
[VK_LCONTROL
] | input
->keystate
[VK_RCONTROL
]) & 0x80;
1167 set_input_key_state( input
, VK_CONTROL
, down
);
1171 down
= (input
->keystate
[VK_LMENU
] | input
->keystate
[VK_RMENU
]) & 0x80;
1172 set_input_key_state( input
, VK_MENU
, down
);
1176 down
= (input
->keystate
[VK_LSHIFT
] | input
->keystate
[VK_RSHIFT
]) & 0x80;
1177 set_input_key_state( input
, VK_SHIFT
, down
);
1184 /* release the hardware message currently being processed by the given thread */
1185 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1186 int remove
, user_handle_t new_win
)
1188 struct thread_input
*input
= queue
->input
;
1189 struct message
*msg
;
1191 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1193 if (msg
->unique_id
== hw_id
) break;
1195 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1197 /* clear the queue bit for that message */
1198 if (remove
|| new_win
)
1200 struct message
*other
;
1203 clr_bit
= get_hardware_msg_bit( msg
);
1204 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1206 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1212 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1215 if (new_win
) /* set the new window */
1217 struct thread
*owner
= get_window_thread( new_win
);
1221 if (owner
->queue
->input
!= input
)
1223 list_remove( &msg
->entry
);
1224 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( owner
->queue
->input
, msg
))
1226 free_message( msg
);
1227 release_object( owner
);
1230 list_add_tail( &owner
->queue
->input
->msg_list
, &msg
->entry
);
1232 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1234 release_object( owner
);
1239 update_input_key_state( input
, msg
);
1240 list_remove( &msg
->entry
);
1241 free_message( msg
);
1245 /* find the window that should receive a given hardware message */
1246 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1247 unsigned int *msg_code
)
1249 user_handle_t win
= 0;
1251 *msg_code
= msg
->msg
;
1252 if (is_keyboard_msg( msg
))
1254 if (input
&& !(win
= input
->focus
))
1256 win
= input
->active
;
1257 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1260 else /* mouse message */
1262 if (!input
|| !(win
= input
->capture
))
1264 if (!(win
= msg
->win
) || !is_window_visible( win
))
1266 if (input
) win
= window_from_point( input
->desktop
, msg
->x
, msg
->y
);
1273 /* queue a hardware message into a given thread input */
1274 static void queue_hardware_message( struct msg_queue
*queue
, struct message
*msg
)
1277 struct thread
*thread
;
1278 struct thread_input
*input
= queue
? queue
->input
: foreground_input
;
1279 unsigned int msg_code
;
1281 last_input_time
= get_tick_count();
1282 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1283 if (!win
|| !(thread
= get_window_thread(win
)))
1285 if (input
) update_input_key_state( input
, msg
);
1289 input
= thread
->queue
->input
;
1291 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1294 msg
->unique_id
= 0; /* will be set once we return it to the app */
1295 list_add_tail( &input
->msg_list
, &msg
->entry
);
1296 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1298 release_object( thread
);
1301 /* check message filter for a hardware message */
1302 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1303 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1305 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1307 /* we can only test the window for a keyboard message since the
1308 * dest window for a mouse message depends on hittest */
1309 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1311 /* the message code is final for a keyboard message, we can simply check it */
1312 return check_msg_filter( msg_code
, first
, last
);
1314 else /* mouse message */
1316 /* we need to check all possible values that the message can have in the end */
1318 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1319 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1321 /* all other messages can become non-client messages */
1322 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1324 /* clicks can become double-clicks or non-client double-clicks */
1325 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1326 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1328 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1329 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1336 /* find a hardware message for the given queue */
1337 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1338 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1340 struct thread_input
*input
= thread
->queue
->input
;
1341 struct thread
*win_thread
;
1344 int clear_bits
, got_one
= 0;
1345 unsigned int msg_code
;
1347 ptr
= list_head( &input
->msg_list
);
1352 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1353 if (msg
->unique_id
== hw_id
) break;
1354 ptr
= list_next( &input
->msg_list
, ptr
);
1356 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1357 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1360 if (ptr
== list_head( &input
->msg_list
))
1361 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1363 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1367 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1368 ptr
= list_next( &input
->msg_list
, ptr
);
1369 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1370 if (!win
|| !(win_thread
= get_window_thread( win
)))
1372 /* no window at all, remove it */
1373 update_input_key_state( input
, msg
);
1374 list_remove( &msg
->entry
);
1375 free_message( msg
);
1378 if (win_thread
!= thread
)
1380 if (win_thread
->queue
->input
== input
)
1382 /* wake the other thread */
1383 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1388 /* for another thread input, drop it */
1389 update_input_key_state( input
, msg
);
1390 list_remove( &msg
->entry
);
1391 free_message( msg
);
1393 release_object( win_thread
);
1396 release_object( win_thread
);
1398 /* if we already got a message for another thread, or if it doesn't
1399 * match the filter we skip it */
1400 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1402 clear_bits
&= ~get_hardware_msg_bit( msg
);
1405 /* now we can return it */
1406 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1407 reply
->type
= MSG_HARDWARE
;
1409 reply
->msg
= msg_code
;
1410 reply
->wparam
= msg
->wparam
;
1411 reply
->lparam
= msg
->lparam
;
1414 reply
->time
= msg
->time
;
1415 reply
->info
= msg
->info
;
1416 reply
->hw_id
= msg
->unique_id
;
1419 /* nothing found, clear the hardware queue bits */
1420 clear_queue_bits( thread
->queue
, clear_bits
);
1424 /* increment (or decrement if 'incr' is negative) the queue paint count */
1425 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1427 struct msg_queue
*queue
= thread
->queue
;
1431 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1433 if (queue
->paint_count
)
1434 set_queue_bits( queue
, QS_PAINT
);
1436 clear_queue_bits( queue
, QS_PAINT
);
1440 /* remove all messages and timers belonging to a certain window */
1441 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1443 struct msg_queue
*queue
= thread
->queue
;
1451 ptr
= list_head( &queue
->pending_timers
);
1454 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1455 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1456 if (timer
->win
== win
) free_timer( queue
, timer
);
1459 ptr
= list_head( &queue
->expired_timers
);
1462 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1463 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1464 if (timer
->win
== win
) free_timer( queue
, timer
);
1468 /* remove messages */
1469 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1471 struct list
*ptr
, *next
;
1473 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1475 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1476 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1480 thread_input_cleanup_window( queue
, win
);
1483 /* post a message to a window; used by socket handling */
1484 void post_message( user_handle_t win
, unsigned int message
,
1485 unsigned long wparam
, unsigned long lparam
)
1487 struct message
*msg
;
1488 struct thread
*thread
= get_window_thread( win
);
1490 if (!thread
) return;
1492 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1494 msg
->type
= MSG_POSTED
;
1495 msg
->win
= get_user_full_handle( win
);
1497 msg
->wparam
= wparam
;
1498 msg
->lparam
= lparam
;
1499 msg
->time
= get_tick_count();
1507 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1508 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1510 release_object( thread
);
1513 /* post a win event */
1514 void post_win_event( struct thread
*thread
, unsigned int event
,
1515 user_handle_t win
, unsigned int object_id
,
1516 unsigned int child_id
, void *hook_proc
,
1517 const WCHAR
*module
, data_size_t module_size
,
1520 struct message
*msg
;
1522 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1524 struct winevent_msg_data
*data
;
1526 msg
->type
= MSG_WINEVENT
;
1527 msg
->win
= get_user_full_handle( win
);
1529 msg
->wparam
= object_id
;
1530 msg
->lparam
= child_id
;
1531 msg
->time
= get_tick_count();
1537 if ((data
= malloc( sizeof(*data
) + module_size
)))
1540 data
->tid
= get_thread_id( current
);
1541 data
->hook_proc
= hook_proc
;
1542 memcpy( data
+ 1, module
, module_size
);
1545 msg
->data_size
= sizeof(*data
) + module_size
;
1547 if (debug_level
> 1)
1548 fprintf( stderr
, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1549 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1550 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1551 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1559 /* check if the thread owning the window is hung */
1560 DECL_HANDLER(is_window_hung
)
1562 struct thread
*thread
;
1564 thread
= get_window_thread( req
->win
);
1567 reply
->is_hung
= is_queue_hung( thread
->queue
);
1568 release_object( thread
);
1570 else reply
->is_hung
= 0;
1574 /* get the message queue of the current thread */
1575 DECL_HANDLER(get_msg_queue
)
1577 struct msg_queue
*queue
= get_current_queue();
1580 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1584 /* set the file descriptor associated to the current thread queue */
1585 DECL_HANDLER(set_queue_fd
)
1587 struct msg_queue
*queue
= get_current_queue();
1591 if (queue
->fd
) /* fd can only be set once */
1593 set_error( STATUS_ACCESS_DENIED
);
1596 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
1598 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
1600 if ((unix_fd
= dup( unix_fd
)) != -1)
1601 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
1605 release_object( file
);
1609 /* set the current message queue wakeup mask */
1610 DECL_HANDLER(set_queue_mask
)
1612 struct msg_queue
*queue
= get_current_queue();
1616 queue
->wake_mask
= req
->wake_mask
;
1617 queue
->changed_mask
= req
->changed_mask
;
1618 reply
->wake_bits
= queue
->wake_bits
;
1619 reply
->changed_bits
= queue
->changed_bits
;
1620 if (is_signaled( queue
))
1622 /* if skip wait is set, do what would have been done in the subsequent wait */
1623 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1624 else wake_up( &queue
->obj
, 0 );
1630 /* get the current message queue status */
1631 DECL_HANDLER(get_queue_status
)
1633 struct msg_queue
*queue
= current
->queue
;
1636 reply
->wake_bits
= queue
->wake_bits
;
1637 reply
->changed_bits
= queue
->changed_bits
;
1638 if (req
->clear
) queue
->changed_bits
= 0;
1640 else reply
->wake_bits
= reply
->changed_bits
= 0;
1644 /* send a message to a thread queue */
1645 DECL_HANDLER(send_message
)
1647 struct message
*msg
;
1648 struct msg_queue
*send_queue
= get_current_queue();
1649 struct msg_queue
*recv_queue
= NULL
;
1650 struct thread
*thread
= NULL
;
1652 if (!(thread
= get_thread_from_id( req
->id
))) return;
1654 if (!(recv_queue
= thread
->queue
))
1656 set_error( STATUS_INVALID_PARAMETER
);
1657 release_object( thread
);
1660 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1662 set_error( STATUS_TIMEOUT
);
1663 release_object( thread
);
1667 if ((msg
= mem_alloc( sizeof(*msg
) )))
1669 msg
->type
= req
->type
;
1670 msg
->win
= get_user_full_handle( req
->win
);
1671 msg
->msg
= req
->msg
;
1672 msg
->wparam
= req
->wparam
;
1673 msg
->lparam
= req
->lparam
;
1674 msg
->time
= get_tick_count();
1680 msg
->data_size
= get_req_data_size();
1682 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1685 release_object( thread
);
1691 case MSG_OTHER_PROCESS
:
1695 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
1697 free_message( msg
);
1702 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1703 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1706 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1707 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1709 case MSG_HARDWARE
: /* should use send_hardware_message instead */
1710 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1712 set_error( STATUS_INVALID_PARAMETER
);
1717 release_object( thread
);
1720 /* send a hardware message to a thread queue */
1721 DECL_HANDLER(send_hardware_message
)
1723 struct message
*msg
;
1724 struct msg_queue
*recv_queue
= NULL
;
1725 struct thread
*thread
= NULL
;
1729 if (!(thread
= get_thread_from_id( req
->id
))) return;
1732 if (thread
&& !(recv_queue
= thread
->queue
))
1734 set_error( STATUS_INVALID_PARAMETER
);
1735 release_object( thread
);
1739 if ((msg
= mem_alloc( sizeof(*msg
) )))
1741 msg
->type
= MSG_HARDWARE
;
1742 msg
->win
= get_user_full_handle( req
->win
);
1743 msg
->msg
= req
->msg
;
1744 msg
->wparam
= req
->wparam
;
1745 msg
->lparam
= req
->lparam
;
1746 msg
->time
= req
->time
;
1749 msg
->info
= req
->info
;
1753 queue_hardware_message( recv_queue
, msg
);
1755 if (thread
) release_object( thread
);
1758 /* post a quit message to the current queue */
1759 DECL_HANDLER(post_quit_message
)
1761 struct msg_queue
*queue
= get_current_queue();
1766 queue
->quit_message
= 1;
1767 queue
->exit_code
= req
->exit_code
;
1768 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1771 /* get a message from the current queue */
1772 DECL_HANDLER(get_message
)
1774 struct timer
*timer
;
1776 struct msg_queue
*queue
= get_current_queue();
1777 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1778 unsigned int filter
= req
->flags
>> 16;
1780 reply
->active_hooks
= get_active_hooks();
1783 queue
->last_get_msg
= current_time
;
1784 if (!filter
) filter
= QS_ALLINPUT
;
1786 /* first check for sent messages */
1787 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
1789 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1790 receive_message( queue
, msg
, reply
);
1794 /* clear changed bits so we can wait on them if we don't find a message */
1795 if (filter
& QS_POSTMESSAGE
)
1797 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
1798 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
1800 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
1801 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
1803 /* then check for posted messages */
1804 if ((filter
& QS_POSTMESSAGE
) &&
1805 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1808 /* only check for quit messages if not posted messages pending.
1809 * note: the quit message isn't filtered */
1810 if (get_quit_message( queue
, req
->flags
, reply
))
1813 /* then check for any raw hardware message */
1814 if ((filter
& QS_INPUT
) &&
1815 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
1816 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
1819 /* now check for WM_PAINT */
1820 if ((filter
& QS_PAINT
) &&
1821 queue
->paint_count
&&
1822 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
1823 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1825 reply
->type
= MSG_POSTED
;
1826 reply
->msg
= WM_PAINT
;
1831 reply
->time
= get_tick_count();
1836 /* now check for timer */
1837 if ((filter
& QS_TIMER
) &&
1838 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1839 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
1841 reply
->type
= MSG_POSTED
;
1842 reply
->win
= timer
->win
;
1843 reply
->msg
= timer
->msg
;
1844 reply
->wparam
= timer
->id
;
1845 reply
->lparam
= timer
->lparam
;
1848 reply
->time
= get_tick_count();
1853 queue
->wake_mask
= req
->wake_mask
;
1854 queue
->changed_mask
= req
->changed_mask
;
1855 set_error( STATUS_PENDING
); /* FIXME */
1859 /* reply to a sent message */
1860 DECL_HANDLER(reply_message
)
1862 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
1863 else if (current
->queue
->recv_result
)
1864 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1865 get_req_data(), get_req_data_size() );
1869 /* accept the current hardware message */
1870 DECL_HANDLER(accept_hardware_message
)
1873 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
1875 set_error( STATUS_ACCESS_DENIED
);
1879 /* retrieve the reply for the last message sent */
1880 DECL_HANDLER(get_message_reply
)
1882 struct message_result
*result
;
1884 struct msg_queue
*queue
= current
->queue
;
1888 set_error( STATUS_PENDING
);
1891 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1893 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1894 if (result
->replied
|| req
->cancel
)
1896 if (result
->replied
)
1898 reply
->result
= result
->result
;
1899 set_error( result
->error
);
1902 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1903 set_reply_data_ptr( result
->data
, data_len
);
1904 result
->data
= NULL
;
1905 result
->data_size
= 0;
1908 remove_result_from_sender( result
);
1910 entry
= list_head( &queue
->send_result
);
1911 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1914 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1915 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1919 else set_error( STATUS_ACCESS_DENIED
);
1923 /* set a window timer */
1924 DECL_HANDLER(set_win_timer
)
1926 struct timer
*timer
;
1927 struct msg_queue
*queue
;
1928 struct thread
*thread
= NULL
;
1929 user_handle_t win
= 0;
1930 unsigned long id
= req
->id
;
1934 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1936 set_error( STATUS_INVALID_HANDLE
);
1939 if (thread
->process
!= current
->process
)
1941 release_object( thread
);
1942 set_error( STATUS_ACCESS_DENIED
);
1945 queue
= thread
->queue
;
1946 /* remove it if it existed already */
1947 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
1951 queue
= get_current_queue();
1952 /* look for a timer with this id */
1953 if (id
&& (timer
= find_timer( queue
, NULL
, req
->msg
, id
)))
1955 /* free and reuse id */
1956 free_timer( queue
, timer
);
1960 /* find a free id for it */
1963 id
= queue
->next_timer_id
;
1964 if (--queue
->next_timer_id
<= 0x100) queue
->next_timer_id
= 0x7fff;
1966 while (find_timer( queue
, 0, req
->msg
, id
));
1970 if ((timer
= set_timer( queue
, req
->rate
)))
1973 timer
->msg
= req
->msg
;
1975 timer
->lparam
= req
->lparam
;
1978 if (thread
) release_object( thread
);
1981 /* kill a window timer */
1982 DECL_HANDLER(kill_win_timer
)
1984 struct timer
*timer
;
1985 struct thread
*thread
;
1986 user_handle_t win
= 0;
1990 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1992 set_error( STATUS_INVALID_HANDLE
);
1995 if (thread
->process
!= current
->process
)
1997 release_object( thread
);
1998 set_error( STATUS_ACCESS_DENIED
);
2002 else thread
= (struct thread
*)grab_object( current
);
2004 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
2005 free_timer( thread
->queue
, timer
);
2007 set_error( STATUS_INVALID_PARAMETER
);
2009 release_object( thread
);
2013 /* attach (or detach) thread inputs */
2014 DECL_HANDLER(attach_thread_input
)
2016 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
2017 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
2019 if (!thread_from
|| !thread_to
)
2021 if (thread_from
) release_object( thread_from
);
2022 if (thread_to
) release_object( thread_to
);
2025 if (thread_from
!= thread_to
)
2027 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
2030 if (thread_from
->queue
&& thread_to
->queue
&&
2031 thread_from
->queue
->input
== thread_to
->queue
->input
)
2032 detach_thread_input( thread_from
);
2034 set_error( STATUS_ACCESS_DENIED
);
2037 else set_error( STATUS_ACCESS_DENIED
);
2038 release_object( thread_from
);
2039 release_object( thread_to
);
2043 /* get thread input data */
2044 DECL_HANDLER(get_thread_input
)
2046 struct thread
*thread
= NULL
;
2047 struct thread_input
*input
;
2051 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2052 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2054 else input
= foreground_input
; /* get the foreground thread info */
2058 reply
->focus
= input
->focus
;
2059 reply
->capture
= input
->capture
;
2060 reply
->active
= input
->active
;
2061 reply
->menu_owner
= input
->menu_owner
;
2062 reply
->move_size
= input
->move_size
;
2063 reply
->caret
= input
->caret
;
2064 reply
->rect
= input
->caret_rect
;
2071 reply
->menu_owner
= 0;
2072 reply
->move_size
= 0;
2074 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
2076 /* foreground window is active window of foreground thread */
2077 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
2078 if (thread
) release_object( thread
);
2082 /* retrieve queue keyboard state for a given thread */
2083 DECL_HANDLER(get_key_state
)
2085 struct thread
*thread
;
2086 struct thread_input
*input
;
2088 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2089 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2092 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
2093 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
2095 release_object( thread
);
2099 /* set queue keyboard state for a given thread */
2100 DECL_HANDLER(set_key_state
)
2102 struct thread
*thread
= NULL
;
2103 struct thread_input
*input
;
2105 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2106 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2109 data_size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
2110 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
2112 release_object( thread
);
2116 /* set the system foreground window */
2117 DECL_HANDLER(set_foreground_window
)
2119 struct thread
*thread
;
2120 struct msg_queue
*queue
= get_current_queue();
2122 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
2123 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
2124 reply
->send_msg_new
= FALSE
;
2126 if (is_top_level_window( req
->handle
) &&
2127 ((thread
= get_window_thread( req
->handle
))))
2129 foreground_input
= thread
->queue
->input
;
2130 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
2131 release_object( thread
);
2133 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2137 /* set the current thread focus window */
2138 DECL_HANDLER(set_focus_window
)
2140 struct msg_queue
*queue
= get_current_queue();
2142 reply
->previous
= 0;
2143 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2145 reply
->previous
= queue
->input
->focus
;
2146 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2151 /* set the current thread active window */
2152 DECL_HANDLER(set_active_window
)
2154 struct msg_queue
*queue
= get_current_queue();
2156 reply
->previous
= 0;
2157 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2159 if (!req
->handle
|| make_window_active( req
->handle
))
2161 reply
->previous
= queue
->input
->active
;
2162 queue
->input
->active
= get_user_full_handle( req
->handle
);
2164 else set_error( STATUS_INVALID_HANDLE
);
2169 /* set the current thread capture window */
2170 DECL_HANDLER(set_capture_window
)
2172 struct msg_queue
*queue
= get_current_queue();
2174 reply
->previous
= reply
->full_handle
= 0;
2175 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2177 struct thread_input
*input
= queue
->input
;
2179 reply
->previous
= input
->capture
;
2180 input
->capture
= get_user_full_handle( req
->handle
);
2181 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2182 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2183 reply
->full_handle
= input
->capture
;
2188 /* Set the current thread caret window */
2189 DECL_HANDLER(set_caret_window
)
2191 struct msg_queue
*queue
= get_current_queue();
2193 reply
->previous
= 0;
2194 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2196 struct thread_input
*input
= queue
->input
;
2198 reply
->previous
= input
->caret
;
2199 reply
->old_rect
= input
->caret_rect
;
2200 reply
->old_hide
= input
->caret_hide
;
2201 reply
->old_state
= input
->caret_state
;
2203 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2204 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2205 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2210 /* Set the current thread caret information */
2211 DECL_HANDLER(set_caret_info
)
2213 struct msg_queue
*queue
= get_current_queue();
2214 struct thread_input
*input
;
2217 input
= queue
->input
;
2218 reply
->full_handle
= input
->caret
;
2219 reply
->old_rect
= input
->caret_rect
;
2220 reply
->old_hide
= input
->caret_hide
;
2221 reply
->old_state
= input
->caret_state
;
2223 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2225 set_error( STATUS_ACCESS_DENIED
);
2228 if (req
->flags
& SET_CARET_POS
)
2230 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2231 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2232 input
->caret_rect
.left
= req
->x
;
2233 input
->caret_rect
.top
= req
->y
;
2235 if (req
->flags
& SET_CARET_HIDE
)
2237 input
->caret_hide
+= req
->hide
;
2238 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2240 if (req
->flags
& SET_CARET_STATE
)
2242 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2243 else input
->caret_state
= !!req
->state
;
2248 /* get the time of the last input event */
2249 DECL_HANDLER(get_last_input_time
)
2251 reply
->time
= last_input_time
;