MMSYSTEM_GetIData() now dies when no iData is present
[wine/wine64.git] / controls / uitools.c
blob30870a02067a8f40dc4ee6bfdb998c35daf3f9b7
1 /*
2 * User Interface Functions
4 * Copyright 1997 Dimitrie O. Paun
5 * Copyright 1997 Bertho A. Stultiens
6 */
8 #include "wine/winuser16.h"
9 #include "winuser.h"
10 #include "debugtools.h"
11 #include "tweak.h"
13 DEFAULT_DEBUG_CHANNEL(graphics)
15 static const WORD wPattern_AA55[8] = { 0xaaaa, 0x5555, 0xaaaa, 0x5555,
16 0xaaaa, 0x5555, 0xaaaa, 0x5555 };
18 /* These tables are used in:
19 * UITOOLS_DrawDiagEdge()
20 * UITOOLS_DrawRectEdge()
22 static const char LTInnerNormal[] = {
23 -1, -1, -1, -1,
24 -1, COLOR_BTNHIGHLIGHT, COLOR_BTNHIGHLIGHT, -1,
25 -1, COLOR_3DDKSHADOW, COLOR_3DDKSHADOW, -1,
26 -1, -1, -1, -1
29 static const char LTOuterNormal[] = {
30 -1, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
31 COLOR_BTNHIGHLIGHT, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
32 COLOR_3DDKSHADOW, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1,
33 -1, COLOR_3DLIGHT, COLOR_BTNSHADOW, -1
36 static const char RBInnerNormal[] = {
37 -1, -1, -1, -1,
38 -1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, -1,
39 -1, COLOR_3DLIGHT, COLOR_3DLIGHT, -1,
40 -1, -1, -1, -1
43 static const char RBOuterNormal[] = {
44 -1, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
45 COLOR_BTNSHADOW, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
46 COLOR_3DLIGHT, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1,
47 -1, COLOR_3DDKSHADOW, COLOR_BTNHIGHLIGHT, -1
50 static const char LTInnerSoft[] = {
51 -1, -1, -1, -1,
52 -1, COLOR_3DLIGHT, COLOR_3DLIGHT, -1,
53 -1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, -1,
54 -1, -1, -1, -1
57 static const char LTOuterSoft[] = {
58 -1, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
59 COLOR_3DLIGHT, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
60 COLOR_BTNSHADOW, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1,
61 -1, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1
64 #define RBInnerSoft RBInnerNormal /* These are the same */
65 #define RBOuterSoft RBOuterNormal
67 static const char LTRBOuterMono[] = {
68 -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
69 COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
70 COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
71 COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
74 static const char LTRBInnerMono[] = {
75 -1, -1, -1, -1,
76 -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
77 -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
78 -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW,
81 static const char LTRBOuterFlat[] = {
82 -1, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
83 COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
84 COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
85 COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW,
88 static const char LTRBInnerFlat[] = {
89 -1, -1, -1, -1,
90 -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
91 -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
92 -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME,
95 /***********************************************************************
96 * UITOOLS_DrawDiagEdge
98 * Same as DrawEdge invoked with BF_DIAGONAL
100 * 03-Dec-1997: Changed by Bertho Stultiens
102 * See also comments with UITOOLS_DrawRectEdge()
104 static BOOL UITOOLS95_DrawDiagEdge(HDC hdc, LPRECT rc,
105 UINT uType, UINT uFlags)
107 POINT Points[4];
108 char InnerI, OuterI;
109 HPEN InnerPen, OuterPen;
110 POINT SavePoint;
111 HPEN SavePen;
112 int spx, spy;
113 int epx, epy;
114 int Width = rc->right - rc->left;
115 int Height= rc->bottom - rc->top;
116 int SmallDiam = Width > Height ? Height : Width;
117 BOOL retval = !( ((uType & BDR_INNER) == BDR_INNER
118 || (uType & BDR_OUTER) == BDR_OUTER)
119 && !(uFlags & (BF_FLAT|BF_MONO)) );
120 int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
121 + (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
123 /* Init some vars */
124 OuterPen = InnerPen = (HPEN)GetStockObject(NULL_PEN);
125 SavePen = (HPEN)SelectObject(hdc, InnerPen);
126 spx = spy = epx = epy = 0; /* Satisfy the compiler... */
128 /* Determine the colors of the edges */
129 if(uFlags & BF_MONO)
131 InnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
132 OuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
134 else if(uFlags & BF_FLAT)
136 InnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
137 OuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
139 else if(uFlags & BF_SOFT)
141 if(uFlags & BF_BOTTOM)
143 InnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
144 OuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
146 else
148 InnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
149 OuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
152 else
154 if(uFlags & BF_BOTTOM)
156 InnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
157 OuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
159 else
161 InnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
162 OuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
166 if(InnerI != -1) InnerPen = GetSysColorPen(InnerI);
167 if(OuterI != -1) OuterPen = GetSysColorPen(OuterI);
169 MoveToEx(hdc, 0, 0, &SavePoint);
171 /* Don't ask me why, but this is what is visible... */
172 /* This must be possible to do much simpler, but I fail to */
173 /* see the logic in the MS implementation (sigh...). */
174 /* So, this might look a bit brute force here (and it is), but */
175 /* it gets the job done;) */
177 switch(uFlags & BF_RECT)
179 case 0:
180 case BF_LEFT:
181 case BF_BOTTOM:
182 case BF_BOTTOMLEFT:
183 /* Left bottom endpoint */
184 epx = rc->left-1;
185 spx = epx + SmallDiam;
186 epy = rc->bottom;
187 spy = epy - SmallDiam;
188 break;
190 case BF_TOPLEFT:
191 case BF_BOTTOMRIGHT:
192 /* Left top endpoint */
193 epx = rc->left-1;
194 spx = epx + SmallDiam;
195 epy = rc->top-1;
196 spy = epy + SmallDiam;
197 break;
199 case BF_TOP:
200 case BF_RIGHT:
201 case BF_TOPRIGHT:
202 case BF_RIGHT|BF_LEFT:
203 case BF_RIGHT|BF_LEFT|BF_TOP:
204 case BF_BOTTOM|BF_TOP:
205 case BF_BOTTOM|BF_TOP|BF_LEFT:
206 case BF_BOTTOMRIGHT|BF_LEFT:
207 case BF_BOTTOMRIGHT|BF_TOP:
208 case BF_RECT:
209 /* Right top endpoint */
210 spx = rc->left;
211 epx = spx + SmallDiam;
212 spy = rc->bottom-1;
213 epy = spy - SmallDiam;
214 break;
217 MoveToEx(hdc, spx, spy, NULL);
218 SelectObject(hdc, OuterPen);
219 LineTo(hdc, epx, epy);
221 SelectObject(hdc, InnerPen);
223 switch(uFlags & (BF_RECT|BF_DIAGONAL))
225 case BF_DIAGONAL_ENDBOTTOMLEFT:
226 case (BF_DIAGONAL|BF_BOTTOM):
227 case BF_DIAGONAL:
228 case (BF_DIAGONAL|BF_LEFT):
229 MoveToEx(hdc, spx-1, spy, NULL);
230 LineTo(hdc, epx, epy-1);
231 Points[0].x = spx-add;
232 Points[0].y = spy;
233 Points[1].x = rc->left;
234 Points[1].y = rc->top;
235 Points[2].x = epx+1;
236 Points[2].y = epy-1-add;
237 Points[3] = Points[2];
238 break;
240 case BF_DIAGONAL_ENDBOTTOMRIGHT:
241 MoveToEx(hdc, spx-1, spy, NULL);
242 LineTo(hdc, epx, epy+1);
243 Points[0].x = spx-add;
244 Points[0].y = spy;
245 Points[1].x = rc->left;
246 Points[1].y = rc->bottom-1;
247 Points[2].x = epx+1;
248 Points[2].y = epy+1+add;
249 Points[3] = Points[2];
250 break;
252 case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP):
253 case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP|BF_LEFT):
254 case BF_DIAGONAL_ENDTOPRIGHT:
255 case (BF_DIAGONAL|BF_RIGHT|BF_TOP|BF_LEFT):
256 MoveToEx(hdc, spx+1, spy, NULL);
257 LineTo(hdc, epx, epy+1);
258 Points[0].x = epx-1;
259 Points[0].y = epy+1+add;
260 Points[1].x = rc->right-1;
261 Points[1].y = rc->top+add;
262 Points[2].x = rc->right-1;
263 Points[2].y = rc->bottom-1;
264 Points[3].x = spx+add;
265 Points[3].y = spy;
266 break;
268 case BF_DIAGONAL_ENDTOPLEFT:
269 MoveToEx(hdc, spx, spy-1, NULL);
270 LineTo(hdc, epx+1, epy);
271 Points[0].x = epx+1+add;
272 Points[0].y = epy+1;
273 Points[1].x = rc->right-1;
274 Points[1].y = rc->top;
275 Points[2].x = rc->right-1;
276 Points[2].y = rc->bottom-1-add;
277 Points[3].x = spx;
278 Points[3].y = spy-add;
279 break;
281 case (BF_DIAGONAL|BF_TOP):
282 case (BF_DIAGONAL|BF_BOTTOM|BF_TOP):
283 case (BF_DIAGONAL|BF_BOTTOM|BF_TOP|BF_LEFT):
284 MoveToEx(hdc, spx+1, spy-1, NULL);
285 LineTo(hdc, epx, epy);
286 Points[0].x = epx-1;
287 Points[0].y = epy+1;
288 Points[1].x = rc->right-1;
289 Points[1].y = rc->top;
290 Points[2].x = rc->right-1;
291 Points[2].y = rc->bottom-1-add;
292 Points[3].x = spx+add;
293 Points[3].y = spy-add;
294 break;
296 case (BF_DIAGONAL|BF_RIGHT):
297 case (BF_DIAGONAL|BF_RIGHT|BF_LEFT):
298 case (BF_DIAGONAL|BF_RIGHT|BF_LEFT|BF_BOTTOM):
299 MoveToEx(hdc, spx, spy, NULL);
300 LineTo(hdc, epx-1, epy+1);
301 Points[0].x = spx;
302 Points[0].y = spy;
303 Points[1].x = rc->left;
304 Points[1].y = rc->top+add;
305 Points[2].x = epx-1-add;
306 Points[2].y = epy+1+add;
307 Points[3] = Points[2];
308 break;
311 /* Fill the interior if asked */
312 if((uFlags & BF_MIDDLE) && retval)
314 HBRUSH hbsave;
315 HBRUSH hb = GetSysColorBrush(uFlags & BF_MONO ? COLOR_WINDOW
316 :COLOR_BTNFACE);
317 HPEN hpsave;
318 HPEN hp = GetSysColorPen(uFlags & BF_MONO ? COLOR_WINDOW
319 : COLOR_BTNFACE);
320 hbsave = (HBRUSH)SelectObject(hdc, hb);
321 hpsave = (HPEN)SelectObject(hdc, hp);
322 Polygon(hdc, Points, 4);
323 SelectObject(hdc, hbsave);
324 SelectObject(hdc, hpsave);
327 /* Adjust rectangle if asked */
328 if(uFlags & BF_ADJUST)
330 if(uFlags & BF_LEFT) rc->left += add;
331 if(uFlags & BF_RIGHT) rc->right -= add;
332 if(uFlags & BF_TOP) rc->top += add;
333 if(uFlags & BF_BOTTOM) rc->bottom -= add;
336 /* Cleanup */
337 SelectObject(hdc, SavePen);
338 MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL);
340 return retval;
343 /***********************************************************************
344 * UITOOLS_DrawRectEdge
346 * Same as DrawEdge invoked without BF_DIAGONAL
348 * 23-Nov-1997: Changed by Bertho Stultiens
350 * Well, I started testing this and found out that there are a few things
351 * that weren't quite as win95. The following rewrite should reproduce
352 * win95 results completely.
353 * The colorselection is table-driven to avoid awfull if-statements.
354 * The table below show the color settings.
356 * Pen selection table for uFlags = 0
358 * uType | LTI | LTO | RBI | RBO
359 * ------+-------+-------+-------+-------
360 * 0000 | x | x | x | x
361 * 0001 | x | 22 | x | 21
362 * 0010 | x | 16 | x | 20
363 * 0011 | x | x | x | x
364 * ------+-------+-------+-------+-------
365 * 0100 | x | 20 | x | 16
366 * 0101 | 20 | 22 | 16 | 21
367 * 0110 | 20 | 16 | 16 | 20
368 * 0111 | x | x | x | x
369 * ------+-------+-------+-------+-------
370 * 1000 | x | 21 | x | 22
371 * 1001 | 21 | 22 | 22 | 21
372 * 1010 | 21 | 16 | 22 | 20
373 * 1011 | x | x | x | x
374 * ------+-------+-------+-------+-------
375 * 1100 | x | x | x | x
376 * 1101 | x | x (22)| x | x (21)
377 * 1110 | x | x (16)| x | x (20)
378 * 1111 | x | x | x | x
380 * Pen selection table for uFlags = BF_SOFT
382 * uType | LTI | LTO | RBI | RBO
383 * ------+-------+-------+-------+-------
384 * 0000 | x | x | x | x
385 * 0001 | x | 20 | x | 21
386 * 0010 | x | 21 | x | 20
387 * 0011 | x | x | x | x
388 * ------+-------+-------+-------+-------
389 * 0100 | x | 22 | x | 16
390 * 0101 | 22 | 20 | 16 | 21
391 * 0110 | 22 | 21 | 16 | 20
392 * 0111 | x | x | x | x
393 * ------+-------+-------+-------+-------
394 * 1000 | x | 16 | x | 22
395 * 1001 | 16 | 20 | 22 | 21
396 * 1010 | 16 | 21 | 22 | 20
397 * 1011 | x | x | x | x
398 * ------+-------+-------+-------+-------
399 * 1100 | x | x | x | x
400 * 1101 | x | x (20)| x | x (21)
401 * 1110 | x | x (21)| x | x (20)
402 * 1111 | x | x | x | x
404 * x = don't care; (n) = is what win95 actually uses
405 * LTI = left Top Inner line
406 * LTO = left Top Outer line
407 * RBI = Right Bottom Inner line
408 * RBO = Right Bottom Outer line
409 * 15 = COLOR_BTNFACE
410 * 16 = COLOR_BTNSHADOW
411 * 20 = COLOR_BTNHIGHLIGHT
412 * 21 = COLOR_3DDKSHADOW
413 * 22 = COLOR_3DLIGHT
417 static BOOL UITOOLS95_DrawRectEdge(HDC hdc, LPRECT rc,
418 UINT uType, UINT uFlags)
420 char LTInnerI, LTOuterI;
421 char RBInnerI, RBOuterI;
422 HPEN LTInnerPen, LTOuterPen;
423 HPEN RBInnerPen, RBOuterPen;
424 RECT InnerRect = *rc;
425 POINT SavePoint;
426 HPEN SavePen;
427 int LBpenplus = 0;
428 int LTpenplus = 0;
429 int RTpenplus = 0;
430 int RBpenplus = 0;
431 BOOL retval = !( ((uType & BDR_INNER) == BDR_INNER
432 || (uType & BDR_OUTER) == BDR_OUTER)
433 && !(uFlags & (BF_FLAT|BF_MONO)) );
435 /* Init some vars */
436 LTInnerPen = LTOuterPen = RBInnerPen = RBOuterPen = (HPEN)GetStockObject(NULL_PEN);
437 SavePen = (HPEN)SelectObject(hdc, LTInnerPen);
439 /* Determine the colors of the edges */
440 if(uFlags & BF_MONO)
442 LTInnerI = RBInnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)];
443 LTOuterI = RBOuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)];
445 else if(uFlags & BF_FLAT)
447 LTInnerI = RBInnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)];
448 LTOuterI = RBOuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)];
450 /* Bertho Stultiens states above that this function exactly matches win95
451 * In win98 BF_FLAT rectangels have an inner border same color as the
452 * middle (COLOR_BTNFACE). I believe it's the same for win95 but since
453 * I don't know I go with Bertho and just sets it for win98 until proven
454 * otherwise.
455 * Dennis Björklund, 10 June, 99
457 if( TWEAK_WineLook == WIN98_LOOK && LTInnerI != -1 )
458 LTInnerI = RBInnerI = COLOR_BTNFACE;
460 else if(uFlags & BF_SOFT)
462 LTInnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
463 LTOuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
464 RBInnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)];
465 RBOuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)];
467 else
469 LTInnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
470 LTOuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
471 RBInnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)];
472 RBOuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)];
475 if((uFlags & BF_BOTTOMLEFT) == BF_BOTTOMLEFT) LBpenplus = 1;
476 if((uFlags & BF_TOPRIGHT) == BF_TOPRIGHT) RTpenplus = 1;
477 if((uFlags & BF_BOTTOMRIGHT) == BF_BOTTOMRIGHT) RBpenplus = 1;
478 if((uFlags & BF_TOPLEFT) == BF_TOPLEFT) LTpenplus = 1;
480 if(LTInnerI != -1) LTInnerPen = GetSysColorPen(LTInnerI);
481 if(LTOuterI != -1) LTOuterPen = GetSysColorPen(LTOuterI);
482 if(RBInnerI != -1) RBInnerPen = GetSysColorPen(RBInnerI);
483 if(RBOuterI != -1) RBOuterPen = GetSysColorPen(RBOuterI);
485 MoveToEx(hdc, 0, 0, &SavePoint);
487 /* Draw the outer edge */
488 SelectObject(hdc, LTOuterPen);
489 if(uFlags & BF_TOP)
491 MoveToEx(hdc, InnerRect.left, InnerRect.top, NULL);
492 LineTo(hdc, InnerRect.right, InnerRect.top);
494 if(uFlags & BF_LEFT)
496 MoveToEx(hdc, InnerRect.left, InnerRect.top, NULL);
497 LineTo(hdc, InnerRect.left, InnerRect.bottom);
499 SelectObject(hdc, RBOuterPen);
500 if(uFlags & BF_BOTTOM)
502 MoveToEx(hdc, InnerRect.right-1, InnerRect.bottom-1, NULL);
503 LineTo(hdc, InnerRect.left-1, InnerRect.bottom-1);
505 if(uFlags & BF_RIGHT)
507 MoveToEx(hdc, InnerRect.right-1, InnerRect.bottom-1, NULL);
508 LineTo(hdc, InnerRect.right-1, InnerRect.top-1);
511 /* Draw the inner edge */
512 SelectObject(hdc, LTInnerPen);
513 if(uFlags & BF_TOP)
515 MoveToEx(hdc, InnerRect.left+LTpenplus, InnerRect.top+1, NULL);
516 LineTo(hdc, InnerRect.right-RTpenplus, InnerRect.top+1);
518 if(uFlags & BF_LEFT)
520 MoveToEx(hdc, InnerRect.left+1, InnerRect.top+LTpenplus, NULL);
521 LineTo(hdc, InnerRect.left+1, InnerRect.bottom-LBpenplus);
523 SelectObject(hdc, RBInnerPen);
524 if(uFlags & BF_BOTTOM)
526 MoveToEx(hdc, InnerRect.right-1-RBpenplus, InnerRect.bottom-2, NULL);
527 LineTo(hdc, InnerRect.left-1+LBpenplus, InnerRect.bottom-2);
529 if(uFlags & BF_RIGHT)
531 MoveToEx(hdc, InnerRect.right-2, InnerRect.bottom-1-RBpenplus, NULL);
532 LineTo(hdc, InnerRect.right-2, InnerRect.top-1+RTpenplus);
535 if( ((uFlags & BF_MIDDLE) && retval) || (uFlags & BF_ADJUST) )
537 int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0)
538 + (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0);
540 if(uFlags & BF_LEFT) InnerRect.left += add;
541 if(uFlags & BF_RIGHT) InnerRect.right -= add;
542 if(uFlags & BF_TOP) InnerRect.top += add;
543 if(uFlags & BF_BOTTOM) InnerRect.bottom -= add;
545 if((uFlags & BF_MIDDLE) && retval)
547 FillRect(hdc, &InnerRect, GetSysColorBrush(uFlags & BF_MONO ?
548 COLOR_WINDOW : COLOR_BTNFACE));
551 if(uFlags & BF_ADJUST)
552 *rc = InnerRect;
555 /* Cleanup */
556 SelectObject(hdc, SavePen);
557 MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL);
558 return retval;
562 /**********************************************************************
563 * DrawEdge16 (USER.659)
565 BOOL16 WINAPI DrawEdge16( HDC16 hdc, LPRECT16 rc, UINT16 edge, UINT16 flags )
567 RECT rect32;
568 BOOL ret;
570 CONV_RECT16TO32( rc, &rect32 );
571 ret = DrawEdge( hdc, &rect32, edge, flags );
572 CONV_RECT32TO16( &rect32, rc );
573 return ret;
576 /**********************************************************************
577 * DrawEdge32 (USER32.155)
579 BOOL WINAPI DrawEdge( HDC hdc, LPRECT rc, UINT edge, UINT flags )
581 TRACE("%04x %d,%d-%d,%d %04x %04x\n",
582 hdc, rc->left, rc->top, rc->right, rc->bottom, edge, flags );
584 if(flags & BF_DIAGONAL)
585 return UITOOLS95_DrawDiagEdge(hdc, rc, edge, flags);
586 else
587 return UITOOLS95_DrawRectEdge(hdc, rc, edge, flags);
591 /************************************************************************
592 * UITOOLS_MakeSquareRect
594 * Utility to create a square rectangle and returning the width
596 static int UITOOLS_MakeSquareRect(LPRECT src, LPRECT dst)
598 int Width = src->right - src->left;
599 int Height = src->bottom - src->top;
600 int SmallDiam = Width > Height ? Height : Width;
602 *dst = *src;
604 /* Make it a square box */
605 if(Width < Height) /* SmallDiam == Width */
607 dst->top += (Height-Width)/2;
608 dst->bottom = dst->top + SmallDiam;
610 else if(Width > Height) /* SmallDiam == Height */
612 dst->left += (Width-Height)/2;
613 dst->right = dst->left + SmallDiam;
616 return SmallDiam;
619 static void UITOOLS_DrawCheckedRect( HDC dc, LPRECT rect )
621 if(GetSysColor(COLOR_BTNHIGHLIGHT) == RGB(255, 255, 255))
623 HBITMAP hbm = CreateBitmap(8, 8, 1, 1, wPattern_AA55);
624 HBRUSH hbsave;
625 HBRUSH hb = CreatePatternBrush(hbm);
626 COLORREF bg;
628 FillRect(dc, rect, GetSysColorBrush(COLOR_BTNFACE));
629 bg = SetBkColor(dc, RGB(255, 255, 255));
630 hbsave = (HBRUSH)SelectObject(dc, hb);
631 PatBlt(dc, rect->left, rect->top, rect->right-rect->left, rect->bottom-rect->top, 0x00FA0089);
632 SelectObject(dc, hbsave);
633 SetBkColor(dc, bg);
634 DeleteObject(hb);
635 DeleteObject(hbm);
637 else
639 FillRect(dc, rect, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
643 /************************************************************************
644 * UITOOLS_DFC_ButtonPush
646 * Draw a push button coming from DrawFrameControl()
648 * Does a pretty good job in emulating MS behavior. Some quirks are
649 * however there because MS uses a TrueType font (Marlett) to draw
650 * the buttons.
652 static BOOL UITOOLS95_DFC_ButtonPush(HDC dc, LPRECT r, UINT uFlags)
654 UINT edge;
655 RECT myr = *r;
657 if(uFlags & (DFCS_PUSHED | DFCS_CHECKED | DFCS_FLAT))
658 edge = EDGE_SUNKEN;
659 else
660 edge = EDGE_RAISED;
662 if(uFlags & DFCS_CHECKED)
664 if(uFlags & DFCS_MONO)
665 UITOOLS95_DrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST);
666 else
667 UITOOLS95_DrawRectEdge(dc, &myr, edge, (uFlags&DFCS_FLAT)|BF_RECT|BF_SOFT|BF_ADJUST);
669 UITOOLS_DrawCheckedRect( dc, &myr );
671 else
673 if(uFlags & DFCS_MONO)
675 UITOOLS95_DrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST);
676 FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE));
678 else
680 UITOOLS95_DrawRectEdge(dc, r, edge, (uFlags&DFCS_FLAT) | BF_MIDDLE |BF_SOFT| BF_RECT);
684 /* Adjust rectangle if asked */
685 if(uFlags & DFCS_ADJUSTRECT)
687 r->left += 2;
688 r->right -= 2;
689 r->top += 2;
690 r->bottom -= 2;
693 return TRUE;
697 /************************************************************************
698 * UITOOLS_DFC_ButtonChcek
700 * Draw a check/3state button coming from DrawFrameControl()
702 * Does a pretty good job in emulating MS behavior. Some quirks are
703 * however there because MS uses a TrueType font (Marlett) to draw
704 * the buttons.
706 #define DFC_CHECKPOINTSMAX 6
708 static BOOL UITOOLS95_DFC_ButtonCheck(HDC dc, LPRECT r, UINT uFlags)
710 RECT myr;
711 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
712 UINT flags = BF_RECT | BF_ADJUST;
714 if(uFlags & DFCS_FLAT) flags |= BF_FLAT;
715 else if(uFlags & DFCS_MONO) flags |= BF_MONO;
717 UITOOLS95_DrawRectEdge( dc, &myr, EDGE_SUNKEN, flags );
719 if(uFlags & (DFCS_INACTIVE|DFCS_PUSHED))
720 FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE));
721 else if( (uFlags & DFCS_BUTTON3STATE) && (uFlags & DFCS_CHECKED) )
722 UITOOLS_DrawCheckedRect( dc, &myr );
723 else
725 FillRect(dc, &myr, GetSysColorBrush(COLOR_WINDOW));
728 if(uFlags & DFCS_CHECKED)
730 POINT CheckPoints[DFC_CHECKPOINTSMAX];
731 int i;
732 HBRUSH hbsave;
733 HPEN hpsave;
735 /* FIXME: This comes very close to M$'s checkmark, but not */
736 /* exactly... When small or large there is a few pixels */
737 /* shift. Not bad, but could be better :) */
738 UITOOLS_MakeSquareRect(r, &myr);
739 CheckPoints[0].x = myr.left + 253*SmallDiam/1000;
740 CheckPoints[0].y = myr.top + 345*SmallDiam/1000;
741 CheckPoints[1].x = myr.left + 409*SmallDiam/1000;
742 CheckPoints[1].y = CheckPoints[0].y + (CheckPoints[1].x-CheckPoints[0].x);
743 CheckPoints[2].x = myr.left + 690*SmallDiam/1000;
744 CheckPoints[2].y = CheckPoints[1].y - (CheckPoints[2].x-CheckPoints[1].x);
745 CheckPoints[3].x = CheckPoints[2].x;
746 CheckPoints[3].y = CheckPoints[2].y + 3*SmallDiam/16;
747 CheckPoints[4].x = CheckPoints[1].x;
748 CheckPoints[4].y = CheckPoints[1].y + 3*SmallDiam/16;
749 CheckPoints[5].x = CheckPoints[0].x;
750 CheckPoints[5].y = CheckPoints[0].y + 3*SmallDiam/16;
752 i = (uFlags & DFCS_INACTIVE) || (uFlags & 0xff) == DFCS_BUTTON3STATE ? COLOR_BTNSHADOW : COLOR_WINDOWTEXT;
753 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
754 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
755 Polygon(dc, CheckPoints, DFC_CHECKPOINTSMAX);
756 SelectObject(dc, hpsave);
757 SelectObject(dc, hbsave);
759 return TRUE;
763 /************************************************************************
764 * UITOOLS_DFC_ButtonRadio
766 * Draw a radio/radioimage/radiomask button coming from DrawFrameControl()
768 * Does a pretty good job in emulating MS behavior. Some quirks are
769 * however there because MS uses a TrueType font (Marlett) to draw
770 * the buttons.
772 static BOOL UITOOLS95_DFC_ButtonRadio(HDC dc, LPRECT r, UINT uFlags)
774 RECT myr;
775 int i;
776 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
777 int BorderShrink = SmallDiam / 16;
778 HPEN hpsave;
779 HBRUSH hbsave;
780 int xe, ye;
781 int xc, yc;
783 if(BorderShrink < 1) BorderShrink = 1;
785 if((uFlags & 0xff) == DFCS_BUTTONRADIOIMAGE)
787 FillRect(dc, r, (HBRUSH)GetStockObject(BLACK_BRUSH));
790 xe = myr.left;
791 ye = myr.top + SmallDiam - SmallDiam/2;
793 xc = myr.left + SmallDiam - SmallDiam/2;
794 yc = myr.top + SmallDiam - SmallDiam/2;
796 /* Define bounding box */
797 i = 14*SmallDiam/16;
798 myr.left = xc - i+i/2;
799 myr.right = xc + i/2;
800 myr.top = yc - i+i/2;
801 myr.bottom = yc + i/2;
803 if((uFlags & 0xff) == DFCS_BUTTONRADIOMASK)
805 hbsave = (HBRUSH)SelectObject(dc, GetStockObject(BLACK_BRUSH));
806 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
807 SelectObject(dc, hbsave);
809 else
811 if(uFlags & (DFCS_FLAT|DFCS_MONO))
813 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_WINDOWFRAME));
814 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_WINDOWFRAME));
815 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
816 SelectObject(dc, hbsave);
817 SelectObject(dc, hpsave);
819 else
821 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT));
822 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
823 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.left-1, myr.bottom, myr.right-1, myr.top);
825 SelectObject(dc, GetSysColorPen(COLOR_BTNSHADOW));
826 SelectObject(dc, GetSysColorBrush(COLOR_BTNSHADOW));
827 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.right+1, myr.top, myr.left+1, myr.bottom);
829 myr.left += BorderShrink;
830 myr.right -= BorderShrink;
831 myr.top += BorderShrink;
832 myr.bottom -= BorderShrink;
834 SelectObject(dc, GetSysColorPen(COLOR_3DLIGHT));
835 SelectObject(dc, GetSysColorBrush(COLOR_3DLIGHT));
836 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.left-1, myr.bottom, myr.right-1, myr.top);
838 SelectObject(dc, GetSysColorPen(COLOR_3DDKSHADOW));
839 SelectObject(dc, GetSysColorBrush(COLOR_3DDKSHADOW));
840 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.right+1, myr.top, myr.left+1, myr.bottom);
841 SelectObject(dc, hbsave);
842 SelectObject(dc, hpsave);
845 i = 10*SmallDiam/16;
846 myr.left = xc - i+i/2;
847 myr.right = xc + i/2;
848 myr.top = yc - i+i/2;
849 myr.bottom = yc + i/2;
850 i= !(uFlags & (DFCS_INACTIVE|DFCS_PUSHED)) ? COLOR_WINDOW : COLOR_BTNFACE;
851 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
852 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
853 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
854 SelectObject(dc, hbsave);
855 SelectObject(dc, hpsave);
858 if(uFlags & DFCS_CHECKED)
860 i = 6*SmallDiam/16;
861 i = i < 1 ? 1 : i;
862 myr.left = xc - i+i/2;
863 myr.right = xc + i/2;
864 myr.top = yc - i+i/2;
865 myr.bottom = yc + i/2;
867 i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_WINDOWTEXT;
868 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
869 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
870 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
871 SelectObject(dc, hpsave);
872 SelectObject(dc, hbsave);
875 /* FIXME: M$ has a polygon in the center at relative points: */
876 /* 0.476, 0.476 (times SmallDiam, SmallDiam) */
877 /* 0.476, 0.525 */
878 /* 0.500, 0.500 */
879 /* 0.500, 0.499 */
880 /* when the button is unchecked. The reason for it is unknown. The */
881 /* color is COLOR_BTNHIGHLIGHT, although the polygon gets painted at */
882 /* least 3 times (it looks like a clip-region when you see it happen). */
883 /* I do not really see a reason why this should be implemented. If you */
884 /* have a good reason, let me know. Maybe this is a quirk in the Marlett */
885 /* font. */
887 return TRUE;
890 /***********************************************************************
891 * UITOOLS_DrawFrameButton
893 static BOOL UITOOLS95_DrawFrameButton(HDC hdc, LPRECT rc, UINT uState)
895 switch(uState & 0xff)
897 case DFCS_BUTTONPUSH:
898 return UITOOLS95_DFC_ButtonPush(hdc, rc, uState);
900 case DFCS_BUTTONCHECK:
901 case DFCS_BUTTON3STATE:
902 return UITOOLS95_DFC_ButtonCheck(hdc, rc, uState);
904 case DFCS_BUTTONRADIOIMAGE:
905 case DFCS_BUTTONRADIOMASK:
906 case DFCS_BUTTONRADIO:
907 return UITOOLS95_DFC_ButtonRadio(hdc, rc, uState);
909 default:
910 WARN("Invalid button state=0x%04x\n", uState);
913 return FALSE;
916 /***********************************************************************
917 * UITOOLS_DrawFrameCaption
919 * Draw caption buttons (win95), coming from DrawFrameControl()
922 static BOOL UITOOLS95_DrawFrameCaption(HDC dc, LPRECT r, UINT uFlags)
924 POINT Line1[10];
925 POINT Line2[10];
926 int Line1N;
927 int Line2N;
928 RECT myr;
929 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr)-2;
930 int i;
931 HBRUSH hbsave;
932 HPEN hpsave;
933 HFONT hfsave, hf;
934 int xc = (myr.left+myr.right)/2;
935 int yc = (myr.top+myr.bottom)/2;
936 int edge, move;
937 char str[2] = "?";
938 UINT alignsave;
939 int bksave;
940 COLORREF clrsave;
941 SIZE size;
943 UITOOLS95_DFC_ButtonPush(dc, r, uFlags & 0xff00);
945 switch(uFlags & 0xff)
947 case DFCS_CAPTIONCLOSE:
948 edge = 328*SmallDiam/1000;
949 move = 95*SmallDiam/1000;
950 Line1[0].x = Line2[0].x = Line1[1].x = Line2[1].x = xc - edge;
951 Line1[2].y = Line2[5].y = Line1[1].y = Line2[4].y = yc - edge;
952 Line1[3].x = Line2[3].x = Line1[4].x = Line2[4].x = xc + edge;
953 Line1[5].y = Line2[2].y = Line1[4].y = Line2[1].y = yc + edge;
954 Line1[2].x = Line2[2].x = Line1[1].x + move;
955 Line1[0].y = Line2[3].y = Line1[1].y + move;
956 Line1[5].x = Line2[5].x = Line1[4].x - move;
957 Line1[3].y = Line2[0].y = Line1[4].y - move;
958 Line1N = 6;
959 Line2N = 6;
960 break;
962 case DFCS_CAPTIONHELP:
963 /* This one breaks the flow */
964 /* FIXME: We need the Marlett font in order to get this right. */
966 hf = CreateFontA(-SmallDiam, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE,
967 ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS,
968 DEFAULT_QUALITY, FIXED_PITCH|FF_DONTCARE, "System");
969 alignsave = SetTextAlign(dc, TA_TOP|TA_LEFT);
970 bksave = SetBkMode(dc, TRANSPARENT);
971 clrsave = GetTextColor(dc);
972 hfsave = (HFONT)SelectObject(dc, hf);
973 GetTextExtentPoint32A(dc, str, 1, &size);
975 if(uFlags & DFCS_INACTIVE)
977 SetTextColor(dc, GetSysColor(COLOR_BTNHIGHLIGHT));
978 TextOutA(dc, xc-size.cx/2+1, yc-size.cy/2+1, str, 1);
980 SetTextColor(dc, GetSysColor(uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT));
981 TextOutA(dc, xc-size.cx/2, yc-size.cy/2, str, 1);
983 SelectObject(dc, hfsave);
984 SetTextColor(dc, clrsave);
985 SetBkMode(dc, bksave);
986 SetTextAlign(dc, alignsave);
987 DeleteObject(hf);
988 return TRUE;
990 case DFCS_CAPTIONMIN:
991 Line1[0].x = Line1[3].x = myr.left + 96*SmallDiam/750+2;
992 Line1[1].x = Line1[2].x = Line1[0].x + 372*SmallDiam/750;
993 Line1[0].y = Line1[1].y = myr.top + 563*SmallDiam/750+1;
994 Line1[2].y = Line1[3].y = Line1[0].y + 92*SmallDiam/750;
995 Line1N = 4;
996 Line2N = 0;
997 break;
999 case DFCS_CAPTIONMAX:
1000 edge = 47*SmallDiam/750;
1001 Line1[0].x = Line1[5].x = myr.left + 57*SmallDiam/750+3;
1002 Line1[0].y = Line1[1].y = myr.top + 143*SmallDiam/750+1;
1003 Line1[1].x = Line1[2].x = Line1[0].x + 562*SmallDiam/750;
1004 Line1[5].y = Line1[4].y = Line1[0].y + 93*SmallDiam/750;
1005 Line1[2].y = Line1[3].y = Line1[0].y + 513*SmallDiam/750;
1006 Line1[3].x = Line1[4].x = Line1[1].x - edge;
1008 Line2[0].x = Line2[5].x = Line1[0].x;
1009 Line2[3].x = Line2[4].x = Line1[1].x;
1010 Line2[1].x = Line2[2].x = Line1[0].x + edge;
1011 Line2[0].y = Line2[1].y = Line1[0].y;
1012 Line2[4].y = Line2[5].y = Line1[2].y;
1013 Line2[2].y = Line2[3].y = Line1[2].y - edge;
1014 Line1N = 6;
1015 Line2N = 6;
1016 break;
1018 case DFCS_CAPTIONRESTORE:
1019 /* FIXME: this one looks bad at small sizes < 15x15 :( */
1020 edge = 47*SmallDiam/750;
1021 move = 420*SmallDiam/750;
1022 Line1[0].x = Line1[9].x = myr.left + 198*SmallDiam/750+2;
1023 Line1[0].y = Line1[1].y = myr.top + 169*SmallDiam/750+1;
1024 Line1[6].y = Line1[7].y = Line1[0].y + 93*SmallDiam/750;
1025 Line1[7].x = Line1[8].x = Line1[0].x + edge;
1026 Line1[1].x = Line1[2].x = Line1[0].x + move;
1027 Line1[5].x = Line1[6].x = Line1[1].x - edge;
1028 Line1[9].y = Line1[8].y = Line1[0].y + 187*SmallDiam/750;
1029 Line1[2].y = Line1[3].y = Line1[0].y + 327*SmallDiam/750;
1030 Line1[4].y = Line1[5].y = Line1[2].y - edge;
1031 Line1[3].x = Line1[4].x = Line1[2].x - 140*SmallDiam/750;
1033 Line2[1].x = Line2[2].x = Line1[3].x;
1034 Line2[7].x = Line2[8].x = Line2[1].x - edge;
1035 Line2[0].x = Line2[9].x = Line2[3].x = Line2[4].x = Line2[1].x - move;
1036 Line2[5].x = Line2[6].x = Line2[0].x + edge;
1037 Line2[0].y = Line2[1].y = Line1[9].y;
1038 Line2[4].y = Line2[5].y = Line2[8].y = Line2[9].y = Line2[0].y + 93*SmallDiam/750;
1039 Line2[2].y = Line2[3].y = Line2[0].y + 327*SmallDiam/750;
1040 Line2[6].y = Line2[7].y = Line2[2].y - edge;
1041 Line1N = 10;
1042 Line2N = 10;
1043 break;
1045 default:
1046 WARN("Invalid caption; flags=0x%04x\n", uFlags);
1047 return FALSE;
1050 /* Here the drawing takes place */
1051 if(uFlags & DFCS_INACTIVE)
1053 /* If we have an inactive button, then you see a shadow */
1054 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
1055 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT));
1056 Polygon(dc, Line1, Line1N);
1057 if(Line2N > 0)
1058 Polygon(dc, Line2, Line2N);
1059 SelectObject(dc, hpsave);
1060 SelectObject(dc, hbsave);
1063 /* Correct for the shadow shift */
1064 for(i = 0; i < Line1N; i++)
1066 Line1[i].x--;
1067 Line1[i].y--;
1069 for(i = 0; i < Line2N; i++)
1071 Line2[i].x--;
1072 Line2[i].y--;
1075 /* Make the final picture */
1076 i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT;
1077 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
1078 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
1080 Polygon(dc, Line1, Line1N);
1081 if(Line2N > 0)
1082 Polygon(dc, Line2, Line2N);
1083 SelectObject(dc, hpsave);
1084 SelectObject(dc, hbsave);
1086 return TRUE;
1090 /************************************************************************
1091 * UITOOLS_DrawFrameScroll
1093 * Draw a scroll-bar control coming from DrawFrameControl()
1095 static BOOL UITOOLS95_DrawFrameScroll(HDC dc, LPRECT r, UINT uFlags)
1097 POINT Line[4];
1098 RECT myr;
1099 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr) - 2;
1100 int i;
1101 HBRUSH hbsave, hb, hb2;
1102 HPEN hpsave, hp, hp2;
1103 int tri = 290*SmallDiam/1000 - 1;
1104 int d46, d93;
1107 * This fixes a problem with really tiny "scroll" buttons. In particular
1108 * with the updown control.
1109 * Making sure that the arrow is as least 3 pixels wide (or high).
1111 if (tri == 0)
1112 tri = 1;
1114 switch(uFlags & 0xff)
1116 case DFCS_SCROLLCOMBOBOX:
1117 case DFCS_SCROLLDOWN:
1118 Line[2].x = myr.left + 470*SmallDiam/1000 + 2;
1119 Line[2].y = myr.top + 687*SmallDiam/1000 + 1;
1120 Line[0].x = Line[2].x - tri;
1121 Line[1].x = Line[2].x + tri;
1122 Line[0].y = Line[1].y = Line[2].y - tri;
1123 break;
1125 case DFCS_SCROLLUP:
1126 Line[2].x = myr.left + 470*SmallDiam/1000 + 2;
1127 Line[2].y = myr.bottom - (687*SmallDiam/1000 + 1);
1128 Line[0].x = Line[2].x - tri;
1129 Line[1].x = Line[2].x + tri;
1130 Line[0].y = Line[1].y = Line[2].y + tri;
1131 break;
1133 case DFCS_SCROLLLEFT:
1134 Line[2].x = myr.right - (687*SmallDiam/1000 + 1);
1135 Line[2].y = myr.top + 470*SmallDiam/1000 + 2;
1136 Line[0].y = Line[2].y - tri;
1137 Line[1].y = Line[2].y + tri;
1138 Line[0].x = Line[1].x = Line[2].x + tri;
1139 break;
1141 case DFCS_SCROLLRIGHT:
1142 Line[2].x = myr.left + 687*SmallDiam/1000 + 1;
1143 Line[2].y = myr.top + 470*SmallDiam/1000 + 2;
1144 Line[0].y = Line[2].y - tri;
1145 Line[1].y = Line[2].y + tri;
1146 Line[0].x = Line[1].x = Line[2].x - tri;
1147 break;
1149 case DFCS_SCROLLSIZEGRIP:
1150 /* This one breaks the flow... */
1151 UITOOLS95_DrawRectEdge(dc, r, EDGE_BUMP, BF_MIDDLE | ((uFlags&(DFCS_MONO|DFCS_FLAT)) ? BF_MONO : 0));
1152 hpsave = (HPEN)SelectObject(dc, GetStockObject(NULL_PEN));
1153 hbsave = (HBRUSH)SelectObject(dc, GetStockObject(NULL_BRUSH));
1154 if(uFlags & (DFCS_MONO|DFCS_FLAT))
1156 hp = hp2 = GetSysColorPen(COLOR_WINDOWFRAME);
1157 hb = hb2 = GetSysColorBrush(COLOR_WINDOWFRAME);
1159 else
1161 hp = GetSysColorPen(COLOR_BTNHIGHLIGHT);
1162 hp2 = GetSysColorPen(COLOR_BTNSHADOW);
1163 hb = GetSysColorBrush(COLOR_BTNHIGHLIGHT);
1164 hb2 = GetSysColorBrush(COLOR_BTNSHADOW);
1166 Line[0].x = Line[1].x = r->right-1;
1167 Line[2].y = Line[3].y = r->bottom-1;
1168 d46 = 46*SmallDiam/750;
1169 d93 = 93*SmallDiam/750;
1171 i = 586*SmallDiam/750;
1172 Line[0].y = r->bottom - i - 1;
1173 Line[3].x = r->right - i - 1;
1174 Line[1].y = Line[0].y + d46;
1175 Line[2].x = Line[3].x + d46;
1176 SelectObject(dc, hb);
1177 SelectObject(dc, hp);
1178 Polygon(dc, Line, 4);
1180 Line[1].y++; Line[2].x++;
1181 Line[0].y = Line[1].y + d93;
1182 Line[3].x = Line[2].x + d93;
1183 SelectObject(dc, hb2);
1184 SelectObject(dc, hp2);
1185 Polygon(dc, Line, 4);
1187 i = 398*SmallDiam/750;
1188 Line[0].y = r->bottom - i - 1;
1189 Line[3].x = r->right - i - 1;
1190 Line[1].y = Line[0].y + d46;
1191 Line[2].x = Line[3].x + d46;
1192 SelectObject(dc, hb);
1193 SelectObject(dc, hp);
1194 Polygon(dc, Line, 4);
1196 Line[1].y++; Line[2].x++;
1197 Line[0].y = Line[1].y + d93;
1198 Line[3].x = Line[2].x + d93;
1199 SelectObject(dc, hb2);
1200 SelectObject(dc, hp2);
1201 Polygon(dc, Line, 4);
1203 i = 210*SmallDiam/750;
1204 Line[0].y = r->bottom - i - 1;
1205 Line[3].x = r->right - i - 1;
1206 Line[1].y = Line[0].y + d46;
1207 Line[2].x = Line[3].x + d46;
1208 SelectObject(dc, hb);
1209 SelectObject(dc, hp);
1210 Polygon(dc, Line, 4);
1212 Line[1].y++; Line[2].x++;
1213 Line[0].y = Line[1].y + d93;
1214 Line[3].x = Line[2].x + d93;
1215 SelectObject(dc, hb2);
1216 SelectObject(dc, hp2);
1217 Polygon(dc, Line, 4);
1219 SelectObject(dc, hpsave);
1220 SelectObject(dc, hbsave);
1221 return TRUE;
1223 default:
1224 WARN("Invalid scroll; flags=0x%04x\n", uFlags);
1225 return FALSE;
1228 /* Here do the real scroll-bar controls end up */
1229 if( ! (uFlags & (0xff00 & ~DFCS_ADJUSTRECT)) )
1230 /* UITOOLS95_DFC_ButtonPush always uses BF_SOFT which we don't */
1231 /* want for the normal scroll-arrow button. */
1232 UITOOLS95_DrawRectEdge( dc, r, EDGE_RAISED, (uFlags&DFCS_ADJUSTRECT) | BF_MIDDLE | BF_RECT);
1233 else
1234 UITOOLS95_DFC_ButtonPush(dc, r, (uFlags & 0xff00) );
1236 if(uFlags & DFCS_INACTIVE)
1238 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT));
1239 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT));
1240 Polygon(dc, Line, 3);
1241 SelectObject(dc, hpsave);
1242 SelectObject(dc, hbsave);
1245 if( (uFlags & DFCS_INACTIVE) || !(uFlags & DFCS_PUSHED) )
1246 for(i = 0; i < 3; i++)
1248 Line[i].x--;
1249 Line[i].y--;
1252 i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT;
1253 hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i));
1254 hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i));
1255 Polygon(dc, Line, 3);
1256 SelectObject(dc, hpsave);
1257 SelectObject(dc, hbsave);
1259 return TRUE;
1262 /************************************************************************
1263 * UITOOLS_DrawFrameMenu
1265 * Draw a menu control coming from DrawFrameControl()
1267 static BOOL UITOOLS95_DrawFrameMenu(HDC dc, LPRECT r, UINT uFlags)
1269 POINT Points[6];
1270 RECT myr;
1271 int SmallDiam = UITOOLS_MakeSquareRect(r, &myr);
1272 int i;
1273 HBRUSH hbsave;
1274 HPEN hpsave;
1275 int xe, ye;
1276 int xc, yc;
1277 BOOL retval = TRUE;
1279 /* Using black and white seems to be utterly wrong, but win95 doesn't */
1280 /* use anything else. I think I tried all sys-colors to change things */
1281 /* without luck. It seems as if this behavior is inherited from the */
1282 /* win31 DFC() implementation... (you remember, B/W menus). */
1284 FillRect(dc, r, (HBRUSH)GetStockObject(WHITE_BRUSH));
1286 hbsave = (HBRUSH)SelectObject(dc, GetStockObject(BLACK_BRUSH));
1287 hpsave = (HPEN)SelectObject(dc, GetStockObject(BLACK_PEN));
1289 switch(uFlags & 0xff)
1291 case DFCS_MENUARROW:
1292 i = 187*SmallDiam/750;
1293 Points[2].x = myr.left + 468*SmallDiam/750;
1294 Points[2].y = myr.top + 352*SmallDiam/750+1;
1295 Points[0].y = Points[2].y - i;
1296 Points[1].y = Points[2].y + i;
1297 Points[0].x = Points[1].x = Points[2].x - i;
1298 Polygon(dc, Points, 3);
1299 break;
1301 case DFCS_MENUBULLET:
1302 xe = myr.left;
1303 ye = myr.top + SmallDiam - SmallDiam/2;
1304 xc = myr.left + SmallDiam - SmallDiam/2;
1305 yc = myr.top + SmallDiam - SmallDiam/2;
1306 i = 234*SmallDiam/750;
1307 i = i < 1 ? 1 : i;
1308 myr.left = xc - i+i/2;
1309 myr.right = xc + i/2;
1310 myr.top = yc - i+i/2;
1311 myr.bottom = yc + i/2;
1312 Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye);
1313 break;
1315 case DFCS_MENUCHECK:
1316 Points[0].x = myr.left + 253*SmallDiam/1000;
1317 Points[0].y = myr.top + 445*SmallDiam/1000;
1318 Points[1].x = myr.left + 409*SmallDiam/1000;
1319 Points[1].y = Points[0].y + (Points[1].x-Points[0].x);
1320 Points[2].x = myr.left + 690*SmallDiam/1000;
1321 Points[2].y = Points[1].y - (Points[2].x-Points[1].x);
1322 Points[3].x = Points[2].x;
1323 Points[3].y = Points[2].y + 3*SmallDiam/16;
1324 Points[4].x = Points[1].x;
1325 Points[4].y = Points[1].y + 3*SmallDiam/16;
1326 Points[5].x = Points[0].x;
1327 Points[5].y = Points[0].y + 3*SmallDiam/16;
1328 Polygon(dc, Points, 6);
1329 break;
1331 default:
1332 WARN("Invalid menu; flags=0x%04x\n", uFlags);
1333 retval = FALSE;
1334 break;
1337 SelectObject(dc, hpsave);
1338 SelectObject(dc, hbsave);
1339 return retval;
1343 /**********************************************************************
1344 * DrawFrameControl16 (USER.656)
1346 BOOL16 WINAPI DrawFrameControl16( HDC16 hdc, LPRECT16 rc, UINT16 uType,
1347 UINT16 uState )
1349 RECT rect32;
1350 BOOL ret;
1352 CONV_RECT16TO32( rc, &rect32 );
1353 ret = DrawFrameControl( hdc, &rect32, uType, uState );
1354 CONV_RECT32TO16( &rect32, rc );
1355 return ret;
1359 /**********************************************************************
1360 * DrawFrameControl32 (USER32.158)
1362 BOOL WINAPI DrawFrameControl( HDC hdc, LPRECT rc, UINT uType,
1363 UINT uState )
1365 /* Win95 doesn't support drawing in other mapping modes */
1366 if(GetMapMode(hdc) != MM_TEXT)
1367 return FALSE;
1369 switch(uType)
1371 case DFC_BUTTON:
1372 return UITOOLS95_DrawFrameButton(hdc, rc, uState);
1373 case DFC_CAPTION:
1374 return UITOOLS95_DrawFrameCaption(hdc, rc, uState);
1375 case DFC_MENU:
1376 return UITOOLS95_DrawFrameMenu(hdc, rc, uState);
1377 case DFC_SCROLL:
1378 return UITOOLS95_DrawFrameScroll(hdc, rc, uState);
1379 default:
1380 WARN("(%x,%p,%d,%x), bad type!\n",
1381 hdc,rc,uType,uState );
1383 return FALSE;