ole32: Remove unused Wine debug channel.
[wine/wine64.git] / dlls / d3d9 / Makefile.in
blobf581b68eb8c28ecfc93a05a584dacd2ada6d2a2e
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = d3d9.dll
6 IMPORTLIB = d3d9
7 IMPORTS = dxguid uuid wined3d kernel32
9 C_SRCS = \
10 basetexture.c \
11 cubetexture.c \
12 d3d9_main.c \
13 device.c \
14 directx.c \
15 indexbuffer.c \
16 pixelshader.c \
17 query.c \
18 resource.c \
19 stateblock.c \
20 surface.c \
21 swapchain.c \
22 texture.c \
23 vertexbuffer.c \
24 vertexdeclaration.c \
25 vertexshader.c \
26 volume.c \
27 volumetexture.c
29 RC_SRCS = version.rc
31 @MAKE_DLL_RULES@
33 @DEPENDENCIES@ # everything below this line is overwritten by make depend