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HEAD
ole32: Remove unused Wine debug channel.
[wine/wine64.git]
/
dlls
/
d3d9
/
Makefile.in
blob
f581b68eb8c28ecfc93a05a584dacd2ada6d2a2e
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
d3d9.dll
6
IMPORTLIB
=
d3d9
7
IMPORTS
=
dxguid uuid wined3d kernel32
8
9
C_SRCS
=
\
10
basetexture.c \
11
cubetexture.c \
12
d3d9_main.c \
13
device.c \
14
directx.c \
15
indexbuffer.c \
16
pixelshader.c \
17
query.c \
18
resource.c \
19
stateblock.c \
20
surface.c \
21
swapchain.c \
22
texture.c \
23
vertexbuffer.c \
24
vertexdeclaration.c \
25
vertexshader.c \
26
volume.c \
27
volumetexture.c
28
29
RC_SRCS
=
version.rc
30
31
@MAKE_DLL_RULES@
32
33
@DEPENDENCIES@
# everything below this line is overwritten by make depend