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Implement the use of PBuffers for offscreen textures.
[wine/wine64.git]
/
libs
/
port
/
Makefile.in
blob
b61e7c73b4a81d132f5657c95f90fee2e8b8130b
1
DEFS
= -
D__WINESRC__
2
DLLFLAGS
=
@DLLFLAGS@
3
TOPSRCDIR
=
@top_srcdir@
4
TOPOBJDIR
=
..
/
..
5
SRCDIR
=
@
srcdir
@
6
VPATH
=
@
srcdir
@
7
MODULE
=
libwine_port.a
8
9
C_SRCS
=
\
10
ffs.c \
11
fstatvfs.c \
12
futimes.c \
13
getopt.c \
14
getopt1.c \
15
getpagesize.c \
16
gettid.c \
17
interlocked.c \
18
lstat.c \
19
memcpy_unaligned.c \
20
memmove.c \
21
mkstemps.c \
22
pread.c \
23
pwrite.c \
24
readlink.c \
25
sigsetjmp.c \
26
spawn.c \
27
statvfs.c \
28
strcasecmp.c \
29
strerror.c \
30
strncasecmp.c \
31
usleep.c
32
33
all
: $(
MODULE
)
34
35
@MAKE_RULES@
36
37
$(
MODULE
): $(
OBJS
)
Makefile.in
38
$(
RM
) $
@
39
$(
AR
) $
@
$(
OBJS
)
40
$(
RANLIB
) $
@
41
42
### Dependencies: