2 * Emulator initialisation code
7 #include "wine/winbase16.h"
15 #include "debugtools.h"
17 static char main_exe_name
[MAX_PATH
];
18 static HANDLE main_exe_file
;
20 extern void PROCESS_InitWine( int argc
, char *argv
[], LPSTR win16_exe_name
,
21 HANDLE
*win16_exe_file
) WINE_NORETURN
;
22 extern HINSTANCE16
NE_StartMain( LPCSTR name
, HANDLE file
);
24 /***********************************************************************
25 * Main loop of initial task
27 int WINAPI
wine_initial_task( HINSTANCE inst
, HINSTANCE prev
, LPSTR cmdline
, INT show
)
32 if (!LoadLibraryA( "user32.dll" ))
34 MESSAGE( "Cannot load user32.dll\n" );
35 ExitProcess( GetLastError() );
39 if ((instance
= NE_StartMain( main_exe_name
, main_exe_file
)) < 32)
41 if (instance
== 11) /* try DOS format */
43 if (DPMI_LoadDosSystem())
44 Dosvm
.LoadDosExe( main_exe_name
, main_exe_file
);
45 /* if we get back here it failed */
46 instance
= GetLastError();
49 MESSAGE( "%s: can't exec '%s': ", argv0
, GetCommandLineA() );
52 case 2: MESSAGE("file not found\n" ); break;
53 case 11: MESSAGE("invalid exe file\n" ); break;
54 default: MESSAGE("error=%d\n", instance
); break;
56 ExitProcess(instance
);
58 CloseHandle( main_exe_file
); /* avoid file sharing problems */
60 /* Start message loop for desktop window */
62 while ( GetNumTasks16() > 1 && Callout
.GetMessageA( &msg
, 0, 0, 0 ) )
64 Callout
.TranslateMessage( &msg
);
65 Callout
.DispatchMessageA( &msg
);
72 /**********************************************************************
75 int main( int argc
, char *argv
[] )
77 PROCESS_InitWine( argc
, argv
, main_exe_name
, &main_exe_file
);
78 return 1; /* not reached */