wined3d: arbfp_set_shader_blit should handle ENTER_GL/LEAVE_GL instead of the caller.
[wine/wine64.git] / dlls / d3d9 / volume.c
blob2af611d9719cc8ea29de637579572ccf31e6f5a8
1 /*
2 * IDirect3DVolume9 implementation
4 * Copyright 2002-2005 Jason Edmeades
5 * Raphael Junqueira
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27 /* IDirect3DVolume9 IUnknown parts follow: */
28 static HRESULT WINAPI IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface, REFIID riid, LPVOID* ppobj) {
29 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
31 if (IsEqualGUID(riid, &IID_IUnknown)
32 || IsEqualGUID(riid, &IID_IDirect3DVolume9)) {
33 IUnknown_AddRef(iface);
34 *ppobj = This;
35 return S_OK;
38 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
39 *ppobj = NULL;
40 return E_NOINTERFACE;
43 static ULONG WINAPI IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface) {
44 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
46 TRACE("(%p)\n", This);
48 if (This->forwardReference) {
49 /* Forward refcounting */
50 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
51 return IUnknown_AddRef(This->forwardReference);
52 } else {
53 /* No container, handle our own refcounting */
54 ULONG ref = InterlockedIncrement(&This->ref);
55 TRACE("(%p) : AddRef from %d\n", This, ref - 1);
56 return ref;
60 static ULONG WINAPI IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface) {
61 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
63 TRACE("(%p)\n", This);
65 if (This->forwardReference) {
66 /* Forward refcounting */
67 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
68 return IUnknown_Release(This->forwardReference);
69 } else {
70 /* No container, handle our own refcounting */
71 ULONG ref = InterlockedDecrement(&This->ref);
72 TRACE("(%p) : ReleaseRef to %d\n", This, ref);
74 if (ref == 0) {
75 IWineD3DVolume_Release(This->wineD3DVolume);
76 HeapFree(GetProcessHeap(), 0, This);
79 return ref;
83 /* IDirect3DVolume9 Interface follow: */
84 static HRESULT WINAPI IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface, IDirect3DDevice9** ppDevice) {
85 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
86 IWineD3DDevice *myDevice = NULL;
88 IWineD3DVolume_GetDevice(This->wineD3DVolume, &myDevice);
89 IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
90 IWineD3DDevice_Release(myDevice);
91 return D3D_OK;
94 static HRESULT WINAPI IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
95 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
96 TRACE("(%p) Relay\n", This);
97 return IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
100 static HRESULT WINAPI IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
101 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
102 TRACE("(%p) Relay\n", This);
103 return IWineD3DVolume_GetPrivateData(This->wineD3DVolume, refguid, pData, pSizeOfData);
106 static HRESULT WINAPI IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface, REFGUID refguid) {
107 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
108 TRACE("(%p) Relay\n", This);
109 return IWineD3DVolume_FreePrivateData(This->wineD3DVolume, refguid);
112 static HRESULT WINAPI IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface, REFIID riid, void** ppContainer) {
113 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
114 HRESULT res;
116 TRACE("(This %p, riid %s, ppContainer %p)\n", This, debugstr_guid(riid), ppContainer);
118 if (!This->container) return E_NOINTERFACE;
120 if (!ppContainer) {
121 ERR("Called without a valid ppContainer.\n");
124 res = IUnknown_QueryInterface(This->container, riid, ppContainer);
126 TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
128 return res;
131 static HRESULT WINAPI IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface, D3DVOLUME_DESC* pDesc) {
132 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
133 WINED3DVOLUME_DESC wined3ddesc;
134 UINT tmpInt = -1;
136 TRACE("(%p) Relay\n", This);
138 /* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
139 wined3ddesc.Format = (WINED3DFORMAT *)&pDesc->Format;
140 wined3ddesc.Type = (WINED3DRESOURCETYPE *)&pDesc->Type;
141 wined3ddesc.Usage = &pDesc->Usage;
142 wined3ddesc.Pool = (WINED3DPOOL *) &pDesc->Pool;
143 wined3ddesc.Size = &tmpInt;
144 wined3ddesc.Width = &pDesc->Width;
145 wined3ddesc.Height = &pDesc->Height;
146 wined3ddesc.Depth = &pDesc->Depth;
148 return IWineD3DVolume_GetDesc(This->wineD3DVolume, &wined3ddesc);
151 static HRESULT WINAPI IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) {
152 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
153 TRACE("(%p) relay %p %p %p %d\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags);
154 return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *)pLockedVolume, (CONST WINED3DBOX *)pBox, Flags);
157 static HRESULT WINAPI IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface) {
158 IDirect3DVolume9Impl *This = (IDirect3DVolume9Impl *)iface;
159 TRACE("(%p) relay %p\n", This, This->wineD3DVolume);
160 return IWineD3DVolume_UnlockBox(This->wineD3DVolume);
163 static const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl =
165 /* IUnknown */
166 IDirect3DVolume9Impl_QueryInterface,
167 IDirect3DVolume9Impl_AddRef,
168 IDirect3DVolume9Impl_Release,
169 /* IDirect3DVolume9 */
170 IDirect3DVolume9Impl_GetDevice,
171 IDirect3DVolume9Impl_SetPrivateData,
172 IDirect3DVolume9Impl_GetPrivateData,
173 IDirect3DVolume9Impl_FreePrivateData,
174 IDirect3DVolume9Impl_GetContainer,
175 IDirect3DVolume9Impl_GetDesc,
176 IDirect3DVolume9Impl_LockBox,
177 IDirect3DVolume9Impl_UnlockBox
181 /* Internal function called back during the CreateVolumeTexture */
182 HRESULT WINAPI D3D9CB_CreateVolume(IUnknown *pDevice, IUnknown *pSuperior, UINT Width, UINT Height, UINT Depth,
183 WINED3DFORMAT Format, WINED3DPOOL Pool, DWORD Usage,
184 IWineD3DVolume **ppVolume,
185 HANDLE * pSharedHandle) {
186 IDirect3DVolume9Impl *object;
187 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)pDevice;
188 HRESULT hrc = D3D_OK;
190 /* Allocate the storage for the device */
191 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVolume9Impl));
192 if (NULL == object) {
193 FIXME("Allocation of memory failed\n");
194 *ppVolume = NULL;
195 return D3DERR_OUTOFVIDEOMEMORY;
198 object->lpVtbl = &Direct3DVolume9_Vtbl;
199 object->ref = 1;
200 hrc = IWineD3DDevice_CreateVolume(This->WineD3DDevice, Width, Height, Depth, Usage & WINED3DUSAGE_MASK, Format,
201 Pool, &object->wineD3DVolume, pSharedHandle, (IUnknown *)object);
202 if (hrc != D3D_OK) {
203 /* free up object */
204 FIXME("(%p) call to IWineD3DDevice_CreateVolume failed\n", This);
205 HeapFree(GetProcessHeap(), 0, object);
206 *ppVolume = NULL;
207 } else {
208 *ppVolume = object->wineD3DVolume;
209 object->container = pSuperior;
210 object->forwardReference = pSuperior;
212 TRACE("(%p) Created volume %p\n", This, *ppVolume);
213 return hrc;
216 ULONG WINAPI D3D9CB_DestroyVolume(IWineD3DVolume *pVolume) {
217 IDirect3DVolume9Impl* volumeParent;
219 IWineD3DVolume_GetParent(pVolume, (IUnknown **) &volumeParent);
220 /* GetParent's AddRef was forwarded to an object in destruction.
221 * Releasing it here again would cause an endless recursion. */
222 volumeParent->forwardReference = NULL;
223 return IDirect3DVolume9_Release((IDirect3DVolume9*) volumeParent);