2 * Direct3D 9 private include file
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #ifndef __WINE_D3D9_PRIVATE_H
24 #define __WINE_D3D9_PRIVATE_H
26 #ifndef __WINE_CONFIG_H
27 # error You must include config.h to use this header
32 #define NONAMELESSUNION
33 #define NONAMELESSSTRUCT
38 #include "wine/debug.h"
39 #include "wine/unicode.h"
45 /* Redefines the constants */
46 #define CALLBACK __stdcall
47 #define WINAPI __stdcall
48 #define APIENTRY WINAPI
52 #include "d3d9_private.h"
53 #include "wine/wined3d_interface.h"
55 /* ===========================================================================
57 =========================================================================== */
58 /* Not nice, but it lets wined3d support different versions of directx */
59 #define D3D9CAPSTOWINECAPS(_pD3D9Caps, _pWineCaps) \
60 _pWineCaps->DeviceType = &_pD3D9Caps->DeviceType; \
61 _pWineCaps->AdapterOrdinal = &_pD3D9Caps->AdapterOrdinal; \
62 _pWineCaps->Caps = &_pD3D9Caps->Caps; \
63 _pWineCaps->Caps2 = &_pD3D9Caps->Caps2; \
64 _pWineCaps->Caps3 = &_pD3D9Caps->Caps3; \
65 _pWineCaps->PresentationIntervals = &_pD3D9Caps->PresentationIntervals; \
66 _pWineCaps->CursorCaps = &_pD3D9Caps->CursorCaps; \
67 _pWineCaps->DevCaps = &_pD3D9Caps->DevCaps; \
68 _pWineCaps->PrimitiveMiscCaps = &_pD3D9Caps->PrimitiveMiscCaps; \
69 _pWineCaps->RasterCaps = &_pD3D9Caps->RasterCaps; \
70 _pWineCaps->ZCmpCaps = &_pD3D9Caps->ZCmpCaps; \
71 _pWineCaps->SrcBlendCaps = &_pD3D9Caps->SrcBlendCaps; \
72 _pWineCaps->DestBlendCaps = &_pD3D9Caps->DestBlendCaps; \
73 _pWineCaps->AlphaCmpCaps = &_pD3D9Caps->AlphaCmpCaps; \
74 _pWineCaps->ShadeCaps = &_pD3D9Caps->ShadeCaps; \
75 _pWineCaps->TextureCaps = &_pD3D9Caps->TextureCaps; \
76 _pWineCaps->TextureFilterCaps = &_pD3D9Caps->TextureFilterCaps; \
77 _pWineCaps->CubeTextureFilterCaps = &_pD3D9Caps->CubeTextureFilterCaps; \
78 _pWineCaps->VolumeTextureFilterCaps = &_pD3D9Caps->VolumeTextureFilterCaps; \
79 _pWineCaps->TextureAddressCaps = &_pD3D9Caps->TextureAddressCaps; \
80 _pWineCaps->VolumeTextureAddressCaps = &_pD3D9Caps->VolumeTextureAddressCaps; \
81 _pWineCaps->LineCaps = &_pD3D9Caps->LineCaps; \
82 _pWineCaps->MaxTextureWidth = &_pD3D9Caps->MaxTextureWidth; \
83 _pWineCaps->MaxTextureHeight = &_pD3D9Caps->MaxTextureHeight; \
84 _pWineCaps->MaxVolumeExtent = &_pD3D9Caps->MaxVolumeExtent; \
85 _pWineCaps->MaxTextureRepeat = &_pD3D9Caps->MaxTextureRepeat; \
86 _pWineCaps->MaxTextureAspectRatio = &_pD3D9Caps->MaxTextureAspectRatio; \
87 _pWineCaps->MaxAnisotropy = &_pD3D9Caps->MaxAnisotropy; \
88 _pWineCaps->MaxVertexW = &_pD3D9Caps->MaxVertexW; \
89 _pWineCaps->GuardBandLeft = &_pD3D9Caps->GuardBandLeft; \
90 _pWineCaps->GuardBandTop = &_pD3D9Caps->GuardBandTop; \
91 _pWineCaps->GuardBandRight = &_pD3D9Caps->GuardBandRight; \
92 _pWineCaps->GuardBandBottom = &_pD3D9Caps->GuardBandBottom; \
93 _pWineCaps->ExtentsAdjust = &_pD3D9Caps->ExtentsAdjust; \
94 _pWineCaps->StencilCaps = &_pD3D9Caps->StencilCaps; \
95 _pWineCaps->FVFCaps = &_pD3D9Caps->FVFCaps; \
96 _pWineCaps->TextureOpCaps = &_pD3D9Caps->TextureOpCaps; \
97 _pWineCaps->MaxTextureBlendStages = &_pD3D9Caps->MaxTextureBlendStages; \
98 _pWineCaps->MaxSimultaneousTextures = &_pD3D9Caps->MaxSimultaneousTextures; \
99 _pWineCaps->VertexProcessingCaps = &_pD3D9Caps->VertexProcessingCaps; \
100 _pWineCaps->MaxActiveLights = &_pD3D9Caps->MaxActiveLights; \
101 _pWineCaps->MaxUserClipPlanes = &_pD3D9Caps->MaxUserClipPlanes; \
102 _pWineCaps->MaxVertexBlendMatrices = &_pD3D9Caps->MaxVertexBlendMatrices; \
103 _pWineCaps->MaxVertexBlendMatrixIndex = &_pD3D9Caps->MaxVertexBlendMatrixIndex; \
104 _pWineCaps->MaxPointSize = &_pD3D9Caps->MaxPointSize; \
105 _pWineCaps->MaxPrimitiveCount = &_pD3D9Caps->MaxPrimitiveCount; \
106 _pWineCaps->MaxVertexIndex = &_pD3D9Caps->MaxVertexIndex; \
107 _pWineCaps->MaxStreams = &_pD3D9Caps->MaxStreams; \
108 _pWineCaps->MaxStreamStride = &_pD3D9Caps->MaxStreamStride; \
109 _pWineCaps->VertexShaderVersion = &_pD3D9Caps->VertexShaderVersion; \
110 _pWineCaps->MaxVertexShaderConst = &_pD3D9Caps->MaxVertexShaderConst; \
111 _pWineCaps->PixelShaderVersion = &_pD3D9Caps->PixelShaderVersion; \
112 _pWineCaps->PixelShader1xMaxValue = &_pD3D9Caps->PixelShader1xMaxValue; \
113 _pWineCaps->DevCaps2 = &_pD3D9Caps->DevCaps2; \
114 _pWineCaps->MaxNpatchTessellationLevel = &_pD3D9Caps->MaxNpatchTessellationLevel; \
115 _pWineCaps->MasterAdapterOrdinal = &_pD3D9Caps->MasterAdapterOrdinal; \
116 _pWineCaps->AdapterOrdinalInGroup = &_pD3D9Caps->AdapterOrdinalInGroup; \
117 _pWineCaps->NumberOfAdaptersInGroup = &_pD3D9Caps->NumberOfAdaptersInGroup; \
118 _pWineCaps->DeclTypes = &_pD3D9Caps->DeclTypes; \
119 _pWineCaps->NumSimultaneousRTs = &_pD3D9Caps->NumSimultaneousRTs; \
120 _pWineCaps->StretchRectFilterCaps = &_pD3D9Caps->StretchRectFilterCaps; \
121 _pWineCaps->VS20Caps.Caps = &_pD3D9Caps->VS20Caps.Caps; \
122 _pWineCaps->VS20Caps.DynamicFlowControlDepth = &_pD3D9Caps->VS20Caps.DynamicFlowControlDepth; \
123 _pWineCaps->VS20Caps.NumTemps = &_pD3D9Caps->VS20Caps.NumTemps; \
124 _pWineCaps->VS20Caps.NumTemps = &_pD3D9Caps->VS20Caps.NumTemps; \
125 _pWineCaps->VS20Caps.StaticFlowControlDepth = &_pD3D9Caps->VS20Caps.StaticFlowControlDepth; \
126 _pWineCaps->PS20Caps.Caps = &_pD3D9Caps->PS20Caps.Caps; \
127 _pWineCaps->PS20Caps.DynamicFlowControlDepth = &_pD3D9Caps->PS20Caps.DynamicFlowControlDepth; \
128 _pWineCaps->PS20Caps.NumTemps = &_pD3D9Caps->PS20Caps.NumTemps; \
129 _pWineCaps->PS20Caps.StaticFlowControlDepth = &_pD3D9Caps->PS20Caps.StaticFlowControlDepth; \
130 _pWineCaps->PS20Caps.NumInstructionSlots = &_pD3D9Caps->PS20Caps.NumInstructionSlots; \
131 _pWineCaps->VertexTextureFilterCaps = &_pD3D9Caps->VertexTextureFilterCaps; \
132 _pWineCaps->MaxVShaderInstructionsExecuted = &_pD3D9Caps->MaxVShaderInstructionsExecuted; \
133 _pWineCaps->MaxPShaderInstructionsExecuted = &_pD3D9Caps->MaxPShaderInstructionsExecuted; \
134 _pWineCaps->MaxVertexShader30InstructionSlots = &_pD3D9Caps->MaxVertexShader30InstructionSlots; \
135 _pWineCaps->MaxPixelShader30InstructionSlots = &_pD3D9Caps->MaxPixelShader30InstructionSlots;
137 /* ===========================================================================
139 =========================================================================== */
145 /*****************************************************************************
146 * Predeclare the interface implementation structures
148 extern const IDirect3D9Vtbl Direct3D9_Vtbl
;
150 /*****************************************************************************
151 * IDirect3D implementation structure
153 typedef struct IDirect3D9Impl
155 /* IUnknown fields */
156 const IDirect3D9Vtbl
*lpVtbl
;
159 /* The WineD3D device */
164 /* ---------------- */
165 /* IDirect3DDevice9 */
166 /* ---------------- */
168 /*****************************************************************************
169 * Predeclare the interface implementation structures
171 extern const IDirect3DDevice9Vtbl Direct3DDevice9_Vtbl
;
173 /*****************************************************************************
174 * IDirect3DDevice9 implementation structure
176 typedef struct IDirect3DDevice9Impl
178 /* IUnknown fields */
179 const IDirect3DDevice9Vtbl
*lpVtbl
;
182 /* IDirect3DDevice9 fields */
183 IWineD3DDevice
*WineD3DDevice
;
185 } IDirect3DDevice9Impl
;
188 /* IDirect3DDevice9: */
189 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDirect3D(LPDIRECT3DDEVICE9 iface
, IDirect3D9
** ppD3D9
);
190 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, IDirect3DSwapChain9
** pSwapChain
);
191 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, IDirect3DSwapChain9
** pSwapChain
);
192 extern UINT WINAPI
IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9 iface
);
193 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateTexture(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DTexture9
** ppTexture
, HANDLE
* pSharedHandle
);
194 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVolumeTexture(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, UINT Depth
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DVolumeTexture9
** ppVolumeTexture
, HANDLE
* pSharedHandle
);
195 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateCubeTexture(LPDIRECT3DDEVICE9 iface
, UINT EdgeLength
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DCubeTexture9
** ppCubeTexture
, HANDLE
* pSharedHandle
);
196 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexBuffer(LPDIRECT3DDEVICE9 iface
, UINT Length
, DWORD Usage
, DWORD FVF
, D3DPOOL Pool
, IDirect3DVertexBuffer9
** ppVertexBuffer
, HANDLE
* pSharedHandle
);
197 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface
, UINT Length
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DIndexBuffer9
** ppIndexBuffer
, HANDLE
* pSharedHandle
);
198 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface
, D3DSTATEBLOCKTYPE Type
, IDirect3DStateBlock9
** ppSB
);
199 extern HRESULT WINAPI
IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9 iface
);
200 extern HRESULT WINAPI
IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface
, IDirect3DStateBlock9
** ppSB
);
201 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface
, CONST D3DVERTEXELEMENT9
* pVertexElements
, IDirect3DVertexDeclaration9
** ppDecl
);
202 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexDeclaration9
* pDecl
);
203 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexDeclaration9
** ppDecl
);
204 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9 iface
, DWORD FVF
);
205 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetFVF(LPDIRECT3DDEVICE9 iface
, DWORD
* pFVF
);
206 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexShader(LPDIRECT3DDEVICE9 iface
, CONST DWORD
* pFunction
, IDirect3DVertexShader9
** ppShader
);
207 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShader(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexShader9
* pShader
);
208 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShader(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexShader9
** ppShader
);
209 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
float* pConstantData
, UINT Vector4fCount
);
210 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, float* pConstantData
, UINT Vector4fCount
);
211 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
int* pConstantData
, UINT Vector4iCount
);
212 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, int* pConstantData
, UINT Vector4iCount
);
213 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST BOOL
* pConstantData
, UINT BoolCount
);
214 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, BOOL
* pConstantData
, UINT BoolCount
);
215 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
* pStreamData
, UINT OffsetInBytes
, UINT Stride
);
216 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
** ppStreamData
, UINT
* OffsetInBytes
, UINT
* pStride
);
217 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9 iface
, CONST DWORD
* pFunction
, IDirect3DPixelShader9
** ppShader
);
218 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShader(LPDIRECT3DDEVICE9 iface
, IDirect3DPixelShader9
* pShader
);
219 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9 iface
, IDirect3DPixelShader9
** ppShader
);
220 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
float* pConstantData
, UINT Vector4fCount
);
221 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, float* pConstantData
, UINT Vector4fCount
);
222 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
int* pConstantData
, UINT Vector4iCount
);
223 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, int* pConstantData
, UINT Vector4iCount
);
224 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST BOOL
* pConstantData
, UINT BoolCount
);
225 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, BOOL
* pConstantData
, UINT BoolCount
);
226 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9 iface
, D3DQUERYTYPE Type
, IDirect3DQuery9
** ppQuery
);
229 /* ---------------- */
230 /* IDirect3DVolume9 */
231 /* ---------------- */
233 /*****************************************************************************
234 * Predeclare the interface implementation structures
236 extern const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl
;
238 /*****************************************************************************
239 * IDirect3DVolume9 implementation structure
241 typedef struct IDirect3DVolume9Impl
243 /* IUnknown fields */
244 const IDirect3DVolume9Vtbl
*lpVtbl
;
247 /* IDirect3DVolume9 fields */
248 IWineD3DVolume
*wineD3DVolume
;
250 } IDirect3DVolume9Impl
;
252 /* ------------------- */
253 /* IDirect3DSwapChain9 */
254 /* ------------------- */
256 /*****************************************************************************
257 * Predeclare the interface implementation structures
259 extern const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl
;
261 /*****************************************************************************
262 * IDirect3DSwapChain9 implementation structure
264 typedef struct IDirect3DSwapChain9Impl
266 /* IUnknown fields */
267 const IDirect3DSwapChain9Vtbl
*lpVtbl
;
270 /* IDirect3DSwapChain9 fields */
271 IWineD3DSwapChain
*wineD3DSwapChain
;
273 } IDirect3DSwapChain9Impl
;
275 /* ------------------ */
276 /* IDirect3DResource9 */
277 /* ------------------ */
279 /*****************************************************************************
280 * Predeclare the interface implementation structures
282 extern const IDirect3DResource9Vtbl Direct3DResource9_Vtbl
;
284 /*****************************************************************************
285 * IDirect3DResource9 implementation structure
287 typedef struct IDirect3DResource9Impl
289 /* IUnknown fields */
290 const IDirect3DResource9Vtbl
*lpVtbl
;
293 /* IDirect3DResource9 fields */
294 IWineD3DResource
*wineD3DResource
;
295 } IDirect3DResource9Impl
;
298 extern HRESULT WINAPI
IDirect3DResource9Impl_QueryInterface(LPDIRECT3DRESOURCE9 iface
,REFIID refiid
,LPVOID
*obj
);
299 extern ULONG WINAPI
IDirect3DResource9Impl_AddRef(LPDIRECT3DRESOURCE9 iface
);
300 extern ULONG WINAPI
IDirect3DResource9Impl_Release(LPDIRECT3DRESOURCE9 iface
);
302 /* IDirect3DResource9: */
303 extern HRESULT WINAPI
IDirect3DResource9Impl_GetDevice(LPDIRECT3DRESOURCE9 iface
, IDirect3DDevice9
** ppDevice
);
304 extern HRESULT WINAPI
IDirect3DResource9Impl_SetPrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
305 extern HRESULT WINAPI
IDirect3DResource9Impl_GetPrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
306 extern HRESULT WINAPI
IDirect3DResource9Impl_FreePrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
);
307 extern DWORD WINAPI
IDirect3DResource9Impl_SetPriority(LPDIRECT3DRESOURCE9 iface
, DWORD PriorityNew
);
308 extern DWORD WINAPI
IDirect3DResource9Impl_GetPriority(LPDIRECT3DRESOURCE9 iface
);
309 extern void WINAPI
IDirect3DResource9Impl_PreLoad(LPDIRECT3DRESOURCE9 iface
);
310 extern D3DRESOURCETYPE WINAPI
IDirect3DResource9Impl_GetType(LPDIRECT3DRESOURCE9 iface
);
313 /* ----------------- */
314 /* IDirect3DSurface9 */
315 /* ----------------- */
317 /*****************************************************************************
318 * Predeclare the interface implementation structures
320 extern const IDirect3DSurface9Vtbl Direct3DSurface9_Vtbl
;
322 /*****************************************************************************
323 * IDirect3DSurface9 implementation structure
325 typedef struct IDirect3DSurface9Impl
327 /* IUnknown fields */
328 const IDirect3DSurface9Vtbl
*lpVtbl
;
331 /* IDirect3DResource9 fields */
332 IWineD3DSurface
*wineD3DSurface
;
334 } IDirect3DSurface9Impl
;
336 /* ---------------------- */
337 /* IDirect3DVertexBuffer9 */
338 /* ---------------------- */
340 /*****************************************************************************
341 * Predeclare the interface implementation structures
343 extern const IDirect3DVertexBuffer9Vtbl Direct3DVertexBuffer9_Vtbl
;
345 /*****************************************************************************
346 * IDirect3DVertexBuffer9 implementation structure
348 typedef struct IDirect3DVertexBuffer9Impl
350 /* IUnknown fields */
351 const IDirect3DVertexBuffer9Vtbl
*lpVtbl
;
354 /* IDirect3DResource9 fields */
355 IWineD3DVertexBuffer
*wineD3DVertexBuffer
;
356 } IDirect3DVertexBuffer9Impl
;
358 /* --------------------- */
359 /* IDirect3DIndexBuffer9 */
360 /* --------------------- */
362 /*****************************************************************************
363 * Predeclare the interface implementation structures
365 extern const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl
;
367 /*****************************************************************************
368 * IDirect3DIndexBuffer9 implementation structure
370 typedef struct IDirect3DIndexBuffer9Impl
372 /* IUnknown fields */
373 const IDirect3DIndexBuffer9Vtbl
*lpVtbl
;
376 /* IDirect3DResource9 fields */
377 IWineD3DIndexBuffer
*wineD3DIndexBuffer
;
379 } IDirect3DIndexBuffer9Impl
;
381 /* --------------------- */
382 /* IDirect3DBaseTexture9 */
383 /* --------------------- */
385 /*****************************************************************************
386 * Predeclare the interface implementation structures
388 extern const IDirect3DBaseTexture9Vtbl Direct3DBaseTexture9_Vtbl
;
390 /*****************************************************************************
391 * IDirect3DBaseTexture9 implementation structure
393 typedef struct IDirect3DBaseTexture9Impl
395 /* IUnknown fields */
396 const IDirect3DBaseTexture9Vtbl
*lpVtbl
;
399 /* IDirect3DResource9 fields */
400 IWineD3DBaseTexture
*wineD3DBaseTexture
;
402 } IDirect3DBaseTexture9Impl
;
405 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_QueryInterface(LPDIRECT3DBASETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
406 extern ULONG WINAPI
IDirect3DBaseTexture9Impl_AddRef(LPDIRECT3DBASETEXTURE9 iface
);
407 extern ULONG WINAPI
IDirect3DBaseTexture9Impl_Release(LPDIRECT3DBASETEXTURE9 iface
);
409 /* IDirect3DBaseTexture9: (Inherited from IDirect3DResource9) */
410 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_GetDevice(LPDIRECT3DBASETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
411 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_SetPrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
412 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_GetPrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
413 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_FreePrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
);
414 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_SetPriority(LPDIRECT3DBASETEXTURE9 iface
, DWORD PriorityNew
);
415 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetPriority(LPDIRECT3DBASETEXTURE9 iface
);
416 extern void WINAPI
IDirect3DBaseTexture9Impl_PreLoad(LPDIRECT3DBASETEXTURE9 iface
);
417 extern D3DRESOURCETYPE WINAPI
IDirect3DBaseTexture9Impl_GetType(LPDIRECT3DBASETEXTURE9 iface
);
419 /* IDirect3DBaseTexture9: */
420 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_SetLOD(LPDIRECT3DBASETEXTURE9 iface
, DWORD LODNew
);
421 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetLOD(LPDIRECT3DBASETEXTURE9 iface
);
422 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetLevelCount(LPDIRECT3DBASETEXTURE9 iface
);
423 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_SetAutoGenFilterType(LPDIRECT3DBASETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
424 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DBaseTexture9Impl_GetAutoGenFilterType(LPDIRECT3DBASETEXTURE9 iface
);
425 extern void WINAPI
IDirect3DBaseTexture9Impl_GenerateMipSubLevels(LPDIRECT3DBASETEXTURE9 iface
);
428 /* --------------------- */
429 /* IDirect3DCubeTexture9 */
430 /* --------------------- */
432 /*****************************************************************************
433 * Predeclare the interface implementation structures
435 extern const IDirect3DCubeTexture9Vtbl Direct3DCubeTexture9_Vtbl
;
437 /*****************************************************************************
438 * IDirect3DCubeTexture9 implementation structure
440 typedef struct IDirect3DCubeTexture9Impl
442 /* IUnknown fields */
443 const IDirect3DCubeTexture9Vtbl
*lpVtbl
;
446 /* IDirect3DResource9 fields */
447 IWineD3DCubeTexture
*wineD3DCubeTexture
;
449 } IDirect3DCubeTexture9Impl
;
452 /* ----------------- */
453 /* IDirect3DTexture9 */
454 /* ----------------- */
456 /*****************************************************************************
457 * Predeclare the interface implementation structures
459 extern const IDirect3DTexture9Vtbl Direct3DTexture9_Vtbl
;
461 /*****************************************************************************
462 * IDirect3DTexture9 implementation structure
464 typedef struct IDirect3DTexture9Impl
466 /* IUnknown fields */
467 const IDirect3DTexture9Vtbl
*lpVtbl
;
470 /* IDirect3DResource9 fields */
471 IWineD3DTexture
*wineD3DTexture
;
473 } IDirect3DTexture9Impl
;
475 /* ----------------------- */
476 /* IDirect3DVolumeTexture9 */
477 /* ----------------------- */
479 /*****************************************************************************
480 * Predeclare the interface implementation structures
482 extern const IDirect3DVolumeTexture9Vtbl Direct3DVolumeTexture9_Vtbl
;
484 /*****************************************************************************
485 * IDirect3DVolumeTexture9 implementation structure
487 typedef struct IDirect3DVolumeTexture9Impl
489 /* IUnknown fields */
490 const IDirect3DVolumeTexture9Vtbl
*lpVtbl
;
493 /* IDirect3DResource9 fields */
494 IWineD3DVolumeTexture
*wineD3DVolumeTexture
;
496 } IDirect3DVolumeTexture9Impl
;
498 /* ----------------------- */
499 /* IDirect3DStateBlock9 */
500 /* ----------------------- */
502 /*****************************************************************************
503 * Predeclare the interface implementation structures
505 extern const IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl
;
507 /*****************************************************************************
508 * IDirect3DStateBlock9 implementation structure
510 typedef struct IDirect3DStateBlock9Impl
{
511 /* IUnknown fields */
512 const IDirect3DStateBlock9Vtbl
*lpVtbl
;
515 /* IDirect3DStateBlock9 fields */
516 IWineD3DStateBlock
*wineD3DStateBlock
;
518 } IDirect3DStateBlock9Impl
;
521 /* --------------------------- */
522 /* IDirect3DVertexDeclaration9 */
523 /* --------------------------- */
525 /*****************************************************************************
526 * Predeclare the interface implementation structures
528 extern const IDirect3DVertexDeclaration9Vtbl Direct3DVertexDeclaration9_Vtbl
;
530 /*****************************************************************************
531 * IDirect3DVertexDeclaration implementation structure
533 typedef struct IDirect3DVertexDeclaration9Impl
{
534 /* IUnknown fields */
535 const IDirect3DVertexDeclaration9Vtbl
*lpVtbl
;
538 /* IDirect3DVertexDeclaration9 fields */
539 IWineD3DVertexDeclaration
*wineD3DVertexDeclaration
;
541 } IDirect3DVertexDeclaration9Impl
;
543 /* ---------------------- */
544 /* IDirect3DVertexShader9 */
545 /* ---------------------- */
547 /*****************************************************************************
548 * Predeclare the interface implementation structures
550 extern const IDirect3DVertexShader9Vtbl Direct3DVertexShader9_Vtbl
;
552 /*****************************************************************************
553 * IDirect3DVertexShader implementation structure
555 typedef struct IDirect3DVertexShader9Impl
{
556 /* IUnknown fields */
557 const IDirect3DVertexShader9Vtbl
*lpVtbl
;
560 /* IDirect3DVertexShader9 fields */
561 IWineD3DVertexShader
*wineD3DVertexShader
;
563 } IDirect3DVertexShader9Impl
;
565 /* --------------------- */
566 /* IDirect3DPixelShader9 */
567 /* --------------------- */
569 /*****************************************************************************
570 * Predeclare the interface implementation structures
572 extern const IDirect3DPixelShader9Vtbl Direct3DPixelShader9_Vtbl
;
574 /*****************************************************************************
575 * IDirect3DPixelShader implementation structure
577 typedef struct IDirect3DPixelShader9Impl
{
578 /* IUnknown fields */
579 const IDirect3DPixelShader9Vtbl
*lpVtbl
;
582 /* IDirect3DPixelShader9 fields */
583 IWineD3DPixelShader
*wineD3DPixelShader
;
585 } IDirect3DPixelShader9Impl
;
587 /* --------------- */
588 /* IDirect3DQuery9 */
589 /* --------------- */
591 /*****************************************************************************
592 * Predeclare the interface implementation structures
594 extern const IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl
;
596 /*****************************************************************************
597 * IDirect3DPixelShader implementation structure
599 typedef struct IDirect3DQuery9Impl
{
600 /* IUnknown fields */
601 const IDirect3DQuery9Vtbl
*lpVtbl
;
604 /* IDirect3DQuery9 fields */
605 IWineD3DQuery
*wineD3DQuery
;
607 } IDirect3DQuery9Impl
;
611 extern HRESULT WINAPI
D3D9CB_CreateSurface(IUnknown
*device
, UINT Width
, UINT Height
,
612 WINED3DFORMAT Format
, DWORD Usage
, D3DPOOL Pool
, UINT Level
,
613 IWineD3DSurface
** ppSurface
, HANDLE
* pSharedHandle
);
615 extern HRESULT WINAPI
D3D9CB_CreateVolume(IUnknown
*pDevice
, UINT Width
, UINT Height
, UINT Depth
,
616 WINED3DFORMAT Format
, D3DPOOL Pool
, DWORD Usage
,
617 IWineD3DVolume
**ppVolume
,
618 HANDLE
* pSharedHandle
);
620 extern HRESULT WINAPI
D3D9CB_CreateDepthStencilSurface(IUnknown
*device
, UINT Width
, UINT Height
,
621 WINED3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
,
622 DWORD MultisampleQuality
, BOOL Discard
,
623 IWineD3DSurface
** ppSurface
, HANDLE
* pSharedHandle
);
625 extern HRESULT WINAPI
D3D9CB_CreateRenderTarget(IUnknown
*device
, UINT Width
, UINT Height
,
626 WINED3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
,
627 DWORD MultisampleQuality
, BOOL Lockable
,
628 IWineD3DSurface
** ppSurface
, HANDLE
* pSharedHandle
);
630 #endif /* __WINE_D3D9_PRIVATE_H */