1 /* ddraw/d3d structure version conversion
3 * Copyright 2000 TransGaming Technologies Inc.
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 #include "ddraw_private.h"
26 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
* pIn
, DDSCAPS2
* pOut
)
28 /* 2 adds three additional caps fields to the end. Both versions
30 pOut
->dwCaps
= pIn
->dwCaps
;
36 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
* pIn
,
37 DDDEVICEIDENTIFIER
* pOut
)
39 /* 2 adds a dwWHQLLevel field to the end. Both structures are
41 memcpy(pOut
, pIn
, sizeof(*pOut
));