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[wine/wine64.git] / server / queue.c
blobe5a59793de4f933ce57796fa76d5a5eb36389930
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <stdarg.h>
26 #include <stdio.h>
27 #include <stdlib.h>
29 #include "windef.h"
30 #include "winbase.h"
31 #include "wingdi.h"
32 #include "winuser.h"
34 #include "handle.h"
35 #include "file.h"
36 #include "thread.h"
37 #include "process.h"
38 #include "request.h"
39 #include "user.h"
41 enum message_kind { SEND_MESSAGE, POST_MESSAGE };
42 #define NB_MSG_KINDS (POST_MESSAGE+1)
45 struct message_result
47 struct list sender_entry; /* entry in sender list */
48 struct message_result *recv_next; /* next in receiver list */
49 struct msg_queue *sender; /* sender queue */
50 struct msg_queue *receiver; /* receiver queue */
51 int replied; /* has it been replied to? */
52 unsigned int result; /* reply result */
53 unsigned int error; /* error code to pass back to sender */
54 struct message *callback_msg; /* message to queue for callback */
55 void *data; /* message reply data */
56 unsigned int data_size; /* size of message reply data */
57 struct timeout_user *timeout; /* result timeout */
60 struct message
62 struct message *next; /* next message in list */
63 struct message *prev; /* prev message in list */
64 enum message_type type; /* message type */
65 user_handle_t win; /* window handle */
66 unsigned int msg; /* message code */
67 unsigned int wparam; /* parameters */
68 unsigned int lparam; /* parameters */
69 int x; /* x position */
70 int y; /* y position */
71 unsigned int time; /* message time */
72 unsigned int info; /* extra info */
73 user_handle_t hook; /* winevent hook handle */
74 void *hook_proc; /* winevent hook proc address */
75 void *data; /* message data for sent messages */
76 unsigned int data_size; /* size of message data */
77 struct message_result *result; /* result in sender queue */
80 struct message_list
82 struct message *first; /* head of list */
83 struct message *last; /* tail of list */
86 struct timer
88 struct list entry; /* entry in timer list */
89 struct timeval when; /* next expiration */
90 unsigned int rate; /* timer rate in ms */
91 user_handle_t win; /* window handle */
92 unsigned int msg; /* message to post */
93 unsigned int id; /* timer id */
94 unsigned int lparam; /* lparam for message */
97 struct thread_input
99 struct object obj; /* object header */
100 user_handle_t focus; /* focus window */
101 user_handle_t capture; /* capture window */
102 user_handle_t active; /* active window */
103 user_handle_t menu_owner; /* current menu owner window */
104 user_handle_t move_size; /* current moving/resizing window */
105 user_handle_t caret; /* caret window */
106 rectangle_t caret_rect; /* caret rectangle */
107 int caret_hide; /* caret hide count */
108 int caret_state; /* caret on/off state */
109 struct message *msg; /* message currently processed */
110 struct thread *msg_thread; /* thread processing the message */
111 struct message_list msg_list; /* list of hardware messages */
112 unsigned char keystate[256]; /* state of each key */
115 struct msg_queue
117 struct object obj; /* object header */
118 unsigned int wake_bits; /* wakeup bits */
119 unsigned int wake_mask; /* wakeup mask */
120 unsigned int changed_bits; /* changed wakeup bits */
121 unsigned int changed_mask; /* changed wakeup mask */
122 int paint_count; /* pending paint messages count */
123 struct message_list msg_list[NB_MSG_KINDS]; /* lists of messages */
124 struct list send_result; /* stack of sent messages waiting for result */
125 struct list callback_result; /* list of callback messages waiting for result */
126 struct message_result *recv_result; /* stack of received messages waiting for result */
127 struct list pending_timers; /* list of pending timers */
128 struct list expired_timers; /* list of expired timers */
129 unsigned int next_timer_id; /* id for the next timer with a 0 window */
130 struct timeout_user *timeout; /* timeout for next timer to expire */
131 struct thread_input *input; /* thread input descriptor */
132 struct hook_table *hooks; /* hook table */
133 struct timeval last_get_msg; /* time of last get message call */
136 static void msg_queue_dump( struct object *obj, int verbose );
137 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
138 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
139 static int msg_queue_signaled( struct object *obj, struct thread *thread );
140 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
141 static void msg_queue_destroy( struct object *obj );
142 static void thread_input_dump( struct object *obj, int verbose );
143 static void thread_input_destroy( struct object *obj );
144 static void timer_callback( void *private );
146 static const struct object_ops msg_queue_ops =
148 sizeof(struct msg_queue), /* size */
149 msg_queue_dump, /* dump */
150 msg_queue_add_queue, /* add_queue */
151 msg_queue_remove_queue, /* remove_queue */
152 msg_queue_signaled, /* signaled */
153 msg_queue_satisfied, /* satisfied */
154 no_get_fd, /* get_fd */
155 msg_queue_destroy /* destroy */
159 static const struct object_ops thread_input_ops =
161 sizeof(struct thread_input), /* size */
162 thread_input_dump, /* dump */
163 no_add_queue, /* add_queue */
164 NULL, /* remove_queue */
165 NULL, /* signaled */
166 NULL, /* satisfied */
167 no_get_fd, /* get_fd */
168 thread_input_destroy /* destroy */
171 /* pointer to input structure of foreground thread */
172 static struct thread_input *foreground_input;
175 /* set the caret window in a given thread input */
176 static void set_caret_window( struct thread_input *input, user_handle_t win )
178 input->caret = win;
179 input->caret_rect.left = 0;
180 input->caret_rect.top = 0;
181 input->caret_rect.right = 0;
182 input->caret_rect.bottom = 0;
183 input->caret_hide = 1;
184 input->caret_state = 0;
187 /* create a thread input object */
188 static struct thread_input *create_thread_input(void)
190 struct thread_input *input;
192 if ((input = alloc_object( &thread_input_ops )))
194 input->focus = 0;
195 input->capture = 0;
196 input->active = 0;
197 input->menu_owner = 0;
198 input->move_size = 0;
199 input->msg = NULL;
200 input->msg_thread = NULL;
201 input->msg_list.first = input->msg_list.last = NULL;
202 set_caret_window( input, 0 );
203 memset( input->keystate, 0, sizeof(input->keystate) );
205 return input;
208 /* release the thread input data of a given thread */
209 static void release_thread_input( struct thread *thread )
211 struct thread_input *input = thread->queue->input;
213 if (!input) return;
214 if (input->msg_thread == thread)
216 release_object( input->msg_thread );
217 input->msg_thread = NULL;
218 input->msg = NULL;
220 release_object( input );
221 thread->queue->input = NULL;
224 /* create a message queue object */
225 static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input )
227 struct msg_queue *queue;
228 int i;
230 if (!input && !(input = create_thread_input())) return NULL;
231 if ((queue = alloc_object( &msg_queue_ops )))
233 queue->wake_bits = 0;
234 queue->wake_mask = 0;
235 queue->changed_bits = 0;
236 queue->changed_mask = 0;
237 queue->paint_count = 0;
238 queue->recv_result = NULL;
239 queue->next_timer_id = 1;
240 queue->timeout = NULL;
241 queue->input = (struct thread_input *)grab_object( input );
242 queue->hooks = NULL;
243 gettimeofday( &queue->last_get_msg, NULL );
244 list_init( &queue->send_result );
245 list_init( &queue->callback_result );
246 list_init( &queue->pending_timers );
247 list_init( &queue->expired_timers );
248 for (i = 0; i < NB_MSG_KINDS; i++)
249 queue->msg_list[i].first = queue->msg_list[i].last = NULL;
251 thread->queue = queue;
252 if (!thread->process->queue)
253 thread->process->queue = (struct msg_queue *)grab_object( queue );
255 release_object( input );
256 return queue;
259 /* free the message queue of a thread at thread exit */
260 void free_msg_queue( struct thread *thread )
262 struct process *process = thread->process;
264 remove_thread_hooks( thread );
265 if (!thread->queue) return;
266 if (process->queue == thread->queue) /* is it the process main queue? */
268 release_object( process->queue );
269 process->queue = NULL;
270 if (process->idle_event)
272 set_event( process->idle_event );
273 release_object( process->idle_event );
274 process->idle_event = NULL;
277 release_thread_input( thread );
278 release_object( thread->queue );
279 thread->queue = NULL;
282 /* get the hook table for a given thread */
283 struct hook_table *get_queue_hooks( struct thread *thread )
285 if (!thread->queue) return NULL;
286 return thread->queue->hooks;
289 /* set the hook table for a given thread, allocating the queue if needed */
290 void set_queue_hooks( struct thread *thread, struct hook_table *hooks )
292 struct msg_queue *queue = thread->queue;
293 if (!queue) queue = create_msg_queue( thread, NULL );
294 if (queue->hooks) release_object( queue->hooks );
295 queue->hooks = hooks;
298 /* check the queue status */
299 inline static int is_signaled( struct msg_queue *queue )
301 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
304 /* set some queue bits */
305 inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits )
307 queue->wake_bits |= bits;
308 queue->changed_bits |= bits;
309 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
312 /* clear some queue bits */
313 inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
315 queue->wake_bits &= ~bits;
316 queue->changed_bits &= ~bits;
319 /* check whether msg is a keyboard message */
320 inline static int is_keyboard_msg( struct message *msg )
322 return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST);
325 /* get the QS_* bit corresponding to a given hardware message */
326 inline static int get_hardware_msg_bit( struct message *msg )
328 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
329 if (is_keyboard_msg( msg )) return QS_KEY;
330 return QS_MOUSEBUTTON;
333 /* get the current thread queue, creating it if needed */
334 inline static struct msg_queue *get_current_queue(void)
336 struct msg_queue *queue = current->queue;
337 if (!queue) queue = create_msg_queue( current, NULL );
338 return queue;
341 /* append a message to the end of a list */
342 inline static void append_message( struct message_list *list, struct message *msg )
344 msg->next = NULL;
345 if ((msg->prev = list->last)) msg->prev->next = msg;
346 else list->first = msg;
347 list->last = msg;
350 /* unlink a message from a list it */
351 inline static void unlink_message( struct message_list *list, struct message *msg )
353 if (msg->next) msg->next->prev = msg->prev;
354 else list->last = msg->prev;
355 if (msg->prev) msg->prev->next = msg->next;
356 else list->first = msg->next;
359 /* try to merge a message with the last in the list; return 1 if successful */
360 static int merge_message( struct thread_input *input, const struct message *msg )
362 struct message *prev = input->msg_list.last;
364 if (!prev) return 0;
365 if (input->msg == prev) return 0;
366 if (prev->result) return 0;
367 if (prev->win != msg->win) return 0;
368 if (prev->msg != msg->msg) return 0;
369 if (prev->type != msg->type) return 0;
370 /* now we can merge it */
371 prev->wparam = msg->wparam;
372 prev->lparam = msg->lparam;
373 prev->x = msg->x;
374 prev->y = msg->y;
375 prev->time = msg->time;
376 prev->info = msg->info;
377 return 1;
380 /* free a result structure */
381 static void free_result( struct message_result *result )
383 if (result->timeout) remove_timeout_user( result->timeout );
384 if (result->data) free( result->data );
385 if (result->callback_msg) free( result->callback_msg );
386 free( result );
389 /* remove the result from the sender list it is on */
390 static inline void remove_result_from_sender( struct message_result *result )
392 assert( result->sender );
394 list_remove( &result->sender_entry );
395 result->sender = NULL;
396 if (!result->receiver) free_result( result );
399 /* store the message result in the appropriate structure */
400 static void store_message_result( struct message_result *res, unsigned int result,
401 unsigned int error )
403 res->result = result;
404 res->error = error;
405 res->replied = 1;
406 if (res->timeout)
408 remove_timeout_user( res->timeout );
409 res->timeout = NULL;
411 if (res->sender)
413 if (res->callback_msg)
415 /* queue the callback message in the sender queue */
416 res->callback_msg->lparam = result;
417 append_message( &res->sender->msg_list[SEND_MESSAGE], res->callback_msg );
418 set_queue_bits( res->sender, QS_SENDMESSAGE );
419 res->callback_msg = NULL;
420 remove_result_from_sender( res );
422 else
424 /* wake sender queue if waiting on this result */
425 if (list_head(&res->sender->send_result) == &res->sender_entry)
426 set_queue_bits( res->sender, QS_SMRESULT );
432 /* free a message when deleting a queue or window */
433 static void free_message( struct message *msg )
435 struct message_result *result = msg->result;
436 if (result)
438 if (result->sender)
440 result->receiver = NULL;
441 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
443 else free_result( result );
445 if (msg->data) free( msg->data );
446 free( msg );
449 /* remove (and free) a message from a message list */
450 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
451 enum message_kind kind )
453 unlink_message( &queue->msg_list[kind], msg );
454 switch(kind)
456 case SEND_MESSAGE:
457 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_SENDMESSAGE );
458 break;
459 case POST_MESSAGE:
460 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_POSTMESSAGE );
461 break;
463 free_message( msg );
466 /* message timed out without getting a reply */
467 static void result_timeout( void *private )
469 struct message_result *result = private;
471 assert( !result->replied );
473 result->timeout = NULL;
474 store_message_result( result, 0, STATUS_TIMEOUT );
477 /* allocate and fill a message result structure */
478 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
479 struct msg_queue *recv_queue,
480 struct message *msg, unsigned int timeout,
481 void *callback, unsigned int callback_data )
483 struct message_result *result = mem_alloc( sizeof(*result) );
484 if (result)
486 result->sender = send_queue;
487 result->receiver = recv_queue;
488 result->replied = 0;
489 result->data = NULL;
490 result->data_size = 0;
491 result->timeout = NULL;
493 if (msg->type == MSG_CALLBACK)
495 struct message *callback_msg = mem_alloc( sizeof(*callback_msg) );
496 if (!callback_msg)
498 free( result );
499 return NULL;
501 callback_msg->type = MSG_CALLBACK_RESULT;
502 callback_msg->win = msg->win;
503 callback_msg->msg = msg->msg;
504 callback_msg->wparam = (unsigned int)callback;
505 callback_msg->lparam = 0;
506 callback_msg->time = get_tick_count();
507 callback_msg->x = 0;
508 callback_msg->y = 0;
509 callback_msg->info = callback_data;
510 callback_msg->result = NULL;
511 callback_msg->data = NULL;
512 callback_msg->data_size = 0;
514 result->callback_msg = callback_msg;
515 list_add_head( &send_queue->callback_result, &result->sender_entry );
517 else
519 result->callback_msg = NULL;
520 list_add_head( &send_queue->send_result, &result->sender_entry );
523 if (timeout != -1)
525 struct timeval when;
526 gettimeofday( &when, 0 );
527 add_timeout( &when, timeout );
528 result->timeout = add_timeout_user( &when, result_timeout, result );
531 return result;
534 /* receive a message, removing it from the sent queue */
535 static void receive_message( struct msg_queue *queue, struct message *msg,
536 struct get_message_reply *reply )
538 struct message_result *result = msg->result;
540 reply->total = msg->data_size;
541 if (msg->data_size > get_reply_max_size())
543 set_error( STATUS_BUFFER_OVERFLOW );
544 return;
546 reply->type = msg->type;
547 reply->win = msg->win;
548 reply->msg = msg->msg;
549 reply->wparam = msg->wparam;
550 reply->lparam = msg->lparam;
551 reply->x = msg->x;
552 reply->y = msg->y;
553 reply->time = msg->time;
554 reply->info = msg->info;
555 reply->hook = msg->hook;
556 reply->hook_proc = msg->hook_proc;
558 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
560 unlink_message( &queue->msg_list[SEND_MESSAGE], msg );
561 /* put the result on the receiver result stack */
562 if (result)
564 result->recv_next = queue->recv_result;
565 queue->recv_result = result;
567 free( msg );
568 if (!queue->msg_list[SEND_MESSAGE].first) clear_queue_bits( queue, QS_SENDMESSAGE );
571 /* set the result of the current received message */
572 static void reply_message( struct msg_queue *queue, unsigned int result,
573 unsigned int error, int remove, const void *data, size_t len )
575 struct message_result *res = queue->recv_result;
577 if (remove)
579 queue->recv_result = res->recv_next;
580 res->receiver = NULL;
581 if (!res->sender) /* no one waiting for it */
583 free_result( res );
584 return;
587 if (!res->replied)
589 if (len && (res->data = memdup( data, len ))) res->data_size = len;
590 store_message_result( res, result, error );
594 /* retrieve a posted message */
595 static int get_posted_message( struct msg_queue *queue, user_handle_t win,
596 unsigned int first, unsigned int last, unsigned int flags,
597 struct get_message_reply *reply )
599 struct message *msg;
600 struct message_list *list = &queue->msg_list[POST_MESSAGE];
602 /* check against the filters */
603 for (msg = list->first; msg; msg = msg->next)
605 if (msg->msg == WM_QUIT) break; /* WM_QUIT is never filtered */
606 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
607 if (msg->msg < first) continue;
608 if (msg->msg > last) continue;
609 break; /* found one */
611 if (!msg) return 0;
613 /* return it to the app */
615 reply->total = msg->data_size;
616 if (msg->data_size > get_reply_max_size())
618 set_error( STATUS_BUFFER_OVERFLOW );
619 return 1;
621 reply->type = msg->type;
622 reply->win = msg->win;
623 reply->msg = msg->msg;
624 reply->wparam = msg->wparam;
625 reply->lparam = msg->lparam;
626 reply->x = msg->x;
627 reply->y = msg->y;
628 reply->time = msg->time;
629 reply->info = msg->info;
631 if (flags & GET_MSG_REMOVE)
633 if (msg->data)
635 set_reply_data_ptr( msg->data, msg->data_size );
636 msg->data = NULL;
637 msg->data_size = 0;
639 remove_queue_message( queue, msg, POST_MESSAGE );
641 else if (msg->data) set_reply_data( msg->data, msg->data_size );
643 return 1;
646 /* empty a message list and free all the messages */
647 static void empty_msg_list( struct message_list *list )
649 struct message *msg = list->first;
650 while (msg)
652 struct message *next = msg->next;
653 free_message( msg );
654 msg = next;
658 /* cleanup all pending results when deleting a queue */
659 static void cleanup_results( struct msg_queue *queue )
661 struct list *entry;
663 while ((entry = list_head( &queue->send_result )) != NULL)
665 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
668 while ((entry = list_head( &queue->callback_result )) != NULL)
670 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
673 while (queue->recv_result)
674 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
677 /* check if the thread owning the queue is hung (not checking for messages) */
678 static int is_queue_hung( struct msg_queue *queue )
680 struct timeval now;
681 struct wait_queue_entry *entry;
683 gettimeofday( &now, NULL );
684 if (now.tv_sec - queue->last_get_msg.tv_sec <= 5)
685 return 0; /* less than 5 seconds since last get message -> not hung */
687 for (entry = queue->obj.head; entry; entry = entry->next)
689 if (entry->thread->queue == queue)
690 return 0; /* thread is waiting on queue -> not hung */
692 return 1;
695 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
697 struct msg_queue *queue = (struct msg_queue *)obj;
698 struct process *process = entry->thread->process;
700 /* a thread can only wait on its own queue */
701 if (entry->thread->queue != queue)
703 set_error( STATUS_ACCESS_DENIED );
704 return 0;
706 /* if waiting on the main process queue, set the idle event */
707 if (process->queue == queue)
709 if (process->idle_event) set_event( process->idle_event );
711 add_queue( obj, entry );
712 return 1;
715 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
717 struct msg_queue *queue = (struct msg_queue *)obj;
718 struct process *process = entry->thread->process;
720 remove_queue( obj, entry );
722 assert( entry->thread->queue == queue );
724 /* if waiting on the main process queue, reset the idle event */
725 if (process->queue == queue)
727 if (process->idle_event) reset_event( process->idle_event );
731 static void msg_queue_dump( struct object *obj, int verbose )
733 struct msg_queue *queue = (struct msg_queue *)obj;
734 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
735 queue->wake_bits, queue->wake_mask );
738 static int msg_queue_signaled( struct object *obj, struct thread *thread )
740 struct msg_queue *queue = (struct msg_queue *)obj;
741 return is_signaled( queue );
744 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
746 struct msg_queue *queue = (struct msg_queue *)obj;
747 queue->wake_mask = 0;
748 queue->changed_mask = 0;
749 return 0; /* Not abandoned */
752 static void msg_queue_destroy( struct object *obj )
754 struct msg_queue *queue = (struct msg_queue *)obj;
755 struct list *ptr;
756 int i;
758 cleanup_results( queue );
759 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
761 while ((ptr = list_head( &queue->pending_timers )))
763 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
764 list_remove( &timer->entry );
765 free( timer );
767 while ((ptr = list_head( &queue->expired_timers )))
769 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
770 list_remove( &timer->entry );
771 free( timer );
773 if (queue->timeout) remove_timeout_user( queue->timeout );
774 if (queue->input) release_object( queue->input );
775 if (queue->hooks) release_object( queue->hooks );
778 static void thread_input_dump( struct object *obj, int verbose )
780 struct thread_input *input = (struct thread_input *)obj;
781 fprintf( stderr, "Thread input focus=%p capture=%p active=%p\n",
782 input->focus, input->capture, input->active );
785 static void thread_input_destroy( struct object *obj )
787 struct thread_input *input = (struct thread_input *)obj;
789 if (foreground_input == input) foreground_input = NULL;
790 if (input->msg_thread) release_object( input->msg_thread );
791 empty_msg_list( &input->msg_list );
794 /* fix the thread input data when a window is destroyed */
795 inline static void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window )
797 struct thread_input *input = queue->input;
799 if (window == input->focus) input->focus = 0;
800 if (window == input->capture) input->capture = 0;
801 if (window == input->active) input->active = 0;
802 if (window == input->menu_owner) input->menu_owner = 0;
803 if (window == input->move_size) input->move_size = 0;
804 if (window == input->caret) set_caret_window( input, 0 );
807 /* check if the specified window can be set in the input data of a given queue */
808 static int check_queue_input_window( struct msg_queue *queue, user_handle_t window )
810 struct thread *thread;
811 int ret = 0;
813 if (!window) return 1; /* we can always clear the data */
815 if ((thread = get_window_thread( window )))
817 ret = (queue->input == thread->queue->input);
818 if (!ret) set_error( STATUS_ACCESS_DENIED );
819 release_object( thread );
821 else set_error( STATUS_INVALID_HANDLE );
823 return ret;
826 /* attach two thread input data structures */
827 int attach_thread_input( struct thread *thread_from, struct thread *thread_to )
829 struct thread_input *input;
831 if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0;
832 input = (struct thread_input *)grab_object( thread_to->queue->input );
834 if (thread_from->queue)
836 release_thread_input( thread_from );
837 thread_from->queue->input = input;
839 else
841 if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0;
843 memset( input->keystate, 0, sizeof(input->keystate) );
844 return 1;
847 /* detach two thread input data structures */
848 static void detach_thread_input( struct thread *thread_from, struct thread *thread_to )
850 struct thread_input *input;
852 if (!thread_from->queue || !thread_to->queue ||
853 thread_from->queue->input != thread_to->queue->input)
855 set_error( STATUS_ACCESS_DENIED );
856 return;
858 if ((input = create_thread_input()))
860 release_thread_input( thread_from );
861 thread_from->queue->input = input;
866 /* set the next timer to expire */
867 static void set_next_timer( struct msg_queue *queue )
869 struct list *ptr;
871 if (queue->timeout)
873 remove_timeout_user( queue->timeout );
874 queue->timeout = NULL;
876 if ((ptr = list_head( &queue->pending_timers )))
878 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
879 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
881 /* set/clear QS_TIMER bit */
882 if (list_empty( &queue->expired_timers ))
883 clear_queue_bits( queue, QS_TIMER );
884 else
885 set_queue_bits( queue, QS_TIMER );
888 /* find a timer from its window and id */
889 static struct timer *find_timer( struct msg_queue *queue, user_handle_t win,
890 unsigned int msg, unsigned int id )
892 struct list *ptr;
894 /* we need to search both lists */
896 LIST_FOR_EACH( ptr, &queue->pending_timers )
898 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
899 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
901 LIST_FOR_EACH( ptr, &queue->expired_timers )
903 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
904 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
906 return NULL;
909 /* callback for the next timer expiration */
910 static void timer_callback( void *private )
912 struct msg_queue *queue = private;
913 struct list *ptr;
915 queue->timeout = NULL;
916 /* move on to the next timer */
917 ptr = list_head( &queue->pending_timers );
918 list_remove( ptr );
919 list_add_tail( &queue->expired_timers, ptr );
920 set_next_timer( queue );
923 /* link a timer at its rightful place in the queue list */
924 static void link_timer( struct msg_queue *queue, struct timer *timer )
926 struct list *ptr;
928 for (ptr = queue->pending_timers.next; ptr != &queue->pending_timers; ptr = ptr->next)
930 struct timer *t = LIST_ENTRY( ptr, struct timer, entry );
931 if (!time_before( &t->when, &timer->when )) break;
933 list_add_before( ptr, &timer->entry );
936 /* remove a timer from the queue timer list and free it */
937 static void free_timer( struct msg_queue *queue, struct timer *timer )
939 list_remove( &timer->entry );
940 free( timer );
941 set_next_timer( queue );
944 /* restart an expired timer */
945 static void restart_timer( struct msg_queue *queue, struct timer *timer )
947 struct timeval now;
949 list_remove( &timer->entry );
950 gettimeofday( &now, 0 );
951 while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate );
952 link_timer( queue, timer );
953 set_next_timer( queue );
956 /* find an expired timer matching the filtering parameters */
957 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
958 unsigned int get_first, unsigned int get_last,
959 int remove )
961 struct list *ptr;
963 LIST_FOR_EACH( ptr, &queue->expired_timers )
965 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
966 if (win && timer->win != win) continue;
967 if (timer->msg >= get_first && timer->msg <= get_last)
969 if (remove) restart_timer( queue, timer );
970 return timer;
973 return NULL;
976 /* add a timer */
977 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
979 struct timer *timer = mem_alloc( sizeof(*timer) );
980 if (timer)
982 timer->rate = max( rate, 1 );
983 gettimeofday( &timer->when, 0 );
984 add_timeout( &timer->when, rate );
985 link_timer( queue, timer );
986 /* check if we replaced the next timer */
987 if (list_head( &queue->pending_timers ) == &timer->entry) set_next_timer( queue );
989 return timer;
992 /* change the input key state for a given key */
993 static void set_input_key_state( struct thread_input *input, unsigned char key, int down )
995 if (down)
997 if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01;
998 input->keystate[key] |= 0x80;
1000 else input->keystate[key] &= ~0x80;
1003 /* update the input key state for a keyboard message */
1004 static void update_input_key_state( struct thread_input *input, const struct message *msg )
1006 unsigned char key;
1007 int down = 0, extended;
1009 switch (msg->msg)
1011 case WM_LBUTTONDOWN:
1012 down = 1;
1013 /* fall through */
1014 case WM_LBUTTONUP:
1015 set_input_key_state( input, VK_LBUTTON, down );
1016 break;
1017 case WM_MBUTTONDOWN:
1018 down = 1;
1019 /* fall through */
1020 case WM_MBUTTONUP:
1021 set_input_key_state( input, VK_MBUTTON, down );
1022 break;
1023 case WM_RBUTTONDOWN:
1024 down = 1;
1025 /* fall through */
1026 case WM_RBUTTONUP:
1027 set_input_key_state( input, VK_RBUTTON, down );
1028 break;
1029 case WM_KEYDOWN:
1030 case WM_SYSKEYDOWN:
1031 down = 1;
1032 /* fall through */
1033 case WM_KEYUP:
1034 case WM_SYSKEYUP:
1035 key = (unsigned char)msg->wparam;
1036 extended = ((msg->lparam >> 16) & KF_EXTENDED) != 0;
1037 set_input_key_state( input, key, down );
1038 switch(key)
1040 case VK_SHIFT:
1041 set_input_key_state( input, extended ? VK_RSHIFT : VK_LSHIFT, down );
1042 break;
1043 case VK_CONTROL:
1044 set_input_key_state( input, extended ? VK_RCONTROL : VK_LCONTROL, down );
1045 break;
1046 case VK_MENU:
1047 set_input_key_state( input, extended ? VK_RMENU : VK_LMENU, down );
1048 break;
1050 break;
1054 /* release the hardware message currently being processed by the given thread */
1055 static void release_hardware_message( struct thread *thread, int remove )
1057 struct thread_input *input = thread->queue->input;
1059 if (input->msg_thread != thread) return;
1060 if (remove)
1062 struct message *other;
1063 int clr_bit;
1065 update_input_key_state( input, input->msg );
1066 unlink_message( &input->msg_list, input->msg );
1067 clr_bit = get_hardware_msg_bit( input->msg );
1068 for (other = input->msg_list.first; other; other = other->next)
1069 if (get_hardware_msg_bit( other ) == clr_bit) break;
1070 if (!other) clear_queue_bits( thread->queue, clr_bit );
1071 free_message( input->msg );
1073 release_object( input->msg_thread );
1074 input->msg = NULL;
1075 input->msg_thread = NULL;
1078 /* find the window that should receive a given hardware message */
1079 static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg,
1080 unsigned int *msg_code )
1082 user_handle_t win = 0;
1084 *msg_code = msg->msg;
1085 if (is_keyboard_msg( msg ))
1087 if (input && !(win = input->focus))
1089 win = input->active;
1090 if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN;
1093 else /* mouse message */
1095 if (!input || !(win = input->capture))
1097 if (!(win = msg->win) || !is_window_visible( win ))
1098 win = window_from_point( msg->x, msg->y );
1101 return win;
1104 /* queue a hardware message into a given thread input */
1105 static void queue_hardware_message( struct msg_queue *queue, struct message *msg )
1107 user_handle_t win;
1108 struct thread *thread;
1109 struct thread_input *input;
1110 unsigned int msg_code;
1112 win = find_hardware_message_window( queue ? queue->input : foreground_input, msg, &msg_code );
1113 if (!win || !(thread = get_window_thread(win)))
1115 free( msg );
1116 return;
1118 input = thread->queue->input;
1120 if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg );
1121 else
1123 append_message( &input->msg_list, msg );
1124 set_queue_bits( thread->queue, get_hardware_msg_bit(msg) );
1126 release_object( thread );
1129 /* find a hardware message for the given queue */
1130 static int get_hardware_message( struct thread *thread, struct message *first,
1131 user_handle_t filter_win, struct get_message_reply *reply )
1133 struct thread_input *input = thread->queue->input;
1134 struct thread *win_thread;
1135 struct message *msg;
1136 user_handle_t win;
1137 int clear_bits, got_one = 0;
1138 unsigned int msg_code;
1140 if (input->msg_thread && input->msg_thread != thread)
1141 return 0; /* locked by another thread */
1143 if (!first)
1145 msg = input->msg_list.first;
1146 clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON;
1148 else
1150 msg = first->next;
1151 clear_bits = 0; /* don't clear bits if we don't go through the whole list */
1154 while (msg)
1156 win = find_hardware_message_window( input, msg, &msg_code );
1157 if (!win || !(win_thread = get_window_thread( win )))
1159 /* no window at all, remove it */
1160 struct message *next = msg->next;
1161 update_input_key_state( input, msg );
1162 unlink_message( &input->msg_list, msg );
1163 free_message( msg );
1164 msg = next;
1165 continue;
1167 if (win_thread != thread)
1169 /* wake the other thread */
1170 set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) );
1171 release_object( win_thread );
1172 got_one = 1;
1173 msg = msg->next;
1174 continue;
1176 /* if we already got a message for another thread, or if it doesn't
1177 * match the filter we skip it (filter is only checked for keyboard
1178 * messages since the dest window for a mouse message depends on hittest)
1180 if (got_one ||
1181 (filter_win && is_keyboard_msg(msg) &&
1182 win != filter_win && !is_child_window( filter_win, win )))
1184 clear_bits &= ~get_hardware_msg_bit( msg );
1185 release_object( win_thread );
1186 msg = msg->next;
1187 continue;
1189 /* now we can return it */
1190 if (!input->msg_thread) input->msg_thread = win_thread;
1191 else release_object( win_thread );
1192 input->msg = msg;
1194 reply->type = MSG_HARDWARE;
1195 reply->win = win;
1196 reply->msg = msg_code;
1197 reply->wparam = msg->wparam;
1198 reply->lparam = msg->lparam;
1199 reply->x = msg->x;
1200 reply->y = msg->y;
1201 reply->time = msg->time;
1202 reply->info = msg->info;
1203 return 1;
1205 /* nothing found, clear the hardware queue bits */
1206 clear_queue_bits( thread->queue, clear_bits );
1207 if (input->msg_thread) release_object( input->msg_thread );
1208 input->msg = NULL;
1209 input->msg_thread = NULL;
1210 return 0;
1213 /* increment (or decrement if 'incr' is negative) the queue paint count */
1214 void inc_queue_paint_count( struct thread *thread, int incr )
1216 struct msg_queue *queue = thread->queue;
1218 assert( queue );
1220 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
1222 if (queue->paint_count)
1223 set_queue_bits( queue, QS_PAINT );
1224 else
1225 clear_queue_bits( queue, QS_PAINT );
1229 /* remove all messages and timers belonging to a certain window */
1230 void queue_cleanup_window( struct thread *thread, user_handle_t win )
1232 struct msg_queue *queue = thread->queue;
1233 struct list *ptr;
1234 struct message *msg;
1235 int i;
1237 if (!queue) return;
1239 /* remove timers */
1241 ptr = list_head( &queue->pending_timers );
1242 while (ptr)
1244 struct list *next = list_next( &queue->pending_timers, ptr );
1245 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1246 if (timer->win == win) free_timer( queue, timer );
1247 ptr = next;
1249 ptr = list_head( &queue->expired_timers );
1250 while (ptr)
1252 struct list *next = list_next( &queue->expired_timers, ptr );
1253 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1254 if (timer->win == win) free_timer( queue, timer );
1255 ptr = next;
1258 /* remove messages */
1259 for (i = 0; i < NB_MSG_KINDS; i++)
1261 msg = queue->msg_list[i].first;
1262 while (msg)
1264 struct message *next = msg->next;
1265 if (msg->win == win) remove_queue_message( queue, msg, i );
1266 msg = next;
1270 thread_input_cleanup_window( queue, win );
1273 /* post a message to a window; used by socket handling */
1274 void post_message( user_handle_t win, unsigned int message,
1275 unsigned int wparam, unsigned int lparam )
1277 struct message *msg;
1278 struct thread *thread = get_window_thread( win );
1280 if (!thread) return;
1282 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1284 msg->type = MSG_POSTED;
1285 msg->win = get_user_full_handle( win );
1286 msg->msg = message;
1287 msg->wparam = wparam;
1288 msg->lparam = lparam;
1289 msg->time = get_tick_count();
1290 msg->x = 0;
1291 msg->y = 0;
1292 msg->info = 0;
1293 msg->result = NULL;
1294 msg->data = NULL;
1295 msg->data_size = 0;
1297 append_message( &thread->queue->msg_list[POST_MESSAGE], msg );
1298 set_queue_bits( thread->queue, QS_POSTMESSAGE );
1300 release_object( thread );
1303 /* post a win event */
1304 void post_win_event( struct thread *thread, unsigned int event,
1305 user_handle_t win, unsigned int object_id,
1306 unsigned int child_id, void *hook_proc,
1307 const WCHAR *module, size_t module_size,
1308 user_handle_t hook)
1310 struct message *msg;
1312 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1314 msg->type = MSG_WINEVENT;
1315 msg->win = get_user_full_handle( win );
1316 msg->msg = event;
1317 msg->wparam = object_id;
1318 msg->lparam = child_id;
1319 msg->time = get_tick_count();
1320 msg->x = 0;
1321 msg->y = 0;
1322 msg->info = get_thread_id( current );
1323 msg->result = NULL;
1324 msg->hook = hook;
1325 msg->hook_proc = hook_proc;
1327 if ((msg->data = malloc( module_size )))
1329 msg->data_size = module_size;
1330 memcpy( msg->data, module, module_size );
1332 if (debug_level > 1)
1333 fprintf( stderr, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1334 get_thread_id(thread), event, win, object_id, child_id );
1335 append_message( &thread->queue->msg_list[SEND_MESSAGE], msg );
1336 set_queue_bits( thread->queue, QS_SENDMESSAGE );
1338 else
1339 free( msg );
1343 /* get the message queue of the current thread */
1344 DECL_HANDLER(get_msg_queue)
1346 struct msg_queue *queue = get_current_queue();
1348 reply->handle = 0;
1349 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
1353 /* set the current message queue wakeup mask */
1354 DECL_HANDLER(set_queue_mask)
1356 struct msg_queue *queue = get_current_queue();
1358 if (queue)
1360 queue->wake_mask = req->wake_mask;
1361 queue->changed_mask = req->changed_mask;
1362 reply->wake_bits = queue->wake_bits;
1363 reply->changed_bits = queue->changed_bits;
1364 if (is_signaled( queue ))
1366 /* if skip wait is set, do what would have been done in the subsequent wait */
1367 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
1368 else wake_up( &queue->obj, 0 );
1374 /* get the current message queue status */
1375 DECL_HANDLER(get_queue_status)
1377 struct msg_queue *queue = current->queue;
1378 if (queue)
1380 reply->wake_bits = queue->wake_bits;
1381 reply->changed_bits = queue->changed_bits;
1382 if (req->clear) queue->changed_bits = 0;
1384 else reply->wake_bits = reply->changed_bits = 0;
1388 /* send a message to a thread queue */
1389 DECL_HANDLER(send_message)
1391 struct message *msg;
1392 struct msg_queue *send_queue = get_current_queue();
1393 struct msg_queue *recv_queue = NULL;
1394 struct thread *thread = NULL;
1396 if (req->id)
1398 if (!(thread = get_thread_from_id( req->id ))) return;
1400 else if (req->type != MSG_HARDWARE)
1402 /* only hardware messages are allowed without destination thread */
1403 set_error( STATUS_INVALID_PARAMETER );
1404 return;
1407 if (thread && !(recv_queue = thread->queue))
1409 set_error( STATUS_INVALID_PARAMETER );
1410 release_object( thread );
1411 return;
1413 if (recv_queue && (req->flags & SEND_MSG_ABORT_IF_HUNG) && is_queue_hung(recv_queue))
1415 set_error( STATUS_TIMEOUT );
1416 release_object( thread );
1417 return;
1420 if ((msg = mem_alloc( sizeof(*msg) )))
1422 msg->type = req->type;
1423 msg->win = get_user_full_handle( req->win );
1424 msg->msg = req->msg;
1425 msg->wparam = req->wparam;
1426 msg->lparam = req->lparam;
1427 msg->time = req->time;
1428 msg->x = req->x;
1429 msg->y = req->y;
1430 msg->info = req->info;
1431 msg->result = NULL;
1432 msg->data = NULL;
1433 msg->data_size = 0;
1435 switch(msg->type)
1437 case MSG_OTHER_PROCESS:
1438 msg->data_size = get_req_data_size();
1439 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1441 free( msg );
1442 break;
1444 /* fall through */
1445 case MSG_ASCII:
1446 case MSG_UNICODE:
1447 case MSG_CALLBACK:
1448 if (!(msg->result = alloc_message_result( send_queue, recv_queue, msg,
1449 req->timeout, req->callback, req->info )))
1451 free_message( msg );
1452 break;
1454 /* fall through */
1455 case MSG_NOTIFY:
1456 append_message( &recv_queue->msg_list[SEND_MESSAGE], msg );
1457 set_queue_bits( recv_queue, QS_SENDMESSAGE );
1458 break;
1459 case MSG_POSTED:
1460 /* needed for posted DDE messages */
1461 msg->data_size = get_req_data_size();
1462 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1464 free( msg );
1465 break;
1467 append_message( &recv_queue->msg_list[POST_MESSAGE], msg );
1468 set_queue_bits( recv_queue, QS_POSTMESSAGE );
1469 break;
1470 case MSG_HARDWARE:
1471 queue_hardware_message( recv_queue, msg );
1472 break;
1473 case MSG_CALLBACK_RESULT: /* cannot send this one */
1474 default:
1475 set_error( STATUS_INVALID_PARAMETER );
1476 free( msg );
1477 break;
1480 if (thread) release_object( thread );
1484 /* get a message from the current queue */
1485 DECL_HANDLER(get_message)
1487 struct timer *timer;
1488 struct message *msg;
1489 struct message *first_hw_msg = NULL;
1490 struct msg_queue *queue = get_current_queue();
1491 user_handle_t get_win = get_user_full_handle( req->get_win );
1493 if (!queue) return;
1494 gettimeofday( &queue->last_get_msg, NULL );
1496 /* first of all release the hardware input lock if we own it */
1497 /* we'll grab it again if we find a hardware message */
1498 if (queue->input->msg_thread == current)
1500 first_hw_msg = queue->input->msg;
1501 release_hardware_message( current, 0 );
1504 /* first check for sent messages */
1505 if ((msg = queue->msg_list[SEND_MESSAGE].first))
1507 receive_message( queue, msg, reply );
1508 return;
1510 if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */
1512 /* clear changed bits so we can wait on them if we don't find a message */
1513 queue->changed_bits = 0;
1515 /* then check for posted messages */
1516 if (get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply ))
1517 return;
1519 /* then check for any raw hardware message */
1520 if (get_hardware_message( current, first_hw_msg, get_win, reply ))
1521 return;
1523 /* now check for WM_PAINT */
1524 if (queue->paint_count &&
1525 (WM_PAINT >= req->get_first) && (WM_PAINT <= req->get_last) &&
1526 (reply->win = find_window_to_repaint( get_win, current )))
1528 reply->type = MSG_POSTED;
1529 reply->msg = WM_PAINT;
1530 reply->wparam = 0;
1531 reply->lparam = 0;
1532 reply->x = 0;
1533 reply->y = 0;
1534 reply->time = get_tick_count();
1535 reply->info = 0;
1536 return;
1539 /* now check for timer */
1540 if ((timer = find_expired_timer( queue, get_win, req->get_first,
1541 req->get_last, (req->flags & GET_MSG_REMOVE) )))
1543 reply->type = MSG_POSTED;
1544 reply->win = timer->win;
1545 reply->msg = timer->msg;
1546 reply->wparam = timer->id;
1547 reply->lparam = timer->lparam;
1548 reply->x = 0;
1549 reply->y = 0;
1550 reply->time = get_tick_count();
1551 reply->info = 0;
1552 return;
1555 done:
1556 set_error( STATUS_PENDING ); /* FIXME */
1560 /* reply to a sent message */
1561 DECL_HANDLER(reply_message)
1563 if (!current->queue)
1565 set_error( STATUS_ACCESS_DENIED );
1566 return;
1568 if (req->type == MSG_HARDWARE)
1570 struct thread_input *input = current->queue->input;
1571 if (input->msg_thread == current) release_hardware_message( current, req->remove );
1572 else set_error( STATUS_ACCESS_DENIED );
1574 else if (current->queue->recv_result)
1575 reply_message( current->queue, req->result, 0, req->remove,
1576 get_req_data(), get_req_data_size() );
1580 /* retrieve the reply for the last message sent */
1581 DECL_HANDLER(get_message_reply)
1583 struct message_result *result;
1584 struct list *entry;
1585 struct msg_queue *queue = current->queue;
1587 if (queue)
1589 set_error( STATUS_PENDING );
1590 reply->result = 0;
1592 if (!(entry = list_head( &queue->send_result ))) return; /* no reply ready */
1594 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1595 if (result->replied || req->cancel)
1597 if (result->replied)
1599 reply->result = result->result;
1600 set_error( result->error );
1601 if (result->data)
1603 size_t data_len = min( result->data_size, get_reply_max_size() );
1604 set_reply_data_ptr( result->data, data_len );
1605 result->data = NULL;
1606 result->data_size = 0;
1609 remove_result_from_sender( result );
1611 entry = list_head( &queue->send_result );
1612 if (!entry) clear_queue_bits( queue, QS_SMRESULT );
1613 else
1615 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1616 if (!result->replied) clear_queue_bits( queue, QS_SMRESULT );
1620 else set_error( STATUS_ACCESS_DENIED );
1624 /* set a window timer */
1625 DECL_HANDLER(set_win_timer)
1627 struct timer *timer;
1628 struct msg_queue *queue;
1629 struct thread *thread = NULL;
1630 user_handle_t win = 0;
1631 unsigned int id = req->id;
1633 if (req->win)
1635 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1637 set_error( STATUS_INVALID_HANDLE );
1638 return;
1640 if (thread->process != current->process)
1642 release_object( thread );
1643 set_error( STATUS_ACCESS_DENIED );
1644 return;
1646 queue = thread->queue;
1647 /* remove it if it existed already */
1648 if ((timer = find_timer( queue, win, req->msg, id ))) free_timer( queue, timer );
1650 else
1652 queue = get_current_queue();
1653 /* find a free id for it */
1656 id = queue->next_timer_id;
1657 if (++queue->next_timer_id >= 0x10000) queue->next_timer_id = 1;
1659 while (find_timer( queue, 0, req->msg, id ));
1662 if ((timer = set_timer( queue, req->rate )))
1664 timer->win = win;
1665 timer->msg = req->msg;
1666 timer->id = id;
1667 timer->lparam = req->lparam;
1668 reply->id = id;
1670 if (thread) release_object( thread );
1673 /* kill a window timer */
1674 DECL_HANDLER(kill_win_timer)
1676 struct timer *timer;
1677 struct thread *thread;
1678 user_handle_t win = 0;
1680 if (req->win)
1682 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1684 set_error( STATUS_INVALID_HANDLE );
1685 return;
1687 if (thread->process != current->process)
1689 release_object( thread );
1690 set_error( STATUS_ACCESS_DENIED );
1691 return;
1694 else thread = (struct thread *)grab_object( current );
1696 if (thread->queue && (timer = find_timer( thread->queue, win, req->msg, req->id )))
1697 free_timer( thread->queue, timer );
1698 else
1699 set_error( STATUS_INVALID_PARAMETER );
1701 release_object( thread );
1705 /* attach (or detach) thread inputs */
1706 DECL_HANDLER(attach_thread_input)
1708 struct thread *thread_from = get_thread_from_id( req->tid_from );
1709 struct thread *thread_to = get_thread_from_id( req->tid_to );
1711 if (!thread_from || !thread_to)
1713 if (thread_from) release_object( thread_from );
1714 if (thread_to) release_object( thread_to );
1715 return;
1717 if (thread_from != thread_to)
1719 if (req->attach) attach_thread_input( thread_from, thread_to );
1720 else detach_thread_input( thread_from, thread_to );
1722 else set_error( STATUS_ACCESS_DENIED );
1723 release_object( thread_from );
1724 release_object( thread_to );
1728 /* get thread input data */
1729 DECL_HANDLER(get_thread_input)
1731 struct thread *thread = NULL;
1732 struct thread_input *input;
1734 if (req->tid)
1736 if (!(thread = get_thread_from_id( req->tid ))) return;
1737 input = thread->queue ? thread->queue->input : NULL;
1739 else input = foreground_input; /* get the foreground thread info */
1741 if (input)
1743 reply->focus = input->focus;
1744 reply->capture = input->capture;
1745 reply->active = input->active;
1746 reply->menu_owner = input->menu_owner;
1747 reply->move_size = input->move_size;
1748 reply->caret = input->caret;
1749 reply->rect = input->caret_rect;
1751 else
1753 reply->focus = 0;
1754 reply->capture = 0;
1755 reply->active = 0;
1756 reply->menu_owner = 0;
1757 reply->move_size = 0;
1758 reply->caret = 0;
1759 reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0;
1761 /* foreground window is active window of foreground thread */
1762 reply->foreground = foreground_input ? foreground_input->active : 0;
1763 if (thread) release_object( thread );
1767 /* retrieve queue keyboard state for a given thread */
1768 DECL_HANDLER(get_key_state)
1770 struct thread *thread;
1771 struct thread_input *input;
1773 if (!(thread = get_thread_from_id( req->tid ))) return;
1774 input = thread->queue ? thread->queue->input : NULL;
1775 if (input)
1777 if (req->key >= 0) reply->state = input->keystate[req->key & 0xff];
1778 set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) ));
1780 release_object( thread );
1784 /* set queue keyboard state for a given thread */
1785 DECL_HANDLER(set_key_state)
1787 struct thread *thread = NULL;
1788 struct thread_input *input;
1790 if (!(thread = get_thread_from_id( req->tid ))) return;
1791 input = thread->queue ? thread->queue->input : NULL;
1792 if (input)
1794 size_t size = min( sizeof(input->keystate), get_req_data_size() );
1795 if (size) memcpy( input->keystate, get_req_data(), size );
1797 release_object( thread );
1801 /* set the system foreground window */
1802 DECL_HANDLER(set_foreground_window)
1804 struct msg_queue *queue = get_current_queue();
1806 reply->previous = foreground_input ? foreground_input->active : 0;
1807 reply->send_msg_old = (reply->previous && foreground_input != queue->input);
1808 reply->send_msg_new = FALSE;
1810 if (req->handle)
1812 struct thread *thread;
1814 if (is_top_level_window( req->handle ) &&
1815 ((thread = get_window_thread( req->handle ))))
1817 foreground_input = thread->queue->input;
1818 reply->send_msg_new = (foreground_input != queue->input);
1819 release_object( thread );
1821 else set_error( STATUS_INVALID_HANDLE );
1823 else foreground_input = NULL;
1827 /* set the current thread focus window */
1828 DECL_HANDLER(set_focus_window)
1830 struct msg_queue *queue = get_current_queue();
1832 reply->previous = 0;
1833 if (queue && check_queue_input_window( queue, req->handle ))
1835 reply->previous = queue->input->focus;
1836 queue->input->focus = get_user_full_handle( req->handle );
1841 /* set the current thread active window */
1842 DECL_HANDLER(set_active_window)
1844 struct msg_queue *queue = get_current_queue();
1846 reply->previous = 0;
1847 if (queue && check_queue_input_window( queue, req->handle ))
1849 if (!req->handle || make_window_active( req->handle ))
1851 reply->previous = queue->input->active;
1852 queue->input->active = get_user_full_handle( req->handle );
1854 else set_error( STATUS_INVALID_HANDLE );
1859 /* set the current thread capture window */
1860 DECL_HANDLER(set_capture_window)
1862 struct msg_queue *queue = get_current_queue();
1864 reply->previous = reply->full_handle = 0;
1865 if (queue && check_queue_input_window( queue, req->handle ))
1867 struct thread_input *input = queue->input;
1869 reply->previous = input->capture;
1870 input->capture = get_user_full_handle( req->handle );
1871 input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0;
1872 input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0;
1873 reply->full_handle = input->capture;
1878 /* Set the current thread caret window */
1879 DECL_HANDLER(set_caret_window)
1881 struct msg_queue *queue = get_current_queue();
1883 reply->previous = 0;
1884 if (queue && check_queue_input_window( queue, req->handle ))
1886 struct thread_input *input = queue->input;
1888 reply->previous = input->caret;
1889 reply->old_rect = input->caret_rect;
1890 reply->old_hide = input->caret_hide;
1891 reply->old_state = input->caret_state;
1893 set_caret_window( input, get_user_full_handle(req->handle) );
1894 input->caret_rect.right = req->width;
1895 input->caret_rect.bottom = req->height;
1900 /* Set the current thread caret information */
1901 DECL_HANDLER(set_caret_info)
1903 struct msg_queue *queue = get_current_queue();
1904 struct thread_input *input;
1906 if (!queue) return;
1907 input = queue->input;
1908 reply->full_handle = input->caret;
1909 reply->old_rect = input->caret_rect;
1910 reply->old_hide = input->caret_hide;
1911 reply->old_state = input->caret_state;
1913 if (req->handle && get_user_full_handle(req->handle) != input->caret)
1915 set_error( STATUS_ACCESS_DENIED );
1916 return;
1918 if (req->flags & SET_CARET_POS)
1920 input->caret_rect.right += req->x - input->caret_rect.left;
1921 input->caret_rect.bottom += req->y - input->caret_rect.top;
1922 input->caret_rect.left = req->x;
1923 input->caret_rect.top = req->y;
1925 if (req->flags & SET_CARET_HIDE)
1927 input->caret_hide += req->hide;
1928 if (input->caret_hide < 0) input->caret_hide = 0;
1930 if (req->flags & SET_CARET_STATE)
1932 if (req->state == -1) input->caret_state = !input->caret_state;
1933 else input->caret_state = !!req->state;