Do not use any typedefs in the GL thunks to prevent all possible
[wine/wine64.git] / dlls / opengl32 / opengl_ext.c
blob697617cc90863b64f1cb760160e715d2d8c9551d
2 /* Auto-generated file... Do not edit ! */
4 #include "config.h"
5 #include "opengl_ext.h"
6 #include "wine/debug.h"
8 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
10 void (*func_glActiveStencilFaceEXT)( GLenum ) = (void *) 0xdeadbeef;
11 void (*func_glActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
12 void (*func_glAlphaFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
13 void (*func_glAlphaFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
14 void (*func_glAlphaFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
15 void (*func_glApplyTextureEXT)( GLenum ) = (void *) 0xdeadbeef;
16 GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
17 GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
18 void (*func_glArrayElementEXT)( GLint ) = (void *) 0xdeadbeef;
19 void (*func_glArrayObjectATI)( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
20 void (*func_glAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
21 void (*func_glBeginFragmentShaderATI)( ) = (void *) 0xdeadbeef;
22 void (*func_glBeginOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
23 void (*func_glBeginVertexShaderEXT)( ) = (void *) 0xdeadbeef;
24 void (*func_glBindBufferARB)( GLenum, GLuint ) = (void *) 0xdeadbeef;
25 void (*func_glBindFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
26 GLuint (*func_glBindLightParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
27 GLuint (*func_glBindMaterialParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
28 GLuint (*func_glBindParameterEXT)( GLenum ) = (void *) 0xdeadbeef;
29 void (*func_glBindProgramARB)( GLenum, GLuint ) = (void *) 0xdeadbeef;
30 void (*func_glBindProgramNV)( GLenum, GLuint ) = (void *) 0xdeadbeef;
31 GLuint (*func_glBindTexGenParameterEXT)( GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
32 void (*func_glBindTextureEXT)( GLenum, GLuint ) = (void *) 0xdeadbeef;
33 GLuint (*func_glBindTextureUnitParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
34 void (*func_glBindVertexArrayAPPLE)( GLuint ) = (void *) 0xdeadbeef;
35 void (*func_glBindVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
36 void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
37 void (*func_glBinormal3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
38 void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
39 void (*func_glBinormal3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
40 void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
41 void (*func_glBinormal3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
42 void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
43 void (*func_glBinormal3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
44 void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
45 void (*func_glBinormal3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
46 void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
47 void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = (void *) 0xdeadbeef;
48 void (*func_glBlendEquationEXT)( GLenum ) = (void *) 0xdeadbeef;
49 void (*func_glBlendFuncSeparate)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
50 void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
51 void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
52 void (*func_glBufferDataARB)( GLenum, ptrdiff_t, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
53 GLuint (*func_glBufferRegionEnabled)( ) = (void *) 0xdeadbeef;
54 void (*func_glBufferSubDataARB)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = (void *) 0xdeadbeef;
55 void (*func_glClientActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
56 void (*func_glClientActiveVertexStreamATI)( GLenum ) = (void *) 0xdeadbeef;
57 void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
58 void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
59 void (*func_glColor3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
60 void (*func_glColor3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
61 void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
62 void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
63 void (*func_glColor4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
64 void (*func_glColor4hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
65 void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
66 void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
67 void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
68 void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
69 void (*func_glColorFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
70 void (*func_glColorFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
71 void (*func_glColorFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
72 void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
73 void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
74 void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
75 void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
76 void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
77 void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
78 void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
79 void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
80 void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
81 void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
82 void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
83 void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
84 void (*func_glCombinerParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
85 void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
86 void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
87 void (*func_glCompressedTexImage1D)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
88 void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
89 void (*func_glCompressedTexImage2D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
90 void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
91 void (*func_glCompressedTexImage3D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
92 void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
93 void (*func_glCompressedTexSubImage1D)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
94 void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
95 void (*func_glCompressedTexSubImage2D)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
96 void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
97 void (*func_glCompressedTexSubImage3D)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
98 void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
99 void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
100 void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
101 void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
102 void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
103 void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
104 void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
105 void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
106 void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
107 void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
108 void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
109 void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = (void *) 0xdeadbeef;
110 void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = (void *) 0xdeadbeef;
111 void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
112 void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
113 void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
114 void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
115 void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
116 void (*func_glCurrentPaletteMatrixARB)( GLint ) = (void *) 0xdeadbeef;
117 void (*func_glDeformSGIX)( GLint ) = (void *) 0xdeadbeef;
118 void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = (void *) 0xdeadbeef;
119 void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = (void *) 0xdeadbeef;
120 void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = (void *) 0xdeadbeef;
121 void (*func_glDeleteBufferRegion)( GLenum ) = (void *) 0xdeadbeef;
122 void (*func_glDeleteBuffersARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
123 void (*func_glDeleteFencesAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
124 void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
125 void (*func_glDeleteFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
126 void (*func_glDeleteOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
127 void (*func_glDeleteProgramsARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
128 void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
129 void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
130 void (*func_glDeleteVertexArraysAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
131 void (*func_glDeleteVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
132 void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
133 void (*func_glDisableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
134 void (*func_glDisableVertexAttribArrayARB)( GLuint ) = (void *) 0xdeadbeef;
135 void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
136 void (*func_glDrawBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint ) = (void *) 0xdeadbeef;
137 void (*func_glDrawBuffersATI)( GLsizei, GLenum* ) = (void *) 0xdeadbeef;
138 void (*func_glDrawElementArrayAPPLE)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
139 void (*func_glDrawElementArrayATI)( GLenum, GLsizei ) = (void *) 0xdeadbeef;
140 void (*func_glDrawMeshArraysSUN)( GLenum, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
141 void (*func_glDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint, GLsizei ) = (void *) 0xdeadbeef;
142 void (*func_glDrawRangeElementArrayATI)( GLenum, GLuint, GLuint, GLsizei ) = (void *) 0xdeadbeef;
143 void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
144 void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = (void *) 0xdeadbeef;
145 void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = (void *) 0xdeadbeef;
146 void (*func_glElementPointerAPPLE)( GLenum, GLvoid* ) = (void *) 0xdeadbeef;
147 void (*func_glElementPointerATI)( GLenum, GLvoid* ) = (void *) 0xdeadbeef;
148 void (*func_glEnableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
149 void (*func_glEnableVertexAttribArrayARB)( GLuint ) = (void *) 0xdeadbeef;
150 void (*func_glEndFragmentShaderATI)( ) = (void *) 0xdeadbeef;
151 void (*func_glEndOcclusionQueryNV)( ) = (void *) 0xdeadbeef;
152 void (*func_glEndVertexShaderEXT)( ) = (void *) 0xdeadbeef;
153 void (*func_glEvalMapsNV)( GLenum, GLenum ) = (void *) 0xdeadbeef;
154 void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
155 void (*func_glExtractComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
156 void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
157 GLint (*func_glFinishAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
158 void (*func_glFinishFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
159 void (*func_glFinishFenceNV)( GLuint ) = (void *) 0xdeadbeef;
160 void (*func_glFinishObjectAPPLE)( GLenum, GLint ) = (void *) 0xdeadbeef;
161 void (*func_glFinishTextureSUNX)( ) = (void *) 0xdeadbeef;
162 void (*func_glFlushPixelDataRangeNV)( GLenum ) = (void *) 0xdeadbeef;
163 void (*func_glFlushRasterSGIX)( ) = (void *) 0xdeadbeef;
164 void (*func_glFlushVertexArrayRangeAPPLE)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
165 void (*func_glFlushVertexArrayRangeNV)( ) = (void *) 0xdeadbeef;
166 void (*func_glFogCoordPointer)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
167 void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
168 void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
169 void (*func_glFogCoordd)( GLdouble ) = (void *) 0xdeadbeef;
170 void (*func_glFogCoorddEXT)( GLdouble ) = (void *) 0xdeadbeef;
171 void (*func_glFogCoorddv)( GLdouble* ) = (void *) 0xdeadbeef;
172 void (*func_glFogCoorddvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
173 void (*func_glFogCoordf)( GLfloat ) = (void *) 0xdeadbeef;
174 void (*func_glFogCoordfEXT)( GLfloat ) = (void *) 0xdeadbeef;
175 void (*func_glFogCoordfv)( GLfloat* ) = (void *) 0xdeadbeef;
176 void (*func_glFogCoordfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
177 void (*func_glFogCoordhNV)( unsigned short ) = (void *) 0xdeadbeef;
178 void (*func_glFogCoordhvNV)( unsigned short* ) = (void *) 0xdeadbeef;
179 void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
180 void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = (void *) 0xdeadbeef;
181 void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
182 void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
183 void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
184 void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
185 void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
186 void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
187 void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
188 void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
189 void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
190 void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
191 void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
192 void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
193 void (*func_glFrameZoomSGIX)( GLint ) = (void *) 0xdeadbeef;
194 void (*func_glFreeObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
195 GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = (void *) 0xdeadbeef;
196 void (*func_glGenBuffersARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
197 void (*func_glGenFencesAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
198 void (*func_glGenFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
199 GLuint (*func_glGenFragmentShadersATI)( GLuint ) = (void *) 0xdeadbeef;
200 void (*func_glGenOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
201 void (*func_glGenProgramsARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
202 void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
203 GLuint (*func_glGenSymbolsEXT)( GLenum, GLenum, GLenum, GLuint ) = (void *) 0xdeadbeef;
204 void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
205 void (*func_glGenVertexArraysAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
206 GLuint (*func_glGenVertexShadersEXT)( GLuint ) = (void *) 0xdeadbeef;
207 void (*func_glGetArrayObjectfvATI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
208 void (*func_glGetArrayObjectivATI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
209 void (*func_glGetBufferParameterivARB)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
210 void (*func_glGetBufferPointervARB)( GLenum, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
211 void (*func_glGetBufferSubDataARB)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = (void *) 0xdeadbeef;
212 void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
213 void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
214 void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
215 void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
216 void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
217 void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
218 void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
219 void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
220 void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
221 void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
222 void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
223 void (*func_glGetCompressedTexImage)( GLenum, GLint, GLvoid* ) = (void *) 0xdeadbeef;
224 void (*func_glGetCompressedTexImageARB)( GLenum, GLint, GLvoid* ) = (void *) 0xdeadbeef;
225 void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
226 void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
227 void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
228 void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
229 void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
230 void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
231 void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
232 void (*func_glGetFogFuncSGIS)( GLfloat* ) = (void *) 0xdeadbeef;
233 void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
234 void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
235 void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
236 void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
237 void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
238 void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
239 void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
240 void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
241 void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
242 GLint (*func_glGetInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
243 void (*func_glGetInvariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
244 void (*func_glGetInvariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
245 void (*func_glGetInvariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
246 void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
247 void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
248 void (*func_glGetLocalConstantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
249 void (*func_glGetLocalConstantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
250 void (*func_glGetLocalConstantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
251 void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
252 void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
253 void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
254 void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
255 void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
256 void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
257 void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
258 void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
259 void (*func_glGetObjectBufferfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
260 void (*func_glGetObjectBufferivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
261 void (*func_glGetOcclusionQueryivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
262 void (*func_glGetOcclusionQueryuivNV)( GLuint, GLenum, GLuint* ) = (void *) 0xdeadbeef;
263 void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
264 void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
265 void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
266 void (*func_glGetProgramEnvParameterdvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
267 void (*func_glGetProgramEnvParameterfvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
268 void (*func_glGetProgramLocalParameterdvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
269 void (*func_glGetProgramLocalParameterfvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
270 void (*func_glGetProgramNamedParameterdvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ) = (void *) 0xdeadbeef;
271 void (*func_glGetProgramNamedParameterfvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
272 void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
273 void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
274 void (*func_glGetProgramStringARB)( GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
275 void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = (void *) 0xdeadbeef;
276 void (*func_glGetProgramivARB)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
277 void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
278 void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
279 void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
280 void (*func_glGetTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
281 void (*func_glGetTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
282 void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
283 void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
284 void (*func_glGetVariantArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
285 void (*func_glGetVariantArrayObjectivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
286 void (*func_glGetVariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
287 void (*func_glGetVariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
288 void (*func_glGetVariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
289 void (*func_glGetVariantPointervEXT)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
290 void (*func_glGetVertexAttribArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
291 void (*func_glGetVertexAttribArrayObjectivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
292 void (*func_glGetVertexAttribPointervARB)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
293 void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
294 void (*func_glGetVertexAttribdvARB)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
295 void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
296 void (*func_glGetVertexAttribfvARB)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
297 void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
298 void (*func_glGetVertexAttribivARB)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
299 void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
300 void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = (void *) 0xdeadbeef;
301 void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = (void *) 0xdeadbeef;
302 void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = (void *) 0xdeadbeef;
303 void (*func_glGlobalAlphaFactoriSUN)( GLint ) = (void *) 0xdeadbeef;
304 void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = (void *) 0xdeadbeef;
305 void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = (void *) 0xdeadbeef;
306 void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = (void *) 0xdeadbeef;
307 void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = (void *) 0xdeadbeef;
308 void (*func_glHintPGI)( GLenum, GLint ) = (void *) 0xdeadbeef;
309 void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = (void *) 0xdeadbeef;
310 void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = (void *) 0xdeadbeef;
311 void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
312 void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
313 void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
314 void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
315 void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = (void *) 0xdeadbeef;
316 void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
317 void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
318 void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
319 void (*func_glInsertComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
320 void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = (void *) 0xdeadbeef;
321 GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
322 GLboolean (*func_glIsBufferARB)( GLuint ) = (void *) 0xdeadbeef;
323 GLboolean (*func_glIsFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
324 GLboolean (*func_glIsFenceNV)( GLuint ) = (void *) 0xdeadbeef;
325 GLboolean (*func_glIsObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
326 GLboolean (*func_glIsOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
327 GLboolean (*func_glIsProgramARB)( GLuint ) = (void *) 0xdeadbeef;
328 GLboolean (*func_glIsProgramNV)( GLuint ) = (void *) 0xdeadbeef;
329 GLboolean (*func_glIsTextureEXT)( GLuint ) = (void *) 0xdeadbeef;
330 GLboolean (*func_glIsVariantEnabledEXT)( GLuint, GLenum ) = (void *) 0xdeadbeef;
331 GLboolean (*func_glIsVertexArrayAPPLE)( GLuint ) = (void *) 0xdeadbeef;
332 void (*func_glLightEnviSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
333 void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = (void *) 0xdeadbeef;
334 void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
335 void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = (void *) 0xdeadbeef;
336 void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
337 void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = (void *) 0xdeadbeef;
338 void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
339 void (*func_glLoadTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
340 void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
341 void (*func_glLoadTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
342 void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
343 void (*func_glLockArraysEXT)( GLint, GLsizei ) = (void *) 0xdeadbeef;
344 void (*func_glMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
345 void (*func_glMTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
346 GLvoid* (*func_glMapBufferARB)( GLenum, GLenum ) = (void *) 0xdeadbeef;
347 void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
348 GLvoid* (*func_glMapObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
349 void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
350 void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
351 void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
352 void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
353 void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
354 void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
355 void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = (void *) 0xdeadbeef;
356 void (*func_glMultTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
357 void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
358 void (*func_glMultTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
359 void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
360 void (*func_glMultiDrawArrays)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
361 void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
362 void (*func_glMultiDrawElementArrayAPPLE)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
363 void (*func_glMultiDrawElements)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
364 void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
365 void (*func_glMultiDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
366 void (*func_glMultiModeDrawArraysIBM)( GLenum, GLint*, GLsizei*, GLsizei, GLint ) = (void *) 0xdeadbeef;
367 void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint ) = (void *) 0xdeadbeef;
368 void (*func_glMultiTexCoord1d)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
369 void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
370 void (*func_glMultiTexCoord1dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
371 void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
372 void (*func_glMultiTexCoord1f)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
373 void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
374 void (*func_glMultiTexCoord1fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
375 void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ) = (void *) 0xdeadbeef;
376 void (*func_glMultiTexCoord1hNV)( GLenum, unsigned short ) = (void *) 0xdeadbeef;
377 void (*func_glMultiTexCoord1hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
378 void (*func_glMultiTexCoord1i)( GLenum, GLint ) = (void *) 0xdeadbeef;
379 void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
380 void (*func_glMultiTexCoord1iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
381 void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
382 void (*func_glMultiTexCoord1s)( GLenum, GLshort ) = (void *) 0xdeadbeef;
383 void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ) = (void *) 0xdeadbeef;
384 void (*func_glMultiTexCoord1sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
385 void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
386 void (*func_glMultiTexCoord2d)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
387 void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
388 void (*func_glMultiTexCoord2dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
389 void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
390 void (*func_glMultiTexCoord2f)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
391 void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
392 void (*func_glMultiTexCoord2fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
393 void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
394 void (*func_glMultiTexCoord2hNV)( GLenum, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
395 void (*func_glMultiTexCoord2hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
396 void (*func_glMultiTexCoord2i)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
397 void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
398 void (*func_glMultiTexCoord2iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
399 void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
400 void (*func_glMultiTexCoord2s)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
401 void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
402 void (*func_glMultiTexCoord2sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
403 void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
404 void (*func_glMultiTexCoord3d)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
405 void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
406 void (*func_glMultiTexCoord3dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
407 void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
408 void (*func_glMultiTexCoord3f)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
409 void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
410 void (*func_glMultiTexCoord3fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
411 void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
412 void (*func_glMultiTexCoord3hNV)( GLenum, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
413 void (*func_glMultiTexCoord3hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
414 void (*func_glMultiTexCoord3i)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
415 void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
416 void (*func_glMultiTexCoord3iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
417 void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
418 void (*func_glMultiTexCoord3s)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
419 void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
420 void (*func_glMultiTexCoord3sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
421 void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
422 void (*func_glMultiTexCoord4d)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
423 void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
424 void (*func_glMultiTexCoord4dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
425 void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
426 void (*func_glMultiTexCoord4f)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
427 void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
428 void (*func_glMultiTexCoord4fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
429 void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
430 void (*func_glMultiTexCoord4hNV)( GLenum, unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
431 void (*func_glMultiTexCoord4hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
432 void (*func_glMultiTexCoord4i)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
433 void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
434 void (*func_glMultiTexCoord4iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
435 void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
436 void (*func_glMultiTexCoord4s)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
437 void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
438 void (*func_glMultiTexCoord4sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
439 void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
440 void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ) = (void *) 0xdeadbeef;
441 GLuint (*func_glNewBufferRegion)( GLenum ) = (void *) 0xdeadbeef;
442 GLuint (*func_glNewObjectBufferATI)( GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
443 void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
444 void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
445 void (*func_glNormal3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
446 void (*func_glNormal3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
447 void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
448 void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
449 void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
450 void (*func_glNormalStream3bATI)( GLenum, GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
451 void (*func_glNormalStream3bvATI)( GLenum, GLbyte* ) = (void *) 0xdeadbeef;
452 void (*func_glNormalStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
453 void (*func_glNormalStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
454 void (*func_glNormalStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
455 void (*func_glNormalStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
456 void (*func_glNormalStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
457 void (*func_glNormalStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
458 void (*func_glNormalStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
459 void (*func_glNormalStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
460 void (*func_glPNTrianglesfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
461 void (*func_glPNTrianglesiATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
462 void (*func_glPassTexCoordATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
463 void (*func_glPixelDataRangeNV)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
464 void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
465 void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
466 void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
467 void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
468 void (*func_glPixelTexGenSGIX)( GLenum ) = (void *) 0xdeadbeef;
469 void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
470 void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
471 void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
472 void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
473 void (*func_glPointParameterf)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
474 void (*func_glPointParameterfARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
475 void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
476 void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
477 void (*func_glPointParameterfv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
478 void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
479 void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
480 void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
481 void (*func_glPointParameteri)( GLenum, GLint ) = (void *) 0xdeadbeef;
482 void (*func_glPointParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
483 void (*func_glPointParameteriv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
484 void (*func_glPointParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
485 GLint (*func_glPollAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
486 GLint (*func_glPollInstrumentsSGIX)( GLint* ) = (void *) 0xdeadbeef;
487 void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
488 void (*func_glPrimitiveRestartIndexNV)( GLuint ) = (void *) 0xdeadbeef;
489 void (*func_glPrimitiveRestartNV)( ) = (void *) 0xdeadbeef;
490 void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = (void *) 0xdeadbeef;
491 void (*func_glProgramEnvParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
492 void (*func_glProgramEnvParameter4dvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
493 void (*func_glProgramEnvParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
494 void (*func_glProgramEnvParameter4fvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
495 void (*func_glProgramLocalParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
496 void (*func_glProgramLocalParameter4dvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
497 void (*func_glProgramLocalParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
498 void (*func_glProgramLocalParameter4fvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
499 void (*func_glProgramNamedParameter4dNV)( GLuint, GLsizei, GLubyte*, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
500 void (*func_glProgramNamedParameter4dvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ) = (void *) 0xdeadbeef;
501 void (*func_glProgramNamedParameter4fNV)( GLuint, GLsizei, GLubyte*, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
502 void (*func_glProgramNamedParameter4fvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
503 void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
504 void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
505 void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
506 void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
507 void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
508 void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
509 void (*func_glProgramStringARB)( GLenum, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
510 void (*func_glReadBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
511 void (*func_glReadInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
512 void (*func_glReferencePlaneSGIX)( GLdouble* ) = (void *) 0xdeadbeef;
513 void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = (void *) 0xdeadbeef;
514 void (*func_glReplacementCodeubSUN)( GLubyte ) = (void *) 0xdeadbeef;
515 void (*func_glReplacementCodeubvSUN)( GLubyte* ) = (void *) 0xdeadbeef;
516 void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
517 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
518 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
519 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
520 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
521 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLuint*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
522 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
523 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
524 void (*func_glReplacementCodeuiSUN)( GLuint ) = (void *) 0xdeadbeef;
525 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
526 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
527 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
528 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
529 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
530 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
531 void (*func_glReplacementCodeuiVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
532 void (*func_glReplacementCodeuiVertex3fvSUN)( GLuint*, GLfloat* ) = (void *) 0xdeadbeef;
533 void (*func_glReplacementCodeuivSUN)( GLuint* ) = (void *) 0xdeadbeef;
534 void (*func_glReplacementCodeusSUN)( GLushort ) = (void *) 0xdeadbeef;
535 void (*func_glReplacementCodeusvSUN)( GLushort* ) = (void *) 0xdeadbeef;
536 void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
537 void (*func_glResetHistogramEXT)( GLenum ) = (void *) 0xdeadbeef;
538 void (*func_glResetMinmaxEXT)( GLenum ) = (void *) 0xdeadbeef;
539 void (*func_glResizeBuffersMESA)( ) = (void *) 0xdeadbeef;
540 void (*func_glSampleCoverage)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
541 void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
542 void (*func_glSampleMapATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
543 void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
544 void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
545 void (*func_glSamplePatternEXT)( GLenum ) = (void *) 0xdeadbeef;
546 void (*func_glSamplePatternSGIS)( GLenum ) = (void *) 0xdeadbeef;
547 void (*func_glSecondaryColor3b)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
548 void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
549 void (*func_glSecondaryColor3bv)( GLbyte* ) = (void *) 0xdeadbeef;
550 void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
551 void (*func_glSecondaryColor3d)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
552 void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
553 void (*func_glSecondaryColor3dv)( GLdouble* ) = (void *) 0xdeadbeef;
554 void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
555 void (*func_glSecondaryColor3f)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
556 void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
557 void (*func_glSecondaryColor3fv)( GLfloat* ) = (void *) 0xdeadbeef;
558 void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
559 void (*func_glSecondaryColor3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
560 void (*func_glSecondaryColor3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
561 void (*func_glSecondaryColor3i)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
562 void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
563 void (*func_glSecondaryColor3iv)( GLint* ) = (void *) 0xdeadbeef;
564 void (*func_glSecondaryColor3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
565 void (*func_glSecondaryColor3s)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
566 void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
567 void (*func_glSecondaryColor3sv)( GLshort* ) = (void *) 0xdeadbeef;
568 void (*func_glSecondaryColor3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
569 void (*func_glSecondaryColor3ub)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
570 void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
571 void (*func_glSecondaryColor3ubv)( GLubyte* ) = (void *) 0xdeadbeef;
572 void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = (void *) 0xdeadbeef;
573 void (*func_glSecondaryColor3ui)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
574 void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
575 void (*func_glSecondaryColor3uiv)( GLuint* ) = (void *) 0xdeadbeef;
576 void (*func_glSecondaryColor3uivEXT)( GLuint* ) = (void *) 0xdeadbeef;
577 void (*func_glSecondaryColor3us)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
578 void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
579 void (*func_glSecondaryColor3usv)( GLushort* ) = (void *) 0xdeadbeef;
580 void (*func_glSecondaryColor3usvEXT)( GLushort* ) = (void *) 0xdeadbeef;
581 void (*func_glSecondaryColorPointer)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
582 void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
583 void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
584 void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = (void *) 0xdeadbeef;
585 void (*func_glSelectTextureSGIS)( GLenum ) = (void *) 0xdeadbeef;
586 void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
587 void (*func_glSetFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
588 void (*func_glSetFenceNV)( GLuint, GLenum ) = (void *) 0xdeadbeef;
589 void (*func_glSetFragmentShaderConstantATI)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
590 void (*func_glSetInvariantEXT)( GLuint, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
591 void (*func_glSetLocalConstantEXT)( GLuint, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
592 void (*func_glShaderOp1EXT)( GLenum, GLuint, GLuint ) = (void *) 0xdeadbeef;
593 void (*func_glShaderOp2EXT)( GLenum, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
594 void (*func_glShaderOp3EXT)( GLenum, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
595 void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
596 void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
597 void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
598 void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
599 void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
600 void (*func_glStartInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
601 void (*func_glStencilFuncSeparateATI)( GLenum, GLenum, GLint, GLuint ) = (void *) 0xdeadbeef;
602 void (*func_glStencilOpSeparateATI)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
603 void (*func_glStopInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
604 void (*func_glSwizzleEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
605 void (*func_glTagSampleBufferSGIX)( ) = (void *) 0xdeadbeef;
606 void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
607 void (*func_glTangent3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
608 void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
609 void (*func_glTangent3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
610 void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
611 void (*func_glTangent3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
612 void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
613 void (*func_glTangent3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
614 void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
615 void (*func_glTangent3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
616 void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
617 void (*func_glTbufferMask3DFX)( GLuint ) = (void *) 0xdeadbeef;
618 GLboolean (*func_glTestFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
619 GLboolean (*func_glTestFenceNV)( GLuint ) = (void *) 0xdeadbeef;
620 GLboolean (*func_glTestObjectAPPLE)( GLenum, GLuint ) = (void *) 0xdeadbeef;
621 void (*func_glTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
622 void (*func_glTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
623 void (*func_glTexCoord1hNV)( unsigned short ) = (void *) 0xdeadbeef;
624 void (*func_glTexCoord1hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
625 void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
626 void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
627 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
628 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
629 void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
630 void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
631 void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
632 void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
633 void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
634 void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
635 void (*func_glTexCoord2hNV)( unsigned short, unsigned short ) = (void *) 0xdeadbeef;
636 void (*func_glTexCoord2hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
637 void (*func_glTexCoord3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
638 void (*func_glTexCoord3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
639 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
640 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
641 void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
642 void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
643 void (*func_glTexCoord4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
644 void (*func_glTexCoord4hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
645 void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
646 void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
647 void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
648 void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
649 void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
650 void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
651 void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
652 void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
653 void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
654 void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
655 void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
656 void (*func_glTextureLightEXT)( GLenum ) = (void *) 0xdeadbeef;
657 void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
658 void (*func_glTextureNormalEXT)( GLenum ) = (void *) 0xdeadbeef;
659 void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = (void *) 0xdeadbeef;
660 void (*func_glUnlockArraysEXT)( ) = (void *) 0xdeadbeef;
661 GLboolean (*func_glUnmapBufferARB)( GLenum ) = (void *) 0xdeadbeef;
662 void (*func_glUnmapObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
663 void (*func_glUpdateObjectBufferATI)( GLuint, GLuint, GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
664 void (*func_glVariantArrayObjectATI)( GLuint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
665 void (*func_glVariantPointerEXT)( GLuint, GLenum, GLuint, GLvoid* ) = (void *) 0xdeadbeef;
666 void (*func_glVariantbvEXT)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
667 void (*func_glVariantdvEXT)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
668 void (*func_glVariantfvEXT)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
669 void (*func_glVariantivEXT)( GLuint, GLint* ) = (void *) 0xdeadbeef;
670 void (*func_glVariantsvEXT)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
671 void (*func_glVariantubvEXT)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
672 void (*func_glVariantuivEXT)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
673 void (*func_glVariantusvEXT)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
674 void (*func_glVertex2hNV)( unsigned short, unsigned short ) = (void *) 0xdeadbeef;
675 void (*func_glVertex2hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
676 void (*func_glVertex3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
677 void (*func_glVertex3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
678 void (*func_glVertex4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
679 void (*func_glVertex4hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
680 void (*func_glVertexArrayParameteriAPPLE)( GLenum, GLint ) = (void *) 0xdeadbeef;
681 void (*func_glVertexArrayRangeAPPLE)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
682 void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
683 void (*func_glVertexAttrib1dARB)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
684 void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
685 void (*func_glVertexAttrib1dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
686 void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
687 void (*func_glVertexAttrib1fARB)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
688 void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
689 void (*func_glVertexAttrib1fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
690 void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
691 void (*func_glVertexAttrib1hNV)( GLuint, unsigned short ) = (void *) 0xdeadbeef;
692 void (*func_glVertexAttrib1hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
693 void (*func_glVertexAttrib1sARB)( GLuint, GLshort ) = (void *) 0xdeadbeef;
694 void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = (void *) 0xdeadbeef;
695 void (*func_glVertexAttrib1svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
696 void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
697 void (*func_glVertexAttrib2dARB)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
698 void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
699 void (*func_glVertexAttrib2dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
700 void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
701 void (*func_glVertexAttrib2fARB)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
702 void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
703 void (*func_glVertexAttrib2fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
704 void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
705 void (*func_glVertexAttrib2hNV)( GLuint, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
706 void (*func_glVertexAttrib2hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
707 void (*func_glVertexAttrib2sARB)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
708 void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
709 void (*func_glVertexAttrib2svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
710 void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
711 void (*func_glVertexAttrib3dARB)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
712 void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
713 void (*func_glVertexAttrib3dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
714 void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
715 void (*func_glVertexAttrib3fARB)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
716 void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
717 void (*func_glVertexAttrib3fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
718 void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
719 void (*func_glVertexAttrib3hNV)( GLuint, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
720 void (*func_glVertexAttrib3hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
721 void (*func_glVertexAttrib3sARB)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
722 void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
723 void (*func_glVertexAttrib3svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
724 void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
725 void (*func_glVertexAttrib4NbvARB)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
726 void (*func_glVertexAttrib4NivARB)( GLuint, GLint* ) = (void *) 0xdeadbeef;
727 void (*func_glVertexAttrib4NsvARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
728 void (*func_glVertexAttrib4NubARB)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
729 void (*func_glVertexAttrib4NubvARB)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
730 void (*func_glVertexAttrib4NuivARB)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
731 void (*func_glVertexAttrib4NusvARB)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
732 void (*func_glVertexAttrib4bvARB)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
733 void (*func_glVertexAttrib4dARB)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
734 void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
735 void (*func_glVertexAttrib4dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
736 void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
737 void (*func_glVertexAttrib4fARB)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
738 void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
739 void (*func_glVertexAttrib4fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
740 void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
741 void (*func_glVertexAttrib4hNV)( GLuint, unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
742 void (*func_glVertexAttrib4hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
743 void (*func_glVertexAttrib4ivARB)( GLuint, GLint* ) = (void *) 0xdeadbeef;
744 void (*func_glVertexAttrib4sARB)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
745 void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
746 void (*func_glVertexAttrib4svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
747 void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
748 void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
749 void (*func_glVertexAttrib4ubvARB)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
750 void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
751 void (*func_glVertexAttrib4uivARB)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
752 void (*func_glVertexAttrib4usvARB)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
753 void (*func_glVertexAttribArrayObjectATI)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
754 void (*func_glVertexAttribPointerARB)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
755 void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
756 void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
757 void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
758 void (*func_glVertexAttribs1hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
759 void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
760 void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
761 void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
762 void (*func_glVertexAttribs2hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
763 void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
764 void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
765 void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
766 void (*func_glVertexAttribs3hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
767 void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
768 void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
769 void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
770 void (*func_glVertexAttribs4hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
771 void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
772 void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
773 void (*func_glVertexBlendARB)( GLint ) = (void *) 0xdeadbeef;
774 void (*func_glVertexBlendEnvfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
775 void (*func_glVertexBlendEnviATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
776 void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
777 void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
778 void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
779 void (*func_glVertexStream1dATI)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
780 void (*func_glVertexStream1dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
781 void (*func_glVertexStream1fATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
782 void (*func_glVertexStream1fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
783 void (*func_glVertexStream1iATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
784 void (*func_glVertexStream1ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
785 void (*func_glVertexStream1sATI)( GLenum, GLshort ) = (void *) 0xdeadbeef;
786 void (*func_glVertexStream1svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
787 void (*func_glVertexStream2dATI)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
788 void (*func_glVertexStream2dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
789 void (*func_glVertexStream2fATI)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
790 void (*func_glVertexStream2fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
791 void (*func_glVertexStream2iATI)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
792 void (*func_glVertexStream2ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
793 void (*func_glVertexStream2sATI)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
794 void (*func_glVertexStream2svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
795 void (*func_glVertexStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
796 void (*func_glVertexStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
797 void (*func_glVertexStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
798 void (*func_glVertexStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
799 void (*func_glVertexStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
800 void (*func_glVertexStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
801 void (*func_glVertexStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
802 void (*func_glVertexStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
803 void (*func_glVertexStream4dATI)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
804 void (*func_glVertexStream4dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
805 void (*func_glVertexStream4fATI)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
806 void (*func_glVertexStream4fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
807 void (*func_glVertexStream4iATI)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
808 void (*func_glVertexStream4ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
809 void (*func_glVertexStream4sATI)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
810 void (*func_glVertexStream4svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
811 void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
812 void (*func_glVertexWeightfEXT)( GLfloat ) = (void *) 0xdeadbeef;
813 void (*func_glVertexWeightfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
814 void (*func_glVertexWeighthNV)( unsigned short ) = (void *) 0xdeadbeef;
815 void (*func_glVertexWeighthvNV)( unsigned short* ) = (void *) 0xdeadbeef;
816 void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
817 void (*func_glWeightbvARB)( GLint, GLbyte* ) = (void *) 0xdeadbeef;
818 void (*func_glWeightdvARB)( GLint, GLdouble* ) = (void *) 0xdeadbeef;
819 void (*func_glWeightfvARB)( GLint, GLfloat* ) = (void *) 0xdeadbeef;
820 void (*func_glWeightivARB)( GLint, GLint* ) = (void *) 0xdeadbeef;
821 void (*func_glWeightsvARB)( GLint, GLshort* ) = (void *) 0xdeadbeef;
822 void (*func_glWeightubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
823 void (*func_glWeightuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
824 void (*func_glWeightusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
825 void (*func_glWindowPos2d)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
826 void (*func_glWindowPos2dARB)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
827 void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
828 void (*func_glWindowPos2dv)( GLdouble* ) = (void *) 0xdeadbeef;
829 void (*func_glWindowPos2dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
830 void (*func_glWindowPos2dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
831 void (*func_glWindowPos2f)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
832 void (*func_glWindowPos2fARB)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
833 void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
834 void (*func_glWindowPos2fv)( GLfloat* ) = (void *) 0xdeadbeef;
835 void (*func_glWindowPos2fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
836 void (*func_glWindowPos2fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
837 void (*func_glWindowPos2i)( GLint, GLint ) = (void *) 0xdeadbeef;
838 void (*func_glWindowPos2iARB)( GLint, GLint ) = (void *) 0xdeadbeef;
839 void (*func_glWindowPos2iMESA)( GLint, GLint ) = (void *) 0xdeadbeef;
840 void (*func_glWindowPos2iv)( GLint* ) = (void *) 0xdeadbeef;
841 void (*func_glWindowPos2ivARB)( GLint* ) = (void *) 0xdeadbeef;
842 void (*func_glWindowPos2ivMESA)( GLint* ) = (void *) 0xdeadbeef;
843 void (*func_glWindowPos2s)( GLshort, GLshort ) = (void *) 0xdeadbeef;
844 void (*func_glWindowPos2sARB)( GLshort, GLshort ) = (void *) 0xdeadbeef;
845 void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = (void *) 0xdeadbeef;
846 void (*func_glWindowPos2sv)( GLshort* ) = (void *) 0xdeadbeef;
847 void (*func_glWindowPos2svARB)( GLshort* ) = (void *) 0xdeadbeef;
848 void (*func_glWindowPos2svMESA)( GLshort* ) = (void *) 0xdeadbeef;
849 void (*func_glWindowPos3d)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
850 void (*func_glWindowPos3dARB)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
851 void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
852 void (*func_glWindowPos3dv)( GLdouble* ) = (void *) 0xdeadbeef;
853 void (*func_glWindowPos3dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
854 void (*func_glWindowPos3dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
855 void (*func_glWindowPos3f)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
856 void (*func_glWindowPos3fARB)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
857 void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
858 void (*func_glWindowPos3fv)( GLfloat* ) = (void *) 0xdeadbeef;
859 void (*func_glWindowPos3fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
860 void (*func_glWindowPos3fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
861 void (*func_glWindowPos3i)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
862 void (*func_glWindowPos3iARB)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
863 void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
864 void (*func_glWindowPos3iv)( GLint* ) = (void *) 0xdeadbeef;
865 void (*func_glWindowPos3ivARB)( GLint* ) = (void *) 0xdeadbeef;
866 void (*func_glWindowPos3ivMESA)( GLint* ) = (void *) 0xdeadbeef;
867 void (*func_glWindowPos3s)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
868 void (*func_glWindowPos3sARB)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
869 void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
870 void (*func_glWindowPos3sv)( GLshort* ) = (void *) 0xdeadbeef;
871 void (*func_glWindowPos3svARB)( GLshort* ) = (void *) 0xdeadbeef;
872 void (*func_glWindowPos3svMESA)( GLshort* ) = (void *) 0xdeadbeef;
873 void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
874 void (*func_glWindowPos4dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
875 void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
876 void (*func_glWindowPos4fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
877 void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
878 void (*func_glWindowPos4ivMESA)( GLint* ) = (void *) 0xdeadbeef;
879 void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
880 void (*func_glWindowPos4svMESA)( GLshort* ) = (void *) 0xdeadbeef;
881 void (*func_glWriteMaskEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
882 void * (*func_wglAllocateMemoryNV)( GLsizei, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
883 void (*func_wglFreeMemoryNV)( GLvoid * ) = (void *) 0xdeadbeef;
886 /* The function prototypes */
887 void WINAPI wine_glActiveStencilFaceEXT( GLenum );
888 void WINAPI wine_glActiveTexture( GLenum );
889 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint );
890 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
891 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
892 void WINAPI wine_glApplyTextureEXT( GLenum );
893 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei, GLuint*, GLboolean* );
894 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei, GLuint*, GLboolean* );
895 void WINAPI wine_glArrayElementEXT( GLint );
896 void WINAPI wine_glArrayObjectATI( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint );
897 void WINAPI wine_glAsyncMarkerSGIX( GLuint );
898 void WINAPI wine_glBeginFragmentShaderATI( );
899 void WINAPI wine_glBeginOcclusionQueryNV( GLuint );
900 void WINAPI wine_glBeginVertexShaderEXT( );
901 void WINAPI wine_glBindBufferARB( GLenum, GLuint );
902 void WINAPI wine_glBindFragmentShaderATI( GLuint );
903 GLuint WINAPI wine_glBindLightParameterEXT( GLenum, GLenum );
904 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum, GLenum );
905 GLuint WINAPI wine_glBindParameterEXT( GLenum );
906 void WINAPI wine_glBindProgramARB( GLenum, GLuint );
907 void WINAPI wine_glBindProgramNV( GLenum, GLuint );
908 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum, GLenum, GLenum );
909 void WINAPI wine_glBindTextureEXT( GLenum, GLuint );
910 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum, GLenum );
911 void WINAPI wine_glBindVertexArrayAPPLE( GLuint );
912 void WINAPI wine_glBindVertexShaderEXT( GLuint );
913 void WINAPI wine_glBinormal3bEXT( GLbyte, GLbyte, GLbyte );
914 void WINAPI wine_glBinormal3bvEXT( GLbyte* );
915 void WINAPI wine_glBinormal3dEXT( GLdouble, GLdouble, GLdouble );
916 void WINAPI wine_glBinormal3dvEXT( GLdouble* );
917 void WINAPI wine_glBinormal3fEXT( GLfloat, GLfloat, GLfloat );
918 void WINAPI wine_glBinormal3fvEXT( GLfloat* );
919 void WINAPI wine_glBinormal3iEXT( GLint, GLint, GLint );
920 void WINAPI wine_glBinormal3ivEXT( GLint* );
921 void WINAPI wine_glBinormal3sEXT( GLshort, GLshort, GLshort );
922 void WINAPI wine_glBinormal3svEXT( GLshort* );
923 void WINAPI wine_glBinormalPointerEXT( GLenum, GLsizei, GLvoid* );
924 void WINAPI wine_glBlendColorEXT( GLclampf, GLclampf, GLclampf, GLclampf );
925 void WINAPI wine_glBlendEquationEXT( GLenum );
926 void WINAPI wine_glBlendFuncSeparate( GLenum, GLenum, GLenum, GLenum );
927 void WINAPI wine_glBlendFuncSeparateEXT( GLenum, GLenum, GLenum, GLenum );
928 void WINAPI wine_glBlendFuncSeparateINGR( GLenum, GLenum, GLenum, GLenum );
929 void WINAPI wine_glBufferDataARB( GLenum, ptrdiff_t, GLvoid*, GLenum );
930 GLuint WINAPI wine_glBufferRegionEnabled( );
931 void WINAPI wine_glBufferSubDataARB( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* );
932 void WINAPI wine_glClientActiveTexture( GLenum );
933 void WINAPI wine_glClientActiveVertexStreamATI( GLenum );
934 void WINAPI wine_glColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
935 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat*, GLfloat* );
936 void WINAPI wine_glColor3hNV( unsigned short, unsigned short, unsigned short );
937 void WINAPI wine_glColor3hvNV( unsigned short* );
938 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
939 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
940 void WINAPI wine_glColor4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
941 void WINAPI wine_glColor4hvNV( unsigned short* );
942 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat );
943 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte*, GLfloat* );
944 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
945 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte*, GLfloat* );
946 void WINAPI wine_glColorFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
947 void WINAPI wine_glColorFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
948 void WINAPI wine_glColorFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
949 void WINAPI wine_glColorPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
950 void WINAPI wine_glColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
951 void WINAPI wine_glColorPointervINTEL( GLint, GLenum, GLvoid** );
952 void WINAPI wine_glColorSubTableEXT( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
953 void WINAPI wine_glColorTableEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
954 void WINAPI wine_glColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
955 void WINAPI wine_glColorTableParameterivSGI( GLenum, GLenum, GLint* );
956 void WINAPI wine_glColorTableSGI( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
957 void WINAPI wine_glCombinerInputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum );
958 void WINAPI wine_glCombinerOutputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean );
959 void WINAPI wine_glCombinerParameterfNV( GLenum, GLfloat );
960 void WINAPI wine_glCombinerParameterfvNV( GLenum, GLfloat* );
961 void WINAPI wine_glCombinerParameteriNV( GLenum, GLint );
962 void WINAPI wine_glCombinerParameterivNV( GLenum, GLint* );
963 void WINAPI wine_glCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
964 void WINAPI wine_glCompressedTexImage1D( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
965 void WINAPI wine_glCompressedTexImage1DARB( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
966 void WINAPI wine_glCompressedTexImage2D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
967 void WINAPI wine_glCompressedTexImage2DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
968 void WINAPI wine_glCompressedTexImage3D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
969 void WINAPI wine_glCompressedTexImage3DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
970 void WINAPI wine_glCompressedTexSubImage1D( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
971 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
972 void WINAPI wine_glCompressedTexSubImage2D( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
973 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
974 void WINAPI wine_glCompressedTexSubImage3D( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
975 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
976 void WINAPI wine_glConvolutionFilter1DEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
977 void WINAPI wine_glConvolutionFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
978 void WINAPI wine_glConvolutionParameterfEXT( GLenum, GLenum, GLfloat );
979 void WINAPI wine_glConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
980 void WINAPI wine_glConvolutionParameteriEXT( GLenum, GLenum, GLint );
981 void WINAPI wine_glConvolutionParameterivEXT( GLenum, GLenum, GLint* );
982 void WINAPI wine_glCopyColorSubTableEXT( GLenum, GLsizei, GLint, GLint, GLsizei );
983 void WINAPI wine_glCopyColorTableSGI( GLenum, GLenum, GLint, GLint, GLsizei );
984 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum, GLenum, GLint, GLint, GLsizei );
985 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei );
986 void WINAPI wine_glCopyTexImage1DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint );
987 void WINAPI wine_glCopyTexImage2DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint );
988 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei );
989 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
990 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
991 void WINAPI wine_glCullParameterdvEXT( GLenum, GLdouble* );
992 void WINAPI wine_glCullParameterfvEXT( GLenum, GLfloat* );
993 void WINAPI wine_glCurrentPaletteMatrixARB( GLint );
994 void WINAPI wine_glDeformSGIX( GLint );
995 void WINAPI wine_glDeformationMap3dSGIX( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* );
996 void WINAPI wine_glDeformationMap3fSGIX( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* );
997 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint, GLsizei );
998 void WINAPI wine_glDeleteBufferRegion( GLenum );
999 void WINAPI wine_glDeleteBuffersARB( GLsizei, GLuint* );
1000 void WINAPI wine_glDeleteFencesAPPLE( GLsizei, GLuint* );
1001 void WINAPI wine_glDeleteFencesNV( GLsizei, GLuint* );
1002 void WINAPI wine_glDeleteFragmentShaderATI( GLuint );
1003 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei, GLuint* );
1004 void WINAPI wine_glDeleteProgramsARB( GLsizei, GLuint* );
1005 void WINAPI wine_glDeleteProgramsNV( GLsizei, GLuint* );
1006 void WINAPI wine_glDeleteTexturesEXT( GLsizei, GLuint* );
1007 void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei, GLuint* );
1008 void WINAPI wine_glDeleteVertexShaderEXT( GLuint );
1009 void WINAPI wine_glDetailTexFuncSGIS( GLenum, GLsizei, GLfloat* );
1010 void WINAPI wine_glDisableVariantClientStateEXT( GLuint );
1011 void WINAPI wine_glDisableVertexAttribArrayARB( GLuint );
1012 void WINAPI wine_glDrawArraysEXT( GLenum, GLint, GLsizei );
1013 void WINAPI wine_glDrawBufferRegion( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint );
1014 void WINAPI wine_glDrawBuffersATI( GLsizei, GLenum* );
1015 void WINAPI wine_glDrawElementArrayAPPLE( GLenum, GLint, GLsizei );
1016 void WINAPI wine_glDrawElementArrayATI( GLenum, GLsizei );
1017 void WINAPI wine_glDrawMeshArraysSUN( GLenum, GLint, GLsizei, GLsizei );
1018 void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum, GLuint, GLuint, GLint, GLsizei );
1019 void WINAPI wine_glDrawRangeElementArrayATI( GLenum, GLuint, GLuint, GLsizei );
1020 void WINAPI wine_glDrawRangeElementsEXT( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* );
1021 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei, GLsizei, GLboolean* );
1022 void WINAPI wine_glEdgeFlagPointerListIBM( GLint, GLboolean**, GLint );
1023 void WINAPI wine_glElementPointerAPPLE( GLenum, GLvoid* );
1024 void WINAPI wine_glElementPointerATI( GLenum, GLvoid* );
1025 void WINAPI wine_glEnableVariantClientStateEXT( GLuint );
1026 void WINAPI wine_glEnableVertexAttribArrayARB( GLuint );
1027 void WINAPI wine_glEndFragmentShaderATI( );
1028 void WINAPI wine_glEndOcclusionQueryNV( );
1029 void WINAPI wine_glEndVertexShaderEXT( );
1030 void WINAPI wine_glEvalMapsNV( GLenum, GLenum );
1031 void WINAPI wine_glExecuteProgramNV( GLenum, GLuint, GLfloat* );
1032 void WINAPI wine_glExtractComponentEXT( GLuint, GLuint, GLuint );
1033 void WINAPI wine_glFinalCombinerInputNV( GLenum, GLenum, GLenum, GLenum );
1034 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* );
1035 void WINAPI wine_glFinishFenceAPPLE( GLuint );
1036 void WINAPI wine_glFinishFenceNV( GLuint );
1037 void WINAPI wine_glFinishObjectAPPLE( GLenum, GLint );
1038 void WINAPI wine_glFinishTextureSUNX( );
1039 void WINAPI wine_glFlushPixelDataRangeNV( GLenum );
1040 void WINAPI wine_glFlushRasterSGIX( );
1041 void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei, GLvoid* );
1042 void WINAPI wine_glFlushVertexArrayRangeNV( );
1043 void WINAPI wine_glFogCoordPointer( GLenum, GLsizei, GLvoid* );
1044 void WINAPI wine_glFogCoordPointerEXT( GLenum, GLsizei, GLvoid* );
1045 void WINAPI wine_glFogCoordPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1046 void WINAPI wine_glFogCoordd( GLdouble );
1047 void WINAPI wine_glFogCoorddEXT( GLdouble );
1048 void WINAPI wine_glFogCoorddv( GLdouble* );
1049 void WINAPI wine_glFogCoorddvEXT( GLdouble* );
1050 void WINAPI wine_glFogCoordf( GLfloat );
1051 void WINAPI wine_glFogCoordfEXT( GLfloat );
1052 void WINAPI wine_glFogCoordfv( GLfloat* );
1053 void WINAPI wine_glFogCoordfvEXT( GLfloat* );
1054 void WINAPI wine_glFogCoordhNV( unsigned short );
1055 void WINAPI wine_glFogCoordhvNV( unsigned short* );
1056 void WINAPI wine_glFogFuncSGIS( GLsizei, GLfloat* );
1057 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum, GLenum );
1058 void WINAPI wine_glFragmentLightModelfSGIX( GLenum, GLfloat );
1059 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum, GLfloat* );
1060 void WINAPI wine_glFragmentLightModeliSGIX( GLenum, GLint );
1061 void WINAPI wine_glFragmentLightModelivSGIX( GLenum, GLint* );
1062 void WINAPI wine_glFragmentLightfSGIX( GLenum, GLenum, GLfloat );
1063 void WINAPI wine_glFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
1064 void WINAPI wine_glFragmentLightiSGIX( GLenum, GLenum, GLint );
1065 void WINAPI wine_glFragmentLightivSGIX( GLenum, GLenum, GLint* );
1066 void WINAPI wine_glFragmentMaterialfSGIX( GLenum, GLenum, GLfloat );
1067 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
1068 void WINAPI wine_glFragmentMaterialiSGIX( GLenum, GLenum, GLint );
1069 void WINAPI wine_glFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
1070 void WINAPI wine_glFrameZoomSGIX( GLint );
1071 void WINAPI wine_glFreeObjectBufferATI( GLuint );
1072 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei );
1073 void WINAPI wine_glGenBuffersARB( GLsizei, GLuint* );
1074 void WINAPI wine_glGenFencesAPPLE( GLsizei, GLuint* );
1075 void WINAPI wine_glGenFencesNV( GLsizei, GLuint* );
1076 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint );
1077 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei, GLuint* );
1078 void WINAPI wine_glGenProgramsARB( GLsizei, GLuint* );
1079 void WINAPI wine_glGenProgramsNV( GLsizei, GLuint* );
1080 GLuint WINAPI wine_glGenSymbolsEXT( GLenum, GLenum, GLenum, GLuint );
1081 void WINAPI wine_glGenTexturesEXT( GLsizei, GLuint* );
1082 void WINAPI wine_glGenVertexArraysAPPLE( GLsizei, GLuint* );
1083 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint );
1084 void WINAPI wine_glGetArrayObjectfvATI( GLenum, GLenum, GLfloat* );
1085 void WINAPI wine_glGetArrayObjectivATI( GLenum, GLenum, GLint* );
1086 void WINAPI wine_glGetBufferParameterivARB( GLenum, GLenum, GLint* );
1087 void WINAPI wine_glGetBufferPointervARB( GLenum, GLenum, GLvoid** );
1088 void WINAPI wine_glGetBufferSubDataARB( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* );
1089 void WINAPI wine_glGetColorTableEXT( GLenum, GLenum, GLenum, GLvoid* );
1090 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum, GLenum, GLfloat* );
1091 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
1092 void WINAPI wine_glGetColorTableParameterivEXT( GLenum, GLenum, GLint* );
1093 void WINAPI wine_glGetColorTableParameterivSGI( GLenum, GLenum, GLint* );
1094 void WINAPI wine_glGetColorTableSGI( GLenum, GLenum, GLenum, GLvoid* );
1095 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum, GLenum, GLenum, GLenum, GLfloat* );
1096 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum, GLenum, GLenum, GLenum, GLint* );
1097 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum, GLenum, GLenum, GLfloat* );
1098 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum, GLenum, GLenum, GLint* );
1099 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
1100 void WINAPI wine_glGetCompressedTexImage( GLenum, GLint, GLvoid* );
1101 void WINAPI wine_glGetCompressedTexImageARB( GLenum, GLint, GLvoid* );
1102 void WINAPI wine_glGetConvolutionFilterEXT( GLenum, GLenum, GLenum, GLvoid* );
1103 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
1104 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum, GLenum, GLint* );
1105 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum, GLfloat* );
1106 void WINAPI wine_glGetFenceivNV( GLuint, GLenum, GLint* );
1107 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum, GLenum, GLfloat* );
1108 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum, GLenum, GLint* );
1109 void WINAPI wine_glGetFogFuncSGIS( GLfloat* );
1110 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
1111 void WINAPI wine_glGetFragmentLightivSGIX( GLenum, GLenum, GLint* );
1112 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
1113 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
1114 void WINAPI wine_glGetHistogramEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
1115 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum, GLenum, GLfloat* );
1116 void WINAPI wine_glGetHistogramParameterivEXT( GLenum, GLenum, GLint* );
1117 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
1118 void WINAPI wine_glGetImageTransformParameterivHP( GLenum, GLenum, GLint* );
1119 GLint WINAPI wine_glGetInstrumentsSGIX( );
1120 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint, GLenum, GLboolean* );
1121 void WINAPI wine_glGetInvariantFloatvEXT( GLuint, GLenum, GLfloat* );
1122 void WINAPI wine_glGetInvariantIntegervEXT( GLuint, GLenum, GLint* );
1123 void WINAPI wine_glGetListParameterfvSGIX( GLuint, GLenum, GLfloat* );
1124 void WINAPI wine_glGetListParameterivSGIX( GLuint, GLenum, GLint* );
1125 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint, GLenum, GLboolean* );
1126 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint, GLenum, GLfloat* );
1127 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint, GLenum, GLint* );
1128 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
1129 void WINAPI wine_glGetMapAttribParameterivNV( GLenum, GLuint, GLenum, GLint* );
1130 void WINAPI wine_glGetMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* );
1131 void WINAPI wine_glGetMapParameterfvNV( GLenum, GLenum, GLfloat* );
1132 void WINAPI wine_glGetMapParameterivNV( GLenum, GLenum, GLint* );
1133 void WINAPI wine_glGetMinmaxEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
1134 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum, GLenum, GLfloat* );
1135 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum, GLenum, GLint* );
1136 void WINAPI wine_glGetObjectBufferfvATI( GLuint, GLenum, GLfloat* );
1137 void WINAPI wine_glGetObjectBufferivATI( GLuint, GLenum, GLint* );
1138 void WINAPI wine_glGetOcclusionQueryivNV( GLuint, GLenum, GLint* );
1139 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint, GLenum, GLuint* );
1140 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1141 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum, GLint* );
1142 void WINAPI wine_glGetPointervEXT( GLenum, GLvoid** );
1143 void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum, GLuint, GLdouble* );
1144 void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum, GLuint, GLfloat* );
1145 void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum, GLuint, GLdouble* );
1146 void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum, GLuint, GLfloat* );
1147 void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint, GLsizei, GLubyte*, GLdouble* );
1148 void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint, GLsizei, GLubyte*, GLfloat* );
1149 void WINAPI wine_glGetProgramParameterdvNV( GLenum, GLuint, GLenum, GLdouble* );
1150 void WINAPI wine_glGetProgramParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
1151 void WINAPI wine_glGetProgramStringARB( GLenum, GLenum, GLvoid* );
1152 void WINAPI wine_glGetProgramStringNV( GLuint, GLenum, GLubyte* );
1153 void WINAPI wine_glGetProgramivARB( GLenum, GLenum, GLint* );
1154 void WINAPI wine_glGetProgramivNV( GLuint, GLenum, GLint* );
1155 void WINAPI wine_glGetSeparableFilterEXT( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* );
1156 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum, GLfloat* );
1157 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum, GLfloat* );
1158 void WINAPI wine_glGetTexBumpParameterivATI( GLenum, GLint* );
1159 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat* );
1160 void WINAPI wine_glGetTrackMatrixivNV( GLenum, GLuint, GLenum, GLint* );
1161 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint, GLenum, GLfloat* );
1162 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint, GLenum, GLint* );
1163 void WINAPI wine_glGetVariantBooleanvEXT( GLuint, GLenum, GLboolean* );
1164 void WINAPI wine_glGetVariantFloatvEXT( GLuint, GLenum, GLfloat* );
1165 void WINAPI wine_glGetVariantIntegervEXT( GLuint, GLenum, GLint* );
1166 void WINAPI wine_glGetVariantPointervEXT( GLuint, GLenum, GLvoid** );
1167 void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint, GLenum, GLfloat* );
1168 void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint, GLenum, GLint* );
1169 void WINAPI wine_glGetVertexAttribPointervARB( GLuint, GLenum, GLvoid** );
1170 void WINAPI wine_glGetVertexAttribPointervNV( GLuint, GLenum, GLvoid** );
1171 void WINAPI wine_glGetVertexAttribdvARB( GLuint, GLenum, GLdouble* );
1172 void WINAPI wine_glGetVertexAttribdvNV( GLuint, GLenum, GLdouble* );
1173 void WINAPI wine_glGetVertexAttribfvARB( GLuint, GLenum, GLfloat* );
1174 void WINAPI wine_glGetVertexAttribfvNV( GLuint, GLenum, GLfloat* );
1175 void WINAPI wine_glGetVertexAttribivARB( GLuint, GLenum, GLint* );
1176 void WINAPI wine_glGetVertexAttribivNV( GLuint, GLenum, GLint* );
1177 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte );
1178 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble );
1179 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat );
1180 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint );
1181 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort );
1182 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte );
1183 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint );
1184 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort );
1185 void WINAPI wine_glHintPGI( GLenum, GLint );
1186 void WINAPI wine_glHistogramEXT( GLenum, GLsizei, GLenum, GLboolean );
1187 void WINAPI wine_glIglooInterfaceSGIX( GLint, GLint* );
1188 void WINAPI wine_glImageTransformParameterfHP( GLenum, GLenum, GLfloat );
1189 void WINAPI wine_glImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
1190 void WINAPI wine_glImageTransformParameteriHP( GLenum, GLenum, GLint );
1191 void WINAPI wine_glImageTransformParameterivHP( GLenum, GLenum, GLint* );
1192 void WINAPI wine_glIndexFuncEXT( GLenum, GLclampf );
1193 void WINAPI wine_glIndexMaterialEXT( GLenum, GLenum );
1194 void WINAPI wine_glIndexPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1195 void WINAPI wine_glIndexPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1196 void WINAPI wine_glInsertComponentEXT( GLuint, GLuint, GLuint );
1197 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei, GLint* );
1198 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint );
1199 GLboolean WINAPI wine_glIsBufferARB( GLuint );
1200 GLboolean WINAPI wine_glIsFenceAPPLE( GLuint );
1201 GLboolean WINAPI wine_glIsFenceNV( GLuint );
1202 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint );
1203 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint );
1204 GLboolean WINAPI wine_glIsProgramARB( GLuint );
1205 GLboolean WINAPI wine_glIsProgramNV( GLuint );
1206 GLboolean WINAPI wine_glIsTextureEXT( GLuint );
1207 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint, GLenum );
1208 GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint );
1209 void WINAPI wine_glLightEnviSGIX( GLenum, GLint );
1210 void WINAPI wine_glListParameterfSGIX( GLuint, GLenum, GLfloat );
1211 void WINAPI wine_glListParameterfvSGIX( GLuint, GLenum, GLfloat* );
1212 void WINAPI wine_glListParameteriSGIX( GLuint, GLenum, GLint );
1213 void WINAPI wine_glListParameterivSGIX( GLuint, GLenum, GLint* );
1214 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint );
1215 void WINAPI wine_glLoadProgramNV( GLenum, GLuint, GLsizei, GLubyte* );
1216 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* );
1217 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* );
1218 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* );
1219 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* );
1220 void WINAPI wine_glLockArraysEXT( GLint, GLsizei );
1221 void WINAPI wine_glMTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
1222 void WINAPI wine_glMTexCoord2fvSGIS( GLenum, GLfloat * );
1223 GLvoid* WINAPI wine_glMapBufferARB( GLenum, GLenum );
1224 void WINAPI wine_glMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* );
1225 GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint );
1226 void WINAPI wine_glMapParameterfvNV( GLenum, GLenum, GLfloat* );
1227 void WINAPI wine_glMapParameterivNV( GLenum, GLenum, GLint* );
1228 void WINAPI wine_glMatrixIndexPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1229 void WINAPI wine_glMatrixIndexubvARB( GLint, GLubyte* );
1230 void WINAPI wine_glMatrixIndexuivARB( GLint, GLuint* );
1231 void WINAPI wine_glMatrixIndexusvARB( GLint, GLushort* );
1232 void WINAPI wine_glMinmaxEXT( GLenum, GLenum, GLboolean );
1233 void WINAPI wine_glMultTransposeMatrixd( GLdouble* );
1234 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* );
1235 void WINAPI wine_glMultTransposeMatrixf( GLfloat* );
1236 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* );
1237 void WINAPI wine_glMultiDrawArrays( GLenum, GLint*, GLsizei*, GLsizei );
1238 void WINAPI wine_glMultiDrawArraysEXT( GLenum, GLint*, GLsizei*, GLsizei );
1239 void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum, GLint*, GLsizei*, GLsizei );
1240 void WINAPI wine_glMultiDrawElements( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
1241 void WINAPI wine_glMultiDrawElementsEXT( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
1242 void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum, GLuint, GLuint, GLint*, GLsizei*, GLsizei );
1243 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum, GLint*, GLsizei*, GLsizei, GLint );
1244 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum*, GLsizei*, GLenum, GLvoid**, GLsizei, GLint );
1245 void WINAPI wine_glMultiTexCoord1d( GLenum, GLdouble );
1246 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum, GLdouble );
1247 void WINAPI wine_glMultiTexCoord1dv( GLenum, GLdouble* );
1248 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum, GLdouble * );
1249 void WINAPI wine_glMultiTexCoord1f( GLenum, GLfloat );
1250 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum, GLfloat );
1251 void WINAPI wine_glMultiTexCoord1fv( GLenum, GLfloat* );
1252 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum, const GLfloat * );
1253 void WINAPI wine_glMultiTexCoord1hNV( GLenum, unsigned short );
1254 void WINAPI wine_glMultiTexCoord1hvNV( GLenum, unsigned short* );
1255 void WINAPI wine_glMultiTexCoord1i( GLenum, GLint );
1256 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum, GLint );
1257 void WINAPI wine_glMultiTexCoord1iv( GLenum, GLint* );
1258 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum, GLint * );
1259 void WINAPI wine_glMultiTexCoord1s( GLenum, GLshort );
1260 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum, GLshort );
1261 void WINAPI wine_glMultiTexCoord1sv( GLenum, GLshort* );
1262 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum, GLshort * );
1263 void WINAPI wine_glMultiTexCoord2d( GLenum, GLdouble, GLdouble );
1264 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum, GLdouble, GLdouble );
1265 void WINAPI wine_glMultiTexCoord2dv( GLenum, GLdouble* );
1266 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum, GLdouble * );
1267 void WINAPI wine_glMultiTexCoord2f( GLenum, GLfloat, GLfloat );
1268 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
1269 void WINAPI wine_glMultiTexCoord2fv( GLenum, GLfloat* );
1270 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum, GLfloat * );
1271 void WINAPI wine_glMultiTexCoord2hNV( GLenum, unsigned short, unsigned short );
1272 void WINAPI wine_glMultiTexCoord2hvNV( GLenum, unsigned short* );
1273 void WINAPI wine_glMultiTexCoord2i( GLenum, GLint, GLint );
1274 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum, GLint, GLint );
1275 void WINAPI wine_glMultiTexCoord2iv( GLenum, GLint* );
1276 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum, GLint * );
1277 void WINAPI wine_glMultiTexCoord2s( GLenum, GLshort, GLshort );
1278 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum, GLshort, GLshort );
1279 void WINAPI wine_glMultiTexCoord2sv( GLenum, GLshort* );
1280 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum, GLshort * );
1281 void WINAPI wine_glMultiTexCoord3d( GLenum, GLdouble, GLdouble, GLdouble );
1282 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum, GLdouble, GLdouble, GLdouble );
1283 void WINAPI wine_glMultiTexCoord3dv( GLenum, GLdouble* );
1284 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum, GLdouble * );
1285 void WINAPI wine_glMultiTexCoord3f( GLenum, GLfloat, GLfloat, GLfloat );
1286 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum, GLfloat, GLfloat, GLfloat );
1287 void WINAPI wine_glMultiTexCoord3fv( GLenum, GLfloat* );
1288 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum, GLfloat * );
1289 void WINAPI wine_glMultiTexCoord3hNV( GLenum, unsigned short, unsigned short, unsigned short );
1290 void WINAPI wine_glMultiTexCoord3hvNV( GLenum, unsigned short* );
1291 void WINAPI wine_glMultiTexCoord3i( GLenum, GLint, GLint, GLint );
1292 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum, GLint, GLint, GLint );
1293 void WINAPI wine_glMultiTexCoord3iv( GLenum, GLint* );
1294 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum, GLint * );
1295 void WINAPI wine_glMultiTexCoord3s( GLenum, GLshort, GLshort, GLshort );
1296 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum, GLshort, GLshort, GLshort );
1297 void WINAPI wine_glMultiTexCoord3sv( GLenum, GLshort* );
1298 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum, GLshort * );
1299 void WINAPI wine_glMultiTexCoord4d( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1300 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1301 void WINAPI wine_glMultiTexCoord4dv( GLenum, GLdouble* );
1302 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum, GLdouble * );
1303 void WINAPI wine_glMultiTexCoord4f( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1304 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1305 void WINAPI wine_glMultiTexCoord4fv( GLenum, GLfloat* );
1306 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum, GLfloat * );
1307 void WINAPI wine_glMultiTexCoord4hNV( GLenum, unsigned short, unsigned short, unsigned short, unsigned short );
1308 void WINAPI wine_glMultiTexCoord4hvNV( GLenum, unsigned short* );
1309 void WINAPI wine_glMultiTexCoord4i( GLenum, GLint, GLint, GLint, GLint );
1310 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum, GLint, GLint, GLint, GLint );
1311 void WINAPI wine_glMultiTexCoord4iv( GLenum, GLint* );
1312 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum, GLint * );
1313 void WINAPI wine_glMultiTexCoord4s( GLenum, GLshort, GLshort, GLshort, GLshort );
1314 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum, GLshort, GLshort, GLshort, GLshort );
1315 void WINAPI wine_glMultiTexCoord4sv( GLenum, GLshort* );
1316 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum, GLshort * );
1317 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum, GLint, GLenum, GLsizei, GLvoid * );
1318 GLuint WINAPI wine_glNewBufferRegion( GLenum );
1319 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei, GLvoid*, GLenum );
1320 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1321 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat*, GLfloat* );
1322 void WINAPI wine_glNormal3hNV( unsigned short, unsigned short, unsigned short );
1323 void WINAPI wine_glNormal3hvNV( unsigned short* );
1324 void WINAPI wine_glNormalPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1325 void WINAPI wine_glNormalPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1326 void WINAPI wine_glNormalPointervINTEL( GLenum, GLvoid** );
1327 void WINAPI wine_glNormalStream3bATI( GLenum, GLbyte, GLbyte, GLbyte );
1328 void WINAPI wine_glNormalStream3bvATI( GLenum, GLbyte* );
1329 void WINAPI wine_glNormalStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1330 void WINAPI wine_glNormalStream3dvATI( GLenum, GLdouble* );
1331 void WINAPI wine_glNormalStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1332 void WINAPI wine_glNormalStream3fvATI( GLenum, GLfloat* );
1333 void WINAPI wine_glNormalStream3iATI( GLenum, GLint, GLint, GLint );
1334 void WINAPI wine_glNormalStream3ivATI( GLenum, GLint* );
1335 void WINAPI wine_glNormalStream3sATI( GLenum, GLshort, GLshort, GLshort );
1336 void WINAPI wine_glNormalStream3svATI( GLenum, GLshort* );
1337 void WINAPI wine_glPNTrianglesfATI( GLenum, GLfloat );
1338 void WINAPI wine_glPNTrianglesiATI( GLenum, GLint );
1339 void WINAPI wine_glPassTexCoordATI( GLuint, GLuint, GLenum );
1340 void WINAPI wine_glPixelDataRangeNV( GLenum, GLsizei, GLvoid* );
1341 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum, GLfloat );
1342 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1343 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum, GLint );
1344 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum, GLint* );
1345 void WINAPI wine_glPixelTexGenSGIX( GLenum );
1346 void WINAPI wine_glPixelTransformParameterfEXT( GLenum, GLenum, GLfloat );
1347 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum, GLenum, GLfloat* );
1348 void WINAPI wine_glPixelTransformParameteriEXT( GLenum, GLenum, GLint );
1349 void WINAPI wine_glPixelTransformParameterivEXT( GLenum, GLenum, GLint* );
1350 void WINAPI wine_glPointParameterf( GLenum, GLfloat );
1351 void WINAPI wine_glPointParameterfARB( GLenum, GLfloat );
1352 void WINAPI wine_glPointParameterfEXT( GLenum, GLfloat );
1353 void WINAPI wine_glPointParameterfSGIS( GLenum, GLfloat );
1354 void WINAPI wine_glPointParameterfv( GLenum, GLfloat* );
1355 void WINAPI wine_glPointParameterfvARB( GLenum, GLfloat* );
1356 void WINAPI wine_glPointParameterfvEXT( GLenum, GLfloat* );
1357 void WINAPI wine_glPointParameterfvSGIS( GLenum, GLfloat* );
1358 void WINAPI wine_glPointParameteri( GLenum, GLint );
1359 void WINAPI wine_glPointParameteriNV( GLenum, GLint );
1360 void WINAPI wine_glPointParameteriv( GLenum, GLint* );
1361 void WINAPI wine_glPointParameterivNV( GLenum, GLint* );
1362 GLint WINAPI wine_glPollAsyncSGIX( GLuint* );
1363 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* );
1364 void WINAPI wine_glPolygonOffsetEXT( GLfloat, GLfloat );
1365 void WINAPI wine_glPrimitiveRestartIndexNV( GLuint );
1366 void WINAPI wine_glPrimitiveRestartNV( );
1367 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei, GLuint*, GLclampf* );
1368 void WINAPI wine_glProgramEnvParameter4dARB( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1369 void WINAPI wine_glProgramEnvParameter4dvARB( GLenum, GLuint, GLdouble* );
1370 void WINAPI wine_glProgramEnvParameter4fARB( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1371 void WINAPI wine_glProgramEnvParameter4fvARB( GLenum, GLuint, GLfloat* );
1372 void WINAPI wine_glProgramLocalParameter4dARB( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1373 void WINAPI wine_glProgramLocalParameter4dvARB( GLenum, GLuint, GLdouble* );
1374 void WINAPI wine_glProgramLocalParameter4fARB( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1375 void WINAPI wine_glProgramLocalParameter4fvARB( GLenum, GLuint, GLfloat* );
1376 void WINAPI wine_glProgramNamedParameter4dNV( GLuint, GLsizei, GLubyte*, GLdouble, GLdouble, GLdouble, GLdouble );
1377 void WINAPI wine_glProgramNamedParameter4dvNV( GLuint, GLsizei, GLubyte*, GLdouble* );
1378 void WINAPI wine_glProgramNamedParameter4fNV( GLuint, GLsizei, GLubyte*, GLfloat, GLfloat, GLfloat, GLfloat );
1379 void WINAPI wine_glProgramNamedParameter4fvNV( GLuint, GLsizei, GLubyte*, GLfloat* );
1380 void WINAPI wine_glProgramParameter4dNV( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1381 void WINAPI wine_glProgramParameter4dvNV( GLenum, GLuint, GLdouble* );
1382 void WINAPI wine_glProgramParameter4fNV( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1383 void WINAPI wine_glProgramParameter4fvNV( GLenum, GLuint, GLfloat* );
1384 void WINAPI wine_glProgramParameters4dvNV( GLenum, GLuint, GLuint, GLdouble* );
1385 void WINAPI wine_glProgramParameters4fvNV( GLenum, GLuint, GLuint, GLfloat* );
1386 void WINAPI wine_glProgramStringARB( GLenum, GLenum, GLsizei, GLvoid* );
1387 void WINAPI wine_glReadBufferRegion( GLenum, GLint, GLint, GLsizei, GLsizei );
1388 void WINAPI wine_glReadInstrumentsSGIX( GLint );
1389 void WINAPI wine_glReferencePlaneSGIX( GLdouble* );
1390 void WINAPI wine_glReplacementCodePointerSUN( GLenum, GLsizei, GLvoid** );
1391 void WINAPI wine_glReplacementCodeubSUN( GLubyte );
1392 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* );
1393 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1394 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1395 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1396 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1397 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1398 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint*, GLubyte*, GLfloat* );
1399 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1400 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1401 void WINAPI wine_glReplacementCodeuiSUN( GLuint );
1402 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1403 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1404 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1405 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1406 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1407 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1408 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat );
1409 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint*, GLfloat* );
1410 void WINAPI wine_glReplacementCodeuivSUN( GLuint* );
1411 void WINAPI wine_glReplacementCodeusSUN( GLushort );
1412 void WINAPI wine_glReplacementCodeusvSUN( GLushort* );
1413 void WINAPI wine_glRequestResidentProgramsNV( GLsizei, GLuint* );
1414 void WINAPI wine_glResetHistogramEXT( GLenum );
1415 void WINAPI wine_glResetMinmaxEXT( GLenum );
1416 void WINAPI wine_glResizeBuffersMESA( );
1417 void WINAPI wine_glSampleCoverage( GLclampf, GLboolean );
1418 void WINAPI wine_glSampleCoverageARB( GLclampf, GLboolean );
1419 void WINAPI wine_glSampleMapATI( GLuint, GLuint, GLenum );
1420 void WINAPI wine_glSampleMaskEXT( GLclampf, GLboolean );
1421 void WINAPI wine_glSampleMaskSGIS( GLclampf, GLboolean );
1422 void WINAPI wine_glSamplePatternEXT( GLenum );
1423 void WINAPI wine_glSamplePatternSGIS( GLenum );
1424 void WINAPI wine_glSecondaryColor3b( GLbyte, GLbyte, GLbyte );
1425 void WINAPI wine_glSecondaryColor3bEXT( GLbyte, GLbyte, GLbyte );
1426 void WINAPI wine_glSecondaryColor3bv( GLbyte* );
1427 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* );
1428 void WINAPI wine_glSecondaryColor3d( GLdouble, GLdouble, GLdouble );
1429 void WINAPI wine_glSecondaryColor3dEXT( GLdouble, GLdouble, GLdouble );
1430 void WINAPI wine_glSecondaryColor3dv( GLdouble* );
1431 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* );
1432 void WINAPI wine_glSecondaryColor3f( GLfloat, GLfloat, GLfloat );
1433 void WINAPI wine_glSecondaryColor3fEXT( GLfloat, GLfloat, GLfloat );
1434 void WINAPI wine_glSecondaryColor3fv( GLfloat* );
1435 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* );
1436 void WINAPI wine_glSecondaryColor3hNV( unsigned short, unsigned short, unsigned short );
1437 void WINAPI wine_glSecondaryColor3hvNV( unsigned short* );
1438 void WINAPI wine_glSecondaryColor3i( GLint, GLint, GLint );
1439 void WINAPI wine_glSecondaryColor3iEXT( GLint, GLint, GLint );
1440 void WINAPI wine_glSecondaryColor3iv( GLint* );
1441 void WINAPI wine_glSecondaryColor3ivEXT( GLint* );
1442 void WINAPI wine_glSecondaryColor3s( GLshort, GLshort, GLshort );
1443 void WINAPI wine_glSecondaryColor3sEXT( GLshort, GLshort, GLshort );
1444 void WINAPI wine_glSecondaryColor3sv( GLshort* );
1445 void WINAPI wine_glSecondaryColor3svEXT( GLshort* );
1446 void WINAPI wine_glSecondaryColor3ub( GLubyte, GLubyte, GLubyte );
1447 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte, GLubyte, GLubyte );
1448 void WINAPI wine_glSecondaryColor3ubv( GLubyte* );
1449 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* );
1450 void WINAPI wine_glSecondaryColor3ui( GLuint, GLuint, GLuint );
1451 void WINAPI wine_glSecondaryColor3uiEXT( GLuint, GLuint, GLuint );
1452 void WINAPI wine_glSecondaryColor3uiv( GLuint* );
1453 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* );
1454 void WINAPI wine_glSecondaryColor3us( GLushort, GLushort, GLushort );
1455 void WINAPI wine_glSecondaryColor3usEXT( GLushort, GLushort, GLushort );
1456 void WINAPI wine_glSecondaryColor3usv( GLushort* );
1457 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* );
1458 void WINAPI wine_glSecondaryColorPointer( GLint, GLenum, GLsizei, GLvoid* );
1459 void WINAPI wine_glSecondaryColorPointerEXT( GLint, GLenum, GLsizei, GLvoid* );
1460 void WINAPI wine_glSecondaryColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1461 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum );
1462 void WINAPI wine_glSelectTextureSGIS( GLenum );
1463 void WINAPI wine_glSeparableFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* );
1464 void WINAPI wine_glSetFenceAPPLE( GLuint );
1465 void WINAPI wine_glSetFenceNV( GLuint, GLenum );
1466 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint, GLfloat* );
1467 void WINAPI wine_glSetInvariantEXT( GLuint, GLenum, GLvoid* );
1468 void WINAPI wine_glSetLocalConstantEXT( GLuint, GLenum, GLvoid* );
1469 void WINAPI wine_glShaderOp1EXT( GLenum, GLuint, GLuint );
1470 void WINAPI wine_glShaderOp2EXT( GLenum, GLuint, GLuint, GLuint );
1471 void WINAPI wine_glShaderOp3EXT( GLenum, GLuint, GLuint, GLuint, GLuint );
1472 void WINAPI wine_glSharpenTexFuncSGIS( GLenum, GLsizei, GLfloat* );
1473 void WINAPI wine_glSpriteParameterfSGIX( GLenum, GLfloat );
1474 void WINAPI wine_glSpriteParameterfvSGIX( GLenum, GLfloat* );
1475 void WINAPI wine_glSpriteParameteriSGIX( GLenum, GLint );
1476 void WINAPI wine_glSpriteParameterivSGIX( GLenum, GLint* );
1477 void WINAPI wine_glStartInstrumentsSGIX( );
1478 void WINAPI wine_glStencilFuncSeparateATI( GLenum, GLenum, GLint, GLuint );
1479 void WINAPI wine_glStencilOpSeparateATI( GLenum, GLenum, GLenum, GLenum );
1480 void WINAPI wine_glStopInstrumentsSGIX( GLint );
1481 void WINAPI wine_glSwizzleEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1482 void WINAPI wine_glTagSampleBufferSGIX( );
1483 void WINAPI wine_glTangent3bEXT( GLbyte, GLbyte, GLbyte );
1484 void WINAPI wine_glTangent3bvEXT( GLbyte* );
1485 void WINAPI wine_glTangent3dEXT( GLdouble, GLdouble, GLdouble );
1486 void WINAPI wine_glTangent3dvEXT( GLdouble* );
1487 void WINAPI wine_glTangent3fEXT( GLfloat, GLfloat, GLfloat );
1488 void WINAPI wine_glTangent3fvEXT( GLfloat* );
1489 void WINAPI wine_glTangent3iEXT( GLint, GLint, GLint );
1490 void WINAPI wine_glTangent3ivEXT( GLint* );
1491 void WINAPI wine_glTangent3sEXT( GLshort, GLshort, GLshort );
1492 void WINAPI wine_glTangent3svEXT( GLshort* );
1493 void WINAPI wine_glTangentPointerEXT( GLenum, GLsizei, GLvoid* );
1494 void WINAPI wine_glTbufferMask3DFX( GLuint );
1495 GLboolean WINAPI wine_glTestFenceAPPLE( GLuint );
1496 GLboolean WINAPI wine_glTestFenceNV( GLuint );
1497 GLboolean WINAPI wine_glTestObjectAPPLE( GLenum, GLuint );
1498 void WINAPI wine_glTexBumpParameterfvATI( GLenum, GLfloat* );
1499 void WINAPI wine_glTexBumpParameterivATI( GLenum, GLint* );
1500 void WINAPI wine_glTexCoord1hNV( unsigned short );
1501 void WINAPI wine_glTexCoord1hvNV( unsigned short* );
1502 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1503 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1504 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1505 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1506 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1507 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat*, GLubyte*, GLfloat* );
1508 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1509 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1510 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1511 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat*, GLfloat* );
1512 void WINAPI wine_glTexCoord2hNV( unsigned short, unsigned short );
1513 void WINAPI wine_glTexCoord2hvNV( unsigned short* );
1514 void WINAPI wine_glTexCoord3hNV( unsigned short, unsigned short, unsigned short );
1515 void WINAPI wine_glTexCoord3hvNV( unsigned short* );
1516 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1517 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1518 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1519 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat*, GLfloat* );
1520 void WINAPI wine_glTexCoord4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1521 void WINAPI wine_glTexCoord4hvNV( unsigned short* );
1522 void WINAPI wine_glTexCoordPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1523 void WINAPI wine_glTexCoordPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1524 void WINAPI wine_glTexCoordPointervINTEL( GLint, GLenum, GLvoid** );
1525 void WINAPI wine_glTexFilterFuncSGIS( GLenum, GLenum, GLsizei, GLfloat* );
1526 void WINAPI wine_glTexImage3DEXT( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1527 void WINAPI wine_glTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1528 void WINAPI wine_glTexSubImage1DEXT( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* );
1529 void WINAPI wine_glTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1530 void WINAPI wine_glTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1531 void WINAPI wine_glTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1532 void WINAPI wine_glTextureColorMaskSGIS( GLboolean, GLboolean, GLboolean, GLboolean );
1533 void WINAPI wine_glTextureLightEXT( GLenum );
1534 void WINAPI wine_glTextureMaterialEXT( GLenum, GLenum );
1535 void WINAPI wine_glTextureNormalEXT( GLenum );
1536 void WINAPI wine_glTrackMatrixNV( GLenum, GLuint, GLenum, GLenum );
1537 void WINAPI wine_glUnlockArraysEXT( );
1538 GLboolean WINAPI wine_glUnmapBufferARB( GLenum );
1539 void WINAPI wine_glUnmapObjectBufferATI( GLuint );
1540 void WINAPI wine_glUpdateObjectBufferATI( GLuint, GLuint, GLsizei, GLvoid*, GLenum );
1541 void WINAPI wine_glVariantArrayObjectATI( GLuint, GLenum, GLsizei, GLuint, GLuint );
1542 void WINAPI wine_glVariantPointerEXT( GLuint, GLenum, GLuint, GLvoid* );
1543 void WINAPI wine_glVariantbvEXT( GLuint, GLbyte* );
1544 void WINAPI wine_glVariantdvEXT( GLuint, GLdouble* );
1545 void WINAPI wine_glVariantfvEXT( GLuint, GLfloat* );
1546 void WINAPI wine_glVariantivEXT( GLuint, GLint* );
1547 void WINAPI wine_glVariantsvEXT( GLuint, GLshort* );
1548 void WINAPI wine_glVariantubvEXT( GLuint, GLubyte* );
1549 void WINAPI wine_glVariantuivEXT( GLuint, GLuint* );
1550 void WINAPI wine_glVariantusvEXT( GLuint, GLushort* );
1551 void WINAPI wine_glVertex2hNV( unsigned short, unsigned short );
1552 void WINAPI wine_glVertex2hvNV( unsigned short* );
1553 void WINAPI wine_glVertex3hNV( unsigned short, unsigned short, unsigned short );
1554 void WINAPI wine_glVertex3hvNV( unsigned short* );
1555 void WINAPI wine_glVertex4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1556 void WINAPI wine_glVertex4hvNV( unsigned short* );
1557 void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum, GLint );
1558 void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei, GLvoid* );
1559 void WINAPI wine_glVertexArrayRangeNV( GLsizei, GLvoid* );
1560 void WINAPI wine_glVertexAttrib1dARB( GLuint, GLdouble );
1561 void WINAPI wine_glVertexAttrib1dNV( GLuint, GLdouble );
1562 void WINAPI wine_glVertexAttrib1dvARB( GLuint, GLdouble* );
1563 void WINAPI wine_glVertexAttrib1dvNV( GLuint, GLdouble* );
1564 void WINAPI wine_glVertexAttrib1fARB( GLuint, GLfloat );
1565 void WINAPI wine_glVertexAttrib1fNV( GLuint, GLfloat );
1566 void WINAPI wine_glVertexAttrib1fvARB( GLuint, GLfloat* );
1567 void WINAPI wine_glVertexAttrib1fvNV( GLuint, GLfloat* );
1568 void WINAPI wine_glVertexAttrib1hNV( GLuint, unsigned short );
1569 void WINAPI wine_glVertexAttrib1hvNV( GLuint, unsigned short* );
1570 void WINAPI wine_glVertexAttrib1sARB( GLuint, GLshort );
1571 void WINAPI wine_glVertexAttrib1sNV( GLuint, GLshort );
1572 void WINAPI wine_glVertexAttrib1svARB( GLuint, GLshort* );
1573 void WINAPI wine_glVertexAttrib1svNV( GLuint, GLshort* );
1574 void WINAPI wine_glVertexAttrib2dARB( GLuint, GLdouble, GLdouble );
1575 void WINAPI wine_glVertexAttrib2dNV( GLuint, GLdouble, GLdouble );
1576 void WINAPI wine_glVertexAttrib2dvARB( GLuint, GLdouble* );
1577 void WINAPI wine_glVertexAttrib2dvNV( GLuint, GLdouble* );
1578 void WINAPI wine_glVertexAttrib2fARB( GLuint, GLfloat, GLfloat );
1579 void WINAPI wine_glVertexAttrib2fNV( GLuint, GLfloat, GLfloat );
1580 void WINAPI wine_glVertexAttrib2fvARB( GLuint, GLfloat* );
1581 void WINAPI wine_glVertexAttrib2fvNV( GLuint, GLfloat* );
1582 void WINAPI wine_glVertexAttrib2hNV( GLuint, unsigned short, unsigned short );
1583 void WINAPI wine_glVertexAttrib2hvNV( GLuint, unsigned short* );
1584 void WINAPI wine_glVertexAttrib2sARB( GLuint, GLshort, GLshort );
1585 void WINAPI wine_glVertexAttrib2sNV( GLuint, GLshort, GLshort );
1586 void WINAPI wine_glVertexAttrib2svARB( GLuint, GLshort* );
1587 void WINAPI wine_glVertexAttrib2svNV( GLuint, GLshort* );
1588 void WINAPI wine_glVertexAttrib3dARB( GLuint, GLdouble, GLdouble, GLdouble );
1589 void WINAPI wine_glVertexAttrib3dNV( GLuint, GLdouble, GLdouble, GLdouble );
1590 void WINAPI wine_glVertexAttrib3dvARB( GLuint, GLdouble* );
1591 void WINAPI wine_glVertexAttrib3dvNV( GLuint, GLdouble* );
1592 void WINAPI wine_glVertexAttrib3fARB( GLuint, GLfloat, GLfloat, GLfloat );
1593 void WINAPI wine_glVertexAttrib3fNV( GLuint, GLfloat, GLfloat, GLfloat );
1594 void WINAPI wine_glVertexAttrib3fvARB( GLuint, GLfloat* );
1595 void WINAPI wine_glVertexAttrib3fvNV( GLuint, GLfloat* );
1596 void WINAPI wine_glVertexAttrib3hNV( GLuint, unsigned short, unsigned short, unsigned short );
1597 void WINAPI wine_glVertexAttrib3hvNV( GLuint, unsigned short* );
1598 void WINAPI wine_glVertexAttrib3sARB( GLuint, GLshort, GLshort, GLshort );
1599 void WINAPI wine_glVertexAttrib3sNV( GLuint, GLshort, GLshort, GLshort );
1600 void WINAPI wine_glVertexAttrib3svARB( GLuint, GLshort* );
1601 void WINAPI wine_glVertexAttrib3svNV( GLuint, GLshort* );
1602 void WINAPI wine_glVertexAttrib4NbvARB( GLuint, GLbyte* );
1603 void WINAPI wine_glVertexAttrib4NivARB( GLuint, GLint* );
1604 void WINAPI wine_glVertexAttrib4NsvARB( GLuint, GLshort* );
1605 void WINAPI wine_glVertexAttrib4NubARB( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1606 void WINAPI wine_glVertexAttrib4NubvARB( GLuint, GLubyte* );
1607 void WINAPI wine_glVertexAttrib4NuivARB( GLuint, GLuint* );
1608 void WINAPI wine_glVertexAttrib4NusvARB( GLuint, GLushort* );
1609 void WINAPI wine_glVertexAttrib4bvARB( GLuint, GLbyte* );
1610 void WINAPI wine_glVertexAttrib4dARB( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1611 void WINAPI wine_glVertexAttrib4dNV( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1612 void WINAPI wine_glVertexAttrib4dvARB( GLuint, GLdouble* );
1613 void WINAPI wine_glVertexAttrib4dvNV( GLuint, GLdouble* );
1614 void WINAPI wine_glVertexAttrib4fARB( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1615 void WINAPI wine_glVertexAttrib4fNV( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1616 void WINAPI wine_glVertexAttrib4fvARB( GLuint, GLfloat* );
1617 void WINAPI wine_glVertexAttrib4fvNV( GLuint, GLfloat* );
1618 void WINAPI wine_glVertexAttrib4hNV( GLuint, unsigned short, unsigned short, unsigned short, unsigned short );
1619 void WINAPI wine_glVertexAttrib4hvNV( GLuint, unsigned short* );
1620 void WINAPI wine_glVertexAttrib4ivARB( GLuint, GLint* );
1621 void WINAPI wine_glVertexAttrib4sARB( GLuint, GLshort, GLshort, GLshort, GLshort );
1622 void WINAPI wine_glVertexAttrib4sNV( GLuint, GLshort, GLshort, GLshort, GLshort );
1623 void WINAPI wine_glVertexAttrib4svARB( GLuint, GLshort* );
1624 void WINAPI wine_glVertexAttrib4svNV( GLuint, GLshort* );
1625 void WINAPI wine_glVertexAttrib4ubNV( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1626 void WINAPI wine_glVertexAttrib4ubvARB( GLuint, GLubyte* );
1627 void WINAPI wine_glVertexAttrib4ubvNV( GLuint, GLubyte* );
1628 void WINAPI wine_glVertexAttrib4uivARB( GLuint, GLuint* );
1629 void WINAPI wine_glVertexAttrib4usvARB( GLuint, GLushort* );
1630 void WINAPI wine_glVertexAttribArrayObjectATI( GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint );
1631 void WINAPI wine_glVertexAttribPointerARB( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* );
1632 void WINAPI wine_glVertexAttribPointerNV( GLuint, GLint, GLenum, GLsizei, GLvoid* );
1633 void WINAPI wine_glVertexAttribs1dvNV( GLuint, GLsizei, GLdouble* );
1634 void WINAPI wine_glVertexAttribs1fvNV( GLuint, GLsizei, GLfloat* );
1635 void WINAPI wine_glVertexAttribs1hvNV( GLuint, GLsizei, unsigned short* );
1636 void WINAPI wine_glVertexAttribs1svNV( GLuint, GLsizei, GLshort* );
1637 void WINAPI wine_glVertexAttribs2dvNV( GLuint, GLsizei, GLdouble* );
1638 void WINAPI wine_glVertexAttribs2fvNV( GLuint, GLsizei, GLfloat* );
1639 void WINAPI wine_glVertexAttribs2hvNV( GLuint, GLsizei, unsigned short* );
1640 void WINAPI wine_glVertexAttribs2svNV( GLuint, GLsizei, GLshort* );
1641 void WINAPI wine_glVertexAttribs3dvNV( GLuint, GLsizei, GLdouble* );
1642 void WINAPI wine_glVertexAttribs3fvNV( GLuint, GLsizei, GLfloat* );
1643 void WINAPI wine_glVertexAttribs3hvNV( GLuint, GLsizei, unsigned short* );
1644 void WINAPI wine_glVertexAttribs3svNV( GLuint, GLsizei, GLshort* );
1645 void WINAPI wine_glVertexAttribs4dvNV( GLuint, GLsizei, GLdouble* );
1646 void WINAPI wine_glVertexAttribs4fvNV( GLuint, GLsizei, GLfloat* );
1647 void WINAPI wine_glVertexAttribs4hvNV( GLuint, GLsizei, unsigned short* );
1648 void WINAPI wine_glVertexAttribs4svNV( GLuint, GLsizei, GLshort* );
1649 void WINAPI wine_glVertexAttribs4ubvNV( GLuint, GLsizei, GLubyte* );
1650 void WINAPI wine_glVertexBlendARB( GLint );
1651 void WINAPI wine_glVertexBlendEnvfATI( GLenum, GLfloat );
1652 void WINAPI wine_glVertexBlendEnviATI( GLenum, GLint );
1653 void WINAPI wine_glVertexPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1654 void WINAPI wine_glVertexPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1655 void WINAPI wine_glVertexPointervINTEL( GLint, GLenum, GLvoid** );
1656 void WINAPI wine_glVertexStream1dATI( GLenum, GLdouble );
1657 void WINAPI wine_glVertexStream1dvATI( GLenum, GLdouble* );
1658 void WINAPI wine_glVertexStream1fATI( GLenum, GLfloat );
1659 void WINAPI wine_glVertexStream1fvATI( GLenum, GLfloat* );
1660 void WINAPI wine_glVertexStream1iATI( GLenum, GLint );
1661 void WINAPI wine_glVertexStream1ivATI( GLenum, GLint* );
1662 void WINAPI wine_glVertexStream1sATI( GLenum, GLshort );
1663 void WINAPI wine_glVertexStream1svATI( GLenum, GLshort* );
1664 void WINAPI wine_glVertexStream2dATI( GLenum, GLdouble, GLdouble );
1665 void WINAPI wine_glVertexStream2dvATI( GLenum, GLdouble* );
1666 void WINAPI wine_glVertexStream2fATI( GLenum, GLfloat, GLfloat );
1667 void WINAPI wine_glVertexStream2fvATI( GLenum, GLfloat* );
1668 void WINAPI wine_glVertexStream2iATI( GLenum, GLint, GLint );
1669 void WINAPI wine_glVertexStream2ivATI( GLenum, GLint* );
1670 void WINAPI wine_glVertexStream2sATI( GLenum, GLshort, GLshort );
1671 void WINAPI wine_glVertexStream2svATI( GLenum, GLshort* );
1672 void WINAPI wine_glVertexStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1673 void WINAPI wine_glVertexStream3dvATI( GLenum, GLdouble* );
1674 void WINAPI wine_glVertexStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1675 void WINAPI wine_glVertexStream3fvATI( GLenum, GLfloat* );
1676 void WINAPI wine_glVertexStream3iATI( GLenum, GLint, GLint, GLint );
1677 void WINAPI wine_glVertexStream3ivATI( GLenum, GLint* );
1678 void WINAPI wine_glVertexStream3sATI( GLenum, GLshort, GLshort, GLshort );
1679 void WINAPI wine_glVertexStream3svATI( GLenum, GLshort* );
1680 void WINAPI wine_glVertexStream4dATI( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1681 void WINAPI wine_glVertexStream4dvATI( GLenum, GLdouble* );
1682 void WINAPI wine_glVertexStream4fATI( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1683 void WINAPI wine_glVertexStream4fvATI( GLenum, GLfloat* );
1684 void WINAPI wine_glVertexStream4iATI( GLenum, GLint, GLint, GLint, GLint );
1685 void WINAPI wine_glVertexStream4ivATI( GLenum, GLint* );
1686 void WINAPI wine_glVertexStream4sATI( GLenum, GLshort, GLshort, GLshort, GLshort );
1687 void WINAPI wine_glVertexStream4svATI( GLenum, GLshort* );
1688 void WINAPI wine_glVertexWeightPointerEXT( GLsizei, GLenum, GLsizei, GLvoid* );
1689 void WINAPI wine_glVertexWeightfEXT( GLfloat );
1690 void WINAPI wine_glVertexWeightfvEXT( GLfloat* );
1691 void WINAPI wine_glVertexWeighthNV( unsigned short );
1692 void WINAPI wine_glVertexWeighthvNV( unsigned short* );
1693 void WINAPI wine_glWeightPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1694 void WINAPI wine_glWeightbvARB( GLint, GLbyte* );
1695 void WINAPI wine_glWeightdvARB( GLint, GLdouble* );
1696 void WINAPI wine_glWeightfvARB( GLint, GLfloat* );
1697 void WINAPI wine_glWeightivARB( GLint, GLint* );
1698 void WINAPI wine_glWeightsvARB( GLint, GLshort* );
1699 void WINAPI wine_glWeightubvARB( GLint, GLubyte* );
1700 void WINAPI wine_glWeightuivARB( GLint, GLuint* );
1701 void WINAPI wine_glWeightusvARB( GLint, GLushort* );
1702 void WINAPI wine_glWindowPos2d( GLdouble, GLdouble );
1703 void WINAPI wine_glWindowPos2dARB( GLdouble, GLdouble );
1704 void WINAPI wine_glWindowPos2dMESA( GLdouble, GLdouble );
1705 void WINAPI wine_glWindowPos2dv( GLdouble* );
1706 void WINAPI wine_glWindowPos2dvARB( GLdouble* );
1707 void WINAPI wine_glWindowPos2dvMESA( GLdouble* );
1708 void WINAPI wine_glWindowPos2f( GLfloat, GLfloat );
1709 void WINAPI wine_glWindowPos2fARB( GLfloat, GLfloat );
1710 void WINAPI wine_glWindowPos2fMESA( GLfloat, GLfloat );
1711 void WINAPI wine_glWindowPos2fv( GLfloat* );
1712 void WINAPI wine_glWindowPos2fvARB( GLfloat* );
1713 void WINAPI wine_glWindowPos2fvMESA( GLfloat* );
1714 void WINAPI wine_glWindowPos2i( GLint, GLint );
1715 void WINAPI wine_glWindowPos2iARB( GLint, GLint );
1716 void WINAPI wine_glWindowPos2iMESA( GLint, GLint );
1717 void WINAPI wine_glWindowPos2iv( GLint* );
1718 void WINAPI wine_glWindowPos2ivARB( GLint* );
1719 void WINAPI wine_glWindowPos2ivMESA( GLint* );
1720 void WINAPI wine_glWindowPos2s( GLshort, GLshort );
1721 void WINAPI wine_glWindowPos2sARB( GLshort, GLshort );
1722 void WINAPI wine_glWindowPos2sMESA( GLshort, GLshort );
1723 void WINAPI wine_glWindowPos2sv( GLshort* );
1724 void WINAPI wine_glWindowPos2svARB( GLshort* );
1725 void WINAPI wine_glWindowPos2svMESA( GLshort* );
1726 void WINAPI wine_glWindowPos3d( GLdouble, GLdouble, GLdouble );
1727 void WINAPI wine_glWindowPos3dARB( GLdouble, GLdouble, GLdouble );
1728 void WINAPI wine_glWindowPos3dMESA( GLdouble, GLdouble, GLdouble );
1729 void WINAPI wine_glWindowPos3dv( GLdouble* );
1730 void WINAPI wine_glWindowPos3dvARB( GLdouble* );
1731 void WINAPI wine_glWindowPos3dvMESA( GLdouble* );
1732 void WINAPI wine_glWindowPos3f( GLfloat, GLfloat, GLfloat );
1733 void WINAPI wine_glWindowPos3fARB( GLfloat, GLfloat, GLfloat );
1734 void WINAPI wine_glWindowPos3fMESA( GLfloat, GLfloat, GLfloat );
1735 void WINAPI wine_glWindowPos3fv( GLfloat* );
1736 void WINAPI wine_glWindowPos3fvARB( GLfloat* );
1737 void WINAPI wine_glWindowPos3fvMESA( GLfloat* );
1738 void WINAPI wine_glWindowPos3i( GLint, GLint, GLint );
1739 void WINAPI wine_glWindowPos3iARB( GLint, GLint, GLint );
1740 void WINAPI wine_glWindowPos3iMESA( GLint, GLint, GLint );
1741 void WINAPI wine_glWindowPos3iv( GLint* );
1742 void WINAPI wine_glWindowPos3ivARB( GLint* );
1743 void WINAPI wine_glWindowPos3ivMESA( GLint* );
1744 void WINAPI wine_glWindowPos3s( GLshort, GLshort, GLshort );
1745 void WINAPI wine_glWindowPos3sARB( GLshort, GLshort, GLshort );
1746 void WINAPI wine_glWindowPos3sMESA( GLshort, GLshort, GLshort );
1747 void WINAPI wine_glWindowPos3sv( GLshort* );
1748 void WINAPI wine_glWindowPos3svARB( GLshort* );
1749 void WINAPI wine_glWindowPos3svMESA( GLshort* );
1750 void WINAPI wine_glWindowPos4dMESA( GLdouble, GLdouble, GLdouble, GLdouble );
1751 void WINAPI wine_glWindowPos4dvMESA( GLdouble* );
1752 void WINAPI wine_glWindowPos4fMESA( GLfloat, GLfloat, GLfloat, GLfloat );
1753 void WINAPI wine_glWindowPos4fvMESA( GLfloat* );
1754 void WINAPI wine_glWindowPos4iMESA( GLint, GLint, GLint, GLint );
1755 void WINAPI wine_glWindowPos4ivMESA( GLint* );
1756 void WINAPI wine_glWindowPos4sMESA( GLshort, GLshort, GLshort, GLshort );
1757 void WINAPI wine_glWindowPos4svMESA( GLshort* );
1758 void WINAPI wine_glWriteMaskEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1759 void * WINAPI wine_wglAllocateMemoryNV( GLsizei, GLfloat, GLfloat, GLfloat );
1760 void WINAPI wine_wglFreeMemoryNV( GLvoid * );
1763 /* The table giving the correspondance between names and functions */
1764 int extension_registry_size = 874;
1765 OpenGL_extension extension_registry[874] = {
1766 { "glActiveStencilFaceEXT", "glActiveStencilFaceEXT", (void *) wine_glActiveStencilFaceEXT, (void **) (&func_glActiveStencilFaceEXT) },
1767 { "glActiveTexture", "glActiveTexture", (void *) wine_glActiveTexture, (void **) (&func_glActiveTexture) },
1768 { "glAlphaFragmentOp1ATI", "glAlphaFragmentOp1ATI", (void *) wine_glAlphaFragmentOp1ATI, (void **) (&func_glAlphaFragmentOp1ATI) },
1769 { "glAlphaFragmentOp2ATI", "glAlphaFragmentOp2ATI", (void *) wine_glAlphaFragmentOp2ATI, (void **) (&func_glAlphaFragmentOp2ATI) },
1770 { "glAlphaFragmentOp3ATI", "glAlphaFragmentOp3ATI", (void *) wine_glAlphaFragmentOp3ATI, (void **) (&func_glAlphaFragmentOp3ATI) },
1771 { "glApplyTextureEXT", "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
1772 { "glAreProgramsResidentNV", "glAreProgramsResidentNV", (void *) wine_glAreProgramsResidentNV, (void **) (&func_glAreProgramsResidentNV) },
1773 { "glAreTexturesResidentEXT", "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
1774 { "glArrayElementEXT", "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
1775 { "glArrayObjectATI", "glArrayObjectATI", (void *) wine_glArrayObjectATI, (void **) (&func_glArrayObjectATI) },
1776 { "glAsyncMarkerSGIX", "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX, (void **) (&func_glAsyncMarkerSGIX) },
1777 { "glBeginFragmentShaderATI", "glBeginFragmentShaderATI", (void *) wine_glBeginFragmentShaderATI, (void **) (&func_glBeginFragmentShaderATI) },
1778 { "glBeginOcclusionQueryNV", "glBeginOcclusionQueryNV", (void *) wine_glBeginOcclusionQueryNV, (void **) (&func_glBeginOcclusionQueryNV) },
1779 { "glBeginVertexShaderEXT", "glBeginVertexShaderEXT", (void *) wine_glBeginVertexShaderEXT, (void **) (&func_glBeginVertexShaderEXT) },
1780 { "glBindBufferARB", "glBindBufferARB", (void *) wine_glBindBufferARB, (void **) (&func_glBindBufferARB) },
1781 { "glBindFragmentShaderATI", "glBindFragmentShaderATI", (void *) wine_glBindFragmentShaderATI, (void **) (&func_glBindFragmentShaderATI) },
1782 { "glBindLightParameterEXT", "glBindLightParameterEXT", (void *) wine_glBindLightParameterEXT, (void **) (&func_glBindLightParameterEXT) },
1783 { "glBindMaterialParameterEXT", "glBindMaterialParameterEXT", (void *) wine_glBindMaterialParameterEXT, (void **) (&func_glBindMaterialParameterEXT) },
1784 { "glBindParameterEXT", "glBindParameterEXT", (void *) wine_glBindParameterEXT, (void **) (&func_glBindParameterEXT) },
1785 { "glBindProgramARB", "glBindProgramARB", (void *) wine_glBindProgramARB, (void **) (&func_glBindProgramARB) },
1786 { "glBindProgramNV", "glBindProgramNV", (void *) wine_glBindProgramNV, (void **) (&func_glBindProgramNV) },
1787 { "glBindTexGenParameterEXT", "glBindTexGenParameterEXT", (void *) wine_glBindTexGenParameterEXT, (void **) (&func_glBindTexGenParameterEXT) },
1788 { "glBindTextureEXT", "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
1789 { "glBindTextureUnitParameterEXT", "glBindTextureUnitParameterEXT", (void *) wine_glBindTextureUnitParameterEXT, (void **) (&func_glBindTextureUnitParameterEXT) },
1790 { "glBindVertexArrayAPPLE", "glBindVertexArrayAPPLE", (void *) wine_glBindVertexArrayAPPLE, (void **) (&func_glBindVertexArrayAPPLE) },
1791 { "glBindVertexShaderEXT", "glBindVertexShaderEXT", (void *) wine_glBindVertexShaderEXT, (void **) (&func_glBindVertexShaderEXT) },
1792 { "glBinormal3bEXT", "glBinormal3bEXT", (void *) wine_glBinormal3bEXT, (void **) (&func_glBinormal3bEXT) },
1793 { "glBinormal3bvEXT", "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT, (void **) (&func_glBinormal3bvEXT) },
1794 { "glBinormal3dEXT", "glBinormal3dEXT", (void *) wine_glBinormal3dEXT, (void **) (&func_glBinormal3dEXT) },
1795 { "glBinormal3dvEXT", "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT, (void **) (&func_glBinormal3dvEXT) },
1796 { "glBinormal3fEXT", "glBinormal3fEXT", (void *) wine_glBinormal3fEXT, (void **) (&func_glBinormal3fEXT) },
1797 { "glBinormal3fvEXT", "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT, (void **) (&func_glBinormal3fvEXT) },
1798 { "glBinormal3iEXT", "glBinormal3iEXT", (void *) wine_glBinormal3iEXT, (void **) (&func_glBinormal3iEXT) },
1799 { "glBinormal3ivEXT", "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT, (void **) (&func_glBinormal3ivEXT) },
1800 { "glBinormal3sEXT", "glBinormal3sEXT", (void *) wine_glBinormal3sEXT, (void **) (&func_glBinormal3sEXT) },
1801 { "glBinormal3svEXT", "glBinormal3svEXT", (void *) wine_glBinormal3svEXT, (void **) (&func_glBinormal3svEXT) },
1802 { "glBinormalPointerEXT", "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
1803 { "glBlendColorEXT", "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
1804 { "glBlendEquationEXT", "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
1805 { "glBlendFuncSeparate", "glBlendFuncSeparate", (void *) wine_glBlendFuncSeparate, (void **) (&func_glBlendFuncSeparate) },
1806 { "glBlendFuncSeparateEXT", "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
1807 { "glBlendFuncSeparateINGR", "glBlendFuncSeparateINGR", (void *) wine_glBlendFuncSeparateINGR, (void **) (&func_glBlendFuncSeparateINGR) },
1808 { "glBufferDataARB", "glBufferDataARB", (void *) wine_glBufferDataARB, (void **) (&func_glBufferDataARB) },
1809 { "glBufferRegionEnabled", "glBufferRegionEnabled", (void *) wine_glBufferRegionEnabled, (void **) (&func_glBufferRegionEnabled) },
1810 { "glBufferSubDataARB", "glBufferSubDataARB", (void *) wine_glBufferSubDataARB, (void **) (&func_glBufferSubDataARB) },
1811 { "glClientActiveTexture", "glClientActiveTexture", (void *) wine_glClientActiveTexture, (void **) (&func_glClientActiveTexture) },
1812 { "glClientActiveVertexStreamATI", "glClientActiveVertexStreamATI", (void *) wine_glClientActiveVertexStreamATI, (void **) (&func_glClientActiveVertexStreamATI) },
1813 { "glColor3fVertex3fSUN", "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
1814 { "glColor3fVertex3fvSUN", "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
1815 { "glColor3hNV", "glColor3hNV", (void *) wine_glColor3hNV, (void **) (&func_glColor3hNV) },
1816 { "glColor3hvNV", "glColor3hvNV", (void *) wine_glColor3hvNV, (void **) (&func_glColor3hvNV) },
1817 { "glColor4fNormal3fVertex3fSUN", "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
1818 { "glColor4fNormal3fVertex3fvSUN", "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
1819 { "glColor4hNV", "glColor4hNV", (void *) wine_glColor4hNV, (void **) (&func_glColor4hNV) },
1820 { "glColor4hvNV", "glColor4hvNV", (void *) wine_glColor4hvNV, (void **) (&func_glColor4hvNV) },
1821 { "glColor4ubVertex2fSUN", "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
1822 { "glColor4ubVertex2fvSUN", "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
1823 { "glColor4ubVertex3fSUN", "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
1824 { "glColor4ubVertex3fvSUN", "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
1825 { "glColorFragmentOp1ATI", "glColorFragmentOp1ATI", (void *) wine_glColorFragmentOp1ATI, (void **) (&func_glColorFragmentOp1ATI) },
1826 { "glColorFragmentOp2ATI", "glColorFragmentOp2ATI", (void *) wine_glColorFragmentOp2ATI, (void **) (&func_glColorFragmentOp2ATI) },
1827 { "glColorFragmentOp3ATI", "glColorFragmentOp3ATI", (void *) wine_glColorFragmentOp3ATI, (void **) (&func_glColorFragmentOp3ATI) },
1828 { "glColorPointerEXT", "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
1829 { "glColorPointerListIBM", "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
1830 { "glColorPointervINTEL", "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
1831 { "glColorSubTableEXT", "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
1832 { "glColorTableEXT", "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
1833 { "glColorTableParameterfvSGI", "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
1834 { "glColorTableParameterivSGI", "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
1835 { "glColorTableSGI", "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
1836 { "glCombinerInputNV", "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
1837 { "glCombinerOutputNV", "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
1838 { "glCombinerParameterfNV", "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
1839 { "glCombinerParameterfvNV", "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
1840 { "glCombinerParameteriNV", "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
1841 { "glCombinerParameterivNV", "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
1842 { "glCombinerStageParameterfvNV", "glCombinerStageParameterfvNV", (void *) wine_glCombinerStageParameterfvNV, (void **) (&func_glCombinerStageParameterfvNV) },
1843 { "glCompressedTexImage1D", "glCompressedTexImage1D", (void *) wine_glCompressedTexImage1D, (void **) (&func_glCompressedTexImage1D) },
1844 { "glCompressedTexImage1DARB", "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
1845 { "glCompressedTexImage2D", "glCompressedTexImage2D", (void *) wine_glCompressedTexImage2D, (void **) (&func_glCompressedTexImage2D) },
1846 { "glCompressedTexImage2DARB", "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
1847 { "glCompressedTexImage3D", "glCompressedTexImage3D", (void *) wine_glCompressedTexImage3D, (void **) (&func_glCompressedTexImage3D) },
1848 { "glCompressedTexImage3DARB", "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
1849 { "glCompressedTexSubImage1D", "glCompressedTexSubImage1D", (void *) wine_glCompressedTexSubImage1D, (void **) (&func_glCompressedTexSubImage1D) },
1850 { "glCompressedTexSubImage1DARB", "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
1851 { "glCompressedTexSubImage2D", "glCompressedTexSubImage2D", (void *) wine_glCompressedTexSubImage2D, (void **) (&func_glCompressedTexSubImage2D) },
1852 { "glCompressedTexSubImage2DARB", "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
1853 { "glCompressedTexSubImage3D", "glCompressedTexSubImage3D", (void *) wine_glCompressedTexSubImage3D, (void **) (&func_glCompressedTexSubImage3D) },
1854 { "glCompressedTexSubImage3DARB", "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
1855 { "glConvolutionFilter1DEXT", "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
1856 { "glConvolutionFilter2DEXT", "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
1857 { "glConvolutionParameterfEXT", "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
1858 { "glConvolutionParameterfvEXT", "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
1859 { "glConvolutionParameteriEXT", "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
1860 { "glConvolutionParameterivEXT", "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
1861 { "glCopyColorSubTableEXT", "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
1862 { "glCopyColorTableSGI", "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
1863 { "glCopyConvolutionFilter1DEXT", "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
1864 { "glCopyConvolutionFilter2DEXT", "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
1865 { "glCopyTexImage1DEXT", "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
1866 { "glCopyTexImage2DEXT", "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
1867 { "glCopyTexSubImage1DEXT", "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
1868 { "glCopyTexSubImage2DEXT", "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
1869 { "glCopyTexSubImage3DEXT", "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
1870 { "glCullParameterdvEXT", "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
1871 { "glCullParameterfvEXT", "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
1872 { "glCurrentPaletteMatrixARB", "glCurrentPaletteMatrixARB", (void *) wine_glCurrentPaletteMatrixARB, (void **) (&func_glCurrentPaletteMatrixARB) },
1873 { "glDeformSGIX", "glDeformSGIX", (void *) wine_glDeformSGIX, (void **) (&func_glDeformSGIX) },
1874 { "glDeformationMap3dSGIX", "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX, (void **) (&func_glDeformationMap3dSGIX) },
1875 { "glDeformationMap3fSGIX", "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX, (void **) (&func_glDeformationMap3fSGIX) },
1876 { "glDeleteAsyncMarkersSGIX", "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX, (void **) (&func_glDeleteAsyncMarkersSGIX) },
1877 { "glDeleteBufferRegion", "glDeleteBufferRegion", (void *) wine_glDeleteBufferRegion, (void **) (&func_glDeleteBufferRegion) },
1878 { "glDeleteBuffersARB", "glDeleteBuffersARB", (void *) wine_glDeleteBuffersARB, (void **) (&func_glDeleteBuffersARB) },
1879 { "glDeleteFencesAPPLE", "glDeleteFencesAPPLE", (void *) wine_glDeleteFencesAPPLE, (void **) (&func_glDeleteFencesAPPLE) },
1880 { "glDeleteFencesNV", "glDeleteFencesNV", (void *) wine_glDeleteFencesNV, (void **) (&func_glDeleteFencesNV) },
1881 { "glDeleteFragmentShaderATI", "glDeleteFragmentShaderATI", (void *) wine_glDeleteFragmentShaderATI, (void **) (&func_glDeleteFragmentShaderATI) },
1882 { "glDeleteOcclusionQueriesNV", "glDeleteOcclusionQueriesNV", (void *) wine_glDeleteOcclusionQueriesNV, (void **) (&func_glDeleteOcclusionQueriesNV) },
1883 { "glDeleteProgramsARB", "glDeleteProgramsARB", (void *) wine_glDeleteProgramsARB, (void **) (&func_glDeleteProgramsARB) },
1884 { "glDeleteProgramsNV", "glDeleteProgramsNV", (void *) wine_glDeleteProgramsNV, (void **) (&func_glDeleteProgramsNV) },
1885 { "glDeleteTexturesEXT", "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
1886 { "glDeleteVertexArraysAPPLE", "glDeleteVertexArraysAPPLE", (void *) wine_glDeleteVertexArraysAPPLE, (void **) (&func_glDeleteVertexArraysAPPLE) },
1887 { "glDeleteVertexShaderEXT", "glDeleteVertexShaderEXT", (void *) wine_glDeleteVertexShaderEXT, (void **) (&func_glDeleteVertexShaderEXT) },
1888 { "glDetailTexFuncSGIS", "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
1889 { "glDisableVariantClientStateEXT", "glDisableVariantClientStateEXT", (void *) wine_glDisableVariantClientStateEXT, (void **) (&func_glDisableVariantClientStateEXT) },
1890 { "glDisableVertexAttribArrayARB", "glDisableVertexAttribArrayARB", (void *) wine_glDisableVertexAttribArrayARB, (void **) (&func_glDisableVertexAttribArrayARB) },
1891 { "glDrawArraysEXT", "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
1892 { "glDrawBufferRegion", "glDrawBufferRegion", (void *) wine_glDrawBufferRegion, (void **) (&func_glDrawBufferRegion) },
1893 { "glDrawBuffersATI", "glDrawBuffersATI", (void *) wine_glDrawBuffersATI, (void **) (&func_glDrawBuffersATI) },
1894 { "glDrawElementArrayAPPLE", "glDrawElementArrayAPPLE", (void *) wine_glDrawElementArrayAPPLE, (void **) (&func_glDrawElementArrayAPPLE) },
1895 { "glDrawElementArrayATI", "glDrawElementArrayATI", (void *) wine_glDrawElementArrayATI, (void **) (&func_glDrawElementArrayATI) },
1896 { "glDrawMeshArraysSUN", "glDrawMeshArraysSUN", (void *) wine_glDrawMeshArraysSUN, (void **) (&func_glDrawMeshArraysSUN) },
1897 { "glDrawRangeElementArrayAPPLE", "glDrawRangeElementArrayAPPLE", (void *) wine_glDrawRangeElementArrayAPPLE, (void **) (&func_glDrawRangeElementArrayAPPLE) },
1898 { "glDrawRangeElementArrayATI", "glDrawRangeElementArrayATI", (void *) wine_glDrawRangeElementArrayATI, (void **) (&func_glDrawRangeElementArrayATI) },
1899 { "glDrawRangeElementsEXT", "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
1900 { "glEdgeFlagPointerEXT", "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
1901 { "glEdgeFlagPointerListIBM", "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
1902 { "glElementPointerAPPLE", "glElementPointerAPPLE", (void *) wine_glElementPointerAPPLE, (void **) (&func_glElementPointerAPPLE) },
1903 { "glElementPointerATI", "glElementPointerATI", (void *) wine_glElementPointerATI, (void **) (&func_glElementPointerATI) },
1904 { "glEnableVariantClientStateEXT", "glEnableVariantClientStateEXT", (void *) wine_glEnableVariantClientStateEXT, (void **) (&func_glEnableVariantClientStateEXT) },
1905 { "glEnableVertexAttribArrayARB", "glEnableVertexAttribArrayARB", (void *) wine_glEnableVertexAttribArrayARB, (void **) (&func_glEnableVertexAttribArrayARB) },
1906 { "glEndFragmentShaderATI", "glEndFragmentShaderATI", (void *) wine_glEndFragmentShaderATI, (void **) (&func_glEndFragmentShaderATI) },
1907 { "glEndOcclusionQueryNV", "glEndOcclusionQueryNV", (void *) wine_glEndOcclusionQueryNV, (void **) (&func_glEndOcclusionQueryNV) },
1908 { "glEndVertexShaderEXT", "glEndVertexShaderEXT", (void *) wine_glEndVertexShaderEXT, (void **) (&func_glEndVertexShaderEXT) },
1909 { "glEvalMapsNV", "glEvalMapsNV", (void *) wine_glEvalMapsNV, (void **) (&func_glEvalMapsNV) },
1910 { "glExecuteProgramNV", "glExecuteProgramNV", (void *) wine_glExecuteProgramNV, (void **) (&func_glExecuteProgramNV) },
1911 { "glExtractComponentEXT", "glExtractComponentEXT", (void *) wine_glExtractComponentEXT, (void **) (&func_glExtractComponentEXT) },
1912 { "glFinalCombinerInputNV", "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
1913 { "glFinishAsyncSGIX", "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX, (void **) (&func_glFinishAsyncSGIX) },
1914 { "glFinishFenceAPPLE", "glFinishFenceAPPLE", (void *) wine_glFinishFenceAPPLE, (void **) (&func_glFinishFenceAPPLE) },
1915 { "glFinishFenceNV", "glFinishFenceNV", (void *) wine_glFinishFenceNV, (void **) (&func_glFinishFenceNV) },
1916 { "glFinishObjectAPPLE", "glFinishObjectAPPLE", (void *) wine_glFinishObjectAPPLE, (void **) (&func_glFinishObjectAPPLE) },
1917 { "glFinishTextureSUNX", "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
1918 { "glFlushPixelDataRangeNV", "glFlushPixelDataRangeNV", (void *) wine_glFlushPixelDataRangeNV, (void **) (&func_glFlushPixelDataRangeNV) },
1919 { "glFlushRasterSGIX", "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
1920 { "glFlushVertexArrayRangeAPPLE", "glFlushVertexArrayRangeAPPLE", (void *) wine_glFlushVertexArrayRangeAPPLE, (void **) (&func_glFlushVertexArrayRangeAPPLE) },
1921 { "glFlushVertexArrayRangeNV", "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
1922 { "glFogCoordPointer", "glFogCoordPointer", (void *) wine_glFogCoordPointer, (void **) (&func_glFogCoordPointer) },
1923 { "glFogCoordPointerEXT", "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
1924 { "glFogCoordPointerListIBM", "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
1925 { "glFogCoordd", "glFogCoordd", (void *) wine_glFogCoordd, (void **) (&func_glFogCoordd) },
1926 { "glFogCoorddEXT", "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
1927 { "glFogCoorddv", "glFogCoorddv", (void *) wine_glFogCoorddv, (void **) (&func_glFogCoorddv) },
1928 { "glFogCoorddvEXT", "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
1929 { "glFogCoordf", "glFogCoordf", (void *) wine_glFogCoordf, (void **) (&func_glFogCoordf) },
1930 { "glFogCoordfEXT", "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
1931 { "glFogCoordfv", "glFogCoordfv", (void *) wine_glFogCoordfv, (void **) (&func_glFogCoordfv) },
1932 { "glFogCoordfvEXT", "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
1933 { "glFogCoordhNV", "glFogCoordhNV", (void *) wine_glFogCoordhNV, (void **) (&func_glFogCoordhNV) },
1934 { "glFogCoordhvNV", "glFogCoordhvNV", (void *) wine_glFogCoordhvNV, (void **) (&func_glFogCoordhvNV) },
1935 { "glFogFuncSGIS", "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
1936 { "glFragmentColorMaterialSGIX", "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
1937 { "glFragmentLightModelfSGIX", "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
1938 { "glFragmentLightModelfvSGIX", "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
1939 { "glFragmentLightModeliSGIX", "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
1940 { "glFragmentLightModelivSGIX", "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
1941 { "glFragmentLightfSGIX", "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
1942 { "glFragmentLightfvSGIX", "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
1943 { "glFragmentLightiSGIX", "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
1944 { "glFragmentLightivSGIX", "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
1945 { "glFragmentMaterialfSGIX", "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
1946 { "glFragmentMaterialfvSGIX", "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
1947 { "glFragmentMaterialiSGIX", "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
1948 { "glFragmentMaterialivSGIX", "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
1949 { "glFrameZoomSGIX", "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
1950 { "glFreeObjectBufferATI", "glFreeObjectBufferATI", (void *) wine_glFreeObjectBufferATI, (void **) (&func_glFreeObjectBufferATI) },
1951 { "glGenAsyncMarkersSGIX", "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX, (void **) (&func_glGenAsyncMarkersSGIX) },
1952 { "glGenBuffersARB", "glGenBuffersARB", (void *) wine_glGenBuffersARB, (void **) (&func_glGenBuffersARB) },
1953 { "glGenFencesAPPLE", "glGenFencesAPPLE", (void *) wine_glGenFencesAPPLE, (void **) (&func_glGenFencesAPPLE) },
1954 { "glGenFencesNV", "glGenFencesNV", (void *) wine_glGenFencesNV, (void **) (&func_glGenFencesNV) },
1955 { "glGenFragmentShadersATI", "glGenFragmentShadersATI", (void *) wine_glGenFragmentShadersATI, (void **) (&func_glGenFragmentShadersATI) },
1956 { "glGenOcclusionQueriesNV", "glGenOcclusionQueriesNV", (void *) wine_glGenOcclusionQueriesNV, (void **) (&func_glGenOcclusionQueriesNV) },
1957 { "glGenProgramsARB", "glGenProgramsARB", (void *) wine_glGenProgramsARB, (void **) (&func_glGenProgramsARB) },
1958 { "glGenProgramsNV", "glGenProgramsNV", (void *) wine_glGenProgramsNV, (void **) (&func_glGenProgramsNV) },
1959 { "glGenSymbolsEXT", "glGenSymbolsEXT", (void *) wine_glGenSymbolsEXT, (void **) (&func_glGenSymbolsEXT) },
1960 { "glGenTexturesEXT", "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
1961 { "glGenVertexArraysAPPLE", "glGenVertexArraysAPPLE", (void *) wine_glGenVertexArraysAPPLE, (void **) (&func_glGenVertexArraysAPPLE) },
1962 { "glGenVertexShadersEXT", "glGenVertexShadersEXT", (void *) wine_glGenVertexShadersEXT, (void **) (&func_glGenVertexShadersEXT) },
1963 { "glGetArrayObjectfvATI", "glGetArrayObjectfvATI", (void *) wine_glGetArrayObjectfvATI, (void **) (&func_glGetArrayObjectfvATI) },
1964 { "glGetArrayObjectivATI", "glGetArrayObjectivATI", (void *) wine_glGetArrayObjectivATI, (void **) (&func_glGetArrayObjectivATI) },
1965 { "glGetBufferParameterivARB", "glGetBufferParameterivARB", (void *) wine_glGetBufferParameterivARB, (void **) (&func_glGetBufferParameterivARB) },
1966 { "glGetBufferPointervARB", "glGetBufferPointervARB", (void *) wine_glGetBufferPointervARB, (void **) (&func_glGetBufferPointervARB) },
1967 { "glGetBufferSubDataARB", "glGetBufferSubDataARB", (void *) wine_glGetBufferSubDataARB, (void **) (&func_glGetBufferSubDataARB) },
1968 { "glGetColorTableEXT", "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
1969 { "glGetColorTableParameterfvEXT", "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
1970 { "glGetColorTableParameterfvSGI", "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
1971 { "glGetColorTableParameterivEXT", "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
1972 { "glGetColorTableParameterivSGI", "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
1973 { "glGetColorTableSGI", "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
1974 { "glGetCombinerInputParameterfvNV", "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
1975 { "glGetCombinerInputParameterivNV", "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
1976 { "glGetCombinerOutputParameterfvNV", "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
1977 { "glGetCombinerOutputParameterivNV", "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
1978 { "glGetCombinerStageParameterfvNV", "glGetCombinerStageParameterfvNV", (void *) wine_glGetCombinerStageParameterfvNV, (void **) (&func_glGetCombinerStageParameterfvNV) },
1979 { "glGetCompressedTexImage", "glGetCompressedTexImage", (void *) wine_glGetCompressedTexImage, (void **) (&func_glGetCompressedTexImage) },
1980 { "glGetCompressedTexImageARB", "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
1981 { "glGetConvolutionFilterEXT", "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
1982 { "glGetConvolutionParameterfvEXT", "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
1983 { "glGetConvolutionParameterivEXT", "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
1984 { "glGetDetailTexFuncSGIS", "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
1985 { "glGetFenceivNV", "glGetFenceivNV", (void *) wine_glGetFenceivNV, (void **) (&func_glGetFenceivNV) },
1986 { "glGetFinalCombinerInputParameterfvNV", "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
1987 { "glGetFinalCombinerInputParameterivNV", "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
1988 { "glGetFogFuncSGIS", "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
1989 { "glGetFragmentLightfvSGIX", "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
1990 { "glGetFragmentLightivSGIX", "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
1991 { "glGetFragmentMaterialfvSGIX", "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
1992 { "glGetFragmentMaterialivSGIX", "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
1993 { "glGetHistogramEXT", "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
1994 { "glGetHistogramParameterfvEXT", "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
1995 { "glGetHistogramParameterivEXT", "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
1996 { "glGetImageTransformParameterfvHP", "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
1997 { "glGetImageTransformParameterivHP", "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
1998 { "glGetInstrumentsSGIX", "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
1999 { "glGetInvariantBooleanvEXT", "glGetInvariantBooleanvEXT", (void *) wine_glGetInvariantBooleanvEXT, (void **) (&func_glGetInvariantBooleanvEXT) },
2000 { "glGetInvariantFloatvEXT", "glGetInvariantFloatvEXT", (void *) wine_glGetInvariantFloatvEXT, (void **) (&func_glGetInvariantFloatvEXT) },
2001 { "glGetInvariantIntegervEXT", "glGetInvariantIntegervEXT", (void *) wine_glGetInvariantIntegervEXT, (void **) (&func_glGetInvariantIntegervEXT) },
2002 { "glGetListParameterfvSGIX", "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
2003 { "glGetListParameterivSGIX", "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
2004 { "glGetLocalConstantBooleanvEXT", "glGetLocalConstantBooleanvEXT", (void *) wine_glGetLocalConstantBooleanvEXT, (void **) (&func_glGetLocalConstantBooleanvEXT) },
2005 { "glGetLocalConstantFloatvEXT", "glGetLocalConstantFloatvEXT", (void *) wine_glGetLocalConstantFloatvEXT, (void **) (&func_glGetLocalConstantFloatvEXT) },
2006 { "glGetLocalConstantIntegervEXT", "glGetLocalConstantIntegervEXT", (void *) wine_glGetLocalConstantIntegervEXT, (void **) (&func_glGetLocalConstantIntegervEXT) },
2007 { "glGetMapAttribParameterfvNV", "glGetMapAttribParameterfvNV", (void *) wine_glGetMapAttribParameterfvNV, (void **) (&func_glGetMapAttribParameterfvNV) },
2008 { "glGetMapAttribParameterivNV", "glGetMapAttribParameterivNV", (void *) wine_glGetMapAttribParameterivNV, (void **) (&func_glGetMapAttribParameterivNV) },
2009 { "glGetMapControlPointsNV", "glGetMapControlPointsNV", (void *) wine_glGetMapControlPointsNV, (void **) (&func_glGetMapControlPointsNV) },
2010 { "glGetMapParameterfvNV", "glGetMapParameterfvNV", (void *) wine_glGetMapParameterfvNV, (void **) (&func_glGetMapParameterfvNV) },
2011 { "glGetMapParameterivNV", "glGetMapParameterivNV", (void *) wine_glGetMapParameterivNV, (void **) (&func_glGetMapParameterivNV) },
2012 { "glGetMinmaxEXT", "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
2013 { "glGetMinmaxParameterfvEXT", "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
2014 { "glGetMinmaxParameterivEXT", "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
2015 { "glGetObjectBufferfvATI", "glGetObjectBufferfvATI", (void *) wine_glGetObjectBufferfvATI, (void **) (&func_glGetObjectBufferfvATI) },
2016 { "glGetObjectBufferivATI", "glGetObjectBufferivATI", (void *) wine_glGetObjectBufferivATI, (void **) (&func_glGetObjectBufferivATI) },
2017 { "glGetOcclusionQueryivNV", "glGetOcclusionQueryivNV", (void *) wine_glGetOcclusionQueryivNV, (void **) (&func_glGetOcclusionQueryivNV) },
2018 { "glGetOcclusionQueryuivNV", "glGetOcclusionQueryuivNV", (void *) wine_glGetOcclusionQueryuivNV, (void **) (&func_glGetOcclusionQueryuivNV) },
2019 { "glGetPixelTexGenParameterfvSGIS", "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
2020 { "glGetPixelTexGenParameterivSGIS", "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
2021 { "glGetPointervEXT", "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
2022 { "glGetProgramEnvParameterdvARB", "glGetProgramEnvParameterdvARB", (void *) wine_glGetProgramEnvParameterdvARB, (void **) (&func_glGetProgramEnvParameterdvARB) },
2023 { "glGetProgramEnvParameterfvARB", "glGetProgramEnvParameterfvARB", (void *) wine_glGetProgramEnvParameterfvARB, (void **) (&func_glGetProgramEnvParameterfvARB) },
2024 { "glGetProgramLocalParameterdvARB", "glGetProgramLocalParameterdvARB", (void *) wine_glGetProgramLocalParameterdvARB, (void **) (&func_glGetProgramLocalParameterdvARB) },
2025 { "glGetProgramLocalParameterfvARB", "glGetProgramLocalParameterfvARB", (void *) wine_glGetProgramLocalParameterfvARB, (void **) (&func_glGetProgramLocalParameterfvARB) },
2026 { "glGetProgramNamedParameterdvNV", "glGetProgramNamedParameterdvNV", (void *) wine_glGetProgramNamedParameterdvNV, (void **) (&func_glGetProgramNamedParameterdvNV) },
2027 { "glGetProgramNamedParameterfvNV", "glGetProgramNamedParameterfvNV", (void *) wine_glGetProgramNamedParameterfvNV, (void **) (&func_glGetProgramNamedParameterfvNV) },
2028 { "glGetProgramParameterdvNV", "glGetProgramParameterdvNV", (void *) wine_glGetProgramParameterdvNV, (void **) (&func_glGetProgramParameterdvNV) },
2029 { "glGetProgramParameterfvNV", "glGetProgramParameterfvNV", (void *) wine_glGetProgramParameterfvNV, (void **) (&func_glGetProgramParameterfvNV) },
2030 { "glGetProgramStringARB", "glGetProgramStringARB", (void *) wine_glGetProgramStringARB, (void **) (&func_glGetProgramStringARB) },
2031 { "glGetProgramStringNV", "glGetProgramStringNV", (void *) wine_glGetProgramStringNV, (void **) (&func_glGetProgramStringNV) },
2032 { "glGetProgramivARB", "glGetProgramivARB", (void *) wine_glGetProgramivARB, (void **) (&func_glGetProgramivARB) },
2033 { "glGetProgramivNV", "glGetProgramivNV", (void *) wine_glGetProgramivNV, (void **) (&func_glGetProgramivNV) },
2034 { "glGetSeparableFilterEXT", "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
2035 { "glGetSharpenTexFuncSGIS", "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
2036 { "glGetTexBumpParameterfvATI", "glGetTexBumpParameterfvATI", (void *) wine_glGetTexBumpParameterfvATI, (void **) (&func_glGetTexBumpParameterfvATI) },
2037 { "glGetTexBumpParameterivATI", "glGetTexBumpParameterivATI", (void *) wine_glGetTexBumpParameterivATI, (void **) (&func_glGetTexBumpParameterivATI) },
2038 { "glGetTexFilterFuncSGIS", "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
2039 { "glGetTrackMatrixivNV", "glGetTrackMatrixivNV", (void *) wine_glGetTrackMatrixivNV, (void **) (&func_glGetTrackMatrixivNV) },
2040 { "glGetVariantArrayObjectfvATI", "glGetVariantArrayObjectfvATI", (void *) wine_glGetVariantArrayObjectfvATI, (void **) (&func_glGetVariantArrayObjectfvATI) },
2041 { "glGetVariantArrayObjectivATI", "glGetVariantArrayObjectivATI", (void *) wine_glGetVariantArrayObjectivATI, (void **) (&func_glGetVariantArrayObjectivATI) },
2042 { "glGetVariantBooleanvEXT", "glGetVariantBooleanvEXT", (void *) wine_glGetVariantBooleanvEXT, (void **) (&func_glGetVariantBooleanvEXT) },
2043 { "glGetVariantFloatvEXT", "glGetVariantFloatvEXT", (void *) wine_glGetVariantFloatvEXT, (void **) (&func_glGetVariantFloatvEXT) },
2044 { "glGetVariantIntegervEXT", "glGetVariantIntegervEXT", (void *) wine_glGetVariantIntegervEXT, (void **) (&func_glGetVariantIntegervEXT) },
2045 { "glGetVariantPointervEXT", "glGetVariantPointervEXT", (void *) wine_glGetVariantPointervEXT, (void **) (&func_glGetVariantPointervEXT) },
2046 { "glGetVertexAttribArrayObjectfvATI", "glGetVertexAttribArrayObjectfvATI", (void *) wine_glGetVertexAttribArrayObjectfvATI, (void **) (&func_glGetVertexAttribArrayObjectfvATI) },
2047 { "glGetVertexAttribArrayObjectivATI", "glGetVertexAttribArrayObjectivATI", (void *) wine_glGetVertexAttribArrayObjectivATI, (void **) (&func_glGetVertexAttribArrayObjectivATI) },
2048 { "glGetVertexAttribPointervARB", "glGetVertexAttribPointervARB", (void *) wine_glGetVertexAttribPointervARB, (void **) (&func_glGetVertexAttribPointervARB) },
2049 { "glGetVertexAttribPointervNV", "glGetVertexAttribPointervNV", (void *) wine_glGetVertexAttribPointervNV, (void **) (&func_glGetVertexAttribPointervNV) },
2050 { "glGetVertexAttribdvARB", "glGetVertexAttribdvARB", (void *) wine_glGetVertexAttribdvARB, (void **) (&func_glGetVertexAttribdvARB) },
2051 { "glGetVertexAttribdvNV", "glGetVertexAttribdvNV", (void *) wine_glGetVertexAttribdvNV, (void **) (&func_glGetVertexAttribdvNV) },
2052 { "glGetVertexAttribfvARB", "glGetVertexAttribfvARB", (void *) wine_glGetVertexAttribfvARB, (void **) (&func_glGetVertexAttribfvARB) },
2053 { "glGetVertexAttribfvNV", "glGetVertexAttribfvNV", (void *) wine_glGetVertexAttribfvNV, (void **) (&func_glGetVertexAttribfvNV) },
2054 { "glGetVertexAttribivARB", "glGetVertexAttribivARB", (void *) wine_glGetVertexAttribivARB, (void **) (&func_glGetVertexAttribivARB) },
2055 { "glGetVertexAttribivNV", "glGetVertexAttribivNV", (void *) wine_glGetVertexAttribivNV, (void **) (&func_glGetVertexAttribivNV) },
2056 { "glGlobalAlphaFactorbSUN", "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
2057 { "glGlobalAlphaFactordSUN", "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
2058 { "glGlobalAlphaFactorfSUN", "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
2059 { "glGlobalAlphaFactoriSUN", "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
2060 { "glGlobalAlphaFactorsSUN", "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
2061 { "glGlobalAlphaFactorubSUN", "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
2062 { "glGlobalAlphaFactoruiSUN", "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
2063 { "glGlobalAlphaFactorusSUN", "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
2064 { "glHintPGI", "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
2065 { "glHistogramEXT", "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
2066 { "glIglooInterfaceSGIX", "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX, (void **) (&func_glIglooInterfaceSGIX) },
2067 { "glImageTransformParameterfHP", "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
2068 { "glImageTransformParameterfvHP", "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
2069 { "glImageTransformParameteriHP", "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
2070 { "glImageTransformParameterivHP", "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
2071 { "glIndexFuncEXT", "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
2072 { "glIndexMaterialEXT", "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
2073 { "glIndexPointerEXT", "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
2074 { "glIndexPointerListIBM", "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
2075 { "glInsertComponentEXT", "glInsertComponentEXT", (void *) wine_glInsertComponentEXT, (void **) (&func_glInsertComponentEXT) },
2076 { "glInstrumentsBufferSGIX", "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
2077 { "glIsAsyncMarkerSGIX", "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX, (void **) (&func_glIsAsyncMarkerSGIX) },
2078 { "glIsBufferARB", "glIsBufferARB", (void *) wine_glIsBufferARB, (void **) (&func_glIsBufferARB) },
2079 { "glIsFenceAPPLE", "glIsFenceAPPLE", (void *) wine_glIsFenceAPPLE, (void **) (&func_glIsFenceAPPLE) },
2080 { "glIsFenceNV", "glIsFenceNV", (void *) wine_glIsFenceNV, (void **) (&func_glIsFenceNV) },
2081 { "glIsObjectBufferATI", "glIsObjectBufferATI", (void *) wine_glIsObjectBufferATI, (void **) (&func_glIsObjectBufferATI) },
2082 { "glIsOcclusionQueryNV", "glIsOcclusionQueryNV", (void *) wine_glIsOcclusionQueryNV, (void **) (&func_glIsOcclusionQueryNV) },
2083 { "glIsProgramARB", "glIsProgramARB", (void *) wine_glIsProgramARB, (void **) (&func_glIsProgramARB) },
2084 { "glIsProgramNV", "glIsProgramNV", (void *) wine_glIsProgramNV, (void **) (&func_glIsProgramNV) },
2085 { "glIsTextureEXT", "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
2086 { "glIsVariantEnabledEXT", "glIsVariantEnabledEXT", (void *) wine_glIsVariantEnabledEXT, (void **) (&func_glIsVariantEnabledEXT) },
2087 { "glIsVertexArrayAPPLE", "glIsVertexArrayAPPLE", (void *) wine_glIsVertexArrayAPPLE, (void **) (&func_glIsVertexArrayAPPLE) },
2088 { "glLightEnviSGIX", "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
2089 { "glListParameterfSGIX", "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
2090 { "glListParameterfvSGIX", "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
2091 { "glListParameteriSGIX", "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
2092 { "glListParameterivSGIX", "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
2093 { "glLoadIdentityDeformationMapSGIX", "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX, (void **) (&func_glLoadIdentityDeformationMapSGIX) },
2094 { "glLoadProgramNV", "glLoadProgramNV", (void *) wine_glLoadProgramNV, (void **) (&func_glLoadProgramNV) },
2095 { "glLoadTransposeMatrixd", "glLoadTransposeMatrixd", (void *) wine_glLoadTransposeMatrixd, (void **) (&func_glLoadTransposeMatrixd) },
2096 { "glLoadTransposeMatrixdARB", "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
2097 { "glLoadTransposeMatrixf", "glLoadTransposeMatrixf", (void *) wine_glLoadTransposeMatrixf, (void **) (&func_glLoadTransposeMatrixf) },
2098 { "glLoadTransposeMatrixfARB", "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
2099 { "glLockArraysEXT", "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
2100 { "glMTexCoord2fSGIS", "glMTexCoord2fSGIS", (void *) wine_glMTexCoord2fSGIS, (void **) (&func_glMTexCoord2fSGIS) },
2101 { "glMTexCoord2fvSGIS", "glMTexCoord2fvSGIS", (void *) wine_glMTexCoord2fvSGIS, (void **) (&func_glMTexCoord2fvSGIS) },
2102 { "glMapBufferARB", "glMapBufferARB", (void *) wine_glMapBufferARB, (void **) (&func_glMapBufferARB) },
2103 { "glMapControlPointsNV", "glMapControlPointsNV", (void *) wine_glMapControlPointsNV, (void **) (&func_glMapControlPointsNV) },
2104 { "glMapObjectBufferATI", "glMapObjectBufferATI", (void *) wine_glMapObjectBufferATI, (void **) (&func_glMapObjectBufferATI) },
2105 { "glMapParameterfvNV", "glMapParameterfvNV", (void *) wine_glMapParameterfvNV, (void **) (&func_glMapParameterfvNV) },
2106 { "glMapParameterivNV", "glMapParameterivNV", (void *) wine_glMapParameterivNV, (void **) (&func_glMapParameterivNV) },
2107 { "glMatrixIndexPointerARB", "glMatrixIndexPointerARB", (void *) wine_glMatrixIndexPointerARB, (void **) (&func_glMatrixIndexPointerARB) },
2108 { "glMatrixIndexubvARB", "glMatrixIndexubvARB", (void *) wine_glMatrixIndexubvARB, (void **) (&func_glMatrixIndexubvARB) },
2109 { "glMatrixIndexuivARB", "glMatrixIndexuivARB", (void *) wine_glMatrixIndexuivARB, (void **) (&func_glMatrixIndexuivARB) },
2110 { "glMatrixIndexusvARB", "glMatrixIndexusvARB", (void *) wine_glMatrixIndexusvARB, (void **) (&func_glMatrixIndexusvARB) },
2111 { "glMinmaxEXT", "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
2112 { "glMultTransposeMatrixd", "glMultTransposeMatrixd", (void *) wine_glMultTransposeMatrixd, (void **) (&func_glMultTransposeMatrixd) },
2113 { "glMultTransposeMatrixdARB", "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
2114 { "glMultTransposeMatrixf", "glMultTransposeMatrixf", (void *) wine_glMultTransposeMatrixf, (void **) (&func_glMultTransposeMatrixf) },
2115 { "glMultTransposeMatrixfARB", "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
2116 { "glMultiDrawArrays", "glMultiDrawArrays", (void *) wine_glMultiDrawArrays, (void **) (&func_glMultiDrawArrays) },
2117 { "glMultiDrawArraysEXT", "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
2118 { "glMultiDrawElementArrayAPPLE", "glMultiDrawElementArrayAPPLE", (void *) wine_glMultiDrawElementArrayAPPLE, (void **) (&func_glMultiDrawElementArrayAPPLE) },
2119 { "glMultiDrawElements", "glMultiDrawElements", (void *) wine_glMultiDrawElements, (void **) (&func_glMultiDrawElements) },
2120 { "glMultiDrawElementsEXT", "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
2121 { "glMultiDrawRangeElementArrayAPPLE", "glMultiDrawRangeElementArrayAPPLE", (void *) wine_glMultiDrawRangeElementArrayAPPLE, (void **) (&func_glMultiDrawRangeElementArrayAPPLE) },
2122 { "glMultiModeDrawArraysIBM", "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
2123 { "glMultiModeDrawElementsIBM", "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
2124 { "glMultiTexCoord1d", "glMultiTexCoord1d", (void *) wine_glMultiTexCoord1d, (void **) (&func_glMultiTexCoord1d) },
2125 { "glMultiTexCoord1dSGIS", "glMultiTexCoord1dSGIS", (void *) wine_glMultiTexCoord1dSGIS, (void **) (&func_glMultiTexCoord1dSGIS) },
2126 { "glMultiTexCoord1dv", "glMultiTexCoord1dv", (void *) wine_glMultiTexCoord1dv, (void **) (&func_glMultiTexCoord1dv) },
2127 { "glMultiTexCoord1dvSGIS", "glMultiTexCoord1dvSGIS", (void *) wine_glMultiTexCoord1dvSGIS, (void **) (&func_glMultiTexCoord1dvSGIS) },
2128 { "glMultiTexCoord1f", "glMultiTexCoord1f", (void *) wine_glMultiTexCoord1f, (void **) (&func_glMultiTexCoord1f) },
2129 { "glMultiTexCoord1fSGIS", "glMultiTexCoord1fSGIS", (void *) wine_glMultiTexCoord1fSGIS, (void **) (&func_glMultiTexCoord1fSGIS) },
2130 { "glMultiTexCoord1fv", "glMultiTexCoord1fv", (void *) wine_glMultiTexCoord1fv, (void **) (&func_glMultiTexCoord1fv) },
2131 { "glMultiTexCoord1fvSGIS", "glMultiTexCoord1fvSGIS", (void *) wine_glMultiTexCoord1fvSGIS, (void **) (&func_glMultiTexCoord1fvSGIS) },
2132 { "glMultiTexCoord1hNV", "glMultiTexCoord1hNV", (void *) wine_glMultiTexCoord1hNV, (void **) (&func_glMultiTexCoord1hNV) },
2133 { "glMultiTexCoord1hvNV", "glMultiTexCoord1hvNV", (void *) wine_glMultiTexCoord1hvNV, (void **) (&func_glMultiTexCoord1hvNV) },
2134 { "glMultiTexCoord1i", "glMultiTexCoord1i", (void *) wine_glMultiTexCoord1i, (void **) (&func_glMultiTexCoord1i) },
2135 { "glMultiTexCoord1iSGIS", "glMultiTexCoord1iSGIS", (void *) wine_glMultiTexCoord1iSGIS, (void **) (&func_glMultiTexCoord1iSGIS) },
2136 { "glMultiTexCoord1iv", "glMultiTexCoord1iv", (void *) wine_glMultiTexCoord1iv, (void **) (&func_glMultiTexCoord1iv) },
2137 { "glMultiTexCoord1ivSGIS", "glMultiTexCoord1ivSGIS", (void *) wine_glMultiTexCoord1ivSGIS, (void **) (&func_glMultiTexCoord1ivSGIS) },
2138 { "glMultiTexCoord1s", "glMultiTexCoord1s", (void *) wine_glMultiTexCoord1s, (void **) (&func_glMultiTexCoord1s) },
2139 { "glMultiTexCoord1sSGIS", "glMultiTexCoord1sSGIS", (void *) wine_glMultiTexCoord1sSGIS, (void **) (&func_glMultiTexCoord1sSGIS) },
2140 { "glMultiTexCoord1sv", "glMultiTexCoord1sv", (void *) wine_glMultiTexCoord1sv, (void **) (&func_glMultiTexCoord1sv) },
2141 { "glMultiTexCoord1svSGIS", "glMultiTexCoord1svSGIS", (void *) wine_glMultiTexCoord1svSGIS, (void **) (&func_glMultiTexCoord1svSGIS) },
2142 { "glMultiTexCoord2d", "glMultiTexCoord2d", (void *) wine_glMultiTexCoord2d, (void **) (&func_glMultiTexCoord2d) },
2143 { "glMultiTexCoord2dSGIS", "glMultiTexCoord2dSGIS", (void *) wine_glMultiTexCoord2dSGIS, (void **) (&func_glMultiTexCoord2dSGIS) },
2144 { "glMultiTexCoord2dv", "glMultiTexCoord2dv", (void *) wine_glMultiTexCoord2dv, (void **) (&func_glMultiTexCoord2dv) },
2145 { "glMultiTexCoord2dvSGIS", "glMultiTexCoord2dvSGIS", (void *) wine_glMultiTexCoord2dvSGIS, (void **) (&func_glMultiTexCoord2dvSGIS) },
2146 { "glMultiTexCoord2f", "glMultiTexCoord2f", (void *) wine_glMultiTexCoord2f, (void **) (&func_glMultiTexCoord2f) },
2147 { "glMultiTexCoord2fSGIS", "glMultiTexCoord2fSGIS", (void *) wine_glMultiTexCoord2fSGIS, (void **) (&func_glMultiTexCoord2fSGIS) },
2148 { "glMultiTexCoord2fv", "glMultiTexCoord2fv", (void *) wine_glMultiTexCoord2fv, (void **) (&func_glMultiTexCoord2fv) },
2149 { "glMultiTexCoord2fvSGIS", "glMultiTexCoord2fvSGIS", (void *) wine_glMultiTexCoord2fvSGIS, (void **) (&func_glMultiTexCoord2fvSGIS) },
2150 { "glMultiTexCoord2hNV", "glMultiTexCoord2hNV", (void *) wine_glMultiTexCoord2hNV, (void **) (&func_glMultiTexCoord2hNV) },
2151 { "glMultiTexCoord2hvNV", "glMultiTexCoord2hvNV", (void *) wine_glMultiTexCoord2hvNV, (void **) (&func_glMultiTexCoord2hvNV) },
2152 { "glMultiTexCoord2i", "glMultiTexCoord2i", (void *) wine_glMultiTexCoord2i, (void **) (&func_glMultiTexCoord2i) },
2153 { "glMultiTexCoord2iSGIS", "glMultiTexCoord2iSGIS", (void *) wine_glMultiTexCoord2iSGIS, (void **) (&func_glMultiTexCoord2iSGIS) },
2154 { "glMultiTexCoord2iv", "glMultiTexCoord2iv", (void *) wine_glMultiTexCoord2iv, (void **) (&func_glMultiTexCoord2iv) },
2155 { "glMultiTexCoord2ivSGIS", "glMultiTexCoord2ivSGIS", (void *) wine_glMultiTexCoord2ivSGIS, (void **) (&func_glMultiTexCoord2ivSGIS) },
2156 { "glMultiTexCoord2s", "glMultiTexCoord2s", (void *) wine_glMultiTexCoord2s, (void **) (&func_glMultiTexCoord2s) },
2157 { "glMultiTexCoord2sSGIS", "glMultiTexCoord2sSGIS", (void *) wine_glMultiTexCoord2sSGIS, (void **) (&func_glMultiTexCoord2sSGIS) },
2158 { "glMultiTexCoord2sv", "glMultiTexCoord2sv", (void *) wine_glMultiTexCoord2sv, (void **) (&func_glMultiTexCoord2sv) },
2159 { "glMultiTexCoord2svSGIS", "glMultiTexCoord2svSGIS", (void *) wine_glMultiTexCoord2svSGIS, (void **) (&func_glMultiTexCoord2svSGIS) },
2160 { "glMultiTexCoord3d", "glMultiTexCoord3d", (void *) wine_glMultiTexCoord3d, (void **) (&func_glMultiTexCoord3d) },
2161 { "glMultiTexCoord3dSGIS", "glMultiTexCoord3dSGIS", (void *) wine_glMultiTexCoord3dSGIS, (void **) (&func_glMultiTexCoord3dSGIS) },
2162 { "glMultiTexCoord3dv", "glMultiTexCoord3dv", (void *) wine_glMultiTexCoord3dv, (void **) (&func_glMultiTexCoord3dv) },
2163 { "glMultiTexCoord3dvSGIS", "glMultiTexCoord3dvSGIS", (void *) wine_glMultiTexCoord3dvSGIS, (void **) (&func_glMultiTexCoord3dvSGIS) },
2164 { "glMultiTexCoord3f", "glMultiTexCoord3f", (void *) wine_glMultiTexCoord3f, (void **) (&func_glMultiTexCoord3f) },
2165 { "glMultiTexCoord3fSGIS", "glMultiTexCoord3fSGIS", (void *) wine_glMultiTexCoord3fSGIS, (void **) (&func_glMultiTexCoord3fSGIS) },
2166 { "glMultiTexCoord3fv", "glMultiTexCoord3fv", (void *) wine_glMultiTexCoord3fv, (void **) (&func_glMultiTexCoord3fv) },
2167 { "glMultiTexCoord3fvSGIS", "glMultiTexCoord3fvSGIS", (void *) wine_glMultiTexCoord3fvSGIS, (void **) (&func_glMultiTexCoord3fvSGIS) },
2168 { "glMultiTexCoord3hNV", "glMultiTexCoord3hNV", (void *) wine_glMultiTexCoord3hNV, (void **) (&func_glMultiTexCoord3hNV) },
2169 { "glMultiTexCoord3hvNV", "glMultiTexCoord3hvNV", (void *) wine_glMultiTexCoord3hvNV, (void **) (&func_glMultiTexCoord3hvNV) },
2170 { "glMultiTexCoord3i", "glMultiTexCoord3i", (void *) wine_glMultiTexCoord3i, (void **) (&func_glMultiTexCoord3i) },
2171 { "glMultiTexCoord3iSGIS", "glMultiTexCoord3iSGIS", (void *) wine_glMultiTexCoord3iSGIS, (void **) (&func_glMultiTexCoord3iSGIS) },
2172 { "glMultiTexCoord3iv", "glMultiTexCoord3iv", (void *) wine_glMultiTexCoord3iv, (void **) (&func_glMultiTexCoord3iv) },
2173 { "glMultiTexCoord3ivSGIS", "glMultiTexCoord3ivSGIS", (void *) wine_glMultiTexCoord3ivSGIS, (void **) (&func_glMultiTexCoord3ivSGIS) },
2174 { "glMultiTexCoord3s", "glMultiTexCoord3s", (void *) wine_glMultiTexCoord3s, (void **) (&func_glMultiTexCoord3s) },
2175 { "glMultiTexCoord3sSGIS", "glMultiTexCoord3sSGIS", (void *) wine_glMultiTexCoord3sSGIS, (void **) (&func_glMultiTexCoord3sSGIS) },
2176 { "glMultiTexCoord3sv", "glMultiTexCoord3sv", (void *) wine_glMultiTexCoord3sv, (void **) (&func_glMultiTexCoord3sv) },
2177 { "glMultiTexCoord3svSGIS", "glMultiTexCoord3svSGIS", (void *) wine_glMultiTexCoord3svSGIS, (void **) (&func_glMultiTexCoord3svSGIS) },
2178 { "glMultiTexCoord4d", "glMultiTexCoord4d", (void *) wine_glMultiTexCoord4d, (void **) (&func_glMultiTexCoord4d) },
2179 { "glMultiTexCoord4dSGIS", "glMultiTexCoord4dSGIS", (void *) wine_glMultiTexCoord4dSGIS, (void **) (&func_glMultiTexCoord4dSGIS) },
2180 { "glMultiTexCoord4dv", "glMultiTexCoord4dv", (void *) wine_glMultiTexCoord4dv, (void **) (&func_glMultiTexCoord4dv) },
2181 { "glMultiTexCoord4dvSGIS", "glMultiTexCoord4dvSGIS", (void *) wine_glMultiTexCoord4dvSGIS, (void **) (&func_glMultiTexCoord4dvSGIS) },
2182 { "glMultiTexCoord4f", "glMultiTexCoord4f", (void *) wine_glMultiTexCoord4f, (void **) (&func_glMultiTexCoord4f) },
2183 { "glMultiTexCoord4fSGIS", "glMultiTexCoord4fSGIS", (void *) wine_glMultiTexCoord4fSGIS, (void **) (&func_glMultiTexCoord4fSGIS) },
2184 { "glMultiTexCoord4fv", "glMultiTexCoord4fv", (void *) wine_glMultiTexCoord4fv, (void **) (&func_glMultiTexCoord4fv) },
2185 { "glMultiTexCoord4fvSGIS", "glMultiTexCoord4fvSGIS", (void *) wine_glMultiTexCoord4fvSGIS, (void **) (&func_glMultiTexCoord4fvSGIS) },
2186 { "glMultiTexCoord4hNV", "glMultiTexCoord4hNV", (void *) wine_glMultiTexCoord4hNV, (void **) (&func_glMultiTexCoord4hNV) },
2187 { "glMultiTexCoord4hvNV", "glMultiTexCoord4hvNV", (void *) wine_glMultiTexCoord4hvNV, (void **) (&func_glMultiTexCoord4hvNV) },
2188 { "glMultiTexCoord4i", "glMultiTexCoord4i", (void *) wine_glMultiTexCoord4i, (void **) (&func_glMultiTexCoord4i) },
2189 { "glMultiTexCoord4iSGIS", "glMultiTexCoord4iSGIS", (void *) wine_glMultiTexCoord4iSGIS, (void **) (&func_glMultiTexCoord4iSGIS) },
2190 { "glMultiTexCoord4iv", "glMultiTexCoord4iv", (void *) wine_glMultiTexCoord4iv, (void **) (&func_glMultiTexCoord4iv) },
2191 { "glMultiTexCoord4ivSGIS", "glMultiTexCoord4ivSGIS", (void *) wine_glMultiTexCoord4ivSGIS, (void **) (&func_glMultiTexCoord4ivSGIS) },
2192 { "glMultiTexCoord4s", "glMultiTexCoord4s", (void *) wine_glMultiTexCoord4s, (void **) (&func_glMultiTexCoord4s) },
2193 { "glMultiTexCoord4sSGIS", "glMultiTexCoord4sSGIS", (void *) wine_glMultiTexCoord4sSGIS, (void **) (&func_glMultiTexCoord4sSGIS) },
2194 { "glMultiTexCoord4sv", "glMultiTexCoord4sv", (void *) wine_glMultiTexCoord4sv, (void **) (&func_glMultiTexCoord4sv) },
2195 { "glMultiTexCoord4svSGIS", "glMultiTexCoord4svSGIS", (void *) wine_glMultiTexCoord4svSGIS, (void **) (&func_glMultiTexCoord4svSGIS) },
2196 { "glMultiTexCoordPointerSGIS", "glMultiTexCoordPointerSGIS", (void *) wine_glMultiTexCoordPointerSGIS, (void **) (&func_glMultiTexCoordPointerSGIS) },
2197 { "glNewBufferRegion", "glNewBufferRegion", (void *) wine_glNewBufferRegion, (void **) (&func_glNewBufferRegion) },
2198 { "glNewObjectBufferATI", "glNewObjectBufferATI", (void *) wine_glNewObjectBufferATI, (void **) (&func_glNewObjectBufferATI) },
2199 { "glNormal3fVertex3fSUN", "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
2200 { "glNormal3fVertex3fvSUN", "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
2201 { "glNormal3hNV", "glNormal3hNV", (void *) wine_glNormal3hNV, (void **) (&func_glNormal3hNV) },
2202 { "glNormal3hvNV", "glNormal3hvNV", (void *) wine_glNormal3hvNV, (void **) (&func_glNormal3hvNV) },
2203 { "glNormalPointerEXT", "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
2204 { "glNormalPointerListIBM", "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
2205 { "glNormalPointervINTEL", "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
2206 { "glNormalStream3bATI", "glNormalStream3bATI", (void *) wine_glNormalStream3bATI, (void **) (&func_glNormalStream3bATI) },
2207 { "glNormalStream3bvATI", "glNormalStream3bvATI", (void *) wine_glNormalStream3bvATI, (void **) (&func_glNormalStream3bvATI) },
2208 { "glNormalStream3dATI", "glNormalStream3dATI", (void *) wine_glNormalStream3dATI, (void **) (&func_glNormalStream3dATI) },
2209 { "glNormalStream3dvATI", "glNormalStream3dvATI", (void *) wine_glNormalStream3dvATI, (void **) (&func_glNormalStream3dvATI) },
2210 { "glNormalStream3fATI", "glNormalStream3fATI", (void *) wine_glNormalStream3fATI, (void **) (&func_glNormalStream3fATI) },
2211 { "glNormalStream3fvATI", "glNormalStream3fvATI", (void *) wine_glNormalStream3fvATI, (void **) (&func_glNormalStream3fvATI) },
2212 { "glNormalStream3iATI", "glNormalStream3iATI", (void *) wine_glNormalStream3iATI, (void **) (&func_glNormalStream3iATI) },
2213 { "glNormalStream3ivATI", "glNormalStream3ivATI", (void *) wine_glNormalStream3ivATI, (void **) (&func_glNormalStream3ivATI) },
2214 { "glNormalStream3sATI", "glNormalStream3sATI", (void *) wine_glNormalStream3sATI, (void **) (&func_glNormalStream3sATI) },
2215 { "glNormalStream3svATI", "glNormalStream3svATI", (void *) wine_glNormalStream3svATI, (void **) (&func_glNormalStream3svATI) },
2216 { "glPNTrianglesfATI", "glPNTrianglesfATI", (void *) wine_glPNTrianglesfATI, (void **) (&func_glPNTrianglesfATI) },
2217 { "glPNTrianglesiATI", "glPNTrianglesiATI", (void *) wine_glPNTrianglesiATI, (void **) (&func_glPNTrianglesiATI) },
2218 { "glPassTexCoordATI", "glPassTexCoordATI", (void *) wine_glPassTexCoordATI, (void **) (&func_glPassTexCoordATI) },
2219 { "glPixelDataRangeNV", "glPixelDataRangeNV", (void *) wine_glPixelDataRangeNV, (void **) (&func_glPixelDataRangeNV) },
2220 { "glPixelTexGenParameterfSGIS", "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
2221 { "glPixelTexGenParameterfvSGIS", "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
2222 { "glPixelTexGenParameteriSGIS", "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
2223 { "glPixelTexGenParameterivSGIS", "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
2224 { "glPixelTexGenSGIX", "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
2225 { "glPixelTransformParameterfEXT", "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
2226 { "glPixelTransformParameterfvEXT", "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
2227 { "glPixelTransformParameteriEXT", "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
2228 { "glPixelTransformParameterivEXT", "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
2229 { "glPointParameterf", "glPointParameterf", (void *) wine_glPointParameterf, (void **) (&func_glPointParameterf) },
2230 { "glPointParameterfARB", "glPointParameterfARB", (void *) wine_glPointParameterfARB, (void **) (&func_glPointParameterfARB) },
2231 { "glPointParameterfEXT", "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
2232 { "glPointParameterfSGIS", "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
2233 { "glPointParameterfv", "glPointParameterfv", (void *) wine_glPointParameterfv, (void **) (&func_glPointParameterfv) },
2234 { "glPointParameterfvARB", "glPointParameterfvARB", (void *) wine_glPointParameterfvARB, (void **) (&func_glPointParameterfvARB) },
2235 { "glPointParameterfvEXT", "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
2236 { "glPointParameterfvSGIS", "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
2237 { "glPointParameteri", "glPointParameteri", (void *) wine_glPointParameteri, (void **) (&func_glPointParameteri) },
2238 { "glPointParameteriNV", "glPointParameteriNV", (void *) wine_glPointParameteriNV, (void **) (&func_glPointParameteriNV) },
2239 { "glPointParameteriv", "glPointParameteriv", (void *) wine_glPointParameteriv, (void **) (&func_glPointParameteriv) },
2240 { "glPointParameterivNV", "glPointParameterivNV", (void *) wine_glPointParameterivNV, (void **) (&func_glPointParameterivNV) },
2241 { "glPollAsyncSGIX", "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX, (void **) (&func_glPollAsyncSGIX) },
2242 { "glPollInstrumentsSGIX", "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
2243 { "glPolygonOffsetEXT", "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
2244 { "glPrimitiveRestartIndexNV", "glPrimitiveRestartIndexNV", (void *) wine_glPrimitiveRestartIndexNV, (void **) (&func_glPrimitiveRestartIndexNV) },
2245 { "glPrimitiveRestartNV", "glPrimitiveRestartNV", (void *) wine_glPrimitiveRestartNV, (void **) (&func_glPrimitiveRestartNV) },
2246 { "glPrioritizeTexturesEXT", "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
2247 { "glProgramEnvParameter4dARB", "glProgramEnvParameter4dARB", (void *) wine_glProgramEnvParameter4dARB, (void **) (&func_glProgramEnvParameter4dARB) },
2248 { "glProgramEnvParameter4dvARB", "glProgramEnvParameter4dvARB", (void *) wine_glProgramEnvParameter4dvARB, (void **) (&func_glProgramEnvParameter4dvARB) },
2249 { "glProgramEnvParameter4fARB", "glProgramEnvParameter4fARB", (void *) wine_glProgramEnvParameter4fARB, (void **) (&func_glProgramEnvParameter4fARB) },
2250 { "glProgramEnvParameter4fvARB", "glProgramEnvParameter4fvARB", (void *) wine_glProgramEnvParameter4fvARB, (void **) (&func_glProgramEnvParameter4fvARB) },
2251 { "glProgramLocalParameter4dARB", "glProgramLocalParameter4dARB", (void *) wine_glProgramLocalParameter4dARB, (void **) (&func_glProgramLocalParameter4dARB) },
2252 { "glProgramLocalParameter4dvARB", "glProgramLocalParameter4dvARB", (void *) wine_glProgramLocalParameter4dvARB, (void **) (&func_glProgramLocalParameter4dvARB) },
2253 { "glProgramLocalParameter4fARB", "glProgramLocalParameter4fARB", (void *) wine_glProgramLocalParameter4fARB, (void **) (&func_glProgramLocalParameter4fARB) },
2254 { "glProgramLocalParameter4fvARB", "glProgramLocalParameter4fvARB", (void *) wine_glProgramLocalParameter4fvARB, (void **) (&func_glProgramLocalParameter4fvARB) },
2255 { "glProgramNamedParameter4dNV", "glProgramNamedParameter4dNV", (void *) wine_glProgramNamedParameter4dNV, (void **) (&func_glProgramNamedParameter4dNV) },
2256 { "glProgramNamedParameter4dvNV", "glProgramNamedParameter4dvNV", (void *) wine_glProgramNamedParameter4dvNV, (void **) (&func_glProgramNamedParameter4dvNV) },
2257 { "glProgramNamedParameter4fNV", "glProgramNamedParameter4fNV", (void *) wine_glProgramNamedParameter4fNV, (void **) (&func_glProgramNamedParameter4fNV) },
2258 { "glProgramNamedParameter4fvNV", "glProgramNamedParameter4fvNV", (void *) wine_glProgramNamedParameter4fvNV, (void **) (&func_glProgramNamedParameter4fvNV) },
2259 { "glProgramParameter4dNV", "glProgramParameter4dNV", (void *) wine_glProgramParameter4dNV, (void **) (&func_glProgramParameter4dNV) },
2260 { "glProgramParameter4dvNV", "glProgramParameter4dvNV", (void *) wine_glProgramParameter4dvNV, (void **) (&func_glProgramParameter4dvNV) },
2261 { "glProgramParameter4fNV", "glProgramParameter4fNV", (void *) wine_glProgramParameter4fNV, (void **) (&func_glProgramParameter4fNV) },
2262 { "glProgramParameter4fvNV", "glProgramParameter4fvNV", (void *) wine_glProgramParameter4fvNV, (void **) (&func_glProgramParameter4fvNV) },
2263 { "glProgramParameters4dvNV", "glProgramParameters4dvNV", (void *) wine_glProgramParameters4dvNV, (void **) (&func_glProgramParameters4dvNV) },
2264 { "glProgramParameters4fvNV", "glProgramParameters4fvNV", (void *) wine_glProgramParameters4fvNV, (void **) (&func_glProgramParameters4fvNV) },
2265 { "glProgramStringARB", "glProgramStringARB", (void *) wine_glProgramStringARB, (void **) (&func_glProgramStringARB) },
2266 { "glReadBufferRegion", "glReadBufferRegion", (void *) wine_glReadBufferRegion, (void **) (&func_glReadBufferRegion) },
2267 { "glReadInstrumentsSGIX", "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
2268 { "glReferencePlaneSGIX", "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
2269 { "glReplacementCodePointerSUN", "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN, (void **) (&func_glReplacementCodePointerSUN) },
2270 { "glReplacementCodeubSUN", "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
2271 { "glReplacementCodeubvSUN", "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
2272 { "glReplacementCodeuiColor3fVertex3fSUN", "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
2273 { "glReplacementCodeuiColor3fVertex3fvSUN", "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
2274 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
2275 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
2276 { "glReplacementCodeuiColor4ubVertex3fSUN", "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
2277 { "glReplacementCodeuiColor4ubVertex3fvSUN", "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
2278 { "glReplacementCodeuiNormal3fVertex3fSUN", "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
2279 { "glReplacementCodeuiNormal3fVertex3fvSUN", "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
2280 { "glReplacementCodeuiSUN", "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
2281 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
2282 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
2283 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
2284 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
2285 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
2286 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
2287 { "glReplacementCodeuiVertex3fSUN", "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
2288 { "glReplacementCodeuiVertex3fvSUN", "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
2289 { "glReplacementCodeuivSUN", "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
2290 { "glReplacementCodeusSUN", "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
2291 { "glReplacementCodeusvSUN", "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
2292 { "glRequestResidentProgramsNV", "glRequestResidentProgramsNV", (void *) wine_glRequestResidentProgramsNV, (void **) (&func_glRequestResidentProgramsNV) },
2293 { "glResetHistogramEXT", "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
2294 { "glResetMinmaxEXT", "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
2295 { "glResizeBuffersMESA", "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
2296 { "glSampleCoverage", "glSampleCoverage", (void *) wine_glSampleCoverage, (void **) (&func_glSampleCoverage) },
2297 { "glSampleCoverageARB", "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
2298 { "glSampleMapATI", "glSampleMapATI", (void *) wine_glSampleMapATI, (void **) (&func_glSampleMapATI) },
2299 { "glSampleMaskEXT", "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
2300 { "glSampleMaskSGIS", "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
2301 { "glSamplePatternEXT", "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
2302 { "glSamplePatternSGIS", "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
2303 { "glSecondaryColor3b", "glSecondaryColor3b", (void *) wine_glSecondaryColor3b, (void **) (&func_glSecondaryColor3b) },
2304 { "glSecondaryColor3bEXT", "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
2305 { "glSecondaryColor3bv", "glSecondaryColor3bv", (void *) wine_glSecondaryColor3bv, (void **) (&func_glSecondaryColor3bv) },
2306 { "glSecondaryColor3bvEXT", "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
2307 { "glSecondaryColor3d", "glSecondaryColor3d", (void *) wine_glSecondaryColor3d, (void **) (&func_glSecondaryColor3d) },
2308 { "glSecondaryColor3dEXT", "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
2309 { "glSecondaryColor3dv", "glSecondaryColor3dv", (void *) wine_glSecondaryColor3dv, (void **) (&func_glSecondaryColor3dv) },
2310 { "glSecondaryColor3dvEXT", "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
2311 { "glSecondaryColor3f", "glSecondaryColor3f", (void *) wine_glSecondaryColor3f, (void **) (&func_glSecondaryColor3f) },
2312 { "glSecondaryColor3fEXT", "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
2313 { "glSecondaryColor3fv", "glSecondaryColor3fv", (void *) wine_glSecondaryColor3fv, (void **) (&func_glSecondaryColor3fv) },
2314 { "glSecondaryColor3fvEXT", "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
2315 { "glSecondaryColor3hNV", "glSecondaryColor3hNV", (void *) wine_glSecondaryColor3hNV, (void **) (&func_glSecondaryColor3hNV) },
2316 { "glSecondaryColor3hvNV", "glSecondaryColor3hvNV", (void *) wine_glSecondaryColor3hvNV, (void **) (&func_glSecondaryColor3hvNV) },
2317 { "glSecondaryColor3i", "glSecondaryColor3i", (void *) wine_glSecondaryColor3i, (void **) (&func_glSecondaryColor3i) },
2318 { "glSecondaryColor3iEXT", "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
2319 { "glSecondaryColor3iv", "glSecondaryColor3iv", (void *) wine_glSecondaryColor3iv, (void **) (&func_glSecondaryColor3iv) },
2320 { "glSecondaryColor3ivEXT", "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
2321 { "glSecondaryColor3s", "glSecondaryColor3s", (void *) wine_glSecondaryColor3s, (void **) (&func_glSecondaryColor3s) },
2322 { "glSecondaryColor3sEXT", "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
2323 { "glSecondaryColor3sv", "glSecondaryColor3sv", (void *) wine_glSecondaryColor3sv, (void **) (&func_glSecondaryColor3sv) },
2324 { "glSecondaryColor3svEXT", "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
2325 { "glSecondaryColor3ub", "glSecondaryColor3ub", (void *) wine_glSecondaryColor3ub, (void **) (&func_glSecondaryColor3ub) },
2326 { "glSecondaryColor3ubEXT", "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
2327 { "glSecondaryColor3ubv", "glSecondaryColor3ubv", (void *) wine_glSecondaryColor3ubv, (void **) (&func_glSecondaryColor3ubv) },
2328 { "glSecondaryColor3ubvEXT", "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
2329 { "glSecondaryColor3ui", "glSecondaryColor3ui", (void *) wine_glSecondaryColor3ui, (void **) (&func_glSecondaryColor3ui) },
2330 { "glSecondaryColor3uiEXT", "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
2331 { "glSecondaryColor3uiv", "glSecondaryColor3uiv", (void *) wine_glSecondaryColor3uiv, (void **) (&func_glSecondaryColor3uiv) },
2332 { "glSecondaryColor3uivEXT", "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
2333 { "glSecondaryColor3us", "glSecondaryColor3us", (void *) wine_glSecondaryColor3us, (void **) (&func_glSecondaryColor3us) },
2334 { "glSecondaryColor3usEXT", "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
2335 { "glSecondaryColor3usv", "glSecondaryColor3usv", (void *) wine_glSecondaryColor3usv, (void **) (&func_glSecondaryColor3usv) },
2336 { "glSecondaryColor3usvEXT", "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
2337 { "glSecondaryColorPointer", "glSecondaryColorPointer", (void *) wine_glSecondaryColorPointer, (void **) (&func_glSecondaryColorPointer) },
2338 { "glSecondaryColorPointerEXT", "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
2339 { "glSecondaryColorPointerListIBM", "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
2340 { "glSelectTextureCoordSetSGIS", "glSelectTextureCoordSetSGIS", (void *) wine_glSelectTextureCoordSetSGIS, (void **) (&func_glSelectTextureCoordSetSGIS) },
2341 { "glSelectTextureSGIS", "glSelectTextureSGIS", (void *) wine_glSelectTextureSGIS, (void **) (&func_glSelectTextureSGIS) },
2342 { "glSeparableFilter2DEXT", "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
2343 { "glSetFenceAPPLE", "glSetFenceAPPLE", (void *) wine_glSetFenceAPPLE, (void **) (&func_glSetFenceAPPLE) },
2344 { "glSetFenceNV", "glSetFenceNV", (void *) wine_glSetFenceNV, (void **) (&func_glSetFenceNV) },
2345 { "glSetFragmentShaderConstantATI", "glSetFragmentShaderConstantATI", (void *) wine_glSetFragmentShaderConstantATI, (void **) (&func_glSetFragmentShaderConstantATI) },
2346 { "glSetInvariantEXT", "glSetInvariantEXT", (void *) wine_glSetInvariantEXT, (void **) (&func_glSetInvariantEXT) },
2347 { "glSetLocalConstantEXT", "glSetLocalConstantEXT", (void *) wine_glSetLocalConstantEXT, (void **) (&func_glSetLocalConstantEXT) },
2348 { "glShaderOp1EXT", "glShaderOp1EXT", (void *) wine_glShaderOp1EXT, (void **) (&func_glShaderOp1EXT) },
2349 { "glShaderOp2EXT", "glShaderOp2EXT", (void *) wine_glShaderOp2EXT, (void **) (&func_glShaderOp2EXT) },
2350 { "glShaderOp3EXT", "glShaderOp3EXT", (void *) wine_glShaderOp3EXT, (void **) (&func_glShaderOp3EXT) },
2351 { "glSharpenTexFuncSGIS", "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
2352 { "glSpriteParameterfSGIX", "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
2353 { "glSpriteParameterfvSGIX", "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
2354 { "glSpriteParameteriSGIX", "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
2355 { "glSpriteParameterivSGIX", "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
2356 { "glStartInstrumentsSGIX", "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
2357 { "glStencilFuncSeparateATI", "glStencilFuncSeparateATI", (void *) wine_glStencilFuncSeparateATI, (void **) (&func_glStencilFuncSeparateATI) },
2358 { "glStencilOpSeparateATI", "glStencilOpSeparateATI", (void *) wine_glStencilOpSeparateATI, (void **) (&func_glStencilOpSeparateATI) },
2359 { "glStopInstrumentsSGIX", "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
2360 { "glSwizzleEXT", "glSwizzleEXT", (void *) wine_glSwizzleEXT, (void **) (&func_glSwizzleEXT) },
2361 { "glTagSampleBufferSGIX", "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
2362 { "glTangent3bEXT", "glTangent3bEXT", (void *) wine_glTangent3bEXT, (void **) (&func_glTangent3bEXT) },
2363 { "glTangent3bvEXT", "glTangent3bvEXT", (void *) wine_glTangent3bvEXT, (void **) (&func_glTangent3bvEXT) },
2364 { "glTangent3dEXT", "glTangent3dEXT", (void *) wine_glTangent3dEXT, (void **) (&func_glTangent3dEXT) },
2365 { "glTangent3dvEXT", "glTangent3dvEXT", (void *) wine_glTangent3dvEXT, (void **) (&func_glTangent3dvEXT) },
2366 { "glTangent3fEXT", "glTangent3fEXT", (void *) wine_glTangent3fEXT, (void **) (&func_glTangent3fEXT) },
2367 { "glTangent3fvEXT", "glTangent3fvEXT", (void *) wine_glTangent3fvEXT, (void **) (&func_glTangent3fvEXT) },
2368 { "glTangent3iEXT", "glTangent3iEXT", (void *) wine_glTangent3iEXT, (void **) (&func_glTangent3iEXT) },
2369 { "glTangent3ivEXT", "glTangent3ivEXT", (void *) wine_glTangent3ivEXT, (void **) (&func_glTangent3ivEXT) },
2370 { "glTangent3sEXT", "glTangent3sEXT", (void *) wine_glTangent3sEXT, (void **) (&func_glTangent3sEXT) },
2371 { "glTangent3svEXT", "glTangent3svEXT", (void *) wine_glTangent3svEXT, (void **) (&func_glTangent3svEXT) },
2372 { "glTangentPointerEXT", "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
2373 { "glTbufferMask3DFX", "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
2374 { "glTestFenceAPPLE", "glTestFenceAPPLE", (void *) wine_glTestFenceAPPLE, (void **) (&func_glTestFenceAPPLE) },
2375 { "glTestFenceNV", "glTestFenceNV", (void *) wine_glTestFenceNV, (void **) (&func_glTestFenceNV) },
2376 { "glTestObjectAPPLE", "glTestObjectAPPLE", (void *) wine_glTestObjectAPPLE, (void **) (&func_glTestObjectAPPLE) },
2377 { "glTexBumpParameterfvATI", "glTexBumpParameterfvATI", (void *) wine_glTexBumpParameterfvATI, (void **) (&func_glTexBumpParameterfvATI) },
2378 { "glTexBumpParameterivATI", "glTexBumpParameterivATI", (void *) wine_glTexBumpParameterivATI, (void **) (&func_glTexBumpParameterivATI) },
2379 { "glTexCoord1hNV", "glTexCoord1hNV", (void *) wine_glTexCoord1hNV, (void **) (&func_glTexCoord1hNV) },
2380 { "glTexCoord1hvNV", "glTexCoord1hvNV", (void *) wine_glTexCoord1hvNV, (void **) (&func_glTexCoord1hvNV) },
2381 { "glTexCoord2fColor3fVertex3fSUN", "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
2382 { "glTexCoord2fColor3fVertex3fvSUN", "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
2383 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
2384 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
2385 { "glTexCoord2fColor4ubVertex3fSUN", "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
2386 { "glTexCoord2fColor4ubVertex3fvSUN", "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
2387 { "glTexCoord2fNormal3fVertex3fSUN", "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
2388 { "glTexCoord2fNormal3fVertex3fvSUN", "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
2389 { "glTexCoord2fVertex3fSUN", "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
2390 { "glTexCoord2fVertex3fvSUN", "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
2391 { "glTexCoord2hNV", "glTexCoord2hNV", (void *) wine_glTexCoord2hNV, (void **) (&func_glTexCoord2hNV) },
2392 { "glTexCoord2hvNV", "glTexCoord2hvNV", (void *) wine_glTexCoord2hvNV, (void **) (&func_glTexCoord2hvNV) },
2393 { "glTexCoord3hNV", "glTexCoord3hNV", (void *) wine_glTexCoord3hNV, (void **) (&func_glTexCoord3hNV) },
2394 { "glTexCoord3hvNV", "glTexCoord3hvNV", (void *) wine_glTexCoord3hvNV, (void **) (&func_glTexCoord3hvNV) },
2395 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
2396 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
2397 { "glTexCoord4fVertex4fSUN", "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
2398 { "glTexCoord4fVertex4fvSUN", "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
2399 { "glTexCoord4hNV", "glTexCoord4hNV", (void *) wine_glTexCoord4hNV, (void **) (&func_glTexCoord4hNV) },
2400 { "glTexCoord4hvNV", "glTexCoord4hvNV", (void *) wine_glTexCoord4hvNV, (void **) (&func_glTexCoord4hvNV) },
2401 { "glTexCoordPointerEXT", "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
2402 { "glTexCoordPointerListIBM", "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
2403 { "glTexCoordPointervINTEL", "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
2404 { "glTexFilterFuncSGIS", "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
2405 { "glTexImage3DEXT", "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
2406 { "glTexImage4DSGIS", "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
2407 { "glTexSubImage1DEXT", "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
2408 { "glTexSubImage2DEXT", "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
2409 { "glTexSubImage3DEXT", "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
2410 { "glTexSubImage4DSGIS", "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
2411 { "glTextureColorMaskSGIS", "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS, (void **) (&func_glTextureColorMaskSGIS) },
2412 { "glTextureLightEXT", "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
2413 { "glTextureMaterialEXT", "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
2414 { "glTextureNormalEXT", "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
2415 { "glTrackMatrixNV", "glTrackMatrixNV", (void *) wine_glTrackMatrixNV, (void **) (&func_glTrackMatrixNV) },
2416 { "glUnlockArraysEXT", "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
2417 { "glUnmapBufferARB", "glUnmapBufferARB", (void *) wine_glUnmapBufferARB, (void **) (&func_glUnmapBufferARB) },
2418 { "glUnmapObjectBufferATI", "glUnmapObjectBufferATI", (void *) wine_glUnmapObjectBufferATI, (void **) (&func_glUnmapObjectBufferATI) },
2419 { "glUpdateObjectBufferATI", "glUpdateObjectBufferATI", (void *) wine_glUpdateObjectBufferATI, (void **) (&func_glUpdateObjectBufferATI) },
2420 { "glVariantArrayObjectATI", "glVariantArrayObjectATI", (void *) wine_glVariantArrayObjectATI, (void **) (&func_glVariantArrayObjectATI) },
2421 { "glVariantPointerEXT", "glVariantPointerEXT", (void *) wine_glVariantPointerEXT, (void **) (&func_glVariantPointerEXT) },
2422 { "glVariantbvEXT", "glVariantbvEXT", (void *) wine_glVariantbvEXT, (void **) (&func_glVariantbvEXT) },
2423 { "glVariantdvEXT", "glVariantdvEXT", (void *) wine_glVariantdvEXT, (void **) (&func_glVariantdvEXT) },
2424 { "glVariantfvEXT", "glVariantfvEXT", (void *) wine_glVariantfvEXT, (void **) (&func_glVariantfvEXT) },
2425 { "glVariantivEXT", "glVariantivEXT", (void *) wine_glVariantivEXT, (void **) (&func_glVariantivEXT) },
2426 { "glVariantsvEXT", "glVariantsvEXT", (void *) wine_glVariantsvEXT, (void **) (&func_glVariantsvEXT) },
2427 { "glVariantubvEXT", "glVariantubvEXT", (void *) wine_glVariantubvEXT, (void **) (&func_glVariantubvEXT) },
2428 { "glVariantuivEXT", "glVariantuivEXT", (void *) wine_glVariantuivEXT, (void **) (&func_glVariantuivEXT) },
2429 { "glVariantusvEXT", "glVariantusvEXT", (void *) wine_glVariantusvEXT, (void **) (&func_glVariantusvEXT) },
2430 { "glVertex2hNV", "glVertex2hNV", (void *) wine_glVertex2hNV, (void **) (&func_glVertex2hNV) },
2431 { "glVertex2hvNV", "glVertex2hvNV", (void *) wine_glVertex2hvNV, (void **) (&func_glVertex2hvNV) },
2432 { "glVertex3hNV", "glVertex3hNV", (void *) wine_glVertex3hNV, (void **) (&func_glVertex3hNV) },
2433 { "glVertex3hvNV", "glVertex3hvNV", (void *) wine_glVertex3hvNV, (void **) (&func_glVertex3hvNV) },
2434 { "glVertex4hNV", "glVertex4hNV", (void *) wine_glVertex4hNV, (void **) (&func_glVertex4hNV) },
2435 { "glVertex4hvNV", "glVertex4hvNV", (void *) wine_glVertex4hvNV, (void **) (&func_glVertex4hvNV) },
2436 { "glVertexArrayParameteriAPPLE", "glVertexArrayParameteriAPPLE", (void *) wine_glVertexArrayParameteriAPPLE, (void **) (&func_glVertexArrayParameteriAPPLE) },
2437 { "glVertexArrayRangeAPPLE", "glVertexArrayRangeAPPLE", (void *) wine_glVertexArrayRangeAPPLE, (void **) (&func_glVertexArrayRangeAPPLE) },
2438 { "glVertexArrayRangeNV", "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
2439 { "glVertexAttrib1dARB", "glVertexAttrib1dARB", (void *) wine_glVertexAttrib1dARB, (void **) (&func_glVertexAttrib1dARB) },
2440 { "glVertexAttrib1dNV", "glVertexAttrib1dNV", (void *) wine_glVertexAttrib1dNV, (void **) (&func_glVertexAttrib1dNV) },
2441 { "glVertexAttrib1dvARB", "glVertexAttrib1dvARB", (void *) wine_glVertexAttrib1dvARB, (void **) (&func_glVertexAttrib1dvARB) },
2442 { "glVertexAttrib1dvNV", "glVertexAttrib1dvNV", (void *) wine_glVertexAttrib1dvNV, (void **) (&func_glVertexAttrib1dvNV) },
2443 { "glVertexAttrib1fARB", "glVertexAttrib1fARB", (void *) wine_glVertexAttrib1fARB, (void **) (&func_glVertexAttrib1fARB) },
2444 { "glVertexAttrib1fNV", "glVertexAttrib1fNV", (void *) wine_glVertexAttrib1fNV, (void **) (&func_glVertexAttrib1fNV) },
2445 { "glVertexAttrib1fvARB", "glVertexAttrib1fvARB", (void *) wine_glVertexAttrib1fvARB, (void **) (&func_glVertexAttrib1fvARB) },
2446 { "glVertexAttrib1fvNV", "glVertexAttrib1fvNV", (void *) wine_glVertexAttrib1fvNV, (void **) (&func_glVertexAttrib1fvNV) },
2447 { "glVertexAttrib1hNV", "glVertexAttrib1hNV", (void *) wine_glVertexAttrib1hNV, (void **) (&func_glVertexAttrib1hNV) },
2448 { "glVertexAttrib1hvNV", "glVertexAttrib1hvNV", (void *) wine_glVertexAttrib1hvNV, (void **) (&func_glVertexAttrib1hvNV) },
2449 { "glVertexAttrib1sARB", "glVertexAttrib1sARB", (void *) wine_glVertexAttrib1sARB, (void **) (&func_glVertexAttrib1sARB) },
2450 { "glVertexAttrib1sNV", "glVertexAttrib1sNV", (void *) wine_glVertexAttrib1sNV, (void **) (&func_glVertexAttrib1sNV) },
2451 { "glVertexAttrib1svARB", "glVertexAttrib1svARB", (void *) wine_glVertexAttrib1svARB, (void **) (&func_glVertexAttrib1svARB) },
2452 { "glVertexAttrib1svNV", "glVertexAttrib1svNV", (void *) wine_glVertexAttrib1svNV, (void **) (&func_glVertexAttrib1svNV) },
2453 { "glVertexAttrib2dARB", "glVertexAttrib2dARB", (void *) wine_glVertexAttrib2dARB, (void **) (&func_glVertexAttrib2dARB) },
2454 { "glVertexAttrib2dNV", "glVertexAttrib2dNV", (void *) wine_glVertexAttrib2dNV, (void **) (&func_glVertexAttrib2dNV) },
2455 { "glVertexAttrib2dvARB", "glVertexAttrib2dvARB", (void *) wine_glVertexAttrib2dvARB, (void **) (&func_glVertexAttrib2dvARB) },
2456 { "glVertexAttrib2dvNV", "glVertexAttrib2dvNV", (void *) wine_glVertexAttrib2dvNV, (void **) (&func_glVertexAttrib2dvNV) },
2457 { "glVertexAttrib2fARB", "glVertexAttrib2fARB", (void *) wine_glVertexAttrib2fARB, (void **) (&func_glVertexAttrib2fARB) },
2458 { "glVertexAttrib2fNV", "glVertexAttrib2fNV", (void *) wine_glVertexAttrib2fNV, (void **) (&func_glVertexAttrib2fNV) },
2459 { "glVertexAttrib2fvARB", "glVertexAttrib2fvARB", (void *) wine_glVertexAttrib2fvARB, (void **) (&func_glVertexAttrib2fvARB) },
2460 { "glVertexAttrib2fvNV", "glVertexAttrib2fvNV", (void *) wine_glVertexAttrib2fvNV, (void **) (&func_glVertexAttrib2fvNV) },
2461 { "glVertexAttrib2hNV", "glVertexAttrib2hNV", (void *) wine_glVertexAttrib2hNV, (void **) (&func_glVertexAttrib2hNV) },
2462 { "glVertexAttrib2hvNV", "glVertexAttrib2hvNV", (void *) wine_glVertexAttrib2hvNV, (void **) (&func_glVertexAttrib2hvNV) },
2463 { "glVertexAttrib2sARB", "glVertexAttrib2sARB", (void *) wine_glVertexAttrib2sARB, (void **) (&func_glVertexAttrib2sARB) },
2464 { "glVertexAttrib2sNV", "glVertexAttrib2sNV", (void *) wine_glVertexAttrib2sNV, (void **) (&func_glVertexAttrib2sNV) },
2465 { "glVertexAttrib2svARB", "glVertexAttrib2svARB", (void *) wine_glVertexAttrib2svARB, (void **) (&func_glVertexAttrib2svARB) },
2466 { "glVertexAttrib2svNV", "glVertexAttrib2svNV", (void *) wine_glVertexAttrib2svNV, (void **) (&func_glVertexAttrib2svNV) },
2467 { "glVertexAttrib3dARB", "glVertexAttrib3dARB", (void *) wine_glVertexAttrib3dARB, (void **) (&func_glVertexAttrib3dARB) },
2468 { "glVertexAttrib3dNV", "glVertexAttrib3dNV", (void *) wine_glVertexAttrib3dNV, (void **) (&func_glVertexAttrib3dNV) },
2469 { "glVertexAttrib3dvARB", "glVertexAttrib3dvARB", (void *) wine_glVertexAttrib3dvARB, (void **) (&func_glVertexAttrib3dvARB) },
2470 { "glVertexAttrib3dvNV", "glVertexAttrib3dvNV", (void *) wine_glVertexAttrib3dvNV, (void **) (&func_glVertexAttrib3dvNV) },
2471 { "glVertexAttrib3fARB", "glVertexAttrib3fARB", (void *) wine_glVertexAttrib3fARB, (void **) (&func_glVertexAttrib3fARB) },
2472 { "glVertexAttrib3fNV", "glVertexAttrib3fNV", (void *) wine_glVertexAttrib3fNV, (void **) (&func_glVertexAttrib3fNV) },
2473 { "glVertexAttrib3fvARB", "glVertexAttrib3fvARB", (void *) wine_glVertexAttrib3fvARB, (void **) (&func_glVertexAttrib3fvARB) },
2474 { "glVertexAttrib3fvNV", "glVertexAttrib3fvNV", (void *) wine_glVertexAttrib3fvNV, (void **) (&func_glVertexAttrib3fvNV) },
2475 { "glVertexAttrib3hNV", "glVertexAttrib3hNV", (void *) wine_glVertexAttrib3hNV, (void **) (&func_glVertexAttrib3hNV) },
2476 { "glVertexAttrib3hvNV", "glVertexAttrib3hvNV", (void *) wine_glVertexAttrib3hvNV, (void **) (&func_glVertexAttrib3hvNV) },
2477 { "glVertexAttrib3sARB", "glVertexAttrib3sARB", (void *) wine_glVertexAttrib3sARB, (void **) (&func_glVertexAttrib3sARB) },
2478 { "glVertexAttrib3sNV", "glVertexAttrib3sNV", (void *) wine_glVertexAttrib3sNV, (void **) (&func_glVertexAttrib3sNV) },
2479 { "glVertexAttrib3svARB", "glVertexAttrib3svARB", (void *) wine_glVertexAttrib3svARB, (void **) (&func_glVertexAttrib3svARB) },
2480 { "glVertexAttrib3svNV", "glVertexAttrib3svNV", (void *) wine_glVertexAttrib3svNV, (void **) (&func_glVertexAttrib3svNV) },
2481 { "glVertexAttrib4NbvARB", "glVertexAttrib4NbvARB", (void *) wine_glVertexAttrib4NbvARB, (void **) (&func_glVertexAttrib4NbvARB) },
2482 { "glVertexAttrib4NivARB", "glVertexAttrib4NivARB", (void *) wine_glVertexAttrib4NivARB, (void **) (&func_glVertexAttrib4NivARB) },
2483 { "glVertexAttrib4NsvARB", "glVertexAttrib4NsvARB", (void *) wine_glVertexAttrib4NsvARB, (void **) (&func_glVertexAttrib4NsvARB) },
2484 { "glVertexAttrib4NubARB", "glVertexAttrib4NubARB", (void *) wine_glVertexAttrib4NubARB, (void **) (&func_glVertexAttrib4NubARB) },
2485 { "glVertexAttrib4NubvARB", "glVertexAttrib4NubvARB", (void *) wine_glVertexAttrib4NubvARB, (void **) (&func_glVertexAttrib4NubvARB) },
2486 { "glVertexAttrib4NuivARB", "glVertexAttrib4NuivARB", (void *) wine_glVertexAttrib4NuivARB, (void **) (&func_glVertexAttrib4NuivARB) },
2487 { "glVertexAttrib4NusvARB", "glVertexAttrib4NusvARB", (void *) wine_glVertexAttrib4NusvARB, (void **) (&func_glVertexAttrib4NusvARB) },
2488 { "glVertexAttrib4bvARB", "glVertexAttrib4bvARB", (void *) wine_glVertexAttrib4bvARB, (void **) (&func_glVertexAttrib4bvARB) },
2489 { "glVertexAttrib4dARB", "glVertexAttrib4dARB", (void *) wine_glVertexAttrib4dARB, (void **) (&func_glVertexAttrib4dARB) },
2490 { "glVertexAttrib4dNV", "glVertexAttrib4dNV", (void *) wine_glVertexAttrib4dNV, (void **) (&func_glVertexAttrib4dNV) },
2491 { "glVertexAttrib4dvARB", "glVertexAttrib4dvARB", (void *) wine_glVertexAttrib4dvARB, (void **) (&func_glVertexAttrib4dvARB) },
2492 { "glVertexAttrib4dvNV", "glVertexAttrib4dvNV", (void *) wine_glVertexAttrib4dvNV, (void **) (&func_glVertexAttrib4dvNV) },
2493 { "glVertexAttrib4fARB", "glVertexAttrib4fARB", (void *) wine_glVertexAttrib4fARB, (void **) (&func_glVertexAttrib4fARB) },
2494 { "glVertexAttrib4fNV", "glVertexAttrib4fNV", (void *) wine_glVertexAttrib4fNV, (void **) (&func_glVertexAttrib4fNV) },
2495 { "glVertexAttrib4fvARB", "glVertexAttrib4fvARB", (void *) wine_glVertexAttrib4fvARB, (void **) (&func_glVertexAttrib4fvARB) },
2496 { "glVertexAttrib4fvNV", "glVertexAttrib4fvNV", (void *) wine_glVertexAttrib4fvNV, (void **) (&func_glVertexAttrib4fvNV) },
2497 { "glVertexAttrib4hNV", "glVertexAttrib4hNV", (void *) wine_glVertexAttrib4hNV, (void **) (&func_glVertexAttrib4hNV) },
2498 { "glVertexAttrib4hvNV", "glVertexAttrib4hvNV", (void *) wine_glVertexAttrib4hvNV, (void **) (&func_glVertexAttrib4hvNV) },
2499 { "glVertexAttrib4ivARB", "glVertexAttrib4ivARB", (void *) wine_glVertexAttrib4ivARB, (void **) (&func_glVertexAttrib4ivARB) },
2500 { "glVertexAttrib4sARB", "glVertexAttrib4sARB", (void *) wine_glVertexAttrib4sARB, (void **) (&func_glVertexAttrib4sARB) },
2501 { "glVertexAttrib4sNV", "glVertexAttrib4sNV", (void *) wine_glVertexAttrib4sNV, (void **) (&func_glVertexAttrib4sNV) },
2502 { "glVertexAttrib4svARB", "glVertexAttrib4svARB", (void *) wine_glVertexAttrib4svARB, (void **) (&func_glVertexAttrib4svARB) },
2503 { "glVertexAttrib4svNV", "glVertexAttrib4svNV", (void *) wine_glVertexAttrib4svNV, (void **) (&func_glVertexAttrib4svNV) },
2504 { "glVertexAttrib4ubNV", "glVertexAttrib4ubNV", (void *) wine_glVertexAttrib4ubNV, (void **) (&func_glVertexAttrib4ubNV) },
2505 { "glVertexAttrib4ubvARB", "glVertexAttrib4ubvARB", (void *) wine_glVertexAttrib4ubvARB, (void **) (&func_glVertexAttrib4ubvARB) },
2506 { "glVertexAttrib4ubvNV", "glVertexAttrib4ubvNV", (void *) wine_glVertexAttrib4ubvNV, (void **) (&func_glVertexAttrib4ubvNV) },
2507 { "glVertexAttrib4uivARB", "glVertexAttrib4uivARB", (void *) wine_glVertexAttrib4uivARB, (void **) (&func_glVertexAttrib4uivARB) },
2508 { "glVertexAttrib4usvARB", "glVertexAttrib4usvARB", (void *) wine_glVertexAttrib4usvARB, (void **) (&func_glVertexAttrib4usvARB) },
2509 { "glVertexAttribArrayObjectATI", "glVertexAttribArrayObjectATI", (void *) wine_glVertexAttribArrayObjectATI, (void **) (&func_glVertexAttribArrayObjectATI) },
2510 { "glVertexAttribPointerARB", "glVertexAttribPointerARB", (void *) wine_glVertexAttribPointerARB, (void **) (&func_glVertexAttribPointerARB) },
2511 { "glVertexAttribPointerNV", "glVertexAttribPointerNV", (void *) wine_glVertexAttribPointerNV, (void **) (&func_glVertexAttribPointerNV) },
2512 { "glVertexAttribs1dvNV", "glVertexAttribs1dvNV", (void *) wine_glVertexAttribs1dvNV, (void **) (&func_glVertexAttribs1dvNV) },
2513 { "glVertexAttribs1fvNV", "glVertexAttribs1fvNV", (void *) wine_glVertexAttribs1fvNV, (void **) (&func_glVertexAttribs1fvNV) },
2514 { "glVertexAttribs1hvNV", "glVertexAttribs1hvNV", (void *) wine_glVertexAttribs1hvNV, (void **) (&func_glVertexAttribs1hvNV) },
2515 { "glVertexAttribs1svNV", "glVertexAttribs1svNV", (void *) wine_glVertexAttribs1svNV, (void **) (&func_glVertexAttribs1svNV) },
2516 { "glVertexAttribs2dvNV", "glVertexAttribs2dvNV", (void *) wine_glVertexAttribs2dvNV, (void **) (&func_glVertexAttribs2dvNV) },
2517 { "glVertexAttribs2fvNV", "glVertexAttribs2fvNV", (void *) wine_glVertexAttribs2fvNV, (void **) (&func_glVertexAttribs2fvNV) },
2518 { "glVertexAttribs2hvNV", "glVertexAttribs2hvNV", (void *) wine_glVertexAttribs2hvNV, (void **) (&func_glVertexAttribs2hvNV) },
2519 { "glVertexAttribs2svNV", "glVertexAttribs2svNV", (void *) wine_glVertexAttribs2svNV, (void **) (&func_glVertexAttribs2svNV) },
2520 { "glVertexAttribs3dvNV", "glVertexAttribs3dvNV", (void *) wine_glVertexAttribs3dvNV, (void **) (&func_glVertexAttribs3dvNV) },
2521 { "glVertexAttribs3fvNV", "glVertexAttribs3fvNV", (void *) wine_glVertexAttribs3fvNV, (void **) (&func_glVertexAttribs3fvNV) },
2522 { "glVertexAttribs3hvNV", "glVertexAttribs3hvNV", (void *) wine_glVertexAttribs3hvNV, (void **) (&func_glVertexAttribs3hvNV) },
2523 { "glVertexAttribs3svNV", "glVertexAttribs3svNV", (void *) wine_glVertexAttribs3svNV, (void **) (&func_glVertexAttribs3svNV) },
2524 { "glVertexAttribs4dvNV", "glVertexAttribs4dvNV", (void *) wine_glVertexAttribs4dvNV, (void **) (&func_glVertexAttribs4dvNV) },
2525 { "glVertexAttribs4fvNV", "glVertexAttribs4fvNV", (void *) wine_glVertexAttribs4fvNV, (void **) (&func_glVertexAttribs4fvNV) },
2526 { "glVertexAttribs4hvNV", "glVertexAttribs4hvNV", (void *) wine_glVertexAttribs4hvNV, (void **) (&func_glVertexAttribs4hvNV) },
2527 { "glVertexAttribs4svNV", "glVertexAttribs4svNV", (void *) wine_glVertexAttribs4svNV, (void **) (&func_glVertexAttribs4svNV) },
2528 { "glVertexAttribs4ubvNV", "glVertexAttribs4ubvNV", (void *) wine_glVertexAttribs4ubvNV, (void **) (&func_glVertexAttribs4ubvNV) },
2529 { "glVertexBlendARB", "glVertexBlendARB", (void *) wine_glVertexBlendARB, (void **) (&func_glVertexBlendARB) },
2530 { "glVertexBlendEnvfATI", "glVertexBlendEnvfATI", (void *) wine_glVertexBlendEnvfATI, (void **) (&func_glVertexBlendEnvfATI) },
2531 { "glVertexBlendEnviATI", "glVertexBlendEnviATI", (void *) wine_glVertexBlendEnviATI, (void **) (&func_glVertexBlendEnviATI) },
2532 { "glVertexPointerEXT", "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
2533 { "glVertexPointerListIBM", "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
2534 { "glVertexPointervINTEL", "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
2535 { "glVertexStream1dATI", "glVertexStream1dATI", (void *) wine_glVertexStream1dATI, (void **) (&func_glVertexStream1dATI) },
2536 { "glVertexStream1dvATI", "glVertexStream1dvATI", (void *) wine_glVertexStream1dvATI, (void **) (&func_glVertexStream1dvATI) },
2537 { "glVertexStream1fATI", "glVertexStream1fATI", (void *) wine_glVertexStream1fATI, (void **) (&func_glVertexStream1fATI) },
2538 { "glVertexStream1fvATI", "glVertexStream1fvATI", (void *) wine_glVertexStream1fvATI, (void **) (&func_glVertexStream1fvATI) },
2539 { "glVertexStream1iATI", "glVertexStream1iATI", (void *) wine_glVertexStream1iATI, (void **) (&func_glVertexStream1iATI) },
2540 { "glVertexStream1ivATI", "glVertexStream1ivATI", (void *) wine_glVertexStream1ivATI, (void **) (&func_glVertexStream1ivATI) },
2541 { "glVertexStream1sATI", "glVertexStream1sATI", (void *) wine_glVertexStream1sATI, (void **) (&func_glVertexStream1sATI) },
2542 { "glVertexStream1svATI", "glVertexStream1svATI", (void *) wine_glVertexStream1svATI, (void **) (&func_glVertexStream1svATI) },
2543 { "glVertexStream2dATI", "glVertexStream2dATI", (void *) wine_glVertexStream2dATI, (void **) (&func_glVertexStream2dATI) },
2544 { "glVertexStream2dvATI", "glVertexStream2dvATI", (void *) wine_glVertexStream2dvATI, (void **) (&func_glVertexStream2dvATI) },
2545 { "glVertexStream2fATI", "glVertexStream2fATI", (void *) wine_glVertexStream2fATI, (void **) (&func_glVertexStream2fATI) },
2546 { "glVertexStream2fvATI", "glVertexStream2fvATI", (void *) wine_glVertexStream2fvATI, (void **) (&func_glVertexStream2fvATI) },
2547 { "glVertexStream2iATI", "glVertexStream2iATI", (void *) wine_glVertexStream2iATI, (void **) (&func_glVertexStream2iATI) },
2548 { "glVertexStream2ivATI", "glVertexStream2ivATI", (void *) wine_glVertexStream2ivATI, (void **) (&func_glVertexStream2ivATI) },
2549 { "glVertexStream2sATI", "glVertexStream2sATI", (void *) wine_glVertexStream2sATI, (void **) (&func_glVertexStream2sATI) },
2550 { "glVertexStream2svATI", "glVertexStream2svATI", (void *) wine_glVertexStream2svATI, (void **) (&func_glVertexStream2svATI) },
2551 { "glVertexStream3dATI", "glVertexStream3dATI", (void *) wine_glVertexStream3dATI, (void **) (&func_glVertexStream3dATI) },
2552 { "glVertexStream3dvATI", "glVertexStream3dvATI", (void *) wine_glVertexStream3dvATI, (void **) (&func_glVertexStream3dvATI) },
2553 { "glVertexStream3fATI", "glVertexStream3fATI", (void *) wine_glVertexStream3fATI, (void **) (&func_glVertexStream3fATI) },
2554 { "glVertexStream3fvATI", "glVertexStream3fvATI", (void *) wine_glVertexStream3fvATI, (void **) (&func_glVertexStream3fvATI) },
2555 { "glVertexStream3iATI", "glVertexStream3iATI", (void *) wine_glVertexStream3iATI, (void **) (&func_glVertexStream3iATI) },
2556 { "glVertexStream3ivATI", "glVertexStream3ivATI", (void *) wine_glVertexStream3ivATI, (void **) (&func_glVertexStream3ivATI) },
2557 { "glVertexStream3sATI", "glVertexStream3sATI", (void *) wine_glVertexStream3sATI, (void **) (&func_glVertexStream3sATI) },
2558 { "glVertexStream3svATI", "glVertexStream3svATI", (void *) wine_glVertexStream3svATI, (void **) (&func_glVertexStream3svATI) },
2559 { "glVertexStream4dATI", "glVertexStream4dATI", (void *) wine_glVertexStream4dATI, (void **) (&func_glVertexStream4dATI) },
2560 { "glVertexStream4dvATI", "glVertexStream4dvATI", (void *) wine_glVertexStream4dvATI, (void **) (&func_glVertexStream4dvATI) },
2561 { "glVertexStream4fATI", "glVertexStream4fATI", (void *) wine_glVertexStream4fATI, (void **) (&func_glVertexStream4fATI) },
2562 { "glVertexStream4fvATI", "glVertexStream4fvATI", (void *) wine_glVertexStream4fvATI, (void **) (&func_glVertexStream4fvATI) },
2563 { "glVertexStream4iATI", "glVertexStream4iATI", (void *) wine_glVertexStream4iATI, (void **) (&func_glVertexStream4iATI) },
2564 { "glVertexStream4ivATI", "glVertexStream4ivATI", (void *) wine_glVertexStream4ivATI, (void **) (&func_glVertexStream4ivATI) },
2565 { "glVertexStream4sATI", "glVertexStream4sATI", (void *) wine_glVertexStream4sATI, (void **) (&func_glVertexStream4sATI) },
2566 { "glVertexStream4svATI", "glVertexStream4svATI", (void *) wine_glVertexStream4svATI, (void **) (&func_glVertexStream4svATI) },
2567 { "glVertexWeightPointerEXT", "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
2568 { "glVertexWeightfEXT", "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
2569 { "glVertexWeightfvEXT", "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
2570 { "glVertexWeighthNV", "glVertexWeighthNV", (void *) wine_glVertexWeighthNV, (void **) (&func_glVertexWeighthNV) },
2571 { "glVertexWeighthvNV", "glVertexWeighthvNV", (void *) wine_glVertexWeighthvNV, (void **) (&func_glVertexWeighthvNV) },
2572 { "glWeightPointerARB", "glWeightPointerARB", (void *) wine_glWeightPointerARB, (void **) (&func_glWeightPointerARB) },
2573 { "glWeightbvARB", "glWeightbvARB", (void *) wine_glWeightbvARB, (void **) (&func_glWeightbvARB) },
2574 { "glWeightdvARB", "glWeightdvARB", (void *) wine_glWeightdvARB, (void **) (&func_glWeightdvARB) },
2575 { "glWeightfvARB", "glWeightfvARB", (void *) wine_glWeightfvARB, (void **) (&func_glWeightfvARB) },
2576 { "glWeightivARB", "glWeightivARB", (void *) wine_glWeightivARB, (void **) (&func_glWeightivARB) },
2577 { "glWeightsvARB", "glWeightsvARB", (void *) wine_glWeightsvARB, (void **) (&func_glWeightsvARB) },
2578 { "glWeightubvARB", "glWeightubvARB", (void *) wine_glWeightubvARB, (void **) (&func_glWeightubvARB) },
2579 { "glWeightuivARB", "glWeightuivARB", (void *) wine_glWeightuivARB, (void **) (&func_glWeightuivARB) },
2580 { "glWeightusvARB", "glWeightusvARB", (void *) wine_glWeightusvARB, (void **) (&func_glWeightusvARB) },
2581 { "glWindowPos2d", "glWindowPos2d", (void *) wine_glWindowPos2d, (void **) (&func_glWindowPos2d) },
2582 { "glWindowPos2dARB", "glWindowPos2dARB", (void *) wine_glWindowPos2dARB, (void **) (&func_glWindowPos2dARB) },
2583 { "glWindowPos2dMESA", "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
2584 { "glWindowPos2dv", "glWindowPos2dv", (void *) wine_glWindowPos2dv, (void **) (&func_glWindowPos2dv) },
2585 { "glWindowPos2dvARB", "glWindowPos2dvARB", (void *) wine_glWindowPos2dvARB, (void **) (&func_glWindowPos2dvARB) },
2586 { "glWindowPos2dvMESA", "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
2587 { "glWindowPos2f", "glWindowPos2f", (void *) wine_glWindowPos2f, (void **) (&func_glWindowPos2f) },
2588 { "glWindowPos2fARB", "glWindowPos2fARB", (void *) wine_glWindowPos2fARB, (void **) (&func_glWindowPos2fARB) },
2589 { "glWindowPos2fMESA", "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
2590 { "glWindowPos2fv", "glWindowPos2fv", (void *) wine_glWindowPos2fv, (void **) (&func_glWindowPos2fv) },
2591 { "glWindowPos2fvARB", "glWindowPos2fvARB", (void *) wine_glWindowPos2fvARB, (void **) (&func_glWindowPos2fvARB) },
2592 { "glWindowPos2fvMESA", "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
2593 { "glWindowPos2i", "glWindowPos2i", (void *) wine_glWindowPos2i, (void **) (&func_glWindowPos2i) },
2594 { "glWindowPos2iARB", "glWindowPos2iARB", (void *) wine_glWindowPos2iARB, (void **) (&func_glWindowPos2iARB) },
2595 { "glWindowPos2iMESA", "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
2596 { "glWindowPos2iv", "glWindowPos2iv", (void *) wine_glWindowPos2iv, (void **) (&func_glWindowPos2iv) },
2597 { "glWindowPos2ivARB", "glWindowPos2ivARB", (void *) wine_glWindowPos2ivARB, (void **) (&func_glWindowPos2ivARB) },
2598 { "glWindowPos2ivMESA", "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
2599 { "glWindowPos2s", "glWindowPos2s", (void *) wine_glWindowPos2s, (void **) (&func_glWindowPos2s) },
2600 { "glWindowPos2sARB", "glWindowPos2sARB", (void *) wine_glWindowPos2sARB, (void **) (&func_glWindowPos2sARB) },
2601 { "glWindowPos2sMESA", "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
2602 { "glWindowPos2sv", "glWindowPos2sv", (void *) wine_glWindowPos2sv, (void **) (&func_glWindowPos2sv) },
2603 { "glWindowPos2svARB", "glWindowPos2svARB", (void *) wine_glWindowPos2svARB, (void **) (&func_glWindowPos2svARB) },
2604 { "glWindowPos2svMESA", "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
2605 { "glWindowPos3d", "glWindowPos3d", (void *) wine_glWindowPos3d, (void **) (&func_glWindowPos3d) },
2606 { "glWindowPos3dARB", "glWindowPos3dARB", (void *) wine_glWindowPos3dARB, (void **) (&func_glWindowPos3dARB) },
2607 { "glWindowPos3dMESA", "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
2608 { "glWindowPos3dv", "glWindowPos3dv", (void *) wine_glWindowPos3dv, (void **) (&func_glWindowPos3dv) },
2609 { "glWindowPos3dvARB", "glWindowPos3dvARB", (void *) wine_glWindowPos3dvARB, (void **) (&func_glWindowPos3dvARB) },
2610 { "glWindowPos3dvMESA", "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
2611 { "glWindowPos3f", "glWindowPos3f", (void *) wine_glWindowPos3f, (void **) (&func_glWindowPos3f) },
2612 { "glWindowPos3fARB", "glWindowPos3fARB", (void *) wine_glWindowPos3fARB, (void **) (&func_glWindowPos3fARB) },
2613 { "glWindowPos3fMESA", "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
2614 { "glWindowPos3fv", "glWindowPos3fv", (void *) wine_glWindowPos3fv, (void **) (&func_glWindowPos3fv) },
2615 { "glWindowPos3fvARB", "glWindowPos3fvARB", (void *) wine_glWindowPos3fvARB, (void **) (&func_glWindowPos3fvARB) },
2616 { "glWindowPos3fvMESA", "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
2617 { "glWindowPos3i", "glWindowPos3i", (void *) wine_glWindowPos3i, (void **) (&func_glWindowPos3i) },
2618 { "glWindowPos3iARB", "glWindowPos3iARB", (void *) wine_glWindowPos3iARB, (void **) (&func_glWindowPos3iARB) },
2619 { "glWindowPos3iMESA", "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
2620 { "glWindowPos3iv", "glWindowPos3iv", (void *) wine_glWindowPos3iv, (void **) (&func_glWindowPos3iv) },
2621 { "glWindowPos3ivARB", "glWindowPos3ivARB", (void *) wine_glWindowPos3ivARB, (void **) (&func_glWindowPos3ivARB) },
2622 { "glWindowPos3ivMESA", "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
2623 { "glWindowPos3s", "glWindowPos3s", (void *) wine_glWindowPos3s, (void **) (&func_glWindowPos3s) },
2624 { "glWindowPos3sARB", "glWindowPos3sARB", (void *) wine_glWindowPos3sARB, (void **) (&func_glWindowPos3sARB) },
2625 { "glWindowPos3sMESA", "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
2626 { "glWindowPos3sv", "glWindowPos3sv", (void *) wine_glWindowPos3sv, (void **) (&func_glWindowPos3sv) },
2627 { "glWindowPos3svARB", "glWindowPos3svARB", (void *) wine_glWindowPos3svARB, (void **) (&func_glWindowPos3svARB) },
2628 { "glWindowPos3svMESA", "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
2629 { "glWindowPos4dMESA", "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
2630 { "glWindowPos4dvMESA", "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
2631 { "glWindowPos4fMESA", "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
2632 { "glWindowPos4fvMESA", "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
2633 { "glWindowPos4iMESA", "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
2634 { "glWindowPos4ivMESA", "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
2635 { "glWindowPos4sMESA", "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
2636 { "glWindowPos4svMESA", "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) },
2637 { "glWriteMaskEXT", "glWriteMaskEXT", (void *) wine_glWriteMaskEXT, (void **) (&func_glWriteMaskEXT) },
2638 { "wglAllocateMemoryNV", "glXAllocateMemoryNV", (void *) wine_wglAllocateMemoryNV, (void **) (&func_wglAllocateMemoryNV) },
2639 { "wglFreeMemoryNV", "glXFreeMemoryNV", (void *) wine_wglFreeMemoryNV, (void **) (&func_wglFreeMemoryNV) }
2642 /* The thunks themselves....*/
2643 void WINAPI wine_glActiveStencilFaceEXT( GLenum face ) {
2644 TRACE("(%d)\n", face );
2645 ENTER_GL();
2646 func_glActiveStencilFaceEXT( face );
2647 LEAVE_GL();
2650 void WINAPI wine_glActiveTexture( GLenum texture ) {
2651 TRACE("(%d)\n", texture );
2652 ENTER_GL();
2653 func_glActiveTexture( texture );
2654 LEAVE_GL();
2657 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
2658 TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2659 ENTER_GL();
2660 func_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2661 LEAVE_GL();
2664 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
2665 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2666 ENTER_GL();
2667 func_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2668 LEAVE_GL();
2671 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
2672 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2673 ENTER_GL();
2674 func_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2675 LEAVE_GL();
2678 void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
2679 TRACE("(%d)\n", mode );
2680 ENTER_GL();
2681 func_glApplyTextureEXT( mode );
2682 LEAVE_GL();
2685 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* programs, GLboolean* residences ) {
2686 GLboolean ret_value;
2687 TRACE("(%d, %p, %p)\n", n, programs, residences );
2688 ENTER_GL();
2689 ret_value = func_glAreProgramsResidentNV( n, programs, residences );
2690 LEAVE_GL();
2691 return ret_value;
2694 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) {
2695 GLboolean ret_value;
2696 TRACE("(%d, %p, %p)\n", n, textures, residences );
2697 ENTER_GL();
2698 ret_value = func_glAreTexturesResidentEXT( n, textures, residences );
2699 LEAVE_GL();
2700 return ret_value;
2703 void WINAPI wine_glArrayElementEXT( GLint i ) {
2704 TRACE("(%d)\n", i );
2705 ENTER_GL();
2706 func_glArrayElementEXT( i );
2707 LEAVE_GL();
2710 void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
2711 TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset );
2712 ENTER_GL();
2713 func_glArrayObjectATI( array, size, type, stride, buffer, offset );
2714 LEAVE_GL();
2717 void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
2718 TRACE("(%d)\n", marker );
2719 ENTER_GL();
2720 func_glAsyncMarkerSGIX( marker );
2721 LEAVE_GL();
2724 void WINAPI wine_glBeginFragmentShaderATI( ) {
2725 TRACE("()\n");
2726 ENTER_GL();
2727 func_glBeginFragmentShaderATI( );
2728 LEAVE_GL();
2731 void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) {
2732 TRACE("(%d)\n", id );
2733 ENTER_GL();
2734 func_glBeginOcclusionQueryNV( id );
2735 LEAVE_GL();
2738 void WINAPI wine_glBeginVertexShaderEXT( ) {
2739 TRACE("()\n");
2740 ENTER_GL();
2741 func_glBeginVertexShaderEXT( );
2742 LEAVE_GL();
2745 void WINAPI wine_glBindBufferARB( GLenum target, GLuint buffer ) {
2746 TRACE("(%d, %d)\n", target, buffer );
2747 ENTER_GL();
2748 func_glBindBufferARB( target, buffer );
2749 LEAVE_GL();
2752 void WINAPI wine_glBindFragmentShaderATI( GLuint id ) {
2753 TRACE("(%d)\n", id );
2754 ENTER_GL();
2755 func_glBindFragmentShaderATI( id );
2756 LEAVE_GL();
2759 GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) {
2760 GLuint ret_value;
2761 TRACE("(%d, %d)\n", light, value );
2762 ENTER_GL();
2763 ret_value = func_glBindLightParameterEXT( light, value );
2764 LEAVE_GL();
2765 return ret_value;
2768 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) {
2769 GLuint ret_value;
2770 TRACE("(%d, %d)\n", face, value );
2771 ENTER_GL();
2772 ret_value = func_glBindMaterialParameterEXT( face, value );
2773 LEAVE_GL();
2774 return ret_value;
2777 GLuint WINAPI wine_glBindParameterEXT( GLenum value ) {
2778 GLuint ret_value;
2779 TRACE("(%d)\n", value );
2780 ENTER_GL();
2781 ret_value = func_glBindParameterEXT( value );
2782 LEAVE_GL();
2783 return ret_value;
2786 void WINAPI wine_glBindProgramARB( GLenum target, GLuint program ) {
2787 TRACE("(%d, %d)\n", target, program );
2788 ENTER_GL();
2789 func_glBindProgramARB( target, program );
2790 LEAVE_GL();
2793 void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
2794 TRACE("(%d, %d)\n", target, id );
2795 ENTER_GL();
2796 func_glBindProgramNV( target, id );
2797 LEAVE_GL();
2800 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) {
2801 GLuint ret_value;
2802 TRACE("(%d, %d, %d)\n", unit, coord, value );
2803 ENTER_GL();
2804 ret_value = func_glBindTexGenParameterEXT( unit, coord, value );
2805 LEAVE_GL();
2806 return ret_value;
2809 void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
2810 TRACE("(%d, %d)\n", target, texture );
2811 ENTER_GL();
2812 func_glBindTextureEXT( target, texture );
2813 LEAVE_GL();
2816 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) {
2817 GLuint ret_value;
2818 TRACE("(%d, %d)\n", unit, value );
2819 ENTER_GL();
2820 ret_value = func_glBindTextureUnitParameterEXT( unit, value );
2821 LEAVE_GL();
2822 return ret_value;
2825 void WINAPI wine_glBindVertexArrayAPPLE( GLuint array ) {
2826 TRACE("(%d)\n", array );
2827 ENTER_GL();
2828 func_glBindVertexArrayAPPLE( array );
2829 LEAVE_GL();
2832 void WINAPI wine_glBindVertexShaderEXT( GLuint id ) {
2833 TRACE("(%d)\n", id );
2834 ENTER_GL();
2835 func_glBindVertexShaderEXT( id );
2836 LEAVE_GL();
2839 void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
2840 TRACE("(%d, %d, %d)\n", bx, by, bz );
2841 ENTER_GL();
2842 func_glBinormal3bEXT( bx, by, bz );
2843 LEAVE_GL();
2846 void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) {
2847 TRACE("(%p)\n", v );
2848 ENTER_GL();
2849 func_glBinormal3bvEXT( v );
2850 LEAVE_GL();
2853 void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
2854 TRACE("(%f, %f, %f)\n", bx, by, bz );
2855 ENTER_GL();
2856 func_glBinormal3dEXT( bx, by, bz );
2857 LEAVE_GL();
2860 void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) {
2861 TRACE("(%p)\n", v );
2862 ENTER_GL();
2863 func_glBinormal3dvEXT( v );
2864 LEAVE_GL();
2867 void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
2868 TRACE("(%f, %f, %f)\n", bx, by, bz );
2869 ENTER_GL();
2870 func_glBinormal3fEXT( bx, by, bz );
2871 LEAVE_GL();
2874 void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) {
2875 TRACE("(%p)\n", v );
2876 ENTER_GL();
2877 func_glBinormal3fvEXT( v );
2878 LEAVE_GL();
2881 void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
2882 TRACE("(%d, %d, %d)\n", bx, by, bz );
2883 ENTER_GL();
2884 func_glBinormal3iEXT( bx, by, bz );
2885 LEAVE_GL();
2888 void WINAPI wine_glBinormal3ivEXT( GLint* v ) {
2889 TRACE("(%p)\n", v );
2890 ENTER_GL();
2891 func_glBinormal3ivEXT( v );
2892 LEAVE_GL();
2895 void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
2896 TRACE("(%d, %d, %d)\n", bx, by, bz );
2897 ENTER_GL();
2898 func_glBinormal3sEXT( bx, by, bz );
2899 LEAVE_GL();
2902 void WINAPI wine_glBinormal3svEXT( GLshort* v ) {
2903 TRACE("(%p)\n", v );
2904 ENTER_GL();
2905 func_glBinormal3svEXT( v );
2906 LEAVE_GL();
2909 void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
2910 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2911 ENTER_GL();
2912 func_glBinormalPointerEXT( type, stride, pointer );
2913 LEAVE_GL();
2916 void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
2917 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
2918 ENTER_GL();
2919 func_glBlendColorEXT( red, green, blue, alpha );
2920 LEAVE_GL();
2923 void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
2924 TRACE("(%d)\n", mode );
2925 ENTER_GL();
2926 func_glBlendEquationEXT( mode );
2927 LEAVE_GL();
2930 void WINAPI wine_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
2931 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2932 ENTER_GL();
2933 func_glBlendFuncSeparate( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2934 LEAVE_GL();
2937 void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
2938 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2939 ENTER_GL();
2940 func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2941 LEAVE_GL();
2944 void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
2945 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2946 ENTER_GL();
2947 func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
2948 LEAVE_GL();
2951 void WINAPI wine_glBufferDataARB( GLenum target, ptrdiff_t size, GLvoid* data, GLenum usage ) {
2952 TRACE("(%d, %d, %p, %d)\n", target, size, data, usage );
2953 ENTER_GL();
2954 func_glBufferDataARB( target, size, data, usage );
2955 LEAVE_GL();
2958 GLuint WINAPI wine_glBufferRegionEnabled( ) {
2959 GLuint ret_value;
2960 TRACE("()\n");
2961 ENTER_GL();
2962 ret_value = func_glBufferRegionEnabled( );
2963 LEAVE_GL();
2964 return ret_value;
2967 void WINAPI wine_glBufferSubDataARB( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) {
2968 TRACE("(%d, %d, %d, %p)\n", target, offset, size, data );
2969 ENTER_GL();
2970 func_glBufferSubDataARB( target, offset, size, data );
2971 LEAVE_GL();
2974 void WINAPI wine_glClientActiveTexture( GLenum texture ) {
2975 TRACE("(%d)\n", texture );
2976 ENTER_GL();
2977 func_glClientActiveTexture( texture );
2978 LEAVE_GL();
2981 void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) {
2982 TRACE("(%d)\n", stream );
2983 ENTER_GL();
2984 func_glClientActiveVertexStreamATI( stream );
2985 LEAVE_GL();
2988 void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
2989 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
2990 ENTER_GL();
2991 func_glColor3fVertex3fSUN( r, g, b, x, y, z );
2992 LEAVE_GL();
2995 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) {
2996 TRACE("(%p, %p)\n", c, v );
2997 ENTER_GL();
2998 func_glColor3fVertex3fvSUN( c, v );
2999 LEAVE_GL();
3002 void WINAPI wine_glColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) {
3003 TRACE("(%d, %d, %d)\n", red, green, blue );
3004 ENTER_GL();
3005 func_glColor3hNV( red, green, blue );
3006 LEAVE_GL();
3009 void WINAPI wine_glColor3hvNV( unsigned short* v ) {
3010 TRACE("(%p)\n", v );
3011 ENTER_GL();
3012 func_glColor3hvNV( v );
3013 LEAVE_GL();
3016 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3017 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
3018 ENTER_GL();
3019 func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
3020 LEAVE_GL();
3023 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) {
3024 TRACE("(%p, %p, %p)\n", c, n, v );
3025 ENTER_GL();
3026 func_glColor4fNormal3fVertex3fvSUN( c, n, v );
3027 LEAVE_GL();
3030 void WINAPI wine_glColor4hNV( unsigned short red, unsigned short green, unsigned short blue, unsigned short alpha ) {
3031 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
3032 ENTER_GL();
3033 func_glColor4hNV( red, green, blue, alpha );
3034 LEAVE_GL();
3037 void WINAPI wine_glColor4hvNV( unsigned short* v ) {
3038 TRACE("(%p)\n", v );
3039 ENTER_GL();
3040 func_glColor4hvNV( v );
3041 LEAVE_GL();
3044 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
3045 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
3046 ENTER_GL();
3047 func_glColor4ubVertex2fSUN( r, g, b, a, x, y );
3048 LEAVE_GL();
3051 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) {
3052 TRACE("(%p, %p)\n", c, v );
3053 ENTER_GL();
3054 func_glColor4ubVertex2fvSUN( c, v );
3055 LEAVE_GL();
3058 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
3059 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
3060 ENTER_GL();
3061 func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
3062 LEAVE_GL();
3065 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) {
3066 TRACE("(%p, %p)\n", c, v );
3067 ENTER_GL();
3068 func_glColor4ubVertex3fvSUN( c, v );
3069 LEAVE_GL();
3072 void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
3073 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
3074 ENTER_GL();
3075 func_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
3076 LEAVE_GL();
3079 void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
3080 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
3081 ENTER_GL();
3082 func_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
3083 LEAVE_GL();
3086 void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
3087 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
3088 ENTER_GL();
3089 func_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
3090 LEAVE_GL();
3093 void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
3094 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
3095 ENTER_GL();
3096 func_glColorPointerEXT( size, type, stride, count, pointer );
3097 LEAVE_GL();
3100 void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3101 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
3102 ENTER_GL();
3103 func_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
3104 LEAVE_GL();
3107 void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
3108 TRACE("(%d, %d, %p)\n", size, type, pointer );
3109 ENTER_GL();
3110 func_glColorPointervINTEL( size, type, pointer );
3111 LEAVE_GL();
3114 void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
3115 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
3116 ENTER_GL();
3117 func_glColorSubTableEXT( target, start, count, format, type, data );
3118 LEAVE_GL();
3121 void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
3122 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
3123 ENTER_GL();
3124 func_glColorTableEXT( target, internalFormat, width, format, type, table );
3125 LEAVE_GL();
3128 void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
3129 TRACE("(%d, %d, %p)\n", target, pname, params );
3130 ENTER_GL();
3131 func_glColorTableParameterfvSGI( target, pname, params );
3132 LEAVE_GL();
3135 void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
3136 TRACE("(%d, %d, %p)\n", target, pname, params );
3137 ENTER_GL();
3138 func_glColorTableParameterivSGI( target, pname, params );
3139 LEAVE_GL();
3142 void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
3143 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
3144 ENTER_GL();
3145 func_glColorTableSGI( target, internalformat, width, format, type, table );
3146 LEAVE_GL();
3149 void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
3150 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
3151 ENTER_GL();
3152 func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
3153 LEAVE_GL();
3156 void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
3157 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
3158 ENTER_GL();
3159 func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
3160 LEAVE_GL();
3163 void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
3164 TRACE("(%d, %f)\n", pname, param );
3165 ENTER_GL();
3166 func_glCombinerParameterfNV( pname, param );
3167 LEAVE_GL();
3170 void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) {
3171 TRACE("(%d, %p)\n", pname, params );
3172 ENTER_GL();
3173 func_glCombinerParameterfvNV( pname, params );
3174 LEAVE_GL();
3177 void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
3178 TRACE("(%d, %d)\n", pname, param );
3179 ENTER_GL();
3180 func_glCombinerParameteriNV( pname, param );
3181 LEAVE_GL();
3184 void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) {
3185 TRACE("(%d, %p)\n", pname, params );
3186 ENTER_GL();
3187 func_glCombinerParameterivNV( pname, params );
3188 LEAVE_GL();
3191 void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
3192 TRACE("(%d, %d, %p)\n", stage, pname, params );
3193 ENTER_GL();
3194 func_glCombinerStageParameterfvNV( stage, pname, params );
3195 LEAVE_GL();
3198 void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
3199 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
3200 ENTER_GL();
3201 func_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data );
3202 LEAVE_GL();
3205 void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
3206 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
3207 ENTER_GL();
3208 func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
3209 LEAVE_GL();
3212 void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
3213 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
3214 ENTER_GL();
3215 func_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data );
3216 LEAVE_GL();
3219 void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
3220 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
3221 ENTER_GL();
3222 func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
3223 LEAVE_GL();
3226 void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
3227 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
3228 ENTER_GL();
3229 func_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data );
3230 LEAVE_GL();
3233 void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
3234 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
3235 ENTER_GL();
3236 func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
3237 LEAVE_GL();
3240 void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
3241 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
3242 ENTER_GL();
3243 func_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data );
3244 LEAVE_GL();
3247 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
3248 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
3249 ENTER_GL();
3250 func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
3251 LEAVE_GL();
3254 void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
3255 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
3256 ENTER_GL();
3257 func_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data );
3258 LEAVE_GL();
3261 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
3262 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
3263 ENTER_GL();
3264 func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
3265 LEAVE_GL();
3268 void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
3269 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3270 ENTER_GL();
3271 func_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3272 LEAVE_GL();
3275 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
3276 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3277 ENTER_GL();
3278 func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3279 LEAVE_GL();
3282 void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
3283 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
3284 ENTER_GL();
3285 func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
3286 LEAVE_GL();
3289 void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
3290 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
3291 ENTER_GL();
3292 func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
3293 LEAVE_GL();
3296 void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
3297 TRACE("(%d, %d, %f)\n", target, pname, params );
3298 ENTER_GL();
3299 func_glConvolutionParameterfEXT( target, pname, params );
3300 LEAVE_GL();
3303 void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3304 TRACE("(%d, %d, %p)\n", target, pname, params );
3305 ENTER_GL();
3306 func_glConvolutionParameterfvEXT( target, pname, params );
3307 LEAVE_GL();
3310 void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
3311 TRACE("(%d, %d, %d)\n", target, pname, params );
3312 ENTER_GL();
3313 func_glConvolutionParameteriEXT( target, pname, params );
3314 LEAVE_GL();
3317 void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3318 TRACE("(%d, %d, %p)\n", target, pname, params );
3319 ENTER_GL();
3320 func_glConvolutionParameterivEXT( target, pname, params );
3321 LEAVE_GL();
3324 void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
3325 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
3326 ENTER_GL();
3327 func_glCopyColorSubTableEXT( target, start, x, y, width );
3328 LEAVE_GL();
3331 void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
3332 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
3333 ENTER_GL();
3334 func_glCopyColorTableSGI( target, internalformat, x, y, width );
3335 LEAVE_GL();
3338 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
3339 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
3340 ENTER_GL();
3341 func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
3342 LEAVE_GL();
3345 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
3346 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
3347 ENTER_GL();
3348 func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
3349 LEAVE_GL();
3352 void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
3353 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
3354 ENTER_GL();
3355 func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
3356 LEAVE_GL();
3359 void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
3360 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
3361 ENTER_GL();
3362 func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
3363 LEAVE_GL();
3366 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
3367 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
3368 ENTER_GL();
3369 func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
3370 LEAVE_GL();
3373 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
3374 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
3375 ENTER_GL();
3376 func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
3377 LEAVE_GL();
3380 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
3381 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
3382 ENTER_GL();
3383 func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
3384 LEAVE_GL();
3387 void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
3388 TRACE("(%d, %p)\n", pname, params );
3389 ENTER_GL();
3390 func_glCullParameterdvEXT( pname, params );
3391 LEAVE_GL();
3394 void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
3395 TRACE("(%d, %p)\n", pname, params );
3396 ENTER_GL();
3397 func_glCullParameterfvEXT( pname, params );
3398 LEAVE_GL();
3401 void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
3402 TRACE("(%d)\n", index );
3403 ENTER_GL();
3404 func_glCurrentPaletteMatrixARB( index );
3405 LEAVE_GL();
3408 void WINAPI wine_glDeformSGIX( GLint mask ) {
3409 TRACE("(%d)\n", mask );
3410 ENTER_GL();
3411 func_glDeformSGIX( mask );
3412 LEAVE_GL();
3415 void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) {
3416 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3417 ENTER_GL();
3418 func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3419 LEAVE_GL();
3422 void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) {
3423 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3424 ENTER_GL();
3425 func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3426 LEAVE_GL();
3429 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
3430 TRACE("(%d, %d)\n", marker, range );
3431 ENTER_GL();
3432 func_glDeleteAsyncMarkersSGIX( marker, range );
3433 LEAVE_GL();
3436 void WINAPI wine_glDeleteBufferRegion( GLenum region ) {
3437 TRACE("(%d)\n", region );
3438 ENTER_GL();
3439 func_glDeleteBufferRegion( region );
3440 LEAVE_GL();
3443 void WINAPI wine_glDeleteBuffersARB( GLsizei n, GLuint* buffers ) {
3444 TRACE("(%d, %p)\n", n, buffers );
3445 ENTER_GL();
3446 func_glDeleteBuffersARB( n, buffers );
3447 LEAVE_GL();
3450 void WINAPI wine_glDeleteFencesAPPLE( GLsizei n, GLuint* fences ) {
3451 TRACE("(%d, %p)\n", n, fences );
3452 ENTER_GL();
3453 func_glDeleteFencesAPPLE( n, fences );
3454 LEAVE_GL();
3457 void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) {
3458 TRACE("(%d, %p)\n", n, fences );
3459 ENTER_GL();
3460 func_glDeleteFencesNV( n, fences );
3461 LEAVE_GL();
3464 void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) {
3465 TRACE("(%d)\n", id );
3466 ENTER_GL();
3467 func_glDeleteFragmentShaderATI( id );
3468 LEAVE_GL();
3471 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
3472 TRACE("(%d, %p)\n", n, ids );
3473 ENTER_GL();
3474 func_glDeleteOcclusionQueriesNV( n, ids );
3475 LEAVE_GL();
3478 void WINAPI wine_glDeleteProgramsARB( GLsizei n, GLuint* programs ) {
3479 TRACE("(%d, %p)\n", n, programs );
3480 ENTER_GL();
3481 func_glDeleteProgramsARB( n, programs );
3482 LEAVE_GL();
3485 void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* programs ) {
3486 TRACE("(%d, %p)\n", n, programs );
3487 ENTER_GL();
3488 func_glDeleteProgramsNV( n, programs );
3489 LEAVE_GL();
3492 void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
3493 TRACE("(%d, %p)\n", n, textures );
3494 ENTER_GL();
3495 func_glDeleteTexturesEXT( n, textures );
3496 LEAVE_GL();
3499 void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei n, GLuint* arrays ) {
3500 TRACE("(%d, %p)\n", n, arrays );
3501 ENTER_GL();
3502 func_glDeleteVertexArraysAPPLE( n, arrays );
3503 LEAVE_GL();
3506 void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) {
3507 TRACE("(%d)\n", id );
3508 ENTER_GL();
3509 func_glDeleteVertexShaderEXT( id );
3510 LEAVE_GL();
3513 void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
3514 TRACE("(%d, %d, %p)\n", target, n, points );
3515 ENTER_GL();
3516 func_glDetailTexFuncSGIS( target, n, points );
3517 LEAVE_GL();
3520 void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
3521 TRACE("(%d)\n", id );
3522 ENTER_GL();
3523 func_glDisableVariantClientStateEXT( id );
3524 LEAVE_GL();
3527 void WINAPI wine_glDisableVertexAttribArrayARB( GLuint index ) {
3528 TRACE("(%d)\n", index );
3529 ENTER_GL();
3530 func_glDisableVertexAttribArrayARB( index );
3531 LEAVE_GL();
3534 void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
3535 TRACE("(%d, %d, %d)\n", mode, first, count );
3536 ENTER_GL();
3537 func_glDrawArraysEXT( mode, first, count );
3538 LEAVE_GL();
3541 void WINAPI wine_glDrawBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest ) {
3542 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region, x, y, width, height, xDest, yDest );
3543 ENTER_GL();
3544 func_glDrawBufferRegion( region, x, y, width, height, xDest, yDest );
3545 LEAVE_GL();
3548 void WINAPI wine_glDrawBuffersATI( GLsizei n, GLenum* bufs ) {
3549 TRACE("(%d, %p)\n", n, bufs );
3550 ENTER_GL();
3551 func_glDrawBuffersATI( n, bufs );
3552 LEAVE_GL();
3555 void WINAPI wine_glDrawElementArrayAPPLE( GLenum mode, GLint first, GLsizei count ) {
3556 TRACE("(%d, %d, %d)\n", mode, first, count );
3557 ENTER_GL();
3558 func_glDrawElementArrayAPPLE( mode, first, count );
3559 LEAVE_GL();
3562 void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
3563 TRACE("(%d, %d)\n", mode, count );
3564 ENTER_GL();
3565 func_glDrawElementArrayATI( mode, count );
3566 LEAVE_GL();
3569 void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) {
3570 TRACE("(%d, %d, %d, %d)\n", mode, first, count, width );
3571 ENTER_GL();
3572 func_glDrawMeshArraysSUN( mode, first, count, width );
3573 LEAVE_GL();
3576 void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count ) {
3577 TRACE("(%d, %d, %d, %d, %d)\n", mode, start, end, first, count );
3578 ENTER_GL();
3579 func_glDrawRangeElementArrayAPPLE( mode, start, end, first, count );
3580 LEAVE_GL();
3583 void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) {
3584 TRACE("(%d, %d, %d, %d)\n", mode, start, end, count );
3585 ENTER_GL();
3586 func_glDrawRangeElementArrayATI( mode, start, end, count );
3587 LEAVE_GL();
3590 void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
3591 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
3592 ENTER_GL();
3593 func_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
3594 LEAVE_GL();
3597 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
3598 TRACE("(%d, %d, %p)\n", stride, count, pointer );
3599 ENTER_GL();
3600 func_glEdgeFlagPointerEXT( stride, count, pointer );
3601 LEAVE_GL();
3604 void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) {
3605 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
3606 ENTER_GL();
3607 func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
3608 LEAVE_GL();
3611 void WINAPI wine_glElementPointerAPPLE( GLenum type, GLvoid* pointer ) {
3612 TRACE("(%d, %p)\n", type, pointer );
3613 ENTER_GL();
3614 func_glElementPointerAPPLE( type, pointer );
3615 LEAVE_GL();
3618 void WINAPI wine_glElementPointerATI( GLenum type, GLvoid* pointer ) {
3619 TRACE("(%d, %p)\n", type, pointer );
3620 ENTER_GL();
3621 func_glElementPointerATI( type, pointer );
3622 LEAVE_GL();
3625 void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
3626 TRACE("(%d)\n", id );
3627 ENTER_GL();
3628 func_glEnableVariantClientStateEXT( id );
3629 LEAVE_GL();
3632 void WINAPI wine_glEnableVertexAttribArrayARB( GLuint index ) {
3633 TRACE("(%d)\n", index );
3634 ENTER_GL();
3635 func_glEnableVertexAttribArrayARB( index );
3636 LEAVE_GL();
3639 void WINAPI wine_glEndFragmentShaderATI( ) {
3640 TRACE("()\n");
3641 ENTER_GL();
3642 func_glEndFragmentShaderATI( );
3643 LEAVE_GL();
3646 void WINAPI wine_glEndOcclusionQueryNV( ) {
3647 TRACE("()\n");
3648 ENTER_GL();
3649 func_glEndOcclusionQueryNV( );
3650 LEAVE_GL();
3653 void WINAPI wine_glEndVertexShaderEXT( ) {
3654 TRACE("()\n");
3655 ENTER_GL();
3656 func_glEndVertexShaderEXT( );
3657 LEAVE_GL();
3660 void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
3661 TRACE("(%d, %d)\n", target, mode );
3662 ENTER_GL();
3663 func_glEvalMapsNV( target, mode );
3664 LEAVE_GL();
3667 void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) {
3668 TRACE("(%d, %d, %p)\n", target, id, params );
3669 ENTER_GL();
3670 func_glExecuteProgramNV( target, id, params );
3671 LEAVE_GL();
3674 void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) {
3675 TRACE("(%d, %d, %d)\n", res, src, num );
3676 ENTER_GL();
3677 func_glExtractComponentEXT( res, src, num );
3678 LEAVE_GL();
3681 void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
3682 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
3683 ENTER_GL();
3684 func_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
3685 LEAVE_GL();
3688 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
3689 GLint ret_value;
3690 TRACE("(%p)\n", markerp );
3691 ENTER_GL();
3692 ret_value = func_glFinishAsyncSGIX( markerp );
3693 LEAVE_GL();
3694 return ret_value;
3697 void WINAPI wine_glFinishFenceAPPLE( GLuint fence ) {
3698 TRACE("(%d)\n", fence );
3699 ENTER_GL();
3700 func_glFinishFenceAPPLE( fence );
3701 LEAVE_GL();
3704 void WINAPI wine_glFinishFenceNV( GLuint fence ) {
3705 TRACE("(%d)\n", fence );
3706 ENTER_GL();
3707 func_glFinishFenceNV( fence );
3708 LEAVE_GL();
3711 void WINAPI wine_glFinishObjectAPPLE( GLenum object, GLint name ) {
3712 TRACE("(%d, %d)\n", object, name );
3713 ENTER_GL();
3714 func_glFinishObjectAPPLE( object, name );
3715 LEAVE_GL();
3718 void WINAPI wine_glFinishTextureSUNX( ) {
3719 TRACE("()\n");
3720 ENTER_GL();
3721 func_glFinishTextureSUNX( );
3722 LEAVE_GL();
3725 void WINAPI wine_glFlushPixelDataRangeNV( GLenum target ) {
3726 TRACE("(%d)\n", target );
3727 ENTER_GL();
3728 func_glFlushPixelDataRangeNV( target );
3729 LEAVE_GL();
3732 void WINAPI wine_glFlushRasterSGIX( ) {
3733 TRACE("()\n");
3734 ENTER_GL();
3735 func_glFlushRasterSGIX( );
3736 LEAVE_GL();
3739 void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
3740 TRACE("(%d, %p)\n", length, pointer );
3741 ENTER_GL();
3742 func_glFlushVertexArrayRangeAPPLE( length, pointer );
3743 LEAVE_GL();
3746 void WINAPI wine_glFlushVertexArrayRangeNV( ) {
3747 TRACE("()\n");
3748 ENTER_GL();
3749 func_glFlushVertexArrayRangeNV( );
3750 LEAVE_GL();
3753 void WINAPI wine_glFogCoordPointer( GLenum type, GLsizei stride, GLvoid* pointer ) {
3754 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3755 ENTER_GL();
3756 func_glFogCoordPointer( type, stride, pointer );
3757 LEAVE_GL();
3760 void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
3761 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3762 ENTER_GL();
3763 func_glFogCoordPointerEXT( type, stride, pointer );
3764 LEAVE_GL();
3767 void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3768 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
3769 ENTER_GL();
3770 func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
3771 LEAVE_GL();
3774 void WINAPI wine_glFogCoordd( GLdouble coord ) {
3775 TRACE("(%f)\n", coord );
3776 ENTER_GL();
3777 func_glFogCoordd( coord );
3778 LEAVE_GL();
3781 void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
3782 TRACE("(%f)\n", coord );
3783 ENTER_GL();
3784 func_glFogCoorddEXT( coord );
3785 LEAVE_GL();
3788 void WINAPI wine_glFogCoorddv( GLdouble* coord ) {
3789 TRACE("(%p)\n", coord );
3790 ENTER_GL();
3791 func_glFogCoorddv( coord );
3792 LEAVE_GL();
3795 void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) {
3796 TRACE("(%p)\n", coord );
3797 ENTER_GL();
3798 func_glFogCoorddvEXT( coord );
3799 LEAVE_GL();
3802 void WINAPI wine_glFogCoordf( GLfloat coord ) {
3803 TRACE("(%f)\n", coord );
3804 ENTER_GL();
3805 func_glFogCoordf( coord );
3806 LEAVE_GL();
3809 void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
3810 TRACE("(%f)\n", coord );
3811 ENTER_GL();
3812 func_glFogCoordfEXT( coord );
3813 LEAVE_GL();
3816 void WINAPI wine_glFogCoordfv( GLfloat* coord ) {
3817 TRACE("(%p)\n", coord );
3818 ENTER_GL();
3819 func_glFogCoordfv( coord );
3820 LEAVE_GL();
3823 void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) {
3824 TRACE("(%p)\n", coord );
3825 ENTER_GL();
3826 func_glFogCoordfvEXT( coord );
3827 LEAVE_GL();
3830 void WINAPI wine_glFogCoordhNV( unsigned short fog ) {
3831 TRACE("(%d)\n", fog );
3832 ENTER_GL();
3833 func_glFogCoordhNV( fog );
3834 LEAVE_GL();
3837 void WINAPI wine_glFogCoordhvNV( unsigned short* fog ) {
3838 TRACE("(%p)\n", fog );
3839 ENTER_GL();
3840 func_glFogCoordhvNV( fog );
3841 LEAVE_GL();
3844 void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) {
3845 TRACE("(%d, %p)\n", n, points );
3846 ENTER_GL();
3847 func_glFogFuncSGIS( n, points );
3848 LEAVE_GL();
3851 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
3852 TRACE("(%d, %d)\n", face, mode );
3853 ENTER_GL();
3854 func_glFragmentColorMaterialSGIX( face, mode );
3855 LEAVE_GL();
3858 void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
3859 TRACE("(%d, %f)\n", pname, param );
3860 ENTER_GL();
3861 func_glFragmentLightModelfSGIX( pname, param );
3862 LEAVE_GL();
3865 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) {
3866 TRACE("(%d, %p)\n", pname, params );
3867 ENTER_GL();
3868 func_glFragmentLightModelfvSGIX( pname, params );
3869 LEAVE_GL();
3872 void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
3873 TRACE("(%d, %d)\n", pname, param );
3874 ENTER_GL();
3875 func_glFragmentLightModeliSGIX( pname, param );
3876 LEAVE_GL();
3879 void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) {
3880 TRACE("(%d, %p)\n", pname, params );
3881 ENTER_GL();
3882 func_glFragmentLightModelivSGIX( pname, params );
3883 LEAVE_GL();
3886 void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
3887 TRACE("(%d, %d, %f)\n", light, pname, param );
3888 ENTER_GL();
3889 func_glFragmentLightfSGIX( light, pname, param );
3890 LEAVE_GL();
3893 void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
3894 TRACE("(%d, %d, %p)\n", light, pname, params );
3895 ENTER_GL();
3896 func_glFragmentLightfvSGIX( light, pname, params );
3897 LEAVE_GL();
3900 void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
3901 TRACE("(%d, %d, %d)\n", light, pname, param );
3902 ENTER_GL();
3903 func_glFragmentLightiSGIX( light, pname, param );
3904 LEAVE_GL();
3907 void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
3908 TRACE("(%d, %d, %p)\n", light, pname, params );
3909 ENTER_GL();
3910 func_glFragmentLightivSGIX( light, pname, params );
3911 LEAVE_GL();
3914 void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
3915 TRACE("(%d, %d, %f)\n", face, pname, param );
3916 ENTER_GL();
3917 func_glFragmentMaterialfSGIX( face, pname, param );
3918 LEAVE_GL();
3921 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
3922 TRACE("(%d, %d, %p)\n", face, pname, params );
3923 ENTER_GL();
3924 func_glFragmentMaterialfvSGIX( face, pname, params );
3925 LEAVE_GL();
3928 void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
3929 TRACE("(%d, %d, %d)\n", face, pname, param );
3930 ENTER_GL();
3931 func_glFragmentMaterialiSGIX( face, pname, param );
3932 LEAVE_GL();
3935 void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
3936 TRACE("(%d, %d, %p)\n", face, pname, params );
3937 ENTER_GL();
3938 func_glFragmentMaterialivSGIX( face, pname, params );
3939 LEAVE_GL();
3942 void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
3943 TRACE("(%d)\n", factor );
3944 ENTER_GL();
3945 func_glFrameZoomSGIX( factor );
3946 LEAVE_GL();
3949 void WINAPI wine_glFreeObjectBufferATI( GLuint buffer ) {
3950 TRACE("(%d)\n", buffer );
3951 ENTER_GL();
3952 func_glFreeObjectBufferATI( buffer );
3953 LEAVE_GL();
3956 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
3957 GLuint ret_value;
3958 TRACE("(%d)\n", range );
3959 ENTER_GL();
3960 ret_value = func_glGenAsyncMarkersSGIX( range );
3961 LEAVE_GL();
3962 return ret_value;
3965 void WINAPI wine_glGenBuffersARB( GLsizei n, GLuint* buffers ) {
3966 TRACE("(%d, %p)\n", n, buffers );
3967 ENTER_GL();
3968 func_glGenBuffersARB( n, buffers );
3969 LEAVE_GL();
3972 void WINAPI wine_glGenFencesAPPLE( GLsizei n, GLuint* fences ) {
3973 TRACE("(%d, %p)\n", n, fences );
3974 ENTER_GL();
3975 func_glGenFencesAPPLE( n, fences );
3976 LEAVE_GL();
3979 void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
3980 TRACE("(%d, %p)\n", n, fences );
3981 ENTER_GL();
3982 func_glGenFencesNV( n, fences );
3983 LEAVE_GL();
3986 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) {
3987 GLuint ret_value;
3988 TRACE("(%d)\n", range );
3989 ENTER_GL();
3990 ret_value = func_glGenFragmentShadersATI( range );
3991 LEAVE_GL();
3992 return ret_value;
3995 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
3996 TRACE("(%d, %p)\n", n, ids );
3997 ENTER_GL();
3998 func_glGenOcclusionQueriesNV( n, ids );
3999 LEAVE_GL();
4002 void WINAPI wine_glGenProgramsARB( GLsizei n, GLuint* programs ) {
4003 TRACE("(%d, %p)\n", n, programs );
4004 ENTER_GL();
4005 func_glGenProgramsARB( n, programs );
4006 LEAVE_GL();
4009 void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) {
4010 TRACE("(%d, %p)\n", n, programs );
4011 ENTER_GL();
4012 func_glGenProgramsNV( n, programs );
4013 LEAVE_GL();
4016 GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) {
4017 GLuint ret_value;
4018 TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components );
4019 ENTER_GL();
4020 ret_value = func_glGenSymbolsEXT( datatype, storagetype, range, components );
4021 LEAVE_GL();
4022 return ret_value;
4025 void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
4026 TRACE("(%d, %p)\n", n, textures );
4027 ENTER_GL();
4028 func_glGenTexturesEXT( n, textures );
4029 LEAVE_GL();
4032 void WINAPI wine_glGenVertexArraysAPPLE( GLsizei n, GLuint* arrays ) {
4033 TRACE("(%d, %p)\n", n, arrays );
4034 ENTER_GL();
4035 func_glGenVertexArraysAPPLE( n, arrays );
4036 LEAVE_GL();
4039 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) {
4040 GLuint ret_value;
4041 TRACE("(%d)\n", range );
4042 ENTER_GL();
4043 ret_value = func_glGenVertexShadersEXT( range );
4044 LEAVE_GL();
4045 return ret_value;
4048 void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) {
4049 TRACE("(%d, %d, %p)\n", array, pname, params );
4050 ENTER_GL();
4051 func_glGetArrayObjectfvATI( array, pname, params );
4052 LEAVE_GL();
4055 void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) {
4056 TRACE("(%d, %d, %p)\n", array, pname, params );
4057 ENTER_GL();
4058 func_glGetArrayObjectivATI( array, pname, params );
4059 LEAVE_GL();
4062 void WINAPI wine_glGetBufferParameterivARB( GLenum target, GLenum pname, GLint* params ) {
4063 TRACE("(%d, %d, %p)\n", target, pname, params );
4064 ENTER_GL();
4065 func_glGetBufferParameterivARB( target, pname, params );
4066 LEAVE_GL();
4069 void WINAPI wine_glGetBufferPointervARB( GLenum target, GLenum pname, GLvoid** params ) {
4070 TRACE("(%d, %d, %p)\n", target, pname, params );
4071 ENTER_GL();
4072 func_glGetBufferPointervARB( target, pname, params );
4073 LEAVE_GL();
4076 void WINAPI wine_glGetBufferSubDataARB( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) {
4077 TRACE("(%d, %d, %d, %p)\n", target, offset, size, data );
4078 ENTER_GL();
4079 func_glGetBufferSubDataARB( target, offset, size, data );
4080 LEAVE_GL();
4083 void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
4084 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
4085 ENTER_GL();
4086 func_glGetColorTableEXT( target, format, type, data );
4087 LEAVE_GL();
4090 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4091 TRACE("(%d, %d, %p)\n", target, pname, params );
4092 ENTER_GL();
4093 func_glGetColorTableParameterfvEXT( target, pname, params );
4094 LEAVE_GL();
4097 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
4098 TRACE("(%d, %d, %p)\n", target, pname, params );
4099 ENTER_GL();
4100 func_glGetColorTableParameterfvSGI( target, pname, params );
4101 LEAVE_GL();
4104 void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4105 TRACE("(%d, %d, %p)\n", target, pname, params );
4106 ENTER_GL();
4107 func_glGetColorTableParameterivEXT( target, pname, params );
4108 LEAVE_GL();
4111 void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
4112 TRACE("(%d, %d, %p)\n", target, pname, params );
4113 ENTER_GL();
4114 func_glGetColorTableParameterivSGI( target, pname, params );
4115 LEAVE_GL();
4118 void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
4119 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
4120 ENTER_GL();
4121 func_glGetColorTableSGI( target, format, type, table );
4122 LEAVE_GL();
4125 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
4126 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
4127 ENTER_GL();
4128 func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
4129 LEAVE_GL();
4132 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
4133 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
4134 ENTER_GL();
4135 func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
4136 LEAVE_GL();
4139 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
4140 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
4141 ENTER_GL();
4142 func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
4143 LEAVE_GL();
4146 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
4147 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
4148 ENTER_GL();
4149 func_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
4150 LEAVE_GL();
4153 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
4154 TRACE("(%d, %d, %p)\n", stage, pname, params );
4155 ENTER_GL();
4156 func_glGetCombinerStageParameterfvNV( stage, pname, params );
4157 LEAVE_GL();
4160 void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, GLvoid* img ) {
4161 TRACE("(%d, %d, %p)\n", target, level, img );
4162 ENTER_GL();
4163 func_glGetCompressedTexImage( target, level, img );
4164 LEAVE_GL();
4167 void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, GLvoid* img ) {
4168 TRACE("(%d, %d, %p)\n", target, level, img );
4169 ENTER_GL();
4170 func_glGetCompressedTexImageARB( target, level, img );
4171 LEAVE_GL();
4174 void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
4175 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
4176 ENTER_GL();
4177 func_glGetConvolutionFilterEXT( target, format, type, image );
4178 LEAVE_GL();
4181 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4182 TRACE("(%d, %d, %p)\n", target, pname, params );
4183 ENTER_GL();
4184 func_glGetConvolutionParameterfvEXT( target, pname, params );
4185 LEAVE_GL();
4188 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4189 TRACE("(%d, %d, %p)\n", target, pname, params );
4190 ENTER_GL();
4191 func_glGetConvolutionParameterivEXT( target, pname, params );
4192 LEAVE_GL();
4195 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
4196 TRACE("(%d, %p)\n", target, points );
4197 ENTER_GL();
4198 func_glGetDetailTexFuncSGIS( target, points );
4199 LEAVE_GL();
4202 void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
4203 TRACE("(%d, %d, %p)\n", fence, pname, params );
4204 ENTER_GL();
4205 func_glGetFenceivNV( fence, pname, params );
4206 LEAVE_GL();
4209 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
4210 TRACE("(%d, %d, %p)\n", variable, pname, params );
4211 ENTER_GL();
4212 func_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
4213 LEAVE_GL();
4216 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
4217 TRACE("(%d, %d, %p)\n", variable, pname, params );
4218 ENTER_GL();
4219 func_glGetFinalCombinerInputParameterivNV( variable, pname, params );
4220 LEAVE_GL();
4223 void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
4224 TRACE("(%p)\n", points );
4225 ENTER_GL();
4226 func_glGetFogFuncSGIS( points );
4227 LEAVE_GL();
4230 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
4231 TRACE("(%d, %d, %p)\n", light, pname, params );
4232 ENTER_GL();
4233 func_glGetFragmentLightfvSGIX( light, pname, params );
4234 LEAVE_GL();
4237 void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
4238 TRACE("(%d, %d, %p)\n", light, pname, params );
4239 ENTER_GL();
4240 func_glGetFragmentLightivSGIX( light, pname, params );
4241 LEAVE_GL();
4244 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
4245 TRACE("(%d, %d, %p)\n", face, pname, params );
4246 ENTER_GL();
4247 func_glGetFragmentMaterialfvSGIX( face, pname, params );
4248 LEAVE_GL();
4251 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
4252 TRACE("(%d, %d, %p)\n", face, pname, params );
4253 ENTER_GL();
4254 func_glGetFragmentMaterialivSGIX( face, pname, params );
4255 LEAVE_GL();
4258 void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
4259 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
4260 ENTER_GL();
4261 func_glGetHistogramEXT( target, reset, format, type, values );
4262 LEAVE_GL();
4265 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4266 TRACE("(%d, %d, %p)\n", target, pname, params );
4267 ENTER_GL();
4268 func_glGetHistogramParameterfvEXT( target, pname, params );
4269 LEAVE_GL();
4272 void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4273 TRACE("(%d, %d, %p)\n", target, pname, params );
4274 ENTER_GL();
4275 func_glGetHistogramParameterivEXT( target, pname, params );
4276 LEAVE_GL();
4279 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
4280 TRACE("(%d, %d, %p)\n", target, pname, params );
4281 ENTER_GL();
4282 func_glGetImageTransformParameterfvHP( target, pname, params );
4283 LEAVE_GL();
4286 void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
4287 TRACE("(%d, %d, %p)\n", target, pname, params );
4288 ENTER_GL();
4289 func_glGetImageTransformParameterivHP( target, pname, params );
4290 LEAVE_GL();
4293 GLint WINAPI wine_glGetInstrumentsSGIX( ) {
4294 GLint ret_value;
4295 TRACE("()\n");
4296 ENTER_GL();
4297 ret_value = func_glGetInstrumentsSGIX( );
4298 LEAVE_GL();
4299 return ret_value;
4302 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4303 TRACE("(%d, %d, %p)\n", id, value, data );
4304 ENTER_GL();
4305 func_glGetInvariantBooleanvEXT( id, value, data );
4306 LEAVE_GL();
4309 void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4310 TRACE("(%d, %d, %p)\n", id, value, data );
4311 ENTER_GL();
4312 func_glGetInvariantFloatvEXT( id, value, data );
4313 LEAVE_GL();
4316 void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4317 TRACE("(%d, %d, %p)\n", id, value, data );
4318 ENTER_GL();
4319 func_glGetInvariantIntegervEXT( id, value, data );
4320 LEAVE_GL();
4323 void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
4324 TRACE("(%d, %d, %p)\n", list, pname, params );
4325 ENTER_GL();
4326 func_glGetListParameterfvSGIX( list, pname, params );
4327 LEAVE_GL();
4330 void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
4331 TRACE("(%d, %d, %p)\n", list, pname, params );
4332 ENTER_GL();
4333 func_glGetListParameterivSGIX( list, pname, params );
4334 LEAVE_GL();
4337 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4338 TRACE("(%d, %d, %p)\n", id, value, data );
4339 ENTER_GL();
4340 func_glGetLocalConstantBooleanvEXT( id, value, data );
4341 LEAVE_GL();
4344 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4345 TRACE("(%d, %d, %p)\n", id, value, data );
4346 ENTER_GL();
4347 func_glGetLocalConstantFloatvEXT( id, value, data );
4348 LEAVE_GL();
4351 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4352 TRACE("(%d, %d, %p)\n", id, value, data );
4353 ENTER_GL();
4354 func_glGetLocalConstantIntegervEXT( id, value, data );
4355 LEAVE_GL();
4358 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
4359 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4360 ENTER_GL();
4361 func_glGetMapAttribParameterfvNV( target, index, pname, params );
4362 LEAVE_GL();
4365 void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
4366 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4367 ENTER_GL();
4368 func_glGetMapAttribParameterivNV( target, index, pname, params );
4369 LEAVE_GL();
4372 void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
4373 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
4374 ENTER_GL();
4375 func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
4376 LEAVE_GL();
4379 void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
4380 TRACE("(%d, %d, %p)\n", target, pname, params );
4381 ENTER_GL();
4382 func_glGetMapParameterfvNV( target, pname, params );
4383 LEAVE_GL();
4386 void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
4387 TRACE("(%d, %d, %p)\n", target, pname, params );
4388 ENTER_GL();
4389 func_glGetMapParameterivNV( target, pname, params );
4390 LEAVE_GL();
4393 void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
4394 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
4395 ENTER_GL();
4396 func_glGetMinmaxEXT( target, reset, format, type, values );
4397 LEAVE_GL();
4400 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4401 TRACE("(%d, %d, %p)\n", target, pname, params );
4402 ENTER_GL();
4403 func_glGetMinmaxParameterfvEXT( target, pname, params );
4404 LEAVE_GL();
4407 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4408 TRACE("(%d, %d, %p)\n", target, pname, params );
4409 ENTER_GL();
4410 func_glGetMinmaxParameterivEXT( target, pname, params );
4411 LEAVE_GL();
4414 void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) {
4415 TRACE("(%d, %d, %p)\n", buffer, pname, params );
4416 ENTER_GL();
4417 func_glGetObjectBufferfvATI( buffer, pname, params );
4418 LEAVE_GL();
4421 void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) {
4422 TRACE("(%d, %d, %p)\n", buffer, pname, params );
4423 ENTER_GL();
4424 func_glGetObjectBufferivATI( buffer, pname, params );
4425 LEAVE_GL();
4428 void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) {
4429 TRACE("(%d, %d, %p)\n", id, pname, params );
4430 ENTER_GL();
4431 func_glGetOcclusionQueryivNV( id, pname, params );
4432 LEAVE_GL();
4435 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) {
4436 TRACE("(%d, %d, %p)\n", id, pname, params );
4437 ENTER_GL();
4438 func_glGetOcclusionQueryuivNV( id, pname, params );
4439 LEAVE_GL();
4442 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
4443 TRACE("(%d, %p)\n", pname, params );
4444 ENTER_GL();
4445 func_glGetPixelTexGenParameterfvSGIS( pname, params );
4446 LEAVE_GL();
4449 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
4450 TRACE("(%d, %p)\n", pname, params );
4451 ENTER_GL();
4452 func_glGetPixelTexGenParameterivSGIS( pname, params );
4453 LEAVE_GL();
4456 void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
4457 TRACE("(%d, %p)\n", pname, params );
4458 ENTER_GL();
4459 func_glGetPointervEXT( pname, params );
4460 LEAVE_GL();
4463 void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
4464 TRACE("(%d, %d, %p)\n", target, index, params );
4465 ENTER_GL();
4466 func_glGetProgramEnvParameterdvARB( target, index, params );
4467 LEAVE_GL();
4470 void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
4471 TRACE("(%d, %d, %p)\n", target, index, params );
4472 ENTER_GL();
4473 func_glGetProgramEnvParameterfvARB( target, index, params );
4474 LEAVE_GL();
4477 void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
4478 TRACE("(%d, %d, %p)\n", target, index, params );
4479 ENTER_GL();
4480 func_glGetProgramLocalParameterdvARB( target, index, params );
4481 LEAVE_GL();
4484 void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
4485 TRACE("(%d, %d, %p)\n", target, index, params );
4486 ENTER_GL();
4487 func_glGetProgramLocalParameterfvARB( target, index, params );
4488 LEAVE_GL();
4491 void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint id, GLsizei len, GLubyte* name, GLdouble* params ) {
4492 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
4493 ENTER_GL();
4494 func_glGetProgramNamedParameterdvNV( id, len, name, params );
4495 LEAVE_GL();
4498 void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint id, GLsizei len, GLubyte* name, GLfloat* params ) {
4499 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
4500 ENTER_GL();
4501 func_glGetProgramNamedParameterfvNV( id, len, name, params );
4502 LEAVE_GL();
4505 void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
4506 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4507 ENTER_GL();
4508 func_glGetProgramParameterdvNV( target, index, pname, params );
4509 LEAVE_GL();
4512 void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
4513 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4514 ENTER_GL();
4515 func_glGetProgramParameterfvNV( target, index, pname, params );
4516 LEAVE_GL();
4519 void WINAPI wine_glGetProgramStringARB( GLenum target, GLenum pname, GLvoid* string ) {
4520 TRACE("(%d, %d, %p)\n", target, pname, string );
4521 ENTER_GL();
4522 func_glGetProgramStringARB( target, pname, string );
4523 LEAVE_GL();
4526 void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
4527 TRACE("(%d, %d, %p)\n", id, pname, program );
4528 ENTER_GL();
4529 func_glGetProgramStringNV( id, pname, program );
4530 LEAVE_GL();
4533 void WINAPI wine_glGetProgramivARB( GLenum target, GLenum pname, GLint* params ) {
4534 TRACE("(%d, %d, %p)\n", target, pname, params );
4535 ENTER_GL();
4536 func_glGetProgramivARB( target, pname, params );
4537 LEAVE_GL();
4540 void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
4541 TRACE("(%d, %d, %p)\n", id, pname, params );
4542 ENTER_GL();
4543 func_glGetProgramivNV( id, pname, params );
4544 LEAVE_GL();
4547 void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
4548 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
4549 ENTER_GL();
4550 func_glGetSeparableFilterEXT( target, format, type, row, column, span );
4551 LEAVE_GL();
4554 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
4555 TRACE("(%d, %p)\n", target, points );
4556 ENTER_GL();
4557 func_glGetSharpenTexFuncSGIS( target, points );
4558 LEAVE_GL();
4561 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
4562 TRACE("(%d, %p)\n", pname, param );
4563 ENTER_GL();
4564 func_glGetTexBumpParameterfvATI( pname, param );
4565 LEAVE_GL();
4568 void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) {
4569 TRACE("(%d, %p)\n", pname, param );
4570 ENTER_GL();
4571 func_glGetTexBumpParameterivATI( pname, param );
4572 LEAVE_GL();
4575 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
4576 TRACE("(%d, %d, %p)\n", target, filter, weights );
4577 ENTER_GL();
4578 func_glGetTexFilterFuncSGIS( target, filter, weights );
4579 LEAVE_GL();
4582 void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
4583 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
4584 ENTER_GL();
4585 func_glGetTrackMatrixivNV( target, address, pname, params );
4586 LEAVE_GL();
4589 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) {
4590 TRACE("(%d, %d, %p)\n", id, pname, params );
4591 ENTER_GL();
4592 func_glGetVariantArrayObjectfvATI( id, pname, params );
4593 LEAVE_GL();
4596 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) {
4597 TRACE("(%d, %d, %p)\n", id, pname, params );
4598 ENTER_GL();
4599 func_glGetVariantArrayObjectivATI( id, pname, params );
4600 LEAVE_GL();
4603 void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4604 TRACE("(%d, %d, %p)\n", id, value, data );
4605 ENTER_GL();
4606 func_glGetVariantBooleanvEXT( id, value, data );
4607 LEAVE_GL();
4610 void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4611 TRACE("(%d, %d, %p)\n", id, value, data );
4612 ENTER_GL();
4613 func_glGetVariantFloatvEXT( id, value, data );
4614 LEAVE_GL();
4617 void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4618 TRACE("(%d, %d, %p)\n", id, value, data );
4619 ENTER_GL();
4620 func_glGetVariantIntegervEXT( id, value, data );
4621 LEAVE_GL();
4624 void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) {
4625 TRACE("(%d, %d, %p)\n", id, value, data );
4626 ENTER_GL();
4627 func_glGetVariantPointervEXT( id, value, data );
4628 LEAVE_GL();
4631 void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint index, GLenum pname, GLfloat* params ) {
4632 TRACE("(%d, %d, %p)\n", index, pname, params );
4633 ENTER_GL();
4634 func_glGetVertexAttribArrayObjectfvATI( index, pname, params );
4635 LEAVE_GL();
4638 void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint index, GLenum pname, GLint* params ) {
4639 TRACE("(%d, %d, %p)\n", index, pname, params );
4640 ENTER_GL();
4641 func_glGetVertexAttribArrayObjectivATI( index, pname, params );
4642 LEAVE_GL();
4645 void WINAPI wine_glGetVertexAttribPointervARB( GLuint index, GLenum pname, GLvoid** pointer ) {
4646 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4647 ENTER_GL();
4648 func_glGetVertexAttribPointervARB( index, pname, pointer );
4649 LEAVE_GL();
4652 void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
4653 TRACE("(%d, %d, %p)\n", index, pname, pointer );
4654 ENTER_GL();
4655 func_glGetVertexAttribPointervNV( index, pname, pointer );
4656 LEAVE_GL();
4659 void WINAPI wine_glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdouble* params ) {
4660 TRACE("(%d, %d, %p)\n", index, pname, params );
4661 ENTER_GL();
4662 func_glGetVertexAttribdvARB( index, pname, params );
4663 LEAVE_GL();
4666 void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
4667 TRACE("(%d, %d, %p)\n", index, pname, params );
4668 ENTER_GL();
4669 func_glGetVertexAttribdvNV( index, pname, params );
4670 LEAVE_GL();
4673 void WINAPI wine_glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfloat* params ) {
4674 TRACE("(%d, %d, %p)\n", index, pname, params );
4675 ENTER_GL();
4676 func_glGetVertexAttribfvARB( index, pname, params );
4677 LEAVE_GL();
4680 void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
4681 TRACE("(%d, %d, %p)\n", index, pname, params );
4682 ENTER_GL();
4683 func_glGetVertexAttribfvNV( index, pname, params );
4684 LEAVE_GL();
4687 void WINAPI wine_glGetVertexAttribivARB( GLuint index, GLenum pname, GLint* params ) {
4688 TRACE("(%d, %d, %p)\n", index, pname, params );
4689 ENTER_GL();
4690 func_glGetVertexAttribivARB( index, pname, params );
4691 LEAVE_GL();
4694 void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
4695 TRACE("(%d, %d, %p)\n", index, pname, params );
4696 ENTER_GL();
4697 func_glGetVertexAttribivNV( index, pname, params );
4698 LEAVE_GL();
4701 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
4702 TRACE("(%d)\n", factor );
4703 ENTER_GL();
4704 func_glGlobalAlphaFactorbSUN( factor );
4705 LEAVE_GL();
4708 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
4709 TRACE("(%f)\n", factor );
4710 ENTER_GL();
4711 func_glGlobalAlphaFactordSUN( factor );
4712 LEAVE_GL();
4715 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
4716 TRACE("(%f)\n", factor );
4717 ENTER_GL();
4718 func_glGlobalAlphaFactorfSUN( factor );
4719 LEAVE_GL();
4722 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
4723 TRACE("(%d)\n", factor );
4724 ENTER_GL();
4725 func_glGlobalAlphaFactoriSUN( factor );
4726 LEAVE_GL();
4729 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
4730 TRACE("(%d)\n", factor );
4731 ENTER_GL();
4732 func_glGlobalAlphaFactorsSUN( factor );
4733 LEAVE_GL();
4736 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
4737 TRACE("(%d)\n", factor );
4738 ENTER_GL();
4739 func_glGlobalAlphaFactorubSUN( factor );
4740 LEAVE_GL();
4743 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
4744 TRACE("(%d)\n", factor );
4745 ENTER_GL();
4746 func_glGlobalAlphaFactoruiSUN( factor );
4747 LEAVE_GL();
4750 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
4751 TRACE("(%d)\n", factor );
4752 ENTER_GL();
4753 func_glGlobalAlphaFactorusSUN( factor );
4754 LEAVE_GL();
4757 void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
4758 TRACE("(%d, %d)\n", target, mode );
4759 ENTER_GL();
4760 func_glHintPGI( target, mode );
4761 LEAVE_GL();
4764 void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
4765 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
4766 ENTER_GL();
4767 func_glHistogramEXT( target, width, internalformat, sink );
4768 LEAVE_GL();
4771 void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) {
4772 TRACE("(%d, %p)\n", pname, params );
4773 ENTER_GL();
4774 func_glIglooInterfaceSGIX( pname, params );
4775 LEAVE_GL();
4778 void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
4779 TRACE("(%d, %d, %f)\n", target, pname, param );
4780 ENTER_GL();
4781 func_glImageTransformParameterfHP( target, pname, param );
4782 LEAVE_GL();
4785 void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
4786 TRACE("(%d, %d, %p)\n", target, pname, params );
4787 ENTER_GL();
4788 func_glImageTransformParameterfvHP( target, pname, params );
4789 LEAVE_GL();
4792 void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
4793 TRACE("(%d, %d, %d)\n", target, pname, param );
4794 ENTER_GL();
4795 func_glImageTransformParameteriHP( target, pname, param );
4796 LEAVE_GL();
4799 void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
4800 TRACE("(%d, %d, %p)\n", target, pname, params );
4801 ENTER_GL();
4802 func_glImageTransformParameterivHP( target, pname, params );
4803 LEAVE_GL();
4806 void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
4807 TRACE("(%d, %f)\n", func, ref );
4808 ENTER_GL();
4809 func_glIndexFuncEXT( func, ref );
4810 LEAVE_GL();
4813 void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
4814 TRACE("(%d, %d)\n", face, mode );
4815 ENTER_GL();
4816 func_glIndexMaterialEXT( face, mode );
4817 LEAVE_GL();
4820 void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
4821 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
4822 ENTER_GL();
4823 func_glIndexPointerEXT( type, stride, count, pointer );
4824 LEAVE_GL();
4827 void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4828 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
4829 ENTER_GL();
4830 func_glIndexPointerListIBM( type, stride, pointer, ptrstride );
4831 LEAVE_GL();
4834 void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) {
4835 TRACE("(%d, %d, %d)\n", res, src, num );
4836 ENTER_GL();
4837 func_glInsertComponentEXT( res, src, num );
4838 LEAVE_GL();
4841 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
4842 TRACE("(%d, %p)\n", size, buffer );
4843 ENTER_GL();
4844 func_glInstrumentsBufferSGIX( size, buffer );
4845 LEAVE_GL();
4848 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
4849 GLboolean ret_value;
4850 TRACE("(%d)\n", marker );
4851 ENTER_GL();
4852 ret_value = func_glIsAsyncMarkerSGIX( marker );
4853 LEAVE_GL();
4854 return ret_value;
4857 GLboolean WINAPI wine_glIsBufferARB( GLuint buffer ) {
4858 GLboolean ret_value;
4859 TRACE("(%d)\n", buffer );
4860 ENTER_GL();
4861 ret_value = func_glIsBufferARB( buffer );
4862 LEAVE_GL();
4863 return ret_value;
4866 GLboolean WINAPI wine_glIsFenceAPPLE( GLuint fence ) {
4867 GLboolean ret_value;
4868 TRACE("(%d)\n", fence );
4869 ENTER_GL();
4870 ret_value = func_glIsFenceAPPLE( fence );
4871 LEAVE_GL();
4872 return ret_value;
4875 GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
4876 GLboolean ret_value;
4877 TRACE("(%d)\n", fence );
4878 ENTER_GL();
4879 ret_value = func_glIsFenceNV( fence );
4880 LEAVE_GL();
4881 return ret_value;
4884 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) {
4885 GLboolean ret_value;
4886 TRACE("(%d)\n", buffer );
4887 ENTER_GL();
4888 ret_value = func_glIsObjectBufferATI( buffer );
4889 LEAVE_GL();
4890 return ret_value;
4893 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) {
4894 GLboolean ret_value;
4895 TRACE("(%d)\n", id );
4896 ENTER_GL();
4897 ret_value = func_glIsOcclusionQueryNV( id );
4898 LEAVE_GL();
4899 return ret_value;
4902 GLboolean WINAPI wine_glIsProgramARB( GLuint program ) {
4903 GLboolean ret_value;
4904 TRACE("(%d)\n", program );
4905 ENTER_GL();
4906 ret_value = func_glIsProgramARB( program );
4907 LEAVE_GL();
4908 return ret_value;
4911 GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
4912 GLboolean ret_value;
4913 TRACE("(%d)\n", id );
4914 ENTER_GL();
4915 ret_value = func_glIsProgramNV( id );
4916 LEAVE_GL();
4917 return ret_value;
4920 GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
4921 GLboolean ret_value;
4922 TRACE("(%d)\n", texture );
4923 ENTER_GL();
4924 ret_value = func_glIsTextureEXT( texture );
4925 LEAVE_GL();
4926 return ret_value;
4929 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
4930 GLboolean ret_value;
4931 TRACE("(%d, %d)\n", id, cap );
4932 ENTER_GL();
4933 ret_value = func_glIsVariantEnabledEXT( id, cap );
4934 LEAVE_GL();
4935 return ret_value;
4938 GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint array ) {
4939 GLboolean ret_value;
4940 TRACE("(%d)\n", array );
4941 ENTER_GL();
4942 ret_value = func_glIsVertexArrayAPPLE( array );
4943 LEAVE_GL();
4944 return ret_value;
4947 void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
4948 TRACE("(%d, %d)\n", pname, param );
4949 ENTER_GL();
4950 func_glLightEnviSGIX( pname, param );
4951 LEAVE_GL();
4954 void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
4955 TRACE("(%d, %d, %f)\n", list, pname, param );
4956 ENTER_GL();
4957 func_glListParameterfSGIX( list, pname, param );
4958 LEAVE_GL();
4961 void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
4962 TRACE("(%d, %d, %p)\n", list, pname, params );
4963 ENTER_GL();
4964 func_glListParameterfvSGIX( list, pname, params );
4965 LEAVE_GL();
4968 void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
4969 TRACE("(%d, %d, %d)\n", list, pname, param );
4970 ENTER_GL();
4971 func_glListParameteriSGIX( list, pname, param );
4972 LEAVE_GL();
4975 void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
4976 TRACE("(%d, %d, %p)\n", list, pname, params );
4977 ENTER_GL();
4978 func_glListParameterivSGIX( list, pname, params );
4979 LEAVE_GL();
4982 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) {
4983 TRACE("(%d)\n", mask );
4984 ENTER_GL();
4985 func_glLoadIdentityDeformationMapSGIX( mask );
4986 LEAVE_GL();
4989 void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) {
4990 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
4991 ENTER_GL();
4992 func_glLoadProgramNV( target, id, len, program );
4993 LEAVE_GL();
4996 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* m ) {
4997 TRACE("(%p)\n", m );
4998 ENTER_GL();
4999 func_glLoadTransposeMatrixd( m );
5000 LEAVE_GL();
5003 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) {
5004 TRACE("(%p)\n", m );
5005 ENTER_GL();
5006 func_glLoadTransposeMatrixdARB( m );
5007 LEAVE_GL();
5010 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* m ) {
5011 TRACE("(%p)\n", m );
5012 ENTER_GL();
5013 func_glLoadTransposeMatrixf( m );
5014 LEAVE_GL();
5017 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) {
5018 TRACE("(%p)\n", m );
5019 ENTER_GL();
5020 func_glLoadTransposeMatrixfARB( m );
5021 LEAVE_GL();
5024 void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
5025 TRACE("(%d, %d)\n", first, count );
5026 ENTER_GL();
5027 func_glLockArraysEXT( first, count );
5028 LEAVE_GL();
5031 void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5032 TRACE("(%d, %f, %f)\n", target, s, t );
5033 ENTER_GL();
5034 func_glMTexCoord2fSGIS( target, s, t );
5035 LEAVE_GL();
5038 void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5039 TRACE("(%d, %p)\n", target, v );
5040 ENTER_GL();
5041 func_glMTexCoord2fvSGIS( target, v );
5042 LEAVE_GL();
5045 GLvoid* WINAPI wine_glMapBufferARB( GLenum target, GLenum access ) {
5046 GLvoid* ret_value;
5047 TRACE("(%d, %d)\n", target, access );
5048 ENTER_GL();
5049 ret_value = func_glMapBufferARB( target, access );
5050 LEAVE_GL();
5051 return ret_value;
5054 void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) {
5055 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
5056 ENTER_GL();
5057 func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
5058 LEAVE_GL();
5061 GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint buffer ) {
5062 GLvoid* ret_value;
5063 TRACE("(%d)\n", buffer );
5064 ENTER_GL();
5065 ret_value = func_glMapObjectBufferATI( buffer );
5066 LEAVE_GL();
5067 return ret_value;
5070 void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
5071 TRACE("(%d, %d, %p)\n", target, pname, params );
5072 ENTER_GL();
5073 func_glMapParameterfvNV( target, pname, params );
5074 LEAVE_GL();
5077 void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
5078 TRACE("(%d, %d, %p)\n", target, pname, params );
5079 ENTER_GL();
5080 func_glMapParameterivNV( target, pname, params );
5081 LEAVE_GL();
5084 void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
5085 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
5086 ENTER_GL();
5087 func_glMatrixIndexPointerARB( size, type, stride, pointer );
5088 LEAVE_GL();
5091 void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) {
5092 TRACE("(%d, %p)\n", size, indices );
5093 ENTER_GL();
5094 func_glMatrixIndexubvARB( size, indices );
5095 LEAVE_GL();
5098 void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) {
5099 TRACE("(%d, %p)\n", size, indices );
5100 ENTER_GL();
5101 func_glMatrixIndexuivARB( size, indices );
5102 LEAVE_GL();
5105 void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) {
5106 TRACE("(%d, %p)\n", size, indices );
5107 ENTER_GL();
5108 func_glMatrixIndexusvARB( size, indices );
5109 LEAVE_GL();
5112 void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
5113 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
5114 ENTER_GL();
5115 func_glMinmaxEXT( target, internalformat, sink );
5116 LEAVE_GL();
5119 void WINAPI wine_glMultTransposeMatrixd( GLdouble* m ) {
5120 TRACE("(%p)\n", m );
5121 ENTER_GL();
5122 func_glMultTransposeMatrixd( m );
5123 LEAVE_GL();
5126 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) {
5127 TRACE("(%p)\n", m );
5128 ENTER_GL();
5129 func_glMultTransposeMatrixdARB( m );
5130 LEAVE_GL();
5133 void WINAPI wine_glMultTransposeMatrixf( GLfloat* m ) {
5134 TRACE("(%p)\n", m );
5135 ENTER_GL();
5136 func_glMultTransposeMatrixf( m );
5137 LEAVE_GL();
5140 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) {
5141 TRACE("(%p)\n", m );
5142 ENTER_GL();
5143 func_glMultTransposeMatrixfARB( m );
5144 LEAVE_GL();
5147 void WINAPI wine_glMultiDrawArrays( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
5148 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5149 ENTER_GL();
5150 func_glMultiDrawArrays( mode, first, count, primcount );
5151 LEAVE_GL();
5154 void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
5155 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5156 ENTER_GL();
5157 func_glMultiDrawArraysEXT( mode, first, count, primcount );
5158 LEAVE_GL();
5161 void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
5162 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5163 ENTER_GL();
5164 func_glMultiDrawElementArrayAPPLE( mode, first, count, primcount );
5165 LEAVE_GL();
5168 void WINAPI wine_glMultiDrawElements( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
5169 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5170 ENTER_GL();
5171 func_glMultiDrawElements( mode, count, type, indices, primcount );
5172 LEAVE_GL();
5175 void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
5176 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5177 ENTER_GL();
5178 func_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
5179 LEAVE_GL();
5182 void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint* first, GLsizei* count, GLsizei primcount ) {
5183 TRACE("(%d, %d, %d, %p, %p, %d)\n", mode, start, end, first, count, primcount );
5184 ENTER_GL();
5185 func_glMultiDrawRangeElementArrayAPPLE( mode, start, end, first, count, primcount );
5186 LEAVE_GL();
5189 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) {
5190 TRACE("(%d, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
5191 ENTER_GL();
5192 func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
5193 LEAVE_GL();
5196 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount, GLint modestride ) {
5197 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
5198 ENTER_GL();
5199 func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
5200 LEAVE_GL();
5203 void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) {
5204 TRACE("(%d, %f)\n", target, s );
5205 ENTER_GL();
5206 func_glMultiTexCoord1d( target, s );
5207 LEAVE_GL();
5210 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
5211 TRACE("(%d, %f)\n", target, s );
5212 ENTER_GL();
5213 func_glMultiTexCoord1dSGIS( target, s );
5214 LEAVE_GL();
5217 void WINAPI wine_glMultiTexCoord1dv( GLenum target, GLdouble* v ) {
5218 TRACE("(%d, %p)\n", target, v );
5219 ENTER_GL();
5220 func_glMultiTexCoord1dv( target, v );
5221 LEAVE_GL();
5224 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
5225 TRACE("(%d, %p)\n", target, v );
5226 ENTER_GL();
5227 func_glMultiTexCoord1dvSGIS( target, v );
5228 LEAVE_GL();
5231 void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) {
5232 TRACE("(%d, %f)\n", target, s );
5233 ENTER_GL();
5234 func_glMultiTexCoord1f( target, s );
5235 LEAVE_GL();
5238 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
5239 TRACE("(%d, %f)\n", target, s );
5240 ENTER_GL();
5241 func_glMultiTexCoord1fSGIS( target, s );
5242 LEAVE_GL();
5245 void WINAPI wine_glMultiTexCoord1fv( GLenum target, GLfloat* v ) {
5246 TRACE("(%d, %p)\n", target, v );
5247 ENTER_GL();
5248 func_glMultiTexCoord1fv( target, v );
5249 LEAVE_GL();
5252 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
5253 TRACE("(%d, %p)\n", target, v );
5254 ENTER_GL();
5255 func_glMultiTexCoord1fvSGIS( target, v );
5256 LEAVE_GL();
5259 void WINAPI wine_glMultiTexCoord1hNV( GLenum target, unsigned short s ) {
5260 TRACE("(%d, %d)\n", target, s );
5261 ENTER_GL();
5262 func_glMultiTexCoord1hNV( target, s );
5263 LEAVE_GL();
5266 void WINAPI wine_glMultiTexCoord1hvNV( GLenum target, unsigned short* v ) {
5267 TRACE("(%d, %p)\n", target, v );
5268 ENTER_GL();
5269 func_glMultiTexCoord1hvNV( target, v );
5270 LEAVE_GL();
5273 void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) {
5274 TRACE("(%d, %d)\n", target, s );
5275 ENTER_GL();
5276 func_glMultiTexCoord1i( target, s );
5277 LEAVE_GL();
5280 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
5281 TRACE("(%d, %d)\n", target, s );
5282 ENTER_GL();
5283 func_glMultiTexCoord1iSGIS( target, s );
5284 LEAVE_GL();
5287 void WINAPI wine_glMultiTexCoord1iv( GLenum target, GLint* v ) {
5288 TRACE("(%d, %p)\n", target, v );
5289 ENTER_GL();
5290 func_glMultiTexCoord1iv( target, v );
5291 LEAVE_GL();
5294 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
5295 TRACE("(%d, %p)\n", target, v );
5296 ENTER_GL();
5297 func_glMultiTexCoord1ivSGIS( target, v );
5298 LEAVE_GL();
5301 void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) {
5302 TRACE("(%d, %d)\n", target, s );
5303 ENTER_GL();
5304 func_glMultiTexCoord1s( target, s );
5305 LEAVE_GL();
5308 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
5309 TRACE("(%d, %d)\n", target, s );
5310 ENTER_GL();
5311 func_glMultiTexCoord1sSGIS( target, s );
5312 LEAVE_GL();
5315 void WINAPI wine_glMultiTexCoord1sv( GLenum target, GLshort* v ) {
5316 TRACE("(%d, %p)\n", target, v );
5317 ENTER_GL();
5318 func_glMultiTexCoord1sv( target, v );
5319 LEAVE_GL();
5322 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
5323 TRACE("(%d, %p)\n", target, v );
5324 ENTER_GL();
5325 func_glMultiTexCoord1svSGIS( target, v );
5326 LEAVE_GL();
5329 void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) {
5330 TRACE("(%d, %f, %f)\n", target, s, t );
5331 ENTER_GL();
5332 func_glMultiTexCoord2d( target, s, t );
5333 LEAVE_GL();
5336 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
5337 TRACE("(%d, %f, %f)\n", target, s, t );
5338 ENTER_GL();
5339 func_glMultiTexCoord2dSGIS( target, s, t );
5340 LEAVE_GL();
5343 void WINAPI wine_glMultiTexCoord2dv( GLenum target, GLdouble* v ) {
5344 TRACE("(%d, %p)\n", target, v );
5345 ENTER_GL();
5346 func_glMultiTexCoord2dv( target, v );
5347 LEAVE_GL();
5350 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
5351 TRACE("(%d, %p)\n", target, v );
5352 ENTER_GL();
5353 func_glMultiTexCoord2dvSGIS( target, v );
5354 LEAVE_GL();
5357 void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) {
5358 TRACE("(%d, %f, %f)\n", target, s, t );
5359 ENTER_GL();
5360 func_glMultiTexCoord2f( target, s, t );
5361 LEAVE_GL();
5364 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5365 TRACE("(%d, %f, %f)\n", target, s, t );
5366 ENTER_GL();
5367 func_glMultiTexCoord2fSGIS( target, s, t );
5368 LEAVE_GL();
5371 void WINAPI wine_glMultiTexCoord2fv( GLenum target, GLfloat* v ) {
5372 TRACE("(%d, %p)\n", target, v );
5373 ENTER_GL();
5374 func_glMultiTexCoord2fv( target, v );
5375 LEAVE_GL();
5378 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5379 TRACE("(%d, %p)\n", target, v );
5380 ENTER_GL();
5381 func_glMultiTexCoord2fvSGIS( target, v );
5382 LEAVE_GL();
5385 void WINAPI wine_glMultiTexCoord2hNV( GLenum target, unsigned short s, unsigned short t ) {
5386 TRACE("(%d, %d, %d)\n", target, s, t );
5387 ENTER_GL();
5388 func_glMultiTexCoord2hNV( target, s, t );
5389 LEAVE_GL();
5392 void WINAPI wine_glMultiTexCoord2hvNV( GLenum target, unsigned short* v ) {
5393 TRACE("(%d, %p)\n", target, v );
5394 ENTER_GL();
5395 func_glMultiTexCoord2hvNV( target, v );
5396 LEAVE_GL();
5399 void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) {
5400 TRACE("(%d, %d, %d)\n", target, s, t );
5401 ENTER_GL();
5402 func_glMultiTexCoord2i( target, s, t );
5403 LEAVE_GL();
5406 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
5407 TRACE("(%d, %d, %d)\n", target, s, t );
5408 ENTER_GL();
5409 func_glMultiTexCoord2iSGIS( target, s, t );
5410 LEAVE_GL();
5413 void WINAPI wine_glMultiTexCoord2iv( GLenum target, GLint* v ) {
5414 TRACE("(%d, %p)\n", target, v );
5415 ENTER_GL();
5416 func_glMultiTexCoord2iv( target, v );
5417 LEAVE_GL();
5420 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
5421 TRACE("(%d, %p)\n", target, v );
5422 ENTER_GL();
5423 func_glMultiTexCoord2ivSGIS( target, v );
5424 LEAVE_GL();
5427 void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) {
5428 TRACE("(%d, %d, %d)\n", target, s, t );
5429 ENTER_GL();
5430 func_glMultiTexCoord2s( target, s, t );
5431 LEAVE_GL();
5434 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
5435 TRACE("(%d, %d, %d)\n", target, s, t );
5436 ENTER_GL();
5437 func_glMultiTexCoord2sSGIS( target, s, t );
5438 LEAVE_GL();
5441 void WINAPI wine_glMultiTexCoord2sv( GLenum target, GLshort* v ) {
5442 TRACE("(%d, %p)\n", target, v );
5443 ENTER_GL();
5444 func_glMultiTexCoord2sv( target, v );
5445 LEAVE_GL();
5448 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
5449 TRACE("(%d, %p)\n", target, v );
5450 ENTER_GL();
5451 func_glMultiTexCoord2svSGIS( target, v );
5452 LEAVE_GL();
5455 void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
5456 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5457 ENTER_GL();
5458 func_glMultiTexCoord3d( target, s, t, r );
5459 LEAVE_GL();
5462 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
5463 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5464 ENTER_GL();
5465 func_glMultiTexCoord3dSGIS( target, s, t, r );
5466 LEAVE_GL();
5469 void WINAPI wine_glMultiTexCoord3dv( GLenum target, GLdouble* v ) {
5470 TRACE("(%d, %p)\n", target, v );
5471 ENTER_GL();
5472 func_glMultiTexCoord3dv( target, v );
5473 LEAVE_GL();
5476 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
5477 TRACE("(%d, %p)\n", target, v );
5478 ENTER_GL();
5479 func_glMultiTexCoord3dvSGIS( target, v );
5480 LEAVE_GL();
5483 void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
5484 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5485 ENTER_GL();
5486 func_glMultiTexCoord3f( target, s, t, r );
5487 LEAVE_GL();
5490 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
5491 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
5492 ENTER_GL();
5493 func_glMultiTexCoord3fSGIS( target, s, t, r );
5494 LEAVE_GL();
5497 void WINAPI wine_glMultiTexCoord3fv( GLenum target, GLfloat* v ) {
5498 TRACE("(%d, %p)\n", target, v );
5499 ENTER_GL();
5500 func_glMultiTexCoord3fv( target, v );
5501 LEAVE_GL();
5504 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
5505 TRACE("(%d, %p)\n", target, v );
5506 ENTER_GL();
5507 func_glMultiTexCoord3fvSGIS( target, v );
5508 LEAVE_GL();
5511 void WINAPI wine_glMultiTexCoord3hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r ) {
5512 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5513 ENTER_GL();
5514 func_glMultiTexCoord3hNV( target, s, t, r );
5515 LEAVE_GL();
5518 void WINAPI wine_glMultiTexCoord3hvNV( GLenum target, unsigned short* v ) {
5519 TRACE("(%d, %p)\n", target, v );
5520 ENTER_GL();
5521 func_glMultiTexCoord3hvNV( target, v );
5522 LEAVE_GL();
5525 void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) {
5526 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5527 ENTER_GL();
5528 func_glMultiTexCoord3i( target, s, t, r );
5529 LEAVE_GL();
5532 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
5533 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5534 ENTER_GL();
5535 func_glMultiTexCoord3iSGIS( target, s, t, r );
5536 LEAVE_GL();
5539 void WINAPI wine_glMultiTexCoord3iv( GLenum target, GLint* v ) {
5540 TRACE("(%d, %p)\n", target, v );
5541 ENTER_GL();
5542 func_glMultiTexCoord3iv( target, v );
5543 LEAVE_GL();
5546 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
5547 TRACE("(%d, %p)\n", target, v );
5548 ENTER_GL();
5549 func_glMultiTexCoord3ivSGIS( target, v );
5550 LEAVE_GL();
5553 void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) {
5554 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5555 ENTER_GL();
5556 func_glMultiTexCoord3s( target, s, t, r );
5557 LEAVE_GL();
5560 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
5561 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
5562 ENTER_GL();
5563 func_glMultiTexCoord3sSGIS( target, s, t, r );
5564 LEAVE_GL();
5567 void WINAPI wine_glMultiTexCoord3sv( GLenum target, GLshort* v ) {
5568 TRACE("(%d, %p)\n", target, v );
5569 ENTER_GL();
5570 func_glMultiTexCoord3sv( target, v );
5571 LEAVE_GL();
5574 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
5575 TRACE("(%d, %p)\n", target, v );
5576 ENTER_GL();
5577 func_glMultiTexCoord3svSGIS( target, v );
5578 LEAVE_GL();
5581 void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
5582 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
5583 ENTER_GL();
5584 func_glMultiTexCoord4d( target, s, t, r, q );
5585 LEAVE_GL();
5588 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
5589 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
5590 ENTER_GL();
5591 func_glMultiTexCoord4dSGIS( target, s, t, r, q );
5592 LEAVE_GL();
5595 void WINAPI wine_glMultiTexCoord4dv( GLenum target, GLdouble* v ) {
5596 TRACE("(%d, %p)\n", target, v );
5597 ENTER_GL();
5598 func_glMultiTexCoord4dv( target, v );
5599 LEAVE_GL();
5602 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
5603 TRACE("(%d, %p)\n", target, v );
5604 ENTER_GL();
5605 func_glMultiTexCoord4dvSGIS( target, v );
5606 LEAVE_GL();
5609 void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
5610 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
5611 ENTER_GL();
5612 func_glMultiTexCoord4f( target, s, t, r, q );
5613 LEAVE_GL();
5616 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
5617 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
5618 ENTER_GL();
5619 func_glMultiTexCoord4fSGIS( target, s, t, r, q );
5620 LEAVE_GL();
5623 void WINAPI wine_glMultiTexCoord4fv( GLenum target, GLfloat* v ) {
5624 TRACE("(%d, %p)\n", target, v );
5625 ENTER_GL();
5626 func_glMultiTexCoord4fv( target, v );
5627 LEAVE_GL();
5630 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
5631 TRACE("(%d, %p)\n", target, v );
5632 ENTER_GL();
5633 func_glMultiTexCoord4fvSGIS( target, v );
5634 LEAVE_GL();
5637 void WINAPI wine_glMultiTexCoord4hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r, unsigned short q ) {
5638 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5639 ENTER_GL();
5640 func_glMultiTexCoord4hNV( target, s, t, r, q );
5641 LEAVE_GL();
5644 void WINAPI wine_glMultiTexCoord4hvNV( GLenum target, unsigned short* v ) {
5645 TRACE("(%d, %p)\n", target, v );
5646 ENTER_GL();
5647 func_glMultiTexCoord4hvNV( target, v );
5648 LEAVE_GL();
5651 void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
5652 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5653 ENTER_GL();
5654 func_glMultiTexCoord4i( target, s, t, r, q );
5655 LEAVE_GL();
5658 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
5659 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5660 ENTER_GL();
5661 func_glMultiTexCoord4iSGIS( target, s, t, r, q );
5662 LEAVE_GL();
5665 void WINAPI wine_glMultiTexCoord4iv( GLenum target, GLint* v ) {
5666 TRACE("(%d, %p)\n", target, v );
5667 ENTER_GL();
5668 func_glMultiTexCoord4iv( target, v );
5669 LEAVE_GL();
5672 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
5673 TRACE("(%d, %p)\n", target, v );
5674 ENTER_GL();
5675 func_glMultiTexCoord4ivSGIS( target, v );
5676 LEAVE_GL();
5679 void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
5680 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5681 ENTER_GL();
5682 func_glMultiTexCoord4s( target, s, t, r, q );
5683 LEAVE_GL();
5686 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
5687 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
5688 ENTER_GL();
5689 func_glMultiTexCoord4sSGIS( target, s, t, r, q );
5690 LEAVE_GL();
5693 void WINAPI wine_glMultiTexCoord4sv( GLenum target, GLshort* v ) {
5694 TRACE("(%d, %p)\n", target, v );
5695 ENTER_GL();
5696 func_glMultiTexCoord4sv( target, v );
5697 LEAVE_GL();
5700 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
5701 TRACE("(%d, %p)\n", target, v );
5702 ENTER_GL();
5703 func_glMultiTexCoord4svSGIS( target, v );
5704 LEAVE_GL();
5707 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
5708 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
5709 ENTER_GL();
5710 func_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
5711 LEAVE_GL();
5714 GLuint WINAPI wine_glNewBufferRegion( GLenum type ) {
5715 GLuint ret_value;
5716 TRACE("(%d)\n", type );
5717 ENTER_GL();
5718 ret_value = func_glNewBufferRegion( type );
5719 LEAVE_GL();
5720 return ret_value;
5723 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, GLvoid* pointer, GLenum usage ) {
5724 GLuint ret_value;
5725 TRACE("(%d, %p, %d)\n", size, pointer, usage );
5726 ENTER_GL();
5727 ret_value = func_glNewObjectBufferATI( size, pointer, usage );
5728 LEAVE_GL();
5729 return ret_value;
5732 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
5733 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
5734 ENTER_GL();
5735 func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
5736 LEAVE_GL();
5739 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) {
5740 TRACE("(%p, %p)\n", n, v );
5741 ENTER_GL();
5742 func_glNormal3fVertex3fvSUN( n, v );
5743 LEAVE_GL();
5746 void WINAPI wine_glNormal3hNV( unsigned short nx, unsigned short ny, unsigned short nz ) {
5747 TRACE("(%d, %d, %d)\n", nx, ny, nz );
5748 ENTER_GL();
5749 func_glNormal3hNV( nx, ny, nz );
5750 LEAVE_GL();
5753 void WINAPI wine_glNormal3hvNV( unsigned short* v ) {
5754 TRACE("(%p)\n", v );
5755 ENTER_GL();
5756 func_glNormal3hvNV( v );
5757 LEAVE_GL();
5760 void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
5761 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
5762 ENTER_GL();
5763 func_glNormalPointerEXT( type, stride, count, pointer );
5764 LEAVE_GL();
5767 void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
5768 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
5769 ENTER_GL();
5770 func_glNormalPointerListIBM( type, stride, pointer, ptrstride );
5771 LEAVE_GL();
5774 void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) {
5775 TRACE("(%d, %p)\n", type, pointer );
5776 ENTER_GL();
5777 func_glNormalPointervINTEL( type, pointer );
5778 LEAVE_GL();
5781 void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) {
5782 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
5783 ENTER_GL();
5784 func_glNormalStream3bATI( stream, nx, ny, nz );
5785 LEAVE_GL();
5788 void WINAPI wine_glNormalStream3bvATI( GLenum stream, GLbyte* coords ) {
5789 TRACE("(%d, %p)\n", stream, coords );
5790 ENTER_GL();
5791 func_glNormalStream3bvATI( stream, coords );
5792 LEAVE_GL();
5795 void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) {
5796 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
5797 ENTER_GL();
5798 func_glNormalStream3dATI( stream, nx, ny, nz );
5799 LEAVE_GL();
5802 void WINAPI wine_glNormalStream3dvATI( GLenum stream, GLdouble* coords ) {
5803 TRACE("(%d, %p)\n", stream, coords );
5804 ENTER_GL();
5805 func_glNormalStream3dvATI( stream, coords );
5806 LEAVE_GL();
5809 void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) {
5810 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
5811 ENTER_GL();
5812 func_glNormalStream3fATI( stream, nx, ny, nz );
5813 LEAVE_GL();
5816 void WINAPI wine_glNormalStream3fvATI( GLenum stream, GLfloat* coords ) {
5817 TRACE("(%d, %p)\n", stream, coords );
5818 ENTER_GL();
5819 func_glNormalStream3fvATI( stream, coords );
5820 LEAVE_GL();
5823 void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) {
5824 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
5825 ENTER_GL();
5826 func_glNormalStream3iATI( stream, nx, ny, nz );
5827 LEAVE_GL();
5830 void WINAPI wine_glNormalStream3ivATI( GLenum stream, GLint* coords ) {
5831 TRACE("(%d, %p)\n", stream, coords );
5832 ENTER_GL();
5833 func_glNormalStream3ivATI( stream, coords );
5834 LEAVE_GL();
5837 void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) {
5838 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
5839 ENTER_GL();
5840 func_glNormalStream3sATI( stream, nx, ny, nz );
5841 LEAVE_GL();
5844 void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) {
5845 TRACE("(%d, %p)\n", stream, coords );
5846 ENTER_GL();
5847 func_glNormalStream3svATI( stream, coords );
5848 LEAVE_GL();
5851 void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) {
5852 TRACE("(%d, %f)\n", pname, param );
5853 ENTER_GL();
5854 func_glPNTrianglesfATI( pname, param );
5855 LEAVE_GL();
5858 void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) {
5859 TRACE("(%d, %d)\n", pname, param );
5860 ENTER_GL();
5861 func_glPNTrianglesiATI( pname, param );
5862 LEAVE_GL();
5865 void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) {
5866 TRACE("(%d, %d, %d)\n", dst, coord, swizzle );
5867 ENTER_GL();
5868 func_glPassTexCoordATI( dst, coord, swizzle );
5869 LEAVE_GL();
5872 void WINAPI wine_glPixelDataRangeNV( GLenum target, GLsizei length, GLvoid* pointer ) {
5873 TRACE("(%d, %d, %p)\n", target, length, pointer );
5874 ENTER_GL();
5875 func_glPixelDataRangeNV( target, length, pointer );
5876 LEAVE_GL();
5879 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
5880 TRACE("(%d, %f)\n", pname, param );
5881 ENTER_GL();
5882 func_glPixelTexGenParameterfSGIS( pname, param );
5883 LEAVE_GL();
5886 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
5887 TRACE("(%d, %p)\n", pname, params );
5888 ENTER_GL();
5889 func_glPixelTexGenParameterfvSGIS( pname, params );
5890 LEAVE_GL();
5893 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
5894 TRACE("(%d, %d)\n", pname, param );
5895 ENTER_GL();
5896 func_glPixelTexGenParameteriSGIS( pname, param );
5897 LEAVE_GL();
5900 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
5901 TRACE("(%d, %p)\n", pname, params );
5902 ENTER_GL();
5903 func_glPixelTexGenParameterivSGIS( pname, params );
5904 LEAVE_GL();
5907 void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
5908 TRACE("(%d)\n", mode );
5909 ENTER_GL();
5910 func_glPixelTexGenSGIX( mode );
5911 LEAVE_GL();
5914 void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
5915 TRACE("(%d, %d, %f)\n", target, pname, param );
5916 ENTER_GL();
5917 func_glPixelTransformParameterfEXT( target, pname, param );
5918 LEAVE_GL();
5921 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
5922 TRACE("(%d, %d, %p)\n", target, pname, params );
5923 ENTER_GL();
5924 func_glPixelTransformParameterfvEXT( target, pname, params );
5925 LEAVE_GL();
5928 void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
5929 TRACE("(%d, %d, %d)\n", target, pname, param );
5930 ENTER_GL();
5931 func_glPixelTransformParameteriEXT( target, pname, param );
5932 LEAVE_GL();
5935 void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
5936 TRACE("(%d, %d, %p)\n", target, pname, params );
5937 ENTER_GL();
5938 func_glPixelTransformParameterivEXT( target, pname, params );
5939 LEAVE_GL();
5942 void WINAPI wine_glPointParameterf( GLenum pname, GLfloat param ) {
5943 TRACE("(%d, %f)\n", pname, param );
5944 ENTER_GL();
5945 func_glPointParameterf( pname, param );
5946 LEAVE_GL();
5949 void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
5950 TRACE("(%d, %f)\n", pname, param );
5951 ENTER_GL();
5952 func_glPointParameterfARB( pname, param );
5953 LEAVE_GL();
5956 void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
5957 TRACE("(%d, %f)\n", pname, param );
5958 ENTER_GL();
5959 func_glPointParameterfEXT( pname, param );
5960 LEAVE_GL();
5963 void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
5964 TRACE("(%d, %f)\n", pname, param );
5965 ENTER_GL();
5966 func_glPointParameterfSGIS( pname, param );
5967 LEAVE_GL();
5970 void WINAPI wine_glPointParameterfv( GLenum pname, GLfloat* params ) {
5971 TRACE("(%d, %p)\n", pname, params );
5972 ENTER_GL();
5973 func_glPointParameterfv( pname, params );
5974 LEAVE_GL();
5977 void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) {
5978 TRACE("(%d, %p)\n", pname, params );
5979 ENTER_GL();
5980 func_glPointParameterfvARB( pname, params );
5981 LEAVE_GL();
5984 void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) {
5985 TRACE("(%d, %p)\n", pname, params );
5986 ENTER_GL();
5987 func_glPointParameterfvEXT( pname, params );
5988 LEAVE_GL();
5991 void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) {
5992 TRACE("(%d, %p)\n", pname, params );
5993 ENTER_GL();
5994 func_glPointParameterfvSGIS( pname, params );
5995 LEAVE_GL();
5998 void WINAPI wine_glPointParameteri( GLenum pname, GLint param ) {
5999 TRACE("(%d, %d)\n", pname, param );
6000 ENTER_GL();
6001 func_glPointParameteri( pname, param );
6002 LEAVE_GL();
6005 void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) {
6006 TRACE("(%d, %d)\n", pname, param );
6007 ENTER_GL();
6008 func_glPointParameteriNV( pname, param );
6009 LEAVE_GL();
6012 void WINAPI wine_glPointParameteriv( GLenum pname, GLint* params ) {
6013 TRACE("(%d, %p)\n", pname, params );
6014 ENTER_GL();
6015 func_glPointParameteriv( pname, params );
6016 LEAVE_GL();
6019 void WINAPI wine_glPointParameterivNV( GLenum pname, GLint* params ) {
6020 TRACE("(%d, %p)\n", pname, params );
6021 ENTER_GL();
6022 func_glPointParameterivNV( pname, params );
6023 LEAVE_GL();
6026 GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
6027 GLint ret_value;
6028 TRACE("(%p)\n", markerp );
6029 ENTER_GL();
6030 ret_value = func_glPollAsyncSGIX( markerp );
6031 LEAVE_GL();
6032 return ret_value;
6035 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
6036 GLint ret_value;
6037 TRACE("(%p)\n", marker_p );
6038 ENTER_GL();
6039 ret_value = func_glPollInstrumentsSGIX( marker_p );
6040 LEAVE_GL();
6041 return ret_value;
6044 void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
6045 TRACE("(%f, %f)\n", factor, bias );
6046 ENTER_GL();
6047 func_glPolygonOffsetEXT( factor, bias );
6048 LEAVE_GL();
6051 void WINAPI wine_glPrimitiveRestartIndexNV( GLuint index ) {
6052 TRACE("(%d)\n", index );
6053 ENTER_GL();
6054 func_glPrimitiveRestartIndexNV( index );
6055 LEAVE_GL();
6058 void WINAPI wine_glPrimitiveRestartNV( ) {
6059 TRACE("()\n");
6060 ENTER_GL();
6061 func_glPrimitiveRestartNV( );
6062 LEAVE_GL();
6065 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) {
6066 TRACE("(%d, %p, %p)\n", n, textures, priorities );
6067 ENTER_GL();
6068 func_glPrioritizeTexturesEXT( n, textures, priorities );
6069 LEAVE_GL();
6072 void WINAPI wine_glProgramEnvParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6073 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6074 ENTER_GL();
6075 func_glProgramEnvParameter4dARB( target, index, x, y, z, w );
6076 LEAVE_GL();
6079 void WINAPI wine_glProgramEnvParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) {
6080 TRACE("(%d, %d, %p)\n", target, index, params );
6081 ENTER_GL();
6082 func_glProgramEnvParameter4dvARB( target, index, params );
6083 LEAVE_GL();
6086 void WINAPI wine_glProgramEnvParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6087 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6088 ENTER_GL();
6089 func_glProgramEnvParameter4fARB( target, index, x, y, z, w );
6090 LEAVE_GL();
6093 void WINAPI wine_glProgramEnvParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) {
6094 TRACE("(%d, %d, %p)\n", target, index, params );
6095 ENTER_GL();
6096 func_glProgramEnvParameter4fvARB( target, index, params );
6097 LEAVE_GL();
6100 void WINAPI wine_glProgramLocalParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6101 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6102 ENTER_GL();
6103 func_glProgramLocalParameter4dARB( target, index, x, y, z, w );
6104 LEAVE_GL();
6107 void WINAPI wine_glProgramLocalParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) {
6108 TRACE("(%d, %d, %p)\n", target, index, params );
6109 ENTER_GL();
6110 func_glProgramLocalParameter4dvARB( target, index, params );
6111 LEAVE_GL();
6114 void WINAPI wine_glProgramLocalParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6115 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6116 ENTER_GL();
6117 func_glProgramLocalParameter4fARB( target, index, x, y, z, w );
6118 LEAVE_GL();
6121 void WINAPI wine_glProgramLocalParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) {
6122 TRACE("(%d, %d, %p)\n", target, index, params );
6123 ENTER_GL();
6124 func_glProgramLocalParameter4fvARB( target, index, params );
6125 LEAVE_GL();
6128 void WINAPI wine_glProgramNamedParameter4dNV( GLuint id, GLsizei len, GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6129 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
6130 ENTER_GL();
6131 func_glProgramNamedParameter4dNV( id, len, name, x, y, z, w );
6132 LEAVE_GL();
6135 void WINAPI wine_glProgramNamedParameter4dvNV( GLuint id, GLsizei len, GLubyte* name, GLdouble* v ) {
6136 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
6137 ENTER_GL();
6138 func_glProgramNamedParameter4dvNV( id, len, name, v );
6139 LEAVE_GL();
6142 void WINAPI wine_glProgramNamedParameter4fNV( GLuint id, GLsizei len, GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6143 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
6144 ENTER_GL();
6145 func_glProgramNamedParameter4fNV( id, len, name, x, y, z, w );
6146 LEAVE_GL();
6149 void WINAPI wine_glProgramNamedParameter4fvNV( GLuint id, GLsizei len, GLubyte* name, GLfloat* v ) {
6150 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
6151 ENTER_GL();
6152 func_glProgramNamedParameter4fvNV( id, len, name, v );
6153 LEAVE_GL();
6156 void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6157 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6158 ENTER_GL();
6159 func_glProgramParameter4dNV( target, index, x, y, z, w );
6160 LEAVE_GL();
6163 void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* v ) {
6164 TRACE("(%d, %d, %p)\n", target, index, v );
6165 ENTER_GL();
6166 func_glProgramParameter4dvNV( target, index, v );
6167 LEAVE_GL();
6170 void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
6171 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6172 ENTER_GL();
6173 func_glProgramParameter4fNV( target, index, x, y, z, w );
6174 LEAVE_GL();
6177 void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* v ) {
6178 TRACE("(%d, %d, %p)\n", target, index, v );
6179 ENTER_GL();
6180 func_glProgramParameter4fvNV( target, index, v );
6181 LEAVE_GL();
6184 void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint count, GLdouble* v ) {
6185 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
6186 ENTER_GL();
6187 func_glProgramParameters4dvNV( target, index, count, v );
6188 LEAVE_GL();
6191 void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint count, GLfloat* v ) {
6192 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
6193 ENTER_GL();
6194 func_glProgramParameters4fvNV( target, index, count, v );
6195 LEAVE_GL();
6198 void WINAPI wine_glProgramStringARB( GLenum target, GLenum format, GLsizei len, GLvoid* string ) {
6199 TRACE("(%d, %d, %d, %p)\n", target, format, len, string );
6200 ENTER_GL();
6201 func_glProgramStringARB( target, format, len, string );
6202 LEAVE_GL();
6205 void WINAPI wine_glReadBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height ) {
6206 TRACE("(%d, %d, %d, %d, %d)\n", region, x, y, width, height );
6207 ENTER_GL();
6208 func_glReadBufferRegion( region, x, y, width, height );
6209 LEAVE_GL();
6212 void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
6213 TRACE("(%d)\n", marker );
6214 ENTER_GL();
6215 func_glReadInstrumentsSGIX( marker );
6216 LEAVE_GL();
6219 void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
6220 TRACE("(%p)\n", equation );
6221 ENTER_GL();
6222 func_glReferencePlaneSGIX( equation );
6223 LEAVE_GL();
6226 void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) {
6227 TRACE("(%d, %d, %p)\n", type, stride, pointer );
6228 ENTER_GL();
6229 func_glReplacementCodePointerSUN( type, stride, pointer );
6230 LEAVE_GL();
6233 void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
6234 TRACE("(%d)\n", code );
6235 ENTER_GL();
6236 func_glReplacementCodeubSUN( code );
6237 LEAVE_GL();
6240 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) {
6241 TRACE("(%p)\n", code );
6242 ENTER_GL();
6243 func_glReplacementCodeubvSUN( code );
6244 LEAVE_GL();
6247 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
6248 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
6249 ENTER_GL();
6250 func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
6251 LEAVE_GL();
6254 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* v ) {
6255 TRACE("(%p, %p, %p)\n", rc, c, v );
6256 ENTER_GL();
6257 func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
6258 LEAVE_GL();
6261 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6262 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
6263 ENTER_GL();
6264 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
6265 LEAVE_GL();
6268 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* n, GLfloat* v ) {
6269 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
6270 ENTER_GL();
6271 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
6272 LEAVE_GL();
6275 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
6276 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
6277 ENTER_GL();
6278 func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
6279 LEAVE_GL();
6282 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint* rc, GLubyte* c, GLfloat* v ) {
6283 TRACE("(%p, %p, %p)\n", rc, c, v );
6284 ENTER_GL();
6285 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
6286 LEAVE_GL();
6289 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6290 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
6291 ENTER_GL();
6292 func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
6293 LEAVE_GL();
6296 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint* rc, GLfloat* n, GLfloat* v ) {
6297 TRACE("(%p, %p, %p)\n", rc, n, v );
6298 ENTER_GL();
6299 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
6300 LEAVE_GL();
6303 void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
6304 TRACE("(%d)\n", code );
6305 ENTER_GL();
6306 func_glReplacementCodeuiSUN( code );
6307 LEAVE_GL();
6310 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6311 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
6312 ENTER_GL();
6313 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
6314 LEAVE_GL();
6317 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
6318 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
6319 ENTER_GL();
6320 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
6321 LEAVE_GL();
6324 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6325 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
6326 ENTER_GL();
6327 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
6328 LEAVE_GL();
6331 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) {
6332 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
6333 ENTER_GL();
6334 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
6335 LEAVE_GL();
6338 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
6339 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
6340 ENTER_GL();
6341 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
6342 LEAVE_GL();
6345 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* v ) {
6346 TRACE("(%p, %p, %p)\n", rc, tc, v );
6347 ENTER_GL();
6348 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
6349 LEAVE_GL();
6352 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) {
6353 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
6354 ENTER_GL();
6355 func_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
6356 LEAVE_GL();
6359 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint* rc, GLfloat* v ) {
6360 TRACE("(%p, %p)\n", rc, v );
6361 ENTER_GL();
6362 func_glReplacementCodeuiVertex3fvSUN( rc, v );
6363 LEAVE_GL();
6366 void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) {
6367 TRACE("(%p)\n", code );
6368 ENTER_GL();
6369 func_glReplacementCodeuivSUN( code );
6370 LEAVE_GL();
6373 void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
6374 TRACE("(%d)\n", code );
6375 ENTER_GL();
6376 func_glReplacementCodeusSUN( code );
6377 LEAVE_GL();
6380 void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) {
6381 TRACE("(%p)\n", code );
6382 ENTER_GL();
6383 func_glReplacementCodeusvSUN( code );
6384 LEAVE_GL();
6387 void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* programs ) {
6388 TRACE("(%d, %p)\n", n, programs );
6389 ENTER_GL();
6390 func_glRequestResidentProgramsNV( n, programs );
6391 LEAVE_GL();
6394 void WINAPI wine_glResetHistogramEXT( GLenum target ) {
6395 TRACE("(%d)\n", target );
6396 ENTER_GL();
6397 func_glResetHistogramEXT( target );
6398 LEAVE_GL();
6401 void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
6402 TRACE("(%d)\n", target );
6403 ENTER_GL();
6404 func_glResetMinmaxEXT( target );
6405 LEAVE_GL();
6408 void WINAPI wine_glResizeBuffersMESA( ) {
6409 TRACE("()\n");
6410 ENTER_GL();
6411 func_glResizeBuffersMESA( );
6412 LEAVE_GL();
6415 void WINAPI wine_glSampleCoverage( GLclampf value, GLboolean invert ) {
6416 TRACE("(%f, %d)\n", value, invert );
6417 ENTER_GL();
6418 func_glSampleCoverage( value, invert );
6419 LEAVE_GL();
6422 void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) {
6423 TRACE("(%f, %d)\n", value, invert );
6424 ENTER_GL();
6425 func_glSampleCoverageARB( value, invert );
6426 LEAVE_GL();
6429 void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) {
6430 TRACE("(%d, %d, %d)\n", dst, interp, swizzle );
6431 ENTER_GL();
6432 func_glSampleMapATI( dst, interp, swizzle );
6433 LEAVE_GL();
6436 void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
6437 TRACE("(%f, %d)\n", value, invert );
6438 ENTER_GL();
6439 func_glSampleMaskEXT( value, invert );
6440 LEAVE_GL();
6443 void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
6444 TRACE("(%f, %d)\n", value, invert );
6445 ENTER_GL();
6446 func_glSampleMaskSGIS( value, invert );
6447 LEAVE_GL();
6450 void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
6451 TRACE("(%d)\n", pattern );
6452 ENTER_GL();
6453 func_glSamplePatternEXT( pattern );
6454 LEAVE_GL();
6457 void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
6458 TRACE("(%d)\n", pattern );
6459 ENTER_GL();
6460 func_glSamplePatternSGIS( pattern );
6461 LEAVE_GL();
6464 void WINAPI wine_glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue ) {
6465 TRACE("(%d, %d, %d)\n", red, green, blue );
6466 ENTER_GL();
6467 func_glSecondaryColor3b( red, green, blue );
6468 LEAVE_GL();
6471 void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
6472 TRACE("(%d, %d, %d)\n", red, green, blue );
6473 ENTER_GL();
6474 func_glSecondaryColor3bEXT( red, green, blue );
6475 LEAVE_GL();
6478 void WINAPI wine_glSecondaryColor3bv( GLbyte* v ) {
6479 TRACE("(%p)\n", v );
6480 ENTER_GL();
6481 func_glSecondaryColor3bv( v );
6482 LEAVE_GL();
6485 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) {
6486 TRACE("(%p)\n", v );
6487 ENTER_GL();
6488 func_glSecondaryColor3bvEXT( v );
6489 LEAVE_GL();
6492 void WINAPI wine_glSecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue ) {
6493 TRACE("(%f, %f, %f)\n", red, green, blue );
6494 ENTER_GL();
6495 func_glSecondaryColor3d( red, green, blue );
6496 LEAVE_GL();
6499 void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
6500 TRACE("(%f, %f, %f)\n", red, green, blue );
6501 ENTER_GL();
6502 func_glSecondaryColor3dEXT( red, green, blue );
6503 LEAVE_GL();
6506 void WINAPI wine_glSecondaryColor3dv( GLdouble* v ) {
6507 TRACE("(%p)\n", v );
6508 ENTER_GL();
6509 func_glSecondaryColor3dv( v );
6510 LEAVE_GL();
6513 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) {
6514 TRACE("(%p)\n", v );
6515 ENTER_GL();
6516 func_glSecondaryColor3dvEXT( v );
6517 LEAVE_GL();
6520 void WINAPI wine_glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat blue ) {
6521 TRACE("(%f, %f, %f)\n", red, green, blue );
6522 ENTER_GL();
6523 func_glSecondaryColor3f( red, green, blue );
6524 LEAVE_GL();
6527 void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
6528 TRACE("(%f, %f, %f)\n", red, green, blue );
6529 ENTER_GL();
6530 func_glSecondaryColor3fEXT( red, green, blue );
6531 LEAVE_GL();
6534 void WINAPI wine_glSecondaryColor3fv( GLfloat* v ) {
6535 TRACE("(%p)\n", v );
6536 ENTER_GL();
6537 func_glSecondaryColor3fv( v );
6538 LEAVE_GL();
6541 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) {
6542 TRACE("(%p)\n", v );
6543 ENTER_GL();
6544 func_glSecondaryColor3fvEXT( v );
6545 LEAVE_GL();
6548 void WINAPI wine_glSecondaryColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) {
6549 TRACE("(%d, %d, %d)\n", red, green, blue );
6550 ENTER_GL();
6551 func_glSecondaryColor3hNV( red, green, blue );
6552 LEAVE_GL();
6555 void WINAPI wine_glSecondaryColor3hvNV( unsigned short* v ) {
6556 TRACE("(%p)\n", v );
6557 ENTER_GL();
6558 func_glSecondaryColor3hvNV( v );
6559 LEAVE_GL();
6562 void WINAPI wine_glSecondaryColor3i( GLint red, GLint green, GLint blue ) {
6563 TRACE("(%d, %d, %d)\n", red, green, blue );
6564 ENTER_GL();
6565 func_glSecondaryColor3i( red, green, blue );
6566 LEAVE_GL();
6569 void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
6570 TRACE("(%d, %d, %d)\n", red, green, blue );
6571 ENTER_GL();
6572 func_glSecondaryColor3iEXT( red, green, blue );
6573 LEAVE_GL();
6576 void WINAPI wine_glSecondaryColor3iv( GLint* v ) {
6577 TRACE("(%p)\n", v );
6578 ENTER_GL();
6579 func_glSecondaryColor3iv( v );
6580 LEAVE_GL();
6583 void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) {
6584 TRACE("(%p)\n", v );
6585 ENTER_GL();
6586 func_glSecondaryColor3ivEXT( v );
6587 LEAVE_GL();
6590 void WINAPI wine_glSecondaryColor3s( GLshort red, GLshort green, GLshort blue ) {
6591 TRACE("(%d, %d, %d)\n", red, green, blue );
6592 ENTER_GL();
6593 func_glSecondaryColor3s( red, green, blue );
6594 LEAVE_GL();
6597 void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
6598 TRACE("(%d, %d, %d)\n", red, green, blue );
6599 ENTER_GL();
6600 func_glSecondaryColor3sEXT( red, green, blue );
6601 LEAVE_GL();
6604 void WINAPI wine_glSecondaryColor3sv( GLshort* v ) {
6605 TRACE("(%p)\n", v );
6606 ENTER_GL();
6607 func_glSecondaryColor3sv( v );
6608 LEAVE_GL();
6611 void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) {
6612 TRACE("(%p)\n", v );
6613 ENTER_GL();
6614 func_glSecondaryColor3svEXT( v );
6615 LEAVE_GL();
6618 void WINAPI wine_glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue ) {
6619 TRACE("(%d, %d, %d)\n", red, green, blue );
6620 ENTER_GL();
6621 func_glSecondaryColor3ub( red, green, blue );
6622 LEAVE_GL();
6625 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
6626 TRACE("(%d, %d, %d)\n", red, green, blue );
6627 ENTER_GL();
6628 func_glSecondaryColor3ubEXT( red, green, blue );
6629 LEAVE_GL();
6632 void WINAPI wine_glSecondaryColor3ubv( GLubyte* v ) {
6633 TRACE("(%p)\n", v );
6634 ENTER_GL();
6635 func_glSecondaryColor3ubv( v );
6636 LEAVE_GL();
6639 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) {
6640 TRACE("(%p)\n", v );
6641 ENTER_GL();
6642 func_glSecondaryColor3ubvEXT( v );
6643 LEAVE_GL();
6646 void WINAPI wine_glSecondaryColor3ui( GLuint red, GLuint green, GLuint blue ) {
6647 TRACE("(%d, %d, %d)\n", red, green, blue );
6648 ENTER_GL();
6649 func_glSecondaryColor3ui( red, green, blue );
6650 LEAVE_GL();
6653 void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
6654 TRACE("(%d, %d, %d)\n", red, green, blue );
6655 ENTER_GL();
6656 func_glSecondaryColor3uiEXT( red, green, blue );
6657 LEAVE_GL();
6660 void WINAPI wine_glSecondaryColor3uiv( GLuint* v ) {
6661 TRACE("(%p)\n", v );
6662 ENTER_GL();
6663 func_glSecondaryColor3uiv( v );
6664 LEAVE_GL();
6667 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) {
6668 TRACE("(%p)\n", v );
6669 ENTER_GL();
6670 func_glSecondaryColor3uivEXT( v );
6671 LEAVE_GL();
6674 void WINAPI wine_glSecondaryColor3us( GLushort red, GLushort green, GLushort blue ) {
6675 TRACE("(%d, %d, %d)\n", red, green, blue );
6676 ENTER_GL();
6677 func_glSecondaryColor3us( red, green, blue );
6678 LEAVE_GL();
6681 void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
6682 TRACE("(%d, %d, %d)\n", red, green, blue );
6683 ENTER_GL();
6684 func_glSecondaryColor3usEXT( red, green, blue );
6685 LEAVE_GL();
6688 void WINAPI wine_glSecondaryColor3usv( GLushort* v ) {
6689 TRACE("(%p)\n", v );
6690 ENTER_GL();
6691 func_glSecondaryColor3usv( v );
6692 LEAVE_GL();
6695 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) {
6696 TRACE("(%p)\n", v );
6697 ENTER_GL();
6698 func_glSecondaryColor3usvEXT( v );
6699 LEAVE_GL();
6702 void WINAPI wine_glSecondaryColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
6703 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
6704 ENTER_GL();
6705 func_glSecondaryColorPointer( size, type, stride, pointer );
6706 LEAVE_GL();
6709 void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
6710 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
6711 ENTER_GL();
6712 func_glSecondaryColorPointerEXT( size, type, stride, pointer );
6713 LEAVE_GL();
6716 void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
6717 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
6718 ENTER_GL();
6719 func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
6720 LEAVE_GL();
6723 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
6724 TRACE("(%d)\n", target );
6725 ENTER_GL();
6726 func_glSelectTextureCoordSetSGIS( target );
6727 LEAVE_GL();
6730 void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
6731 TRACE("(%d)\n", target );
6732 ENTER_GL();
6733 func_glSelectTextureSGIS( target );
6734 LEAVE_GL();
6737 void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
6738 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
6739 ENTER_GL();
6740 func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
6741 LEAVE_GL();
6744 void WINAPI wine_glSetFenceAPPLE( GLuint fence ) {
6745 TRACE("(%d)\n", fence );
6746 ENTER_GL();
6747 func_glSetFenceAPPLE( fence );
6748 LEAVE_GL();
6751 void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
6752 TRACE("(%d, %d)\n", fence, condition );
6753 ENTER_GL();
6754 func_glSetFenceNV( fence, condition );
6755 LEAVE_GL();
6758 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, GLfloat* value ) {
6759 TRACE("(%d, %p)\n", dst, value );
6760 ENTER_GL();
6761 func_glSetFragmentShaderConstantATI( dst, value );
6762 LEAVE_GL();
6765 void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, GLvoid* addr ) {
6766 TRACE("(%d, %d, %p)\n", id, type, addr );
6767 ENTER_GL();
6768 func_glSetInvariantEXT( id, type, addr );
6769 LEAVE_GL();
6772 void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, GLvoid* addr ) {
6773 TRACE("(%d, %d, %p)\n", id, type, addr );
6774 ENTER_GL();
6775 func_glSetLocalConstantEXT( id, type, addr );
6776 LEAVE_GL();
6779 void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) {
6780 TRACE("(%d, %d, %d)\n", op, res, arg1 );
6781 ENTER_GL();
6782 func_glShaderOp1EXT( op, res, arg1 );
6783 LEAVE_GL();
6786 void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) {
6787 TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 );
6788 ENTER_GL();
6789 func_glShaderOp2EXT( op, res, arg1, arg2 );
6790 LEAVE_GL();
6793 void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) {
6794 TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 );
6795 ENTER_GL();
6796 func_glShaderOp3EXT( op, res, arg1, arg2, arg3 );
6797 LEAVE_GL();
6800 void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
6801 TRACE("(%d, %d, %p)\n", target, n, points );
6802 ENTER_GL();
6803 func_glSharpenTexFuncSGIS( target, n, points );
6804 LEAVE_GL();
6807 void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
6808 TRACE("(%d, %f)\n", pname, param );
6809 ENTER_GL();
6810 func_glSpriteParameterfSGIX( pname, param );
6811 LEAVE_GL();
6814 void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) {
6815 TRACE("(%d, %p)\n", pname, params );
6816 ENTER_GL();
6817 func_glSpriteParameterfvSGIX( pname, params );
6818 LEAVE_GL();
6821 void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
6822 TRACE("(%d, %d)\n", pname, param );
6823 ENTER_GL();
6824 func_glSpriteParameteriSGIX( pname, param );
6825 LEAVE_GL();
6828 void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) {
6829 TRACE("(%d, %p)\n", pname, params );
6830 ENTER_GL();
6831 func_glSpriteParameterivSGIX( pname, params );
6832 LEAVE_GL();
6835 void WINAPI wine_glStartInstrumentsSGIX( ) {
6836 TRACE("()\n");
6837 ENTER_GL();
6838 func_glStartInstrumentsSGIX( );
6839 LEAVE_GL();
6842 void WINAPI wine_glStencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) {
6843 TRACE("(%d, %d, %d, %d)\n", frontfunc, backfunc, ref, mask );
6844 ENTER_GL();
6845 func_glStencilFuncSeparateATI( frontfunc, backfunc, ref, mask );
6846 LEAVE_GL();
6849 void WINAPI wine_glStencilOpSeparateATI( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) {
6850 TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass );
6851 ENTER_GL();
6852 func_glStencilOpSeparateATI( face, sfail, dpfail, dppass );
6853 LEAVE_GL();
6856 void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
6857 TRACE("(%d)\n", marker );
6858 ENTER_GL();
6859 func_glStopInstrumentsSGIX( marker );
6860 LEAVE_GL();
6863 void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
6864 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
6865 ENTER_GL();
6866 func_glSwizzleEXT( res, in, outX, outY, outZ, outW );
6867 LEAVE_GL();
6870 void WINAPI wine_glTagSampleBufferSGIX( ) {
6871 TRACE("()\n");
6872 ENTER_GL();
6873 func_glTagSampleBufferSGIX( );
6874 LEAVE_GL();
6877 void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
6878 TRACE("(%d, %d, %d)\n", tx, ty, tz );
6879 ENTER_GL();
6880 func_glTangent3bEXT( tx, ty, tz );
6881 LEAVE_GL();
6884 void WINAPI wine_glTangent3bvEXT( GLbyte* v ) {
6885 TRACE("(%p)\n", v );
6886 ENTER_GL();
6887 func_glTangent3bvEXT( v );
6888 LEAVE_GL();
6891 void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
6892 TRACE("(%f, %f, %f)\n", tx, ty, tz );
6893 ENTER_GL();
6894 func_glTangent3dEXT( tx, ty, tz );
6895 LEAVE_GL();
6898 void WINAPI wine_glTangent3dvEXT( GLdouble* v ) {
6899 TRACE("(%p)\n", v );
6900 ENTER_GL();
6901 func_glTangent3dvEXT( v );
6902 LEAVE_GL();
6905 void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
6906 TRACE("(%f, %f, %f)\n", tx, ty, tz );
6907 ENTER_GL();
6908 func_glTangent3fEXT( tx, ty, tz );
6909 LEAVE_GL();
6912 void WINAPI wine_glTangent3fvEXT( GLfloat* v ) {
6913 TRACE("(%p)\n", v );
6914 ENTER_GL();
6915 func_glTangent3fvEXT( v );
6916 LEAVE_GL();
6919 void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
6920 TRACE("(%d, %d, %d)\n", tx, ty, tz );
6921 ENTER_GL();
6922 func_glTangent3iEXT( tx, ty, tz );
6923 LEAVE_GL();
6926 void WINAPI wine_glTangent3ivEXT( GLint* v ) {
6927 TRACE("(%p)\n", v );
6928 ENTER_GL();
6929 func_glTangent3ivEXT( v );
6930 LEAVE_GL();
6933 void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
6934 TRACE("(%d, %d, %d)\n", tx, ty, tz );
6935 ENTER_GL();
6936 func_glTangent3sEXT( tx, ty, tz );
6937 LEAVE_GL();
6940 void WINAPI wine_glTangent3svEXT( GLshort* v ) {
6941 TRACE("(%p)\n", v );
6942 ENTER_GL();
6943 func_glTangent3svEXT( v );
6944 LEAVE_GL();
6947 void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
6948 TRACE("(%d, %d, %p)\n", type, stride, pointer );
6949 ENTER_GL();
6950 func_glTangentPointerEXT( type, stride, pointer );
6951 LEAVE_GL();
6954 void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
6955 TRACE("(%d)\n", mask );
6956 ENTER_GL();
6957 func_glTbufferMask3DFX( mask );
6958 LEAVE_GL();
6961 GLboolean WINAPI wine_glTestFenceAPPLE( GLuint fence ) {
6962 GLboolean ret_value;
6963 TRACE("(%d)\n", fence );
6964 ENTER_GL();
6965 ret_value = func_glTestFenceAPPLE( fence );
6966 LEAVE_GL();
6967 return ret_value;
6970 GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
6971 GLboolean ret_value;
6972 TRACE("(%d)\n", fence );
6973 ENTER_GL();
6974 ret_value = func_glTestFenceNV( fence );
6975 LEAVE_GL();
6976 return ret_value;
6979 GLboolean WINAPI wine_glTestObjectAPPLE( GLenum object, GLuint name ) {
6980 GLboolean ret_value;
6981 TRACE("(%d, %d)\n", object, name );
6982 ENTER_GL();
6983 ret_value = func_glTestObjectAPPLE( object, name );
6984 LEAVE_GL();
6985 return ret_value;
6988 void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
6989 TRACE("(%d, %p)\n", pname, param );
6990 ENTER_GL();
6991 func_glTexBumpParameterfvATI( pname, param );
6992 LEAVE_GL();
6995 void WINAPI wine_glTexBumpParameterivATI( GLenum pname, GLint* param ) {
6996 TRACE("(%d, %p)\n", pname, param );
6997 ENTER_GL();
6998 func_glTexBumpParameterivATI( pname, param );
6999 LEAVE_GL();
7002 void WINAPI wine_glTexCoord1hNV( unsigned short s ) {
7003 TRACE("(%d)\n", s );
7004 ENTER_GL();
7005 func_glTexCoord1hNV( s );
7006 LEAVE_GL();
7009 void WINAPI wine_glTexCoord1hvNV( unsigned short* v ) {
7010 TRACE("(%p)\n", v );
7011 ENTER_GL();
7012 func_glTexCoord1hvNV( v );
7013 LEAVE_GL();
7016 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
7017 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
7018 ENTER_GL();
7019 func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
7020 LEAVE_GL();
7023 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) {
7024 TRACE("(%p, %p, %p)\n", tc, c, v );
7025 ENTER_GL();
7026 func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
7027 LEAVE_GL();
7030 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7031 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
7032 ENTER_GL();
7033 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
7034 LEAVE_GL();
7037 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
7038 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
7039 ENTER_GL();
7040 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
7041 LEAVE_GL();
7044 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
7045 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
7046 ENTER_GL();
7047 func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
7048 LEAVE_GL();
7051 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) {
7052 TRACE("(%p, %p, %p)\n", tc, c, v );
7053 ENTER_GL();
7054 func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
7055 LEAVE_GL();
7058 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7059 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
7060 ENTER_GL();
7061 func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
7062 LEAVE_GL();
7065 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) {
7066 TRACE("(%p, %p, %p)\n", tc, n, v );
7067 ENTER_GL();
7068 func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
7069 LEAVE_GL();
7072 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
7073 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
7074 ENTER_GL();
7075 func_glTexCoord2fVertex3fSUN( s, t, x, y, z );
7076 LEAVE_GL();
7079 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) {
7080 TRACE("(%p, %p)\n", tc, v );
7081 ENTER_GL();
7082 func_glTexCoord2fVertex3fvSUN( tc, v );
7083 LEAVE_GL();
7086 void WINAPI wine_glTexCoord2hNV( unsigned short s, unsigned short t ) {
7087 TRACE("(%d, %d)\n", s, t );
7088 ENTER_GL();
7089 func_glTexCoord2hNV( s, t );
7090 LEAVE_GL();
7093 void WINAPI wine_glTexCoord2hvNV( unsigned short* v ) {
7094 TRACE("(%p)\n", v );
7095 ENTER_GL();
7096 func_glTexCoord2hvNV( v );
7097 LEAVE_GL();
7100 void WINAPI wine_glTexCoord3hNV( unsigned short s, unsigned short t, unsigned short r ) {
7101 TRACE("(%d, %d, %d)\n", s, t, r );
7102 ENTER_GL();
7103 func_glTexCoord3hNV( s, t, r );
7104 LEAVE_GL();
7107 void WINAPI wine_glTexCoord3hvNV( unsigned short* v ) {
7108 TRACE("(%p)\n", v );
7109 ENTER_GL();
7110 func_glTexCoord3hvNV( v );
7111 LEAVE_GL();
7114 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7115 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
7116 ENTER_GL();
7117 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
7118 LEAVE_GL();
7121 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
7122 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
7123 ENTER_GL();
7124 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
7125 LEAVE_GL();
7128 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7129 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
7130 ENTER_GL();
7131 func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
7132 LEAVE_GL();
7135 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) {
7136 TRACE("(%p, %p)\n", tc, v );
7137 ENTER_GL();
7138 func_glTexCoord4fVertex4fvSUN( tc, v );
7139 LEAVE_GL();
7142 void WINAPI wine_glTexCoord4hNV( unsigned short s, unsigned short t, unsigned short r, unsigned short q ) {
7143 TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
7144 ENTER_GL();
7145 func_glTexCoord4hNV( s, t, r, q );
7146 LEAVE_GL();
7149 void WINAPI wine_glTexCoord4hvNV( unsigned short* v ) {
7150 TRACE("(%p)\n", v );
7151 ENTER_GL();
7152 func_glTexCoord4hvNV( v );
7153 LEAVE_GL();
7156 void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
7157 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
7158 ENTER_GL();
7159 func_glTexCoordPointerEXT( size, type, stride, count, pointer );
7160 LEAVE_GL();
7163 void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
7164 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
7165 ENTER_GL();
7166 func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
7167 LEAVE_GL();
7170 void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
7171 TRACE("(%d, %d, %p)\n", size, type, pointer );
7172 ENTER_GL();
7173 func_glTexCoordPointervINTEL( size, type, pointer );
7174 LEAVE_GL();
7177 void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) {
7178 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
7179 ENTER_GL();
7180 func_glTexFilterFuncSGIS( target, filter, n, weights );
7181 LEAVE_GL();
7184 void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
7185 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
7186 ENTER_GL();
7187 func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
7188 LEAVE_GL();
7191 void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
7192 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
7193 ENTER_GL();
7194 func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
7195 LEAVE_GL();
7198 void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
7199 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
7200 ENTER_GL();
7201 func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
7202 LEAVE_GL();
7205 void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
7206 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
7207 ENTER_GL();
7208 func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
7209 LEAVE_GL();
7212 void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
7213 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
7214 ENTER_GL();
7215 func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
7216 LEAVE_GL();
7219 void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) {
7220 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
7221 ENTER_GL();
7222 func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
7223 LEAVE_GL();
7226 void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
7227 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
7228 ENTER_GL();
7229 func_glTextureColorMaskSGIS( red, green, blue, alpha );
7230 LEAVE_GL();
7233 void WINAPI wine_glTextureLightEXT( GLenum pname ) {
7234 TRACE("(%d)\n", pname );
7235 ENTER_GL();
7236 func_glTextureLightEXT( pname );
7237 LEAVE_GL();
7240 void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
7241 TRACE("(%d, %d)\n", face, mode );
7242 ENTER_GL();
7243 func_glTextureMaterialEXT( face, mode );
7244 LEAVE_GL();
7247 void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
7248 TRACE("(%d)\n", mode );
7249 ENTER_GL();
7250 func_glTextureNormalEXT( mode );
7251 LEAVE_GL();
7254 void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
7255 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
7256 ENTER_GL();
7257 func_glTrackMatrixNV( target, address, matrix, transform );
7258 LEAVE_GL();
7261 void WINAPI wine_glUnlockArraysEXT( ) {
7262 TRACE("()\n");
7263 ENTER_GL();
7264 func_glUnlockArraysEXT( );
7265 LEAVE_GL();
7268 GLboolean WINAPI wine_glUnmapBufferARB( GLenum target ) {
7269 GLboolean ret_value;
7270 TRACE("(%d)\n", target );
7271 ENTER_GL();
7272 ret_value = func_glUnmapBufferARB( target );
7273 LEAVE_GL();
7274 return ret_value;
7277 void WINAPI wine_glUnmapObjectBufferATI( GLuint buffer ) {
7278 TRACE("(%d)\n", buffer );
7279 ENTER_GL();
7280 func_glUnmapObjectBufferATI( buffer );
7281 LEAVE_GL();
7284 void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, GLvoid* pointer, GLenum preserve ) {
7285 TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve );
7286 ENTER_GL();
7287 func_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve );
7288 LEAVE_GL();
7291 void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
7292 TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset );
7293 ENTER_GL();
7294 func_glVariantArrayObjectATI( id, type, stride, buffer, offset );
7295 LEAVE_GL();
7298 void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, GLvoid* addr ) {
7299 TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr );
7300 ENTER_GL();
7301 func_glVariantPointerEXT( id, type, stride, addr );
7302 LEAVE_GL();
7305 void WINAPI wine_glVariantbvEXT( GLuint id, GLbyte* addr ) {
7306 TRACE("(%d, %p)\n", id, addr );
7307 ENTER_GL();
7308 func_glVariantbvEXT( id, addr );
7309 LEAVE_GL();
7312 void WINAPI wine_glVariantdvEXT( GLuint id, GLdouble* addr ) {
7313 TRACE("(%d, %p)\n", id, addr );
7314 ENTER_GL();
7315 func_glVariantdvEXT( id, addr );
7316 LEAVE_GL();
7319 void WINAPI wine_glVariantfvEXT( GLuint id, GLfloat* addr ) {
7320 TRACE("(%d, %p)\n", id, addr );
7321 ENTER_GL();
7322 func_glVariantfvEXT( id, addr );
7323 LEAVE_GL();
7326 void WINAPI wine_glVariantivEXT( GLuint id, GLint* addr ) {
7327 TRACE("(%d, %p)\n", id, addr );
7328 ENTER_GL();
7329 func_glVariantivEXT( id, addr );
7330 LEAVE_GL();
7333 void WINAPI wine_glVariantsvEXT( GLuint id, GLshort* addr ) {
7334 TRACE("(%d, %p)\n", id, addr );
7335 ENTER_GL();
7336 func_glVariantsvEXT( id, addr );
7337 LEAVE_GL();
7340 void WINAPI wine_glVariantubvEXT( GLuint id, GLubyte* addr ) {
7341 TRACE("(%d, %p)\n", id, addr );
7342 ENTER_GL();
7343 func_glVariantubvEXT( id, addr );
7344 LEAVE_GL();
7347 void WINAPI wine_glVariantuivEXT( GLuint id, GLuint* addr ) {
7348 TRACE("(%d, %p)\n", id, addr );
7349 ENTER_GL();
7350 func_glVariantuivEXT( id, addr );
7351 LEAVE_GL();
7354 void WINAPI wine_glVariantusvEXT( GLuint id, GLushort* addr ) {
7355 TRACE("(%d, %p)\n", id, addr );
7356 ENTER_GL();
7357 func_glVariantusvEXT( id, addr );
7358 LEAVE_GL();
7361 void WINAPI wine_glVertex2hNV( unsigned short x, unsigned short y ) {
7362 TRACE("(%d, %d)\n", x, y );
7363 ENTER_GL();
7364 func_glVertex2hNV( x, y );
7365 LEAVE_GL();
7368 void WINAPI wine_glVertex2hvNV( unsigned short* v ) {
7369 TRACE("(%p)\n", v );
7370 ENTER_GL();
7371 func_glVertex2hvNV( v );
7372 LEAVE_GL();
7375 void WINAPI wine_glVertex3hNV( unsigned short x, unsigned short y, unsigned short z ) {
7376 TRACE("(%d, %d, %d)\n", x, y, z );
7377 ENTER_GL();
7378 func_glVertex3hNV( x, y, z );
7379 LEAVE_GL();
7382 void WINAPI wine_glVertex3hvNV( unsigned short* v ) {
7383 TRACE("(%p)\n", v );
7384 ENTER_GL();
7385 func_glVertex3hvNV( v );
7386 LEAVE_GL();
7389 void WINAPI wine_glVertex4hNV( unsigned short x, unsigned short y, unsigned short z, unsigned short w ) {
7390 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
7391 ENTER_GL();
7392 func_glVertex4hNV( x, y, z, w );
7393 LEAVE_GL();
7396 void WINAPI wine_glVertex4hvNV( unsigned short* v ) {
7397 TRACE("(%p)\n", v );
7398 ENTER_GL();
7399 func_glVertex4hvNV( v );
7400 LEAVE_GL();
7403 void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum pname, GLint param ) {
7404 TRACE("(%d, %d)\n", pname, param );
7405 ENTER_GL();
7406 func_glVertexArrayParameteriAPPLE( pname, param );
7407 LEAVE_GL();
7410 void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
7411 TRACE("(%d, %p)\n", length, pointer );
7412 ENTER_GL();
7413 func_glVertexArrayRangeAPPLE( length, pointer );
7414 LEAVE_GL();
7417 void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) {
7418 TRACE("(%d, %p)\n", length, pointer );
7419 ENTER_GL();
7420 func_glVertexArrayRangeNV( length, pointer );
7421 LEAVE_GL();
7424 void WINAPI wine_glVertexAttrib1dARB( GLuint index, GLdouble x ) {
7425 TRACE("(%d, %f)\n", index, x );
7426 ENTER_GL();
7427 func_glVertexAttrib1dARB( index, x );
7428 LEAVE_GL();
7431 void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
7432 TRACE("(%d, %f)\n", index, x );
7433 ENTER_GL();
7434 func_glVertexAttrib1dNV( index, x );
7435 LEAVE_GL();
7438 void WINAPI wine_glVertexAttrib1dvARB( GLuint index, GLdouble* v ) {
7439 TRACE("(%d, %p)\n", index, v );
7440 ENTER_GL();
7441 func_glVertexAttrib1dvARB( index, v );
7442 LEAVE_GL();
7445 void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) {
7446 TRACE("(%d, %p)\n", index, v );
7447 ENTER_GL();
7448 func_glVertexAttrib1dvNV( index, v );
7449 LEAVE_GL();
7452 void WINAPI wine_glVertexAttrib1fARB( GLuint index, GLfloat x ) {
7453 TRACE("(%d, %f)\n", index, x );
7454 ENTER_GL();
7455 func_glVertexAttrib1fARB( index, x );
7456 LEAVE_GL();
7459 void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
7460 TRACE("(%d, %f)\n", index, x );
7461 ENTER_GL();
7462 func_glVertexAttrib1fNV( index, x );
7463 LEAVE_GL();
7466 void WINAPI wine_glVertexAttrib1fvARB( GLuint index, GLfloat* v ) {
7467 TRACE("(%d, %p)\n", index, v );
7468 ENTER_GL();
7469 func_glVertexAttrib1fvARB( index, v );
7470 LEAVE_GL();
7473 void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) {
7474 TRACE("(%d, %p)\n", index, v );
7475 ENTER_GL();
7476 func_glVertexAttrib1fvNV( index, v );
7477 LEAVE_GL();
7480 void WINAPI wine_glVertexAttrib1hNV( GLuint index, unsigned short x ) {
7481 TRACE("(%d, %d)\n", index, x );
7482 ENTER_GL();
7483 func_glVertexAttrib1hNV( index, x );
7484 LEAVE_GL();
7487 void WINAPI wine_glVertexAttrib1hvNV( GLuint index, unsigned short* v ) {
7488 TRACE("(%d, %p)\n", index, v );
7489 ENTER_GL();
7490 func_glVertexAttrib1hvNV( index, v );
7491 LEAVE_GL();
7494 void WINAPI wine_glVertexAttrib1sARB( GLuint index, GLshort x ) {
7495 TRACE("(%d, %d)\n", index, x );
7496 ENTER_GL();
7497 func_glVertexAttrib1sARB( index, x );
7498 LEAVE_GL();
7501 void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
7502 TRACE("(%d, %d)\n", index, x );
7503 ENTER_GL();
7504 func_glVertexAttrib1sNV( index, x );
7505 LEAVE_GL();
7508 void WINAPI wine_glVertexAttrib1svARB( GLuint index, GLshort* v ) {
7509 TRACE("(%d, %p)\n", index, v );
7510 ENTER_GL();
7511 func_glVertexAttrib1svARB( index, v );
7512 LEAVE_GL();
7515 void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) {
7516 TRACE("(%d, %p)\n", index, v );
7517 ENTER_GL();
7518 func_glVertexAttrib1svNV( index, v );
7519 LEAVE_GL();
7522 void WINAPI wine_glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble y ) {
7523 TRACE("(%d, %f, %f)\n", index, x, y );
7524 ENTER_GL();
7525 func_glVertexAttrib2dARB( index, x, y );
7526 LEAVE_GL();
7529 void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
7530 TRACE("(%d, %f, %f)\n", index, x, y );
7531 ENTER_GL();
7532 func_glVertexAttrib2dNV( index, x, y );
7533 LEAVE_GL();
7536 void WINAPI wine_glVertexAttrib2dvARB( GLuint index, GLdouble* v ) {
7537 TRACE("(%d, %p)\n", index, v );
7538 ENTER_GL();
7539 func_glVertexAttrib2dvARB( index, v );
7540 LEAVE_GL();
7543 void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) {
7544 TRACE("(%d, %p)\n", index, v );
7545 ENTER_GL();
7546 func_glVertexAttrib2dvNV( index, v );
7547 LEAVE_GL();
7550 void WINAPI wine_glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) {
7551 TRACE("(%d, %f, %f)\n", index, x, y );
7552 ENTER_GL();
7553 func_glVertexAttrib2fARB( index, x, y );
7554 LEAVE_GL();
7557 void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
7558 TRACE("(%d, %f, %f)\n", index, x, y );
7559 ENTER_GL();
7560 func_glVertexAttrib2fNV( index, x, y );
7561 LEAVE_GL();
7564 void WINAPI wine_glVertexAttrib2fvARB( GLuint index, GLfloat* v ) {
7565 TRACE("(%d, %p)\n", index, v );
7566 ENTER_GL();
7567 func_glVertexAttrib2fvARB( index, v );
7568 LEAVE_GL();
7571 void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) {
7572 TRACE("(%d, %p)\n", index, v );
7573 ENTER_GL();
7574 func_glVertexAttrib2fvNV( index, v );
7575 LEAVE_GL();
7578 void WINAPI wine_glVertexAttrib2hNV( GLuint index, unsigned short x, unsigned short y ) {
7579 TRACE("(%d, %d, %d)\n", index, x, y );
7580 ENTER_GL();
7581 func_glVertexAttrib2hNV( index, x, y );
7582 LEAVE_GL();
7585 void WINAPI wine_glVertexAttrib2hvNV( GLuint index, unsigned short* v ) {
7586 TRACE("(%d, %p)\n", index, v );
7587 ENTER_GL();
7588 func_glVertexAttrib2hvNV( index, v );
7589 LEAVE_GL();
7592 void WINAPI wine_glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y ) {
7593 TRACE("(%d, %d, %d)\n", index, x, y );
7594 ENTER_GL();
7595 func_glVertexAttrib2sARB( index, x, y );
7596 LEAVE_GL();
7599 void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
7600 TRACE("(%d, %d, %d)\n", index, x, y );
7601 ENTER_GL();
7602 func_glVertexAttrib2sNV( index, x, y );
7603 LEAVE_GL();
7606 void WINAPI wine_glVertexAttrib2svARB( GLuint index, GLshort* v ) {
7607 TRACE("(%d, %p)\n", index, v );
7608 ENTER_GL();
7609 func_glVertexAttrib2svARB( index, v );
7610 LEAVE_GL();
7613 void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) {
7614 TRACE("(%d, %p)\n", index, v );
7615 ENTER_GL();
7616 func_glVertexAttrib2svNV( index, v );
7617 LEAVE_GL();
7620 void WINAPI wine_glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
7621 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
7622 ENTER_GL();
7623 func_glVertexAttrib3dARB( index, x, y, z );
7624 LEAVE_GL();
7627 void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
7628 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
7629 ENTER_GL();
7630 func_glVertexAttrib3dNV( index, x, y, z );
7631 LEAVE_GL();
7634 void WINAPI wine_glVertexAttrib3dvARB( GLuint index, GLdouble* v ) {
7635 TRACE("(%d, %p)\n", index, v );
7636 ENTER_GL();
7637 func_glVertexAttrib3dvARB( index, v );
7638 LEAVE_GL();
7641 void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) {
7642 TRACE("(%d, %p)\n", index, v );
7643 ENTER_GL();
7644 func_glVertexAttrib3dvNV( index, v );
7645 LEAVE_GL();
7648 void WINAPI wine_glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
7649 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
7650 ENTER_GL();
7651 func_glVertexAttrib3fARB( index, x, y, z );
7652 LEAVE_GL();
7655 void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
7656 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
7657 ENTER_GL();
7658 func_glVertexAttrib3fNV( index, x, y, z );
7659 LEAVE_GL();
7662 void WINAPI wine_glVertexAttrib3fvARB( GLuint index, GLfloat* v ) {
7663 TRACE("(%d, %p)\n", index, v );
7664 ENTER_GL();
7665 func_glVertexAttrib3fvARB( index, v );
7666 LEAVE_GL();
7669 void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) {
7670 TRACE("(%d, %p)\n", index, v );
7671 ENTER_GL();
7672 func_glVertexAttrib3fvNV( index, v );
7673 LEAVE_GL();
7676 void WINAPI wine_glVertexAttrib3hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z ) {
7677 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
7678 ENTER_GL();
7679 func_glVertexAttrib3hNV( index, x, y, z );
7680 LEAVE_GL();
7683 void WINAPI wine_glVertexAttrib3hvNV( GLuint index, unsigned short* v ) {
7684 TRACE("(%d, %p)\n", index, v );
7685 ENTER_GL();
7686 func_glVertexAttrib3hvNV( index, v );
7687 LEAVE_GL();
7690 void WINAPI wine_glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, GLshort z ) {
7691 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
7692 ENTER_GL();
7693 func_glVertexAttrib3sARB( index, x, y, z );
7694 LEAVE_GL();
7697 void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
7698 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
7699 ENTER_GL();
7700 func_glVertexAttrib3sNV( index, x, y, z );
7701 LEAVE_GL();
7704 void WINAPI wine_glVertexAttrib3svARB( GLuint index, GLshort* v ) {
7705 TRACE("(%d, %p)\n", index, v );
7706 ENTER_GL();
7707 func_glVertexAttrib3svARB( index, v );
7708 LEAVE_GL();
7711 void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) {
7712 TRACE("(%d, %p)\n", index, v );
7713 ENTER_GL();
7714 func_glVertexAttrib3svNV( index, v );
7715 LEAVE_GL();
7718 void WINAPI wine_glVertexAttrib4NbvARB( GLuint index, GLbyte* v ) {
7719 TRACE("(%d, %p)\n", index, v );
7720 ENTER_GL();
7721 func_glVertexAttrib4NbvARB( index, v );
7722 LEAVE_GL();
7725 void WINAPI wine_glVertexAttrib4NivARB( GLuint index, GLint* v ) {
7726 TRACE("(%d, %p)\n", index, v );
7727 ENTER_GL();
7728 func_glVertexAttrib4NivARB( index, v );
7729 LEAVE_GL();
7732 void WINAPI wine_glVertexAttrib4NsvARB( GLuint index, GLshort* v ) {
7733 TRACE("(%d, %p)\n", index, v );
7734 ENTER_GL();
7735 func_glVertexAttrib4NsvARB( index, v );
7736 LEAVE_GL();
7739 void WINAPI wine_glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
7740 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
7741 ENTER_GL();
7742 func_glVertexAttrib4NubARB( index, x, y, z, w );
7743 LEAVE_GL();
7746 void WINAPI wine_glVertexAttrib4NubvARB( GLuint index, GLubyte* v ) {
7747 TRACE("(%d, %p)\n", index, v );
7748 ENTER_GL();
7749 func_glVertexAttrib4NubvARB( index, v );
7750 LEAVE_GL();
7753 void WINAPI wine_glVertexAttrib4NuivARB( GLuint index, GLuint* v ) {
7754 TRACE("(%d, %p)\n", index, v );
7755 ENTER_GL();
7756 func_glVertexAttrib4NuivARB( index, v );
7757 LEAVE_GL();
7760 void WINAPI wine_glVertexAttrib4NusvARB( GLuint index, GLushort* v ) {
7761 TRACE("(%d, %p)\n", index, v );
7762 ENTER_GL();
7763 func_glVertexAttrib4NusvARB( index, v );
7764 LEAVE_GL();
7767 void WINAPI wine_glVertexAttrib4bvARB( GLuint index, GLbyte* v ) {
7768 TRACE("(%d, %p)\n", index, v );
7769 ENTER_GL();
7770 func_glVertexAttrib4bvARB( index, v );
7771 LEAVE_GL();
7774 void WINAPI wine_glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7775 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
7776 ENTER_GL();
7777 func_glVertexAttrib4dARB( index, x, y, z, w );
7778 LEAVE_GL();
7781 void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7782 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
7783 ENTER_GL();
7784 func_glVertexAttrib4dNV( index, x, y, z, w );
7785 LEAVE_GL();
7788 void WINAPI wine_glVertexAttrib4dvARB( GLuint index, GLdouble* v ) {
7789 TRACE("(%d, %p)\n", index, v );
7790 ENTER_GL();
7791 func_glVertexAttrib4dvARB( index, v );
7792 LEAVE_GL();
7795 void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) {
7796 TRACE("(%d, %p)\n", index, v );
7797 ENTER_GL();
7798 func_glVertexAttrib4dvNV( index, v );
7799 LEAVE_GL();
7802 void WINAPI wine_glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7803 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
7804 ENTER_GL();
7805 func_glVertexAttrib4fARB( index, x, y, z, w );
7806 LEAVE_GL();
7809 void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7810 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
7811 ENTER_GL();
7812 func_glVertexAttrib4fNV( index, x, y, z, w );
7813 LEAVE_GL();
7816 void WINAPI wine_glVertexAttrib4fvARB( GLuint index, GLfloat* v ) {
7817 TRACE("(%d, %p)\n", index, v );
7818 ENTER_GL();
7819 func_glVertexAttrib4fvARB( index, v );
7820 LEAVE_GL();
7823 void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) {
7824 TRACE("(%d, %p)\n", index, v );
7825 ENTER_GL();
7826 func_glVertexAttrib4fvNV( index, v );
7827 LEAVE_GL();
7830 void WINAPI wine_glVertexAttrib4hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z, unsigned short w ) {
7831 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
7832 ENTER_GL();
7833 func_glVertexAttrib4hNV( index, x, y, z, w );
7834 LEAVE_GL();
7837 void WINAPI wine_glVertexAttrib4hvNV( GLuint index, unsigned short* v ) {
7838 TRACE("(%d, %p)\n", index, v );
7839 ENTER_GL();
7840 func_glVertexAttrib4hvNV( index, v );
7841 LEAVE_GL();
7844 void WINAPI wine_glVertexAttrib4ivARB( GLuint index, GLint* v ) {
7845 TRACE("(%d, %p)\n", index, v );
7846 ENTER_GL();
7847 func_glVertexAttrib4ivARB( index, v );
7848 LEAVE_GL();
7851 void WINAPI wine_glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
7852 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
7853 ENTER_GL();
7854 func_glVertexAttrib4sARB( index, x, y, z, w );
7855 LEAVE_GL();
7858 void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
7859 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
7860 ENTER_GL();
7861 func_glVertexAttrib4sNV( index, x, y, z, w );
7862 LEAVE_GL();
7865 void WINAPI wine_glVertexAttrib4svARB( GLuint index, GLshort* v ) {
7866 TRACE("(%d, %p)\n", index, v );
7867 ENTER_GL();
7868 func_glVertexAttrib4svARB( index, v );
7869 LEAVE_GL();
7872 void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) {
7873 TRACE("(%d, %p)\n", index, v );
7874 ENTER_GL();
7875 func_glVertexAttrib4svNV( index, v );
7876 LEAVE_GL();
7879 void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
7880 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
7881 ENTER_GL();
7882 func_glVertexAttrib4ubNV( index, x, y, z, w );
7883 LEAVE_GL();
7886 void WINAPI wine_glVertexAttrib4ubvARB( GLuint index, GLubyte* v ) {
7887 TRACE("(%d, %p)\n", index, v );
7888 ENTER_GL();
7889 func_glVertexAttrib4ubvARB( index, v );
7890 LEAVE_GL();
7893 void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) {
7894 TRACE("(%d, %p)\n", index, v );
7895 ENTER_GL();
7896 func_glVertexAttrib4ubvNV( index, v );
7897 LEAVE_GL();
7900 void WINAPI wine_glVertexAttrib4uivARB( GLuint index, GLuint* v ) {
7901 TRACE("(%d, %p)\n", index, v );
7902 ENTER_GL();
7903 func_glVertexAttrib4uivARB( index, v );
7904 LEAVE_GL();
7907 void WINAPI wine_glVertexAttrib4usvARB( GLuint index, GLushort* v ) {
7908 TRACE("(%d, %p)\n", index, v );
7909 ENTER_GL();
7910 func_glVertexAttrib4usvARB( index, v );
7911 LEAVE_GL();
7914 void WINAPI wine_glVertexAttribArrayObjectATI( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset ) {
7915 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, size, type, normalized, stride, buffer, offset );
7916 ENTER_GL();
7917 func_glVertexAttribArrayObjectATI( index, size, type, normalized, stride, buffer, offset );
7918 LEAVE_GL();
7921 void WINAPI wine_glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid* pointer ) {
7922 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
7923 ENTER_GL();
7924 func_glVertexAttribPointerARB( index, size, type, normalized, stride, pointer );
7925 LEAVE_GL();
7928 void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, GLvoid* pointer ) {
7929 TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer );
7930 ENTER_GL();
7931 func_glVertexAttribPointerNV( index, fsize, type, stride, pointer );
7932 LEAVE_GL();
7935 void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, GLdouble* v ) {
7936 TRACE("(%d, %d, %p)\n", index, count, v );
7937 ENTER_GL();
7938 func_glVertexAttribs1dvNV( index, count, v );
7939 LEAVE_GL();
7942 void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, GLfloat* v ) {
7943 TRACE("(%d, %d, %p)\n", index, count, v );
7944 ENTER_GL();
7945 func_glVertexAttribs1fvNV( index, count, v );
7946 LEAVE_GL();
7949 void WINAPI wine_glVertexAttribs1hvNV( GLuint index, GLsizei n, unsigned short* v ) {
7950 TRACE("(%d, %d, %p)\n", index, n, v );
7951 ENTER_GL();
7952 func_glVertexAttribs1hvNV( index, n, v );
7953 LEAVE_GL();
7956 void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, GLshort* v ) {
7957 TRACE("(%d, %d, %p)\n", index, count, v );
7958 ENTER_GL();
7959 func_glVertexAttribs1svNV( index, count, v );
7960 LEAVE_GL();
7963 void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, GLdouble* v ) {
7964 TRACE("(%d, %d, %p)\n", index, count, v );
7965 ENTER_GL();
7966 func_glVertexAttribs2dvNV( index, count, v );
7967 LEAVE_GL();
7970 void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, GLfloat* v ) {
7971 TRACE("(%d, %d, %p)\n", index, count, v );
7972 ENTER_GL();
7973 func_glVertexAttribs2fvNV( index, count, v );
7974 LEAVE_GL();
7977 void WINAPI wine_glVertexAttribs2hvNV( GLuint index, GLsizei n, unsigned short* v ) {
7978 TRACE("(%d, %d, %p)\n", index, n, v );
7979 ENTER_GL();
7980 func_glVertexAttribs2hvNV( index, n, v );
7981 LEAVE_GL();
7984 void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, GLshort* v ) {
7985 TRACE("(%d, %d, %p)\n", index, count, v );
7986 ENTER_GL();
7987 func_glVertexAttribs2svNV( index, count, v );
7988 LEAVE_GL();
7991 void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, GLdouble* v ) {
7992 TRACE("(%d, %d, %p)\n", index, count, v );
7993 ENTER_GL();
7994 func_glVertexAttribs3dvNV( index, count, v );
7995 LEAVE_GL();
7998 void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, GLfloat* v ) {
7999 TRACE("(%d, %d, %p)\n", index, count, v );
8000 ENTER_GL();
8001 func_glVertexAttribs3fvNV( index, count, v );
8002 LEAVE_GL();
8005 void WINAPI wine_glVertexAttribs3hvNV( GLuint index, GLsizei n, unsigned short* v ) {
8006 TRACE("(%d, %d, %p)\n", index, n, v );
8007 ENTER_GL();
8008 func_glVertexAttribs3hvNV( index, n, v );
8009 LEAVE_GL();
8012 void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, GLshort* v ) {
8013 TRACE("(%d, %d, %p)\n", index, count, v );
8014 ENTER_GL();
8015 func_glVertexAttribs3svNV( index, count, v );
8016 LEAVE_GL();
8019 void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, GLdouble* v ) {
8020 TRACE("(%d, %d, %p)\n", index, count, v );
8021 ENTER_GL();
8022 func_glVertexAttribs4dvNV( index, count, v );
8023 LEAVE_GL();
8026 void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, GLfloat* v ) {
8027 TRACE("(%d, %d, %p)\n", index, count, v );
8028 ENTER_GL();
8029 func_glVertexAttribs4fvNV( index, count, v );
8030 LEAVE_GL();
8033 void WINAPI wine_glVertexAttribs4hvNV( GLuint index, GLsizei n, unsigned short* v ) {
8034 TRACE("(%d, %d, %p)\n", index, n, v );
8035 ENTER_GL();
8036 func_glVertexAttribs4hvNV( index, n, v );
8037 LEAVE_GL();
8040 void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, GLshort* v ) {
8041 TRACE("(%d, %d, %p)\n", index, count, v );
8042 ENTER_GL();
8043 func_glVertexAttribs4svNV( index, count, v );
8044 LEAVE_GL();
8047 void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, GLubyte* v ) {
8048 TRACE("(%d, %d, %p)\n", index, count, v );
8049 ENTER_GL();
8050 func_glVertexAttribs4ubvNV( index, count, v );
8051 LEAVE_GL();
8054 void WINAPI wine_glVertexBlendARB( GLint count ) {
8055 TRACE("(%d)\n", count );
8056 ENTER_GL();
8057 func_glVertexBlendARB( count );
8058 LEAVE_GL();
8061 void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) {
8062 TRACE("(%d, %f)\n", pname, param );
8063 ENTER_GL();
8064 func_glVertexBlendEnvfATI( pname, param );
8065 LEAVE_GL();
8068 void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) {
8069 TRACE("(%d, %d)\n", pname, param );
8070 ENTER_GL();
8071 func_glVertexBlendEnviATI( pname, param );
8072 LEAVE_GL();
8075 void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
8076 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
8077 ENTER_GL();
8078 func_glVertexPointerEXT( size, type, stride, count, pointer );
8079 LEAVE_GL();
8082 void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
8083 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
8084 ENTER_GL();
8085 func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
8086 LEAVE_GL();
8089 void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
8090 TRACE("(%d, %d, %p)\n", size, type, pointer );
8091 ENTER_GL();
8092 func_glVertexPointervINTEL( size, type, pointer );
8093 LEAVE_GL();
8096 void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) {
8097 TRACE("(%d, %f)\n", stream, x );
8098 ENTER_GL();
8099 func_glVertexStream1dATI( stream, x );
8100 LEAVE_GL();
8103 void WINAPI wine_glVertexStream1dvATI( GLenum stream, GLdouble* coords ) {
8104 TRACE("(%d, %p)\n", stream, coords );
8105 ENTER_GL();
8106 func_glVertexStream1dvATI( stream, coords );
8107 LEAVE_GL();
8110 void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) {
8111 TRACE("(%d, %f)\n", stream, x );
8112 ENTER_GL();
8113 func_glVertexStream1fATI( stream, x );
8114 LEAVE_GL();
8117 void WINAPI wine_glVertexStream1fvATI( GLenum stream, GLfloat* coords ) {
8118 TRACE("(%d, %p)\n", stream, coords );
8119 ENTER_GL();
8120 func_glVertexStream1fvATI( stream, coords );
8121 LEAVE_GL();
8124 void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) {
8125 TRACE("(%d, %d)\n", stream, x );
8126 ENTER_GL();
8127 func_glVertexStream1iATI( stream, x );
8128 LEAVE_GL();
8131 void WINAPI wine_glVertexStream1ivATI( GLenum stream, GLint* coords ) {
8132 TRACE("(%d, %p)\n", stream, coords );
8133 ENTER_GL();
8134 func_glVertexStream1ivATI( stream, coords );
8135 LEAVE_GL();
8138 void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) {
8139 TRACE("(%d, %d)\n", stream, x );
8140 ENTER_GL();
8141 func_glVertexStream1sATI( stream, x );
8142 LEAVE_GL();
8145 void WINAPI wine_glVertexStream1svATI( GLenum stream, GLshort* coords ) {
8146 TRACE("(%d, %p)\n", stream, coords );
8147 ENTER_GL();
8148 func_glVertexStream1svATI( stream, coords );
8149 LEAVE_GL();
8152 void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) {
8153 TRACE("(%d, %f, %f)\n", stream, x, y );
8154 ENTER_GL();
8155 func_glVertexStream2dATI( stream, x, y );
8156 LEAVE_GL();
8159 void WINAPI wine_glVertexStream2dvATI( GLenum stream, GLdouble* coords ) {
8160 TRACE("(%d, %p)\n", stream, coords );
8161 ENTER_GL();
8162 func_glVertexStream2dvATI( stream, coords );
8163 LEAVE_GL();
8166 void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) {
8167 TRACE("(%d, %f, %f)\n", stream, x, y );
8168 ENTER_GL();
8169 func_glVertexStream2fATI( stream, x, y );
8170 LEAVE_GL();
8173 void WINAPI wine_glVertexStream2fvATI( GLenum stream, GLfloat* coords ) {
8174 TRACE("(%d, %p)\n", stream, coords );
8175 ENTER_GL();
8176 func_glVertexStream2fvATI( stream, coords );
8177 LEAVE_GL();
8180 void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) {
8181 TRACE("(%d, %d, %d)\n", stream, x, y );
8182 ENTER_GL();
8183 func_glVertexStream2iATI( stream, x, y );
8184 LEAVE_GL();
8187 void WINAPI wine_glVertexStream2ivATI( GLenum stream, GLint* coords ) {
8188 TRACE("(%d, %p)\n", stream, coords );
8189 ENTER_GL();
8190 func_glVertexStream2ivATI( stream, coords );
8191 LEAVE_GL();
8194 void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) {
8195 TRACE("(%d, %d, %d)\n", stream, x, y );
8196 ENTER_GL();
8197 func_glVertexStream2sATI( stream, x, y );
8198 LEAVE_GL();
8201 void WINAPI wine_glVertexStream2svATI( GLenum stream, GLshort* coords ) {
8202 TRACE("(%d, %p)\n", stream, coords );
8203 ENTER_GL();
8204 func_glVertexStream2svATI( stream, coords );
8205 LEAVE_GL();
8208 void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) {
8209 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
8210 ENTER_GL();
8211 func_glVertexStream3dATI( stream, x, y, z );
8212 LEAVE_GL();
8215 void WINAPI wine_glVertexStream3dvATI( GLenum stream, GLdouble* coords ) {
8216 TRACE("(%d, %p)\n", stream, coords );
8217 ENTER_GL();
8218 func_glVertexStream3dvATI( stream, coords );
8219 LEAVE_GL();
8222 void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) {
8223 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
8224 ENTER_GL();
8225 func_glVertexStream3fATI( stream, x, y, z );
8226 LEAVE_GL();
8229 void WINAPI wine_glVertexStream3fvATI( GLenum stream, GLfloat* coords ) {
8230 TRACE("(%d, %p)\n", stream, coords );
8231 ENTER_GL();
8232 func_glVertexStream3fvATI( stream, coords );
8233 LEAVE_GL();
8236 void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) {
8237 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
8238 ENTER_GL();
8239 func_glVertexStream3iATI( stream, x, y, z );
8240 LEAVE_GL();
8243 void WINAPI wine_glVertexStream3ivATI( GLenum stream, GLint* coords ) {
8244 TRACE("(%d, %p)\n", stream, coords );
8245 ENTER_GL();
8246 func_glVertexStream3ivATI( stream, coords );
8247 LEAVE_GL();
8250 void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) {
8251 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
8252 ENTER_GL();
8253 func_glVertexStream3sATI( stream, x, y, z );
8254 LEAVE_GL();
8257 void WINAPI wine_glVertexStream3svATI( GLenum stream, GLshort* coords ) {
8258 TRACE("(%d, %p)\n", stream, coords );
8259 ENTER_GL();
8260 func_glVertexStream3svATI( stream, coords );
8261 LEAVE_GL();
8264 void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
8265 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
8266 ENTER_GL();
8267 func_glVertexStream4dATI( stream, x, y, z, w );
8268 LEAVE_GL();
8271 void WINAPI wine_glVertexStream4dvATI( GLenum stream, GLdouble* coords ) {
8272 TRACE("(%d, %p)\n", stream, coords );
8273 ENTER_GL();
8274 func_glVertexStream4dvATI( stream, coords );
8275 LEAVE_GL();
8278 void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8279 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
8280 ENTER_GL();
8281 func_glVertexStream4fATI( stream, x, y, z, w );
8282 LEAVE_GL();
8285 void WINAPI wine_glVertexStream4fvATI( GLenum stream, GLfloat* coords ) {
8286 TRACE("(%d, %p)\n", stream, coords );
8287 ENTER_GL();
8288 func_glVertexStream4fvATI( stream, coords );
8289 LEAVE_GL();
8292 void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) {
8293 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
8294 ENTER_GL();
8295 func_glVertexStream4iATI( stream, x, y, z, w );
8296 LEAVE_GL();
8299 void WINAPI wine_glVertexStream4ivATI( GLenum stream, GLint* coords ) {
8300 TRACE("(%d, %p)\n", stream, coords );
8301 ENTER_GL();
8302 func_glVertexStream4ivATI( stream, coords );
8303 LEAVE_GL();
8306 void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) {
8307 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
8308 ENTER_GL();
8309 func_glVertexStream4sATI( stream, x, y, z, w );
8310 LEAVE_GL();
8313 void WINAPI wine_glVertexStream4svATI( GLenum stream, GLshort* coords ) {
8314 TRACE("(%d, %p)\n", stream, coords );
8315 ENTER_GL();
8316 func_glVertexStream4svATI( stream, coords );
8317 LEAVE_GL();
8320 void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) {
8321 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
8322 ENTER_GL();
8323 func_glVertexWeightPointerEXT( size, type, stride, pointer );
8324 LEAVE_GL();
8327 void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
8328 TRACE("(%f)\n", weight );
8329 ENTER_GL();
8330 func_glVertexWeightfEXT( weight );
8331 LEAVE_GL();
8334 void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) {
8335 TRACE("(%p)\n", weight );
8336 ENTER_GL();
8337 func_glVertexWeightfvEXT( weight );
8338 LEAVE_GL();
8341 void WINAPI wine_glVertexWeighthNV( unsigned short weight ) {
8342 TRACE("(%d)\n", weight );
8343 ENTER_GL();
8344 func_glVertexWeighthNV( weight );
8345 LEAVE_GL();
8348 void WINAPI wine_glVertexWeighthvNV( unsigned short* weight ) {
8349 TRACE("(%p)\n", weight );
8350 ENTER_GL();
8351 func_glVertexWeighthvNV( weight );
8352 LEAVE_GL();
8355 void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
8356 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
8357 ENTER_GL();
8358 func_glWeightPointerARB( size, type, stride, pointer );
8359 LEAVE_GL();
8362 void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) {
8363 TRACE("(%d, %p)\n", size, weights );
8364 ENTER_GL();
8365 func_glWeightbvARB( size, weights );
8366 LEAVE_GL();
8369 void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) {
8370 TRACE("(%d, %p)\n", size, weights );
8371 ENTER_GL();
8372 func_glWeightdvARB( size, weights );
8373 LEAVE_GL();
8376 void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) {
8377 TRACE("(%d, %p)\n", size, weights );
8378 ENTER_GL();
8379 func_glWeightfvARB( size, weights );
8380 LEAVE_GL();
8383 void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) {
8384 TRACE("(%d, %p)\n", size, weights );
8385 ENTER_GL();
8386 func_glWeightivARB( size, weights );
8387 LEAVE_GL();
8390 void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) {
8391 TRACE("(%d, %p)\n", size, weights );
8392 ENTER_GL();
8393 func_glWeightsvARB( size, weights );
8394 LEAVE_GL();
8397 void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) {
8398 TRACE("(%d, %p)\n", size, weights );
8399 ENTER_GL();
8400 func_glWeightubvARB( size, weights );
8401 LEAVE_GL();
8404 void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) {
8405 TRACE("(%d, %p)\n", size, weights );
8406 ENTER_GL();
8407 func_glWeightuivARB( size, weights );
8408 LEAVE_GL();
8411 void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) {
8412 TRACE("(%d, %p)\n", size, weights );
8413 ENTER_GL();
8414 func_glWeightusvARB( size, weights );
8415 LEAVE_GL();
8418 void WINAPI wine_glWindowPos2d( GLdouble x, GLdouble y ) {
8419 TRACE("(%f, %f)\n", x, y );
8420 ENTER_GL();
8421 func_glWindowPos2d( x, y );
8422 LEAVE_GL();
8425 void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) {
8426 TRACE("(%f, %f)\n", x, y );
8427 ENTER_GL();
8428 func_glWindowPos2dARB( x, y );
8429 LEAVE_GL();
8432 void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
8433 TRACE("(%f, %f)\n", x, y );
8434 ENTER_GL();
8435 func_glWindowPos2dMESA( x, y );
8436 LEAVE_GL();
8439 void WINAPI wine_glWindowPos2dv( GLdouble* v ) {
8440 TRACE("(%p)\n", v );
8441 ENTER_GL();
8442 func_glWindowPos2dv( v );
8443 LEAVE_GL();
8446 void WINAPI wine_glWindowPos2dvARB( GLdouble* v ) {
8447 TRACE("(%p)\n", v );
8448 ENTER_GL();
8449 func_glWindowPos2dvARB( v );
8450 LEAVE_GL();
8453 void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) {
8454 TRACE("(%p)\n", v );
8455 ENTER_GL();
8456 func_glWindowPos2dvMESA( v );
8457 LEAVE_GL();
8460 void WINAPI wine_glWindowPos2f( GLfloat x, GLfloat y ) {
8461 TRACE("(%f, %f)\n", x, y );
8462 ENTER_GL();
8463 func_glWindowPos2f( x, y );
8464 LEAVE_GL();
8467 void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) {
8468 TRACE("(%f, %f)\n", x, y );
8469 ENTER_GL();
8470 func_glWindowPos2fARB( x, y );
8471 LEAVE_GL();
8474 void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
8475 TRACE("(%f, %f)\n", x, y );
8476 ENTER_GL();
8477 func_glWindowPos2fMESA( x, y );
8478 LEAVE_GL();
8481 void WINAPI wine_glWindowPos2fv( GLfloat* v ) {
8482 TRACE("(%p)\n", v );
8483 ENTER_GL();
8484 func_glWindowPos2fv( v );
8485 LEAVE_GL();
8488 void WINAPI wine_glWindowPos2fvARB( GLfloat* v ) {
8489 TRACE("(%p)\n", v );
8490 ENTER_GL();
8491 func_glWindowPos2fvARB( v );
8492 LEAVE_GL();
8495 void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) {
8496 TRACE("(%p)\n", v );
8497 ENTER_GL();
8498 func_glWindowPos2fvMESA( v );
8499 LEAVE_GL();
8502 void WINAPI wine_glWindowPos2i( GLint x, GLint y ) {
8503 TRACE("(%d, %d)\n", x, y );
8504 ENTER_GL();
8505 func_glWindowPos2i( x, y );
8506 LEAVE_GL();
8509 void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) {
8510 TRACE("(%d, %d)\n", x, y );
8511 ENTER_GL();
8512 func_glWindowPos2iARB( x, y );
8513 LEAVE_GL();
8516 void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
8517 TRACE("(%d, %d)\n", x, y );
8518 ENTER_GL();
8519 func_glWindowPos2iMESA( x, y );
8520 LEAVE_GL();
8523 void WINAPI wine_glWindowPos2iv( GLint* v ) {
8524 TRACE("(%p)\n", v );
8525 ENTER_GL();
8526 func_glWindowPos2iv( v );
8527 LEAVE_GL();
8530 void WINAPI wine_glWindowPos2ivARB( GLint* v ) {
8531 TRACE("(%p)\n", v );
8532 ENTER_GL();
8533 func_glWindowPos2ivARB( v );
8534 LEAVE_GL();
8537 void WINAPI wine_glWindowPos2ivMESA( GLint* v ) {
8538 TRACE("(%p)\n", v );
8539 ENTER_GL();
8540 func_glWindowPos2ivMESA( v );
8541 LEAVE_GL();
8544 void WINAPI wine_glWindowPos2s( GLshort x, GLshort y ) {
8545 TRACE("(%d, %d)\n", x, y );
8546 ENTER_GL();
8547 func_glWindowPos2s( x, y );
8548 LEAVE_GL();
8551 void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) {
8552 TRACE("(%d, %d)\n", x, y );
8553 ENTER_GL();
8554 func_glWindowPos2sARB( x, y );
8555 LEAVE_GL();
8558 void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
8559 TRACE("(%d, %d)\n", x, y );
8560 ENTER_GL();
8561 func_glWindowPos2sMESA( x, y );
8562 LEAVE_GL();
8565 void WINAPI wine_glWindowPos2sv( GLshort* v ) {
8566 TRACE("(%p)\n", v );
8567 ENTER_GL();
8568 func_glWindowPos2sv( v );
8569 LEAVE_GL();
8572 void WINAPI wine_glWindowPos2svARB( GLshort* v ) {
8573 TRACE("(%p)\n", v );
8574 ENTER_GL();
8575 func_glWindowPos2svARB( v );
8576 LEAVE_GL();
8579 void WINAPI wine_glWindowPos2svMESA( GLshort* v ) {
8580 TRACE("(%p)\n", v );
8581 ENTER_GL();
8582 func_glWindowPos2svMESA( v );
8583 LEAVE_GL();
8586 void WINAPI wine_glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) {
8587 TRACE("(%f, %f, %f)\n", x, y, z );
8588 ENTER_GL();
8589 func_glWindowPos3d( x, y, z );
8590 LEAVE_GL();
8593 void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) {
8594 TRACE("(%f, %f, %f)\n", x, y, z );
8595 ENTER_GL();
8596 func_glWindowPos3dARB( x, y, z );
8597 LEAVE_GL();
8600 void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
8601 TRACE("(%f, %f, %f)\n", x, y, z );
8602 ENTER_GL();
8603 func_glWindowPos3dMESA( x, y, z );
8604 LEAVE_GL();
8607 void WINAPI wine_glWindowPos3dv( GLdouble* v ) {
8608 TRACE("(%p)\n", v );
8609 ENTER_GL();
8610 func_glWindowPos3dv( v );
8611 LEAVE_GL();
8614 void WINAPI wine_glWindowPos3dvARB( GLdouble* v ) {
8615 TRACE("(%p)\n", v );
8616 ENTER_GL();
8617 func_glWindowPos3dvARB( v );
8618 LEAVE_GL();
8621 void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) {
8622 TRACE("(%p)\n", v );
8623 ENTER_GL();
8624 func_glWindowPos3dvMESA( v );
8625 LEAVE_GL();
8628 void WINAPI wine_glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) {
8629 TRACE("(%f, %f, %f)\n", x, y, z );
8630 ENTER_GL();
8631 func_glWindowPos3f( x, y, z );
8632 LEAVE_GL();
8635 void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) {
8636 TRACE("(%f, %f, %f)\n", x, y, z );
8637 ENTER_GL();
8638 func_glWindowPos3fARB( x, y, z );
8639 LEAVE_GL();
8642 void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
8643 TRACE("(%f, %f, %f)\n", x, y, z );
8644 ENTER_GL();
8645 func_glWindowPos3fMESA( x, y, z );
8646 LEAVE_GL();
8649 void WINAPI wine_glWindowPos3fv( GLfloat* v ) {
8650 TRACE("(%p)\n", v );
8651 ENTER_GL();
8652 func_glWindowPos3fv( v );
8653 LEAVE_GL();
8656 void WINAPI wine_glWindowPos3fvARB( GLfloat* v ) {
8657 TRACE("(%p)\n", v );
8658 ENTER_GL();
8659 func_glWindowPos3fvARB( v );
8660 LEAVE_GL();
8663 void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) {
8664 TRACE("(%p)\n", v );
8665 ENTER_GL();
8666 func_glWindowPos3fvMESA( v );
8667 LEAVE_GL();
8670 void WINAPI wine_glWindowPos3i( GLint x, GLint y, GLint z ) {
8671 TRACE("(%d, %d, %d)\n", x, y, z );
8672 ENTER_GL();
8673 func_glWindowPos3i( x, y, z );
8674 LEAVE_GL();
8677 void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) {
8678 TRACE("(%d, %d, %d)\n", x, y, z );
8679 ENTER_GL();
8680 func_glWindowPos3iARB( x, y, z );
8681 LEAVE_GL();
8684 void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
8685 TRACE("(%d, %d, %d)\n", x, y, z );
8686 ENTER_GL();
8687 func_glWindowPos3iMESA( x, y, z );
8688 LEAVE_GL();
8691 void WINAPI wine_glWindowPos3iv( GLint* v ) {
8692 TRACE("(%p)\n", v );
8693 ENTER_GL();
8694 func_glWindowPos3iv( v );
8695 LEAVE_GL();
8698 void WINAPI wine_glWindowPos3ivARB( GLint* v ) {
8699 TRACE("(%p)\n", v );
8700 ENTER_GL();
8701 func_glWindowPos3ivARB( v );
8702 LEAVE_GL();
8705 void WINAPI wine_glWindowPos3ivMESA( GLint* v ) {
8706 TRACE("(%p)\n", v );
8707 ENTER_GL();
8708 func_glWindowPos3ivMESA( v );
8709 LEAVE_GL();
8712 void WINAPI wine_glWindowPos3s( GLshort x, GLshort y, GLshort z ) {
8713 TRACE("(%d, %d, %d)\n", x, y, z );
8714 ENTER_GL();
8715 func_glWindowPos3s( x, y, z );
8716 LEAVE_GL();
8719 void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) {
8720 TRACE("(%d, %d, %d)\n", x, y, z );
8721 ENTER_GL();
8722 func_glWindowPos3sARB( x, y, z );
8723 LEAVE_GL();
8726 void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
8727 TRACE("(%d, %d, %d)\n", x, y, z );
8728 ENTER_GL();
8729 func_glWindowPos3sMESA( x, y, z );
8730 LEAVE_GL();
8733 void WINAPI wine_glWindowPos3sv( GLshort* v ) {
8734 TRACE("(%p)\n", v );
8735 ENTER_GL();
8736 func_glWindowPos3sv( v );
8737 LEAVE_GL();
8740 void WINAPI wine_glWindowPos3svARB( GLshort* v ) {
8741 TRACE("(%p)\n", v );
8742 ENTER_GL();
8743 func_glWindowPos3svARB( v );
8744 LEAVE_GL();
8747 void WINAPI wine_glWindowPos3svMESA( GLshort* v ) {
8748 TRACE("(%p)\n", v );
8749 ENTER_GL();
8750 func_glWindowPos3svMESA( v );
8751 LEAVE_GL();
8754 void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
8755 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
8756 ENTER_GL();
8757 func_glWindowPos4dMESA( x, y, z, w );
8758 LEAVE_GL();
8761 void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) {
8762 TRACE("(%p)\n", v );
8763 ENTER_GL();
8764 func_glWindowPos4dvMESA( v );
8765 LEAVE_GL();
8768 void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8769 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
8770 ENTER_GL();
8771 func_glWindowPos4fMESA( x, y, z, w );
8772 LEAVE_GL();
8775 void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) {
8776 TRACE("(%p)\n", v );
8777 ENTER_GL();
8778 func_glWindowPos4fvMESA( v );
8779 LEAVE_GL();
8782 void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
8783 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
8784 ENTER_GL();
8785 func_glWindowPos4iMESA( x, y, z, w );
8786 LEAVE_GL();
8789 void WINAPI wine_glWindowPos4ivMESA( GLint* v ) {
8790 TRACE("(%p)\n", v );
8791 ENTER_GL();
8792 func_glWindowPos4ivMESA( v );
8793 LEAVE_GL();
8796 void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
8797 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
8798 ENTER_GL();
8799 func_glWindowPos4sMESA( x, y, z, w );
8800 LEAVE_GL();
8803 void WINAPI wine_glWindowPos4svMESA( GLshort* v ) {
8804 TRACE("(%p)\n", v );
8805 ENTER_GL();
8806 func_glWindowPos4svMESA( v );
8807 LEAVE_GL();
8810 void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
8811 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
8812 ENTER_GL();
8813 func_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
8814 LEAVE_GL();
8817 void * WINAPI wine_wglAllocateMemoryNV( GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority ) {
8818 void * ret_value;
8819 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
8820 ENTER_GL();
8821 ret_value = func_wglAllocateMemoryNV( size, readfreq, writefreq, priority );
8822 LEAVE_GL();
8823 return ret_value;
8826 void WINAPI wine_wglFreeMemoryNV( GLvoid * pointer ) {
8827 TRACE("(%p)\n", pointer );
8828 ENTER_GL();
8829 func_wglFreeMemoryNV( pointer );
8830 LEAVE_GL();