2 * IDirect3DSwapChain9 implementation
4 * Copyright 2002-2003 Jason Edmeades
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
28 /* IDirect3DSwapChain IUnknown parts follow: */
29 static HRESULT WINAPI
IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface
, REFIID riid
, LPVOID
* ppobj
)
31 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
33 if (IsEqualGUID(riid
, &IID_IUnknown
)
34 || IsEqualGUID(riid
, &IID_IDirect3DSwapChain9
)) {
35 IUnknown_AddRef(iface
);
40 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
45 static ULONG WINAPI
IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface
) {
46 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
47 ULONG ref
= InterlockedIncrement(&This
->ref
);
49 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
51 if(ref
== 1 && This
->parentDevice
) IUnknown_AddRef(This
->parentDevice
);
56 static ULONG WINAPI
IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface
) {
57 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
58 ULONG ref
= InterlockedDecrement(&This
->ref
);
60 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
63 if (This
->parentDevice
) IUnknown_Release(This
->parentDevice
);
64 if (!This
->isImplicit
) {
65 EnterCriticalSection(&d3d9_cs
);
66 IWineD3DSwapChain_Destroy(This
->wineD3DSwapChain
, D3D9CB_DestroyRenderTarget
);
67 LeaveCriticalSection(&d3d9_cs
);
68 HeapFree(GetProcessHeap(), 0, This
);
74 /* IDirect3DSwapChain9 parts follow: */
75 static HRESULT WINAPI
IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface
, CONST RECT
* pSourceRect
, CONST RECT
* pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
* pDirtyRegion
, DWORD dwFlags
) {
76 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
77 TRACE("(%p) Relay\n", This
);
78 return IWineD3DSwapChain_Present(This
->wineD3DSwapChain
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
, dwFlags
);
81 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface
, IDirect3DSurface9
* pDestSurface
) {
82 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
84 TRACE("(%p) Relay\n", This
);
86 EnterCriticalSection(&d3d9_cs
);
87 hr
= IWineD3DSwapChain_GetFrontBufferData(This
->wineD3DSwapChain
, ((IDirect3DSurface9Impl
*)pDestSurface
)->wineD3DSurface
);
88 LeaveCriticalSection(&d3d9_cs
);
92 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN9 iface
, UINT iBackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
** ppBackBuffer
) {
93 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
95 IWineD3DSurface
*mySurface
= NULL
;
97 TRACE("(%p) Relay\n", This
);
99 EnterCriticalSection(&d3d9_cs
);
100 hrc
= IWineD3DSwapChain_GetBackBuffer(This
->wineD3DSwapChain
, iBackBuffer
, (WINED3DBACKBUFFER_TYPE
) Type
, &mySurface
);
101 if (hrc
== D3D_OK
&& NULL
!= mySurface
) {
102 IWineD3DSurface_GetParent(mySurface
, (IUnknown
**)ppBackBuffer
);
103 IWineD3DSurface_Release(mySurface
);
105 LeaveCriticalSection(&d3d9_cs
);
106 /* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */
110 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface
, D3DRASTER_STATUS
* pRasterStatus
) {
111 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
113 TRACE("(%p) Relay\n", This
);
115 EnterCriticalSection(&d3d9_cs
);
116 hr
= IWineD3DSwapChain_GetRasterStatus(This
->wineD3DSwapChain
, (WINED3DRASTER_STATUS
*) pRasterStatus
);
117 LeaveCriticalSection(&d3d9_cs
);
121 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface
, D3DDISPLAYMODE
* pMode
) {
122 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
124 TRACE("(%p) Relay\n", This
);
126 EnterCriticalSection(&d3d9_cs
);
127 hr
= IWineD3DSwapChain_GetDisplayMode(This
->wineD3DSwapChain
, (WINED3DDISPLAYMODE
*) pMode
);
128 LeaveCriticalSection(&d3d9_cs
);
132 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDevice(LPDIRECT3DSWAPCHAIN9 iface
, IDirect3DDevice9
** ppDevice
) {
133 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
134 HRESULT hrc
= D3D_OK
;
135 IWineD3DDevice
*device
= NULL
;
137 TRACE("(%p) Relay\n", This
);
139 EnterCriticalSection(&d3d9_cs
);
140 hrc
= IWineD3DSwapChain_GetDevice(This
->wineD3DSwapChain
, &device
);
141 if (hrc
== D3D_OK
&& NULL
!= device
) {
142 IWineD3DDevice_GetParent(device
, (IUnknown
**)ppDevice
);
143 IWineD3DDevice_Release(device
);
145 LeaveCriticalSection(&d3d9_cs
);
149 static HRESULT WINAPI
IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
) {
150 IDirect3DSwapChain9Impl
*This
= (IDirect3DSwapChain9Impl
*)iface
;
151 WINED3DPRESENT_PARAMETERS winePresentParameters
;
154 TRACE("(%p)->(%p): Relay\n", This
, pPresentationParameters
);
156 EnterCriticalSection(&d3d9_cs
);
157 hr
= IWineD3DSwapChain_GetPresentParameters(This
->wineD3DSwapChain
, &winePresentParameters
);
158 LeaveCriticalSection(&d3d9_cs
);
160 pPresentationParameters
->BackBufferWidth
= winePresentParameters
.BackBufferWidth
;
161 pPresentationParameters
->BackBufferHeight
= winePresentParameters
.BackBufferHeight
;
162 pPresentationParameters
->BackBufferFormat
= winePresentParameters
.BackBufferFormat
;
163 pPresentationParameters
->BackBufferCount
= winePresentParameters
.BackBufferCount
;
164 pPresentationParameters
->MultiSampleType
= winePresentParameters
.MultiSampleType
;
165 pPresentationParameters
->MultiSampleQuality
= winePresentParameters
.MultiSampleQuality
;
166 pPresentationParameters
->SwapEffect
= winePresentParameters
.SwapEffect
;
167 pPresentationParameters
->hDeviceWindow
= winePresentParameters
.hDeviceWindow
;
168 pPresentationParameters
->Windowed
= winePresentParameters
.Windowed
;
169 pPresentationParameters
->EnableAutoDepthStencil
= winePresentParameters
.EnableAutoDepthStencil
;
170 pPresentationParameters
->Flags
= winePresentParameters
.Flags
;
171 pPresentationParameters
->FullScreen_RefreshRateInHz
= winePresentParameters
.FullScreen_RefreshRateInHz
;
172 pPresentationParameters
->PresentationInterval
= winePresentParameters
.PresentationInterval
;
178 static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl
=
180 IDirect3DSwapChain9Impl_QueryInterface
,
181 IDirect3DSwapChain9Impl_AddRef
,
182 IDirect3DSwapChain9Impl_Release
,
183 IDirect3DSwapChain9Impl_Present
,
184 IDirect3DSwapChain9Impl_GetFrontBufferData
,
185 IDirect3DSwapChain9Impl_GetBackBuffer
,
186 IDirect3DSwapChain9Impl_GetRasterStatus
,
187 IDirect3DSwapChain9Impl_GetDisplayMode
,
188 IDirect3DSwapChain9Impl_GetDevice
,
189 IDirect3DSwapChain9Impl_GetPresentParameters
193 /* IDirect3DDevice9 IDirect3DSwapChain9 Methods follow: */
194 HRESULT WINAPI
IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, IDirect3DSwapChain9
** pSwapChain
) {
195 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
196 IDirect3DSwapChain9Impl
* object
;
197 HRESULT hrc
= D3D_OK
;
198 WINED3DPRESENT_PARAMETERS localParameters
;
200 TRACE("(%p) Relay\n", This
);
202 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
203 if (NULL
== object
) {
204 FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
205 return D3DERR_OUTOFVIDEOMEMORY
;
208 object
->lpVtbl
= &Direct3DSwapChain9_Vtbl
;
210 /* The back buffer count is set to one if it's 0 */
211 if(pPresentationParameters
->BackBufferCount
== 0) {
212 pPresentationParameters
->BackBufferCount
= 1;
215 /* Allocate an associated WineD3DDevice object */
216 localParameters
.BackBufferWidth
= pPresentationParameters
->BackBufferWidth
;
217 localParameters
.BackBufferHeight
= pPresentationParameters
->BackBufferHeight
;
218 localParameters
.BackBufferFormat
= pPresentationParameters
->BackBufferFormat
;
219 localParameters
.BackBufferCount
= pPresentationParameters
->BackBufferCount
;
220 localParameters
.MultiSampleType
= pPresentationParameters
->MultiSampleType
;
221 localParameters
.MultiSampleQuality
= pPresentationParameters
->MultiSampleQuality
;
222 localParameters
.SwapEffect
= pPresentationParameters
->SwapEffect
;
223 localParameters
.hDeviceWindow
= pPresentationParameters
->hDeviceWindow
;
224 localParameters
.Windowed
= pPresentationParameters
->Windowed
;
225 localParameters
.EnableAutoDepthStencil
= pPresentationParameters
->EnableAutoDepthStencil
;
226 localParameters
.AutoDepthStencilFormat
= pPresentationParameters
->AutoDepthStencilFormat
;
227 localParameters
.Flags
= pPresentationParameters
->Flags
;
228 localParameters
.FullScreen_RefreshRateInHz
= pPresentationParameters
->FullScreen_RefreshRateInHz
;
229 localParameters
.PresentationInterval
= pPresentationParameters
->PresentationInterval
;
231 EnterCriticalSection(&d3d9_cs
);
232 hrc
= IWineD3DDevice_CreateAdditionalSwapChain(This
->WineD3DDevice
, &localParameters
, &object
->wineD3DSwapChain
, (IUnknown
*)object
, D3D9CB_CreateRenderTarget
, D3D9CB_CreateDepthStencilSurface
);
233 LeaveCriticalSection(&d3d9_cs
);
235 pPresentationParameters
->BackBufferWidth
= localParameters
.BackBufferWidth
;
236 pPresentationParameters
->BackBufferHeight
= localParameters
.BackBufferHeight
;
237 pPresentationParameters
->BackBufferFormat
= localParameters
.BackBufferFormat
;
238 pPresentationParameters
->BackBufferCount
= localParameters
.BackBufferCount
;
239 pPresentationParameters
->MultiSampleType
= localParameters
.MultiSampleType
;
240 pPresentationParameters
->MultiSampleQuality
= localParameters
.MultiSampleQuality
;
241 pPresentationParameters
->SwapEffect
= localParameters
.SwapEffect
;
242 pPresentationParameters
->hDeviceWindow
= localParameters
.hDeviceWindow
;
243 pPresentationParameters
->Windowed
= localParameters
.Windowed
;
244 pPresentationParameters
->EnableAutoDepthStencil
= localParameters
.EnableAutoDepthStencil
;
245 pPresentationParameters
->AutoDepthStencilFormat
= localParameters
.AutoDepthStencilFormat
;
246 pPresentationParameters
->Flags
= localParameters
.Flags
;
247 pPresentationParameters
->FullScreen_RefreshRateInHz
= localParameters
.FullScreen_RefreshRateInHz
;
248 pPresentationParameters
->PresentationInterval
= localParameters
.PresentationInterval
;
251 FIXME("(%p) call to IWineD3DDevice_CreateAdditionalSwapChain failed\n", This
);
252 HeapFree(GetProcessHeap(), 0 , object
);
254 IUnknown_AddRef(iface
);
255 object
->parentDevice
= iface
;
256 *pSwapChain
= (IDirect3DSwapChain9
*)object
;
257 TRACE("(%p) : Created swapchain %p\n", This
, *pSwapChain
);
259 TRACE("(%p) returning %p\n", This
, *pSwapChain
);
263 HRESULT WINAPI
IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, IDirect3DSwapChain9
** pSwapChain
) {
264 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
265 HRESULT hrc
= D3D_OK
;
266 IWineD3DSwapChain
*swapchain
= NULL
;
268 TRACE("(%p) Relay\n", This
);
270 EnterCriticalSection(&d3d9_cs
);
271 hrc
= IWineD3DDevice_GetSwapChain(This
->WineD3DDevice
, iSwapChain
, &swapchain
);
272 if (hrc
== D3D_OK
&& NULL
!= swapchain
) {
273 IWineD3DSwapChain_GetParent(swapchain
, (IUnknown
**)pSwapChain
);
274 IWineD3DSwapChain_Release(swapchain
);
278 LeaveCriticalSection(&d3d9_cs
);
282 UINT WINAPI
IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9 iface
) {
283 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
285 TRACE("(%p) Relay\n", This
);
287 EnterCriticalSection(&d3d9_cs
);
288 ret
= IWineD3DDevice_GetNumberOfSwapChains(This
->WineD3DDevice
);
289 LeaveCriticalSection(&d3d9_cs
);