2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/port.h"
41 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
42 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
44 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
45 #define NB_MSG_KINDS (POST_MESSAGE+1)
50 struct list sender_entry
; /* entry in sender list */
51 struct message
*msg
; /* message the result is for */
52 struct message_result
*recv_next
; /* next in receiver list */
53 struct msg_queue
*sender
; /* sender queue */
54 struct msg_queue
*receiver
; /* receiver queue */
55 int replied
; /* has it been replied to? */
56 unsigned int result
; /* reply result */
57 unsigned int error
; /* error code to pass back to sender */
58 struct message
*callback_msg
; /* message to queue for callback */
59 void *data
; /* message reply data */
60 unsigned int data_size
; /* size of message reply data */
61 struct timeout_user
*timeout
; /* result timeout */
66 struct list entry
; /* entry in message list */
67 enum message_type type
; /* message type */
68 user_handle_t win
; /* window handle */
69 unsigned int msg
; /* message code */
70 unsigned int wparam
; /* parameters */
71 unsigned int lparam
; /* parameters */
72 int x
; /* x position */
73 int y
; /* y position */
74 unsigned int time
; /* message time */
75 unsigned int info
; /* extra info */
76 user_handle_t hook
; /* winevent hook handle */
77 void *hook_proc
; /* winevent hook proc address */
78 void *data
; /* message data for sent messages */
79 unsigned int data_size
; /* size of message data */
80 unsigned int unique_id
; /* unique id for nested hw message waits */
81 struct message_result
*result
; /* result in sender queue */
86 struct list entry
; /* entry in timer list */
87 struct timeval when
; /* next expiration */
88 unsigned int rate
; /* timer rate in ms */
89 user_handle_t win
; /* window handle */
90 unsigned int msg
; /* message to post */
91 unsigned int id
; /* timer id */
92 unsigned int lparam
; /* lparam for message */
97 struct object obj
; /* object header */
98 struct desktop
*desktop
; /* desktop that this thread input belongs to */
99 user_handle_t focus
; /* focus window */
100 user_handle_t capture
; /* capture window */
101 user_handle_t active
; /* active window */
102 user_handle_t menu_owner
; /* current menu owner window */
103 user_handle_t move_size
; /* current moving/resizing window */
104 user_handle_t caret
; /* caret window */
105 rectangle_t caret_rect
; /* caret rectangle */
106 int caret_hide
; /* caret hide count */
107 int caret_state
; /* caret on/off state */
108 struct list msg_list
; /* list of hardware messages */
109 unsigned char keystate
[256]; /* state of each key */
114 struct object obj
; /* object header */
115 unsigned int wake_bits
; /* wakeup bits */
116 unsigned int wake_mask
; /* wakeup mask */
117 unsigned int changed_bits
; /* changed wakeup bits */
118 unsigned int changed_mask
; /* changed wakeup mask */
119 int paint_count
; /* pending paint messages count */
120 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
121 struct list send_result
; /* stack of sent messages waiting for result */
122 struct list callback_result
; /* list of callback messages waiting for result */
123 struct message_result
*recv_result
; /* stack of received messages waiting for result */
124 struct list pending_timers
; /* list of pending timers */
125 struct list expired_timers
; /* list of expired timers */
126 unsigned int next_timer_id
; /* id for the next timer with a 0 window */
127 struct timeout_user
*timeout
; /* timeout for next timer to expire */
128 struct thread_input
*input
; /* thread input descriptor */
129 struct hook_table
*hooks
; /* hook table */
130 struct timeval last_get_msg
; /* time of last get message call */
133 static void msg_queue_dump( struct object
*obj
, int verbose
);
134 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
135 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
136 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
137 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
138 static void msg_queue_destroy( struct object
*obj
);
139 static void thread_input_dump( struct object
*obj
, int verbose
);
140 static void thread_input_destroy( struct object
*obj
);
141 static void timer_callback( void *private );
143 static const struct object_ops msg_queue_ops
=
145 sizeof(struct msg_queue
), /* size */
146 msg_queue_dump
, /* dump */
147 msg_queue_add_queue
, /* add_queue */
148 msg_queue_remove_queue
, /* remove_queue */
149 msg_queue_signaled
, /* signaled */
150 msg_queue_satisfied
, /* satisfied */
151 no_signal
, /* signal */
152 no_get_fd
, /* get_fd */
153 no_close_handle
, /* close_handle */
154 msg_queue_destroy
/* destroy */
158 static const struct object_ops thread_input_ops
=
160 sizeof(struct thread_input
), /* size */
161 thread_input_dump
, /* dump */
162 no_add_queue
, /* add_queue */
163 NULL
, /* remove_queue */
165 NULL
, /* satisfied */
166 no_signal
, /* signal */
167 no_get_fd
, /* get_fd */
168 no_close_handle
, /* close_handle */
169 thread_input_destroy
/* destroy */
172 /* pointer to input structure of foreground thread */
173 static struct thread_input
*foreground_input
;
174 static unsigned int last_input_time
;
177 /* set the caret window in a given thread input */
178 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
180 if (!win
|| win
!= input
->caret
)
182 input
->caret_rect
.left
= 0;
183 input
->caret_rect
.top
= 0;
184 input
->caret_rect
.right
= 0;
185 input
->caret_rect
.bottom
= 0;
188 input
->caret_hide
= 1;
189 input
->caret_state
= 0;
192 /* create a thread input object */
193 static struct thread_input
*create_thread_input( struct thread
*thread
)
195 struct thread_input
*input
;
197 if ((input
= alloc_object( &thread_input_ops
)))
199 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
207 input
->menu_owner
= 0;
208 input
->move_size
= 0;
209 list_init( &input
->msg_list
);
210 set_caret_window( input
, 0 );
211 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
216 /* release the thread input data of a given thread */
217 static inline void release_thread_input( struct thread
*thread
)
219 struct thread_input
*input
= thread
->queue
->input
;
222 release_object( input
);
223 thread
->queue
->input
= NULL
;
226 /* create a message queue object */
227 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
229 struct msg_queue
*queue
;
232 if (!input
&& !(input
= create_thread_input( thread
))) return NULL
;
233 if ((queue
= alloc_object( &msg_queue_ops
)))
235 queue
->wake_bits
= 0;
236 queue
->wake_mask
= 0;
237 queue
->changed_bits
= 0;
238 queue
->changed_mask
= 0;
239 queue
->paint_count
= 0;
240 queue
->recv_result
= NULL
;
241 queue
->next_timer_id
= 1;
242 queue
->timeout
= NULL
;
243 queue
->input
= (struct thread_input
*)grab_object( input
);
245 gettimeofday( &queue
->last_get_msg
, NULL
);
246 list_init( &queue
->send_result
);
247 list_init( &queue
->callback_result
);
248 list_init( &queue
->pending_timers
);
249 list_init( &queue
->expired_timers
);
250 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
252 thread
->queue
= queue
;
253 if (!thread
->process
->queue
)
254 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
256 release_object( input
);
260 /* free the message queue of a thread at thread exit */
261 void free_msg_queue( struct thread
*thread
)
263 struct process
*process
= thread
->process
;
265 remove_thread_hooks( thread
);
266 if (!thread
->queue
) return;
267 if (process
->queue
== thread
->queue
) /* is it the process main queue? */
269 release_object( process
->queue
);
270 process
->queue
= NULL
;
271 if (process
->idle_event
)
273 set_event( process
->idle_event
);
274 release_object( process
->idle_event
);
275 process
->idle_event
= NULL
;
278 release_object( thread
->queue
);
279 thread
->queue
= NULL
;
282 /* get the hook table for a given thread */
283 struct hook_table
*get_queue_hooks( struct thread
*thread
)
285 if (!thread
->queue
) return NULL
;
286 return thread
->queue
->hooks
;
289 /* set the hook table for a given thread, allocating the queue if needed */
290 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
292 struct msg_queue
*queue
= thread
->queue
;
293 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
294 if (queue
->hooks
) release_object( queue
->hooks
);
295 queue
->hooks
= hooks
;
298 /* check the queue status */
299 inline static int is_signaled( struct msg_queue
*queue
)
301 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
304 /* set some queue bits */
305 inline static void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
307 queue
->wake_bits
|= bits
;
308 queue
->changed_bits
|= bits
;
309 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
312 /* clear some queue bits */
313 inline static void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
315 queue
->wake_bits
&= ~bits
;
316 queue
->changed_bits
&= ~bits
;
319 /* check whether msg is a keyboard message */
320 inline static int is_keyboard_msg( struct message
*msg
)
322 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
325 /* check if message is matched by the filter */
326 inline static int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
328 return (msg
>= first
&& msg
<= last
);
331 /* check whether a message filter contains at least one potential hardware message */
332 inline static int filter_contains_hw_range( unsigned int first
, unsigned int last
)
334 /* hardware message ranges are (in numerical order):
335 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
336 * WM_KEYFIRST .. WM_KEYLAST
337 * WM_MOUSEFIRST .. WM_MOUSELAST
339 if (last
< WM_NCMOUSEFIRST
) return 0;
340 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
341 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
342 if (first
> WM_MOUSELAST
) return 0;
346 /* get the QS_* bit corresponding to a given hardware message */
347 inline static int get_hardware_msg_bit( struct message
*msg
)
349 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
350 if (is_keyboard_msg( msg
)) return QS_KEY
;
351 return QS_MOUSEBUTTON
;
354 /* get the current thread queue, creating it if needed */
355 inline static struct msg_queue
*get_current_queue(void)
357 struct msg_queue
*queue
= current
->queue
;
358 if (!queue
) queue
= create_msg_queue( current
, NULL
);
362 /* get a (pseudo-)unique id to tag hardware messages */
363 inline static unsigned int get_unique_id(void)
365 static unsigned int id
;
366 if (!++id
) id
= 1; /* avoid an id of 0 */
370 /* try to merge a message with the last in the list; return 1 if successful */
371 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
373 struct message
*prev
;
374 struct list
*ptr
= list_tail( &input
->msg_list
);
377 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
378 if (prev
->unique_id
) return 0;
379 if (prev
->result
) return 0;
380 if (prev
->win
!= msg
->win
) return 0;
381 if (prev
->msg
!= msg
->msg
) return 0;
382 if (prev
->type
!= msg
->type
) return 0;
383 /* now we can merge it */
384 prev
->wparam
= msg
->wparam
;
385 prev
->lparam
= msg
->lparam
;
388 prev
->time
= msg
->time
;
389 prev
->info
= msg
->info
;
393 /* free a result structure */
394 static void free_result( struct message_result
*result
)
396 if (result
->timeout
) remove_timeout_user( result
->timeout
);
397 if (result
->data
) free( result
->data
);
398 if (result
->callback_msg
) free( result
->callback_msg
);
402 /* remove the result from the sender list it is on */
403 static inline void remove_result_from_sender( struct message_result
*result
)
405 assert( result
->sender
);
407 list_remove( &result
->sender_entry
);
408 result
->sender
= NULL
;
409 if (!result
->receiver
) free_result( result
);
412 /* store the message result in the appropriate structure */
413 static void store_message_result( struct message_result
*res
, unsigned int result
,
416 res
->result
= result
;
421 remove_timeout_user( res
->timeout
);
426 if (res
->callback_msg
)
428 /* queue the callback message in the sender queue */
429 res
->callback_msg
->lparam
= result
;
430 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
431 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
432 res
->callback_msg
= NULL
;
433 remove_result_from_sender( res
);
437 /* wake sender queue if waiting on this result */
438 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
439 set_queue_bits( res
->sender
, QS_SMRESULT
);
445 /* free a message when deleting a queue or window */
446 static void free_message( struct message
*msg
)
448 struct message_result
*result
= msg
->result
;
454 result
->receiver
= NULL
;
455 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
457 else free_result( result
);
459 if (msg
->data
) free( msg
->data
);
463 /* remove (and free) a message from a message list */
464 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
465 enum message_kind kind
)
467 list_remove( &msg
->entry
);
471 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
474 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_POSTMESSAGE
);
480 /* message timed out without getting a reply */
481 static void result_timeout( void *private )
483 struct message_result
*result
= private;
485 assert( !result
->replied
);
487 result
->timeout
= NULL
;
489 if (result
->msg
) /* not received yet */
491 struct message
*msg
= result
->msg
;
495 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
496 result
->receiver
= NULL
;
499 free_result( result
);
504 store_message_result( result
, 0, STATUS_TIMEOUT
);
507 /* allocate and fill a message result structure */
508 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
509 struct msg_queue
*recv_queue
,
510 struct message
*msg
, int timeout
,
511 void *callback
, unsigned int callback_data
)
513 struct message_result
*result
= mem_alloc( sizeof(*result
) );
517 result
->sender
= send_queue
;
518 result
->receiver
= recv_queue
;
521 result
->data_size
= 0;
522 result
->timeout
= NULL
;
524 if (msg
->type
== MSG_CALLBACK
)
526 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
532 callback_msg
->type
= MSG_CALLBACK_RESULT
;
533 callback_msg
->win
= msg
->win
;
534 callback_msg
->msg
= msg
->msg
;
535 callback_msg
->wparam
= (unsigned int)callback
;
536 callback_msg
->lparam
= 0;
537 callback_msg
->time
= get_tick_count();
540 callback_msg
->info
= callback_data
;
541 callback_msg
->hook
= 0;
542 callback_msg
->hook_proc
= NULL
;
543 callback_msg
->result
= NULL
;
544 callback_msg
->data
= NULL
;
545 callback_msg
->data_size
= 0;
547 result
->callback_msg
= callback_msg
;
548 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
552 result
->callback_msg
= NULL
;
553 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
559 gettimeofday( &when
, NULL
);
560 add_timeout( &when
, timeout
);
561 result
->timeout
= add_timeout_user( &when
, result_timeout
, result
);
567 /* receive a message, removing it from the sent queue */
568 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
569 struct get_message_reply
*reply
)
571 struct message_result
*result
= msg
->result
;
573 reply
->total
= msg
->data_size
;
574 if (msg
->data_size
> get_reply_max_size())
576 set_error( STATUS_BUFFER_OVERFLOW
);
579 reply
->type
= msg
->type
;
580 reply
->win
= msg
->win
;
581 reply
->msg
= msg
->msg
;
582 reply
->wparam
= msg
->wparam
;
583 reply
->lparam
= msg
->lparam
;
586 reply
->time
= msg
->time
;
587 reply
->info
= msg
->info
;
588 reply
->hook
= msg
->hook
;
589 reply
->hook_proc
= msg
->hook_proc
;
591 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
593 list_remove( &msg
->entry
);
594 /* put the result on the receiver result stack */
598 result
->recv_next
= queue
->recv_result
;
599 queue
->recv_result
= result
;
602 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
605 /* set the result of the current received message */
606 static void reply_message( struct msg_queue
*queue
, unsigned int result
,
607 unsigned int error
, int remove
, const void *data
, size_t len
)
609 struct message_result
*res
= queue
->recv_result
;
613 queue
->recv_result
= res
->recv_next
;
614 res
->receiver
= NULL
;
615 if (!res
->sender
) /* no one waiting for it */
623 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
624 store_message_result( res
, result
, error
);
628 /* retrieve a posted message */
629 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
630 unsigned int first
, unsigned int last
, unsigned int flags
,
631 struct get_message_reply
*reply
)
635 /* check against the filters */
636 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
638 if (msg
->msg
== WM_QUIT
) goto found
; /* WM_QUIT is never filtered */
639 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
640 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
641 goto found
; /* found one */
645 /* return it to the app */
647 reply
->total
= msg
->data_size
;
648 if (msg
->data_size
> get_reply_max_size())
650 set_error( STATUS_BUFFER_OVERFLOW
);
653 reply
->type
= msg
->type
;
654 reply
->win
= msg
->win
;
655 reply
->msg
= msg
->msg
;
656 reply
->wparam
= msg
->wparam
;
657 reply
->lparam
= msg
->lparam
;
660 reply
->time
= msg
->time
;
661 reply
->info
= msg
->info
;
663 if (flags
& GET_MSG_REMOVE
)
667 set_reply_data_ptr( msg
->data
, msg
->data_size
);
671 remove_queue_message( queue
, msg
, POST_MESSAGE
);
673 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
678 /* empty a message list and free all the messages */
679 static void empty_msg_list( struct list
*list
)
683 while ((ptr
= list_head( list
)) != NULL
)
685 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
686 list_remove( &msg
->entry
);
691 /* cleanup all pending results when deleting a queue */
692 static void cleanup_results( struct msg_queue
*queue
)
696 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
698 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
701 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
703 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
706 while (queue
->recv_result
)
707 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
710 /* check if the thread owning the queue is hung (not checking for messages) */
711 static int is_queue_hung( struct msg_queue
*queue
)
714 struct wait_queue_entry
*entry
;
716 gettimeofday( &now
, NULL
);
717 if (now
.tv_sec
- queue
->last_get_msg
.tv_sec
<= 5)
718 return 0; /* less than 5 seconds since last get message -> not hung */
720 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
722 if (entry
->thread
->queue
== queue
)
723 return 0; /* thread is waiting on queue -> not hung */
728 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
730 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
731 struct process
*process
= entry
->thread
->process
;
733 /* a thread can only wait on its own queue */
734 if (entry
->thread
->queue
!= queue
)
736 set_error( STATUS_ACCESS_DENIED
);
739 /* if waiting on the main process queue, set the idle event */
740 if (process
->queue
== queue
)
742 if (process
->idle_event
) set_event( process
->idle_event
);
744 add_queue( obj
, entry
);
748 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
750 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
751 struct process
*process
= entry
->thread
->process
;
753 remove_queue( obj
, entry
);
755 assert( entry
->thread
->queue
== queue
);
757 /* if waiting on the main process queue, reset the idle event */
758 if (process
->queue
== queue
)
760 if (process
->idle_event
) reset_event( process
->idle_event
);
764 static void msg_queue_dump( struct object
*obj
, int verbose
)
766 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
767 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
768 queue
->wake_bits
, queue
->wake_mask
);
771 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
773 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
774 return is_signaled( queue
);
777 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
779 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
780 queue
->wake_mask
= 0;
781 queue
->changed_mask
= 0;
782 return 0; /* Not abandoned */
785 static void msg_queue_destroy( struct object
*obj
)
787 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
791 cleanup_results( queue
);
792 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
794 while ((ptr
= list_head( &queue
->pending_timers
)))
796 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
797 list_remove( &timer
->entry
);
800 while ((ptr
= list_head( &queue
->expired_timers
)))
802 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
803 list_remove( &timer
->entry
);
806 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
807 if (queue
->input
) release_object( queue
->input
);
808 if (queue
->hooks
) release_object( queue
->hooks
);
811 static void thread_input_dump( struct object
*obj
, int verbose
)
813 struct thread_input
*input
= (struct thread_input
*)obj
;
814 fprintf( stderr
, "Thread input focus=%p capture=%p active=%p\n",
815 input
->focus
, input
->capture
, input
->active
);
818 static void thread_input_destroy( struct object
*obj
)
820 struct thread_input
*input
= (struct thread_input
*)obj
;
822 if (foreground_input
== input
) foreground_input
= NULL
;
823 empty_msg_list( &input
->msg_list
);
824 release_object( input
->desktop
);
827 /* fix the thread input data when a window is destroyed */
828 inline static void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
830 struct thread_input
*input
= queue
->input
;
832 if (window
== input
->focus
) input
->focus
= 0;
833 if (window
== input
->capture
) input
->capture
= 0;
834 if (window
== input
->active
) input
->active
= 0;
835 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
836 if (window
== input
->move_size
) input
->move_size
= 0;
837 if (window
== input
->caret
) set_caret_window( input
, 0 );
840 /* check if the specified window can be set in the input data of a given queue */
841 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
843 struct thread
*thread
;
846 if (!window
) return 1; /* we can always clear the data */
848 if ((thread
= get_window_thread( window
)))
850 ret
= (queue
->input
== thread
->queue
->input
);
851 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
852 release_object( thread
);
854 else set_error( STATUS_INVALID_HANDLE
);
859 /* make sure the specified thread has a queue */
860 int init_thread_queue( struct thread
*thread
)
862 if (thread
->queue
) return 1;
863 return (create_msg_queue( thread
, NULL
) != NULL
);
866 /* attach two thread input data structures */
867 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
869 struct desktop
*desktop
;
870 struct thread_input
*input
;
872 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
873 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
874 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
875 if (input
->desktop
!= desktop
)
877 set_error( STATUS_ACCESS_DENIED
);
878 release_object( input
);
879 release_object( desktop
);
882 release_object( desktop
);
884 if (thread_from
->queue
)
886 release_thread_input( thread_from
);
887 thread_from
->queue
->input
= input
;
891 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
893 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
897 /* detach two thread input data structures */
898 void detach_thread_input( struct thread
*thread_from
)
900 struct thread_input
*input
;
902 if ((input
= create_thread_input( thread_from
)))
904 release_thread_input( thread_from
);
905 thread_from
->queue
->input
= input
;
910 /* set the next timer to expire */
911 static void set_next_timer( struct msg_queue
*queue
)
917 remove_timeout_user( queue
->timeout
);
918 queue
->timeout
= NULL
;
920 if ((ptr
= list_head( &queue
->pending_timers
)))
922 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
923 queue
->timeout
= add_timeout_user( &timer
->when
, timer_callback
, queue
);
925 /* set/clear QS_TIMER bit */
926 if (list_empty( &queue
->expired_timers
))
927 clear_queue_bits( queue
, QS_TIMER
);
929 set_queue_bits( queue
, QS_TIMER
);
932 /* find a timer from its window and id */
933 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
934 unsigned int msg
, unsigned int id
)
938 /* we need to search both lists */
940 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
942 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
943 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
945 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
947 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
948 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
953 /* callback for the next timer expiration */
954 static void timer_callback( void *private )
956 struct msg_queue
*queue
= private;
959 queue
->timeout
= NULL
;
960 /* move on to the next timer */
961 ptr
= list_head( &queue
->pending_timers
);
963 list_add_tail( &queue
->expired_timers
, ptr
);
964 set_next_timer( queue
);
967 /* link a timer at its rightful place in the queue list */
968 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
972 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
974 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
975 if (!time_before( &t
->when
, &timer
->when
)) break;
977 list_add_before( ptr
, &timer
->entry
);
980 /* remove a timer from the queue timer list and free it */
981 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
983 list_remove( &timer
->entry
);
985 set_next_timer( queue
);
988 /* restart an expired timer */
989 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
993 list_remove( &timer
->entry
);
994 gettimeofday( &now
, NULL
);
995 while (!time_before( &now
, &timer
->when
)) add_timeout( &timer
->when
, timer
->rate
);
996 link_timer( queue
, timer
);
997 set_next_timer( queue
);
1000 /* find an expired timer matching the filtering parameters */
1001 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1002 unsigned int get_first
, unsigned int get_last
,
1007 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1009 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1010 if (win
&& timer
->win
!= win
) continue;
1011 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1013 if (remove
) restart_timer( queue
, timer
);
1021 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1023 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1026 timer
->rate
= max( rate
, 1 );
1027 gettimeofday( &timer
->when
, NULL
);
1028 add_timeout( &timer
->when
, rate
);
1029 link_timer( queue
, timer
);
1030 /* check if we replaced the next timer */
1031 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1036 /* change the input key state for a given key */
1037 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
1041 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
1042 input
->keystate
[key
] |= 0x80;
1044 else input
->keystate
[key
] &= ~0x80;
1047 /* update the input key state for a keyboard message */
1048 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
1051 int down
= 0, extended
;
1055 case WM_LBUTTONDOWN
:
1059 set_input_key_state( input
, VK_LBUTTON
, down
);
1061 case WM_MBUTTONDOWN
:
1065 set_input_key_state( input
, VK_MBUTTON
, down
);
1067 case WM_RBUTTONDOWN
:
1071 set_input_key_state( input
, VK_RBUTTON
, down
);
1073 case WM_XBUTTONDOWN
:
1077 if (msg
->wparam
== XBUTTON1
) set_input_key_state( input
, VK_XBUTTON1
, down
);
1078 else if (msg
->wparam
== XBUTTON2
) set_input_key_state( input
, VK_XBUTTON2
, down
);
1086 key
= (unsigned char)msg
->wparam
;
1087 extended
= ((msg
->lparam
>> 16) & KF_EXTENDED
) != 0;
1088 set_input_key_state( input
, key
, down
);
1092 set_input_key_state( input
, extended
? VK_RSHIFT
: VK_LSHIFT
, down
);
1095 set_input_key_state( input
, extended
? VK_RCONTROL
: VK_LCONTROL
, down
);
1098 set_input_key_state( input
, extended
? VK_RMENU
: VK_LMENU
, down
);
1105 /* release the hardware message currently being processed by the given thread */
1106 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1107 int remove
, user_handle_t new_win
)
1109 struct thread_input
*input
= queue
->input
;
1110 struct message
*msg
;
1112 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1114 if (msg
->unique_id
== hw_id
) break;
1116 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1118 /* clear the queue bit for that message */
1119 if (remove
|| new_win
)
1121 struct message
*other
;
1124 clr_bit
= get_hardware_msg_bit( msg
);
1125 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1127 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1133 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1136 if (new_win
) /* set the new window */
1138 struct thread
*owner
= get_window_thread( new_win
);
1141 if (owner
->queue
->input
== input
)
1144 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1147 release_object( owner
);
1152 update_input_key_state( input
, msg
);
1153 list_remove( &msg
->entry
);
1154 free_message( msg
);
1158 /* find the window that should receive a given hardware message */
1159 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1160 unsigned int *msg_code
)
1162 user_handle_t win
= 0;
1164 *msg_code
= msg
->msg
;
1165 if (is_keyboard_msg( msg
))
1167 if (input
&& !(win
= input
->focus
))
1169 win
= input
->active
;
1170 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1173 else /* mouse message */
1175 if (!input
|| !(win
= input
->capture
))
1177 if (!(win
= msg
->win
) || !is_window_visible( win
))
1179 if (input
) win
= window_from_point( input
->desktop
, msg
->x
, msg
->y
);
1186 /* queue a hardware message into a given thread input */
1187 static void queue_hardware_message( struct msg_queue
*queue
, struct message
*msg
)
1190 struct thread
*thread
;
1191 struct thread_input
*input
;
1192 unsigned int msg_code
;
1194 last_input_time
= get_tick_count();
1196 win
= find_hardware_message_window( queue
? queue
->input
: foreground_input
, msg
, &msg_code
);
1197 if (!win
|| !(thread
= get_window_thread(win
)))
1202 input
= thread
->queue
->input
;
1204 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1207 msg
->unique_id
= 0; /* will be set once we return it to the app */
1208 list_add_tail( &input
->msg_list
, &msg
->entry
);
1209 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1211 release_object( thread
);
1214 /* check message filter for a hardware message */
1215 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1216 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1218 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1220 /* we can only test the window for a keyboard message since the
1221 * dest window for a mouse message depends on hittest */
1222 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1224 /* the message code is final for a keyboard message, we can simply check it */
1225 return check_msg_filter( msg_code
, first
, last
);
1227 else /* mouse message */
1229 /* we need to check all possible values that the message can have in the end */
1231 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1232 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1234 /* all other messages can become non-client messages */
1235 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1237 /* clicks can become double-clicks or non-client double-clicks */
1238 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1239 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1241 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1242 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1249 /* find a hardware message for the given queue */
1250 static int get_hardware_message( struct thread
*thread
, int hw_id
, user_handle_t filter_win
,
1251 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1253 struct thread_input
*input
= thread
->queue
->input
;
1254 struct thread
*win_thread
;
1257 int clear_bits
, got_one
= 0;
1258 unsigned int msg_code
;
1260 ptr
= list_head( &input
->msg_list
);
1265 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1266 if (msg
->unique_id
== hw_id
) break;
1267 ptr
= list_next( &input
->msg_list
, ptr
);
1269 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1270 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1273 if (ptr
== list_head( &input
->msg_list
))
1274 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1276 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1280 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1281 ptr
= list_next( &input
->msg_list
, ptr
);
1282 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1283 if (!win
|| !(win_thread
= get_window_thread( win
)))
1285 /* no window at all, remove it */
1286 update_input_key_state( input
, msg
);
1287 list_remove( &msg
->entry
);
1288 free_message( msg
);
1291 if (win_thread
!= thread
)
1293 if (win_thread
->queue
->input
== input
)
1295 /* wake the other thread */
1296 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1301 /* for another thread input, drop it */
1302 update_input_key_state( input
, msg
);
1303 list_remove( &msg
->entry
);
1304 free_message( msg
);
1306 release_object( win_thread
);
1309 release_object( win_thread
);
1311 /* if we already got a message for another thread, or if it doesn't
1312 * match the filter we skip it */
1313 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1315 clear_bits
&= ~get_hardware_msg_bit( msg
);
1318 /* now we can return it */
1319 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1320 reply
->type
= MSG_HARDWARE
;
1322 reply
->msg
= msg_code
;
1323 reply
->wparam
= msg
->wparam
;
1324 reply
->lparam
= msg
->lparam
;
1327 reply
->time
= msg
->time
;
1328 reply
->info
= msg
->info
;
1329 reply
->hw_id
= msg
->unique_id
;
1332 /* nothing found, clear the hardware queue bits */
1333 clear_queue_bits( thread
->queue
, clear_bits
);
1337 /* increment (or decrement if 'incr' is negative) the queue paint count */
1338 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1340 struct msg_queue
*queue
= thread
->queue
;
1344 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1346 if (queue
->paint_count
)
1347 set_queue_bits( queue
, QS_PAINT
);
1349 clear_queue_bits( queue
, QS_PAINT
);
1353 /* remove all messages and timers belonging to a certain window */
1354 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1356 struct msg_queue
*queue
= thread
->queue
;
1364 ptr
= list_head( &queue
->pending_timers
);
1367 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1368 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1369 if (timer
->win
== win
) free_timer( queue
, timer
);
1372 ptr
= list_head( &queue
->expired_timers
);
1375 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1376 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1377 if (timer
->win
== win
) free_timer( queue
, timer
);
1381 /* remove messages */
1382 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1384 struct list
*ptr
, *next
;
1386 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1388 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1389 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1393 thread_input_cleanup_window( queue
, win
);
1396 /* post a message to a window; used by socket handling */
1397 void post_message( user_handle_t win
, unsigned int message
,
1398 unsigned int wparam
, unsigned int lparam
)
1400 struct message
*msg
;
1401 struct thread
*thread
= get_window_thread( win
);
1403 if (!thread
) return;
1405 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1407 msg
->type
= MSG_POSTED
;
1408 msg
->win
= get_user_full_handle( win
);
1410 msg
->wparam
= wparam
;
1411 msg
->lparam
= lparam
;
1412 msg
->time
= get_tick_count();
1417 msg
->hook_proc
= NULL
;
1422 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1423 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
);
1425 release_object( thread
);
1428 /* post a win event */
1429 void post_win_event( struct thread
*thread
, unsigned int event
,
1430 user_handle_t win
, unsigned int object_id
,
1431 unsigned int child_id
, void *hook_proc
,
1432 const WCHAR
*module
, size_t module_size
,
1435 struct message
*msg
;
1437 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1439 msg
->type
= MSG_WINEVENT
;
1440 msg
->win
= get_user_full_handle( win
);
1442 msg
->wparam
= object_id
;
1443 msg
->lparam
= child_id
;
1444 msg
->time
= get_tick_count();
1447 msg
->info
= get_thread_id( current
);
1450 msg
->hook_proc
= hook_proc
;
1452 if ((msg
->data
= malloc( module_size
)))
1454 msg
->data_size
= module_size
;
1455 memcpy( msg
->data
, module
, module_size
);
1457 if (debug_level
> 1)
1458 fprintf( stderr
, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1459 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1460 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1461 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1468 /* get the message queue of the current thread */
1469 DECL_HANDLER(get_msg_queue
)
1471 struct msg_queue
*queue
= get_current_queue();
1474 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1478 /* set the current message queue wakeup mask */
1479 DECL_HANDLER(set_queue_mask
)
1481 struct msg_queue
*queue
= get_current_queue();
1485 queue
->wake_mask
= req
->wake_mask
;
1486 queue
->changed_mask
= req
->changed_mask
;
1487 reply
->wake_bits
= queue
->wake_bits
;
1488 reply
->changed_bits
= queue
->changed_bits
;
1489 if (is_signaled( queue
))
1491 /* if skip wait is set, do what would have been done in the subsequent wait */
1492 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1493 else wake_up( &queue
->obj
, 0 );
1499 /* get the current message queue status */
1500 DECL_HANDLER(get_queue_status
)
1502 struct msg_queue
*queue
= current
->queue
;
1505 reply
->wake_bits
= queue
->wake_bits
;
1506 reply
->changed_bits
= queue
->changed_bits
;
1507 if (req
->clear
) queue
->changed_bits
= 0;
1509 else reply
->wake_bits
= reply
->changed_bits
= 0;
1513 /* send a message to a thread queue */
1514 DECL_HANDLER(send_message
)
1516 struct message
*msg
;
1517 struct msg_queue
*send_queue
= get_current_queue();
1518 struct msg_queue
*recv_queue
= NULL
;
1519 struct thread
*thread
= NULL
;
1523 if (!(thread
= get_thread_from_id( req
->id
))) return;
1525 else if (req
->type
!= MSG_HARDWARE
)
1527 /* only hardware messages are allowed without destination thread */
1528 set_error( STATUS_INVALID_PARAMETER
);
1532 if (thread
&& !(recv_queue
= thread
->queue
))
1534 set_error( STATUS_INVALID_PARAMETER
);
1535 release_object( thread
);
1538 if (recv_queue
&& (req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1540 set_error( STATUS_TIMEOUT
);
1541 release_object( thread
);
1545 if ((msg
= mem_alloc( sizeof(*msg
) )))
1547 msg
->type
= req
->type
;
1548 msg
->win
= get_user_full_handle( req
->win
);
1549 msg
->msg
= req
->msg
;
1550 msg
->wparam
= req
->wparam
;
1551 msg
->lparam
= req
->lparam
;
1552 msg
->time
= req
->time
;
1555 msg
->info
= req
->info
;
1557 msg
->hook_proc
= NULL
;
1564 case MSG_OTHER_PROCESS
:
1565 msg
->data_size
= get_req_data_size();
1566 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1575 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
,
1576 req
->timeout
, req
->callback
, req
->info
)))
1578 free_message( msg
);
1583 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1584 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1587 /* needed for posted DDE messages */
1588 msg
->data_size
= get_req_data_size();
1589 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1594 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1595 set_queue_bits( recv_queue
, QS_POSTMESSAGE
);
1598 queue_hardware_message( recv_queue
, msg
);
1600 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1602 set_error( STATUS_INVALID_PARAMETER
);
1607 if (thread
) release_object( thread
);
1611 /* get a message from the current queue */
1612 DECL_HANDLER(get_message
)
1614 struct timer
*timer
;
1616 struct msg_queue
*queue
= get_current_queue();
1617 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1619 reply
->active_hooks
= get_active_hooks();
1622 gettimeofday( &queue
->last_get_msg
, NULL
);
1624 /* first check for sent messages */
1625 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
1627 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1628 receive_message( queue
, msg
, reply
);
1631 if (req
->flags
& GET_MSG_SENT_ONLY
) goto done
; /* nothing else to check */
1633 /* clear changed bits so we can wait on them if we don't find a message */
1634 queue
->changed_bits
= 0;
1636 /* then check for posted messages */
1637 if (get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1640 /* then check for any raw hardware message */
1641 if (filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
1642 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
1645 /* now check for WM_PAINT */
1646 if (queue
->paint_count
&&
1647 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
1648 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1650 reply
->type
= MSG_POSTED
;
1651 reply
->msg
= WM_PAINT
;
1656 reply
->time
= get_tick_count();
1661 /* now check for timer */
1662 if ((timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1663 req
->get_last
, (req
->flags
& GET_MSG_REMOVE
) )))
1665 reply
->type
= MSG_POSTED
;
1666 reply
->win
= timer
->win
;
1667 reply
->msg
= timer
->msg
;
1668 reply
->wparam
= timer
->id
;
1669 reply
->lparam
= timer
->lparam
;
1672 reply
->time
= get_tick_count();
1678 set_error( STATUS_PENDING
); /* FIXME */
1682 /* reply to a sent message */
1683 DECL_HANDLER(reply_message
)
1685 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
1686 else if (current
->queue
->recv_result
)
1687 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1688 get_req_data(), get_req_data_size() );
1692 /* accept the current hardware message */
1693 DECL_HANDLER(accept_hardware_message
)
1696 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
1698 set_error( STATUS_ACCESS_DENIED
);
1702 /* retrieve the reply for the last message sent */
1703 DECL_HANDLER(get_message_reply
)
1705 struct message_result
*result
;
1707 struct msg_queue
*queue
= current
->queue
;
1711 set_error( STATUS_PENDING
);
1714 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1716 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1717 if (result
->replied
|| req
->cancel
)
1719 if (result
->replied
)
1721 reply
->result
= result
->result
;
1722 set_error( result
->error
);
1725 size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1726 set_reply_data_ptr( result
->data
, data_len
);
1727 result
->data
= NULL
;
1728 result
->data_size
= 0;
1731 remove_result_from_sender( result
);
1733 entry
= list_head( &queue
->send_result
);
1734 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1737 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1738 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1742 else set_error( STATUS_ACCESS_DENIED
);
1746 /* set a window timer */
1747 DECL_HANDLER(set_win_timer
)
1749 struct timer
*timer
;
1750 struct msg_queue
*queue
;
1751 struct thread
*thread
= NULL
;
1752 user_handle_t win
= 0;
1753 unsigned int id
= req
->id
;
1757 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1759 set_error( STATUS_INVALID_HANDLE
);
1762 if (thread
->process
!= current
->process
)
1764 release_object( thread
);
1765 set_error( STATUS_ACCESS_DENIED
);
1768 queue
= thread
->queue
;
1769 /* remove it if it existed already */
1770 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
1774 queue
= get_current_queue();
1775 /* find a free id for it */
1778 id
= queue
->next_timer_id
;
1779 if (++queue
->next_timer_id
>= 0x10000) queue
->next_timer_id
= 1;
1781 while (find_timer( queue
, 0, req
->msg
, id
));
1784 if ((timer
= set_timer( queue
, req
->rate
)))
1787 timer
->msg
= req
->msg
;
1789 timer
->lparam
= req
->lparam
;
1792 if (thread
) release_object( thread
);
1795 /* kill a window timer */
1796 DECL_HANDLER(kill_win_timer
)
1798 struct timer
*timer
;
1799 struct thread
*thread
;
1800 user_handle_t win
= 0;
1804 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1806 set_error( STATUS_INVALID_HANDLE
);
1809 if (thread
->process
!= current
->process
)
1811 release_object( thread
);
1812 set_error( STATUS_ACCESS_DENIED
);
1816 else thread
= (struct thread
*)grab_object( current
);
1818 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
1819 free_timer( thread
->queue
, timer
);
1821 set_error( STATUS_INVALID_PARAMETER
);
1823 release_object( thread
);
1827 /* attach (or detach) thread inputs */
1828 DECL_HANDLER(attach_thread_input
)
1830 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
1831 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
1833 if (!thread_from
|| !thread_to
)
1835 if (thread_from
) release_object( thread_from
);
1836 if (thread_to
) release_object( thread_to
);
1839 if (thread_from
!= thread_to
)
1841 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
1844 if (thread_from
->queue
&& thread_to
->queue
&&
1845 thread_from
->queue
->input
== thread_to
->queue
->input
)
1846 detach_thread_input( thread_from
);
1848 set_error( STATUS_ACCESS_DENIED
);
1851 else set_error( STATUS_ACCESS_DENIED
);
1852 release_object( thread_from
);
1853 release_object( thread_to
);
1857 /* get thread input data */
1858 DECL_HANDLER(get_thread_input
)
1860 struct thread
*thread
= NULL
;
1861 struct thread_input
*input
;
1865 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1866 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1868 else input
= foreground_input
; /* get the foreground thread info */
1872 reply
->focus
= input
->focus
;
1873 reply
->capture
= input
->capture
;
1874 reply
->active
= input
->active
;
1875 reply
->menu_owner
= input
->menu_owner
;
1876 reply
->move_size
= input
->move_size
;
1877 reply
->caret
= input
->caret
;
1878 reply
->rect
= input
->caret_rect
;
1885 reply
->menu_owner
= 0;
1886 reply
->move_size
= 0;
1888 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
1890 /* foreground window is active window of foreground thread */
1891 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
1892 if (thread
) release_object( thread
);
1896 /* retrieve queue keyboard state for a given thread */
1897 DECL_HANDLER(get_key_state
)
1899 struct thread
*thread
;
1900 struct thread_input
*input
;
1902 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1903 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1906 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
1907 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
1909 release_object( thread
);
1913 /* set queue keyboard state for a given thread */
1914 DECL_HANDLER(set_key_state
)
1916 struct thread
*thread
= NULL
;
1917 struct thread_input
*input
;
1919 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1920 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1923 size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
1924 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
1926 release_object( thread
);
1930 /* set the system foreground window */
1931 DECL_HANDLER(set_foreground_window
)
1933 struct msg_queue
*queue
= get_current_queue();
1935 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
1936 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
1937 reply
->send_msg_new
= FALSE
;
1941 struct thread
*thread
;
1943 if (is_top_level_window( req
->handle
) &&
1944 ((thread
= get_window_thread( req
->handle
))))
1946 foreground_input
= thread
->queue
->input
;
1947 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
1948 release_object( thread
);
1950 else set_error( STATUS_INVALID_HANDLE
);
1952 else foreground_input
= NULL
;
1956 /* set the current thread focus window */
1957 DECL_HANDLER(set_focus_window
)
1959 struct msg_queue
*queue
= get_current_queue();
1961 reply
->previous
= 0;
1962 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1964 reply
->previous
= queue
->input
->focus
;
1965 queue
->input
->focus
= get_user_full_handle( req
->handle
);
1970 /* set the current thread active window */
1971 DECL_HANDLER(set_active_window
)
1973 struct msg_queue
*queue
= get_current_queue();
1975 reply
->previous
= 0;
1976 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1978 if (!req
->handle
|| make_window_active( req
->handle
))
1980 reply
->previous
= queue
->input
->active
;
1981 queue
->input
->active
= get_user_full_handle( req
->handle
);
1983 else set_error( STATUS_INVALID_HANDLE
);
1988 /* set the current thread capture window */
1989 DECL_HANDLER(set_capture_window
)
1991 struct msg_queue
*queue
= get_current_queue();
1993 reply
->previous
= reply
->full_handle
= 0;
1994 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1996 struct thread_input
*input
= queue
->input
;
1998 reply
->previous
= input
->capture
;
1999 input
->capture
= get_user_full_handle( req
->handle
);
2000 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2001 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2002 reply
->full_handle
= input
->capture
;
2007 /* Set the current thread caret window */
2008 DECL_HANDLER(set_caret_window
)
2010 struct msg_queue
*queue
= get_current_queue();
2012 reply
->previous
= 0;
2013 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2015 struct thread_input
*input
= queue
->input
;
2017 reply
->previous
= input
->caret
;
2018 reply
->old_rect
= input
->caret_rect
;
2019 reply
->old_hide
= input
->caret_hide
;
2020 reply
->old_state
= input
->caret_state
;
2022 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2023 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2024 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2029 /* Set the current thread caret information */
2030 DECL_HANDLER(set_caret_info
)
2032 struct msg_queue
*queue
= get_current_queue();
2033 struct thread_input
*input
;
2036 input
= queue
->input
;
2037 reply
->full_handle
= input
->caret
;
2038 reply
->old_rect
= input
->caret_rect
;
2039 reply
->old_hide
= input
->caret_hide
;
2040 reply
->old_state
= input
->caret_state
;
2042 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2044 set_error( STATUS_ACCESS_DENIED
);
2047 if (req
->flags
& SET_CARET_POS
)
2049 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2050 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2051 input
->caret_rect
.left
= req
->x
;
2052 input
->caret_rect
.top
= req
->y
;
2054 if (req
->flags
& SET_CARET_HIDE
)
2056 input
->caret_hide
+= req
->hide
;
2057 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2059 if (req
->flags
& SET_CARET_STATE
)
2061 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2062 else input
->caret_state
= !!req
->state
;
2067 /* get the time of the last input event */
2068 DECL_HANDLER(get_last_input_time
)
2070 reply
->time
= last_input_time
;