1 /* * Message queues related functions
3 * Copyright 1993, 1994 Alexandre Julliard
12 #include "wine/winbase16.h"
13 #include "wine/winuser16.h"
19 #include "clipboard.h"
23 #include "debugtools.h"
27 DECLARE_DEBUG_CHANNEL(msg
);
28 DECLARE_DEBUG_CHANNEL(sendmsg
);
30 #define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
32 static HQUEUE16 hFirstQueue
= 0;
33 static HQUEUE16 hExitingQueue
= 0;
34 static HQUEUE16 hmemSysMsgQueue
= 0;
35 static MESSAGEQUEUE
*sysMsgQueue
= NULL
;
36 static PERQUEUEDATA
*pQDataWin16
= NULL
; /* Global perQData for Win16 tasks */
38 static MESSAGEQUEUE
*pMouseQueue
= NULL
; /* Queue for last mouse message */
39 static MESSAGEQUEUE
*pKbdQueue
= NULL
; /* Queue for last kbd message */
41 HQUEUE16 hCursorQueue
= 0;
42 HQUEUE16 hActiveQueue
= 0;
45 /***********************************************************************
46 * PERQDATA_CreateInstance
48 * Creates an instance of a reference counted PERQUEUEDATA element
49 * for the message queue. perQData is stored globally for 16 bit tasks.
51 * Note: We don't implement perQdata exactly the same way Windows does.
52 * Each perQData element is reference counted since it may be potentially
53 * shared by multiple message Queues (via AttachThreadInput).
54 * We only store the current values for Active, Capture and focus windows
57 PERQUEUEDATA
* PERQDATA_CreateInstance( )
65 /* Share a single instance of perQData for all 16 bit tasks */
66 if ( ( bIsWin16
= THREAD_IsWin16( NtCurrentTeb() ) ) )
68 /* If previously allocated, just bump up ref count */
71 PERQDATA_Addref( pQDataWin16
);
76 /* Allocate PERQUEUEDATA from the system heap */
77 if (!( pQData
= (PERQUEUEDATA
*) HeapAlloc( SystemHeap
, 0,
78 sizeof(PERQUEUEDATA
) ) ))
82 pQData
->hWndCapture
= pQData
->hWndFocus
= pQData
->hWndActive
= 0;
83 pQData
->ulRefCount
= 1;
84 pQData
->nCaptureHT
= HTCLIENT
;
86 /* Note: We have an independent critical section for the per queue data
87 * since this may be shared by different threads. see AttachThreadInput()
89 InitializeCriticalSection( &pQData
->cSection
);
90 /* FIXME: not all per queue data critical sections should be global */
91 MakeCriticalSectionGlobal( &pQData
->cSection
);
93 /* Save perQData globally for 16 bit tasks */
101 /***********************************************************************
104 * Increment reference count for the PERQUEUEDATA instance
105 * Returns reference count for debugging purposes
107 ULONG
PERQDATA_Addref( PERQUEUEDATA
*pQData
)
109 assert(pQData
!= 0 );
110 TRACE_(msg
)("(): current refcount %lu ...\n", pQData
->ulRefCount
);
112 EnterCriticalSection( &pQData
->cSection
);
113 ++pQData
->ulRefCount
;
114 LeaveCriticalSection( &pQData
->cSection
);
116 return pQData
->ulRefCount
;
120 /***********************************************************************
123 * Release a reference to a PERQUEUEDATA instance.
124 * Destroy the instance if no more references exist
125 * Returns reference count for debugging purposes
127 ULONG
PERQDATA_Release( PERQUEUEDATA
*pQData
)
129 assert(pQData
!= 0 );
130 TRACE_(msg
)("(): current refcount %lu ...\n",
131 (LONG
)pQData
->ulRefCount
);
133 EnterCriticalSection( &pQData
->cSection
);
134 if ( --pQData
->ulRefCount
== 0 )
136 LeaveCriticalSection( &pQData
->cSection
);
137 DeleteCriticalSection( &pQData
->cSection
);
139 TRACE_(msg
)("(): deleting PERQUEUEDATA instance ...\n" );
141 /* Deleting our global 16 bit perQData? */
142 if ( pQData
== pQDataWin16
)
145 /* Free the PERQUEUEDATA instance */
146 HeapFree( SystemHeap
, 0, pQData
);
150 LeaveCriticalSection( &pQData
->cSection
);
152 return pQData
->ulRefCount
;
156 /***********************************************************************
157 * PERQDATA_GetFocusWnd
159 * Get the focus hwnd member in a threadsafe manner
161 HWND
PERQDATA_GetFocusWnd( PERQUEUEDATA
*pQData
)
164 assert(pQData
!= 0 );
166 EnterCriticalSection( &pQData
->cSection
);
167 hWndFocus
= pQData
->hWndFocus
;
168 LeaveCriticalSection( &pQData
->cSection
);
174 /***********************************************************************
175 * PERQDATA_SetFocusWnd
177 * Set the focus hwnd member in a threadsafe manner
179 HWND
PERQDATA_SetFocusWnd( PERQUEUEDATA
*pQData
, HWND hWndFocus
)
182 assert(pQData
!= 0 );
184 EnterCriticalSection( &pQData
->cSection
);
185 hWndFocusPrv
= pQData
->hWndFocus
;
186 pQData
->hWndFocus
= hWndFocus
;
187 LeaveCriticalSection( &pQData
->cSection
);
193 /***********************************************************************
194 * PERQDATA_GetActiveWnd
196 * Get the active hwnd member in a threadsafe manner
198 HWND
PERQDATA_GetActiveWnd( PERQUEUEDATA
*pQData
)
201 assert(pQData
!= 0 );
203 EnterCriticalSection( &pQData
->cSection
);
204 hWndActive
= pQData
->hWndActive
;
205 LeaveCriticalSection( &pQData
->cSection
);
211 /***********************************************************************
212 * PERQDATA_SetActiveWnd
214 * Set the active focus hwnd member in a threadsafe manner
216 HWND
PERQDATA_SetActiveWnd( PERQUEUEDATA
*pQData
, HWND hWndActive
)
219 assert(pQData
!= 0 );
221 EnterCriticalSection( &pQData
->cSection
);
222 hWndActivePrv
= pQData
->hWndActive
;
223 pQData
->hWndActive
= hWndActive
;
224 LeaveCriticalSection( &pQData
->cSection
);
226 return hWndActivePrv
;
230 /***********************************************************************
231 * PERQDATA_GetCaptureWnd
233 * Get the capture hwnd member in a threadsafe manner
235 HWND
PERQDATA_GetCaptureWnd( PERQUEUEDATA
*pQData
)
238 assert(pQData
!= 0 );
240 EnterCriticalSection( &pQData
->cSection
);
241 hWndCapture
= pQData
->hWndCapture
;
242 LeaveCriticalSection( &pQData
->cSection
);
248 /***********************************************************************
249 * PERQDATA_SetCaptureWnd
251 * Set the capture hwnd member in a threadsafe manner
253 HWND
PERQDATA_SetCaptureWnd( PERQUEUEDATA
*pQData
, HWND hWndCapture
)
256 assert(pQData
!= 0 );
258 EnterCriticalSection( &pQData
->cSection
);
259 hWndCapturePrv
= pQData
->hWndCapture
;
260 pQData
->hWndCapture
= hWndCapture
;
261 LeaveCriticalSection( &pQData
->cSection
);
263 return hWndCapturePrv
;
267 /***********************************************************************
268 * PERQDATA_GetCaptureInfo
270 * Get the capture info member in a threadsafe manner
272 INT16
PERQDATA_GetCaptureInfo( PERQUEUEDATA
*pQData
)
275 assert(pQData
!= 0 );
277 EnterCriticalSection( &pQData
->cSection
);
278 nCaptureHT
= pQData
->nCaptureHT
;
279 LeaveCriticalSection( &pQData
->cSection
);
285 /***********************************************************************
286 * PERQDATA_SetCaptureInfo
288 * Set the capture info member in a threadsafe manner
290 INT16
PERQDATA_SetCaptureInfo( PERQUEUEDATA
*pQData
, INT16 nCaptureHT
)
293 assert(pQData
!= 0 );
295 EnterCriticalSection( &pQData
->cSection
);
296 nCaptureHTPrv
= pQData
->nCaptureHT
;
297 pQData
->nCaptureHT
= nCaptureHT
;
298 LeaveCriticalSection( &pQData
->cSection
);
300 return nCaptureHTPrv
;
304 /***********************************************************************
307 * Function for getting a 32 bit pointer on queue structure. For thread
308 * safeness programmers should use this function instead of GlobalLock to
309 * retrieve a pointer on the structure. QUEUE_Unlock should also be called
310 * when access to the queue structure is not required anymore.
312 MESSAGEQUEUE
*QUEUE_Lock( HQUEUE16 hQueue
)
316 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
317 queue
= GlobalLock16( hQueue
);
318 if ( !queue
|| (queue
->magic
!= QUEUE_MAGIC
) )
320 HeapUnlock( SystemHeap
);
325 HeapUnlock( SystemHeap
);
330 /***********************************************************************
333 * Use with QUEUE_Lock to get a thread safe access to message queue
336 void QUEUE_Unlock( MESSAGEQUEUE
*queue
)
340 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
342 if ( --queue
->lockCount
== 0 )
344 DeleteCriticalSection ( &queue
->cSection
);
345 if (queue
->server_queue
)
346 CloseHandle( queue
->server_queue
);
347 GlobalFree16( queue
->self
);
350 HeapUnlock( SystemHeap
);
355 /***********************************************************************
358 void QUEUE_DumpQueue( HQUEUE16 hQueue
)
362 if (!(pq
= (MESSAGEQUEUE
*) QUEUE_Lock( hQueue
)) )
364 WARN_(msg
)("%04x is not a queue handle\n", hQueue
);
368 DPRINTF( "next: %12.4x Intertask SendMessage:\n"
369 "thread: %10p ----------------------\n"
370 "firstMsg: %8p smWaiting: %10p\n"
371 "lastMsg: %8p smPending: %10p\n"
372 "msgCount: %8.4x smProcessing: %10p\n"
380 pq
->next
, pq
->teb
, pq
->firstMsg
, pq
->smWaiting
, pq
->lastMsg
,
381 pq
->smPending
, pq
->msgCount
, pq
->smProcessing
,
382 (unsigned)pq
->lockCount
, pq
->wWinVersion
,
383 pq
->wPaintCount
, pq
->wTimerCount
,
384 pq
->wakeBits
, pq
->wakeMask
, pq
->hCurHook
);
390 /***********************************************************************
393 void QUEUE_WalkQueues(void)
396 HQUEUE16 hQueue
= hFirstQueue
;
398 DPRINTF( "Queue Msgs Thread Task Module\n" );
401 MESSAGEQUEUE
*queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
);
404 WARN_(msg
)("Bad queue handle %04x\n", hQueue
);
407 if (!GetModuleName16( queue
->teb
->htask16
, module
, sizeof(module
)))
408 strcpy( module
, "???" );
409 DPRINTF( "%04x %4d %p %04x %s\n", hQueue
,queue
->msgCount
,
410 queue
->teb
, queue
->teb
->htask16
, module
);
411 hQueue
= queue
->next
;
412 QUEUE_Unlock( queue
);
418 /***********************************************************************
419 * QUEUE_IsExitingQueue
421 BOOL
QUEUE_IsExitingQueue( HQUEUE16 hQueue
)
423 return (hExitingQueue
&& (hQueue
== hExitingQueue
));
427 /***********************************************************************
428 * QUEUE_SetExitingQueue
430 void QUEUE_SetExitingQueue( HQUEUE16 hQueue
)
432 hExitingQueue
= hQueue
;
436 /***********************************************************************
437 * QUEUE_CreateMsgQueue
439 * Creates a message queue. Doesn't link it into queue list!
441 static HQUEUE16
QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData
)
445 MESSAGEQUEUE
* msgQueue
;
446 TDB
*pTask
= (TDB
*)GlobalLock16( GetCurrentTask() );
448 TRACE_(msg
)("(): Creating message queue...\n");
450 if (!(hQueue
= GlobalAlloc16( GMEM_FIXED
| GMEM_ZEROINIT
,
451 sizeof(MESSAGEQUEUE
) )))
454 msgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hQueue
);
460 struct get_msg_queue_request
*req
= server_alloc_req( sizeof(*req
), 0 );
461 if (!server_call( REQ_GET_MSG_QUEUE
)) handle
= req
->handle
;
466 ERR_(msg
)("Cannot get thread queue");
467 GlobalFree16( hQueue
);
470 msgQueue
->server_queue
= handle
;
471 msgQueue
->server_queue
= ConvertToGlobalHandle( msgQueue
->server_queue
);
473 msgQueue
->self
= hQueue
;
474 msgQueue
->wakeBits
= msgQueue
->changeBits
= 0;
475 msgQueue
->wWinVersion
= pTask
? pTask
->version
: 0;
477 InitializeCriticalSection( &msgQueue
->cSection
);
478 MakeCriticalSectionGlobal( &msgQueue
->cSection
);
480 msgQueue
->lockCount
= 1;
481 msgQueue
->magic
= QUEUE_MAGIC
;
483 /* Create and initialize our per queue data */
484 msgQueue
->pQData
= bCreatePerQData
? PERQDATA_CreateInstance() : NULL
;
490 /***********************************************************************
493 * Try to reply to all pending sent messages on exit.
495 static void QUEUE_FlushMessages( MESSAGEQUEUE
*queue
)
498 MESSAGEQUEUE
*senderQ
= 0;
502 EnterCriticalSection( &queue
->cSection
);
504 /* empty the list of pending SendMessage waiting to be received */
505 while (queue
->smPending
)
507 smsg
= QUEUE_RemoveSMSG( queue
, SM_PENDING_LIST
, 0);
509 senderQ
= (MESSAGEQUEUE
*)QUEUE_Lock( smsg
->hSrcQueue
);
513 /* return 0, to unblock other thread */
515 smsg
->flags
|= SMSG_HAVE_RESULT
;
516 QUEUE_SetWakeBit( senderQ
, QS_SMRESULT
);
518 QUEUE_Unlock( senderQ
);
521 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
523 LeaveCriticalSection( &queue
->cSection
);
528 /***********************************************************************
529 * QUEUE_DeleteMsgQueue
531 * Unlinks and deletes a message queue.
533 * Note: We need to mask asynchronous events to make sure PostMessage works
534 * even in the signal handler.
536 BOOL
QUEUE_DeleteMsgQueue( HQUEUE16 hQueue
)
538 MESSAGEQUEUE
* msgQueue
= (MESSAGEQUEUE
*)QUEUE_Lock(hQueue
);
541 TRACE_(msg
)("(): Deleting message queue %04x\n", hQueue
);
543 if (!hQueue
|| !msgQueue
)
545 ERR_(msg
)("invalid argument.\n");
551 if( hCursorQueue
== hQueue
) hCursorQueue
= 0;
552 if( hActiveQueue
== hQueue
) hActiveQueue
= 0;
554 /* flush sent messages */
555 QUEUE_FlushMessages( msgQueue
);
557 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
559 /* Release per queue data if present */
560 if ( msgQueue
->pQData
)
562 PERQDATA_Release( msgQueue
->pQData
);
563 msgQueue
->pQData
= 0;
566 /* remove the message queue from the global link list */
567 pPrev
= &hFirstQueue
;
568 while (*pPrev
&& (*pPrev
!= hQueue
))
570 MESSAGEQUEUE
*msgQ
= (MESSAGEQUEUE
*)GlobalLock16(*pPrev
);
573 if ( !msgQ
|| (msgQ
->magic
!= QUEUE_MAGIC
) )
575 /* HQUEUE link list is corrupted, try to exit gracefully */
576 ERR_(msg
)("HQUEUE link list corrupted!\n");
582 if (pPrev
&& *pPrev
) *pPrev
= msgQueue
->next
;
585 HeapUnlock( SystemHeap
);
587 /* free up resource used by MESSAGEQUEUE structure */
588 msgQueue
->lockCount
--;
589 QUEUE_Unlock( msgQueue
);
595 /***********************************************************************
596 * QUEUE_CreateSysMsgQueue
598 * Create the system message queue, and set the double-click speed.
599 * Must be called only once.
601 BOOL
QUEUE_CreateSysMsgQueue( int size
)
603 /* Note: We dont need perQ data for the system message queue */
604 if (!(hmemSysMsgQueue
= QUEUE_CreateMsgQueue( FALSE
)))
607 sysMsgQueue
= (MESSAGEQUEUE
*) GlobalLock16( hmemSysMsgQueue
);
612 /***********************************************************************
615 MESSAGEQUEUE
*QUEUE_GetSysQueue(void)
621 /***********************************************************************
624 * See "Windows Internals", p.449
626 void QUEUE_SetWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
628 TRACE_(msg
)("queue = %04x (wm=%04x), bit = %04x\n",
629 queue
->self
, queue
->wakeMask
, bit
);
631 if (bit
& QS_MOUSE
) pMouseQueue
= queue
;
632 if (bit
& QS_KEY
) pKbdQueue
= queue
;
633 queue
->changeBits
|= bit
;
634 queue
->wakeBits
|= bit
;
635 if (queue
->wakeMask
& bit
)
639 /* Wake up thread waiting for message */
640 if ( THREAD_IsWin16( queue
->teb
) )
642 int iWndsLock
= WIN_SuspendWndsLock();
643 PostEvent16( queue
->teb
->htask16
);
644 WIN_RestoreWndsLock( iWndsLock
);
650 struct wake_queue_request
*req
= server_alloc_req( sizeof(*req
), 0 );
651 req
->handle
= queue
->server_queue
;
653 server_call( REQ_WAKE_QUEUE
);
661 /***********************************************************************
664 void QUEUE_ClearWakeBit( MESSAGEQUEUE
*queue
, WORD bit
)
666 queue
->changeBits
&= ~bit
;
667 queue
->wakeBits
&= ~bit
;
671 /***********************************************************************
674 * See "Windows Internals", p.447
677 * 0 if exit with timeout
680 int QUEUE_WaitBits( WORD bits
, DWORD timeout
)
686 TRACE_(msg
)("q %04x waiting for %04x\n", GetFastQueue16(), bits
);
688 if ( THREAD_IsWin16( NtCurrentTeb() ) && (timeout
!= INFINITE
) )
689 curTime
= GetTickCount();
691 hQueue
= GetFastQueue16();
692 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return 0;
696 if (queue
->changeBits
& bits
)
698 /* One of the bits is set; we can return */
700 QUEUE_Unlock( queue
);
703 if (queue
->wakeBits
& QS_SENDMESSAGE
)
705 /* Process the sent message immediately */
708 QUEUE_ReceiveMessage( queue
);
709 continue; /* nested sm crux */
712 queue
->wakeMask
= bits
| QS_SENDMESSAGE
;
713 if(queue
->changeBits
& bits
)
718 TRACE_(msg
)("%04x) wakeMask is %04x, waiting\n", queue
->self
, queue
->wakeMask
);
720 if ( !THREAD_IsWin16( NtCurrentTeb() ) )
725 if ( (bHasWin16Lock
= _ConfirmWin16Lock()) )
727 TRACE_(msg
)("bHasWin16Lock=TRUE\n");
728 ReleaseThunkLock( &dwlc
);
731 WaitForSingleObject( queue
->server_queue
, timeout
);
735 RestoreThunkLock( dwlc
);
740 if ( timeout
== INFINITE
)
741 WaitEvent16( 0 ); /* win 16 thread, use WaitEvent */
744 /* check for timeout, then give control to other tasks */
745 if (GetTickCount() - curTime
> timeout
)
748 QUEUE_Unlock( queue
);
749 return 0; /* exit with timeout */
758 /***********************************************************************
761 * This routine is called when a SMSG need to be added to one of the three
762 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
764 BOOL
QUEUE_AddSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
766 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
767 smsg
, SPY_GetMsgName(smsg
->msg
));
771 case SM_PROCESSING_LIST
:
772 /* don't need to be thread safe, only accessed by the
773 thread associated with the sender queue */
774 smsg
->nextProcessing
= queue
->smProcessing
;
775 queue
->smProcessing
= smsg
;
778 case SM_WAITING_LIST
:
779 /* don't need to be thread safe, only accessed by the
780 thread associated with the receiver queue */
781 smsg
->nextWaiting
= queue
->smWaiting
;
782 queue
->smWaiting
= smsg
;
785 case SM_PENDING_LIST
:
787 /* make it thread safe, could be accessed by the sender and
791 EnterCriticalSection( &queue
->cSection
);
792 smsg
->nextPending
= NULL
;
793 prev
= &queue
->smPending
;
795 prev
= &(*prev
)->nextPending
;
797 LeaveCriticalSection( &queue
->cSection
);
799 QUEUE_SetWakeBit( queue
, QS_SENDMESSAGE
);
804 ERR_(sendmsg
)("Invalid list: %d", list
);
812 /***********************************************************************
815 * This routine is called when a SMSG needs to be removed from one of the three
816 * SM lists (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST).
817 * If smsg == 0, remove the first smsg from the specified list
819 SMSG
*QUEUE_RemoveSMSG( MESSAGEQUEUE
*queue
, int list
, SMSG
*smsg
)
824 case SM_PROCESSING_LIST
:
825 /* don't need to be thread safe, only accessed by the
826 thread associated with the sender queue */
828 /* if smsg is equal to null, it means the first in the list */
830 smsg
= queue
->smProcessing
;
832 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
833 smsg
, SPY_GetMsgName(smsg
->msg
));
834 /* In fact SM_PROCESSING_LIST is a stack, and smsg
835 should be always at the top of the list */
836 if ( (smsg
!= queue
->smProcessing
) || !queue
->smProcessing
)
838 ERR_(sendmsg
)("smsg not at the top of Processing list, smsg=0x%p queue=0x%p\n", smsg
, queue
);
843 queue
->smProcessing
= smsg
->nextProcessing
;
844 smsg
->nextProcessing
= 0;
848 case SM_WAITING_LIST
:
849 /* don't need to be thread safe, only accessed by the
850 thread associated with the receiver queue */
852 /* if smsg is equal to null, it means the first in the list */
854 smsg
= queue
->smWaiting
;
856 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
857 smsg
, SPY_GetMsgName(smsg
->msg
));
858 /* In fact SM_WAITING_LIST is a stack, and smsg
859 should be always at the top of the list */
860 if ( (smsg
!= queue
->smWaiting
) || !queue
->smWaiting
)
862 ERR_(sendmsg
)("smsg not at the top of Waiting list, smsg=0x%p queue=0x%p\n", smsg
, queue
);
867 queue
->smWaiting
= smsg
->nextWaiting
;
868 smsg
->nextWaiting
= 0;
872 case SM_PENDING_LIST
:
873 /* make it thread safe, could be accessed by the sender and
875 EnterCriticalSection( &queue
->cSection
);
878 smsg
= queue
->smPending
;
879 if ( (smsg
!= queue
->smPending
) || !queue
->smPending
)
881 ERR_(sendmsg
)("should always remove the top one in Pending list, smsg=0x%p queue=0x%p\n", smsg
, queue
);
882 LeaveCriticalSection( &queue
->cSection
);
886 TRACE_(sendmsg
)("queue=%x, list=%d, smsg=%p msg=%s\n", queue
->self
, list
,
887 smsg
, SPY_GetMsgName(smsg
->msg
));
889 queue
->smPending
= smsg
->nextPending
;
890 smsg
->nextPending
= 0;
892 /* if no more SMSG in Pending list, clear QS_SENDMESSAGE flag */
893 if (!queue
->smPending
)
894 QUEUE_ClearWakeBit( queue
, QS_SENDMESSAGE
);
896 LeaveCriticalSection( &queue
->cSection
);
900 ERR_(sendmsg
)("Invalid list: %d\n", list
);
908 /***********************************************************************
909 * QUEUE_ReceiveMessage
911 * This routine is called when a sent message is waiting for the queue.
913 void QUEUE_ReceiveMessage( MESSAGEQUEUE
*queue
)
917 MESSAGEQUEUE
*senderQ
;
919 TRACE_(sendmsg
)("queue %04x\n", queue
->self
);
921 if ( !(queue
->wakeBits
& QS_SENDMESSAGE
) && queue
->smPending
)
923 TRACE_(sendmsg
)("\trcm: nothing to do\n");
927 /* remove smsg on the top of the pending list and put it in the processing list */
928 smsg
= QUEUE_RemoveSMSG(queue
, SM_PENDING_LIST
, 0);
929 QUEUE_AddSMSG(queue
, SM_WAITING_LIST
, smsg
);
931 TRACE_(sendmsg
)("RM: %s [%04x] (%04x -> %04x)\n",
932 SPY_GetMsgName(smsg
->msg
), smsg
->msg
, smsg
->hSrcQueue
, smsg
->hDstQueue
);
934 if (IsWindow( smsg
->hWnd
))
936 WND
*wndPtr
= WIN_FindWndPtr( smsg
->hWnd
);
937 DWORD extraInfo
= queue
->GetMessageExtraInfoVal
; /* save ExtraInfo */
939 /* use sender queue extra info value while calling the window proc */
940 senderQ
= (MESSAGEQUEUE
*)QUEUE_Lock( smsg
->hSrcQueue
);
943 queue
->GetMessageExtraInfoVal
= senderQ
->GetMessageExtraInfoVal
;
944 QUEUE_Unlock( senderQ
);
947 /* call the right version of CallWindowProcXX */
948 if (smsg
->flags
& SMSG_WIN32
)
950 TRACE_(sendmsg
)("\trcm: msg is Win32\n" );
951 if (smsg
->flags
& SMSG_UNICODE
)
952 result
= CallWindowProcW( wndPtr
->winproc
,
953 smsg
->hWnd
, smsg
->msg
,
954 smsg
->wParam
, smsg
->lParam
);
956 result
= CallWindowProcA( wndPtr
->winproc
,
957 smsg
->hWnd
, smsg
->msg
,
958 smsg
->wParam
, smsg
->lParam
);
960 else /* Win16 message */
961 result
= CallWindowProc16( (WNDPROC16
)wndPtr
->winproc
,
964 LOWORD (smsg
->wParam
),
967 queue
->GetMessageExtraInfoVal
= extraInfo
; /* Restore extra info */
968 WIN_ReleaseWndPtr(wndPtr
);
969 TRACE_(sendmsg
)("result = %08x\n", (unsigned)result
);
971 else WARN_(sendmsg
)("\trcm: bad hWnd\n");
974 /* set SMSG_SENDING_REPLY flag to tell ReplyMessage16, it's not
976 smsg
->flags
|= SMSG_SENDING_REPLY
;
977 ReplyMessage( result
);
979 TRACE_(sendmsg
)("done!\n" );
984 /***********************************************************************
987 * Add a message to the queue. Return FALSE if queue is full.
989 BOOL
QUEUE_AddMsg( HQUEUE16 hQueue
, int type
, MSG
*msg
, DWORD extraInfo
)
991 MESSAGEQUEUE
*msgQueue
;
995 if (!(msgQueue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return FALSE
;
997 /* allocate new message in global heap for now */
998 if (!(qmsg
= (QMSG
*) HeapAlloc( SystemHeap
, 0, sizeof(QMSG
) ) ))
1000 QUEUE_Unlock( msgQueue
);
1004 EnterCriticalSection( &msgQueue
->cSection
);
1009 qmsg
->extraInfo
= extraInfo
;
1011 /* insert the message in the link list */
1013 qmsg
->prevMsg
= msgQueue
->lastMsg
;
1015 if (msgQueue
->lastMsg
)
1016 msgQueue
->lastMsg
->nextMsg
= qmsg
;
1018 /* update first and last anchor in message queue */
1019 msgQueue
->lastMsg
= qmsg
;
1020 if (!msgQueue
->firstMsg
)
1021 msgQueue
->firstMsg
= qmsg
;
1023 msgQueue
->msgCount
++;
1025 LeaveCriticalSection( &msgQueue
->cSection
);
1027 QUEUE_SetWakeBit( msgQueue
, QS_POSTMESSAGE
);
1028 QUEUE_Unlock( msgQueue
);
1035 /***********************************************************************
1038 * Find a message matching the given parameters. Return -1 if none available.
1040 QMSG
* QUEUE_FindMsg( MESSAGEQUEUE
* msgQueue
, HWND hwnd
, int first
, int last
)
1044 EnterCriticalSection( &msgQueue
->cSection
);
1046 if (!msgQueue
->msgCount
)
1048 else if (!hwnd
&& !first
&& !last
)
1049 qmsg
= msgQueue
->firstMsg
;
1052 /* look in linked list for message matching first and last criteria */
1053 for (qmsg
= msgQueue
->firstMsg
; qmsg
; qmsg
= qmsg
->nextMsg
)
1055 MSG
*msg
= &(qmsg
->msg
);
1057 if (!hwnd
|| (msg
->hwnd
== hwnd
))
1059 if (!first
&& !last
)
1060 break; /* found it */
1062 if ((msg
->message
>= first
) && (!last
|| (msg
->message
<= last
)))
1063 break; /* found it */
1068 LeaveCriticalSection( &msgQueue
->cSection
);
1075 /***********************************************************************
1078 * Remove a message from the queue (pos must be a valid position).
1080 void QUEUE_RemoveMsg( MESSAGEQUEUE
* msgQueue
, QMSG
*qmsg
)
1082 EnterCriticalSection( &msgQueue
->cSection
);
1084 /* set the linked list */
1086 qmsg
->prevMsg
->nextMsg
= qmsg
->nextMsg
;
1089 qmsg
->nextMsg
->prevMsg
= qmsg
->prevMsg
;
1091 if (msgQueue
->firstMsg
== qmsg
)
1092 msgQueue
->firstMsg
= qmsg
->nextMsg
;
1094 if (msgQueue
->lastMsg
== qmsg
)
1095 msgQueue
->lastMsg
= qmsg
->prevMsg
;
1097 /* deallocate the memory for the message */
1098 HeapFree( SystemHeap
, 0, qmsg
);
1100 msgQueue
->msgCount
--;
1101 if (!msgQueue
->msgCount
) msgQueue
->wakeBits
&= ~QS_POSTMESSAGE
;
1103 LeaveCriticalSection( &msgQueue
->cSection
);
1107 /***********************************************************************
1110 * Wake a queue upon reception of a hardware event.
1112 static void QUEUE_WakeSomeone( UINT message
)
1117 HQUEUE16 hQueue
= 0;
1118 MESSAGEQUEUE
*queue
= NULL
;
1121 hQueue
= hCursorQueue
;
1123 if( (message
>= WM_KEYFIRST
) && (message
<= WM_KEYLAST
) )
1127 hQueue
= hActiveQueue
;
1131 wakeBit
= (message
== WM_MOUSEMOVE
) ? QS_MOUSEMOVE
: QS_MOUSEBUTTON
;
1132 if( (hwnd
= GetCapture()) )
1133 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1135 hQueue
= wndPtr
->hmemTaskQ
;
1136 WIN_ReleaseWndPtr(wndPtr
);
1140 if( (hwnd
= GetSysModalWindow16()) )
1142 if( (wndPtr
= WIN_FindWndPtr( hwnd
)) )
1144 hQueue
= wndPtr
->hmemTaskQ
;
1145 WIN_ReleaseWndPtr(wndPtr
);
1150 queue
= QUEUE_Lock( hQueue
);
1154 queue
= QUEUE_Lock( hFirstQueue
);
1157 if (queue
->wakeMask
& wakeBit
) break;
1159 QUEUE_Unlock(queue
);
1160 queue
= QUEUE_Lock( queue
->next
);
1164 WARN_(msg
)("couldn't find queue\n");
1169 QUEUE_SetWakeBit( queue
, wakeBit
);
1171 QUEUE_Unlock( queue
);
1175 /***********************************************************************
1178 * Add an event to the system message queue.
1179 * Note: the position is relative to the desktop window.
1181 void hardware_event( UINT message
, WPARAM wParam
, LPARAM lParam
,
1182 int xPos
, int yPos
, DWORD time
, DWORD extraInfo
)
1188 if (!sysMsgQueue
) return;
1190 EnterCriticalSection( &sysMsgQueue
->cSection
);
1192 /* Merge with previous event if possible */
1193 qmsg
= sysMsgQueue
->lastMsg
;
1195 if ((message
== WM_MOUSEMOVE
) && sysMsgQueue
->lastMsg
)
1197 msg
= &(sysMsgQueue
->lastMsg
->msg
);
1199 if ((msg
->message
== message
) && (msg
->wParam
== wParam
))
1202 qmsg
= sysMsgQueue
->lastMsg
;
1209 /* Should I limit the number of messages in
1210 the system message queue??? */
1212 /* Don't merge allocate a new msg in the global heap */
1214 if (!(qmsg
= (QMSG
*) HeapAlloc( SystemHeap
, 0, sizeof(QMSG
) ) ))
1216 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1220 /* put message at the end of the linked list */
1222 qmsg
->prevMsg
= sysMsgQueue
->lastMsg
;
1224 if (sysMsgQueue
->lastMsg
)
1225 sysMsgQueue
->lastMsg
->nextMsg
= qmsg
;
1227 /* set last and first anchor index in system message queue */
1228 sysMsgQueue
->lastMsg
= qmsg
;
1229 if (!sysMsgQueue
->firstMsg
)
1230 sysMsgQueue
->firstMsg
= qmsg
;
1232 sysMsgQueue
->msgCount
++;
1238 msg
->message
= message
;
1239 msg
->wParam
= wParam
;
1240 msg
->lParam
= lParam
;
1244 qmsg
->extraInfo
= extraInfo
;
1245 qmsg
->type
= QMSG_HARDWARE
;
1247 LeaveCriticalSection( &sysMsgQueue
->cSection
);
1249 QUEUE_WakeSomeone( message
);
1253 /***********************************************************************
1254 * QUEUE_GetQueueTask
1256 HTASK16
QUEUE_GetQueueTask( HQUEUE16 hQueue
)
1260 MESSAGEQUEUE
*queue
= QUEUE_Lock( hQueue
);
1264 hTask
= queue
->teb
->htask16
;
1265 QUEUE_Unlock( queue
);
1273 /***********************************************************************
1274 * QUEUE_IncPaintCount
1276 void QUEUE_IncPaintCount( HQUEUE16 hQueue
)
1278 MESSAGEQUEUE
*queue
;
1280 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1281 queue
->wPaintCount
++;
1282 QUEUE_SetWakeBit( queue
, QS_PAINT
);
1283 QUEUE_Unlock( queue
);
1287 /***********************************************************************
1288 * QUEUE_DecPaintCount
1290 void QUEUE_DecPaintCount( HQUEUE16 hQueue
)
1292 MESSAGEQUEUE
*queue
;
1294 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1295 queue
->wPaintCount
--;
1296 if (!queue
->wPaintCount
) queue
->wakeBits
&= ~QS_PAINT
;
1297 QUEUE_Unlock( queue
);
1301 /***********************************************************************
1302 * QUEUE_IncTimerCount
1304 void QUEUE_IncTimerCount( HQUEUE16 hQueue
)
1306 MESSAGEQUEUE
*queue
;
1308 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1309 queue
->wTimerCount
++;
1310 QUEUE_SetWakeBit( queue
, QS_TIMER
);
1311 QUEUE_Unlock( queue
);
1315 /***********************************************************************
1316 * QUEUE_DecTimerCount
1318 void QUEUE_DecTimerCount( HQUEUE16 hQueue
)
1320 MESSAGEQUEUE
*queue
;
1322 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
))) return;
1323 queue
->wTimerCount
--;
1324 if (!queue
->wTimerCount
) queue
->wakeBits
&= ~QS_TIMER
;
1325 QUEUE_Unlock( queue
);
1329 /***********************************************************************
1330 * PostQuitMessage16 (USER.6)
1332 void WINAPI
PostQuitMessage16( INT16 exitCode
)
1334 PostQuitMessage( exitCode
);
1338 /***********************************************************************
1339 * PostQuitMessage (USER32.421)
1341 * PostQuitMessage() posts a message to the system requesting an
1342 * application to terminate execution. As a result of this function,
1343 * the WM_QUIT message is posted to the application, and
1344 * PostQuitMessage() returns immediately. The exitCode parameter
1345 * specifies an application-defined exit code, which appears in the
1346 * _wParam_ parameter of the WM_QUIT message posted to the application.
1352 void WINAPI
PostQuitMessage( INT exitCode
)
1354 MESSAGEQUEUE
*queue
;
1356 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return;
1357 queue
->wPostQMsg
= TRUE
;
1358 queue
->wExitCode
= (WORD
)exitCode
;
1359 QUEUE_Unlock( queue
);
1363 /***********************************************************************
1364 * GetWindowTask16 (USER.224)
1366 HTASK16 WINAPI
GetWindowTask16( HWND16 hwnd
)
1369 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1371 if (!wndPtr
) return 0;
1372 retvalue
= QUEUE_GetQueueTask( wndPtr
->hmemTaskQ
);
1373 WIN_ReleaseWndPtr(wndPtr
);
1377 /***********************************************************************
1378 * GetWindowThreadProcessId (USER32.313)
1380 DWORD WINAPI
GetWindowThreadProcessId( HWND hwnd
, LPDWORD process
)
1383 MESSAGEQUEUE
*queue
;
1385 WND
*wndPtr
= WIN_FindWndPtr( hwnd
);
1386 if (!wndPtr
) return 0;
1388 queue
= QUEUE_Lock( wndPtr
->hmemTaskQ
);
1389 WIN_ReleaseWndPtr(wndPtr
);
1391 if (!queue
) return 0;
1393 if ( process
) *process
= (DWORD
)queue
->teb
->pid
;
1394 retvalue
= (DWORD
)queue
->teb
->tid
;
1396 QUEUE_Unlock( queue
);
1401 /***********************************************************************
1402 * SetMessageQueue16 (USER.266)
1404 BOOL16 WINAPI
SetMessageQueue16( INT16 size
)
1406 return SetMessageQueue( size
);
1410 /***********************************************************************
1411 * SetMessageQueue (USER32.494)
1413 BOOL WINAPI
SetMessageQueue( INT size
)
1415 /* now obsolete the message queue will be expanded dynamically
1418 /* access the queue to create it if it's not existing */
1424 /***********************************************************************
1425 * InitThreadInput16 (USER.409)
1427 HQUEUE16 WINAPI
InitThreadInput16( WORD unknown
, WORD flags
)
1430 MESSAGEQUEUE
*queuePtr
;
1432 TEB
*teb
= NtCurrentTeb();
1437 hQueue
= teb
->queue
;
1441 /* Create thread message queue */
1442 if( !(hQueue
= QUEUE_CreateMsgQueue( TRUE
)))
1444 ERR_(msg
)("failed!\n");
1448 /* Link new queue into list */
1449 queuePtr
= (MESSAGEQUEUE
*)QUEUE_Lock( hQueue
);
1450 queuePtr
->teb
= NtCurrentTeb();
1452 HeapLock( SystemHeap
); /* FIXME: a bit overkill */
1453 SetThreadQueue16( 0, hQueue
);
1454 teb
->queue
= hQueue
;
1456 queuePtr
->next
= hFirstQueue
;
1457 hFirstQueue
= hQueue
;
1458 HeapUnlock( SystemHeap
);
1460 QUEUE_Unlock( queuePtr
);
1466 /***********************************************************************
1467 * GetQueueStatus16 (USER.334)
1469 DWORD WINAPI
GetQueueStatus16( UINT16 flags
)
1471 MESSAGEQUEUE
*queue
;
1474 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1475 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1476 queue
->changeBits
= 0;
1477 QUEUE_Unlock( queue
);
1479 return ret
& MAKELONG( flags
, flags
);
1482 /***********************************************************************
1483 * GetQueueStatus (USER32.283)
1485 DWORD WINAPI
GetQueueStatus( UINT flags
)
1487 MESSAGEQUEUE
*queue
;
1490 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1491 ret
= MAKELONG( queue
->changeBits
, queue
->wakeBits
);
1492 queue
->changeBits
= 0;
1493 QUEUE_Unlock( queue
);
1495 return ret
& MAKELONG( flags
, flags
);
1499 /***********************************************************************
1500 * GetInputState16 (USER.335)
1502 BOOL16 WINAPI
GetInputState16(void)
1504 return GetInputState();
1507 /***********************************************************************
1508 * WaitForInputIdle (USER32.577)
1510 DWORD WINAPI
WaitForInputIdle (HANDLE hProcess
, DWORD dwTimeOut
)
1512 DWORD cur_time
, ret
;
1513 HANDLE idle_event
= -1;
1517 struct wait_input_idle_request
*req
= server_alloc_req( sizeof(*req
), 0 );
1518 req
->handle
= hProcess
;
1519 req
->timeout
= dwTimeOut
;
1520 if (!(ret
= server_call( REQ_WAIT_INPUT_IDLE
))) idle_event
= req
->event
;
1523 if (ret
) return 0xffffffff; /* error */
1524 if (idle_event
== -1) return 0; /* no event to wait on */
1526 cur_time
= GetTickCount();
1528 TRACE_(msg
)("waiting for %x\n", idle_event
);
1529 while ( dwTimeOut
> GetTickCount() - cur_time
|| dwTimeOut
== INFINITE
) {
1531 ret
= MsgWaitForMultipleObjects ( 1, &idle_event
, FALSE
, dwTimeOut
, QS_SENDMESSAGE
);
1532 if ( ret
== ( WAIT_OBJECT_0
+ 1 )) {
1533 MESSAGEQUEUE
* queue
;
1534 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0xFFFFFFFF;
1535 QUEUE_ReceiveMessage ( queue
);
1536 QUEUE_Unlock ( queue
);
1539 if ( ret
== WAIT_TIMEOUT
|| ret
== 0xFFFFFFFF ) {
1540 TRACE_(msg
)("timeout or error\n");
1544 TRACE_(msg
)("finished\n");
1549 return WAIT_TIMEOUT
;
1552 /***********************************************************************
1553 * GetInputState (USER32.244)
1555 BOOL WINAPI
GetInputState(void)
1557 MESSAGEQUEUE
*queue
;
1560 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() )))
1562 ret
= queue
->wakeBits
& (QS_KEY
| QS_MOUSEBUTTON
);
1563 QUEUE_Unlock( queue
);
1568 /***********************************************************************
1569 * UserYield (USER.332)
1571 void WINAPI
UserYield16(void)
1573 MESSAGEQUEUE
*queue
;
1575 /* Handle sent messages */
1576 queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() );
1578 while (queue
&& (queue
->wakeBits
& QS_SENDMESSAGE
))
1579 QUEUE_ReceiveMessage( queue
);
1581 QUEUE_Unlock( queue
);
1584 if ( THREAD_IsWin16( NtCurrentTeb() ) )
1589 /* Handle sent messages again */
1590 queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() );
1592 while (queue
&& (queue
->wakeBits
& QS_SENDMESSAGE
))
1593 QUEUE_ReceiveMessage( queue
);
1595 QUEUE_Unlock( queue
);
1598 /***********************************************************************
1599 * GetMessagePos (USER.119) (USER32.272)
1601 * The GetMessagePos() function returns a long value representing a
1602 * cursor position, in screen coordinates, when the last message
1603 * retrieved by the GetMessage() function occurs. The x-coordinate is
1604 * in the low-order word of the return value, the y-coordinate is in
1605 * the high-order word. The application can use the MAKEPOINT()
1606 * macro to obtain a POINT structure from the return value.
1608 * For the current cursor position, use GetCursorPos().
1612 * Cursor position of last message on success, zero on failure.
1619 DWORD WINAPI
GetMessagePos(void)
1621 MESSAGEQUEUE
*queue
;
1624 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1625 ret
= queue
->GetMessagePosVal
;
1626 QUEUE_Unlock( queue
);
1632 /***********************************************************************
1633 * GetMessageTime (USER.120) (USER32.273)
1635 * GetMessageTime() returns the message time for the last message
1636 * retrieved by the function. The time is measured in milliseconds with
1637 * the same offset as GetTickCount().
1639 * Since the tick count wraps, this is only useful for moderately short
1640 * relative time comparisons.
1644 * Time of last message on success, zero on failure.
1651 LONG WINAPI
GetMessageTime(void)
1653 MESSAGEQUEUE
*queue
;
1656 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1657 ret
= queue
->GetMessageTimeVal
;
1658 QUEUE_Unlock( queue
);
1664 /***********************************************************************
1665 * GetMessageExtraInfo (USER.288) (USER32.271)
1667 LONG WINAPI
GetMessageExtraInfo(void)
1669 MESSAGEQUEUE
*queue
;
1672 if (!(queue
= (MESSAGEQUEUE
*)QUEUE_Lock( GetFastQueue16() ))) return 0;
1673 ret
= queue
->GetMessageExtraInfoVal
;
1674 QUEUE_Unlock( queue
);
1680 /**********************************************************************
1681 * AttachThreadInput [USER32.8] Attaches input of 1 thread to other
1683 * Attaches the input processing mechanism of one thread to that of
1691 * 1. Reset the Key State (currenly per thread key state is not maintained)
1693 BOOL WINAPI
AttachThreadInput(
1694 DWORD idAttach
, /* [in] Thread to attach */
1695 DWORD idAttachTo
, /* [in] Thread to attach to */
1696 BOOL fAttach
) /* [in] Attach or detach */
1698 MESSAGEQUEUE
*pSrcMsgQ
= 0, *pTgtMsgQ
= 0;
1701 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1703 /* A thread cannot attach to itself */
1704 if ( idAttach
== idAttachTo
)
1707 /* According to the docs this method should fail if a
1708 * "Journal record" hook is installed. (attaches all input queues together)
1710 if ( HOOK_IsHooked( WH_JOURNALRECORD
) )
1713 /* Retrieve message queues corresponding to the thread id's */
1714 pTgtMsgQ
= (MESSAGEQUEUE
*)QUEUE_Lock( GetThreadQueue16( idAttach
) );
1715 pSrcMsgQ
= (MESSAGEQUEUE
*)QUEUE_Lock( GetThreadQueue16( idAttachTo
) );
1717 /* Ensure we have message queues and that Src and Tgt threads
1718 * are not system threads.
1720 if ( !pSrcMsgQ
|| !pTgtMsgQ
|| !pSrcMsgQ
->pQData
|| !pTgtMsgQ
->pQData
)
1723 if (fAttach
) /* Attach threads */
1725 /* Only attach if currently detached */
1726 if ( pTgtMsgQ
->pQData
!= pSrcMsgQ
->pQData
)
1728 /* First release the target threads perQData */
1729 PERQDATA_Release( pTgtMsgQ
->pQData
);
1731 /* Share a reference to the source threads perQDATA */
1732 PERQDATA_Addref( pSrcMsgQ
->pQData
);
1733 pTgtMsgQ
->pQData
= pSrcMsgQ
->pQData
;
1736 else /* Detach threads */
1738 /* Only detach if currently attached */
1739 if ( pTgtMsgQ
->pQData
== pSrcMsgQ
->pQData
)
1741 /* First release the target threads perQData */
1742 PERQDATA_Release( pTgtMsgQ
->pQData
);
1744 /* Give the target thread its own private perQDATA once more */
1745 pTgtMsgQ
->pQData
= PERQDATA_CreateInstance();
1749 /* TODO: Reset the Key State */
1751 bRet
= 1; /* Success */
1755 /* Unlock the queues before returning */
1757 QUEUE_Unlock( pSrcMsgQ
);
1759 QUEUE_Unlock( pTgtMsgQ
);