setupapi: Add stubs for SetupOpenLog, SetupCloseLog, and SetupLogError.
[wine/wine64.git] / dlls / d3d9 / d3d9_main.c
blobb9bff6028c77bc797e1532efb84274a793219e23
1 /*
2 * Direct3D 9
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "config.h"
25 #include "initguid.h"
26 #include "d3d9_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
30 static int D3DPERF_event_level = 0;
32 void (*wine_tsx11_lock_ptr)(void) = NULL;
33 void (*wine_tsx11_unlock_ptr)(void) = NULL;
36 HRESULT WINAPI D3D9GetSWInfo(void) {
37 FIXME("(void): stub\n");
38 return 0;
41 void WINAPI DebugSetMute(void) {
42 /* nothing to do */
45 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion) {
46 IDirect3D9Impl* object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D9Impl));
48 object->lpVtbl = &Direct3D9_Vtbl;
49 object->ref = 1;
50 object->WineD3D = WineDirect3DCreate(SDKVersion, 9, (IUnknown *)object);
52 TRACE("SDKVersion = %x, Created Direct3D object @ %p, WineObj @ %p\n", SDKVersion, object, object->WineD3D);
54 return (IDirect3D9*) object;
57 /* At process attach */
58 BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) {
59 TRACE("fdwReason=%ld\n", fdwReason);
60 if (fdwReason == DLL_PROCESS_ATTACH) {
61 HMODULE mod;
63 DisableThreadLibraryCalls(hInstDLL);
65 mod = GetModuleHandleA( "winex11.drv" );
66 if (mod)
68 wine_tsx11_lock_ptr = (void*) GetProcAddress(mod, "wine_tsx11_lock");
69 wine_tsx11_unlock_ptr = (void*) GetProcAddress(mod, "wine_tsx11_unlock");
72 return TRUE;
75 /***********************************************************************
76 * D3DPERF_BeginEvent (D3D9.@)
78 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, LPCWSTR name) {
79 FIXME("(color %#lx, name %s) : stub\n", color, debugstr_w(name));
81 return D3DPERF_event_level++;
84 /***********************************************************************
85 * D3DPERF_EndEvent (D3D9.@)
87 int WINAPI D3DPERF_EndEvent(void) {
88 FIXME("(void) : stub\n");
90 return --D3DPERF_event_level;
93 /***********************************************************************
94 * D3DPERF_GetStatus (D3D9.@)
96 DWORD WINAPI D3DPERF_GetStatus(void) {
97 FIXME("(void) : stub\n");
99 return 0;
102 /***********************************************************************
103 * D3DPERF_SetOptions (D3D9.@)
106 void WINAPI D3DPERF_SetOptions(DWORD options)
108 FIXME("(%#lx) : stub\n", options);
111 /***********************************************************************
112 * D3DPERF_QueryRepeatFrame (D3D9.@)
114 BOOL WINAPI D3DPERF_QueryRepeatFrame(void) {
115 FIXME("(void) : stub\n");
117 return FALSE;
120 /***********************************************************************
121 * D3DPERF_SetMarker (D3D9.@)
123 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, LPCWSTR name) {
124 FIXME("(color %#lx, name %s) : stub\n", color, debugstr_w(name));
127 /***********************************************************************
128 * D3DPERF_SetRegion (D3D9.@)
130 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, LPCWSTR name) {
131 FIXME("(color %#lx, name %s) : stub\n", color, debugstr_w(name));