2 * Copyright 2008 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "d3d10core_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core
);
27 BOOL WINAPI
DllMain(HINSTANCE hInstDLL
, DWORD fdwReason
, LPVOID lpv
)
29 TRACE("fdwReason %u\n", fdwReason
);
33 case DLL_PROCESS_ATTACH
:
34 DisableThreadLibraryCalls(hInstDLL
);
41 static HRESULT WINAPI
layer_init(enum dxgi_device_layer_id id
, DWORD
*count
, DWORD
*values
)
43 TRACE("id %#x, count %p, values %p\n", id
, count
, values
);
45 if (id
!= DXGI_DEVICE_LAYER_D3D10_DEVICE
)
47 WARN("Unknown layer id %#x\n", id
);
54 static UINT WINAPI
layer_get_size(enum dxgi_device_layer_id id
, struct layer_get_size_args
*args
, DWORD unknown0
)
56 TRACE("id %#x, args %p, unknown0 %#x\n", id
, args
, unknown0
);
58 if (id
!= DXGI_DEVICE_LAYER_D3D10_DEVICE
)
60 WARN("Unknown layer id %#x\n", id
);
64 return sizeof(struct d3d10_device
);
67 static HRESULT WINAPI
layer_create(enum dxgi_device_layer_id id
, void **layer_base
, DWORD unknown0
,
68 void *device_object
, REFIID riid
, void **device_layer
)
70 struct d3d10_device
*object
;
72 TRACE("id %#x, layer_base %p, unknown0 %#x, device_object %p, riid %s, device_layer %p\n",
73 id
, layer_base
, unknown0
, device_object
, debugstr_guid(riid
), device_layer
);
75 if (id
!= DXGI_DEVICE_LAYER_D3D10_DEVICE
)
77 WARN("Unknown layer id %#x\n", id
);
82 object
= (struct d3d10_device
*)*layer_base
;
84 object
->vtbl
= &d3d10_device_vtbl
;
85 object
->inner_unknown_vtbl
= &d3d10_device_inner_unknown_vtbl
;
88 object
->outer_unknown
= device_object
;
89 *device_layer
= &object
->inner_unknown_vtbl
;
91 TRACE("Created d3d10 device at %p\n", object
);
96 HRESULT WINAPI
D3D10CoreRegisterLayers(void)
98 const struct dxgi_device_layer layers
[] =
100 {DXGI_DEVICE_LAYER_D3D10_DEVICE
, layer_init
, layer_get_size
, layer_create
},
103 DXGID3D10RegisterLayers(layers
, sizeof(layers
)/sizeof(*layers
));
108 HRESULT WINAPI
D3D10CoreCreateDevice(IDXGIFactory
*factory
, IDXGIAdapter
*adapter
,
109 UINT flags
, DWORD unknown0
, ID3D10Device
**device
)
111 IUnknown
*dxgi_device
;
115 TRACE("factory %p, adapter %p, flags %#x, unknown0 %#x, device %p\n",
116 factory
, adapter
, flags
, unknown0
, device
);
118 d3d10core
= GetModuleHandleA("d3d10core.dll");
119 hr
= DXGID3D10CreateDevice(d3d10core
, factory
, adapter
, flags
, unknown0
, (void **)&dxgi_device
);
122 WARN("Failed to create device, returning %#x\n", hr
);
126 hr
= IUnknown_QueryInterface(dxgi_device
, &IID_ID3D10Device
, (void **)device
);
127 IUnknown_Release(dxgi_device
);