Check, Radio & 3State buttons send WM_CTLCOLORSTATIC instead of
[wine/wine-kai.git] / server / queue.c
bloba639ebe21131e7b123d739864907d222d615aaff
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
5 */
7 #include <assert.h>
8 #include <stdio.h>
9 #include <stdlib.h>
11 #include "winbase.h"
12 #include "wingdi.h"
13 #include "winuser.h"
15 #include "handle.h"
16 #include "thread.h"
17 #include "process.h"
18 #include "request.h"
19 #include "user.h"
21 enum message_kind { SEND_MESSAGE, POST_MESSAGE, COOKED_HW_MESSAGE, RAW_HW_MESSAGE };
22 #define NB_MSG_KINDS (RAW_HW_MESSAGE+1)
25 struct message_result
27 struct message_result *send_next; /* next in sender list */
28 struct message_result *recv_next; /* next in receiver list */
29 struct msg_queue *sender; /* sender queue */
30 struct msg_queue *receiver; /* receiver queue */
31 int replied; /* has it been replied to? */
32 unsigned int result; /* reply result */
33 unsigned int error; /* error code to pass back to sender */
34 void *data; /* message reply data */
35 unsigned int data_size; /* size of message reply data */
36 struct timeout_user *timeout; /* result timeout */
39 struct message
41 struct message *next; /* next message in list */
42 struct message *prev; /* prev message in list */
43 enum message_type type; /* message type */
44 user_handle_t win; /* window handle */
45 unsigned int msg; /* message code */
46 unsigned int wparam; /* parameters */
47 unsigned int lparam; /* parameters */
48 int x; /* x position */
49 int y; /* y position */
50 unsigned int time; /* message time */
51 unsigned int info; /* extra info */
52 void *data; /* message data for sent messages */
53 unsigned int data_size; /* size of message data */
54 struct message_result *result; /* result in sender queue */
57 struct message_list
59 struct message *first; /* head of list */
60 struct message *last; /* tail of list */
63 struct timer
65 struct timer *next; /* next timer in list */
66 struct timer *prev; /* prev timer in list */
67 struct timeval when; /* next expiration */
68 unsigned int rate; /* timer rate in ms */
69 user_handle_t win; /* window handle */
70 unsigned int msg; /* message to post */
71 unsigned int id; /* timer id */
72 unsigned int lparam; /* lparam for message */
75 struct msg_queue
77 struct object obj; /* object header */
78 unsigned int wake_bits; /* wakeup bits */
79 unsigned int wake_mask; /* wakeup mask */
80 unsigned int changed_bits; /* changed wakeup bits */
81 unsigned int changed_mask; /* changed wakeup mask */
82 int paint_count; /* pending paint messages count */
83 struct message_list msg_list[NB_MSG_KINDS]; /* lists of messages */
84 struct message_result *send_result; /* stack of sent messages waiting for result */
85 struct message_result *recv_result; /* stack of received messages waiting for result */
86 struct message *last_msg; /* last msg returned to the app and not removed */
87 enum message_kind last_msg_kind; /* message kind of last_msg */
88 struct timer *first_timer; /* head of timer list */
89 struct timer *last_timer; /* tail of timer list */
90 struct timer *next_timer; /* next timer to expire */
91 struct timeout_user *timeout; /* timeout for next timer to expire */
94 static void msg_queue_dump( struct object *obj, int verbose );
95 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
96 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
97 static int msg_queue_signaled( struct object *obj, struct thread *thread );
98 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
99 static void msg_queue_destroy( struct object *obj );
100 static void timer_callback( void *private );
102 static const struct object_ops msg_queue_ops =
104 sizeof(struct msg_queue), /* size */
105 msg_queue_dump, /* dump */
106 msg_queue_add_queue, /* add_queue */
107 msg_queue_remove_queue, /* remove_queue */
108 msg_queue_signaled, /* signaled */
109 msg_queue_satisfied, /* satisfied */
110 NULL, /* get_poll_events */
111 NULL, /* poll_event */
112 no_get_fd, /* get_fd */
113 no_flush, /* flush */
114 no_get_file_info, /* get_file_info */
115 NULL, /* queue_async */
116 msg_queue_destroy /* destroy */
120 static struct msg_queue *create_msg_queue( struct thread *thread )
122 struct msg_queue *queue;
123 int i;
125 if ((queue = alloc_object( &msg_queue_ops, -1 )))
127 queue->wake_bits = 0;
128 queue->wake_mask = 0;
129 queue->changed_bits = 0;
130 queue->changed_mask = 0;
131 queue->paint_count = 0;
132 queue->send_result = NULL;
133 queue->recv_result = NULL;
134 queue->last_msg = NULL;
135 queue->first_timer = NULL;
136 queue->last_timer = NULL;
137 queue->next_timer = NULL;
138 queue->timeout = NULL;
139 for (i = 0; i < NB_MSG_KINDS; i++)
140 queue->msg_list[i].first = queue->msg_list[i].last = NULL;
142 thread->queue = queue;
143 if (!thread->process->queue)
144 thread->process->queue = (struct msg_queue *)grab_object( queue );
146 return queue;
149 /* check the queue status */
150 inline static int is_signaled( struct msg_queue *queue )
152 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
155 /* set some queue bits */
156 inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits )
158 queue->wake_bits |= bits;
159 queue->changed_bits |= bits;
160 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
163 /* clear some queue bits */
164 inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
166 queue->wake_bits &= ~bits;
167 queue->changed_bits &= ~bits;
170 /* get the QS_* bit corresponding to a given hardware message */
171 inline static int get_hardware_msg_bit( struct message *msg )
173 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
174 if (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST) return QS_KEY;
175 return QS_MOUSEBUTTON;
178 /* get the current thread queue, creating it if needed */
179 inline static struct msg_queue *get_current_queue(void)
181 struct msg_queue *queue = current->queue;
182 if (!queue) queue = create_msg_queue( current );
183 return queue;
186 /* append a message to the end of a list */
187 inline static void append_message( struct message_list *list, struct message *msg )
189 msg->next = NULL;
190 if ((msg->prev = list->last)) msg->prev->next = msg;
191 else list->first = msg;
192 list->last = msg;
195 /* unlink a message from a list it */
196 inline static void unlink_message( struct message_list *list, struct message *msg )
198 if (msg->next) msg->next->prev = msg->prev;
199 else list->last = msg->prev;
200 if (msg->prev) msg->prev->next = msg->next;
201 else list->first = msg->next;
204 /* try to merge a message with the last in the list; return 1 if successful */
205 static int merge_message( struct message_list *list, const struct message *msg )
207 struct message *prev = list->last;
209 if (!prev) return 0;
210 if (prev->result) return 0;
211 if (prev->win != msg->win) return 0;
212 if (prev->msg != msg->msg) return 0;
213 if (prev->type != msg->type) return 0;
214 /* now we can merge it */
215 prev->wparam = msg->wparam;
216 prev->lparam = msg->lparam;
217 prev->x = msg->x;
218 prev->y = msg->y;
219 prev->time = msg->time;
220 prev->info = msg->info;
221 return 1;
224 /* free a result structure */
225 static void free_result( struct message_result *result )
227 if (result->timeout) remove_timeout_user( result->timeout );
228 if (result->data) free( result->data );
229 free( result );
232 /* store the message result in the appropriate structure */
233 static void store_message_result( struct message_result *res, unsigned int result,
234 unsigned int error )
236 res->result = result;
237 res->error = error;
238 res->replied = 1;
239 if (res->timeout)
241 remove_timeout_user( res->timeout );
242 res->timeout = NULL;
244 /* wake sender queue if waiting on this result */
245 if (res->sender && res->sender->send_result == res)
246 set_queue_bits( res->sender, QS_SMRESULT );
249 /* free a message when deleting a queue or window */
250 static void free_message( struct message *msg )
252 struct message_result *result = msg->result;
253 if (result)
255 if (result->sender)
257 result->receiver = NULL;
258 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
260 else free_result( result );
262 if (msg->data) free( msg->data );
263 free( msg );
266 /* remove (and free) a message from a message list */
267 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
268 enum message_kind kind )
270 int clr_bit;
271 struct message *other;
273 if (queue->last_msg == msg) queue->last_msg = NULL;
274 unlink_message( &queue->msg_list[kind], msg );
275 switch(kind)
277 case SEND_MESSAGE:
278 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_SENDMESSAGE );
279 break;
280 case POST_MESSAGE:
281 if (!queue->msg_list[kind].first) clear_queue_bits( queue, QS_POSTMESSAGE );
282 break;
283 case COOKED_HW_MESSAGE:
284 case RAW_HW_MESSAGE:
285 clr_bit = get_hardware_msg_bit( msg );
286 for (other = queue->msg_list[kind].first; other; other = other->next)
287 if (get_hardware_msg_bit( other ) == clr_bit) break;
288 if (!other) clear_queue_bits( queue, clr_bit );
289 break;
291 free_message( msg );
294 /* message timed out without getting a reply */
295 static void result_timeout( void *private )
297 struct message_result *result = private;
299 assert( !result->replied );
301 result->timeout = NULL;
302 store_message_result( result, 0, STATUS_TIMEOUT );
305 /* allocate and fill a message result structure */
306 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
307 struct msg_queue *recv_queue,
308 unsigned int timeout )
310 struct message_result *result = mem_alloc( sizeof(*result) );
311 if (result)
313 /* put the result on the sender result stack */
314 result->sender = send_queue;
315 result->receiver = recv_queue;
316 result->replied = 0;
317 result->data = NULL;
318 result->data_size = 0;
319 result->timeout = NULL;
320 result->send_next = send_queue->send_result;
321 send_queue->send_result = result;
322 if (timeout != -1)
324 struct timeval when;
325 gettimeofday( &when, 0 );
326 add_timeout( &when, timeout );
327 result->timeout = add_timeout_user( &when, result_timeout, result );
330 return result;
333 /* receive a message, removing it from the sent queue */
334 static void receive_message( struct msg_queue *queue, struct message *msg,
335 struct get_message_reply *reply )
337 struct message_result *result = msg->result;
339 reply->total = msg->data_size;
340 if (msg->data_size > get_reply_max_size())
342 set_error( STATUS_BUFFER_OVERFLOW );
343 return;
345 reply->type = msg->type;
346 reply->win = msg->win;
347 reply->msg = msg->msg;
348 reply->wparam = msg->wparam;
349 reply->lparam = msg->lparam;
350 reply->x = msg->x;
351 reply->y = msg->y;
352 reply->time = msg->time;
353 reply->info = msg->info;
355 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
357 unlink_message( &queue->msg_list[SEND_MESSAGE], msg );
358 /* put the result on the receiver result stack */
359 if (result)
361 result->recv_next = queue->recv_result;
362 queue->recv_result = result;
364 free( msg );
365 if (!queue->msg_list[SEND_MESSAGE].first) clear_queue_bits( queue, QS_SENDMESSAGE );
368 /* set the result of the current received message */
369 static void reply_message( struct msg_queue *queue, unsigned int result,
370 unsigned int error, int remove, const void *data, size_t len )
372 struct message_result *res = queue->recv_result;
374 if (remove)
376 queue->recv_result = res->recv_next;
377 res->receiver = NULL;
378 if (!res->sender) /* no one waiting for it */
380 free_result( res );
381 return;
384 if (!res->replied)
386 if (len && (res->data = memdup( data, len ))) res->data_size = len;
387 store_message_result( res, result, error );
391 /* empty a message list and free all the messages */
392 static void empty_msg_list( struct message_list *list )
394 struct message *msg = list->first;
395 while (msg)
397 struct message *next = msg->next;
398 free_message( msg );
399 msg = next;
403 /* cleanup all pending results when deleting a queue */
404 static void cleanup_results( struct msg_queue *queue )
406 struct message_result *result, *next;
408 result = queue->send_result;
409 while (result)
411 next = result->send_next;
412 result->sender = NULL;
413 if (!result->receiver) free_result( result );
414 result = next;
417 while (queue->recv_result)
418 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
421 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
423 struct msg_queue *queue = (struct msg_queue *)obj;
424 struct process *process = entry->thread->process;
426 /* a thread can only wait on its own queue */
427 if (entry->thread->queue != queue)
429 set_error( STATUS_ACCESS_DENIED );
430 return 0;
432 /* if waiting on the main process queue, set the idle event */
433 if (process->queue == queue)
435 if (process->idle_event) set_event( process->idle_event );
437 add_queue( obj, entry );
438 return 1;
441 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
443 struct msg_queue *queue = (struct msg_queue *)obj;
444 struct process *process = entry->thread->process;
446 remove_queue( obj, entry );
448 assert( entry->thread->queue == queue );
450 /* if waiting on the main process queue, reset the idle event */
451 if (process->queue == queue)
453 if (process->idle_event) reset_event( process->idle_event );
457 static void msg_queue_dump( struct object *obj, int verbose )
459 struct msg_queue *queue = (struct msg_queue *)obj;
460 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
461 queue->wake_bits, queue->wake_mask );
464 static int msg_queue_signaled( struct object *obj, struct thread *thread )
466 struct msg_queue *queue = (struct msg_queue *)obj;
467 return is_signaled( queue );
470 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
472 struct msg_queue *queue = (struct msg_queue *)obj;
473 queue->wake_mask = 0;
474 queue->changed_mask = 0;
475 return 0; /* Not abandoned */
478 static void msg_queue_destroy( struct object *obj )
480 struct msg_queue *queue = (struct msg_queue *)obj;
481 struct timer *timer = queue->first_timer;
482 int i;
484 cleanup_results( queue );
485 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
487 while (timer)
489 struct timer *next = timer->next;
490 free( timer );
491 timer = next;
493 if (queue->timeout) remove_timeout_user( queue->timeout );
496 /* set the next timer to expire */
497 static void set_next_timer( struct msg_queue *queue, struct timer *timer )
499 if (queue->timeout)
501 remove_timeout_user( queue->timeout );
502 queue->timeout = NULL;
504 if ((queue->next_timer = timer))
505 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
507 /* set/clear QS_TIMER bit */
508 if (queue->next_timer == queue->first_timer)
509 clear_queue_bits( queue, QS_TIMER );
510 else
511 set_queue_bits( queue, QS_TIMER );
514 /* callback for the next timer expiration */
515 static void timer_callback( void *private )
517 struct msg_queue *queue = private;
519 queue->timeout = NULL;
520 /* move on to the next timer */
521 set_next_timer( queue, queue->next_timer->next );
524 /* link a timer at its rightful place in the queue list */
525 static void link_timer( struct msg_queue *queue, struct timer *timer )
527 struct timer *pos = queue->next_timer;
529 while (pos && time_before( &pos->when, &timer->when )) pos = pos->next;
531 if (pos) /* insert before pos */
533 if ((timer->prev = pos->prev)) timer->prev->next = timer;
534 else queue->first_timer = timer;
535 timer->next = pos;
536 pos->prev = timer;
538 else /* insert at end */
540 timer->next = NULL;
541 timer->prev = queue->last_timer;
542 if (queue->last_timer) queue->last_timer->next = timer;
543 else queue->first_timer = timer;
544 queue->last_timer = timer;
546 /* check if we replaced the next timer */
547 if (pos == queue->next_timer) set_next_timer( queue, timer );
550 /* remove a timer from the queue timer list */
551 static void unlink_timer( struct msg_queue *queue, struct timer *timer )
553 if (timer->next) timer->next->prev = timer->prev;
554 else queue->last_timer = timer->prev;
555 if (timer->prev) timer->prev->next = timer->next;
556 else queue->first_timer = timer->next;
557 /* check if we removed the next timer */
558 if (queue->next_timer == timer) set_next_timer( queue, timer->next );
559 else if (queue->next_timer == queue->first_timer) clear_queue_bits( queue, QS_TIMER );
562 /* restart an expired timer */
563 static void restart_timer( struct msg_queue *queue, struct timer *timer )
565 struct timeval now;
566 unlink_timer( queue, timer );
567 gettimeofday( &now, 0 );
568 while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate );
569 link_timer( queue, timer );
572 /* find an expired timer matching the filtering parameters */
573 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
574 unsigned int get_first, unsigned int get_last,
575 int remove )
577 struct timer *timer;
578 for (timer = queue->first_timer; (timer && timer != queue->next_timer); timer = timer->next)
580 if (win && timer->win != win) continue;
581 if (timer->msg >= get_first && timer->msg <= get_last)
583 if (remove) restart_timer( queue, timer );
584 return timer;
587 return NULL;
590 /* kill a timer */
591 static int kill_timer( struct msg_queue *queue, user_handle_t win,
592 unsigned int msg, unsigned int id )
594 struct timer *timer;
596 for (timer = queue->first_timer; timer; timer = timer->next)
598 if (timer->win != win || timer->msg != msg || timer->id != id) continue;
599 unlink_timer( queue, timer );
600 free( timer );
601 return 1;
603 return 0;
606 /* add a timer */
607 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
609 struct timer *timer = mem_alloc( sizeof(*timer) );
610 if (timer)
612 timer->rate = rate;
613 gettimeofday( &timer->when, 0 );
614 add_timeout( &timer->when, rate );
615 link_timer( queue, timer );
617 return timer;
621 /* increment (or decrement if 'incr' is negative) the queue paint count */
622 void inc_queue_paint_count( struct thread *thread, int incr )
624 struct msg_queue *queue = thread->queue;
626 assert( queue );
628 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
630 if (queue->paint_count)
631 set_queue_bits( queue, QS_PAINT );
632 else
633 clear_queue_bits( queue, QS_PAINT );
637 /* remove all messages and timers belonging to a certain window */
638 void queue_cleanup_window( struct thread *thread, user_handle_t win )
640 struct msg_queue *queue = thread->queue;
641 struct timer *timer;
642 struct message *msg;
643 int i;
645 if (!queue) return;
647 /* remove timers */
648 timer = queue->first_timer;
649 while (timer)
651 struct timer *next = timer->next;
652 if (timer->win == win)
654 unlink_timer( queue, timer );
655 free( timer );
657 timer = next;
660 /* remove messages */
661 for (i = 0; i < NB_MSG_KINDS; i++)
663 msg = queue->msg_list[i].first;
664 while (msg)
666 struct message *next = msg->next;
667 if (msg->win == win) remove_queue_message( queue, msg, i );
668 msg = next;
673 /* get the message queue of the current thread */
674 DECL_HANDLER(get_msg_queue)
676 struct msg_queue *queue = get_current_queue();
678 reply->handle = 0;
679 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
683 /* set the current message queue wakeup mask */
684 DECL_HANDLER(set_queue_mask)
686 struct msg_queue *queue = get_current_queue();
688 if (queue)
690 queue->wake_mask = req->wake_mask;
691 queue->changed_mask = req->changed_mask;
692 reply->wake_bits = queue->wake_bits;
693 reply->changed_bits = queue->changed_bits;
694 if (is_signaled( queue ))
696 /* if skip wait is set, do what would have been done in the subsequent wait */
697 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
698 else wake_up( &queue->obj, 0 );
704 /* get the current message queue status */
705 DECL_HANDLER(get_queue_status)
707 struct msg_queue *queue = current->queue;
708 if (queue)
710 reply->wake_bits = queue->wake_bits;
711 reply->changed_bits = queue->changed_bits;
712 if (req->clear) queue->changed_bits = 0;
714 else reply->wake_bits = reply->changed_bits = 0;
718 /* send a message to a thread queue */
719 DECL_HANDLER(send_message)
721 struct message *msg;
722 struct msg_queue *send_queue = get_current_queue();
723 struct msg_queue *recv_queue;
724 struct thread *thread = get_thread_from_id( req->id );
726 if (!thread) return;
728 if (!(recv_queue = thread->queue))
730 set_error( STATUS_INVALID_PARAMETER );
731 release_object( thread );
732 return;
735 if ((msg = mem_alloc( sizeof(*msg) )))
737 msg->type = req->type;
738 msg->win = get_user_full_handle( req->win );
739 msg->msg = req->msg;
740 msg->wparam = req->wparam;
741 msg->lparam = req->lparam;
742 msg->time = req->time;
743 msg->x = req->x;
744 msg->y = req->y;
745 msg->info = req->info;
746 msg->result = NULL;
747 msg->data = NULL;
748 msg->data_size = 0;
750 switch(msg->type)
752 case MSG_OTHER_PROCESS:
753 msg->data_size = get_req_data_size();
754 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
756 free( msg );
757 break;
759 /* fall through */
760 case MSG_ASCII:
761 case MSG_UNICODE:
762 case MSG_CALLBACK:
763 if (!(msg->result = alloc_message_result( send_queue, recv_queue, req->timeout )))
765 free( msg );
766 break;
768 /* fall through */
769 case MSG_NOTIFY:
770 append_message( &recv_queue->msg_list[SEND_MESSAGE], msg );
771 set_queue_bits( recv_queue, QS_SENDMESSAGE );
772 break;
773 case MSG_POSTED:
774 append_message( &recv_queue->msg_list[POST_MESSAGE], msg );
775 set_queue_bits( recv_queue, QS_POSTMESSAGE );
776 break;
777 case MSG_HARDWARE_RAW:
778 case MSG_HARDWARE_COOKED:
780 struct message_list *list = ((msg->type == MSG_HARDWARE_RAW) ?
781 &recv_queue->msg_list[RAW_HW_MESSAGE] :
782 &recv_queue->msg_list[COOKED_HW_MESSAGE]);
783 if (msg->msg == WM_MOUSEMOVE && merge_message( list, msg ))
785 free( msg );
786 break;
788 append_message( list, msg );
789 set_queue_bits( recv_queue, get_hardware_msg_bit(msg) );
790 break;
792 default:
793 set_error( STATUS_INVALID_PARAMETER );
794 free( msg );
795 break;
798 release_object( thread );
801 /* return a message to the application, removing it from the queue if needed */
802 static void return_message_to_app( struct msg_queue *queue, int flags,
803 struct get_message_reply *reply,
804 struct message *msg, enum message_kind kind )
806 assert( !msg->data_size ); /* posted messages can't have data */
808 reply->type = msg->type;
809 reply->win = msg->win;
810 reply->msg = msg->msg;
811 reply->wparam = msg->wparam;
812 reply->lparam = msg->lparam;
813 reply->x = msg->x;
814 reply->y = msg->y;
815 reply->time = msg->time;
816 reply->info = msg->info;
817 reply->total = 0;
819 /* raw messages always get removed */
820 if ((msg->type == MSG_HARDWARE_RAW) || (flags & GET_MSG_REMOVE))
822 queue->last_msg = NULL;
823 remove_queue_message( queue, msg, kind );
825 else /* remember it as the last returned message */
827 queue->last_msg = msg;
828 queue->last_msg_kind = kind;
833 inline static struct message *find_matching_message( const struct message_list *list,
834 user_handle_t win,
835 unsigned int first, unsigned int last )
837 struct message *msg;
839 for (msg = list->first; msg; msg = msg->next)
841 /* check against the filters */
842 if (msg->msg == WM_QUIT) break; /* WM_QUIT is never filtered */
843 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
844 if (msg->msg < first) continue;
845 if (msg->msg > last) continue;
846 break; /* found one */
848 return msg;
852 /* get a message from the current queue */
853 DECL_HANDLER(get_message)
855 struct timer *timer;
856 struct message *msg;
857 struct msg_queue *queue = get_current_queue();
858 user_handle_t get_win = get_user_full_handle( req->get_win );
860 if (!queue) return;
862 /* first check for sent messages */
863 if ((msg = queue->msg_list[SEND_MESSAGE].first))
865 receive_message( queue, msg, reply );
866 return;
868 if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */
870 /* if requested, remove the last returned but not yet removed message */
871 if ((req->flags & GET_MSG_REMOVE_LAST) && queue->last_msg)
872 remove_queue_message( queue, queue->last_msg, queue->last_msg_kind );
873 queue->last_msg = NULL;
875 /* clear changed bits so we can wait on them if we don't find a message */
876 queue->changed_bits = 0;
878 /* then check for posted messages */
879 if ((msg = find_matching_message( &queue->msg_list[POST_MESSAGE], get_win,
880 req->get_first, req->get_last )))
882 return_message_to_app( queue, req->flags, reply, msg, POST_MESSAGE );
883 return;
886 /* then check for cooked hardware messages */
887 if ((msg = find_matching_message( &queue->msg_list[COOKED_HW_MESSAGE], get_win,
888 req->get_first, req->get_last )))
890 return_message_to_app( queue, req->flags, reply, msg, COOKED_HW_MESSAGE );
891 return;
894 /* then check for any raw hardware message */
895 if ((msg = queue->msg_list[RAW_HW_MESSAGE].first))
897 return_message_to_app( queue, req->flags, reply, msg, RAW_HW_MESSAGE );
898 return;
901 /* now check for WM_PAINT */
902 if (queue->paint_count &&
903 (WM_PAINT >= req->get_first) && (WM_PAINT <= req->get_last) &&
904 (reply->win = find_window_to_repaint( get_win, current )))
906 reply->type = MSG_POSTED;
907 reply->msg = WM_PAINT;
908 reply->wparam = 0;
909 reply->lparam = 0;
910 reply->x = 0;
911 reply->y = 0;
912 reply->time = get_tick_count();
913 reply->info = 0;
914 return;
917 /* now check for timer */
918 if ((timer = find_expired_timer( queue, get_win, req->get_first,
919 req->get_last, (req->flags & GET_MSG_REMOVE) )))
921 reply->type = MSG_POSTED;
922 reply->win = timer->win;
923 reply->msg = timer->msg;
924 reply->wparam = timer->id;
925 reply->lparam = timer->lparam;
926 reply->x = 0;
927 reply->y = 0;
928 reply->time = get_tick_count();
929 reply->info = 0;
930 return;
933 done:
934 set_error( STATUS_PENDING ); /* FIXME */
938 /* reply to a sent message */
939 DECL_HANDLER(reply_message)
941 if (current->queue && current->queue->recv_result)
942 reply_message( current->queue, req->result, 0, req->remove,
943 get_req_data(), get_req_data_size() );
944 else
945 set_error( STATUS_ACCESS_DENIED );
949 /* retrieve the reply for the last message sent */
950 DECL_HANDLER(get_message_reply)
952 struct msg_queue *queue = current->queue;
954 if (queue)
956 struct message_result *result = queue->send_result;
958 set_error( STATUS_PENDING );
959 reply->result = 0;
961 if (result && (result->replied || req->cancel))
963 if (result->replied)
965 reply->result = result->result;
966 set_error( result->error );
967 if (result->data)
969 size_t data_len = min( result->data_size, get_reply_max_size() );
970 set_reply_data_ptr( result->data, data_len );
971 result->data = NULL;
972 result->data_size = 0;
975 queue->send_result = result->send_next;
976 result->sender = NULL;
977 if (!result->receiver) free_result( result );
978 if (!queue->send_result || !queue->send_result->replied)
979 clear_queue_bits( queue, QS_SMRESULT );
982 else set_error( STATUS_ACCESS_DENIED );
986 /* set a window timer */
987 DECL_HANDLER(set_win_timer)
989 struct timer *timer;
990 struct msg_queue *queue = get_current_queue();
991 user_handle_t win = get_user_full_handle( req->win );
993 if (!queue) return;
995 /* remove it if it existed already */
996 if (win) kill_timer( queue, win, req->msg, req->id );
998 if ((timer = set_timer( queue, req->rate )))
1000 timer->win = win;
1001 timer->msg = req->msg;
1002 timer->id = req->id;
1003 timer->lparam = req->lparam;
1007 /* kill a window timer */
1008 DECL_HANDLER(kill_win_timer)
1010 struct msg_queue *queue = current->queue;
1012 if (!queue || !kill_timer( queue, get_user_full_handle(req->win), req->msg, req->id ))
1013 set_error( STATUS_INVALID_PARAMETER );