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[wine/wine-kai.git] / dlls / opengl32 / opengl_ext.c
bloba23bb9f8ec2800e6151dbdc8d5c0f966a688fae2
2 /* Auto-generated file... Do not edit ! */
4 #include "config.h"
5 #include "opengl_ext.h"
6 #include "wine/debug.h"
8 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
10 void (*func_glActiveStencilFaceEXT)( GLenum ) = (void *) 0xdeadbeef;
11 void (*func_glActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
12 void (*func_glActiveTextureARB)( GLenum ) = (void *) 0xdeadbeef;
13 void (*func_glAlphaFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
14 void (*func_glAlphaFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
15 void (*func_glAlphaFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
16 void (*func_glApplyTextureEXT)( GLenum ) = (void *) 0xdeadbeef;
17 GLboolean (*func_glAreProgramsResidentNV)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
18 GLboolean (*func_glAreTexturesResidentEXT)( GLsizei, GLuint*, GLboolean* ) = (void *) 0xdeadbeef;
19 void (*func_glArrayElementEXT)( GLint ) = (void *) 0xdeadbeef;
20 void (*func_glArrayObjectATI)( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
21 void (*func_glAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
22 void (*func_glAttachObjectARB)( unsigned int, unsigned int ) = (void *) 0xdeadbeef;
23 void (*func_glBeginFragmentShaderATI)( ) = (void *) 0xdeadbeef;
24 void (*func_glBeginOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
25 void (*func_glBeginQuery)( GLenum, GLuint ) = (void *) 0xdeadbeef;
26 void (*func_glBeginQueryARB)( GLenum, GLuint ) = (void *) 0xdeadbeef;
27 void (*func_glBeginVertexShaderEXT)( ) = (void *) 0xdeadbeef;
28 void (*func_glBindAttribLocationARB)( unsigned int, GLuint, char* ) = (void *) 0xdeadbeef;
29 void (*func_glBindBuffer)( GLenum, GLuint ) = (void *) 0xdeadbeef;
30 void (*func_glBindBufferARB)( GLenum, GLuint ) = (void *) 0xdeadbeef;
31 void (*func_glBindFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
32 GLuint (*func_glBindLightParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
33 GLuint (*func_glBindMaterialParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
34 GLuint (*func_glBindParameterEXT)( GLenum ) = (void *) 0xdeadbeef;
35 void (*func_glBindProgramARB)( GLenum, GLuint ) = (void *) 0xdeadbeef;
36 void (*func_glBindProgramNV)( GLenum, GLuint ) = (void *) 0xdeadbeef;
37 GLuint (*func_glBindTexGenParameterEXT)( GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
38 void (*func_glBindTextureEXT)( GLenum, GLuint ) = (void *) 0xdeadbeef;
39 GLuint (*func_glBindTextureUnitParameterEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
40 void (*func_glBindVertexArrayAPPLE)( GLuint ) = (void *) 0xdeadbeef;
41 void (*func_glBindVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
42 void (*func_glBinormal3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
43 void (*func_glBinormal3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
44 void (*func_glBinormal3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
45 void (*func_glBinormal3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
46 void (*func_glBinormal3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
47 void (*func_glBinormal3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
48 void (*func_glBinormal3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
49 void (*func_glBinormal3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
50 void (*func_glBinormal3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
51 void (*func_glBinormal3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
52 void (*func_glBinormalPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
53 void (*func_glBlendColorEXT)( GLclampf, GLclampf, GLclampf, GLclampf ) = (void *) 0xdeadbeef;
54 void (*func_glBlendEquationEXT)( GLenum ) = (void *) 0xdeadbeef;
55 void (*func_glBlendEquationSeparateEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
56 void (*func_glBlendFuncSeparate)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
57 void (*func_glBlendFuncSeparateEXT)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
58 void (*func_glBlendFuncSeparateINGR)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
59 void (*func_glBufferData)( GLenum, ptrdiff_t, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
60 void (*func_glBufferDataARB)( GLenum, ptrdiff_t, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
61 GLuint (*func_glBufferRegionEnabled)( ) = (void *) 0xdeadbeef;
62 void (*func_glBufferSubData)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = (void *) 0xdeadbeef;
63 void (*func_glBufferSubDataARB)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = (void *) 0xdeadbeef;
64 void (*func_glClientActiveTexture)( GLenum ) = (void *) 0xdeadbeef;
65 void (*func_glClientActiveTextureARB)( GLenum ) = (void *) 0xdeadbeef;
66 void (*func_glClientActiveVertexStreamATI)( GLenum ) = (void *) 0xdeadbeef;
67 void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
68 void (*func_glColor3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
69 void (*func_glColor3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
70 void (*func_glColor3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
71 void (*func_glColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
72 void (*func_glColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
73 void (*func_glColor4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
74 void (*func_glColor4hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
75 void (*func_glColor4ubVertex2fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
76 void (*func_glColor4ubVertex2fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
77 void (*func_glColor4ubVertex3fSUN)( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
78 void (*func_glColor4ubVertex3fvSUN)( GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
79 void (*func_glColorFragmentOp1ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
80 void (*func_glColorFragmentOp2ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
81 void (*func_glColorFragmentOp3ATI)( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
82 void (*func_glColorPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
83 void (*func_glColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
84 void (*func_glColorPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
85 void (*func_glColorSubTableEXT)( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
86 void (*func_glColorTableEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
87 void (*func_glColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
88 void (*func_glColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
89 void (*func_glColorTableSGI)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
90 void (*func_glCombinerInputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
91 void (*func_glCombinerOutputNV)( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
92 void (*func_glCombinerParameterfNV)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
93 void (*func_glCombinerParameterfvNV)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
94 void (*func_glCombinerParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
95 void (*func_glCombinerParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
96 void (*func_glCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
97 void (*func_glCompileShaderARB)( unsigned int ) = (void *) 0xdeadbeef;
98 void (*func_glCompressedTexImage1D)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
99 void (*func_glCompressedTexImage1DARB)( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
100 void (*func_glCompressedTexImage2D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
101 void (*func_glCompressedTexImage2DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
102 void (*func_glCompressedTexImage3D)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
103 void (*func_glCompressedTexImage3DARB)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
104 void (*func_glCompressedTexSubImage1D)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
105 void (*func_glCompressedTexSubImage1DARB)( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
106 void (*func_glCompressedTexSubImage2D)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
107 void (*func_glCompressedTexSubImage2DARB)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
108 void (*func_glCompressedTexSubImage3D)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
109 void (*func_glCompressedTexSubImage3DARB)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
110 void (*func_glConvolutionFilter1DEXT)( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
111 void (*func_glConvolutionFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
112 void (*func_glConvolutionParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
113 void (*func_glConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
114 void (*func_glConvolutionParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
115 void (*func_glConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
116 void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
117 void (*func_glCopyColorTableSGI)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
118 void (*func_glCopyConvolutionFilter1DEXT)( GLenum, GLenum, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
119 void (*func_glCopyConvolutionFilter2DEXT)( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
120 void (*func_glCopyTexImage1DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint ) = (void *) 0xdeadbeef;
121 void (*func_glCopyTexImage2DEXT)( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint ) = (void *) 0xdeadbeef;
122 void (*func_glCopyTexSubImage1DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei ) = (void *) 0xdeadbeef;
123 void (*func_glCopyTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
124 void (*func_glCopyTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
125 unsigned int (*func_glCreateProgramObjectARB)( ) = (void *) 0xdeadbeef;
126 unsigned int (*func_glCreateShaderObjectARB)( GLenum ) = (void *) 0xdeadbeef;
127 void (*func_glCullParameterdvEXT)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
128 void (*func_glCullParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
129 void (*func_glCurrentPaletteMatrixARB)( GLint ) = (void *) 0xdeadbeef;
130 void (*func_glDeformSGIX)( GLint ) = (void *) 0xdeadbeef;
131 void (*func_glDeformationMap3dSGIX)( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = (void *) 0xdeadbeef;
132 void (*func_glDeformationMap3fSGIX)( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = (void *) 0xdeadbeef;
133 void (*func_glDeleteAsyncMarkersSGIX)( GLuint, GLsizei ) = (void *) 0xdeadbeef;
134 void (*func_glDeleteBufferRegion)( GLenum ) = (void *) 0xdeadbeef;
135 void (*func_glDeleteBuffers)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
136 void (*func_glDeleteBuffersARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
137 void (*func_glDeleteFencesAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
138 void (*func_glDeleteFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
139 void (*func_glDeleteFragmentShaderATI)( GLuint ) = (void *) 0xdeadbeef;
140 void (*func_glDeleteObjectARB)( unsigned int ) = (void *) 0xdeadbeef;
141 void (*func_glDeleteObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
142 void (*func_glDeleteOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
143 void (*func_glDeleteProgramsARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
144 void (*func_glDeleteProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
145 void (*func_glDeleteQueries)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
146 void (*func_glDeleteQueriesARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
147 void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
148 void (*func_glDeleteVertexArraysAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
149 void (*func_glDeleteVertexShaderEXT)( GLuint ) = (void *) 0xdeadbeef;
150 void (*func_glDepthBoundsEXT)( GLclampd, GLclampd ) = (void *) 0xdeadbeef;
151 void (*func_glDetachObjectARB)( unsigned int, unsigned int ) = (void *) 0xdeadbeef;
152 void (*func_glDetailTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
153 void (*func_glDisableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
154 void (*func_glDisableVertexAttribArrayARB)( GLuint ) = (void *) 0xdeadbeef;
155 void (*func_glDrawArraysEXT)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
156 void (*func_glDrawBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint ) = (void *) 0xdeadbeef;
157 void (*func_glDrawBuffersATI)( GLsizei, GLenum* ) = (void *) 0xdeadbeef;
158 void (*func_glDrawElementArrayAPPLE)( GLenum, GLint, GLsizei ) = (void *) 0xdeadbeef;
159 void (*func_glDrawElementArrayATI)( GLenum, GLsizei ) = (void *) 0xdeadbeef;
160 void (*func_glDrawMeshArraysSUN)( GLenum, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
161 void (*func_glDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint, GLsizei ) = (void *) 0xdeadbeef;
162 void (*func_glDrawRangeElementArrayATI)( GLenum, GLuint, GLuint, GLsizei ) = (void *) 0xdeadbeef;
163 void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
164 void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = (void *) 0xdeadbeef;
165 void (*func_glEdgeFlagPointerListIBM)( GLint, GLboolean**, GLint ) = (void *) 0xdeadbeef;
166 void (*func_glElementPointerAPPLE)( GLenum, GLvoid* ) = (void *) 0xdeadbeef;
167 void (*func_glElementPointerATI)( GLenum, GLvoid* ) = (void *) 0xdeadbeef;
168 void (*func_glEnableVariantClientStateEXT)( GLuint ) = (void *) 0xdeadbeef;
169 void (*func_glEnableVertexAttribArrayARB)( GLuint ) = (void *) 0xdeadbeef;
170 void (*func_glEndFragmentShaderATI)( ) = (void *) 0xdeadbeef;
171 void (*func_glEndOcclusionQueryNV)( ) = (void *) 0xdeadbeef;
172 void (*func_glEndQuery)( GLenum ) = (void *) 0xdeadbeef;
173 void (*func_glEndQueryARB)( GLenum ) = (void *) 0xdeadbeef;
174 void (*func_glEndVertexShaderEXT)( ) = (void *) 0xdeadbeef;
175 void (*func_glEvalMapsNV)( GLenum, GLenum ) = (void *) 0xdeadbeef;
176 void (*func_glExecuteProgramNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
177 void (*func_glExtractComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
178 void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
179 GLint (*func_glFinishAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
180 void (*func_glFinishFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
181 void (*func_glFinishFenceNV)( GLuint ) = (void *) 0xdeadbeef;
182 void (*func_glFinishObjectAPPLE)( GLenum, GLint ) = (void *) 0xdeadbeef;
183 void (*func_glFinishTextureSUNX)( ) = (void *) 0xdeadbeef;
184 void (*func_glFlushPixelDataRangeNV)( GLenum ) = (void *) 0xdeadbeef;
185 void (*func_glFlushRasterSGIX)( ) = (void *) 0xdeadbeef;
186 void (*func_glFlushVertexArrayRangeAPPLE)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
187 void (*func_glFlushVertexArrayRangeNV)( ) = (void *) 0xdeadbeef;
188 void (*func_glFogCoordPointer)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
189 void (*func_glFogCoordPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
190 void (*func_glFogCoordPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
191 void (*func_glFogCoordd)( GLdouble ) = (void *) 0xdeadbeef;
192 void (*func_glFogCoorddEXT)( GLdouble ) = (void *) 0xdeadbeef;
193 void (*func_glFogCoorddv)( GLdouble* ) = (void *) 0xdeadbeef;
194 void (*func_glFogCoorddvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
195 void (*func_glFogCoordf)( GLfloat ) = (void *) 0xdeadbeef;
196 void (*func_glFogCoordfEXT)( GLfloat ) = (void *) 0xdeadbeef;
197 void (*func_glFogCoordfv)( GLfloat* ) = (void *) 0xdeadbeef;
198 void (*func_glFogCoordfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
199 void (*func_glFogCoordhNV)( unsigned short ) = (void *) 0xdeadbeef;
200 void (*func_glFogCoordhvNV)( unsigned short* ) = (void *) 0xdeadbeef;
201 void (*func_glFogFuncSGIS)( GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
202 void (*func_glFragmentColorMaterialSGIX)( GLenum, GLenum ) = (void *) 0xdeadbeef;
203 void (*func_glFragmentLightModelfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
204 void (*func_glFragmentLightModelfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
205 void (*func_glFragmentLightModeliSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
206 void (*func_glFragmentLightModelivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
207 void (*func_glFragmentLightfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
208 void (*func_glFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
209 void (*func_glFragmentLightiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
210 void (*func_glFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
211 void (*func_glFragmentMaterialfSGIX)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
212 void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
213 void (*func_glFragmentMaterialiSGIX)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
214 void (*func_glFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
215 void (*func_glFrameZoomSGIX)( GLint ) = (void *) 0xdeadbeef;
216 void (*func_glFreeObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
217 GLuint (*func_glGenAsyncMarkersSGIX)( GLsizei ) = (void *) 0xdeadbeef;
218 void (*func_glGenBuffers)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
219 void (*func_glGenBuffersARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
220 void (*func_glGenFencesAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
221 void (*func_glGenFencesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
222 GLuint (*func_glGenFragmentShadersATI)( GLuint ) = (void *) 0xdeadbeef;
223 void (*func_glGenOcclusionQueriesNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
224 void (*func_glGenProgramsARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
225 void (*func_glGenProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
226 void (*func_glGenQueries)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
227 void (*func_glGenQueriesARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
228 GLuint (*func_glGenSymbolsEXT)( GLenum, GLenum, GLenum, GLuint ) = (void *) 0xdeadbeef;
229 void (*func_glGenTexturesEXT)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
230 void (*func_glGenVertexArraysAPPLE)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
231 GLuint (*func_glGenVertexShadersEXT)( GLuint ) = (void *) 0xdeadbeef;
232 void (*func_glGetActiveAttribARB)( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ) = (void *) 0xdeadbeef;
233 void (*func_glGetActiveUniformARB)( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* ) = (void *) 0xdeadbeef;
234 void (*func_glGetArrayObjectfvATI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
235 void (*func_glGetArrayObjectivATI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
236 void (*func_glGetAttachedObjectsARB)( unsigned int, GLsizei, GLsizei*, unsigned int* ) = (void *) 0xdeadbeef;
237 GLint (*func_glGetAttribLocationARB)( unsigned int, char* ) = (void *) 0xdeadbeef;
238 void (*func_glGetBufferParameteriv)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
239 void (*func_glGetBufferParameterivARB)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
240 void (*func_glGetBufferPointerv)( GLenum, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
241 void (*func_glGetBufferPointervARB)( GLenum, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
242 void (*func_glGetBufferSubData)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = (void *) 0xdeadbeef;
243 void (*func_glGetBufferSubDataARB)( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* ) = (void *) 0xdeadbeef;
244 void (*func_glGetColorTableEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
245 void (*func_glGetColorTableParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
246 void (*func_glGetColorTableParameterfvSGI)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
247 void (*func_glGetColorTableParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
248 void (*func_glGetColorTableParameterivSGI)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
249 void (*func_glGetColorTableSGI)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
250 void (*func_glGetCombinerInputParameterfvNV)( GLenum, GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
251 void (*func_glGetCombinerInputParameterivNV)( GLenum, GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
252 void (*func_glGetCombinerOutputParameterfvNV)( GLenum, GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
253 void (*func_glGetCombinerOutputParameterivNV)( GLenum, GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
254 void (*func_glGetCombinerStageParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
255 void (*func_glGetCompressedTexImage)( GLenum, GLint, GLvoid* ) = (void *) 0xdeadbeef;
256 void (*func_glGetCompressedTexImageARB)( GLenum, GLint, GLvoid* ) = (void *) 0xdeadbeef;
257 void (*func_glGetConvolutionFilterEXT)( GLenum, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
258 void (*func_glGetConvolutionParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
259 void (*func_glGetConvolutionParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
260 void (*func_glGetDetailTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
261 void (*func_glGetFenceivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
262 void (*func_glGetFinalCombinerInputParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
263 void (*func_glGetFinalCombinerInputParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
264 void (*func_glGetFogFuncSGIS)( GLfloat* ) = (void *) 0xdeadbeef;
265 void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
266 void (*func_glGetFragmentLightivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
267 void (*func_glGetFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
268 void (*func_glGetFragmentMaterialivSGIX)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
269 unsigned int (*func_glGetHandleARB)( GLenum ) = (void *) 0xdeadbeef;
270 void (*func_glGetHistogramEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
271 void (*func_glGetHistogramParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
272 void (*func_glGetHistogramParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
273 void (*func_glGetImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
274 void (*func_glGetImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
275 void (*func_glGetInfoLogARB)( unsigned int, GLsizei, GLsizei*, char* ) = (void *) 0xdeadbeef;
276 GLint (*func_glGetInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
277 void (*func_glGetInvariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
278 void (*func_glGetInvariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
279 void (*func_glGetInvariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
280 void (*func_glGetListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
281 void (*func_glGetListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
282 void (*func_glGetLocalConstantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
283 void (*func_glGetLocalConstantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
284 void (*func_glGetLocalConstantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
285 void (*func_glGetMapAttribParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
286 void (*func_glGetMapAttribParameterivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
287 void (*func_glGetMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
288 void (*func_glGetMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
289 void (*func_glGetMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
290 void (*func_glGetMinmaxEXT)( GLenum, GLboolean, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
291 void (*func_glGetMinmaxParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
292 void (*func_glGetMinmaxParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
293 void (*func_glGetObjectBufferfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
294 void (*func_glGetObjectBufferivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
295 void (*func_glGetObjectParameterfvARB)( unsigned int, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
296 void (*func_glGetObjectParameterivARB)( unsigned int, GLenum, GLint* ) = (void *) 0xdeadbeef;
297 void (*func_glGetOcclusionQueryivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
298 void (*func_glGetOcclusionQueryuivNV)( GLuint, GLenum, GLuint* ) = (void *) 0xdeadbeef;
299 void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
300 void (*func_glGetPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
301 void (*func_glGetPointervEXT)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
302 void (*func_glGetProgramEnvParameterdvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
303 void (*func_glGetProgramEnvParameterfvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
304 void (*func_glGetProgramLocalParameterdvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
305 void (*func_glGetProgramLocalParameterfvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
306 void (*func_glGetProgramNamedParameterdvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ) = (void *) 0xdeadbeef;
307 void (*func_glGetProgramNamedParameterfvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
308 void (*func_glGetProgramParameterdvNV)( GLenum, GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
309 void (*func_glGetProgramParameterfvNV)( GLenum, GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
310 void (*func_glGetProgramStringARB)( GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
311 void (*func_glGetProgramStringNV)( GLuint, GLenum, GLubyte* ) = (void *) 0xdeadbeef;
312 void (*func_glGetProgramivARB)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
313 void (*func_glGetProgramivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
314 void (*func_glGetQueryObjectiv)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
315 void (*func_glGetQueryObjectivARB)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
316 void (*func_glGetQueryObjectuiv)( GLuint, GLenum, GLuint* ) = (void *) 0xdeadbeef;
317 void (*func_glGetQueryObjectuivARB)( GLuint, GLenum, GLuint* ) = (void *) 0xdeadbeef;
318 void (*func_glGetQueryiv)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
319 void (*func_glGetQueryivARB)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
320 void (*func_glGetSeparableFilterEXT)( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
321 void (*func_glGetShaderSourceARB)( unsigned int, GLsizei, GLsizei*, char* ) = (void *) 0xdeadbeef;
322 void (*func_glGetSharpenTexFuncSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
323 void (*func_glGetTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
324 void (*func_glGetTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
325 void (*func_glGetTexFilterFuncSGIS)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
326 void (*func_glGetTrackMatrixivNV)( GLenum, GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
327 GLint (*func_glGetUniformLocationARB)( unsigned int, char* ) = (void *) 0xdeadbeef;
328 void (*func_glGetUniformfvARB)( unsigned int, GLint, GLfloat* ) = (void *) 0xdeadbeef;
329 void (*func_glGetUniformivARB)( unsigned int, GLint, GLint* ) = (void *) 0xdeadbeef;
330 void (*func_glGetVariantArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
331 void (*func_glGetVariantArrayObjectivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
332 void (*func_glGetVariantBooleanvEXT)( GLuint, GLenum, GLboolean* ) = (void *) 0xdeadbeef;
333 void (*func_glGetVariantFloatvEXT)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
334 void (*func_glGetVariantIntegervEXT)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
335 void (*func_glGetVariantPointervEXT)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
336 void (*func_glGetVertexAttribArrayObjectfvATI)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
337 void (*func_glGetVertexAttribArrayObjectivATI)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
338 void (*func_glGetVertexAttribPointervARB)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
339 void (*func_glGetVertexAttribPointervNV)( GLuint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
340 void (*func_glGetVertexAttribdvARB)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
341 void (*func_glGetVertexAttribdvNV)( GLuint, GLenum, GLdouble* ) = (void *) 0xdeadbeef;
342 void (*func_glGetVertexAttribfvARB)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
343 void (*func_glGetVertexAttribfvNV)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
344 void (*func_glGetVertexAttribivARB)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
345 void (*func_glGetVertexAttribivNV)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
346 void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = (void *) 0xdeadbeef;
347 void (*func_glGlobalAlphaFactordSUN)( GLdouble ) = (void *) 0xdeadbeef;
348 void (*func_glGlobalAlphaFactorfSUN)( GLfloat ) = (void *) 0xdeadbeef;
349 void (*func_glGlobalAlphaFactoriSUN)( GLint ) = (void *) 0xdeadbeef;
350 void (*func_glGlobalAlphaFactorsSUN)( GLshort ) = (void *) 0xdeadbeef;
351 void (*func_glGlobalAlphaFactorubSUN)( GLubyte ) = (void *) 0xdeadbeef;
352 void (*func_glGlobalAlphaFactoruiSUN)( GLuint ) = (void *) 0xdeadbeef;
353 void (*func_glGlobalAlphaFactorusSUN)( GLushort ) = (void *) 0xdeadbeef;
354 void (*func_glHintPGI)( GLenum, GLint ) = (void *) 0xdeadbeef;
355 void (*func_glHistogramEXT)( GLenum, GLsizei, GLenum, GLboolean ) = (void *) 0xdeadbeef;
356 void (*func_glIglooInterfaceSGIX)( GLint, GLint* ) = (void *) 0xdeadbeef;
357 void (*func_glImageTransformParameterfHP)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
358 void (*func_glImageTransformParameterfvHP)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
359 void (*func_glImageTransformParameteriHP)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
360 void (*func_glImageTransformParameterivHP)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
361 void (*func_glIndexFuncEXT)( GLenum, GLclampf ) = (void *) 0xdeadbeef;
362 void (*func_glIndexMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
363 void (*func_glIndexPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
364 void (*func_glIndexPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
365 void (*func_glInsertComponentEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
366 void (*func_glInstrumentsBufferSGIX)( GLsizei, GLint* ) = (void *) 0xdeadbeef;
367 GLboolean (*func_glIsAsyncMarkerSGIX)( GLuint ) = (void *) 0xdeadbeef;
368 GLboolean (*func_glIsBuffer)( GLuint ) = (void *) 0xdeadbeef;
369 GLboolean (*func_glIsBufferARB)( GLuint ) = (void *) 0xdeadbeef;
370 GLboolean (*func_glIsFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
371 GLboolean (*func_glIsFenceNV)( GLuint ) = (void *) 0xdeadbeef;
372 GLboolean (*func_glIsObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
373 GLboolean (*func_glIsOcclusionQueryNV)( GLuint ) = (void *) 0xdeadbeef;
374 GLboolean (*func_glIsProgramARB)( GLuint ) = (void *) 0xdeadbeef;
375 GLboolean (*func_glIsProgramNV)( GLuint ) = (void *) 0xdeadbeef;
376 GLboolean (*func_glIsQuery)( GLuint ) = (void *) 0xdeadbeef;
377 GLboolean (*func_glIsQueryARB)( GLuint ) = (void *) 0xdeadbeef;
378 GLboolean (*func_glIsTextureEXT)( GLuint ) = (void *) 0xdeadbeef;
379 GLboolean (*func_glIsVariantEnabledEXT)( GLuint, GLenum ) = (void *) 0xdeadbeef;
380 GLboolean (*func_glIsVertexArrayAPPLE)( GLuint ) = (void *) 0xdeadbeef;
381 void (*func_glLightEnviSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
382 void (*func_glLinkProgramARB)( unsigned int ) = (void *) 0xdeadbeef;
383 void (*func_glListParameterfSGIX)( GLuint, GLenum, GLfloat ) = (void *) 0xdeadbeef;
384 void (*func_glListParameterfvSGIX)( GLuint, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
385 void (*func_glListParameteriSGIX)( GLuint, GLenum, GLint ) = (void *) 0xdeadbeef;
386 void (*func_glListParameterivSGIX)( GLuint, GLenum, GLint* ) = (void *) 0xdeadbeef;
387 void (*func_glLoadIdentityDeformationMapSGIX)( GLint ) = (void *) 0xdeadbeef;
388 void (*func_glLoadProgramNV)( GLenum, GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
389 void (*func_glLoadTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
390 void (*func_glLoadTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
391 void (*func_glLoadTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
392 void (*func_glLoadTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
393 void (*func_glLockArraysEXT)( GLint, GLsizei ) = (void *) 0xdeadbeef;
394 void (*func_glMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
395 void (*func_glMTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
396 GLvoid* (*func_glMapBuffer)( GLenum, GLenum ) = (void *) 0xdeadbeef;
397 GLvoid* (*func_glMapBufferARB)( GLenum, GLenum ) = (void *) 0xdeadbeef;
398 void (*func_glMapControlPointsNV)( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* ) = (void *) 0xdeadbeef;
399 GLvoid* (*func_glMapObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
400 void (*func_glMapParameterfvNV)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
401 void (*func_glMapParameterivNV)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
402 void (*func_glMatrixIndexPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
403 void (*func_glMatrixIndexubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
404 void (*func_glMatrixIndexuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
405 void (*func_glMatrixIndexusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
406 void (*func_glMinmaxEXT)( GLenum, GLenum, GLboolean ) = (void *) 0xdeadbeef;
407 void (*func_glMultTransposeMatrixd)( GLdouble* ) = (void *) 0xdeadbeef;
408 void (*func_glMultTransposeMatrixdARB)( GLdouble* ) = (void *) 0xdeadbeef;
409 void (*func_glMultTransposeMatrixf)( GLfloat* ) = (void *) 0xdeadbeef;
410 void (*func_glMultTransposeMatrixfARB)( GLfloat* ) = (void *) 0xdeadbeef;
411 void (*func_glMultiDrawArrays)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
412 void (*func_glMultiDrawArraysEXT)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
413 void (*func_glMultiDrawElementArrayAPPLE)( GLenum, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
414 void (*func_glMultiDrawElements)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
415 void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = (void *) 0xdeadbeef;
416 void (*func_glMultiDrawRangeElementArrayAPPLE)( GLenum, GLuint, GLuint, GLint*, GLsizei*, GLsizei ) = (void *) 0xdeadbeef;
417 void (*func_glMultiModeDrawArraysIBM)( GLenum*, GLint*, GLsizei*, GLsizei, GLint ) = (void *) 0xdeadbeef;
418 void (*func_glMultiModeDrawElementsIBM)( GLenum*, GLsizei*, GLenum, GLvoid* const*, GLsizei, GLint ) = (void *) 0xdeadbeef;
419 void (*func_glMultiTexCoord1d)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
420 void (*func_glMultiTexCoord1dARB)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
421 void (*func_glMultiTexCoord1dSGIS)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
422 void (*func_glMultiTexCoord1dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
423 void (*func_glMultiTexCoord1dvARB)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
424 void (*func_glMultiTexCoord1dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
425 void (*func_glMultiTexCoord1f)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
426 void (*func_glMultiTexCoord1fARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
427 void (*func_glMultiTexCoord1fSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
428 void (*func_glMultiTexCoord1fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
429 void (*func_glMultiTexCoord1fvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
430 void (*func_glMultiTexCoord1fvSGIS)( GLenum, const GLfloat * ) = (void *) 0xdeadbeef;
431 void (*func_glMultiTexCoord1hNV)( GLenum, unsigned short ) = (void *) 0xdeadbeef;
432 void (*func_glMultiTexCoord1hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
433 void (*func_glMultiTexCoord1i)( GLenum, GLint ) = (void *) 0xdeadbeef;
434 void (*func_glMultiTexCoord1iARB)( GLenum, GLint ) = (void *) 0xdeadbeef;
435 void (*func_glMultiTexCoord1iSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
436 void (*func_glMultiTexCoord1iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
437 void (*func_glMultiTexCoord1ivARB)( GLenum, GLint* ) = (void *) 0xdeadbeef;
438 void (*func_glMultiTexCoord1ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
439 void (*func_glMultiTexCoord1s)( GLenum, GLshort ) = (void *) 0xdeadbeef;
440 void (*func_glMultiTexCoord1sARB)( GLenum, GLshort ) = (void *) 0xdeadbeef;
441 void (*func_glMultiTexCoord1sSGIS)( GLenum, GLshort ) = (void *) 0xdeadbeef;
442 void (*func_glMultiTexCoord1sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
443 void (*func_glMultiTexCoord1svARB)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
444 void (*func_glMultiTexCoord1svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
445 void (*func_glMultiTexCoord2d)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
446 void (*func_glMultiTexCoord2dARB)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
447 void (*func_glMultiTexCoord2dSGIS)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
448 void (*func_glMultiTexCoord2dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
449 void (*func_glMultiTexCoord2dvARB)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
450 void (*func_glMultiTexCoord2dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
451 void (*func_glMultiTexCoord2f)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
452 void (*func_glMultiTexCoord2fARB)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
453 void (*func_glMultiTexCoord2fSGIS)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
454 void (*func_glMultiTexCoord2fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
455 void (*func_glMultiTexCoord2fvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
456 void (*func_glMultiTexCoord2fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
457 void (*func_glMultiTexCoord2hNV)( GLenum, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
458 void (*func_glMultiTexCoord2hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
459 void (*func_glMultiTexCoord2i)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
460 void (*func_glMultiTexCoord2iARB)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
461 void (*func_glMultiTexCoord2iSGIS)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
462 void (*func_glMultiTexCoord2iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
463 void (*func_glMultiTexCoord2ivARB)( GLenum, GLint* ) = (void *) 0xdeadbeef;
464 void (*func_glMultiTexCoord2ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
465 void (*func_glMultiTexCoord2s)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
466 void (*func_glMultiTexCoord2sARB)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
467 void (*func_glMultiTexCoord2sSGIS)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
468 void (*func_glMultiTexCoord2sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
469 void (*func_glMultiTexCoord2svARB)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
470 void (*func_glMultiTexCoord2svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
471 void (*func_glMultiTexCoord3d)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
472 void (*func_glMultiTexCoord3dARB)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
473 void (*func_glMultiTexCoord3dSGIS)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
474 void (*func_glMultiTexCoord3dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
475 void (*func_glMultiTexCoord3dvARB)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
476 void (*func_glMultiTexCoord3dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
477 void (*func_glMultiTexCoord3f)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
478 void (*func_glMultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
479 void (*func_glMultiTexCoord3fSGIS)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
480 void (*func_glMultiTexCoord3fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
481 void (*func_glMultiTexCoord3fvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
482 void (*func_glMultiTexCoord3fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
483 void (*func_glMultiTexCoord3hNV)( GLenum, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
484 void (*func_glMultiTexCoord3hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
485 void (*func_glMultiTexCoord3i)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
486 void (*func_glMultiTexCoord3iARB)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
487 void (*func_glMultiTexCoord3iSGIS)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
488 void (*func_glMultiTexCoord3iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
489 void (*func_glMultiTexCoord3ivARB)( GLenum, GLint* ) = (void *) 0xdeadbeef;
490 void (*func_glMultiTexCoord3ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
491 void (*func_glMultiTexCoord3s)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
492 void (*func_glMultiTexCoord3sARB)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
493 void (*func_glMultiTexCoord3sSGIS)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
494 void (*func_glMultiTexCoord3sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
495 void (*func_glMultiTexCoord3svARB)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
496 void (*func_glMultiTexCoord3svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
497 void (*func_glMultiTexCoord4d)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
498 void (*func_glMultiTexCoord4dARB)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
499 void (*func_glMultiTexCoord4dSGIS)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
500 void (*func_glMultiTexCoord4dv)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
501 void (*func_glMultiTexCoord4dvARB)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
502 void (*func_glMultiTexCoord4dvSGIS)( GLenum, GLdouble * ) = (void *) 0xdeadbeef;
503 void (*func_glMultiTexCoord4f)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
504 void (*func_glMultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
505 void (*func_glMultiTexCoord4fSGIS)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
506 void (*func_glMultiTexCoord4fv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
507 void (*func_glMultiTexCoord4fvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
508 void (*func_glMultiTexCoord4fvSGIS)( GLenum, GLfloat * ) = (void *) 0xdeadbeef;
509 void (*func_glMultiTexCoord4hNV)( GLenum, unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
510 void (*func_glMultiTexCoord4hvNV)( GLenum, unsigned short* ) = (void *) 0xdeadbeef;
511 void (*func_glMultiTexCoord4i)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
512 void (*func_glMultiTexCoord4iARB)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
513 void (*func_glMultiTexCoord4iSGIS)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
514 void (*func_glMultiTexCoord4iv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
515 void (*func_glMultiTexCoord4ivARB)( GLenum, GLint* ) = (void *) 0xdeadbeef;
516 void (*func_glMultiTexCoord4ivSGIS)( GLenum, GLint * ) = (void *) 0xdeadbeef;
517 void (*func_glMultiTexCoord4s)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
518 void (*func_glMultiTexCoord4sARB)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
519 void (*func_glMultiTexCoord4sSGIS)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
520 void (*func_glMultiTexCoord4sv)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
521 void (*func_glMultiTexCoord4svARB)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
522 void (*func_glMultiTexCoord4svSGIS)( GLenum, GLshort * ) = (void *) 0xdeadbeef;
523 void (*func_glMultiTexCoordPointerSGIS)( GLenum, GLint, GLenum, GLsizei, GLvoid * ) = (void *) 0xdeadbeef;
524 GLuint (*func_glNewBufferRegion)( GLenum ) = (void *) 0xdeadbeef;
525 GLuint (*func_glNewObjectBufferATI)( GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
526 void (*func_glNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
527 void (*func_glNormal3fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
528 void (*func_glNormal3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
529 void (*func_glNormal3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
530 void (*func_glNormalPointerEXT)( GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
531 void (*func_glNormalPointerListIBM)( GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
532 void (*func_glNormalPointervINTEL)( GLenum, GLvoid** ) = (void *) 0xdeadbeef;
533 void (*func_glNormalStream3bATI)( GLenum, GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
534 void (*func_glNormalStream3bvATI)( GLenum, GLbyte* ) = (void *) 0xdeadbeef;
535 void (*func_glNormalStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
536 void (*func_glNormalStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
537 void (*func_glNormalStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
538 void (*func_glNormalStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
539 void (*func_glNormalStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
540 void (*func_glNormalStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
541 void (*func_glNormalStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
542 void (*func_glNormalStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
543 void (*func_glPNTrianglesfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
544 void (*func_glPNTrianglesiATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
545 void (*func_glPassTexCoordATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
546 void (*func_glPixelDataRangeNV)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
547 void (*func_glPixelTexGenParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
548 void (*func_glPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
549 void (*func_glPixelTexGenParameteriSGIS)( GLenum, GLint ) = (void *) 0xdeadbeef;
550 void (*func_glPixelTexGenParameterivSGIS)( GLenum, GLint* ) = (void *) 0xdeadbeef;
551 void (*func_glPixelTexGenSGIX)( GLenum ) = (void *) 0xdeadbeef;
552 void (*func_glPixelTransformParameterfEXT)( GLenum, GLenum, GLfloat ) = (void *) 0xdeadbeef;
553 void (*func_glPixelTransformParameterfvEXT)( GLenum, GLenum, GLfloat* ) = (void *) 0xdeadbeef;
554 void (*func_glPixelTransformParameteriEXT)( GLenum, GLenum, GLint ) = (void *) 0xdeadbeef;
555 void (*func_glPixelTransformParameterivEXT)( GLenum, GLenum, GLint* ) = (void *) 0xdeadbeef;
556 void (*func_glPointParameterf)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
557 void (*func_glPointParameterfARB)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
558 void (*func_glPointParameterfEXT)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
559 void (*func_glPointParameterfSGIS)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
560 void (*func_glPointParameterfv)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
561 void (*func_glPointParameterfvARB)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
562 void (*func_glPointParameterfvEXT)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
563 void (*func_glPointParameterfvSGIS)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
564 void (*func_glPointParameteri)( GLenum, GLint ) = (void *) 0xdeadbeef;
565 void (*func_glPointParameteriNV)( GLenum, GLint ) = (void *) 0xdeadbeef;
566 void (*func_glPointParameteriv)( GLenum, GLint* ) = (void *) 0xdeadbeef;
567 void (*func_glPointParameterivNV)( GLenum, GLint* ) = (void *) 0xdeadbeef;
568 GLint (*func_glPollAsyncSGIX)( GLuint* ) = (void *) 0xdeadbeef;
569 GLint (*func_glPollInstrumentsSGIX)( GLint* ) = (void *) 0xdeadbeef;
570 void (*func_glPolygonOffsetEXT)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
571 void (*func_glPrimitiveRestartIndexNV)( GLuint ) = (void *) 0xdeadbeef;
572 void (*func_glPrimitiveRestartNV)( ) = (void *) 0xdeadbeef;
573 void (*func_glPrioritizeTexturesEXT)( GLsizei, GLuint*, GLclampf* ) = (void *) 0xdeadbeef;
574 void (*func_glProgramEnvParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
575 void (*func_glProgramEnvParameter4dvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
576 void (*func_glProgramEnvParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
577 void (*func_glProgramEnvParameter4fvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
578 void (*func_glProgramLocalParameter4dARB)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
579 void (*func_glProgramLocalParameter4dvARB)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
580 void (*func_glProgramLocalParameter4fARB)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
581 void (*func_glProgramLocalParameter4fvARB)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
582 void (*func_glProgramNamedParameter4dNV)( GLuint, GLsizei, GLubyte*, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
583 void (*func_glProgramNamedParameter4dvNV)( GLuint, GLsizei, GLubyte*, GLdouble* ) = (void *) 0xdeadbeef;
584 void (*func_glProgramNamedParameter4fNV)( GLuint, GLsizei, GLubyte*, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
585 void (*func_glProgramNamedParameter4fvNV)( GLuint, GLsizei, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
586 void (*func_glProgramParameter4dNV)( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
587 void (*func_glProgramParameter4dvNV)( GLenum, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
588 void (*func_glProgramParameter4fNV)( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
589 void (*func_glProgramParameter4fvNV)( GLenum, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
590 void (*func_glProgramParameters4dvNV)( GLenum, GLuint, GLuint, GLdouble* ) = (void *) 0xdeadbeef;
591 void (*func_glProgramParameters4fvNV)( GLenum, GLuint, GLuint, GLfloat* ) = (void *) 0xdeadbeef;
592 void (*func_glProgramStringARB)( GLenum, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
593 void (*func_glReadBufferRegion)( GLenum, GLint, GLint, GLsizei, GLsizei ) = (void *) 0xdeadbeef;
594 void (*func_glReadInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
595 void (*func_glReferencePlaneSGIX)( GLdouble* ) = (void *) 0xdeadbeef;
596 void (*func_glReplacementCodePointerSUN)( GLenum, GLsizei, GLvoid** ) = (void *) 0xdeadbeef;
597 void (*func_glReplacementCodeubSUN)( GLubyte ) = (void *) 0xdeadbeef;
598 void (*func_glReplacementCodeubvSUN)( GLubyte* ) = (void *) 0xdeadbeef;
599 void (*func_glReplacementCodeuiColor3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
600 void (*func_glReplacementCodeuiColor3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
601 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
602 void (*func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
603 void (*func_glReplacementCodeuiColor4ubVertex3fSUN)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
604 void (*func_glReplacementCodeuiColor4ubVertex3fvSUN)( GLuint*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
605 void (*func_glReplacementCodeuiNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
606 void (*func_glReplacementCodeuiNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
607 void (*func_glReplacementCodeuiSUN)( GLuint ) = (void *) 0xdeadbeef;
608 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
609 void (*func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
610 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
611 void (*func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
612 void (*func_glReplacementCodeuiTexCoord2fVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
613 void (*func_glReplacementCodeuiTexCoord2fVertex3fvSUN)( GLuint*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
614 void (*func_glReplacementCodeuiVertex3fSUN)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
615 void (*func_glReplacementCodeuiVertex3fvSUN)( GLuint*, GLfloat* ) = (void *) 0xdeadbeef;
616 void (*func_glReplacementCodeuivSUN)( GLuint* ) = (void *) 0xdeadbeef;
617 void (*func_glReplacementCodeusSUN)( GLushort ) = (void *) 0xdeadbeef;
618 void (*func_glReplacementCodeusvSUN)( GLushort* ) = (void *) 0xdeadbeef;
619 void (*func_glRequestResidentProgramsNV)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
620 void (*func_glResetHistogramEXT)( GLenum ) = (void *) 0xdeadbeef;
621 void (*func_glResetMinmaxEXT)( GLenum ) = (void *) 0xdeadbeef;
622 void (*func_glResizeBuffersMESA)( ) = (void *) 0xdeadbeef;
623 void (*func_glSampleCoverage)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
624 void (*func_glSampleCoverageARB)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
625 void (*func_glSampleMapATI)( GLuint, GLuint, GLenum ) = (void *) 0xdeadbeef;
626 void (*func_glSampleMaskEXT)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
627 void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = (void *) 0xdeadbeef;
628 void (*func_glSamplePatternEXT)( GLenum ) = (void *) 0xdeadbeef;
629 void (*func_glSamplePatternSGIS)( GLenum ) = (void *) 0xdeadbeef;
630 void (*func_glSecondaryColor3b)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
631 void (*func_glSecondaryColor3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
632 void (*func_glSecondaryColor3bv)( GLbyte* ) = (void *) 0xdeadbeef;
633 void (*func_glSecondaryColor3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
634 void (*func_glSecondaryColor3d)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
635 void (*func_glSecondaryColor3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
636 void (*func_glSecondaryColor3dv)( GLdouble* ) = (void *) 0xdeadbeef;
637 void (*func_glSecondaryColor3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
638 void (*func_glSecondaryColor3f)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
639 void (*func_glSecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
640 void (*func_glSecondaryColor3fv)( GLfloat* ) = (void *) 0xdeadbeef;
641 void (*func_glSecondaryColor3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
642 void (*func_glSecondaryColor3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
643 void (*func_glSecondaryColor3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
644 void (*func_glSecondaryColor3i)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
645 void (*func_glSecondaryColor3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
646 void (*func_glSecondaryColor3iv)( GLint* ) = (void *) 0xdeadbeef;
647 void (*func_glSecondaryColor3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
648 void (*func_glSecondaryColor3s)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
649 void (*func_glSecondaryColor3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
650 void (*func_glSecondaryColor3sv)( GLshort* ) = (void *) 0xdeadbeef;
651 void (*func_glSecondaryColor3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
652 void (*func_glSecondaryColor3ub)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
653 void (*func_glSecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
654 void (*func_glSecondaryColor3ubv)( GLubyte* ) = (void *) 0xdeadbeef;
655 void (*func_glSecondaryColor3ubvEXT)( GLubyte* ) = (void *) 0xdeadbeef;
656 void (*func_glSecondaryColor3ui)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
657 void (*func_glSecondaryColor3uiEXT)( GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
658 void (*func_glSecondaryColor3uiv)( GLuint* ) = (void *) 0xdeadbeef;
659 void (*func_glSecondaryColor3uivEXT)( GLuint* ) = (void *) 0xdeadbeef;
660 void (*func_glSecondaryColor3us)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
661 void (*func_glSecondaryColor3usEXT)( GLushort, GLushort, GLushort ) = (void *) 0xdeadbeef;
662 void (*func_glSecondaryColor3usv)( GLushort* ) = (void *) 0xdeadbeef;
663 void (*func_glSecondaryColor3usvEXT)( GLushort* ) = (void *) 0xdeadbeef;
664 void (*func_glSecondaryColorPointer)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
665 void (*func_glSecondaryColorPointerEXT)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
666 void (*func_glSecondaryColorPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
667 void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = (void *) 0xdeadbeef;
668 void (*func_glSelectTextureSGIS)( GLenum ) = (void *) 0xdeadbeef;
669 void (*func_glSeparableFilter2DEXT)( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* ) = (void *) 0xdeadbeef;
670 void (*func_glSetFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
671 void (*func_glSetFenceNV)( GLuint, GLenum ) = (void *) 0xdeadbeef;
672 void (*func_glSetFragmentShaderConstantATI)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
673 void (*func_glSetInvariantEXT)( GLuint, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
674 void (*func_glSetLocalConstantEXT)( GLuint, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
675 void (*func_glShaderOp1EXT)( GLenum, GLuint, GLuint ) = (void *) 0xdeadbeef;
676 void (*func_glShaderOp2EXT)( GLenum, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
677 void (*func_glShaderOp3EXT)( GLenum, GLuint, GLuint, GLuint, GLuint ) = (void *) 0xdeadbeef;
678 void (*func_glShaderSourceARB)( unsigned int, GLsizei, char**, GLint* ) = (void *) 0xdeadbeef;
679 void (*func_glSharpenTexFuncSGIS)( GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
680 void (*func_glSpriteParameterfSGIX)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
681 void (*func_glSpriteParameterfvSGIX)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
682 void (*func_glSpriteParameteriSGIX)( GLenum, GLint ) = (void *) 0xdeadbeef;
683 void (*func_glSpriteParameterivSGIX)( GLenum, GLint* ) = (void *) 0xdeadbeef;
684 void (*func_glStartInstrumentsSGIX)( ) = (void *) 0xdeadbeef;
685 void (*func_glStencilFuncSeparateATI)( GLenum, GLenum, GLint, GLuint ) = (void *) 0xdeadbeef;
686 void (*func_glStencilOpSeparateATI)( GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
687 void (*func_glStopInstrumentsSGIX)( GLint ) = (void *) 0xdeadbeef;
688 void (*func_glSwizzleEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
689 void (*func_glTagSampleBufferSGIX)( ) = (void *) 0xdeadbeef;
690 void (*func_glTangent3bEXT)( GLbyte, GLbyte, GLbyte ) = (void *) 0xdeadbeef;
691 void (*func_glTangent3bvEXT)( GLbyte* ) = (void *) 0xdeadbeef;
692 void (*func_glTangent3dEXT)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
693 void (*func_glTangent3dvEXT)( GLdouble* ) = (void *) 0xdeadbeef;
694 void (*func_glTangent3fEXT)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
695 void (*func_glTangent3fvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
696 void (*func_glTangent3iEXT)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
697 void (*func_glTangent3ivEXT)( GLint* ) = (void *) 0xdeadbeef;
698 void (*func_glTangent3sEXT)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
699 void (*func_glTangent3svEXT)( GLshort* ) = (void *) 0xdeadbeef;
700 void (*func_glTangentPointerEXT)( GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
701 void (*func_glTbufferMask3DFX)( GLuint ) = (void *) 0xdeadbeef;
702 GLboolean (*func_glTestFenceAPPLE)( GLuint ) = (void *) 0xdeadbeef;
703 GLboolean (*func_glTestFenceNV)( GLuint ) = (void *) 0xdeadbeef;
704 GLboolean (*func_glTestObjectAPPLE)( GLenum, GLuint ) = (void *) 0xdeadbeef;
705 void (*func_glTexBumpParameterfvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
706 void (*func_glTexBumpParameterivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
707 void (*func_glTexCoord1hNV)( unsigned short ) = (void *) 0xdeadbeef;
708 void (*func_glTexCoord1hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
709 void (*func_glTexCoord2fColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
710 void (*func_glTexCoord2fColor3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
711 void (*func_glTexCoord2fColor4fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
712 void (*func_glTexCoord2fColor4fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
713 void (*func_glTexCoord2fColor4ubVertex3fSUN)( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
714 void (*func_glTexCoord2fColor4ubVertex3fvSUN)( GLfloat*, GLubyte*, GLfloat* ) = (void *) 0xdeadbeef;
715 void (*func_glTexCoord2fNormal3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
716 void (*func_glTexCoord2fNormal3fVertex3fvSUN)( GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
717 void (*func_glTexCoord2fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
718 void (*func_glTexCoord2fVertex3fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
719 void (*func_glTexCoord2hNV)( unsigned short, unsigned short ) = (void *) 0xdeadbeef;
720 void (*func_glTexCoord2hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
721 void (*func_glTexCoord3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
722 void (*func_glTexCoord3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
723 void (*func_glTexCoord4fColor4fNormal3fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
724 void (*func_glTexCoord4fColor4fNormal3fVertex4fvSUN)( GLfloat*, GLfloat*, GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
725 void (*func_glTexCoord4fVertex4fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
726 void (*func_glTexCoord4fVertex4fvSUN)( GLfloat*, GLfloat* ) = (void *) 0xdeadbeef;
727 void (*func_glTexCoord4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
728 void (*func_glTexCoord4hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
729 void (*func_glTexCoordPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
730 void (*func_glTexCoordPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
731 void (*func_glTexCoordPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
732 void (*func_glTexFilterFuncSGIS)( GLenum, GLenum, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
733 void (*func_glTexImage3DEXT)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
734 void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
735 void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
736 void (*func_glTexSubImage2DEXT)( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
737 void (*func_glTexSubImage3DEXT)( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
738 void (*func_glTexSubImage4DSGIS)( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* ) = (void *) 0xdeadbeef;
739 void (*func_glTextureColorMaskSGIS)( GLboolean, GLboolean, GLboolean, GLboolean ) = (void *) 0xdeadbeef;
740 void (*func_glTextureLightEXT)( GLenum ) = (void *) 0xdeadbeef;
741 void (*func_glTextureMaterialEXT)( GLenum, GLenum ) = (void *) 0xdeadbeef;
742 void (*func_glTextureNormalEXT)( GLenum ) = (void *) 0xdeadbeef;
743 void (*func_glTrackMatrixNV)( GLenum, GLuint, GLenum, GLenum ) = (void *) 0xdeadbeef;
744 void (*func_glUniform1fARB)( GLint, GLfloat ) = (void *) 0xdeadbeef;
745 void (*func_glUniform1fvARB)( GLint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
746 void (*func_glUniform1iARB)( GLint, GLint ) = (void *) 0xdeadbeef;
747 void (*func_glUniform1ivARB)( GLint, GLsizei, GLint* ) = (void *) 0xdeadbeef;
748 void (*func_glUniform2fARB)( GLint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
749 void (*func_glUniform2fvARB)( GLint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
750 void (*func_glUniform2iARB)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
751 void (*func_glUniform2ivARB)( GLint, GLsizei, GLint* ) = (void *) 0xdeadbeef;
752 void (*func_glUniform3fARB)( GLint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
753 void (*func_glUniform3fvARB)( GLint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
754 void (*func_glUniform3iARB)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
755 void (*func_glUniform3ivARB)( GLint, GLsizei, GLint* ) = (void *) 0xdeadbeef;
756 void (*func_glUniform4fARB)( GLint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
757 void (*func_glUniform4fvARB)( GLint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
758 void (*func_glUniform4iARB)( GLint, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
759 void (*func_glUniform4ivARB)( GLint, GLsizei, GLint* ) = (void *) 0xdeadbeef;
760 void (*func_glUniformMatrix2fvARB)( GLint, GLsizei, GLboolean, GLfloat* ) = (void *) 0xdeadbeef;
761 void (*func_glUniformMatrix3fvARB)( GLint, GLsizei, GLboolean, GLfloat* ) = (void *) 0xdeadbeef;
762 void (*func_glUniformMatrix4fvARB)( GLint, GLsizei, GLboolean, GLfloat* ) = (void *) 0xdeadbeef;
763 void (*func_glUnlockArraysEXT)( ) = (void *) 0xdeadbeef;
764 GLboolean (*func_glUnmapBuffer)( GLenum ) = (void *) 0xdeadbeef;
765 GLboolean (*func_glUnmapBufferARB)( GLenum ) = (void *) 0xdeadbeef;
766 void (*func_glUnmapObjectBufferATI)( GLuint ) = (void *) 0xdeadbeef;
767 void (*func_glUpdateObjectBufferATI)( GLuint, GLuint, GLsizei, GLvoid*, GLenum ) = (void *) 0xdeadbeef;
768 void (*func_glUseProgramObjectARB)( unsigned int ) = (void *) 0xdeadbeef;
769 void (*func_glValidateProgramARB)( unsigned int ) = (void *) 0xdeadbeef;
770 void (*func_glVariantArrayObjectATI)( GLuint, GLenum, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
771 void (*func_glVariantPointerEXT)( GLuint, GLenum, GLuint, GLvoid* ) = (void *) 0xdeadbeef;
772 void (*func_glVariantbvEXT)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
773 void (*func_glVariantdvEXT)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
774 void (*func_glVariantfvEXT)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
775 void (*func_glVariantivEXT)( GLuint, GLint* ) = (void *) 0xdeadbeef;
776 void (*func_glVariantsvEXT)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
777 void (*func_glVariantubvEXT)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
778 void (*func_glVariantuivEXT)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
779 void (*func_glVariantusvEXT)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
780 void (*func_glVertex2hNV)( unsigned short, unsigned short ) = (void *) 0xdeadbeef;
781 void (*func_glVertex2hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
782 void (*func_glVertex3hNV)( unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
783 void (*func_glVertex3hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
784 void (*func_glVertex4hNV)( unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
785 void (*func_glVertex4hvNV)( unsigned short* ) = (void *) 0xdeadbeef;
786 void (*func_glVertexArrayParameteriAPPLE)( GLenum, GLint ) = (void *) 0xdeadbeef;
787 void (*func_glVertexArrayRangeAPPLE)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
788 void (*func_glVertexArrayRangeNV)( GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
789 void (*func_glVertexAttrib1dARB)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
790 void (*func_glVertexAttrib1dNV)( GLuint, GLdouble ) = (void *) 0xdeadbeef;
791 void (*func_glVertexAttrib1dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
792 void (*func_glVertexAttrib1dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
793 void (*func_glVertexAttrib1fARB)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
794 void (*func_glVertexAttrib1fNV)( GLuint, GLfloat ) = (void *) 0xdeadbeef;
795 void (*func_glVertexAttrib1fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
796 void (*func_glVertexAttrib1fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
797 void (*func_glVertexAttrib1hNV)( GLuint, unsigned short ) = (void *) 0xdeadbeef;
798 void (*func_glVertexAttrib1hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
799 void (*func_glVertexAttrib1sARB)( GLuint, GLshort ) = (void *) 0xdeadbeef;
800 void (*func_glVertexAttrib1sNV)( GLuint, GLshort ) = (void *) 0xdeadbeef;
801 void (*func_glVertexAttrib1svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
802 void (*func_glVertexAttrib1svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
803 void (*func_glVertexAttrib2dARB)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
804 void (*func_glVertexAttrib2dNV)( GLuint, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
805 void (*func_glVertexAttrib2dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
806 void (*func_glVertexAttrib2dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
807 void (*func_glVertexAttrib2fARB)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
808 void (*func_glVertexAttrib2fNV)( GLuint, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
809 void (*func_glVertexAttrib2fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
810 void (*func_glVertexAttrib2fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
811 void (*func_glVertexAttrib2hNV)( GLuint, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
812 void (*func_glVertexAttrib2hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
813 void (*func_glVertexAttrib2sARB)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
814 void (*func_glVertexAttrib2sNV)( GLuint, GLshort, GLshort ) = (void *) 0xdeadbeef;
815 void (*func_glVertexAttrib2svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
816 void (*func_glVertexAttrib2svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
817 void (*func_glVertexAttrib3dARB)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
818 void (*func_glVertexAttrib3dNV)( GLuint, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
819 void (*func_glVertexAttrib3dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
820 void (*func_glVertexAttrib3dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
821 void (*func_glVertexAttrib3fARB)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
822 void (*func_glVertexAttrib3fNV)( GLuint, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
823 void (*func_glVertexAttrib3fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
824 void (*func_glVertexAttrib3fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
825 void (*func_glVertexAttrib3hNV)( GLuint, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
826 void (*func_glVertexAttrib3hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
827 void (*func_glVertexAttrib3sARB)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
828 void (*func_glVertexAttrib3sNV)( GLuint, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
829 void (*func_glVertexAttrib3svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
830 void (*func_glVertexAttrib3svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
831 void (*func_glVertexAttrib4NbvARB)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
832 void (*func_glVertexAttrib4NivARB)( GLuint, GLint* ) = (void *) 0xdeadbeef;
833 void (*func_glVertexAttrib4NsvARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
834 void (*func_glVertexAttrib4NubARB)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
835 void (*func_glVertexAttrib4NubvARB)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
836 void (*func_glVertexAttrib4NuivARB)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
837 void (*func_glVertexAttrib4NusvARB)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
838 void (*func_glVertexAttrib4bvARB)( GLuint, GLbyte* ) = (void *) 0xdeadbeef;
839 void (*func_glVertexAttrib4dARB)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
840 void (*func_glVertexAttrib4dNV)( GLuint, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
841 void (*func_glVertexAttrib4dvARB)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
842 void (*func_glVertexAttrib4dvNV)( GLuint, GLdouble* ) = (void *) 0xdeadbeef;
843 void (*func_glVertexAttrib4fARB)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
844 void (*func_glVertexAttrib4fNV)( GLuint, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
845 void (*func_glVertexAttrib4fvARB)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
846 void (*func_glVertexAttrib4fvNV)( GLuint, GLfloat* ) = (void *) 0xdeadbeef;
847 void (*func_glVertexAttrib4hNV)( GLuint, unsigned short, unsigned short, unsigned short, unsigned short ) = (void *) 0xdeadbeef;
848 void (*func_glVertexAttrib4hvNV)( GLuint, unsigned short* ) = (void *) 0xdeadbeef;
849 void (*func_glVertexAttrib4ivARB)( GLuint, GLint* ) = (void *) 0xdeadbeef;
850 void (*func_glVertexAttrib4sARB)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
851 void (*func_glVertexAttrib4sNV)( GLuint, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
852 void (*func_glVertexAttrib4svARB)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
853 void (*func_glVertexAttrib4svNV)( GLuint, GLshort* ) = (void *) 0xdeadbeef;
854 void (*func_glVertexAttrib4ubNV)( GLuint, GLubyte, GLubyte, GLubyte, GLubyte ) = (void *) 0xdeadbeef;
855 void (*func_glVertexAttrib4ubvARB)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
856 void (*func_glVertexAttrib4ubvNV)( GLuint, GLubyte* ) = (void *) 0xdeadbeef;
857 void (*func_glVertexAttrib4uivARB)( GLuint, GLuint* ) = (void *) 0xdeadbeef;
858 void (*func_glVertexAttrib4usvARB)( GLuint, GLushort* ) = (void *) 0xdeadbeef;
859 void (*func_glVertexAttribArrayObjectATI)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint ) = (void *) 0xdeadbeef;
860 void (*func_glVertexAttribPointerARB)( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
861 void (*func_glVertexAttribPointerNV)( GLuint, GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
862 void (*func_glVertexAttribs1dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
863 void (*func_glVertexAttribs1fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
864 void (*func_glVertexAttribs1hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
865 void (*func_glVertexAttribs1svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
866 void (*func_glVertexAttribs2dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
867 void (*func_glVertexAttribs2fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
868 void (*func_glVertexAttribs2hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
869 void (*func_glVertexAttribs2svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
870 void (*func_glVertexAttribs3dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
871 void (*func_glVertexAttribs3fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
872 void (*func_glVertexAttribs3hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
873 void (*func_glVertexAttribs3svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
874 void (*func_glVertexAttribs4dvNV)( GLuint, GLsizei, GLdouble* ) = (void *) 0xdeadbeef;
875 void (*func_glVertexAttribs4fvNV)( GLuint, GLsizei, GLfloat* ) = (void *) 0xdeadbeef;
876 void (*func_glVertexAttribs4hvNV)( GLuint, GLsizei, unsigned short* ) = (void *) 0xdeadbeef;
877 void (*func_glVertexAttribs4svNV)( GLuint, GLsizei, GLshort* ) = (void *) 0xdeadbeef;
878 void (*func_glVertexAttribs4ubvNV)( GLuint, GLsizei, GLubyte* ) = (void *) 0xdeadbeef;
879 void (*func_glVertexBlendARB)( GLint ) = (void *) 0xdeadbeef;
880 void (*func_glVertexBlendEnvfATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
881 void (*func_glVertexBlendEnviATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
882 void (*func_glVertexPointerEXT)( GLint, GLenum, GLsizei, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
883 void (*func_glVertexPointerListIBM)( GLint, GLenum, GLint, GLvoid**, GLint ) = (void *) 0xdeadbeef;
884 void (*func_glVertexPointervINTEL)( GLint, GLenum, GLvoid** ) = (void *) 0xdeadbeef;
885 void (*func_glVertexStream1dATI)( GLenum, GLdouble ) = (void *) 0xdeadbeef;
886 void (*func_glVertexStream1dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
887 void (*func_glVertexStream1fATI)( GLenum, GLfloat ) = (void *) 0xdeadbeef;
888 void (*func_glVertexStream1fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
889 void (*func_glVertexStream1iATI)( GLenum, GLint ) = (void *) 0xdeadbeef;
890 void (*func_glVertexStream1ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
891 void (*func_glVertexStream1sATI)( GLenum, GLshort ) = (void *) 0xdeadbeef;
892 void (*func_glVertexStream1svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
893 void (*func_glVertexStream2dATI)( GLenum, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
894 void (*func_glVertexStream2dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
895 void (*func_glVertexStream2fATI)( GLenum, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
896 void (*func_glVertexStream2fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
897 void (*func_glVertexStream2iATI)( GLenum, GLint, GLint ) = (void *) 0xdeadbeef;
898 void (*func_glVertexStream2ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
899 void (*func_glVertexStream2sATI)( GLenum, GLshort, GLshort ) = (void *) 0xdeadbeef;
900 void (*func_glVertexStream2svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
901 void (*func_glVertexStream3dATI)( GLenum, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
902 void (*func_glVertexStream3dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
903 void (*func_glVertexStream3fATI)( GLenum, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
904 void (*func_glVertexStream3fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
905 void (*func_glVertexStream3iATI)( GLenum, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
906 void (*func_glVertexStream3ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
907 void (*func_glVertexStream3sATI)( GLenum, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
908 void (*func_glVertexStream3svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
909 void (*func_glVertexStream4dATI)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
910 void (*func_glVertexStream4dvATI)( GLenum, GLdouble* ) = (void *) 0xdeadbeef;
911 void (*func_glVertexStream4fATI)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
912 void (*func_glVertexStream4fvATI)( GLenum, GLfloat* ) = (void *) 0xdeadbeef;
913 void (*func_glVertexStream4iATI)( GLenum, GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
914 void (*func_glVertexStream4ivATI)( GLenum, GLint* ) = (void *) 0xdeadbeef;
915 void (*func_glVertexStream4sATI)( GLenum, GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
916 void (*func_glVertexStream4svATI)( GLenum, GLshort* ) = (void *) 0xdeadbeef;
917 void (*func_glVertexWeightPointerEXT)( GLsizei, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
918 void (*func_glVertexWeightfEXT)( GLfloat ) = (void *) 0xdeadbeef;
919 void (*func_glVertexWeightfvEXT)( GLfloat* ) = (void *) 0xdeadbeef;
920 void (*func_glVertexWeighthNV)( unsigned short ) = (void *) 0xdeadbeef;
921 void (*func_glVertexWeighthvNV)( unsigned short* ) = (void *) 0xdeadbeef;
922 void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = (void *) 0xdeadbeef;
923 void (*func_glWeightbvARB)( GLint, GLbyte* ) = (void *) 0xdeadbeef;
924 void (*func_glWeightdvARB)( GLint, GLdouble* ) = (void *) 0xdeadbeef;
925 void (*func_glWeightfvARB)( GLint, GLfloat* ) = (void *) 0xdeadbeef;
926 void (*func_glWeightivARB)( GLint, GLint* ) = (void *) 0xdeadbeef;
927 void (*func_glWeightsvARB)( GLint, GLshort* ) = (void *) 0xdeadbeef;
928 void (*func_glWeightubvARB)( GLint, GLubyte* ) = (void *) 0xdeadbeef;
929 void (*func_glWeightuivARB)( GLint, GLuint* ) = (void *) 0xdeadbeef;
930 void (*func_glWeightusvARB)( GLint, GLushort* ) = (void *) 0xdeadbeef;
931 void (*func_glWindowPos2d)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
932 void (*func_glWindowPos2dARB)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
933 void (*func_glWindowPos2dMESA)( GLdouble, GLdouble ) = (void *) 0xdeadbeef;
934 void (*func_glWindowPos2dv)( GLdouble* ) = (void *) 0xdeadbeef;
935 void (*func_glWindowPos2dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
936 void (*func_glWindowPos2dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
937 void (*func_glWindowPos2f)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
938 void (*func_glWindowPos2fARB)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
939 void (*func_glWindowPos2fMESA)( GLfloat, GLfloat ) = (void *) 0xdeadbeef;
940 void (*func_glWindowPos2fv)( GLfloat* ) = (void *) 0xdeadbeef;
941 void (*func_glWindowPos2fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
942 void (*func_glWindowPos2fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
943 void (*func_glWindowPos2i)( GLint, GLint ) = (void *) 0xdeadbeef;
944 void (*func_glWindowPos2iARB)( GLint, GLint ) = (void *) 0xdeadbeef;
945 void (*func_glWindowPos2iMESA)( GLint, GLint ) = (void *) 0xdeadbeef;
946 void (*func_glWindowPos2iv)( GLint* ) = (void *) 0xdeadbeef;
947 void (*func_glWindowPos2ivARB)( GLint* ) = (void *) 0xdeadbeef;
948 void (*func_glWindowPos2ivMESA)( GLint* ) = (void *) 0xdeadbeef;
949 void (*func_glWindowPos2s)( GLshort, GLshort ) = (void *) 0xdeadbeef;
950 void (*func_glWindowPos2sARB)( GLshort, GLshort ) = (void *) 0xdeadbeef;
951 void (*func_glWindowPos2sMESA)( GLshort, GLshort ) = (void *) 0xdeadbeef;
952 void (*func_glWindowPos2sv)( GLshort* ) = (void *) 0xdeadbeef;
953 void (*func_glWindowPos2svARB)( GLshort* ) = (void *) 0xdeadbeef;
954 void (*func_glWindowPos2svMESA)( GLshort* ) = (void *) 0xdeadbeef;
955 void (*func_glWindowPos3d)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
956 void (*func_glWindowPos3dARB)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
957 void (*func_glWindowPos3dMESA)( GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
958 void (*func_glWindowPos3dv)( GLdouble* ) = (void *) 0xdeadbeef;
959 void (*func_glWindowPos3dvARB)( GLdouble* ) = (void *) 0xdeadbeef;
960 void (*func_glWindowPos3dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
961 void (*func_glWindowPos3f)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
962 void (*func_glWindowPos3fARB)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
963 void (*func_glWindowPos3fMESA)( GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
964 void (*func_glWindowPos3fv)( GLfloat* ) = (void *) 0xdeadbeef;
965 void (*func_glWindowPos3fvARB)( GLfloat* ) = (void *) 0xdeadbeef;
966 void (*func_glWindowPos3fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
967 void (*func_glWindowPos3i)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
968 void (*func_glWindowPos3iARB)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
969 void (*func_glWindowPos3iMESA)( GLint, GLint, GLint ) = (void *) 0xdeadbeef;
970 void (*func_glWindowPos3iv)( GLint* ) = (void *) 0xdeadbeef;
971 void (*func_glWindowPos3ivARB)( GLint* ) = (void *) 0xdeadbeef;
972 void (*func_glWindowPos3ivMESA)( GLint* ) = (void *) 0xdeadbeef;
973 void (*func_glWindowPos3s)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
974 void (*func_glWindowPos3sARB)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
975 void (*func_glWindowPos3sMESA)( GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
976 void (*func_glWindowPos3sv)( GLshort* ) = (void *) 0xdeadbeef;
977 void (*func_glWindowPos3svARB)( GLshort* ) = (void *) 0xdeadbeef;
978 void (*func_glWindowPos3svMESA)( GLshort* ) = (void *) 0xdeadbeef;
979 void (*func_glWindowPos4dMESA)( GLdouble, GLdouble, GLdouble, GLdouble ) = (void *) 0xdeadbeef;
980 void (*func_glWindowPos4dvMESA)( GLdouble* ) = (void *) 0xdeadbeef;
981 void (*func_glWindowPos4fMESA)( GLfloat, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
982 void (*func_glWindowPos4fvMESA)( GLfloat* ) = (void *) 0xdeadbeef;
983 void (*func_glWindowPos4iMESA)( GLint, GLint, GLint, GLint ) = (void *) 0xdeadbeef;
984 void (*func_glWindowPos4ivMESA)( GLint* ) = (void *) 0xdeadbeef;
985 void (*func_glWindowPos4sMESA)( GLshort, GLshort, GLshort, GLshort ) = (void *) 0xdeadbeef;
986 void (*func_glWindowPos4svMESA)( GLshort* ) = (void *) 0xdeadbeef;
987 void (*func_glWriteMaskEXT)( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum ) = (void *) 0xdeadbeef;
988 void * (*func_wglAllocateMemoryNV)( GLsizei, GLfloat, GLfloat, GLfloat ) = (void *) 0xdeadbeef;
989 void (*func_wglFreeMemoryNV)( GLvoid * ) = (void *) 0xdeadbeef;
992 /* The function prototypes */
993 void WINAPI wine_glActiveStencilFaceEXT( GLenum );
994 void WINAPI wine_glActiveTexture( GLenum );
995 void WINAPI wine_glActiveTextureARB( GLenum );
996 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint );
997 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
998 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
999 void WINAPI wine_glApplyTextureEXT( GLenum );
1000 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei, GLuint*, GLboolean* );
1001 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei, GLuint*, GLboolean* );
1002 void WINAPI wine_glArrayElementEXT( GLint );
1003 void WINAPI wine_glArrayObjectATI( GLenum, GLint, GLenum, GLsizei, GLuint, GLuint );
1004 void WINAPI wine_glAsyncMarkerSGIX( GLuint );
1005 void WINAPI wine_glAttachObjectARB( unsigned int, unsigned int );
1006 void WINAPI wine_glBeginFragmentShaderATI( );
1007 void WINAPI wine_glBeginOcclusionQueryNV( GLuint );
1008 void WINAPI wine_glBeginQuery( GLenum, GLuint );
1009 void WINAPI wine_glBeginQueryARB( GLenum, GLuint );
1010 void WINAPI wine_glBeginVertexShaderEXT( );
1011 void WINAPI wine_glBindAttribLocationARB( unsigned int, GLuint, char* );
1012 void WINAPI wine_glBindBuffer( GLenum, GLuint );
1013 void WINAPI wine_glBindBufferARB( GLenum, GLuint );
1014 void WINAPI wine_glBindFragmentShaderATI( GLuint );
1015 GLuint WINAPI wine_glBindLightParameterEXT( GLenum, GLenum );
1016 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum, GLenum );
1017 GLuint WINAPI wine_glBindParameterEXT( GLenum );
1018 void WINAPI wine_glBindProgramARB( GLenum, GLuint );
1019 void WINAPI wine_glBindProgramNV( GLenum, GLuint );
1020 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum, GLenum, GLenum );
1021 void WINAPI wine_glBindTextureEXT( GLenum, GLuint );
1022 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum, GLenum );
1023 void WINAPI wine_glBindVertexArrayAPPLE( GLuint );
1024 void WINAPI wine_glBindVertexShaderEXT( GLuint );
1025 void WINAPI wine_glBinormal3bEXT( GLbyte, GLbyte, GLbyte );
1026 void WINAPI wine_glBinormal3bvEXT( GLbyte* );
1027 void WINAPI wine_glBinormal3dEXT( GLdouble, GLdouble, GLdouble );
1028 void WINAPI wine_glBinormal3dvEXT( GLdouble* );
1029 void WINAPI wine_glBinormal3fEXT( GLfloat, GLfloat, GLfloat );
1030 void WINAPI wine_glBinormal3fvEXT( GLfloat* );
1031 void WINAPI wine_glBinormal3iEXT( GLint, GLint, GLint );
1032 void WINAPI wine_glBinormal3ivEXT( GLint* );
1033 void WINAPI wine_glBinormal3sEXT( GLshort, GLshort, GLshort );
1034 void WINAPI wine_glBinormal3svEXT( GLshort* );
1035 void WINAPI wine_glBinormalPointerEXT( GLenum, GLsizei, GLvoid* );
1036 void WINAPI wine_glBlendColorEXT( GLclampf, GLclampf, GLclampf, GLclampf );
1037 void WINAPI wine_glBlendEquationEXT( GLenum );
1038 void WINAPI wine_glBlendEquationSeparateEXT( GLenum, GLenum );
1039 void WINAPI wine_glBlendFuncSeparate( GLenum, GLenum, GLenum, GLenum );
1040 void WINAPI wine_glBlendFuncSeparateEXT( GLenum, GLenum, GLenum, GLenum );
1041 void WINAPI wine_glBlendFuncSeparateINGR( GLenum, GLenum, GLenum, GLenum );
1042 void WINAPI wine_glBufferData( GLenum, ptrdiff_t, GLvoid*, GLenum );
1043 void WINAPI wine_glBufferDataARB( GLenum, ptrdiff_t, GLvoid*, GLenum );
1044 GLuint WINAPI wine_glBufferRegionEnabled( );
1045 void WINAPI wine_glBufferSubData( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* );
1046 void WINAPI wine_glBufferSubDataARB( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* );
1047 void WINAPI wine_glClientActiveTexture( GLenum );
1048 void WINAPI wine_glClientActiveTextureARB( GLenum );
1049 void WINAPI wine_glClientActiveVertexStreamATI( GLenum );
1050 void WINAPI wine_glColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1051 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat*, GLfloat* );
1052 void WINAPI wine_glColor3hNV( unsigned short, unsigned short, unsigned short );
1053 void WINAPI wine_glColor3hvNV( unsigned short* );
1054 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1055 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1056 void WINAPI wine_glColor4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1057 void WINAPI wine_glColor4hvNV( unsigned short* );
1058 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat );
1059 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte*, GLfloat* );
1060 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1061 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte*, GLfloat* );
1062 void WINAPI wine_glColorFragmentOp1ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
1063 void WINAPI wine_glColorFragmentOp2ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
1064 void WINAPI wine_glColorFragmentOp3ATI( GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint );
1065 void WINAPI wine_glColorPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1066 void WINAPI wine_glColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1067 void WINAPI wine_glColorPointervINTEL( GLint, GLenum, GLvoid** );
1068 void WINAPI wine_glColorSubTableEXT( GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1069 void WINAPI wine_glColorTableEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
1070 void WINAPI wine_glColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
1071 void WINAPI wine_glColorTableParameterivSGI( GLenum, GLenum, GLint* );
1072 void WINAPI wine_glColorTableSGI( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
1073 void WINAPI wine_glCombinerInputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum );
1074 void WINAPI wine_glCombinerOutputNV( GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean );
1075 void WINAPI wine_glCombinerParameterfNV( GLenum, GLfloat );
1076 void WINAPI wine_glCombinerParameterfvNV( GLenum, GLfloat* );
1077 void WINAPI wine_glCombinerParameteriNV( GLenum, GLint );
1078 void WINAPI wine_glCombinerParameterivNV( GLenum, GLint* );
1079 void WINAPI wine_glCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
1080 void WINAPI wine_glCompileShaderARB( unsigned int );
1081 void WINAPI wine_glCompressedTexImage1D( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
1082 void WINAPI wine_glCompressedTexImage1DARB( GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, GLvoid* );
1083 void WINAPI wine_glCompressedTexImage2D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
1084 void WINAPI wine_glCompressedTexImage2DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
1085 void WINAPI wine_glCompressedTexImage3D( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
1086 void WINAPI wine_glCompressedTexImage3DARB( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, GLvoid* );
1087 void WINAPI wine_glCompressedTexSubImage1D( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
1088 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, GLvoid* );
1089 void WINAPI wine_glCompressedTexSubImage2D( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
1090 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
1091 void WINAPI wine_glCompressedTexSubImage3D( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
1092 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, GLvoid* );
1093 void WINAPI wine_glConvolutionFilter1DEXT( GLenum, GLenum, GLsizei, GLenum, GLenum, GLvoid* );
1094 void WINAPI wine_glConvolutionFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1095 void WINAPI wine_glConvolutionParameterfEXT( GLenum, GLenum, GLfloat );
1096 void WINAPI wine_glConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
1097 void WINAPI wine_glConvolutionParameteriEXT( GLenum, GLenum, GLint );
1098 void WINAPI wine_glConvolutionParameterivEXT( GLenum, GLenum, GLint* );
1099 void WINAPI wine_glCopyColorSubTableEXT( GLenum, GLsizei, GLint, GLint, GLsizei );
1100 void WINAPI wine_glCopyColorTableSGI( GLenum, GLenum, GLint, GLint, GLsizei );
1101 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum, GLenum, GLint, GLint, GLsizei );
1102 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum, GLenum, GLint, GLint, GLsizei, GLsizei );
1103 void WINAPI wine_glCopyTexImage1DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint );
1104 void WINAPI wine_glCopyTexImage2DEXT( GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint );
1105 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei );
1106 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
1107 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei );
1108 unsigned int WINAPI wine_glCreateProgramObjectARB( );
1109 unsigned int WINAPI wine_glCreateShaderObjectARB( GLenum );
1110 void WINAPI wine_glCullParameterdvEXT( GLenum, GLdouble* );
1111 void WINAPI wine_glCullParameterfvEXT( GLenum, GLfloat* );
1112 void WINAPI wine_glCurrentPaletteMatrixARB( GLint );
1113 void WINAPI wine_glDeformSGIX( GLint );
1114 void WINAPI wine_glDeformationMap3dSGIX( GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* );
1115 void WINAPI wine_glDeformationMap3fSGIX( GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* );
1116 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint, GLsizei );
1117 void WINAPI wine_glDeleteBufferRegion( GLenum );
1118 void WINAPI wine_glDeleteBuffers( GLsizei, GLuint* );
1119 void WINAPI wine_glDeleteBuffersARB( GLsizei, GLuint* );
1120 void WINAPI wine_glDeleteFencesAPPLE( GLsizei, GLuint* );
1121 void WINAPI wine_glDeleteFencesNV( GLsizei, GLuint* );
1122 void WINAPI wine_glDeleteFragmentShaderATI( GLuint );
1123 void WINAPI wine_glDeleteObjectARB( unsigned int );
1124 void WINAPI wine_glDeleteObjectBufferATI( GLuint );
1125 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei, GLuint* );
1126 void WINAPI wine_glDeleteProgramsARB( GLsizei, GLuint* );
1127 void WINAPI wine_glDeleteProgramsNV( GLsizei, GLuint* );
1128 void WINAPI wine_glDeleteQueries( GLsizei, GLuint* );
1129 void WINAPI wine_glDeleteQueriesARB( GLsizei, GLuint* );
1130 void WINAPI wine_glDeleteTexturesEXT( GLsizei, GLuint* );
1131 void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei, GLuint* );
1132 void WINAPI wine_glDeleteVertexShaderEXT( GLuint );
1133 void WINAPI wine_glDepthBoundsEXT( GLclampd, GLclampd );
1134 void WINAPI wine_glDetachObjectARB( unsigned int, unsigned int );
1135 void WINAPI wine_glDetailTexFuncSGIS( GLenum, GLsizei, GLfloat* );
1136 void WINAPI wine_glDisableVariantClientStateEXT( GLuint );
1137 void WINAPI wine_glDisableVertexAttribArrayARB( GLuint );
1138 void WINAPI wine_glDrawArraysEXT( GLenum, GLint, GLsizei );
1139 void WINAPI wine_glDrawBufferRegion( GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLint );
1140 void WINAPI wine_glDrawBuffersATI( GLsizei, GLenum* );
1141 void WINAPI wine_glDrawElementArrayAPPLE( GLenum, GLint, GLsizei );
1142 void WINAPI wine_glDrawElementArrayATI( GLenum, GLsizei );
1143 void WINAPI wine_glDrawMeshArraysSUN( GLenum, GLint, GLsizei, GLsizei );
1144 void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum, GLuint, GLuint, GLint, GLsizei );
1145 void WINAPI wine_glDrawRangeElementArrayATI( GLenum, GLuint, GLuint, GLsizei );
1146 void WINAPI wine_glDrawRangeElementsEXT( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* );
1147 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei, GLsizei, GLboolean* );
1148 void WINAPI wine_glEdgeFlagPointerListIBM( GLint, GLboolean**, GLint );
1149 void WINAPI wine_glElementPointerAPPLE( GLenum, GLvoid* );
1150 void WINAPI wine_glElementPointerATI( GLenum, GLvoid* );
1151 void WINAPI wine_glEnableVariantClientStateEXT( GLuint );
1152 void WINAPI wine_glEnableVertexAttribArrayARB( GLuint );
1153 void WINAPI wine_glEndFragmentShaderATI( );
1154 void WINAPI wine_glEndOcclusionQueryNV( );
1155 void WINAPI wine_glEndQuery( GLenum );
1156 void WINAPI wine_glEndQueryARB( GLenum );
1157 void WINAPI wine_glEndVertexShaderEXT( );
1158 void WINAPI wine_glEvalMapsNV( GLenum, GLenum );
1159 void WINAPI wine_glExecuteProgramNV( GLenum, GLuint, GLfloat* );
1160 void WINAPI wine_glExtractComponentEXT( GLuint, GLuint, GLuint );
1161 void WINAPI wine_glFinalCombinerInputNV( GLenum, GLenum, GLenum, GLenum );
1162 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* );
1163 void WINAPI wine_glFinishFenceAPPLE( GLuint );
1164 void WINAPI wine_glFinishFenceNV( GLuint );
1165 void WINAPI wine_glFinishObjectAPPLE( GLenum, GLint );
1166 void WINAPI wine_glFinishTextureSUNX( );
1167 void WINAPI wine_glFlushPixelDataRangeNV( GLenum );
1168 void WINAPI wine_glFlushRasterSGIX( );
1169 void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei, GLvoid* );
1170 void WINAPI wine_glFlushVertexArrayRangeNV( );
1171 void WINAPI wine_glFogCoordPointer( GLenum, GLsizei, GLvoid* );
1172 void WINAPI wine_glFogCoordPointerEXT( GLenum, GLsizei, GLvoid* );
1173 void WINAPI wine_glFogCoordPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1174 void WINAPI wine_glFogCoordd( GLdouble );
1175 void WINAPI wine_glFogCoorddEXT( GLdouble );
1176 void WINAPI wine_glFogCoorddv( GLdouble* );
1177 void WINAPI wine_glFogCoorddvEXT( GLdouble* );
1178 void WINAPI wine_glFogCoordf( GLfloat );
1179 void WINAPI wine_glFogCoordfEXT( GLfloat );
1180 void WINAPI wine_glFogCoordfv( GLfloat* );
1181 void WINAPI wine_glFogCoordfvEXT( GLfloat* );
1182 void WINAPI wine_glFogCoordhNV( unsigned short );
1183 void WINAPI wine_glFogCoordhvNV( unsigned short* );
1184 void WINAPI wine_glFogFuncSGIS( GLsizei, GLfloat* );
1185 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum, GLenum );
1186 void WINAPI wine_glFragmentLightModelfSGIX( GLenum, GLfloat );
1187 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum, GLfloat* );
1188 void WINAPI wine_glFragmentLightModeliSGIX( GLenum, GLint );
1189 void WINAPI wine_glFragmentLightModelivSGIX( GLenum, GLint* );
1190 void WINAPI wine_glFragmentLightfSGIX( GLenum, GLenum, GLfloat );
1191 void WINAPI wine_glFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
1192 void WINAPI wine_glFragmentLightiSGIX( GLenum, GLenum, GLint );
1193 void WINAPI wine_glFragmentLightivSGIX( GLenum, GLenum, GLint* );
1194 void WINAPI wine_glFragmentMaterialfSGIX( GLenum, GLenum, GLfloat );
1195 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
1196 void WINAPI wine_glFragmentMaterialiSGIX( GLenum, GLenum, GLint );
1197 void WINAPI wine_glFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
1198 void WINAPI wine_glFrameZoomSGIX( GLint );
1199 void WINAPI wine_glFreeObjectBufferATI( GLuint );
1200 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei );
1201 void WINAPI wine_glGenBuffers( GLsizei, GLuint* );
1202 void WINAPI wine_glGenBuffersARB( GLsizei, GLuint* );
1203 void WINAPI wine_glGenFencesAPPLE( GLsizei, GLuint* );
1204 void WINAPI wine_glGenFencesNV( GLsizei, GLuint* );
1205 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint );
1206 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei, GLuint* );
1207 void WINAPI wine_glGenProgramsARB( GLsizei, GLuint* );
1208 void WINAPI wine_glGenProgramsNV( GLsizei, GLuint* );
1209 void WINAPI wine_glGenQueries( GLsizei, GLuint* );
1210 void WINAPI wine_glGenQueriesARB( GLsizei, GLuint* );
1211 GLuint WINAPI wine_glGenSymbolsEXT( GLenum, GLenum, GLenum, GLuint );
1212 void WINAPI wine_glGenTexturesEXT( GLsizei, GLuint* );
1213 void WINAPI wine_glGenVertexArraysAPPLE( GLsizei, GLuint* );
1214 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint );
1215 void WINAPI wine_glGetActiveAttribARB( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* );
1216 void WINAPI wine_glGetActiveUniformARB( unsigned int, GLuint, GLsizei, GLsizei*, GLint*, GLenum*, char* );
1217 void WINAPI wine_glGetArrayObjectfvATI( GLenum, GLenum, GLfloat* );
1218 void WINAPI wine_glGetArrayObjectivATI( GLenum, GLenum, GLint* );
1219 void WINAPI wine_glGetAttachedObjectsARB( unsigned int, GLsizei, GLsizei*, unsigned int* );
1220 GLint WINAPI wine_glGetAttribLocationARB( unsigned int, char* );
1221 void WINAPI wine_glGetBufferParameteriv( GLenum, GLenum, GLint* );
1222 void WINAPI wine_glGetBufferParameterivARB( GLenum, GLenum, GLint* );
1223 void WINAPI wine_glGetBufferPointerv( GLenum, GLenum, GLvoid** );
1224 void WINAPI wine_glGetBufferPointervARB( GLenum, GLenum, GLvoid** );
1225 void WINAPI wine_glGetBufferSubData( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* );
1226 void WINAPI wine_glGetBufferSubDataARB( GLenum, ptrdiff_t, ptrdiff_t, GLvoid* );
1227 void WINAPI wine_glGetColorTableEXT( GLenum, GLenum, GLenum, GLvoid* );
1228 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum, GLenum, GLfloat* );
1229 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum, GLenum, GLfloat* );
1230 void WINAPI wine_glGetColorTableParameterivEXT( GLenum, GLenum, GLint* );
1231 void WINAPI wine_glGetColorTableParameterivSGI( GLenum, GLenum, GLint* );
1232 void WINAPI wine_glGetColorTableSGI( GLenum, GLenum, GLenum, GLvoid* );
1233 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum, GLenum, GLenum, GLenum, GLfloat* );
1234 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum, GLenum, GLenum, GLenum, GLint* );
1235 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum, GLenum, GLenum, GLfloat* );
1236 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum, GLenum, GLenum, GLint* );
1237 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum, GLenum, GLfloat* );
1238 void WINAPI wine_glGetCompressedTexImage( GLenum, GLint, GLvoid* );
1239 void WINAPI wine_glGetCompressedTexImageARB( GLenum, GLint, GLvoid* );
1240 void WINAPI wine_glGetConvolutionFilterEXT( GLenum, GLenum, GLenum, GLvoid* );
1241 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum, GLenum, GLfloat* );
1242 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum, GLenum, GLint* );
1243 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum, GLfloat* );
1244 void WINAPI wine_glGetFenceivNV( GLuint, GLenum, GLint* );
1245 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum, GLenum, GLfloat* );
1246 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum, GLenum, GLint* );
1247 void WINAPI wine_glGetFogFuncSGIS( GLfloat* );
1248 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
1249 void WINAPI wine_glGetFragmentLightivSGIX( GLenum, GLenum, GLint* );
1250 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
1251 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum, GLenum, GLint* );
1252 unsigned int WINAPI wine_glGetHandleARB( GLenum );
1253 void WINAPI wine_glGetHistogramEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
1254 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum, GLenum, GLfloat* );
1255 void WINAPI wine_glGetHistogramParameterivEXT( GLenum, GLenum, GLint* );
1256 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
1257 void WINAPI wine_glGetImageTransformParameterivHP( GLenum, GLenum, GLint* );
1258 void WINAPI wine_glGetInfoLogARB( unsigned int, GLsizei, GLsizei*, char* );
1259 GLint WINAPI wine_glGetInstrumentsSGIX( );
1260 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint, GLenum, GLboolean* );
1261 void WINAPI wine_glGetInvariantFloatvEXT( GLuint, GLenum, GLfloat* );
1262 void WINAPI wine_glGetInvariantIntegervEXT( GLuint, GLenum, GLint* );
1263 void WINAPI wine_glGetListParameterfvSGIX( GLuint, GLenum, GLfloat* );
1264 void WINAPI wine_glGetListParameterivSGIX( GLuint, GLenum, GLint* );
1265 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint, GLenum, GLboolean* );
1266 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint, GLenum, GLfloat* );
1267 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint, GLenum, GLint* );
1268 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
1269 void WINAPI wine_glGetMapAttribParameterivNV( GLenum, GLuint, GLenum, GLint* );
1270 void WINAPI wine_glGetMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLboolean, GLvoid* );
1271 void WINAPI wine_glGetMapParameterfvNV( GLenum, GLenum, GLfloat* );
1272 void WINAPI wine_glGetMapParameterivNV( GLenum, GLenum, GLint* );
1273 void WINAPI wine_glGetMinmaxEXT( GLenum, GLboolean, GLenum, GLenum, GLvoid* );
1274 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum, GLenum, GLfloat* );
1275 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum, GLenum, GLint* );
1276 void WINAPI wine_glGetObjectBufferfvATI( GLuint, GLenum, GLfloat* );
1277 void WINAPI wine_glGetObjectBufferivATI( GLuint, GLenum, GLint* );
1278 void WINAPI wine_glGetObjectParameterfvARB( unsigned int, GLenum, GLfloat* );
1279 void WINAPI wine_glGetObjectParameterivARB( unsigned int, GLenum, GLint* );
1280 void WINAPI wine_glGetOcclusionQueryivNV( GLuint, GLenum, GLint* );
1281 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint, GLenum, GLuint* );
1282 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1283 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum, GLint* );
1284 void WINAPI wine_glGetPointervEXT( GLenum, GLvoid** );
1285 void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum, GLuint, GLdouble* );
1286 void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum, GLuint, GLfloat* );
1287 void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum, GLuint, GLdouble* );
1288 void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum, GLuint, GLfloat* );
1289 void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint, GLsizei, GLubyte*, GLdouble* );
1290 void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint, GLsizei, GLubyte*, GLfloat* );
1291 void WINAPI wine_glGetProgramParameterdvNV( GLenum, GLuint, GLenum, GLdouble* );
1292 void WINAPI wine_glGetProgramParameterfvNV( GLenum, GLuint, GLenum, GLfloat* );
1293 void WINAPI wine_glGetProgramStringARB( GLenum, GLenum, GLvoid* );
1294 void WINAPI wine_glGetProgramStringNV( GLuint, GLenum, GLubyte* );
1295 void WINAPI wine_glGetProgramivARB( GLenum, GLenum, GLint* );
1296 void WINAPI wine_glGetProgramivNV( GLuint, GLenum, GLint* );
1297 void WINAPI wine_glGetQueryObjectiv( GLuint, GLenum, GLint* );
1298 void WINAPI wine_glGetQueryObjectivARB( GLuint, GLenum, GLint* );
1299 void WINAPI wine_glGetQueryObjectuiv( GLuint, GLenum, GLuint* );
1300 void WINAPI wine_glGetQueryObjectuivARB( GLuint, GLenum, GLuint* );
1301 void WINAPI wine_glGetQueryiv( GLenum, GLenum, GLint* );
1302 void WINAPI wine_glGetQueryivARB( GLenum, GLenum, GLint* );
1303 void WINAPI wine_glGetSeparableFilterEXT( GLenum, GLenum, GLenum, GLvoid*, GLvoid*, GLvoid* );
1304 void WINAPI wine_glGetShaderSourceARB( unsigned int, GLsizei, GLsizei*, char* );
1305 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum, GLfloat* );
1306 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum, GLfloat* );
1307 void WINAPI wine_glGetTexBumpParameterivATI( GLenum, GLint* );
1308 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum, GLenum, GLfloat* );
1309 void WINAPI wine_glGetTrackMatrixivNV( GLenum, GLuint, GLenum, GLint* );
1310 GLint WINAPI wine_glGetUniformLocationARB( unsigned int, char* );
1311 void WINAPI wine_glGetUniformfvARB( unsigned int, GLint, GLfloat* );
1312 void WINAPI wine_glGetUniformivARB( unsigned int, GLint, GLint* );
1313 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint, GLenum, GLfloat* );
1314 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint, GLenum, GLint* );
1315 void WINAPI wine_glGetVariantBooleanvEXT( GLuint, GLenum, GLboolean* );
1316 void WINAPI wine_glGetVariantFloatvEXT( GLuint, GLenum, GLfloat* );
1317 void WINAPI wine_glGetVariantIntegervEXT( GLuint, GLenum, GLint* );
1318 void WINAPI wine_glGetVariantPointervEXT( GLuint, GLenum, GLvoid** );
1319 void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint, GLenum, GLfloat* );
1320 void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint, GLenum, GLint* );
1321 void WINAPI wine_glGetVertexAttribPointervARB( GLuint, GLenum, GLvoid** );
1322 void WINAPI wine_glGetVertexAttribPointervNV( GLuint, GLenum, GLvoid** );
1323 void WINAPI wine_glGetVertexAttribdvARB( GLuint, GLenum, GLdouble* );
1324 void WINAPI wine_glGetVertexAttribdvNV( GLuint, GLenum, GLdouble* );
1325 void WINAPI wine_glGetVertexAttribfvARB( GLuint, GLenum, GLfloat* );
1326 void WINAPI wine_glGetVertexAttribfvNV( GLuint, GLenum, GLfloat* );
1327 void WINAPI wine_glGetVertexAttribivARB( GLuint, GLenum, GLint* );
1328 void WINAPI wine_glGetVertexAttribivNV( GLuint, GLenum, GLint* );
1329 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte );
1330 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble );
1331 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat );
1332 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint );
1333 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort );
1334 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte );
1335 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint );
1336 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort );
1337 void WINAPI wine_glHintPGI( GLenum, GLint );
1338 void WINAPI wine_glHistogramEXT( GLenum, GLsizei, GLenum, GLboolean );
1339 void WINAPI wine_glIglooInterfaceSGIX( GLint, GLint* );
1340 void WINAPI wine_glImageTransformParameterfHP( GLenum, GLenum, GLfloat );
1341 void WINAPI wine_glImageTransformParameterfvHP( GLenum, GLenum, GLfloat* );
1342 void WINAPI wine_glImageTransformParameteriHP( GLenum, GLenum, GLint );
1343 void WINAPI wine_glImageTransformParameterivHP( GLenum, GLenum, GLint* );
1344 void WINAPI wine_glIndexFuncEXT( GLenum, GLclampf );
1345 void WINAPI wine_glIndexMaterialEXT( GLenum, GLenum );
1346 void WINAPI wine_glIndexPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1347 void WINAPI wine_glIndexPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1348 void WINAPI wine_glInsertComponentEXT( GLuint, GLuint, GLuint );
1349 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei, GLint* );
1350 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint );
1351 GLboolean WINAPI wine_glIsBuffer( GLuint );
1352 GLboolean WINAPI wine_glIsBufferARB( GLuint );
1353 GLboolean WINAPI wine_glIsFenceAPPLE( GLuint );
1354 GLboolean WINAPI wine_glIsFenceNV( GLuint );
1355 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint );
1356 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint );
1357 GLboolean WINAPI wine_glIsProgramARB( GLuint );
1358 GLboolean WINAPI wine_glIsProgramNV( GLuint );
1359 GLboolean WINAPI wine_glIsQuery( GLuint );
1360 GLboolean WINAPI wine_glIsQueryARB( GLuint );
1361 GLboolean WINAPI wine_glIsTextureEXT( GLuint );
1362 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint, GLenum );
1363 GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint );
1364 void WINAPI wine_glLightEnviSGIX( GLenum, GLint );
1365 void WINAPI wine_glLinkProgramARB( unsigned int );
1366 void WINAPI wine_glListParameterfSGIX( GLuint, GLenum, GLfloat );
1367 void WINAPI wine_glListParameterfvSGIX( GLuint, GLenum, GLfloat* );
1368 void WINAPI wine_glListParameteriSGIX( GLuint, GLenum, GLint );
1369 void WINAPI wine_glListParameterivSGIX( GLuint, GLenum, GLint* );
1370 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint );
1371 void WINAPI wine_glLoadProgramNV( GLenum, GLuint, GLsizei, GLubyte* );
1372 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* );
1373 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* );
1374 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* );
1375 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* );
1376 void WINAPI wine_glLockArraysEXT( GLint, GLsizei );
1377 void WINAPI wine_glMTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
1378 void WINAPI wine_glMTexCoord2fvSGIS( GLenum, GLfloat * );
1379 GLvoid* WINAPI wine_glMapBuffer( GLenum, GLenum );
1380 GLvoid* WINAPI wine_glMapBufferARB( GLenum, GLenum );
1381 void WINAPI wine_glMapControlPointsNV( GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, GLvoid* );
1382 GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint );
1383 void WINAPI wine_glMapParameterfvNV( GLenum, GLenum, GLfloat* );
1384 void WINAPI wine_glMapParameterivNV( GLenum, GLenum, GLint* );
1385 void WINAPI wine_glMatrixIndexPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1386 void WINAPI wine_glMatrixIndexubvARB( GLint, GLubyte* );
1387 void WINAPI wine_glMatrixIndexuivARB( GLint, GLuint* );
1388 void WINAPI wine_glMatrixIndexusvARB( GLint, GLushort* );
1389 void WINAPI wine_glMinmaxEXT( GLenum, GLenum, GLboolean );
1390 void WINAPI wine_glMultTransposeMatrixd( GLdouble* );
1391 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* );
1392 void WINAPI wine_glMultTransposeMatrixf( GLfloat* );
1393 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* );
1394 void WINAPI wine_glMultiDrawArrays( GLenum, GLint*, GLsizei*, GLsizei );
1395 void WINAPI wine_glMultiDrawArraysEXT( GLenum, GLint*, GLsizei*, GLsizei );
1396 void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum, GLint*, GLsizei*, GLsizei );
1397 void WINAPI wine_glMultiDrawElements( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
1398 void WINAPI wine_glMultiDrawElementsEXT( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei );
1399 void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum, GLuint, GLuint, GLint*, GLsizei*, GLsizei );
1400 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum*, GLint*, GLsizei*, GLsizei, GLint );
1401 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum*, GLsizei*, GLenum, GLvoid* const*, GLsizei, GLint );
1402 void WINAPI wine_glMultiTexCoord1d( GLenum, GLdouble );
1403 void WINAPI wine_glMultiTexCoord1dARB( GLenum, GLdouble );
1404 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum, GLdouble );
1405 void WINAPI wine_glMultiTexCoord1dv( GLenum, GLdouble* );
1406 void WINAPI wine_glMultiTexCoord1dvARB( GLenum, GLdouble* );
1407 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum, GLdouble * );
1408 void WINAPI wine_glMultiTexCoord1f( GLenum, GLfloat );
1409 void WINAPI wine_glMultiTexCoord1fARB( GLenum, GLfloat );
1410 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum, GLfloat );
1411 void WINAPI wine_glMultiTexCoord1fv( GLenum, GLfloat* );
1412 void WINAPI wine_glMultiTexCoord1fvARB( GLenum, GLfloat* );
1413 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum, const GLfloat * );
1414 void WINAPI wine_glMultiTexCoord1hNV( GLenum, unsigned short );
1415 void WINAPI wine_glMultiTexCoord1hvNV( GLenum, unsigned short* );
1416 void WINAPI wine_glMultiTexCoord1i( GLenum, GLint );
1417 void WINAPI wine_glMultiTexCoord1iARB( GLenum, GLint );
1418 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum, GLint );
1419 void WINAPI wine_glMultiTexCoord1iv( GLenum, GLint* );
1420 void WINAPI wine_glMultiTexCoord1ivARB( GLenum, GLint* );
1421 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum, GLint * );
1422 void WINAPI wine_glMultiTexCoord1s( GLenum, GLshort );
1423 void WINAPI wine_glMultiTexCoord1sARB( GLenum, GLshort );
1424 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum, GLshort );
1425 void WINAPI wine_glMultiTexCoord1sv( GLenum, GLshort* );
1426 void WINAPI wine_glMultiTexCoord1svARB( GLenum, GLshort* );
1427 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum, GLshort * );
1428 void WINAPI wine_glMultiTexCoord2d( GLenum, GLdouble, GLdouble );
1429 void WINAPI wine_glMultiTexCoord2dARB( GLenum, GLdouble, GLdouble );
1430 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum, GLdouble, GLdouble );
1431 void WINAPI wine_glMultiTexCoord2dv( GLenum, GLdouble* );
1432 void WINAPI wine_glMultiTexCoord2dvARB( GLenum, GLdouble* );
1433 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum, GLdouble * );
1434 void WINAPI wine_glMultiTexCoord2f( GLenum, GLfloat, GLfloat );
1435 void WINAPI wine_glMultiTexCoord2fARB( GLenum, GLfloat, GLfloat );
1436 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum, GLfloat, GLfloat );
1437 void WINAPI wine_glMultiTexCoord2fv( GLenum, GLfloat* );
1438 void WINAPI wine_glMultiTexCoord2fvARB( GLenum, GLfloat* );
1439 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum, GLfloat * );
1440 void WINAPI wine_glMultiTexCoord2hNV( GLenum, unsigned short, unsigned short );
1441 void WINAPI wine_glMultiTexCoord2hvNV( GLenum, unsigned short* );
1442 void WINAPI wine_glMultiTexCoord2i( GLenum, GLint, GLint );
1443 void WINAPI wine_glMultiTexCoord2iARB( GLenum, GLint, GLint );
1444 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum, GLint, GLint );
1445 void WINAPI wine_glMultiTexCoord2iv( GLenum, GLint* );
1446 void WINAPI wine_glMultiTexCoord2ivARB( GLenum, GLint* );
1447 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum, GLint * );
1448 void WINAPI wine_glMultiTexCoord2s( GLenum, GLshort, GLshort );
1449 void WINAPI wine_glMultiTexCoord2sARB( GLenum, GLshort, GLshort );
1450 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum, GLshort, GLshort );
1451 void WINAPI wine_glMultiTexCoord2sv( GLenum, GLshort* );
1452 void WINAPI wine_glMultiTexCoord2svARB( GLenum, GLshort* );
1453 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum, GLshort * );
1454 void WINAPI wine_glMultiTexCoord3d( GLenum, GLdouble, GLdouble, GLdouble );
1455 void WINAPI wine_glMultiTexCoord3dARB( GLenum, GLdouble, GLdouble, GLdouble );
1456 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum, GLdouble, GLdouble, GLdouble );
1457 void WINAPI wine_glMultiTexCoord3dv( GLenum, GLdouble* );
1458 void WINAPI wine_glMultiTexCoord3dvARB( GLenum, GLdouble* );
1459 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum, GLdouble * );
1460 void WINAPI wine_glMultiTexCoord3f( GLenum, GLfloat, GLfloat, GLfloat );
1461 void WINAPI wine_glMultiTexCoord3fARB( GLenum, GLfloat, GLfloat, GLfloat );
1462 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum, GLfloat, GLfloat, GLfloat );
1463 void WINAPI wine_glMultiTexCoord3fv( GLenum, GLfloat* );
1464 void WINAPI wine_glMultiTexCoord3fvARB( GLenum, GLfloat* );
1465 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum, GLfloat * );
1466 void WINAPI wine_glMultiTexCoord3hNV( GLenum, unsigned short, unsigned short, unsigned short );
1467 void WINAPI wine_glMultiTexCoord3hvNV( GLenum, unsigned short* );
1468 void WINAPI wine_glMultiTexCoord3i( GLenum, GLint, GLint, GLint );
1469 void WINAPI wine_glMultiTexCoord3iARB( GLenum, GLint, GLint, GLint );
1470 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum, GLint, GLint, GLint );
1471 void WINAPI wine_glMultiTexCoord3iv( GLenum, GLint* );
1472 void WINAPI wine_glMultiTexCoord3ivARB( GLenum, GLint* );
1473 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum, GLint * );
1474 void WINAPI wine_glMultiTexCoord3s( GLenum, GLshort, GLshort, GLshort );
1475 void WINAPI wine_glMultiTexCoord3sARB( GLenum, GLshort, GLshort, GLshort );
1476 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum, GLshort, GLshort, GLshort );
1477 void WINAPI wine_glMultiTexCoord3sv( GLenum, GLshort* );
1478 void WINAPI wine_glMultiTexCoord3svARB( GLenum, GLshort* );
1479 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum, GLshort * );
1480 void WINAPI wine_glMultiTexCoord4d( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1481 void WINAPI wine_glMultiTexCoord4dARB( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1482 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1483 void WINAPI wine_glMultiTexCoord4dv( GLenum, GLdouble* );
1484 void WINAPI wine_glMultiTexCoord4dvARB( GLenum, GLdouble* );
1485 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum, GLdouble * );
1486 void WINAPI wine_glMultiTexCoord4f( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1487 void WINAPI wine_glMultiTexCoord4fARB( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1488 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1489 void WINAPI wine_glMultiTexCoord4fv( GLenum, GLfloat* );
1490 void WINAPI wine_glMultiTexCoord4fvARB( GLenum, GLfloat* );
1491 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum, GLfloat * );
1492 void WINAPI wine_glMultiTexCoord4hNV( GLenum, unsigned short, unsigned short, unsigned short, unsigned short );
1493 void WINAPI wine_glMultiTexCoord4hvNV( GLenum, unsigned short* );
1494 void WINAPI wine_glMultiTexCoord4i( GLenum, GLint, GLint, GLint, GLint );
1495 void WINAPI wine_glMultiTexCoord4iARB( GLenum, GLint, GLint, GLint, GLint );
1496 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum, GLint, GLint, GLint, GLint );
1497 void WINAPI wine_glMultiTexCoord4iv( GLenum, GLint* );
1498 void WINAPI wine_glMultiTexCoord4ivARB( GLenum, GLint* );
1499 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum, GLint * );
1500 void WINAPI wine_glMultiTexCoord4s( GLenum, GLshort, GLshort, GLshort, GLshort );
1501 void WINAPI wine_glMultiTexCoord4sARB( GLenum, GLshort, GLshort, GLshort, GLshort );
1502 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum, GLshort, GLshort, GLshort, GLshort );
1503 void WINAPI wine_glMultiTexCoord4sv( GLenum, GLshort* );
1504 void WINAPI wine_glMultiTexCoord4svARB( GLenum, GLshort* );
1505 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum, GLshort * );
1506 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum, GLint, GLenum, GLsizei, GLvoid * );
1507 GLuint WINAPI wine_glNewBufferRegion( GLenum );
1508 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei, GLvoid*, GLenum );
1509 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1510 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat*, GLfloat* );
1511 void WINAPI wine_glNormal3hNV( unsigned short, unsigned short, unsigned short );
1512 void WINAPI wine_glNormal3hvNV( unsigned short* );
1513 void WINAPI wine_glNormalPointerEXT( GLenum, GLsizei, GLsizei, GLvoid* );
1514 void WINAPI wine_glNormalPointerListIBM( GLenum, GLint, GLvoid**, GLint );
1515 void WINAPI wine_glNormalPointervINTEL( GLenum, GLvoid** );
1516 void WINAPI wine_glNormalStream3bATI( GLenum, GLbyte, GLbyte, GLbyte );
1517 void WINAPI wine_glNormalStream3bvATI( GLenum, GLbyte* );
1518 void WINAPI wine_glNormalStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1519 void WINAPI wine_glNormalStream3dvATI( GLenum, GLdouble* );
1520 void WINAPI wine_glNormalStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1521 void WINAPI wine_glNormalStream3fvATI( GLenum, GLfloat* );
1522 void WINAPI wine_glNormalStream3iATI( GLenum, GLint, GLint, GLint );
1523 void WINAPI wine_glNormalStream3ivATI( GLenum, GLint* );
1524 void WINAPI wine_glNormalStream3sATI( GLenum, GLshort, GLshort, GLshort );
1525 void WINAPI wine_glNormalStream3svATI( GLenum, GLshort* );
1526 void WINAPI wine_glPNTrianglesfATI( GLenum, GLfloat );
1527 void WINAPI wine_glPNTrianglesiATI( GLenum, GLint );
1528 void WINAPI wine_glPassTexCoordATI( GLuint, GLuint, GLenum );
1529 void WINAPI wine_glPixelDataRangeNV( GLenum, GLsizei, GLvoid* );
1530 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum, GLfloat );
1531 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum, GLfloat* );
1532 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum, GLint );
1533 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum, GLint* );
1534 void WINAPI wine_glPixelTexGenSGIX( GLenum );
1535 void WINAPI wine_glPixelTransformParameterfEXT( GLenum, GLenum, GLfloat );
1536 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum, GLenum, GLfloat* );
1537 void WINAPI wine_glPixelTransformParameteriEXT( GLenum, GLenum, GLint );
1538 void WINAPI wine_glPixelTransformParameterivEXT( GLenum, GLenum, GLint* );
1539 void WINAPI wine_glPointParameterf( GLenum, GLfloat );
1540 void WINAPI wine_glPointParameterfARB( GLenum, GLfloat );
1541 void WINAPI wine_glPointParameterfEXT( GLenum, GLfloat );
1542 void WINAPI wine_glPointParameterfSGIS( GLenum, GLfloat );
1543 void WINAPI wine_glPointParameterfv( GLenum, GLfloat* );
1544 void WINAPI wine_glPointParameterfvARB( GLenum, GLfloat* );
1545 void WINAPI wine_glPointParameterfvEXT( GLenum, GLfloat* );
1546 void WINAPI wine_glPointParameterfvSGIS( GLenum, GLfloat* );
1547 void WINAPI wine_glPointParameteri( GLenum, GLint );
1548 void WINAPI wine_glPointParameteriNV( GLenum, GLint );
1549 void WINAPI wine_glPointParameteriv( GLenum, GLint* );
1550 void WINAPI wine_glPointParameterivNV( GLenum, GLint* );
1551 GLint WINAPI wine_glPollAsyncSGIX( GLuint* );
1552 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* );
1553 void WINAPI wine_glPolygonOffsetEXT( GLfloat, GLfloat );
1554 void WINAPI wine_glPrimitiveRestartIndexNV( GLuint );
1555 void WINAPI wine_glPrimitiveRestartNV( );
1556 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei, GLuint*, GLclampf* );
1557 void WINAPI wine_glProgramEnvParameter4dARB( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1558 void WINAPI wine_glProgramEnvParameter4dvARB( GLenum, GLuint, GLdouble* );
1559 void WINAPI wine_glProgramEnvParameter4fARB( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1560 void WINAPI wine_glProgramEnvParameter4fvARB( GLenum, GLuint, GLfloat* );
1561 void WINAPI wine_glProgramLocalParameter4dARB( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1562 void WINAPI wine_glProgramLocalParameter4dvARB( GLenum, GLuint, GLdouble* );
1563 void WINAPI wine_glProgramLocalParameter4fARB( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1564 void WINAPI wine_glProgramLocalParameter4fvARB( GLenum, GLuint, GLfloat* );
1565 void WINAPI wine_glProgramNamedParameter4dNV( GLuint, GLsizei, GLubyte*, GLdouble, GLdouble, GLdouble, GLdouble );
1566 void WINAPI wine_glProgramNamedParameter4dvNV( GLuint, GLsizei, GLubyte*, GLdouble* );
1567 void WINAPI wine_glProgramNamedParameter4fNV( GLuint, GLsizei, GLubyte*, GLfloat, GLfloat, GLfloat, GLfloat );
1568 void WINAPI wine_glProgramNamedParameter4fvNV( GLuint, GLsizei, GLubyte*, GLfloat* );
1569 void WINAPI wine_glProgramParameter4dNV( GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1570 void WINAPI wine_glProgramParameter4dvNV( GLenum, GLuint, GLdouble* );
1571 void WINAPI wine_glProgramParameter4fNV( GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1572 void WINAPI wine_glProgramParameter4fvNV( GLenum, GLuint, GLfloat* );
1573 void WINAPI wine_glProgramParameters4dvNV( GLenum, GLuint, GLuint, GLdouble* );
1574 void WINAPI wine_glProgramParameters4fvNV( GLenum, GLuint, GLuint, GLfloat* );
1575 void WINAPI wine_glProgramStringARB( GLenum, GLenum, GLsizei, GLvoid* );
1576 void WINAPI wine_glReadBufferRegion( GLenum, GLint, GLint, GLsizei, GLsizei );
1577 void WINAPI wine_glReadInstrumentsSGIX( GLint );
1578 void WINAPI wine_glReferencePlaneSGIX( GLdouble* );
1579 void WINAPI wine_glReplacementCodePointerSUN( GLenum, GLsizei, GLvoid** );
1580 void WINAPI wine_glReplacementCodeubSUN( GLubyte );
1581 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* );
1582 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1583 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1584 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1585 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1586 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1587 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint*, GLubyte*, GLfloat* );
1588 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1589 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1590 void WINAPI wine_glReplacementCodeuiSUN( GLuint );
1591 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1592 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1593 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1594 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint*, GLfloat*, GLfloat*, GLfloat* );
1595 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1596 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint*, GLfloat*, GLfloat* );
1597 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint, GLfloat, GLfloat, GLfloat );
1598 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint*, GLfloat* );
1599 void WINAPI wine_glReplacementCodeuivSUN( GLuint* );
1600 void WINAPI wine_glReplacementCodeusSUN( GLushort );
1601 void WINAPI wine_glReplacementCodeusvSUN( GLushort* );
1602 void WINAPI wine_glRequestResidentProgramsNV( GLsizei, GLuint* );
1603 void WINAPI wine_glResetHistogramEXT( GLenum );
1604 void WINAPI wine_glResetMinmaxEXT( GLenum );
1605 void WINAPI wine_glResizeBuffersMESA( );
1606 void WINAPI wine_glSampleCoverage( GLclampf, GLboolean );
1607 void WINAPI wine_glSampleCoverageARB( GLclampf, GLboolean );
1608 void WINAPI wine_glSampleMapATI( GLuint, GLuint, GLenum );
1609 void WINAPI wine_glSampleMaskEXT( GLclampf, GLboolean );
1610 void WINAPI wine_glSampleMaskSGIS( GLclampf, GLboolean );
1611 void WINAPI wine_glSamplePatternEXT( GLenum );
1612 void WINAPI wine_glSamplePatternSGIS( GLenum );
1613 void WINAPI wine_glSecondaryColor3b( GLbyte, GLbyte, GLbyte );
1614 void WINAPI wine_glSecondaryColor3bEXT( GLbyte, GLbyte, GLbyte );
1615 void WINAPI wine_glSecondaryColor3bv( GLbyte* );
1616 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* );
1617 void WINAPI wine_glSecondaryColor3d( GLdouble, GLdouble, GLdouble );
1618 void WINAPI wine_glSecondaryColor3dEXT( GLdouble, GLdouble, GLdouble );
1619 void WINAPI wine_glSecondaryColor3dv( GLdouble* );
1620 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* );
1621 void WINAPI wine_glSecondaryColor3f( GLfloat, GLfloat, GLfloat );
1622 void WINAPI wine_glSecondaryColor3fEXT( GLfloat, GLfloat, GLfloat );
1623 void WINAPI wine_glSecondaryColor3fv( GLfloat* );
1624 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* );
1625 void WINAPI wine_glSecondaryColor3hNV( unsigned short, unsigned short, unsigned short );
1626 void WINAPI wine_glSecondaryColor3hvNV( unsigned short* );
1627 void WINAPI wine_glSecondaryColor3i( GLint, GLint, GLint );
1628 void WINAPI wine_glSecondaryColor3iEXT( GLint, GLint, GLint );
1629 void WINAPI wine_glSecondaryColor3iv( GLint* );
1630 void WINAPI wine_glSecondaryColor3ivEXT( GLint* );
1631 void WINAPI wine_glSecondaryColor3s( GLshort, GLshort, GLshort );
1632 void WINAPI wine_glSecondaryColor3sEXT( GLshort, GLshort, GLshort );
1633 void WINAPI wine_glSecondaryColor3sv( GLshort* );
1634 void WINAPI wine_glSecondaryColor3svEXT( GLshort* );
1635 void WINAPI wine_glSecondaryColor3ub( GLubyte, GLubyte, GLubyte );
1636 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte, GLubyte, GLubyte );
1637 void WINAPI wine_glSecondaryColor3ubv( GLubyte* );
1638 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* );
1639 void WINAPI wine_glSecondaryColor3ui( GLuint, GLuint, GLuint );
1640 void WINAPI wine_glSecondaryColor3uiEXT( GLuint, GLuint, GLuint );
1641 void WINAPI wine_glSecondaryColor3uiv( GLuint* );
1642 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* );
1643 void WINAPI wine_glSecondaryColor3us( GLushort, GLushort, GLushort );
1644 void WINAPI wine_glSecondaryColor3usEXT( GLushort, GLushort, GLushort );
1645 void WINAPI wine_glSecondaryColor3usv( GLushort* );
1646 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* );
1647 void WINAPI wine_glSecondaryColorPointer( GLint, GLenum, GLsizei, GLvoid* );
1648 void WINAPI wine_glSecondaryColorPointerEXT( GLint, GLenum, GLsizei, GLvoid* );
1649 void WINAPI wine_glSecondaryColorPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1650 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum );
1651 void WINAPI wine_glSelectTextureSGIS( GLenum );
1652 void WINAPI wine_glSeparableFilter2DEXT( GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, GLvoid*, GLvoid* );
1653 void WINAPI wine_glSetFenceAPPLE( GLuint );
1654 void WINAPI wine_glSetFenceNV( GLuint, GLenum );
1655 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint, GLfloat* );
1656 void WINAPI wine_glSetInvariantEXT( GLuint, GLenum, GLvoid* );
1657 void WINAPI wine_glSetLocalConstantEXT( GLuint, GLenum, GLvoid* );
1658 void WINAPI wine_glShaderOp1EXT( GLenum, GLuint, GLuint );
1659 void WINAPI wine_glShaderOp2EXT( GLenum, GLuint, GLuint, GLuint );
1660 void WINAPI wine_glShaderOp3EXT( GLenum, GLuint, GLuint, GLuint, GLuint );
1661 void WINAPI wine_glShaderSourceARB( unsigned int, GLsizei, char**, GLint* );
1662 void WINAPI wine_glSharpenTexFuncSGIS( GLenum, GLsizei, GLfloat* );
1663 void WINAPI wine_glSpriteParameterfSGIX( GLenum, GLfloat );
1664 void WINAPI wine_glSpriteParameterfvSGIX( GLenum, GLfloat* );
1665 void WINAPI wine_glSpriteParameteriSGIX( GLenum, GLint );
1666 void WINAPI wine_glSpriteParameterivSGIX( GLenum, GLint* );
1667 void WINAPI wine_glStartInstrumentsSGIX( );
1668 void WINAPI wine_glStencilFuncSeparateATI( GLenum, GLenum, GLint, GLuint );
1669 void WINAPI wine_glStencilOpSeparateATI( GLenum, GLenum, GLenum, GLenum );
1670 void WINAPI wine_glStopInstrumentsSGIX( GLint );
1671 void WINAPI wine_glSwizzleEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1672 void WINAPI wine_glTagSampleBufferSGIX( );
1673 void WINAPI wine_glTangent3bEXT( GLbyte, GLbyte, GLbyte );
1674 void WINAPI wine_glTangent3bvEXT( GLbyte* );
1675 void WINAPI wine_glTangent3dEXT( GLdouble, GLdouble, GLdouble );
1676 void WINAPI wine_glTangent3dvEXT( GLdouble* );
1677 void WINAPI wine_glTangent3fEXT( GLfloat, GLfloat, GLfloat );
1678 void WINAPI wine_glTangent3fvEXT( GLfloat* );
1679 void WINAPI wine_glTangent3iEXT( GLint, GLint, GLint );
1680 void WINAPI wine_glTangent3ivEXT( GLint* );
1681 void WINAPI wine_glTangent3sEXT( GLshort, GLshort, GLshort );
1682 void WINAPI wine_glTangent3svEXT( GLshort* );
1683 void WINAPI wine_glTangentPointerEXT( GLenum, GLsizei, GLvoid* );
1684 void WINAPI wine_glTbufferMask3DFX( GLuint );
1685 GLboolean WINAPI wine_glTestFenceAPPLE( GLuint );
1686 GLboolean WINAPI wine_glTestFenceNV( GLuint );
1687 GLboolean WINAPI wine_glTestObjectAPPLE( GLenum, GLuint );
1688 void WINAPI wine_glTexBumpParameterfvATI( GLenum, GLfloat* );
1689 void WINAPI wine_glTexBumpParameterivATI( GLenum, GLint* );
1690 void WINAPI wine_glTexCoord1hNV( unsigned short );
1691 void WINAPI wine_glTexCoord1hvNV( unsigned short* );
1692 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1693 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1694 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1695 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1696 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat, GLfloat, GLubyte, GLubyte, GLubyte, GLubyte, GLfloat, GLfloat, GLfloat );
1697 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat*, GLubyte*, GLfloat* );
1698 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1699 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat*, GLfloat*, GLfloat* );
1700 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1701 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat*, GLfloat* );
1702 void WINAPI wine_glTexCoord2hNV( unsigned short, unsigned short );
1703 void WINAPI wine_glTexCoord2hvNV( unsigned short* );
1704 void WINAPI wine_glTexCoord3hNV( unsigned short, unsigned short, unsigned short );
1705 void WINAPI wine_glTexCoord3hvNV( unsigned short* );
1706 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1707 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat*, GLfloat*, GLfloat*, GLfloat* );
1708 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat );
1709 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat*, GLfloat* );
1710 void WINAPI wine_glTexCoord4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1711 void WINAPI wine_glTexCoord4hvNV( unsigned short* );
1712 void WINAPI wine_glTexCoordPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1713 void WINAPI wine_glTexCoordPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1714 void WINAPI wine_glTexCoordPointervINTEL( GLint, GLenum, GLvoid** );
1715 void WINAPI wine_glTexFilterFuncSGIS( GLenum, GLenum, GLsizei, GLfloat* );
1716 void WINAPI wine_glTexImage3DEXT( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1717 void WINAPI wine_glTexImage4DSGIS( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* );
1718 void WINAPI wine_glTexSubImage1DEXT( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* );
1719 void WINAPI wine_glTexSubImage2DEXT( GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1720 void WINAPI wine_glTexSubImage3DEXT( GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1721 void WINAPI wine_glTexSubImage4DSGIS( GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, GLvoid* );
1722 void WINAPI wine_glTextureColorMaskSGIS( GLboolean, GLboolean, GLboolean, GLboolean );
1723 void WINAPI wine_glTextureLightEXT( GLenum );
1724 void WINAPI wine_glTextureMaterialEXT( GLenum, GLenum );
1725 void WINAPI wine_glTextureNormalEXT( GLenum );
1726 void WINAPI wine_glTrackMatrixNV( GLenum, GLuint, GLenum, GLenum );
1727 void WINAPI wine_glUniform1fARB( GLint, GLfloat );
1728 void WINAPI wine_glUniform1fvARB( GLint, GLsizei, GLfloat* );
1729 void WINAPI wine_glUniform1iARB( GLint, GLint );
1730 void WINAPI wine_glUniform1ivARB( GLint, GLsizei, GLint* );
1731 void WINAPI wine_glUniform2fARB( GLint, GLfloat, GLfloat );
1732 void WINAPI wine_glUniform2fvARB( GLint, GLsizei, GLfloat* );
1733 void WINAPI wine_glUniform2iARB( GLint, GLint, GLint );
1734 void WINAPI wine_glUniform2ivARB( GLint, GLsizei, GLint* );
1735 void WINAPI wine_glUniform3fARB( GLint, GLfloat, GLfloat, GLfloat );
1736 void WINAPI wine_glUniform3fvARB( GLint, GLsizei, GLfloat* );
1737 void WINAPI wine_glUniform3iARB( GLint, GLint, GLint, GLint );
1738 void WINAPI wine_glUniform3ivARB( GLint, GLsizei, GLint* );
1739 void WINAPI wine_glUniform4fARB( GLint, GLfloat, GLfloat, GLfloat, GLfloat );
1740 void WINAPI wine_glUniform4fvARB( GLint, GLsizei, GLfloat* );
1741 void WINAPI wine_glUniform4iARB( GLint, GLint, GLint, GLint, GLint );
1742 void WINAPI wine_glUniform4ivARB( GLint, GLsizei, GLint* );
1743 void WINAPI wine_glUniformMatrix2fvARB( GLint, GLsizei, GLboolean, GLfloat* );
1744 void WINAPI wine_glUniformMatrix3fvARB( GLint, GLsizei, GLboolean, GLfloat* );
1745 void WINAPI wine_glUniformMatrix4fvARB( GLint, GLsizei, GLboolean, GLfloat* );
1746 void WINAPI wine_glUnlockArraysEXT( );
1747 GLboolean WINAPI wine_glUnmapBuffer( GLenum );
1748 GLboolean WINAPI wine_glUnmapBufferARB( GLenum );
1749 void WINAPI wine_glUnmapObjectBufferATI( GLuint );
1750 void WINAPI wine_glUpdateObjectBufferATI( GLuint, GLuint, GLsizei, GLvoid*, GLenum );
1751 void WINAPI wine_glUseProgramObjectARB( unsigned int );
1752 void WINAPI wine_glValidateProgramARB( unsigned int );
1753 void WINAPI wine_glVariantArrayObjectATI( GLuint, GLenum, GLsizei, GLuint, GLuint );
1754 void WINAPI wine_glVariantPointerEXT( GLuint, GLenum, GLuint, GLvoid* );
1755 void WINAPI wine_glVariantbvEXT( GLuint, GLbyte* );
1756 void WINAPI wine_glVariantdvEXT( GLuint, GLdouble* );
1757 void WINAPI wine_glVariantfvEXT( GLuint, GLfloat* );
1758 void WINAPI wine_glVariantivEXT( GLuint, GLint* );
1759 void WINAPI wine_glVariantsvEXT( GLuint, GLshort* );
1760 void WINAPI wine_glVariantubvEXT( GLuint, GLubyte* );
1761 void WINAPI wine_glVariantuivEXT( GLuint, GLuint* );
1762 void WINAPI wine_glVariantusvEXT( GLuint, GLushort* );
1763 void WINAPI wine_glVertex2hNV( unsigned short, unsigned short );
1764 void WINAPI wine_glVertex2hvNV( unsigned short* );
1765 void WINAPI wine_glVertex3hNV( unsigned short, unsigned short, unsigned short );
1766 void WINAPI wine_glVertex3hvNV( unsigned short* );
1767 void WINAPI wine_glVertex4hNV( unsigned short, unsigned short, unsigned short, unsigned short );
1768 void WINAPI wine_glVertex4hvNV( unsigned short* );
1769 void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum, GLint );
1770 void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei, GLvoid* );
1771 void WINAPI wine_glVertexArrayRangeNV( GLsizei, GLvoid* );
1772 void WINAPI wine_glVertexAttrib1dARB( GLuint, GLdouble );
1773 void WINAPI wine_glVertexAttrib1dNV( GLuint, GLdouble );
1774 void WINAPI wine_glVertexAttrib1dvARB( GLuint, GLdouble* );
1775 void WINAPI wine_glVertexAttrib1dvNV( GLuint, GLdouble* );
1776 void WINAPI wine_glVertexAttrib1fARB( GLuint, GLfloat );
1777 void WINAPI wine_glVertexAttrib1fNV( GLuint, GLfloat );
1778 void WINAPI wine_glVertexAttrib1fvARB( GLuint, GLfloat* );
1779 void WINAPI wine_glVertexAttrib1fvNV( GLuint, GLfloat* );
1780 void WINAPI wine_glVertexAttrib1hNV( GLuint, unsigned short );
1781 void WINAPI wine_glVertexAttrib1hvNV( GLuint, unsigned short* );
1782 void WINAPI wine_glVertexAttrib1sARB( GLuint, GLshort );
1783 void WINAPI wine_glVertexAttrib1sNV( GLuint, GLshort );
1784 void WINAPI wine_glVertexAttrib1svARB( GLuint, GLshort* );
1785 void WINAPI wine_glVertexAttrib1svNV( GLuint, GLshort* );
1786 void WINAPI wine_glVertexAttrib2dARB( GLuint, GLdouble, GLdouble );
1787 void WINAPI wine_glVertexAttrib2dNV( GLuint, GLdouble, GLdouble );
1788 void WINAPI wine_glVertexAttrib2dvARB( GLuint, GLdouble* );
1789 void WINAPI wine_glVertexAttrib2dvNV( GLuint, GLdouble* );
1790 void WINAPI wine_glVertexAttrib2fARB( GLuint, GLfloat, GLfloat );
1791 void WINAPI wine_glVertexAttrib2fNV( GLuint, GLfloat, GLfloat );
1792 void WINAPI wine_glVertexAttrib2fvARB( GLuint, GLfloat* );
1793 void WINAPI wine_glVertexAttrib2fvNV( GLuint, GLfloat* );
1794 void WINAPI wine_glVertexAttrib2hNV( GLuint, unsigned short, unsigned short );
1795 void WINAPI wine_glVertexAttrib2hvNV( GLuint, unsigned short* );
1796 void WINAPI wine_glVertexAttrib2sARB( GLuint, GLshort, GLshort );
1797 void WINAPI wine_glVertexAttrib2sNV( GLuint, GLshort, GLshort );
1798 void WINAPI wine_glVertexAttrib2svARB( GLuint, GLshort* );
1799 void WINAPI wine_glVertexAttrib2svNV( GLuint, GLshort* );
1800 void WINAPI wine_glVertexAttrib3dARB( GLuint, GLdouble, GLdouble, GLdouble );
1801 void WINAPI wine_glVertexAttrib3dNV( GLuint, GLdouble, GLdouble, GLdouble );
1802 void WINAPI wine_glVertexAttrib3dvARB( GLuint, GLdouble* );
1803 void WINAPI wine_glVertexAttrib3dvNV( GLuint, GLdouble* );
1804 void WINAPI wine_glVertexAttrib3fARB( GLuint, GLfloat, GLfloat, GLfloat );
1805 void WINAPI wine_glVertexAttrib3fNV( GLuint, GLfloat, GLfloat, GLfloat );
1806 void WINAPI wine_glVertexAttrib3fvARB( GLuint, GLfloat* );
1807 void WINAPI wine_glVertexAttrib3fvNV( GLuint, GLfloat* );
1808 void WINAPI wine_glVertexAttrib3hNV( GLuint, unsigned short, unsigned short, unsigned short );
1809 void WINAPI wine_glVertexAttrib3hvNV( GLuint, unsigned short* );
1810 void WINAPI wine_glVertexAttrib3sARB( GLuint, GLshort, GLshort, GLshort );
1811 void WINAPI wine_glVertexAttrib3sNV( GLuint, GLshort, GLshort, GLshort );
1812 void WINAPI wine_glVertexAttrib3svARB( GLuint, GLshort* );
1813 void WINAPI wine_glVertexAttrib3svNV( GLuint, GLshort* );
1814 void WINAPI wine_glVertexAttrib4NbvARB( GLuint, GLbyte* );
1815 void WINAPI wine_glVertexAttrib4NivARB( GLuint, GLint* );
1816 void WINAPI wine_glVertexAttrib4NsvARB( GLuint, GLshort* );
1817 void WINAPI wine_glVertexAttrib4NubARB( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1818 void WINAPI wine_glVertexAttrib4NubvARB( GLuint, GLubyte* );
1819 void WINAPI wine_glVertexAttrib4NuivARB( GLuint, GLuint* );
1820 void WINAPI wine_glVertexAttrib4NusvARB( GLuint, GLushort* );
1821 void WINAPI wine_glVertexAttrib4bvARB( GLuint, GLbyte* );
1822 void WINAPI wine_glVertexAttrib4dARB( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1823 void WINAPI wine_glVertexAttrib4dNV( GLuint, GLdouble, GLdouble, GLdouble, GLdouble );
1824 void WINAPI wine_glVertexAttrib4dvARB( GLuint, GLdouble* );
1825 void WINAPI wine_glVertexAttrib4dvNV( GLuint, GLdouble* );
1826 void WINAPI wine_glVertexAttrib4fARB( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1827 void WINAPI wine_glVertexAttrib4fNV( GLuint, GLfloat, GLfloat, GLfloat, GLfloat );
1828 void WINAPI wine_glVertexAttrib4fvARB( GLuint, GLfloat* );
1829 void WINAPI wine_glVertexAttrib4fvNV( GLuint, GLfloat* );
1830 void WINAPI wine_glVertexAttrib4hNV( GLuint, unsigned short, unsigned short, unsigned short, unsigned short );
1831 void WINAPI wine_glVertexAttrib4hvNV( GLuint, unsigned short* );
1832 void WINAPI wine_glVertexAttrib4ivARB( GLuint, GLint* );
1833 void WINAPI wine_glVertexAttrib4sARB( GLuint, GLshort, GLshort, GLshort, GLshort );
1834 void WINAPI wine_glVertexAttrib4sNV( GLuint, GLshort, GLshort, GLshort, GLshort );
1835 void WINAPI wine_glVertexAttrib4svARB( GLuint, GLshort* );
1836 void WINAPI wine_glVertexAttrib4svNV( GLuint, GLshort* );
1837 void WINAPI wine_glVertexAttrib4ubNV( GLuint, GLubyte, GLubyte, GLubyte, GLubyte );
1838 void WINAPI wine_glVertexAttrib4ubvARB( GLuint, GLubyte* );
1839 void WINAPI wine_glVertexAttrib4ubvNV( GLuint, GLubyte* );
1840 void WINAPI wine_glVertexAttrib4uivARB( GLuint, GLuint* );
1841 void WINAPI wine_glVertexAttrib4usvARB( GLuint, GLushort* );
1842 void WINAPI wine_glVertexAttribArrayObjectATI( GLuint, GLint, GLenum, GLboolean, GLsizei, GLuint, GLuint );
1843 void WINAPI wine_glVertexAttribPointerARB( GLuint, GLint, GLenum, GLboolean, GLsizei, GLvoid* );
1844 void WINAPI wine_glVertexAttribPointerNV( GLuint, GLint, GLenum, GLsizei, GLvoid* );
1845 void WINAPI wine_glVertexAttribs1dvNV( GLuint, GLsizei, GLdouble* );
1846 void WINAPI wine_glVertexAttribs1fvNV( GLuint, GLsizei, GLfloat* );
1847 void WINAPI wine_glVertexAttribs1hvNV( GLuint, GLsizei, unsigned short* );
1848 void WINAPI wine_glVertexAttribs1svNV( GLuint, GLsizei, GLshort* );
1849 void WINAPI wine_glVertexAttribs2dvNV( GLuint, GLsizei, GLdouble* );
1850 void WINAPI wine_glVertexAttribs2fvNV( GLuint, GLsizei, GLfloat* );
1851 void WINAPI wine_glVertexAttribs2hvNV( GLuint, GLsizei, unsigned short* );
1852 void WINAPI wine_glVertexAttribs2svNV( GLuint, GLsizei, GLshort* );
1853 void WINAPI wine_glVertexAttribs3dvNV( GLuint, GLsizei, GLdouble* );
1854 void WINAPI wine_glVertexAttribs3fvNV( GLuint, GLsizei, GLfloat* );
1855 void WINAPI wine_glVertexAttribs3hvNV( GLuint, GLsizei, unsigned short* );
1856 void WINAPI wine_glVertexAttribs3svNV( GLuint, GLsizei, GLshort* );
1857 void WINAPI wine_glVertexAttribs4dvNV( GLuint, GLsizei, GLdouble* );
1858 void WINAPI wine_glVertexAttribs4fvNV( GLuint, GLsizei, GLfloat* );
1859 void WINAPI wine_glVertexAttribs4hvNV( GLuint, GLsizei, unsigned short* );
1860 void WINAPI wine_glVertexAttribs4svNV( GLuint, GLsizei, GLshort* );
1861 void WINAPI wine_glVertexAttribs4ubvNV( GLuint, GLsizei, GLubyte* );
1862 void WINAPI wine_glVertexBlendARB( GLint );
1863 void WINAPI wine_glVertexBlendEnvfATI( GLenum, GLfloat );
1864 void WINAPI wine_glVertexBlendEnviATI( GLenum, GLint );
1865 void WINAPI wine_glVertexPointerEXT( GLint, GLenum, GLsizei, GLsizei, GLvoid* );
1866 void WINAPI wine_glVertexPointerListIBM( GLint, GLenum, GLint, GLvoid**, GLint );
1867 void WINAPI wine_glVertexPointervINTEL( GLint, GLenum, GLvoid** );
1868 void WINAPI wine_glVertexStream1dATI( GLenum, GLdouble );
1869 void WINAPI wine_glVertexStream1dvATI( GLenum, GLdouble* );
1870 void WINAPI wine_glVertexStream1fATI( GLenum, GLfloat );
1871 void WINAPI wine_glVertexStream1fvATI( GLenum, GLfloat* );
1872 void WINAPI wine_glVertexStream1iATI( GLenum, GLint );
1873 void WINAPI wine_glVertexStream1ivATI( GLenum, GLint* );
1874 void WINAPI wine_glVertexStream1sATI( GLenum, GLshort );
1875 void WINAPI wine_glVertexStream1svATI( GLenum, GLshort* );
1876 void WINAPI wine_glVertexStream2dATI( GLenum, GLdouble, GLdouble );
1877 void WINAPI wine_glVertexStream2dvATI( GLenum, GLdouble* );
1878 void WINAPI wine_glVertexStream2fATI( GLenum, GLfloat, GLfloat );
1879 void WINAPI wine_glVertexStream2fvATI( GLenum, GLfloat* );
1880 void WINAPI wine_glVertexStream2iATI( GLenum, GLint, GLint );
1881 void WINAPI wine_glVertexStream2ivATI( GLenum, GLint* );
1882 void WINAPI wine_glVertexStream2sATI( GLenum, GLshort, GLshort );
1883 void WINAPI wine_glVertexStream2svATI( GLenum, GLshort* );
1884 void WINAPI wine_glVertexStream3dATI( GLenum, GLdouble, GLdouble, GLdouble );
1885 void WINAPI wine_glVertexStream3dvATI( GLenum, GLdouble* );
1886 void WINAPI wine_glVertexStream3fATI( GLenum, GLfloat, GLfloat, GLfloat );
1887 void WINAPI wine_glVertexStream3fvATI( GLenum, GLfloat* );
1888 void WINAPI wine_glVertexStream3iATI( GLenum, GLint, GLint, GLint );
1889 void WINAPI wine_glVertexStream3ivATI( GLenum, GLint* );
1890 void WINAPI wine_glVertexStream3sATI( GLenum, GLshort, GLshort, GLshort );
1891 void WINAPI wine_glVertexStream3svATI( GLenum, GLshort* );
1892 void WINAPI wine_glVertexStream4dATI( GLenum, GLdouble, GLdouble, GLdouble, GLdouble );
1893 void WINAPI wine_glVertexStream4dvATI( GLenum, GLdouble* );
1894 void WINAPI wine_glVertexStream4fATI( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1895 void WINAPI wine_glVertexStream4fvATI( GLenum, GLfloat* );
1896 void WINAPI wine_glVertexStream4iATI( GLenum, GLint, GLint, GLint, GLint );
1897 void WINAPI wine_glVertexStream4ivATI( GLenum, GLint* );
1898 void WINAPI wine_glVertexStream4sATI( GLenum, GLshort, GLshort, GLshort, GLshort );
1899 void WINAPI wine_glVertexStream4svATI( GLenum, GLshort* );
1900 void WINAPI wine_glVertexWeightPointerEXT( GLsizei, GLenum, GLsizei, GLvoid* );
1901 void WINAPI wine_glVertexWeightfEXT( GLfloat );
1902 void WINAPI wine_glVertexWeightfvEXT( GLfloat* );
1903 void WINAPI wine_glVertexWeighthNV( unsigned short );
1904 void WINAPI wine_glVertexWeighthvNV( unsigned short* );
1905 void WINAPI wine_glWeightPointerARB( GLint, GLenum, GLsizei, GLvoid* );
1906 void WINAPI wine_glWeightbvARB( GLint, GLbyte* );
1907 void WINAPI wine_glWeightdvARB( GLint, GLdouble* );
1908 void WINAPI wine_glWeightfvARB( GLint, GLfloat* );
1909 void WINAPI wine_glWeightivARB( GLint, GLint* );
1910 void WINAPI wine_glWeightsvARB( GLint, GLshort* );
1911 void WINAPI wine_glWeightubvARB( GLint, GLubyte* );
1912 void WINAPI wine_glWeightuivARB( GLint, GLuint* );
1913 void WINAPI wine_glWeightusvARB( GLint, GLushort* );
1914 void WINAPI wine_glWindowPos2d( GLdouble, GLdouble );
1915 void WINAPI wine_glWindowPos2dARB( GLdouble, GLdouble );
1916 void WINAPI wine_glWindowPos2dMESA( GLdouble, GLdouble );
1917 void WINAPI wine_glWindowPos2dv( GLdouble* );
1918 void WINAPI wine_glWindowPos2dvARB( GLdouble* );
1919 void WINAPI wine_glWindowPos2dvMESA( GLdouble* );
1920 void WINAPI wine_glWindowPos2f( GLfloat, GLfloat );
1921 void WINAPI wine_glWindowPos2fARB( GLfloat, GLfloat );
1922 void WINAPI wine_glWindowPos2fMESA( GLfloat, GLfloat );
1923 void WINAPI wine_glWindowPos2fv( GLfloat* );
1924 void WINAPI wine_glWindowPos2fvARB( GLfloat* );
1925 void WINAPI wine_glWindowPos2fvMESA( GLfloat* );
1926 void WINAPI wine_glWindowPos2i( GLint, GLint );
1927 void WINAPI wine_glWindowPos2iARB( GLint, GLint );
1928 void WINAPI wine_glWindowPos2iMESA( GLint, GLint );
1929 void WINAPI wine_glWindowPos2iv( GLint* );
1930 void WINAPI wine_glWindowPos2ivARB( GLint* );
1931 void WINAPI wine_glWindowPos2ivMESA( GLint* );
1932 void WINAPI wine_glWindowPos2s( GLshort, GLshort );
1933 void WINAPI wine_glWindowPos2sARB( GLshort, GLshort );
1934 void WINAPI wine_glWindowPos2sMESA( GLshort, GLshort );
1935 void WINAPI wine_glWindowPos2sv( GLshort* );
1936 void WINAPI wine_glWindowPos2svARB( GLshort* );
1937 void WINAPI wine_glWindowPos2svMESA( GLshort* );
1938 void WINAPI wine_glWindowPos3d( GLdouble, GLdouble, GLdouble );
1939 void WINAPI wine_glWindowPos3dARB( GLdouble, GLdouble, GLdouble );
1940 void WINAPI wine_glWindowPos3dMESA( GLdouble, GLdouble, GLdouble );
1941 void WINAPI wine_glWindowPos3dv( GLdouble* );
1942 void WINAPI wine_glWindowPos3dvARB( GLdouble* );
1943 void WINAPI wine_glWindowPos3dvMESA( GLdouble* );
1944 void WINAPI wine_glWindowPos3f( GLfloat, GLfloat, GLfloat );
1945 void WINAPI wine_glWindowPos3fARB( GLfloat, GLfloat, GLfloat );
1946 void WINAPI wine_glWindowPos3fMESA( GLfloat, GLfloat, GLfloat );
1947 void WINAPI wine_glWindowPos3fv( GLfloat* );
1948 void WINAPI wine_glWindowPos3fvARB( GLfloat* );
1949 void WINAPI wine_glWindowPos3fvMESA( GLfloat* );
1950 void WINAPI wine_glWindowPos3i( GLint, GLint, GLint );
1951 void WINAPI wine_glWindowPos3iARB( GLint, GLint, GLint );
1952 void WINAPI wine_glWindowPos3iMESA( GLint, GLint, GLint );
1953 void WINAPI wine_glWindowPos3iv( GLint* );
1954 void WINAPI wine_glWindowPos3ivARB( GLint* );
1955 void WINAPI wine_glWindowPos3ivMESA( GLint* );
1956 void WINAPI wine_glWindowPos3s( GLshort, GLshort, GLshort );
1957 void WINAPI wine_glWindowPos3sARB( GLshort, GLshort, GLshort );
1958 void WINAPI wine_glWindowPos3sMESA( GLshort, GLshort, GLshort );
1959 void WINAPI wine_glWindowPos3sv( GLshort* );
1960 void WINAPI wine_glWindowPos3svARB( GLshort* );
1961 void WINAPI wine_glWindowPos3svMESA( GLshort* );
1962 void WINAPI wine_glWindowPos4dMESA( GLdouble, GLdouble, GLdouble, GLdouble );
1963 void WINAPI wine_glWindowPos4dvMESA( GLdouble* );
1964 void WINAPI wine_glWindowPos4fMESA( GLfloat, GLfloat, GLfloat, GLfloat );
1965 void WINAPI wine_glWindowPos4fvMESA( GLfloat* );
1966 void WINAPI wine_glWindowPos4iMESA( GLint, GLint, GLint, GLint );
1967 void WINAPI wine_glWindowPos4ivMESA( GLint* );
1968 void WINAPI wine_glWindowPos4sMESA( GLshort, GLshort, GLshort, GLshort );
1969 void WINAPI wine_glWindowPos4svMESA( GLshort* );
1970 void WINAPI wine_glWriteMaskEXT( GLuint, GLuint, GLenum, GLenum, GLenum, GLenum );
1971 void * WINAPI wine_wglAllocateMemoryNV( GLsizei, GLfloat, GLfloat, GLfloat );
1972 void WINAPI wine_wglFreeMemoryNV( GLvoid * );
1975 /* The table giving the correspondance between names and functions */
1976 int extension_registry_size = 980;
1977 OpenGL_extension extension_registry[980] = {
1978 { "glActiveStencilFaceEXT", "glActiveStencilFaceEXT", (void *) wine_glActiveStencilFaceEXT, (void **) (&func_glActiveStencilFaceEXT) },
1979 { "glActiveTexture", "glActiveTexture", (void *) wine_glActiveTexture, (void **) (&func_glActiveTexture) },
1980 { "glActiveTextureARB", "glActiveTextureARB", (void *) wine_glActiveTextureARB, (void **) (&func_glActiveTextureARB) },
1981 { "glAlphaFragmentOp1ATI", "glAlphaFragmentOp1ATI", (void *) wine_glAlphaFragmentOp1ATI, (void **) (&func_glAlphaFragmentOp1ATI) },
1982 { "glAlphaFragmentOp2ATI", "glAlphaFragmentOp2ATI", (void *) wine_glAlphaFragmentOp2ATI, (void **) (&func_glAlphaFragmentOp2ATI) },
1983 { "glAlphaFragmentOp3ATI", "glAlphaFragmentOp3ATI", (void *) wine_glAlphaFragmentOp3ATI, (void **) (&func_glAlphaFragmentOp3ATI) },
1984 { "glApplyTextureEXT", "glApplyTextureEXT", (void *) wine_glApplyTextureEXT, (void **) (&func_glApplyTextureEXT) },
1985 { "glAreProgramsResidentNV", "glAreProgramsResidentNV", (void *) wine_glAreProgramsResidentNV, (void **) (&func_glAreProgramsResidentNV) },
1986 { "glAreTexturesResidentEXT", "glAreTexturesResidentEXT", (void *) wine_glAreTexturesResidentEXT, (void **) (&func_glAreTexturesResidentEXT) },
1987 { "glArrayElementEXT", "glArrayElementEXT", (void *) wine_glArrayElementEXT, (void **) (&func_glArrayElementEXT) },
1988 { "glArrayObjectATI", "glArrayObjectATI", (void *) wine_glArrayObjectATI, (void **) (&func_glArrayObjectATI) },
1989 { "glAsyncMarkerSGIX", "glAsyncMarkerSGIX", (void *) wine_glAsyncMarkerSGIX, (void **) (&func_glAsyncMarkerSGIX) },
1990 { "glAttachObjectARB", "glAttachObjectARB", (void *) wine_glAttachObjectARB, (void **) (&func_glAttachObjectARB) },
1991 { "glBeginFragmentShaderATI", "glBeginFragmentShaderATI", (void *) wine_glBeginFragmentShaderATI, (void **) (&func_glBeginFragmentShaderATI) },
1992 { "glBeginOcclusionQueryNV", "glBeginOcclusionQueryNV", (void *) wine_glBeginOcclusionQueryNV, (void **) (&func_glBeginOcclusionQueryNV) },
1993 { "glBeginQuery", "glBeginQuery", (void *) wine_glBeginQuery, (void **) (&func_glBeginQuery) },
1994 { "glBeginQueryARB", "glBeginQueryARB", (void *) wine_glBeginQueryARB, (void **) (&func_glBeginQueryARB) },
1995 { "glBeginVertexShaderEXT", "glBeginVertexShaderEXT", (void *) wine_glBeginVertexShaderEXT, (void **) (&func_glBeginVertexShaderEXT) },
1996 { "glBindAttribLocationARB", "glBindAttribLocationARB", (void *) wine_glBindAttribLocationARB, (void **) (&func_glBindAttribLocationARB) },
1997 { "glBindBuffer", "glBindBuffer", (void *) wine_glBindBuffer, (void **) (&func_glBindBuffer) },
1998 { "glBindBufferARB", "glBindBufferARB", (void *) wine_glBindBufferARB, (void **) (&func_glBindBufferARB) },
1999 { "glBindFragmentShaderATI", "glBindFragmentShaderATI", (void *) wine_glBindFragmentShaderATI, (void **) (&func_glBindFragmentShaderATI) },
2000 { "glBindLightParameterEXT", "glBindLightParameterEXT", (void *) wine_glBindLightParameterEXT, (void **) (&func_glBindLightParameterEXT) },
2001 { "glBindMaterialParameterEXT", "glBindMaterialParameterEXT", (void *) wine_glBindMaterialParameterEXT, (void **) (&func_glBindMaterialParameterEXT) },
2002 { "glBindParameterEXT", "glBindParameterEXT", (void *) wine_glBindParameterEXT, (void **) (&func_glBindParameterEXT) },
2003 { "glBindProgramARB", "glBindProgramARB", (void *) wine_glBindProgramARB, (void **) (&func_glBindProgramARB) },
2004 { "glBindProgramNV", "glBindProgramNV", (void *) wine_glBindProgramNV, (void **) (&func_glBindProgramNV) },
2005 { "glBindTexGenParameterEXT", "glBindTexGenParameterEXT", (void *) wine_glBindTexGenParameterEXT, (void **) (&func_glBindTexGenParameterEXT) },
2006 { "glBindTextureEXT", "glBindTextureEXT", (void *) wine_glBindTextureEXT, (void **) (&func_glBindTextureEXT) },
2007 { "glBindTextureUnitParameterEXT", "glBindTextureUnitParameterEXT", (void *) wine_glBindTextureUnitParameterEXT, (void **) (&func_glBindTextureUnitParameterEXT) },
2008 { "glBindVertexArrayAPPLE", "glBindVertexArrayAPPLE", (void *) wine_glBindVertexArrayAPPLE, (void **) (&func_glBindVertexArrayAPPLE) },
2009 { "glBindVertexShaderEXT", "glBindVertexShaderEXT", (void *) wine_glBindVertexShaderEXT, (void **) (&func_glBindVertexShaderEXT) },
2010 { "glBinormal3bEXT", "glBinormal3bEXT", (void *) wine_glBinormal3bEXT, (void **) (&func_glBinormal3bEXT) },
2011 { "glBinormal3bvEXT", "glBinormal3bvEXT", (void *) wine_glBinormal3bvEXT, (void **) (&func_glBinormal3bvEXT) },
2012 { "glBinormal3dEXT", "glBinormal3dEXT", (void *) wine_glBinormal3dEXT, (void **) (&func_glBinormal3dEXT) },
2013 { "glBinormal3dvEXT", "glBinormal3dvEXT", (void *) wine_glBinormal3dvEXT, (void **) (&func_glBinormal3dvEXT) },
2014 { "glBinormal3fEXT", "glBinormal3fEXT", (void *) wine_glBinormal3fEXT, (void **) (&func_glBinormal3fEXT) },
2015 { "glBinormal3fvEXT", "glBinormal3fvEXT", (void *) wine_glBinormal3fvEXT, (void **) (&func_glBinormal3fvEXT) },
2016 { "glBinormal3iEXT", "glBinormal3iEXT", (void *) wine_glBinormal3iEXT, (void **) (&func_glBinormal3iEXT) },
2017 { "glBinormal3ivEXT", "glBinormal3ivEXT", (void *) wine_glBinormal3ivEXT, (void **) (&func_glBinormal3ivEXT) },
2018 { "glBinormal3sEXT", "glBinormal3sEXT", (void *) wine_glBinormal3sEXT, (void **) (&func_glBinormal3sEXT) },
2019 { "glBinormal3svEXT", "glBinormal3svEXT", (void *) wine_glBinormal3svEXT, (void **) (&func_glBinormal3svEXT) },
2020 { "glBinormalPointerEXT", "glBinormalPointerEXT", (void *) wine_glBinormalPointerEXT, (void **) (&func_glBinormalPointerEXT) },
2021 { "glBlendColorEXT", "glBlendColorEXT", (void *) wine_glBlendColorEXT, (void **) (&func_glBlendColorEXT) },
2022 { "glBlendEquationEXT", "glBlendEquationEXT", (void *) wine_glBlendEquationEXT, (void **) (&func_glBlendEquationEXT) },
2023 { "glBlendEquationSeparateEXT", "glBlendEquationSeparateEXT", (void *) wine_glBlendEquationSeparateEXT, (void **) (&func_glBlendEquationSeparateEXT) },
2024 { "glBlendFuncSeparate", "glBlendFuncSeparate", (void *) wine_glBlendFuncSeparate, (void **) (&func_glBlendFuncSeparate) },
2025 { "glBlendFuncSeparateEXT", "glBlendFuncSeparateEXT", (void *) wine_glBlendFuncSeparateEXT, (void **) (&func_glBlendFuncSeparateEXT) },
2026 { "glBlendFuncSeparateINGR", "glBlendFuncSeparateINGR", (void *) wine_glBlendFuncSeparateINGR, (void **) (&func_glBlendFuncSeparateINGR) },
2027 { "glBufferData", "glBufferData", (void *) wine_glBufferData, (void **) (&func_glBufferData) },
2028 { "glBufferDataARB", "glBufferDataARB", (void *) wine_glBufferDataARB, (void **) (&func_glBufferDataARB) },
2029 { "glBufferRegionEnabled", "glBufferRegionEnabled", (void *) wine_glBufferRegionEnabled, (void **) (&func_glBufferRegionEnabled) },
2030 { "glBufferSubData", "glBufferSubData", (void *) wine_glBufferSubData, (void **) (&func_glBufferSubData) },
2031 { "glBufferSubDataARB", "glBufferSubDataARB", (void *) wine_glBufferSubDataARB, (void **) (&func_glBufferSubDataARB) },
2032 { "glClientActiveTexture", "glClientActiveTexture", (void *) wine_glClientActiveTexture, (void **) (&func_glClientActiveTexture) },
2033 { "glClientActiveTextureARB", "glClientActiveTextureARB", (void *) wine_glClientActiveTextureARB, (void **) (&func_glClientActiveTextureARB) },
2034 { "glClientActiveVertexStreamATI", "glClientActiveVertexStreamATI", (void *) wine_glClientActiveVertexStreamATI, (void **) (&func_glClientActiveVertexStreamATI) },
2035 { "glColor3fVertex3fSUN", "glColor3fVertex3fSUN", (void *) wine_glColor3fVertex3fSUN, (void **) (&func_glColor3fVertex3fSUN) },
2036 { "glColor3fVertex3fvSUN", "glColor3fVertex3fvSUN", (void *) wine_glColor3fVertex3fvSUN, (void **) (&func_glColor3fVertex3fvSUN) },
2037 { "glColor3hNV", "glColor3hNV", (void *) wine_glColor3hNV, (void **) (&func_glColor3hNV) },
2038 { "glColor3hvNV", "glColor3hvNV", (void *) wine_glColor3hvNV, (void **) (&func_glColor3hvNV) },
2039 { "glColor4fNormal3fVertex3fSUN", "glColor4fNormal3fVertex3fSUN", (void *) wine_glColor4fNormal3fVertex3fSUN, (void **) (&func_glColor4fNormal3fVertex3fSUN) },
2040 { "glColor4fNormal3fVertex3fvSUN", "glColor4fNormal3fVertex3fvSUN", (void *) wine_glColor4fNormal3fVertex3fvSUN, (void **) (&func_glColor4fNormal3fVertex3fvSUN) },
2041 { "glColor4hNV", "glColor4hNV", (void *) wine_glColor4hNV, (void **) (&func_glColor4hNV) },
2042 { "glColor4hvNV", "glColor4hvNV", (void *) wine_glColor4hvNV, (void **) (&func_glColor4hvNV) },
2043 { "glColor4ubVertex2fSUN", "glColor4ubVertex2fSUN", (void *) wine_glColor4ubVertex2fSUN, (void **) (&func_glColor4ubVertex2fSUN) },
2044 { "glColor4ubVertex2fvSUN", "glColor4ubVertex2fvSUN", (void *) wine_glColor4ubVertex2fvSUN, (void **) (&func_glColor4ubVertex2fvSUN) },
2045 { "glColor4ubVertex3fSUN", "glColor4ubVertex3fSUN", (void *) wine_glColor4ubVertex3fSUN, (void **) (&func_glColor4ubVertex3fSUN) },
2046 { "glColor4ubVertex3fvSUN", "glColor4ubVertex3fvSUN", (void *) wine_glColor4ubVertex3fvSUN, (void **) (&func_glColor4ubVertex3fvSUN) },
2047 { "glColorFragmentOp1ATI", "glColorFragmentOp1ATI", (void *) wine_glColorFragmentOp1ATI, (void **) (&func_glColorFragmentOp1ATI) },
2048 { "glColorFragmentOp2ATI", "glColorFragmentOp2ATI", (void *) wine_glColorFragmentOp2ATI, (void **) (&func_glColorFragmentOp2ATI) },
2049 { "glColorFragmentOp3ATI", "glColorFragmentOp3ATI", (void *) wine_glColorFragmentOp3ATI, (void **) (&func_glColorFragmentOp3ATI) },
2050 { "glColorPointerEXT", "glColorPointerEXT", (void *) wine_glColorPointerEXT, (void **) (&func_glColorPointerEXT) },
2051 { "glColorPointerListIBM", "glColorPointerListIBM", (void *) wine_glColorPointerListIBM, (void **) (&func_glColorPointerListIBM) },
2052 { "glColorPointervINTEL", "glColorPointervINTEL", (void *) wine_glColorPointervINTEL, (void **) (&func_glColorPointervINTEL) },
2053 { "glColorSubTableEXT", "glColorSubTableEXT", (void *) wine_glColorSubTableEXT, (void **) (&func_glColorSubTableEXT) },
2054 { "glColorTableEXT", "glColorTableEXT", (void *) wine_glColorTableEXT, (void **) (&func_glColorTableEXT) },
2055 { "glColorTableParameterfvSGI", "glColorTableParameterfvSGI", (void *) wine_glColorTableParameterfvSGI, (void **) (&func_glColorTableParameterfvSGI) },
2056 { "glColorTableParameterivSGI", "glColorTableParameterivSGI", (void *) wine_glColorTableParameterivSGI, (void **) (&func_glColorTableParameterivSGI) },
2057 { "glColorTableSGI", "glColorTableSGI", (void *) wine_glColorTableSGI, (void **) (&func_glColorTableSGI) },
2058 { "glCombinerInputNV", "glCombinerInputNV", (void *) wine_glCombinerInputNV, (void **) (&func_glCombinerInputNV) },
2059 { "glCombinerOutputNV", "glCombinerOutputNV", (void *) wine_glCombinerOutputNV, (void **) (&func_glCombinerOutputNV) },
2060 { "glCombinerParameterfNV", "glCombinerParameterfNV", (void *) wine_glCombinerParameterfNV, (void **) (&func_glCombinerParameterfNV) },
2061 { "glCombinerParameterfvNV", "glCombinerParameterfvNV", (void *) wine_glCombinerParameterfvNV, (void **) (&func_glCombinerParameterfvNV) },
2062 { "glCombinerParameteriNV", "glCombinerParameteriNV", (void *) wine_glCombinerParameteriNV, (void **) (&func_glCombinerParameteriNV) },
2063 { "glCombinerParameterivNV", "glCombinerParameterivNV", (void *) wine_glCombinerParameterivNV, (void **) (&func_glCombinerParameterivNV) },
2064 { "glCombinerStageParameterfvNV", "glCombinerStageParameterfvNV", (void *) wine_glCombinerStageParameterfvNV, (void **) (&func_glCombinerStageParameterfvNV) },
2065 { "glCompileShaderARB", "glCompileShaderARB", (void *) wine_glCompileShaderARB, (void **) (&func_glCompileShaderARB) },
2066 { "glCompressedTexImage1D", "glCompressedTexImage1D", (void *) wine_glCompressedTexImage1D, (void **) (&func_glCompressedTexImage1D) },
2067 { "glCompressedTexImage1DARB", "glCompressedTexImage1DARB", (void *) wine_glCompressedTexImage1DARB, (void **) (&func_glCompressedTexImage1DARB) },
2068 { "glCompressedTexImage2D", "glCompressedTexImage2D", (void *) wine_glCompressedTexImage2D, (void **) (&func_glCompressedTexImage2D) },
2069 { "glCompressedTexImage2DARB", "glCompressedTexImage2DARB", (void *) wine_glCompressedTexImage2DARB, (void **) (&func_glCompressedTexImage2DARB) },
2070 { "glCompressedTexImage3D", "glCompressedTexImage3D", (void *) wine_glCompressedTexImage3D, (void **) (&func_glCompressedTexImage3D) },
2071 { "glCompressedTexImage3DARB", "glCompressedTexImage3DARB", (void *) wine_glCompressedTexImage3DARB, (void **) (&func_glCompressedTexImage3DARB) },
2072 { "glCompressedTexSubImage1D", "glCompressedTexSubImage1D", (void *) wine_glCompressedTexSubImage1D, (void **) (&func_glCompressedTexSubImage1D) },
2073 { "glCompressedTexSubImage1DARB", "glCompressedTexSubImage1DARB", (void *) wine_glCompressedTexSubImage1DARB, (void **) (&func_glCompressedTexSubImage1DARB) },
2074 { "glCompressedTexSubImage2D", "glCompressedTexSubImage2D", (void *) wine_glCompressedTexSubImage2D, (void **) (&func_glCompressedTexSubImage2D) },
2075 { "glCompressedTexSubImage2DARB", "glCompressedTexSubImage2DARB", (void *) wine_glCompressedTexSubImage2DARB, (void **) (&func_glCompressedTexSubImage2DARB) },
2076 { "glCompressedTexSubImage3D", "glCompressedTexSubImage3D", (void *) wine_glCompressedTexSubImage3D, (void **) (&func_glCompressedTexSubImage3D) },
2077 { "glCompressedTexSubImage3DARB", "glCompressedTexSubImage3DARB", (void *) wine_glCompressedTexSubImage3DARB, (void **) (&func_glCompressedTexSubImage3DARB) },
2078 { "glConvolutionFilter1DEXT", "glConvolutionFilter1DEXT", (void *) wine_glConvolutionFilter1DEXT, (void **) (&func_glConvolutionFilter1DEXT) },
2079 { "glConvolutionFilter2DEXT", "glConvolutionFilter2DEXT", (void *) wine_glConvolutionFilter2DEXT, (void **) (&func_glConvolutionFilter2DEXT) },
2080 { "glConvolutionParameterfEXT", "glConvolutionParameterfEXT", (void *) wine_glConvolutionParameterfEXT, (void **) (&func_glConvolutionParameterfEXT) },
2081 { "glConvolutionParameterfvEXT", "glConvolutionParameterfvEXT", (void *) wine_glConvolutionParameterfvEXT, (void **) (&func_glConvolutionParameterfvEXT) },
2082 { "glConvolutionParameteriEXT", "glConvolutionParameteriEXT", (void *) wine_glConvolutionParameteriEXT, (void **) (&func_glConvolutionParameteriEXT) },
2083 { "glConvolutionParameterivEXT", "glConvolutionParameterivEXT", (void *) wine_glConvolutionParameterivEXT, (void **) (&func_glConvolutionParameterivEXT) },
2084 { "glCopyColorSubTableEXT", "glCopyColorSubTableEXT", (void *) wine_glCopyColorSubTableEXT, (void **) (&func_glCopyColorSubTableEXT) },
2085 { "glCopyColorTableSGI", "glCopyColorTableSGI", (void *) wine_glCopyColorTableSGI, (void **) (&func_glCopyColorTableSGI) },
2086 { "glCopyConvolutionFilter1DEXT", "glCopyConvolutionFilter1DEXT", (void *) wine_glCopyConvolutionFilter1DEXT, (void **) (&func_glCopyConvolutionFilter1DEXT) },
2087 { "glCopyConvolutionFilter2DEXT", "glCopyConvolutionFilter2DEXT", (void *) wine_glCopyConvolutionFilter2DEXT, (void **) (&func_glCopyConvolutionFilter2DEXT) },
2088 { "glCopyTexImage1DEXT", "glCopyTexImage1DEXT", (void *) wine_glCopyTexImage1DEXT, (void **) (&func_glCopyTexImage1DEXT) },
2089 { "glCopyTexImage2DEXT", "glCopyTexImage2DEXT", (void *) wine_glCopyTexImage2DEXT, (void **) (&func_glCopyTexImage2DEXT) },
2090 { "glCopyTexSubImage1DEXT", "glCopyTexSubImage1DEXT", (void *) wine_glCopyTexSubImage1DEXT, (void **) (&func_glCopyTexSubImage1DEXT) },
2091 { "glCopyTexSubImage2DEXT", "glCopyTexSubImage2DEXT", (void *) wine_glCopyTexSubImage2DEXT, (void **) (&func_glCopyTexSubImage2DEXT) },
2092 { "glCopyTexSubImage3DEXT", "glCopyTexSubImage3DEXT", (void *) wine_glCopyTexSubImage3DEXT, (void **) (&func_glCopyTexSubImage3DEXT) },
2093 { "glCreateProgramObjectARB", "glCreateProgramObjectARB", (void *) wine_glCreateProgramObjectARB, (void **) (&func_glCreateProgramObjectARB) },
2094 { "glCreateShaderObjectARB", "glCreateShaderObjectARB", (void *) wine_glCreateShaderObjectARB, (void **) (&func_glCreateShaderObjectARB) },
2095 { "glCullParameterdvEXT", "glCullParameterdvEXT", (void *) wine_glCullParameterdvEXT, (void **) (&func_glCullParameterdvEXT) },
2096 { "glCullParameterfvEXT", "glCullParameterfvEXT", (void *) wine_glCullParameterfvEXT, (void **) (&func_glCullParameterfvEXT) },
2097 { "glCurrentPaletteMatrixARB", "glCurrentPaletteMatrixARB", (void *) wine_glCurrentPaletteMatrixARB, (void **) (&func_glCurrentPaletteMatrixARB) },
2098 { "glDeformSGIX", "glDeformSGIX", (void *) wine_glDeformSGIX, (void **) (&func_glDeformSGIX) },
2099 { "glDeformationMap3dSGIX", "glDeformationMap3dSGIX", (void *) wine_glDeformationMap3dSGIX, (void **) (&func_glDeformationMap3dSGIX) },
2100 { "glDeformationMap3fSGIX", "glDeformationMap3fSGIX", (void *) wine_glDeformationMap3fSGIX, (void **) (&func_glDeformationMap3fSGIX) },
2101 { "glDeleteAsyncMarkersSGIX", "glDeleteAsyncMarkersSGIX", (void *) wine_glDeleteAsyncMarkersSGIX, (void **) (&func_glDeleteAsyncMarkersSGIX) },
2102 { "glDeleteBufferRegion", "glDeleteBufferRegion", (void *) wine_glDeleteBufferRegion, (void **) (&func_glDeleteBufferRegion) },
2103 { "glDeleteBuffers", "glDeleteBuffers", (void *) wine_glDeleteBuffers, (void **) (&func_glDeleteBuffers) },
2104 { "glDeleteBuffersARB", "glDeleteBuffersARB", (void *) wine_glDeleteBuffersARB, (void **) (&func_glDeleteBuffersARB) },
2105 { "glDeleteFencesAPPLE", "glDeleteFencesAPPLE", (void *) wine_glDeleteFencesAPPLE, (void **) (&func_glDeleteFencesAPPLE) },
2106 { "glDeleteFencesNV", "glDeleteFencesNV", (void *) wine_glDeleteFencesNV, (void **) (&func_glDeleteFencesNV) },
2107 { "glDeleteFragmentShaderATI", "glDeleteFragmentShaderATI", (void *) wine_glDeleteFragmentShaderATI, (void **) (&func_glDeleteFragmentShaderATI) },
2108 { "glDeleteObjectARB", "glDeleteObjectARB", (void *) wine_glDeleteObjectARB, (void **) (&func_glDeleteObjectARB) },
2109 { "glDeleteObjectBufferATI", "glDeleteObjectBufferATI", (void *) wine_glDeleteObjectBufferATI, (void **) (&func_glDeleteObjectBufferATI) },
2110 { "glDeleteOcclusionQueriesNV", "glDeleteOcclusionQueriesNV", (void *) wine_glDeleteOcclusionQueriesNV, (void **) (&func_glDeleteOcclusionQueriesNV) },
2111 { "glDeleteProgramsARB", "glDeleteProgramsARB", (void *) wine_glDeleteProgramsARB, (void **) (&func_glDeleteProgramsARB) },
2112 { "glDeleteProgramsNV", "glDeleteProgramsNV", (void *) wine_glDeleteProgramsNV, (void **) (&func_glDeleteProgramsNV) },
2113 { "glDeleteQueries", "glDeleteQueries", (void *) wine_glDeleteQueries, (void **) (&func_glDeleteQueries) },
2114 { "glDeleteQueriesARB", "glDeleteQueriesARB", (void *) wine_glDeleteQueriesARB, (void **) (&func_glDeleteQueriesARB) },
2115 { "glDeleteTexturesEXT", "glDeleteTexturesEXT", (void *) wine_glDeleteTexturesEXT, (void **) (&func_glDeleteTexturesEXT) },
2116 { "glDeleteVertexArraysAPPLE", "glDeleteVertexArraysAPPLE", (void *) wine_glDeleteVertexArraysAPPLE, (void **) (&func_glDeleteVertexArraysAPPLE) },
2117 { "glDeleteVertexShaderEXT", "glDeleteVertexShaderEXT", (void *) wine_glDeleteVertexShaderEXT, (void **) (&func_glDeleteVertexShaderEXT) },
2118 { "glDepthBoundsEXT", "glDepthBoundsEXT", (void *) wine_glDepthBoundsEXT, (void **) (&func_glDepthBoundsEXT) },
2119 { "glDetachObjectARB", "glDetachObjectARB", (void *) wine_glDetachObjectARB, (void **) (&func_glDetachObjectARB) },
2120 { "glDetailTexFuncSGIS", "glDetailTexFuncSGIS", (void *) wine_glDetailTexFuncSGIS, (void **) (&func_glDetailTexFuncSGIS) },
2121 { "glDisableVariantClientStateEXT", "glDisableVariantClientStateEXT", (void *) wine_glDisableVariantClientStateEXT, (void **) (&func_glDisableVariantClientStateEXT) },
2122 { "glDisableVertexAttribArrayARB", "glDisableVertexAttribArrayARB", (void *) wine_glDisableVertexAttribArrayARB, (void **) (&func_glDisableVertexAttribArrayARB) },
2123 { "glDrawArraysEXT", "glDrawArraysEXT", (void *) wine_glDrawArraysEXT, (void **) (&func_glDrawArraysEXT) },
2124 { "glDrawBufferRegion", "glDrawBufferRegion", (void *) wine_glDrawBufferRegion, (void **) (&func_glDrawBufferRegion) },
2125 { "glDrawBuffersATI", "glDrawBuffersATI", (void *) wine_glDrawBuffersATI, (void **) (&func_glDrawBuffersATI) },
2126 { "glDrawElementArrayAPPLE", "glDrawElementArrayAPPLE", (void *) wine_glDrawElementArrayAPPLE, (void **) (&func_glDrawElementArrayAPPLE) },
2127 { "glDrawElementArrayATI", "glDrawElementArrayATI", (void *) wine_glDrawElementArrayATI, (void **) (&func_glDrawElementArrayATI) },
2128 { "glDrawMeshArraysSUN", "glDrawMeshArraysSUN", (void *) wine_glDrawMeshArraysSUN, (void **) (&func_glDrawMeshArraysSUN) },
2129 { "glDrawRangeElementArrayAPPLE", "glDrawRangeElementArrayAPPLE", (void *) wine_glDrawRangeElementArrayAPPLE, (void **) (&func_glDrawRangeElementArrayAPPLE) },
2130 { "glDrawRangeElementArrayATI", "glDrawRangeElementArrayATI", (void *) wine_glDrawRangeElementArrayATI, (void **) (&func_glDrawRangeElementArrayATI) },
2131 { "glDrawRangeElementsEXT", "glDrawRangeElementsEXT", (void *) wine_glDrawRangeElementsEXT, (void **) (&func_glDrawRangeElementsEXT) },
2132 { "glEdgeFlagPointerEXT", "glEdgeFlagPointerEXT", (void *) wine_glEdgeFlagPointerEXT, (void **) (&func_glEdgeFlagPointerEXT) },
2133 { "glEdgeFlagPointerListIBM", "glEdgeFlagPointerListIBM", (void *) wine_glEdgeFlagPointerListIBM, (void **) (&func_glEdgeFlagPointerListIBM) },
2134 { "glElementPointerAPPLE", "glElementPointerAPPLE", (void *) wine_glElementPointerAPPLE, (void **) (&func_glElementPointerAPPLE) },
2135 { "glElementPointerATI", "glElementPointerATI", (void *) wine_glElementPointerATI, (void **) (&func_glElementPointerATI) },
2136 { "glEnableVariantClientStateEXT", "glEnableVariantClientStateEXT", (void *) wine_glEnableVariantClientStateEXT, (void **) (&func_glEnableVariantClientStateEXT) },
2137 { "glEnableVertexAttribArrayARB", "glEnableVertexAttribArrayARB", (void *) wine_glEnableVertexAttribArrayARB, (void **) (&func_glEnableVertexAttribArrayARB) },
2138 { "glEndFragmentShaderATI", "glEndFragmentShaderATI", (void *) wine_glEndFragmentShaderATI, (void **) (&func_glEndFragmentShaderATI) },
2139 { "glEndOcclusionQueryNV", "glEndOcclusionQueryNV", (void *) wine_glEndOcclusionQueryNV, (void **) (&func_glEndOcclusionQueryNV) },
2140 { "glEndQuery", "glEndQuery", (void *) wine_glEndQuery, (void **) (&func_glEndQuery) },
2141 { "glEndQueryARB", "glEndQueryARB", (void *) wine_glEndQueryARB, (void **) (&func_glEndQueryARB) },
2142 { "glEndVertexShaderEXT", "glEndVertexShaderEXT", (void *) wine_glEndVertexShaderEXT, (void **) (&func_glEndVertexShaderEXT) },
2143 { "glEvalMapsNV", "glEvalMapsNV", (void *) wine_glEvalMapsNV, (void **) (&func_glEvalMapsNV) },
2144 { "glExecuteProgramNV", "glExecuteProgramNV", (void *) wine_glExecuteProgramNV, (void **) (&func_glExecuteProgramNV) },
2145 { "glExtractComponentEXT", "glExtractComponentEXT", (void *) wine_glExtractComponentEXT, (void **) (&func_glExtractComponentEXT) },
2146 { "glFinalCombinerInputNV", "glFinalCombinerInputNV", (void *) wine_glFinalCombinerInputNV, (void **) (&func_glFinalCombinerInputNV) },
2147 { "glFinishAsyncSGIX", "glFinishAsyncSGIX", (void *) wine_glFinishAsyncSGIX, (void **) (&func_glFinishAsyncSGIX) },
2148 { "glFinishFenceAPPLE", "glFinishFenceAPPLE", (void *) wine_glFinishFenceAPPLE, (void **) (&func_glFinishFenceAPPLE) },
2149 { "glFinishFenceNV", "glFinishFenceNV", (void *) wine_glFinishFenceNV, (void **) (&func_glFinishFenceNV) },
2150 { "glFinishObjectAPPLE", "glFinishObjectAPPLE", (void *) wine_glFinishObjectAPPLE, (void **) (&func_glFinishObjectAPPLE) },
2151 { "glFinishTextureSUNX", "glFinishTextureSUNX", (void *) wine_glFinishTextureSUNX, (void **) (&func_glFinishTextureSUNX) },
2152 { "glFlushPixelDataRangeNV", "glFlushPixelDataRangeNV", (void *) wine_glFlushPixelDataRangeNV, (void **) (&func_glFlushPixelDataRangeNV) },
2153 { "glFlushRasterSGIX", "glFlushRasterSGIX", (void *) wine_glFlushRasterSGIX, (void **) (&func_glFlushRasterSGIX) },
2154 { "glFlushVertexArrayRangeAPPLE", "glFlushVertexArrayRangeAPPLE", (void *) wine_glFlushVertexArrayRangeAPPLE, (void **) (&func_glFlushVertexArrayRangeAPPLE) },
2155 { "glFlushVertexArrayRangeNV", "glFlushVertexArrayRangeNV", (void *) wine_glFlushVertexArrayRangeNV, (void **) (&func_glFlushVertexArrayRangeNV) },
2156 { "glFogCoordPointer", "glFogCoordPointer", (void *) wine_glFogCoordPointer, (void **) (&func_glFogCoordPointer) },
2157 { "glFogCoordPointerEXT", "glFogCoordPointerEXT", (void *) wine_glFogCoordPointerEXT, (void **) (&func_glFogCoordPointerEXT) },
2158 { "glFogCoordPointerListIBM", "glFogCoordPointerListIBM", (void *) wine_glFogCoordPointerListIBM, (void **) (&func_glFogCoordPointerListIBM) },
2159 { "glFogCoordd", "glFogCoordd", (void *) wine_glFogCoordd, (void **) (&func_glFogCoordd) },
2160 { "glFogCoorddEXT", "glFogCoorddEXT", (void *) wine_glFogCoorddEXT, (void **) (&func_glFogCoorddEXT) },
2161 { "glFogCoorddv", "glFogCoorddv", (void *) wine_glFogCoorddv, (void **) (&func_glFogCoorddv) },
2162 { "glFogCoorddvEXT", "glFogCoorddvEXT", (void *) wine_glFogCoorddvEXT, (void **) (&func_glFogCoorddvEXT) },
2163 { "glFogCoordf", "glFogCoordf", (void *) wine_glFogCoordf, (void **) (&func_glFogCoordf) },
2164 { "glFogCoordfEXT", "glFogCoordfEXT", (void *) wine_glFogCoordfEXT, (void **) (&func_glFogCoordfEXT) },
2165 { "glFogCoordfv", "glFogCoordfv", (void *) wine_glFogCoordfv, (void **) (&func_glFogCoordfv) },
2166 { "glFogCoordfvEXT", "glFogCoordfvEXT", (void *) wine_glFogCoordfvEXT, (void **) (&func_glFogCoordfvEXT) },
2167 { "glFogCoordhNV", "glFogCoordhNV", (void *) wine_glFogCoordhNV, (void **) (&func_glFogCoordhNV) },
2168 { "glFogCoordhvNV", "glFogCoordhvNV", (void *) wine_glFogCoordhvNV, (void **) (&func_glFogCoordhvNV) },
2169 { "glFogFuncSGIS", "glFogFuncSGIS", (void *) wine_glFogFuncSGIS, (void **) (&func_glFogFuncSGIS) },
2170 { "glFragmentColorMaterialSGIX", "glFragmentColorMaterialSGIX", (void *) wine_glFragmentColorMaterialSGIX, (void **) (&func_glFragmentColorMaterialSGIX) },
2171 { "glFragmentLightModelfSGIX", "glFragmentLightModelfSGIX", (void *) wine_glFragmentLightModelfSGIX, (void **) (&func_glFragmentLightModelfSGIX) },
2172 { "glFragmentLightModelfvSGIX", "glFragmentLightModelfvSGIX", (void *) wine_glFragmentLightModelfvSGIX, (void **) (&func_glFragmentLightModelfvSGIX) },
2173 { "glFragmentLightModeliSGIX", "glFragmentLightModeliSGIX", (void *) wine_glFragmentLightModeliSGIX, (void **) (&func_glFragmentLightModeliSGIX) },
2174 { "glFragmentLightModelivSGIX", "glFragmentLightModelivSGIX", (void *) wine_glFragmentLightModelivSGIX, (void **) (&func_glFragmentLightModelivSGIX) },
2175 { "glFragmentLightfSGIX", "glFragmentLightfSGIX", (void *) wine_glFragmentLightfSGIX, (void **) (&func_glFragmentLightfSGIX) },
2176 { "glFragmentLightfvSGIX", "glFragmentLightfvSGIX", (void *) wine_glFragmentLightfvSGIX, (void **) (&func_glFragmentLightfvSGIX) },
2177 { "glFragmentLightiSGIX", "glFragmentLightiSGIX", (void *) wine_glFragmentLightiSGIX, (void **) (&func_glFragmentLightiSGIX) },
2178 { "glFragmentLightivSGIX", "glFragmentLightivSGIX", (void *) wine_glFragmentLightivSGIX, (void **) (&func_glFragmentLightivSGIX) },
2179 { "glFragmentMaterialfSGIX", "glFragmentMaterialfSGIX", (void *) wine_glFragmentMaterialfSGIX, (void **) (&func_glFragmentMaterialfSGIX) },
2180 { "glFragmentMaterialfvSGIX", "glFragmentMaterialfvSGIX", (void *) wine_glFragmentMaterialfvSGIX, (void **) (&func_glFragmentMaterialfvSGIX) },
2181 { "glFragmentMaterialiSGIX", "glFragmentMaterialiSGIX", (void *) wine_glFragmentMaterialiSGIX, (void **) (&func_glFragmentMaterialiSGIX) },
2182 { "glFragmentMaterialivSGIX", "glFragmentMaterialivSGIX", (void *) wine_glFragmentMaterialivSGIX, (void **) (&func_glFragmentMaterialivSGIX) },
2183 { "glFrameZoomSGIX", "glFrameZoomSGIX", (void *) wine_glFrameZoomSGIX, (void **) (&func_glFrameZoomSGIX) },
2184 { "glFreeObjectBufferATI", "glFreeObjectBufferATI", (void *) wine_glFreeObjectBufferATI, (void **) (&func_glFreeObjectBufferATI) },
2185 { "glGenAsyncMarkersSGIX", "glGenAsyncMarkersSGIX", (void *) wine_glGenAsyncMarkersSGIX, (void **) (&func_glGenAsyncMarkersSGIX) },
2186 { "glGenBuffers", "glGenBuffers", (void *) wine_glGenBuffers, (void **) (&func_glGenBuffers) },
2187 { "glGenBuffersARB", "glGenBuffersARB", (void *) wine_glGenBuffersARB, (void **) (&func_glGenBuffersARB) },
2188 { "glGenFencesAPPLE", "glGenFencesAPPLE", (void *) wine_glGenFencesAPPLE, (void **) (&func_glGenFencesAPPLE) },
2189 { "glGenFencesNV", "glGenFencesNV", (void *) wine_glGenFencesNV, (void **) (&func_glGenFencesNV) },
2190 { "glGenFragmentShadersATI", "glGenFragmentShadersATI", (void *) wine_glGenFragmentShadersATI, (void **) (&func_glGenFragmentShadersATI) },
2191 { "glGenOcclusionQueriesNV", "glGenOcclusionQueriesNV", (void *) wine_glGenOcclusionQueriesNV, (void **) (&func_glGenOcclusionQueriesNV) },
2192 { "glGenProgramsARB", "glGenProgramsARB", (void *) wine_glGenProgramsARB, (void **) (&func_glGenProgramsARB) },
2193 { "glGenProgramsNV", "glGenProgramsNV", (void *) wine_glGenProgramsNV, (void **) (&func_glGenProgramsNV) },
2194 { "glGenQueries", "glGenQueries", (void *) wine_glGenQueries, (void **) (&func_glGenQueries) },
2195 { "glGenQueriesARB", "glGenQueriesARB", (void *) wine_glGenQueriesARB, (void **) (&func_glGenQueriesARB) },
2196 { "glGenSymbolsEXT", "glGenSymbolsEXT", (void *) wine_glGenSymbolsEXT, (void **) (&func_glGenSymbolsEXT) },
2197 { "glGenTexturesEXT", "glGenTexturesEXT", (void *) wine_glGenTexturesEXT, (void **) (&func_glGenTexturesEXT) },
2198 { "glGenVertexArraysAPPLE", "glGenVertexArraysAPPLE", (void *) wine_glGenVertexArraysAPPLE, (void **) (&func_glGenVertexArraysAPPLE) },
2199 { "glGenVertexShadersEXT", "glGenVertexShadersEXT", (void *) wine_glGenVertexShadersEXT, (void **) (&func_glGenVertexShadersEXT) },
2200 { "glGetActiveAttribARB", "glGetActiveAttribARB", (void *) wine_glGetActiveAttribARB, (void **) (&func_glGetActiveAttribARB) },
2201 { "glGetActiveUniformARB", "glGetActiveUniformARB", (void *) wine_glGetActiveUniformARB, (void **) (&func_glGetActiveUniformARB) },
2202 { "glGetArrayObjectfvATI", "glGetArrayObjectfvATI", (void *) wine_glGetArrayObjectfvATI, (void **) (&func_glGetArrayObjectfvATI) },
2203 { "glGetArrayObjectivATI", "glGetArrayObjectivATI", (void *) wine_glGetArrayObjectivATI, (void **) (&func_glGetArrayObjectivATI) },
2204 { "glGetAttachedObjectsARB", "glGetAttachedObjectsARB", (void *) wine_glGetAttachedObjectsARB, (void **) (&func_glGetAttachedObjectsARB) },
2205 { "glGetAttribLocationARB", "glGetAttribLocationARB", (void *) wine_glGetAttribLocationARB, (void **) (&func_glGetAttribLocationARB) },
2206 { "glGetBufferParameteriv", "glGetBufferParameteriv", (void *) wine_glGetBufferParameteriv, (void **) (&func_glGetBufferParameteriv) },
2207 { "glGetBufferParameterivARB", "glGetBufferParameterivARB", (void *) wine_glGetBufferParameterivARB, (void **) (&func_glGetBufferParameterivARB) },
2208 { "glGetBufferPointerv", "glGetBufferPointerv", (void *) wine_glGetBufferPointerv, (void **) (&func_glGetBufferPointerv) },
2209 { "glGetBufferPointervARB", "glGetBufferPointervARB", (void *) wine_glGetBufferPointervARB, (void **) (&func_glGetBufferPointervARB) },
2210 { "glGetBufferSubData", "glGetBufferSubData", (void *) wine_glGetBufferSubData, (void **) (&func_glGetBufferSubData) },
2211 { "glGetBufferSubDataARB", "glGetBufferSubDataARB", (void *) wine_glGetBufferSubDataARB, (void **) (&func_glGetBufferSubDataARB) },
2212 { "glGetColorTableEXT", "glGetColorTableEXT", (void *) wine_glGetColorTableEXT, (void **) (&func_glGetColorTableEXT) },
2213 { "glGetColorTableParameterfvEXT", "glGetColorTableParameterfvEXT", (void *) wine_glGetColorTableParameterfvEXT, (void **) (&func_glGetColorTableParameterfvEXT) },
2214 { "glGetColorTableParameterfvSGI", "glGetColorTableParameterfvSGI", (void *) wine_glGetColorTableParameterfvSGI, (void **) (&func_glGetColorTableParameterfvSGI) },
2215 { "glGetColorTableParameterivEXT", "glGetColorTableParameterivEXT", (void *) wine_glGetColorTableParameterivEXT, (void **) (&func_glGetColorTableParameterivEXT) },
2216 { "glGetColorTableParameterivSGI", "glGetColorTableParameterivSGI", (void *) wine_glGetColorTableParameterivSGI, (void **) (&func_glGetColorTableParameterivSGI) },
2217 { "glGetColorTableSGI", "glGetColorTableSGI", (void *) wine_glGetColorTableSGI, (void **) (&func_glGetColorTableSGI) },
2218 { "glGetCombinerInputParameterfvNV", "glGetCombinerInputParameterfvNV", (void *) wine_glGetCombinerInputParameterfvNV, (void **) (&func_glGetCombinerInputParameterfvNV) },
2219 { "glGetCombinerInputParameterivNV", "glGetCombinerInputParameterivNV", (void *) wine_glGetCombinerInputParameterivNV, (void **) (&func_glGetCombinerInputParameterivNV) },
2220 { "glGetCombinerOutputParameterfvNV", "glGetCombinerOutputParameterfvNV", (void *) wine_glGetCombinerOutputParameterfvNV, (void **) (&func_glGetCombinerOutputParameterfvNV) },
2221 { "glGetCombinerOutputParameterivNV", "glGetCombinerOutputParameterivNV", (void *) wine_glGetCombinerOutputParameterivNV, (void **) (&func_glGetCombinerOutputParameterivNV) },
2222 { "glGetCombinerStageParameterfvNV", "glGetCombinerStageParameterfvNV", (void *) wine_glGetCombinerStageParameterfvNV, (void **) (&func_glGetCombinerStageParameterfvNV) },
2223 { "glGetCompressedTexImage", "glGetCompressedTexImage", (void *) wine_glGetCompressedTexImage, (void **) (&func_glGetCompressedTexImage) },
2224 { "glGetCompressedTexImageARB", "glGetCompressedTexImageARB", (void *) wine_glGetCompressedTexImageARB, (void **) (&func_glGetCompressedTexImageARB) },
2225 { "glGetConvolutionFilterEXT", "glGetConvolutionFilterEXT", (void *) wine_glGetConvolutionFilterEXT, (void **) (&func_glGetConvolutionFilterEXT) },
2226 { "glGetConvolutionParameterfvEXT", "glGetConvolutionParameterfvEXT", (void *) wine_glGetConvolutionParameterfvEXT, (void **) (&func_glGetConvolutionParameterfvEXT) },
2227 { "glGetConvolutionParameterivEXT", "glGetConvolutionParameterivEXT", (void *) wine_glGetConvolutionParameterivEXT, (void **) (&func_glGetConvolutionParameterivEXT) },
2228 { "glGetDetailTexFuncSGIS", "glGetDetailTexFuncSGIS", (void *) wine_glGetDetailTexFuncSGIS, (void **) (&func_glGetDetailTexFuncSGIS) },
2229 { "glGetFenceivNV", "glGetFenceivNV", (void *) wine_glGetFenceivNV, (void **) (&func_glGetFenceivNV) },
2230 { "glGetFinalCombinerInputParameterfvNV", "glGetFinalCombinerInputParameterfvNV", (void *) wine_glGetFinalCombinerInputParameterfvNV, (void **) (&func_glGetFinalCombinerInputParameterfvNV) },
2231 { "glGetFinalCombinerInputParameterivNV", "glGetFinalCombinerInputParameterivNV", (void *) wine_glGetFinalCombinerInputParameterivNV, (void **) (&func_glGetFinalCombinerInputParameterivNV) },
2232 { "glGetFogFuncSGIS", "glGetFogFuncSGIS", (void *) wine_glGetFogFuncSGIS, (void **) (&func_glGetFogFuncSGIS) },
2233 { "glGetFragmentLightfvSGIX", "glGetFragmentLightfvSGIX", (void *) wine_glGetFragmentLightfvSGIX, (void **) (&func_glGetFragmentLightfvSGIX) },
2234 { "glGetFragmentLightivSGIX", "glGetFragmentLightivSGIX", (void *) wine_glGetFragmentLightivSGIX, (void **) (&func_glGetFragmentLightivSGIX) },
2235 { "glGetFragmentMaterialfvSGIX", "glGetFragmentMaterialfvSGIX", (void *) wine_glGetFragmentMaterialfvSGIX, (void **) (&func_glGetFragmentMaterialfvSGIX) },
2236 { "glGetFragmentMaterialivSGIX", "glGetFragmentMaterialivSGIX", (void *) wine_glGetFragmentMaterialivSGIX, (void **) (&func_glGetFragmentMaterialivSGIX) },
2237 { "glGetHandleARB", "glGetHandleARB", (void *) wine_glGetHandleARB, (void **) (&func_glGetHandleARB) },
2238 { "glGetHistogramEXT", "glGetHistogramEXT", (void *) wine_glGetHistogramEXT, (void **) (&func_glGetHistogramEXT) },
2239 { "glGetHistogramParameterfvEXT", "glGetHistogramParameterfvEXT", (void *) wine_glGetHistogramParameterfvEXT, (void **) (&func_glGetHistogramParameterfvEXT) },
2240 { "glGetHistogramParameterivEXT", "glGetHistogramParameterivEXT", (void *) wine_glGetHistogramParameterivEXT, (void **) (&func_glGetHistogramParameterivEXT) },
2241 { "glGetImageTransformParameterfvHP", "glGetImageTransformParameterfvHP", (void *) wine_glGetImageTransformParameterfvHP, (void **) (&func_glGetImageTransformParameterfvHP) },
2242 { "glGetImageTransformParameterivHP", "glGetImageTransformParameterivHP", (void *) wine_glGetImageTransformParameterivHP, (void **) (&func_glGetImageTransformParameterivHP) },
2243 { "glGetInfoLogARB", "glGetInfoLogARB", (void *) wine_glGetInfoLogARB, (void **) (&func_glGetInfoLogARB) },
2244 { "glGetInstrumentsSGIX", "glGetInstrumentsSGIX", (void *) wine_glGetInstrumentsSGIX, (void **) (&func_glGetInstrumentsSGIX) },
2245 { "glGetInvariantBooleanvEXT", "glGetInvariantBooleanvEXT", (void *) wine_glGetInvariantBooleanvEXT, (void **) (&func_glGetInvariantBooleanvEXT) },
2246 { "glGetInvariantFloatvEXT", "glGetInvariantFloatvEXT", (void *) wine_glGetInvariantFloatvEXT, (void **) (&func_glGetInvariantFloatvEXT) },
2247 { "glGetInvariantIntegervEXT", "glGetInvariantIntegervEXT", (void *) wine_glGetInvariantIntegervEXT, (void **) (&func_glGetInvariantIntegervEXT) },
2248 { "glGetListParameterfvSGIX", "glGetListParameterfvSGIX", (void *) wine_glGetListParameterfvSGIX, (void **) (&func_glGetListParameterfvSGIX) },
2249 { "glGetListParameterivSGIX", "glGetListParameterivSGIX", (void *) wine_glGetListParameterivSGIX, (void **) (&func_glGetListParameterivSGIX) },
2250 { "glGetLocalConstantBooleanvEXT", "glGetLocalConstantBooleanvEXT", (void *) wine_glGetLocalConstantBooleanvEXT, (void **) (&func_glGetLocalConstantBooleanvEXT) },
2251 { "glGetLocalConstantFloatvEXT", "glGetLocalConstantFloatvEXT", (void *) wine_glGetLocalConstantFloatvEXT, (void **) (&func_glGetLocalConstantFloatvEXT) },
2252 { "glGetLocalConstantIntegervEXT", "glGetLocalConstantIntegervEXT", (void *) wine_glGetLocalConstantIntegervEXT, (void **) (&func_glGetLocalConstantIntegervEXT) },
2253 { "glGetMapAttribParameterfvNV", "glGetMapAttribParameterfvNV", (void *) wine_glGetMapAttribParameterfvNV, (void **) (&func_glGetMapAttribParameterfvNV) },
2254 { "glGetMapAttribParameterivNV", "glGetMapAttribParameterivNV", (void *) wine_glGetMapAttribParameterivNV, (void **) (&func_glGetMapAttribParameterivNV) },
2255 { "glGetMapControlPointsNV", "glGetMapControlPointsNV", (void *) wine_glGetMapControlPointsNV, (void **) (&func_glGetMapControlPointsNV) },
2256 { "glGetMapParameterfvNV", "glGetMapParameterfvNV", (void *) wine_glGetMapParameterfvNV, (void **) (&func_glGetMapParameterfvNV) },
2257 { "glGetMapParameterivNV", "glGetMapParameterivNV", (void *) wine_glGetMapParameterivNV, (void **) (&func_glGetMapParameterivNV) },
2258 { "glGetMinmaxEXT", "glGetMinmaxEXT", (void *) wine_glGetMinmaxEXT, (void **) (&func_glGetMinmaxEXT) },
2259 { "glGetMinmaxParameterfvEXT", "glGetMinmaxParameterfvEXT", (void *) wine_glGetMinmaxParameterfvEXT, (void **) (&func_glGetMinmaxParameterfvEXT) },
2260 { "glGetMinmaxParameterivEXT", "glGetMinmaxParameterivEXT", (void *) wine_glGetMinmaxParameterivEXT, (void **) (&func_glGetMinmaxParameterivEXT) },
2261 { "glGetObjectBufferfvATI", "glGetObjectBufferfvATI", (void *) wine_glGetObjectBufferfvATI, (void **) (&func_glGetObjectBufferfvATI) },
2262 { "glGetObjectBufferivATI", "glGetObjectBufferivATI", (void *) wine_glGetObjectBufferivATI, (void **) (&func_glGetObjectBufferivATI) },
2263 { "glGetObjectParameterfvARB", "glGetObjectParameterfvARB", (void *) wine_glGetObjectParameterfvARB, (void **) (&func_glGetObjectParameterfvARB) },
2264 { "glGetObjectParameterivARB", "glGetObjectParameterivARB", (void *) wine_glGetObjectParameterivARB, (void **) (&func_glGetObjectParameterivARB) },
2265 { "glGetOcclusionQueryivNV", "glGetOcclusionQueryivNV", (void *) wine_glGetOcclusionQueryivNV, (void **) (&func_glGetOcclusionQueryivNV) },
2266 { "glGetOcclusionQueryuivNV", "glGetOcclusionQueryuivNV", (void *) wine_glGetOcclusionQueryuivNV, (void **) (&func_glGetOcclusionQueryuivNV) },
2267 { "glGetPixelTexGenParameterfvSGIS", "glGetPixelTexGenParameterfvSGIS", (void *) wine_glGetPixelTexGenParameterfvSGIS, (void **) (&func_glGetPixelTexGenParameterfvSGIS) },
2268 { "glGetPixelTexGenParameterivSGIS", "glGetPixelTexGenParameterivSGIS", (void *) wine_glGetPixelTexGenParameterivSGIS, (void **) (&func_glGetPixelTexGenParameterivSGIS) },
2269 { "glGetPointervEXT", "glGetPointervEXT", (void *) wine_glGetPointervEXT, (void **) (&func_glGetPointervEXT) },
2270 { "glGetProgramEnvParameterdvARB", "glGetProgramEnvParameterdvARB", (void *) wine_glGetProgramEnvParameterdvARB, (void **) (&func_glGetProgramEnvParameterdvARB) },
2271 { "glGetProgramEnvParameterfvARB", "glGetProgramEnvParameterfvARB", (void *) wine_glGetProgramEnvParameterfvARB, (void **) (&func_glGetProgramEnvParameterfvARB) },
2272 { "glGetProgramLocalParameterdvARB", "glGetProgramLocalParameterdvARB", (void *) wine_glGetProgramLocalParameterdvARB, (void **) (&func_glGetProgramLocalParameterdvARB) },
2273 { "glGetProgramLocalParameterfvARB", "glGetProgramLocalParameterfvARB", (void *) wine_glGetProgramLocalParameterfvARB, (void **) (&func_glGetProgramLocalParameterfvARB) },
2274 { "glGetProgramNamedParameterdvNV", "glGetProgramNamedParameterdvNV", (void *) wine_glGetProgramNamedParameterdvNV, (void **) (&func_glGetProgramNamedParameterdvNV) },
2275 { "glGetProgramNamedParameterfvNV", "glGetProgramNamedParameterfvNV", (void *) wine_glGetProgramNamedParameterfvNV, (void **) (&func_glGetProgramNamedParameterfvNV) },
2276 { "glGetProgramParameterdvNV", "glGetProgramParameterdvNV", (void *) wine_glGetProgramParameterdvNV, (void **) (&func_glGetProgramParameterdvNV) },
2277 { "glGetProgramParameterfvNV", "glGetProgramParameterfvNV", (void *) wine_glGetProgramParameterfvNV, (void **) (&func_glGetProgramParameterfvNV) },
2278 { "glGetProgramStringARB", "glGetProgramStringARB", (void *) wine_glGetProgramStringARB, (void **) (&func_glGetProgramStringARB) },
2279 { "glGetProgramStringNV", "glGetProgramStringNV", (void *) wine_glGetProgramStringNV, (void **) (&func_glGetProgramStringNV) },
2280 { "glGetProgramivARB", "glGetProgramivARB", (void *) wine_glGetProgramivARB, (void **) (&func_glGetProgramivARB) },
2281 { "glGetProgramivNV", "glGetProgramivNV", (void *) wine_glGetProgramivNV, (void **) (&func_glGetProgramivNV) },
2282 { "glGetQueryObjectiv", "glGetQueryObjectiv", (void *) wine_glGetQueryObjectiv, (void **) (&func_glGetQueryObjectiv) },
2283 { "glGetQueryObjectivARB", "glGetQueryObjectivARB", (void *) wine_glGetQueryObjectivARB, (void **) (&func_glGetQueryObjectivARB) },
2284 { "glGetQueryObjectuiv", "glGetQueryObjectuiv", (void *) wine_glGetQueryObjectuiv, (void **) (&func_glGetQueryObjectuiv) },
2285 { "glGetQueryObjectuivARB", "glGetQueryObjectuivARB", (void *) wine_glGetQueryObjectuivARB, (void **) (&func_glGetQueryObjectuivARB) },
2286 { "glGetQueryiv", "glGetQueryiv", (void *) wine_glGetQueryiv, (void **) (&func_glGetQueryiv) },
2287 { "glGetQueryivARB", "glGetQueryivARB", (void *) wine_glGetQueryivARB, (void **) (&func_glGetQueryivARB) },
2288 { "glGetSeparableFilterEXT", "glGetSeparableFilterEXT", (void *) wine_glGetSeparableFilterEXT, (void **) (&func_glGetSeparableFilterEXT) },
2289 { "glGetShaderSourceARB", "glGetShaderSourceARB", (void *) wine_glGetShaderSourceARB, (void **) (&func_glGetShaderSourceARB) },
2290 { "glGetSharpenTexFuncSGIS", "glGetSharpenTexFuncSGIS", (void *) wine_glGetSharpenTexFuncSGIS, (void **) (&func_glGetSharpenTexFuncSGIS) },
2291 { "glGetTexBumpParameterfvATI", "glGetTexBumpParameterfvATI", (void *) wine_glGetTexBumpParameterfvATI, (void **) (&func_glGetTexBumpParameterfvATI) },
2292 { "glGetTexBumpParameterivATI", "glGetTexBumpParameterivATI", (void *) wine_glGetTexBumpParameterivATI, (void **) (&func_glGetTexBumpParameterivATI) },
2293 { "glGetTexFilterFuncSGIS", "glGetTexFilterFuncSGIS", (void *) wine_glGetTexFilterFuncSGIS, (void **) (&func_glGetTexFilterFuncSGIS) },
2294 { "glGetTrackMatrixivNV", "glGetTrackMatrixivNV", (void *) wine_glGetTrackMatrixivNV, (void **) (&func_glGetTrackMatrixivNV) },
2295 { "glGetUniformLocationARB", "glGetUniformLocationARB", (void *) wine_glGetUniformLocationARB, (void **) (&func_glGetUniformLocationARB) },
2296 { "glGetUniformfvARB", "glGetUniformfvARB", (void *) wine_glGetUniformfvARB, (void **) (&func_glGetUniformfvARB) },
2297 { "glGetUniformivARB", "glGetUniformivARB", (void *) wine_glGetUniformivARB, (void **) (&func_glGetUniformivARB) },
2298 { "glGetVariantArrayObjectfvATI", "glGetVariantArrayObjectfvATI", (void *) wine_glGetVariantArrayObjectfvATI, (void **) (&func_glGetVariantArrayObjectfvATI) },
2299 { "glGetVariantArrayObjectivATI", "glGetVariantArrayObjectivATI", (void *) wine_glGetVariantArrayObjectivATI, (void **) (&func_glGetVariantArrayObjectivATI) },
2300 { "glGetVariantBooleanvEXT", "glGetVariantBooleanvEXT", (void *) wine_glGetVariantBooleanvEXT, (void **) (&func_glGetVariantBooleanvEXT) },
2301 { "glGetVariantFloatvEXT", "glGetVariantFloatvEXT", (void *) wine_glGetVariantFloatvEXT, (void **) (&func_glGetVariantFloatvEXT) },
2302 { "glGetVariantIntegervEXT", "glGetVariantIntegervEXT", (void *) wine_glGetVariantIntegervEXT, (void **) (&func_glGetVariantIntegervEXT) },
2303 { "glGetVariantPointervEXT", "glGetVariantPointervEXT", (void *) wine_glGetVariantPointervEXT, (void **) (&func_glGetVariantPointervEXT) },
2304 { "glGetVertexAttribArrayObjectfvATI", "glGetVertexAttribArrayObjectfvATI", (void *) wine_glGetVertexAttribArrayObjectfvATI, (void **) (&func_glGetVertexAttribArrayObjectfvATI) },
2305 { "glGetVertexAttribArrayObjectivATI", "glGetVertexAttribArrayObjectivATI", (void *) wine_glGetVertexAttribArrayObjectivATI, (void **) (&func_glGetVertexAttribArrayObjectivATI) },
2306 { "glGetVertexAttribPointervARB", "glGetVertexAttribPointervARB", (void *) wine_glGetVertexAttribPointervARB, (void **) (&func_glGetVertexAttribPointervARB) },
2307 { "glGetVertexAttribPointervNV", "glGetVertexAttribPointervNV", (void *) wine_glGetVertexAttribPointervNV, (void **) (&func_glGetVertexAttribPointervNV) },
2308 { "glGetVertexAttribdvARB", "glGetVertexAttribdvARB", (void *) wine_glGetVertexAttribdvARB, (void **) (&func_glGetVertexAttribdvARB) },
2309 { "glGetVertexAttribdvNV", "glGetVertexAttribdvNV", (void *) wine_glGetVertexAttribdvNV, (void **) (&func_glGetVertexAttribdvNV) },
2310 { "glGetVertexAttribfvARB", "glGetVertexAttribfvARB", (void *) wine_glGetVertexAttribfvARB, (void **) (&func_glGetVertexAttribfvARB) },
2311 { "glGetVertexAttribfvNV", "glGetVertexAttribfvNV", (void *) wine_glGetVertexAttribfvNV, (void **) (&func_glGetVertexAttribfvNV) },
2312 { "glGetVertexAttribivARB", "glGetVertexAttribivARB", (void *) wine_glGetVertexAttribivARB, (void **) (&func_glGetVertexAttribivARB) },
2313 { "glGetVertexAttribivNV", "glGetVertexAttribivNV", (void *) wine_glGetVertexAttribivNV, (void **) (&func_glGetVertexAttribivNV) },
2314 { "glGlobalAlphaFactorbSUN", "glGlobalAlphaFactorbSUN", (void *) wine_glGlobalAlphaFactorbSUN, (void **) (&func_glGlobalAlphaFactorbSUN) },
2315 { "glGlobalAlphaFactordSUN", "glGlobalAlphaFactordSUN", (void *) wine_glGlobalAlphaFactordSUN, (void **) (&func_glGlobalAlphaFactordSUN) },
2316 { "glGlobalAlphaFactorfSUN", "glGlobalAlphaFactorfSUN", (void *) wine_glGlobalAlphaFactorfSUN, (void **) (&func_glGlobalAlphaFactorfSUN) },
2317 { "glGlobalAlphaFactoriSUN", "glGlobalAlphaFactoriSUN", (void *) wine_glGlobalAlphaFactoriSUN, (void **) (&func_glGlobalAlphaFactoriSUN) },
2318 { "glGlobalAlphaFactorsSUN", "glGlobalAlphaFactorsSUN", (void *) wine_glGlobalAlphaFactorsSUN, (void **) (&func_glGlobalAlphaFactorsSUN) },
2319 { "glGlobalAlphaFactorubSUN", "glGlobalAlphaFactorubSUN", (void *) wine_glGlobalAlphaFactorubSUN, (void **) (&func_glGlobalAlphaFactorubSUN) },
2320 { "glGlobalAlphaFactoruiSUN", "glGlobalAlphaFactoruiSUN", (void *) wine_glGlobalAlphaFactoruiSUN, (void **) (&func_glGlobalAlphaFactoruiSUN) },
2321 { "glGlobalAlphaFactorusSUN", "glGlobalAlphaFactorusSUN", (void *) wine_glGlobalAlphaFactorusSUN, (void **) (&func_glGlobalAlphaFactorusSUN) },
2322 { "glHintPGI", "glHintPGI", (void *) wine_glHintPGI, (void **) (&func_glHintPGI) },
2323 { "glHistogramEXT", "glHistogramEXT", (void *) wine_glHistogramEXT, (void **) (&func_glHistogramEXT) },
2324 { "glIglooInterfaceSGIX", "glIglooInterfaceSGIX", (void *) wine_glIglooInterfaceSGIX, (void **) (&func_glIglooInterfaceSGIX) },
2325 { "glImageTransformParameterfHP", "glImageTransformParameterfHP", (void *) wine_glImageTransformParameterfHP, (void **) (&func_glImageTransformParameterfHP) },
2326 { "glImageTransformParameterfvHP", "glImageTransformParameterfvHP", (void *) wine_glImageTransformParameterfvHP, (void **) (&func_glImageTransformParameterfvHP) },
2327 { "glImageTransformParameteriHP", "glImageTransformParameteriHP", (void *) wine_glImageTransformParameteriHP, (void **) (&func_glImageTransformParameteriHP) },
2328 { "glImageTransformParameterivHP", "glImageTransformParameterivHP", (void *) wine_glImageTransformParameterivHP, (void **) (&func_glImageTransformParameterivHP) },
2329 { "glIndexFuncEXT", "glIndexFuncEXT", (void *) wine_glIndexFuncEXT, (void **) (&func_glIndexFuncEXT) },
2330 { "glIndexMaterialEXT", "glIndexMaterialEXT", (void *) wine_glIndexMaterialEXT, (void **) (&func_glIndexMaterialEXT) },
2331 { "glIndexPointerEXT", "glIndexPointerEXT", (void *) wine_glIndexPointerEXT, (void **) (&func_glIndexPointerEXT) },
2332 { "glIndexPointerListIBM", "glIndexPointerListIBM", (void *) wine_glIndexPointerListIBM, (void **) (&func_glIndexPointerListIBM) },
2333 { "glInsertComponentEXT", "glInsertComponentEXT", (void *) wine_glInsertComponentEXT, (void **) (&func_glInsertComponentEXT) },
2334 { "glInstrumentsBufferSGIX", "glInstrumentsBufferSGIX", (void *) wine_glInstrumentsBufferSGIX, (void **) (&func_glInstrumentsBufferSGIX) },
2335 { "glIsAsyncMarkerSGIX", "glIsAsyncMarkerSGIX", (void *) wine_glIsAsyncMarkerSGIX, (void **) (&func_glIsAsyncMarkerSGIX) },
2336 { "glIsBuffer", "glIsBuffer", (void *) wine_glIsBuffer, (void **) (&func_glIsBuffer) },
2337 { "glIsBufferARB", "glIsBufferARB", (void *) wine_glIsBufferARB, (void **) (&func_glIsBufferARB) },
2338 { "glIsFenceAPPLE", "glIsFenceAPPLE", (void *) wine_glIsFenceAPPLE, (void **) (&func_glIsFenceAPPLE) },
2339 { "glIsFenceNV", "glIsFenceNV", (void *) wine_glIsFenceNV, (void **) (&func_glIsFenceNV) },
2340 { "glIsObjectBufferATI", "glIsObjectBufferATI", (void *) wine_glIsObjectBufferATI, (void **) (&func_glIsObjectBufferATI) },
2341 { "glIsOcclusionQueryNV", "glIsOcclusionQueryNV", (void *) wine_glIsOcclusionQueryNV, (void **) (&func_glIsOcclusionQueryNV) },
2342 { "glIsProgramARB", "glIsProgramARB", (void *) wine_glIsProgramARB, (void **) (&func_glIsProgramARB) },
2343 { "glIsProgramNV", "glIsProgramNV", (void *) wine_glIsProgramNV, (void **) (&func_glIsProgramNV) },
2344 { "glIsQuery", "glIsQuery", (void *) wine_glIsQuery, (void **) (&func_glIsQuery) },
2345 { "glIsQueryARB", "glIsQueryARB", (void *) wine_glIsQueryARB, (void **) (&func_glIsQueryARB) },
2346 { "glIsTextureEXT", "glIsTextureEXT", (void *) wine_glIsTextureEXT, (void **) (&func_glIsTextureEXT) },
2347 { "glIsVariantEnabledEXT", "glIsVariantEnabledEXT", (void *) wine_glIsVariantEnabledEXT, (void **) (&func_glIsVariantEnabledEXT) },
2348 { "glIsVertexArrayAPPLE", "glIsVertexArrayAPPLE", (void *) wine_glIsVertexArrayAPPLE, (void **) (&func_glIsVertexArrayAPPLE) },
2349 { "glLightEnviSGIX", "glLightEnviSGIX", (void *) wine_glLightEnviSGIX, (void **) (&func_glLightEnviSGIX) },
2350 { "glLinkProgramARB", "glLinkProgramARB", (void *) wine_glLinkProgramARB, (void **) (&func_glLinkProgramARB) },
2351 { "glListParameterfSGIX", "glListParameterfSGIX", (void *) wine_glListParameterfSGIX, (void **) (&func_glListParameterfSGIX) },
2352 { "glListParameterfvSGIX", "glListParameterfvSGIX", (void *) wine_glListParameterfvSGIX, (void **) (&func_glListParameterfvSGIX) },
2353 { "glListParameteriSGIX", "glListParameteriSGIX", (void *) wine_glListParameteriSGIX, (void **) (&func_glListParameteriSGIX) },
2354 { "glListParameterivSGIX", "glListParameterivSGIX", (void *) wine_glListParameterivSGIX, (void **) (&func_glListParameterivSGIX) },
2355 { "glLoadIdentityDeformationMapSGIX", "glLoadIdentityDeformationMapSGIX", (void *) wine_glLoadIdentityDeformationMapSGIX, (void **) (&func_glLoadIdentityDeformationMapSGIX) },
2356 { "glLoadProgramNV", "glLoadProgramNV", (void *) wine_glLoadProgramNV, (void **) (&func_glLoadProgramNV) },
2357 { "glLoadTransposeMatrixd", "glLoadTransposeMatrixd", (void *) wine_glLoadTransposeMatrixd, (void **) (&func_glLoadTransposeMatrixd) },
2358 { "glLoadTransposeMatrixdARB", "glLoadTransposeMatrixdARB", (void *) wine_glLoadTransposeMatrixdARB, (void **) (&func_glLoadTransposeMatrixdARB) },
2359 { "glLoadTransposeMatrixf", "glLoadTransposeMatrixf", (void *) wine_glLoadTransposeMatrixf, (void **) (&func_glLoadTransposeMatrixf) },
2360 { "glLoadTransposeMatrixfARB", "glLoadTransposeMatrixfARB", (void *) wine_glLoadTransposeMatrixfARB, (void **) (&func_glLoadTransposeMatrixfARB) },
2361 { "glLockArraysEXT", "glLockArraysEXT", (void *) wine_glLockArraysEXT, (void **) (&func_glLockArraysEXT) },
2362 { "glMTexCoord2fSGIS", "glMTexCoord2fSGIS", (void *) wine_glMTexCoord2fSGIS, (void **) (&func_glMTexCoord2fSGIS) },
2363 { "glMTexCoord2fvSGIS", "glMTexCoord2fvSGIS", (void *) wine_glMTexCoord2fvSGIS, (void **) (&func_glMTexCoord2fvSGIS) },
2364 { "glMapBuffer", "glMapBuffer", (void *) wine_glMapBuffer, (void **) (&func_glMapBuffer) },
2365 { "glMapBufferARB", "glMapBufferARB", (void *) wine_glMapBufferARB, (void **) (&func_glMapBufferARB) },
2366 { "glMapControlPointsNV", "glMapControlPointsNV", (void *) wine_glMapControlPointsNV, (void **) (&func_glMapControlPointsNV) },
2367 { "glMapObjectBufferATI", "glMapObjectBufferATI", (void *) wine_glMapObjectBufferATI, (void **) (&func_glMapObjectBufferATI) },
2368 { "glMapParameterfvNV", "glMapParameterfvNV", (void *) wine_glMapParameterfvNV, (void **) (&func_glMapParameterfvNV) },
2369 { "glMapParameterivNV", "glMapParameterivNV", (void *) wine_glMapParameterivNV, (void **) (&func_glMapParameterivNV) },
2370 { "glMatrixIndexPointerARB", "glMatrixIndexPointerARB", (void *) wine_glMatrixIndexPointerARB, (void **) (&func_glMatrixIndexPointerARB) },
2371 { "glMatrixIndexubvARB", "glMatrixIndexubvARB", (void *) wine_glMatrixIndexubvARB, (void **) (&func_glMatrixIndexubvARB) },
2372 { "glMatrixIndexuivARB", "glMatrixIndexuivARB", (void *) wine_glMatrixIndexuivARB, (void **) (&func_glMatrixIndexuivARB) },
2373 { "glMatrixIndexusvARB", "glMatrixIndexusvARB", (void *) wine_glMatrixIndexusvARB, (void **) (&func_glMatrixIndexusvARB) },
2374 { "glMinmaxEXT", "glMinmaxEXT", (void *) wine_glMinmaxEXT, (void **) (&func_glMinmaxEXT) },
2375 { "glMultTransposeMatrixd", "glMultTransposeMatrixd", (void *) wine_glMultTransposeMatrixd, (void **) (&func_glMultTransposeMatrixd) },
2376 { "glMultTransposeMatrixdARB", "glMultTransposeMatrixdARB", (void *) wine_glMultTransposeMatrixdARB, (void **) (&func_glMultTransposeMatrixdARB) },
2377 { "glMultTransposeMatrixf", "glMultTransposeMatrixf", (void *) wine_glMultTransposeMatrixf, (void **) (&func_glMultTransposeMatrixf) },
2378 { "glMultTransposeMatrixfARB", "glMultTransposeMatrixfARB", (void *) wine_glMultTransposeMatrixfARB, (void **) (&func_glMultTransposeMatrixfARB) },
2379 { "glMultiDrawArrays", "glMultiDrawArrays", (void *) wine_glMultiDrawArrays, (void **) (&func_glMultiDrawArrays) },
2380 { "glMultiDrawArraysEXT", "glMultiDrawArraysEXT", (void *) wine_glMultiDrawArraysEXT, (void **) (&func_glMultiDrawArraysEXT) },
2381 { "glMultiDrawElementArrayAPPLE", "glMultiDrawElementArrayAPPLE", (void *) wine_glMultiDrawElementArrayAPPLE, (void **) (&func_glMultiDrawElementArrayAPPLE) },
2382 { "glMultiDrawElements", "glMultiDrawElements", (void *) wine_glMultiDrawElements, (void **) (&func_glMultiDrawElements) },
2383 { "glMultiDrawElementsEXT", "glMultiDrawElementsEXT", (void *) wine_glMultiDrawElementsEXT, (void **) (&func_glMultiDrawElementsEXT) },
2384 { "glMultiDrawRangeElementArrayAPPLE", "glMultiDrawRangeElementArrayAPPLE", (void *) wine_glMultiDrawRangeElementArrayAPPLE, (void **) (&func_glMultiDrawRangeElementArrayAPPLE) },
2385 { "glMultiModeDrawArraysIBM", "glMultiModeDrawArraysIBM", (void *) wine_glMultiModeDrawArraysIBM, (void **) (&func_glMultiModeDrawArraysIBM) },
2386 { "glMultiModeDrawElementsIBM", "glMultiModeDrawElementsIBM", (void *) wine_glMultiModeDrawElementsIBM, (void **) (&func_glMultiModeDrawElementsIBM) },
2387 { "glMultiTexCoord1d", "glMultiTexCoord1d", (void *) wine_glMultiTexCoord1d, (void **) (&func_glMultiTexCoord1d) },
2388 { "glMultiTexCoord1dARB", "glMultiTexCoord1dARB", (void *) wine_glMultiTexCoord1dARB, (void **) (&func_glMultiTexCoord1dARB) },
2389 { "glMultiTexCoord1dSGIS", "glMultiTexCoord1dSGIS", (void *) wine_glMultiTexCoord1dSGIS, (void **) (&func_glMultiTexCoord1dSGIS) },
2390 { "glMultiTexCoord1dv", "glMultiTexCoord1dv", (void *) wine_glMultiTexCoord1dv, (void **) (&func_glMultiTexCoord1dv) },
2391 { "glMultiTexCoord1dvARB", "glMultiTexCoord1dvARB", (void *) wine_glMultiTexCoord1dvARB, (void **) (&func_glMultiTexCoord1dvARB) },
2392 { "glMultiTexCoord1dvSGIS", "glMultiTexCoord1dvSGIS", (void *) wine_glMultiTexCoord1dvSGIS, (void **) (&func_glMultiTexCoord1dvSGIS) },
2393 { "glMultiTexCoord1f", "glMultiTexCoord1f", (void *) wine_glMultiTexCoord1f, (void **) (&func_glMultiTexCoord1f) },
2394 { "glMultiTexCoord1fARB", "glMultiTexCoord1fARB", (void *) wine_glMultiTexCoord1fARB, (void **) (&func_glMultiTexCoord1fARB) },
2395 { "glMultiTexCoord1fSGIS", "glMultiTexCoord1fSGIS", (void *) wine_glMultiTexCoord1fSGIS, (void **) (&func_glMultiTexCoord1fSGIS) },
2396 { "glMultiTexCoord1fv", "glMultiTexCoord1fv", (void *) wine_glMultiTexCoord1fv, (void **) (&func_glMultiTexCoord1fv) },
2397 { "glMultiTexCoord1fvARB", "glMultiTexCoord1fvARB", (void *) wine_glMultiTexCoord1fvARB, (void **) (&func_glMultiTexCoord1fvARB) },
2398 { "glMultiTexCoord1fvSGIS", "glMultiTexCoord1fvSGIS", (void *) wine_glMultiTexCoord1fvSGIS, (void **) (&func_glMultiTexCoord1fvSGIS) },
2399 { "glMultiTexCoord1hNV", "glMultiTexCoord1hNV", (void *) wine_glMultiTexCoord1hNV, (void **) (&func_glMultiTexCoord1hNV) },
2400 { "glMultiTexCoord1hvNV", "glMultiTexCoord1hvNV", (void *) wine_glMultiTexCoord1hvNV, (void **) (&func_glMultiTexCoord1hvNV) },
2401 { "glMultiTexCoord1i", "glMultiTexCoord1i", (void *) wine_glMultiTexCoord1i, (void **) (&func_glMultiTexCoord1i) },
2402 { "glMultiTexCoord1iARB", "glMultiTexCoord1iARB", (void *) wine_glMultiTexCoord1iARB, (void **) (&func_glMultiTexCoord1iARB) },
2403 { "glMultiTexCoord1iSGIS", "glMultiTexCoord1iSGIS", (void *) wine_glMultiTexCoord1iSGIS, (void **) (&func_glMultiTexCoord1iSGIS) },
2404 { "glMultiTexCoord1iv", "glMultiTexCoord1iv", (void *) wine_glMultiTexCoord1iv, (void **) (&func_glMultiTexCoord1iv) },
2405 { "glMultiTexCoord1ivARB", "glMultiTexCoord1ivARB", (void *) wine_glMultiTexCoord1ivARB, (void **) (&func_glMultiTexCoord1ivARB) },
2406 { "glMultiTexCoord1ivSGIS", "glMultiTexCoord1ivSGIS", (void *) wine_glMultiTexCoord1ivSGIS, (void **) (&func_glMultiTexCoord1ivSGIS) },
2407 { "glMultiTexCoord1s", "glMultiTexCoord1s", (void *) wine_glMultiTexCoord1s, (void **) (&func_glMultiTexCoord1s) },
2408 { "glMultiTexCoord1sARB", "glMultiTexCoord1sARB", (void *) wine_glMultiTexCoord1sARB, (void **) (&func_glMultiTexCoord1sARB) },
2409 { "glMultiTexCoord1sSGIS", "glMultiTexCoord1sSGIS", (void *) wine_glMultiTexCoord1sSGIS, (void **) (&func_glMultiTexCoord1sSGIS) },
2410 { "glMultiTexCoord1sv", "glMultiTexCoord1sv", (void *) wine_glMultiTexCoord1sv, (void **) (&func_glMultiTexCoord1sv) },
2411 { "glMultiTexCoord1svARB", "glMultiTexCoord1svARB", (void *) wine_glMultiTexCoord1svARB, (void **) (&func_glMultiTexCoord1svARB) },
2412 { "glMultiTexCoord1svSGIS", "glMultiTexCoord1svSGIS", (void *) wine_glMultiTexCoord1svSGIS, (void **) (&func_glMultiTexCoord1svSGIS) },
2413 { "glMultiTexCoord2d", "glMultiTexCoord2d", (void *) wine_glMultiTexCoord2d, (void **) (&func_glMultiTexCoord2d) },
2414 { "glMultiTexCoord2dARB", "glMultiTexCoord2dARB", (void *) wine_glMultiTexCoord2dARB, (void **) (&func_glMultiTexCoord2dARB) },
2415 { "glMultiTexCoord2dSGIS", "glMultiTexCoord2dSGIS", (void *) wine_glMultiTexCoord2dSGIS, (void **) (&func_glMultiTexCoord2dSGIS) },
2416 { "glMultiTexCoord2dv", "glMultiTexCoord2dv", (void *) wine_glMultiTexCoord2dv, (void **) (&func_glMultiTexCoord2dv) },
2417 { "glMultiTexCoord2dvARB", "glMultiTexCoord2dvARB", (void *) wine_glMultiTexCoord2dvARB, (void **) (&func_glMultiTexCoord2dvARB) },
2418 { "glMultiTexCoord2dvSGIS", "glMultiTexCoord2dvSGIS", (void *) wine_glMultiTexCoord2dvSGIS, (void **) (&func_glMultiTexCoord2dvSGIS) },
2419 { "glMultiTexCoord2f", "glMultiTexCoord2f", (void *) wine_glMultiTexCoord2f, (void **) (&func_glMultiTexCoord2f) },
2420 { "glMultiTexCoord2fARB", "glMultiTexCoord2fARB", (void *) wine_glMultiTexCoord2fARB, (void **) (&func_glMultiTexCoord2fARB) },
2421 { "glMultiTexCoord2fSGIS", "glMultiTexCoord2fSGIS", (void *) wine_glMultiTexCoord2fSGIS, (void **) (&func_glMultiTexCoord2fSGIS) },
2422 { "glMultiTexCoord2fv", "glMultiTexCoord2fv", (void *) wine_glMultiTexCoord2fv, (void **) (&func_glMultiTexCoord2fv) },
2423 { "glMultiTexCoord2fvARB", "glMultiTexCoord2fvARB", (void *) wine_glMultiTexCoord2fvARB, (void **) (&func_glMultiTexCoord2fvARB) },
2424 { "glMultiTexCoord2fvSGIS", "glMultiTexCoord2fvSGIS", (void *) wine_glMultiTexCoord2fvSGIS, (void **) (&func_glMultiTexCoord2fvSGIS) },
2425 { "glMultiTexCoord2hNV", "glMultiTexCoord2hNV", (void *) wine_glMultiTexCoord2hNV, (void **) (&func_glMultiTexCoord2hNV) },
2426 { "glMultiTexCoord2hvNV", "glMultiTexCoord2hvNV", (void *) wine_glMultiTexCoord2hvNV, (void **) (&func_glMultiTexCoord2hvNV) },
2427 { "glMultiTexCoord2i", "glMultiTexCoord2i", (void *) wine_glMultiTexCoord2i, (void **) (&func_glMultiTexCoord2i) },
2428 { "glMultiTexCoord2iARB", "glMultiTexCoord2iARB", (void *) wine_glMultiTexCoord2iARB, (void **) (&func_glMultiTexCoord2iARB) },
2429 { "glMultiTexCoord2iSGIS", "glMultiTexCoord2iSGIS", (void *) wine_glMultiTexCoord2iSGIS, (void **) (&func_glMultiTexCoord2iSGIS) },
2430 { "glMultiTexCoord2iv", "glMultiTexCoord2iv", (void *) wine_glMultiTexCoord2iv, (void **) (&func_glMultiTexCoord2iv) },
2431 { "glMultiTexCoord2ivARB", "glMultiTexCoord2ivARB", (void *) wine_glMultiTexCoord2ivARB, (void **) (&func_glMultiTexCoord2ivARB) },
2432 { "glMultiTexCoord2ivSGIS", "glMultiTexCoord2ivSGIS", (void *) wine_glMultiTexCoord2ivSGIS, (void **) (&func_glMultiTexCoord2ivSGIS) },
2433 { "glMultiTexCoord2s", "glMultiTexCoord2s", (void *) wine_glMultiTexCoord2s, (void **) (&func_glMultiTexCoord2s) },
2434 { "glMultiTexCoord2sARB", "glMultiTexCoord2sARB", (void *) wine_glMultiTexCoord2sARB, (void **) (&func_glMultiTexCoord2sARB) },
2435 { "glMultiTexCoord2sSGIS", "glMultiTexCoord2sSGIS", (void *) wine_glMultiTexCoord2sSGIS, (void **) (&func_glMultiTexCoord2sSGIS) },
2436 { "glMultiTexCoord2sv", "glMultiTexCoord2sv", (void *) wine_glMultiTexCoord2sv, (void **) (&func_glMultiTexCoord2sv) },
2437 { "glMultiTexCoord2svARB", "glMultiTexCoord2svARB", (void *) wine_glMultiTexCoord2svARB, (void **) (&func_glMultiTexCoord2svARB) },
2438 { "glMultiTexCoord2svSGIS", "glMultiTexCoord2svSGIS", (void *) wine_glMultiTexCoord2svSGIS, (void **) (&func_glMultiTexCoord2svSGIS) },
2439 { "glMultiTexCoord3d", "glMultiTexCoord3d", (void *) wine_glMultiTexCoord3d, (void **) (&func_glMultiTexCoord3d) },
2440 { "glMultiTexCoord3dARB", "glMultiTexCoord3dARB", (void *) wine_glMultiTexCoord3dARB, (void **) (&func_glMultiTexCoord3dARB) },
2441 { "glMultiTexCoord3dSGIS", "glMultiTexCoord3dSGIS", (void *) wine_glMultiTexCoord3dSGIS, (void **) (&func_glMultiTexCoord3dSGIS) },
2442 { "glMultiTexCoord3dv", "glMultiTexCoord3dv", (void *) wine_glMultiTexCoord3dv, (void **) (&func_glMultiTexCoord3dv) },
2443 { "glMultiTexCoord3dvARB", "glMultiTexCoord3dvARB", (void *) wine_glMultiTexCoord3dvARB, (void **) (&func_glMultiTexCoord3dvARB) },
2444 { "glMultiTexCoord3dvSGIS", "glMultiTexCoord3dvSGIS", (void *) wine_glMultiTexCoord3dvSGIS, (void **) (&func_glMultiTexCoord3dvSGIS) },
2445 { "glMultiTexCoord3f", "glMultiTexCoord3f", (void *) wine_glMultiTexCoord3f, (void **) (&func_glMultiTexCoord3f) },
2446 { "glMultiTexCoord3fARB", "glMultiTexCoord3fARB", (void *) wine_glMultiTexCoord3fARB, (void **) (&func_glMultiTexCoord3fARB) },
2447 { "glMultiTexCoord3fSGIS", "glMultiTexCoord3fSGIS", (void *) wine_glMultiTexCoord3fSGIS, (void **) (&func_glMultiTexCoord3fSGIS) },
2448 { "glMultiTexCoord3fv", "glMultiTexCoord3fv", (void *) wine_glMultiTexCoord3fv, (void **) (&func_glMultiTexCoord3fv) },
2449 { "glMultiTexCoord3fvARB", "glMultiTexCoord3fvARB", (void *) wine_glMultiTexCoord3fvARB, (void **) (&func_glMultiTexCoord3fvARB) },
2450 { "glMultiTexCoord3fvSGIS", "glMultiTexCoord3fvSGIS", (void *) wine_glMultiTexCoord3fvSGIS, (void **) (&func_glMultiTexCoord3fvSGIS) },
2451 { "glMultiTexCoord3hNV", "glMultiTexCoord3hNV", (void *) wine_glMultiTexCoord3hNV, (void **) (&func_glMultiTexCoord3hNV) },
2452 { "glMultiTexCoord3hvNV", "glMultiTexCoord3hvNV", (void *) wine_glMultiTexCoord3hvNV, (void **) (&func_glMultiTexCoord3hvNV) },
2453 { "glMultiTexCoord3i", "glMultiTexCoord3i", (void *) wine_glMultiTexCoord3i, (void **) (&func_glMultiTexCoord3i) },
2454 { "glMultiTexCoord3iARB", "glMultiTexCoord3iARB", (void *) wine_glMultiTexCoord3iARB, (void **) (&func_glMultiTexCoord3iARB) },
2455 { "glMultiTexCoord3iSGIS", "glMultiTexCoord3iSGIS", (void *) wine_glMultiTexCoord3iSGIS, (void **) (&func_glMultiTexCoord3iSGIS) },
2456 { "glMultiTexCoord3iv", "glMultiTexCoord3iv", (void *) wine_glMultiTexCoord3iv, (void **) (&func_glMultiTexCoord3iv) },
2457 { "glMultiTexCoord3ivARB", "glMultiTexCoord3ivARB", (void *) wine_glMultiTexCoord3ivARB, (void **) (&func_glMultiTexCoord3ivARB) },
2458 { "glMultiTexCoord3ivSGIS", "glMultiTexCoord3ivSGIS", (void *) wine_glMultiTexCoord3ivSGIS, (void **) (&func_glMultiTexCoord3ivSGIS) },
2459 { "glMultiTexCoord3s", "glMultiTexCoord3s", (void *) wine_glMultiTexCoord3s, (void **) (&func_glMultiTexCoord3s) },
2460 { "glMultiTexCoord3sARB", "glMultiTexCoord3sARB", (void *) wine_glMultiTexCoord3sARB, (void **) (&func_glMultiTexCoord3sARB) },
2461 { "glMultiTexCoord3sSGIS", "glMultiTexCoord3sSGIS", (void *) wine_glMultiTexCoord3sSGIS, (void **) (&func_glMultiTexCoord3sSGIS) },
2462 { "glMultiTexCoord3sv", "glMultiTexCoord3sv", (void *) wine_glMultiTexCoord3sv, (void **) (&func_glMultiTexCoord3sv) },
2463 { "glMultiTexCoord3svARB", "glMultiTexCoord3svARB", (void *) wine_glMultiTexCoord3svARB, (void **) (&func_glMultiTexCoord3svARB) },
2464 { "glMultiTexCoord3svSGIS", "glMultiTexCoord3svSGIS", (void *) wine_glMultiTexCoord3svSGIS, (void **) (&func_glMultiTexCoord3svSGIS) },
2465 { "glMultiTexCoord4d", "glMultiTexCoord4d", (void *) wine_glMultiTexCoord4d, (void **) (&func_glMultiTexCoord4d) },
2466 { "glMultiTexCoord4dARB", "glMultiTexCoord4dARB", (void *) wine_glMultiTexCoord4dARB, (void **) (&func_glMultiTexCoord4dARB) },
2467 { "glMultiTexCoord4dSGIS", "glMultiTexCoord4dSGIS", (void *) wine_glMultiTexCoord4dSGIS, (void **) (&func_glMultiTexCoord4dSGIS) },
2468 { "glMultiTexCoord4dv", "glMultiTexCoord4dv", (void *) wine_glMultiTexCoord4dv, (void **) (&func_glMultiTexCoord4dv) },
2469 { "glMultiTexCoord4dvARB", "glMultiTexCoord4dvARB", (void *) wine_glMultiTexCoord4dvARB, (void **) (&func_glMultiTexCoord4dvARB) },
2470 { "glMultiTexCoord4dvSGIS", "glMultiTexCoord4dvSGIS", (void *) wine_glMultiTexCoord4dvSGIS, (void **) (&func_glMultiTexCoord4dvSGIS) },
2471 { "glMultiTexCoord4f", "glMultiTexCoord4f", (void *) wine_glMultiTexCoord4f, (void **) (&func_glMultiTexCoord4f) },
2472 { "glMultiTexCoord4fARB", "glMultiTexCoord4fARB", (void *) wine_glMultiTexCoord4fARB, (void **) (&func_glMultiTexCoord4fARB) },
2473 { "glMultiTexCoord4fSGIS", "glMultiTexCoord4fSGIS", (void *) wine_glMultiTexCoord4fSGIS, (void **) (&func_glMultiTexCoord4fSGIS) },
2474 { "glMultiTexCoord4fv", "glMultiTexCoord4fv", (void *) wine_glMultiTexCoord4fv, (void **) (&func_glMultiTexCoord4fv) },
2475 { "glMultiTexCoord4fvARB", "glMultiTexCoord4fvARB", (void *) wine_glMultiTexCoord4fvARB, (void **) (&func_glMultiTexCoord4fvARB) },
2476 { "glMultiTexCoord4fvSGIS", "glMultiTexCoord4fvSGIS", (void *) wine_glMultiTexCoord4fvSGIS, (void **) (&func_glMultiTexCoord4fvSGIS) },
2477 { "glMultiTexCoord4hNV", "glMultiTexCoord4hNV", (void *) wine_glMultiTexCoord4hNV, (void **) (&func_glMultiTexCoord4hNV) },
2478 { "glMultiTexCoord4hvNV", "glMultiTexCoord4hvNV", (void *) wine_glMultiTexCoord4hvNV, (void **) (&func_glMultiTexCoord4hvNV) },
2479 { "glMultiTexCoord4i", "glMultiTexCoord4i", (void *) wine_glMultiTexCoord4i, (void **) (&func_glMultiTexCoord4i) },
2480 { "glMultiTexCoord4iARB", "glMultiTexCoord4iARB", (void *) wine_glMultiTexCoord4iARB, (void **) (&func_glMultiTexCoord4iARB) },
2481 { "glMultiTexCoord4iSGIS", "glMultiTexCoord4iSGIS", (void *) wine_glMultiTexCoord4iSGIS, (void **) (&func_glMultiTexCoord4iSGIS) },
2482 { "glMultiTexCoord4iv", "glMultiTexCoord4iv", (void *) wine_glMultiTexCoord4iv, (void **) (&func_glMultiTexCoord4iv) },
2483 { "glMultiTexCoord4ivARB", "glMultiTexCoord4ivARB", (void *) wine_glMultiTexCoord4ivARB, (void **) (&func_glMultiTexCoord4ivARB) },
2484 { "glMultiTexCoord4ivSGIS", "glMultiTexCoord4ivSGIS", (void *) wine_glMultiTexCoord4ivSGIS, (void **) (&func_glMultiTexCoord4ivSGIS) },
2485 { "glMultiTexCoord4s", "glMultiTexCoord4s", (void *) wine_glMultiTexCoord4s, (void **) (&func_glMultiTexCoord4s) },
2486 { "glMultiTexCoord4sARB", "glMultiTexCoord4sARB", (void *) wine_glMultiTexCoord4sARB, (void **) (&func_glMultiTexCoord4sARB) },
2487 { "glMultiTexCoord4sSGIS", "glMultiTexCoord4sSGIS", (void *) wine_glMultiTexCoord4sSGIS, (void **) (&func_glMultiTexCoord4sSGIS) },
2488 { "glMultiTexCoord4sv", "glMultiTexCoord4sv", (void *) wine_glMultiTexCoord4sv, (void **) (&func_glMultiTexCoord4sv) },
2489 { "glMultiTexCoord4svARB", "glMultiTexCoord4svARB", (void *) wine_glMultiTexCoord4svARB, (void **) (&func_glMultiTexCoord4svARB) },
2490 { "glMultiTexCoord4svSGIS", "glMultiTexCoord4svSGIS", (void *) wine_glMultiTexCoord4svSGIS, (void **) (&func_glMultiTexCoord4svSGIS) },
2491 { "glMultiTexCoordPointerSGIS", "glMultiTexCoordPointerSGIS", (void *) wine_glMultiTexCoordPointerSGIS, (void **) (&func_glMultiTexCoordPointerSGIS) },
2492 { "glNewBufferRegion", "glNewBufferRegion", (void *) wine_glNewBufferRegion, (void **) (&func_glNewBufferRegion) },
2493 { "glNewObjectBufferATI", "glNewObjectBufferATI", (void *) wine_glNewObjectBufferATI, (void **) (&func_glNewObjectBufferATI) },
2494 { "glNormal3fVertex3fSUN", "glNormal3fVertex3fSUN", (void *) wine_glNormal3fVertex3fSUN, (void **) (&func_glNormal3fVertex3fSUN) },
2495 { "glNormal3fVertex3fvSUN", "glNormal3fVertex3fvSUN", (void *) wine_glNormal3fVertex3fvSUN, (void **) (&func_glNormal3fVertex3fvSUN) },
2496 { "glNormal3hNV", "glNormal3hNV", (void *) wine_glNormal3hNV, (void **) (&func_glNormal3hNV) },
2497 { "glNormal3hvNV", "glNormal3hvNV", (void *) wine_glNormal3hvNV, (void **) (&func_glNormal3hvNV) },
2498 { "glNormalPointerEXT", "glNormalPointerEXT", (void *) wine_glNormalPointerEXT, (void **) (&func_glNormalPointerEXT) },
2499 { "glNormalPointerListIBM", "glNormalPointerListIBM", (void *) wine_glNormalPointerListIBM, (void **) (&func_glNormalPointerListIBM) },
2500 { "glNormalPointervINTEL", "glNormalPointervINTEL", (void *) wine_glNormalPointervINTEL, (void **) (&func_glNormalPointervINTEL) },
2501 { "glNormalStream3bATI", "glNormalStream3bATI", (void *) wine_glNormalStream3bATI, (void **) (&func_glNormalStream3bATI) },
2502 { "glNormalStream3bvATI", "glNormalStream3bvATI", (void *) wine_glNormalStream3bvATI, (void **) (&func_glNormalStream3bvATI) },
2503 { "glNormalStream3dATI", "glNormalStream3dATI", (void *) wine_glNormalStream3dATI, (void **) (&func_glNormalStream3dATI) },
2504 { "glNormalStream3dvATI", "glNormalStream3dvATI", (void *) wine_glNormalStream3dvATI, (void **) (&func_glNormalStream3dvATI) },
2505 { "glNormalStream3fATI", "glNormalStream3fATI", (void *) wine_glNormalStream3fATI, (void **) (&func_glNormalStream3fATI) },
2506 { "glNormalStream3fvATI", "glNormalStream3fvATI", (void *) wine_glNormalStream3fvATI, (void **) (&func_glNormalStream3fvATI) },
2507 { "glNormalStream3iATI", "glNormalStream3iATI", (void *) wine_glNormalStream3iATI, (void **) (&func_glNormalStream3iATI) },
2508 { "glNormalStream3ivATI", "glNormalStream3ivATI", (void *) wine_glNormalStream3ivATI, (void **) (&func_glNormalStream3ivATI) },
2509 { "glNormalStream3sATI", "glNormalStream3sATI", (void *) wine_glNormalStream3sATI, (void **) (&func_glNormalStream3sATI) },
2510 { "glNormalStream3svATI", "glNormalStream3svATI", (void *) wine_glNormalStream3svATI, (void **) (&func_glNormalStream3svATI) },
2511 { "glPNTrianglesfATI", "glPNTrianglesfATI", (void *) wine_glPNTrianglesfATI, (void **) (&func_glPNTrianglesfATI) },
2512 { "glPNTrianglesiATI", "glPNTrianglesiATI", (void *) wine_glPNTrianglesiATI, (void **) (&func_glPNTrianglesiATI) },
2513 { "glPassTexCoordATI", "glPassTexCoordATI", (void *) wine_glPassTexCoordATI, (void **) (&func_glPassTexCoordATI) },
2514 { "glPixelDataRangeNV", "glPixelDataRangeNV", (void *) wine_glPixelDataRangeNV, (void **) (&func_glPixelDataRangeNV) },
2515 { "glPixelTexGenParameterfSGIS", "glPixelTexGenParameterfSGIS", (void *) wine_glPixelTexGenParameterfSGIS, (void **) (&func_glPixelTexGenParameterfSGIS) },
2516 { "glPixelTexGenParameterfvSGIS", "glPixelTexGenParameterfvSGIS", (void *) wine_glPixelTexGenParameterfvSGIS, (void **) (&func_glPixelTexGenParameterfvSGIS) },
2517 { "glPixelTexGenParameteriSGIS", "glPixelTexGenParameteriSGIS", (void *) wine_glPixelTexGenParameteriSGIS, (void **) (&func_glPixelTexGenParameteriSGIS) },
2518 { "glPixelTexGenParameterivSGIS", "glPixelTexGenParameterivSGIS", (void *) wine_glPixelTexGenParameterivSGIS, (void **) (&func_glPixelTexGenParameterivSGIS) },
2519 { "glPixelTexGenSGIX", "glPixelTexGenSGIX", (void *) wine_glPixelTexGenSGIX, (void **) (&func_glPixelTexGenSGIX) },
2520 { "glPixelTransformParameterfEXT", "glPixelTransformParameterfEXT", (void *) wine_glPixelTransformParameterfEXT, (void **) (&func_glPixelTransformParameterfEXT) },
2521 { "glPixelTransformParameterfvEXT", "glPixelTransformParameterfvEXT", (void *) wine_glPixelTransformParameterfvEXT, (void **) (&func_glPixelTransformParameterfvEXT) },
2522 { "glPixelTransformParameteriEXT", "glPixelTransformParameteriEXT", (void *) wine_glPixelTransformParameteriEXT, (void **) (&func_glPixelTransformParameteriEXT) },
2523 { "glPixelTransformParameterivEXT", "glPixelTransformParameterivEXT", (void *) wine_glPixelTransformParameterivEXT, (void **) (&func_glPixelTransformParameterivEXT) },
2524 { "glPointParameterf", "glPointParameterf", (void *) wine_glPointParameterf, (void **) (&func_glPointParameterf) },
2525 { "glPointParameterfARB", "glPointParameterfARB", (void *) wine_glPointParameterfARB, (void **) (&func_glPointParameterfARB) },
2526 { "glPointParameterfEXT", "glPointParameterfEXT", (void *) wine_glPointParameterfEXT, (void **) (&func_glPointParameterfEXT) },
2527 { "glPointParameterfSGIS", "glPointParameterfSGIS", (void *) wine_glPointParameterfSGIS, (void **) (&func_glPointParameterfSGIS) },
2528 { "glPointParameterfv", "glPointParameterfv", (void *) wine_glPointParameterfv, (void **) (&func_glPointParameterfv) },
2529 { "glPointParameterfvARB", "glPointParameterfvARB", (void *) wine_glPointParameterfvARB, (void **) (&func_glPointParameterfvARB) },
2530 { "glPointParameterfvEXT", "glPointParameterfvEXT", (void *) wine_glPointParameterfvEXT, (void **) (&func_glPointParameterfvEXT) },
2531 { "glPointParameterfvSGIS", "glPointParameterfvSGIS", (void *) wine_glPointParameterfvSGIS, (void **) (&func_glPointParameterfvSGIS) },
2532 { "glPointParameteri", "glPointParameteri", (void *) wine_glPointParameteri, (void **) (&func_glPointParameteri) },
2533 { "glPointParameteriNV", "glPointParameteriNV", (void *) wine_glPointParameteriNV, (void **) (&func_glPointParameteriNV) },
2534 { "glPointParameteriv", "glPointParameteriv", (void *) wine_glPointParameteriv, (void **) (&func_glPointParameteriv) },
2535 { "glPointParameterivNV", "glPointParameterivNV", (void *) wine_glPointParameterivNV, (void **) (&func_glPointParameterivNV) },
2536 { "glPollAsyncSGIX", "glPollAsyncSGIX", (void *) wine_glPollAsyncSGIX, (void **) (&func_glPollAsyncSGIX) },
2537 { "glPollInstrumentsSGIX", "glPollInstrumentsSGIX", (void *) wine_glPollInstrumentsSGIX, (void **) (&func_glPollInstrumentsSGIX) },
2538 { "glPolygonOffsetEXT", "glPolygonOffsetEXT", (void *) wine_glPolygonOffsetEXT, (void **) (&func_glPolygonOffsetEXT) },
2539 { "glPrimitiveRestartIndexNV", "glPrimitiveRestartIndexNV", (void *) wine_glPrimitiveRestartIndexNV, (void **) (&func_glPrimitiveRestartIndexNV) },
2540 { "glPrimitiveRestartNV", "glPrimitiveRestartNV", (void *) wine_glPrimitiveRestartNV, (void **) (&func_glPrimitiveRestartNV) },
2541 { "glPrioritizeTexturesEXT", "glPrioritizeTexturesEXT", (void *) wine_glPrioritizeTexturesEXT, (void **) (&func_glPrioritizeTexturesEXT) },
2542 { "glProgramEnvParameter4dARB", "glProgramEnvParameter4dARB", (void *) wine_glProgramEnvParameter4dARB, (void **) (&func_glProgramEnvParameter4dARB) },
2543 { "glProgramEnvParameter4dvARB", "glProgramEnvParameter4dvARB", (void *) wine_glProgramEnvParameter4dvARB, (void **) (&func_glProgramEnvParameter4dvARB) },
2544 { "glProgramEnvParameter4fARB", "glProgramEnvParameter4fARB", (void *) wine_glProgramEnvParameter4fARB, (void **) (&func_glProgramEnvParameter4fARB) },
2545 { "glProgramEnvParameter4fvARB", "glProgramEnvParameter4fvARB", (void *) wine_glProgramEnvParameter4fvARB, (void **) (&func_glProgramEnvParameter4fvARB) },
2546 { "glProgramLocalParameter4dARB", "glProgramLocalParameter4dARB", (void *) wine_glProgramLocalParameter4dARB, (void **) (&func_glProgramLocalParameter4dARB) },
2547 { "glProgramLocalParameter4dvARB", "glProgramLocalParameter4dvARB", (void *) wine_glProgramLocalParameter4dvARB, (void **) (&func_glProgramLocalParameter4dvARB) },
2548 { "glProgramLocalParameter4fARB", "glProgramLocalParameter4fARB", (void *) wine_glProgramLocalParameter4fARB, (void **) (&func_glProgramLocalParameter4fARB) },
2549 { "glProgramLocalParameter4fvARB", "glProgramLocalParameter4fvARB", (void *) wine_glProgramLocalParameter4fvARB, (void **) (&func_glProgramLocalParameter4fvARB) },
2550 { "glProgramNamedParameter4dNV", "glProgramNamedParameter4dNV", (void *) wine_glProgramNamedParameter4dNV, (void **) (&func_glProgramNamedParameter4dNV) },
2551 { "glProgramNamedParameter4dvNV", "glProgramNamedParameter4dvNV", (void *) wine_glProgramNamedParameter4dvNV, (void **) (&func_glProgramNamedParameter4dvNV) },
2552 { "glProgramNamedParameter4fNV", "glProgramNamedParameter4fNV", (void *) wine_glProgramNamedParameter4fNV, (void **) (&func_glProgramNamedParameter4fNV) },
2553 { "glProgramNamedParameter4fvNV", "glProgramNamedParameter4fvNV", (void *) wine_glProgramNamedParameter4fvNV, (void **) (&func_glProgramNamedParameter4fvNV) },
2554 { "glProgramParameter4dNV", "glProgramParameter4dNV", (void *) wine_glProgramParameter4dNV, (void **) (&func_glProgramParameter4dNV) },
2555 { "glProgramParameter4dvNV", "glProgramParameter4dvNV", (void *) wine_glProgramParameter4dvNV, (void **) (&func_glProgramParameter4dvNV) },
2556 { "glProgramParameter4fNV", "glProgramParameter4fNV", (void *) wine_glProgramParameter4fNV, (void **) (&func_glProgramParameter4fNV) },
2557 { "glProgramParameter4fvNV", "glProgramParameter4fvNV", (void *) wine_glProgramParameter4fvNV, (void **) (&func_glProgramParameter4fvNV) },
2558 { "glProgramParameters4dvNV", "glProgramParameters4dvNV", (void *) wine_glProgramParameters4dvNV, (void **) (&func_glProgramParameters4dvNV) },
2559 { "glProgramParameters4fvNV", "glProgramParameters4fvNV", (void *) wine_glProgramParameters4fvNV, (void **) (&func_glProgramParameters4fvNV) },
2560 { "glProgramStringARB", "glProgramStringARB", (void *) wine_glProgramStringARB, (void **) (&func_glProgramStringARB) },
2561 { "glReadBufferRegion", "glReadBufferRegion", (void *) wine_glReadBufferRegion, (void **) (&func_glReadBufferRegion) },
2562 { "glReadInstrumentsSGIX", "glReadInstrumentsSGIX", (void *) wine_glReadInstrumentsSGIX, (void **) (&func_glReadInstrumentsSGIX) },
2563 { "glReferencePlaneSGIX", "glReferencePlaneSGIX", (void *) wine_glReferencePlaneSGIX, (void **) (&func_glReferencePlaneSGIX) },
2564 { "glReplacementCodePointerSUN", "glReplacementCodePointerSUN", (void *) wine_glReplacementCodePointerSUN, (void **) (&func_glReplacementCodePointerSUN) },
2565 { "glReplacementCodeubSUN", "glReplacementCodeubSUN", (void *) wine_glReplacementCodeubSUN, (void **) (&func_glReplacementCodeubSUN) },
2566 { "glReplacementCodeubvSUN", "glReplacementCodeubvSUN", (void *) wine_glReplacementCodeubvSUN, (void **) (&func_glReplacementCodeubvSUN) },
2567 { "glReplacementCodeuiColor3fVertex3fSUN", "glReplacementCodeuiColor3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fSUN) },
2568 { "glReplacementCodeuiColor3fVertex3fvSUN", "glReplacementCodeuiColor3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor3fVertex3fvSUN) },
2569 { "glReplacementCodeuiColor4fNormal3fVertex3fSUN", "glReplacementCodeuiColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fSUN) },
2570 { "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN) },
2571 { "glReplacementCodeuiColor4ubVertex3fSUN", "glReplacementCodeuiColor4ubVertex3fSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fSUN) },
2572 { "glReplacementCodeuiColor4ubVertex3fvSUN", "glReplacementCodeuiColor4ubVertex3fvSUN", (void *) wine_glReplacementCodeuiColor4ubVertex3fvSUN, (void **) (&func_glReplacementCodeuiColor4ubVertex3fvSUN) },
2573 { "glReplacementCodeuiNormal3fVertex3fSUN", "glReplacementCodeuiNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fSUN) },
2574 { "glReplacementCodeuiNormal3fVertex3fvSUN", "glReplacementCodeuiNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiNormal3fVertex3fvSUN) },
2575 { "glReplacementCodeuiSUN", "glReplacementCodeuiSUN", (void *) wine_glReplacementCodeuiSUN, (void **) (&func_glReplacementCodeuiSUN) },
2576 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) },
2577 { "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) },
2578 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) },
2579 { "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) },
2580 { "glReplacementCodeuiTexCoord2fVertex3fSUN", "glReplacementCodeuiTexCoord2fVertex3fSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fSUN) },
2581 { "glReplacementCodeuiTexCoord2fVertex3fvSUN", "glReplacementCodeuiTexCoord2fVertex3fvSUN", (void *) wine_glReplacementCodeuiTexCoord2fVertex3fvSUN, (void **) (&func_glReplacementCodeuiTexCoord2fVertex3fvSUN) },
2582 { "glReplacementCodeuiVertex3fSUN", "glReplacementCodeuiVertex3fSUN", (void *) wine_glReplacementCodeuiVertex3fSUN, (void **) (&func_glReplacementCodeuiVertex3fSUN) },
2583 { "glReplacementCodeuiVertex3fvSUN", "glReplacementCodeuiVertex3fvSUN", (void *) wine_glReplacementCodeuiVertex3fvSUN, (void **) (&func_glReplacementCodeuiVertex3fvSUN) },
2584 { "glReplacementCodeuivSUN", "glReplacementCodeuivSUN", (void *) wine_glReplacementCodeuivSUN, (void **) (&func_glReplacementCodeuivSUN) },
2585 { "glReplacementCodeusSUN", "glReplacementCodeusSUN", (void *) wine_glReplacementCodeusSUN, (void **) (&func_glReplacementCodeusSUN) },
2586 { "glReplacementCodeusvSUN", "glReplacementCodeusvSUN", (void *) wine_glReplacementCodeusvSUN, (void **) (&func_glReplacementCodeusvSUN) },
2587 { "glRequestResidentProgramsNV", "glRequestResidentProgramsNV", (void *) wine_glRequestResidentProgramsNV, (void **) (&func_glRequestResidentProgramsNV) },
2588 { "glResetHistogramEXT", "glResetHistogramEXT", (void *) wine_glResetHistogramEXT, (void **) (&func_glResetHistogramEXT) },
2589 { "glResetMinmaxEXT", "glResetMinmaxEXT", (void *) wine_glResetMinmaxEXT, (void **) (&func_glResetMinmaxEXT) },
2590 { "glResizeBuffersMESA", "glResizeBuffersMESA", (void *) wine_glResizeBuffersMESA, (void **) (&func_glResizeBuffersMESA) },
2591 { "glSampleCoverage", "glSampleCoverage", (void *) wine_glSampleCoverage, (void **) (&func_glSampleCoverage) },
2592 { "glSampleCoverageARB", "glSampleCoverageARB", (void *) wine_glSampleCoverageARB, (void **) (&func_glSampleCoverageARB) },
2593 { "glSampleMapATI", "glSampleMapATI", (void *) wine_glSampleMapATI, (void **) (&func_glSampleMapATI) },
2594 { "glSampleMaskEXT", "glSampleMaskEXT", (void *) wine_glSampleMaskEXT, (void **) (&func_glSampleMaskEXT) },
2595 { "glSampleMaskSGIS", "glSampleMaskSGIS", (void *) wine_glSampleMaskSGIS, (void **) (&func_glSampleMaskSGIS) },
2596 { "glSamplePatternEXT", "glSamplePatternEXT", (void *) wine_glSamplePatternEXT, (void **) (&func_glSamplePatternEXT) },
2597 { "glSamplePatternSGIS", "glSamplePatternSGIS", (void *) wine_glSamplePatternSGIS, (void **) (&func_glSamplePatternSGIS) },
2598 { "glSecondaryColor3b", "glSecondaryColor3b", (void *) wine_glSecondaryColor3b, (void **) (&func_glSecondaryColor3b) },
2599 { "glSecondaryColor3bEXT", "glSecondaryColor3bEXT", (void *) wine_glSecondaryColor3bEXT, (void **) (&func_glSecondaryColor3bEXT) },
2600 { "glSecondaryColor3bv", "glSecondaryColor3bv", (void *) wine_glSecondaryColor3bv, (void **) (&func_glSecondaryColor3bv) },
2601 { "glSecondaryColor3bvEXT", "glSecondaryColor3bvEXT", (void *) wine_glSecondaryColor3bvEXT, (void **) (&func_glSecondaryColor3bvEXT) },
2602 { "glSecondaryColor3d", "glSecondaryColor3d", (void *) wine_glSecondaryColor3d, (void **) (&func_glSecondaryColor3d) },
2603 { "glSecondaryColor3dEXT", "glSecondaryColor3dEXT", (void *) wine_glSecondaryColor3dEXT, (void **) (&func_glSecondaryColor3dEXT) },
2604 { "glSecondaryColor3dv", "glSecondaryColor3dv", (void *) wine_glSecondaryColor3dv, (void **) (&func_glSecondaryColor3dv) },
2605 { "glSecondaryColor3dvEXT", "glSecondaryColor3dvEXT", (void *) wine_glSecondaryColor3dvEXT, (void **) (&func_glSecondaryColor3dvEXT) },
2606 { "glSecondaryColor3f", "glSecondaryColor3f", (void *) wine_glSecondaryColor3f, (void **) (&func_glSecondaryColor3f) },
2607 { "glSecondaryColor3fEXT", "glSecondaryColor3fEXT", (void *) wine_glSecondaryColor3fEXT, (void **) (&func_glSecondaryColor3fEXT) },
2608 { "glSecondaryColor3fv", "glSecondaryColor3fv", (void *) wine_glSecondaryColor3fv, (void **) (&func_glSecondaryColor3fv) },
2609 { "glSecondaryColor3fvEXT", "glSecondaryColor3fvEXT", (void *) wine_glSecondaryColor3fvEXT, (void **) (&func_glSecondaryColor3fvEXT) },
2610 { "glSecondaryColor3hNV", "glSecondaryColor3hNV", (void *) wine_glSecondaryColor3hNV, (void **) (&func_glSecondaryColor3hNV) },
2611 { "glSecondaryColor3hvNV", "glSecondaryColor3hvNV", (void *) wine_glSecondaryColor3hvNV, (void **) (&func_glSecondaryColor3hvNV) },
2612 { "glSecondaryColor3i", "glSecondaryColor3i", (void *) wine_glSecondaryColor3i, (void **) (&func_glSecondaryColor3i) },
2613 { "glSecondaryColor3iEXT", "glSecondaryColor3iEXT", (void *) wine_glSecondaryColor3iEXT, (void **) (&func_glSecondaryColor3iEXT) },
2614 { "glSecondaryColor3iv", "glSecondaryColor3iv", (void *) wine_glSecondaryColor3iv, (void **) (&func_glSecondaryColor3iv) },
2615 { "glSecondaryColor3ivEXT", "glSecondaryColor3ivEXT", (void *) wine_glSecondaryColor3ivEXT, (void **) (&func_glSecondaryColor3ivEXT) },
2616 { "glSecondaryColor3s", "glSecondaryColor3s", (void *) wine_glSecondaryColor3s, (void **) (&func_glSecondaryColor3s) },
2617 { "glSecondaryColor3sEXT", "glSecondaryColor3sEXT", (void *) wine_glSecondaryColor3sEXT, (void **) (&func_glSecondaryColor3sEXT) },
2618 { "glSecondaryColor3sv", "glSecondaryColor3sv", (void *) wine_glSecondaryColor3sv, (void **) (&func_glSecondaryColor3sv) },
2619 { "glSecondaryColor3svEXT", "glSecondaryColor3svEXT", (void *) wine_glSecondaryColor3svEXT, (void **) (&func_glSecondaryColor3svEXT) },
2620 { "glSecondaryColor3ub", "glSecondaryColor3ub", (void *) wine_glSecondaryColor3ub, (void **) (&func_glSecondaryColor3ub) },
2621 { "glSecondaryColor3ubEXT", "glSecondaryColor3ubEXT", (void *) wine_glSecondaryColor3ubEXT, (void **) (&func_glSecondaryColor3ubEXT) },
2622 { "glSecondaryColor3ubv", "glSecondaryColor3ubv", (void *) wine_glSecondaryColor3ubv, (void **) (&func_glSecondaryColor3ubv) },
2623 { "glSecondaryColor3ubvEXT", "glSecondaryColor3ubvEXT", (void *) wine_glSecondaryColor3ubvEXT, (void **) (&func_glSecondaryColor3ubvEXT) },
2624 { "glSecondaryColor3ui", "glSecondaryColor3ui", (void *) wine_glSecondaryColor3ui, (void **) (&func_glSecondaryColor3ui) },
2625 { "glSecondaryColor3uiEXT", "glSecondaryColor3uiEXT", (void *) wine_glSecondaryColor3uiEXT, (void **) (&func_glSecondaryColor3uiEXT) },
2626 { "glSecondaryColor3uiv", "glSecondaryColor3uiv", (void *) wine_glSecondaryColor3uiv, (void **) (&func_glSecondaryColor3uiv) },
2627 { "glSecondaryColor3uivEXT", "glSecondaryColor3uivEXT", (void *) wine_glSecondaryColor3uivEXT, (void **) (&func_glSecondaryColor3uivEXT) },
2628 { "glSecondaryColor3us", "glSecondaryColor3us", (void *) wine_glSecondaryColor3us, (void **) (&func_glSecondaryColor3us) },
2629 { "glSecondaryColor3usEXT", "glSecondaryColor3usEXT", (void *) wine_glSecondaryColor3usEXT, (void **) (&func_glSecondaryColor3usEXT) },
2630 { "glSecondaryColor3usv", "glSecondaryColor3usv", (void *) wine_glSecondaryColor3usv, (void **) (&func_glSecondaryColor3usv) },
2631 { "glSecondaryColor3usvEXT", "glSecondaryColor3usvEXT", (void *) wine_glSecondaryColor3usvEXT, (void **) (&func_glSecondaryColor3usvEXT) },
2632 { "glSecondaryColorPointer", "glSecondaryColorPointer", (void *) wine_glSecondaryColorPointer, (void **) (&func_glSecondaryColorPointer) },
2633 { "glSecondaryColorPointerEXT", "glSecondaryColorPointerEXT", (void *) wine_glSecondaryColorPointerEXT, (void **) (&func_glSecondaryColorPointerEXT) },
2634 { "glSecondaryColorPointerListIBM", "glSecondaryColorPointerListIBM", (void *) wine_glSecondaryColorPointerListIBM, (void **) (&func_glSecondaryColorPointerListIBM) },
2635 { "glSelectTextureCoordSetSGIS", "glSelectTextureCoordSetSGIS", (void *) wine_glSelectTextureCoordSetSGIS, (void **) (&func_glSelectTextureCoordSetSGIS) },
2636 { "glSelectTextureSGIS", "glSelectTextureSGIS", (void *) wine_glSelectTextureSGIS, (void **) (&func_glSelectTextureSGIS) },
2637 { "glSeparableFilter2DEXT", "glSeparableFilter2DEXT", (void *) wine_glSeparableFilter2DEXT, (void **) (&func_glSeparableFilter2DEXT) },
2638 { "glSetFenceAPPLE", "glSetFenceAPPLE", (void *) wine_glSetFenceAPPLE, (void **) (&func_glSetFenceAPPLE) },
2639 { "glSetFenceNV", "glSetFenceNV", (void *) wine_glSetFenceNV, (void **) (&func_glSetFenceNV) },
2640 { "glSetFragmentShaderConstantATI", "glSetFragmentShaderConstantATI", (void *) wine_glSetFragmentShaderConstantATI, (void **) (&func_glSetFragmentShaderConstantATI) },
2641 { "glSetInvariantEXT", "glSetInvariantEXT", (void *) wine_glSetInvariantEXT, (void **) (&func_glSetInvariantEXT) },
2642 { "glSetLocalConstantEXT", "glSetLocalConstantEXT", (void *) wine_glSetLocalConstantEXT, (void **) (&func_glSetLocalConstantEXT) },
2643 { "glShaderOp1EXT", "glShaderOp1EXT", (void *) wine_glShaderOp1EXT, (void **) (&func_glShaderOp1EXT) },
2644 { "glShaderOp2EXT", "glShaderOp2EXT", (void *) wine_glShaderOp2EXT, (void **) (&func_glShaderOp2EXT) },
2645 { "glShaderOp3EXT", "glShaderOp3EXT", (void *) wine_glShaderOp3EXT, (void **) (&func_glShaderOp3EXT) },
2646 { "glShaderSourceARB", "glShaderSourceARB", (void *) wine_glShaderSourceARB, (void **) (&func_glShaderSourceARB) },
2647 { "glSharpenTexFuncSGIS", "glSharpenTexFuncSGIS", (void *) wine_glSharpenTexFuncSGIS, (void **) (&func_glSharpenTexFuncSGIS) },
2648 { "glSpriteParameterfSGIX", "glSpriteParameterfSGIX", (void *) wine_glSpriteParameterfSGIX, (void **) (&func_glSpriteParameterfSGIX) },
2649 { "glSpriteParameterfvSGIX", "glSpriteParameterfvSGIX", (void *) wine_glSpriteParameterfvSGIX, (void **) (&func_glSpriteParameterfvSGIX) },
2650 { "glSpriteParameteriSGIX", "glSpriteParameteriSGIX", (void *) wine_glSpriteParameteriSGIX, (void **) (&func_glSpriteParameteriSGIX) },
2651 { "glSpriteParameterivSGIX", "glSpriteParameterivSGIX", (void *) wine_glSpriteParameterivSGIX, (void **) (&func_glSpriteParameterivSGIX) },
2652 { "glStartInstrumentsSGIX", "glStartInstrumentsSGIX", (void *) wine_glStartInstrumentsSGIX, (void **) (&func_glStartInstrumentsSGIX) },
2653 { "glStencilFuncSeparateATI", "glStencilFuncSeparateATI", (void *) wine_glStencilFuncSeparateATI, (void **) (&func_glStencilFuncSeparateATI) },
2654 { "glStencilOpSeparateATI", "glStencilOpSeparateATI", (void *) wine_glStencilOpSeparateATI, (void **) (&func_glStencilOpSeparateATI) },
2655 { "glStopInstrumentsSGIX", "glStopInstrumentsSGIX", (void *) wine_glStopInstrumentsSGIX, (void **) (&func_glStopInstrumentsSGIX) },
2656 { "glSwizzleEXT", "glSwizzleEXT", (void *) wine_glSwizzleEXT, (void **) (&func_glSwizzleEXT) },
2657 { "glTagSampleBufferSGIX", "glTagSampleBufferSGIX", (void *) wine_glTagSampleBufferSGIX, (void **) (&func_glTagSampleBufferSGIX) },
2658 { "glTangent3bEXT", "glTangent3bEXT", (void *) wine_glTangent3bEXT, (void **) (&func_glTangent3bEXT) },
2659 { "glTangent3bvEXT", "glTangent3bvEXT", (void *) wine_glTangent3bvEXT, (void **) (&func_glTangent3bvEXT) },
2660 { "glTangent3dEXT", "glTangent3dEXT", (void *) wine_glTangent3dEXT, (void **) (&func_glTangent3dEXT) },
2661 { "glTangent3dvEXT", "glTangent3dvEXT", (void *) wine_glTangent3dvEXT, (void **) (&func_glTangent3dvEXT) },
2662 { "glTangent3fEXT", "glTangent3fEXT", (void *) wine_glTangent3fEXT, (void **) (&func_glTangent3fEXT) },
2663 { "glTangent3fvEXT", "glTangent3fvEXT", (void *) wine_glTangent3fvEXT, (void **) (&func_glTangent3fvEXT) },
2664 { "glTangent3iEXT", "glTangent3iEXT", (void *) wine_glTangent3iEXT, (void **) (&func_glTangent3iEXT) },
2665 { "glTangent3ivEXT", "glTangent3ivEXT", (void *) wine_glTangent3ivEXT, (void **) (&func_glTangent3ivEXT) },
2666 { "glTangent3sEXT", "glTangent3sEXT", (void *) wine_glTangent3sEXT, (void **) (&func_glTangent3sEXT) },
2667 { "glTangent3svEXT", "glTangent3svEXT", (void *) wine_glTangent3svEXT, (void **) (&func_glTangent3svEXT) },
2668 { "glTangentPointerEXT", "glTangentPointerEXT", (void *) wine_glTangentPointerEXT, (void **) (&func_glTangentPointerEXT) },
2669 { "glTbufferMask3DFX", "glTbufferMask3DFX", (void *) wine_glTbufferMask3DFX, (void **) (&func_glTbufferMask3DFX) },
2670 { "glTestFenceAPPLE", "glTestFenceAPPLE", (void *) wine_glTestFenceAPPLE, (void **) (&func_glTestFenceAPPLE) },
2671 { "glTestFenceNV", "glTestFenceNV", (void *) wine_glTestFenceNV, (void **) (&func_glTestFenceNV) },
2672 { "glTestObjectAPPLE", "glTestObjectAPPLE", (void *) wine_glTestObjectAPPLE, (void **) (&func_glTestObjectAPPLE) },
2673 { "glTexBumpParameterfvATI", "glTexBumpParameterfvATI", (void *) wine_glTexBumpParameterfvATI, (void **) (&func_glTexBumpParameterfvATI) },
2674 { "glTexBumpParameterivATI", "glTexBumpParameterivATI", (void *) wine_glTexBumpParameterivATI, (void **) (&func_glTexBumpParameterivATI) },
2675 { "glTexCoord1hNV", "glTexCoord1hNV", (void *) wine_glTexCoord1hNV, (void **) (&func_glTexCoord1hNV) },
2676 { "glTexCoord1hvNV", "glTexCoord1hvNV", (void *) wine_glTexCoord1hvNV, (void **) (&func_glTexCoord1hvNV) },
2677 { "glTexCoord2fColor3fVertex3fSUN", "glTexCoord2fColor3fVertex3fSUN", (void *) wine_glTexCoord2fColor3fVertex3fSUN, (void **) (&func_glTexCoord2fColor3fVertex3fSUN) },
2678 { "glTexCoord2fColor3fVertex3fvSUN", "glTexCoord2fColor3fVertex3fvSUN", (void *) wine_glTexCoord2fColor3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor3fVertex3fvSUN) },
2679 { "glTexCoord2fColor4fNormal3fVertex3fSUN", "glTexCoord2fColor4fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fSUN) },
2680 { "glTexCoord2fColor4fNormal3fVertex3fvSUN", "glTexCoord2fColor4fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fColor4fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fColor4fNormal3fVertex3fvSUN) },
2681 { "glTexCoord2fColor4ubVertex3fSUN", "glTexCoord2fColor4ubVertex3fSUN", (void *) wine_glTexCoord2fColor4ubVertex3fSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fSUN) },
2682 { "glTexCoord2fColor4ubVertex3fvSUN", "glTexCoord2fColor4ubVertex3fvSUN", (void *) wine_glTexCoord2fColor4ubVertex3fvSUN, (void **) (&func_glTexCoord2fColor4ubVertex3fvSUN) },
2683 { "glTexCoord2fNormal3fVertex3fSUN", "glTexCoord2fNormal3fVertex3fSUN", (void *) wine_glTexCoord2fNormal3fVertex3fSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fSUN) },
2684 { "glTexCoord2fNormal3fVertex3fvSUN", "glTexCoord2fNormal3fVertex3fvSUN", (void *) wine_glTexCoord2fNormal3fVertex3fvSUN, (void **) (&func_glTexCoord2fNormal3fVertex3fvSUN) },
2685 { "glTexCoord2fVertex3fSUN", "glTexCoord2fVertex3fSUN", (void *) wine_glTexCoord2fVertex3fSUN, (void **) (&func_glTexCoord2fVertex3fSUN) },
2686 { "glTexCoord2fVertex3fvSUN", "glTexCoord2fVertex3fvSUN", (void *) wine_glTexCoord2fVertex3fvSUN, (void **) (&func_glTexCoord2fVertex3fvSUN) },
2687 { "glTexCoord2hNV", "glTexCoord2hNV", (void *) wine_glTexCoord2hNV, (void **) (&func_glTexCoord2hNV) },
2688 { "glTexCoord2hvNV", "glTexCoord2hvNV", (void *) wine_glTexCoord2hvNV, (void **) (&func_glTexCoord2hvNV) },
2689 { "glTexCoord3hNV", "glTexCoord3hNV", (void *) wine_glTexCoord3hNV, (void **) (&func_glTexCoord3hNV) },
2690 { "glTexCoord3hvNV", "glTexCoord3hvNV", (void *) wine_glTexCoord3hvNV, (void **) (&func_glTexCoord3hvNV) },
2691 { "glTexCoord4fColor4fNormal3fVertex4fSUN", "glTexCoord4fColor4fNormal3fVertex4fSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fSUN) },
2692 { "glTexCoord4fColor4fNormal3fVertex4fvSUN", "glTexCoord4fColor4fNormal3fVertex4fvSUN", (void *) wine_glTexCoord4fColor4fNormal3fVertex4fvSUN, (void **) (&func_glTexCoord4fColor4fNormal3fVertex4fvSUN) },
2693 { "glTexCoord4fVertex4fSUN", "glTexCoord4fVertex4fSUN", (void *) wine_glTexCoord4fVertex4fSUN, (void **) (&func_glTexCoord4fVertex4fSUN) },
2694 { "glTexCoord4fVertex4fvSUN", "glTexCoord4fVertex4fvSUN", (void *) wine_glTexCoord4fVertex4fvSUN, (void **) (&func_glTexCoord4fVertex4fvSUN) },
2695 { "glTexCoord4hNV", "glTexCoord4hNV", (void *) wine_glTexCoord4hNV, (void **) (&func_glTexCoord4hNV) },
2696 { "glTexCoord4hvNV", "glTexCoord4hvNV", (void *) wine_glTexCoord4hvNV, (void **) (&func_glTexCoord4hvNV) },
2697 { "glTexCoordPointerEXT", "glTexCoordPointerEXT", (void *) wine_glTexCoordPointerEXT, (void **) (&func_glTexCoordPointerEXT) },
2698 { "glTexCoordPointerListIBM", "glTexCoordPointerListIBM", (void *) wine_glTexCoordPointerListIBM, (void **) (&func_glTexCoordPointerListIBM) },
2699 { "glTexCoordPointervINTEL", "glTexCoordPointervINTEL", (void *) wine_glTexCoordPointervINTEL, (void **) (&func_glTexCoordPointervINTEL) },
2700 { "glTexFilterFuncSGIS", "glTexFilterFuncSGIS", (void *) wine_glTexFilterFuncSGIS, (void **) (&func_glTexFilterFuncSGIS) },
2701 { "glTexImage3DEXT", "glTexImage3DEXT", (void *) wine_glTexImage3DEXT, (void **) (&func_glTexImage3DEXT) },
2702 { "glTexImage4DSGIS", "glTexImage4DSGIS", (void *) wine_glTexImage4DSGIS, (void **) (&func_glTexImage4DSGIS) },
2703 { "glTexSubImage1DEXT", "glTexSubImage1DEXT", (void *) wine_glTexSubImage1DEXT, (void **) (&func_glTexSubImage1DEXT) },
2704 { "glTexSubImage2DEXT", "glTexSubImage2DEXT", (void *) wine_glTexSubImage2DEXT, (void **) (&func_glTexSubImage2DEXT) },
2705 { "glTexSubImage3DEXT", "glTexSubImage3DEXT", (void *) wine_glTexSubImage3DEXT, (void **) (&func_glTexSubImage3DEXT) },
2706 { "glTexSubImage4DSGIS", "glTexSubImage4DSGIS", (void *) wine_glTexSubImage4DSGIS, (void **) (&func_glTexSubImage4DSGIS) },
2707 { "glTextureColorMaskSGIS", "glTextureColorMaskSGIS", (void *) wine_glTextureColorMaskSGIS, (void **) (&func_glTextureColorMaskSGIS) },
2708 { "glTextureLightEXT", "glTextureLightEXT", (void *) wine_glTextureLightEXT, (void **) (&func_glTextureLightEXT) },
2709 { "glTextureMaterialEXT", "glTextureMaterialEXT", (void *) wine_glTextureMaterialEXT, (void **) (&func_glTextureMaterialEXT) },
2710 { "glTextureNormalEXT", "glTextureNormalEXT", (void *) wine_glTextureNormalEXT, (void **) (&func_glTextureNormalEXT) },
2711 { "glTrackMatrixNV", "glTrackMatrixNV", (void *) wine_glTrackMatrixNV, (void **) (&func_glTrackMatrixNV) },
2712 { "glUniform1fARB", "glUniform1fARB", (void *) wine_glUniform1fARB, (void **) (&func_glUniform1fARB) },
2713 { "glUniform1fvARB", "glUniform1fvARB", (void *) wine_glUniform1fvARB, (void **) (&func_glUniform1fvARB) },
2714 { "glUniform1iARB", "glUniform1iARB", (void *) wine_glUniform1iARB, (void **) (&func_glUniform1iARB) },
2715 { "glUniform1ivARB", "glUniform1ivARB", (void *) wine_glUniform1ivARB, (void **) (&func_glUniform1ivARB) },
2716 { "glUniform2fARB", "glUniform2fARB", (void *) wine_glUniform2fARB, (void **) (&func_glUniform2fARB) },
2717 { "glUniform2fvARB", "glUniform2fvARB", (void *) wine_glUniform2fvARB, (void **) (&func_glUniform2fvARB) },
2718 { "glUniform2iARB", "glUniform2iARB", (void *) wine_glUniform2iARB, (void **) (&func_glUniform2iARB) },
2719 { "glUniform2ivARB", "glUniform2ivARB", (void *) wine_glUniform2ivARB, (void **) (&func_glUniform2ivARB) },
2720 { "glUniform3fARB", "glUniform3fARB", (void *) wine_glUniform3fARB, (void **) (&func_glUniform3fARB) },
2721 { "glUniform3fvARB", "glUniform3fvARB", (void *) wine_glUniform3fvARB, (void **) (&func_glUniform3fvARB) },
2722 { "glUniform3iARB", "glUniform3iARB", (void *) wine_glUniform3iARB, (void **) (&func_glUniform3iARB) },
2723 { "glUniform3ivARB", "glUniform3ivARB", (void *) wine_glUniform3ivARB, (void **) (&func_glUniform3ivARB) },
2724 { "glUniform4fARB", "glUniform4fARB", (void *) wine_glUniform4fARB, (void **) (&func_glUniform4fARB) },
2725 { "glUniform4fvARB", "glUniform4fvARB", (void *) wine_glUniform4fvARB, (void **) (&func_glUniform4fvARB) },
2726 { "glUniform4iARB", "glUniform4iARB", (void *) wine_glUniform4iARB, (void **) (&func_glUniform4iARB) },
2727 { "glUniform4ivARB", "glUniform4ivARB", (void *) wine_glUniform4ivARB, (void **) (&func_glUniform4ivARB) },
2728 { "glUniformMatrix2fvARB", "glUniformMatrix2fvARB", (void *) wine_glUniformMatrix2fvARB, (void **) (&func_glUniformMatrix2fvARB) },
2729 { "glUniformMatrix3fvARB", "glUniformMatrix3fvARB", (void *) wine_glUniformMatrix3fvARB, (void **) (&func_glUniformMatrix3fvARB) },
2730 { "glUniformMatrix4fvARB", "glUniformMatrix4fvARB", (void *) wine_glUniformMatrix4fvARB, (void **) (&func_glUniformMatrix4fvARB) },
2731 { "glUnlockArraysEXT", "glUnlockArraysEXT", (void *) wine_glUnlockArraysEXT, (void **) (&func_glUnlockArraysEXT) },
2732 { "glUnmapBuffer", "glUnmapBuffer", (void *) wine_glUnmapBuffer, (void **) (&func_glUnmapBuffer) },
2733 { "glUnmapBufferARB", "glUnmapBufferARB", (void *) wine_glUnmapBufferARB, (void **) (&func_glUnmapBufferARB) },
2734 { "glUnmapObjectBufferATI", "glUnmapObjectBufferATI", (void *) wine_glUnmapObjectBufferATI, (void **) (&func_glUnmapObjectBufferATI) },
2735 { "glUpdateObjectBufferATI", "glUpdateObjectBufferATI", (void *) wine_glUpdateObjectBufferATI, (void **) (&func_glUpdateObjectBufferATI) },
2736 { "glUseProgramObjectARB", "glUseProgramObjectARB", (void *) wine_glUseProgramObjectARB, (void **) (&func_glUseProgramObjectARB) },
2737 { "glValidateProgramARB", "glValidateProgramARB", (void *) wine_glValidateProgramARB, (void **) (&func_glValidateProgramARB) },
2738 { "glVariantArrayObjectATI", "glVariantArrayObjectATI", (void *) wine_glVariantArrayObjectATI, (void **) (&func_glVariantArrayObjectATI) },
2739 { "glVariantPointerEXT", "glVariantPointerEXT", (void *) wine_glVariantPointerEXT, (void **) (&func_glVariantPointerEXT) },
2740 { "glVariantbvEXT", "glVariantbvEXT", (void *) wine_glVariantbvEXT, (void **) (&func_glVariantbvEXT) },
2741 { "glVariantdvEXT", "glVariantdvEXT", (void *) wine_glVariantdvEXT, (void **) (&func_glVariantdvEXT) },
2742 { "glVariantfvEXT", "glVariantfvEXT", (void *) wine_glVariantfvEXT, (void **) (&func_glVariantfvEXT) },
2743 { "glVariantivEXT", "glVariantivEXT", (void *) wine_glVariantivEXT, (void **) (&func_glVariantivEXT) },
2744 { "glVariantsvEXT", "glVariantsvEXT", (void *) wine_glVariantsvEXT, (void **) (&func_glVariantsvEXT) },
2745 { "glVariantubvEXT", "glVariantubvEXT", (void *) wine_glVariantubvEXT, (void **) (&func_glVariantubvEXT) },
2746 { "glVariantuivEXT", "glVariantuivEXT", (void *) wine_glVariantuivEXT, (void **) (&func_glVariantuivEXT) },
2747 { "glVariantusvEXT", "glVariantusvEXT", (void *) wine_glVariantusvEXT, (void **) (&func_glVariantusvEXT) },
2748 { "glVertex2hNV", "glVertex2hNV", (void *) wine_glVertex2hNV, (void **) (&func_glVertex2hNV) },
2749 { "glVertex2hvNV", "glVertex2hvNV", (void *) wine_glVertex2hvNV, (void **) (&func_glVertex2hvNV) },
2750 { "glVertex3hNV", "glVertex3hNV", (void *) wine_glVertex3hNV, (void **) (&func_glVertex3hNV) },
2751 { "glVertex3hvNV", "glVertex3hvNV", (void *) wine_glVertex3hvNV, (void **) (&func_glVertex3hvNV) },
2752 { "glVertex4hNV", "glVertex4hNV", (void *) wine_glVertex4hNV, (void **) (&func_glVertex4hNV) },
2753 { "glVertex4hvNV", "glVertex4hvNV", (void *) wine_glVertex4hvNV, (void **) (&func_glVertex4hvNV) },
2754 { "glVertexArrayParameteriAPPLE", "glVertexArrayParameteriAPPLE", (void *) wine_glVertexArrayParameteriAPPLE, (void **) (&func_glVertexArrayParameteriAPPLE) },
2755 { "glVertexArrayRangeAPPLE", "glVertexArrayRangeAPPLE", (void *) wine_glVertexArrayRangeAPPLE, (void **) (&func_glVertexArrayRangeAPPLE) },
2756 { "glVertexArrayRangeNV", "glVertexArrayRangeNV", (void *) wine_glVertexArrayRangeNV, (void **) (&func_glVertexArrayRangeNV) },
2757 { "glVertexAttrib1dARB", "glVertexAttrib1dARB", (void *) wine_glVertexAttrib1dARB, (void **) (&func_glVertexAttrib1dARB) },
2758 { "glVertexAttrib1dNV", "glVertexAttrib1dNV", (void *) wine_glVertexAttrib1dNV, (void **) (&func_glVertexAttrib1dNV) },
2759 { "glVertexAttrib1dvARB", "glVertexAttrib1dvARB", (void *) wine_glVertexAttrib1dvARB, (void **) (&func_glVertexAttrib1dvARB) },
2760 { "glVertexAttrib1dvNV", "glVertexAttrib1dvNV", (void *) wine_glVertexAttrib1dvNV, (void **) (&func_glVertexAttrib1dvNV) },
2761 { "glVertexAttrib1fARB", "glVertexAttrib1fARB", (void *) wine_glVertexAttrib1fARB, (void **) (&func_glVertexAttrib1fARB) },
2762 { "glVertexAttrib1fNV", "glVertexAttrib1fNV", (void *) wine_glVertexAttrib1fNV, (void **) (&func_glVertexAttrib1fNV) },
2763 { "glVertexAttrib1fvARB", "glVertexAttrib1fvARB", (void *) wine_glVertexAttrib1fvARB, (void **) (&func_glVertexAttrib1fvARB) },
2764 { "glVertexAttrib1fvNV", "glVertexAttrib1fvNV", (void *) wine_glVertexAttrib1fvNV, (void **) (&func_glVertexAttrib1fvNV) },
2765 { "glVertexAttrib1hNV", "glVertexAttrib1hNV", (void *) wine_glVertexAttrib1hNV, (void **) (&func_glVertexAttrib1hNV) },
2766 { "glVertexAttrib1hvNV", "glVertexAttrib1hvNV", (void *) wine_glVertexAttrib1hvNV, (void **) (&func_glVertexAttrib1hvNV) },
2767 { "glVertexAttrib1sARB", "glVertexAttrib1sARB", (void *) wine_glVertexAttrib1sARB, (void **) (&func_glVertexAttrib1sARB) },
2768 { "glVertexAttrib1sNV", "glVertexAttrib1sNV", (void *) wine_glVertexAttrib1sNV, (void **) (&func_glVertexAttrib1sNV) },
2769 { "glVertexAttrib1svARB", "glVertexAttrib1svARB", (void *) wine_glVertexAttrib1svARB, (void **) (&func_glVertexAttrib1svARB) },
2770 { "glVertexAttrib1svNV", "glVertexAttrib1svNV", (void *) wine_glVertexAttrib1svNV, (void **) (&func_glVertexAttrib1svNV) },
2771 { "glVertexAttrib2dARB", "glVertexAttrib2dARB", (void *) wine_glVertexAttrib2dARB, (void **) (&func_glVertexAttrib2dARB) },
2772 { "glVertexAttrib2dNV", "glVertexAttrib2dNV", (void *) wine_glVertexAttrib2dNV, (void **) (&func_glVertexAttrib2dNV) },
2773 { "glVertexAttrib2dvARB", "glVertexAttrib2dvARB", (void *) wine_glVertexAttrib2dvARB, (void **) (&func_glVertexAttrib2dvARB) },
2774 { "glVertexAttrib2dvNV", "glVertexAttrib2dvNV", (void *) wine_glVertexAttrib2dvNV, (void **) (&func_glVertexAttrib2dvNV) },
2775 { "glVertexAttrib2fARB", "glVertexAttrib2fARB", (void *) wine_glVertexAttrib2fARB, (void **) (&func_glVertexAttrib2fARB) },
2776 { "glVertexAttrib2fNV", "glVertexAttrib2fNV", (void *) wine_glVertexAttrib2fNV, (void **) (&func_glVertexAttrib2fNV) },
2777 { "glVertexAttrib2fvARB", "glVertexAttrib2fvARB", (void *) wine_glVertexAttrib2fvARB, (void **) (&func_glVertexAttrib2fvARB) },
2778 { "glVertexAttrib2fvNV", "glVertexAttrib2fvNV", (void *) wine_glVertexAttrib2fvNV, (void **) (&func_glVertexAttrib2fvNV) },
2779 { "glVertexAttrib2hNV", "glVertexAttrib2hNV", (void *) wine_glVertexAttrib2hNV, (void **) (&func_glVertexAttrib2hNV) },
2780 { "glVertexAttrib2hvNV", "glVertexAttrib2hvNV", (void *) wine_glVertexAttrib2hvNV, (void **) (&func_glVertexAttrib2hvNV) },
2781 { "glVertexAttrib2sARB", "glVertexAttrib2sARB", (void *) wine_glVertexAttrib2sARB, (void **) (&func_glVertexAttrib2sARB) },
2782 { "glVertexAttrib2sNV", "glVertexAttrib2sNV", (void *) wine_glVertexAttrib2sNV, (void **) (&func_glVertexAttrib2sNV) },
2783 { "glVertexAttrib2svARB", "glVertexAttrib2svARB", (void *) wine_glVertexAttrib2svARB, (void **) (&func_glVertexAttrib2svARB) },
2784 { "glVertexAttrib2svNV", "glVertexAttrib2svNV", (void *) wine_glVertexAttrib2svNV, (void **) (&func_glVertexAttrib2svNV) },
2785 { "glVertexAttrib3dARB", "glVertexAttrib3dARB", (void *) wine_glVertexAttrib3dARB, (void **) (&func_glVertexAttrib3dARB) },
2786 { "glVertexAttrib3dNV", "glVertexAttrib3dNV", (void *) wine_glVertexAttrib3dNV, (void **) (&func_glVertexAttrib3dNV) },
2787 { "glVertexAttrib3dvARB", "glVertexAttrib3dvARB", (void *) wine_glVertexAttrib3dvARB, (void **) (&func_glVertexAttrib3dvARB) },
2788 { "glVertexAttrib3dvNV", "glVertexAttrib3dvNV", (void *) wine_glVertexAttrib3dvNV, (void **) (&func_glVertexAttrib3dvNV) },
2789 { "glVertexAttrib3fARB", "glVertexAttrib3fARB", (void *) wine_glVertexAttrib3fARB, (void **) (&func_glVertexAttrib3fARB) },
2790 { "glVertexAttrib3fNV", "glVertexAttrib3fNV", (void *) wine_glVertexAttrib3fNV, (void **) (&func_glVertexAttrib3fNV) },
2791 { "glVertexAttrib3fvARB", "glVertexAttrib3fvARB", (void *) wine_glVertexAttrib3fvARB, (void **) (&func_glVertexAttrib3fvARB) },
2792 { "glVertexAttrib3fvNV", "glVertexAttrib3fvNV", (void *) wine_glVertexAttrib3fvNV, (void **) (&func_glVertexAttrib3fvNV) },
2793 { "glVertexAttrib3hNV", "glVertexAttrib3hNV", (void *) wine_glVertexAttrib3hNV, (void **) (&func_glVertexAttrib3hNV) },
2794 { "glVertexAttrib3hvNV", "glVertexAttrib3hvNV", (void *) wine_glVertexAttrib3hvNV, (void **) (&func_glVertexAttrib3hvNV) },
2795 { "glVertexAttrib3sARB", "glVertexAttrib3sARB", (void *) wine_glVertexAttrib3sARB, (void **) (&func_glVertexAttrib3sARB) },
2796 { "glVertexAttrib3sNV", "glVertexAttrib3sNV", (void *) wine_glVertexAttrib3sNV, (void **) (&func_glVertexAttrib3sNV) },
2797 { "glVertexAttrib3svARB", "glVertexAttrib3svARB", (void *) wine_glVertexAttrib3svARB, (void **) (&func_glVertexAttrib3svARB) },
2798 { "glVertexAttrib3svNV", "glVertexAttrib3svNV", (void *) wine_glVertexAttrib3svNV, (void **) (&func_glVertexAttrib3svNV) },
2799 { "glVertexAttrib4NbvARB", "glVertexAttrib4NbvARB", (void *) wine_glVertexAttrib4NbvARB, (void **) (&func_glVertexAttrib4NbvARB) },
2800 { "glVertexAttrib4NivARB", "glVertexAttrib4NivARB", (void *) wine_glVertexAttrib4NivARB, (void **) (&func_glVertexAttrib4NivARB) },
2801 { "glVertexAttrib4NsvARB", "glVertexAttrib4NsvARB", (void *) wine_glVertexAttrib4NsvARB, (void **) (&func_glVertexAttrib4NsvARB) },
2802 { "glVertexAttrib4NubARB", "glVertexAttrib4NubARB", (void *) wine_glVertexAttrib4NubARB, (void **) (&func_glVertexAttrib4NubARB) },
2803 { "glVertexAttrib4NubvARB", "glVertexAttrib4NubvARB", (void *) wine_glVertexAttrib4NubvARB, (void **) (&func_glVertexAttrib4NubvARB) },
2804 { "glVertexAttrib4NuivARB", "glVertexAttrib4NuivARB", (void *) wine_glVertexAttrib4NuivARB, (void **) (&func_glVertexAttrib4NuivARB) },
2805 { "glVertexAttrib4NusvARB", "glVertexAttrib4NusvARB", (void *) wine_glVertexAttrib4NusvARB, (void **) (&func_glVertexAttrib4NusvARB) },
2806 { "glVertexAttrib4bvARB", "glVertexAttrib4bvARB", (void *) wine_glVertexAttrib4bvARB, (void **) (&func_glVertexAttrib4bvARB) },
2807 { "glVertexAttrib4dARB", "glVertexAttrib4dARB", (void *) wine_glVertexAttrib4dARB, (void **) (&func_glVertexAttrib4dARB) },
2808 { "glVertexAttrib4dNV", "glVertexAttrib4dNV", (void *) wine_glVertexAttrib4dNV, (void **) (&func_glVertexAttrib4dNV) },
2809 { "glVertexAttrib4dvARB", "glVertexAttrib4dvARB", (void *) wine_glVertexAttrib4dvARB, (void **) (&func_glVertexAttrib4dvARB) },
2810 { "glVertexAttrib4dvNV", "glVertexAttrib4dvNV", (void *) wine_glVertexAttrib4dvNV, (void **) (&func_glVertexAttrib4dvNV) },
2811 { "glVertexAttrib4fARB", "glVertexAttrib4fARB", (void *) wine_glVertexAttrib4fARB, (void **) (&func_glVertexAttrib4fARB) },
2812 { "glVertexAttrib4fNV", "glVertexAttrib4fNV", (void *) wine_glVertexAttrib4fNV, (void **) (&func_glVertexAttrib4fNV) },
2813 { "glVertexAttrib4fvARB", "glVertexAttrib4fvARB", (void *) wine_glVertexAttrib4fvARB, (void **) (&func_glVertexAttrib4fvARB) },
2814 { "glVertexAttrib4fvNV", "glVertexAttrib4fvNV", (void *) wine_glVertexAttrib4fvNV, (void **) (&func_glVertexAttrib4fvNV) },
2815 { "glVertexAttrib4hNV", "glVertexAttrib4hNV", (void *) wine_glVertexAttrib4hNV, (void **) (&func_glVertexAttrib4hNV) },
2816 { "glVertexAttrib4hvNV", "glVertexAttrib4hvNV", (void *) wine_glVertexAttrib4hvNV, (void **) (&func_glVertexAttrib4hvNV) },
2817 { "glVertexAttrib4ivARB", "glVertexAttrib4ivARB", (void *) wine_glVertexAttrib4ivARB, (void **) (&func_glVertexAttrib4ivARB) },
2818 { "glVertexAttrib4sARB", "glVertexAttrib4sARB", (void *) wine_glVertexAttrib4sARB, (void **) (&func_glVertexAttrib4sARB) },
2819 { "glVertexAttrib4sNV", "glVertexAttrib4sNV", (void *) wine_glVertexAttrib4sNV, (void **) (&func_glVertexAttrib4sNV) },
2820 { "glVertexAttrib4svARB", "glVertexAttrib4svARB", (void *) wine_glVertexAttrib4svARB, (void **) (&func_glVertexAttrib4svARB) },
2821 { "glVertexAttrib4svNV", "glVertexAttrib4svNV", (void *) wine_glVertexAttrib4svNV, (void **) (&func_glVertexAttrib4svNV) },
2822 { "glVertexAttrib4ubNV", "glVertexAttrib4ubNV", (void *) wine_glVertexAttrib4ubNV, (void **) (&func_glVertexAttrib4ubNV) },
2823 { "glVertexAttrib4ubvARB", "glVertexAttrib4ubvARB", (void *) wine_glVertexAttrib4ubvARB, (void **) (&func_glVertexAttrib4ubvARB) },
2824 { "glVertexAttrib4ubvNV", "glVertexAttrib4ubvNV", (void *) wine_glVertexAttrib4ubvNV, (void **) (&func_glVertexAttrib4ubvNV) },
2825 { "glVertexAttrib4uivARB", "glVertexAttrib4uivARB", (void *) wine_glVertexAttrib4uivARB, (void **) (&func_glVertexAttrib4uivARB) },
2826 { "glVertexAttrib4usvARB", "glVertexAttrib4usvARB", (void *) wine_glVertexAttrib4usvARB, (void **) (&func_glVertexAttrib4usvARB) },
2827 { "glVertexAttribArrayObjectATI", "glVertexAttribArrayObjectATI", (void *) wine_glVertexAttribArrayObjectATI, (void **) (&func_glVertexAttribArrayObjectATI) },
2828 { "glVertexAttribPointerARB", "glVertexAttribPointerARB", (void *) wine_glVertexAttribPointerARB, (void **) (&func_glVertexAttribPointerARB) },
2829 { "glVertexAttribPointerNV", "glVertexAttribPointerNV", (void *) wine_glVertexAttribPointerNV, (void **) (&func_glVertexAttribPointerNV) },
2830 { "glVertexAttribs1dvNV", "glVertexAttribs1dvNV", (void *) wine_glVertexAttribs1dvNV, (void **) (&func_glVertexAttribs1dvNV) },
2831 { "glVertexAttribs1fvNV", "glVertexAttribs1fvNV", (void *) wine_glVertexAttribs1fvNV, (void **) (&func_glVertexAttribs1fvNV) },
2832 { "glVertexAttribs1hvNV", "glVertexAttribs1hvNV", (void *) wine_glVertexAttribs1hvNV, (void **) (&func_glVertexAttribs1hvNV) },
2833 { "glVertexAttribs1svNV", "glVertexAttribs1svNV", (void *) wine_glVertexAttribs1svNV, (void **) (&func_glVertexAttribs1svNV) },
2834 { "glVertexAttribs2dvNV", "glVertexAttribs2dvNV", (void *) wine_glVertexAttribs2dvNV, (void **) (&func_glVertexAttribs2dvNV) },
2835 { "glVertexAttribs2fvNV", "glVertexAttribs2fvNV", (void *) wine_glVertexAttribs2fvNV, (void **) (&func_glVertexAttribs2fvNV) },
2836 { "glVertexAttribs2hvNV", "glVertexAttribs2hvNV", (void *) wine_glVertexAttribs2hvNV, (void **) (&func_glVertexAttribs2hvNV) },
2837 { "glVertexAttribs2svNV", "glVertexAttribs2svNV", (void *) wine_glVertexAttribs2svNV, (void **) (&func_glVertexAttribs2svNV) },
2838 { "glVertexAttribs3dvNV", "glVertexAttribs3dvNV", (void *) wine_glVertexAttribs3dvNV, (void **) (&func_glVertexAttribs3dvNV) },
2839 { "glVertexAttribs3fvNV", "glVertexAttribs3fvNV", (void *) wine_glVertexAttribs3fvNV, (void **) (&func_glVertexAttribs3fvNV) },
2840 { "glVertexAttribs3hvNV", "glVertexAttribs3hvNV", (void *) wine_glVertexAttribs3hvNV, (void **) (&func_glVertexAttribs3hvNV) },
2841 { "glVertexAttribs3svNV", "glVertexAttribs3svNV", (void *) wine_glVertexAttribs3svNV, (void **) (&func_glVertexAttribs3svNV) },
2842 { "glVertexAttribs4dvNV", "glVertexAttribs4dvNV", (void *) wine_glVertexAttribs4dvNV, (void **) (&func_glVertexAttribs4dvNV) },
2843 { "glVertexAttribs4fvNV", "glVertexAttribs4fvNV", (void *) wine_glVertexAttribs4fvNV, (void **) (&func_glVertexAttribs4fvNV) },
2844 { "glVertexAttribs4hvNV", "glVertexAttribs4hvNV", (void *) wine_glVertexAttribs4hvNV, (void **) (&func_glVertexAttribs4hvNV) },
2845 { "glVertexAttribs4svNV", "glVertexAttribs4svNV", (void *) wine_glVertexAttribs4svNV, (void **) (&func_glVertexAttribs4svNV) },
2846 { "glVertexAttribs4ubvNV", "glVertexAttribs4ubvNV", (void *) wine_glVertexAttribs4ubvNV, (void **) (&func_glVertexAttribs4ubvNV) },
2847 { "glVertexBlendARB", "glVertexBlendARB", (void *) wine_glVertexBlendARB, (void **) (&func_glVertexBlendARB) },
2848 { "glVertexBlendEnvfATI", "glVertexBlendEnvfATI", (void *) wine_glVertexBlendEnvfATI, (void **) (&func_glVertexBlendEnvfATI) },
2849 { "glVertexBlendEnviATI", "glVertexBlendEnviATI", (void *) wine_glVertexBlendEnviATI, (void **) (&func_glVertexBlendEnviATI) },
2850 { "glVertexPointerEXT", "glVertexPointerEXT", (void *) wine_glVertexPointerEXT, (void **) (&func_glVertexPointerEXT) },
2851 { "glVertexPointerListIBM", "glVertexPointerListIBM", (void *) wine_glVertexPointerListIBM, (void **) (&func_glVertexPointerListIBM) },
2852 { "glVertexPointervINTEL", "glVertexPointervINTEL", (void *) wine_glVertexPointervINTEL, (void **) (&func_glVertexPointervINTEL) },
2853 { "glVertexStream1dATI", "glVertexStream1dATI", (void *) wine_glVertexStream1dATI, (void **) (&func_glVertexStream1dATI) },
2854 { "glVertexStream1dvATI", "glVertexStream1dvATI", (void *) wine_glVertexStream1dvATI, (void **) (&func_glVertexStream1dvATI) },
2855 { "glVertexStream1fATI", "glVertexStream1fATI", (void *) wine_glVertexStream1fATI, (void **) (&func_glVertexStream1fATI) },
2856 { "glVertexStream1fvATI", "glVertexStream1fvATI", (void *) wine_glVertexStream1fvATI, (void **) (&func_glVertexStream1fvATI) },
2857 { "glVertexStream1iATI", "glVertexStream1iATI", (void *) wine_glVertexStream1iATI, (void **) (&func_glVertexStream1iATI) },
2858 { "glVertexStream1ivATI", "glVertexStream1ivATI", (void *) wine_glVertexStream1ivATI, (void **) (&func_glVertexStream1ivATI) },
2859 { "glVertexStream1sATI", "glVertexStream1sATI", (void *) wine_glVertexStream1sATI, (void **) (&func_glVertexStream1sATI) },
2860 { "glVertexStream1svATI", "glVertexStream1svATI", (void *) wine_glVertexStream1svATI, (void **) (&func_glVertexStream1svATI) },
2861 { "glVertexStream2dATI", "glVertexStream2dATI", (void *) wine_glVertexStream2dATI, (void **) (&func_glVertexStream2dATI) },
2862 { "glVertexStream2dvATI", "glVertexStream2dvATI", (void *) wine_glVertexStream2dvATI, (void **) (&func_glVertexStream2dvATI) },
2863 { "glVertexStream2fATI", "glVertexStream2fATI", (void *) wine_glVertexStream2fATI, (void **) (&func_glVertexStream2fATI) },
2864 { "glVertexStream2fvATI", "glVertexStream2fvATI", (void *) wine_glVertexStream2fvATI, (void **) (&func_glVertexStream2fvATI) },
2865 { "glVertexStream2iATI", "glVertexStream2iATI", (void *) wine_glVertexStream2iATI, (void **) (&func_glVertexStream2iATI) },
2866 { "glVertexStream2ivATI", "glVertexStream2ivATI", (void *) wine_glVertexStream2ivATI, (void **) (&func_glVertexStream2ivATI) },
2867 { "glVertexStream2sATI", "glVertexStream2sATI", (void *) wine_glVertexStream2sATI, (void **) (&func_glVertexStream2sATI) },
2868 { "glVertexStream2svATI", "glVertexStream2svATI", (void *) wine_glVertexStream2svATI, (void **) (&func_glVertexStream2svATI) },
2869 { "glVertexStream3dATI", "glVertexStream3dATI", (void *) wine_glVertexStream3dATI, (void **) (&func_glVertexStream3dATI) },
2870 { "glVertexStream3dvATI", "glVertexStream3dvATI", (void *) wine_glVertexStream3dvATI, (void **) (&func_glVertexStream3dvATI) },
2871 { "glVertexStream3fATI", "glVertexStream3fATI", (void *) wine_glVertexStream3fATI, (void **) (&func_glVertexStream3fATI) },
2872 { "glVertexStream3fvATI", "glVertexStream3fvATI", (void *) wine_glVertexStream3fvATI, (void **) (&func_glVertexStream3fvATI) },
2873 { "glVertexStream3iATI", "glVertexStream3iATI", (void *) wine_glVertexStream3iATI, (void **) (&func_glVertexStream3iATI) },
2874 { "glVertexStream3ivATI", "glVertexStream3ivATI", (void *) wine_glVertexStream3ivATI, (void **) (&func_glVertexStream3ivATI) },
2875 { "glVertexStream3sATI", "glVertexStream3sATI", (void *) wine_glVertexStream3sATI, (void **) (&func_glVertexStream3sATI) },
2876 { "glVertexStream3svATI", "glVertexStream3svATI", (void *) wine_glVertexStream3svATI, (void **) (&func_glVertexStream3svATI) },
2877 { "glVertexStream4dATI", "glVertexStream4dATI", (void *) wine_glVertexStream4dATI, (void **) (&func_glVertexStream4dATI) },
2878 { "glVertexStream4dvATI", "glVertexStream4dvATI", (void *) wine_glVertexStream4dvATI, (void **) (&func_glVertexStream4dvATI) },
2879 { "glVertexStream4fATI", "glVertexStream4fATI", (void *) wine_glVertexStream4fATI, (void **) (&func_glVertexStream4fATI) },
2880 { "glVertexStream4fvATI", "glVertexStream4fvATI", (void *) wine_glVertexStream4fvATI, (void **) (&func_glVertexStream4fvATI) },
2881 { "glVertexStream4iATI", "glVertexStream4iATI", (void *) wine_glVertexStream4iATI, (void **) (&func_glVertexStream4iATI) },
2882 { "glVertexStream4ivATI", "glVertexStream4ivATI", (void *) wine_glVertexStream4ivATI, (void **) (&func_glVertexStream4ivATI) },
2883 { "glVertexStream4sATI", "glVertexStream4sATI", (void *) wine_glVertexStream4sATI, (void **) (&func_glVertexStream4sATI) },
2884 { "glVertexStream4svATI", "glVertexStream4svATI", (void *) wine_glVertexStream4svATI, (void **) (&func_glVertexStream4svATI) },
2885 { "glVertexWeightPointerEXT", "glVertexWeightPointerEXT", (void *) wine_glVertexWeightPointerEXT, (void **) (&func_glVertexWeightPointerEXT) },
2886 { "glVertexWeightfEXT", "glVertexWeightfEXT", (void *) wine_glVertexWeightfEXT, (void **) (&func_glVertexWeightfEXT) },
2887 { "glVertexWeightfvEXT", "glVertexWeightfvEXT", (void *) wine_glVertexWeightfvEXT, (void **) (&func_glVertexWeightfvEXT) },
2888 { "glVertexWeighthNV", "glVertexWeighthNV", (void *) wine_glVertexWeighthNV, (void **) (&func_glVertexWeighthNV) },
2889 { "glVertexWeighthvNV", "glVertexWeighthvNV", (void *) wine_glVertexWeighthvNV, (void **) (&func_glVertexWeighthvNV) },
2890 { "glWeightPointerARB", "glWeightPointerARB", (void *) wine_glWeightPointerARB, (void **) (&func_glWeightPointerARB) },
2891 { "glWeightbvARB", "glWeightbvARB", (void *) wine_glWeightbvARB, (void **) (&func_glWeightbvARB) },
2892 { "glWeightdvARB", "glWeightdvARB", (void *) wine_glWeightdvARB, (void **) (&func_glWeightdvARB) },
2893 { "glWeightfvARB", "glWeightfvARB", (void *) wine_glWeightfvARB, (void **) (&func_glWeightfvARB) },
2894 { "glWeightivARB", "glWeightivARB", (void *) wine_glWeightivARB, (void **) (&func_glWeightivARB) },
2895 { "glWeightsvARB", "glWeightsvARB", (void *) wine_glWeightsvARB, (void **) (&func_glWeightsvARB) },
2896 { "glWeightubvARB", "glWeightubvARB", (void *) wine_glWeightubvARB, (void **) (&func_glWeightubvARB) },
2897 { "glWeightuivARB", "glWeightuivARB", (void *) wine_glWeightuivARB, (void **) (&func_glWeightuivARB) },
2898 { "glWeightusvARB", "glWeightusvARB", (void *) wine_glWeightusvARB, (void **) (&func_glWeightusvARB) },
2899 { "glWindowPos2d", "glWindowPos2d", (void *) wine_glWindowPos2d, (void **) (&func_glWindowPos2d) },
2900 { "glWindowPos2dARB", "glWindowPos2dARB", (void *) wine_glWindowPos2dARB, (void **) (&func_glWindowPos2dARB) },
2901 { "glWindowPos2dMESA", "glWindowPos2dMESA", (void *) wine_glWindowPos2dMESA, (void **) (&func_glWindowPos2dMESA) },
2902 { "glWindowPos2dv", "glWindowPos2dv", (void *) wine_glWindowPos2dv, (void **) (&func_glWindowPos2dv) },
2903 { "glWindowPos2dvARB", "glWindowPos2dvARB", (void *) wine_glWindowPos2dvARB, (void **) (&func_glWindowPos2dvARB) },
2904 { "glWindowPos2dvMESA", "glWindowPos2dvMESA", (void *) wine_glWindowPos2dvMESA, (void **) (&func_glWindowPos2dvMESA) },
2905 { "glWindowPos2f", "glWindowPos2f", (void *) wine_glWindowPos2f, (void **) (&func_glWindowPos2f) },
2906 { "glWindowPos2fARB", "glWindowPos2fARB", (void *) wine_glWindowPos2fARB, (void **) (&func_glWindowPos2fARB) },
2907 { "glWindowPos2fMESA", "glWindowPos2fMESA", (void *) wine_glWindowPos2fMESA, (void **) (&func_glWindowPos2fMESA) },
2908 { "glWindowPos2fv", "glWindowPos2fv", (void *) wine_glWindowPos2fv, (void **) (&func_glWindowPos2fv) },
2909 { "glWindowPos2fvARB", "glWindowPos2fvARB", (void *) wine_glWindowPos2fvARB, (void **) (&func_glWindowPos2fvARB) },
2910 { "glWindowPos2fvMESA", "glWindowPos2fvMESA", (void *) wine_glWindowPos2fvMESA, (void **) (&func_glWindowPos2fvMESA) },
2911 { "glWindowPos2i", "glWindowPos2i", (void *) wine_glWindowPos2i, (void **) (&func_glWindowPos2i) },
2912 { "glWindowPos2iARB", "glWindowPos2iARB", (void *) wine_glWindowPos2iARB, (void **) (&func_glWindowPos2iARB) },
2913 { "glWindowPos2iMESA", "glWindowPos2iMESA", (void *) wine_glWindowPos2iMESA, (void **) (&func_glWindowPos2iMESA) },
2914 { "glWindowPos2iv", "glWindowPos2iv", (void *) wine_glWindowPos2iv, (void **) (&func_glWindowPos2iv) },
2915 { "glWindowPos2ivARB", "glWindowPos2ivARB", (void *) wine_glWindowPos2ivARB, (void **) (&func_glWindowPos2ivARB) },
2916 { "glWindowPos2ivMESA", "glWindowPos2ivMESA", (void *) wine_glWindowPos2ivMESA, (void **) (&func_glWindowPos2ivMESA) },
2917 { "glWindowPos2s", "glWindowPos2s", (void *) wine_glWindowPos2s, (void **) (&func_glWindowPos2s) },
2918 { "glWindowPos2sARB", "glWindowPos2sARB", (void *) wine_glWindowPos2sARB, (void **) (&func_glWindowPos2sARB) },
2919 { "glWindowPos2sMESA", "glWindowPos2sMESA", (void *) wine_glWindowPos2sMESA, (void **) (&func_glWindowPos2sMESA) },
2920 { "glWindowPos2sv", "glWindowPos2sv", (void *) wine_glWindowPos2sv, (void **) (&func_glWindowPos2sv) },
2921 { "glWindowPos2svARB", "glWindowPos2svARB", (void *) wine_glWindowPos2svARB, (void **) (&func_glWindowPos2svARB) },
2922 { "glWindowPos2svMESA", "glWindowPos2svMESA", (void *) wine_glWindowPos2svMESA, (void **) (&func_glWindowPos2svMESA) },
2923 { "glWindowPos3d", "glWindowPos3d", (void *) wine_glWindowPos3d, (void **) (&func_glWindowPos3d) },
2924 { "glWindowPos3dARB", "glWindowPos3dARB", (void *) wine_glWindowPos3dARB, (void **) (&func_glWindowPos3dARB) },
2925 { "glWindowPos3dMESA", "glWindowPos3dMESA", (void *) wine_glWindowPos3dMESA, (void **) (&func_glWindowPos3dMESA) },
2926 { "glWindowPos3dv", "glWindowPos3dv", (void *) wine_glWindowPos3dv, (void **) (&func_glWindowPos3dv) },
2927 { "glWindowPos3dvARB", "glWindowPos3dvARB", (void *) wine_glWindowPos3dvARB, (void **) (&func_glWindowPos3dvARB) },
2928 { "glWindowPos3dvMESA", "glWindowPos3dvMESA", (void *) wine_glWindowPos3dvMESA, (void **) (&func_glWindowPos3dvMESA) },
2929 { "glWindowPos3f", "glWindowPos3f", (void *) wine_glWindowPos3f, (void **) (&func_glWindowPos3f) },
2930 { "glWindowPos3fARB", "glWindowPos3fARB", (void *) wine_glWindowPos3fARB, (void **) (&func_glWindowPos3fARB) },
2931 { "glWindowPos3fMESA", "glWindowPos3fMESA", (void *) wine_glWindowPos3fMESA, (void **) (&func_glWindowPos3fMESA) },
2932 { "glWindowPos3fv", "glWindowPos3fv", (void *) wine_glWindowPos3fv, (void **) (&func_glWindowPos3fv) },
2933 { "glWindowPos3fvARB", "glWindowPos3fvARB", (void *) wine_glWindowPos3fvARB, (void **) (&func_glWindowPos3fvARB) },
2934 { "glWindowPos3fvMESA", "glWindowPos3fvMESA", (void *) wine_glWindowPos3fvMESA, (void **) (&func_glWindowPos3fvMESA) },
2935 { "glWindowPos3i", "glWindowPos3i", (void *) wine_glWindowPos3i, (void **) (&func_glWindowPos3i) },
2936 { "glWindowPos3iARB", "glWindowPos3iARB", (void *) wine_glWindowPos3iARB, (void **) (&func_glWindowPos3iARB) },
2937 { "glWindowPos3iMESA", "glWindowPos3iMESA", (void *) wine_glWindowPos3iMESA, (void **) (&func_glWindowPos3iMESA) },
2938 { "glWindowPos3iv", "glWindowPos3iv", (void *) wine_glWindowPos3iv, (void **) (&func_glWindowPos3iv) },
2939 { "glWindowPos3ivARB", "glWindowPos3ivARB", (void *) wine_glWindowPos3ivARB, (void **) (&func_glWindowPos3ivARB) },
2940 { "glWindowPos3ivMESA", "glWindowPos3ivMESA", (void *) wine_glWindowPos3ivMESA, (void **) (&func_glWindowPos3ivMESA) },
2941 { "glWindowPos3s", "glWindowPos3s", (void *) wine_glWindowPos3s, (void **) (&func_glWindowPos3s) },
2942 { "glWindowPos3sARB", "glWindowPos3sARB", (void *) wine_glWindowPos3sARB, (void **) (&func_glWindowPos3sARB) },
2943 { "glWindowPos3sMESA", "glWindowPos3sMESA", (void *) wine_glWindowPos3sMESA, (void **) (&func_glWindowPos3sMESA) },
2944 { "glWindowPos3sv", "glWindowPos3sv", (void *) wine_glWindowPos3sv, (void **) (&func_glWindowPos3sv) },
2945 { "glWindowPos3svARB", "glWindowPos3svARB", (void *) wine_glWindowPos3svARB, (void **) (&func_glWindowPos3svARB) },
2946 { "glWindowPos3svMESA", "glWindowPos3svMESA", (void *) wine_glWindowPos3svMESA, (void **) (&func_glWindowPos3svMESA) },
2947 { "glWindowPos4dMESA", "glWindowPos4dMESA", (void *) wine_glWindowPos4dMESA, (void **) (&func_glWindowPos4dMESA) },
2948 { "glWindowPos4dvMESA", "glWindowPos4dvMESA", (void *) wine_glWindowPos4dvMESA, (void **) (&func_glWindowPos4dvMESA) },
2949 { "glWindowPos4fMESA", "glWindowPos4fMESA", (void *) wine_glWindowPos4fMESA, (void **) (&func_glWindowPos4fMESA) },
2950 { "glWindowPos4fvMESA", "glWindowPos4fvMESA", (void *) wine_glWindowPos4fvMESA, (void **) (&func_glWindowPos4fvMESA) },
2951 { "glWindowPos4iMESA", "glWindowPos4iMESA", (void *) wine_glWindowPos4iMESA, (void **) (&func_glWindowPos4iMESA) },
2952 { "glWindowPos4ivMESA", "glWindowPos4ivMESA", (void *) wine_glWindowPos4ivMESA, (void **) (&func_glWindowPos4ivMESA) },
2953 { "glWindowPos4sMESA", "glWindowPos4sMESA", (void *) wine_glWindowPos4sMESA, (void **) (&func_glWindowPos4sMESA) },
2954 { "glWindowPos4svMESA", "glWindowPos4svMESA", (void *) wine_glWindowPos4svMESA, (void **) (&func_glWindowPos4svMESA) },
2955 { "glWriteMaskEXT", "glWriteMaskEXT", (void *) wine_glWriteMaskEXT, (void **) (&func_glWriteMaskEXT) },
2956 { "wglAllocateMemoryNV", "glXAllocateMemoryNV", (void *) wine_wglAllocateMemoryNV, (void **) (&func_wglAllocateMemoryNV) },
2957 { "wglFreeMemoryNV", "glXFreeMemoryNV", (void *) wine_wglFreeMemoryNV, (void **) (&func_wglFreeMemoryNV) }
2960 /* The thunks themselves....*/
2961 void WINAPI wine_glActiveStencilFaceEXT( GLenum face ) {
2962 TRACE("(%d)\n", face );
2963 ENTER_GL();
2964 func_glActiveStencilFaceEXT( face );
2965 LEAVE_GL();
2968 void WINAPI wine_glActiveTexture( GLenum texture ) {
2969 TRACE("(%d)\n", texture );
2970 ENTER_GL();
2971 func_glActiveTexture( texture );
2972 LEAVE_GL();
2975 void WINAPI wine_glActiveTextureARB( GLenum texture ) {
2976 TRACE("(%d)\n", texture );
2977 ENTER_GL();
2978 func_glActiveTextureARB( texture );
2979 LEAVE_GL();
2982 void WINAPI wine_glAlphaFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
2983 TRACE("(%d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2984 ENTER_GL();
2985 func_glAlphaFragmentOp1ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod );
2986 LEAVE_GL();
2989 void WINAPI wine_glAlphaFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
2990 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2991 ENTER_GL();
2992 func_glAlphaFragmentOp2ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
2993 LEAVE_GL();
2996 void WINAPI wine_glAlphaFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
2997 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
2998 ENTER_GL();
2999 func_glAlphaFragmentOp3ATI( op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
3000 LEAVE_GL();
3003 void WINAPI wine_glApplyTextureEXT( GLenum mode ) {
3004 TRACE("(%d)\n", mode );
3005 ENTER_GL();
3006 func_glApplyTextureEXT( mode );
3007 LEAVE_GL();
3010 GLboolean WINAPI wine_glAreProgramsResidentNV( GLsizei n, GLuint* programs, GLboolean* residences ) {
3011 GLboolean ret_value;
3012 TRACE("(%d, %p, %p)\n", n, programs, residences );
3013 ENTER_GL();
3014 ret_value = func_glAreProgramsResidentNV( n, programs, residences );
3015 LEAVE_GL();
3016 return ret_value;
3019 GLboolean WINAPI wine_glAreTexturesResidentEXT( GLsizei n, GLuint* textures, GLboolean* residences ) {
3020 GLboolean ret_value;
3021 TRACE("(%d, %p, %p)\n", n, textures, residences );
3022 ENTER_GL();
3023 ret_value = func_glAreTexturesResidentEXT( n, textures, residences );
3024 LEAVE_GL();
3025 return ret_value;
3028 void WINAPI wine_glArrayElementEXT( GLint i ) {
3029 TRACE("(%d)\n", i );
3030 ENTER_GL();
3031 func_glArrayElementEXT( i );
3032 LEAVE_GL();
3035 void WINAPI wine_glArrayObjectATI( GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
3036 TRACE("(%d, %d, %d, %d, %d, %d)\n", array, size, type, stride, buffer, offset );
3037 ENTER_GL();
3038 func_glArrayObjectATI( array, size, type, stride, buffer, offset );
3039 LEAVE_GL();
3042 void WINAPI wine_glAsyncMarkerSGIX( GLuint marker ) {
3043 TRACE("(%d)\n", marker );
3044 ENTER_GL();
3045 func_glAsyncMarkerSGIX( marker );
3046 LEAVE_GL();
3049 void WINAPI wine_glAttachObjectARB( unsigned int containerObj, unsigned int obj ) {
3050 TRACE("(%d, %d)\n", containerObj, obj );
3051 ENTER_GL();
3052 func_glAttachObjectARB( containerObj, obj );
3053 LEAVE_GL();
3056 void WINAPI wine_glBeginFragmentShaderATI( ) {
3057 TRACE("()\n");
3058 ENTER_GL();
3059 func_glBeginFragmentShaderATI( );
3060 LEAVE_GL();
3063 void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) {
3064 TRACE("(%d)\n", id );
3065 ENTER_GL();
3066 func_glBeginOcclusionQueryNV( id );
3067 LEAVE_GL();
3070 void WINAPI wine_glBeginQuery( GLenum target, GLuint id ) {
3071 TRACE("(%d, %d)\n", target, id );
3072 ENTER_GL();
3073 func_glBeginQuery( target, id );
3074 LEAVE_GL();
3077 void WINAPI wine_glBeginQueryARB( GLenum target, GLuint id ) {
3078 TRACE("(%d, %d)\n", target, id );
3079 ENTER_GL();
3080 func_glBeginQueryARB( target, id );
3081 LEAVE_GL();
3084 void WINAPI wine_glBeginVertexShaderEXT( ) {
3085 TRACE("()\n");
3086 ENTER_GL();
3087 func_glBeginVertexShaderEXT( );
3088 LEAVE_GL();
3091 void WINAPI wine_glBindAttribLocationARB( unsigned int programObj, GLuint index, char* name ) {
3092 TRACE("(%d, %d, %p)\n", programObj, index, name );
3093 ENTER_GL();
3094 func_glBindAttribLocationARB( programObj, index, name );
3095 LEAVE_GL();
3098 void WINAPI wine_glBindBuffer( GLenum target, GLuint buffer ) {
3099 TRACE("(%d, %d)\n", target, buffer );
3100 ENTER_GL();
3101 func_glBindBuffer( target, buffer );
3102 LEAVE_GL();
3105 void WINAPI wine_glBindBufferARB( GLenum target, GLuint buffer ) {
3106 TRACE("(%d, %d)\n", target, buffer );
3107 ENTER_GL();
3108 func_glBindBufferARB( target, buffer );
3109 LEAVE_GL();
3112 void WINAPI wine_glBindFragmentShaderATI( GLuint id ) {
3113 TRACE("(%d)\n", id );
3114 ENTER_GL();
3115 func_glBindFragmentShaderATI( id );
3116 LEAVE_GL();
3119 GLuint WINAPI wine_glBindLightParameterEXT( GLenum light, GLenum value ) {
3120 GLuint ret_value;
3121 TRACE("(%d, %d)\n", light, value );
3122 ENTER_GL();
3123 ret_value = func_glBindLightParameterEXT( light, value );
3124 LEAVE_GL();
3125 return ret_value;
3128 GLuint WINAPI wine_glBindMaterialParameterEXT( GLenum face, GLenum value ) {
3129 GLuint ret_value;
3130 TRACE("(%d, %d)\n", face, value );
3131 ENTER_GL();
3132 ret_value = func_glBindMaterialParameterEXT( face, value );
3133 LEAVE_GL();
3134 return ret_value;
3137 GLuint WINAPI wine_glBindParameterEXT( GLenum value ) {
3138 GLuint ret_value;
3139 TRACE("(%d)\n", value );
3140 ENTER_GL();
3141 ret_value = func_glBindParameterEXT( value );
3142 LEAVE_GL();
3143 return ret_value;
3146 void WINAPI wine_glBindProgramARB( GLenum target, GLuint program ) {
3147 TRACE("(%d, %d)\n", target, program );
3148 ENTER_GL();
3149 func_glBindProgramARB( target, program );
3150 LEAVE_GL();
3153 void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
3154 TRACE("(%d, %d)\n", target, id );
3155 ENTER_GL();
3156 func_glBindProgramNV( target, id );
3157 LEAVE_GL();
3160 GLuint WINAPI wine_glBindTexGenParameterEXT( GLenum unit, GLenum coord, GLenum value ) {
3161 GLuint ret_value;
3162 TRACE("(%d, %d, %d)\n", unit, coord, value );
3163 ENTER_GL();
3164 ret_value = func_glBindTexGenParameterEXT( unit, coord, value );
3165 LEAVE_GL();
3166 return ret_value;
3169 void WINAPI wine_glBindTextureEXT( GLenum target, GLuint texture ) {
3170 TRACE("(%d, %d)\n", target, texture );
3171 ENTER_GL();
3172 func_glBindTextureEXT( target, texture );
3173 LEAVE_GL();
3176 GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum value ) {
3177 GLuint ret_value;
3178 TRACE("(%d, %d)\n", unit, value );
3179 ENTER_GL();
3180 ret_value = func_glBindTextureUnitParameterEXT( unit, value );
3181 LEAVE_GL();
3182 return ret_value;
3185 void WINAPI wine_glBindVertexArrayAPPLE( GLuint array ) {
3186 TRACE("(%d)\n", array );
3187 ENTER_GL();
3188 func_glBindVertexArrayAPPLE( array );
3189 LEAVE_GL();
3192 void WINAPI wine_glBindVertexShaderEXT( GLuint id ) {
3193 TRACE("(%d)\n", id );
3194 ENTER_GL();
3195 func_glBindVertexShaderEXT( id );
3196 LEAVE_GL();
3199 void WINAPI wine_glBinormal3bEXT( GLbyte bx, GLbyte by, GLbyte bz ) {
3200 TRACE("(%d, %d, %d)\n", bx, by, bz );
3201 ENTER_GL();
3202 func_glBinormal3bEXT( bx, by, bz );
3203 LEAVE_GL();
3206 void WINAPI wine_glBinormal3bvEXT( GLbyte* v ) {
3207 TRACE("(%p)\n", v );
3208 ENTER_GL();
3209 func_glBinormal3bvEXT( v );
3210 LEAVE_GL();
3213 void WINAPI wine_glBinormal3dEXT( GLdouble bx, GLdouble by, GLdouble bz ) {
3214 TRACE("(%f, %f, %f)\n", bx, by, bz );
3215 ENTER_GL();
3216 func_glBinormal3dEXT( bx, by, bz );
3217 LEAVE_GL();
3220 void WINAPI wine_glBinormal3dvEXT( GLdouble* v ) {
3221 TRACE("(%p)\n", v );
3222 ENTER_GL();
3223 func_glBinormal3dvEXT( v );
3224 LEAVE_GL();
3227 void WINAPI wine_glBinormal3fEXT( GLfloat bx, GLfloat by, GLfloat bz ) {
3228 TRACE("(%f, %f, %f)\n", bx, by, bz );
3229 ENTER_GL();
3230 func_glBinormal3fEXT( bx, by, bz );
3231 LEAVE_GL();
3234 void WINAPI wine_glBinormal3fvEXT( GLfloat* v ) {
3235 TRACE("(%p)\n", v );
3236 ENTER_GL();
3237 func_glBinormal3fvEXT( v );
3238 LEAVE_GL();
3241 void WINAPI wine_glBinormal3iEXT( GLint bx, GLint by, GLint bz ) {
3242 TRACE("(%d, %d, %d)\n", bx, by, bz );
3243 ENTER_GL();
3244 func_glBinormal3iEXT( bx, by, bz );
3245 LEAVE_GL();
3248 void WINAPI wine_glBinormal3ivEXT( GLint* v ) {
3249 TRACE("(%p)\n", v );
3250 ENTER_GL();
3251 func_glBinormal3ivEXT( v );
3252 LEAVE_GL();
3255 void WINAPI wine_glBinormal3sEXT( GLshort bx, GLshort by, GLshort bz ) {
3256 TRACE("(%d, %d, %d)\n", bx, by, bz );
3257 ENTER_GL();
3258 func_glBinormal3sEXT( bx, by, bz );
3259 LEAVE_GL();
3262 void WINAPI wine_glBinormal3svEXT( GLshort* v ) {
3263 TRACE("(%p)\n", v );
3264 ENTER_GL();
3265 func_glBinormal3svEXT( v );
3266 LEAVE_GL();
3269 void WINAPI wine_glBinormalPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
3270 TRACE("(%d, %d, %p)\n", type, stride, pointer );
3271 ENTER_GL();
3272 func_glBinormalPointerEXT( type, stride, pointer );
3273 LEAVE_GL();
3276 void WINAPI wine_glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
3277 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
3278 ENTER_GL();
3279 func_glBlendColorEXT( red, green, blue, alpha );
3280 LEAVE_GL();
3283 void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
3284 TRACE("(%d)\n", mode );
3285 ENTER_GL();
3286 func_glBlendEquationEXT( mode );
3287 LEAVE_GL();
3290 void WINAPI wine_glBlendEquationSeparateEXT( GLenum modeRGB, GLenum modeAlpha ) {
3291 TRACE("(%d, %d)\n", modeRGB, modeAlpha );
3292 ENTER_GL();
3293 func_glBlendEquationSeparateEXT( modeRGB, modeAlpha );
3294 LEAVE_GL();
3297 void WINAPI wine_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
3298 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3299 ENTER_GL();
3300 func_glBlendFuncSeparate( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3301 LEAVE_GL();
3304 void WINAPI wine_glBlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
3305 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3306 ENTER_GL();
3307 func_glBlendFuncSeparateEXT( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3308 LEAVE_GL();
3311 void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
3312 TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3313 ENTER_GL();
3314 func_glBlendFuncSeparateINGR( sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
3315 LEAVE_GL();
3318 void WINAPI wine_glBufferData( GLenum target, ptrdiff_t size, GLvoid* data, GLenum usage ) {
3319 TRACE("(%d, %d, %p, %d)\n", target, size, data, usage );
3320 ENTER_GL();
3321 func_glBufferData( target, size, data, usage );
3322 LEAVE_GL();
3325 void WINAPI wine_glBufferDataARB( GLenum target, ptrdiff_t size, GLvoid* data, GLenum usage ) {
3326 TRACE("(%d, %d, %p, %d)\n", target, size, data, usage );
3327 ENTER_GL();
3328 func_glBufferDataARB( target, size, data, usage );
3329 LEAVE_GL();
3332 GLuint WINAPI wine_glBufferRegionEnabled( ) {
3333 GLuint ret_value;
3334 TRACE("()\n");
3335 ENTER_GL();
3336 ret_value = func_glBufferRegionEnabled( );
3337 LEAVE_GL();
3338 return ret_value;
3341 void WINAPI wine_glBufferSubData( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) {
3342 TRACE("(%d, %d, %d, %p)\n", target, offset, size, data );
3343 ENTER_GL();
3344 func_glBufferSubData( target, offset, size, data );
3345 LEAVE_GL();
3348 void WINAPI wine_glBufferSubDataARB( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) {
3349 TRACE("(%d, %d, %d, %p)\n", target, offset, size, data );
3350 ENTER_GL();
3351 func_glBufferSubDataARB( target, offset, size, data );
3352 LEAVE_GL();
3355 void WINAPI wine_glClientActiveTexture( GLenum texture ) {
3356 TRACE("(%d)\n", texture );
3357 ENTER_GL();
3358 func_glClientActiveTexture( texture );
3359 LEAVE_GL();
3362 void WINAPI wine_glClientActiveTextureARB( GLenum texture ) {
3363 TRACE("(%d)\n", texture );
3364 ENTER_GL();
3365 func_glClientActiveTextureARB( texture );
3366 LEAVE_GL();
3369 void WINAPI wine_glClientActiveVertexStreamATI( GLenum stream ) {
3370 TRACE("(%d)\n", stream );
3371 ENTER_GL();
3372 func_glClientActiveVertexStreamATI( stream );
3373 LEAVE_GL();
3376 void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
3377 TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
3378 ENTER_GL();
3379 func_glColor3fVertex3fSUN( r, g, b, x, y, z );
3380 LEAVE_GL();
3383 void WINAPI wine_glColor3fVertex3fvSUN( GLfloat* c, GLfloat* v ) {
3384 TRACE("(%p, %p)\n", c, v );
3385 ENTER_GL();
3386 func_glColor3fVertex3fvSUN( c, v );
3387 LEAVE_GL();
3390 void WINAPI wine_glColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) {
3391 TRACE("(%d, %d, %d)\n", red, green, blue );
3392 ENTER_GL();
3393 func_glColor3hNV( red, green, blue );
3394 LEAVE_GL();
3397 void WINAPI wine_glColor3hvNV( unsigned short* v ) {
3398 TRACE("(%p)\n", v );
3399 ENTER_GL();
3400 func_glColor3hvNV( v );
3401 LEAVE_GL();
3404 void WINAPI wine_glColor4fNormal3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
3405 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", r, g, b, a, nx, ny, nz, x, y, z );
3406 ENTER_GL();
3407 func_glColor4fNormal3fVertex3fSUN( r, g, b, a, nx, ny, nz, x, y, z );
3408 LEAVE_GL();
3411 void WINAPI wine_glColor4fNormal3fVertex3fvSUN( GLfloat* c, GLfloat* n, GLfloat* v ) {
3412 TRACE("(%p, %p, %p)\n", c, n, v );
3413 ENTER_GL();
3414 func_glColor4fNormal3fVertex3fvSUN( c, n, v );
3415 LEAVE_GL();
3418 void WINAPI wine_glColor4hNV( unsigned short red, unsigned short green, unsigned short blue, unsigned short alpha ) {
3419 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
3420 ENTER_GL();
3421 func_glColor4hNV( red, green, blue, alpha );
3422 LEAVE_GL();
3425 void WINAPI wine_glColor4hvNV( unsigned short* v ) {
3426 TRACE("(%p)\n", v );
3427 ENTER_GL();
3428 func_glColor4hvNV( v );
3429 LEAVE_GL();
3432 void WINAPI wine_glColor4ubVertex2fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y ) {
3433 TRACE("(%d, %d, %d, %d, %f, %f)\n", r, g, b, a, x, y );
3434 ENTER_GL();
3435 func_glColor4ubVertex2fSUN( r, g, b, a, x, y );
3436 LEAVE_GL();
3439 void WINAPI wine_glColor4ubVertex2fvSUN( GLubyte* c, GLfloat* v ) {
3440 TRACE("(%p, %p)\n", c, v );
3441 ENTER_GL();
3442 func_glColor4ubVertex2fvSUN( c, v );
3443 LEAVE_GL();
3446 void WINAPI wine_glColor4ubVertex3fSUN( GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
3447 TRACE("(%d, %d, %d, %d, %f, %f, %f)\n", r, g, b, a, x, y, z );
3448 ENTER_GL();
3449 func_glColor4ubVertex3fSUN( r, g, b, a, x, y, z );
3450 LEAVE_GL();
3453 void WINAPI wine_glColor4ubVertex3fvSUN( GLubyte* c, GLfloat* v ) {
3454 TRACE("(%p, %p)\n", c, v );
3455 ENTER_GL();
3456 func_glColor4ubVertex3fvSUN( c, v );
3457 LEAVE_GL();
3460 void WINAPI wine_glColorFragmentOp1ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod ) {
3461 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
3462 ENTER_GL();
3463 func_glColorFragmentOp1ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod );
3464 LEAVE_GL();
3467 void WINAPI wine_glColorFragmentOp2ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod ) {
3468 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
3469 ENTER_GL();
3470 func_glColorFragmentOp2ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod );
3471 LEAVE_GL();
3474 void WINAPI wine_glColorFragmentOp3ATI( GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod ) {
3475 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
3476 ENTER_GL();
3477 func_glColorFragmentOp3ATI( op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod );
3478 LEAVE_GL();
3481 void WINAPI wine_glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
3482 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
3483 ENTER_GL();
3484 func_glColorPointerEXT( size, type, stride, count, pointer );
3485 LEAVE_GL();
3488 void WINAPI wine_glColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
3489 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
3490 ENTER_GL();
3491 func_glColorPointerListIBM( size, type, stride, pointer, ptrstride );
3492 LEAVE_GL();
3495 void WINAPI wine_glColorPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
3496 TRACE("(%d, %d, %p)\n", size, type, pointer );
3497 ENTER_GL();
3498 func_glColorPointervINTEL( size, type, pointer );
3499 LEAVE_GL();
3502 void WINAPI wine_glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
3503 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
3504 ENTER_GL();
3505 func_glColorSubTableEXT( target, start, count, format, type, data );
3506 LEAVE_GL();
3509 void WINAPI wine_glColorTableEXT( GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
3510 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalFormat, width, format, type, table );
3511 ENTER_GL();
3512 func_glColorTableEXT( target, internalFormat, width, format, type, table );
3513 LEAVE_GL();
3516 void WINAPI wine_glColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
3517 TRACE("(%d, %d, %p)\n", target, pname, params );
3518 ENTER_GL();
3519 func_glColorTableParameterfvSGI( target, pname, params );
3520 LEAVE_GL();
3523 void WINAPI wine_glColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
3524 TRACE("(%d, %d, %p)\n", target, pname, params );
3525 ENTER_GL();
3526 func_glColorTableParameterivSGI( target, pname, params );
3527 LEAVE_GL();
3530 void WINAPI wine_glColorTableSGI( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
3531 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
3532 ENTER_GL();
3533 func_glColorTableSGI( target, internalformat, width, format, type, table );
3534 LEAVE_GL();
3537 void WINAPI wine_glCombinerInputNV( GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
3538 TRACE("(%d, %d, %d, %d, %d, %d)\n", stage, portion, variable, input, mapping, componentUsage );
3539 ENTER_GL();
3540 func_glCombinerInputNV( stage, portion, variable, input, mapping, componentUsage );
3541 LEAVE_GL();
3544 void WINAPI wine_glCombinerOutputNV( GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum ) {
3545 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
3546 ENTER_GL();
3547 func_glCombinerOutputNV( stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum );
3548 LEAVE_GL();
3551 void WINAPI wine_glCombinerParameterfNV( GLenum pname, GLfloat param ) {
3552 TRACE("(%d, %f)\n", pname, param );
3553 ENTER_GL();
3554 func_glCombinerParameterfNV( pname, param );
3555 LEAVE_GL();
3558 void WINAPI wine_glCombinerParameterfvNV( GLenum pname, GLfloat* params ) {
3559 TRACE("(%d, %p)\n", pname, params );
3560 ENTER_GL();
3561 func_glCombinerParameterfvNV( pname, params );
3562 LEAVE_GL();
3565 void WINAPI wine_glCombinerParameteriNV( GLenum pname, GLint param ) {
3566 TRACE("(%d, %d)\n", pname, param );
3567 ENTER_GL();
3568 func_glCombinerParameteriNV( pname, param );
3569 LEAVE_GL();
3572 void WINAPI wine_glCombinerParameterivNV( GLenum pname, GLint* params ) {
3573 TRACE("(%d, %p)\n", pname, params );
3574 ENTER_GL();
3575 func_glCombinerParameterivNV( pname, params );
3576 LEAVE_GL();
3579 void WINAPI wine_glCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
3580 TRACE("(%d, %d, %p)\n", stage, pname, params );
3581 ENTER_GL();
3582 func_glCombinerStageParameterfvNV( stage, pname, params );
3583 LEAVE_GL();
3586 void WINAPI wine_glCompileShaderARB( unsigned int shaderObj ) {
3587 TRACE("(%d)\n", shaderObj );
3588 ENTER_GL();
3589 func_glCompileShaderARB( shaderObj );
3590 LEAVE_GL();
3593 void WINAPI wine_glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
3594 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
3595 ENTER_GL();
3596 func_glCompressedTexImage1D( target, level, internalformat, width, border, imageSize, data );
3597 LEAVE_GL();
3600 void WINAPI wine_glCompressedTexImage1DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, GLvoid* data ) {
3601 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, imageSize, data );
3602 ENTER_GL();
3603 func_glCompressedTexImage1DARB( target, level, internalformat, width, border, imageSize, data );
3604 LEAVE_GL();
3607 void WINAPI wine_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
3608 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
3609 ENTER_GL();
3610 func_glCompressedTexImage2D( target, level, internalformat, width, height, border, imageSize, data );
3611 LEAVE_GL();
3614 void WINAPI wine_glCompressedTexImage2DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLvoid* data ) {
3615 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, imageSize, data );
3616 ENTER_GL();
3617 func_glCompressedTexImage2DARB( target, level, internalformat, width, height, border, imageSize, data );
3618 LEAVE_GL();
3621 void WINAPI wine_glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
3622 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
3623 ENTER_GL();
3624 func_glCompressedTexImage3D( target, level, internalformat, width, height, depth, border, imageSize, data );
3625 LEAVE_GL();
3628 void WINAPI wine_glCompressedTexImage3DARB( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLvoid* data ) {
3629 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, imageSize, data );
3630 ENTER_GL();
3631 func_glCompressedTexImage3DARB( target, level, internalformat, width, height, depth, border, imageSize, data );
3632 LEAVE_GL();
3635 void WINAPI wine_glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
3636 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
3637 ENTER_GL();
3638 func_glCompressedTexSubImage1D( target, level, xoffset, width, format, imageSize, data );
3639 LEAVE_GL();
3642 void WINAPI wine_glCompressedTexSubImage1DARB( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, GLvoid* data ) {
3643 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, imageSize, data );
3644 ENTER_GL();
3645 func_glCompressedTexSubImage1DARB( target, level, xoffset, width, format, imageSize, data );
3646 LEAVE_GL();
3649 void WINAPI wine_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
3650 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
3651 ENTER_GL();
3652 func_glCompressedTexSubImage2D( target, level, xoffset, yoffset, width, height, format, imageSize, data );
3653 LEAVE_GL();
3656 void WINAPI wine_glCompressedTexSubImage2DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLvoid* data ) {
3657 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, imageSize, data );
3658 ENTER_GL();
3659 func_glCompressedTexSubImage2DARB( target, level, xoffset, yoffset, width, height, format, imageSize, data );
3660 LEAVE_GL();
3663 void WINAPI wine_glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
3664 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3665 ENTER_GL();
3666 func_glCompressedTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3667 LEAVE_GL();
3670 void WINAPI wine_glCompressedTexSubImage3DARB( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLvoid* data ) {
3671 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3672 ENTER_GL();
3673 func_glCompressedTexSubImage3DARB( target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data );
3674 LEAVE_GL();
3677 void WINAPI wine_glConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
3678 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
3679 ENTER_GL();
3680 func_glConvolutionFilter1DEXT( target, internalformat, width, format, type, image );
3681 LEAVE_GL();
3684 void WINAPI wine_glConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
3685 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
3686 ENTER_GL();
3687 func_glConvolutionFilter2DEXT( target, internalformat, width, height, format, type, image );
3688 LEAVE_GL();
3691 void WINAPI wine_glConvolutionParameterfEXT( GLenum target, GLenum pname, GLfloat params ) {
3692 TRACE("(%d, %d, %f)\n", target, pname, params );
3693 ENTER_GL();
3694 func_glConvolutionParameterfEXT( target, pname, params );
3695 LEAVE_GL();
3698 void WINAPI wine_glConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
3699 TRACE("(%d, %d, %p)\n", target, pname, params );
3700 ENTER_GL();
3701 func_glConvolutionParameterfvEXT( target, pname, params );
3702 LEAVE_GL();
3705 void WINAPI wine_glConvolutionParameteriEXT( GLenum target, GLenum pname, GLint params ) {
3706 TRACE("(%d, %d, %d)\n", target, pname, params );
3707 ENTER_GL();
3708 func_glConvolutionParameteriEXT( target, pname, params );
3709 LEAVE_GL();
3712 void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
3713 TRACE("(%d, %d, %p)\n", target, pname, params );
3714 ENTER_GL();
3715 func_glConvolutionParameterivEXT( target, pname, params );
3716 LEAVE_GL();
3719 void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
3720 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
3721 ENTER_GL();
3722 func_glCopyColorSubTableEXT( target, start, x, y, width );
3723 LEAVE_GL();
3726 void WINAPI wine_glCopyColorTableSGI( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
3727 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
3728 ENTER_GL();
3729 func_glCopyColorTableSGI( target, internalformat, x, y, width );
3730 LEAVE_GL();
3733 void WINAPI wine_glCopyConvolutionFilter1DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
3734 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
3735 ENTER_GL();
3736 func_glCopyConvolutionFilter1DEXT( target, internalformat, x, y, width );
3737 LEAVE_GL();
3740 void WINAPI wine_glCopyConvolutionFilter2DEXT( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
3741 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
3742 ENTER_GL();
3743 func_glCopyConvolutionFilter2DEXT( target, internalformat, x, y, width, height );
3744 LEAVE_GL();
3747 void WINAPI wine_glCopyTexImage1DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
3748 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
3749 ENTER_GL();
3750 func_glCopyTexImage1DEXT( target, level, internalformat, x, y, width, border );
3751 LEAVE_GL();
3754 void WINAPI wine_glCopyTexImage2DEXT( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
3755 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
3756 ENTER_GL();
3757 func_glCopyTexImage2DEXT( target, level, internalformat, x, y, width, height, border );
3758 LEAVE_GL();
3761 void WINAPI wine_glCopyTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
3762 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
3763 ENTER_GL();
3764 func_glCopyTexSubImage1DEXT( target, level, xoffset, x, y, width );
3765 LEAVE_GL();
3768 void WINAPI wine_glCopyTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
3769 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
3770 ENTER_GL();
3771 func_glCopyTexSubImage2DEXT( target, level, xoffset, yoffset, x, y, width, height );
3772 LEAVE_GL();
3775 void WINAPI wine_glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
3776 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
3777 ENTER_GL();
3778 func_glCopyTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, x, y, width, height );
3779 LEAVE_GL();
3782 unsigned int WINAPI wine_glCreateProgramObjectARB( ) {
3783 unsigned int ret_value;
3784 TRACE("()\n");
3785 ENTER_GL();
3786 ret_value = func_glCreateProgramObjectARB( );
3787 LEAVE_GL();
3788 return ret_value;
3791 unsigned int WINAPI wine_glCreateShaderObjectARB( GLenum shaderType ) {
3792 unsigned int ret_value;
3793 TRACE("(%d)\n", shaderType );
3794 ENTER_GL();
3795 ret_value = func_glCreateShaderObjectARB( shaderType );
3796 LEAVE_GL();
3797 return ret_value;
3800 void WINAPI wine_glCullParameterdvEXT( GLenum pname, GLdouble* params ) {
3801 TRACE("(%d, %p)\n", pname, params );
3802 ENTER_GL();
3803 func_glCullParameterdvEXT( pname, params );
3804 LEAVE_GL();
3807 void WINAPI wine_glCullParameterfvEXT( GLenum pname, GLfloat* params ) {
3808 TRACE("(%d, %p)\n", pname, params );
3809 ENTER_GL();
3810 func_glCullParameterfvEXT( pname, params );
3811 LEAVE_GL();
3814 void WINAPI wine_glCurrentPaletteMatrixARB( GLint index ) {
3815 TRACE("(%d)\n", index );
3816 ENTER_GL();
3817 func_glCurrentPaletteMatrixARB( index );
3818 LEAVE_GL();
3821 void WINAPI wine_glDeformSGIX( GLint mask ) {
3822 TRACE("(%d)\n", mask );
3823 ENTER_GL();
3824 func_glDeformSGIX( mask );
3825 LEAVE_GL();
3828 void WINAPI wine_glDeformationMap3dSGIX( GLint target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble w1, GLdouble w2, GLint wstride, GLint worder, GLdouble* points ) {
3829 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3830 ENTER_GL();
3831 func_glDeformationMap3dSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3832 LEAVE_GL();
3835 void WINAPI wine_glDeformationMap3fSGIX( GLint target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat w1, GLfloat w2, GLint wstride, GLint worder, GLfloat* points ) {
3836 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3837 ENTER_GL();
3838 func_glDeformationMap3fSGIX( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points );
3839 LEAVE_GL();
3842 void WINAPI wine_glDeleteAsyncMarkersSGIX( GLuint marker, GLsizei range ) {
3843 TRACE("(%d, %d)\n", marker, range );
3844 ENTER_GL();
3845 func_glDeleteAsyncMarkersSGIX( marker, range );
3846 LEAVE_GL();
3849 void WINAPI wine_glDeleteBufferRegion( GLenum region ) {
3850 TRACE("(%d)\n", region );
3851 ENTER_GL();
3852 func_glDeleteBufferRegion( region );
3853 LEAVE_GL();
3856 void WINAPI wine_glDeleteBuffers( GLsizei n, GLuint* buffers ) {
3857 TRACE("(%d, %p)\n", n, buffers );
3858 ENTER_GL();
3859 func_glDeleteBuffers( n, buffers );
3860 LEAVE_GL();
3863 void WINAPI wine_glDeleteBuffersARB( GLsizei n, GLuint* buffers ) {
3864 TRACE("(%d, %p)\n", n, buffers );
3865 ENTER_GL();
3866 func_glDeleteBuffersARB( n, buffers );
3867 LEAVE_GL();
3870 void WINAPI wine_glDeleteFencesAPPLE( GLsizei n, GLuint* fences ) {
3871 TRACE("(%d, %p)\n", n, fences );
3872 ENTER_GL();
3873 func_glDeleteFencesAPPLE( n, fences );
3874 LEAVE_GL();
3877 void WINAPI wine_glDeleteFencesNV( GLsizei n, GLuint* fences ) {
3878 TRACE("(%d, %p)\n", n, fences );
3879 ENTER_GL();
3880 func_glDeleteFencesNV( n, fences );
3881 LEAVE_GL();
3884 void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) {
3885 TRACE("(%d)\n", id );
3886 ENTER_GL();
3887 func_glDeleteFragmentShaderATI( id );
3888 LEAVE_GL();
3891 void WINAPI wine_glDeleteObjectARB( unsigned int obj ) {
3892 TRACE("(%d)\n", obj );
3893 ENTER_GL();
3894 func_glDeleteObjectARB( obj );
3895 LEAVE_GL();
3898 void WINAPI wine_glDeleteObjectBufferATI( GLuint buffer ) {
3899 TRACE("(%d)\n", buffer );
3900 ENTER_GL();
3901 func_glDeleteObjectBufferATI( buffer );
3902 LEAVE_GL();
3905 void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
3906 TRACE("(%d, %p)\n", n, ids );
3907 ENTER_GL();
3908 func_glDeleteOcclusionQueriesNV( n, ids );
3909 LEAVE_GL();
3912 void WINAPI wine_glDeleteProgramsARB( GLsizei n, GLuint* programs ) {
3913 TRACE("(%d, %p)\n", n, programs );
3914 ENTER_GL();
3915 func_glDeleteProgramsARB( n, programs );
3916 LEAVE_GL();
3919 void WINAPI wine_glDeleteProgramsNV( GLsizei n, GLuint* programs ) {
3920 TRACE("(%d, %p)\n", n, programs );
3921 ENTER_GL();
3922 func_glDeleteProgramsNV( n, programs );
3923 LEAVE_GL();
3926 void WINAPI wine_glDeleteQueries( GLsizei n, GLuint* ids ) {
3927 TRACE("(%d, %p)\n", n, ids );
3928 ENTER_GL();
3929 func_glDeleteQueries( n, ids );
3930 LEAVE_GL();
3933 void WINAPI wine_glDeleteQueriesARB( GLsizei n, GLuint* ids ) {
3934 TRACE("(%d, %p)\n", n, ids );
3935 ENTER_GL();
3936 func_glDeleteQueriesARB( n, ids );
3937 LEAVE_GL();
3940 void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
3941 TRACE("(%d, %p)\n", n, textures );
3942 ENTER_GL();
3943 func_glDeleteTexturesEXT( n, textures );
3944 LEAVE_GL();
3947 void WINAPI wine_glDeleteVertexArraysAPPLE( GLsizei n, GLuint* arrays ) {
3948 TRACE("(%d, %p)\n", n, arrays );
3949 ENTER_GL();
3950 func_glDeleteVertexArraysAPPLE( n, arrays );
3951 LEAVE_GL();
3954 void WINAPI wine_glDeleteVertexShaderEXT( GLuint id ) {
3955 TRACE("(%d)\n", id );
3956 ENTER_GL();
3957 func_glDeleteVertexShaderEXT( id );
3958 LEAVE_GL();
3961 void WINAPI wine_glDepthBoundsEXT( GLclampd zmin, GLclampd zmax ) {
3962 TRACE("(%f, %f)\n", zmin, zmax );
3963 ENTER_GL();
3964 func_glDepthBoundsEXT( zmin, zmax );
3965 LEAVE_GL();
3968 void WINAPI wine_glDetachObjectARB( unsigned int containerObj, unsigned int attachedObj ) {
3969 TRACE("(%d, %d)\n", containerObj, attachedObj );
3970 ENTER_GL();
3971 func_glDetachObjectARB( containerObj, attachedObj );
3972 LEAVE_GL();
3975 void WINAPI wine_glDetailTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
3976 TRACE("(%d, %d, %p)\n", target, n, points );
3977 ENTER_GL();
3978 func_glDetailTexFuncSGIS( target, n, points );
3979 LEAVE_GL();
3982 void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
3983 TRACE("(%d)\n", id );
3984 ENTER_GL();
3985 func_glDisableVariantClientStateEXT( id );
3986 LEAVE_GL();
3989 void WINAPI wine_glDisableVertexAttribArrayARB( GLuint index ) {
3990 TRACE("(%d)\n", index );
3991 ENTER_GL();
3992 func_glDisableVertexAttribArrayARB( index );
3993 LEAVE_GL();
3996 void WINAPI wine_glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ) {
3997 TRACE("(%d, %d, %d)\n", mode, first, count );
3998 ENTER_GL();
3999 func_glDrawArraysEXT( mode, first, count );
4000 LEAVE_GL();
4003 void WINAPI wine_glDrawBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest ) {
4004 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", region, x, y, width, height, xDest, yDest );
4005 ENTER_GL();
4006 func_glDrawBufferRegion( region, x, y, width, height, xDest, yDest );
4007 LEAVE_GL();
4010 void WINAPI wine_glDrawBuffersATI( GLsizei n, GLenum* bufs ) {
4011 TRACE("(%d, %p)\n", n, bufs );
4012 ENTER_GL();
4013 func_glDrawBuffersATI( n, bufs );
4014 LEAVE_GL();
4017 void WINAPI wine_glDrawElementArrayAPPLE( GLenum mode, GLint first, GLsizei count ) {
4018 TRACE("(%d, %d, %d)\n", mode, first, count );
4019 ENTER_GL();
4020 func_glDrawElementArrayAPPLE( mode, first, count );
4021 LEAVE_GL();
4024 void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
4025 TRACE("(%d, %d)\n", mode, count );
4026 ENTER_GL();
4027 func_glDrawElementArrayATI( mode, count );
4028 LEAVE_GL();
4031 void WINAPI wine_glDrawMeshArraysSUN( GLenum mode, GLint first, GLsizei count, GLsizei width ) {
4032 TRACE("(%d, %d, %d, %d)\n", mode, first, count, width );
4033 ENTER_GL();
4034 func_glDrawMeshArraysSUN( mode, first, count, width );
4035 LEAVE_GL();
4038 void WINAPI wine_glDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count ) {
4039 TRACE("(%d, %d, %d, %d, %d)\n", mode, start, end, first, count );
4040 ENTER_GL();
4041 func_glDrawRangeElementArrayAPPLE( mode, start, end, first, count );
4042 LEAVE_GL();
4045 void WINAPI wine_glDrawRangeElementArrayATI( GLenum mode, GLuint start, GLuint end, GLsizei count ) {
4046 TRACE("(%d, %d, %d, %d)\n", mode, start, end, count );
4047 ENTER_GL();
4048 func_glDrawRangeElementArrayATI( mode, start, end, count );
4049 LEAVE_GL();
4052 void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
4053 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
4054 ENTER_GL();
4055 func_glDrawRangeElementsEXT( mode, start, end, count, type, indices );
4056 LEAVE_GL();
4059 void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
4060 TRACE("(%d, %d, %p)\n", stride, count, pointer );
4061 ENTER_GL();
4062 func_glEdgeFlagPointerEXT( stride, count, pointer );
4063 LEAVE_GL();
4066 void WINAPI wine_glEdgeFlagPointerListIBM( GLint stride, GLboolean** pointer, GLint ptrstride ) {
4067 TRACE("(%d, %p, %d)\n", stride, pointer, ptrstride );
4068 ENTER_GL();
4069 func_glEdgeFlagPointerListIBM( stride, pointer, ptrstride );
4070 LEAVE_GL();
4073 void WINAPI wine_glElementPointerAPPLE( GLenum type, GLvoid* pointer ) {
4074 TRACE("(%d, %p)\n", type, pointer );
4075 ENTER_GL();
4076 func_glElementPointerAPPLE( type, pointer );
4077 LEAVE_GL();
4080 void WINAPI wine_glElementPointerATI( GLenum type, GLvoid* pointer ) {
4081 TRACE("(%d, %p)\n", type, pointer );
4082 ENTER_GL();
4083 func_glElementPointerATI( type, pointer );
4084 LEAVE_GL();
4087 void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
4088 TRACE("(%d)\n", id );
4089 ENTER_GL();
4090 func_glEnableVariantClientStateEXT( id );
4091 LEAVE_GL();
4094 void WINAPI wine_glEnableVertexAttribArrayARB( GLuint index ) {
4095 TRACE("(%d)\n", index );
4096 ENTER_GL();
4097 func_glEnableVertexAttribArrayARB( index );
4098 LEAVE_GL();
4101 void WINAPI wine_glEndFragmentShaderATI( ) {
4102 TRACE("()\n");
4103 ENTER_GL();
4104 func_glEndFragmentShaderATI( );
4105 LEAVE_GL();
4108 void WINAPI wine_glEndOcclusionQueryNV( ) {
4109 TRACE("()\n");
4110 ENTER_GL();
4111 func_glEndOcclusionQueryNV( );
4112 LEAVE_GL();
4115 void WINAPI wine_glEndQuery( GLenum target ) {
4116 TRACE("(%d)\n", target );
4117 ENTER_GL();
4118 func_glEndQuery( target );
4119 LEAVE_GL();
4122 void WINAPI wine_glEndQueryARB( GLenum target ) {
4123 TRACE("(%d)\n", target );
4124 ENTER_GL();
4125 func_glEndQueryARB( target );
4126 LEAVE_GL();
4129 void WINAPI wine_glEndVertexShaderEXT( ) {
4130 TRACE("()\n");
4131 ENTER_GL();
4132 func_glEndVertexShaderEXT( );
4133 LEAVE_GL();
4136 void WINAPI wine_glEvalMapsNV( GLenum target, GLenum mode ) {
4137 TRACE("(%d, %d)\n", target, mode );
4138 ENTER_GL();
4139 func_glEvalMapsNV( target, mode );
4140 LEAVE_GL();
4143 void WINAPI wine_glExecuteProgramNV( GLenum target, GLuint id, GLfloat* params ) {
4144 TRACE("(%d, %d, %p)\n", target, id, params );
4145 ENTER_GL();
4146 func_glExecuteProgramNV( target, id, params );
4147 LEAVE_GL();
4150 void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint num ) {
4151 TRACE("(%d, %d, %d)\n", res, src, num );
4152 ENTER_GL();
4153 func_glExtractComponentEXT( res, src, num );
4154 LEAVE_GL();
4157 void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
4158 TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
4159 ENTER_GL();
4160 func_glFinalCombinerInputNV( variable, input, mapping, componentUsage );
4161 LEAVE_GL();
4164 GLint WINAPI wine_glFinishAsyncSGIX( GLuint* markerp ) {
4165 GLint ret_value;
4166 TRACE("(%p)\n", markerp );
4167 ENTER_GL();
4168 ret_value = func_glFinishAsyncSGIX( markerp );
4169 LEAVE_GL();
4170 return ret_value;
4173 void WINAPI wine_glFinishFenceAPPLE( GLuint fence ) {
4174 TRACE("(%d)\n", fence );
4175 ENTER_GL();
4176 func_glFinishFenceAPPLE( fence );
4177 LEAVE_GL();
4180 void WINAPI wine_glFinishFenceNV( GLuint fence ) {
4181 TRACE("(%d)\n", fence );
4182 ENTER_GL();
4183 func_glFinishFenceNV( fence );
4184 LEAVE_GL();
4187 void WINAPI wine_glFinishObjectAPPLE( GLenum object, GLint name ) {
4188 TRACE("(%d, %d)\n", object, name );
4189 ENTER_GL();
4190 func_glFinishObjectAPPLE( object, name );
4191 LEAVE_GL();
4194 void WINAPI wine_glFinishTextureSUNX( ) {
4195 TRACE("()\n");
4196 ENTER_GL();
4197 func_glFinishTextureSUNX( );
4198 LEAVE_GL();
4201 void WINAPI wine_glFlushPixelDataRangeNV( GLenum target ) {
4202 TRACE("(%d)\n", target );
4203 ENTER_GL();
4204 func_glFlushPixelDataRangeNV( target );
4205 LEAVE_GL();
4208 void WINAPI wine_glFlushRasterSGIX( ) {
4209 TRACE("()\n");
4210 ENTER_GL();
4211 func_glFlushRasterSGIX( );
4212 LEAVE_GL();
4215 void WINAPI wine_glFlushVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
4216 TRACE("(%d, %p)\n", length, pointer );
4217 ENTER_GL();
4218 func_glFlushVertexArrayRangeAPPLE( length, pointer );
4219 LEAVE_GL();
4222 void WINAPI wine_glFlushVertexArrayRangeNV( ) {
4223 TRACE("()\n");
4224 ENTER_GL();
4225 func_glFlushVertexArrayRangeNV( );
4226 LEAVE_GL();
4229 void WINAPI wine_glFogCoordPointer( GLenum type, GLsizei stride, GLvoid* pointer ) {
4230 TRACE("(%d, %d, %p)\n", type, stride, pointer );
4231 ENTER_GL();
4232 func_glFogCoordPointer( type, stride, pointer );
4233 LEAVE_GL();
4236 void WINAPI wine_glFogCoordPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
4237 TRACE("(%d, %d, %p)\n", type, stride, pointer );
4238 ENTER_GL();
4239 func_glFogCoordPointerEXT( type, stride, pointer );
4240 LEAVE_GL();
4243 void WINAPI wine_glFogCoordPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
4244 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
4245 ENTER_GL();
4246 func_glFogCoordPointerListIBM( type, stride, pointer, ptrstride );
4247 LEAVE_GL();
4250 void WINAPI wine_glFogCoordd( GLdouble coord ) {
4251 TRACE("(%f)\n", coord );
4252 ENTER_GL();
4253 func_glFogCoordd( coord );
4254 LEAVE_GL();
4257 void WINAPI wine_glFogCoorddEXT( GLdouble coord ) {
4258 TRACE("(%f)\n", coord );
4259 ENTER_GL();
4260 func_glFogCoorddEXT( coord );
4261 LEAVE_GL();
4264 void WINAPI wine_glFogCoorddv( GLdouble* coord ) {
4265 TRACE("(%p)\n", coord );
4266 ENTER_GL();
4267 func_glFogCoorddv( coord );
4268 LEAVE_GL();
4271 void WINAPI wine_glFogCoorddvEXT( GLdouble* coord ) {
4272 TRACE("(%p)\n", coord );
4273 ENTER_GL();
4274 func_glFogCoorddvEXT( coord );
4275 LEAVE_GL();
4278 void WINAPI wine_glFogCoordf( GLfloat coord ) {
4279 TRACE("(%f)\n", coord );
4280 ENTER_GL();
4281 func_glFogCoordf( coord );
4282 LEAVE_GL();
4285 void WINAPI wine_glFogCoordfEXT( GLfloat coord ) {
4286 TRACE("(%f)\n", coord );
4287 ENTER_GL();
4288 func_glFogCoordfEXT( coord );
4289 LEAVE_GL();
4292 void WINAPI wine_glFogCoordfv( GLfloat* coord ) {
4293 TRACE("(%p)\n", coord );
4294 ENTER_GL();
4295 func_glFogCoordfv( coord );
4296 LEAVE_GL();
4299 void WINAPI wine_glFogCoordfvEXT( GLfloat* coord ) {
4300 TRACE("(%p)\n", coord );
4301 ENTER_GL();
4302 func_glFogCoordfvEXT( coord );
4303 LEAVE_GL();
4306 void WINAPI wine_glFogCoordhNV( unsigned short fog ) {
4307 TRACE("(%d)\n", fog );
4308 ENTER_GL();
4309 func_glFogCoordhNV( fog );
4310 LEAVE_GL();
4313 void WINAPI wine_glFogCoordhvNV( unsigned short* fog ) {
4314 TRACE("(%p)\n", fog );
4315 ENTER_GL();
4316 func_glFogCoordhvNV( fog );
4317 LEAVE_GL();
4320 void WINAPI wine_glFogFuncSGIS( GLsizei n, GLfloat* points ) {
4321 TRACE("(%d, %p)\n", n, points );
4322 ENTER_GL();
4323 func_glFogFuncSGIS( n, points );
4324 LEAVE_GL();
4327 void WINAPI wine_glFragmentColorMaterialSGIX( GLenum face, GLenum mode ) {
4328 TRACE("(%d, %d)\n", face, mode );
4329 ENTER_GL();
4330 func_glFragmentColorMaterialSGIX( face, mode );
4331 LEAVE_GL();
4334 void WINAPI wine_glFragmentLightModelfSGIX( GLenum pname, GLfloat param ) {
4335 TRACE("(%d, %f)\n", pname, param );
4336 ENTER_GL();
4337 func_glFragmentLightModelfSGIX( pname, param );
4338 LEAVE_GL();
4341 void WINAPI wine_glFragmentLightModelfvSGIX( GLenum pname, GLfloat* params ) {
4342 TRACE("(%d, %p)\n", pname, params );
4343 ENTER_GL();
4344 func_glFragmentLightModelfvSGIX( pname, params );
4345 LEAVE_GL();
4348 void WINAPI wine_glFragmentLightModeliSGIX( GLenum pname, GLint param ) {
4349 TRACE("(%d, %d)\n", pname, param );
4350 ENTER_GL();
4351 func_glFragmentLightModeliSGIX( pname, param );
4352 LEAVE_GL();
4355 void WINAPI wine_glFragmentLightModelivSGIX( GLenum pname, GLint* params ) {
4356 TRACE("(%d, %p)\n", pname, params );
4357 ENTER_GL();
4358 func_glFragmentLightModelivSGIX( pname, params );
4359 LEAVE_GL();
4362 void WINAPI wine_glFragmentLightfSGIX( GLenum light, GLenum pname, GLfloat param ) {
4363 TRACE("(%d, %d, %f)\n", light, pname, param );
4364 ENTER_GL();
4365 func_glFragmentLightfSGIX( light, pname, param );
4366 LEAVE_GL();
4369 void WINAPI wine_glFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
4370 TRACE("(%d, %d, %p)\n", light, pname, params );
4371 ENTER_GL();
4372 func_glFragmentLightfvSGIX( light, pname, params );
4373 LEAVE_GL();
4376 void WINAPI wine_glFragmentLightiSGIX( GLenum light, GLenum pname, GLint param ) {
4377 TRACE("(%d, %d, %d)\n", light, pname, param );
4378 ENTER_GL();
4379 func_glFragmentLightiSGIX( light, pname, param );
4380 LEAVE_GL();
4383 void WINAPI wine_glFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
4384 TRACE("(%d, %d, %p)\n", light, pname, params );
4385 ENTER_GL();
4386 func_glFragmentLightivSGIX( light, pname, params );
4387 LEAVE_GL();
4390 void WINAPI wine_glFragmentMaterialfSGIX( GLenum face, GLenum pname, GLfloat param ) {
4391 TRACE("(%d, %d, %f)\n", face, pname, param );
4392 ENTER_GL();
4393 func_glFragmentMaterialfSGIX( face, pname, param );
4394 LEAVE_GL();
4397 void WINAPI wine_glFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
4398 TRACE("(%d, %d, %p)\n", face, pname, params );
4399 ENTER_GL();
4400 func_glFragmentMaterialfvSGIX( face, pname, params );
4401 LEAVE_GL();
4404 void WINAPI wine_glFragmentMaterialiSGIX( GLenum face, GLenum pname, GLint param ) {
4405 TRACE("(%d, %d, %d)\n", face, pname, param );
4406 ENTER_GL();
4407 func_glFragmentMaterialiSGIX( face, pname, param );
4408 LEAVE_GL();
4411 void WINAPI wine_glFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
4412 TRACE("(%d, %d, %p)\n", face, pname, params );
4413 ENTER_GL();
4414 func_glFragmentMaterialivSGIX( face, pname, params );
4415 LEAVE_GL();
4418 void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
4419 TRACE("(%d)\n", factor );
4420 ENTER_GL();
4421 func_glFrameZoomSGIX( factor );
4422 LEAVE_GL();
4425 void WINAPI wine_glFreeObjectBufferATI( GLuint buffer ) {
4426 TRACE("(%d)\n", buffer );
4427 ENTER_GL();
4428 func_glFreeObjectBufferATI( buffer );
4429 LEAVE_GL();
4432 GLuint WINAPI wine_glGenAsyncMarkersSGIX( GLsizei range ) {
4433 GLuint ret_value;
4434 TRACE("(%d)\n", range );
4435 ENTER_GL();
4436 ret_value = func_glGenAsyncMarkersSGIX( range );
4437 LEAVE_GL();
4438 return ret_value;
4441 void WINAPI wine_glGenBuffers( GLsizei n, GLuint* buffers ) {
4442 TRACE("(%d, %p)\n", n, buffers );
4443 ENTER_GL();
4444 func_glGenBuffers( n, buffers );
4445 LEAVE_GL();
4448 void WINAPI wine_glGenBuffersARB( GLsizei n, GLuint* buffers ) {
4449 TRACE("(%d, %p)\n", n, buffers );
4450 ENTER_GL();
4451 func_glGenBuffersARB( n, buffers );
4452 LEAVE_GL();
4455 void WINAPI wine_glGenFencesAPPLE( GLsizei n, GLuint* fences ) {
4456 TRACE("(%d, %p)\n", n, fences );
4457 ENTER_GL();
4458 func_glGenFencesAPPLE( n, fences );
4459 LEAVE_GL();
4462 void WINAPI wine_glGenFencesNV( GLsizei n, GLuint* fences ) {
4463 TRACE("(%d, %p)\n", n, fences );
4464 ENTER_GL();
4465 func_glGenFencesNV( n, fences );
4466 LEAVE_GL();
4469 GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) {
4470 GLuint ret_value;
4471 TRACE("(%d)\n", range );
4472 ENTER_GL();
4473 ret_value = func_glGenFragmentShadersATI( range );
4474 LEAVE_GL();
4475 return ret_value;
4478 void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
4479 TRACE("(%d, %p)\n", n, ids );
4480 ENTER_GL();
4481 func_glGenOcclusionQueriesNV( n, ids );
4482 LEAVE_GL();
4485 void WINAPI wine_glGenProgramsARB( GLsizei n, GLuint* programs ) {
4486 TRACE("(%d, %p)\n", n, programs );
4487 ENTER_GL();
4488 func_glGenProgramsARB( n, programs );
4489 LEAVE_GL();
4492 void WINAPI wine_glGenProgramsNV( GLsizei n, GLuint* programs ) {
4493 TRACE("(%d, %p)\n", n, programs );
4494 ENTER_GL();
4495 func_glGenProgramsNV( n, programs );
4496 LEAVE_GL();
4499 void WINAPI wine_glGenQueries( GLsizei n, GLuint* ids ) {
4500 TRACE("(%d, %p)\n", n, ids );
4501 ENTER_GL();
4502 func_glGenQueries( n, ids );
4503 LEAVE_GL();
4506 void WINAPI wine_glGenQueriesARB( GLsizei n, GLuint* ids ) {
4507 TRACE("(%d, %p)\n", n, ids );
4508 ENTER_GL();
4509 func_glGenQueriesARB( n, ids );
4510 LEAVE_GL();
4513 GLuint WINAPI wine_glGenSymbolsEXT( GLenum datatype, GLenum storagetype, GLenum range, GLuint components ) {
4514 GLuint ret_value;
4515 TRACE("(%d, %d, %d, %d)\n", datatype, storagetype, range, components );
4516 ENTER_GL();
4517 ret_value = func_glGenSymbolsEXT( datatype, storagetype, range, components );
4518 LEAVE_GL();
4519 return ret_value;
4522 void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
4523 TRACE("(%d, %p)\n", n, textures );
4524 ENTER_GL();
4525 func_glGenTexturesEXT( n, textures );
4526 LEAVE_GL();
4529 void WINAPI wine_glGenVertexArraysAPPLE( GLsizei n, GLuint* arrays ) {
4530 TRACE("(%d, %p)\n", n, arrays );
4531 ENTER_GL();
4532 func_glGenVertexArraysAPPLE( n, arrays );
4533 LEAVE_GL();
4536 GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) {
4537 GLuint ret_value;
4538 TRACE("(%d)\n", range );
4539 ENTER_GL();
4540 ret_value = func_glGenVertexShadersEXT( range );
4541 LEAVE_GL();
4542 return ret_value;
4545 void WINAPI wine_glGetActiveAttribARB( unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, char* name ) {
4546 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name );
4547 ENTER_GL();
4548 func_glGetActiveAttribARB( programObj, index, maxLength, length, size, type, name );
4549 LEAVE_GL();
4552 void WINAPI wine_glGetActiveUniformARB( unsigned int programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, char* name ) {
4553 TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", programObj, index, maxLength, length, size, type, name );
4554 ENTER_GL();
4555 func_glGetActiveUniformARB( programObj, index, maxLength, length, size, type, name );
4556 LEAVE_GL();
4559 void WINAPI wine_glGetArrayObjectfvATI( GLenum array, GLenum pname, GLfloat* params ) {
4560 TRACE("(%d, %d, %p)\n", array, pname, params );
4561 ENTER_GL();
4562 func_glGetArrayObjectfvATI( array, pname, params );
4563 LEAVE_GL();
4566 void WINAPI wine_glGetArrayObjectivATI( GLenum array, GLenum pname, GLint* params ) {
4567 TRACE("(%d, %d, %p)\n", array, pname, params );
4568 ENTER_GL();
4569 func_glGetArrayObjectivATI( array, pname, params );
4570 LEAVE_GL();
4573 void WINAPI wine_glGetAttachedObjectsARB( unsigned int containerObj, GLsizei maxCount, GLsizei* count, unsigned int* obj ) {
4574 TRACE("(%d, %d, %p, %p)\n", containerObj, maxCount, count, obj );
4575 ENTER_GL();
4576 func_glGetAttachedObjectsARB( containerObj, maxCount, count, obj );
4577 LEAVE_GL();
4580 GLint WINAPI wine_glGetAttribLocationARB( unsigned int programObj, char* name ) {
4581 GLint ret_value;
4582 TRACE("(%d, %p)\n", programObj, name );
4583 ENTER_GL();
4584 ret_value = func_glGetAttribLocationARB( programObj, name );
4585 LEAVE_GL();
4586 return ret_value;
4589 void WINAPI wine_glGetBufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
4590 TRACE("(%d, %d, %p)\n", target, pname, params );
4591 ENTER_GL();
4592 func_glGetBufferParameteriv( target, pname, params );
4593 LEAVE_GL();
4596 void WINAPI wine_glGetBufferParameterivARB( GLenum target, GLenum pname, GLint* params ) {
4597 TRACE("(%d, %d, %p)\n", target, pname, params );
4598 ENTER_GL();
4599 func_glGetBufferParameterivARB( target, pname, params );
4600 LEAVE_GL();
4603 void WINAPI wine_glGetBufferPointerv( GLenum target, GLenum pname, GLvoid** params ) {
4604 TRACE("(%d, %d, %p)\n", target, pname, params );
4605 ENTER_GL();
4606 func_glGetBufferPointerv( target, pname, params );
4607 LEAVE_GL();
4610 void WINAPI wine_glGetBufferPointervARB( GLenum target, GLenum pname, GLvoid** params ) {
4611 TRACE("(%d, %d, %p)\n", target, pname, params );
4612 ENTER_GL();
4613 func_glGetBufferPointervARB( target, pname, params );
4614 LEAVE_GL();
4617 void WINAPI wine_glGetBufferSubData( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) {
4618 TRACE("(%d, %d, %d, %p)\n", target, offset, size, data );
4619 ENTER_GL();
4620 func_glGetBufferSubData( target, offset, size, data );
4621 LEAVE_GL();
4624 void WINAPI wine_glGetBufferSubDataARB( GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid* data ) {
4625 TRACE("(%d, %d, %d, %p)\n", target, offset, size, data );
4626 ENTER_GL();
4627 func_glGetBufferSubDataARB( target, offset, size, data );
4628 LEAVE_GL();
4631 void WINAPI wine_glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid* data ) {
4632 TRACE("(%d, %d, %d, %p)\n", target, format, type, data );
4633 ENTER_GL();
4634 func_glGetColorTableEXT( target, format, type, data );
4635 LEAVE_GL();
4638 void WINAPI wine_glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4639 TRACE("(%d, %d, %p)\n", target, pname, params );
4640 ENTER_GL();
4641 func_glGetColorTableParameterfvEXT( target, pname, params );
4642 LEAVE_GL();
4645 void WINAPI wine_glGetColorTableParameterfvSGI( GLenum target, GLenum pname, GLfloat* params ) {
4646 TRACE("(%d, %d, %p)\n", target, pname, params );
4647 ENTER_GL();
4648 func_glGetColorTableParameterfvSGI( target, pname, params );
4649 LEAVE_GL();
4652 void WINAPI wine_glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4653 TRACE("(%d, %d, %p)\n", target, pname, params );
4654 ENTER_GL();
4655 func_glGetColorTableParameterivEXT( target, pname, params );
4656 LEAVE_GL();
4659 void WINAPI wine_glGetColorTableParameterivSGI( GLenum target, GLenum pname, GLint* params ) {
4660 TRACE("(%d, %d, %p)\n", target, pname, params );
4661 ENTER_GL();
4662 func_glGetColorTableParameterivSGI( target, pname, params );
4663 LEAVE_GL();
4666 void WINAPI wine_glGetColorTableSGI( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
4667 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
4668 ENTER_GL();
4669 func_glGetColorTableSGI( target, format, type, table );
4670 LEAVE_GL();
4673 void WINAPI wine_glGetCombinerInputParameterfvNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat* params ) {
4674 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
4675 ENTER_GL();
4676 func_glGetCombinerInputParameterfvNV( stage, portion, variable, pname, params );
4677 LEAVE_GL();
4680 void WINAPI wine_glGetCombinerInputParameterivNV( GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint* params ) {
4681 TRACE("(%d, %d, %d, %d, %p)\n", stage, portion, variable, pname, params );
4682 ENTER_GL();
4683 func_glGetCombinerInputParameterivNV( stage, portion, variable, pname, params );
4684 LEAVE_GL();
4687 void WINAPI wine_glGetCombinerOutputParameterfvNV( GLenum stage, GLenum portion, GLenum pname, GLfloat* params ) {
4688 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
4689 ENTER_GL();
4690 func_glGetCombinerOutputParameterfvNV( stage, portion, pname, params );
4691 LEAVE_GL();
4694 void WINAPI wine_glGetCombinerOutputParameterivNV( GLenum stage, GLenum portion, GLenum pname, GLint* params ) {
4695 TRACE("(%d, %d, %d, %p)\n", stage, portion, pname, params );
4696 ENTER_GL();
4697 func_glGetCombinerOutputParameterivNV( stage, portion, pname, params );
4698 LEAVE_GL();
4701 void WINAPI wine_glGetCombinerStageParameterfvNV( GLenum stage, GLenum pname, GLfloat* params ) {
4702 TRACE("(%d, %d, %p)\n", stage, pname, params );
4703 ENTER_GL();
4704 func_glGetCombinerStageParameterfvNV( stage, pname, params );
4705 LEAVE_GL();
4708 void WINAPI wine_glGetCompressedTexImage( GLenum target, GLint level, GLvoid* img ) {
4709 TRACE("(%d, %d, %p)\n", target, level, img );
4710 ENTER_GL();
4711 func_glGetCompressedTexImage( target, level, img );
4712 LEAVE_GL();
4715 void WINAPI wine_glGetCompressedTexImageARB( GLenum target, GLint level, GLvoid* img ) {
4716 TRACE("(%d, %d, %p)\n", target, level, img );
4717 ENTER_GL();
4718 func_glGetCompressedTexImageARB( target, level, img );
4719 LEAVE_GL();
4722 void WINAPI wine_glGetConvolutionFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
4723 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
4724 ENTER_GL();
4725 func_glGetConvolutionFilterEXT( target, format, type, image );
4726 LEAVE_GL();
4729 void WINAPI wine_glGetConvolutionParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4730 TRACE("(%d, %d, %p)\n", target, pname, params );
4731 ENTER_GL();
4732 func_glGetConvolutionParameterfvEXT( target, pname, params );
4733 LEAVE_GL();
4736 void WINAPI wine_glGetConvolutionParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4737 TRACE("(%d, %d, %p)\n", target, pname, params );
4738 ENTER_GL();
4739 func_glGetConvolutionParameterivEXT( target, pname, params );
4740 LEAVE_GL();
4743 void WINAPI wine_glGetDetailTexFuncSGIS( GLenum target, GLfloat* points ) {
4744 TRACE("(%d, %p)\n", target, points );
4745 ENTER_GL();
4746 func_glGetDetailTexFuncSGIS( target, points );
4747 LEAVE_GL();
4750 void WINAPI wine_glGetFenceivNV( GLuint fence, GLenum pname, GLint* params ) {
4751 TRACE("(%d, %d, %p)\n", fence, pname, params );
4752 ENTER_GL();
4753 func_glGetFenceivNV( fence, pname, params );
4754 LEAVE_GL();
4757 void WINAPI wine_glGetFinalCombinerInputParameterfvNV( GLenum variable, GLenum pname, GLfloat* params ) {
4758 TRACE("(%d, %d, %p)\n", variable, pname, params );
4759 ENTER_GL();
4760 func_glGetFinalCombinerInputParameterfvNV( variable, pname, params );
4761 LEAVE_GL();
4764 void WINAPI wine_glGetFinalCombinerInputParameterivNV( GLenum variable, GLenum pname, GLint* params ) {
4765 TRACE("(%d, %d, %p)\n", variable, pname, params );
4766 ENTER_GL();
4767 func_glGetFinalCombinerInputParameterivNV( variable, pname, params );
4768 LEAVE_GL();
4771 void WINAPI wine_glGetFogFuncSGIS( GLfloat* points ) {
4772 TRACE("(%p)\n", points );
4773 ENTER_GL();
4774 func_glGetFogFuncSGIS( points );
4775 LEAVE_GL();
4778 void WINAPI wine_glGetFragmentLightfvSGIX( GLenum light, GLenum pname, GLfloat* params ) {
4779 TRACE("(%d, %d, %p)\n", light, pname, params );
4780 ENTER_GL();
4781 func_glGetFragmentLightfvSGIX( light, pname, params );
4782 LEAVE_GL();
4785 void WINAPI wine_glGetFragmentLightivSGIX( GLenum light, GLenum pname, GLint* params ) {
4786 TRACE("(%d, %d, %p)\n", light, pname, params );
4787 ENTER_GL();
4788 func_glGetFragmentLightivSGIX( light, pname, params );
4789 LEAVE_GL();
4792 void WINAPI wine_glGetFragmentMaterialfvSGIX( GLenum face, GLenum pname, GLfloat* params ) {
4793 TRACE("(%d, %d, %p)\n", face, pname, params );
4794 ENTER_GL();
4795 func_glGetFragmentMaterialfvSGIX( face, pname, params );
4796 LEAVE_GL();
4799 void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint* params ) {
4800 TRACE("(%d, %d, %p)\n", face, pname, params );
4801 ENTER_GL();
4802 func_glGetFragmentMaterialivSGIX( face, pname, params );
4803 LEAVE_GL();
4806 unsigned int WINAPI wine_glGetHandleARB( GLenum pname ) {
4807 unsigned int ret_value;
4808 TRACE("(%d)\n", pname );
4809 ENTER_GL();
4810 ret_value = func_glGetHandleARB( pname );
4811 LEAVE_GL();
4812 return ret_value;
4815 void WINAPI wine_glGetHistogramEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
4816 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
4817 ENTER_GL();
4818 func_glGetHistogramEXT( target, reset, format, type, values );
4819 LEAVE_GL();
4822 void WINAPI wine_glGetHistogramParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4823 TRACE("(%d, %d, %p)\n", target, pname, params );
4824 ENTER_GL();
4825 func_glGetHistogramParameterfvEXT( target, pname, params );
4826 LEAVE_GL();
4829 void WINAPI wine_glGetHistogramParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4830 TRACE("(%d, %d, %p)\n", target, pname, params );
4831 ENTER_GL();
4832 func_glGetHistogramParameterivEXT( target, pname, params );
4833 LEAVE_GL();
4836 void WINAPI wine_glGetImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
4837 TRACE("(%d, %d, %p)\n", target, pname, params );
4838 ENTER_GL();
4839 func_glGetImageTransformParameterfvHP( target, pname, params );
4840 LEAVE_GL();
4843 void WINAPI wine_glGetImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
4844 TRACE("(%d, %d, %p)\n", target, pname, params );
4845 ENTER_GL();
4846 func_glGetImageTransformParameterivHP( target, pname, params );
4847 LEAVE_GL();
4850 void WINAPI wine_glGetInfoLogARB( unsigned int obj, GLsizei maxLength, GLsizei* length, char* infoLog ) {
4851 TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, infoLog );
4852 ENTER_GL();
4853 func_glGetInfoLogARB( obj, maxLength, length, infoLog );
4854 LEAVE_GL();
4857 GLint WINAPI wine_glGetInstrumentsSGIX( ) {
4858 GLint ret_value;
4859 TRACE("()\n");
4860 ENTER_GL();
4861 ret_value = func_glGetInstrumentsSGIX( );
4862 LEAVE_GL();
4863 return ret_value;
4866 void WINAPI wine_glGetInvariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4867 TRACE("(%d, %d, %p)\n", id, value, data );
4868 ENTER_GL();
4869 func_glGetInvariantBooleanvEXT( id, value, data );
4870 LEAVE_GL();
4873 void WINAPI wine_glGetInvariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4874 TRACE("(%d, %d, %p)\n", id, value, data );
4875 ENTER_GL();
4876 func_glGetInvariantFloatvEXT( id, value, data );
4877 LEAVE_GL();
4880 void WINAPI wine_glGetInvariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4881 TRACE("(%d, %d, %p)\n", id, value, data );
4882 ENTER_GL();
4883 func_glGetInvariantIntegervEXT( id, value, data );
4884 LEAVE_GL();
4887 void WINAPI wine_glGetListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
4888 TRACE("(%d, %d, %p)\n", list, pname, params );
4889 ENTER_GL();
4890 func_glGetListParameterfvSGIX( list, pname, params );
4891 LEAVE_GL();
4894 void WINAPI wine_glGetListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
4895 TRACE("(%d, %d, %p)\n", list, pname, params );
4896 ENTER_GL();
4897 func_glGetListParameterivSGIX( list, pname, params );
4898 LEAVE_GL();
4901 void WINAPI wine_glGetLocalConstantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
4902 TRACE("(%d, %d, %p)\n", id, value, data );
4903 ENTER_GL();
4904 func_glGetLocalConstantBooleanvEXT( id, value, data );
4905 LEAVE_GL();
4908 void WINAPI wine_glGetLocalConstantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
4909 TRACE("(%d, %d, %p)\n", id, value, data );
4910 ENTER_GL();
4911 func_glGetLocalConstantFloatvEXT( id, value, data );
4912 LEAVE_GL();
4915 void WINAPI wine_glGetLocalConstantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
4916 TRACE("(%d, %d, %p)\n", id, value, data );
4917 ENTER_GL();
4918 func_glGetLocalConstantIntegervEXT( id, value, data );
4919 LEAVE_GL();
4922 void WINAPI wine_glGetMapAttribParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
4923 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4924 ENTER_GL();
4925 func_glGetMapAttribParameterfvNV( target, index, pname, params );
4926 LEAVE_GL();
4929 void WINAPI wine_glGetMapAttribParameterivNV( GLenum target, GLuint index, GLenum pname, GLint* params ) {
4930 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
4931 ENTER_GL();
4932 func_glGetMapAttribParameterivNV( target, index, pname, params );
4933 LEAVE_GL();
4936 void WINAPI wine_glGetMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, GLvoid* points ) {
4937 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, packed, points );
4938 ENTER_GL();
4939 func_glGetMapControlPointsNV( target, index, type, ustride, vstride, packed, points );
4940 LEAVE_GL();
4943 void WINAPI wine_glGetMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
4944 TRACE("(%d, %d, %p)\n", target, pname, params );
4945 ENTER_GL();
4946 func_glGetMapParameterfvNV( target, pname, params );
4947 LEAVE_GL();
4950 void WINAPI wine_glGetMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
4951 TRACE("(%d, %d, %p)\n", target, pname, params );
4952 ENTER_GL();
4953 func_glGetMapParameterivNV( target, pname, params );
4954 LEAVE_GL();
4957 void WINAPI wine_glGetMinmaxEXT( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
4958 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
4959 ENTER_GL();
4960 func_glGetMinmaxEXT( target, reset, format, type, values );
4961 LEAVE_GL();
4964 void WINAPI wine_glGetMinmaxParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
4965 TRACE("(%d, %d, %p)\n", target, pname, params );
4966 ENTER_GL();
4967 func_glGetMinmaxParameterfvEXT( target, pname, params );
4968 LEAVE_GL();
4971 void WINAPI wine_glGetMinmaxParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
4972 TRACE("(%d, %d, %p)\n", target, pname, params );
4973 ENTER_GL();
4974 func_glGetMinmaxParameterivEXT( target, pname, params );
4975 LEAVE_GL();
4978 void WINAPI wine_glGetObjectBufferfvATI( GLuint buffer, GLenum pname, GLfloat* params ) {
4979 TRACE("(%d, %d, %p)\n", buffer, pname, params );
4980 ENTER_GL();
4981 func_glGetObjectBufferfvATI( buffer, pname, params );
4982 LEAVE_GL();
4985 void WINAPI wine_glGetObjectBufferivATI( GLuint buffer, GLenum pname, GLint* params ) {
4986 TRACE("(%d, %d, %p)\n", buffer, pname, params );
4987 ENTER_GL();
4988 func_glGetObjectBufferivATI( buffer, pname, params );
4989 LEAVE_GL();
4992 void WINAPI wine_glGetObjectParameterfvARB( unsigned int obj, GLenum pname, GLfloat* params ) {
4993 TRACE("(%d, %d, %p)\n", obj, pname, params );
4994 ENTER_GL();
4995 func_glGetObjectParameterfvARB( obj, pname, params );
4996 LEAVE_GL();
4999 void WINAPI wine_glGetObjectParameterivARB( unsigned int obj, GLenum pname, GLint* params ) {
5000 TRACE("(%d, %d, %p)\n", obj, pname, params );
5001 ENTER_GL();
5002 func_glGetObjectParameterivARB( obj, pname, params );
5003 LEAVE_GL();
5006 void WINAPI wine_glGetOcclusionQueryivNV( GLuint id, GLenum pname, GLint* params ) {
5007 TRACE("(%d, %d, %p)\n", id, pname, params );
5008 ENTER_GL();
5009 func_glGetOcclusionQueryivNV( id, pname, params );
5010 LEAVE_GL();
5013 void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuint* params ) {
5014 TRACE("(%d, %d, %p)\n", id, pname, params );
5015 ENTER_GL();
5016 func_glGetOcclusionQueryuivNV( id, pname, params );
5017 LEAVE_GL();
5020 void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
5021 TRACE("(%d, %p)\n", pname, params );
5022 ENTER_GL();
5023 func_glGetPixelTexGenParameterfvSGIS( pname, params );
5024 LEAVE_GL();
5027 void WINAPI wine_glGetPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
5028 TRACE("(%d, %p)\n", pname, params );
5029 ENTER_GL();
5030 func_glGetPixelTexGenParameterivSGIS( pname, params );
5031 LEAVE_GL();
5034 void WINAPI wine_glGetPointervEXT( GLenum pname, GLvoid** params ) {
5035 TRACE("(%d, %p)\n", pname, params );
5036 ENTER_GL();
5037 func_glGetPointervEXT( pname, params );
5038 LEAVE_GL();
5041 void WINAPI wine_glGetProgramEnvParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
5042 TRACE("(%d, %d, %p)\n", target, index, params );
5043 ENTER_GL();
5044 func_glGetProgramEnvParameterdvARB( target, index, params );
5045 LEAVE_GL();
5048 void WINAPI wine_glGetProgramEnvParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
5049 TRACE("(%d, %d, %p)\n", target, index, params );
5050 ENTER_GL();
5051 func_glGetProgramEnvParameterfvARB( target, index, params );
5052 LEAVE_GL();
5055 void WINAPI wine_glGetProgramLocalParameterdvARB( GLenum target, GLuint index, GLdouble* params ) {
5056 TRACE("(%d, %d, %p)\n", target, index, params );
5057 ENTER_GL();
5058 func_glGetProgramLocalParameterdvARB( target, index, params );
5059 LEAVE_GL();
5062 void WINAPI wine_glGetProgramLocalParameterfvARB( GLenum target, GLuint index, GLfloat* params ) {
5063 TRACE("(%d, %d, %p)\n", target, index, params );
5064 ENTER_GL();
5065 func_glGetProgramLocalParameterfvARB( target, index, params );
5066 LEAVE_GL();
5069 void WINAPI wine_glGetProgramNamedParameterdvNV( GLuint id, GLsizei len, GLubyte* name, GLdouble* params ) {
5070 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
5071 ENTER_GL();
5072 func_glGetProgramNamedParameterdvNV( id, len, name, params );
5073 LEAVE_GL();
5076 void WINAPI wine_glGetProgramNamedParameterfvNV( GLuint id, GLsizei len, GLubyte* name, GLfloat* params ) {
5077 TRACE("(%d, %d, %p, %p)\n", id, len, name, params );
5078 ENTER_GL();
5079 func_glGetProgramNamedParameterfvNV( id, len, name, params );
5080 LEAVE_GL();
5083 void WINAPI wine_glGetProgramParameterdvNV( GLenum target, GLuint index, GLenum pname, GLdouble* params ) {
5084 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
5085 ENTER_GL();
5086 func_glGetProgramParameterdvNV( target, index, pname, params );
5087 LEAVE_GL();
5090 void WINAPI wine_glGetProgramParameterfvNV( GLenum target, GLuint index, GLenum pname, GLfloat* params ) {
5091 TRACE("(%d, %d, %d, %p)\n", target, index, pname, params );
5092 ENTER_GL();
5093 func_glGetProgramParameterfvNV( target, index, pname, params );
5094 LEAVE_GL();
5097 void WINAPI wine_glGetProgramStringARB( GLenum target, GLenum pname, GLvoid* string ) {
5098 TRACE("(%d, %d, %p)\n", target, pname, string );
5099 ENTER_GL();
5100 func_glGetProgramStringARB( target, pname, string );
5101 LEAVE_GL();
5104 void WINAPI wine_glGetProgramStringNV( GLuint id, GLenum pname, GLubyte* program ) {
5105 TRACE("(%d, %d, %p)\n", id, pname, program );
5106 ENTER_GL();
5107 func_glGetProgramStringNV( id, pname, program );
5108 LEAVE_GL();
5111 void WINAPI wine_glGetProgramivARB( GLenum target, GLenum pname, GLint* params ) {
5112 TRACE("(%d, %d, %p)\n", target, pname, params );
5113 ENTER_GL();
5114 func_glGetProgramivARB( target, pname, params );
5115 LEAVE_GL();
5118 void WINAPI wine_glGetProgramivNV( GLuint id, GLenum pname, GLint* params ) {
5119 TRACE("(%d, %d, %p)\n", id, pname, params );
5120 ENTER_GL();
5121 func_glGetProgramivNV( id, pname, params );
5122 LEAVE_GL();
5125 void WINAPI wine_glGetQueryObjectiv( GLuint id, GLenum pname, GLint* params ) {
5126 TRACE("(%d, %d, %p)\n", id, pname, params );
5127 ENTER_GL();
5128 func_glGetQueryObjectiv( id, pname, params );
5129 LEAVE_GL();
5132 void WINAPI wine_glGetQueryObjectivARB( GLuint id, GLenum pname, GLint* params ) {
5133 TRACE("(%d, %d, %p)\n", id, pname, params );
5134 ENTER_GL();
5135 func_glGetQueryObjectivARB( id, pname, params );
5136 LEAVE_GL();
5139 void WINAPI wine_glGetQueryObjectuiv( GLuint id, GLenum pname, GLuint* params ) {
5140 TRACE("(%d, %d, %p)\n", id, pname, params );
5141 ENTER_GL();
5142 func_glGetQueryObjectuiv( id, pname, params );
5143 LEAVE_GL();
5146 void WINAPI wine_glGetQueryObjectuivARB( GLuint id, GLenum pname, GLuint* params ) {
5147 TRACE("(%d, %d, %p)\n", id, pname, params );
5148 ENTER_GL();
5149 func_glGetQueryObjectuivARB( id, pname, params );
5150 LEAVE_GL();
5153 void WINAPI wine_glGetQueryiv( GLenum target, GLenum pname, GLint* params ) {
5154 TRACE("(%d, %d, %p)\n", target, pname, params );
5155 ENTER_GL();
5156 func_glGetQueryiv( target, pname, params );
5157 LEAVE_GL();
5160 void WINAPI wine_glGetQueryivARB( GLenum target, GLenum pname, GLint* params ) {
5161 TRACE("(%d, %d, %p)\n", target, pname, params );
5162 ENTER_GL();
5163 func_glGetQueryivARB( target, pname, params );
5164 LEAVE_GL();
5167 void WINAPI wine_glGetSeparableFilterEXT( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
5168 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
5169 ENTER_GL();
5170 func_glGetSeparableFilterEXT( target, format, type, row, column, span );
5171 LEAVE_GL();
5174 void WINAPI wine_glGetShaderSourceARB( unsigned int obj, GLsizei maxLength, GLsizei* length, char* source ) {
5175 TRACE("(%d, %d, %p, %p)\n", obj, maxLength, length, source );
5176 ENTER_GL();
5177 func_glGetShaderSourceARB( obj, maxLength, length, source );
5178 LEAVE_GL();
5181 void WINAPI wine_glGetSharpenTexFuncSGIS( GLenum target, GLfloat* points ) {
5182 TRACE("(%d, %p)\n", target, points );
5183 ENTER_GL();
5184 func_glGetSharpenTexFuncSGIS( target, points );
5185 LEAVE_GL();
5188 void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
5189 TRACE("(%d, %p)\n", pname, param );
5190 ENTER_GL();
5191 func_glGetTexBumpParameterfvATI( pname, param );
5192 LEAVE_GL();
5195 void WINAPI wine_glGetTexBumpParameterivATI( GLenum pname, GLint* param ) {
5196 TRACE("(%d, %p)\n", pname, param );
5197 ENTER_GL();
5198 func_glGetTexBumpParameterivATI( pname, param );
5199 LEAVE_GL();
5202 void WINAPI wine_glGetTexFilterFuncSGIS( GLenum target, GLenum filter, GLfloat* weights ) {
5203 TRACE("(%d, %d, %p)\n", target, filter, weights );
5204 ENTER_GL();
5205 func_glGetTexFilterFuncSGIS( target, filter, weights );
5206 LEAVE_GL();
5209 void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLenum pname, GLint* params ) {
5210 TRACE("(%d, %d, %d, %p)\n", target, address, pname, params );
5211 ENTER_GL();
5212 func_glGetTrackMatrixivNV( target, address, pname, params );
5213 LEAVE_GL();
5216 GLint WINAPI wine_glGetUniformLocationARB( unsigned int programObj, char* name ) {
5217 GLint ret_value;
5218 TRACE("(%d, %p)\n", programObj, name );
5219 ENTER_GL();
5220 ret_value = func_glGetUniformLocationARB( programObj, name );
5221 LEAVE_GL();
5222 return ret_value;
5225 void WINAPI wine_glGetUniformfvARB( unsigned int programObj, GLint location, GLfloat* params ) {
5226 TRACE("(%d, %d, %p)\n", programObj, location, params );
5227 ENTER_GL();
5228 func_glGetUniformfvARB( programObj, location, params );
5229 LEAVE_GL();
5232 void WINAPI wine_glGetUniformivARB( unsigned int programObj, GLint location, GLint* params ) {
5233 TRACE("(%d, %d, %p)\n", programObj, location, params );
5234 ENTER_GL();
5235 func_glGetUniformivARB( programObj, location, params );
5236 LEAVE_GL();
5239 void WINAPI wine_glGetVariantArrayObjectfvATI( GLuint id, GLenum pname, GLfloat* params ) {
5240 TRACE("(%d, %d, %p)\n", id, pname, params );
5241 ENTER_GL();
5242 func_glGetVariantArrayObjectfvATI( id, pname, params );
5243 LEAVE_GL();
5246 void WINAPI wine_glGetVariantArrayObjectivATI( GLuint id, GLenum pname, GLint* params ) {
5247 TRACE("(%d, %d, %p)\n", id, pname, params );
5248 ENTER_GL();
5249 func_glGetVariantArrayObjectivATI( id, pname, params );
5250 LEAVE_GL();
5253 void WINAPI wine_glGetVariantBooleanvEXT( GLuint id, GLenum value, GLboolean* data ) {
5254 TRACE("(%d, %d, %p)\n", id, value, data );
5255 ENTER_GL();
5256 func_glGetVariantBooleanvEXT( id, value, data );
5257 LEAVE_GL();
5260 void WINAPI wine_glGetVariantFloatvEXT( GLuint id, GLenum value, GLfloat* data ) {
5261 TRACE("(%d, %d, %p)\n", id, value, data );
5262 ENTER_GL();
5263 func_glGetVariantFloatvEXT( id, value, data );
5264 LEAVE_GL();
5267 void WINAPI wine_glGetVariantIntegervEXT( GLuint id, GLenum value, GLint* data ) {
5268 TRACE("(%d, %d, %p)\n", id, value, data );
5269 ENTER_GL();
5270 func_glGetVariantIntegervEXT( id, value, data );
5271 LEAVE_GL();
5274 void WINAPI wine_glGetVariantPointervEXT( GLuint id, GLenum value, GLvoid** data ) {
5275 TRACE("(%d, %d, %p)\n", id, value, data );
5276 ENTER_GL();
5277 func_glGetVariantPointervEXT( id, value, data );
5278 LEAVE_GL();
5281 void WINAPI wine_glGetVertexAttribArrayObjectfvATI( GLuint index, GLenum pname, GLfloat* params ) {
5282 TRACE("(%d, %d, %p)\n", index, pname, params );
5283 ENTER_GL();
5284 func_glGetVertexAttribArrayObjectfvATI( index, pname, params );
5285 LEAVE_GL();
5288 void WINAPI wine_glGetVertexAttribArrayObjectivATI( GLuint index, GLenum pname, GLint* params ) {
5289 TRACE("(%d, %d, %p)\n", index, pname, params );
5290 ENTER_GL();
5291 func_glGetVertexAttribArrayObjectivATI( index, pname, params );
5292 LEAVE_GL();
5295 void WINAPI wine_glGetVertexAttribPointervARB( GLuint index, GLenum pname, GLvoid** pointer ) {
5296 TRACE("(%d, %d, %p)\n", index, pname, pointer );
5297 ENTER_GL();
5298 func_glGetVertexAttribPointervARB( index, pname, pointer );
5299 LEAVE_GL();
5302 void WINAPI wine_glGetVertexAttribPointervNV( GLuint index, GLenum pname, GLvoid** pointer ) {
5303 TRACE("(%d, %d, %p)\n", index, pname, pointer );
5304 ENTER_GL();
5305 func_glGetVertexAttribPointervNV( index, pname, pointer );
5306 LEAVE_GL();
5309 void WINAPI wine_glGetVertexAttribdvARB( GLuint index, GLenum pname, GLdouble* params ) {
5310 TRACE("(%d, %d, %p)\n", index, pname, params );
5311 ENTER_GL();
5312 func_glGetVertexAttribdvARB( index, pname, params );
5313 LEAVE_GL();
5316 void WINAPI wine_glGetVertexAttribdvNV( GLuint index, GLenum pname, GLdouble* params ) {
5317 TRACE("(%d, %d, %p)\n", index, pname, params );
5318 ENTER_GL();
5319 func_glGetVertexAttribdvNV( index, pname, params );
5320 LEAVE_GL();
5323 void WINAPI wine_glGetVertexAttribfvARB( GLuint index, GLenum pname, GLfloat* params ) {
5324 TRACE("(%d, %d, %p)\n", index, pname, params );
5325 ENTER_GL();
5326 func_glGetVertexAttribfvARB( index, pname, params );
5327 LEAVE_GL();
5330 void WINAPI wine_glGetVertexAttribfvNV( GLuint index, GLenum pname, GLfloat* params ) {
5331 TRACE("(%d, %d, %p)\n", index, pname, params );
5332 ENTER_GL();
5333 func_glGetVertexAttribfvNV( index, pname, params );
5334 LEAVE_GL();
5337 void WINAPI wine_glGetVertexAttribivARB( GLuint index, GLenum pname, GLint* params ) {
5338 TRACE("(%d, %d, %p)\n", index, pname, params );
5339 ENTER_GL();
5340 func_glGetVertexAttribivARB( index, pname, params );
5341 LEAVE_GL();
5344 void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint* params ) {
5345 TRACE("(%d, %d, %p)\n", index, pname, params );
5346 ENTER_GL();
5347 func_glGetVertexAttribivNV( index, pname, params );
5348 LEAVE_GL();
5351 void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
5352 TRACE("(%d)\n", factor );
5353 ENTER_GL();
5354 func_glGlobalAlphaFactorbSUN( factor );
5355 LEAVE_GL();
5358 void WINAPI wine_glGlobalAlphaFactordSUN( GLdouble factor ) {
5359 TRACE("(%f)\n", factor );
5360 ENTER_GL();
5361 func_glGlobalAlphaFactordSUN( factor );
5362 LEAVE_GL();
5365 void WINAPI wine_glGlobalAlphaFactorfSUN( GLfloat factor ) {
5366 TRACE("(%f)\n", factor );
5367 ENTER_GL();
5368 func_glGlobalAlphaFactorfSUN( factor );
5369 LEAVE_GL();
5372 void WINAPI wine_glGlobalAlphaFactoriSUN( GLint factor ) {
5373 TRACE("(%d)\n", factor );
5374 ENTER_GL();
5375 func_glGlobalAlphaFactoriSUN( factor );
5376 LEAVE_GL();
5379 void WINAPI wine_glGlobalAlphaFactorsSUN( GLshort factor ) {
5380 TRACE("(%d)\n", factor );
5381 ENTER_GL();
5382 func_glGlobalAlphaFactorsSUN( factor );
5383 LEAVE_GL();
5386 void WINAPI wine_glGlobalAlphaFactorubSUN( GLubyte factor ) {
5387 TRACE("(%d)\n", factor );
5388 ENTER_GL();
5389 func_glGlobalAlphaFactorubSUN( factor );
5390 LEAVE_GL();
5393 void WINAPI wine_glGlobalAlphaFactoruiSUN( GLuint factor ) {
5394 TRACE("(%d)\n", factor );
5395 ENTER_GL();
5396 func_glGlobalAlphaFactoruiSUN( factor );
5397 LEAVE_GL();
5400 void WINAPI wine_glGlobalAlphaFactorusSUN( GLushort factor ) {
5401 TRACE("(%d)\n", factor );
5402 ENTER_GL();
5403 func_glGlobalAlphaFactorusSUN( factor );
5404 LEAVE_GL();
5407 void WINAPI wine_glHintPGI( GLenum target, GLint mode ) {
5408 TRACE("(%d, %d)\n", target, mode );
5409 ENTER_GL();
5410 func_glHintPGI( target, mode );
5411 LEAVE_GL();
5414 void WINAPI wine_glHistogramEXT( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
5415 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
5416 ENTER_GL();
5417 func_glHistogramEXT( target, width, internalformat, sink );
5418 LEAVE_GL();
5421 void WINAPI wine_glIglooInterfaceSGIX( GLint pname, GLint* params ) {
5422 TRACE("(%d, %p)\n", pname, params );
5423 ENTER_GL();
5424 func_glIglooInterfaceSGIX( pname, params );
5425 LEAVE_GL();
5428 void WINAPI wine_glImageTransformParameterfHP( GLenum target, GLenum pname, GLfloat param ) {
5429 TRACE("(%d, %d, %f)\n", target, pname, param );
5430 ENTER_GL();
5431 func_glImageTransformParameterfHP( target, pname, param );
5432 LEAVE_GL();
5435 void WINAPI wine_glImageTransformParameterfvHP( GLenum target, GLenum pname, GLfloat* params ) {
5436 TRACE("(%d, %d, %p)\n", target, pname, params );
5437 ENTER_GL();
5438 func_glImageTransformParameterfvHP( target, pname, params );
5439 LEAVE_GL();
5442 void WINAPI wine_glImageTransformParameteriHP( GLenum target, GLenum pname, GLint param ) {
5443 TRACE("(%d, %d, %d)\n", target, pname, param );
5444 ENTER_GL();
5445 func_glImageTransformParameteriHP( target, pname, param );
5446 LEAVE_GL();
5449 void WINAPI wine_glImageTransformParameterivHP( GLenum target, GLenum pname, GLint* params ) {
5450 TRACE("(%d, %d, %p)\n", target, pname, params );
5451 ENTER_GL();
5452 func_glImageTransformParameterivHP( target, pname, params );
5453 LEAVE_GL();
5456 void WINAPI wine_glIndexFuncEXT( GLenum func, GLclampf ref ) {
5457 TRACE("(%d, %f)\n", func, ref );
5458 ENTER_GL();
5459 func_glIndexFuncEXT( func, ref );
5460 LEAVE_GL();
5463 void WINAPI wine_glIndexMaterialEXT( GLenum face, GLenum mode ) {
5464 TRACE("(%d, %d)\n", face, mode );
5465 ENTER_GL();
5466 func_glIndexMaterialEXT( face, mode );
5467 LEAVE_GL();
5470 void WINAPI wine_glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
5471 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
5472 ENTER_GL();
5473 func_glIndexPointerEXT( type, stride, count, pointer );
5474 LEAVE_GL();
5477 void WINAPI wine_glIndexPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
5478 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
5479 ENTER_GL();
5480 func_glIndexPointerListIBM( type, stride, pointer, ptrstride );
5481 LEAVE_GL();
5484 void WINAPI wine_glInsertComponentEXT( GLuint res, GLuint src, GLuint num ) {
5485 TRACE("(%d, %d, %d)\n", res, src, num );
5486 ENTER_GL();
5487 func_glInsertComponentEXT( res, src, num );
5488 LEAVE_GL();
5491 void WINAPI wine_glInstrumentsBufferSGIX( GLsizei size, GLint* buffer ) {
5492 TRACE("(%d, %p)\n", size, buffer );
5493 ENTER_GL();
5494 func_glInstrumentsBufferSGIX( size, buffer );
5495 LEAVE_GL();
5498 GLboolean WINAPI wine_glIsAsyncMarkerSGIX( GLuint marker ) {
5499 GLboolean ret_value;
5500 TRACE("(%d)\n", marker );
5501 ENTER_GL();
5502 ret_value = func_glIsAsyncMarkerSGIX( marker );
5503 LEAVE_GL();
5504 return ret_value;
5507 GLboolean WINAPI wine_glIsBuffer( GLuint buffer ) {
5508 GLboolean ret_value;
5509 TRACE("(%d)\n", buffer );
5510 ENTER_GL();
5511 ret_value = func_glIsBuffer( buffer );
5512 LEAVE_GL();
5513 return ret_value;
5516 GLboolean WINAPI wine_glIsBufferARB( GLuint buffer ) {
5517 GLboolean ret_value;
5518 TRACE("(%d)\n", buffer );
5519 ENTER_GL();
5520 ret_value = func_glIsBufferARB( buffer );
5521 LEAVE_GL();
5522 return ret_value;
5525 GLboolean WINAPI wine_glIsFenceAPPLE( GLuint fence ) {
5526 GLboolean ret_value;
5527 TRACE("(%d)\n", fence );
5528 ENTER_GL();
5529 ret_value = func_glIsFenceAPPLE( fence );
5530 LEAVE_GL();
5531 return ret_value;
5534 GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
5535 GLboolean ret_value;
5536 TRACE("(%d)\n", fence );
5537 ENTER_GL();
5538 ret_value = func_glIsFenceNV( fence );
5539 LEAVE_GL();
5540 return ret_value;
5543 GLboolean WINAPI wine_glIsObjectBufferATI( GLuint buffer ) {
5544 GLboolean ret_value;
5545 TRACE("(%d)\n", buffer );
5546 ENTER_GL();
5547 ret_value = func_glIsObjectBufferATI( buffer );
5548 LEAVE_GL();
5549 return ret_value;
5552 GLboolean WINAPI wine_glIsOcclusionQueryNV( GLuint id ) {
5553 GLboolean ret_value;
5554 TRACE("(%d)\n", id );
5555 ENTER_GL();
5556 ret_value = func_glIsOcclusionQueryNV( id );
5557 LEAVE_GL();
5558 return ret_value;
5561 GLboolean WINAPI wine_glIsProgramARB( GLuint program ) {
5562 GLboolean ret_value;
5563 TRACE("(%d)\n", program );
5564 ENTER_GL();
5565 ret_value = func_glIsProgramARB( program );
5566 LEAVE_GL();
5567 return ret_value;
5570 GLboolean WINAPI wine_glIsProgramNV( GLuint id ) {
5571 GLboolean ret_value;
5572 TRACE("(%d)\n", id );
5573 ENTER_GL();
5574 ret_value = func_glIsProgramNV( id );
5575 LEAVE_GL();
5576 return ret_value;
5579 GLboolean WINAPI wine_glIsQuery( GLuint id ) {
5580 GLboolean ret_value;
5581 TRACE("(%d)\n", id );
5582 ENTER_GL();
5583 ret_value = func_glIsQuery( id );
5584 LEAVE_GL();
5585 return ret_value;
5588 GLboolean WINAPI wine_glIsQueryARB( GLuint id ) {
5589 GLboolean ret_value;
5590 TRACE("(%d)\n", id );
5591 ENTER_GL();
5592 ret_value = func_glIsQueryARB( id );
5593 LEAVE_GL();
5594 return ret_value;
5597 GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
5598 GLboolean ret_value;
5599 TRACE("(%d)\n", texture );
5600 ENTER_GL();
5601 ret_value = func_glIsTextureEXT( texture );
5602 LEAVE_GL();
5603 return ret_value;
5606 GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
5607 GLboolean ret_value;
5608 TRACE("(%d, %d)\n", id, cap );
5609 ENTER_GL();
5610 ret_value = func_glIsVariantEnabledEXT( id, cap );
5611 LEAVE_GL();
5612 return ret_value;
5615 GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint array ) {
5616 GLboolean ret_value;
5617 TRACE("(%d)\n", array );
5618 ENTER_GL();
5619 ret_value = func_glIsVertexArrayAPPLE( array );
5620 LEAVE_GL();
5621 return ret_value;
5624 void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
5625 TRACE("(%d, %d)\n", pname, param );
5626 ENTER_GL();
5627 func_glLightEnviSGIX( pname, param );
5628 LEAVE_GL();
5631 void WINAPI wine_glLinkProgramARB( unsigned int programObj ) {
5632 TRACE("(%d)\n", programObj );
5633 ENTER_GL();
5634 func_glLinkProgramARB( programObj );
5635 LEAVE_GL();
5638 void WINAPI wine_glListParameterfSGIX( GLuint list, GLenum pname, GLfloat param ) {
5639 TRACE("(%d, %d, %f)\n", list, pname, param );
5640 ENTER_GL();
5641 func_glListParameterfSGIX( list, pname, param );
5642 LEAVE_GL();
5645 void WINAPI wine_glListParameterfvSGIX( GLuint list, GLenum pname, GLfloat* params ) {
5646 TRACE("(%d, %d, %p)\n", list, pname, params );
5647 ENTER_GL();
5648 func_glListParameterfvSGIX( list, pname, params );
5649 LEAVE_GL();
5652 void WINAPI wine_glListParameteriSGIX( GLuint list, GLenum pname, GLint param ) {
5653 TRACE("(%d, %d, %d)\n", list, pname, param );
5654 ENTER_GL();
5655 func_glListParameteriSGIX( list, pname, param );
5656 LEAVE_GL();
5659 void WINAPI wine_glListParameterivSGIX( GLuint list, GLenum pname, GLint* params ) {
5660 TRACE("(%d, %d, %p)\n", list, pname, params );
5661 ENTER_GL();
5662 func_glListParameterivSGIX( list, pname, params );
5663 LEAVE_GL();
5666 void WINAPI wine_glLoadIdentityDeformationMapSGIX( GLint mask ) {
5667 TRACE("(%d)\n", mask );
5668 ENTER_GL();
5669 func_glLoadIdentityDeformationMapSGIX( mask );
5670 LEAVE_GL();
5673 void WINAPI wine_glLoadProgramNV( GLenum target, GLuint id, GLsizei len, GLubyte* program ) {
5674 TRACE("(%d, %d, %d, %p)\n", target, id, len, program );
5675 ENTER_GL();
5676 func_glLoadProgramNV( target, id, len, program );
5677 LEAVE_GL();
5680 void WINAPI wine_glLoadTransposeMatrixd( GLdouble* m ) {
5681 TRACE("(%p)\n", m );
5682 ENTER_GL();
5683 func_glLoadTransposeMatrixd( m );
5684 LEAVE_GL();
5687 void WINAPI wine_glLoadTransposeMatrixdARB( GLdouble* m ) {
5688 TRACE("(%p)\n", m );
5689 ENTER_GL();
5690 func_glLoadTransposeMatrixdARB( m );
5691 LEAVE_GL();
5694 void WINAPI wine_glLoadTransposeMatrixf( GLfloat* m ) {
5695 TRACE("(%p)\n", m );
5696 ENTER_GL();
5697 func_glLoadTransposeMatrixf( m );
5698 LEAVE_GL();
5701 void WINAPI wine_glLoadTransposeMatrixfARB( GLfloat* m ) {
5702 TRACE("(%p)\n", m );
5703 ENTER_GL();
5704 func_glLoadTransposeMatrixfARB( m );
5705 LEAVE_GL();
5708 void WINAPI wine_glLockArraysEXT( GLint first, GLsizei count ) {
5709 TRACE("(%d, %d)\n", first, count );
5710 ENTER_GL();
5711 func_glLockArraysEXT( first, count );
5712 LEAVE_GL();
5715 void WINAPI wine_glMTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
5716 TRACE("(%d, %f, %f)\n", target, s, t );
5717 ENTER_GL();
5718 func_glMTexCoord2fSGIS( target, s, t );
5719 LEAVE_GL();
5722 void WINAPI wine_glMTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
5723 TRACE("(%d, %p)\n", target, v );
5724 ENTER_GL();
5725 func_glMTexCoord2fvSGIS( target, v );
5726 LEAVE_GL();
5729 GLvoid* WINAPI wine_glMapBuffer( GLenum target, GLenum access ) {
5730 GLvoid* ret_value;
5731 TRACE("(%d, %d)\n", target, access );
5732 ENTER_GL();
5733 ret_value = func_glMapBuffer( target, access );
5734 LEAVE_GL();
5735 return ret_value;
5738 GLvoid* WINAPI wine_glMapBufferARB( GLenum target, GLenum access ) {
5739 GLvoid* ret_value;
5740 TRACE("(%d, %d)\n", target, access );
5741 ENTER_GL();
5742 ret_value = func_glMapBufferARB( target, access );
5743 LEAVE_GL();
5744 return ret_value;
5747 void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) {
5748 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, index, type, ustride, vstride, uorder, vorder, packed, points );
5749 ENTER_GL();
5750 func_glMapControlPointsNV( target, index, type, ustride, vstride, uorder, vorder, packed, points );
5751 LEAVE_GL();
5754 GLvoid* WINAPI wine_glMapObjectBufferATI( GLuint buffer ) {
5755 GLvoid* ret_value;
5756 TRACE("(%d)\n", buffer );
5757 ENTER_GL();
5758 ret_value = func_glMapObjectBufferATI( buffer );
5759 LEAVE_GL();
5760 return ret_value;
5763 void WINAPI wine_glMapParameterfvNV( GLenum target, GLenum pname, GLfloat* params ) {
5764 TRACE("(%d, %d, %p)\n", target, pname, params );
5765 ENTER_GL();
5766 func_glMapParameterfvNV( target, pname, params );
5767 LEAVE_GL();
5770 void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint* params ) {
5771 TRACE("(%d, %d, %p)\n", target, pname, params );
5772 ENTER_GL();
5773 func_glMapParameterivNV( target, pname, params );
5774 LEAVE_GL();
5777 void WINAPI wine_glMatrixIndexPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
5778 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
5779 ENTER_GL();
5780 func_glMatrixIndexPointerARB( size, type, stride, pointer );
5781 LEAVE_GL();
5784 void WINAPI wine_glMatrixIndexubvARB( GLint size, GLubyte* indices ) {
5785 TRACE("(%d, %p)\n", size, indices );
5786 ENTER_GL();
5787 func_glMatrixIndexubvARB( size, indices );
5788 LEAVE_GL();
5791 void WINAPI wine_glMatrixIndexuivARB( GLint size, GLuint* indices ) {
5792 TRACE("(%d, %p)\n", size, indices );
5793 ENTER_GL();
5794 func_glMatrixIndexuivARB( size, indices );
5795 LEAVE_GL();
5798 void WINAPI wine_glMatrixIndexusvARB( GLint size, GLushort* indices ) {
5799 TRACE("(%d, %p)\n", size, indices );
5800 ENTER_GL();
5801 func_glMatrixIndexusvARB( size, indices );
5802 LEAVE_GL();
5805 void WINAPI wine_glMinmaxEXT( GLenum target, GLenum internalformat, GLboolean sink ) {
5806 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
5807 ENTER_GL();
5808 func_glMinmaxEXT( target, internalformat, sink );
5809 LEAVE_GL();
5812 void WINAPI wine_glMultTransposeMatrixd( GLdouble* m ) {
5813 TRACE("(%p)\n", m );
5814 ENTER_GL();
5815 func_glMultTransposeMatrixd( m );
5816 LEAVE_GL();
5819 void WINAPI wine_glMultTransposeMatrixdARB( GLdouble* m ) {
5820 TRACE("(%p)\n", m );
5821 ENTER_GL();
5822 func_glMultTransposeMatrixdARB( m );
5823 LEAVE_GL();
5826 void WINAPI wine_glMultTransposeMatrixf( GLfloat* m ) {
5827 TRACE("(%p)\n", m );
5828 ENTER_GL();
5829 func_glMultTransposeMatrixf( m );
5830 LEAVE_GL();
5833 void WINAPI wine_glMultTransposeMatrixfARB( GLfloat* m ) {
5834 TRACE("(%p)\n", m );
5835 ENTER_GL();
5836 func_glMultTransposeMatrixfARB( m );
5837 LEAVE_GL();
5840 void WINAPI wine_glMultiDrawArrays( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
5841 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5842 ENTER_GL();
5843 func_glMultiDrawArrays( mode, first, count, primcount );
5844 LEAVE_GL();
5847 void WINAPI wine_glMultiDrawArraysEXT( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
5848 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5849 ENTER_GL();
5850 func_glMultiDrawArraysEXT( mode, first, count, primcount );
5851 LEAVE_GL();
5854 void WINAPI wine_glMultiDrawElementArrayAPPLE( GLenum mode, GLint* first, GLsizei* count, GLsizei primcount ) {
5855 TRACE("(%d, %p, %p, %d)\n", mode, first, count, primcount );
5856 ENTER_GL();
5857 func_glMultiDrawElementArrayAPPLE( mode, first, count, primcount );
5858 LEAVE_GL();
5861 void WINAPI wine_glMultiDrawElements( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
5862 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5863 ENTER_GL();
5864 func_glMultiDrawElements( mode, count, type, indices, primcount );
5865 LEAVE_GL();
5868 void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
5869 TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
5870 ENTER_GL();
5871 func_glMultiDrawElementsEXT( mode, count, type, indices, primcount );
5872 LEAVE_GL();
5875 void WINAPI wine_glMultiDrawRangeElementArrayAPPLE( GLenum mode, GLuint start, GLuint end, GLint* first, GLsizei* count, GLsizei primcount ) {
5876 TRACE("(%d, %d, %d, %p, %p, %d)\n", mode, start, end, first, count, primcount );
5877 ENTER_GL();
5878 func_glMultiDrawRangeElementArrayAPPLE( mode, start, end, first, count, primcount );
5879 LEAVE_GL();
5882 void WINAPI wine_glMultiModeDrawArraysIBM( GLenum* mode, GLint* first, GLsizei* count, GLsizei primcount, GLint modestride ) {
5883 TRACE("(%p, %p, %p, %d, %d)\n", mode, first, count, primcount, modestride );
5884 ENTER_GL();
5885 func_glMultiModeDrawArraysIBM( mode, first, count, primcount, modestride );
5886 LEAVE_GL();
5889 void WINAPI wine_glMultiModeDrawElementsIBM( GLenum* mode, GLsizei* count, GLenum type, GLvoid* const* indices, GLsizei primcount, GLint modestride ) {
5890 TRACE("(%p, %p, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, modestride );
5891 ENTER_GL();
5892 func_glMultiModeDrawElementsIBM( mode, count, type, indices, primcount, modestride );
5893 LEAVE_GL();
5896 void WINAPI wine_glMultiTexCoord1d( GLenum target, GLdouble s ) {
5897 TRACE("(%d, %f)\n", target, s );
5898 ENTER_GL();
5899 func_glMultiTexCoord1d( target, s );
5900 LEAVE_GL();
5903 void WINAPI wine_glMultiTexCoord1dARB( GLenum target, GLdouble s ) {
5904 TRACE("(%d, %f)\n", target, s );
5905 ENTER_GL();
5906 func_glMultiTexCoord1dARB( target, s );
5907 LEAVE_GL();
5910 void WINAPI wine_glMultiTexCoord1dSGIS( GLenum target, GLdouble s ) {
5911 TRACE("(%d, %f)\n", target, s );
5912 ENTER_GL();
5913 func_glMultiTexCoord1dSGIS( target, s );
5914 LEAVE_GL();
5917 void WINAPI wine_glMultiTexCoord1dv( GLenum target, GLdouble* v ) {
5918 TRACE("(%d, %p)\n", target, v );
5919 ENTER_GL();
5920 func_glMultiTexCoord1dv( target, v );
5921 LEAVE_GL();
5924 void WINAPI wine_glMultiTexCoord1dvARB( GLenum target, GLdouble* v ) {
5925 TRACE("(%d, %p)\n", target, v );
5926 ENTER_GL();
5927 func_glMultiTexCoord1dvARB( target, v );
5928 LEAVE_GL();
5931 void WINAPI wine_glMultiTexCoord1dvSGIS( GLenum target, GLdouble * v ) {
5932 TRACE("(%d, %p)\n", target, v );
5933 ENTER_GL();
5934 func_glMultiTexCoord1dvSGIS( target, v );
5935 LEAVE_GL();
5938 void WINAPI wine_glMultiTexCoord1f( GLenum target, GLfloat s ) {
5939 TRACE("(%d, %f)\n", target, s );
5940 ENTER_GL();
5941 func_glMultiTexCoord1f( target, s );
5942 LEAVE_GL();
5945 void WINAPI wine_glMultiTexCoord1fARB( GLenum target, GLfloat s ) {
5946 TRACE("(%d, %f)\n", target, s );
5947 ENTER_GL();
5948 func_glMultiTexCoord1fARB( target, s );
5949 LEAVE_GL();
5952 void WINAPI wine_glMultiTexCoord1fSGIS( GLenum target, GLfloat s ) {
5953 TRACE("(%d, %f)\n", target, s );
5954 ENTER_GL();
5955 func_glMultiTexCoord1fSGIS( target, s );
5956 LEAVE_GL();
5959 void WINAPI wine_glMultiTexCoord1fv( GLenum target, GLfloat* v ) {
5960 TRACE("(%d, %p)\n", target, v );
5961 ENTER_GL();
5962 func_glMultiTexCoord1fv( target, v );
5963 LEAVE_GL();
5966 void WINAPI wine_glMultiTexCoord1fvARB( GLenum target, GLfloat* v ) {
5967 TRACE("(%d, %p)\n", target, v );
5968 ENTER_GL();
5969 func_glMultiTexCoord1fvARB( target, v );
5970 LEAVE_GL();
5973 void WINAPI wine_glMultiTexCoord1fvSGIS( GLenum target, const GLfloat * v ) {
5974 TRACE("(%d, %p)\n", target, v );
5975 ENTER_GL();
5976 func_glMultiTexCoord1fvSGIS( target, v );
5977 LEAVE_GL();
5980 void WINAPI wine_glMultiTexCoord1hNV( GLenum target, unsigned short s ) {
5981 TRACE("(%d, %d)\n", target, s );
5982 ENTER_GL();
5983 func_glMultiTexCoord1hNV( target, s );
5984 LEAVE_GL();
5987 void WINAPI wine_glMultiTexCoord1hvNV( GLenum target, unsigned short* v ) {
5988 TRACE("(%d, %p)\n", target, v );
5989 ENTER_GL();
5990 func_glMultiTexCoord1hvNV( target, v );
5991 LEAVE_GL();
5994 void WINAPI wine_glMultiTexCoord1i( GLenum target, GLint s ) {
5995 TRACE("(%d, %d)\n", target, s );
5996 ENTER_GL();
5997 func_glMultiTexCoord1i( target, s );
5998 LEAVE_GL();
6001 void WINAPI wine_glMultiTexCoord1iARB( GLenum target, GLint s ) {
6002 TRACE("(%d, %d)\n", target, s );
6003 ENTER_GL();
6004 func_glMultiTexCoord1iARB( target, s );
6005 LEAVE_GL();
6008 void WINAPI wine_glMultiTexCoord1iSGIS( GLenum target, GLint s ) {
6009 TRACE("(%d, %d)\n", target, s );
6010 ENTER_GL();
6011 func_glMultiTexCoord1iSGIS( target, s );
6012 LEAVE_GL();
6015 void WINAPI wine_glMultiTexCoord1iv( GLenum target, GLint* v ) {
6016 TRACE("(%d, %p)\n", target, v );
6017 ENTER_GL();
6018 func_glMultiTexCoord1iv( target, v );
6019 LEAVE_GL();
6022 void WINAPI wine_glMultiTexCoord1ivARB( GLenum target, GLint* v ) {
6023 TRACE("(%d, %p)\n", target, v );
6024 ENTER_GL();
6025 func_glMultiTexCoord1ivARB( target, v );
6026 LEAVE_GL();
6029 void WINAPI wine_glMultiTexCoord1ivSGIS( GLenum target, GLint * v ) {
6030 TRACE("(%d, %p)\n", target, v );
6031 ENTER_GL();
6032 func_glMultiTexCoord1ivSGIS( target, v );
6033 LEAVE_GL();
6036 void WINAPI wine_glMultiTexCoord1s( GLenum target, GLshort s ) {
6037 TRACE("(%d, %d)\n", target, s );
6038 ENTER_GL();
6039 func_glMultiTexCoord1s( target, s );
6040 LEAVE_GL();
6043 void WINAPI wine_glMultiTexCoord1sARB( GLenum target, GLshort s ) {
6044 TRACE("(%d, %d)\n", target, s );
6045 ENTER_GL();
6046 func_glMultiTexCoord1sARB( target, s );
6047 LEAVE_GL();
6050 void WINAPI wine_glMultiTexCoord1sSGIS( GLenum target, GLshort s ) {
6051 TRACE("(%d, %d)\n", target, s );
6052 ENTER_GL();
6053 func_glMultiTexCoord1sSGIS( target, s );
6054 LEAVE_GL();
6057 void WINAPI wine_glMultiTexCoord1sv( GLenum target, GLshort* v ) {
6058 TRACE("(%d, %p)\n", target, v );
6059 ENTER_GL();
6060 func_glMultiTexCoord1sv( target, v );
6061 LEAVE_GL();
6064 void WINAPI wine_glMultiTexCoord1svARB( GLenum target, GLshort* v ) {
6065 TRACE("(%d, %p)\n", target, v );
6066 ENTER_GL();
6067 func_glMultiTexCoord1svARB( target, v );
6068 LEAVE_GL();
6071 void WINAPI wine_glMultiTexCoord1svSGIS( GLenum target, GLshort * v ) {
6072 TRACE("(%d, %p)\n", target, v );
6073 ENTER_GL();
6074 func_glMultiTexCoord1svSGIS( target, v );
6075 LEAVE_GL();
6078 void WINAPI wine_glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ) {
6079 TRACE("(%d, %f, %f)\n", target, s, t );
6080 ENTER_GL();
6081 func_glMultiTexCoord2d( target, s, t );
6082 LEAVE_GL();
6085 void WINAPI wine_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) {
6086 TRACE("(%d, %f, %f)\n", target, s, t );
6087 ENTER_GL();
6088 func_glMultiTexCoord2dARB( target, s, t );
6089 LEAVE_GL();
6092 void WINAPI wine_glMultiTexCoord2dSGIS( GLenum target, GLdouble s, GLdouble t ) {
6093 TRACE("(%d, %f, %f)\n", target, s, t );
6094 ENTER_GL();
6095 func_glMultiTexCoord2dSGIS( target, s, t );
6096 LEAVE_GL();
6099 void WINAPI wine_glMultiTexCoord2dv( GLenum target, GLdouble* v ) {
6100 TRACE("(%d, %p)\n", target, v );
6101 ENTER_GL();
6102 func_glMultiTexCoord2dv( target, v );
6103 LEAVE_GL();
6106 void WINAPI wine_glMultiTexCoord2dvARB( GLenum target, GLdouble* v ) {
6107 TRACE("(%d, %p)\n", target, v );
6108 ENTER_GL();
6109 func_glMultiTexCoord2dvARB( target, v );
6110 LEAVE_GL();
6113 void WINAPI wine_glMultiTexCoord2dvSGIS( GLenum target, GLdouble * v ) {
6114 TRACE("(%d, %p)\n", target, v );
6115 ENTER_GL();
6116 func_glMultiTexCoord2dvSGIS( target, v );
6117 LEAVE_GL();
6120 void WINAPI wine_glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ) {
6121 TRACE("(%d, %f, %f)\n", target, s, t );
6122 ENTER_GL();
6123 func_glMultiTexCoord2f( target, s, t );
6124 LEAVE_GL();
6127 void WINAPI wine_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) {
6128 TRACE("(%d, %f, %f)\n", target, s, t );
6129 ENTER_GL();
6130 func_glMultiTexCoord2fARB( target, s, t );
6131 LEAVE_GL();
6134 void WINAPI wine_glMultiTexCoord2fSGIS( GLenum target, GLfloat s, GLfloat t ) {
6135 TRACE("(%d, %f, %f)\n", target, s, t );
6136 ENTER_GL();
6137 func_glMultiTexCoord2fSGIS( target, s, t );
6138 LEAVE_GL();
6141 void WINAPI wine_glMultiTexCoord2fv( GLenum target, GLfloat* v ) {
6142 TRACE("(%d, %p)\n", target, v );
6143 ENTER_GL();
6144 func_glMultiTexCoord2fv( target, v );
6145 LEAVE_GL();
6148 void WINAPI wine_glMultiTexCoord2fvARB( GLenum target, GLfloat* v ) {
6149 TRACE("(%d, %p)\n", target, v );
6150 ENTER_GL();
6151 func_glMultiTexCoord2fvARB( target, v );
6152 LEAVE_GL();
6155 void WINAPI wine_glMultiTexCoord2fvSGIS( GLenum target, GLfloat * v ) {
6156 TRACE("(%d, %p)\n", target, v );
6157 ENTER_GL();
6158 func_glMultiTexCoord2fvSGIS( target, v );
6159 LEAVE_GL();
6162 void WINAPI wine_glMultiTexCoord2hNV( GLenum target, unsigned short s, unsigned short t ) {
6163 TRACE("(%d, %d, %d)\n", target, s, t );
6164 ENTER_GL();
6165 func_glMultiTexCoord2hNV( target, s, t );
6166 LEAVE_GL();
6169 void WINAPI wine_glMultiTexCoord2hvNV( GLenum target, unsigned short* v ) {
6170 TRACE("(%d, %p)\n", target, v );
6171 ENTER_GL();
6172 func_glMultiTexCoord2hvNV( target, v );
6173 LEAVE_GL();
6176 void WINAPI wine_glMultiTexCoord2i( GLenum target, GLint s, GLint t ) {
6177 TRACE("(%d, %d, %d)\n", target, s, t );
6178 ENTER_GL();
6179 func_glMultiTexCoord2i( target, s, t );
6180 LEAVE_GL();
6183 void WINAPI wine_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) {
6184 TRACE("(%d, %d, %d)\n", target, s, t );
6185 ENTER_GL();
6186 func_glMultiTexCoord2iARB( target, s, t );
6187 LEAVE_GL();
6190 void WINAPI wine_glMultiTexCoord2iSGIS( GLenum target, GLint s, GLint t ) {
6191 TRACE("(%d, %d, %d)\n", target, s, t );
6192 ENTER_GL();
6193 func_glMultiTexCoord2iSGIS( target, s, t );
6194 LEAVE_GL();
6197 void WINAPI wine_glMultiTexCoord2iv( GLenum target, GLint* v ) {
6198 TRACE("(%d, %p)\n", target, v );
6199 ENTER_GL();
6200 func_glMultiTexCoord2iv( target, v );
6201 LEAVE_GL();
6204 void WINAPI wine_glMultiTexCoord2ivARB( GLenum target, GLint* v ) {
6205 TRACE("(%d, %p)\n", target, v );
6206 ENTER_GL();
6207 func_glMultiTexCoord2ivARB( target, v );
6208 LEAVE_GL();
6211 void WINAPI wine_glMultiTexCoord2ivSGIS( GLenum target, GLint * v ) {
6212 TRACE("(%d, %p)\n", target, v );
6213 ENTER_GL();
6214 func_glMultiTexCoord2ivSGIS( target, v );
6215 LEAVE_GL();
6218 void WINAPI wine_glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ) {
6219 TRACE("(%d, %d, %d)\n", target, s, t );
6220 ENTER_GL();
6221 func_glMultiTexCoord2s( target, s, t );
6222 LEAVE_GL();
6225 void WINAPI wine_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) {
6226 TRACE("(%d, %d, %d)\n", target, s, t );
6227 ENTER_GL();
6228 func_glMultiTexCoord2sARB( target, s, t );
6229 LEAVE_GL();
6232 void WINAPI wine_glMultiTexCoord2sSGIS( GLenum target, GLshort s, GLshort t ) {
6233 TRACE("(%d, %d, %d)\n", target, s, t );
6234 ENTER_GL();
6235 func_glMultiTexCoord2sSGIS( target, s, t );
6236 LEAVE_GL();
6239 void WINAPI wine_glMultiTexCoord2sv( GLenum target, GLshort* v ) {
6240 TRACE("(%d, %p)\n", target, v );
6241 ENTER_GL();
6242 func_glMultiTexCoord2sv( target, v );
6243 LEAVE_GL();
6246 void WINAPI wine_glMultiTexCoord2svARB( GLenum target, GLshort* v ) {
6247 TRACE("(%d, %p)\n", target, v );
6248 ENTER_GL();
6249 func_glMultiTexCoord2svARB( target, v );
6250 LEAVE_GL();
6253 void WINAPI wine_glMultiTexCoord2svSGIS( GLenum target, GLshort * v ) {
6254 TRACE("(%d, %p)\n", target, v );
6255 ENTER_GL();
6256 func_glMultiTexCoord2svSGIS( target, v );
6257 LEAVE_GL();
6260 void WINAPI wine_glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
6261 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6262 ENTER_GL();
6263 func_glMultiTexCoord3d( target, s, t, r );
6264 LEAVE_GL();
6267 void WINAPI wine_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
6268 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6269 ENTER_GL();
6270 func_glMultiTexCoord3dARB( target, s, t, r );
6271 LEAVE_GL();
6274 void WINAPI wine_glMultiTexCoord3dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
6275 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6276 ENTER_GL();
6277 func_glMultiTexCoord3dSGIS( target, s, t, r );
6278 LEAVE_GL();
6281 void WINAPI wine_glMultiTexCoord3dv( GLenum target, GLdouble* v ) {
6282 TRACE("(%d, %p)\n", target, v );
6283 ENTER_GL();
6284 func_glMultiTexCoord3dv( target, v );
6285 LEAVE_GL();
6288 void WINAPI wine_glMultiTexCoord3dvARB( GLenum target, GLdouble* v ) {
6289 TRACE("(%d, %p)\n", target, v );
6290 ENTER_GL();
6291 func_glMultiTexCoord3dvARB( target, v );
6292 LEAVE_GL();
6295 void WINAPI wine_glMultiTexCoord3dvSGIS( GLenum target, GLdouble * v ) {
6296 TRACE("(%d, %p)\n", target, v );
6297 ENTER_GL();
6298 func_glMultiTexCoord3dvSGIS( target, v );
6299 LEAVE_GL();
6302 void WINAPI wine_glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
6303 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6304 ENTER_GL();
6305 func_glMultiTexCoord3f( target, s, t, r );
6306 LEAVE_GL();
6309 void WINAPI wine_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
6310 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6311 ENTER_GL();
6312 func_glMultiTexCoord3fARB( target, s, t, r );
6313 LEAVE_GL();
6316 void WINAPI wine_glMultiTexCoord3fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
6317 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
6318 ENTER_GL();
6319 func_glMultiTexCoord3fSGIS( target, s, t, r );
6320 LEAVE_GL();
6323 void WINAPI wine_glMultiTexCoord3fv( GLenum target, GLfloat* v ) {
6324 TRACE("(%d, %p)\n", target, v );
6325 ENTER_GL();
6326 func_glMultiTexCoord3fv( target, v );
6327 LEAVE_GL();
6330 void WINAPI wine_glMultiTexCoord3fvARB( GLenum target, GLfloat* v ) {
6331 TRACE("(%d, %p)\n", target, v );
6332 ENTER_GL();
6333 func_glMultiTexCoord3fvARB( target, v );
6334 LEAVE_GL();
6337 void WINAPI wine_glMultiTexCoord3fvSGIS( GLenum target, GLfloat * v ) {
6338 TRACE("(%d, %p)\n", target, v );
6339 ENTER_GL();
6340 func_glMultiTexCoord3fvSGIS( target, v );
6341 LEAVE_GL();
6344 void WINAPI wine_glMultiTexCoord3hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r ) {
6345 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6346 ENTER_GL();
6347 func_glMultiTexCoord3hNV( target, s, t, r );
6348 LEAVE_GL();
6351 void WINAPI wine_glMultiTexCoord3hvNV( GLenum target, unsigned short* v ) {
6352 TRACE("(%d, %p)\n", target, v );
6353 ENTER_GL();
6354 func_glMultiTexCoord3hvNV( target, v );
6355 LEAVE_GL();
6358 void WINAPI wine_glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ) {
6359 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6360 ENTER_GL();
6361 func_glMultiTexCoord3i( target, s, t, r );
6362 LEAVE_GL();
6365 void WINAPI wine_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) {
6366 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6367 ENTER_GL();
6368 func_glMultiTexCoord3iARB( target, s, t, r );
6369 LEAVE_GL();
6372 void WINAPI wine_glMultiTexCoord3iSGIS( GLenum target, GLint s, GLint t, GLint r ) {
6373 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6374 ENTER_GL();
6375 func_glMultiTexCoord3iSGIS( target, s, t, r );
6376 LEAVE_GL();
6379 void WINAPI wine_glMultiTexCoord3iv( GLenum target, GLint* v ) {
6380 TRACE("(%d, %p)\n", target, v );
6381 ENTER_GL();
6382 func_glMultiTexCoord3iv( target, v );
6383 LEAVE_GL();
6386 void WINAPI wine_glMultiTexCoord3ivARB( GLenum target, GLint* v ) {
6387 TRACE("(%d, %p)\n", target, v );
6388 ENTER_GL();
6389 func_glMultiTexCoord3ivARB( target, v );
6390 LEAVE_GL();
6393 void WINAPI wine_glMultiTexCoord3ivSGIS( GLenum target, GLint * v ) {
6394 TRACE("(%d, %p)\n", target, v );
6395 ENTER_GL();
6396 func_glMultiTexCoord3ivSGIS( target, v );
6397 LEAVE_GL();
6400 void WINAPI wine_glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ) {
6401 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6402 ENTER_GL();
6403 func_glMultiTexCoord3s( target, s, t, r );
6404 LEAVE_GL();
6407 void WINAPI wine_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) {
6408 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6409 ENTER_GL();
6410 func_glMultiTexCoord3sARB( target, s, t, r );
6411 LEAVE_GL();
6414 void WINAPI wine_glMultiTexCoord3sSGIS( GLenum target, GLshort s, GLshort t, GLshort r ) {
6415 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
6416 ENTER_GL();
6417 func_glMultiTexCoord3sSGIS( target, s, t, r );
6418 LEAVE_GL();
6421 void WINAPI wine_glMultiTexCoord3sv( GLenum target, GLshort* v ) {
6422 TRACE("(%d, %p)\n", target, v );
6423 ENTER_GL();
6424 func_glMultiTexCoord3sv( target, v );
6425 LEAVE_GL();
6428 void WINAPI wine_glMultiTexCoord3svARB( GLenum target, GLshort* v ) {
6429 TRACE("(%d, %p)\n", target, v );
6430 ENTER_GL();
6431 func_glMultiTexCoord3svARB( target, v );
6432 LEAVE_GL();
6435 void WINAPI wine_glMultiTexCoord3svSGIS( GLenum target, GLshort * v ) {
6436 TRACE("(%d, %p)\n", target, v );
6437 ENTER_GL();
6438 func_glMultiTexCoord3svSGIS( target, v );
6439 LEAVE_GL();
6442 void WINAPI wine_glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6443 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6444 ENTER_GL();
6445 func_glMultiTexCoord4d( target, s, t, r, q );
6446 LEAVE_GL();
6449 void WINAPI wine_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6450 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6451 ENTER_GL();
6452 func_glMultiTexCoord4dARB( target, s, t, r, q );
6453 LEAVE_GL();
6456 void WINAPI wine_glMultiTexCoord4dSGIS( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
6457 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6458 ENTER_GL();
6459 func_glMultiTexCoord4dSGIS( target, s, t, r, q );
6460 LEAVE_GL();
6463 void WINAPI wine_glMultiTexCoord4dv( GLenum target, GLdouble* v ) {
6464 TRACE("(%d, %p)\n", target, v );
6465 ENTER_GL();
6466 func_glMultiTexCoord4dv( target, v );
6467 LEAVE_GL();
6470 void WINAPI wine_glMultiTexCoord4dvARB( GLenum target, GLdouble* v ) {
6471 TRACE("(%d, %p)\n", target, v );
6472 ENTER_GL();
6473 func_glMultiTexCoord4dvARB( target, v );
6474 LEAVE_GL();
6477 void WINAPI wine_glMultiTexCoord4dvSGIS( GLenum target, GLdouble * v ) {
6478 TRACE("(%d, %p)\n", target, v );
6479 ENTER_GL();
6480 func_glMultiTexCoord4dvSGIS( target, v );
6481 LEAVE_GL();
6484 void WINAPI wine_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6485 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6486 ENTER_GL();
6487 func_glMultiTexCoord4f( target, s, t, r, q );
6488 LEAVE_GL();
6491 void WINAPI wine_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6492 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6493 ENTER_GL();
6494 func_glMultiTexCoord4fARB( target, s, t, r, q );
6495 LEAVE_GL();
6498 void WINAPI wine_glMultiTexCoord4fSGIS( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
6499 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
6500 ENTER_GL();
6501 func_glMultiTexCoord4fSGIS( target, s, t, r, q );
6502 LEAVE_GL();
6505 void WINAPI wine_glMultiTexCoord4fv( GLenum target, GLfloat* v ) {
6506 TRACE("(%d, %p)\n", target, v );
6507 ENTER_GL();
6508 func_glMultiTexCoord4fv( target, v );
6509 LEAVE_GL();
6512 void WINAPI wine_glMultiTexCoord4fvARB( GLenum target, GLfloat* v ) {
6513 TRACE("(%d, %p)\n", target, v );
6514 ENTER_GL();
6515 func_glMultiTexCoord4fvARB( target, v );
6516 LEAVE_GL();
6519 void WINAPI wine_glMultiTexCoord4fvSGIS( GLenum target, GLfloat * v ) {
6520 TRACE("(%d, %p)\n", target, v );
6521 ENTER_GL();
6522 func_glMultiTexCoord4fvSGIS( target, v );
6523 LEAVE_GL();
6526 void WINAPI wine_glMultiTexCoord4hNV( GLenum target, unsigned short s, unsigned short t, unsigned short r, unsigned short q ) {
6527 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6528 ENTER_GL();
6529 func_glMultiTexCoord4hNV( target, s, t, r, q );
6530 LEAVE_GL();
6533 void WINAPI wine_glMultiTexCoord4hvNV( GLenum target, unsigned short* v ) {
6534 TRACE("(%d, %p)\n", target, v );
6535 ENTER_GL();
6536 func_glMultiTexCoord4hvNV( target, v );
6537 LEAVE_GL();
6540 void WINAPI wine_glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6541 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6542 ENTER_GL();
6543 func_glMultiTexCoord4i( target, s, t, r, q );
6544 LEAVE_GL();
6547 void WINAPI wine_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6548 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6549 ENTER_GL();
6550 func_glMultiTexCoord4iARB( target, s, t, r, q );
6551 LEAVE_GL();
6554 void WINAPI wine_glMultiTexCoord4iSGIS( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
6555 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6556 ENTER_GL();
6557 func_glMultiTexCoord4iSGIS( target, s, t, r, q );
6558 LEAVE_GL();
6561 void WINAPI wine_glMultiTexCoord4iv( GLenum target, GLint* v ) {
6562 TRACE("(%d, %p)\n", target, v );
6563 ENTER_GL();
6564 func_glMultiTexCoord4iv( target, v );
6565 LEAVE_GL();
6568 void WINAPI wine_glMultiTexCoord4ivARB( GLenum target, GLint* v ) {
6569 TRACE("(%d, %p)\n", target, v );
6570 ENTER_GL();
6571 func_glMultiTexCoord4ivARB( target, v );
6572 LEAVE_GL();
6575 void WINAPI wine_glMultiTexCoord4ivSGIS( GLenum target, GLint * v ) {
6576 TRACE("(%d, %p)\n", target, v );
6577 ENTER_GL();
6578 func_glMultiTexCoord4ivSGIS( target, v );
6579 LEAVE_GL();
6582 void WINAPI wine_glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6583 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6584 ENTER_GL();
6585 func_glMultiTexCoord4s( target, s, t, r, q );
6586 LEAVE_GL();
6589 void WINAPI wine_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6590 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6591 ENTER_GL();
6592 func_glMultiTexCoord4sARB( target, s, t, r, q );
6593 LEAVE_GL();
6596 void WINAPI wine_glMultiTexCoord4sSGIS( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
6597 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
6598 ENTER_GL();
6599 func_glMultiTexCoord4sSGIS( target, s, t, r, q );
6600 LEAVE_GL();
6603 void WINAPI wine_glMultiTexCoord4sv( GLenum target, GLshort* v ) {
6604 TRACE("(%d, %p)\n", target, v );
6605 ENTER_GL();
6606 func_glMultiTexCoord4sv( target, v );
6607 LEAVE_GL();
6610 void WINAPI wine_glMultiTexCoord4svARB( GLenum target, GLshort* v ) {
6611 TRACE("(%d, %p)\n", target, v );
6612 ENTER_GL();
6613 func_glMultiTexCoord4svARB( target, v );
6614 LEAVE_GL();
6617 void WINAPI wine_glMultiTexCoord4svSGIS( GLenum target, GLshort * v ) {
6618 TRACE("(%d, %p)\n", target, v );
6619 ENTER_GL();
6620 func_glMultiTexCoord4svSGIS( target, v );
6621 LEAVE_GL();
6624 void WINAPI wine_glMultiTexCoordPointerSGIS( GLenum target, GLint size, GLenum type, GLsizei stride, GLvoid * pointer ) {
6625 TRACE("(%d, %d, %d, %d, %p)\n", target, size, type, stride, pointer );
6626 ENTER_GL();
6627 func_glMultiTexCoordPointerSGIS( target, size, type, stride, pointer );
6628 LEAVE_GL();
6631 GLuint WINAPI wine_glNewBufferRegion( GLenum type ) {
6632 GLuint ret_value;
6633 TRACE("(%d)\n", type );
6634 ENTER_GL();
6635 ret_value = func_glNewBufferRegion( type );
6636 LEAVE_GL();
6637 return ret_value;
6640 GLuint WINAPI wine_glNewObjectBufferATI( GLsizei size, GLvoid* pointer, GLenum usage ) {
6641 GLuint ret_value;
6642 TRACE("(%d, %p, %d)\n", size, pointer, usage );
6643 ENTER_GL();
6644 ret_value = func_glNewObjectBufferATI( size, pointer, usage );
6645 LEAVE_GL();
6646 return ret_value;
6649 void WINAPI wine_glNormal3fVertex3fSUN( GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
6650 TRACE("(%f, %f, %f, %f, %f, %f)\n", nx, ny, nz, x, y, z );
6651 ENTER_GL();
6652 func_glNormal3fVertex3fSUN( nx, ny, nz, x, y, z );
6653 LEAVE_GL();
6656 void WINAPI wine_glNormal3fVertex3fvSUN( GLfloat* n, GLfloat* v ) {
6657 TRACE("(%p, %p)\n", n, v );
6658 ENTER_GL();
6659 func_glNormal3fVertex3fvSUN( n, v );
6660 LEAVE_GL();
6663 void WINAPI wine_glNormal3hNV( unsigned short nx, unsigned short ny, unsigned short nz ) {
6664 TRACE("(%d, %d, %d)\n", nx, ny, nz );
6665 ENTER_GL();
6666 func_glNormal3hNV( nx, ny, nz );
6667 LEAVE_GL();
6670 void WINAPI wine_glNormal3hvNV( unsigned short* v ) {
6671 TRACE("(%p)\n", v );
6672 ENTER_GL();
6673 func_glNormal3hvNV( v );
6674 LEAVE_GL();
6677 void WINAPI wine_glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
6678 TRACE("(%d, %d, %d, %p)\n", type, stride, count, pointer );
6679 ENTER_GL();
6680 func_glNormalPointerEXT( type, stride, count, pointer );
6681 LEAVE_GL();
6684 void WINAPI wine_glNormalPointerListIBM( GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
6685 TRACE("(%d, %d, %p, %d)\n", type, stride, pointer, ptrstride );
6686 ENTER_GL();
6687 func_glNormalPointerListIBM( type, stride, pointer, ptrstride );
6688 LEAVE_GL();
6691 void WINAPI wine_glNormalPointervINTEL( GLenum type, GLvoid** pointer ) {
6692 TRACE("(%d, %p)\n", type, pointer );
6693 ENTER_GL();
6694 func_glNormalPointervINTEL( type, pointer );
6695 LEAVE_GL();
6698 void WINAPI wine_glNormalStream3bATI( GLenum stream, GLbyte nx, GLbyte ny, GLbyte nz ) {
6699 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6700 ENTER_GL();
6701 func_glNormalStream3bATI( stream, nx, ny, nz );
6702 LEAVE_GL();
6705 void WINAPI wine_glNormalStream3bvATI( GLenum stream, GLbyte* coords ) {
6706 TRACE("(%d, %p)\n", stream, coords );
6707 ENTER_GL();
6708 func_glNormalStream3bvATI( stream, coords );
6709 LEAVE_GL();
6712 void WINAPI wine_glNormalStream3dATI( GLenum stream, GLdouble nx, GLdouble ny, GLdouble nz ) {
6713 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6714 ENTER_GL();
6715 func_glNormalStream3dATI( stream, nx, ny, nz );
6716 LEAVE_GL();
6719 void WINAPI wine_glNormalStream3dvATI( GLenum stream, GLdouble* coords ) {
6720 TRACE("(%d, %p)\n", stream, coords );
6721 ENTER_GL();
6722 func_glNormalStream3dvATI( stream, coords );
6723 LEAVE_GL();
6726 void WINAPI wine_glNormalStream3fATI( GLenum stream, GLfloat nx, GLfloat ny, GLfloat nz ) {
6727 TRACE("(%d, %f, %f, %f)\n", stream, nx, ny, nz );
6728 ENTER_GL();
6729 func_glNormalStream3fATI( stream, nx, ny, nz );
6730 LEAVE_GL();
6733 void WINAPI wine_glNormalStream3fvATI( GLenum stream, GLfloat* coords ) {
6734 TRACE("(%d, %p)\n", stream, coords );
6735 ENTER_GL();
6736 func_glNormalStream3fvATI( stream, coords );
6737 LEAVE_GL();
6740 void WINAPI wine_glNormalStream3iATI( GLenum stream, GLint nx, GLint ny, GLint nz ) {
6741 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6742 ENTER_GL();
6743 func_glNormalStream3iATI( stream, nx, ny, nz );
6744 LEAVE_GL();
6747 void WINAPI wine_glNormalStream3ivATI( GLenum stream, GLint* coords ) {
6748 TRACE("(%d, %p)\n", stream, coords );
6749 ENTER_GL();
6750 func_glNormalStream3ivATI( stream, coords );
6751 LEAVE_GL();
6754 void WINAPI wine_glNormalStream3sATI( GLenum stream, GLshort nx, GLshort ny, GLshort nz ) {
6755 TRACE("(%d, %d, %d, %d)\n", stream, nx, ny, nz );
6756 ENTER_GL();
6757 func_glNormalStream3sATI( stream, nx, ny, nz );
6758 LEAVE_GL();
6761 void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) {
6762 TRACE("(%d, %p)\n", stream, coords );
6763 ENTER_GL();
6764 func_glNormalStream3svATI( stream, coords );
6765 LEAVE_GL();
6768 void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) {
6769 TRACE("(%d, %f)\n", pname, param );
6770 ENTER_GL();
6771 func_glPNTrianglesfATI( pname, param );
6772 LEAVE_GL();
6775 void WINAPI wine_glPNTrianglesiATI( GLenum pname, GLint param ) {
6776 TRACE("(%d, %d)\n", pname, param );
6777 ENTER_GL();
6778 func_glPNTrianglesiATI( pname, param );
6779 LEAVE_GL();
6782 void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swizzle ) {
6783 TRACE("(%d, %d, %d)\n", dst, coord, swizzle );
6784 ENTER_GL();
6785 func_glPassTexCoordATI( dst, coord, swizzle );
6786 LEAVE_GL();
6789 void WINAPI wine_glPixelDataRangeNV( GLenum target, GLsizei length, GLvoid* pointer ) {
6790 TRACE("(%d, %d, %p)\n", target, length, pointer );
6791 ENTER_GL();
6792 func_glPixelDataRangeNV( target, length, pointer );
6793 LEAVE_GL();
6796 void WINAPI wine_glPixelTexGenParameterfSGIS( GLenum pname, GLfloat param ) {
6797 TRACE("(%d, %f)\n", pname, param );
6798 ENTER_GL();
6799 func_glPixelTexGenParameterfSGIS( pname, param );
6800 LEAVE_GL();
6803 void WINAPI wine_glPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
6804 TRACE("(%d, %p)\n", pname, params );
6805 ENTER_GL();
6806 func_glPixelTexGenParameterfvSGIS( pname, params );
6807 LEAVE_GL();
6810 void WINAPI wine_glPixelTexGenParameteriSGIS( GLenum pname, GLint param ) {
6811 TRACE("(%d, %d)\n", pname, param );
6812 ENTER_GL();
6813 func_glPixelTexGenParameteriSGIS( pname, param );
6814 LEAVE_GL();
6817 void WINAPI wine_glPixelTexGenParameterivSGIS( GLenum pname, GLint* params ) {
6818 TRACE("(%d, %p)\n", pname, params );
6819 ENTER_GL();
6820 func_glPixelTexGenParameterivSGIS( pname, params );
6821 LEAVE_GL();
6824 void WINAPI wine_glPixelTexGenSGIX( GLenum mode ) {
6825 TRACE("(%d)\n", mode );
6826 ENTER_GL();
6827 func_glPixelTexGenSGIX( mode );
6828 LEAVE_GL();
6831 void WINAPI wine_glPixelTransformParameterfEXT( GLenum target, GLenum pname, GLfloat param ) {
6832 TRACE("(%d, %d, %f)\n", target, pname, param );
6833 ENTER_GL();
6834 func_glPixelTransformParameterfEXT( target, pname, param );
6835 LEAVE_GL();
6838 void WINAPI wine_glPixelTransformParameterfvEXT( GLenum target, GLenum pname, GLfloat* params ) {
6839 TRACE("(%d, %d, %p)\n", target, pname, params );
6840 ENTER_GL();
6841 func_glPixelTransformParameterfvEXT( target, pname, params );
6842 LEAVE_GL();
6845 void WINAPI wine_glPixelTransformParameteriEXT( GLenum target, GLenum pname, GLint param ) {
6846 TRACE("(%d, %d, %d)\n", target, pname, param );
6847 ENTER_GL();
6848 func_glPixelTransformParameteriEXT( target, pname, param );
6849 LEAVE_GL();
6852 void WINAPI wine_glPixelTransformParameterivEXT( GLenum target, GLenum pname, GLint* params ) {
6853 TRACE("(%d, %d, %p)\n", target, pname, params );
6854 ENTER_GL();
6855 func_glPixelTransformParameterivEXT( target, pname, params );
6856 LEAVE_GL();
6859 void WINAPI wine_glPointParameterf( GLenum pname, GLfloat param ) {
6860 TRACE("(%d, %f)\n", pname, param );
6861 ENTER_GL();
6862 func_glPointParameterf( pname, param );
6863 LEAVE_GL();
6866 void WINAPI wine_glPointParameterfARB( GLenum pname, GLfloat param ) {
6867 TRACE("(%d, %f)\n", pname, param );
6868 ENTER_GL();
6869 func_glPointParameterfARB( pname, param );
6870 LEAVE_GL();
6873 void WINAPI wine_glPointParameterfEXT( GLenum pname, GLfloat param ) {
6874 TRACE("(%d, %f)\n", pname, param );
6875 ENTER_GL();
6876 func_glPointParameterfEXT( pname, param );
6877 LEAVE_GL();
6880 void WINAPI wine_glPointParameterfSGIS( GLenum pname, GLfloat param ) {
6881 TRACE("(%d, %f)\n", pname, param );
6882 ENTER_GL();
6883 func_glPointParameterfSGIS( pname, param );
6884 LEAVE_GL();
6887 void WINAPI wine_glPointParameterfv( GLenum pname, GLfloat* params ) {
6888 TRACE("(%d, %p)\n", pname, params );
6889 ENTER_GL();
6890 func_glPointParameterfv( pname, params );
6891 LEAVE_GL();
6894 void WINAPI wine_glPointParameterfvARB( GLenum pname, GLfloat* params ) {
6895 TRACE("(%d, %p)\n", pname, params );
6896 ENTER_GL();
6897 func_glPointParameterfvARB( pname, params );
6898 LEAVE_GL();
6901 void WINAPI wine_glPointParameterfvEXT( GLenum pname, GLfloat* params ) {
6902 TRACE("(%d, %p)\n", pname, params );
6903 ENTER_GL();
6904 func_glPointParameterfvEXT( pname, params );
6905 LEAVE_GL();
6908 void WINAPI wine_glPointParameterfvSGIS( GLenum pname, GLfloat* params ) {
6909 TRACE("(%d, %p)\n", pname, params );
6910 ENTER_GL();
6911 func_glPointParameterfvSGIS( pname, params );
6912 LEAVE_GL();
6915 void WINAPI wine_glPointParameteri( GLenum pname, GLint param ) {
6916 TRACE("(%d, %d)\n", pname, param );
6917 ENTER_GL();
6918 func_glPointParameteri( pname, param );
6919 LEAVE_GL();
6922 void WINAPI wine_glPointParameteriNV( GLenum pname, GLint param ) {
6923 TRACE("(%d, %d)\n", pname, param );
6924 ENTER_GL();
6925 func_glPointParameteriNV( pname, param );
6926 LEAVE_GL();
6929 void WINAPI wine_glPointParameteriv( GLenum pname, GLint* params ) {
6930 TRACE("(%d, %p)\n", pname, params );
6931 ENTER_GL();
6932 func_glPointParameteriv( pname, params );
6933 LEAVE_GL();
6936 void WINAPI wine_glPointParameterivNV( GLenum pname, GLint* params ) {
6937 TRACE("(%d, %p)\n", pname, params );
6938 ENTER_GL();
6939 func_glPointParameterivNV( pname, params );
6940 LEAVE_GL();
6943 GLint WINAPI wine_glPollAsyncSGIX( GLuint* markerp ) {
6944 GLint ret_value;
6945 TRACE("(%p)\n", markerp );
6946 ENTER_GL();
6947 ret_value = func_glPollAsyncSGIX( markerp );
6948 LEAVE_GL();
6949 return ret_value;
6952 GLint WINAPI wine_glPollInstrumentsSGIX( GLint* marker_p ) {
6953 GLint ret_value;
6954 TRACE("(%p)\n", marker_p );
6955 ENTER_GL();
6956 ret_value = func_glPollInstrumentsSGIX( marker_p );
6957 LEAVE_GL();
6958 return ret_value;
6961 void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
6962 TRACE("(%f, %f)\n", factor, bias );
6963 ENTER_GL();
6964 func_glPolygonOffsetEXT( factor, bias );
6965 LEAVE_GL();
6968 void WINAPI wine_glPrimitiveRestartIndexNV( GLuint index ) {
6969 TRACE("(%d)\n", index );
6970 ENTER_GL();
6971 func_glPrimitiveRestartIndexNV( index );
6972 LEAVE_GL();
6975 void WINAPI wine_glPrimitiveRestartNV( ) {
6976 TRACE("()\n");
6977 ENTER_GL();
6978 func_glPrimitiveRestartNV( );
6979 LEAVE_GL();
6982 void WINAPI wine_glPrioritizeTexturesEXT( GLsizei n, GLuint* textures, GLclampf* priorities ) {
6983 TRACE("(%d, %p, %p)\n", n, textures, priorities );
6984 ENTER_GL();
6985 func_glPrioritizeTexturesEXT( n, textures, priorities );
6986 LEAVE_GL();
6989 void WINAPI wine_glProgramEnvParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
6990 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
6991 ENTER_GL();
6992 func_glProgramEnvParameter4dARB( target, index, x, y, z, w );
6993 LEAVE_GL();
6996 void WINAPI wine_glProgramEnvParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) {
6997 TRACE("(%d, %d, %p)\n", target, index, params );
6998 ENTER_GL();
6999 func_glProgramEnvParameter4dvARB( target, index, params );
7000 LEAVE_GL();
7003 void WINAPI wine_glProgramEnvParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7004 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7005 ENTER_GL();
7006 func_glProgramEnvParameter4fARB( target, index, x, y, z, w );
7007 LEAVE_GL();
7010 void WINAPI wine_glProgramEnvParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) {
7011 TRACE("(%d, %d, %p)\n", target, index, params );
7012 ENTER_GL();
7013 func_glProgramEnvParameter4fvARB( target, index, params );
7014 LEAVE_GL();
7017 void WINAPI wine_glProgramLocalParameter4dARB( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7018 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7019 ENTER_GL();
7020 func_glProgramLocalParameter4dARB( target, index, x, y, z, w );
7021 LEAVE_GL();
7024 void WINAPI wine_glProgramLocalParameter4dvARB( GLenum target, GLuint index, GLdouble* params ) {
7025 TRACE("(%d, %d, %p)\n", target, index, params );
7026 ENTER_GL();
7027 func_glProgramLocalParameter4dvARB( target, index, params );
7028 LEAVE_GL();
7031 void WINAPI wine_glProgramLocalParameter4fARB( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7032 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7033 ENTER_GL();
7034 func_glProgramLocalParameter4fARB( target, index, x, y, z, w );
7035 LEAVE_GL();
7038 void WINAPI wine_glProgramLocalParameter4fvARB( GLenum target, GLuint index, GLfloat* params ) {
7039 TRACE("(%d, %d, %p)\n", target, index, params );
7040 ENTER_GL();
7041 func_glProgramLocalParameter4fvARB( target, index, params );
7042 LEAVE_GL();
7045 void WINAPI wine_glProgramNamedParameter4dNV( GLuint id, GLsizei len, GLubyte* name, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7046 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
7047 ENTER_GL();
7048 func_glProgramNamedParameter4dNV( id, len, name, x, y, z, w );
7049 LEAVE_GL();
7052 void WINAPI wine_glProgramNamedParameter4dvNV( GLuint id, GLsizei len, GLubyte* name, GLdouble* v ) {
7053 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
7054 ENTER_GL();
7055 func_glProgramNamedParameter4dvNV( id, len, name, v );
7056 LEAVE_GL();
7059 void WINAPI wine_glProgramNamedParameter4fNV( GLuint id, GLsizei len, GLubyte* name, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7060 TRACE("(%d, %d, %p, %f, %f, %f, %f)\n", id, len, name, x, y, z, w );
7061 ENTER_GL();
7062 func_glProgramNamedParameter4fNV( id, len, name, x, y, z, w );
7063 LEAVE_GL();
7066 void WINAPI wine_glProgramNamedParameter4fvNV( GLuint id, GLsizei len, GLubyte* name, GLfloat* v ) {
7067 TRACE("(%d, %d, %p, %p)\n", id, len, name, v );
7068 ENTER_GL();
7069 func_glProgramNamedParameter4fvNV( id, len, name, v );
7070 LEAVE_GL();
7073 void WINAPI wine_glProgramParameter4dNV( GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
7074 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7075 ENTER_GL();
7076 func_glProgramParameter4dNV( target, index, x, y, z, w );
7077 LEAVE_GL();
7080 void WINAPI wine_glProgramParameter4dvNV( GLenum target, GLuint index, GLdouble* v ) {
7081 TRACE("(%d, %d, %p)\n", target, index, v );
7082 ENTER_GL();
7083 func_glProgramParameter4dvNV( target, index, v );
7084 LEAVE_GL();
7087 void WINAPI wine_glProgramParameter4fNV( GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
7088 TRACE("(%d, %d, %f, %f, %f, %f)\n", target, index, x, y, z, w );
7089 ENTER_GL();
7090 func_glProgramParameter4fNV( target, index, x, y, z, w );
7091 LEAVE_GL();
7094 void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GLfloat* v ) {
7095 TRACE("(%d, %d, %p)\n", target, index, v );
7096 ENTER_GL();
7097 func_glProgramParameter4fvNV( target, index, v );
7098 LEAVE_GL();
7101 void WINAPI wine_glProgramParameters4dvNV( GLenum target, GLuint index, GLuint count, GLdouble* v ) {
7102 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
7103 ENTER_GL();
7104 func_glProgramParameters4dvNV( target, index, count, v );
7105 LEAVE_GL();
7108 void WINAPI wine_glProgramParameters4fvNV( GLenum target, GLuint index, GLuint count, GLfloat* v ) {
7109 TRACE("(%d, %d, %d, %p)\n", target, index, count, v );
7110 ENTER_GL();
7111 func_glProgramParameters4fvNV( target, index, count, v );
7112 LEAVE_GL();
7115 void WINAPI wine_glProgramStringARB( GLenum target, GLenum format, GLsizei len, GLvoid* string ) {
7116 TRACE("(%d, %d, %d, %p)\n", target, format, len, string );
7117 ENTER_GL();
7118 func_glProgramStringARB( target, format, len, string );
7119 LEAVE_GL();
7122 void WINAPI wine_glReadBufferRegion( GLenum region, GLint x, GLint y, GLsizei width, GLsizei height ) {
7123 TRACE("(%d, %d, %d, %d, %d)\n", region, x, y, width, height );
7124 ENTER_GL();
7125 func_glReadBufferRegion( region, x, y, width, height );
7126 LEAVE_GL();
7129 void WINAPI wine_glReadInstrumentsSGIX( GLint marker ) {
7130 TRACE("(%d)\n", marker );
7131 ENTER_GL();
7132 func_glReadInstrumentsSGIX( marker );
7133 LEAVE_GL();
7136 void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
7137 TRACE("(%p)\n", equation );
7138 ENTER_GL();
7139 func_glReferencePlaneSGIX( equation );
7140 LEAVE_GL();
7143 void WINAPI wine_glReplacementCodePointerSUN( GLenum type, GLsizei stride, GLvoid** pointer ) {
7144 TRACE("(%d, %d, %p)\n", type, stride, pointer );
7145 ENTER_GL();
7146 func_glReplacementCodePointerSUN( type, stride, pointer );
7147 LEAVE_GL();
7150 void WINAPI wine_glReplacementCodeubSUN( GLubyte code ) {
7151 TRACE("(%d)\n", code );
7152 ENTER_GL();
7153 func_glReplacementCodeubSUN( code );
7154 LEAVE_GL();
7157 void WINAPI wine_glReplacementCodeubvSUN( GLubyte* code ) {
7158 TRACE("(%p)\n", code );
7159 ENTER_GL();
7160 func_glReplacementCodeubvSUN( code );
7161 LEAVE_GL();
7164 void WINAPI wine_glReplacementCodeuiColor3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
7165 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, x, y, z );
7166 ENTER_GL();
7167 func_glReplacementCodeuiColor3fVertex3fSUN( rc, r, g, b, x, y, z );
7168 LEAVE_GL();
7171 void WINAPI wine_glReplacementCodeuiColor3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* v ) {
7172 TRACE("(%p, %p, %p)\n", rc, c, v );
7173 ENTER_GL();
7174 func_glReplacementCodeuiColor3fVertex3fvSUN( rc, c, v );
7175 LEAVE_GL();
7178 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7179 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, r, g, b, a, nx, ny, nz, x, y, z );
7180 ENTER_GL();
7181 func_glReplacementCodeuiColor4fNormal3fVertex3fSUN( rc, r, g, b, a, nx, ny, nz, x, y, z );
7182 LEAVE_GL();
7185 void WINAPI wine_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* c, GLfloat* n, GLfloat* v ) {
7186 TRACE("(%p, %p, %p, %p)\n", rc, c, n, v );
7187 ENTER_GL();
7188 func_glReplacementCodeuiColor4fNormal3fVertex3fvSUN( rc, c, n, v );
7189 LEAVE_GL();
7192 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fSUN( GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
7193 TRACE("(%d, %d, %d, %d, %d, %f, %f, %f)\n", rc, r, g, b, a, x, y, z );
7194 ENTER_GL();
7195 func_glReplacementCodeuiColor4ubVertex3fSUN( rc, r, g, b, a, x, y, z );
7196 LEAVE_GL();
7199 void WINAPI wine_glReplacementCodeuiColor4ubVertex3fvSUN( GLuint* rc, GLubyte* c, GLfloat* v ) {
7200 TRACE("(%p, %p, %p)\n", rc, c, v );
7201 ENTER_GL();
7202 func_glReplacementCodeuiColor4ubVertex3fvSUN( rc, c, v );
7203 LEAVE_GL();
7206 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fSUN( GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7207 TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", rc, nx, ny, nz, x, y, z );
7208 ENTER_GL();
7209 func_glReplacementCodeuiNormal3fVertex3fSUN( rc, nx, ny, nz, x, y, z );
7210 LEAVE_GL();
7213 void WINAPI wine_glReplacementCodeuiNormal3fVertex3fvSUN( GLuint* rc, GLfloat* n, GLfloat* v ) {
7214 TRACE("(%p, %p, %p)\n", rc, n, v );
7215 ENTER_GL();
7216 func_glReplacementCodeuiNormal3fVertex3fvSUN( rc, n, v );
7217 LEAVE_GL();
7220 void WINAPI wine_glReplacementCodeuiSUN( GLuint code ) {
7221 TRACE("(%d)\n", code );
7222 ENTER_GL();
7223 func_glReplacementCodeuiSUN( code );
7224 LEAVE_GL();
7227 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7228 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
7229 ENTER_GL();
7230 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN( rc, s, t, r, g, b, a, nx, ny, nz, x, y, z );
7231 LEAVE_GL();
7234 void WINAPI wine_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
7235 TRACE("(%p, %p, %p, %p, %p)\n", rc, tc, c, n, v );
7236 ENTER_GL();
7237 func_glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN( rc, tc, c, n, v );
7238 LEAVE_GL();
7241 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7242 TRACE("(%d, %f, %f, %f, %f, %f, %f, %f, %f)\n", rc, s, t, nx, ny, nz, x, y, z );
7243 ENTER_GL();
7244 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN( rc, s, t, nx, ny, nz, x, y, z );
7245 LEAVE_GL();
7248 void WINAPI wine_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* n, GLfloat* v ) {
7249 TRACE("(%p, %p, %p, %p)\n", rc, tc, n, v );
7250 ENTER_GL();
7251 func_glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN( rc, tc, n, v );
7252 LEAVE_GL();
7255 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fSUN( GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
7256 TRACE("(%d, %f, %f, %f, %f, %f)\n", rc, s, t, x, y, z );
7257 ENTER_GL();
7258 func_glReplacementCodeuiTexCoord2fVertex3fSUN( rc, s, t, x, y, z );
7259 LEAVE_GL();
7262 void WINAPI wine_glReplacementCodeuiTexCoord2fVertex3fvSUN( GLuint* rc, GLfloat* tc, GLfloat* v ) {
7263 TRACE("(%p, %p, %p)\n", rc, tc, v );
7264 ENTER_GL();
7265 func_glReplacementCodeuiTexCoord2fVertex3fvSUN( rc, tc, v );
7266 LEAVE_GL();
7269 void WINAPI wine_glReplacementCodeuiVertex3fSUN( GLuint rc, GLfloat x, GLfloat y, GLfloat z ) {
7270 TRACE("(%d, %f, %f, %f)\n", rc, x, y, z );
7271 ENTER_GL();
7272 func_glReplacementCodeuiVertex3fSUN( rc, x, y, z );
7273 LEAVE_GL();
7276 void WINAPI wine_glReplacementCodeuiVertex3fvSUN( GLuint* rc, GLfloat* v ) {
7277 TRACE("(%p, %p)\n", rc, v );
7278 ENTER_GL();
7279 func_glReplacementCodeuiVertex3fvSUN( rc, v );
7280 LEAVE_GL();
7283 void WINAPI wine_glReplacementCodeuivSUN( GLuint* code ) {
7284 TRACE("(%p)\n", code );
7285 ENTER_GL();
7286 func_glReplacementCodeuivSUN( code );
7287 LEAVE_GL();
7290 void WINAPI wine_glReplacementCodeusSUN( GLushort code ) {
7291 TRACE("(%d)\n", code );
7292 ENTER_GL();
7293 func_glReplacementCodeusSUN( code );
7294 LEAVE_GL();
7297 void WINAPI wine_glReplacementCodeusvSUN( GLushort* code ) {
7298 TRACE("(%p)\n", code );
7299 ENTER_GL();
7300 func_glReplacementCodeusvSUN( code );
7301 LEAVE_GL();
7304 void WINAPI wine_glRequestResidentProgramsNV( GLsizei n, GLuint* programs ) {
7305 TRACE("(%d, %p)\n", n, programs );
7306 ENTER_GL();
7307 func_glRequestResidentProgramsNV( n, programs );
7308 LEAVE_GL();
7311 void WINAPI wine_glResetHistogramEXT( GLenum target ) {
7312 TRACE("(%d)\n", target );
7313 ENTER_GL();
7314 func_glResetHistogramEXT( target );
7315 LEAVE_GL();
7318 void WINAPI wine_glResetMinmaxEXT( GLenum target ) {
7319 TRACE("(%d)\n", target );
7320 ENTER_GL();
7321 func_glResetMinmaxEXT( target );
7322 LEAVE_GL();
7325 void WINAPI wine_glResizeBuffersMESA( ) {
7326 TRACE("()\n");
7327 ENTER_GL();
7328 func_glResizeBuffersMESA( );
7329 LEAVE_GL();
7332 void WINAPI wine_glSampleCoverage( GLclampf value, GLboolean invert ) {
7333 TRACE("(%f, %d)\n", value, invert );
7334 ENTER_GL();
7335 func_glSampleCoverage( value, invert );
7336 LEAVE_GL();
7339 void WINAPI wine_glSampleCoverageARB( GLclampf value, GLboolean invert ) {
7340 TRACE("(%f, %d)\n", value, invert );
7341 ENTER_GL();
7342 func_glSampleCoverageARB( value, invert );
7343 LEAVE_GL();
7346 void WINAPI wine_glSampleMapATI( GLuint dst, GLuint interp, GLenum swizzle ) {
7347 TRACE("(%d, %d, %d)\n", dst, interp, swizzle );
7348 ENTER_GL();
7349 func_glSampleMapATI( dst, interp, swizzle );
7350 LEAVE_GL();
7353 void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
7354 TRACE("(%f, %d)\n", value, invert );
7355 ENTER_GL();
7356 func_glSampleMaskEXT( value, invert );
7357 LEAVE_GL();
7360 void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
7361 TRACE("(%f, %d)\n", value, invert );
7362 ENTER_GL();
7363 func_glSampleMaskSGIS( value, invert );
7364 LEAVE_GL();
7367 void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
7368 TRACE("(%d)\n", pattern );
7369 ENTER_GL();
7370 func_glSamplePatternEXT( pattern );
7371 LEAVE_GL();
7374 void WINAPI wine_glSamplePatternSGIS( GLenum pattern ) {
7375 TRACE("(%d)\n", pattern );
7376 ENTER_GL();
7377 func_glSamplePatternSGIS( pattern );
7378 LEAVE_GL();
7381 void WINAPI wine_glSecondaryColor3b( GLbyte red, GLbyte green, GLbyte blue ) {
7382 TRACE("(%d, %d, %d)\n", red, green, blue );
7383 ENTER_GL();
7384 func_glSecondaryColor3b( red, green, blue );
7385 LEAVE_GL();
7388 void WINAPI wine_glSecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue ) {
7389 TRACE("(%d, %d, %d)\n", red, green, blue );
7390 ENTER_GL();
7391 func_glSecondaryColor3bEXT( red, green, blue );
7392 LEAVE_GL();
7395 void WINAPI wine_glSecondaryColor3bv( GLbyte* v ) {
7396 TRACE("(%p)\n", v );
7397 ENTER_GL();
7398 func_glSecondaryColor3bv( v );
7399 LEAVE_GL();
7402 void WINAPI wine_glSecondaryColor3bvEXT( GLbyte* v ) {
7403 TRACE("(%p)\n", v );
7404 ENTER_GL();
7405 func_glSecondaryColor3bvEXT( v );
7406 LEAVE_GL();
7409 void WINAPI wine_glSecondaryColor3d( GLdouble red, GLdouble green, GLdouble blue ) {
7410 TRACE("(%f, %f, %f)\n", red, green, blue );
7411 ENTER_GL();
7412 func_glSecondaryColor3d( red, green, blue );
7413 LEAVE_GL();
7416 void WINAPI wine_glSecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue ) {
7417 TRACE("(%f, %f, %f)\n", red, green, blue );
7418 ENTER_GL();
7419 func_glSecondaryColor3dEXT( red, green, blue );
7420 LEAVE_GL();
7423 void WINAPI wine_glSecondaryColor3dv( GLdouble* v ) {
7424 TRACE("(%p)\n", v );
7425 ENTER_GL();
7426 func_glSecondaryColor3dv( v );
7427 LEAVE_GL();
7430 void WINAPI wine_glSecondaryColor3dvEXT( GLdouble* v ) {
7431 TRACE("(%p)\n", v );
7432 ENTER_GL();
7433 func_glSecondaryColor3dvEXT( v );
7434 LEAVE_GL();
7437 void WINAPI wine_glSecondaryColor3f( GLfloat red, GLfloat green, GLfloat blue ) {
7438 TRACE("(%f, %f, %f)\n", red, green, blue );
7439 ENTER_GL();
7440 func_glSecondaryColor3f( red, green, blue );
7441 LEAVE_GL();
7444 void WINAPI wine_glSecondaryColor3fEXT( GLfloat red, GLfloat green, GLfloat blue ) {
7445 TRACE("(%f, %f, %f)\n", red, green, blue );
7446 ENTER_GL();
7447 func_glSecondaryColor3fEXT( red, green, blue );
7448 LEAVE_GL();
7451 void WINAPI wine_glSecondaryColor3fv( GLfloat* v ) {
7452 TRACE("(%p)\n", v );
7453 ENTER_GL();
7454 func_glSecondaryColor3fv( v );
7455 LEAVE_GL();
7458 void WINAPI wine_glSecondaryColor3fvEXT( GLfloat* v ) {
7459 TRACE("(%p)\n", v );
7460 ENTER_GL();
7461 func_glSecondaryColor3fvEXT( v );
7462 LEAVE_GL();
7465 void WINAPI wine_glSecondaryColor3hNV( unsigned short red, unsigned short green, unsigned short blue ) {
7466 TRACE("(%d, %d, %d)\n", red, green, blue );
7467 ENTER_GL();
7468 func_glSecondaryColor3hNV( red, green, blue );
7469 LEAVE_GL();
7472 void WINAPI wine_glSecondaryColor3hvNV( unsigned short* v ) {
7473 TRACE("(%p)\n", v );
7474 ENTER_GL();
7475 func_glSecondaryColor3hvNV( v );
7476 LEAVE_GL();
7479 void WINAPI wine_glSecondaryColor3i( GLint red, GLint green, GLint blue ) {
7480 TRACE("(%d, %d, %d)\n", red, green, blue );
7481 ENTER_GL();
7482 func_glSecondaryColor3i( red, green, blue );
7483 LEAVE_GL();
7486 void WINAPI wine_glSecondaryColor3iEXT( GLint red, GLint green, GLint blue ) {
7487 TRACE("(%d, %d, %d)\n", red, green, blue );
7488 ENTER_GL();
7489 func_glSecondaryColor3iEXT( red, green, blue );
7490 LEAVE_GL();
7493 void WINAPI wine_glSecondaryColor3iv( GLint* v ) {
7494 TRACE("(%p)\n", v );
7495 ENTER_GL();
7496 func_glSecondaryColor3iv( v );
7497 LEAVE_GL();
7500 void WINAPI wine_glSecondaryColor3ivEXT( GLint* v ) {
7501 TRACE("(%p)\n", v );
7502 ENTER_GL();
7503 func_glSecondaryColor3ivEXT( v );
7504 LEAVE_GL();
7507 void WINAPI wine_glSecondaryColor3s( GLshort red, GLshort green, GLshort blue ) {
7508 TRACE("(%d, %d, %d)\n", red, green, blue );
7509 ENTER_GL();
7510 func_glSecondaryColor3s( red, green, blue );
7511 LEAVE_GL();
7514 void WINAPI wine_glSecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue ) {
7515 TRACE("(%d, %d, %d)\n", red, green, blue );
7516 ENTER_GL();
7517 func_glSecondaryColor3sEXT( red, green, blue );
7518 LEAVE_GL();
7521 void WINAPI wine_glSecondaryColor3sv( GLshort* v ) {
7522 TRACE("(%p)\n", v );
7523 ENTER_GL();
7524 func_glSecondaryColor3sv( v );
7525 LEAVE_GL();
7528 void WINAPI wine_glSecondaryColor3svEXT( GLshort* v ) {
7529 TRACE("(%p)\n", v );
7530 ENTER_GL();
7531 func_glSecondaryColor3svEXT( v );
7532 LEAVE_GL();
7535 void WINAPI wine_glSecondaryColor3ub( GLubyte red, GLubyte green, GLubyte blue ) {
7536 TRACE("(%d, %d, %d)\n", red, green, blue );
7537 ENTER_GL();
7538 func_glSecondaryColor3ub( red, green, blue );
7539 LEAVE_GL();
7542 void WINAPI wine_glSecondaryColor3ubEXT( GLubyte red, GLubyte green, GLubyte blue ) {
7543 TRACE("(%d, %d, %d)\n", red, green, blue );
7544 ENTER_GL();
7545 func_glSecondaryColor3ubEXT( red, green, blue );
7546 LEAVE_GL();
7549 void WINAPI wine_glSecondaryColor3ubv( GLubyte* v ) {
7550 TRACE("(%p)\n", v );
7551 ENTER_GL();
7552 func_glSecondaryColor3ubv( v );
7553 LEAVE_GL();
7556 void WINAPI wine_glSecondaryColor3ubvEXT( GLubyte* v ) {
7557 TRACE("(%p)\n", v );
7558 ENTER_GL();
7559 func_glSecondaryColor3ubvEXT( v );
7560 LEAVE_GL();
7563 void WINAPI wine_glSecondaryColor3ui( GLuint red, GLuint green, GLuint blue ) {
7564 TRACE("(%d, %d, %d)\n", red, green, blue );
7565 ENTER_GL();
7566 func_glSecondaryColor3ui( red, green, blue );
7567 LEAVE_GL();
7570 void WINAPI wine_glSecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue ) {
7571 TRACE("(%d, %d, %d)\n", red, green, blue );
7572 ENTER_GL();
7573 func_glSecondaryColor3uiEXT( red, green, blue );
7574 LEAVE_GL();
7577 void WINAPI wine_glSecondaryColor3uiv( GLuint* v ) {
7578 TRACE("(%p)\n", v );
7579 ENTER_GL();
7580 func_glSecondaryColor3uiv( v );
7581 LEAVE_GL();
7584 void WINAPI wine_glSecondaryColor3uivEXT( GLuint* v ) {
7585 TRACE("(%p)\n", v );
7586 ENTER_GL();
7587 func_glSecondaryColor3uivEXT( v );
7588 LEAVE_GL();
7591 void WINAPI wine_glSecondaryColor3us( GLushort red, GLushort green, GLushort blue ) {
7592 TRACE("(%d, %d, %d)\n", red, green, blue );
7593 ENTER_GL();
7594 func_glSecondaryColor3us( red, green, blue );
7595 LEAVE_GL();
7598 void WINAPI wine_glSecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue ) {
7599 TRACE("(%d, %d, %d)\n", red, green, blue );
7600 ENTER_GL();
7601 func_glSecondaryColor3usEXT( red, green, blue );
7602 LEAVE_GL();
7605 void WINAPI wine_glSecondaryColor3usv( GLushort* v ) {
7606 TRACE("(%p)\n", v );
7607 ENTER_GL();
7608 func_glSecondaryColor3usv( v );
7609 LEAVE_GL();
7612 void WINAPI wine_glSecondaryColor3usvEXT( GLushort* v ) {
7613 TRACE("(%p)\n", v );
7614 ENTER_GL();
7615 func_glSecondaryColor3usvEXT( v );
7616 LEAVE_GL();
7619 void WINAPI wine_glSecondaryColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
7620 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
7621 ENTER_GL();
7622 func_glSecondaryColorPointer( size, type, stride, pointer );
7623 LEAVE_GL();
7626 void WINAPI wine_glSecondaryColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
7627 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
7628 ENTER_GL();
7629 func_glSecondaryColorPointerEXT( size, type, stride, pointer );
7630 LEAVE_GL();
7633 void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
7634 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
7635 ENTER_GL();
7636 func_glSecondaryColorPointerListIBM( size, type, stride, pointer, ptrstride );
7637 LEAVE_GL();
7640 void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
7641 TRACE("(%d)\n", target );
7642 ENTER_GL();
7643 func_glSelectTextureCoordSetSGIS( target );
7644 LEAVE_GL();
7647 void WINAPI wine_glSelectTextureSGIS( GLenum target ) {
7648 TRACE("(%d)\n", target );
7649 ENTER_GL();
7650 func_glSelectTextureSGIS( target );
7651 LEAVE_GL();
7654 void WINAPI wine_glSeparableFilter2DEXT( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
7655 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
7656 ENTER_GL();
7657 func_glSeparableFilter2DEXT( target, internalformat, width, height, format, type, row, column );
7658 LEAVE_GL();
7661 void WINAPI wine_glSetFenceAPPLE( GLuint fence ) {
7662 TRACE("(%d)\n", fence );
7663 ENTER_GL();
7664 func_glSetFenceAPPLE( fence );
7665 LEAVE_GL();
7668 void WINAPI wine_glSetFenceNV( GLuint fence, GLenum condition ) {
7669 TRACE("(%d, %d)\n", fence, condition );
7670 ENTER_GL();
7671 func_glSetFenceNV( fence, condition );
7672 LEAVE_GL();
7675 void WINAPI wine_glSetFragmentShaderConstantATI( GLuint dst, GLfloat* value ) {
7676 TRACE("(%d, %p)\n", dst, value );
7677 ENTER_GL();
7678 func_glSetFragmentShaderConstantATI( dst, value );
7679 LEAVE_GL();
7682 void WINAPI wine_glSetInvariantEXT( GLuint id, GLenum type, GLvoid* addr ) {
7683 TRACE("(%d, %d, %p)\n", id, type, addr );
7684 ENTER_GL();
7685 func_glSetInvariantEXT( id, type, addr );
7686 LEAVE_GL();
7689 void WINAPI wine_glSetLocalConstantEXT( GLuint id, GLenum type, GLvoid* addr ) {
7690 TRACE("(%d, %d, %p)\n", id, type, addr );
7691 ENTER_GL();
7692 func_glSetLocalConstantEXT( id, type, addr );
7693 LEAVE_GL();
7696 void WINAPI wine_glShaderOp1EXT( GLenum op, GLuint res, GLuint arg1 ) {
7697 TRACE("(%d, %d, %d)\n", op, res, arg1 );
7698 ENTER_GL();
7699 func_glShaderOp1EXT( op, res, arg1 );
7700 LEAVE_GL();
7703 void WINAPI wine_glShaderOp2EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2 ) {
7704 TRACE("(%d, %d, %d, %d)\n", op, res, arg1, arg2 );
7705 ENTER_GL();
7706 func_glShaderOp2EXT( op, res, arg1, arg2 );
7707 LEAVE_GL();
7710 void WINAPI wine_glShaderOp3EXT( GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3 ) {
7711 TRACE("(%d, %d, %d, %d, %d)\n", op, res, arg1, arg2, arg3 );
7712 ENTER_GL();
7713 func_glShaderOp3EXT( op, res, arg1, arg2, arg3 );
7714 LEAVE_GL();
7717 void WINAPI wine_glShaderSourceARB( unsigned int shaderObj, GLsizei count, char** string, GLint* length ) {
7718 TRACE("(%d, %d, %p, %p)\n", shaderObj, count, string, length );
7719 ENTER_GL();
7720 func_glShaderSourceARB( shaderObj, count, string, length );
7721 LEAVE_GL();
7724 void WINAPI wine_glSharpenTexFuncSGIS( GLenum target, GLsizei n, GLfloat* points ) {
7725 TRACE("(%d, %d, %p)\n", target, n, points );
7726 ENTER_GL();
7727 func_glSharpenTexFuncSGIS( target, n, points );
7728 LEAVE_GL();
7731 void WINAPI wine_glSpriteParameterfSGIX( GLenum pname, GLfloat param ) {
7732 TRACE("(%d, %f)\n", pname, param );
7733 ENTER_GL();
7734 func_glSpriteParameterfSGIX( pname, param );
7735 LEAVE_GL();
7738 void WINAPI wine_glSpriteParameterfvSGIX( GLenum pname, GLfloat* params ) {
7739 TRACE("(%d, %p)\n", pname, params );
7740 ENTER_GL();
7741 func_glSpriteParameterfvSGIX( pname, params );
7742 LEAVE_GL();
7745 void WINAPI wine_glSpriteParameteriSGIX( GLenum pname, GLint param ) {
7746 TRACE("(%d, %d)\n", pname, param );
7747 ENTER_GL();
7748 func_glSpriteParameteriSGIX( pname, param );
7749 LEAVE_GL();
7752 void WINAPI wine_glSpriteParameterivSGIX( GLenum pname, GLint* params ) {
7753 TRACE("(%d, %p)\n", pname, params );
7754 ENTER_GL();
7755 func_glSpriteParameterivSGIX( pname, params );
7756 LEAVE_GL();
7759 void WINAPI wine_glStartInstrumentsSGIX( ) {
7760 TRACE("()\n");
7761 ENTER_GL();
7762 func_glStartInstrumentsSGIX( );
7763 LEAVE_GL();
7766 void WINAPI wine_glStencilFuncSeparateATI( GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask ) {
7767 TRACE("(%d, %d, %d, %d)\n", frontfunc, backfunc, ref, mask );
7768 ENTER_GL();
7769 func_glStencilFuncSeparateATI( frontfunc, backfunc, ref, mask );
7770 LEAVE_GL();
7773 void WINAPI wine_glStencilOpSeparateATI( GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass ) {
7774 TRACE("(%d, %d, %d, %d)\n", face, sfail, dpfail, dppass );
7775 ENTER_GL();
7776 func_glStencilOpSeparateATI( face, sfail, dpfail, dppass );
7777 LEAVE_GL();
7780 void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
7781 TRACE("(%d)\n", marker );
7782 ENTER_GL();
7783 func_glStopInstrumentsSGIX( marker );
7784 LEAVE_GL();
7787 void WINAPI wine_glSwizzleEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
7788 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
7789 ENTER_GL();
7790 func_glSwizzleEXT( res, in, outX, outY, outZ, outW );
7791 LEAVE_GL();
7794 void WINAPI wine_glTagSampleBufferSGIX( ) {
7795 TRACE("()\n");
7796 ENTER_GL();
7797 func_glTagSampleBufferSGIX( );
7798 LEAVE_GL();
7801 void WINAPI wine_glTangent3bEXT( GLbyte tx, GLbyte ty, GLbyte tz ) {
7802 TRACE("(%d, %d, %d)\n", tx, ty, tz );
7803 ENTER_GL();
7804 func_glTangent3bEXT( tx, ty, tz );
7805 LEAVE_GL();
7808 void WINAPI wine_glTangent3bvEXT( GLbyte* v ) {
7809 TRACE("(%p)\n", v );
7810 ENTER_GL();
7811 func_glTangent3bvEXT( v );
7812 LEAVE_GL();
7815 void WINAPI wine_glTangent3dEXT( GLdouble tx, GLdouble ty, GLdouble tz ) {
7816 TRACE("(%f, %f, %f)\n", tx, ty, tz );
7817 ENTER_GL();
7818 func_glTangent3dEXT( tx, ty, tz );
7819 LEAVE_GL();
7822 void WINAPI wine_glTangent3dvEXT( GLdouble* v ) {
7823 TRACE("(%p)\n", v );
7824 ENTER_GL();
7825 func_glTangent3dvEXT( v );
7826 LEAVE_GL();
7829 void WINAPI wine_glTangent3fEXT( GLfloat tx, GLfloat ty, GLfloat tz ) {
7830 TRACE("(%f, %f, %f)\n", tx, ty, tz );
7831 ENTER_GL();
7832 func_glTangent3fEXT( tx, ty, tz );
7833 LEAVE_GL();
7836 void WINAPI wine_glTangent3fvEXT( GLfloat* v ) {
7837 TRACE("(%p)\n", v );
7838 ENTER_GL();
7839 func_glTangent3fvEXT( v );
7840 LEAVE_GL();
7843 void WINAPI wine_glTangent3iEXT( GLint tx, GLint ty, GLint tz ) {
7844 TRACE("(%d, %d, %d)\n", tx, ty, tz );
7845 ENTER_GL();
7846 func_glTangent3iEXT( tx, ty, tz );
7847 LEAVE_GL();
7850 void WINAPI wine_glTangent3ivEXT( GLint* v ) {
7851 TRACE("(%p)\n", v );
7852 ENTER_GL();
7853 func_glTangent3ivEXT( v );
7854 LEAVE_GL();
7857 void WINAPI wine_glTangent3sEXT( GLshort tx, GLshort ty, GLshort tz ) {
7858 TRACE("(%d, %d, %d)\n", tx, ty, tz );
7859 ENTER_GL();
7860 func_glTangent3sEXT( tx, ty, tz );
7861 LEAVE_GL();
7864 void WINAPI wine_glTangent3svEXT( GLshort* v ) {
7865 TRACE("(%p)\n", v );
7866 ENTER_GL();
7867 func_glTangent3svEXT( v );
7868 LEAVE_GL();
7871 void WINAPI wine_glTangentPointerEXT( GLenum type, GLsizei stride, GLvoid* pointer ) {
7872 TRACE("(%d, %d, %p)\n", type, stride, pointer );
7873 ENTER_GL();
7874 func_glTangentPointerEXT( type, stride, pointer );
7875 LEAVE_GL();
7878 void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
7879 TRACE("(%d)\n", mask );
7880 ENTER_GL();
7881 func_glTbufferMask3DFX( mask );
7882 LEAVE_GL();
7885 GLboolean WINAPI wine_glTestFenceAPPLE( GLuint fence ) {
7886 GLboolean ret_value;
7887 TRACE("(%d)\n", fence );
7888 ENTER_GL();
7889 ret_value = func_glTestFenceAPPLE( fence );
7890 LEAVE_GL();
7891 return ret_value;
7894 GLboolean WINAPI wine_glTestFenceNV( GLuint fence ) {
7895 GLboolean ret_value;
7896 TRACE("(%d)\n", fence );
7897 ENTER_GL();
7898 ret_value = func_glTestFenceNV( fence );
7899 LEAVE_GL();
7900 return ret_value;
7903 GLboolean WINAPI wine_glTestObjectAPPLE( GLenum object, GLuint name ) {
7904 GLboolean ret_value;
7905 TRACE("(%d, %d)\n", object, name );
7906 ENTER_GL();
7907 ret_value = func_glTestObjectAPPLE( object, name );
7908 LEAVE_GL();
7909 return ret_value;
7912 void WINAPI wine_glTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
7913 TRACE("(%d, %p)\n", pname, param );
7914 ENTER_GL();
7915 func_glTexBumpParameterfvATI( pname, param );
7916 LEAVE_GL();
7919 void WINAPI wine_glTexBumpParameterivATI( GLenum pname, GLint* param ) {
7920 TRACE("(%d, %p)\n", pname, param );
7921 ENTER_GL();
7922 func_glTexBumpParameterivATI( pname, param );
7923 LEAVE_GL();
7926 void WINAPI wine_glTexCoord1hNV( unsigned short s ) {
7927 TRACE("(%d)\n", s );
7928 ENTER_GL();
7929 func_glTexCoord1hNV( s );
7930 LEAVE_GL();
7933 void WINAPI wine_glTexCoord1hvNV( unsigned short* v ) {
7934 TRACE("(%p)\n", v );
7935 ENTER_GL();
7936 func_glTexCoord1hvNV( v );
7937 LEAVE_GL();
7940 void WINAPI wine_glTexCoord2fColor3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
7941 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, x, y, z );
7942 ENTER_GL();
7943 func_glTexCoord2fColor3fVertex3fSUN( s, t, r, g, b, x, y, z );
7944 LEAVE_GL();
7947 void WINAPI wine_glTexCoord2fColor3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* v ) {
7948 TRACE("(%p, %p, %p)\n", tc, c, v );
7949 ENTER_GL();
7950 func_glTexCoord2fColor3fVertex3fvSUN( tc, c, v );
7951 LEAVE_GL();
7954 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7955 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, r, g, b, a, nx, ny, nz, x, y, z );
7956 ENTER_GL();
7957 func_glTexCoord2fColor4fNormal3fVertex3fSUN( s, t, r, g, b, a, nx, ny, nz, x, y, z );
7958 LEAVE_GL();
7961 void WINAPI wine_glTexCoord2fColor4fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
7962 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
7963 ENTER_GL();
7964 func_glTexCoord2fColor4fNormal3fVertex3fvSUN( tc, c, n, v );
7965 LEAVE_GL();
7968 void WINAPI wine_glTexCoord2fColor4ubVertex3fSUN( GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z ) {
7969 TRACE("(%f, %f, %d, %d, %d, %d, %f, %f, %f)\n", s, t, r, g, b, a, x, y, z );
7970 ENTER_GL();
7971 func_glTexCoord2fColor4ubVertex3fSUN( s, t, r, g, b, a, x, y, z );
7972 LEAVE_GL();
7975 void WINAPI wine_glTexCoord2fColor4ubVertex3fvSUN( GLfloat* tc, GLubyte* c, GLfloat* v ) {
7976 TRACE("(%p, %p, %p)\n", tc, c, v );
7977 ENTER_GL();
7978 func_glTexCoord2fColor4ubVertex3fvSUN( tc, c, v );
7979 LEAVE_GL();
7982 void WINAPI wine_glTexCoord2fNormal3fVertex3fSUN( GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z ) {
7983 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, nx, ny, nz, x, y, z );
7984 ENTER_GL();
7985 func_glTexCoord2fNormal3fVertex3fSUN( s, t, nx, ny, nz, x, y, z );
7986 LEAVE_GL();
7989 void WINAPI wine_glTexCoord2fNormal3fVertex3fvSUN( GLfloat* tc, GLfloat* n, GLfloat* v ) {
7990 TRACE("(%p, %p, %p)\n", tc, n, v );
7991 ENTER_GL();
7992 func_glTexCoord2fNormal3fVertex3fvSUN( tc, n, v );
7993 LEAVE_GL();
7996 void WINAPI wine_glTexCoord2fVertex3fSUN( GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z ) {
7997 TRACE("(%f, %f, %f, %f, %f)\n", s, t, x, y, z );
7998 ENTER_GL();
7999 func_glTexCoord2fVertex3fSUN( s, t, x, y, z );
8000 LEAVE_GL();
8003 void WINAPI wine_glTexCoord2fVertex3fvSUN( GLfloat* tc, GLfloat* v ) {
8004 TRACE("(%p, %p)\n", tc, v );
8005 ENTER_GL();
8006 func_glTexCoord2fVertex3fvSUN( tc, v );
8007 LEAVE_GL();
8010 void WINAPI wine_glTexCoord2hNV( unsigned short s, unsigned short t ) {
8011 TRACE("(%d, %d)\n", s, t );
8012 ENTER_GL();
8013 func_glTexCoord2hNV( s, t );
8014 LEAVE_GL();
8017 void WINAPI wine_glTexCoord2hvNV( unsigned short* v ) {
8018 TRACE("(%p)\n", v );
8019 ENTER_GL();
8020 func_glTexCoord2hvNV( v );
8021 LEAVE_GL();
8024 void WINAPI wine_glTexCoord3hNV( unsigned short s, unsigned short t, unsigned short r ) {
8025 TRACE("(%d, %d, %d)\n", s, t, r );
8026 ENTER_GL();
8027 func_glTexCoord3hNV( s, t, r );
8028 LEAVE_GL();
8031 void WINAPI wine_glTexCoord3hvNV( unsigned short* v ) {
8032 TRACE("(%p)\n", v );
8033 ENTER_GL();
8034 func_glTexCoord3hvNV( v );
8035 LEAVE_GL();
8038 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8039 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
8040 ENTER_GL();
8041 func_glTexCoord4fColor4fNormal3fVertex4fSUN( s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w );
8042 LEAVE_GL();
8045 void WINAPI wine_glTexCoord4fColor4fNormal3fVertex4fvSUN( GLfloat* tc, GLfloat* c, GLfloat* n, GLfloat* v ) {
8046 TRACE("(%p, %p, %p, %p)\n", tc, c, n, v );
8047 ENTER_GL();
8048 func_glTexCoord4fColor4fNormal3fVertex4fvSUN( tc, c, n, v );
8049 LEAVE_GL();
8052 void WINAPI wine_glTexCoord4fVertex4fSUN( GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8053 TRACE("(%f, %f, %f, %f, %f, %f, %f, %f)\n", s, t, p, q, x, y, z, w );
8054 ENTER_GL();
8055 func_glTexCoord4fVertex4fSUN( s, t, p, q, x, y, z, w );
8056 LEAVE_GL();
8059 void WINAPI wine_glTexCoord4fVertex4fvSUN( GLfloat* tc, GLfloat* v ) {
8060 TRACE("(%p, %p)\n", tc, v );
8061 ENTER_GL();
8062 func_glTexCoord4fVertex4fvSUN( tc, v );
8063 LEAVE_GL();
8066 void WINAPI wine_glTexCoord4hNV( unsigned short s, unsigned short t, unsigned short r, unsigned short q ) {
8067 TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
8068 ENTER_GL();
8069 func_glTexCoord4hNV( s, t, r, q );
8070 LEAVE_GL();
8073 void WINAPI wine_glTexCoord4hvNV( unsigned short* v ) {
8074 TRACE("(%p)\n", v );
8075 ENTER_GL();
8076 func_glTexCoord4hvNV( v );
8077 LEAVE_GL();
8080 void WINAPI wine_glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
8081 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
8082 ENTER_GL();
8083 func_glTexCoordPointerEXT( size, type, stride, count, pointer );
8084 LEAVE_GL();
8087 void WINAPI wine_glTexCoordPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
8088 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
8089 ENTER_GL();
8090 func_glTexCoordPointerListIBM( size, type, stride, pointer, ptrstride );
8091 LEAVE_GL();
8094 void WINAPI wine_glTexCoordPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
8095 TRACE("(%d, %d, %p)\n", size, type, pointer );
8096 ENTER_GL();
8097 func_glTexCoordPointervINTEL( size, type, pointer );
8098 LEAVE_GL();
8101 void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsizei n, GLfloat* weights ) {
8102 TRACE("(%d, %d, %d, %p)\n", target, filter, n, weights );
8103 ENTER_GL();
8104 func_glTexFilterFuncSGIS( target, filter, n, weights );
8105 LEAVE_GL();
8108 void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
8109 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
8110 ENTER_GL();
8111 func_glTexImage3DEXT( target, level, internalformat, width, height, depth, border, format, type, pixels );
8112 LEAVE_GL();
8115 void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
8116 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
8117 ENTER_GL();
8118 func_glTexImage4DSGIS( target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
8119 LEAVE_GL();
8122 void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
8123 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
8124 ENTER_GL();
8125 func_glTexSubImage1DEXT( target, level, xoffset, width, format, type, pixels );
8126 LEAVE_GL();
8129 void WINAPI wine_glTexSubImage2DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
8130 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
8131 ENTER_GL();
8132 func_glTexSubImage2DEXT( target, level, xoffset, yoffset, width, height, format, type, pixels );
8133 LEAVE_GL();
8136 void WINAPI wine_glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
8137 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
8138 ENTER_GL();
8139 func_glTexSubImage3DEXT( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
8140 LEAVE_GL();
8143 void WINAPI wine_glTexSubImage4DSGIS( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLenum format, GLenum type, GLvoid* pixels ) {
8144 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
8145 ENTER_GL();
8146 func_glTexSubImage4DSGIS( target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels );
8147 LEAVE_GL();
8150 void WINAPI wine_glTextureColorMaskSGIS( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
8151 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
8152 ENTER_GL();
8153 func_glTextureColorMaskSGIS( red, green, blue, alpha );
8154 LEAVE_GL();
8157 void WINAPI wine_glTextureLightEXT( GLenum pname ) {
8158 TRACE("(%d)\n", pname );
8159 ENTER_GL();
8160 func_glTextureLightEXT( pname );
8161 LEAVE_GL();
8164 void WINAPI wine_glTextureMaterialEXT( GLenum face, GLenum mode ) {
8165 TRACE("(%d, %d)\n", face, mode );
8166 ENTER_GL();
8167 func_glTextureMaterialEXT( face, mode );
8168 LEAVE_GL();
8171 void WINAPI wine_glTextureNormalEXT( GLenum mode ) {
8172 TRACE("(%d)\n", mode );
8173 ENTER_GL();
8174 func_glTextureNormalEXT( mode );
8175 LEAVE_GL();
8178 void WINAPI wine_glTrackMatrixNV( GLenum target, GLuint address, GLenum matrix, GLenum transform ) {
8179 TRACE("(%d, %d, %d, %d)\n", target, address, matrix, transform );
8180 ENTER_GL();
8181 func_glTrackMatrixNV( target, address, matrix, transform );
8182 LEAVE_GL();
8185 void WINAPI wine_glUniform1fARB( GLint location, GLfloat v0 ) {
8186 TRACE("(%d, %f)\n", location, v0 );
8187 ENTER_GL();
8188 func_glUniform1fARB( location, v0 );
8189 LEAVE_GL();
8192 void WINAPI wine_glUniform1fvARB( GLint location, GLsizei count, GLfloat* value ) {
8193 TRACE("(%d, %d, %p)\n", location, count, value );
8194 ENTER_GL();
8195 func_glUniform1fvARB( location, count, value );
8196 LEAVE_GL();
8199 void WINAPI wine_glUniform1iARB( GLint location, GLint v0 ) {
8200 TRACE("(%d, %d)\n", location, v0 );
8201 ENTER_GL();
8202 func_glUniform1iARB( location, v0 );
8203 LEAVE_GL();
8206 void WINAPI wine_glUniform1ivARB( GLint location, GLsizei count, GLint* value ) {
8207 TRACE("(%d, %d, %p)\n", location, count, value );
8208 ENTER_GL();
8209 func_glUniform1ivARB( location, count, value );
8210 LEAVE_GL();
8213 void WINAPI wine_glUniform2fARB( GLint location, GLfloat v0, GLfloat v1 ) {
8214 TRACE("(%d, %f, %f)\n", location, v0, v1 );
8215 ENTER_GL();
8216 func_glUniform2fARB( location, v0, v1 );
8217 LEAVE_GL();
8220 void WINAPI wine_glUniform2fvARB( GLint location, GLsizei count, GLfloat* value ) {
8221 TRACE("(%d, %d, %p)\n", location, count, value );
8222 ENTER_GL();
8223 func_glUniform2fvARB( location, count, value );
8224 LEAVE_GL();
8227 void WINAPI wine_glUniform2iARB( GLint location, GLint v0, GLint v1 ) {
8228 TRACE("(%d, %d, %d)\n", location, v0, v1 );
8229 ENTER_GL();
8230 func_glUniform2iARB( location, v0, v1 );
8231 LEAVE_GL();
8234 void WINAPI wine_glUniform2ivARB( GLint location, GLsizei count, GLint* value ) {
8235 TRACE("(%d, %d, %p)\n", location, count, value );
8236 ENTER_GL();
8237 func_glUniform2ivARB( location, count, value );
8238 LEAVE_GL();
8241 void WINAPI wine_glUniform3fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2 ) {
8242 TRACE("(%d, %f, %f, %f)\n", location, v0, v1, v2 );
8243 ENTER_GL();
8244 func_glUniform3fARB( location, v0, v1, v2 );
8245 LEAVE_GL();
8248 void WINAPI wine_glUniform3fvARB( GLint location, GLsizei count, GLfloat* value ) {
8249 TRACE("(%d, %d, %p)\n", location, count, value );
8250 ENTER_GL();
8251 func_glUniform3fvARB( location, count, value );
8252 LEAVE_GL();
8255 void WINAPI wine_glUniform3iARB( GLint location, GLint v0, GLint v1, GLint v2 ) {
8256 TRACE("(%d, %d, %d, %d)\n", location, v0, v1, v2 );
8257 ENTER_GL();
8258 func_glUniform3iARB( location, v0, v1, v2 );
8259 LEAVE_GL();
8262 void WINAPI wine_glUniform3ivARB( GLint location, GLsizei count, GLint* value ) {
8263 TRACE("(%d, %d, %p)\n", location, count, value );
8264 ENTER_GL();
8265 func_glUniform3ivARB( location, count, value );
8266 LEAVE_GL();
8269 void WINAPI wine_glUniform4fARB( GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3 ) {
8270 TRACE("(%d, %f, %f, %f, %f)\n", location, v0, v1, v2, v3 );
8271 ENTER_GL();
8272 func_glUniform4fARB( location, v0, v1, v2, v3 );
8273 LEAVE_GL();
8276 void WINAPI wine_glUniform4fvARB( GLint location, GLsizei count, GLfloat* value ) {
8277 TRACE("(%d, %d, %p)\n", location, count, value );
8278 ENTER_GL();
8279 func_glUniform4fvARB( location, count, value );
8280 LEAVE_GL();
8283 void WINAPI wine_glUniform4iARB( GLint location, GLint v0, GLint v1, GLint v2, GLint v3 ) {
8284 TRACE("(%d, %d, %d, %d, %d)\n", location, v0, v1, v2, v3 );
8285 ENTER_GL();
8286 func_glUniform4iARB( location, v0, v1, v2, v3 );
8287 LEAVE_GL();
8290 void WINAPI wine_glUniform4ivARB( GLint location, GLsizei count, GLint* value ) {
8291 TRACE("(%d, %d, %p)\n", location, count, value );
8292 ENTER_GL();
8293 func_glUniform4ivARB( location, count, value );
8294 LEAVE_GL();
8297 void WINAPI wine_glUniformMatrix2fvARB( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) {
8298 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
8299 ENTER_GL();
8300 func_glUniformMatrix2fvARB( location, count, transpose, value );
8301 LEAVE_GL();
8304 void WINAPI wine_glUniformMatrix3fvARB( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) {
8305 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
8306 ENTER_GL();
8307 func_glUniformMatrix3fvARB( location, count, transpose, value );
8308 LEAVE_GL();
8311 void WINAPI wine_glUniformMatrix4fvARB( GLint location, GLsizei count, GLboolean transpose, GLfloat* value ) {
8312 TRACE("(%d, %d, %d, %p)\n", location, count, transpose, value );
8313 ENTER_GL();
8314 func_glUniformMatrix4fvARB( location, count, transpose, value );
8315 LEAVE_GL();
8318 void WINAPI wine_glUnlockArraysEXT( ) {
8319 TRACE("()\n");
8320 ENTER_GL();
8321 func_glUnlockArraysEXT( );
8322 LEAVE_GL();
8325 GLboolean WINAPI wine_glUnmapBuffer( GLenum target ) {
8326 GLboolean ret_value;
8327 TRACE("(%d)\n", target );
8328 ENTER_GL();
8329 ret_value = func_glUnmapBuffer( target );
8330 LEAVE_GL();
8331 return ret_value;
8334 GLboolean WINAPI wine_glUnmapBufferARB( GLenum target ) {
8335 GLboolean ret_value;
8336 TRACE("(%d)\n", target );
8337 ENTER_GL();
8338 ret_value = func_glUnmapBufferARB( target );
8339 LEAVE_GL();
8340 return ret_value;
8343 void WINAPI wine_glUnmapObjectBufferATI( GLuint buffer ) {
8344 TRACE("(%d)\n", buffer );
8345 ENTER_GL();
8346 func_glUnmapObjectBufferATI( buffer );
8347 LEAVE_GL();
8350 void WINAPI wine_glUpdateObjectBufferATI( GLuint buffer, GLuint offset, GLsizei size, GLvoid* pointer, GLenum preserve ) {
8351 TRACE("(%d, %d, %d, %p, %d)\n", buffer, offset, size, pointer, preserve );
8352 ENTER_GL();
8353 func_glUpdateObjectBufferATI( buffer, offset, size, pointer, preserve );
8354 LEAVE_GL();
8357 void WINAPI wine_glUseProgramObjectARB( unsigned int programObj ) {
8358 TRACE("(%d)\n", programObj );
8359 ENTER_GL();
8360 func_glUseProgramObjectARB( programObj );
8361 LEAVE_GL();
8364 void WINAPI wine_glValidateProgramARB( unsigned int programObj ) {
8365 TRACE("(%d)\n", programObj );
8366 ENTER_GL();
8367 func_glValidateProgramARB( programObj );
8368 LEAVE_GL();
8371 void WINAPI wine_glVariantArrayObjectATI( GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset ) {
8372 TRACE("(%d, %d, %d, %d, %d)\n", id, type, stride, buffer, offset );
8373 ENTER_GL();
8374 func_glVariantArrayObjectATI( id, type, stride, buffer, offset );
8375 LEAVE_GL();
8378 void WINAPI wine_glVariantPointerEXT( GLuint id, GLenum type, GLuint stride, GLvoid* addr ) {
8379 TRACE("(%d, %d, %d, %p)\n", id, type, stride, addr );
8380 ENTER_GL();
8381 func_glVariantPointerEXT( id, type, stride, addr );
8382 LEAVE_GL();
8385 void WINAPI wine_glVariantbvEXT( GLuint id, GLbyte* addr ) {
8386 TRACE("(%d, %p)\n", id, addr );
8387 ENTER_GL();
8388 func_glVariantbvEXT( id, addr );
8389 LEAVE_GL();
8392 void WINAPI wine_glVariantdvEXT( GLuint id, GLdouble* addr ) {
8393 TRACE("(%d, %p)\n", id, addr );
8394 ENTER_GL();
8395 func_glVariantdvEXT( id, addr );
8396 LEAVE_GL();
8399 void WINAPI wine_glVariantfvEXT( GLuint id, GLfloat* addr ) {
8400 TRACE("(%d, %p)\n", id, addr );
8401 ENTER_GL();
8402 func_glVariantfvEXT( id, addr );
8403 LEAVE_GL();
8406 void WINAPI wine_glVariantivEXT( GLuint id, GLint* addr ) {
8407 TRACE("(%d, %p)\n", id, addr );
8408 ENTER_GL();
8409 func_glVariantivEXT( id, addr );
8410 LEAVE_GL();
8413 void WINAPI wine_glVariantsvEXT( GLuint id, GLshort* addr ) {
8414 TRACE("(%d, %p)\n", id, addr );
8415 ENTER_GL();
8416 func_glVariantsvEXT( id, addr );
8417 LEAVE_GL();
8420 void WINAPI wine_glVariantubvEXT( GLuint id, GLubyte* addr ) {
8421 TRACE("(%d, %p)\n", id, addr );
8422 ENTER_GL();
8423 func_glVariantubvEXT( id, addr );
8424 LEAVE_GL();
8427 void WINAPI wine_glVariantuivEXT( GLuint id, GLuint* addr ) {
8428 TRACE("(%d, %p)\n", id, addr );
8429 ENTER_GL();
8430 func_glVariantuivEXT( id, addr );
8431 LEAVE_GL();
8434 void WINAPI wine_glVariantusvEXT( GLuint id, GLushort* addr ) {
8435 TRACE("(%d, %p)\n", id, addr );
8436 ENTER_GL();
8437 func_glVariantusvEXT( id, addr );
8438 LEAVE_GL();
8441 void WINAPI wine_glVertex2hNV( unsigned short x, unsigned short y ) {
8442 TRACE("(%d, %d)\n", x, y );
8443 ENTER_GL();
8444 func_glVertex2hNV( x, y );
8445 LEAVE_GL();
8448 void WINAPI wine_glVertex2hvNV( unsigned short* v ) {
8449 TRACE("(%p)\n", v );
8450 ENTER_GL();
8451 func_glVertex2hvNV( v );
8452 LEAVE_GL();
8455 void WINAPI wine_glVertex3hNV( unsigned short x, unsigned short y, unsigned short z ) {
8456 TRACE("(%d, %d, %d)\n", x, y, z );
8457 ENTER_GL();
8458 func_glVertex3hNV( x, y, z );
8459 LEAVE_GL();
8462 void WINAPI wine_glVertex3hvNV( unsigned short* v ) {
8463 TRACE("(%p)\n", v );
8464 ENTER_GL();
8465 func_glVertex3hvNV( v );
8466 LEAVE_GL();
8469 void WINAPI wine_glVertex4hNV( unsigned short x, unsigned short y, unsigned short z, unsigned short w ) {
8470 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
8471 ENTER_GL();
8472 func_glVertex4hNV( x, y, z, w );
8473 LEAVE_GL();
8476 void WINAPI wine_glVertex4hvNV( unsigned short* v ) {
8477 TRACE("(%p)\n", v );
8478 ENTER_GL();
8479 func_glVertex4hvNV( v );
8480 LEAVE_GL();
8483 void WINAPI wine_glVertexArrayParameteriAPPLE( GLenum pname, GLint param ) {
8484 TRACE("(%d, %d)\n", pname, param );
8485 ENTER_GL();
8486 func_glVertexArrayParameteriAPPLE( pname, param );
8487 LEAVE_GL();
8490 void WINAPI wine_glVertexArrayRangeAPPLE( GLsizei length, GLvoid* pointer ) {
8491 TRACE("(%d, %p)\n", length, pointer );
8492 ENTER_GL();
8493 func_glVertexArrayRangeAPPLE( length, pointer );
8494 LEAVE_GL();
8497 void WINAPI wine_glVertexArrayRangeNV( GLsizei length, GLvoid* pointer ) {
8498 TRACE("(%d, %p)\n", length, pointer );
8499 ENTER_GL();
8500 func_glVertexArrayRangeNV( length, pointer );
8501 LEAVE_GL();
8504 void WINAPI wine_glVertexAttrib1dARB( GLuint index, GLdouble x ) {
8505 TRACE("(%d, %f)\n", index, x );
8506 ENTER_GL();
8507 func_glVertexAttrib1dARB( index, x );
8508 LEAVE_GL();
8511 void WINAPI wine_glVertexAttrib1dNV( GLuint index, GLdouble x ) {
8512 TRACE("(%d, %f)\n", index, x );
8513 ENTER_GL();
8514 func_glVertexAttrib1dNV( index, x );
8515 LEAVE_GL();
8518 void WINAPI wine_glVertexAttrib1dvARB( GLuint index, GLdouble* v ) {
8519 TRACE("(%d, %p)\n", index, v );
8520 ENTER_GL();
8521 func_glVertexAttrib1dvARB( index, v );
8522 LEAVE_GL();
8525 void WINAPI wine_glVertexAttrib1dvNV( GLuint index, GLdouble* v ) {
8526 TRACE("(%d, %p)\n", index, v );
8527 ENTER_GL();
8528 func_glVertexAttrib1dvNV( index, v );
8529 LEAVE_GL();
8532 void WINAPI wine_glVertexAttrib1fARB( GLuint index, GLfloat x ) {
8533 TRACE("(%d, %f)\n", index, x );
8534 ENTER_GL();
8535 func_glVertexAttrib1fARB( index, x );
8536 LEAVE_GL();
8539 void WINAPI wine_glVertexAttrib1fNV( GLuint index, GLfloat x ) {
8540 TRACE("(%d, %f)\n", index, x );
8541 ENTER_GL();
8542 func_glVertexAttrib1fNV( index, x );
8543 LEAVE_GL();
8546 void WINAPI wine_glVertexAttrib1fvARB( GLuint index, GLfloat* v ) {
8547 TRACE("(%d, %p)\n", index, v );
8548 ENTER_GL();
8549 func_glVertexAttrib1fvARB( index, v );
8550 LEAVE_GL();
8553 void WINAPI wine_glVertexAttrib1fvNV( GLuint index, GLfloat* v ) {
8554 TRACE("(%d, %p)\n", index, v );
8555 ENTER_GL();
8556 func_glVertexAttrib1fvNV( index, v );
8557 LEAVE_GL();
8560 void WINAPI wine_glVertexAttrib1hNV( GLuint index, unsigned short x ) {
8561 TRACE("(%d, %d)\n", index, x );
8562 ENTER_GL();
8563 func_glVertexAttrib1hNV( index, x );
8564 LEAVE_GL();
8567 void WINAPI wine_glVertexAttrib1hvNV( GLuint index, unsigned short* v ) {
8568 TRACE("(%d, %p)\n", index, v );
8569 ENTER_GL();
8570 func_glVertexAttrib1hvNV( index, v );
8571 LEAVE_GL();
8574 void WINAPI wine_glVertexAttrib1sARB( GLuint index, GLshort x ) {
8575 TRACE("(%d, %d)\n", index, x );
8576 ENTER_GL();
8577 func_glVertexAttrib1sARB( index, x );
8578 LEAVE_GL();
8581 void WINAPI wine_glVertexAttrib1sNV( GLuint index, GLshort x ) {
8582 TRACE("(%d, %d)\n", index, x );
8583 ENTER_GL();
8584 func_glVertexAttrib1sNV( index, x );
8585 LEAVE_GL();
8588 void WINAPI wine_glVertexAttrib1svARB( GLuint index, GLshort* v ) {
8589 TRACE("(%d, %p)\n", index, v );
8590 ENTER_GL();
8591 func_glVertexAttrib1svARB( index, v );
8592 LEAVE_GL();
8595 void WINAPI wine_glVertexAttrib1svNV( GLuint index, GLshort* v ) {
8596 TRACE("(%d, %p)\n", index, v );
8597 ENTER_GL();
8598 func_glVertexAttrib1svNV( index, v );
8599 LEAVE_GL();
8602 void WINAPI wine_glVertexAttrib2dARB( GLuint index, GLdouble x, GLdouble y ) {
8603 TRACE("(%d, %f, %f)\n", index, x, y );
8604 ENTER_GL();
8605 func_glVertexAttrib2dARB( index, x, y );
8606 LEAVE_GL();
8609 void WINAPI wine_glVertexAttrib2dNV( GLuint index, GLdouble x, GLdouble y ) {
8610 TRACE("(%d, %f, %f)\n", index, x, y );
8611 ENTER_GL();
8612 func_glVertexAttrib2dNV( index, x, y );
8613 LEAVE_GL();
8616 void WINAPI wine_glVertexAttrib2dvARB( GLuint index, GLdouble* v ) {
8617 TRACE("(%d, %p)\n", index, v );
8618 ENTER_GL();
8619 func_glVertexAttrib2dvARB( index, v );
8620 LEAVE_GL();
8623 void WINAPI wine_glVertexAttrib2dvNV( GLuint index, GLdouble* v ) {
8624 TRACE("(%d, %p)\n", index, v );
8625 ENTER_GL();
8626 func_glVertexAttrib2dvNV( index, v );
8627 LEAVE_GL();
8630 void WINAPI wine_glVertexAttrib2fARB( GLuint index, GLfloat x, GLfloat y ) {
8631 TRACE("(%d, %f, %f)\n", index, x, y );
8632 ENTER_GL();
8633 func_glVertexAttrib2fARB( index, x, y );
8634 LEAVE_GL();
8637 void WINAPI wine_glVertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) {
8638 TRACE("(%d, %f, %f)\n", index, x, y );
8639 ENTER_GL();
8640 func_glVertexAttrib2fNV( index, x, y );
8641 LEAVE_GL();
8644 void WINAPI wine_glVertexAttrib2fvARB( GLuint index, GLfloat* v ) {
8645 TRACE("(%d, %p)\n", index, v );
8646 ENTER_GL();
8647 func_glVertexAttrib2fvARB( index, v );
8648 LEAVE_GL();
8651 void WINAPI wine_glVertexAttrib2fvNV( GLuint index, GLfloat* v ) {
8652 TRACE("(%d, %p)\n", index, v );
8653 ENTER_GL();
8654 func_glVertexAttrib2fvNV( index, v );
8655 LEAVE_GL();
8658 void WINAPI wine_glVertexAttrib2hNV( GLuint index, unsigned short x, unsigned short y ) {
8659 TRACE("(%d, %d, %d)\n", index, x, y );
8660 ENTER_GL();
8661 func_glVertexAttrib2hNV( index, x, y );
8662 LEAVE_GL();
8665 void WINAPI wine_glVertexAttrib2hvNV( GLuint index, unsigned short* v ) {
8666 TRACE("(%d, %p)\n", index, v );
8667 ENTER_GL();
8668 func_glVertexAttrib2hvNV( index, v );
8669 LEAVE_GL();
8672 void WINAPI wine_glVertexAttrib2sARB( GLuint index, GLshort x, GLshort y ) {
8673 TRACE("(%d, %d, %d)\n", index, x, y );
8674 ENTER_GL();
8675 func_glVertexAttrib2sARB( index, x, y );
8676 LEAVE_GL();
8679 void WINAPI wine_glVertexAttrib2sNV( GLuint index, GLshort x, GLshort y ) {
8680 TRACE("(%d, %d, %d)\n", index, x, y );
8681 ENTER_GL();
8682 func_glVertexAttrib2sNV( index, x, y );
8683 LEAVE_GL();
8686 void WINAPI wine_glVertexAttrib2svARB( GLuint index, GLshort* v ) {
8687 TRACE("(%d, %p)\n", index, v );
8688 ENTER_GL();
8689 func_glVertexAttrib2svARB( index, v );
8690 LEAVE_GL();
8693 void WINAPI wine_glVertexAttrib2svNV( GLuint index, GLshort* v ) {
8694 TRACE("(%d, %p)\n", index, v );
8695 ENTER_GL();
8696 func_glVertexAttrib2svNV( index, v );
8697 LEAVE_GL();
8700 void WINAPI wine_glVertexAttrib3dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
8701 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
8702 ENTER_GL();
8703 func_glVertexAttrib3dARB( index, x, y, z );
8704 LEAVE_GL();
8707 void WINAPI wine_glVertexAttrib3dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z ) {
8708 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
8709 ENTER_GL();
8710 func_glVertexAttrib3dNV( index, x, y, z );
8711 LEAVE_GL();
8714 void WINAPI wine_glVertexAttrib3dvARB( GLuint index, GLdouble* v ) {
8715 TRACE("(%d, %p)\n", index, v );
8716 ENTER_GL();
8717 func_glVertexAttrib3dvARB( index, v );
8718 LEAVE_GL();
8721 void WINAPI wine_glVertexAttrib3dvNV( GLuint index, GLdouble* v ) {
8722 TRACE("(%d, %p)\n", index, v );
8723 ENTER_GL();
8724 func_glVertexAttrib3dvNV( index, v );
8725 LEAVE_GL();
8728 void WINAPI wine_glVertexAttrib3fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
8729 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
8730 ENTER_GL();
8731 func_glVertexAttrib3fARB( index, x, y, z );
8732 LEAVE_GL();
8735 void WINAPI wine_glVertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z ) {
8736 TRACE("(%d, %f, %f, %f)\n", index, x, y, z );
8737 ENTER_GL();
8738 func_glVertexAttrib3fNV( index, x, y, z );
8739 LEAVE_GL();
8742 void WINAPI wine_glVertexAttrib3fvARB( GLuint index, GLfloat* v ) {
8743 TRACE("(%d, %p)\n", index, v );
8744 ENTER_GL();
8745 func_glVertexAttrib3fvARB( index, v );
8746 LEAVE_GL();
8749 void WINAPI wine_glVertexAttrib3fvNV( GLuint index, GLfloat* v ) {
8750 TRACE("(%d, %p)\n", index, v );
8751 ENTER_GL();
8752 func_glVertexAttrib3fvNV( index, v );
8753 LEAVE_GL();
8756 void WINAPI wine_glVertexAttrib3hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z ) {
8757 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
8758 ENTER_GL();
8759 func_glVertexAttrib3hNV( index, x, y, z );
8760 LEAVE_GL();
8763 void WINAPI wine_glVertexAttrib3hvNV( GLuint index, unsigned short* v ) {
8764 TRACE("(%d, %p)\n", index, v );
8765 ENTER_GL();
8766 func_glVertexAttrib3hvNV( index, v );
8767 LEAVE_GL();
8770 void WINAPI wine_glVertexAttrib3sARB( GLuint index, GLshort x, GLshort y, GLshort z ) {
8771 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
8772 ENTER_GL();
8773 func_glVertexAttrib3sARB( index, x, y, z );
8774 LEAVE_GL();
8777 void WINAPI wine_glVertexAttrib3sNV( GLuint index, GLshort x, GLshort y, GLshort z ) {
8778 TRACE("(%d, %d, %d, %d)\n", index, x, y, z );
8779 ENTER_GL();
8780 func_glVertexAttrib3sNV( index, x, y, z );
8781 LEAVE_GL();
8784 void WINAPI wine_glVertexAttrib3svARB( GLuint index, GLshort* v ) {
8785 TRACE("(%d, %p)\n", index, v );
8786 ENTER_GL();
8787 func_glVertexAttrib3svARB( index, v );
8788 LEAVE_GL();
8791 void WINAPI wine_glVertexAttrib3svNV( GLuint index, GLshort* v ) {
8792 TRACE("(%d, %p)\n", index, v );
8793 ENTER_GL();
8794 func_glVertexAttrib3svNV( index, v );
8795 LEAVE_GL();
8798 void WINAPI wine_glVertexAttrib4NbvARB( GLuint index, GLbyte* v ) {
8799 TRACE("(%d, %p)\n", index, v );
8800 ENTER_GL();
8801 func_glVertexAttrib4NbvARB( index, v );
8802 LEAVE_GL();
8805 void WINAPI wine_glVertexAttrib4NivARB( GLuint index, GLint* v ) {
8806 TRACE("(%d, %p)\n", index, v );
8807 ENTER_GL();
8808 func_glVertexAttrib4NivARB( index, v );
8809 LEAVE_GL();
8812 void WINAPI wine_glVertexAttrib4NsvARB( GLuint index, GLshort* v ) {
8813 TRACE("(%d, %p)\n", index, v );
8814 ENTER_GL();
8815 func_glVertexAttrib4NsvARB( index, v );
8816 LEAVE_GL();
8819 void WINAPI wine_glVertexAttrib4NubARB( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
8820 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8821 ENTER_GL();
8822 func_glVertexAttrib4NubARB( index, x, y, z, w );
8823 LEAVE_GL();
8826 void WINAPI wine_glVertexAttrib4NubvARB( GLuint index, GLubyte* v ) {
8827 TRACE("(%d, %p)\n", index, v );
8828 ENTER_GL();
8829 func_glVertexAttrib4NubvARB( index, v );
8830 LEAVE_GL();
8833 void WINAPI wine_glVertexAttrib4NuivARB( GLuint index, GLuint* v ) {
8834 TRACE("(%d, %p)\n", index, v );
8835 ENTER_GL();
8836 func_glVertexAttrib4NuivARB( index, v );
8837 LEAVE_GL();
8840 void WINAPI wine_glVertexAttrib4NusvARB( GLuint index, GLushort* v ) {
8841 TRACE("(%d, %p)\n", index, v );
8842 ENTER_GL();
8843 func_glVertexAttrib4NusvARB( index, v );
8844 LEAVE_GL();
8847 void WINAPI wine_glVertexAttrib4bvARB( GLuint index, GLbyte* v ) {
8848 TRACE("(%d, %p)\n", index, v );
8849 ENTER_GL();
8850 func_glVertexAttrib4bvARB( index, v );
8851 LEAVE_GL();
8854 void WINAPI wine_glVertexAttrib4dARB( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
8855 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
8856 ENTER_GL();
8857 func_glVertexAttrib4dARB( index, x, y, z, w );
8858 LEAVE_GL();
8861 void WINAPI wine_glVertexAttrib4dNV( GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
8862 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
8863 ENTER_GL();
8864 func_glVertexAttrib4dNV( index, x, y, z, w );
8865 LEAVE_GL();
8868 void WINAPI wine_glVertexAttrib4dvARB( GLuint index, GLdouble* v ) {
8869 TRACE("(%d, %p)\n", index, v );
8870 ENTER_GL();
8871 func_glVertexAttrib4dvARB( index, v );
8872 LEAVE_GL();
8875 void WINAPI wine_glVertexAttrib4dvNV( GLuint index, GLdouble* v ) {
8876 TRACE("(%d, %p)\n", index, v );
8877 ENTER_GL();
8878 func_glVertexAttrib4dvNV( index, v );
8879 LEAVE_GL();
8882 void WINAPI wine_glVertexAttrib4fARB( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8883 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
8884 ENTER_GL();
8885 func_glVertexAttrib4fARB( index, x, y, z, w );
8886 LEAVE_GL();
8889 void WINAPI wine_glVertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
8890 TRACE("(%d, %f, %f, %f, %f)\n", index, x, y, z, w );
8891 ENTER_GL();
8892 func_glVertexAttrib4fNV( index, x, y, z, w );
8893 LEAVE_GL();
8896 void WINAPI wine_glVertexAttrib4fvARB( GLuint index, GLfloat* v ) {
8897 TRACE("(%d, %p)\n", index, v );
8898 ENTER_GL();
8899 func_glVertexAttrib4fvARB( index, v );
8900 LEAVE_GL();
8903 void WINAPI wine_glVertexAttrib4fvNV( GLuint index, GLfloat* v ) {
8904 TRACE("(%d, %p)\n", index, v );
8905 ENTER_GL();
8906 func_glVertexAttrib4fvNV( index, v );
8907 LEAVE_GL();
8910 void WINAPI wine_glVertexAttrib4hNV( GLuint index, unsigned short x, unsigned short y, unsigned short z, unsigned short w ) {
8911 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8912 ENTER_GL();
8913 func_glVertexAttrib4hNV( index, x, y, z, w );
8914 LEAVE_GL();
8917 void WINAPI wine_glVertexAttrib4hvNV( GLuint index, unsigned short* v ) {
8918 TRACE("(%d, %p)\n", index, v );
8919 ENTER_GL();
8920 func_glVertexAttrib4hvNV( index, v );
8921 LEAVE_GL();
8924 void WINAPI wine_glVertexAttrib4ivARB( GLuint index, GLint* v ) {
8925 TRACE("(%d, %p)\n", index, v );
8926 ENTER_GL();
8927 func_glVertexAttrib4ivARB( index, v );
8928 LEAVE_GL();
8931 void WINAPI wine_glVertexAttrib4sARB( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
8932 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8933 ENTER_GL();
8934 func_glVertexAttrib4sARB( index, x, y, z, w );
8935 LEAVE_GL();
8938 void WINAPI wine_glVertexAttrib4sNV( GLuint index, GLshort x, GLshort y, GLshort z, GLshort w ) {
8939 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8940 ENTER_GL();
8941 func_glVertexAttrib4sNV( index, x, y, z, w );
8942 LEAVE_GL();
8945 void WINAPI wine_glVertexAttrib4svARB( GLuint index, GLshort* v ) {
8946 TRACE("(%d, %p)\n", index, v );
8947 ENTER_GL();
8948 func_glVertexAttrib4svARB( index, v );
8949 LEAVE_GL();
8952 void WINAPI wine_glVertexAttrib4svNV( GLuint index, GLshort* v ) {
8953 TRACE("(%d, %p)\n", index, v );
8954 ENTER_GL();
8955 func_glVertexAttrib4svNV( index, v );
8956 LEAVE_GL();
8959 void WINAPI wine_glVertexAttrib4ubNV( GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w ) {
8960 TRACE("(%d, %d, %d, %d, %d)\n", index, x, y, z, w );
8961 ENTER_GL();
8962 func_glVertexAttrib4ubNV( index, x, y, z, w );
8963 LEAVE_GL();
8966 void WINAPI wine_glVertexAttrib4ubvARB( GLuint index, GLubyte* v ) {
8967 TRACE("(%d, %p)\n", index, v );
8968 ENTER_GL();
8969 func_glVertexAttrib4ubvARB( index, v );
8970 LEAVE_GL();
8973 void WINAPI wine_glVertexAttrib4ubvNV( GLuint index, GLubyte* v ) {
8974 TRACE("(%d, %p)\n", index, v );
8975 ENTER_GL();
8976 func_glVertexAttrib4ubvNV( index, v );
8977 LEAVE_GL();
8980 void WINAPI wine_glVertexAttrib4uivARB( GLuint index, GLuint* v ) {
8981 TRACE("(%d, %p)\n", index, v );
8982 ENTER_GL();
8983 func_glVertexAttrib4uivARB( index, v );
8984 LEAVE_GL();
8987 void WINAPI wine_glVertexAttrib4usvARB( GLuint index, GLushort* v ) {
8988 TRACE("(%d, %p)\n", index, v );
8989 ENTER_GL();
8990 func_glVertexAttrib4usvARB( index, v );
8991 LEAVE_GL();
8994 void WINAPI wine_glVertexAttribArrayObjectATI( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset ) {
8995 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", index, size, type, normalized, stride, buffer, offset );
8996 ENTER_GL();
8997 func_glVertexAttribArrayObjectATI( index, size, type, normalized, stride, buffer, offset );
8998 LEAVE_GL();
9001 void WINAPI wine_glVertexAttribPointerARB( GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLvoid* pointer ) {
9002 TRACE("(%d, %d, %d, %d, %d, %p)\n", index, size, type, normalized, stride, pointer );
9003 ENTER_GL();
9004 func_glVertexAttribPointerARB( index, size, type, normalized, stride, pointer );
9005 LEAVE_GL();
9008 void WINAPI wine_glVertexAttribPointerNV( GLuint index, GLint fsize, GLenum type, GLsizei stride, GLvoid* pointer ) {
9009 TRACE("(%d, %d, %d, %d, %p)\n", index, fsize, type, stride, pointer );
9010 ENTER_GL();
9011 func_glVertexAttribPointerNV( index, fsize, type, stride, pointer );
9012 LEAVE_GL();
9015 void WINAPI wine_glVertexAttribs1dvNV( GLuint index, GLsizei count, GLdouble* v ) {
9016 TRACE("(%d, %d, %p)\n", index, count, v );
9017 ENTER_GL();
9018 func_glVertexAttribs1dvNV( index, count, v );
9019 LEAVE_GL();
9022 void WINAPI wine_glVertexAttribs1fvNV( GLuint index, GLsizei count, GLfloat* v ) {
9023 TRACE("(%d, %d, %p)\n", index, count, v );
9024 ENTER_GL();
9025 func_glVertexAttribs1fvNV( index, count, v );
9026 LEAVE_GL();
9029 void WINAPI wine_glVertexAttribs1hvNV( GLuint index, GLsizei n, unsigned short* v ) {
9030 TRACE("(%d, %d, %p)\n", index, n, v );
9031 ENTER_GL();
9032 func_glVertexAttribs1hvNV( index, n, v );
9033 LEAVE_GL();
9036 void WINAPI wine_glVertexAttribs1svNV( GLuint index, GLsizei count, GLshort* v ) {
9037 TRACE("(%d, %d, %p)\n", index, count, v );
9038 ENTER_GL();
9039 func_glVertexAttribs1svNV( index, count, v );
9040 LEAVE_GL();
9043 void WINAPI wine_glVertexAttribs2dvNV( GLuint index, GLsizei count, GLdouble* v ) {
9044 TRACE("(%d, %d, %p)\n", index, count, v );
9045 ENTER_GL();
9046 func_glVertexAttribs2dvNV( index, count, v );
9047 LEAVE_GL();
9050 void WINAPI wine_glVertexAttribs2fvNV( GLuint index, GLsizei count, GLfloat* v ) {
9051 TRACE("(%d, %d, %p)\n", index, count, v );
9052 ENTER_GL();
9053 func_glVertexAttribs2fvNV( index, count, v );
9054 LEAVE_GL();
9057 void WINAPI wine_glVertexAttribs2hvNV( GLuint index, GLsizei n, unsigned short* v ) {
9058 TRACE("(%d, %d, %p)\n", index, n, v );
9059 ENTER_GL();
9060 func_glVertexAttribs2hvNV( index, n, v );
9061 LEAVE_GL();
9064 void WINAPI wine_glVertexAttribs2svNV( GLuint index, GLsizei count, GLshort* v ) {
9065 TRACE("(%d, %d, %p)\n", index, count, v );
9066 ENTER_GL();
9067 func_glVertexAttribs2svNV( index, count, v );
9068 LEAVE_GL();
9071 void WINAPI wine_glVertexAttribs3dvNV( GLuint index, GLsizei count, GLdouble* v ) {
9072 TRACE("(%d, %d, %p)\n", index, count, v );
9073 ENTER_GL();
9074 func_glVertexAttribs3dvNV( index, count, v );
9075 LEAVE_GL();
9078 void WINAPI wine_glVertexAttribs3fvNV( GLuint index, GLsizei count, GLfloat* v ) {
9079 TRACE("(%d, %d, %p)\n", index, count, v );
9080 ENTER_GL();
9081 func_glVertexAttribs3fvNV( index, count, v );
9082 LEAVE_GL();
9085 void WINAPI wine_glVertexAttribs3hvNV( GLuint index, GLsizei n, unsigned short* v ) {
9086 TRACE("(%d, %d, %p)\n", index, n, v );
9087 ENTER_GL();
9088 func_glVertexAttribs3hvNV( index, n, v );
9089 LEAVE_GL();
9092 void WINAPI wine_glVertexAttribs3svNV( GLuint index, GLsizei count, GLshort* v ) {
9093 TRACE("(%d, %d, %p)\n", index, count, v );
9094 ENTER_GL();
9095 func_glVertexAttribs3svNV( index, count, v );
9096 LEAVE_GL();
9099 void WINAPI wine_glVertexAttribs4dvNV( GLuint index, GLsizei count, GLdouble* v ) {
9100 TRACE("(%d, %d, %p)\n", index, count, v );
9101 ENTER_GL();
9102 func_glVertexAttribs4dvNV( index, count, v );
9103 LEAVE_GL();
9106 void WINAPI wine_glVertexAttribs4fvNV( GLuint index, GLsizei count, GLfloat* v ) {
9107 TRACE("(%d, %d, %p)\n", index, count, v );
9108 ENTER_GL();
9109 func_glVertexAttribs4fvNV( index, count, v );
9110 LEAVE_GL();
9113 void WINAPI wine_glVertexAttribs4hvNV( GLuint index, GLsizei n, unsigned short* v ) {
9114 TRACE("(%d, %d, %p)\n", index, n, v );
9115 ENTER_GL();
9116 func_glVertexAttribs4hvNV( index, n, v );
9117 LEAVE_GL();
9120 void WINAPI wine_glVertexAttribs4svNV( GLuint index, GLsizei count, GLshort* v ) {
9121 TRACE("(%d, %d, %p)\n", index, count, v );
9122 ENTER_GL();
9123 func_glVertexAttribs4svNV( index, count, v );
9124 LEAVE_GL();
9127 void WINAPI wine_glVertexAttribs4ubvNV( GLuint index, GLsizei count, GLubyte* v ) {
9128 TRACE("(%d, %d, %p)\n", index, count, v );
9129 ENTER_GL();
9130 func_glVertexAttribs4ubvNV( index, count, v );
9131 LEAVE_GL();
9134 void WINAPI wine_glVertexBlendARB( GLint count ) {
9135 TRACE("(%d)\n", count );
9136 ENTER_GL();
9137 func_glVertexBlendARB( count );
9138 LEAVE_GL();
9141 void WINAPI wine_glVertexBlendEnvfATI( GLenum pname, GLfloat param ) {
9142 TRACE("(%d, %f)\n", pname, param );
9143 ENTER_GL();
9144 func_glVertexBlendEnvfATI( pname, param );
9145 LEAVE_GL();
9148 void WINAPI wine_glVertexBlendEnviATI( GLenum pname, GLint param ) {
9149 TRACE("(%d, %d)\n", pname, param );
9150 ENTER_GL();
9151 func_glVertexBlendEnviATI( pname, param );
9152 LEAVE_GL();
9155 void WINAPI wine_glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, GLvoid* pointer ) {
9156 TRACE("(%d, %d, %d, %d, %p)\n", size, type, stride, count, pointer );
9157 ENTER_GL();
9158 func_glVertexPointerEXT( size, type, stride, count, pointer );
9159 LEAVE_GL();
9162 void WINAPI wine_glVertexPointerListIBM( GLint size, GLenum type, GLint stride, GLvoid** pointer, GLint ptrstride ) {
9163 TRACE("(%d, %d, %d, %p, %d)\n", size, type, stride, pointer, ptrstride );
9164 ENTER_GL();
9165 func_glVertexPointerListIBM( size, type, stride, pointer, ptrstride );
9166 LEAVE_GL();
9169 void WINAPI wine_glVertexPointervINTEL( GLint size, GLenum type, GLvoid** pointer ) {
9170 TRACE("(%d, %d, %p)\n", size, type, pointer );
9171 ENTER_GL();
9172 func_glVertexPointervINTEL( size, type, pointer );
9173 LEAVE_GL();
9176 void WINAPI wine_glVertexStream1dATI( GLenum stream, GLdouble x ) {
9177 TRACE("(%d, %f)\n", stream, x );
9178 ENTER_GL();
9179 func_glVertexStream1dATI( stream, x );
9180 LEAVE_GL();
9183 void WINAPI wine_glVertexStream1dvATI( GLenum stream, GLdouble* coords ) {
9184 TRACE("(%d, %p)\n", stream, coords );
9185 ENTER_GL();
9186 func_glVertexStream1dvATI( stream, coords );
9187 LEAVE_GL();
9190 void WINAPI wine_glVertexStream1fATI( GLenum stream, GLfloat x ) {
9191 TRACE("(%d, %f)\n", stream, x );
9192 ENTER_GL();
9193 func_glVertexStream1fATI( stream, x );
9194 LEAVE_GL();
9197 void WINAPI wine_glVertexStream1fvATI( GLenum stream, GLfloat* coords ) {
9198 TRACE("(%d, %p)\n", stream, coords );
9199 ENTER_GL();
9200 func_glVertexStream1fvATI( stream, coords );
9201 LEAVE_GL();
9204 void WINAPI wine_glVertexStream1iATI( GLenum stream, GLint x ) {
9205 TRACE("(%d, %d)\n", stream, x );
9206 ENTER_GL();
9207 func_glVertexStream1iATI( stream, x );
9208 LEAVE_GL();
9211 void WINAPI wine_glVertexStream1ivATI( GLenum stream, GLint* coords ) {
9212 TRACE("(%d, %p)\n", stream, coords );
9213 ENTER_GL();
9214 func_glVertexStream1ivATI( stream, coords );
9215 LEAVE_GL();
9218 void WINAPI wine_glVertexStream1sATI( GLenum stream, GLshort x ) {
9219 TRACE("(%d, %d)\n", stream, x );
9220 ENTER_GL();
9221 func_glVertexStream1sATI( stream, x );
9222 LEAVE_GL();
9225 void WINAPI wine_glVertexStream1svATI( GLenum stream, GLshort* coords ) {
9226 TRACE("(%d, %p)\n", stream, coords );
9227 ENTER_GL();
9228 func_glVertexStream1svATI( stream, coords );
9229 LEAVE_GL();
9232 void WINAPI wine_glVertexStream2dATI( GLenum stream, GLdouble x, GLdouble y ) {
9233 TRACE("(%d, %f, %f)\n", stream, x, y );
9234 ENTER_GL();
9235 func_glVertexStream2dATI( stream, x, y );
9236 LEAVE_GL();
9239 void WINAPI wine_glVertexStream2dvATI( GLenum stream, GLdouble* coords ) {
9240 TRACE("(%d, %p)\n", stream, coords );
9241 ENTER_GL();
9242 func_glVertexStream2dvATI( stream, coords );
9243 LEAVE_GL();
9246 void WINAPI wine_glVertexStream2fATI( GLenum stream, GLfloat x, GLfloat y ) {
9247 TRACE("(%d, %f, %f)\n", stream, x, y );
9248 ENTER_GL();
9249 func_glVertexStream2fATI( stream, x, y );
9250 LEAVE_GL();
9253 void WINAPI wine_glVertexStream2fvATI( GLenum stream, GLfloat* coords ) {
9254 TRACE("(%d, %p)\n", stream, coords );
9255 ENTER_GL();
9256 func_glVertexStream2fvATI( stream, coords );
9257 LEAVE_GL();
9260 void WINAPI wine_glVertexStream2iATI( GLenum stream, GLint x, GLint y ) {
9261 TRACE("(%d, %d, %d)\n", stream, x, y );
9262 ENTER_GL();
9263 func_glVertexStream2iATI( stream, x, y );
9264 LEAVE_GL();
9267 void WINAPI wine_glVertexStream2ivATI( GLenum stream, GLint* coords ) {
9268 TRACE("(%d, %p)\n", stream, coords );
9269 ENTER_GL();
9270 func_glVertexStream2ivATI( stream, coords );
9271 LEAVE_GL();
9274 void WINAPI wine_glVertexStream2sATI( GLenum stream, GLshort x, GLshort y ) {
9275 TRACE("(%d, %d, %d)\n", stream, x, y );
9276 ENTER_GL();
9277 func_glVertexStream2sATI( stream, x, y );
9278 LEAVE_GL();
9281 void WINAPI wine_glVertexStream2svATI( GLenum stream, GLshort* coords ) {
9282 TRACE("(%d, %p)\n", stream, coords );
9283 ENTER_GL();
9284 func_glVertexStream2svATI( stream, coords );
9285 LEAVE_GL();
9288 void WINAPI wine_glVertexStream3dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z ) {
9289 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
9290 ENTER_GL();
9291 func_glVertexStream3dATI( stream, x, y, z );
9292 LEAVE_GL();
9295 void WINAPI wine_glVertexStream3dvATI( GLenum stream, GLdouble* coords ) {
9296 TRACE("(%d, %p)\n", stream, coords );
9297 ENTER_GL();
9298 func_glVertexStream3dvATI( stream, coords );
9299 LEAVE_GL();
9302 void WINAPI wine_glVertexStream3fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z ) {
9303 TRACE("(%d, %f, %f, %f)\n", stream, x, y, z );
9304 ENTER_GL();
9305 func_glVertexStream3fATI( stream, x, y, z );
9306 LEAVE_GL();
9309 void WINAPI wine_glVertexStream3fvATI( GLenum stream, GLfloat* coords ) {
9310 TRACE("(%d, %p)\n", stream, coords );
9311 ENTER_GL();
9312 func_glVertexStream3fvATI( stream, coords );
9313 LEAVE_GL();
9316 void WINAPI wine_glVertexStream3iATI( GLenum stream, GLint x, GLint y, GLint z ) {
9317 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
9318 ENTER_GL();
9319 func_glVertexStream3iATI( stream, x, y, z );
9320 LEAVE_GL();
9323 void WINAPI wine_glVertexStream3ivATI( GLenum stream, GLint* coords ) {
9324 TRACE("(%d, %p)\n", stream, coords );
9325 ENTER_GL();
9326 func_glVertexStream3ivATI( stream, coords );
9327 LEAVE_GL();
9330 void WINAPI wine_glVertexStream3sATI( GLenum stream, GLshort x, GLshort y, GLshort z ) {
9331 TRACE("(%d, %d, %d, %d)\n", stream, x, y, z );
9332 ENTER_GL();
9333 func_glVertexStream3sATI( stream, x, y, z );
9334 LEAVE_GL();
9337 void WINAPI wine_glVertexStream3svATI( GLenum stream, GLshort* coords ) {
9338 TRACE("(%d, %p)\n", stream, coords );
9339 ENTER_GL();
9340 func_glVertexStream3svATI( stream, coords );
9341 LEAVE_GL();
9344 void WINAPI wine_glVertexStream4dATI( GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
9345 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
9346 ENTER_GL();
9347 func_glVertexStream4dATI( stream, x, y, z, w );
9348 LEAVE_GL();
9351 void WINAPI wine_glVertexStream4dvATI( GLenum stream, GLdouble* coords ) {
9352 TRACE("(%d, %p)\n", stream, coords );
9353 ENTER_GL();
9354 func_glVertexStream4dvATI( stream, coords );
9355 LEAVE_GL();
9358 void WINAPI wine_glVertexStream4fATI( GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9359 TRACE("(%d, %f, %f, %f, %f)\n", stream, x, y, z, w );
9360 ENTER_GL();
9361 func_glVertexStream4fATI( stream, x, y, z, w );
9362 LEAVE_GL();
9365 void WINAPI wine_glVertexStream4fvATI( GLenum stream, GLfloat* coords ) {
9366 TRACE("(%d, %p)\n", stream, coords );
9367 ENTER_GL();
9368 func_glVertexStream4fvATI( stream, coords );
9369 LEAVE_GL();
9372 void WINAPI wine_glVertexStream4iATI( GLenum stream, GLint x, GLint y, GLint z, GLint w ) {
9373 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
9374 ENTER_GL();
9375 func_glVertexStream4iATI( stream, x, y, z, w );
9376 LEAVE_GL();
9379 void WINAPI wine_glVertexStream4ivATI( GLenum stream, GLint* coords ) {
9380 TRACE("(%d, %p)\n", stream, coords );
9381 ENTER_GL();
9382 func_glVertexStream4ivATI( stream, coords );
9383 LEAVE_GL();
9386 void WINAPI wine_glVertexStream4sATI( GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w ) {
9387 TRACE("(%d, %d, %d, %d, %d)\n", stream, x, y, z, w );
9388 ENTER_GL();
9389 func_glVertexStream4sATI( stream, x, y, z, w );
9390 LEAVE_GL();
9393 void WINAPI wine_glVertexStream4svATI( GLenum stream, GLshort* coords ) {
9394 TRACE("(%d, %p)\n", stream, coords );
9395 ENTER_GL();
9396 func_glVertexStream4svATI( stream, coords );
9397 LEAVE_GL();
9400 void WINAPI wine_glVertexWeightPointerEXT( GLsizei size, GLenum type, GLsizei stride, GLvoid* pointer ) {
9401 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
9402 ENTER_GL();
9403 func_glVertexWeightPointerEXT( size, type, stride, pointer );
9404 LEAVE_GL();
9407 void WINAPI wine_glVertexWeightfEXT( GLfloat weight ) {
9408 TRACE("(%f)\n", weight );
9409 ENTER_GL();
9410 func_glVertexWeightfEXT( weight );
9411 LEAVE_GL();
9414 void WINAPI wine_glVertexWeightfvEXT( GLfloat* weight ) {
9415 TRACE("(%p)\n", weight );
9416 ENTER_GL();
9417 func_glVertexWeightfvEXT( weight );
9418 LEAVE_GL();
9421 void WINAPI wine_glVertexWeighthNV( unsigned short weight ) {
9422 TRACE("(%d)\n", weight );
9423 ENTER_GL();
9424 func_glVertexWeighthNV( weight );
9425 LEAVE_GL();
9428 void WINAPI wine_glVertexWeighthvNV( unsigned short* weight ) {
9429 TRACE("(%p)\n", weight );
9430 ENTER_GL();
9431 func_glVertexWeighthvNV( weight );
9432 LEAVE_GL();
9435 void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
9436 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
9437 ENTER_GL();
9438 func_glWeightPointerARB( size, type, stride, pointer );
9439 LEAVE_GL();
9442 void WINAPI wine_glWeightbvARB( GLint size, GLbyte* weights ) {
9443 TRACE("(%d, %p)\n", size, weights );
9444 ENTER_GL();
9445 func_glWeightbvARB( size, weights );
9446 LEAVE_GL();
9449 void WINAPI wine_glWeightdvARB( GLint size, GLdouble* weights ) {
9450 TRACE("(%d, %p)\n", size, weights );
9451 ENTER_GL();
9452 func_glWeightdvARB( size, weights );
9453 LEAVE_GL();
9456 void WINAPI wine_glWeightfvARB( GLint size, GLfloat* weights ) {
9457 TRACE("(%d, %p)\n", size, weights );
9458 ENTER_GL();
9459 func_glWeightfvARB( size, weights );
9460 LEAVE_GL();
9463 void WINAPI wine_glWeightivARB( GLint size, GLint* weights ) {
9464 TRACE("(%d, %p)\n", size, weights );
9465 ENTER_GL();
9466 func_glWeightivARB( size, weights );
9467 LEAVE_GL();
9470 void WINAPI wine_glWeightsvARB( GLint size, GLshort* weights ) {
9471 TRACE("(%d, %p)\n", size, weights );
9472 ENTER_GL();
9473 func_glWeightsvARB( size, weights );
9474 LEAVE_GL();
9477 void WINAPI wine_glWeightubvARB( GLint size, GLubyte* weights ) {
9478 TRACE("(%d, %p)\n", size, weights );
9479 ENTER_GL();
9480 func_glWeightubvARB( size, weights );
9481 LEAVE_GL();
9484 void WINAPI wine_glWeightuivARB( GLint size, GLuint* weights ) {
9485 TRACE("(%d, %p)\n", size, weights );
9486 ENTER_GL();
9487 func_glWeightuivARB( size, weights );
9488 LEAVE_GL();
9491 void WINAPI wine_glWeightusvARB( GLint size, GLushort* weights ) {
9492 TRACE("(%d, %p)\n", size, weights );
9493 ENTER_GL();
9494 func_glWeightusvARB( size, weights );
9495 LEAVE_GL();
9498 void WINAPI wine_glWindowPos2d( GLdouble x, GLdouble y ) {
9499 TRACE("(%f, %f)\n", x, y );
9500 ENTER_GL();
9501 func_glWindowPos2d( x, y );
9502 LEAVE_GL();
9505 void WINAPI wine_glWindowPos2dARB( GLdouble x, GLdouble y ) {
9506 TRACE("(%f, %f)\n", x, y );
9507 ENTER_GL();
9508 func_glWindowPos2dARB( x, y );
9509 LEAVE_GL();
9512 void WINAPI wine_glWindowPos2dMESA( GLdouble x, GLdouble y ) {
9513 TRACE("(%f, %f)\n", x, y );
9514 ENTER_GL();
9515 func_glWindowPos2dMESA( x, y );
9516 LEAVE_GL();
9519 void WINAPI wine_glWindowPos2dv( GLdouble* v ) {
9520 TRACE("(%p)\n", v );
9521 ENTER_GL();
9522 func_glWindowPos2dv( v );
9523 LEAVE_GL();
9526 void WINAPI wine_glWindowPos2dvARB( GLdouble* v ) {
9527 TRACE("(%p)\n", v );
9528 ENTER_GL();
9529 func_glWindowPos2dvARB( v );
9530 LEAVE_GL();
9533 void WINAPI wine_glWindowPos2dvMESA( GLdouble* v ) {
9534 TRACE("(%p)\n", v );
9535 ENTER_GL();
9536 func_glWindowPos2dvMESA( v );
9537 LEAVE_GL();
9540 void WINAPI wine_glWindowPos2f( GLfloat x, GLfloat y ) {
9541 TRACE("(%f, %f)\n", x, y );
9542 ENTER_GL();
9543 func_glWindowPos2f( x, y );
9544 LEAVE_GL();
9547 void WINAPI wine_glWindowPos2fARB( GLfloat x, GLfloat y ) {
9548 TRACE("(%f, %f)\n", x, y );
9549 ENTER_GL();
9550 func_glWindowPos2fARB( x, y );
9551 LEAVE_GL();
9554 void WINAPI wine_glWindowPos2fMESA( GLfloat x, GLfloat y ) {
9555 TRACE("(%f, %f)\n", x, y );
9556 ENTER_GL();
9557 func_glWindowPos2fMESA( x, y );
9558 LEAVE_GL();
9561 void WINAPI wine_glWindowPos2fv( GLfloat* v ) {
9562 TRACE("(%p)\n", v );
9563 ENTER_GL();
9564 func_glWindowPos2fv( v );
9565 LEAVE_GL();
9568 void WINAPI wine_glWindowPos2fvARB( GLfloat* v ) {
9569 TRACE("(%p)\n", v );
9570 ENTER_GL();
9571 func_glWindowPos2fvARB( v );
9572 LEAVE_GL();
9575 void WINAPI wine_glWindowPos2fvMESA( GLfloat* v ) {
9576 TRACE("(%p)\n", v );
9577 ENTER_GL();
9578 func_glWindowPos2fvMESA( v );
9579 LEAVE_GL();
9582 void WINAPI wine_glWindowPos2i( GLint x, GLint y ) {
9583 TRACE("(%d, %d)\n", x, y );
9584 ENTER_GL();
9585 func_glWindowPos2i( x, y );
9586 LEAVE_GL();
9589 void WINAPI wine_glWindowPos2iARB( GLint x, GLint y ) {
9590 TRACE("(%d, %d)\n", x, y );
9591 ENTER_GL();
9592 func_glWindowPos2iARB( x, y );
9593 LEAVE_GL();
9596 void WINAPI wine_glWindowPos2iMESA( GLint x, GLint y ) {
9597 TRACE("(%d, %d)\n", x, y );
9598 ENTER_GL();
9599 func_glWindowPos2iMESA( x, y );
9600 LEAVE_GL();
9603 void WINAPI wine_glWindowPos2iv( GLint* v ) {
9604 TRACE("(%p)\n", v );
9605 ENTER_GL();
9606 func_glWindowPos2iv( v );
9607 LEAVE_GL();
9610 void WINAPI wine_glWindowPos2ivARB( GLint* v ) {
9611 TRACE("(%p)\n", v );
9612 ENTER_GL();
9613 func_glWindowPos2ivARB( v );
9614 LEAVE_GL();
9617 void WINAPI wine_glWindowPos2ivMESA( GLint* v ) {
9618 TRACE("(%p)\n", v );
9619 ENTER_GL();
9620 func_glWindowPos2ivMESA( v );
9621 LEAVE_GL();
9624 void WINAPI wine_glWindowPos2s( GLshort x, GLshort y ) {
9625 TRACE("(%d, %d)\n", x, y );
9626 ENTER_GL();
9627 func_glWindowPos2s( x, y );
9628 LEAVE_GL();
9631 void WINAPI wine_glWindowPos2sARB( GLshort x, GLshort y ) {
9632 TRACE("(%d, %d)\n", x, y );
9633 ENTER_GL();
9634 func_glWindowPos2sARB( x, y );
9635 LEAVE_GL();
9638 void WINAPI wine_glWindowPos2sMESA( GLshort x, GLshort y ) {
9639 TRACE("(%d, %d)\n", x, y );
9640 ENTER_GL();
9641 func_glWindowPos2sMESA( x, y );
9642 LEAVE_GL();
9645 void WINAPI wine_glWindowPos2sv( GLshort* v ) {
9646 TRACE("(%p)\n", v );
9647 ENTER_GL();
9648 func_glWindowPos2sv( v );
9649 LEAVE_GL();
9652 void WINAPI wine_glWindowPos2svARB( GLshort* v ) {
9653 TRACE("(%p)\n", v );
9654 ENTER_GL();
9655 func_glWindowPos2svARB( v );
9656 LEAVE_GL();
9659 void WINAPI wine_glWindowPos2svMESA( GLshort* v ) {
9660 TRACE("(%p)\n", v );
9661 ENTER_GL();
9662 func_glWindowPos2svMESA( v );
9663 LEAVE_GL();
9666 void WINAPI wine_glWindowPos3d( GLdouble x, GLdouble y, GLdouble z ) {
9667 TRACE("(%f, %f, %f)\n", x, y, z );
9668 ENTER_GL();
9669 func_glWindowPos3d( x, y, z );
9670 LEAVE_GL();
9673 void WINAPI wine_glWindowPos3dARB( GLdouble x, GLdouble y, GLdouble z ) {
9674 TRACE("(%f, %f, %f)\n", x, y, z );
9675 ENTER_GL();
9676 func_glWindowPos3dARB( x, y, z );
9677 LEAVE_GL();
9680 void WINAPI wine_glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ) {
9681 TRACE("(%f, %f, %f)\n", x, y, z );
9682 ENTER_GL();
9683 func_glWindowPos3dMESA( x, y, z );
9684 LEAVE_GL();
9687 void WINAPI wine_glWindowPos3dv( GLdouble* v ) {
9688 TRACE("(%p)\n", v );
9689 ENTER_GL();
9690 func_glWindowPos3dv( v );
9691 LEAVE_GL();
9694 void WINAPI wine_glWindowPos3dvARB( GLdouble* v ) {
9695 TRACE("(%p)\n", v );
9696 ENTER_GL();
9697 func_glWindowPos3dvARB( v );
9698 LEAVE_GL();
9701 void WINAPI wine_glWindowPos3dvMESA( GLdouble* v ) {
9702 TRACE("(%p)\n", v );
9703 ENTER_GL();
9704 func_glWindowPos3dvMESA( v );
9705 LEAVE_GL();
9708 void WINAPI wine_glWindowPos3f( GLfloat x, GLfloat y, GLfloat z ) {
9709 TRACE("(%f, %f, %f)\n", x, y, z );
9710 ENTER_GL();
9711 func_glWindowPos3f( x, y, z );
9712 LEAVE_GL();
9715 void WINAPI wine_glWindowPos3fARB( GLfloat x, GLfloat y, GLfloat z ) {
9716 TRACE("(%f, %f, %f)\n", x, y, z );
9717 ENTER_GL();
9718 func_glWindowPos3fARB( x, y, z );
9719 LEAVE_GL();
9722 void WINAPI wine_glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ) {
9723 TRACE("(%f, %f, %f)\n", x, y, z );
9724 ENTER_GL();
9725 func_glWindowPos3fMESA( x, y, z );
9726 LEAVE_GL();
9729 void WINAPI wine_glWindowPos3fv( GLfloat* v ) {
9730 TRACE("(%p)\n", v );
9731 ENTER_GL();
9732 func_glWindowPos3fv( v );
9733 LEAVE_GL();
9736 void WINAPI wine_glWindowPos3fvARB( GLfloat* v ) {
9737 TRACE("(%p)\n", v );
9738 ENTER_GL();
9739 func_glWindowPos3fvARB( v );
9740 LEAVE_GL();
9743 void WINAPI wine_glWindowPos3fvMESA( GLfloat* v ) {
9744 TRACE("(%p)\n", v );
9745 ENTER_GL();
9746 func_glWindowPos3fvMESA( v );
9747 LEAVE_GL();
9750 void WINAPI wine_glWindowPos3i( GLint x, GLint y, GLint z ) {
9751 TRACE("(%d, %d, %d)\n", x, y, z );
9752 ENTER_GL();
9753 func_glWindowPos3i( x, y, z );
9754 LEAVE_GL();
9757 void WINAPI wine_glWindowPos3iARB( GLint x, GLint y, GLint z ) {
9758 TRACE("(%d, %d, %d)\n", x, y, z );
9759 ENTER_GL();
9760 func_glWindowPos3iARB( x, y, z );
9761 LEAVE_GL();
9764 void WINAPI wine_glWindowPos3iMESA( GLint x, GLint y, GLint z ) {
9765 TRACE("(%d, %d, %d)\n", x, y, z );
9766 ENTER_GL();
9767 func_glWindowPos3iMESA( x, y, z );
9768 LEAVE_GL();
9771 void WINAPI wine_glWindowPos3iv( GLint* v ) {
9772 TRACE("(%p)\n", v );
9773 ENTER_GL();
9774 func_glWindowPos3iv( v );
9775 LEAVE_GL();
9778 void WINAPI wine_glWindowPos3ivARB( GLint* v ) {
9779 TRACE("(%p)\n", v );
9780 ENTER_GL();
9781 func_glWindowPos3ivARB( v );
9782 LEAVE_GL();
9785 void WINAPI wine_glWindowPos3ivMESA( GLint* v ) {
9786 TRACE("(%p)\n", v );
9787 ENTER_GL();
9788 func_glWindowPos3ivMESA( v );
9789 LEAVE_GL();
9792 void WINAPI wine_glWindowPos3s( GLshort x, GLshort y, GLshort z ) {
9793 TRACE("(%d, %d, %d)\n", x, y, z );
9794 ENTER_GL();
9795 func_glWindowPos3s( x, y, z );
9796 LEAVE_GL();
9799 void WINAPI wine_glWindowPos3sARB( GLshort x, GLshort y, GLshort z ) {
9800 TRACE("(%d, %d, %d)\n", x, y, z );
9801 ENTER_GL();
9802 func_glWindowPos3sARB( x, y, z );
9803 LEAVE_GL();
9806 void WINAPI wine_glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ) {
9807 TRACE("(%d, %d, %d)\n", x, y, z );
9808 ENTER_GL();
9809 func_glWindowPos3sMESA( x, y, z );
9810 LEAVE_GL();
9813 void WINAPI wine_glWindowPos3sv( GLshort* v ) {
9814 TRACE("(%p)\n", v );
9815 ENTER_GL();
9816 func_glWindowPos3sv( v );
9817 LEAVE_GL();
9820 void WINAPI wine_glWindowPos3svARB( GLshort* v ) {
9821 TRACE("(%p)\n", v );
9822 ENTER_GL();
9823 func_glWindowPos3svARB( v );
9824 LEAVE_GL();
9827 void WINAPI wine_glWindowPos3svMESA( GLshort* v ) {
9828 TRACE("(%p)\n", v );
9829 ENTER_GL();
9830 func_glWindowPos3svMESA( v );
9831 LEAVE_GL();
9834 void WINAPI wine_glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
9835 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
9836 ENTER_GL();
9837 func_glWindowPos4dMESA( x, y, z, w );
9838 LEAVE_GL();
9841 void WINAPI wine_glWindowPos4dvMESA( GLdouble* v ) {
9842 TRACE("(%p)\n", v );
9843 ENTER_GL();
9844 func_glWindowPos4dvMESA( v );
9845 LEAVE_GL();
9848 void WINAPI wine_glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
9849 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
9850 ENTER_GL();
9851 func_glWindowPos4fMESA( x, y, z, w );
9852 LEAVE_GL();
9855 void WINAPI wine_glWindowPos4fvMESA( GLfloat* v ) {
9856 TRACE("(%p)\n", v );
9857 ENTER_GL();
9858 func_glWindowPos4fvMESA( v );
9859 LEAVE_GL();
9862 void WINAPI wine_glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ) {
9863 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
9864 ENTER_GL();
9865 func_glWindowPos4iMESA( x, y, z, w );
9866 LEAVE_GL();
9869 void WINAPI wine_glWindowPos4ivMESA( GLint* v ) {
9870 TRACE("(%p)\n", v );
9871 ENTER_GL();
9872 func_glWindowPos4ivMESA( v );
9873 LEAVE_GL();
9876 void WINAPI wine_glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ) {
9877 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
9878 ENTER_GL();
9879 func_glWindowPos4sMESA( x, y, z, w );
9880 LEAVE_GL();
9883 void WINAPI wine_glWindowPos4svMESA( GLshort* v ) {
9884 TRACE("(%p)\n", v );
9885 ENTER_GL();
9886 func_glWindowPos4svMESA( v );
9887 LEAVE_GL();
9890 void WINAPI wine_glWriteMaskEXT( GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW ) {
9891 TRACE("(%d, %d, %d, %d, %d, %d)\n", res, in, outX, outY, outZ, outW );
9892 ENTER_GL();
9893 func_glWriteMaskEXT( res, in, outX, outY, outZ, outW );
9894 LEAVE_GL();
9897 void * WINAPI wine_wglAllocateMemoryNV( GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority ) {
9898 void * ret_value;
9899 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
9900 ENTER_GL();
9901 ret_value = func_wglAllocateMemoryNV( size, readfreq, writefreq, priority );
9902 LEAVE_GL();
9903 return ret_value;
9906 void WINAPI wine_wglFreeMemoryNV( GLvoid * pointer ) {
9907 TRACE("(%p)\n", pointer );
9908 ENTER_GL();
9909 func_wglFreeMemoryNV( pointer );
9910 LEAVE_GL();