Convert NULL menu items to separators.
[wine/wine-kai.git] / include / gdi.h
blob69820617eca486d88675b15da55dead9b208e913
1 /*
2 * GDI definitions
4 * Copyright 1993 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #ifndef __WINE_GDI_H
22 #define __WINE_GDI_H
24 #include "windef.h"
25 #include "wingdi.h"
26 #include "wine/wingdi16.h"
27 #include "path.h"
28 #include <math.h>
30 /* GDI objects magic numbers */
31 #define FIRST_MAGIC 0x4f47
32 #define PEN_MAGIC 0x4f47
33 #define BRUSH_MAGIC 0x4f48
34 #define FONT_MAGIC 0x4f49
35 #define PALETTE_MAGIC 0x4f4a
36 #define BITMAP_MAGIC 0x4f4b
37 #define REGION_MAGIC 0x4f4c
38 #define DC_MAGIC 0x4f4d
39 #define DISABLED_DC_MAGIC 0x4f4e
40 #define META_DC_MAGIC 0x4f4f
41 #define METAFILE_MAGIC 0x4f50
42 #define METAFILE_DC_MAGIC 0x4f51
43 #define ENHMETAFILE_MAGIC 0x4f52
44 #define ENHMETAFILE_DC_MAGIC 0x4f53
45 #define LAST_MAGIC 0x4f53
47 #define MAGIC_DONTCARE 0xffff
49 /* GDI constants for making objects private/system (naming undoc. !) */
50 #define OBJECT_PRIVATE 0x2000
51 #define OBJECT_NOSYSTEM 0x8000
53 #define GDIMAGIC(magic) ((magic) & ~(OBJECT_PRIVATE|OBJECT_NOSYSTEM))
55 typedef struct tagGDIOBJHDR
57 HANDLE16 hNext;
58 WORD wMagic;
59 DWORD dwCount;
60 } GDIOBJHDR;
63 typedef struct tagGdiFont *GdiFont;
65 typedef struct { int opaque; } *PHYSDEV; /* PHYSDEV is an opaque pointer */
67 typedef struct tagDC
69 GDIOBJHDR header;
70 HDC hSelf; /* Handle to this DC */
71 const struct tagDC_FUNCS *funcs; /* DC function table */
72 PHYSDEV physDev; /* Physical device (driver-specific) */
73 INT saveLevel;
74 DWORD dwHookData;
75 FARPROC16 hookProc; /* the original SEGPTR ... */
76 DCHOOKPROC hookThunk; /* ... and the thunk to call it */
78 INT wndOrgX; /* Window origin */
79 INT wndOrgY;
80 INT wndExtX; /* Window extent */
81 INT wndExtY;
82 INT vportOrgX; /* Viewport origin */
83 INT vportOrgY;
84 INT vportExtX; /* Viewport extent */
85 INT vportExtY;
87 int flags;
88 HRGN16 hClipRgn; /* Clip region (may be 0) */
89 HRGN16 hVisRgn; /* Visible region (must never be 0) */
90 HRGN16 hGCClipRgn; /* GC clip region (ClipRgn AND VisRgn) */
91 HPEN16 hPen;
92 HBRUSH16 hBrush;
93 HFONT16 hFont;
94 HBITMAP16 hBitmap;
95 HANDLE16 hDevice;
96 HPALETTE16 hPalette;
98 GdiFont gdiFont;
99 GdiPath path;
101 WORD ROPmode;
102 WORD polyFillMode;
103 WORD stretchBltMode;
104 WORD relAbsMode;
105 WORD backgroundMode;
106 COLORREF backgroundColor;
107 COLORREF textColor;
108 short brushOrgX;
109 short brushOrgY;
111 WORD textAlign; /* Text alignment from SetTextAlign() */
112 short charExtra; /* Spacing from SetTextCharacterExtra() */
113 short breakTotalExtra; /* Total extra space for justification */
114 short breakCount; /* Break char. count */
115 short breakExtra; /* breakTotalExtra / breakCount */
116 short breakRem; /* breakTotalExtra % breakCount */
118 RECT totalExtent;
119 BYTE bitsPerPixel;
121 INT MapMode;
122 INT GraphicsMode; /* Graphics mode */
123 INT DCOrgX; /* DC origin */
124 INT DCOrgY;
125 ABORTPROC pAbortProc; /* AbortProc for Printing */
126 ABORTPROC16 pAbortProc16;
127 INT CursPosX; /* Current position */
128 INT CursPosY;
129 INT ArcDirection;
130 XFORM xformWorld2Wnd; /* World-to-window transformation */
131 XFORM xformWorld2Vport; /* World-to-viewport transformation */
132 XFORM xformVport2World; /* Inverse of the above transformation */
133 BOOL vport2WorldValid; /* Is xformVport2World valid? */
134 } DC;
136 /* Device functions for the Wine driver interface */
138 typedef INT (*DEVICEFONTENUMPROC)(LPENUMLOGFONTEXW,LPNEWTEXTMETRICEXW,DWORD,
139 LPARAM);
141 typedef struct tagDC_FUNCS
143 INT (*pAbortDoc)(PHYSDEV);
144 BOOL (*pAbortPath)(PHYSDEV);
145 BOOL (*pAngleArc)(PHYSDEV,INT,INT,DWORD,FLOAT,FLOAT);
146 BOOL (*pArc)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
147 BOOL (*pArcTo)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
148 BOOL (*pBeginPath)(PHYSDEV);
149 BOOL (*pBitBlt)(PHYSDEV,INT,INT,INT,INT,PHYSDEV,INT,INT,DWORD);
150 LONG (*pBitmapBits)(HBITMAP,void*,LONG,WORD);
151 INT (*pChoosePixelFormat)(PHYSDEV,const PIXELFORMATDESCRIPTOR *);
152 BOOL (*pChord)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
153 BOOL (*pCloseFigure)(PHYSDEV);
154 BOOL (*pCreateBitmap)(HBITMAP);
155 BOOL (*pCreateDC)(DC *,LPCSTR,LPCSTR,LPCSTR,const DEVMODEA*);
156 HBITMAP (*pCreateDIBSection)(PHYSDEV,BITMAPINFO *,UINT,LPVOID *,HANDLE,DWORD,DWORD);
157 BOOL (*pDeleteDC)(PHYSDEV);
158 BOOL (*pDeleteObject)(HGDIOBJ);
159 INT (*pDescribePixelFormat)(PHYSDEV,INT,UINT,PIXELFORMATDESCRIPTOR *);
160 DWORD (*pDeviceCapabilities)(LPSTR,LPCSTR,LPCSTR,WORD,LPSTR,LPDEVMODEA);
161 BOOL (*pEllipse)(PHYSDEV,INT,INT,INT,INT);
162 INT (*pEndDoc)(PHYSDEV);
163 INT (*pEndPage)(PHYSDEV);
164 BOOL (*pEndPath)(PHYSDEV);
165 BOOL (*pEnumDeviceFonts)(HDC,LPLOGFONTW,DEVICEFONTENUMPROC,LPARAM);
166 INT (*pExcludeClipRect)(PHYSDEV,INT,INT,INT,INT);
167 INT (*pExtDeviceMode)(LPSTR,HWND,LPDEVMODEA,LPSTR,LPSTR,LPDEVMODEA,LPSTR,DWORD);
168 INT (*pExtEscape)(PHYSDEV,INT,INT,LPCVOID,INT,LPVOID);
169 BOOL (*pExtFloodFill)(PHYSDEV,INT,INT,COLORREF,UINT);
170 BOOL (*pExtTextOut)(PHYSDEV,INT,INT,UINT,const RECT*,LPCWSTR,UINT,const INT*);
171 BOOL (*pFillPath)(PHYSDEV);
172 BOOL (*pFillRgn)(PHYSDEV,HRGN,HBRUSH);
173 BOOL (*pFlattenPath)(PHYSDEV);
174 BOOL (*pFrameRgn)(PHYSDEV,HRGN,HBRUSH,INT,INT);
175 BOOL (*pGetCharWidth)(PHYSDEV,UINT,UINT,LPINT);
176 BOOL (*pGetDCOrgEx)(PHYSDEV,LPPOINT);
177 UINT (*pGetDIBColorTable)(PHYSDEV,UINT,UINT,RGBQUAD*);
178 INT (*pGetDIBits)(PHYSDEV,HBITMAP,UINT,UINT,LPVOID,BITMAPINFO*,UINT);
179 INT (*pGetDeviceCaps)(PHYSDEV,INT);
180 BOOL (*pGetDeviceGammaRamp)(PHYSDEV,LPVOID);
181 COLORREF (*pGetPixel)(PHYSDEV,INT,INT);
182 INT (*pGetPixelFormat)(PHYSDEV);
183 BOOL (*pGetTextExtentPoint)(PHYSDEV,LPCWSTR,INT,LPSIZE);
184 BOOL (*pGetTextMetrics)(PHYSDEV,TEXTMETRICW*);
185 INT (*pIntersectClipRect)(PHYSDEV,INT,INT,INT,INT);
186 BOOL (*pInvertRgn)(PHYSDEV,HRGN);
187 BOOL (*pLineTo)(PHYSDEV,INT,INT);
188 BOOL (*pMoveTo)(PHYSDEV,INT,INT);
189 INT (*pOffsetClipRgn)(PHYSDEV,INT,INT);
190 BOOL (*pOffsetViewportOrg)(PHYSDEV,INT,INT);
191 BOOL (*pOffsetWindowOrg)(PHYSDEV,INT,INT);
192 BOOL (*pPaintRgn)(PHYSDEV,HRGN);
193 BOOL (*pPatBlt)(PHYSDEV,INT,INT,INT,INT,DWORD);
194 BOOL (*pPie)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
195 BOOL (*pPolyBezier)(PHYSDEV,const POINT*,DWORD);
196 BOOL (*pPolyBezierTo)(PHYSDEV,const POINT*,DWORD);
197 BOOL (*pPolyDraw)(PHYSDEV,const POINT*,const BYTE *,DWORD);
198 BOOL (*pPolyPolygon)(PHYSDEV,const POINT*,const INT*,UINT);
199 BOOL (*pPolyPolyline)(PHYSDEV,const POINT*,const DWORD*,DWORD);
200 BOOL (*pPolygon)(PHYSDEV,const POINT*,INT);
201 BOOL (*pPolyline)(PHYSDEV,const POINT*,INT);
202 BOOL (*pPolylineTo)(PHYSDEV,const POINT*,INT);
203 UINT (*pRealizePalette)(PHYSDEV);
204 BOOL (*pRectangle)(PHYSDEV,INT,INT,INT,INT);
205 BOOL (*pRestoreDC)(PHYSDEV,INT);
206 BOOL (*pRoundRect)(PHYSDEV,INT,INT,INT,INT,INT,INT);
207 INT (*pSaveDC)(PHYSDEV);
208 BOOL (*pScaleViewportExt)(PHYSDEV,INT,INT,INT,INT);
209 BOOL (*pScaleWindowExt)(PHYSDEV,INT,INT,INT,INT);
210 HBITMAP (*pSelectBitmap)(PHYSDEV,HBITMAP);
211 HBRUSH (*pSelectBrush)(PHYSDEV,HBRUSH);
212 BOOL (*pSelectClipPath)(PHYSDEV,INT);
213 INT (*pSelectClipRgn)(PHYSDEV,HRGN);
214 HFONT (*pSelectFont)(PHYSDEV,HFONT);
215 HPALETTE (*pSelectPalette)(PHYSDEV,HPALETTE,BOOL);
216 HPEN (*pSelectPen)(PHYSDEV,HPEN);
217 COLORREF (*pSetBkColor)(PHYSDEV,COLORREF);
218 INT (*pSetBkMode)(PHYSDEV,INT);
219 UINT (*pSetDIBColorTable)(PHYSDEV,UINT,UINT,const RGBQUAD*);
220 INT (*pSetDIBits)(PHYSDEV,HBITMAP,UINT,UINT,LPCVOID,const BITMAPINFO*,UINT);
221 INT (*pSetDIBitsToDevice)(PHYSDEV,INT,INT,DWORD,DWORD,INT,INT,UINT,UINT,LPCVOID,
222 const BITMAPINFO*,UINT);
223 VOID (*pSetDeviceClipping)(PHYSDEV);
224 BOOL (*pSetDeviceGammaRamp)(PHYSDEV,LPVOID);
225 INT (*pSetMapMode)(PHYSDEV,INT);
226 DWORD (*pSetMapperFlags)(PHYSDEV,DWORD);
227 COLORREF (*pSetPixel)(PHYSDEV,INT,INT,COLORREF);
228 BOOL (*pSetPixelFormat)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR *);
229 INT (*pSetPolyFillMode)(PHYSDEV,INT);
230 INT (*pSetROP2)(PHYSDEV,INT);
231 INT (*pSetRelAbs)(PHYSDEV,INT);
232 INT (*pSetStretchBltMode)(PHYSDEV,INT);
233 UINT (*pSetTextAlign)(PHYSDEV,UINT);
234 INT (*pSetTextCharacterExtra)(PHYSDEV,INT);
235 DWORD (*pSetTextColor)(PHYSDEV,DWORD);
236 INT (*pSetTextJustification)(PHYSDEV,INT,INT);
237 BOOL (*pSetViewportExt)(PHYSDEV,INT,INT);
238 BOOL (*pSetViewportOrg)(PHYSDEV,INT,INT);
239 BOOL (*pSetWindowExt)(PHYSDEV,INT,INT);
240 BOOL (*pSetWindowOrg)(PHYSDEV,INT,INT);
241 INT (*pStartDoc)(PHYSDEV,const DOCINFOA*);
242 INT (*pStartPage)(PHYSDEV);
243 BOOL (*pStretchBlt)(PHYSDEV,INT,INT,INT,INT,PHYSDEV,INT,INT,INT,INT,DWORD);
244 INT (*pStretchDIBits)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT,const void *,
245 const BITMAPINFO*,UINT,DWORD);
246 BOOL (*pStrokeAndFillPath)(PHYSDEV);
247 BOOL (*pStrokePath)(PHYSDEV);
248 BOOL (*pSwapBuffers)(PHYSDEV);
249 BOOL (*pWidenPath)(PHYSDEV);
250 } DC_FUNCTIONS;
252 /* DC hook codes */
253 #define DCHC_INVALIDVISRGN 0x0001
254 #define DCHC_DELETEDC 0x0002
256 #define DCHF_INVALIDATEVISRGN 0x0001
257 #define DCHF_VALIDATEVISRGN 0x0002
259 /* DC flags */
260 #define DC_MEMORY 0x0001 /* It is a memory DC */
261 #define DC_SAVED 0x0002 /* It is a saved DC */
262 #define DC_DIRTY 0x0004 /* hVisRgn has to be updated */
263 #define DC_THUNKHOOK 0x0008 /* DC hook is in the 16-bit code */
265 #define GDI_HEAP_SIZE 0xffe0
267 /* extra stock object: default 1x1 bitmap for memory DCs */
268 #define DEFAULT_BITMAP (STOCK_LAST+1)
270 /* Device <-> logical coords conversion */
272 /* A floating point version of the POINT structure */
273 typedef struct tagFLOAT_POINT
275 FLOAT x, y;
276 } FLOAT_POINT;
278 /* Rounds a floating point number to integer. The world-to-viewport
279 * transformation process is done in floating point internally. This function
280 * is then used to round these coordinates to integer values.
282 static inline INT WINE_UNUSED GDI_ROUND(FLOAT val)
284 return (int)floor(val + 0.5);
287 /* Performs a viewport-to-world transformation on the specified point (which
288 * is in floating point format). Returns TRUE if successful, else FALSE.
290 static inline BOOL WINE_UNUSED INTERNAL_DPTOLP_FLOAT(DC *dc, FLOAT_POINT *point)
292 FLOAT x, y;
294 /* Check that the viewport-to-world transformation is valid */
295 if (!dc->vport2WorldValid)
296 return FALSE;
298 /* Perform the transformation */
299 x = point->x;
300 y = point->y;
301 point->x = x * dc->xformVport2World.eM11 +
302 y * dc->xformVport2World.eM21 +
303 dc->xformVport2World.eDx;
304 point->y = x * dc->xformVport2World.eM12 +
305 y * dc->xformVport2World.eM22 +
306 dc->xformVport2World.eDy;
308 return TRUE;
311 /* Performs a viewport-to-world transformation on the specified point (which
312 * is in integer format). Returns TRUE if successful, else FALSE.
314 static inline BOOL WINE_UNUSED INTERNAL_DPTOLP(DC *dc, LPPOINT point)
316 FLOAT_POINT floatPoint;
318 /* Perform operation with floating point */
319 floatPoint.x=(FLOAT)point->x;
320 floatPoint.y=(FLOAT)point->y;
321 if (!INTERNAL_DPTOLP_FLOAT(dc, &floatPoint))
322 return FALSE;
324 /* Round to integers */
325 point->x = GDI_ROUND(floatPoint.x);
326 point->y = GDI_ROUND(floatPoint.y);
328 return TRUE;
331 /* Performs a world-to-viewport transformation on the specified point (which
332 * is in floating point format).
334 static inline void WINE_UNUSED INTERNAL_LPTODP_FLOAT(DC *dc, FLOAT_POINT *point)
336 FLOAT x, y;
338 /* Perform the transformation */
339 x = point->x;
340 y = point->y;
341 point->x = x * dc->xformWorld2Vport.eM11 +
342 y * dc->xformWorld2Vport.eM21 +
343 dc->xformWorld2Vport.eDx;
344 point->y = x * dc->xformWorld2Vport.eM12 +
345 y * dc->xformWorld2Vport.eM22 +
346 dc->xformWorld2Vport.eDy;
349 /* Performs a world-to-viewport transformation on the specified point (which
350 * is in integer format).
352 static inline void WINE_UNUSED INTERNAL_LPTODP(DC *dc, LPPOINT point)
354 FLOAT_POINT floatPoint;
356 /* Perform operation with floating point */
357 floatPoint.x=(FLOAT)point->x;
358 floatPoint.y=(FLOAT)point->y;
359 INTERNAL_LPTODP_FLOAT(dc, &floatPoint);
361 /* Round to integers */
362 point->x = GDI_ROUND(floatPoint.x);
363 point->y = GDI_ROUND(floatPoint.y);
367 /* Performs a world-to-viewport transformation on the specified point (which
368 * is in integer format).
370 static inline INT WINE_UNUSED INTERNAL_XWPTODP(DC *dc, INT x, INT y)
372 FLOAT_POINT floatPoint;
374 /* Perform operation with floating point */
375 floatPoint.x=(FLOAT)x;
376 floatPoint.y=(FLOAT)y;
377 INTERNAL_LPTODP_FLOAT(dc, &floatPoint);
379 /* Round to integers */
380 return GDI_ROUND(floatPoint.x);
383 /* Performs a world-to-viewport transformation on the specified point (which
384 * is in integer format).
386 static inline INT WINE_UNUSED INTERNAL_YWPTODP(DC *dc, INT x, INT y)
388 FLOAT_POINT floatPoint;
390 /* Perform operation with floating point */
391 floatPoint.x=(FLOAT)x;
392 floatPoint.y=(FLOAT)y;
393 INTERNAL_LPTODP_FLOAT(dc, &floatPoint);
395 /* Round to integers */
396 return GDI_ROUND(floatPoint.y);
400 /* Performs a viewport-to-world transformation on the specified point (which
401 * is in integer format).
403 static inline INT WINE_UNUSED INTERNAL_XDPTOWP(DC *dc, INT x, INT y)
405 FLOAT_POINT floatPoint;
407 /* Perform operation with floating point */
408 floatPoint.x=(FLOAT)x;
409 floatPoint.y=(FLOAT)y;
410 INTERNAL_DPTOLP_FLOAT(dc, &floatPoint);
412 /* Round to integers */
413 return GDI_ROUND(floatPoint.x);
416 /* Performs a viewport-to-world transformation on the specified point (which
417 * is in integer format).
419 static inline INT WINE_UNUSED INTERNAL_YDPTOWP(DC *dc, INT x, INT y)
421 FLOAT_POINT floatPoint;
423 /* Perform operation with floating point */
424 floatPoint.x=(FLOAT)x;
425 floatPoint.y=(FLOAT)y;
426 INTERNAL_DPTOLP_FLOAT(dc, &floatPoint);
428 /* Round to integers */
429 return GDI_ROUND(floatPoint.y);
433 #define XDPTOLP(dc,x) \
434 (MulDiv(((x)-(dc)->vportOrgX), (dc)->wndExtX, (dc)->vportExtX) + (dc)->wndOrgX)
435 #define YDPTOLP(dc,y) \
436 (MulDiv(((y)-(dc)->vportOrgY), (dc)->wndExtY, (dc)->vportExtY) + (dc)->wndOrgY)
437 #define XLPTODP(dc,x) \
438 (MulDiv(((x)-(dc)->wndOrgX), (dc)->vportExtX, (dc)->wndExtX) + (dc)->vportOrgX)
439 #define YLPTODP(dc,y) \
440 (MulDiv(((y)-(dc)->wndOrgY), (dc)->vportExtY, (dc)->wndExtY) + (dc)->vportOrgY)
444 /* World -> Device size conversion */
446 /* Performs a world-to-viewport transformation on the specified width (which
447 * is in floating point format).
449 static inline void WINE_UNUSED INTERNAL_XWSTODS_FLOAT(DC *dc, FLOAT *width)
451 /* Perform the transformation */
452 *width = *width * dc->xformWorld2Vport.eM11;
455 /* Performs a world-to-viewport transformation on the specified width (which
456 * is in integer format).
458 static inline INT WINE_UNUSED INTERNAL_XWSTODS(DC *dc, INT width)
460 FLOAT floatWidth;
462 /* Perform operation with floating point */
463 floatWidth = (FLOAT)width;
464 INTERNAL_XWSTODS_FLOAT(dc, &floatWidth);
466 /* Round to integers */
467 return GDI_ROUND(floatWidth);
471 /* Performs a world-to-viewport transformation on the specified size (which
472 * is in floating point format).
474 static inline void WINE_UNUSED INTERNAL_YWSTODS_FLOAT(DC *dc, FLOAT *height)
476 /* Perform the transformation */
477 *height = *height * dc->xformWorld2Vport.eM22;
480 /* Performs a world-to-viewport transformation on the specified size (which
481 * is in integer format).
483 static inline INT WINE_UNUSED INTERNAL_YWSTODS(DC *dc, INT height)
485 FLOAT floatHeight;
487 /* Perform operation with floating point */
488 floatHeight = (FLOAT)height;
489 INTERNAL_YWSTODS_FLOAT(dc, &floatHeight);
491 /* Round to integers */
492 return GDI_ROUND(floatHeight);
496 /* Device <-> logical size conversion */
498 #define XDSTOLS(dc,x) \
499 MulDiv((x), (dc)->wndExtX, (dc)->vportExtX)
500 #define YDSTOLS(dc,y) \
501 MulDiv((y), (dc)->wndExtY, (dc)->vportExtY)
502 #define XLSTODS(dc,x) \
503 MulDiv((x), (dc)->vportExtX, (dc)->wndExtX)
504 #define YLSTODS(dc,y) \
505 MulDiv((y), (dc)->vportExtY, (dc)->wndExtY)
507 /* GDI local heap */
509 extern BOOL GDI_Init(void);
510 extern void *GDI_AllocObject( WORD, WORD, HGDIOBJ * );
511 extern void *GDI_ReallocObject( WORD, HGDIOBJ, void *obj );
512 extern BOOL GDI_FreeObject( HGDIOBJ, void *obj );
513 extern void *GDI_GetObjPtr( HGDIOBJ, WORD );
514 extern void GDI_ReleaseObj( HGDIOBJ );
515 extern void GDI_CheckNotLock(void);
517 extern const DC_FUNCTIONS *DRIVER_load_driver( LPCSTR name );
518 extern const DC_FUNCTIONS *DRIVER_get_driver( const DC_FUNCTIONS *funcs );
519 extern void DRIVER_release_driver( const DC_FUNCTIONS *funcs );
520 extern BOOL DRIVER_GetDriverName( LPCSTR device, LPSTR driver, DWORD size );
522 extern POINT *GDI_Bezier( const POINT *Points, INT count, INT *nPtsOut );
524 extern DC * DC_AllocDC( const DC_FUNCTIONS *funcs );
525 extern DC * DC_GetDCPtr( HDC hdc );
526 extern DC * DC_GetDCUpdate( HDC hdc );
527 extern void DC_InitDC( DC * dc );
528 extern void DC_UpdateXforms( DC * dc );
531 #define CLIP_INTERSECT 0x0001
532 #define CLIP_EXCLUDE 0x0002
533 #define CLIP_KEEPRGN 0x0004
535 /* objects/clipping.c */
536 INT CLIPPING_IntersectClipRect( DC * dc, INT left, INT top,
537 INT right, INT bottom, UINT flags );
538 INT CLIPPING_IntersectVisRect( DC * dc, INT left, INT top,
539 INT right, INT bottom, BOOL exclude );
540 extern void CLIPPING_UpdateGCRegion( DC * dc );
542 /* objects/enhmetafile.c */
543 extern HENHMETAFILE EMF_Create_HENHMETAFILE(ENHMETAHEADER *emh, BOOL on_disk );
545 #define WINE_GGO_GRAY16_BITMAP 0x7f
547 #endif /* __WINE_GDI_H */